#suggestion-discussion
1 messages Ā· Page 58 of 1
#d-and-d-suggestions message
Upvote if you like the idea of inspecting other party member's gear at the party screen
why not darknesse>
if i may ask
mostly because you not only posted it, but asked again here
he means party screen, so not in a lobby.
indeed, i mean at the table of three party members
but darknesse u said no before i asked š
no i didnt. i looked immediately after you posted.
i dont get it, but its alright, you do you, vote how you want
It had no negatives when i voted tbf
And i voted after u typed it here
But downvoting for posting here soly is wack
as i said, you asked here, so i downvoted. we can read the feed, you dont need to beg for upvotes
Its inspecting on party screen, so basically just a summary info like maybe if you move your cursor on the body of your teammates on the party screen it shows the rarity only
Hes bringing attention to it for the discussion is how i see it
As in like "yo, new topic just dropped"
if every tsuggestion did that, we wouldnt be able to talk here effectively.
If everyone in the world was poor, everyone would be rich
I upvoted you m8. Darknesse hates any idea he didn't come up with himself (jk)
Why me suggest get downvote? Me think its amazin
i liked a few ideas! š
i dont mind bringing all ideas to the table see what people are thinking
@verbal shoal i like it, all forward finding rare pieces of gems and precious stones more worth than othees
because you literally took other persons suggestion and reposted it
#d-and-d-suggestions message
I wouldn't mind it, but I prefer the thinking aspect to looting. Like a diamond ring is obviously more valuable than a cracked scroll, but makes sense for it to take up less space
not true, not repost. just simil idea
Well same goes for all the voip peeps and everyone that ever suggested bard, if its a good idea, stolen or nah, more eyes on it is always positive
Yeah, sure. Except your "diamonds and rubies" are too similar
So I guess I like the individual worth of treasure part of the idea. But I'm pretty sure Ironmace plans to do that eventually anyways
I mean a gold chalice should be worth more than a gold ring. It's more gold
ye agre, but big stuff also worth much more. Dont mean in future, we only keep 1-slot take gems and get rid of big stuff that worth more. We need to find a balance and make a system that fits all
Id like to see rubies diamonds and sapphires not sell for the exact same or similar values
not repost, simil idea but not copy. different thoughts, different approach
devs are not focusing irrelevant stuff like that yet, most likely things will change in the future.
@verbal shoalAlright I change my vote. I judge you by the intention of your character, not by the letter of your word.
Don't wanna keep poking that. Just don't repost suggestion that are exactly the same. The one that i linked was discussed a lot in this channel before it even got suggested and if you want to discuss it more, you can just link those suggestions instead of making new ones
understand, will make sure not repost exact same suggest. will link prev discuss instead of new suggest
Damn, respectful agreement
thats rare, you guys alright?
I am very bored, can it be considered as "not alright"?
I try to use the search engine, but it's no where near 100%. Pretty sure I saw some people reposting their own idea at times.
nah that's all of us rn
idk, im not bored. there are plenty of great games around
im picky, there has been only a handful in 5+ years.
there have been so many amazing games though
im almost not thinking ill get to play a lot of dark and darker this time around, just due to how bloated this start of year is
lucky its not against jedi survivor
not for me unfortunately
what games do you actually enjoy?
@calm dove If you're trying for cosmetics on a 'naked' barbarian I think a cosmetic for the base 'naked' barbarian is a better route. If you're trying to get armor that's works for a perk that's only supposed to work when unarmored, I'm not a fan.
mostly fps full loot survival (dayz), an old moba game (hon), mmorpgs if theyre well made pvpwise
i did, plenty of times.
theres definitely not much in the full loot fps genre though, mostly just EFT
yeah that shit is in the trash bin for me
why?
EFT is actually the best in that genre imo
its not great for me, because i cant aim well at all, but its pretty great
i dont like the quests so i can barely buy anything. i like the first week or two of wipe but after that i always stop playing
now you have to find everything as well, not into the looting either, unless its players i killed
thats kind of my experience. id love to be able to use the AH, but im not skilled enough to really get that far
ive got AH open really fast each wipe, sold all the scav stuff i get making millions. then buying a dope ass gun and modifying it to perfection just to use some dogshit ammo you can buy from the traders if i didnt find any
I dont really enjoy games anymore like I used to as a kid... the closest to enjoyment was the first playthroughs of elder scrolls 4 and 5... Aside from this some rare but also only short-lived solo/coop experiences like dinkum
apparently with the new wipe, they made better ammo much rarer, so that the worse ammo is somewhat meta now
yeah, im just not interested in grinding those quests to unlock stuff. i just want to hop in a match and shoot people, not grind people with pistols/loot some specific spots/be forced into maps i dont like. the list is endless
at least with the ah, you do have access to everything, mostly
if you can even unlock it
level 15 is such a slog
sometimes we're the scum extract camping with my friends while getting wasted. good times, but nothing really to do with the game, its the company.
yeah, fair enough
sounds a bit like new world to me, i only swapped from crowfall because everyone else did
cant buy anything top tier in ah anymore
so you have to find the stuff. get keys, loot etc the boring stuff for me
NW had a lot of potential. had.
wow, really? that sucks
and yeah, NW really ruined its potential.
i much preferred crowfall
suggestion: Change the name of the perk poisoned weapons to envenomed weapons. Poison is only when you eat something.

havent tried it. went back to Ultima Online after a long time, it was fun for a bit
crowfall's biggest mistake was launching right before new world
it died later in the year
had the best crafting system (well, ignoring ffxiv's) in mmorpgs.
i liked NW's pvp and how the mechanics were. but still the only pvp in that game that exists is OPR and arenas which both are boring as fuck. if only they promoted/made outworld pvp active
thats the most fun i had in that game, random fights and situations while leveling
yeah. at the start, a high percentage of people were exploiting
so wars were impossible, battlegrounds were terrible, and everything required so much grind.
the openworld PvP was by far the best aspect
yup. they shouldve made the pvp revolve around that
grindy as fuck indeed, the gear score and crafting
new guy was put in charge, and his exact opinion was to make the game as close to ESO as possible
yeah i dont know too much pre launch, i played last beta before launch
thats fair. thats pretty much the gist of it though. the devs took heavy influence from asmongold
of all people
rofl. dudes a 12 APM pve player, no wonder things went to shit.
yeah, the story of a game that was going to be fantastic, before the lead was changed to someone who clearly had no idea what he was doing
hence why ive stated multiple times here i hope devs dont take a look at that suggestion channel or any influencer too seriously as people are trying to push their own silly little ideas in to a game which is supposed to be a hardcore pvp looting game.
it was supposed to be full openworld, and freeform basebuilding with full loot survival based PvP
yeah i heard about that. too bad.
yeah, exactly. players (and influencers) are amazing at identifying problems. but terrible at solving those problems
i think the developers here know that. but cant ever be too sure
its good theres a channel for kids to spew their ideas to though, just hope its a void no one ever enters.
oh, its good for the devs to read. they definitely do.
great for inspiration, but not much more than that
would imagine someone filters out all the BS and gives a few decent ideas forward
yup
as for other games though, yeah, you're pretty narrow focus. im betting theres a fair few games out there you'd enjoy, but its a large amount of effort to find them
it is. hopefully this game won't go to shit and theres one to enjoy again for a while before hopping on to the old safe ones i enjoy
agreed. hopefully get get 2 choices of sets of maps this test coming
would do a lot to keep me interested for the whole week
im not really expecting or hoping for anything yet, how it was last playtest was fine for me for now. much to learn still. i was just goofing around trying to learn pvp
yeah, basically. talent trees, more spells and more variation overall is pretty needed.
would give us a pretty strong picture of balance on release
the trading would be amazing to have, buying through the chat was horrible. could easily spend an hour there and not get what you wanted. but doubt it will come anytime soon
likely not. its not really important yet imo, as long as it is fixed.
atm its just get +1-2 damage gear and play dagger
having the +dmg gear demolished though
I heard there were doing an AH and 'a goblin trader that shows up for limited time periods with valuable items for sale'
didnt really try +att gear but id imagine its even better
calculations on rogue. you can realistically one shot people with headshots with a few bits of +damage gear
30 damage dagger, +1 damage on 9 slots for 39 damage
weak point + damage from stealth + backstab = 2.3 mod.
39*2.3=90 damage, non headshot.
yeah i tried rogue at first and it melted players hard with some gear
then tried fighter and ranger. gonna try wiz next playtest
wizards is by far the most fun
fun for the rogue yeah
i recommend watching some streamers play wizard at high level first for ideas.
they are pretty crazy
stuff i wouldnt have thought of
i did yeah, it doesnt seem as clumsy as i tried it for a round. gonna give it a go
i didnt really try ignite dagger much last test. i really should have.
what ive understood its good in the beginning but when you get some gear the spellbook is better. unless you want to play melee
dagger+orb is just different to book.
book has highest speed, dagger+orb has higher damage multi
ah, gotcha
assuming its the same as last test obviously
thats pretty crazy. he'd need to be in maxed gear for that
vs a fighter, i found you needed to land 6 headshots with MM to kill someone
6/12
thats base gear though
i bet most of the clips are against beginner players with shit gear that are out there, so things seem op
absolutely
he literally one hit a cleric lol
id love replays to see how much hp players have
add HP bars in there (replay only)
this is actually in highroller too
so id assume the enemies have some gear
maybe from your situation highlights yeah but not overall replay where you'd see everything people did
overall replay after your team is dead
but i guess in highroller you'd want that post-game
idk i felt like 50-80% were starter gear in HR, made it pretty disappointing to see that in the lobby
my server had mostly geared p[layers
inspecting shouldnt exist in HR lobbies either imo. and maybe make it cost more so people with starter gear wont take actual geared players spot in the lobby as much
totally agree. everyone should appear in basic gear only in lobby.
its fine seeing the classes but not what people are wearing/bring with them
yeah, pretty much. people that see all basic will just nuke everyone because they die instantly
but if they dont know, likely play much more conservatively
yup, it'd be much more interesting not knowing whats ahead of you
bumping it up to 150 or 200 gold would do the cut easy
probably. also depends a lot on gold scaling later on. apparently we'll be earning a decent amount less.
ah, thats good.
but the feel of that much compared to the earning last test sounds about right. maybe even a little more
a full loot round in normal (selling to vendors), whatever it normally was 200-300 should be enough to get rid of most of the nakeds in HR
thats why i think it could even be more than that
low enough that you can sustain in HR, but not sustain in normals
yeah even better
did you do a lot of the harder portals in normal/HR? i didnt get to experience them much. how was the loot there?
i did them most of the time. id usually hand the loot to my partner so she could leave, and id go to b3.
loot is better for sure, but the place is a lot more dangerous. you 'can' do it from most spawns in base gear with no upgrades, but some enemies will kill you, since they cant be reliably dodged
its definitely worth going down
i always felt like the time window was too short there. then again we were only a duo with shit gear and not a great pve comp to do them so we were slow
it definitely was too short.
yeah, i played almost exclusively duo as well
the west side is harder than the east side, and south more than north.
Dodge dogs and centaurs is what i heard from someone
kill dogs before they reach you
but yeah, basically. i havent really got the centaur attack pattern yet
need a cleric to pocket me so i can see all its attacks
all i know is you can dodge one of them by jumping
lol interesting. ill have to watch some videos. been waiting till nearer to the test
ill add you in discord if you're down to game some on playtest. ill have some friends who will play as well but most of them will be garbage so it'd be nice to have more actual competetive players to sometimes play with
What are yall playing?
right now a waiting game.
playtest yes
gonna try wiz most likely
Im on oce, tends to make it hard to play with people unfortunately
oof. well we can try if its playable or not if you're down. no can do if its not
Are you gonna try to farm leaderboard?
nah, just gonna enjoy the game. i dont give a shit about stats or 'fame'.
Meh, you mentioned looking for competive players so I figured you be doing that
trying to play well/competetive doesnt involve leaderboard for me. maybe if i show up there, cool, but most likely wont focus/change my gameplay to climb them
Yeah, can give it a go maybe. Always keen to chat about stuff anyways.
Different for me. I like farming the leader board. Shit is fun seeing you st the top. I also want the proof so I don't have dumb people in here going like, "Well, were you top 100 last alpha?!" Whenever an argument arrives about what is considered meta and balancing
something for all of usš
If they add a Druid that can turn into a Gorilla, I'm playing that. Otherwise Wizard
Lol
human characters are boring, furry playermodels are the natural progression
Oh no
here we go im out, peace

when does episode 2 of Tower Lata release
I've never been more proud to not know what something was
Lol
.-.
:3

lmao. first episode is about a dude trying to reach a place, nothing really happens (how it feels)
10 hours later...

As much as furries at some point or another have paid rent and put food on my table through commission. Iām still hesitant in allowing the spheres to bleed over between mediums. Though I suppose in DnD there are human animal hybrids so. Weāll see I suppose.
on the topic, my original phrasing was meant as a joke, but i am all for the addition of fantasy races as player customization options, yaknow?
also, i'm not going to take critique from a one piece fan :T
I think people are super adversed to the word furry though. Because itās often conflated with fetish. Suggesting specific DnD races would have been better for sure.
Youāre not going to traction support using that word.
that's fair, lol
my brain is dying, give me a second
okay so, i agree. i think that fantasy races are a good idea, but i think trying to suggest beyond the superficial level is basically worthless. plus, i was mainly joking with my original stuff, since i don't expect my sole take to be considered for anything :p
To be fair, based on your picture, art link, and name, my assumption is it wasnāt really a joke.
upvote my suggest i made a lot of suggest for new races @thorn tree
think half-joke
And Iād assume thatās what most people thought too.
i don't mind
yours was very far deep. it almost feels like directing the devs instead of proposing an idea for them to build up. i don't know, it just doesn't sit quite right
i honestly think that until we see what races the devs already have planned, theres not much point suggesting more.
no harm, sure. just dont think theres much benefit to it
i guess
but i think its pretty safe that we'll get human, dwarf, elf, half elf, ect
fun
i expect most things will be drawn from DnD, so tabaxi is a possibility
@short mason I think the loot is the core gameplay loop, and weird to think that people donāt care about it because it directly correlates with PvP. The only people who I believe this suggestion is aimed at is people who pvp in normals with grey gear and kill people who barely survive skeletons.
Because obviously if you donāt care about loot and want alt currency the easier way is to go in naked and farm ānoobsā.
i almost forgot that this game was pvp
But then the entire currency is based around buying, gear?
that list is missing a lot of things, i was mostly just giving the main ones.
i was just excited for coop dungeon lol
i think people would have problems with dwarves and halflings due to size
so large dwarves and no halflings xD
if they add it, they'll probably have it figured out
I hope they donāt use recourses to add a pve mode.
Real and true.
i don't really know much about the game, so my takes are essentially useless lol
i'm just here for the ride (and possible furries)
the PvE is mostly a mechanic between, or to suppliment PvP
fair
Did you play at all?
there are bosses, which are pretty cool, and will likely be better, but thats most of it. i imagine it'll get better though
so basically a form of environmental danger
And a source of loot.
fun!
nope
Most mobs drop an item.
Thatās crazy, where are you people coming from. How do you find a discord for a game that currently isnāt playable, manage to join, and find your way into the suggestions channel.
my friend suggested we should play together when the next playtest arrives, don't know how he found it
If I had a quarter for every time it happened this week, Iād have two quarters. Which isnāt a lot; but itās weird it happened twice.
i was like "oh i just remembered, i'll look it up," and ended up in this server lol
the game is booming pretty hard, its not surprising
strangers in text chat are always so intimidating '^'
most people will hear about it between tests, because people are mostly playing and not talking during them
interesting
i was just like "i like furries, i'll suggest furry player character for funny"
looks like uh, 27 people disagree with me
which i guess is the result of my phrasing LOL
incorrect, i like furries
they're like cute pets but sapient so you can also make them actual characters
so you get both the "aww" and whatever edgy character deviantart produces put together
Appealing to the furries is something you do when your game's player base is dying
Keep the playable characters humanlike and medieval europe inspired. this is not animal crossing
medieval europe inspired that's going to trigger some people
d&d
i'm gonna be honest, whether or not it's added, this is a kind of dumb take
because it's fantasy
inspired by medieval europe
dude
I mean itās based on the game dungeons and dragons, not medieval Europe.
living skeletons weren't in medieval europe either
Animal Human hybrid looks are cool, get over yourselves. Rather have dwarf though
their weapons are medieval europe inspired
medieval european weapons and furries are not mutually exclusive what????
the hellhounds are kind of furries, lets keep it at that
That has nothing to with races though.
like as much as i joke about adding furries, it's their choice. but also, what in the world about it being inspired by medieval europe means there can't be furries
no problem with animal hybrid mobs, just the characters
I mean that question answers itself no?
i don't really get this pickiness, you just xenophobic or what? (joke)
yes
Yeah, donāt joke about that itās against the server rules.
I see you might be new here, do what you want, half the people here come and go and just pick fights and die on the first hill they find.
Also, donāt agree to being xenophobic, thatās also against the rules lol.
nice dbd pfp btw
Sometimes, other times thereās productive conversation.
i think we're being trolled but i'm not sure because some people just have really weird takes
I recommend just getting breakfast or w.e and ignoring people who arent genuinely responding. and ty I am Meg
Yeah, with the ones that stick around, the rest just mald
I donāt think someone disagreeing with furries is necessarily a troll.
Who knows he could be serious, could have been a joke. But youāll know a troll when you see one. They bait and make non serious suggestions.
Itās certainly a miss characterization based on what theyāve said before.
oohh, right, message history
hhmm, hes definitely holding a stance, but his points are irrelevant, probably just dislikes the connotation of furry and what it represents
furries is the worst idea the suggestion page has seen in a while
Like I said, most people conflate the word furry and fetish.
"this isn't animal crossing" makes me think he probably thinks i mean like plushie furries instead of lycanthropes or tabaxi
I donāt think heās differentiating furry archetypes noā¦
nah, just the word imo, doubt hes animal crossing aware either
Thatās not remotely true and you know it.
the vampire one was pretty bad true
even if he refers to animal crossing, doesnt make sense
Allow me to introduce this.
for clarification, i don't mean the plushy furries, i mean lycanthropes and tabaxi
For clarification, he didnāt really care. It was clearly meant to be a jab/joke. He absolutely was not differentiating furry archetypes with you.
i'm braindead
idgas what that is but keep the characters humanlike, the other stuff can be in the infernal dungeon
racism
You can solve misunderstandings by providing more details in your suggestions for future reference. Often the few word suggestions appear to just have the intent of starting arguments in this channel.
No, letās not do this.
Thatās the second time youāve used buzz words.
Donāt call people racist or xenophobic to bait arguments, or even as a joke.
that's my bad, i was intending to be humorous
also my bad, i will refrain
It just brings in moderators who end up timing out everyone.
gotcha
The more civil and self governed we can keep things the better; and the more freedom we have.
A lot of the channels have chat timers.
mods dont add furries
what
Idk, just donāt engage with him.
not reply intended
okay
You two just fundamentally disagree and thatās fine.
freezing me out
i'm honestly just confused by what he's saying
that suggestion was confusing
mkay
I think itās simple, Wezew just doesnāt want furries, donāt think heās trolling or anything, theyāre allowed to have their own opinion on your suggestion and it even appears to be the majority. Cat on the other hand has twice reached for baiting buzzwords for no reason other than to push an argument. You both have different opinions, thatās all. Itās the whole point of this channel lol
Anyways, back to the last suggestion. I think the loot is the core gameplay loop, and weird to think that people donāt care about it because it directly correlates with PvP. The only people who I believe this suggestion is aimed at is people who pvp in normals with grey gear and kill people who barely survive skeletons.
Because obviously if you donāt care about loot and want alt currency the easier way is to go in naked and farm ānoobsā.
oop, i wasn't trying to start an argument, i was just thinking it was braindead funny relevant yaknow
didn't really have an ulterior motive with those ones
I think if you pull those cards with friends, thatās up to you & your relationship with them. However pulling it here with people youāve never talked to (or anywhere in life with people you donāt know) would only produce confusion & discord (no pun intended)
that's my bad, i wasn't really aware of what sort of energy the conversation had
Yeah keep in mind calling anyone youāre not friends with racist or xenophobic might cause them to react poorly, even as a joke.
i was trying not to make it too "you're racist" by making the message just "racism," but yeah it appears that wasn't really appropriate in the first place
Also, Iām sure youāre well aware. Even solely based on your suggestion that people arenāt the biggest fans of the furry community. Not saying Iām encouraging you to walk on egg shells but, Iām sure you know thereās a target.
i'm always a target babey
Letās keep this discussion purely about suggestions.
fair
Of course, just trying to encourage healthy discussion without involving wardens again.
This channel is for suggestion discussion. Letās keep it on track.
Of course, just trying to encourage healthy discussion without involving wardens again.
.shortinfo 1562452
[There should be a special drop if you kill enemys, like picking up their soul or a special coin so there is a reward for killing people and dont care that much about the loot. This would help the lategame and progression of the game. Just enable a shop where you can level up or get items based on those coins collected by killing players.]
-1
[Suggestions Feed Post](#d-and-d-suggestions message)
I think this may be done for upcoming quests
I think the loot is the core gameplay loop, and weird to think that people donāt care about it because it directly correlates with PvP. The only people who I believe this suggestion is aimed at is people who pvp in normals with grey gear and kill people who barely survive skeletons.
Because obviously if you donāt care about loot and want alt currency the easier way is to go in naked and farm ānoobsā.
i'm not all to familiar with the flow of the game but i get the sense that a shop would be kind of strange in a pvp setting
Thereās NPC shops, like UI, and a trade channel.
interesting
The suggestion wants an alternative currency and shop for kills.
is it set up where you'd have to like... fight over the npc?
No UI, user interface.
At the menu.
ah
Have you watched any gameplay yet?
i agree with your point on farming new players for the currency because they can't properly fight back, that's a major yucky for games to me
i watched like the trailer. if i'm gonna be honest, i probably shouldn't be in this chat, but it's available so i'm nesting
So thereās two modes, normal and high roller. Normal mode is free, has easier mobs, and a bit less high tier loot. High roller has a 75 gold buy in, and has a bit better loot, and harder enemies that are guaranteed to drop a certain tier of items.
that's actually interesting
Nothing was guaranteed, was just a higher chance to get better drops
i'm gonna go watch gameplay of it now so that i can form opinions
In HR itās guaranteed for specific rarity or above from elites I just canāt remember if it was white or green.
Another suggestion in #d-and-d-suggestions . Clearly my suggestion is the best suggestion :)
They adjusted loot pools during a hot patch to make Hr better.

There was never a guaranteed tier of loot, you could still get grey's, just less likely
Iām telling you itās in the hot patch notes lol.
Let me see if I can find it, it might even be in the discord.
They patched bosses to also have guaranteed loot - reg bosses purples Hr bosses oranges
Are peeps really coming in here with zero experience or idea of the game and trying to veer it off the road of its theme?
I would definitely suggest playing the game first to see why people like it before getting too opinionated with suggestions
#d-and-d-suggestions message i agree on no VOIP. Its just gonna have people shouting slurs and music
Elite grade monsters no longer drop poor quality loot, grays.
Nightmare mobs can no longer drop whites.
@slate tartan
VOIP can be fine for teammates. What you dislike is proximity. PUG teams need VOIP though I do not think it should be proximity (wether proximity chat exists or not)
Discord
PUG teams
Then sure yeah add in voicechat for teammates thats it
But I donāt want to hear enemy players screaming slurs at me
I am impartial to a proximity chat because typically they have mutes. But I think the VOIP for teams is mandatory if you want a system that groups people together to avoid a solo queue
You can always mute it.
I dont want a rogue to play a high pitch ear shatter noise through their soundboard to make me wince while they stab me in the back.
Iām sure youād be able to adjust the VOIP level.
Would you be able to mute players when you spawn or when they speak
As can they adjust their transmit volume.
Easily a forethought with VoIP these days
Most systems allow a overall mute
Iāve been playing a game with VOIP called battlebit. It runs 127 player servers, and you automatically hot mic when you die. And itās the funniest shit Iāve ever played.
I think this game can figure out how to properly handle 16 people.
Bloody love battle bit voip, all the RP.
voips main benefit is communication, kinda the biggest advancement in the history of the world is talking over long distances in real time. The hell it better be an option at some point, at least teammates in proximity
Discord is so prevalent that it can be put off, but its also so likely that people USE voice in group that it should be in game eventually
All the voice channels in the discord also lagged the server tons
Teammates voicechat is fine.
Id prefer they not do it how HUNT did it. (team chat was PROXIMITY) In hunt discord had a huge advantage over pugs because it was proximity.
and ya discord crashed like 3 times that i know of during last PT
fair enough, just saying
Since we HAVE discord, game can put it off, but should match at some point
I cant imagine any system to appease SOLOs that does not auto group players, and if you are AUTO matching solos together than its mandatory IMO
Don't appease solos, as a solo player, i like the 3v1
they litterally just need to update the invite mechanics and let you invite players inside a dungeon if you WANT to
They already said they are working on something for them. So you can say that all you want but its a large subset of the community and will be getting something
Even this needs a communication option
it wad vaguer than that and a maybe at best iirc
It was vauge, but it was said solo queue would be a last resort. Which means they are thinking of something else. But either way they do it if they make a way for pugs to form a group they need to make a way for them to communicate
agreed
you can just make a group chat in discord, teamspeka or wherever it doesnt matter for groupplay, though in game chat where everyone can hera you is the coolest thing ever for such a game and just teamchat over voice would be very handy
A very small portion of the community uses discord.
well they can if they so want
if tehy dont want to tehy dont want
im talking ingame the overhaul of invitingv players obviously requires an general chat and stuff
you should never need anything outside of agame to paly the game a voicechat is just an extra so its fine if the game itself doesnt have it
Not really, playing this game in a team without being able to communicate is cancer š
kinda but the game still works
not warming up your room becaus eits too expensive atm is also kinda cancer but it works for me
Bad game design
well if we talk abt bad gamedesign there hasnt been a good designed game in abt 20 years
not 1
and darkl and darker has many things it should add to be a good game its just dependent on what the devs want with the game if tehy just want a battleroyal then this is what the game will be eitehr way
i would prefer a dungeoncrawler with br mechanics inside dungeons
How does adding a team voip make it a "battleroyal" only? š
fits the game far better
it is a battleroyal
it atm is
i didnt argue in regards to voip
Ya, not arguing the obvious here š
whats obviousĆ
What we do have now is a way to invite others to group via player search, so adding a status of LFG or Hosting wouldn't be a bad addition. The only idea Im against is making entire solo-only lobbies.
I think the is the case for many, but giving solos the tools needed is a must (like voip š )
Ironmace cant rely on discord forever.
They couldnt even rely on it for last PT
Discord crashed so many times they had to remove the option to create ur own voice channel
Mhm, not enough rooms.
I was even making my own server to invite people to to have less of my bandwidth be taken up up having this whole mess open.
Exactly
Personally, i think they should add a bunch of emotes with voice lines instead, but keep the voice for parties. avoiding old cod-like lobbies with people screaming.
If it can simple be disabled I don't see a problem. People just love to complain about things they do not enjoy to partake in.
Soul collector allows high roller pvpers or pvp playstyles to make money or better loot in a more malicious way other than just looting the dungeon.
The pt's be bigger and the maps too. I have a group of 6 friends and we want to play together, but there's no way.
#d-and-d-suggestions message this is so true
so annoying how people could abuse lighting to see dark corners
The game is currently not a battle Royale.
lol what.
Abuse? Bruh, it's in the game xD
I missed some good discussion clearly.
There weren't any good games 20 years ago by today's standards imo.
was that to me?
did you read the discord post?
The suggestion right?
ya
I was just saying it's not abuse when it's an option in the game to increase the brightness.
Whether is should be in the game or not is not up to me.
in a game called dark and darker, you think the intended use of the game is for you to be able to see into dark corners because you changed settings so much it becomes lighter?
the setting is there for people with eye discomfort/conditions, its abused by people who want and easier experience.
I turned mine up all the way cause I got tired of most of inferno being so dang dark and their and I couldn't bother fighting in the same room as those rooms that were insanely dark
o_o
Also, don't even bother ask me. All I simply said was that it's not abuse if they put it in the game and I said it's not up to me on whether it should be in the game or not.
I didnāt even know there was a gamma setting, and I looked lol.
It was brightness
Well, we just disagree on the definition of abuse then
I think people will down vote because of your wording.
I think youāre confusing abuse and use.
I believe youre improperly using the settings to your advantage, you dont want to be seen as cheating, i understand.
unless you have an eye condition that the dark irritates it or something*
Using game files to artificially enhance your lighting would be cheating for sure.
That is why I am not bothering with this argument. I am stopping myself before I even start.
abuse only means the improper use of something
What's a furry?
Hey chat, has there been any trolling in #d-and-d-suggestions?
If he said using Nvidia to increase brightness, then yea I agree, but brightness is literally a setting in the game they put into the game
.shortinfo 1561794
In the future, give us an option to globally hide all cosmetics.
A toggle option in settings to hide all user worn cosmetics to have vanilla gameplay only.
+53
[Suggestions Feed Post](#d-and-d-suggestions message)
Thoughts?
so it would hide your armor? or just cosmetics
Just cosmetics yeah
So everything is how they look default
Such as the annoying blue torch that hurts my eyes
reshade it is white listed
EAC does let people use reshade for example
oh yea, that would be good.
This game is still dark as hell btw even with increased brightness. Brightness is weird in this game cause it only helps enough in certain areas that are way too dark for no reason but it doesn't help too much. If you were to turn of torches and sit in a corner, you wouldn't be able to see the person even with increase brightness. Have you tried the increased brightness at all?
im also not a fan of people running around as skeletons
When I first played I wanted to RP myself in
yea true even if you raise gamma/brightness, it still well balanced
There's a vampire class in D&D. How is that a bad suggestion?
it doesn't fit the game, and it isn't d&d. a vampire would fit better as a miniboss or a mob. or have its own themed dungeon. but (in my opinion) the characters should be kept human
That is literally not happening, the game is based off DnD and they already said their is gonna be other races, LIKE IN DnD
It's more than likely gonna be the main tropes though to be honest
Like Elf and Dwarves
Although I don't know how they will do that because I think they already said they don't want different character heights
yeah basically de-confirms dorfs which is sad
It's Battle-Royale-like just as soulslikes aren't Dark Souls.
at least a warforgedlike/golem race has a shot
dwarf role is so cringe
who wants to swing at human spider heights?
or shoot arrows at them
why do you guys dislike the idea of a light crossbow?
is that a one handed crossbow?
sure races like elves or dwarves fit but vampire is more like a monster, personal opinion. and i meant to say humanlike.
TIEFLING TIEFLING TIEFLING!!!
And then all we need is Warlocks added
so I can finally play my dang fantasy character, Tiefling Warlock while screaming Eldritch Blast at people!
What do you guys think of adding a bank(er)? (#d-and-d-suggestions message)
I think it would increase the rate at which players would ask for an inventory reset and ultimately have to require an overhaul of how the game works. Say... only allow this for High Rollers and leave Normals how it was in PT for the stash size to teach people how to itemize and manage a smaller amount of space rather. Do more with less. Etc etc.
I could care less either way because I'm always going to do at least above exceptional.
and all that matters to me is pvp and fun times, looting is a waste to me
I say give the banker option to high rollers because high roller people will have a crunch timer on the leaderboard and would probably like to have lots of sets for running in HR
and keep it off for normals because of the other aforementioned reason
Interesting, I find it fun to pvp, pve, and even grind out stuff like reputation, perks, hoard loot, etc. Feels much more wholesome of an experience, like I would play it if it was real. Get rich, get hoards of loot, and once I'm uber powerful go slay some noobs
"wholesome" "noob crushing" in the same thread*
I mean, alright š
Not that I'm not like you
haha, true
I just come from a different background. The hurt me plenty style has been something I experience not just in games but in life.
Its a good idea, it has some merit.
And none of what i can do to vote on it would really impart my feelings on the matter x)
Yeah, I definitely want a fulfilling experience for a number of playstyles, like treasure hunter, slayer, boss killer, crafter, hoarder, etc.
This dialogue will have to suffice for the meantime
Ah, well, in that aspect ~ I played a lot of MMOS and the gold grinding in that also ruined wanting to horde stuff
All that time spent gathering when I could of just been killing
Did it once for the experience. Now I'll never do it again. Ergo, no interest in banks for myself, but I see how putting it out of reach and also within people's reach can be a good thing.
yeah, was thinking if there was reputation points how those would work, interest was something that seemed obvious, but might be toxic for the game, definitely crossed my mind. But if it was a small amount, maybe 1%, then it would just be a little supplemental income kind of thing.
Imagine if rome was built in a day
we'd basically be mayflys ~ live and die in a day or less because we can burn all that time and effort in just 24
good mrbeanz suggestion 
I'd keep an eye on it if he gets a lot of upvotes he might edit it later to something p2w
cursed felling axe that you cant sheathe until you kill a couple players 
Cursed items lock you into playing that character and using the cursed item until you meet the condition that removes the curse.
He might mean cursed items that make you die within 10 seconds of picking it up.
Think P2W was mainly Desolent's thing.
Why don't you want to be locked into using a character with a cursed item until you remove the curse?
Are you joking?
No. I want to know your reasoning.
Because that sounds like anti fun game design.
Locking your players into doing a specific thing is usually bad.
For anyone that up voted the cursed item suggestion.
Depending on what the curse is people might just choose to create another character of the same class instead of trying to remove the curse.
That doesnāt necessarily mean youāre locked to an item. He doesnāt specify in his suggestion.
I think saying that the item is cursed implies that it can't be unequipped until the curse is removed.
Beat me to it
Like I said, he doesnāt specify.
What jkidd said
A cursed item might work if it was something else other than forced equipping
Curses as a debuff sounds interesting generally
it kills their idea of money bags and some day in the future money crates
Limiting storage is intentional.
Increasing storage in any capacity alters gameplay.
I think weāve talked about this a few times at length.
@frosty creek What ideas do you have for cursed items?
Noooo, let the man have his win.
?
Heās notorious for having some of the most downvoted suggestions. Iām going to guess if he elaborated it would be similar.
Just let the man take his upvotes.
Ah..
Imagine cursed items as item that are random with random stats but the good part of the status is buffed and the bad augmented too, like 50dmg > 55 and -25 move speed> -30move speed
now, apply this to armor
So like powerful with a notable downside?
+20 move speed -20 armor
Sounds interesting
its all about highrisk highreward
yeah that's what i'd expect cursed gear to do is some bonus stat paired with a -stat
you can beat the ghost king before it does the death jump but one single hit and you ded bruh
cursed weapons will be craaazy shit
btw, i expect some items with better health stats
right now we have items increasing your dmg but very few increasing your health
its very easy to oneshot someone with good bot and rings, or axe and rings
Give us some more health
I'd honestly rather they lower damage output than increase health.
Like get rid of +damage rolls on anything except weapons and maybe jewelry.
Honestly just depends on if you want big or small numbers lol
if you decrease the dmg you nerf the pve, and pve can be nasty with low dmg
zombies with high armor and 300 400 hp
Not decrease base damage, decrease +damage rolls you can get on gear. Like don't allow the chest, boots, helmet, pants to roll +weapon damage and +additional damage
That helps a lot with the ridiculous damage scaling in PvP, and honestly having +damage on those pieces of gear trivialized PvE too much as well
how about insert on the game the idea of penalty on stacking +dmg
the more buffs you stack the less efective it is
Could work. Lots of ways to go about fixing the issue, really
Hope they listen to us in some of our suggestions, they have some problems with balancing items and shit that could become big deal later when release time arrives
I mean theyāre not worried about balancing a game that isnāt complete when one class or ability can shift an entire meta.
Imagine when bard gets added and it causes a shift for a game you just perfectly balanced. Then you add new weapons, enemies, armor etc, that all trickles down.
Instead it would be better to have a finished product then balance.
#d-and-d-suggestions message time to play the stock market
Hot take: I think overpowered things keep things fresh and give people incentive to try new stuff out. If week 1 rogue is op people try rogue out, if it gets nerfed and wizard gets buffed, people move to wizard. A perfectly balanced game would have a stagnated meta, and get boring over time. ā League of Legends does this very well, they buff and nerf things to change the meta every season. Bring lesser-played champs back into play by over-buffing them, get rid of over-played ones by "over"-nerfing them to keep things feeling new.
Glad bard wonāt replace clerics!
Was that something that could've happened???
How can you š to facts
He doesnt mean overpowered as im archer one hits everything next patch he does 0 damage
It's called a rolling meta a lot of games do it
Yeah, more meant slight-moderate imbalances
Probably cause they just added a bunch of items on top of it haha
balancing 100+ champs with new items is a straight gamble lol
But hey, even that's kind of fun to see what happens when the smoke settles
Leagues been pretty mid this season and last
I saw a lot of stuff like Dash being fired
and acting super strange lately
Dunno what's going on over there at Riot
The worst season in a long time.
I haven't played this season yet, what about it is bad?
That season sucks because a few champs are cancer op
XP changes, Jungle changes, Tank items.
Like over 10 champs are so strong you have to ban or pick them
But hey, we have arurf for a bit.
Soā¦thatās funā¦
I love rotating game modes.
Jungle changes took the soul out of jungling
Yayā¦.
damn, so it's like buiser meta? Jax, Naus, Mundo?
Every champ builds one of two tank mythics lol.
Battle mage meta mid
As a jungle main, this hurts
That actually seems better tbh
haha yeah, just in the sense that his skill set and stuff seems like it should be jungle instead of mid
If tank items are good so much stuff gets crazy
Sylas becomes unkillable demon king
I might need to go try that now haha
Try ryze or kassa with rod seraph
league always looked boring to me. and then seeing how try hard the gameplay is just off-putting
Litterally took me 3 years to truly understand the game
League and Leaguer server now
I only like first-person games.
i haven't played league or any 3rd person shooter other than Donkey kong 64
i bet!! game looks like raising 7 kids at the same time while a war is going on around you
lol pretty much
ap jax 
And most likely you still dont truly understand it
id rip my hair out and just ball up and cry
Probably not anymore, I was challenger like 5 years ago, but the amount of knowledge, strategies, and picks you need to keep up with is a full time job
And then you see the Koreans and you're like... Okay I can't have a girlfriend, life, or go see my family on Christmas if I want to be that good š
.shortinfo 1562622
add a perk to cleric to determine enemy player health bars
-35
[Suggestions Feed Post](#d-and-d-suggestions message)
I actually think this could be interesting lol - so many downvotes, what don't people like?
invasive UI/immersion breaking and would most likely interfere with a player being in dark area.
its interesting but would end up being really annoying probably
^^ the dark thing
im confused why would anyone downvote this this is necessary change for the class
.shortinfo 1563585
Make fighters weapon mastery nerf (-20% damage) affect only ranged weapons, a fighter shouldnt be bad at melee
[Suggestions Feed Post](#d-and-d-suggestions message)
this is the one im talking about btw
Why would you take a perk that nerfs your damage? Fighter is already worse at ranged then ranger
because bows are OP and great even with -20% dmg
Thats what im talking about but it affects all non fighter weapons including melee
i want it to only nerf ranged
why on gods earth would you hinder yourself in melee when you can just play ranger
Yea bow is good-- but fighter wasn't overturned or anything
He's saying that because the fighter is actually a skilled melee combatant, in terms of continuity and lore ~ he thinks the perk should not hurt his ability to be proficient with melee weapons.
It has nothing to do with whatever you think your feelings are about the balance of a class.
Or rather, it shouldn't.
I wasn't responding to him. I was responding to the person asking why use the perk that allows u to use bows
Seems dumb bow fighter isn't a problem
the real question is why can't barbarians figure out how to use a halberd. I feel like they could study for years and figure it out. maybe go to college for swinging sticks
Jack of all trades master of none
As for why they have the 20% damage reduction, I would say its to try and bring the archer and fighter closer together in a 1v1 battle of arrows considering the armor value advantage the fighter should innately have over the archer.
For those who weren't playing juiced archers, or maybe proto wiz xbow with ignite ~ 1 shotting squishies to the chest was a thing
and if you dont know that, you also probably dont know that you can collateral with the windlass
windlass pens?
For the same reason I don't like Rogues' Trap Detection perk or Rangers' Tracking perk. Imo these types of abilities are cheats so you don't need to be as good at the game.
No one uses those perks
Not only windlass, but any weapon it seems so long as your armor pen value and Strikethrough value are high enough to beat whatever float/integer check is required.
armor acts as a -phys damage reduction parent value whereas strikethrough acts as a "can i be hit/can i hit you value"
at the very bottom of the stat tree was strikethrough, with it at 1 you can hit, if you exceed armor pen values though, i dont have it down to a science, but i TK'd on collateral
Cleric doesn't need to see health bars either.
ie: if you hit someone with a shield and they perform a successful block, whatever the remainder damage is once passed the check will be done to the receiver.
I agree
Thats not how i thought that worked
i also made sure to note of special instances with proc buffs like smite or poison weapons
i thought not as well until i knocked someone over with melee swings on a pavise and kite shield
by this i just mean outright killing
well pavise is useless because if your too close to it you can just swing through it and hit them, ive tested it
I'm specific about what I'm saying for a reason. On a successful block on both a pavise and kite shield
I've seen both.
Without proc damage.
i know it could stagger you but i thought it blocked the full damage
that makes blocking even less reliable wtf
It seems to only work if the armor pen value exceeds armor rating though so
If your enemy doesnt know how to build
You should be fine
There isnt anything I found that you can equip to + Strikethrough
ridiculous still
I think thats just an innate variable that says "can I hit" like league of legends "blind" or something similar
this is why spear and felling axe are the 2 best melee weapons in the game
staff enjoyers 
Me too, wish zweihander was better as well
so is the maul

wizard goes hard
yea... part of me is like, its good that they dont let us have binds for attack type indicators
but then the maul and zwei exist
fighter just needs some love and he can be viable again
and its like, ill never use them in teams again unless playing with 2 ranged
ive killed a few people on the backswing
hehe, ive resorted to looking straight up with the maul to do overheads
oh god, and lose the entire horizontal pov?
maybe if they give us fov sliders
but im getting too old for that
only when i use the bastard weapon
spear is so good, felling axe is pure damage
ive 1 tapped entire teams of people
fel is sooo goood for barb
took a spear to the face, 1 tap as a rogue at full hp in blue phys res gear
dont know how i feel about it yet
spear has crazy range
rogue is probably the strongest melee when geared
but it takes gear, but when you get it its just unfair lmao, 1 tapping people from behind
didnt see too many spears though
+True Magic Damage was good on Poisoned Weapons
% was more for fireball and lightning
% was kinda bad last pt
I felt it more unreliable in HR against more solid comps
Was great to use it against rogue and etc
aye
Ive seen wizards let them walk up to them, by the time they swing they get 1 shot by a missle
Ergo my comment about the brain
I've watched better fighters jump and crouch to pull their legs up while looking down
to eat the magic missile up curve
or they can just add better shields
inb4 tower shields
pavise
pukes
works better than the others
its not that bad ngl
EGGSDEE
ye
no, it doesnt
blocks fireball
I've seen team's play around it well.
you can straight up punch through it if your close enough
You can punch through anything if you're close enough.
Literally lean forward and ignore colliders.
yep
I can horizontal swing through jail bars
yeah and you can do that with anything
that are veritcal
my comment about the shield was from a VS ai standpoint
Towards the last half of last pt i think shields broke
the hitbox changed for me at least
i remember something like that
it felt like i understood how to block something and then I was just wrong every time after that
and i thought maybe, hey, after 10 years of mordhau and chivalry
blocking in general needs a rework
im just stupid
of course it doesnt mean ill always know right away
but i gave it my best effort and was just stumped
same
all you can do to block is look up and crouch
and pray they dont try to swing around it
cuz good luck reading it
I noticed input delay on hit if thats what you're talking about
I read faster swings in shorter time and it seems like if you werent already in the right spot
adjusting wouldnt save you
YEPP
And its not like I was mad about it either (for anyone who would read this later), its early on in the pt and its just a "skeleton system"
I put the shield down promptly after that because I understood that much. Was my first PT, wanted to try as much as I could.
meanwhile, you can cure skeleton debuff
who said that? Wont bards be healing and buffing with songs?
If they add the gambling leaderboard it would be cool if they also add the person who lost the most money
Does blocking block all damage?
Unless they get around the shield? And when fighting monsters they don't generate aggro on the monster, so it could switch off of them to another party member?
That's the point though
You body block at doors with shield
and your teammates with range kill the mob
In Deep Rock Galactic you could buy a round of drinks for your team before going into your mission. Some drinks even gave you a buff, but those were a randomly selected drink of the day, and they were almost always not very helpful. @nimble juniper
it's of course a two handed crossbow
On the wiki there are already 2 crossbows listed. Are you suggesting a 3rd?
theres only 2 crossbows atm, both are 2 handed.
I think maybe this suggestion wasn't clear enough.
#d-and-d-suggestions message
clear it up then
I think it's fairly obvious. Replace slowly lowering HP while outside of the circle with too many monsters to handle.
That's recipe for people to actively avoid people entirely if their is not circle to just farm mobs.
NOOOOO!! YOU NEED US CLERICS!

Ah yes... add more mobs to the mob.
It fits the same purpose as the circle. Ironmace is using the circle to pressure players to the middle of the map. They said this in the pestily interview. I think having mobs spawn in on the edges of the map in increasing number and frequency would ramp up the tension Ironmace wants. And yeah, this is to force players to the center of the map because there are too many monsters to handle eventually.
I can already see that being an issue
Makes it impossible to rotate if you're being held from the middle, so essentially it just rewards players for getting to the center early and holding people out
People will find ways to abuse it. Having a shield user block a doorway while ranged users light up monsters is already a strat someone mentioned. Also, number of monsters killed is a leaderboard stat I believe
There are also places where you can get up to where mobs can't even hit you including archers
its also vertices spam
Next you know you have a team of 3 wizards spamming chain lightning
And will probably cause a disgusting amount of lag
I agree it fits thematically and would be entertaining, but actual implementation into this type of game makes it a no-go
yeah, montsre spawning is a bad alternative. id love an alternative, as i hate the circle, but loads of mobs spawning is definitely not it
instead of a mob could just do a singular boss tier monster that hunts outside the circle
but that still carries some issues
oh but we will have that
Did you see that clip on #dnd-content where 3 wizard killed the lich in less than 30 sec?
the whole point of removing the circle would be to avoid the outside being certain death.
My idea was a battlefield map where siege weapons (off map) were firing randomly onto the battlefield, creating pockets of death until eventually the whole map was full.
otherwise theres no point in doing so.
why would that be an improvement? sounds more like a justification of the same thing.
It's not an improvement, it's an alternative.
yeah, i mean, how is it mechanically different? i feel like its just flavour for a mechanic thats effectively the same
honestly it getting really dark and having an invul scary spider boss with wallhacks sprinting at people outside of the circle would be scary af
I think the circle is great
A closing circle closes off the outside of the map to funnel players together in order to make them fight.
I'm saying random areas of the map would become red zones. So people wouldn't be funneled together.
sure, it would be. but it doesnt sound fun, and RNG being the cause of death or survival sounds even less fun. id rather it just as a boss in a map
.shortinfo 1563968
add a board game to play in the tavern ? maybe checkers or chess
but dnd style
so for chess u can have lich instead of king etc
+1
[Suggestions Feed Post](#d-and-d-suggestions message)
what do u think ?
i dont think the circle needs to exist. loot can lure people to fight, doing so with incentive rather than forced.
the loot obviously needs to be set up to give people a chance to fight over it, rather than first one there vaccumes it all up
just add a deterrent for the boss ai then like, what was it someone suggested that the circle snuff out torches,so then you could have the boss only able to target players moving in the darkness without a light source
Really you just want more stuff to do in the tavern.
personally im indifferent to the circle at first i didnt enjoy it but towards the end i found myself actively hiding in and out of it so idk
if u play the game for pvp it might be hard to imagine but there are a ton of people who will avoid pvp if it's an option every time. in eft there are people who take a fight like once every 10 rounds.
again, sounds like a lot more effort for the same thing, that isnt really fun
whats wrong with people avoiding PvP?
assuming the stuff in the middle is worth fighting over, going in to do that will get you fights
you dont need 100% of the lobby forced to fight every round.
I love the circle in thos game. It's so toned down so that you don't feel screwed if you get a really bad circle but there is still a sense of urgency of getting to circle. If you get a bad circle in like Fortnite you are kinda screwed because people just camp at edge and the circle does actual dmg vs. DaD where the entire map is the inside of a building essentially with different routes to take so you could essentially avoid players while trying to get into circle so that you aren't just screwed and even then, you can probably just push in because of how little dmg the circle does. I love it
I feel like if DnDr goes this route, it will end up with less loot existing on the map to encourage more PvP.
theres going to be a lot less loot already, we know that
I don't think less loot, just lower rarity. More loot probably in a way as more things are added to the dungeon to harvest/mine.
less 'money' loot for sure
and yeah, those things.
i just dont get why people are so desperate to force the entire map together. a mix of tense moments that people that want, go for, and slow moments for the rest. a mix of gameplay is healthy.
the portals out should always be a contested thing, and should always be in a smaller area to fight over
My only complaint about circle is that I feel that it is way too fast in inferno. I feel that it needs to be slowed down just a tad.
but one of the reasons i like tarkov's system over the BR circle thing is because you can move at your own pace, and experience the map how you want.
that added a LOT for me.
it isnt ever needed to get or find fights, and theres a lot of exciting PvP in the game without it
Thats probably because the maps are insanely big and there is a insane amount of things to go through. Circle works in this game because of extremely simple it is and how quick you can just go from room to room
DnD being a smaller map doesnt work for your argument though, because you're even more inclined to find each other, and have those fights. even less reason for the circle.
tarkov has far more to do than DnD
not saying that i think the game overall is better, mind. just isolating how the system works in comparison.
@upbeat pewter Maybe a system where you have to find and use a shrine to remove a slowly building curse on you? Shrines get consumed on use and there are only so many shrines on the map, with more being in the center.
If they removed the circle the game would be too easy, plus how you going to find an exit portal in the amount of time you have when you have to scour the whole map instead of an enclosed area? Part of the appeal to this game is that it isn't so easy, and it feels rewarding when you extract, if you take that away we essentially have a PvE dungeon crawler, which is far less engaging than what we have now
This isn't tarkov
sure. but the system is close enough to compare. they are extremely similar mechanically, outside of how the combat is done
fact is, that the system functions fine without the circle.
Why do people keep talking about tarkov lol the two games aren't even close
There's no circle in Mario kart and tht works great
how are the systems different, exactly? apart from circle.
How does Tarkov work?
It doesn't
The same idea of enter game with some amount of loot, loot some more, and find exit to leave game session
I take it back, This guys right actually
they are both loot PvPvE games.
tarkov has fixed, hard extraction points without limit, a timer (usually >20mins.
Well here's the thing
And you insta die when timer is up?
Then they would have to change how people extract entirely then
indeed
Portals exist because of the circle
why would they?
why are portals tied to the circle?
they can still spawn in a randomly designed 'circle' that does nothing other than alert the portal areas
The circle decides where the portals spawn lad, have you played?
thats a very very narrow perspective. obviously they can be still tied to a random area in exactly the same way without the circle.
It's the truth, not perspective lol
If circle goes away, portals would also have to change as well cause imagine having to find 3 portals for ur whole team throughout the entire map
are you not reading my comments?
Not to mention their are only so many portals in the map
you act as if the circle going away means that the portals spawn randomly everywhere with literally no indicator.
im not sure why you need to jump to that assumption
Also if they are tied to a random area in the map, wouldn't that be the same thing as having a circle but without having one
Everyone has to go to that area to extract theb
i mean, you wouldnt be pressured anywhere for the first 8-9 minutes of the map, so no.
you can go there at the end
Then all the portals are gone by other people
And that's where the problem lies
why is that a problem?
I think a mix would be the best way. Something like B1 works like Tarkov with fixed extraction points and no circle. B2 has red circle and portals. B3 is kill the boss and win or die.
Game doesn't need an easy mode lol the gameplay loop isn't intended for you to extract every time, that's why you get a base loadout
how is the game easier, though?
You want circle to be gone so that people can just stay in the map and leave when they want but now they can't even leave at all because the portals were taken leaving them stranded in the map
strawman argument.
i didnt say the timer would be removed, and i havent suggested portals spawn randomly.
you keep jumping to things that arnt relevant to the circle.
Don't complain when you can't make a good solution
im not saying people should have all the time in the world to explore. just not exactly as the circle wants them to. they would still need to plan and get to a portal, would still need to get there before the timer, and would still need to fight over important loot/portals.
Then tell me Mr. Dev, how would you change the game for the better of the entire DaD community.
Complain complain and complain with no solution.
oh shit DaD is a way better acronym than DnDr
did i not... give a solution...?
I'm using that from now on.
you have problems that... werent problems, or related, and said they need to be fixed
Portals are cool i hope we donāt remove them
before the circle removed. but im yet to see a problem. im spending most of my time explaining why the problems arnt related
You didn't give a solution.
I actually don't like. They feel like lazy game making imo
Aren't you the one that hasn't played the game yet?
portals are fine, i like them.
He is
nah portals are great especially in the current application where you can activate them and leave the portal running
Portals are great
They bring tension in the end game. Makes it feel rewarding jumping into a portal after clawing your way out the dungeon
Portals are great

My man out here trying to give his tomato rating without even had watched the movie