#suggestion-discussion

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dull glen
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spear is cool until you get 2-3 tapped by a rogue in <1 second, unless your spear can onetap headshot

boreal sun
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that's the downside to most slow stuff
if you can't 1-shot, it's usually not worth it

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and you need a lot of stacking damage to 1-shot

dull glen
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yes thats correct, +dmg was best thing to stack anyway

boreal sun
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the spear has the best chance of "out-ranging" at least

dull glen
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unless you're cleric, then its +healing and +magic dmg

boreal sun
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from what I understand about the damage formula, % scaling will multiply after your flat buffs

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so theoretically combining the two could be very strong

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but the flat buffs are often way higher than the %s could ever hope to be

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+10 to axes vs 5% on 2h is not comparable at all

tender magnet
boreal sun
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iirc the starting battle axe did 35 damage, which
if you wanted to increase it by +10 using % alone, you'd need something around a 30-35% increase

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or you could just equip the +10 perk and get the same benefit

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the raw numbers are just too low for such low % numbers to be impactful

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2h mastery would turn a juiced 100 damage maul to... 105 damage

opaque slate
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#d-and-d-suggestions message
i like this idea but spear already has block, and i doubt they would add another thing to a singular weapon ๐Ÿ˜ฆ

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rapier parry when ๐Ÿ™

dull glen
opaque slate
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i cope

olive spruce
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Battle axe block when? If you can block with the wood stick of a spear why can't you block with another wood stick?

boreal sun
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I think they want to balance classes a certain way
like iirc the barb has no weapons that can block

olive spruce
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^ agree

opaque slate
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bardiche

dull glen
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bardiche has a swipe doesnt it

opaque slate
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dude i think atleast one of them does

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i forgor

dull glen
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halberd and bardiche both have swipe IIRC

boreal sun
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fighter gets shields, the longsword (can parry), and the spear (can block)

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makes you think they're designed around defensive play

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as their perks and armor selection also point to

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while the barb has no blocking options and a lot of damage/snowballing perks

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so the barb is supposed to be more aggressive

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perks and mechanics push you towards a certain playstyle and it seems very intentional

tender magnet
mortal lichen
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rogue mains smh my head

boreal sun
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I do think it's odd that they reduce their own defense so much, you'd rather have a higher health pool if you're going to go all-in

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what is the purpose of this koko lmao

muted locust
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huh?

boreal sun
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ah right
you're that one guy who assumes everyone who disagrees with them is a rogue main and contributes nothing to any serious discussion

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got it

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thanks for providing more evidence to my point

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doofus

wide tinsel
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Who hath summoned me?

eager creek
boreal sun
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unfortunately yeah

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I see that

foggy shadow
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please ban koko <@&988703997378584596> for @'ing everyone

boreal sun
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stop being an annoyance then

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stop purposely being an annoyance, let me correct myself

boreal sun
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if you're just here to be annoying on purpose and not actually discuss things like a normal person then you probably should be banned

mortal lichen
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WRONG

tender magnet
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<@&988703997378584596>
koko is acting up

mortal lichen
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@boreal sun

muted locust
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why did this dude tag me?

mortal lichen
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stop spam tagging the wardens

muted locust
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Like for what suggestion?

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I can't seem to find it

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downvote on what

strange sable
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Ban Medalxz while your at it

mortal lichen
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wtf?

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freaking cancel cutulure nowadays

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quite goofy if u ask me

boreal sun
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newly joined account, only here to bolster the other shitposter

mortal lichen
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anyone that says anything you disagree with should be banned immediately

lucid root
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Ahh the troll is back

muted locust
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I literally have no clue what suggestion you're talking about

tender magnet
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By @'ing 20 different people

granite plinth
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Spam pinging members is no tolerated here. Please never do this again.

boreal sun
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the "ban all rogue mains from suggesting" one, I assume

muted locust
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I'm not even a rogue main

tender magnet
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Also this @granite plinth

boreal sun
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just ban koko, they only ever troll and be annoying on purpose

muted locust
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I'm a cleric main

boreal sun
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they contribute nothing and have been doing this for a long time

lucid root
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Koko is pretty harmless most of the time, medalxz goes on troll rants

strange sable
mortal lichen
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Jax is a furry

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๐Ÿคข ๐Ÿคฎ

tender magnet
boreal sun
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harmless, but still ultimately a negative to the discussion and extremely annoying

tender magnet
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And no, I'm not

olive spruce
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#d-and-d-suggestions message I'd like if grey versions of weapons were available, but I'm not a fan of paying gold to re-roll the weapons with buffs.

tender magnet
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Yeesh the trolls are strong today

tender magnet
strange sable
granite plinth
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@odd reef enough

strange sable
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@odd reef Do you not like rogues because you die to the weakest class in the game?

tender magnet
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lol

boreal sun
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warning them is going to do nothing lol

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just
mute them already

tender magnet
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They've been going at this hateful crap for a good minute now

unique loom
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Allow me to read up, who are the ones in violation of the rules?

tender magnet
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Koko, mostly

strange sable
boreal sun
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I mean if you look at the suggestion channel you can see koko making pointless troll suggestions and constantly just being annoying in this channel without contributing to any meaningful discussion

unique loom
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Problem solved, keep it civil.

foggy shadow
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Thank you so much

unique loom
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1 day mute for any toxic behavior

tender magnet
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Bless you

lucid root
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Gotta love the dedicated trolls, day in day out, never gets old

pine tide
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wym

visual goblet
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Thanks for banning whoever was quoting the worse parts of the Bible

tender magnet
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it speaks for itself

next snow
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It's just like that George Orwell's book. 1984.

pine tide
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true

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just like it

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fr

lucid root
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I didn't know there was no full map

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Just assumed it was there I just didn't know what the hotkey was

agile condor
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@frosty creek assuming you're not trolling, maybe separate these into different suggestions?

smoky yoke
lucid root
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That one takes a bit longer

sullen gazelle
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@wintry forge I was actually thinking of ur suggestion. Being able to dodge/roll or something to make the combat more than just moving. I rlly like that idea. Kinda reminds me of new world if u played that. Makes the combat a lot skill expression and interesting than spamming left click.

tender magnet
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Combat is positioning and skill already, we don't need another new world

jade bramble
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I love the suggestion from @tough jay of a post game tavern lobby, being able to see people you squared up with or teamed up with after the game and discussing the experience would be so much fun.

strange sable
tender magnet
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also was talked about here

tender magnet
jade bramble
tender magnet
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Kinda like after game reports of dbd, if you don't care, leave, if you think you had a damn good fight, maybe you stick around for the person who killed you to die and chat with them or otherwise

jade bramble
tender magnet
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or you both died to the same swing and you both get to laugh about it

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Yeah!

tough jay
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I was thinking too people could give gear/loot to each other

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as a gg or actual in party trading (giving back something your party member dropped in dungeon)

lucid root
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Recently played with list, so you can find another solo you had fun with to team up with

jade bramble
strange sable
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Even though the hitbox would be smaller for a dwarf, and really want them in the game

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It would just be like a human in perma crouch

lucid root
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Make them really loud too, breathe loud, step loud, burps after drinking pots

jade bramble
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or make them a bit slower by default since short legs?

strange sable
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Yeah

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There are so many things you could do to balance them

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But some people are still against it

sullen gazelle
strange sable
jade bramble
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I think a race mechanic would be super fun. Elves for fast speed but low health, or dwarves for slow speed and high health

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even just that would mix up a lot of class play styles in a fun way

sullen gazelle
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game would need a lot more classes for that to be a thing but I can see that

ionic mango
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The games combat is at a good point as is, it might get repetitive but the combat is not all there is, the roll would add more problems than it would solutions and make the combat more frustrating in general, more slow, more easily abused

jade bramble
sullen gazelle
jade bramble
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maybe more block options? Like the longswords right click where you can block for a short window, but for most other weapons that arnt light like daggers and rapiers?

ionic mango
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How would it not make fights more slow? fights are swing and die, if everyone is kitting and dodging how would it not make fights slower?

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Also think 5 seconds about what a dodge means, rogue attacks 10 times in 2 seconds, you would be able to dodge 1 hit or 2. Barbarian or knight attacks 1 time in 2 seconds with some weapons, you dodge that once, he is doomed.

sullen gazelle
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it would actually make fights faster

jade bramble
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thats a fair point, dont want to over do it on the movement options. Especially when movement speed is a huge factor

ionic mango
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if they can use it like that, it means dodging forward is faster than just walking normal to the guy, which would add even more problems to the game xD

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u not only want to add a dodge, but a dodge thats faster than walking

sullen gazelle
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thats up to the devs on how they'd make it work, ik they said they wouldn't like a stamina system, but they'd be able to work around it 100%

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dodging would make a melee weapon actually have to aim, if u played like dark souls you'd know how good a roll system would be

ionic mango
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we dont want another dark souls tho, the argument of make it dodge like dark souls or make it fight like chivalry is a problem

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theres a reason this game is doubling their player count

sullen gazelle
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lol right

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so because theres a zone closing in, I can say people dont want another fortnight?

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that is basically ur counter arguement, very childish

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makes no sense brother

ionic mango
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if ur argument is "add this cause it worked on this game" ur immediately working against the game

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maybe we should make them flash like league of legends, worked there ๐Ÿคทโ€โ™‚๏ธ

sullen gazelle
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it was a reference as an example cuz u weren't imagining a roll system

glass warren
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Bonjorno

ionic mango
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was i not? i thought we were discussing it up until now

soft relic
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I personally don't enjoy dodge roll systems. I feel like they'd be a bit much in this game. But at least it's a better suggestion than literally anything MrBeanz asks for. Seriously, sci-fi lightsabers? ๐Ÿคฃ

sullen gazelle
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true LULW

soft relic
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Rangers getting darkvision and stealth detection? Has anyone ever been as out of touch with this game? Lol

glass warren
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Roll this cuck

ionic mango
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at least we can agree on that

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him and desolent the anti christ of the suggestion channel

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the devil

lucid root
glass warren
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Wizard needs all the buffs possible

sullen gazelle
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ok honestly I think wizard with default gear is so weak, but with actual decent gear I think its so op

glass warren
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False

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He is never op

ionic mango
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found a wizard once on highroller that had +4 true magical damage on every single piece of armor ring and necklace

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and 2 ticks of magic missile killed me

glass warren
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Sounds like a gear problem

granite plinth
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I feel like this would be kinda weird but maybe a shrine that you can quickly change your talents and abilities on

sullen gazelle
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yep 1 tick of magic missle can go from like 15 base damage like legit like 55

ionic mango
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i was alright, a barbarian with all blue and a few purples

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he 1 shot everything with a fireball

sullen gazelle
ionic mango
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healing shrine <3 lifesaver

sullen gazelle
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true

granite plinth
jade bramble
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shrines definitely should last much longer

opal sparrow
tender magnet
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Yes

ionic mango
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he killed me, so i went into specate

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ye, open ur inv while ur spectating, and its his

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same when ur spectating friendlies

sullen gazelle
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purple/legendary %'s are just so low, I hope they buff it, feel like greens with +4 magic damage is just too good and valuable to run anything else

granite plinth
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Also I feel like scaling with ranger should work where the closer you are the more damage and the farther u are the lower or make it scale with the actually trajectory of the arrow where if it is going full straight it does more damage but if you try to arch the arrow the damage would go lower so the trajectory skill for archer actually has some usage because hitting someone close range with archer can get really frustrating and can cause melee class players to play it more safe against archers instead of just rushing in or you can just make it a talent so the closer you are the higher damage and cap it out or something.

jade bramble
soft relic
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To be honest, ranger doesn't need help. It 2 taps people from across rooms with mediocre gear, and can nearly instantly kill them up close with abilities. If they aren't good shots, they can just pull out the best melee weapon in the game (spear) and use it better than a fighter can, because for whatever reason they get a damage buff while using an off-class weapon, while fighter gets a 20% damage nerf for using off-class weapons.

sullen gazelle
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agree ^, they have like an ability to shoot 3 arrows in 1 second rofl

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and landing arrows is pretty hard from wut it seems like, but I play wizard, its already super rewarding if u get headshot with a bow so its fine

tough jay
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anyone know why some of the suggestions in the dnd channel are green?

sullen gazelle
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I honestly think wizard/archer is a bit too op and melees need a buff somehow but thats just me

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green means they have a majority positive vote, and I THINK it means its like verified and is likely to be seen by higher-ups to recommend suggestions they pick/like probably is my guess

tough jay
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oh nice, one of the green ones was offline mode so thatd be cool

sullen gazelle
verbal marsh
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I would like a map to just be a huge version of the lybrinth section w/ more doors and less traps.

jade bramble
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What dont you like about traps? I think they're fair and chaotic in a good way

tough jay
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I love/hate the Labyrithnth LMAOO

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however spelling works

verbal marsh
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I mean just that small section of the map made much larger, cause it was tight corridor's and if it had more doors you could make longer area's and a bit o' strategy.

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I never really got to fight anyone there but I did see some badass archers make a safety net there

stiff imp
verbal marsh
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with the little door and a trap to aroudn the corner with the exit

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was a smart move cause I was lookin to merk em, but couldn't get around to em lol

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ended up seeing him grab the first blue when I made it around to where he is :<

sullen gazelle
granite plinth
stiff imp
verbal marsh
granite plinth
verbal marsh
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I was getting one tapped by rangers until I just learned to avoid large rooms...

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the woe's of being a wizard.

verbal marsh
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I do think more areas of the map benefit ranger more then melee however. Like that circle room.

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The new circle room below wraith/champion was pretty good for melee though.

soft relic
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And doors

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And anything that can give vertical advantage to the ranger. ๐Ÿ˜„

verbal marsh
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Nah, I have advantage as wizard if I've a corner to use.

soft relic
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Depends on how far away the ranger is. I was thinking of the longer hallways

verbal marsh
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Ah

soft relic
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But you're right, shorter hallways with corners are fine

verbal marsh
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yeah I can get next to or behind you from that distance :3

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lol @lucid root I guess wizards be like creepers.

tender magnet
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awh mann

oak minnow
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@lucid root w/ wizards, Resistance is Futile

lucid root
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I haven't met many other wizards, the one I know is also a depraved human being like me

jade bramble
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rogue rat for life

granite plinth
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The green ones seem to be most upvoted

lucid root
wise flame
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Love that game

lucid root
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Throwing a teammate into barrels should break all the barrels

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Teamwork?

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New banned word discovered

smoky yoke
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i think the ability to "borrow" an item such potion on right click
giving to a teammate could be something cool
and sign of cooperation maybe

i know its already possible by just dropping them on the ground but giving to the team automatically to their inventory with also an animation could be cool
and also keeping the ability to drop objects still

lucid root
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Have a lock/unlock icon next to your tool belt

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Teammates can just snag potions off your belt if you unlock it

lucid root
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One of my ideas will be good eventually

mossy ruin
foggy shadow
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they added a suggestion timer lol

agile condor
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Oh nice, how long

foggy shadow
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like ~5 minutes

agile condor
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Meh, should be 5 hours ll,ol

foggy shadow
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yeah tbh

agile condor
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5 hours for a new post, allow updates/edits of existing posts

lucid root
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Wasn't it always 5 minutes

foggy shadow
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maybe its the first time i did two back to back lol

strange sable
verbal marsh
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no way should totally turn game into a rts

agile condor
regal surge
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The weapons that canโ€™t block need an alternate attack/option. Would make the melee more fun

pure summit
lucid root
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I feel like I could run this game on my s22 ultra ๐Ÿค”

agile condor
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Escape from Tarkov should change to a turn-based game imo, would make the game better........ Okay, my turn, I search the jacket for a key, your turn.

lucid root
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Fallout 2 multiplayer?

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Without the groin and eye shots

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Maybe some rhythm game pros could

cerulean cypress
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whats going on rtight now that people are making discussions? are there ongoing alphas? I thought playtests stopped until feb

lucid root
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We have nothing else to do

agile condor
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Just people thinking about the game, a mixture of: trolls, balance requests, people that barely played the game, people wanting it to be another game, and repeat suggestions lol

lucid root
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@viral lodge your suggestion seems to be stuck in limbo

agile condor
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The , broke it lol

verbal marsh
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rolls d20 enter the room. YoloRage

mystic skiff
white cliff
cerulean cypress
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ope

foggy shadow
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Why are there even silver coins in this game?

pseudo wing
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they're probably just not fully implemented yet. maybe they'll have other uses/be relevant to quests. people forget how early in development this game is just because it's so fun alrdy

wintry forge
unkempt spear
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nerf the ranger

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how do i make a suggestion

lucid root
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Maximum i-frames BarbRage

boreal sun
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I-frames would be really exploitable against the slower, reactable weapons in the game

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I don't think it's a good idea

agile condor
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Silver coins shouldnโ€™t convert to gold coins from a vendor and some items should sell for silver and some base items should cost silver imo

eager creek
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Yo wth is going on in dandd suggestions???

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Most are actually good.

lucid root
foggy shadow
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It was in the last playtest

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Literally just 1/3 of a gold coin and you have to manually convert it every time

white cliff
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So the thing about dodging is it would have to be a kind of feet slide mechanic, a first person roll would make people sick. But how do you make the dodge not abusable? Stamina system which the devs have talked about hating? How do you plan on implementing this, and balancing it around combat. @wintry forge

lucid root
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Makes you move silently?

uneven thunder
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Can we change the rapier's name or the actual weapon.
I know most video games like elden ring depicts this weapon as a short ranged fast weapon, but the weapon in real life handles more like a lighter one handed longsword.
It would make more sense if the rapier either changes its current name to a smallsword, or physically change to an actual rapier with longer reach and slow attack speed.

verbal marsh
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sounds like someones never fenced lol.

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the weapon you're depicting is a kris

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think elden ring had both the epee and the saber

visual fox
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I think we can just release the game right away, so can't we test it for a week and update it slowly if the response is good? - Korea Speak = ๋‹˜ ํ˜น์‹œ 1์ฃผ์ผ๊ฐ„ ์„œ๋ฒ„ ์—ด๊ณ  ๋ฐ˜์‘ ์ข‹์œผ๋ฉด ์ด๋Œ€๋กœ ์ถœ์‹œ ํ•˜๊ณ  ์ฒœ์ฒœํžˆ ์—…๋ฐ์ดํŠธ ํ•˜์‹œ๋ฉด์„œ ์„œ๋ฒ„ ์˜คํ”ˆ ํ•˜์‹œ๋ฉด ์•ˆ๋˜๋‚˜์š”?

fervent crag
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anyone shouting pizza?

lucid root
summer hearth
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haha ive never played diablo, but ive play other games that have that system and i think it adds an edge to the game, an extra value to your gear and is almost like a mini game in the game, i very much like that sort of thing, and it gives jewelry something other than strictly a monetary value

lucid root
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I'm thinking it would make the top players who actually keep their gear even stronger ๐Ÿค”

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We'll eventually be like regular mobs to them

wintry forge
white cliff
mossy ruin
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Gear discrepancy should be relevant, but high tier should be crazy rare

tender magnet
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<@&988703997378584596> Can we remove the last suggestion, it's a political post

mossy ruin
# wintry forge Did the devs say why they don't like stamina?

Probably because most stamina systems in most games feel bad or have a silly feature to gain stamina back, etc etc. Stamina is usually just annoying. If they introduce it here its just another thing to balance around and there can be stamina-likened features that faciltate things they may want from stamina, but without the hassle.

mossy ruin
tender magnet
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Yes

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first rule

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Be polite when communicating in our community, try not to create any conflicts. Refrain from discussing politics, religion and other similar controversial topics.

mossy ruin
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seems good to me

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Refrain =/= cant do, do you really even care?

tender magnet
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Yeah, it's the games discord server, not your alt right friends server

uneven thunder
# verbal marsh sounds like someones never fenced lol.

Read my suggestion again please.

To be clear I was saying the rapier in this game is of a fencing foil or small sword because it is slow and fast like those weapons. A real life rapier has a 41+ inch blade which is the size of an adult fencing foil.

Also the epee in elden ring is the size of a zweihander lol.

I think you read this while drunk or high

mossy ruin
tender magnet
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That's fair

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there is a block button

mossy ruin
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ye, as the game gets bigger this server is going to either become massive and disgusting with trolls, or will die as a hub as communities around streamers or 'clans' etc start to form their own discords. Either way trolls will always be here, and never worth our time.

lucid root
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Hmm, magic protection pot?

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Seems very anti wizard, I'm hesitant

woeful helm
tender magnet
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I got another warden from general to remove it

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LordVityaz

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Thank you though

sudden cliff
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dino nuggets

tender magnet
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mmm

boreal sun
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#d-and-d-suggestions message
I feel like this would just lead to even more flat bonus stacking, and flat bonus stacking is already very cracked

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like "my jewellery slot that could give me +3 flat weapon damage now also gives me an additional 3 weapon damage"

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unless the balance of things were changed tremendously, this would be extremely overtuned

tender magnet
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There's gotta be a fix, some kinda +% damage instead or something

tender magnet
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You disagree borg?

lucid root
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My bad I thought you said traps. I'm tired

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So like a weak auto attack?

tender magnet
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Weak against players, decent against mobs

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Is what I'm thinking

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something that makes you able to Just use spells on mobs

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doesn't have to be long range, or super useful

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just something available, and not entirely useless that lets you mob clear and feel like a wizard still

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without having to go bonk mobs :\

lucid root
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Crossbow doesn't feel very wizardly either

tender magnet
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Yeah

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Like, I want to be able to just use a spellbook, and not have to waste slots casting magic missile against every single mob to kill them

lucid root
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Maybe the wand will have a built in auto attack

tender magnet
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Could be the wand too, I'm not opposed to the form it comes in

lucid root
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I wonder what the offhand for the wand will be

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If the wand auto attacks then that takes rondel out

tender magnet
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Yeah wand would have to be primary hand to shoot stuff, there's still offhand daggs like stilleto

exotic mural
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D&D wizard weapon proficiencies:
Daggers, darts, slings, quarterstaffs, light crossbows

tender magnet
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Some guy said to implement a sling and I honestly could see so many funnies with just slinging rocks at mofos

exotic mural
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would be fun to see, not something you find in many games.

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they could also impliment cantrips

tender magnet
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Yeah, like the(my) latest suggestion :)

exotic mural
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I think it would be a great addition... minor illusion to create the distant sound of footsteps, casting light on the fighters shield, and of course firebolt.

Shame the cleric only has a spell save attack cantrip.

tender magnet
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Ugh minor illusion

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You're so frickin right for that, minor illusion would be good for so many funnies

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and we have the light spell already, just doesn't stick to stuff

exotic mural
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yeah real shame its a spell slot. Did not even consider taking it. And totally forgot it was in the game until you said that

steady cloud
#

@tender magnet i dont like ur idea

tender magnet
#

Alright Desolent

steady cloud
#

๐Ÿ‘

tender magnet
#

๐Ÿคฑ

exotic mural
#

I also think the ranger should get some spells. 1/3 the spellpoints that the full casters get.

tender magnet
#

Agreed

#

Something like a few "tracking" theme spelled

#

or stuff like the entangle spell

exotic mural
#

hunters mark would be a notable choice

tender magnet
#

Hmm, could just see that as a skill itself too

#

I mean they made it a class feature instead of a spell in the reworked version for 5e didn't they

exotic mural
#

yes they did

tender magnet
#

Yeah I could totally see it as a skill, something like a targeted cleric smite

exotic mural
#

in Tasha's cauldron of everything

tender magnet
#

Mhm

#

Maybe you can hear the guy a little farther away with a little increased damage

#

or like, increased armor pen against them

exotic mural
#

or a faint outline to see them better in the dark only visible to the ranger

tender magnet
#

hmm

#

I do have to say, as a rogue main, I'm a little opposed to that

exotic mural
#

I can see why you would be haha!

tender magnet
#

I don't often turn a bunch of torches off to make the battleground better for me, but I sure wouldn't like it to be made worthless when I do

exotic mural
#

just riffing of the second part of the spell "have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it."

#

But I see your point

tender magnet
#

I was going to suggest scratch marks where they walk, but that's just the one perk that lets you see footsteps really

exotic mural
#

It would be a good counter to the Rogue for sure, but would be competing with some already great skills

#

no ranger is not taking the rations skill to heal. so that slot is pretty much locked down already.

tender magnet
#

I would sometimes run both arrow skills but that's just cause free reload.... having 75 hp in heals for free is dang compelling

exotic mural
#

And while were at it I think Wands could make for good consumable, single use, spells. for use by any class.

tender magnet
#

well single use is where scrolls shine, wands tend to have charges

#

I do agree though

exotic mural
#

would have to be expensive though

tender magnet
#

Yes

iron flame
#

so what do we think about pickpocket usable while stealth ๐Ÿ˜„ is any one gona be oposed to the idea ?

tender magnet
#

Just not a lot of people looking in d-a-d suggestions rn

#

I agree with it

#

I'm sure pickpocket will be refined at some point

exotic mural
#

I do too

tender magnet
#

I'll be happy for it

iron flame
#

same wuld be so nice and fun XD

tender magnet
#

it's just not important for a while

#

in playtest terms

iron flame
#

true

exotic mural
#

I'm surprised its not how it works already, and agree that it will probably eventually be that way.

#

Its in such a niche place right now to be using one of your slots for it.

tender magnet
#

I would love to see it have priority on stealing belt items especially

#

like, those are the easiest target right?

exotic mural
#

for sure

tender magnet
#

and that means it actually gives you a benefit if they immediately see you and start swinging

#

no more pots for you!

iron flame
#

xD

tender magnet
#

and those torches are slowly going to be MINE

iron flame
#

hahah all the torches xD

exotic mural
#

gold as well

tender magnet
#

Yes

#

More torches to trigger rupture on

exotic mural
#

it would certainly work well with voip.

#

befriend some poor suckers who dont notice you are robbing them when they are not looking

tender magnet
#

Laughs maniacally as I run away with their loot

stuck perch
#

Thoughts on allowing players to set 2 sets of skills (the Q and E abilities) for each of the 2 weapon sets?

tender magnet
#

It feels overpowered

#

for everyone involved, which doesn't make things better, really

stuck perch
#

Makes things more versatile and affects everyone equally.

#

Might make more sense when all classes have more skills to choose from.

exotic mural
#

removing choice /= versatile

tender magnet
#

as a rogue, I would have smoke cloud and stealth on my weapons, and my rupture and weakpoint on my second set. meaning I can do a bunch of burst and then also drop a cloud obscuring where I am, and also going invis at the drop of the hat

#

As a ranger, that's two full quiver reloads on the main hand, heals on your off + whatever else ranger skill thats good

tender magnet
stuck perch
#

You'd also have to switch weapons mid fight before dropping your smokebomb. And I don't know if you tried using the smokebomb, it's not instant. It takes time for the smoke to rise.

tender magnet
#

I'm saying smoke is on my main hand

#

so I can do it in combat

exotic mural
#

Its actually removing choice. If you can choose more things at once, that is less things to have to choose between.

tender magnet
#

The weapon cooldowns are so long it'd be better to have them on the second set where I have fists

tender magnet
#

with more skills to choose from that becomes less of a problem, but having 4 skills to choose from is a LOT

stuck perch
#

I'm hoping we get more skills for each class by then. Maybe something like 12.

exotic mural
#

barbarians SHOULD be pushed towards rage. Its the main thing that a barbarian does

stuck perch
#

Right, but to the exclusion of other possibilities?

exotic mural
#

really instead of letting you take more things, there should be some things that each class gets automaticaly that is part of the class and not one of the skills. like rage for the barbarian.

stuck perch
#

I'm not saying drop rage, I'm saying allow rage + roar and reckless + warcry.

stuck perch
exotic mural
#

Im kinda agreeing but more so I am saying that rage should not be a skill it should a feature of being a barbarian that is always there.

tender magnet
#

make it a separate bind from skills, problem solved

stuck perch
#

But then you're adding a separate bind for every class, and it's even less versatile since you can't switch it.

winter flax
#

too difficult to balance for basically all classes. it'd be way too op if a wizard could take the spell that spams but also be able to mediate with a secondary throwaway skill set.

and i dislike the idea of not having a playstyle with the two limited spells you have. now you can you all of them and it just feels incoherent

stuck perch
#

I'd be fine with getting a total of 4 skills to use irrespective of the weapon set. But those would have to have good natural feeling binds.

#

Otherwise we're going to run into a problem of casters getting more spells to choose from and other classes only being able to choose 2 active abilities. The pressure to stick to the meta gets more intense the less room you have for customization.

winter flax
#

this is just a messy mechanic. switching weapons should not enable different primary spells. doesn't really make sense. you might be thinking of poe with ability gems installed into weapons but in a slow paced combat game like dnd, it's not a good idea

stuck perch
#

If it takes time to switch weapons, it's slower than having different binds, and also slower than having a skill change bind kinda like how switching spells work.

#

Also the barbarian "rage" has different flavours, rage, roar and warcry are all different flavours of "barbarian rage".

#

Last playtest I tried using a crossbow on the ranger, turns out only 1 ranged skill out of 4 (true shot) actually works with a crossbow.

winter flax
#

this goes in the opposite direction of what makes the combat feel fun. it's simple and straightforward combined with the very tense movement to make it ironically challenging. this change will make the combat feel very unclear and muddled. i think you're too tunneled vision on the fact that this suggestion makes the game more, sure, dynamic but it's not going to be healthy overall

stuck perch
#

how does this make combat unclear or muddled?

#

Also, there were no tense movement in pvp combat. It was all fast pace swinging and stabbing, hoping to get a kill before your opponents could react and counter.

#

The tension present was outside of combat, stalking or being stalked and ambushes.

winter flax
# stuck perch how does this make combat unclear or muddled?

now i have to account for 100% more abilities of each of my enemies. how does this change not make the gameplay more unclear? it's focused on simple movesets, simple movement and anticipating that. now its just a spell fest. go play league, path of exile, most spell spam games if u want to play with spam spells

exotic mural
#

Ultimately I agree that this would not be good for the game.

hollow sentinel
#

it seems antithetical to the way they've done the game so far

gaunt scaffold
#

IMO I like having choices that matter, making a decision before I queue and knowing I need to play around that decision instead of it not mattering because I have a secret mouskatool that will help me later

exotic mural
#

ESPICALLY letting people take the same skill twice. Thats just asking for abuse of things that were very much not designed to be used that way.

stuck perch
#

You don't need poe spell fests and 4 abilities with the same fairly long cds aren't going to change that. Especially if the abilities are linked to the weapons sets and they're slow to switch in a fight.

hollow sentinel
#

it's not the worst suggestion I've ever read

#

but i don't think it fits the game

stuck perch
#

As I said in the suggestion, taking the spell twice doesn't affect the cooldown, it simply makes the skill accessible on both weaponsets. Use it on one, and switch will land you with the same cooldown.

exotic mural
#

And another sad side effect of this being they make it take longer to change weapons. Well some classes really want to be able to switch weapons in a timely fashion its almost a core feature of being a fighter.

stuck perch
#

Right now, every barbarian takes rage, every rogue takes stealth, ranger quickshot, wizard meditation or intense focus. And when they add more skills they'll either have to powercreep the new abilities or people won't bother using them. Or just constantly buff and nerf abilities in a rotation. None of that is good.

winter flax
#

that's why pickpocket, smokebomb builds exist. is it effective? no but it's a different playstyle

exotic mural
#

All of those things are staple features of those classes in D&D so it makes sense that they are popular and useful.

winter flax
#

you might as well just combine all the classes together! so many different playstyles!!! wowww /s

stuck perch
#

Not if you have to sacrifice important skills or spells to try them out.

gaunt scaffold
#

Only important if you are going to play around them

stuck perch
#

Somethings are just too important to let up. The movement speed increase from rage for example.

#

They've already mentioned they were looking into multiclassing. But there's a huge difference with allowing for 4 skills and just merging all classes.

#

As of now, I have people telling they don't want casters getting new spells because non-casters will only ever have 2 skills. How's that for versatility of playstyles?

exotic mural
#

Well those people are wrong.

gaunt scaffold
#

cleric has no range damage and wiz squishy from what I remember. Strengths and weaknesses. You get spells but you lose other things. Play around your decisions

stuck perch
#

So only cleric and wizards get new options?

#

Both clerics and wizards could fill up spell memory 1 and 2 with even more spells, but 2 skills is too much for non-casters?

winter flax
#

i think you are completely overlooking whether this is healthy for gameplay and way too tunneled on the possibilities. some things are better left simple.

stuck perch
#

There is such a thing as too simple.

winter flax
#

i uh never said that buddy

exotic mural
gaunt scaffold
#

Honest good faith question here. If I can't switch my abilities in combat without opening myself up to getting ran up on, why does it matter?

stuck perch
#

You could add a bind for a 3rd skill, or add different category of skills with a limit selection of each. But making the classes more static is not a good idea.

exotic mural
#

Idk I think that saying , you are a rogue, you can use stealth, now choose two skills to go with that. makes sense to me.

#

You are a barbarian, you can rage, now what else can you do.

gaunt scaffold
stuck perch
#

I think it would allow people to adapt a bit while their in the dungeon. Maybe a skill is only good for a certain weapon class, but you find a different weapon. Maybe a skill is only really useful in a certain area but that doesn't apply at the moment. Imagine taking the turn undead skill and ending up in a map with no undead.

stuck perch
wintry forge
#

I'm in favor of more complexity, but maybe I'm in the minority in this community. I think it makes gameplay more interesting.

exotic mural
#

But that is what a class is. There is a static component to being "a class"

stuck perch
#

It's not a static component. It's a class fantasy, and it needs to be pretty broad.

#

Imagine if wizards only had the fireball spell. or rangers could only use crossbows. It would suck.

#

But hey, you'd know what to expect out of every wizard when ever you met one.

exotic mural
#

wtf kinda strawman is that

#

No one is asking for that

winter flax
#

he doesn't take no for an answer. even though the suggestion has a lot of cons to it but hey cool suggestion

stuck perch
#

My point is saying that there's such a thing as being too simple.

#

2 skills is too simple.

#

Maybe 4 is too much. But 2 skills is much too simple.

tender magnet
stuck perch
#

And static components is not the way to add on to the classes.

exotic mural
#

you have some weird idea that its either give us 75% of the skills at once or it may as well just be one skill

#

its like you can ONLY see "versatility" and anything outside of that you are totally blind to

stuck perch
#

I did say that it could wait until we had more skills. Hopefully around 12 skills per class.

#

And I get the impression that you want simplicity and simplicity will just make things boring and repetitive.

tender magnet
#

Oh well

exotic mural
#

there is nothing simple about it, there are 3 party members, TONS of items weapons and armors and any combination of them could be behind the door in front of you, invisible behind you, or waiting for you three rooms away with traps set and torches off.

#

while skeletons and bats swarm all over the place

opal sparrow
stuck perch
#

Because the chest piece that this one opposing fighter has on will change your strategy and tactics in an engagement with them.

exotic mural
#

IT LITTERALLY WILL HAVE AN IMPACT

tender magnet
#

It does

#

No chestpiece = faster, full plate? hes tanky

#

rarity matters but you don't know it's rarity

stuck perch
#

It may have an impact on the result of the engagement, but tell me how will that affect either you strategy or your tactics in the engagement?

wintry forge
#

What do you think about pressing attack button for weak attack and holding it for strong attack?

sullen gazelle
#

๐Ÿค” wut we arguing about so I can pitch my thoughts : )

tender magnet
stuck perch
#

I wanted more than 2 active skills.

tender magnet
#

He wants us to have 4 skills

stuck perch
#

I'd be open to compromising with 3, it's better than 2.

exotic mural
undone grotto
#

I think it would make sense to offer more skills but in a similar way to the wizard or cleric where you have to commit to a maximum of 2 or 3 weaponskills but can select from something like 8 of them

stuck perch
#

I played both. Although I'm still waiting to hear how the chest piece would change your strategy or tactics.

#

The choice of your own chest piece sure, but that of your enemy?

sullen gazelle
#

hmm I kinda like if there was 2 active skills but might be a lot of balancing issues and problems. I could see them doing this down the line tho when they expand on adding more skills in the future for classes

#

like rn if im wizard and I get 2 active skills by having a book and an orb I think would be so op xD

stuck perch
#

Having to commit to a small amount of weaponskills from a pool of 8 doesn't sound so bad.

stuck perch
exotic mural
gaunt scaffold
#

Something I just thought of is arenโ€™t we in the same spot if the wizard takes all 3 or 4 or however many slots we give of spells? Thatโ€™s what kicked this off right?

tender magnet
exotic mural
#

I said that "there are 3 party members, TONS of items weapons and armors and any combination of them could be behind the door in front of you, invisible behind you, or waiting for you three rooms away with traps set and torches off." and you day "oh so you are saying that one chest piece makes a difference" no the combination of THREE players their geau, weapons, items, and skills all come to gether to impact what you are up against. And Yes, the armor they have on does impact the way those fights will play out.

opal sparrow
wintry forge
#

Maybe you could just cycle through skills like you do with items.

sullen gazelle
#

moba's are fun tho ๐Ÿค”

stuck perch
# exotic mural I said that "there are 3 party members, TONS of items weapons and armors and any...

no the combination of THREE players their geau, weapons, items, and skills all come to gether to impact what you are up against.
I didn't ask you if it would impact the fight, I asked you how it would impact your strategy and tactics. complexity in a video game matters little if it doesn't impact the actions of the players. You could have a super complex formula for calculating damage. It won't matter to the player who swings to hit, all of that complexity is handled behind the scenes.

opal sparrow
# sullen gazelle moba's are fun tho ๐Ÿค”

Yes but balancing it is a constant problem, would like for devs to be more focus on adding more perks to mix and match or subclasses perks to mix with the main one, combinations that are limited is what makes it fun.

exotic mural
stuck perch
stuck perch
tender magnet
wintry forge
#

Are there any weapons that have a weak and strong attack?

exotic mural
#

"Im just so smart and can grasp such complex things! that is why nobody agrees with me!"

exotic mural
#

How would you like me to respond to your ad hom attack?

opal sparrow
tender magnet
#

the third attack on castillon daggers and stilettos deal 1.5 damage

exotic mural
#

okay lets try this. I'm just trying to understand how you are so helplessly confused about the impact of "simple" game mechanics.

stuck perch
# exotic mural How would you like me to respond to your ad hom attack?

Tell me how some of those factors change your strategy or tactics going into a fight. Sure enemy party comp is a given, but you also listed gear like a chest piece making your opponent faster (slightly?). Knowing this information, how would you change your tactics? How would it change your strategy? Because if it doesn't, then it being complex doesn't matter in that moment.

exotic mural
#

No. Im not going to explain it to you man it would be a waste of my time.

gaunt scaffold
#

Hereโ€™s my take, you should have to choose your play style before you queue. You can make a loot goblin extract build and avoid everything, you can make a pve build and fight mobs, or you can make a pvp build and look for fights. I donโ€™t like the idea of having a one size fits all build I can take in. Personally, it cheapens the experience and I donโ€™t feel like Iโ€™ve earned it as much.

sullen gazelle
#

I think this is simple tho, if he has no chest piece then he has to play like he can't get hit while also being evasive to dodge and go for attacks based on enemy weapon if it swings fast or slow. but also depends if ur up against a ranged.

stuck perch
#

Then it's an empty argument, nothing but hot air. Trying to claim that something being complicated matters when it doesn't. The game could be doing calculus in the background if information doesn't change the course of action taken by the players it doesn't matter.

tender magnet
#

weapons on enemies matter as well, they got a spear ranger? fighter got a crossbow?

exotic mural
#

yes but how is that going to stop ghost from holding left click and running right into the room? explain that one Markaloff???

#

he needs more buttons to press!

sullen gazelle
#

idk wut u mean

exotic mural
#

You wouldnt get it!

sullen gazelle
#

maybe I lack context cuz I didnt read everything yall were saying

exotic mural
#

Its complicated!

#

its like.... you know how 4 is a bigger number than 2?

stuck perch
#

You don't fight a fighter with a shield and one hand, the same way you fight a fighter with a zweihander, or a crossbow for example.

#

If your enemy presents information that you don't react to, then it's useless information.

sullen gazelle
#

mhm I also think that u can't always have an answer to adapt to some information. Like if a warrior has a crossbow shoots a barbarian once and then takes a melee engagement, most likely the crossbow base damage does so much that the warrior will win. Same concept for ranged, depending if theres area for cover will depend if u can bait abilities and close the distance.

stuck perch
#

For example if you were to say that you don't engage groups with fighters in plate armor because as a rogue you find them too hard to kill, that's something I can accept.

exotic mural
#

lmao

sullen gazelle
#

idk the original context tho just my thoughts on wut I read

stuck perch
#

Well you won't necessarily have time to react to all the information presented. Sometimes you're already in the thick of the fight so you might as well press on.

stuck perch
#

Yeah I'm still perplexed as to how that would change your strategy or tactics.

rough elm
#

Yeah what is original context , because u yal managed to change topics like in few messages lol

gaunt scaffold
#

Original context was suggestion of when you switch weapons you get access to an extra 2 abilities. I think. Dunno I also came in late.

stuck perch
#

I'm not saying that I wouldn't engage a fighter in plate. I'm just saying that if you said that, then I could accept that the factor of which chest or lack there of he's wearing will affect how you play.

gaunt scaffold
#

Not extra but a different two abilities

gaunt scaffold
#

I think

stuck perch
#

It went from 2 extra abilities to "oh no too complex" to this.

gaunt scaffold
#

Donโ€™t hurt me

tender magnet
#

It's at 15 downvotes

#

It's unpopular man

exotic mural
#

nobody said it was to complex dude

#

Thats your mental gymnastics at work

#

LMAO goodnight people I love you all, you too Ghost.

stuck perch
#

I said it was too simple, you said it was not.

tender magnet
#

Goodnight chum

sullen gazelle
# wintry forge Are there any weapons that have a weak and strong attack?

ah I see ur suggestion with light and heavy attack. I dont think any weapons have that right now. Would be interesting tho in the future when they release more weapons if one has that mechanic I could see that. left click could be light attack and right click could be big swing. but most melee weapons right now when u chain them have different swing animations so atleast theres that

tender magnet
#

all weapons have a chain attack

sullen gazelle
#

yea I think they all do the same dmg and animation swing speed right?

#

for the chain

stuck perch
#

There's that although right-click is also block/parry with some weapons and a secondary attack typically a cleave with others.

#

No, some weapons have a faster 2nd swing than the first.

#

the damage also seems to be different although that's hard to say unless you get the time prior to a match with the training dummies.

rough elm
#

Longsword riposte doesn't do any additional damage ? or it's just that after u riposte u can quickly counter someone with same weapon damage

stuck perch
#

If you're talking about the perk, I think it's just a faster counter.

#

How many spells should the casters get in total?

#

As in spell choice.

tender magnet
#

the wiki details all of the weapons attack patterns / speeds / dmg

stuck perch
#

I was hoping for something like 6 spell options per spell tier, but someone told me that was too much due to non-casters only having 2 skills.

rough elm
stuck perch
#

Keep in mind, that I'm asking about spell options, not the amount of spells you bring to the dungeon.

#

Having a good mix of each type at each tier should allow for maximum versatility.

#

I'm also wondering if knowledge should impact the number of casts per spell?

#

I like the option of building towards additional casts for some builds.

glacial sphinx
#

Think knowledge does enough already.

stuck perch
#

I thought it did, but I haven't been able to see a difference in casts even when I had a lot of knowledge gear.

glacial sphinx
#

Additional casts could be from the tree or as another bonus

stuck perch
#

Those are options as well.

glacial sphinx
#

well I don't mean knowledge adds more casts, it adds more memory and cast speed

#

not more copies of the chosen casts

stuck perch
#

Also additional casts don't have to apply equally to all spells. It could affect the spells in order of priority with higher tier ones costing more.

glacial sphinx
#

I just meant to say Knowledge is already a very very strong stat for wizards, and having it do even more makes choosing between stats less interesting for a caster

stuck perch
#

Maybe, although you need to sacrifice other stats to get knowledge high enough.

#

Then there's diminishing returns on some of those stats including knowledge for spell cast speed.

#

Sometimes you just want more fireballs and I'd like an option for that if I'm willing to sacrifice something else.

#

On the otherhand, I'm ok with having a lower default if it means I can get a path to getting more.

glacial sphinx
#

Having a path to more is fine

stuck perch
#

#d-and-d-suggestions message
I'd like to see a crafting or enchanting mechanic, but I don't think combining different types of treasure in a crafting recipe is the way to do it.

glacial sphinx
#

There's gear and talents could have it

hollow sentinel
#

item + 10 extracts = enchanted item

stuck perch
# glacial sphinx There's gear and talents could have it

I think a path through gear is best but talents could definitely come mix this pot up. I could see builds where I'd get increase casts of certain elements of spells at the cost of others, or of lower tier spells at the cost of less higher tier spell casts. The opposite is also possible, less lower tier spells but more higher tier spells. Of course this would be balanced as higher tier spells are worth more.

glacial sphinx
#

Yep would be fine, with talents you can have it be a tradeoff vs simple stat increases or shorter meditation time etc

stuck perch
#

Has anyone experimented with the debuff spells? I wonder how long they actually last once you factor willpower both on the victim and the caster.

opaque slate
#

alright buddy, tku, you immediately downvoted me just after i suggested it

#

mf didnt even read it

smoky yoke
#

not sure why they should get xp if you have their souls
not sure if it does make sense ๐Ÿค”

opaque slate
#

its like recovering their dogtag

#

plus that damn soul takes up some space

#

i guess i can see why ppl dont like it, because the bottom line is that it helps the duos/trios; and as a solo player myself i absolutely would not like them getting an advantage

#

however itd also help new players or players that may not be that good at the game

#

(skill issue)

winter flax
#

when it comes to suggestions for new gameplay features, it should be important ones that is worth the devs time to implement when they have other tasks they need to complete to fully flesh out the game. it might be a neat thing but is it really a priority compared to other things that need to be taken care of? i dont think so. experience is the one thing that persists through runs and is fairly easy to obtain if you keep playing

#

i don't think it's even an issue of it benefiting larger parties, it's just not that awfully important

winter flax
# smoky yoke not sure why they should get xp if you have their souls not sure if it does mak...

i think the concept is that people gain more xp if they extract successfully. so to help the new players who die and can't get xp, you can bring their soul to "successful extract". but it kinda removes incentivize the new player to want to improve and stay alive for the xp since they can take the easy route and let their veteran teammates carry them

i actually think experience should be harder to gain. it's way too easy to get to level 20 sometimes but it's only a week playtest before wipes so i don't really mind it at the current state

wary flower
#

exp rate and gold rate are higher than they will be in the final product

winter flax
#

ah that's good. i honestly just hate the ressurection system entirely besides the cleric ability. the cast time takes way too long and an altar might ruin the pathing of the circle

#

i tell my teammates to please not bother reviving me since they basically waste half of the run trying to revive me and i waste even more time trying to get to my dead body and recover enough health back. just too much of a hassle and time investment. wish it took a loooooot quicker at the very least

opaque slate
smoky yoke
# winter flax i think the concept is that people gain more xp if they extract successfully. s...

i can understand that by some degrees but it doesnt make sense still, at least for me, if you have their souls what you are gonna do with those? selling to the devil Skull
realistically in almost any game, you get some very tiny xp by default even if you lose, you get more if you win

if it was too easy to get to level 20 it's because the progression was faster during playtests, in future it might be slower

winter flax
#

yeah, i think pve, pvp kills, extracting safely, (might be extra things like loot? but idk)
but some classes like clerics you can farm xp reallllly easily

opaque slate
smoky yoke
#

once they are dead they are dead
if it's not possible to res them, just dropping their soul is better instead to waste space in the slot

winter flax
smoky yoke
#

the game does already level up even if players die in small quantity of xp

opaque slate
#

and yea you guys already convinced me it was a bad suggestion

winter flax
#

yup in my solo runs i got to lvl 15 easily before i even got my first successful extract

opaque slate
#

the p2w guy upvoted it afterall

smoky yoke
#

i just hope progression for what it comes to levels wont be wiped when the game will be fully released
during the official wipes

winter flax
#

it's not bad, it's just not really necessary compared to what devs might be working on now. like you can have a ton of cool little neat ideas but you can't really implement them all. just gotta prioritize the core first

smoky yoke
#

like the levels shouldnt even impact the gameplay
and i hope wipes will be only about inventory and stash
but not for the levels you gained, perks and abilities

winter flax
#

im not sure how other wipes do it, but don't games like Rust and Tarkov reset your research/levels?

#

i kinda enjoy levelling up frest tbh

smoky yoke
#

and the tryharders will play 24/7 when there will be wipes so they will have already all perks compared to people that starts in a week or so after wipe
so it might be even not very balanced
at least the perks and levels shouldnt be wiped
but my opinion

winter flax
#

ehhhh i don't think there's much of a point to experience then if every player is able to have all the perks each wipe. might as well just give them at the start anyways. it only really punishes the new players either way

#

those that are not level 20 or are struggling to get there will be behind nonetheless but at least the start of the wipe the tryhards get kinda fkd

smoky yoke
#

thats why keeping the chars instead to delete them to every wipe would be even balanced
cause at some point people will have maxed chars

#

like everyone

winter flax
#

im sure things will change after the training comes in

smoky yoke
#

im ok just with wiping the inventory and stash of course

#

but not the levels, perks, abilities
else it kinda ruins the feeling of progression

winter flax
#

yeah 100% thats what keeps extraction games fresh

#

well you get the feeling of progression by levelling too thoughhh no?

smoky yoke
#

not with perks i had already unlocked before

winter flax
#

i think maybe after a few wipes, it will be a hassle

smoky yoke
#

and then its just a play the game to get back your perks
id still play regardless anyway

winter flax
#

i also think if they introduce the training system (where i'm guessing after level 20 you can continue progressing specialized passive perks)
they definitely need to wipe that

smoky yoke
#

they could detach from the usual generic games like tarkov and similar and making the system of progression more unique

winter flax
#

it's not really a wipe if you can keep some bonuses from the past wipe
does tarkov have perks like dnd? like 5% bonus healing from medkits and whatnot?

dawn grotto
#

#1048762118255673428 is down for maintenance.
Hopefully it will be back up within a few hours.
I am going to lock this channel until it is back up!
Sorry about that ๐Ÿ™‚

visual goblet
#

the make suggestion seems fixed!

smoky yoke
#

i kinda agree with your suggestion @green dust
however maybe not entirely removing but tweaking/tuning down the brightness maybe
and maybe also for those red zombies when they attack and release the green poison clouds, also those are very satured or at least very visible even on darkness, that hints that someone been there

green dust
smoky yoke
#

the potions glowing might be intended as in there's also a perk that hides the potions
and also possible to put them in the inventory so they disappear from the belt but yea
maybe tweaking slightly the brightness but i think it is also a bit for balance

rotund sundial
loud matrix
#

Why does the same guy make a p2w suggestion followed by another "don't make it p2w"

#

๐Ÿค”

lavish tulip
#

Heyyyy the channel's fixed

#

Can put my pve thing now MimicLove

cerulean quest
#

Its not supposed to be pay to win.. god damn people Rolling for stats is just a character creation term used in Dungeons and Dragons, that was my sugestion not freaking paying to get better stats

dawn grotto
cerulean quest
#

Just want to make a BardBarian who sing Highway to hell while smasing you with a axe XD

visual goblet
#

there were some decent suggestions lately! way better than a week or two ago haha

smoky yoke
smoky yoke
tawny lagoon
#

I doubt monsters hitting walls will be a thing tbh, unless it is only certain attacks

#

Maybe if they include some sort of charge attack, you could make it so if it hits a wall, the monster is stunned briefly

#

Monster hunter games make you use that sort of environmental features very well

mossy ruin
iron fractal
#

nothing has gone through. its just excited kids/rp adults wanting to change the game to their liking.

steady cloud
#

๐Ÿ‘

opaque slate
#

no way a desolent post without "pay" in it

steady cloud
#

Its idea no price tag yet

#

But maybe 25$

next snow
#

Sounds reasonable.

steady cloud
#

@odd reef maybe amummy need ultimate spell ? Maybe he can make 2 rooms size aoe spell ? Maybe mummify everyone and make them mummy friends like him so he dont lonely ?

green dust
#

it's hard to forget when trolls are discussing something, and you have a bunch of blocked messages here ๐Ÿ˜‚

steady cloud
#

Ok if one time only we can make size half the dungeon instead ok ?

#

Or 5 time 2 room size aoe ?

#

๐Ÿ‘

#

Thx

runic axle
#

theres gotta be some kinda gatekeeping for the suggestions channel

blissful raft
runic axle
#

its full of so much thoughtless junk that has no reason to be added to the game or is a joke

#

why tf is this clown with 10 thousand hours in front of a computer just saying hes good at mordhau in the suggestion channel not even suggesting anything just wasting space

blissful raft
#

you ok?

runic axle
#

yea im good im just tired of reading pointless things in the suggestions channel

#

it sucks cuz some people have genuinely good ideas and sometimes they get buried under jokes like 'add blob man class'

blissful raft
#

yea tbh the classes are meant to be pretty generic

#

Bard, Barb, Rouge, Cleric.
Very classical DnD classes

mortal lichen
#

love those new hero ideas from koko and desolent

runic axle
#

problem with shapeshifter class is that i think druid is already planned which will have animal abilities already

foggy shadow
blissful raft
#

yea. Mummy and Shapeshifter aren't classical DnD classes

blissful raft
#

I kinda get the idea that people might not want some method of getting items back, but at least it's dependent on the person giving it back

loud matrix
#

Because people here will always downvote stuff like any form of item recovery or similar things that they feel will make the game less hardcore.

runic axle
#

I also thouht it was kinda vague what you were trying to explain. maybe i have mushy early morning brain

strange sable
#

Did nothing change with the suggestions??

#

They just gave up trying to fix it

ionic mango
#

Desolent the anti christ of the suggestion channel strikes again

#

I got eye poison from what i just read

#

Im certain Desolent got a Felling axe to the face day 1 and he hasnt been the same since

runic axle
#

literally just trying to copy a character from shitty league of legends lmao

blissful raft
# runic axle I also thouht it was kinda vague what you were trying to explain. maybe i have ...

It was meant to be kinda vague.
Mostly the idea is that the Merchant would add items that you've lost (and haven't been picked up by players) to some kind of list.
Some of these items would then be randomly chosen when a match is made, and be placed around in random chests.
Unknown players find said item, and can return it for the price the bounty was made, or they could keep it.

runic axle
#

definitely an interesting idea but like you said it does move the game in a slightly less harder directino

#

i think its a cool idea though

chrome warren
#

It's a shame league of legends is such a dogmeat game. They have one of the coolest ideas for a character. You send someone into a different dimension like ur the golden eye dude from yugioh. Would be sick if it could be implemented into dark and darker

strange sable
ionic mango
#

@chrome warren SleepingMimic

next snow
#

Money is power, it would only make sense to make the game P2W.

blissful raft
#

they should make Dark and Darker into TF2

next snow
#

@strange sable Care to explain why it's not true?

blissful raft
#

remove magic from Dark and Darker because it... isn't realistic?
It's a game...

smoky yoke
mossy ruin
opaque slate
#

yo extol i liked your suggestion, but just the first part; only bc making suggestions general makes ppl upvote it more

granite plinth
smoky yoke
mossy ruin
#

It makes the gameplay loop seem kinda draggy, i wanna get in, enjoy, get out, sell, repeat

opaque slate
#

i just like the monkey brain go happy when find body

mossy ruin
#

yeah, and removing adding steps can be tedious, BUT redudant features are not bad, the make things refreshing

sudden fractal
#

i was like who tf asked

strange sable
next snow
#

MODS! We got a troll in here.

#

And you still didn't answer my question.

sudden fractal
#

i thought its a perfectly normal mechanic that alot of games like WoW for example have

#

different tier coins

#

100 copper makes 1 silver 100 silver makes 1 gold

#

20.5gold = 20gold 50 silver

#

explain why its dumb

mossy ruin
#

too specific, if you said, "make currency easier to manage"

brisk oxide
#

@chilly narwhal #d-and-d-suggestions message

You know this already exists?
I know the UI QoL elements aren't fully completed yet, but this is already a thing.

If the bags are in your stash, you just right click the gold in your inventory and it goes to bags in your stash. If the gold is in your stash, right click to inventory, then right click from inventory to place into the bags in your stash.

sudden fractal
#

i dont see anyone complaining about it in WoW or other games

#

is it shit because it has different tiers of currencies?

#

lmao

#

damn

#

it be like that ig

mossy ruin
#

WoW people dont even see the other currency, 90% of it is useless every expansion

sudden fractal
#

commie scum

smoky yoke
#

candy cranes probably way more worth than silver coins

sudden fractal
#

but yeah just cuz most late game players wont see it doesnt mean its useless

mossy ruin
#

And WoW is extremely incomparable and way different game play loop. Plus its LITERALLY full of features, many bad for a new game.

sudden fractal
smoky yoke
#

i think silver coins may probably reworked as in they don't really serve useful functions

brisk oxide
# sudden fractal can someone explain why ppl have issues with this? https://discord.com/channels/...

A very large part of the game, taking it's influence from Diablo 2, is inventory management. Removing things from taking up space in inventory is completely destroying a core mechanic the game was built around>
There has already been enough negative feedback on Silver coins, and it's more likely Silver coins are just removed from the game, as opposed to convoluting the economy of the game while destroying a core mechanic.

sudden fractal
brisk oxide
#

^^^ Or this, completely reworked

sudden fractal
smoky yoke
#

yea 2 ways, i'd like more a rework rather than deleting them

mossy ruin
#

no one is using silver

sudden fractal
#

then it doesnt take up any more space

#

but also purses should be increases to like 250g instead of just 50

mossy ruin
#

Or make silver easier to turn into gold so its gold

brisk oxide
#

They could easily give Silver coins value in purchasing certain very basic things in the shop, like brown or grey level bandages or coin purses. Instead of turning them into gold.

#

This gives them value to actually pick up, while keeping inventory management intact

sudden fractal
mossy ruin
brisk oxide
#

Inventory management is literally a core mechanic of the game

#

have you played the game?

sudden fractal
#

that doesnt mean "make it more difficult" tho

smoky yoke
#

problem it's that you can find more gold than silver coins

brisk oxide
#

You literally decide what is valuable enough to bring with you out of the dungeon, and drop things not as worth as much

smoky yoke
#

i had like 2000 gold, and maybe 30 silver coins
and it's not because i wasnt picking them up

brisk oxide
#

How is it "More difficult"

#

?

smoky yoke
#

cause selling stuff you generate more gold
while silver theorically should be very common than gold

sudden fractal
#

taking up more space than needed

#

imo best solution is just make gold stackable with silver

brisk oxide
#

That's just economy stuff though. Changing the price of shop items, and/or drop rates of gold/silver literally fix or change everything you're talking about

mossy ruin
sudden fractal
#

and when u get 3 silver coins it automatically turns into 1 gold

#

is that not a good solution?

mossy ruin
smoky yoke
sudden fractal
smoky yoke
#

the cap of silver coins was around 25 i think

#

or 20 i dont remember

#

when stacked

sudden fractal
#

but i doubt silver coins will be removed, from experience ive learnt game devs dont like to remove stuff no matter how small

#

tho ironmace are built different so who knows

#

also, anyone noticed that you could only find silver coins ONE at a time?

mossy ruin
#

Silver would have use if the value of all items were brought down by decreasing cost of mundane equipment, etc, if we traded with silver a little and gold for rare items it would be good to have both. ATM only gold has value

brisk oxide
# mossy ruin you dont understand, im not saying creates inventory management, I am saying hol...

Oh I agree, I think silver was useless and should just be deleted. However, the conversation is theorizing what would make Silver useful, if reworked instead of just deleting...

But I digress, that's entirely the point of an inventory management game... Needing to decide what's important enough to keep. It's not making it more difficult, it's just giving you choices of what you want to keep. And what if Silver ends up being more valuable than gold in a bunch of niche cases? You'd literally just change one or 2 slots in your bank to hold Silver instead of Gold. Nothing is really changing or different with the core mechanics of the game. You're just seeing a different Icon in your stash.

sudden fractal
#

if u could find multiple at once i think itd make them instantly more valuable

brisk oxide
sudden fractal
#

so making the choice between dropping silver coins or something else? its pointless

#

so just combine the 2

#

EVERYONE would drop a silver coin over literally anything they can find

mossy ruin
lusty wren
#

Since when is the first level a cave?

#

๐Ÿ˜„

brisk oxide
next snow
#

Like a r/atheism moderator.

sudden fractal
mossy ruin
lusty wren
sudden fractal
#

swag

brisk oxide
#

I don't use reddit. I went off on a tangent from my main point. That is a digression. You're concerned that I used language?

runic axle
#

silver coins could easily be used for speciality items like lanterns if they're given more use like attaching to belt for more light, or for coin purses, camp fires etc

brisk oxide
#

You'd rather I SpEaK iN FuCboI SpAk LULOLUILOL XD XDX DXDXD?

runic axle
#

but thats just like my opinion man

sudden fractal
#

also we cant have a cave map without goblins

#

๐Ÿ˜‡

mossy ruin
#

We can if cleric wants to be useful

sudden fractal
mossy ruin
#

lack of undead means bad time for cleric

sudden fractal
mossy ruin
sudden fractal
#

ohhhhh thats what u meant

#

lmao

#

well cleric can still heal and there will be more monsters than just goblins in a cave

mossy ruin
#

๐Ÿ˜‘

#

I know but cleric so bad already alone, and in party hes nice but like.. bigger and bigger gap if cleric doesnt get buffed/reworked

lusty wren
#

Cleric is fine

sudden fractal
#

cleric is so good

#

especially if he drinks

lusty wren
#

I agree

#

Cleric is in a great place

sudden fractal
#

im so mad i didnt even bother to try out cleric with booze

lusty wren
#

I started drinking booze at the end of the PT

sudden fractal
#

damn

#

do u know if u can stack different rarities of booze?

lusty wren
#

You can pots so id guess so

sudden fractal
#

damnnnnn

#

easiest +20 strength ever

lusty wren
#

Hard to say though

#

They may have not allowed it specifically for that reason, but wanted pots to still stack

sudden fractal
#

im so excited for next pt

lusty wren
#

Same no other game feels the same

#

I went back to playing D2R to get some of the feel but its lacking

agile condor
#

@chilly narwhal think this already exists, if youโ€™re control clicking gold from your inventory to your stash and there is a bag in the stash, it auto fills - or vice-versa

lucid root
#

I missed this place ๐Ÿฅฒ

smoky yoke
#

maybe also an UI that automatically stash everything from your inventory to your stash and auto sorting

quiet orbit
lucid root
#

ClericRage new emoji?

agile condor
#

I think heโ€™s just saying it favors those who can just play more rather than those that are better

lucid root
#

Sadly that's how just about every game works

#

Maybe he's wanting a ranked mode or something

sudden fractal
lucid root
sudden fractal
#

not seen certain ppl in here for a while

#

maybe some are for the better..

sudden fractal
#

games like this boil down to who can no life the most

#

luckily i was off from work when the last pt was on so i could no life it

lucid root
#

Also there are these things called seasons, you can grind leaderboards on a particular season that you have more time to play ๐Ÿค”

sudden fractal
lucid root
#

Harsh reality I suppose

sudden fractal
#

unfortunately

#

but, there are remedies

#

for certain leaderboard stats that value things that dont require lots of playtime

agile condor
#

You can have both, highest kills & highest KDA

sudden fractal
#

highest hit accuracy with bow? but it only kicks in after like 100kills or so

lucid root
#

Most consecutive extractions is another good one for low playtime users

agile condor
#

Highest KDA does a good job at highlighting cheaters as well

sudden fractal
#

cuz then u would have a player with 1 kill and 1 arrow shot in his entire lifetime

#

and he would have 100% accuracy lol

agile condor
#

Uhh no lol

sudden fractal
#

or only kicks in after u hit lvl 20

agile condor
#

that's such a simplistic way to look at it

sudden fractal
#

well yeah

#

its a simplistic leaderboard stat

#

how else am i meant to look at it?

agile condor
#

Highest K/D ratio from players that have over 100 kills for example

sudden fractal
#

lets say lvl 20 then

#

anyone under lvl 20 wont be on leaderboards

#

cuz lets be honest, no one on the leaderboard will be under lvl 20 either way

#

so that makes more sense

agile condor
#

These are high roller leaderboards

#

you can get to 20 and play 1 high roller match

sudden fractal
#

then not high roller leaderboards?

#

like

lucid root
#

I like consecutive extractions, nice and simple, rewards smart gameplay, kind of turns your character into a pseudo hardcore toon

sudden fractal
#

thats pretty obvious to me lol

agile condor
#

? it does lol

sudden fractal
#

tf do u mean lmao

#

"its only high roller leaderboards"

#

then make it not high roller only?

#

๐Ÿค”

agile condor
#

I'm not sure why you'd use level for this, should be based on stats around what the leaderboard is showing

sudden fractal
#

in that example bow accuracy, in general

agile condor
#

not something unrelated

sudden fractal
#

i already mentioned why

agile condor
#

lol.........

sudden fractal
#

i make a fresh account, lvl 1, ranger, i shoot 1 arrow and get 1 headshot kill

#

dont play on account ever again

#

and im #1 on leaderboard

agile condor
#

I feel like you don't read lol

sudden fractal
#

bruh do u read?

#

like im repeating myself lmao

lucid root
#

I missed this place ๐Ÿฅฒ

sudden fractal
#

U BLIND?

lucid root
#

All my friends arguing YoloRage

minor pond
agile condor
sudden fractal
agile condor
#

Ill just keep copy/pasting stuff I've already said for you

sudden fractal
agile condor
#

I said it's bad? lol

sudden fractal
#

tbf ur right, u didnt say it was bad cuz it seemed like u never even read it

agile condor
#

When they're calculating a ratio or percentage of some statistic, there should be a reasonable static amount of at least part of that statistic, not some other random stat.

sudden fractal
#

the only reason i mentioned being lvl 20 to be on leaderboards is to avoid lvl 1 account with 100% accuracy stat

#

is that not obvious???

#

does that not make complete sense to u?

agile condor
#

So if a rogue sneaks their way to level 20 or if they ever want high-roller leaderboards like you're saying they shouldn't now? lol - then 1 single rogue can cheese their way to the top of every leaderboard

sudden fractal
#

dude wtf are you even saying

#

what stat are we talking?

#

leaderboards for what

timber mango
#

who cares about leaderboards???

agile condor
#

For K/D it would be number of kills, for hits/shots it would be number of hits

sudden fractal
agile condor
#

Typically the numerator

sudden fractal
agile condor
#

You avoid all fights while leveling up using stealth/invis pots - if you can get to 20 you can be top of the leaderboards for anything

sudden fractal
#

??????????????

#

u cant read

agile condor
#

Also why are we throwing away high-roller leaderboards? That's the most confusing lol

sudden fractal
#

im done

#

figure it out urself lmao

agile condor
#

The thing they're already doing you're just like "Well that doesn't match what I want, so don't do that"

#

I already did? lol

#

Just trying to explain it to you, that's all

sudden fractal
#

no u dont understand what im suggesting at all

agile condor
#

I do

sudden fractal
#

ok explain

agile condor
#

You want to take the stats of players that are level 20 for leaderboards

sudden fractal
#

cuz what ur telling me doesnt match up with what i said

#

yup

agile condor
#

See, easy lol

#

but wrong

sudden fractal
#

sooo

#

how about the other shit ur throwing in?

#

lmao

agile condor
#

To show you why your suggestion doesn't work?

agile condor
#

Yeah?

sudden fractal
#

how will drinking invis pots get u to highest k/d on leaderboard

agile condor
#

? You get to 20 and then get 1 kill and your K/D is 1/0

sudden fractal
#

do u know what k/d stands for?

#

this mf

#

did you know