#suggestion-discussion
1 messages · Page 44 of 1
My guild ruined Tera for me I never really got into game.
tehy where so overboard with saying " make your own clas ololo we are so free"
They had some drama and fell apart before I caught up to playing with em lol
and then it wa slimited beyond redemption
and it got worse
i give a sht about most balancing really i dont believe in balancinmg in an mmo
I heard there was something about the endgame balancing or something
i believe in roles that ahve to be fullfilled
group effort
if you are a minmaxed dps
you gonna kiss the ground
I do not, but I believe we are looking into it, to figure out what's going on
if you throw fireballs with a fingerflick your get 2 out before dry of mana
Mana is not really a dnd concept.
thats true
but it kinda is with the slot system
its just no a hige value that freely gets split as you wish but more you ahve slots to sue up
its a bit simplified
as it needs to be to be a functioning pnp
I think in dnd there is also a feat that empowers your spells but you get less casts of them also i forget
ill have to look at the wizards feats list
thats what mage salways should be more power= less spells
assess the situation and SOLVE it with your intellect and magic as efficient and cleverly as possible
thats a wizard
you can still be mr FIREBALL
but sneezing fireballs is stupid af
a warrior in dnd can take out 2-3 guys in an epic battle before a wizard casts a single fireball
even tehre its reasonable
mor eto teh fact that warriors get pretty juiced
Spell Mastery Lv 18 looks like what I was talking about
i liked a german pendant to dnd das dunkle auge (the dark eye)
you arent as much of a god there
especially as a mage but you can do so much sht
you have your magic tool for example a staff be your battery taht you fill ove rtime with your magic to get a bigge rpool of mana
you can even build a character with mcuh minmax that uses a magically carfted sword as that battery
feels very magicy that pnp
I like the way they've wizard as it stands.
i was extatic to see this game has magic weapons but litetrally a dagger is betetr then anything you cna do as a mage here xD
if the devs in dark and darker keep an open mind and use the potential of this gem it could be a long lived PHENOMENON
but i already see the fantasy fortnite midnset
which will make it a true niche
i fear of that future
I like this guys idea of every item having a crafting use, but don't care so much for his crafting ideas lol
where did you rtead that suggestion?
Would have to add a Fence, and make a lot of stuff purchasable for crafting hrm.
the feedback section
cant find it
Would be kinda cool if some of the weapons had varying max and min lengths to present varying attack speeds
ah suggestions

Yeah lol there isnt much worth looking at there.
while teh game as it is, still isnt stable
the things we should think about are the more easier ways to change the base and teh existing features
make the base solid
think the classes through and where the game belongs to
because i dont see it as a pubg no matter how much i spin my big brain
@dark dagger This, or make the maps 10× bigger to make them more confusing.
#d-and-d-suggestions message
having a small city with a tavern and more dungeons you enter ina cindictus style seems more reasonable but i dont want to suggest that
its again going into too much work
yeah thats something that SHOULD be and is easy to realize bigegr maps
maps have to eb alot bigger and portals maybe as a drop of bosses
and no circle
fk that circle
exploration is one of teh strongest thinsg this game could realize
I think having a city would slow down queue times.
bvut im pretty sure teh devs think about that already but tehy have tehyr hands full as it is
how do you figure?
Genuinely I like it being a menu right now, it allows for everything to be to the point and feel like an oldschool game
I would love to see a custom dungeon builder. Think it'd be easier to just give the tools to create more custom experiences.
A dungeon builder would be fun for sure
Hmm
Thoughts on that being a game mechanic
where you can spend gold to build a dungeon yourself
and you cant delve it
just a bit more immersion the feeling of a game like this is important and i totally understand your point and agree its "good as it is" but reasonable improvements that pronounce this games strenghts will amke it a bigger success
but you can earn things that people lose by dying in there
Kinda like Dungeon Keeper or something
It feels abit much but
It would just slow down the pace in between games.
Custom dungeons sound like such a fun idea
Nah cant do that it'd just be a msh of player killing mechanics lol
i would prefer a generated dungeon floor system with handcrafted room 10 room 20 etc
with safespots in between where you can root your character and from there try to go deeper
Would have to have the points for exiting like last playtest be, then allow players to create a dungeon for x loops. If it's like enough it may find itself in a more official loop.
player generated dungeons is something i dont see yet
gamemodes generated by player however would be cool
liek a pubg should be a warcraft mid liek think liek dota
Then they'd have things like guild association with created dungeons, hrm for them to be delve-ble. People basically delve into one of your loop creations to do some sort of guild battle.
to be short and summerise the things im questioning most right now : how you engage in a dungeon, how you interact with the dungeons, how you elave the dungeon.
sounds cool
sound slike too much
Perhaps it be multi match where ea guild gets a creation and the do battle best of 3.
so creating and battling dungeons would be more of a guild thing.
- why would you join a guild 2. why would you battle otehr guilds 3. does it add to the worldbuilding or add top teh current game
Guild ranks and guild rewards of course.
right now its why not play solo? well because you get fked and you arent capable to solve everythig on your own
Cause solo you cannot build and challenge guild dungeons, so you're not a part of the creators sector of the game.
why do i care about guildranks? its multiplying a system that already exists and what would you getr? make it mandatory to be ain a guild? is it endgame? why are small dungeons where one can become claustrophobic why is therte a reason for bigegr groups?
it doesnt fit with what the game is right now its 4 steps ahead
the previous 3 steps have to be done before
one step after another is the only way to make a reasonable step towards your guildsystem
if i where a developer i would get a headache of these suggestions
sure but as a novelty
"oh im part of a guild my name shows upo in its register and we chat and feel liek we belong"
Yep no telling what they'll do with it.
guilds should only be build for purposes
but for that the game needs depth
like i said floor system where you delve deeper and deeper
where your guild has "conquered flor 34"
yep; is why I suggest custom tools, its easier to have other people build those 100 levels lol.
if we wanna throw it out of the ballpark here that would be a way to implement crafting because there are safefloors every so and so floor where you can build a small settlement under teh rule of your guild
traffic and trade would be taxed of course
would give an incentive to delve would give a purpose and prestige
player crafted content will never work
i mean ina real game
ppl troll
ppl put low effort out
ppl grief
adjusting a florr is one thing
but completely creating content of the real game is impossible
as a gamemode yes or as an isntanced giuild wuarters sure
you could delve deep and bring trophys for your guild hall sure
incentive reason etc all given
but dnd right now is a pubg with fantasy
you cnat even enter the tavern on your own
the thought of crafting and floor building is outlandish
the devs have clearly an idear what tehy want the game to be
a pubg tarkov etc
in fantasy
i hope tehy realize there are alot of eyes on them and that tehy have a gem on hand and can dream A BIT bigger
but its hard to make serious suggestions witholut knowing what teh devs really want
so i really think this suggestion part of discord makes little to no sense especially since tehy wrote too small changes shouldnt be suggested
i think they mean stuff like 10% more dmg to arming sword and stuff
but maybe it means tehy themselves arent certain where to go or place the game
just like fortnite as we know was just a simple gamemode of the real agme tehy wanted to make but blew off and teh base game vanished+
wish the devs would interact here a bit more but im not on often since i myself dont know in which direction i should go and how to treat the game
i like the idear of class skills and weapon skills/movements ets
Oh damn the pressures on 
#d-and-d-suggestions message skins are a great thing in general but sinc ethe devs seem to have a huge focus on immersion and balancing that could conflict
if tehy wish to live up to that yes if they dont care and just wnated a small project as a new formed team they dohnt have much pressure
#d-and-d-suggestions messagepretty sure thats coming either way the game is basically not functioning without
#d-and-d-suggestions message clerics already can revive without shrines which is huge having them also revive without limitation at shrines is excessive and especially aslong as the circle exists tehres no reason to do that
#d-and-d-suggestions message with every fiber of what teh game is right now and what teh devs stated a offline modus would heavily conflict
#d-and-d-suggestions message quite a huge programming effort to corssplatform it teh game isnt even big enough of in depth enough for it, teh development would outweigh the benefits excessively
#d-and-d-suggestions message one word, shieldbash baffles me it doenst exist.
#d-and-d-suggestions message paladins arent healer they are heavy armored crusaders blessed by the light and therefore can somewhat invoke similiar feats then a cleric but arent nearly as proficient or dedicated as a cleric in teh healing crafts
So much input! Lovely.
the game deserves at least that mucxh
i would love for the devs to come out and take a stance that puts a lot of the repeat discussions to rest.
Maybe this was all part of their plan...stick us in here and make us argue like the little ants we are
Anyway...back to talking about wizard buffs
well do they even wanna keep the circle for instance or what did they envision with the game its redicolous to make suggestions out of the blue
neitehr do we know how to properly suggest something thats relevant at all nor do the devs have an easy time skimming through all the bullshit and are wasting time on it
as i understand wizards do not need a buff they seem quite op
though is skimmed through the stats and not only are wizards underrepresented, while arguably being the most favoured class by all of nerds but also reflect that in escapes and kills
im btw a warrior player through and through just to put the efforts i put into imagining wizards into perspective
nerd...? 🤓
Why thank you
I'm more afraid of the baldness than anything
i look damn good bald
well started with 14 years so no way to get aroiund it anyways
May i say you've had quite the character arc thus far
im 28 years and feel liek ive lived too long
Ahh...closeted wizard main
what do you associate a "closeted wizard main2 with?
The i'm 28 and feel like ive lived a lifetime part
sht happened
definitely became insane in my pursuit of reason
sense and reason that is
You know what i'm going to upvote MrBeanz
thx
#d-and-d-suggestions message absolutely on that but be reasonable we got a roudn based one dungeoin game and you wnat a whole mmorpg thats like 100 times more effort to build so imagine the devs do 100 dark and darker isntead of one ....
no.
Really going against the grain here
and if anything is going to be decorated and there are rooms it has to be a guild hall with trophys
if teh devs would be open for such changes i would be full on for it+
i want my own custom placard from the devs that says "this stupid idiot playtested our game"
Guilds are confirmed. Not sure how a guild hall would be implemented.
i know that guilds are confirmed but im pretty sure it will be to teh sam degree as ladders
so its pretty much irrelevant as content and just a novelty and guild hall implementation would need a vindictus like kinda game
you have a settlement where ppl spawn and group up and then instanced dungeons you enter
its the most effort you could reasonable implement into dark and darker without making a completely new game
durability yes, bonus weapon stats no thanks
darn I really liked the kill count idea too; Be like Skeleton Slaying: Unlock 20 skeleton kills and it becomes blue.
that kind of thing only really makes it harder for fresh players to jump in
Tru hrm
But it could also make unlocking rares more interesting.
Kinda be a dice roll between its avg stats, and the hidden ones until unlocked.
I've always felt like gear progression is always the real endgame.
As it stands it wouldn't take long for the highest lv players to commonly use the same equipment repeatedly so it may as well be drawn out as a bit of endgame progression.
@dark dagger They want memorizing the map to be a skill, they don’t want it to be random or procedurally generated.
Being able to reroll bonus stats would be nice
Seems there are less and less new suggestions! Good job everyone 
No suggestions in 4 hours.
And way less in last 3-4 days than the 3-4 before
Means we kinda had all the good ones maybe?
Or people care less but I doubt it 😂
🤓
People want some kind of lobby gold sink tho, when ure bored or whatever
Are there any mobs that coordinate their attacks together?
"Add a late game mechanic that incentivizes players to stay until the final circle." @wintry forge I love this suggestion, I was actually thinking that it should be more rewarding to be the last alive and have higher chance of survival rate or something
Don’t think so?
Being the last alive shouldn't necessarily make it easier to survive though, because normally at that point the circle is about to fully close.
huh
What kind of mechanics ? Something like big chests spawning right at the end in the middle or something?
that makes no sense
It makes sense in a sense but in another sense it doesn’t
I left it general so it's up to the devs. Make it too specific and it often gets down voted.
The incentive to last longer is using the down or escape portals
Down leads to more loot while escape allows you to leave
Exactly! But off the record any ideas?
Keep in mind there are other modes being added as well like one easier than the one in the playtest
(levels)
boon I think u just haven't played as a team with 2 other ppl, the likeliness of not being able to find portal due to pvp fights lasting long or pve making u not able to open portal, or simple enough not being able to find any nearby is very high chance. For a team of 3 who goes decent gear, its way too hard to escape unless ur team knows how to clear red dungeon
ur escape chance from red if ur team is good is gonna be 90%+. But being able to find 3 blue portals late game for a team is way too difficult
I dont disagree
I think it’s easy to find a blue or a red portal personally
They decreased the portals right at the end of the last playtest I believe
its easy solo, but for a entire team of 3 to escape is very difficult unless u clear red together
I think maybe if the portals are centralized and maybe another incentive, more pvp could happen at the end
Maybe a longer circle with an extra big chest and less marginalized blue portals that just let solo get the ez way out
I mean I think they are centralized well, its just so many variables that makes it hard to actually survive cuz the timer, and u dont know if theres a team left so u dont wanna escape and leave ur team behind correct?
Sometimes they spawn like outside the zone and your full team is just waiting in the final room and u don’t see anyone
like maybe there should be a notification if ur the only team left? wait ima make that suggesdtion
Yes I shall upvote! Nice
So you don’t have to waste time saying ´´is there anyone else?? »
But yea I think game would be more enjoyable for me if the last last last circle was twice as long and the blue and red portals would spawn closer to the middle (more pvp to get to a portal, no ez extracts)
boom
@wintry forge u disagree why?
I don't want anything that'll make the game easier. This is supposed to be a hardcore game.
I agree with that, but I don't think this aspect makes the game hardcore, it just makes it more frustrating if you die to nothing and lose progress. Would rather go out with a bang with ur gear to people than the void
Reducing immersion , and reducing the fact that sometimes you can hide as a rogue to wait for a team to think they’re alone and strike them , feels bad overall
You can always pre open a red portal and go in if you don’t fin a blue
I also said in some way, they could easily just make something like lighting the torches a different color than usual if ur last team in the arena to keep immersion. Also rat gameplay shouldn't be even more incentivized than it already is lol. but all good bro
I don’t even play rogue so I kinda hate it but idk why the « rat » gameplay shouldn’t be ? It’s a way to play smart to beat opponents isn’t it what games are about usually ? When you’re 1v3 this is the way to win
So yes it shouldn’t be incentivized be should still be possible
Yeah, this is a loot dungeon crawl where you fight if you need to.
Also it would real ease all the pressure and you would loot and chill which is not what the game is about
You totally are required to be fully attentive until the end that what’s fun
And then after you figure out : ho I was alone lol
I think knowing when to take a portal without having cues is part of the skill.
last 2 teams in get the message "The dark grows darker" and the swarm close happens faster
essentially a "hurry up" mechanic then
They shouldn't make the closing circle any quicker than it already is, pvp in the last circle is very rarely worth because you run out of time unless you just roll them instantly
last circle should last until only 1 party is left tbh
What do you think about the circle closing constantly instead of in waves, but it moves in slower?
@gray vessel Why don't you like the idea of the circle always closing?
I think its completely unnecessary. I don't see anything wrong with how it currently is and I enjoy the different phases: circle moving, circle stopped, circle about to start moving. Seems like a lot of stuff that I enjoy being removed for literally zero benefit.
plus the more time they spend on negligible changes, the less time they will have to work on meaningful changes. Do you really think this suggestion is even worth the effort it will take the devs to change how the circle works. Its not a huge amount of work, but every change to the design of code can be a risk for unintentional bugs, which can lead to more work and more testing phases before releasing the game. Best case scenario it takes a dev 5 mins to read the suggestion and 5 mins to implement it. Worst case scenario, shit goes sideways and/or people complain about the change and all the effort spent has to be completely undone.
It's a swarm of insects, so if they're going to stop moving in phases I'd like an explanation for why they stop. Having the swarm stop moving for no apparent reason isn't thematic imo. The devs are planning on the game being finished at the end of the year, so I think they have time for this small change. Anyways, I was just looking for others opinions about it before I post it as a suggestion. I also hope the devs don't care too much about people complaining. It's their game after all.
Evil magic. Done.
@rapid maple why u did downvoted ?
Because it's a bad suggestion
its good
How do you know that a swarm of scarabs isn't just place holder? If this was the focus of your suggestion then you should 100% make your suggestion ABOUT that focus. Don't just say "What do you think about the circle closing constantly instead of in waves, but it moves in slower?". Otherwise you leave the reader up to their interpretation of what and why the suggestion is being made for. I don't think your reasoning is terrible, but it was never the emphasis of the suggestion so i don't give it social credibility to this argument.
#d-and-d-suggestions message
people should be able to play whatever they want lol
Yeah, that's ridiculous to impose rules against the players free will lmao.
well its to protect new ppl
so they dont lvl cleric in party with 2 other cleric and then useless team compo and have to lvl new
If it's such a good suggestion, why haven't you upvoted it?
the circle for sure, implements the mechanic about positioning
sometimes, players die because mostly were stucked and couldnt go in the safe area
like in the labyrinth lol
really bad area when it closes there in the maze, but usually it's enough to check the map
You clearly have no understanding of how this game works. Did you even play in any of the tests?
This is not a MOBA. It is perfectly viable to have 3 rogues, or 3 fighters, or yes, even 3 clerics. You just have to adjust your playstyle for it. In fact, a team of 3 rogues, 3 rangers, 3 fighters, etc. stand a very good chance of beating your "ideal team" that you want to force on everyone else.
Let people play how they want, because it's perfectly viable and you are just being ridiculous trying to restrict players for no reason. It is even good for new players to experience these groups, rather than getting into the mistaken idea that they need a "balanced" group to do well.
bro hes a troll
To be honest I thought he was at first. But I'm beginning to think a lot of these people making suggestions are just that out of touch.
Searched his name in the discord and had a good laugh
Nah its bait
yeah just play with any class the comp you create will be good regardless as long as you learn how to play them
every good game enforces team comp, like league of legends. its just unfun when you queue up and your team is 3 rogues and no tank or healer
we need to enforce team comp in dnd
3 rogues is a very strong comp
you take 1 fireball, noone can tank it and you cant heal back up
you face 1 ranger and you cant even reach him...
just bad
backstabs kill them all. thats circle logic!
play the class as intended and you find its a skill based game with some RNG
also id never play league. not my type of game
yes and just like in any skill based game team composition matters
saying you can go 3 cleric and just heal 0 damage is the talk of a bad player
take my upboats good sir
cleric can be a tank with higher strength and health than the fighter. with all them heals and some brew you become a stong comp
yes so what do you do with 3 tank / healer? they will outdps you from range
you become sitting ducks
best combination is ranger + fighter + cleric
why would you push a ranger that has a shot on you. flank or run
thats what i mean by learn your class and its limitations. some classes are still in need of buffs and nerfs
i know my classes and their limitations
its you that needs to learn teamcomps and their limitations. some teamcomps are just so bad its ridiculous to pick them and new players should be protected from falling into that trap
Please do not engage with the people who post troll suggestions. You're wasting your time and giving them the attention they crave.
It's the same ~5 people every time.
you right. its to early for this
They're not interested in improving the game or even having an earnest discussion. They're just here to farm negative reactions
im just trying to bonk heads with the bard next go around. play some tunes for the crew
This is not the first time MrBeanz has suggested enforced overwatch-esque role queue type of nonsense.
Hm yes everyone who disagrees with you must be a troll
There's one now.
He always tries this bad-faith argument.
Same modus operandi every time.
i mean it defeats the whole roll play with friends if i have to play a ranger or wizard
Yep
like in real D&D you can play with the character you want not the one the DM made you pick
Well in my opinion, after a certain point, the more you take away a player's ability to choose the worse the game will be for it
If my friends and I want to run 2 wizards and a rogue we should be allowed to do so
If we want to run 3 clerics we should be allowed to do so
i agree 100%
If the game were balanced differently I could see encouraging certain team comps
but there's no REAL need for a tank
or specialized support or 'dps' really
everyone does damage
exactly. if you can kill you can win. and with a team of killers you got yourself a comp
no matter what the classes
And the idea of an enforced team comp completely sidesteps the issue of solo play
or duo play
like do you enforce team comps on duos too?
It's just stupid and intentionally not thought out which is why it's a troll suggestion
bro i love the solo play in this game it gets the blood pumping
honestly a great way of learning the game for me was trial by fire solo runs
@brazen garden I think that would be super funny to pull off but from a balance perspective I don't think ranger needs even more ways to screw over people lol
traps, spear, and a bow are enough
@green dust you are so close to understanding the purpose of the suggestions channel
The game wont lock you in team comp, dont worry, would ruin the game. I am sure the dev knows
@quiet orbit yes, let's make the archers even stronger - otherwise they don't bend so much
Lol or make it harder for people to run away
I’ve submitted a few ways to nerf rangers as well
PvE trap
I figured it would be too difficult but yeah thats understandable
Suggestion from Ghosty#7002
Trap Suggestion
Add a “quick sand” trap that players can run across. The trap should be 6-8ft long. When the player hits the trap in a full speed run they slow down, if they attempt to jump on instinct they go deeper and slower. If they calmly walk across they can traverse it as a minor inconvenience. In order to crawl out you must get to one of the sides. You can only sink to waist depth. If a player attempts to jump over the trap when they land in the sand they will start at 20% sunken into the trap. Perhaps cleanse or haste could assist teammates to get out faster.
Votes
Opinion: -6
Upvotes: 2 20%
Downvotes: 8 80%
Image
Suggestion ID: 1539228 | Submitted at•Today at 7:52 AM
Why would you sink into a non neutonian fluid faster from landing on it?
🤔 that's a good point
Why yall downvote me ?
because your idea is like pubg player suggestion and stupid ,I was about say reta word but no stupid is good enough for you
making the game more worse and horse with skin in a dungeon game? or pet helps you collecting stuff? i get it u want those "KEWL LOOKING LIMITED PLAYER WITH MONEYYY " cosmetic but no is a horrible idea
<@&988703997378584596> why is he insulting me ? I just wanted feedback…
im giving you feedback literally
im just giving my honest feedback not hard feelings
lol ur think im insulting you ok youre funny not even worth to have feedback with
thanks
👎
go ahead see for yourselves why people downvote you if only people are not shy to speak :>
Why u insulted me ?
nerds. his suggestions are obvious bait.
U can give feedback why insult ?
im just saying his question was absurd now he's saying im insulting him like i was bullying a kid
hahah now i think about that you're right
Read this ? If its not insult i dont know what is
the answer was clear and loud
back to suggestion not here to argue thanks respect others
?
let's step away from this.
U were the one who insulted
your best bet is to ignore him it will go away
Omg
he's going add more fuel and fire or so yeah bet.
@steady cloud ngl you sound like a 9 yo
Again more insults
if he keeps doing it and people keep getting pissed or he keeps getting mass downvoted eventually he'll be asked to stop by the authorities.
U guys are kids ?
'ight guys dont have to step in for me this is going back to suggestion and discussion chat
u already know what he's like now so thanks
when will be game available?
feb 6th
why can't we play this game now like before
Maybe if u dont insult it will go back for feedback
uhh because the developer is focusing updating and stabilty the server etc etc so take some times is ok the game will eventually be better than it was before
Alright thanks for the information ^^
one more thing...
will the game be available in Japanese?
yeah the developer will add them in soon future perhaps feb 6th possible look in q-and-a session
yes from the dev Q&A
Q: Will the game support other languages?
A: Multilingual support is planned
most likely the game localization in japanese will be added
@scenic storm A haste potion is a good idea but if its added you know 100% that everyone will be spam drinking them and those that cant afford that are at a major disadvantage lol.
Either or, just something with a little more giddy up🤣 was watching a barbarian video and thought it would be tyranny to have them run around with movement speed🤣🤣
Rage buffs a barbarians speed already. I think they are fine.
a haste potion in the merchant 
then also some potion to generate back spells
there's actually a statue that regenerate hp, and also gives movement speed
there should be one also for the spells
Barbarians running around with perma haste no thanks
Everyone doing well?
The well did me.
🤔
@iron flame I think that one has already been suggested 3-4 times
I think there's a ton of duplicate suggestions
people gotta use the search function more often
-----.suggest---- [This is Igris's suggestion orginally. Add a spell for the wizard that allows him to seal doors, but you CAN destroy the door and get through. You just cant open it whatsoever for a certain time. You can easily just wait it out, get around or break it. It gives you some time to think but isnt abusable because you sacrifice a whole slot, especially if its a high-tier spell]
Can someone suggest this, please? I made it shorter and shorter bc i thought it was too long to suggest until i realised, that it was bc of the timer
Lol I can use barb trait and bypass that
1-2 point spell
I had some vague thoughts about an ability to lock doors as a player
and the counter would be lockpicks/smash
I would rather make it so that HP of the door increases and interaction speed decreases, that way the skill is always useful and does not immediately shutdown any team without wizard or barb
I say make both suggestions and let the community vote each individually. I like both Ideas alot and i honestly dont know which one would be better
But your idea sounds like making it a bit more viable alltogether, while not making it so op in individual cases.
lockpicks are already quite rare
#d-and-d-suggestions message the color thief!
Some of you guys are just in here downvoting and upvoting just because you like "the person" and not the idea. Stop that.
i downvote bad ideas. it's not my fault that a lot of them come from the same two or three people.
I mean, if you're downvoting them because you think the idea is bad then the shoe doesn't apply to you, but I wont stop you from airing out dirty laundry 😉
the suggestions are definitely getting better since the new timer
#d-and-d-suggestions message @lucid root are they, though?
compared to his other ones though
Well I downvote everytime I see a desolent suggestion just to save some time
Going through them myself now... Certainly seeing a lot of people not understanding where this game draws its influence from.
yea some people want this game to be a different game, and don't understand why no one supports their suggestions.
there's people trying to turn it into a hero game w/ prebuilt teams, and one guy who thinks that everything should be monetized, and all sorts of nonsense
no sense getting upset about it though
not sure the point of this statement. it's an agree/disagree system. and none of it matters anyway, the dev'll do what they want, they know their vision. but if someone wants to be upset that they're getting downvoted idc
personally i'd rather see the whole channel removed and let the devs make their game
they've done great so far.
I think he was making a general statement. Unless one of us was actually getting mad.
yea i think he was just trying to be the "calm down, let's not fight" guy when nobody was fighting lol
Reading some of these suggestions... I think its PvErs from MMORPGs.
I'm using PvEr as the "polite" term 😉
hey, a PVE version of the game is a good idea; just separate the weak from the herd, and let them play clientside only. i'm fine with that. just don't try to bring that mentality into a PVP game.
I've got my shotgun loaded for those little buggers. Ruining every pvp game I play.
"the game is too hard when i don't play with a team like i'm meant to; make it easier for me specifically, and nerf all the classes i can't beat" is like half the suggestions in that channel. it's so silly
I suppose my biggest lack of insight is whether or not this is the dev's game, or the community's.
Bet it'll be more obvious when the skill system is more fleshed out.
it is %💯 the devs game
that's not what he means
If thats some sort of meta comment, I grew up ages ago.
I need to keep my eyes on the polls more.
And see whats getting put in of "ours" and of "theirs"
more of/less of etc
i only come here lately to downvote awful ideas to support the concept that the game is good as it is, and not to implement a big shift in gameplay that some of these kids want
10 days later, yes, we'd like to introduce our new ceo... mrbeanz
we only need more, not different
you guys are vastly overestimating how much influence this channel has lol
Borg, can you stop presuming upon my ideas?
You aren't that clever and you aren't that guy.
i'm not estimating anything, i'm concerned that it has ANY influence, and i'm only trying to show support for what i believe is the spirit of the game by downvoting ideas that are outside of the scope.
again, if they'd just delete it i'd be happy, because the idea that some of these suggestions are being considered makes me nervous for the future of this game.
don't get personal; people will @ mods and then be smug about it. fyi.
have some confidence in the devs, thats all
I'm giving them honest reads and I'm not worried about bad ideas making in. I trust them enough to be competent at making a product they think is going to last. They have more experience than me.
Borg, if you stopped to talk to another person instead of just presuming upon them ~ you'd learn something.
Again though
My point of looking at it is not to see if they're taking bad ideas
its to see if they want "our ideas" or "their ideas"
i feel like your only opinion here has been "don't have an opinion" and i'm wondering what you're getting out of that
seriously
Relax relax lol - what’s wrong?
and if so, at what ratio?
no idea lol
toulouse and i were just talking and borg keeps telling us not to care about anything i guess
@agile condor that's all. lol
yes, no opinions allowed!
Alright, derailed. Adios I guess.
yea gg
I think you’re both going a little over unless I missed something lol - borg suggested posts seemed better and then stated that this channel wasn’t an end all be all - I don’t think this is like a don’t care about anything, but I do think this isn’t worth getting upset over. Any new suggestions now are weeks after anyone has touched the game and they’re just that, suggestions.
Well come over from right field and chat
unimportant, at this point and before it the conversation had reached its zenith for moot and infinite regress
Lol
Don’t worry no offense here, I think if the devs wanted to apply law and order and make these suggestions carry more weight they could, my only thought it that it’s left like this intentionally. Anyone can say anything and maybe that sparks an idea for the dev team, it may be nothing like the actual posted idea either
ok that was a bit cringe...
Because?
nm i'm out gg
Are you familiar with the nerfs and buffs that were happening to Rapier in pt3 and pt2?
Preface: I dont use rapier at all. I dont care about it one fkin second. I have no attachment to the weapon.
There was a lot of complaining about it and it got some very fast "hot patches" in pt2, start of pt3 it got slapped around a few times as well, and shortly changed again within the same day or so. I totally get what you're saying and again, it was never about any of that. Simply, at what ratio are they listening to us and at what speed are they acting upon these things when they're said.
People like to hide behind bad opinions through the guise of "there's a lot of upvotes on this", well, a lot of idiots believed the world was coming to an end when that comet passed over.
and so, despite whether or not the idea is good, the speed and ratio at which community ideas get implemented versus outside ideas is a concern to me. Not because of the ideas but because of how well thought out they are. If people are making decisions on something within a short time, eh...
The superiority complex in this one is nuts 😄
Its not about superiority. I'm interested in the math/numbers.
Anyways, project less.
I look for patterns :\ shrug. Time before last update. Time until next update. Time inbetween updates. Etc etc.
These are important numbers.
Are you maining cleric in feb proxy?
Yes
Probably cleric / Barb just cus I didnt play enough barb last PT wanna test it out a bit more
i'll probably main wizard again, i only got about 30 hours in last test
Have you down xbow wizard yet?
22.6 hours, not much time at all
Saw recorded damage on a xbow shot for wiz at 205
yeah i run crossbow when i get it, usually book/staff combo
I no lifed the game and got about 65ish hours last PT 😄
i see suggestions are running wild again
I had 80 hours
daaamn
LOL
couldnt take time off work?
And I didn't even play the last 3 days too
Dang that is nuts
Which is probably why I fell off the leaderbosrd :c
What place were you in before you fell off?
Top 50 overall with top 15 wiz
Nice
Whats ur goal?
Top 5 wiz
Gonna have any alts? Or just the wiz?
Some dedication is wiz all you played last test?
In DnD I play warlock a lot
Yea
the only other class i might want to play is bard when it comes out
I 100% will be a bard main for a bit. I love bards
I take that back. I technically did play all other clases but just for 1 or 2 games at most
Think they'll bring in psionic?
I want monk the most tbh
summoner/invocator/necromancer all would fit
I doubt it
I made an effort to get very class to 15 just to have a good understanding of them
druid would also be awesome
Ya monk and druid will be cool additions also
No minion classes should be allowed, would be literal agony in pvp
I read they wanted to bring in a punching class with short range missiles in the form of a bruiser. I'm hopeful for psionic but really hesitant...
druid and bard are stupid classes
Meanwhile, bard with the Charismaaaaa
Huh interesting
for a dungeoncrawler
Why?
you're stupid
Shut up Tharsis
I would sort of agree for bard, hard disagree for druid.
Got any specific reasons why? or are you painting with a broad brush?
and bard will probably be the only class you cant really play solo
^ xD
make a suggestion and see what happens chump
People need to stop coming in with this shit take when the devs have literally said they are going purely of DnD
yeah because a stonegrave is so good for druidic spells and also bard music is the stupidest thing in fantasy ever
@elder heart five days after its release HEY GUYS COME CHECK OUT MY 1V3 AGAINST THESE AFKS, #1 BARD ON THE LEADERBOARD BB
probably lmao
I just can't wait to have bards singing and playing instruments while their group is setting up an ambush, giving their location away. 🤣
Says who? Cleric can solo why wouldnt bard be able to?
they do nothing of teh sorts of what d&d is
im just looking forward into morphing into a bird or rat and sneaking up on people like that
all tehy do is the fantasy aspect
well he has armor and stuff bard probably doesn't
and while d&d isnt even the best pnp or even in the top 3
They're kind of like the role a dungeon master would play as. Something to enhance the story and hide aspects of the dungeon master's BS
Id say its a bit early to assume anything about bard 😉
bard will be definitelly buffs, and loud af so everyone in the dungeon will hear you lol
tru
bard will be resurrection spell tier loud
why would someoen need to paly an instrument to buff?
bard is getting team killed if he's that loud
Ceric has buffs and heals also yet can solo.
litterally stupid
lol imagine the instrument choice is like loudness trade off for better stats
Why is he sticking that vuvuzela in that skeleton's...
you can play a tiny harp with crap stats or a bagpipe with max stats
bard ability im looking forward to
I hope you know I hate you and all bards.
someones a little grumpy today
Naww its prejudice from mordhau
ill play you a tune in the dungeon next play test
The bards just stand on the sidelines and they never fight
and its considered taboo to hit bards
Something like that. Just don't know if I'm going to get reported by my team for letting you guys live xD
As much as I hate bards, its in my muscle memory to stop myself from hitting them.
Even if I want to kill it I just can't always bring myself to do it xD
You serious 👀
Ignore him man
i sure am
12 yo edge lord
2 legit 2 quit
thats what an edgelord would say
same as a witchdoctor infecting otehrs with pleagues with a toiletbrush
i dont follow
It’s based off DnD so?
it barely makes sense and theres barely a connection otehr then i wnated to make that connection and i liked the joke
Most inefficient plague spreading technique
just is buffing with an instrument
thats actually pretty effective though
It’s a DnD trope.
genghis khan's dad died that way
It’s a game based off DnD lol.
yeah dnd is stupid not a good argument to bring AGAINST me xD
Bards are buff, debuffs, heals, and damage spells (viscious mockery)
putting em off as a troll without considering and seeing that im onto soemthing whata pitiful thing to do
Then buy off the company and make the game u want
why is buff debuff and heal a thing someoen with a lute should be doing?
you need to slow down when your typing there junior
My mute list is ever growing
Did I make the cut again? 😄
mute essay*
It’s a game with magic, why should skeletons be allowed to walk around…
i wont, get ove rit and focus on the money, disrespectful nobody.
more like a compendium
what does that even mean lol
book of grudges @lucid root
I was wondering the same
"focus on the money"
focus on the money?
understanding
What does that have to do with anything, contextually?
It’s a game with magic, suspend your disbelief or go watch a documentary.
You mean follow the money?
Are you having a stroke?
Thats why they turned down our money.
arguing over typos when teh money lays on the betterment of a game is redicolously pitiful
Do you smell burning toast?
i feel liek theres a major mental rift and linguistic one aswell as in im talking my points quite precisely while no one seems to eb capable to put 2 and 2 toegether
Go seek guidance from mrbeanz, he will bestow wisdom 🙏
we are too stupid for you, please find a more intelligent crowd more capable of comprehending your magnificence
thats what you said
i was asking where the problem is
Mr bean trolls are better than this guys 😄 Which is a low and sad bar
bring back mr bean and desolent
i just care dont know how you gaslight this into me trolling
please dont disrespect beanz like that, he's wise beyond your knowing
thats some creativity
if you liek teh fantasy of a bard thats on you its still stupid
your spelling friend, how will we be able to understand the deep meaning of your words if you are unable to properly form them?
i too liek stupid stuff but i wont suggets that or defend it on a game where more then just me are playing
Just curious what the age demographic is here
24
some woke 17 years olds
I think the average was brought down heavily this week
Im 28 👴
I am older 😄
im 28
17-25 at best
It's rare I see young dnd players
im pretty sure the majority of dad enjoyer is pretty young
Seems varied, did they ask for age in the predownload survey?
the ones arguing are either some fools trying to get tehyr strange fantasys into teh game or serious suggestions of mature audiences who actually use tehyr brain to think and criticise
What? there was a pre-download survey?
context young lad you cna missunderstand everything you want
api data rip
You sign content by playing.
Wasn't there some short thing you filled out before downloading or I'm having a stroke
the woke 17 years old i found em
Not for me
Not for me either. You signed up on a website then.
its so isnane how everything i say is simply teh truth and no one listens
Ah. That's why they don't need money.

Last I checked, opinions aren't truth and/or facts
i dont deal in opinions
You took the bait 😄
everything is a mindgame onlien where someone tries to bait while i try tpo be blunt and direct to further the arguments and progress conversations beyond that worthles stumbling around
thats a suggestion to discuss
to put it for teh younger audience who missunderstand: i challenge and i dont flee while you avoid teh topic i win by default
28
I refuse to believe you're the same age as me 
What wizard build did you use?
yeah i seem pretty mature i know
Lol
What build did you use? 😄
I might play with resident troll too he's a barb main
Great combo 😄
Thank you 🙂 spells was fireball magic Missile ignite haste and invisibility
Perks were fire mastery arcane mastery the perk that makes you cast faster and I can't remember what the last one was
Did you use med?
Why ignite instead of zap?
Mine was the same skillwise, I ran the 2 damage reduction perks, ice armor and the other one
Ignite for off-hand Dagger and/or for magic Missile because ignite works on top of your own spells as well
ignite was super good early, did u ever see the better-rogue builds people tried with daggers and ignite, haste, invis
opened my waffle pack and am dissapointed such a dry disappointment
Explain more
I'm a bit confused
I was trying to see what you guys wrote but i couldnt keep up
it did extra damage when it shouldnt have, for spells like fireball and I think magic missile
At the start of the PT everytime you hit with IGNITE it would actually do its dmg TWICE so it was super strong. But they fixed it mid test (still is a very viable skill tho)
Think this was apart of the change also
Pretty sure they removed that
But dont quote me
It was late in the PT
ignite should scale with weapon speed
So instead of magic Missile doing 30 dmg per for example it will do 35 per Missile plus the fire dmg dot
I am also pretty sure they fixed that
It was still working as far I onow
its too strong on daggers and too weak on crystal swords
I just read that it was changed. It happened after I stopped playing wiz so cant confirm
It automatically 'scales with speed' just like rogue weapons, more attacks means you get more procs of it
yes thats the wrong scaling
I never used ignite past a certain point, your missiles do so much damage already
Did you ever try chain lightning over fireball?
Never
true, missile scale go brrr 65 damage missiles
I replace ignite with chain
Ignite is the only interchangeable spell in my opinion
true
chainlighting is a perfect spell balance whise
some people used zap there but I never played wiz after the ignite change
zap 
The only use I see zap is being to use it without blowing up ur friendly barb lol
I think solo wiz use it mainly since you can meditate so many charges of it
while tehy move around liek crazy you eitehr miss zap or hit your barb anyways
plus it scales amazingly with gear
It's good for skulls and dragonflies
true and real
I dropped med on like my 4th game tbh
pvp must've been fun
wehat was it called?
He uses intense focus and double casts
Chain lightning?
Hi, i need 3 of you to help out, only if you want to ofc
I don't think they will
then just drop a fire on their dead bodies 😄
They said balancing was not a focus for them
True they did say that
I think if you make invis/haste not stack wizard is in a fine place
Yes, but haste/invis not stacking IMO fixes this
The reason a wiz can be a better rogue is cus they can move at mach 10 with the speed boost from invis and the haste
The issue with that is that there will be no consistency on how works because how is it fair that haste and invis don't stack but cleric bless and protection can stack
I have a suggestion idea but i cant suggest bc of timer and i have 3 different version of the same idea and i thought its perhaps best if we post 3 ideas in rapid succession, so that the people will see them all one by one next to each other. That way we know that they have not missed one of the other ideas.
Sorry for interrupting your guys discussion
true, i hate things that arent consistent, they will figure it out eventually I believe
My only solution to that and do concentration spells like in DnD where the user of the spell can only cast and hold 1 buff/debuff at a time
Why don't you like the idea of the zombie gas spreading out in the room? It'd be more logical than the gas staying in a concentrated cloud that moves around.
Vastly different things. Bless is a attribute boost, prot is protection.
Invis has a speed component, and so does haste. Which makes moving at mach 10 to reposition just infinitely easier
Or to reposition to burst down someone with ignite/dagger.
While being invis
Its just crazy strong
This is possible also
It's a spell buff non the less is the issue. The only fix is to do concentration spells like in DnD
You could also make it so that one of the spells or both are concentrated. So basically you need to hold the spell for it to be continuosly active and they cant both be used. Or make it so there cant be multiple people with haste or something.
You think intense focus is going to get nerfed?
Totally agree
Ya a form of this could work aso
Hmm...it's so good though, it makes pvp super cheese
Pick rate is interesting metric though. Alot of people were playing the game for the first time and learning thruought the PT. Meta will shift even if the game has no balance changes just due to people learning the game
BTW
See what I said about not taking the bait?
They just disappear 😄
Me?
No was talking about the two trolls that got ignored and stopped typing
Oh
I've suggested this before and it got down voted. What do you think about zombie gas spreading out in the room, instead of it staying as a concentrated cloud that moves around. It'd be more logical.
Lol
Ahh the logic thing again
if it was guarenteed damage, even only two ticks
Gas cloud is aids as is especially in high roller hell
So, why don't you like the idea? It could harm you less the longer it's around.
Annoying when you're looting and the gas changes directions 
loot goblins suffering : (
Gas mid combat is annoying too whether it's pvp or pve
I believe you all, just never encountered it as a real tangible issue
ranger things ig, just killing anything without it harming you, god I love being op
A lot of people end up pulling more mobs by accident avoiding gas
I just like to see how to make things more logical.
but then melee players would rage
Running through Gas is fine unless its in high roller hell where the gas will legit destroy u
Sometimes logic and fun just dont mesh 😄
Using magic is not logical
But its fun
I think its just so funny how gas feels like they farted in your face lol They also look so cartoonish because they glow in the dark. Its lighting feels a lil bit off.
I'm not playing this game for it to be like real life
I wonder if druid will get any poison attacks, will make him a great damage scaler with strength and magic damage
Could be place holder attacks who knows
Entangle def will be a spell
we are at the least 10 months out from game release, realistically probably longer cuz things get delayed
If so I hope its a snare not a root
Hard CC is a bad thing in DaD IMO
true, & ranger trapo
EA is planned for Q2.... soooo maybe not 😄
Pretty consistent if the game has buffs that increase the same thing not stack when its from similar sources. Barrier shouldnt stack with blue potion either, maybe it already doesn't, i didnt play with many clerics.
Some games have years long EA so who knows
Ya, I think ranger trap already is pushing the limit of what CC should be in DaD
I was thinking just for 1 second lol
Ya many consider that a "release" though. But ya Q4 is planned for launch but id assume that gets pushed back
If the game time to kill gets longer, theres room for CC being relevant and good, but I agree atm hard CC is very misplaced here atm. Killing is our CC
Yeah, I think Q4 is a placeholder, but hopefully the devs won't rush and release it before they think it's good to last the next 5+ years.
Ya, and personally i like the TTK right now
Body blocking with spider mummies is the best root
I think it could be slightly longer, or just nerf scaling from gear so theres not so much CRACKED shit, but yeah TTK when ur noobie is nice
ttk is fine, people may complaing about the gear scaling jump between whites to purps but even whites can kill decently
yea
Ya, because weapons and scaling are so far from being optimized, I judge it based on base gear and TTK there is perfect IMO
I think it takes like 6 headshots from most classes besides barb
Gear is so scuffed in my opinion
Yeah agreed, damage is way more useful than defense for both clearing PvE and it scales better, so that needs tuned a bit.
for base bow it is 6-8 headshots, fighter is 5-7 i think
Just a few green pieces with the right stats and all of a sudden ur literally one tapping people with fireball
I think a lot of the flat damage should be removed unless we get flat damage reduction on gear, but thats two just issues instead of one.
That's with green pieces either ttk or gear needs to be fixed
Im still stuck on whether i like the convoluted loot roll system with true damage versus damage vrs physical power, or if it should be toned down
cuz as is some loot can do so much damage compared to anything else
Gear/scaling needs fixed mostly. TTK is probably ideal. BUT we do need more options to disengage than we have presently. Hard to not commit to a fight sometimes.
Its scuffed man. I had a buddy with pretty decent gear and he legit accidently one tapped me from a body shot from full health to 0
Barb to wizard or what
Oh, LOL yeah, what were you
Wiz do be squishy
Wizard. I was in full purples at the time
I had a nasty purp longbow on wipe day and it just rolls rogues and wizards
That'll do it :(
Tell ur friend to flick at the roof better when you enter his line of sight 😄
I suggested to nerf AI health, but that got down voted. I also think that maybe there should be less stat differences between the different qualities of gear.
Well lucky enough this was my tryhsrd group so we have cleric with resurrection which is so nice
Idk about the rest of the community but after growing pains, I find this game lowkey on the easier side
If defense scaled better the scaling on the other gear wouldnt be as big of an issue at all
I wish the AI and mobs dont get touched, or get buffed
Tbh AI health nerf wouldn't be bad if we got all gear scaling nerfed then some abilities nerfed
It's supposed to get harder
but AI is so nonexistent tbh
true, cant wait for magical damage resistance buffs they planned
AI all the way through hell can be killed with pretty shit gear
but the are just meaty enemies, they should be easier to kill and more deadly themselves
B2 is becoming be B1 and B3 is becoming B2
I disagree, I like that they can take some shots. Allows more ambushes and fun interactions IMO
thats why people go to PvP so much, you are fighting against thinking people
Yes but they said B1 will be the same difficulty as current B2
I did hear that, really excited
what do you think B3 boss will be?
Remember the assets and their allocation.
Yes proxy that's what I kinda said
This game is rather rudimentary
The current B2 is gonna be B1
Ah i read it as "placement" not difficulty 😄
Ya forest will have B2 difficulty which I like, and then hopefully B2 is harder as well as B3 then what we have now
Idk about yall but I died to my first enemy, part of the 90%
B3 bosses are staying as is as well and the new B3 will have a dragon boss I think
but after a few hours I doubt people die to mobs in this game
Lmaooo
Negative, B3 bosses are actually B2 bosses
Have u not played normals
They said it in the QA
yoo really? Some lord of the rings shit please
a giant loot room with a dragon
People die to mobs all the time
Yes in normals top right show syou the deaths
I played mainly high roller with a duo, your not really supposed to die to them
mummie spiders slay EVERYONE it seems
Proxy I just said that, I just said it weirdly is all lol
Ah, ok I just keep misreading then I guess LOL!
We on same page
but there is no loot in norms : (
It's funny asf
Imagine high roller, people probably getting clapped nonstop
my friend died after getting hit by a trap 3 times so...
nightmare mobs are a little spooky
When things get hectic this happens alot
I do norms to mess with hell bosses
only because I can never tell they are nightmares until they dont die with my normal ttk
fair, we all gotta farm the lich sometimes
Who all playing wiz next alpha?
MEE!
Dm me
I'm trying to do triple wizard for lich boss farming
That trap got me a bit when I was new, but never killed me
u gunna give me the secret wiz tech
yooo
Im waiting to pick my class until the day before in case they chang ethings
I saw a video of someone doing that and killed the boss in 10 seconds
but i want to try a fighter and get better at wiz for sure
??????
It's wild
Magic Missile does the most damage in the game
Makes sense, Ig you can kill before lich casts
Lich isnt that bad. That damn ghost tho!
does anyone know how much health the bosses have?
Im assuming around 1750~
he isnt, double ranger would be for lich farming
but people go fighter often enough for some reason, must be health and or sprint
Fighter is fun
although if you are right, then trip mage would be the way to go
I wanna do double wiz with cleric for high roller next alpha
I was just thinking that
It just goes back to defensive items need to scale better than fighter is in alot better of a spot
Yes I expect that to change when they do balance passes
anyways the true moment of theory crafting is how can I seduce people with bard when he comes out??
High end weapons vs High end armor should have same TTK as base vs base
Are you joking?
Keeping any items through death goes against what this game is
SNS we ahould def try triple wizard on normal for lich farming and see how it goes and if we get mad gear try it on high roller lol
and have to hit 50 skill checks to leave
Its not tarkov, this game is cool and fun
What do you think of this suggestion?, "Nerf AI health, but buff AI attack. Nerf all gear scaling, and nerf some abilities. This will make AI more threatening, but also faster to kill. This will also make gear quality and abilities more balanced."
Try that next time
You a rogue main?
I love how this is such a meme like rogue is all that good 😄
pretty good idea

Super vague.
I don't want to be too specific. The devs can handle balancing better than I can since I'm not a dev. I also don't want to be too specific and get down votes because of my specificity.
Seems pretty specific. specific enough for me to downvote 😄
TTK on pve is in a good spot. Creates alot of fun and chaotic situations
If the problem is players dying to mobs, why is the solution to make them stronger? I think if that change was made you’d see an uptick in first time player deaths.
That's because people are really bad at the game
A big factor is improper spacing and hit greeding, so if mobs did more damage you’d see people get deleted.