#suggestion-discussion

1 messages · Page 53 of 1

lucid root
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"Greetings mortals" is something I imagine you saying

lusty wren
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Hidden information? Its in the first line of the games description on the front page of steam. You said "People that go to the Steam page are getting confused."

Now its hidden? 😄 if people are confused its not the devs fault

wintry forge
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Why's it hard to agree they should show PvP in a trailer and screenshots?

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This is a useless discussion. New topic.

lusty wren
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Because its a silly proposition that people are being "confused" by the steam page as you suggested

wintry forge
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They are getting confused.

lusty wren
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Who are they? that cant read the first line of the description on the page they are looking at

lucid root
smoky yoke
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the game isn't even out yet, there may be other trailers. lol

lusty wren
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Creating trailers for absolutely no reason is silly

smoky yoke
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devs may work first to the foundamental of the game, then they can polish up the trailers ect

lusty wren
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I am sure closer to release or EA there will be another trailer

wintry forge
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There's an obvious reason they should show PvP in a trailer and screenshots.

lusty wren
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Until then read the description if you are interested in the game like a normal human

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OH also, the handy PVP tag on the game in steam helps 😄

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Or the battle royale tag

smoky yoke
lucid root
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The game is so hardcore they lure unsuspecting pve fans in for the slaughter YoloRage

smoky yoke
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then later, perhaps there can be more nice trailers, showing more content, pvp ect

lusty wren
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Im so confused why this game tagged as pvp has pvp in it 😄

smoky yoke
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bosses as well... maps ect

wintry forge
lusty wren
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1m+ players at the last PT tells me they dont need to see pvp in the trailer 😄

smoky yoke
lusty wren
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I like the idea of having some torches turned off

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ATM you see a torch off and are immediately on guard

smoky yoke
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apollo said that in HR there's by default it seems like

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that

lusty wren
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I didnt notice that in my experience

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but its possible I guess

smoky yoke
lusty wren
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If so would be a great change to push over to normals

lusty wren
smoky yoke
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i guess it does make sense that HR dungeons some torches are off by default

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randomly

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it would even make sense to turn them on lol

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so enemies think the opposite but you are doing the mind of the mind trick

lusty wren
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lol

smoky yoke
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turning on torches so people think no one passed here

lusty wren
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ya more mind games the better

smoky yoke
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i discovered something cool about chain lightning, perhaps some cool strategy

lusty wren
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Do share

smoky yoke
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a barbarian with full magic resistance and the wizard hitting barb while he charges ahead to other real human players
and the range it is seems to be effective

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because you hit your barbarian friend and then it can chain to enemies
🤔

lusty wren
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Oh so using ur partner as a lightning rod?

smoky yoke
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yes

lusty wren
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That would be fun

smoky yoke
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it is cool and seems like effective

lusty wren
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I love it when teams build around fun things like that

smoky yoke
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some troubadour are very pros

lusty wren
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adds so much to the experience to be able to do

smoky yoke
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yea

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many tactics

open ermine
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shot a skeleton, it chained to my friend, then chained to an enemy player for the kill

smoky yoke
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lol

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saw here btw

open ermine
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i hope one of my buds runs barb like that cause that sounds like a legit fun strat actually

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meatshield barb that suddenly shocks people

smoky yoke
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yes

smoky yoke
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yes, true

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the secret builds

open ermine
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if there is one spell i would love to see added for mind game potential though for wizard

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gotta add "Weird"

smoky yoke
open ermine
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Makes targets within an area see illusionary creatures that attempt to kill them(all in their head)

lucid root
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I still like my 'dissapearo!' Skill idea, the wizard just yells that and takes his clothes off

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I'm going to have nightmares of wet feet slapping if I don't get to play soon

opal sparrow
lucid root
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I'll leave that up to your imagination YoloRage

fair copper
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Ayy we back!

opal sparrow
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Add virtual gf ranger on valentines day 😩

runic musk
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My guy go socialize outside

opal sparrow
runic musk
#

Everything on the internet is dead serious you know

wintry forge
frosty creek
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Hi guys i put a lot of thought into this one why downvoted it ?

upbeat pewter
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your suggestions are all bad.

frosty creek
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why u say this...

upbeat pewter
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because its true. im not trying to bm or anything, but i barely have to look now (but i still do, sadly)

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seems liek you're extremely desperate for p2w and mechanics that only add annoyance.

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this current one has no counterplay, and only really serves to annoy the player with non relevant debuffs.
really, the game has to stay in debuffs that are caused by something specific, and only effect the current fight to keep things away from frustration

frosty creek
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ok i will think about it

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what if debuff is from dying a run ? instead of winning ? and the debuff its from how u died
so u died in darkness = ptsd
or u died from mage fireball = anxiety if ur play with a mage or if u see a mage (so if u see a mage in game then u will move slower)
etc

upbeat pewter
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but why? whats the point of them? how are they something thats fun to interact with?

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it sounds mostly like a buff to mages, and extra downside to something thats already bad enough

frosty creek
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its buff to every1 if u die to barb head shot axe then u will fear barb

upbeat pewter
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but whats the point of it? why should it exist?

frosty creek
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i think its realistic ? the character only get stronger with level up .. why not weaker also some times ?

rocky oar
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Stop trying to add such big mechanics from other games into this game. Make a suggestion that builds upon what the game already has instead.

upbeat pewter
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^

rocky oar
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This goes to other people trying to add stuff from other games, it's not just you Darknesse.

upbeat pewter
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it doesnt actually add anything valuable. its just realism for the sake of your realism. i doubt its even realistic in general.

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huh? im not adding anything

rocky oar
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Just like how people keep trying to make this EFT, go fucking- play EFT instead of trying to make another game into what u want

upbeat pewter
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im explaining why the suggestion was bad

frosty creek
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also devs said they will lower the gold from dungeon runs bc its too easy

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so why dont add this system instead of lower gold ? still gold sink but realistic

upbeat pewter
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the devs didnt say that. they said progression and loot was accelerated for the current tests.

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so that people could experience all content in a week.

frosty creek
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ok so why dont keep progression same speed but put this for slower it ?

upbeat pewter
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because.. there are far better ways to do it than being annoying. highroller was a good gold sink, and there can be plenty of consumables that could add to that, or just things in general to buy from the store, and they could just tweak shop values to be lower.

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right now we progress far faster than intended, in a system that hasnt been developed more than being functional

smoky yoke
opaque slate
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we cant swear?

rocky oar
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Yea, kinda weird

smoky yoke
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Profanity is fine by default, but using profanity to insult or otherwise attempt to hurt or get a rise out of an individual it is not tolerated, sorry.

rocky oar
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I've always hated how it's seen as derogatory when it's not being used in a derogatory way

opaque slate
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i mean they were just using it as an adjective

rocky oar
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Also, profanity isn't allowed my default. My message is literally deleted instantly just for saying fucking-

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Lol, fuck- gets insta deleted as well

opaque slate
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¯_(ツ)_/¯

rocky oar
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I'm military and it becomes a norm to say fuck- every other sentence for me cause it's just how I talk but, it's not directed towards anyone and it's not used in a derogatory way

shrewd dune
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this isnt the military... read the room and respect the Wardens decisions. not that hard.

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you can get your point across without profanities. its not that hard to just stay on point.

rocky oar
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Yea, you're right

wintry forge
wintry forge
real trellis
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Yet another user baited into a warden warning by the troll suggestions

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But yes as Tenragen said try to avoid profanity, especially when dealing with a super dumb suggestion. There's a handful of people who love posting the most dogwater troll suggestions ever then they come around here hoping to bait someone into being rude to them so they can call a warden, so just don't risk it.

coral solar
real trellis
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A special hard-core mode would be interesting... something you opt into, possibly with its own queue.

rocky oar
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I feel like that only works in Diablo because you are fighting only AI but in DaD where there is PvP, you finna be resetting a lotttt

real trellis
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I don't like the idea of putting hard-core players in the same lobbies as people playing normally because well... nobody is going to think twice about being a murder hobo in normal lobbies, but in hard-core you might weigh your risks

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Yeah pvp and hard-core modes do not typically go well together

karmic zenith
real trellis
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I feel like it's too easy to die in this game for something like that to be worthwhile

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haha oops two wizards and a ranger just saw you, better make a new character

rocky oar
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lol

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That's honestly really funny

real trellis
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In other games that do hardcore modes like PoE, deaths are largely "on you" but any instance of other players being in the mix completely blows that out of the water

karmic zenith
rocky oar
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Especially if you happen to run into a cheater ranger shooting 20 arrows in 5 seconds.

reef cosmos
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You guys think this game has potential for 3v3 pvp arena mode?

rocky oar
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Ye

reef cosmos
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out in the open or with some cover on the arena?

rocky oar
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Cover

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How fun would it be if you got shot by rangers without any counter-play

jaunty rose
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Халоу

smoky yoke
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🙏

frosty creek
lucid root
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Would be kind of cool if goblin mobs fight with undead if they get near each other

carmine path
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wish there was a goblin mob

lucid root
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Me too, like a goblin enemy faction

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They build crude defenses like stick walls and spikes

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Little camp spots where a group of 3 of them are sitting at a campfire

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Then cave trolls just reck everything

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Would add a nice ambience hearing some goblins garbling to each other

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Chance of a merchant being held captive at a goblin camp, get to use his shop in the match if you help him

restive rock
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Now that's a fancy idea, micro-ecology systems inside of dungeons.

smoky yoke
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i approve that clerics should be able to use also some longswords

restive rock
lucid root
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That's not a sword though, I just like that weapon

smoky yoke
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cleric can even use iron helmet, and other metal plates so makes sense some sort of longsword

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it could kinda fit

surreal plover
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The probably only use bashing weapons as apart of their faith

lucid root
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I kind of want to have a 1 day test where everyone can use any weapon

surreal plover
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Be broken

lucid root
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Oh I know YoloRage

quaint ivy
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i need a pvp practice duel arena bro!

smoky yoke
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oh in the previous playtests usually I did some pvp as soon i started a match with my friends just to understand better, had no items so you don't really lose nothing

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but i agree it needs some sort of training area perhaps

quaint ivy
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what is it now, 16 days?

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Soon ~~~~

elder heart
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pls no ping system feels too arcade imo

lucid root
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Ping system?

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Oh I just read the suggestion

surreal plover
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Agreed, it doesn’t fit the game we all love

smoky yoke
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not sure what there is to ping about also in game 🤔

surreal plover
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Items and enemy locations but this isnt a shooter nor an arcade like game

smoky yoke
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it doesn't fit very much in fact, at least to my opinion

lucid root
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Like have blips show up on the minimap?

smoky yoke
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something i suggested before and had many positive thumbs up was like a social wheel associated with voicelines of characters
things like "come here!" or "thank you!" "wait"
but since devs they said they may implement Voip, i guess it's ok

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it could be still useful for the people that may not use voip, or because they simply don't have a mic

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so something like about gestures, but linked to voiceline samples
it could make the chars feel more alive imo

lucid root
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Could make an immersive callout system instead of pings, like if you aim at a skele and press a key your character points it out and whispers something like "enemy ahead"

smoky yoke
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also so far, when receiving damage we don't emit sounds of pain or some sort

lucid root
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That's true, need more death screams

opaque slate
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the gas coughing 🙂

smoky yoke
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lol

open ermine
lucid root
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I think just an audio cue would work

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I just want to be able to say stuff like "there's a dirty rogue over there..."

granite plinth
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No one plays cyberpunk here?

smoky yoke
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I'd like to see an improvement for the walls in dark and darker, adding or improving the tessellation in the settings, that's something that makes the walls more realistic and natural

lucid root
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Can probably do all that with udk blueprints

smoky yoke
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I hope, because it could give more depth to the walls.

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not sure if many people are aware about tessellation in games, but it make the walls and bricks look more realistic.

lucid root
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Parallax mapping and stuff

smoky yoke
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yes also

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something worth to be suggested

lucid root
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Add an experimental settings tab for all that

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Where we can enable all the crazy effects

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This game would be terrifying in vr

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But very immersive, especially as a rogue sneaking around in the shadows

lusty escarp
smoky yoke
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technically cleric in dungeons and dragons have a subclass called templar and warpriest apparently
this for the 4th edition

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so yea, it could really make sense some templar class as subclass for the cleric, if they plan to do subclasses

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but they said also they want to do their own unique classes in future, because is dark and darker after all
and it's fair

mossy ruin
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It is VERY reasonable they do subclasses, separating playstyle by having specializations like that is absolutely awesome. It might not be blatant 'subclass' but to let us 'spec' into different things to be unique is very fun imo.

lucid root
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They should do odd one-off events like one where anyone can use any class skill

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I think it'd give some insight into what works, what's completely broken, etc

mossy ruin
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Maybe end wipe silliness, but idgaf personally

open ermine
opaque slate
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wizard barb 👀 or rogue barb

open ermine
neon meadow
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Multi classing is pretty OP, would probably be busted af

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Ambush + felling axe

lucid root
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and somehow a wizard purist would still beat everyone

wintry forge
neon meadow
lusty wren
open ermine
lusty wren
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@wintry forge Do you think this really needs an entire new "mode"? Id say just the option and then still be queued with everyone else would work much better

wintry forge
mossy ruin
lucid root
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it'll be like WoW, every new season the level cap goes up lol

lusty wren
open ermine
wintry forge
lusty wren
open ermine
wintry forge
lusty wren
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Ya id like to see it be within the same queues we have now personally

lucid root
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here's a stupid idea, another game mode thats exactly the same as what we have now, except you start on the bottom floor and make your way back up to the forest 😂

wintry forge
lucid root
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you're just running into people trying to make their way down

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the only loot you find is what people didn't want from the dead bodies

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could you imagine the difficulty spike if there were no extract portals and you just had to go to hell then make your way back up manually

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and everyone you run into while going back up are players trying to go down

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that would take so much time, an hour per match?

wintry forge
lucid root
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i don't think any kind of trailer would do it justice though

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its really about the feel once you're in the game

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maybe just some stylized in game footage or something

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dramatized/stylized idk

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soul collector rather, sounds better

shadow scaffold
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very nice suggestion all around

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👍

lucid root
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poe collector from ocarina of time o_o

rocky oar
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He probably means particle effects on magic spells I think

lucid root
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I think those are fine already idk

rocky oar
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He's asking to have it in for those that wanna change it because of FPS issues

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Particle effects in most games tend to destroy FPS hard

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I was fine but, not everyone has a top spec PC ya know

lucid root
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Oh I thought he wanted more particle effects

rocky oar
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I don't think so.

lucid root
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But an option to disable any particular effect is always nice

rocky oar
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If he does however, he wasn't specific enough

lucid root
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Except for things that make it easier to see through the dark

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I'm for low spec settings, but keep shadows locked down so you don't have an unfair advantage

rocky oar
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Shadows has the same issues all games has

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Shadows takes more FPS than particle effects

lucid root
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Unfortunately

lusty wren
open ermine
lusty wren
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That is possible also ya, I personally do not see the need for a new trailer yet. Though I do think a early access release trailer would be nice

open ermine
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definitely not yet but sometime during EA towards launch an updated trailer would be good

mossy ruin
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the game had insane media coverage, i think they can chill on adverts

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Im sure the way the zone is and that it feels BR-y is a placeholder mechanic for now and will be fleshed out later. Atm it forces us into each other and gives a nice general area to find blue portals, the whole system works together but is likely not final.

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I mean, in terms of content within the map, there are some very interesting locations that are in the swarm at first circle half the time, I consider this unlikely to be favorable for map design since an interesting part of map isnt explorable often.

granite plinth
wintry forge
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@serene glade I think the portals and swarm are gimmicks. It feels like the devs are building the lore around gameplay mechanics instead of building the gameplay mechanics around the lore. I hope they change direction.
#d-and-d-suggestions message

mossy ruin
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I mostly agree ^

wintry forge
serene glade
lusty wren
wintry forge
lusty wren
white cliff
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Therefore I don’t feel like they’re gimmicks.

lusty wren
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Neither do I

white cliff
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They’re just mechanics.

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The game deserves it’s fair criticism don’t get me wrong.

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That analysis just seems misplaced.

white cliff
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It has really good exposure.

lusty wren
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1m+ unique players

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😄

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ya I agree got lots of great exposure

wintry forge
# white cliff Define gimmick.

They're building lore around gameplay instead of gameplay around lore. I wish they'd write their lore first and then make gameplay decisions that fit the lore.

white cliff
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Can you give me an example?

lusty wren
white cliff
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You’ve just redefined your first statement.

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With different verbiage.

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I don’t really get what you mean about lore either?

mossy ruin
white cliff
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If anything it’s meant to be a game they want to play first, and that doesn’t exist.

open ermine
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only lore i remember off the top of my head is from the tutorial book thing that said the swarm is some curse trying to eat your soul

white cliff
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It’s based off fantasy tropes; 3e specifically sure.

lusty wren
# mossy ruin Yes

Not just streamers either, every gaming news place put out multiple articles on the game

white cliff
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But other than that I’m not sure what you’re alluding to.

mossy ruin
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They are building the game with inspired ideas THAT fit their vision.

boreal sun
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I think they explained it pretty clearly already
something like the dark swarm doesn't feel like it came naturally, more that it was created as an excuse to have a closing ring like a battle royale

wintry forge
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How do portals fit the traditional fantasy dungeon crawler theme?

runic musk
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Someone suggested changeing the swarm, i think doing something different than the fortnite circle on different maps would do wonders

boreal sun
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which, this happens in many games
you could call it a gameplay contrivance, but at the end of the day games are nothing without their gameplay

lusty wren
runic musk
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No its just funny to say

rocky oar
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Gameplay 1st, Lore 2nd.

mossy ruin
lusty wren
mossy ruin
runic musk
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Would be nice to have the swarm moving you left to right cross a swamp and as you enter the dungeon it moves towards a centerpoint

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Becasue just the circle seems kinda shitty imo

boreal sun
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I mean it can be done well
you could say that the entire reason Dante from devil may cry is a stylish, confident guy who taunts his opponents is because the designers of the game wanted gameplay that rewarded you for being stylish and taunting your opponents

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it's not a bad thing to base your lore on the gameplay you want to make

mossy ruin
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Its fine that its shitty, its clearly not permanent

boreal sun
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really it just depends on how well they do in hiding the contrived nature of it all

runic musk
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If they can make different styles for differenr maps itd be great

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Ik its early development but would hate to see it keep going with the circle for all future

mossy ruin
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Lore first isnt relevant here anyways, its not a game with lore intrigue, its about fantasy style combat gank pvp

faint dirge
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nobody does care about lol

mossy ruin
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and full loot

faint dirge
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only few roleplayers

lusty wren
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I dunno having some added lore snippets would be nice and im not a RPer 😄 But Def does not need to be done first. Gameplay is vastly more important

mossy ruin
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Id like it down the road, but yeah, its tertiary at best to the games core

boreal sun
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the game's attracted a pretty big and passionate audience without a huge focus on lore

smoky yoke
boreal sun
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but that's what the game basically is

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at least, as of now

mossy ruin
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The audience was attracted BY gameplay surely, so im sure itll continue to keep them attracted

lusty wren
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BR only one team lives

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Extraction whoever extracts lives

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Not a br

smoky yoke
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sdf's answer:

Battle royale is not the direction we are aiming for. Circles are just tools.

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you can all check sdf message

wintry forge
rocky oar
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Bruh, it's not a BR anyway even with the circle in the game

smoky yoke
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it is available for everyone

mossy ruin
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If they remove the SWARM the game still works, the swarm is just a good way to make it flow until they flesh out the real mechanics

runic musk
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Even though you can extract

lusty wren
smoky yoke
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refrain from pinging sdf, of course, just as friendly reminder.
in case you would like to check the original message in the search bar

runic musk
boreal sun
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it's still a big free-for-all with a restricted playspace that gets smaller over time
maybe that'll change once they flesh out whatever their true vision is, if the circle is just a 'tool' then that means it's likely a placeholder for something different that'll come later

runic musk
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Since you arent forced together to fight but there are hotspots for action

smoky yoke
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anyway things can always change

wintry forge
lusty wren
smoky yoke
runic musk
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Well most survival games you have bases you return too

runic musk
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Would like to see different swarm behaviours to make it feel a bit less like one

lusty wren
rocky oar
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I think the circle should stay to be honest anyway

runic musk
lusty wren
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I hated the circle at first, but its grown upon me. The game is so vastly different than BR's though it just feels nothing like one to me. Yeah you have one common mechanic but meh just didnt feel very BR to me

agile condor
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To me the style of the game/format is most closely related to Hunt Showdown

lusty wren
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With a bit of a tarkov mix (the looting)

agile condor
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Yeah

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man I wish Hunt had some looting/item tiers XD

lusty wren
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Yeah, I felt looting was very much so missing from hunt

agile condor
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Progression in general for hunt feels lacking

rocky oar
lusty wren
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It feels very unique to itself

agile condor
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I also grew to appreciate the circle to keep the pace of the game up

rocky oar
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There is no game like EFT at all.

lusty wren
smoky yoke
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and dark and darker will be more unique the more they will add missing features as they hinted multiple times officially

lusty wren
smoky yoke
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it is just an alpha for now, so there will be many things more

runic musk
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Ofc, alot of time to test things out

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Anyways my point was would be nice to differentiante swarm on floors

rocky oar
spice pawn
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steal from BioShock and add Big Daddy's to one of the map sets

lusty wren
smoky yoke
rocky oar
smoky yoke
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either visually or mechanically at least 🤔

runic musk
#

Exactly

lusty wren
smoky yoke
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just to make things fun and fitting with each floor

runic musk
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Would feel alot cooler to get into another zone with new obstacles

lusty wren
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Ya, I think they could do a lot of unique stuff with the zone to make it feel different

wintry forge
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But what about the portals? Everyone here love them?

lusty wren
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I am indifferent to them

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If they implemented something else I am fine with it. If it stays I am fine with it

open ermine
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not much of an opinion on them really, they serve their purpose

rocky oar
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I like them a lot

lusty wren
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Portals though do not seem like they are "out of place"

open ermine
#

i do like that it's not an activate and you leave, but it opens a portal that anyone could use though

rocky oar
#

It's no different than CoD using a heli to extract or EFT going to a location to extract

lusty wren
wintry forge
lusty wren
#

Now that I think about it though. I think I do infact love the portals 😄 Portal stealing, opening portals and finding others for ur friend then hoping its still there when you come back. I dont know how you replace these things without them

#

They create some of the funnest situations in the game. Getting portal stolen and being forced down into hell in unsatisfactory conditions.

#

Everyone gets hyped when they steal a portal

quaint ivy
#

Yeah I love the portal stealing

#

It's pretty good, and I also like the paid tri portals for high roller lol

slate tartan
rocky oar
#

In a way it is fixed though, they always show up in the last 1-2 circles which are relatively small circles still and people always end up showing up at end and either they leave right away or camp the portals for someone to show up which they do almost every single time

#

@slate tartan

slate tartan
#

No one knows the exact location of said portals though, there are earlier portals than that too. No one goes into the dungeon with the intention to extract camp as it requires rng, whereas that's basically what half the player base does in those two games. Vastly different

pseudo wing
#

my 3 man has gone to the middle and protected the central portals a decent amount. it's a good way to find pvp

rocky oar
#

I don't think you played enough. The portals that show up earlier are always single portals and are never enough for 3 mans. The portals that show up in groups enough for 3 mans are in the last 2 circles. The last 2 circles are small enough for people to out right camp them which I've seen a lot my guy

slate tartan
#

120hrs in the last playtest was enough for me

rocky oar
#

Then idk what your doing because that's all I saw was people camping last 2 circles

slate tartan
#

I don't play squad, just solo, see how different the extracts are from eft/dmz?? I ran into into rarely, accepted the loss or fought and got out, it's nowhere near the same as either of those games you mentioned but we can agree to disagree

rocky oar
#

Lol

#

"Solo" is all needed.

pseudo wing
#

it is much easier to extract away from center as a solo of course. I actually felt like playing as a duo was hardest way to play assuming u both stay til u have 2 portals next to eachother

rocky oar
#

Solo is always gonna be easier to extract cause you don't need to wait for more portals for your teammates and you could even extract a lot earlier with earlier circles

lusty wren
#

Some of those portals were way to early tho

rocky oar
#

Solo is just very different since you can extract extremely early into the game.

lusty wren
#

I remember seeing em at like the 7-8 minute(remaining) mark and I think that is to early with how short the raids are

rocky oar
#

With groups however it is just like EFT or CoD where you will more than likely run into other people trying to extract and fight and/or deal with campers

pseudo wing
#

they made less portals initially last test and ppl complained A LOT and they gave in and added more. i thought less was better tbh

rocky oar
#

What you mean?

#

2nd Alpha had triple portals and 3rd alpha had single portals

lusty wren
#

"camper" is a hard term for me in this game. Like we always tried to be near center as early as possible to ensure we didnt get left with not enough portals. But we always were looting and such in those areas, didnt run into many teams "camping" a single room or something. Was few and far between in my experience

rocky oar
#

It was wild for me

lusty wren
rocky oar
#

The moment it came down to last 2 circles people would sit at portals to kill others

lusty wren
#

Ya, I didnt see that alot, but maybe it was cus we always tried to be center as early as possible So maybe we fought them before they could lol

long dawn
#

The loot was too good in HR even when I went in with pvp rat plays in mind I still just found myself knee deep in a chest looking for legendarys

rocky oar
vague barn
#

Thoughts on Monk class?

#

That would be fun

wintry forge
#

Keep the swarm but have the portals spawn in random locations including inside the swarm. That will reduce camping in the center of the map, and people can risk going into the swarm to find a portal. What do you think?

lusty wren
#

THis happens

rocky oar
#

Btw, I don't think camping is much of an issue compared to CoD and EFT. You can hear people in other rooms much better in this game and you won't just get straight one tapped without being able to reposition unless they are legit already on you before you even know it.

open ermine
opaque shore
rocky oar
#

Another class for me to fireball

open ermine
opaque shore
open ermine
#

i imagine they just want all the base classes from D&D to available, cause sdf did tease way back in the discord a list of all the classes they wanted which seemed to just be all the core stuff

rocky oar
#

They are basing of 3e or 5e?

pliant halo
rocky oar
#

FPS?

rose lantern
open ermine
#

yeah i've seen 3e/3.5e thrown around more but i can't see a blue post about it specifically

lusty wren
rocky oar
#

I know right

#

I just assume 5e

#

Since that's the current one

lusty wren
#

Between the interviews and the QA Id think theyd mention it if it was specific

#

I think people are just talking out their ass

rocky oar
#

I'm assuming 5e straight up based of the spells in the game and the name of some of the abilities

#

Mind you, I don't know anything about 3E btw xD

lusty wren
#

Ya, I do not know enough about DnD to tell 😄 But because they have not specified from what ive seen, id guess its just a general inspiration from DnD and that they would do possibly even a mixture

rocky oar
#

I've played 5e a lot

open ermine
#

i'll take it as 5e if we see warlock pop up since that is base it seems in 5e

rocky oar
#

Yup

lusty wren
#

Ya, everything we have now is also in 3e correct?

rocky oar
#

Classed I think

#

But idk about the spells

#

But all the current classes is in 5e as well

#

And they did say ranger will have spells in the future which is what 5e has

opaque shore
#

Hey chat 👋

lusty wren
#

3E does also have ranger spells (someone pointed this out to me the other day)

rocky oar
#

Ah ok

open ermine
#

yeah they did

rocky oar
#

I would have to research

open ermine
#

is icebolt a 5e spell?

rocky oar
#

ye

open ermine
#

cause i don't...remember that being a spell in 3.5?

#

i might be misremembering or it could be in a side book

lusty wren
#

Oh wait nvm

#

3.5r ice mage has ice bolt

#

says google

#

I dunno

#

😄

rocky oar
#

JK

#

5e doesn't have Ice bolt but they have Ice Knife

#

Oh btw

#

Who knows if they are taking homebrew into the game lmao

rocky oar
#

Cause Ice Bolt as a homebrew spell in 5e does exist

lusty wren
#

Depends on their experiences with DnD id say

open ermine
#

they could be doing some copyright free spell versions yeah

rocky oar
#

Most people who play DnD play homebrew

#

Almost all spells in dnd is copyright free

#

and has been proven already

open ermine
#

ment that more as a joke like Great value™/dollar store brand spells

#

but yeah homebrew is extremely popular so maybe they just took some inspiration for their own stuff

rocky oar
#

Time to watch anime with wife. Talk to ya later about this

smoky yoke
#

have fun

lucid root
wintry forge
#

"The Long Dark and Darker". Anyone here like The Long Dark?

lusty wren
#

Yes its a good game

vague barn
#

IM #1 MONK FIST FIGHT LOVER

#

THIS IS INCREDIBLE NEWS

iron flame
#

just remeberd rouges got smoke bomb

#

shuld thay make it toxic

#

:/

wintry forge
iron flame
#

i only tried it one time and it feels super weak

#

xD

#

so ya any buff is probably a good thing

wintry forge
iron flame
#

y

wintry forge
#

It'd be cool if Rogue could see in the smoke cloud but other classes can't, and it blurs their vision for a few seconds after they come out of the smoke.

lusty wren
#

You just drop way to much power to pick up smoke bomb IMO

#

and its underwhelming

#

But even if it was good, Id not want to drop something for it

wintry forge
#

Smoke bomb is meant for Rogue builds that are thieves and not fighters. Ironmace wants to give players that option, but right now the skills and perks that would allow Rogue to avoid combat are too weak.

tender magnet
#

Agreed

#

I personally would LOVE to be a thief

#

if it was somewhat viable

visual goblet
#

I really want more invisibility mobility on rogue, smokescreen needs to be reworked entirely imo

#

Like how can the wizard use invisible + haste + ignite dagger while the rogue just walks 10 steps stealth bugs me

tender magnet
#

Yeah, there needs to be some change

#

but it will come

agile condor
lucid root
#

I'm wondering if they're going to have a dedicated healer class

#

No offensive abilities, can't use weapons, maybe some shit ones

#

Like staffs or something

#

Priest: can only wear robes/frocks can only wield staves and wands

#

The wand would just amplify the heals, staff is for terrible support dps

#

The more I think about the less I like it though

#

It would make teams too strong, forcing you to kill priests first

quaint ivy
#

i like their idea of support so far, i would hate to see Cleric / Priest metas evolve lol

#

I think Cleric / Bard will be perfect for Support

lusty wren
#

I think cleric is as close to a full healer id want

lucid root
#

Thats the thing, I think Priest would make cleric obsolete, allowing you to go with 2 bursties and 1 Priest

quaint ivy
#

RageCleric = Skull if there was a priest with better heals for sure

lucid root
#

Kind of a downside to the holy trinity, it's too strong

#

Makes class design boring

quaint ivy
#

i dont mind the trinity, with how they are going about it so far, i do think armor needs to provide a little more survival though, cause at the cost of all that move speed

#

they die pretty fast...

tender magnet
#

Idk, I've seen some videos of high armor peeps taking poke damage from some nice shots

#

Maybe a easier curve of low armor doing more

quaint ivy
#

Full plate set still was getting 2-3 shot by barbs and rogues lol

#

but yeah depends i guess

lusty wren
#

Defensive gear needs to scale better

quaint ivy
#

yeah the higher tier stuff for sure

#

Spear was overshadowing almost all the other melee weapons lol

#

and made armor obsolete

#

the longsword was dope though

lucid root
quaint ivy
#

lmao, as a mage i agree.

lucid root
#

If I'm not one shotting with fireballs something ain't right

quaint ivy
#

if im not one shotting full teams, something ain't right boy

lucid root
#

You're God damn right

wintry forge
#

Are you guys suggesting there should be a bigger difference in scaling between armor qualities? Imo it's too much already.

tender magnet
#

I'm suggesting a better low side

#

A lot of this armor I'm taking off for speed anyway

lucid root
#

At the start anyway

lusty wren
#

Low side is absolutely fine

#

that shit does not scale nearly as hard as weapons

#

It needs a bit of a tune up

#

high end armor vs high end weapon is like wearing paper

open ermine
#

yeah i think the deminishing returns on armor needs to be raised

lusty wren
#

white armor vs white weapons is in a great spot

#

Just needs a tune up as you go up the chain

tender magnet
#

Yeah diminishing returns on + damage stats too

#

shit gets whacky fast

lusty wren
#

well if you reduce weapons you dont have to tune up armor as much also

tender magnet
#

Agreed

winged venture
#

i feel like the weapon dmg from last playtest was better

pseudo wing
#

it's hard to do though because you don't want someone in legendary armor taking 10 hits from someone with a green wep either. (or at least I don't want that =))

tender magnet
#

Those people asking for ptw do

lusty wren
pseudo wing
#

ya I do agree ttk is a little fast in top end gear on avg. tho it depends on class. Like if barb has to be slow and slow himself even more when he swings he probably should 1 shot.

winged venture
#

i can say the rogue did a little too much DMG

strange sable
verbal marsh
#

I think 2h just needs a lunge, shouldn't be getting swing penalty w/o appropriate reach.

quaint ivy
#

I think we are all in agreement then, Buff Wizard, give them an ability to conjure blue portals, and nerf all magic resist by 400%

#

lol, cant wait for this game to drop!

frosty creek
#

hi all i made suggest this one its easy for dev to put
and its fun

#

what do u think

wintry forge
tender magnet
#

Multiple health pots shouldn't stack, Or they should all stack

#

no matter rarity

#

@wintry forge

eager sableBOT
#

suggester_x This command has been disabled on this server

rancid pebble
#

This seems out of touch, arent the clerics already pretty much the most versatile class?

#

Ive seen so many amounts of different cleric builds compared to falchion/arming sword and shield, or bow users, or spears

rocky oar
#

The issue with cleric is that their buffs and heals are so damn important and good that most really good groups have their cleric dedicated to just that unless they are absolutely forced to take their weapon out in a PvP fight

rancid pebble
#

true, but I feel like those are different scenarious

#

3v3/ PvP groups need heals, but clerics can still play dps in less try hard scenarious

#

same ways you dont have a ranger go rapier, it just doesnt make sense for PvP

#

Idk, im a little drunk and this suggestion made me visually angry

rocky oar
#

I'm just saying. That's what my clerics are dedicated to doing anyway cause body blocking happens so much and it's less likely to happen with having one person stand back and just heal. Btw, the other scenario I would imagine Cleric taking out their weapon is if your teammate starts kiting back and the enemy chases them they can just bonk them cause the more than likely the Cleric is just full health which was the case for my group 9/10 times.

rancid pebble
#

I can't imagine how this suggestion would change and make him 'more' versatile thoough without sinmply nerfing his heals

rocky oar
#

That's just another scenario but more than likely they will just keep healing unless they are literally out of heals

rancid pebble
#

which like If he just said nerf heals I probably would hav been fine because they are op in some scenarios where teams have a cleric vs those that dont

#

we have said scenarios too many times

#

im going to sleep, cleric will have to wait

rocky oar
#

lol

granite plinth
#

Guys we need cyberpunk update

#

I watched the anime it was soo cool

frosty creek
#

Hi

#

i want a feedback on my suggest ? why its downvoted ?

rocky oar
#

To be honest with u, I think some people just down vote just to do it

#

I actually think it's a cool idea. I would personally change it though. It shouldn't be when you first enter a match because some people will just leave and re-enter matches to try to your curse match. I would make it so that a down portal will take you to the curse floor instead making people actually play the match as normal and making it a risk on whether the next floor is normal or cursed.

neat dragon
#

I like the idea of rare random effect dungeons, I think they should be more interesting than "more or less portals" though

rocky oar
#

Yea, I think that should change too

#

Overall, it's a neat idea

neat dragon
#

every chest is a mimic, but they have double loot or something

#

triple enemies, but they're all spiders

rocky oar
#

Um

#

no

#

lmao

neat dragon
#

ok, archers

rocky oar
#

I'm more okay with that

#

Spiders are horrible

neat dragon
#

they're supposed to be horrible, they're spiders

rocky oar
#

The amount of body blocking they do is insane

verbal marsh
#

I think down portal should be a variance of continued matches, and extended difficulty

#

Say, only one team goes in down portal, they basically start a new match on cryptv3 with the next lobby, but when they have multiple going down to next lv, then you get the basement 3 challenge.

lusty silo
verbal marsh
#

I would just give a bonus to loot find or something to the party repeatedly matching.

cosmic thistle
verbal marsh
#

That way having the bonus, and going down to basement three would be ideal.

rocky oar
lusty silo
#

While we’re at it spiders should poison you

rocky oar
#

🙅‍♂️

cosmic thistle
lusty silo
#

Rat vase 🏺

verbal marsh
lusty silo
#

You need to buy a cat to eat them $5 in game shop

verbal marsh
#

black spider, you mean cockroach right?

cosmic thistle
#

Hey can someone else post my holy water idea. I got another 2 and a half hours on my slow mode.

frosty creek
verbal marsh
#

they did that last playtest; you can see the exit %'s along with number of people who went down.

#

will be more interesting when b1 links to b2 most people didn't want to deal with boss.

rocky oar
#

I won't lie

#

That is annoying as hell having almost all the portals spawn in the boss room

wintry forge
# frosty creek i want a feedback on my suggest ? why its downvoted ?

I like part of your suggestion, but I don't like the whole thing, so I can't up vote it. 0.1% chance of a variable difficulty is far too low, and the maps don't need to be made easier, only harder. Also, what Linsung said. People will leave if they know the map is cursed. So, don't tell them, and don't make it happen near the start of the match.

verbal marsh
#

Only part of that suggestion I liked is dungeon variation.

#

lol

#

I would rather see a mechanic like: Turning on 3 skull laterns make next down portal lead to the liche lords domain, and he is the boss.

#

Or stealing from the control room releases 'false hope', where players can no longer tell whether its an exit or down portal.

#

which could also be avoided if you disarm the trap via another room. hrm

tender magnet
ionic mango
#

@tender magnet you can already close chests

faint dirge
#

can we please get him banned

#

he only wastes time with these suggestions

tender magnet
ionic mango
#

well closing after looting takes like 1 more click and an extra 1 sec, i tought u just didnt know u could close them by the suggestion so thats why i came here to share

tender magnet
#

For sure, but perhap make it quiet, or something, I got it from general chat, so it wasn't fully baked

opaque shore
faint dirge
#

most npc answer ever

opaque shore
#

Thanks, I think of myself as a very good npc.

faint dirge
#

probably a happy one, but not liked by people because you like wasting time

opaque shore
#

I just think everyone should have their turn and suggestion, even If they're disagreed upon 👍

eager creek
#

boom a made it a suggestion

#

his arent suggestions

#

just trolls

faint dirge
#

on point suggestion

#

will be most liked for sure

ionic mango
#

wasnt it mentioned multiple times before that troll ones would be removied?

eager creek
#

yes but they dont do it

ionic mango
#

why are you always going back on that

eager creek
#

?

ionic mango
#

the mods bruv

opaque shore
#

We have dealt with the troll suggestion, my apologies on my delay.

ionic mango
#

big win

boreal flint
#

I probably wont play if they end up not introducing some shop system where you can buy items for $....

#

some people have lifes you know...

#

dont have time for farming items all day

ionic mango
#

so if you cant pay real money to get an advantage, you wont play?

#

oh no, youll be very much missed, anyways

tawny lagoon
boreal flint
tawny lagoon
#

Kind of understand what you mean, there should be a mechanic to avoid super geared players to stomp in normal lobbies

#

But making the game P2W is not the way lol

ionic mango
upbeat pewter
#

its pretty funny seeing people complain about not being able to p2w

opaque shore
ionic mango
#

im liking nessi more and more by the minute

pliant halo
amber perch
#

bet the guy hasn't even played the game. You can easily merc some well geared people and get their gear. Just takes a bit of skill and teamwork from your trio. huge opportunities, if you can only win through pay to win. big lmao, I go in solo and 1v3 all the time.

granite plinth
#

never say never

boreal sun
#

at the end of the day, different games are for different people
they demand different skills or different time investments, and not every game has to be for everyone
it's your decision whether you want to play a game despite your limited time, or if you'd rather find another game that suits your needs
but asking the game to change to suit your needs isn't really reasonable, especially if your demands counter the dev's stated philosophy and the opinion of the game's audience

uneven thunder
#

Zweihander's alternate move should be a toggle able weapon wielding for half-swording that trades range and damage for speed and a different moveset.

opaque shore
agile condor
#

Good to see no complete troll suggestions this morning but we may want to further limit the suggestion length 😅 20 suggestions in 1 post is rather meaningless to vote on at least

clear fox
#

I just have so many shitty opinions! lol

#

If they reduced the time to make suggestions that would be viable

lusty wren
#

Its more of a wish list than a suggestion 😄

opaque shore
# clear fox I just have so many shitty opinions! lol

Please try to make only one suggestion per post! 😄
We increased the time to avoid complete spam, and that the suggestions can be easily discussed.

A problem with your suggestion is that It's hard to discuss all about it, and especially If each is not well thought out before sending, It seemed to me you had a bunch of ideas and wanted to share, but be aware that the game needs indepth suggestions more than not.

I respect everyones opinion, but I would totally say more well thought suggestions would be better instead of many at once.

upbeat pewter
#

Yeah, basically any suggestion thats bloated with more than a single idea ill skip entiewly or downvote

blazing vapor
#

The best chance of getting your idea upvoted and seen is to have it on its own 🙂

lusty wren
#

Some of the individual ideas are good though

#

Anti cheese needs to be a priority imo

upbeat pewter
#

They should be on their own then

lusty wren
#

One of many anyways

blazing vapor
#

I like ideas in that list and others I don't, so I can't really vote yes to it, because I'm not voting yes to the whole list. You'd likely get a lot of positive feedback by listing them seperately

upbeat pewter
#

What cheese is actually a problem?

blazing vapor
upbeat pewter
#

Im amazed people actually worry about that. Its more than easy enough to dodge everything without doing that already

opaque slate
#

🧢

upbeat pewter
#

I assume enemies breaking objects will be implimented at some point

opaque shore
uneven thunder
agile condor
#

I’d like to suggest a deployable box that I can jump on top of

opaque shore
smoky yoke
#

i could see enemies breaking the chests

carmine path
#

does the pavise have infinite health?

smoky yoke
#

for now, it seems like yes

carmine path
#

they should do something about that then

smoky yoke
#

I agree

uneven thunder
smoky yoke
#

because it is possible to cheese in many ways with the pavise, especially in inferno maps

carmine path
#

also in pvp'ing

upbeat pewter
opaque shore
upbeat pewter
#

Id honestly love fighter to be balanced around all weapons unlocked.

faint dirge
upbeat pewter
#

Weapons being locked seems weird to me. Abilities should be tied to weapons, so that classes will be innately better with certain weapons.

faint dirge
#

yes but no

upbeat pewter
#

Idk if it would be that hard to balance.

faint dirge
#

i see what u mean

lucid root
faint dirge
#

but if i hear a ranger being able to run with a book and cast spells just sounds so awful and weird

upbeat pewter
#

They dont have a spell list prepared, so they obviously wouldnt have spells to use

#

Ranger should have a spell talent tree though.

#

Throwing away most ranged benefits for it, ofc

lucid root
#

minor spells fits fine in the universe i think, like enchanting your arrows with different elements or something

upbeat pewter
#

Yeah. Utility mostly

lucid root
#

in the end i don't think they really need any spells to be interesting though

upbeat pewter
#

Not at all. It could honestly just be an elemental choice on a skill. It really depends how they want to drive each class, and how different they'll all be with talent trees.

#

Id love 2 different choices to change each class a lot.

opaque shore
#

As a ranger main, I would absolutely not want spells in Rangers.
I think It defeats the purpose of a Ranger, a marksman which has trained their whole life to have pinpoint accuracy

open ermine
#

even though they had a spell list in D&D i think here it's fine to leave them without since sdf said they're looking into adding artifacts/scrolls so non spellcasting classes can have the option for something

opaque slate
upbeat pewter
uneven thunder
opaque shore
upbeat pewter
#

They are not devovted to archery, they are devoted to being a ranger, like park ranger irl.

lucid root
#

zweihanders Whaat

upbeat pewter
#

Meaning that melee and ranged should be viable (with different trees), and spell could be another.

#

Youd pick one, not all.

opaque shore
#

If something like spells perks / skills come to Ranger I would absolutely not use them
My roleplaying with Rangers and almost every class is devotion to their expertise

upbeat pewter
#

Masters of tracking, beasts and the outdoors. Is the ranger theme.

#

Why would you not use ranger just because they'd have that option? You could just do a different ranger than that.

upbeat pewter
#

Expertise is how you build your character.

opaque shore
#

I would still play Ranger, I would just never build them with spells

upbeat pewter
#

Yeah, thats fine.

#

Id assume most people wont use all talent trees for their classes.

#

I love playstyle variation.

opaque shore
#

The game is way more fun to me when I focus my roleplaying on devotion since in real life I'm a Jack of all Trades

lucid root
#

depending on how robust the new talent tree is i might build multiple wizards

upbeat pewter
#

Id likely play rogue wizard

#

Assuming warlock isnt in

opaque shore
#

I'm a pretty much crazy erudite, so I don't like being a Jack of all Trades in games 😭

lucid root
#

probably you can just reset it for free so might not have to

open ermine
upbeat pewter
#

Yeah, i know

lusty wren
#

something

#

not gold

opaque shore
lucid root
#

if not gold then what

lusty wren
#

Not sure, maybe a specific in raid action

upbeat pewter
#

Id probably play ranger as a melee if that were a solid option.

lucid root
upbeat pewter
#

Right now you cant really.

rancid pebble
#

Erudite and not liking jack of all trades doesnt necessarily mean min max

lusty wren
open ermine
#

really? i see people complaining about spear ranger immensely

rancid pebble
#

but also min maxing is so fun in games like DnD

upbeat pewter
#

You can use spear, but its mostly bow and spear.

opaque shore
open ermine
#

like yeah it's not a core focus but it's still there

upbeat pewter
#

Abilities dont really synergise with spear

opaque shore
#

I would love to just make a cool build myself and use it, without min/maxing or picking things from guides

open ermine
#

right ok that's understandable

rancid pebble
#

people complained about spear ranger?

upbeat pewter
#

People complain about everything

#

Because they suck

rancid pebble
#

Spear is a really good weapon, but not many rangers used them unless in geared lobbies

open ermine
upbeat pewter
#

Yeah, spear needed its nerfs

open ermine
lucid root
#

not much build diversity, but i like having fewer and more functional builds than more builds that are mostly gimmicky

rancid pebble
#

spear ranger is lowkey not the best build, probably a bit trolly of a build tbh, a fighter with spear is so much better

uneven thunder
#

Would it be so bad if rogue gets the pocket sand ability

upbeat pewter
#

There isnt much room for build diversity atm

#

That will come with talent trees

#

And more weapons

lucid root
#

thats what i'm saying when the talent tree comes

rancid pebble
#

anyone here ever seen the game battle brothers

upbeat pewter
open ermine
opaque shore
rancid pebble
#

I hope the skill trees are similar to battle brothers

lucid root
rancid pebble
lucid root
#

need javelins, then bring back the javazon YoloRage

rancid pebble
open ermine
upbeat pewter
#

Bolas would solve a lot of the games problems

rancid pebble
#

the suggestion I linked, do you guys think these are the scrolls that will become like one off spells?

upbeat pewter
#

In slowing people down

rancid pebble
#

you should be able to bring a trebuchet into the dungeon

lucid root
#

i was thinking that too, the scrolls will be single use spells

open ermine
#

the ancient scrolls felt like a placeholder item

lucid root
#

they take up way too much space to just be a sellable

upbeat pewter
#

Yeah, scrolls i assume are from DnD. One use

#

Wands multi use

#

But i doubt wands will exist, unless just extremely rare

rancid pebble
#

might have to divine them tho

lucid root
#

i thought wands were coming

rancid pebble
#

using the unused attribute right now on I forget what it is called

#

the like item identification speed thing

upbeat pewter
#

They may be

open ermine
#

yeah wands and scrolls were in the Q&A

upbeat pewter
#

I imagine scrolls will have static damage

#

And effect

#

Based on rarity

rancid pebble
#

I love wands bro, can't wait to be an abracadabra wizard

open ermine
#

they want to use them to supplant classes without having to give them a full spell list it seems

upbeat pewter
#

Wands on wizard would be meh

smoky yoke
#

scrolls, wands apparently

rancid pebble
#

it will be interesting I think

upbeat pewter
#

They'd likely be able to use the spells anyways

rancid pebble
#

back on what this channel was discussing earlier, if they don't add spells to every class this should help

smoky yoke
#

it was mentioned also a gem system socket 🤔

upbeat pewter
#

Rogue with ignite scroll.

smoky yoke
#

rip

rancid pebble
#

finally rogues will taste the power wizards have

upbeat pewter
#

Rogue can already 1 hit without that

rancid pebble
#

cap

upbeat pewter
#

More damage to add to the multi

rancid pebble
#

with magic resist being more prevalent I doubt we will see geared one taps with rogue

upbeat pewter
#

Rogue doesnt use magic damage in the one shot

rancid pebble
#

your cooldowns wont have as much of an impact in next pt unless they rework how the damage is calculated and make bleed physical damage

upbeat pewter
#

Bonus damage was all phys

rancid pebble
#

back stab is physical damage thuogh

upbeat pewter
#

Sure, but neither are part of the one shot

rancid pebble
#

do you use uncloack extra damage after hide

upbeat pewter
#

Its 50% out of stealth, 50% weak point

rancid pebble
#

and back stab?

upbeat pewter
#

And backstab

rancid pebble
#

I see, that may work then

#

Ive never been one shot by a rogue and I played two of the lowest armor classes; wiz and ranger

#

rupture and poison fans ig

lucid root
#

i've only been one shot by a barb so far

rancid pebble
#

^

upbeat pewter
#

It was a decent problem. 30-40 damage daggers, 2.3x damage non headshot.

rancid pebble
#

yea and it always is terrifying

upbeat pewter
#

It wasnt common, but might be next playtest

rancid pebble
#

damn where you getting 40 damage daggers

#

what perfect roll unique is that

upbeat pewter
#
  • damage on gear
#

Can be greens

#

Could get it easy last playtest.

rancid pebble
#

true true

#

completely forgot about that

#

I always do what the dagger does + the extra damage

#

I think the best dagger can roll like 36

lucid root
#

everyone saying rangers were one shotting them but i never experienced it

upbeat pewter
#

You could get 30 damage daggers green or blue.

rancid pebble
#

tbh I only one shot people when they were in my trap with a longbow headshot

upbeat pewter
#

I saw a unique 44 flat

rancid pebble
#

yea blue castillon rolls 28 on max

#

so plus any damage buffs and it can do a lot

upbeat pewter
#

Its the offhand dagger that does the most.

agile condor
upbeat pewter
#

Had higher rolls.

rancid pebble
#

and most people have around 100 health so, 30 *2.3 would be 69

#

you would need back stab

upbeat pewter
#

Non headshot

#

2m3 includes backstab

rancid pebble
upbeat pewter
#

2.3*

rancid pebble
upbeat pewter
#

Yeah? What was the best roll offhand dagger?

rancid pebble
#

what do you mean offhand dagger

#

like dual wielding?

#

or your second slot

upbeat pewter
#

Castillion was main hand, right?

#

Second slot only

rancid pebble
#

Im confused why those would roll higher, they both are just daggers the only difference is where you equip them

upbeat pewter
#

They are seperate weapons.

#

Each weapon has its own rolls.

rancid pebble
#

Sure, but they cant roll higher than the rng damage just because they are in a different slot

upbeat pewter
#

You cant put any dagger in main hand, or any in offhand

#

The ones specificallu for offhand happened to have more damage

rancid pebble
#

yes, but they dont stack, if you hit with both daggers thats a two shot not a one shot

upbeat pewter
#

Yeah, castillion is offhand

#

No, fhey dont stack

#

You cant hit with both anyways

rancid pebble
#

ye ok I think I understand now

#

Im still confused because I was posting the highest possible damage of all daggers which was the 'off hand ones'

#

and still the math doesnt seem to workout to one shot

upbeat pewter
#

Im noy sure the wiki is right. I definitely saw higher rolls than that

rancid pebble
#

unless it is against a naked rogue or wiz

upbeat pewter
#

So, 30 damage, 2.3 multi

#

67?

rancid pebble
#

perhaps its wrong, all of the bow ones they have info on seem accurate and I am more familiar with them

#

69

upbeat pewter
#

Headshot brings that up by 50%

#

Thats without + damage gear

rancid pebble
#

103.5

upbeat pewter
#

+damage fear was selling real cheap, so realistic to get

rancid pebble
#

seems doable, Im shocked more rogues werent one shotting me

#

then again I always just triple shot insta killed them, poor rogue mains

upbeat pewter
#

And you could get +2 damage blues.

#

Not sure about rares and uniques.

rancid pebble
#

or +3 all att greens EyesShake

#

Also am I the only person that thinks a damage scaling similar to dark souls would be better

#

feels odd that all weapons scale with strength including wiz damage

#

finesse or agility would make sense for bows and daggers/rapier

upbeat pewter
#

Bows str makes sense

#

You have to be strong to use one. Str matters more usually.

#

Agi doesnt make you hit harder. But faster.

#

Makes sense to me.

rancid pebble
#

str for long bow makes sense

#

those things are incredibly hard to use

#

but like a recurve or survival bow are pretty easy, the average person could draw one I hope

upbeat pewter
#

Could draw, maybe. But reliably and fast? Not really.

#

Hold it? Probs not.

#

Im not sure i could, im pretty weak irl

#

As for wizards, they should be relying on magic for melee damage, so will

faint dirge
rancid pebble
#

real and true, worked for me

faint dirge
#

same

rancid pebble
#

most people nowadays draw compound bows and think they are strong, some random english peasent in the 1200s had gigachad back muscles drawing 100 pound longbows

faint dirge
#

well

#

i think the least people draw compound bows

soft relic
#

Really depends on the recurve bow. But as far as physics go, the draw weight and pull length of the bow are going to determine how fast an arrow is going out of a bow, be it survival, recurve or longbow. A person's strength is going to determine how heavy of a draw weight they can handle, so it makes sense for strength to affect the damage.

#

There were 100+ lb recurve bows, too.

dire needle
#

Should make a solo only mode for high roller

wintry forge
serene snow
wintry forge
wintry forge
grand lichen
#

I swear there are like 3 people making shutty suggestions all the time and I can't tell if they are trolling or not

opaque shore
serene snow
#

microtransactions spread out the "payday" over a longer period of time. if they sell the game and lots of people buy it then they have no reason to keep working on the game because they already got all the money they will make off it

#

i dont want this game to die

opaque shore
#

You can easily do with cosmetics only

serene snow
#

i agree, they can do microtransaction in a nonexploitative way

#

i think it should be subscription based or else it'll be overrun by cheaters

wintry forge
wintry forge
open ermine
# opaque shore You can easily do with cosmetics only

tbh the only issue i see with cosmetics in this game is people may be adverse to it since seeing enemy players gear to gauge their strength is a thing, maybe if they could make it so cosmetics only mask grey rarity gear then they could have free reign over how much they wanna put in

serene snow
#

once the game goes on sale for <$5 cheater companies will mass buy the game and sell cheats for $50 each and make bank off ironmace

opaque shore
serene snow
opaque shore
wintry forge
serene snow
# opaque shore Not everyone has that kind of money, much less from countries where Dollar or Eu...

maybe they could region lock the game. if they sell the game once then all the legit people will buy the game once. then cheaters will get banned and buy the game again and again. after a couple years cheaters will be the only ones buying the game and incentivize the devs to keep it going that way. there wont be an incentive to prevent cheater, but to let them buy the game and then ban them after the account can no longer be refunded

opaque shore
smoky yoke
zinc frost
serene snow
opaque shore
opaque shore
serene snow
#

static IPs are mostly used for website hosting. hackers have dynamic ip addresses

opaque shore
serene snow
wintry forge
# opaque shore Subscription base is exploitative

I disagree. The only way I'd agree subscriptions are exploitative is if they charge too much. If it costs $5/month and you play for a year, that's $60. That seems reasonable to me. If people aren't interested in playing that long then they pay less. They could even offer a discount if you pay up front for 6 months or a year. Say like instead of paying each month and the total coming to $60, if you pay up front for a year it only costs $50.

opaque shore
opaque shore
#

I'm currently saving $60 for a GPU. It's not easy out here.

wintry forge
open ermine
#

i would say WoW leans into exploitative behavior from my last exp with it since they started putting in severe timegates for content that seemed more geared towards pushing players into subbing for 1 extra month to get to said content

opaque shore
#

I would have to pick between playing Dark and Darker or saving for a GPU.

#

The GPU would be less expensive than Dark and Darker

#

Even with charging less, It's not that big of a margin you guys think It would be.

#

A one time payment with cosmetics that can be bought at any time is the perfect way to balance microtransactions without gatekeeping an entire game

serene snow
opaque shore
#

Are Hackers taking over Fortnite or Valorant? They're both F2P with microtransactions, which is much less than A one time payment with microtransactions