#suggestion-discussion
1 messages · Page 35 of 1
Bruh you were trolling with him all day lol
Grab as in timeout.
Thank you for your service.
demomantf2
Feel like dark souls is already like that unintentionally lol
i don't have a dog in this fight, but it's true that there aren't any POC or trans chars, and pointing that out doesn't seem to be a violation of anything to me. this doesn't affect me, i'm not in either group, but downvoting the suggestion that either group be included does seem pretty small-minded, as does banning someone for expressing that opinion. personally, i don't think they should have started calling out individuals, because people are entitled to their beliefs, but i think you should reconsider whether this person actually committed any offense. You've allowed people like @wintry forge and others to enrage the whole channel for days with no recourse, but this kid gets banned immediately? doesn't seem right.
I don't think he was banned just timed out for trolling
Calling people transphobes and bigots for downvoting a suggestion is ridiculous
<@&988703997378584596>
They’re not being serious though. They where previously trolling and baiting people into having arguments about gender ideology.
He also called the warden a transphobe for asking him to drop the topic
Id say timeout was justified
he's been super trolling the whole day in a toxic way on top of just this
The difference is suspense isn't trolling
Also there’s a difference between suspense typing suggestions and this guy calling everyone bigots.
Ima go ahead and give you a day break. Just because you need to take a little longer break for directly defying a wardens statement and continuing a discussion that was told to be dropped.
A day tf?
Blood in the streets yall
Literally 1984.
Anyways.
Last time I got timed out I was like "damn...now I actually have to do something productive"
Typical, 1 blocked message.
I'm starting to think you don't like rogues
why did he mute you? i just tuned in
No clue
I still read your messages 😂
Jeeeez fine hold on
OH MUCH BETTER!
i just muted both of you. get rekt
Lies
I think I went on a mute frenzy when I joined. Some people were just on crack typing 150wpm responding to every message
this should be a turn based card collection video game
Ya, that would make sense I have a habit of doing this
full pay 2 win
Can you please upvote my suggestions? It makes me feel good about myself.
im in a bad mood. just here to downvote and crush peoples dreams
Honestly, card games in the tavern isn't even a bad idea. Could even just go with the classics there and just have a standard set of cards with a few different ways to play, like blackjack.
Nothing essential to the game, really. But sounds like a fun thing to do on the side.
Is it about helicopters? Then no
I only upvote helicopters 😏
Your mom is a helicopter.
based
I wish my mum was a helicopter. Going places in style!
🤨
**Make sure you vote on this one. **
#d-and-d-suggestions message
I think as we get more weapons overall and things get adjusted, this would be cool later on as a character unlock as additional progression or part of specializing a character if the skill trees have weapon specific advancements
#d-and-d-suggestions message
this one made me laugh i don't know why
probably because it seems kinda sus LOL
🤣
the time it takes to scroll up and find serious suggestions is getting longer every day
i would be very okay with them just closing the suggestion channel until after next playtest
Tbh, im surprised it was kept open during game downtime for so long.
Some people really be out here just staring at this chat, I be looking a lot for entertainment at this point and I get an idea or two at times
i just browse in the mornings while im working remote before friends wake up to do games. then i might jump on before bed and be toxic
I think if just a couple of wardens were dedicated to it it would be pretty easy to keep up on. But they seem to not like deleting them
Their motivation quickly turned into depression and hopelessness
"This...this is our player base!?"
We're all sith lords basically
Depends on how much free reign that have in deciding what suggestions are relevant. I mean, yes some of the suggestions are braindead obviously trolling, but maybe there is a reason. Also you gotta understand that deleting them might just cause some of the members to rebuke with more trolling responses. Probably better to ignore them. Deleting them as they come will take the same time as combing through at a later date, etc etc, so im sure its all the same to whoever is actually organizing whats 'relevant'
Deletion tied to timeouts for multiple offenses 😄
Most devs set guidelines that must be followed for suggestions anything that does not meet those guidelines gets deleted.
if a suggestion has 5 upvotes and 15 downvotes its still worth keeping for discussion so people can see why they arent in a majority.
if something is only upvoted by 2 people with 40 downvotes. its clearly either trolling or someone who wants to depart from the games core
#d-and-d-suggestions message
-injects self with adrenaline- round 2 lets go
3 dollars per revive lol
They should just add a "joke-suggestion" channel for people that want to tell jokes.
This channel is called #the-tavern
they should just shovel out bans
more interact objects like Portcullis is good. a mounted Ballista sounds like a huge pain
Not sure if desolent is whale or troll
ya ballista = downvote
But that guy spams p2w suggestions and they all go 5-50
The WhaleTroll is also a option
The devs have confirmed that they read all suggestions, so if the mods don't think a suggestion is trolling, it's worth keeping for the devs to read.
"ALL" suggestions doubt
Typically devs have someone cutting them down for them
Community managers normally do this
then they feed the devs the "good" suggestions
by whatever metric they use
you put zero effort into most of your suggestions and spend exactly 0 seconds thinking about the negative effects that could stem from a change. Devs would be insane to read everything. theyre absolutely gonna have someone cut down on nonsense + repeat after repeat
Kinda rude, but yes, they definitely cut out the ones that dont line up with design goals and 'trolly' ones.
<@&988703997378584596>
Bye slate
Nah, I think he is just telling it how it is....
I don't think he's wrong lol
Suspense has unlimited power though, he's unbeatable
i suppose. but he clearly doesnt care. just throws fist fulls of miscellaneous and sees what sticks. I dont hate him but I can point out it is clearly low-effort
?
I agree
Friendly banter thats all
Suspense just being weird
I mean, suspense did say himself something similar about his own posts actually
Reminder to keep the discussions healthy and moving in a positive direction. Love you guys.
I'm sorry if i was too harsh suspense. Just telling it how i see it
Slate said about me, "you put zero effort into most of your suggestions and spend exactly 0 seconds thinking about the negative effects that could stem from a change".
can I get some heart emotes too, just for being me? 😊
It is very off-putting to continuously see outlandish suggestions from the same person
I read it, thank you.
hands you my very real beating heart
Suspense, again I'll suggest - post your suggestions in here man and talk about them with others a little first. Your suggestions do come across that way.
Guys we are done with this conversation.
I'm going to start timing people out.
Move on to another topic.
What do you think about haste/invis not stacking? 😄
@steady cloud Why do you keep suggesting pay to win features? do you genuinely think p2w ideas are good?
Do you Think a solo queue would benefit the game?
How its pay to win ?
I mean yeah or make the same idea but instead one cancels the other depending on which is cast first
U win from escaped the dungeon not revives…
Honestly, whaling imo will have no real impact on anyone but the person spending money. If people actually spent money in the way he suggested, I would be for it as a F2Per just to have the game have more revenue. Its not really competitive as it is a grief type of game.
Yes for ex. "or real money (5$) to get a legendary weapon then it change place in the dungeon"
If solo queue happens then I will play it.
I just hate that the primary reason people give is getting pvp rushed when that would make the problem severely worse
Pretty sure I've said it before, Desolent is actually Bobby K.
Oh i thought it was the die keep loot part
He wants that $$$$
If solo queue is added id like the option to still join normal raids as a solo
Its to make people group up for pvp cuz people only focus pve in this game and hiding
just play barb and 1v3 😎
And the winner get legendary weapon for reward
@glacial bridge yeah I think the queues should stay mixed or if they do have solo, it should be limited per week or something so it doesnt hard split community. Also as the game gets balanced and loot becomes more scarce, people will be more careful about rushing a 'solo' cause there could be more.
oh for sure, i would solo queue for pvp hunting and normal queue for regular games
Loot Boxes, Subscriptions, Pay to Win, Cosmetics, etc etc lol
hmm I like something along that idea just maybe a timmed event or something not for real $
Yes, because for people that don't find it easy to solo against 3-man teams, they might want a break from the game otherwise, and some people might prefer to just 1v1.
do you think solos would just devolve into everyone being a rogue/wiz?
Its to support the devs and me whats the problem ?
The game doesn't have 'pressure' to stop other players from just rushing. Since its not a shooter, the idea of 3rd personing and a gank going bad is much less relevant than something like Tarkov until the maps become more advanced and multilayered or something, etc etc
I think instead of a solo queue the game should have 1v1 arenas
who knows how class balance will be. the thing in solos is you know EVERY spawnpoint would have a player attached AND that they would be alone so it would be hunting season 100%
"""Is a Solo Queue going to be implemented in the future?
- We will need to test it first. We may make these tests public in future playtests to help us collect data. We will make our decision after these tests. Please note that the original game was balanced and designed around mostly party play so any solo-queue mode may be heavily imbalanced."""
the devs have said multiple times they dont need money. And bassed on their mission statment they would probably never add pay to win things. they would just do a kickstarter
@steady cloud but why does everything have to be based on irl money? It turns the game into richest person wins
Did you just ask how paying for 100% more damage and 100% more hp was pay to win?
Or, they could make solo queue less then 16 players so you would not know which spawn has a player or not
🧠 🤯
That and money problems are quickly relieved when 500k-1m people purchase your EA at 30 bucks a pop (Playtest had 1m+)
But rushing a spawn would still give a miss or guaranteed 1v1
there would be a lot more loot for whoever can get out
Yeah that too, when they put any pricetag on they game they'll be swiming like scrouge mc duck.
I personally like the hecticness of unknown party sizes
But should we make solo be the optimal way to get loot? Seems against the vision
Think so? I think the opposite hah
fair point, like i said i would play a solos mode. I just think the people who expect it to have less pvp rushing are wrong
i wonder if they have any kind of match balancing at all behind the scenes, like is it possible to be the only solo in a match of 3 mans?
Isn't it easier to have 3 people looting and then trading what they don't need - also easier to kill the PVE
i like it but that seems like it would make the game a little bit mor boring on one hand on the other it would be the best way to get gear and gold with little risk
yeah, assuming you have 3 classes that don't use each others gear
if there is a lot less blue portals in solo queue, you are going to have to fight every time to get out at the end
I feel like that's relatively common
instead of noping out on end game pvp battles
thats a big con of class stacking, you all fight over loot o_o
or it would just force more people into hell (which im super ok with)
edge playing the circle and finding a good blue portal
Personally I'd rather the devs just keep putting all of their resources into the one variant we have (parties 1-3 filling the lobby randomly) to make it the best it can be. There's more challenges with a solo only mode than just the question of party sizes.
@agile condor idk if youve had a lot of solo runs go well, but usually you just are way over full imo, playing with a friend or 2 and we share I end up with way less loot and we move slower in fact. And we are more likely to take fights, or make mistakes, and if someone dies... its possible we cant get their share of loot because its to another group.
@green dust What the hell is your problem, man??!
as a solo i usually have to cut the match short and take one of the first few portals, run out of bandies and pots. so i'd rather make it out with a partial inventory
But that's a completely different solution. Why add solos in the first place if the only reason to add solos was to reduce rushing which it doesn't even solve. If rushing is really a problem then changing spawns in the normal mode is the obvious solution. Though I dont think it's a problem.
I played majority solo last playtest and was top 50 on kills in HR but I could see your point from a new player point of view how frustrating it can be
In our groups - the ranger would kill PVE, the cleric loots corpses, and the rogue loots boxes, I don't see how 1 person does all this faster lol
i didn't post any frustration really, bit confused what you mean.
im attached to the concept that we are Adventurers in a Dungeon full of danger. Forming a party is just inherently the right thing to do and I wouldn't want a solos mode on a base level
oh no no, i dont mean you are frustrated sorry. I miss read " but usually you just are way over full imo" as you get overrun by teams. My mistake
🪓
ye, I played rogue and barbarian, just stormed through the map with opening doors or smashing and took fights that were advantageous or just skirted around groups holding lanes, barbarian actually loot god since its insta break chests. Some may disagree, but was fun asl for me
I'd agree barbs and rogues by default loot the fastest, unless you have gear with resourcefulness then it just speeds up the process by a good ammout
everywhere i turn people just want ai summons/pets its killing me
please please no automated damage/sentries
koko, are you european?
you remind me of someone who is a big memechamp, I forget where hes from exactly, norway or sweden, sometin like that, was just wondering, dont mean any offense
or offence, depending
Yeah its just a bit of trolling nothing to see here 😉
but they mean it. the same people would play a game like Mordhau and want summons
Nah, you don't really know that, Mordhau players are a different breed to begin with.
They are SO Mordhau that its Mordhau
Well i think we can trust in the devs to know its an awful idea
i see this game as a big venn diagram with players from:
Dungeons and Dragons
Escape from Tarkov
Kingsfield/Mordhau
all with very different backgrounds and opinions
I mean we might get a scouting pet that you can see through like warlocks, cause it is 5e based.
Warlocks are super sickKkk
And then there’s me, who hasn’t played any of those
wizards also could have familiar, idk I want a warlock but idk if its gunna be in game
whats your background? If dark souls, i would consider that adjacent to Kingsfield
yeah ive played 10 hours of tark, i hate the game played around 20 with mord first came out enjoyed it but never found longevity and fun with the focus to twitchy zoomer gamer mechanics. this game is the best of all of them so far simple but still hardcore
tbh, i wouldn't be surprised if we get rotation speed capped during weapon swings in the future. That would be interesting
Less 'every weapon has cleave'
Mostly shooters and indies like hollow knight and rimworld
But isnt the hitbox size obviously not balanced?
Yeah but how do you balance that, thers a clear LARGE adv to having a smaller hitbox
Cleric/fighter actually
dwarves are awesome in D&D so i understand the appeal. but for a pvp game with hitboxes they would be OP
high health, small hitbox, dark vision is a dream
Proxy dwarves are the best
They are fun sure, but the hitbox size is clearly unbalanced
im the only rogue main i see in here a lot of the time 
They are wider first of all, so like, wider and shorter, and they aren't GNOMES, gnomes are way small, dwarves are chest height. as for balance, they would be so easy to headshot and they wouldn't be able to land headshots themselves, they are disadvantaged, so balance not necessary?
I dont understand this "they would be so easy to headshot and they wouldn't be headshottable,"
They can just be really chubby to balance it
I didnt understand it either
Think people forget small hitbox is only good vs ranged attacks
It's a melee dps loss and effective health loss
Maybe, but just being shorter has lots of advantages like lots of windows you get pegged by archers atm that you simply wouldnt be seen if you were shorter. Traps also you could just walk under them without crouching
Goblins/Halflings/Gnomes would be expected to have less hp as a tradeoff. part of the dwarf appeal is that they are also tanky in most peoples eyes
gnomes also get helicopters
It's the same reason the high ground is so op. Nobody can headshot you cuz they literally can't reach and you have free reign on their head
Thats fine, I dont think theres really gunna be a lack of trade offs, but if they put that stuff in game, ur overreacting to the power balance. And if it is overtuned, they can adjust it till its right or outright remove it and state its impractical to balance. It is a pretty valid concept that the game could totally adapt.
They could easily be slower by default so the trap avoidance would be a nice tradeoff
I mean if you give dwarves less HP for example you are taking way from what dwarves are
personally, im fine with a bunch of race options in the game that arent necessarily balanced.
add proximity chat and you will have plenty of gnome barbarians just trying to style with their less-effective kits.
what gives me pause is 9 million halfling rangers playing call of duty
Yes, there is the short rangers problem
Thats probably the biggest issue is short ranged combat, rogue would have to stab legs or back, no head
if goblins are a race, i would 100% have a Goblin Rogue
sorta a big deal
Short melee seems really bad. Short ranged seems really strong
but ranged can headshot, very problem
Making them slower base speed is a very relevant thing
They get a perk for doing this. and would be super hard to see and hit compared to others
Plus small creatures in D&D, like gnomes and goblins, etc, cant use larger weaponry and therefore deal less damage to begin with. The game could adapt a damage reduction to some things.
Its all very open to finetuning and decent corrections to allow for fun, Gnomes in melee would literally be oneshot
my first thought is make bow strength a core mechanic for damage and give every small race reduced strength i suppose. that wouldnt apply to crossbows unless they had a strength reason to reload slower
they have big heads and cover 100% of body from top down
Adding in all these different hitboxes makes it vastly harder to balance especially for an indie team that has one person balancing the entire game
well thats for the person in charge to decide, but a suggestion is still valid and we dont decide any more than talking about the idea itself. If its too much in scope then thats just how it is.
I think its pretty clear its out of scope for one dev
😄
but we shall see
Well dwarves aren't really that short, but the small ones are very likely a problem case
melee slasher mechanics and small hitboxes dont mix well
as long as its not completely broken then i dont really care. im more interested in customization choices. I just hate the current culture of everyone doing what their streamer told them is meta and all brains turn off
Rename game easily to 'Dwarf and Dwarver'
#d-and-d-suggestions message all upvotes! Grats Suspense!
That will always exist unless a game NDAs the content pre and/or post release. And thats a bad idea since its free advertisement. Its just how life is, people dont want to think for themselves. Also I agree its kinda lame, but the way I look at it: You get shit on in game by something, you try it out, the natural meta 'changes.' Publicity of content creators just escalate that situation to like 100-10,000 people at once.
First downvote, sorry suspense
Peypug, get outa here
Sometimes the ideas just start flowing and you need to post 3 suggestions in 15 minutes
I like the idea of 1 suggestion per day 😄
Proxy do you even make suggestions lmao
Moving forward, how about 1 suggestion total. Make it count
Though some have made suggestions on my behalf does that count?
i did make a suggestion on Proxy's behalf. can confirm
Yeah I guess that counts
Sounds like timeout evasion 
SYKE SYKE SYKE THAT WAS MY IDEA IM THE SMARTEST BOY
I am more interested in discussing the suggestions then forming my own.
I upvoted just for you suspense
There is my suggestion
Isnt that a known future thing?
If make-suggestion was 1 per day though, it would force people to think about their suggestions more 😄 but they also could only edit once a day if it was done through slow-mode, there are other ways though.
Ya, they have said they would like a dragon like in the loading screen for HR
1 hour is a good start though
The dragon could be in floor 1 because it will be bigger
And it doesn’t really make sense for a dragon to be inside
The loading screens are sick
Infernal already has 2 bosses though
you enter a portal to it? Like if you are the last group left you in hell and you can activate a portal to the dragon boss that takes you to its cave? or some shit
These are floor 2 bosses they said
Oooh I like that
They just live there for playtests
Unfortunately, there are too many advantages in the current iteration of the game to being short.
For example, small weapons can still be 2 shot kills. Once damage from gear is factored in, large weapons with slow swing speeds are not as good as faster weapons that kill in the same number of hits.
As to rogues being unable to headshot if they they were short... most rogues don't go for headshots right now in PvP once you're geared up. You don't need them, and being honest dagger range is so short, often the head is too far away to hit even if you are running into model collision with the person.
Now if the damage model gets changed, that could fix a lot of the issues. But if it stays anywhere close to what it is now? Short characters will be strictly better.
we need haunted npcs, like they phase through walls and do weird ghost shit
Dragon makes sense to be the biggest boss as they're iconic and powerful
Agreed, and i like having to fight for the right to fight it by being the last group alive in inferno
wraith but annoying
i like dragon as final boss since they guard treasure.
if we're in baldurs gate then my money is on the Lich to win a 1v1
fightin' smaug
I like this idea because I don’t think the dragon fits into the infernal theme. The 3rd floor boss should be like a demon boss
your inventory space couldn't fit the hoard they'd have to give for winning that battle lmao
Omg ness your back
Ya It would be sick
i am
How
From what I can tell for the most part, I just dont understand how any of your points really contradict the idea of being 1 foot shorter. Because that is what a Dwarf's height is realistically, they are 4-5feet tall. This is literally pretty reasonable height and would only disadvantage the shorter player. Only one player in either scenario can headshot, and in a world where thats not relevant, then its even.
If it dropped unique items youd drop shit for it
other mods got involved i guess. idk.
hahah for sure
welcome back
What happened with Ness? lol
ty
No, it's not even. Even a small change in hitbox size can be a big deal. If there are virtually no downsides that matter, everyone will choose the smaller hitbox.
Teddy unfairly banned him for a day
probably dont need to go into it again. clapped for a wall of text
i defended someone who was banned for asking for POC/trans chars. they didn't go about it in a very polite manner, but i spoke up and got muted immediately by some other uninvolved mod
but yes, this
Modding is a learning curve just like DaD is 😄 mistakes can be made
lol RIP - we have been asking for more moderation around these parts 😄 careful whatca wish for I suppose
Anyone else think players should be able to sell items to merchants while they wait to go down to the next floor so they can have more space
But the hitbox isn't truly smaller, I will admit this point here I am being semantical, but dwarvess are stout, shorter and wider, they should actually have the same hitbox overall size, just less than a head lower. Furthermore, I see you point, flat damage stackin will probably be changed at somepoint but maybe not. Either way, these present systems that have 'issue' with new features are adjustable too
I no like
#d-and-d-suggestions message essentially PoE standard league would be the best solution imo
ehhh this one i think no. if you wanted to sell, you could have left via blue. you know?
Even going down 1 floor you barely have enough room for items, 2 floors is going to be even worse
They totally nerf loot in the future
I think all gear should require escape to be earned.
They did state that loot will be lowered when three levels are in
Shit was waaay to easy
You're probably taking gray collectables worth like 1 gold coin for 2 slots, drop that stuff lol
not really any grey items on HR
I imagine as you go down loot gets better as they stated. SO you will be dropping white/grey shit for green/blue shit
collectables? there are
including trinkets for gold
Even white items, don't touch um
Then in HR, you will be dropping green/blue shit in the first levels for purple/gold shit
heck if you're in HR - only collectables you should be grabbing are blue+ imo (green if you're empty and leaving soon)
rarely, white and grey, I was surprised the first time I found one in my experience, maybe I was just lucky for a while? idk
I grab em all and just drop shit when needed
the secret council gathered and decided to give ness mercy 👼
that also works
But also, like, yeah grab all, although i definitely left greys and white HR, but grab all is fine
haha
Also in my group I have 2 loot whore friends so I rarely get a full inventory in the first floor
you gotta find new friends 🤣 people gotta share
what a couple of cunts
I mean if its relevant to me they give it to me. But I am also typically the one listening for other teams as they loot
I play slower then they do
Proxy do you play as a wizard?
sounds like you're a good tm ha
Back to my 1 team, I was the ranger pushing forward to clear PVE, the cleric looted corpses/vases and the rogue looted chests - I also rarely got anything, but they'd give me stuff they found lol
Cleric/Fighter
loot whore friends are always so unnecessary. it almost always is the least skilled person on the team too 😂
No but if voting to not wanting devs to add trans characters to a fantasy medieval game is transphobic than yes. At this point just start accusing devs for being transphobic for only adding two genders if we are this sensitive.
Idk about unnecessary? lol
Id say opposite for my group, My wiz buddy is the best of us and the biggest loot whore
they get their squad wiped alot tho making it fun for others
Even in Diablo/PoE - you hire loot goblins to run around and collect everything for you 😄
i met one dude on here who played a barb and he was incredible. i'd be cleric and just keep him alive while he waded through 3mans. and we'd pick up some random 3rd, usually a ranger, and swap them out if they were bad. having a good team is so much more important than being great yourself
But that would split the playerbase 😦
#d-and-d-suggestions message
i like this, but instead just have it 'archive' your old season character so you can look at his gear and stuff on the official website or something
Agreed a team that works well together can beat teams that have overall more skill but dont work as well together
barb needs a wiz and cleric to be cracked
#d-and-d-suggestions message - agree with the issue and solution here but still want different character names hah
How much would it cost to be able to ride the skeletons
Noone plays standard when a new season releases, this would be no different
for sure, ignite/divine strike/protection/bless/haste is outrageously powerful. most wizards are too DPS focused tho
That would be fine too, I just personally like the mini game of picking and choosing your favorite drops
Idk, half the time I play Poe it’s standard, league or not, just because it’s much easier to make a cool build there
it's only $99.95, i'll send you my paypal info to get started 🤣
barb has a few builds as well so theyll be buffed 6-7 times
hardcore PoE was fun for like 2 years post official launch...then its like yeah the novelty wears off i just want to test builds
So if PoE was league only, sounds like you wouldn't be playing at all... reducing the playbase 🤔
@strange sable some games just do a system where sending an invite to a character will invite the player even if they are on a different toon.
eg: i am playing my wizard. if my friend does '/invite <myrogue>' then i receive the invite on wizard.
Are there any chickens in the game? I want to be a farmer
Different games though no?
Poe has gear permanence
That makes sense
character houses?
Unless you’re playing hardcore, but even that gear never gets deleted, just moved to standard
Definitely a different game, just don't think this splits much
either way works for me, i just have a hard time remembering some account id's over a player name
there was a good suggestion at some point about having harvestable fruits/herbs/whatever in the b1/forest level that's been talked about, for crafting potions. so chicken aren't too far off
Yeah - goes to stardard, a place for all your crazy best gear to test stuff between leagues
isn't that basically what's wanted?
chicken mobs
I like having different char names. But ya making sure if you invite one it invites the account and not the char would be nice
Well my suggestion was assuming there will be no in-between time after a league ends, just a gear wipe like in Tarkov
So it was more about just having something to remember previous leagues by, the gear would be unusable
atleast you can change characters without leaving the party
Standard would struggle to create matches though. Because as seen in other games its always deserted with only a handful of players
oh god i'm getting Ocarina of Time flashbacks... you don't mess with the chicken mobs.
Maybe it's offline only, solo/pve loll
And if people are spending lots of time on standard you are splitting the playerbase heavily making match times across the board to go up
Exactly the concern I had
Its a lose lose
If people start spending a lot of time not in the game, you have a smaller playerbase
That's fine, you've convinced me to change my vote lol
Yes and managing many different modes increases this issue
family names for characters?
I like this
this was my concern with suggestions like a training zone or w/e. we've got two rooms now, normal and HR, but the more that gets divided, the harder it'll be to populate a game and the higher the queue times go. same reason i dont' want solo/duo/ etc queues
A game can work well with a small playerbase as long as it isn’t split
Conversely it can work horribly even with a huge playerbase, I.e. Tarkov
most games are toxic messes
this. tarkov has what like 11 maps or something now? each split between night and day? that's 20+ queues. 40+ queues if you factor in scav runs. i stopped playing this latest wipe because i did two raids and spent a total of like 25 mins in queue for those two raids
So just to flex, the one suggestion I made has a 100% upvote rate. get wrecked 😄
I did cheat though
i just discovered there's not a pitchfork emoji
Wait didn’t you get timed out 

somebody else will explain this
i have a 43-0 suggestion. you may address me as king, Proxy
He was saved
Vague.
I had a suggestion with 70 upvotes and 0 downvotes so…
Only 25minutes? damn you lucky dog
I have never played Tarkov but it looks sucky
used to be amazing. but the devs decided to spend all their time breaking player meta strats and making everything take ages and now.... 🤷♂️
Tarkov is scarier than any horror game if you arent good
this game is pretty scary if you don't know what you're doing
Btw do you guys think there will ever be a 4th floor
i would rather see parallel floors
The game itself is a slow progression of learning what not to do over and over, and over and over and over, and over and over and over and over. After I learned all that they added in gun jamming (relevant early wipe) and gross momentum changes and more bleeding and loot changes that feel bad and JESUS I just want to get good PvP but sometimes its a bad day of ratting and its just depressing. Thank you for coming to my TED Talk
If they plan to make a 4th floor they should increase player count
Forest -> Dungeon -> Inferno as a set. then Place -> Place -> Place as a different map set
Oooh yes
bring in goblins, orcs, gnolls for a map theme. then do a drow / scorpion / etc one in the underdark
but that would be down the line assuming they have a healthy playerbase, dont want too many queues :D
Town - sewer - dungeon
needs trolls in that first set. hmmm, what else is there in underdark...
#d-and-d-suggestions message sitting at 63/0 for the ending circle to not insta-kill and instead increase damage tick the longer a player stays in there trying to get out. Currently I have to watch there circle closing to guess when I got to jump out where as I'd rather watch my health to know when I gotta leave
I would like an easier tell of the 'moment' to leave and if its shifted to watching health, id like that, but the highroller run waits for the previous map, and thats probably a byproduct of that. Maybe they will adjust things or make blue portals shutdown and force you into next map.
do you guys think out-healing the zone is a good thing to keep in the game, i like the skill aspect, but the first floor zone just does no damage
I think it does a shit ton more as it gets smaller before instadeath, no?
oh it scales up as it gets smaller?
But as for the early zones, yes let them be weaker, to go around players holding hallways. Pretty common theme
It’s impossible to out heal for forever… right?
yeah but you can survive for...however many pots and bandages you have
again i like it, but there's almost no stress factor with the zone anymore
Forever, it is impossible cause itll insta kill you, you could probably heal a loooong time if ur in an outer room early on
True
yea i like it; it adds a lot of interesting plays and escapes from combat/sneak attacks.
also the zone was way worse during the recent playtest.
honestly, a time extension of 15 seconds would make a world of difference. have the screen go dark at the same time as before
the oct/nov one you could be in there for ages
peeking through the small hole of vision and running to a portal would feel great. just need a few more seconds
I agree with this. I don’t this proximity chat fits in this games atmosphere. #d-and-d-suggestions message
i mean... dont like Proximity then turn it off and it will never exist for you. People who want it will use it and offer negotiations to strangers. if they dont reply then they die
even if its not a priority. its a perk to people who want it and has zero downsides to people that dont want it
if there's proximity chat i'm going to run a soundboard of horror sound effects, maybe they'll preemptively quit the match
True. Changed my vote
stock up on invisibility potions and just harass the same person all match
spider skittering sounds on blast 👿
they start going insane and attacking empty space everywhere trying to hit me
I think speaking in prox should remove invis 😄
Ruining my strat huh
lol
i see he mentioned muting and a reason against it. thats a fair point but just comes down to the range prox is set to. I get a lot of kills in Warzone 2 from people using prox that I wouldnt have gotten otherwise. I dont think his preference should take higher value still
<"Just mute it." Muting proximity chat will put you at a disadvantage, because your awareness will be lower overall than somebody who has proximity chat enabled.>
Yes, and if you want to be competitive it means you have to deal with the people screeching and playing music which does suck
Crawling in my skin with maximum distortion
the type of person jumping around with a soundboard will still be fighting monsters and sprinting hallways if you have prox muted. i dont see it as an issue
People didn't like my Necromancer suggestion, i guess its because i described him much pve focused-like
Why is a skill to get mana when there is no mana in this game
it is 100% entirely about summons
mage meditates.
necromancers are cool af. summons are a terrible addition
to regain skill usages.
the idea was just one summon usage, not a spawn thing.
the would be cool to use in lower levels.
Death, Blood, Poison are all great themes to build around. an AI who fights for you is a deal breaker for me
good! i like that approach too
i though in a really janky AI LUL
like this one skelly there annoying.
just one*
what about dark magic?
like confusion and ilusion magic?
Warlocks are going to be the new hotness
yeah im cool with all of that stuff. i just dont like automated damage/sentries
in my head the summoned skelly would not be so annoying. like two to three hits to take him down
I’m with the no proximity chat guy. Doesn’t fit this game. Don’t want screechers or people blaring static through their headset, don’t want to have to turn it off to put myself at a tactical disadvantage.
Have you ever seen forsen playing pubg
No
It's a fate worse than death
Yeah I can only imagine
i just think of summon and envision certain situations which would be a worse version of the game than the one we have played
summoned skeleton horizontal swings and hits an ally whos melee range. they are in first person and arent looking at the ai. die and rage
i am slow-walking in a hallway being quiet and scout an enemy player not paying attention or looting, their summon aggros to me and alerts them of danger
body blocking
man, you just said something that i have not though! if the monsters target you in the dark would really suck
just remember that is just one skelly. never more than one summon alive.
what about regain magic slots, trough consuming souls?
Will still be toxicity and annoying if people who will bring the quality of the game down
unrelated-- i also have ptsd playing turn based games with people who want to play summoners. i take 1 turn and then they take 5 turns in a row
Then turn it off
i also am butthurt about any point in WoW where beastmaster hunters were an OP spec
I stated why I don’t want to and don’t think that’s a fair argument
Why not
How is it a disadvantage
Having it on allows me to hear things from a distance I may have not heard otherwise. Having it in subjects me to people saying the N word or slamming pots and pans in the background
well if you mute a player, the muted player should also not hear you right? for fair reasons
Anyone playing seriously would just have it off and be on discord
Well thats the trade off
Why the hell does there have to be a trade off I. This game
If you're a streamer playing for content then they'll probably leave it on
How do people not understand the point I’m making is it’s a disadvantage to have it off, even if it’s not a huge one, it still very much is
Ok but wouldnt you hear footsteps?
yeah i agree with borg, the "voice call" already exist, by people playing it on discord. Maybe having an option to turn it on off. and allowing the player to choose.
Equally, why should we be forced to play the game in silence because you dont want to mute prox chat. You're still taking your preference and imposing that over all of players instead of abstaining from the system
footsteps, shots, sfx man
cmon
Wait explain to me again how it's a disadvantage having it off...my brain no worky
If people are crouching ina. Corner far enough that I can’t hear their feet, but talking loud enough I can hear them. I would miss audio queues
Like if you turn off voice you can still hear all the other sounds
So somebody who is in the corner crouched is going to say the n word
LUL
Like thats an easy kill anyways
This too
Democracy moment
A rogue sneaks up behind you and plays ear destroying music before attacking to throw you off
Lmfao
And another huge point, it’s incredibly hard to moderate voice chat.
That's an oil barrel
What about this, one play test we try it, just once, and see how it goes
Let's call it the streamer clusterfuck playtest
Yessir
Streamsniper galore
I mean sure I have nothing against testing it. I just don’t think it fits this game atmosphere of dark and hardcore, then having squeakers run across the hallway
Then kill the squeakers
they are sure gonna be an easy target
and if they blast a sound on your back, then look more to your back.
It would 100% lead to some funny and memorable moments, but more than that it’s just going to be annoying. I know that’s a minority opinion but that’s where I’m at
Whenever I'm being chased I'm going to play basketball sneakers squeeking sound effect
im not hard committed to either side. if there was no proximity chat then I would get over that quickly. I do think it would add more positive moments overall than negative ones.
i respect your opinion Aculus
If we get proximity chat i can get a filter that makes my voice feminine and raise an army of simps to defend me
Even somebody waking around quietly but playing the footsteps sfx, making it sound like somebody is walking away from another direction. Hilarious, but also could be crazy abused
Their mic would be crazy good
i get called slurs all the time in warzone. Hearing "That n*** is cracked" is just funny and shouldn't offend.
If I were a dev, i would probably not implement prox chat because I dont want to put in the effort of moderating the actual awful people who would abuse it in bad ways
Of course a statement like that is completely fine. It’s the statements that aren’t that, combined with the difficulty of moderating.
if there was no moderation at all, i would just mute someone who sucks and move on with my day
I mean if that’s all I could do about it then same. But it’s not fair to the people they are actually trying to offend. I’m not going to be offended by someone’s words but I don’t tolerate that shit cause I know it does offend people who don’t deserve it
#d-and-d-suggestions message. Was this downvoted because people don’t want rogues to move while hidden or do people actually think the wizard needs the invis spell
lol thats the issue with having 2 things. if anyone is against either then they downvote
3 second invis?
i think part of the issue is that people will downvote because
A. They prefer having the invis spell, they like the game the way it is
B. They don't want the rogues to be able to move while invis
and so two groups of people may downvote
even if they agree with one of the topics
and so you're setting yourself up for failure
So the bad moments from proximity chat are always worse than the good moments
Thats what im getting
i think so tbh
The net benefit is greater imo of proximity chat
do i really want a 10 year old screaming at me while i'm killing him
people trying to work together
I think good moments happen more often though
Yeah same
90% of people will just use it to troll like cmon
thats the thing though. anyone who doesnt think prox chat is worth can just perma mute it and it will never affect them.
saying NO prox chat is deciding for the whole playerbase that they cannot make the decision for themselves
Preach bruddah
true, I say no prox cause I want no one to have prox >:)
i mean i'm impartial if its optional
i didnt intend for this to draw out my libertarian side 😂 i just think its a perk for people who like it and anyone who doesnt can completely opt out
Real talk, being able to use pickpocket once while in the pre-game 'tavern' part of a run would be really fun. You still need to survive and escape, but...
absolutely never this; that's all anyone would do...
zero to hero naked rogue highroller runs just got interesting
fake talk though, when are we getting helicopters?
Yeah that's op I just think it'd make the most sense to have pickpocket have an effect then instead of trying to make it some random mechanic during the actual dungeon.
Just allow it during stealth
i just think you should be able to pickpocket while in stealth. if they are holding still then you get your item. you either run away or stand still hoping they dont find you
i think the pickpocket skill is serving its function; it's a meme generator. the people making the pickpocket vids are doing great with it. i'd be OK with it being possible during stealth, but even that's not necessary
We should remove inventories. Anyone who makes it to a blue portal and extracts should just get an even share of all loot in the dungeon. Completely randomized, so if you bring good gear in, you might lose it by rng to someone else who blue portals.
This will make bringing good gear in about kill hunting because you can only ensure your good gear stays with you if you kill all players in the dungeon
we should remove weapons. anyone who makes it to a blue portal and extracts is a confirmed hacker.
probably an unpopular opinion. i miss on PUBG when we used to always take off our shoes for quieter footsteps (found out later its client side only and enemies hear you the same).
With boots in this game giving +movespeed, I would like the option to be quieter sneaking bare foot
i agree with that; bare foot slaps are too loud
unrelated but twitch just decided to stop allowing me to claim tarkov drops and i'm annoyed.
just lost out on my legendary drop
i havent played Tarkov in like 18 months and have no motivation to try again
same, maybe longer for me. i played 2 raids so far this wipe just to try streets; performance and queue times are so bad i had to stop. but i've been leaving twitch running with an auto-drop collector extension running just to get free loot in case it gets better again after the event. but yea i haven't played since like... weight was added, really.
i never played that update but heard quite a bit about it
thats one of the main reasons i didnt come back
or at least, didnt 'want' to play
i didn't even get into streets. waited 20 mins. tried interchange, waited like 9, did a raid, repeated and waited 15, then gave up
yee dark and darker has spoiled me for queue times... can't tolerate that tarkov life anymore
im assuming there was server issues. i waited for 15+ on warzone a couple days ago and just gave up lol
i got limited time. if a queue isnt popping then ill just play something else
same
I dont really care the reason tbh 10+ min match times are just a big nope for me
I got better shit to do with my time
All my ques in dnd were like sub 5 seconds
Then one random game that didn't fill up and the timer ran down
high roller was like that a lot. only had that in maybe one in 30 normal lobbys
probably less, in normal
I only had long timer in HC in the first two days of PT
After that it filled just as fast
huh. i didn't even go high roller for the first 3 or 4 days, nearly always had to wait in the tavern at least a minute when i did
NA east, west, and frankfurt, iirc, whatever the europe one was, when i was playing with overseas friends.
Interesting
also, side note, this game performed AMAZING overseas. couldn't believe it. didn't even notice a ping issue the whole time, and i spent days in EU
Ya one of my regular group mates is from the netherlands
and we would just swap to us east for him and it was great
i guess it's because none of the weapons/movement work in millisecond timescales; there's no near-instant bullet travel to account for. but even then, i was expecting to lag fighting and really never did
yea i didn't love the wording on that
#d-and-d-suggestions message i don't like the idea of scav karma being implented, with the "deals additional damage to players who have killed others in the lobby" any player that isn't killing other players just hasn't seen any yet, or has already died. 🙂
Why isn't this Suggestion green anymore?
I do think the wizards invis is a little too powerful, but what about giving it a short to medium range teleport spell instead?
Teleport through the jail cells and gates
Yes
maybe not though... some of the map wasn't built with that in mind... they could just put a magical aura or something in those specific areas
Use jump into teleport for an extended jump to cross big gaps
I guess it would depend how they would program it if it worked.
Shorten it to 3 seconds and remove the speed buff
Or a smoke screen skill you just make a big cloud of smoke and run off
lol
Just steal all the rogue’s abilities lmao
He's trolling there


how about tree cutting feature?
idk if I'll put it in suggestions. I know they are more than likely going to nerf it like Borg said. My idea would require additional programing, and I could just imagine someone teleporting behind someone and just acting as a "Rogue" menace.
And how about mining and crafting as well
Let’s just rename the game to Minecraft honestly
There is mining
Oh and you can build bases and defend it! like a smol castle
At least how crafting and gathering is implemented atm, I'm not happy with it.
And how about a procedurally generated open world?
No, Devs already talked about why they don't want that.
how about the zone will close just a tad slower
Funny enough considering Minecraft, they did reference that about gathering and crafting.
Why not?
Just wasn't enjoyable to me. Too bland. Kind of felt like it didn't belong and was just a last minute idea added.
idk about him, but it's just really barebones and time-sinky. takes what like a dozen or more (successful) raids to farm enough to even make one pair of ruby boots, which are about as good as some 400g boots on the trade market. you can make 400g in one or two runs easy.
i'm glad they're working on adding it, but what we've got now isn't worth putting time into it imo
it's certainly off-meta
Yep
i mean, for the price that people were selling ruby ore on the market for, it would cost like 15,000 gold for a ruby chest piece... lmao
That was the only reason to mine... to sell the ore, lol.
Mhmmm
The ruby armor does look sick though
I think that's arguable.
I'm sure once there are more gear skins in the game, it won't look that great.
well, sure, but it's a fact right now. it is the fanciest dress you can show up to the ball in. but that's all it has going for it, IMO, is bragging rights. especially since you still get random rolls that might suck when you craft it
You're right, but I'm just not into standing out like that. In games where there are skins and what not, or shiny gear, I usually just wear default looking stuff.
and i'm there with you; it doesn't mean anything to me if it doesn't benefit me. i can get some purps on the market for like 1/20 of the price/ farm time investment that just doesn't look as nice. i'm gonna do that every time
maybe its good for ironman runs
#d-and-d-suggestions message @pulsar sierra two suggestions per day is light work for some of these kids. there was one guy putting up like 10 an hour recently... and all of them were just awful. so you're fine. continue. 🙂
I love Dharo's mindset "Is 2 suggestions in 1 day too much? Probably"
right? hahahha
Meanwhile that other dude that gets -40 on everything he posts and posts like 15 a day exists
The duality of man
lol
so conservative. we need more of that. and less of @certainpeoplewhosenameidon'tevenneedtotype
I just wish some of them actually read the qna and watched the interview. Half the suggestions are just repeats of what they said.
I feel like I post alot too, but I usually do it in like bursts every few days and most of my stuff goes positive instead of negative so I don't think I'm all that bad.
YES PLEASE
There is like 1000 "VOIP PLEASE"
and "Maybe Races?"
yea... that and just like, read through the chat first. so many repeat suggestions from players who just joined without realizing that their suggestion is like the 18th iteration of the same one
I want it to be against the rules to post those
It would be nice
Voip was suppose to be in the last play test, but they just didn't get it up in time.
but i'm sure it's not awful for the devs to see the same suggestions pop up a lot, at least they know we're all thinking about certain things.
man voip is gonna cause so much haterade. can't wait until a 9 year old calls me a racial slur.
Mhmmm
but the other side of that coin is also, occasionally, GREAT content.
Then they will have to implement a report system, and so on
so you've got to have it, really.
-_-
Dude I'm honestly excited to hear about how much sex they're having with my mom because I solo'd their team
Salt fuels me
It's always great to know my mom gets some action too
My mom is so old... it's more like they are shaming themselves
hahah i just really, really, really hope that voip cuts out the instant that someone dies; i don't want to hear what you have to say after you kill me, or after i kill you.
The voip people are funny. Especially the one that says it means VOICE IN PLAY 😄
That stuff was hilarious in TTT or Dark RP on Garry's Mod, I'd love it to be cut out.
Those people who scream when they're losing then just suddenly silence
It probably will be based on how quick it switches you to spectating
It's like hilarious, perfectly cut screams kind of meme power
voice in play? lol gross. VoIP =Voice over Internet Protocol, if anyone doesn't already know that
Who's posting that many?
nah i dont believe you
we're not allowed to say
its voice in play
Are we not?
he'll @ the mods like instantly
thats why the o is lowercase silly
peypug?
Nah not peypug
I saw him bitching to the mods yesterday
do what you want but i don't like to bug the mods, and he'll @ them instantly
thats not cool bro
Im sitting in suspense waiting to know the name
ily, just a little bit
anyway
peypug's good people, and it's def not him.
moving on....
ruby silver needs a buff, i think we can all agree
Something I think would be fun but I'd be worried about it for people with gambling addictions
its that pug isnt it
Is if we got a 1vs1 Arena
that you can be items on yourself
to win
Kinda like the Duel Arena in Runescape
it's really not pug, he's alright, let him be.
1v1 arena would be nice
I present, for your consideration, the Tome of Knowledge system #d-and-d-suggestions message
I hope it's 6 and not 3
maybe at most certain cosmetics you unlock in game should carry over
even 3 months isnt bad tbh
Cosmetics shouldn't be lost for sure
3 months would probably make me feel too demotivated
Either 6 months or 3 months and there is also permanent servers.
The Tome of Knowledge system allows long term progression even after wipes
3 months feels like you need to play everyday to me
true but the current amount of content in the game you can get a good setup after a few hours
not really, unless they change drops and xp
I feel like that depends on skill and group cohesiveness
also how ballsy people are, I had a few friends that refused to go into high roller until the last day since it didn't matter anymore
At least to me, time wise it's not worth programing. There are better things they can do with the time. Doing 1% more or taking 1% less doesn't really do enough anyway. I just avoid getting hit and have little issue killing PvE anyway.
that was me tbh
Yeah it's stuff like that that makes 3 months abit too short
i got my a$$ whooped in 3 minutes
People need to build up confidence in their build
for longer term dedicated players, an extra 3-4% damage / reduction on a mob type youve killed 1000 of makes sense, and helps alleviate the salt over wipes
well, something to consider re: wipes/resets - the game is currently stat'ed to allow 0-max in <1 week, for the sake of playtesting; playtests would be worthless to the devs if nobody got to try the good stuff. I'm operating under the assumption that @ release, what we're currently able to accomplish/acquire in 1 week will take months. i don't expect to be able to max a char from 1-20 in a day or two when Early Access releases.
i wouldnt be mad if it was 3 months or 6 months
Clear speed is to large of an advantage IMO to just give out like this
Yeah, would it be nice to have. Sure... It just doesn't help enough for them to waste the resources IMO.
we are talking 3% damage after 1000 zombies killed. nobody is farming zombies for that, its just tiny progression, and the damage values on that are going to equal less than 1 swing.
I do like the idea of Seasonal Wipes as well as a Permanent Server with new content being in the Seasonal and then Permanent gains that content when the Season is over (would also allow for balancing patches to be applied before Permanent gets it).
If its meaningless why give it?
honestly this isnt a coding intensive system. you simply have +1s in categories when things die. I would even make it for them if they wanted.
that sounds like the sort of thing that skill trees will eventually unlock
I cant wait for Multiclassing tbh
skills are generally class based. this is a personal account wide thing that is tiny values and wont even be noticeable for a long long time until like 1000+ kills or 10000
If its non noticeable why do it?
anyhow, just wanted to throw it out there, as it worked in an mmo in the past
because it exists, and "eventually" after like 10000 kills it might become slightly noticeable.
lol
well, i would like to see something given to playtesters that's not available to EA or full release players, either way. even if it's just a 0 stat skin. but something like minor, barely useful ability would make me feel all warm and fuzzy.
the knowledge "that you are progressing" is important. progression is what people are upset over wipes about.
anyhow, just wanted to post it, yall have a good one
i agree. and you
Yeah I agree as well with the idea, maybe not the exact execution though
I would be ok with some account wide progression just not in ways that effect combat
I personally like the idea of the Reputation system with the Merchants
carrying over between wipes
So you can have reduced prices
with Merchants
or better stock
i would like to see something for players who've been here since X number playtest. like if you've been here for all of them, or 3 of 5, or w/e until EA releases, you should get something, some kind of merit badge.
For such a simple suggestion
Some form of cosmetic for this would be cool, Maybe like a crest that one can put on their chest or shield etc
i usually ignore long ones like that. some people are out here suggesting whole entire new skill trees with specific %'s for a dozen diff situations... it's wild.
🤣
exactly that sort of thing.
@somber scroll What kind of drops? It’s a game that’s in play test?
Can’t give out copy’s of the gave yet, I mean you could I guess but?
I was thinking the same thing.
#d-and-d-suggestions message. The problem with this is there is not much content for drops. The game only has 2 emotes and 1 skin rn
Drops are normally in game items not the game itself
Sure but you’d have to do that. You can’t just give out gear.
Ya, itd take work for sure
I think since it's still in playtest, they should skip it. Once the game comes out, sure.
Have to be emotes, skins, etc
@pulsar sierra #d-and-d-suggestions message concern here would be people bringing in nothing so then everyone starts just bringing in nothing lol
I would be open to a PVP mode where everyone starts with the base items - cant bring in anything
Another problem is emotes and skins get wiped after the playtest lmao
I love the bit about "streamers who want to go full time." like... what? the whole week every other month?
I assume from when it's released
Yeah, that’s why I think a gold cost would be required as well, and scaling rewards based on gear. Maybe even a modifier if you are wearing good gear?
If you go in naked - 100% reduction in currency etc
Ya, I was thinking of it in the context of fully released
Or EA release
Another thing is navigating the dungeon would be pretty annoying so I would prefer a arena mode
Agree, it would have to be a different map for sure
yeah that I just assumed, but expect everyone to go into it with the minimum amount of risk generally
There’s ways to scale that though, like I said above. 🙂
My idea is a arena mode where everyone is forced a set of gear. There would be a entry fee and winner gets the fees
My arena mode is
In game loot, rewards for watching the streams!! Similar to tarkov. Potions, bandages, weapons, etc…
Another suggestion I hate is buying more than one of x item. They are working on this already. It's been stated.
What loot lmao. The game doesn’t have that stuff rn
I’m pretty against giving people free loot honestly.
True. And it’s been suggested 10 times already
Exactly
The early access is planned to drop in spring man.. ?
i would love to see a bunch of game modes, but i would hate to increase queue times. and as popular as this game is for the playtests, once it's in full release for a few months, numbers will settle and we'll be down to 5k or 10k concurrent like most games, and then that multitude of different game modes will cause matchmaking to take too long. so i'm find with normal/high roller being the end of it.
yea there's like 12 of those lol
Yes Q2 is very close

That’s why I proposed this as a time limited mode running for a few days every month, wouldn’t want to split the playerbase
for sure. and i upvoted it already; it's not a bad idea, but yea, maybe an occasional weekend or something
The entire aspect of the game is loot, it is a loot/extract. I’m thinking you may have gotten the wrong message from my suggestion. Small drops for watching twitch live bolstering the number and moving dark up the ranks. Players would be awarded drops based on watch time for certain streamer who are playing dnd. Loot wouldn’t have to be orange gear and money or emotes. It could be a group of potions, or some green weapons.
I don't think this game will have 5-10k concurrent players at all. Those games are considered dead. A month I expect upwards of 40k+
for sure, my numbers may be off. i'm not sure what counts as a popular game these days.
#d-and-d-suggestions message show yourselves some love
10,000 players at a time is not dead lol
If they go from 50-60k to that yes it is. If it was always around there then no. Also depends on the game as well.
yea i just checked steamcharts.com and 10k concurrent players would be in the top 75-100 games so i'm not far off.
damn yeah 9k barely breaks top 100 thats kinda crazy. the huge difference in top 20 to the rest. I still think this game will be well populated with above 40K players a month.
What is "good gear""?
it's only up for a week at a time. right now, playing this game is a huge event. and that's after the 2nd playtest blew up on twitch. those numbers aren't going to hold, year over year. after a year of release, being 10-15k concurrent is going to be an achievement.
oh if we're talking years in advance then yeah. 10-15k is solid. Sometimes itll inflate with new events and such but this is a game I see myself hopping into with the boys every now and again steadily.
Throwing random unsupported numbers out is irrelevant, this game has shown massive success, probably the most successful alpha playtest of the times. Those numbers could definitely stay and grow.
Look at Tarkov for example. Huge player base over the past 5 years, inflates when it wiped, and levels out over the next months.
Guys...we need a lore master for dark and darker (the best part is there's no lore)
Or is there?
the best part is there's no lore so.... so we don't... need a lore master?
Otto lore 
Hard to say what the playerbase could look like. It's going to depend alot on whether they'll add any "noob-friendly" mechanics or game modes.
hahaha yesssss. omg i want otto to turn out to be the most powerful being in the DaD universe.
There once was an order of Wizards that ruled over the lands
some cut scene where the name "otto" is mentioned in front of the Ghost King, and he just kind of shivers and flees
tf2 heavy meme
@lucid root how you gonna downvote yourself getting a custom playtester skin? i thought that suggestion was infallible. i guess not lolol
I'd assume because its a stupid idea
oof, coming in HOT🔥
I don't want no special treatment! goes into old man rant about participation trophies or something
lol
it will not help the game in any way, it will just give kids a special reward for being to the game early. Our reward is that the devs even look at our suggestions when they clearly don't need to lol
i think we are supposed to be suggesting improvements to the game. not requesting special treatment
If anything playtesters should get an account handicap because we'll be too good by official release

#d-and-d-suggestions message#d-and-d-suggestions message strongly against the tarkov ass-stash, personally.
Is an ass-stash what it sounds like?
Secret storage found, extra 5kg carry capacity 😏
probably? lol in tarkov you have a 'secure case' where you can put items that you'll keep when you die; people have taken to referring to it as "players shoving all the good loot up their asses" which led to the common tarkov parlance of "ass-stash".
Throwing this out there; If Rangers have unlimited arrows, I think spellcasters should have something similar/ranged as well
Interesting, didn't know Tarkov had that. I was more thinking of the Runescape Prayer, where it would save your most valueable item when you died, but even worse than that, not a whole stash worth. - Probably would be abused somehow still though, and people wouldn't play unless they had it active or something
why does anything have to be equivalent? I think balance is the only importance. MAYBE if they get some form of cantrip, but I really don't think that's neccesary to the game design
I suppose the game tempo isn't so guns ablaze to need that
I'm kind of okay with "imbalance" if each Character has an "OP" point. Like if rogues suck at pvp early, but they loot and gear up faster than other classes, so they end up outgearing you in the mid-game. I just think it's lame if there are classes that are one of the best at every phase of the game, then everyone plays it, and you get no reward for playing the crappy early game class.
Tarkov also spent countless dev hours trying to prevent people from running in naked and shoving all the good loot up their a ss
Rather just keep it out of the game
It sucks that extract looters have never been super popular because a lot of suggestions are just trying to make what is usually a punishing genre with insane highs and lower lows a user friendly and fun family experience.
I can’t imagine killing someone or being killed and being able to keep legendary gear.
yea the whole risk/reward system is the best part of it.
It is the entire gameplay loop.
Trying to water that down will destroy the game. Especially revolving around altering loot like that.
Can you imagine being able to insure a legendary piece of gear?
Shit take
Especially the last paragraph about keeping the best things in storage and never wanting to use them, and really wanting that gear insurance.
It absolutely would incentivize you to use your best gear, because you can’t lose it!
that said, i'd be ok with some kind of low-level starter gear leveling idea; like instead of a 17 dmg bow you can complete some kind of requirements to unlock an 18 dmg bow that you then get as your new starter bow. small time stuff though. like maybe 5-10% max improvement, just to starter gear, with a bunch of prerequisites/other requirements. or even like tarkov, where you can level your strength a bit over a long series of raids. but fail-proof insurance is for children, and doesn't belong in the genre
All you need is one run really.
Tarkov only has insurance because when you have no gear you literally have no gear
DaD gives you base gear
I saw lots of complaints about the early grind and getting rolled so I started a new character.
*for the playtests
And it really took maybe 5 games to get rolling.
the early grind is the best part of all extract shooters
Buying early game spell books and maces.
Unrelated; keep in mind the more you type the harder it’s going to be to respond to said novella.
Btw what do scrolls do? I never got a chance to use one
You sell them.
Ah that sucks
This probably has been asked before but do you guys think we'll get subclasses at some point? (aka pyromancers/necromancers as mage subclasses, etc.. or like dark knight/Holy knight for the fighter.. etc etc)
And not for much.
useless. only the purple ones are worth keeping. price per slot is too low with the other rarities
They talked about making real scrolls in the future
After enough successful extractions you get a special debuff called "greed sickness" 
Why would you keep them? What do they do
sell
I’m not sure, they’re adding all off the classes from 3E with a a trait system.
there's talk of implementing them to grant spells or w/e later
but for now they're just another trinket
but they take up so much space that unless it's a purple scroll, 6 smaller items are worth more, like bracelets or w/e
Those scrolls take up so much inventory space gah damn
Posted Suggestion: "Rogue skill that deactivates every light source in a certain range."
- I definitely think Rogues needs more sneaky skills, Wizard out stealths them completely right now.
Yeah rogues need some cool shit
Why are you against it @lusty wren
Which one? Sorry abit stoned
Peypug just putting people on the spot 
I think it would never be used, and adds little value
Even if it doesn't get used, I like weird stuff like that that can be used by the nuanced player
You lose SOOOOO much for it. the weakspot and the bleed is vastly superior to that. I just think itd get such little use no real reason to put it in.
Not opposed really to the ability itself though
As a rogue id use invis pots or hide and use the PVP abilities way before gimping myself for a meh ability
I think perks should be less available, but more impactful if that makes sense
Imagine how scary it would be to see a rogue walk in and instantly turn out all the lights
You toss one torch on the ground and problem is solved
Turn out the lights and hide walk behind them
Would have to unequip your weapon though, might leave an opening for the rogue
3 people one has to throw a torch which takes very little time
I was more thinking solo, true about not being that good against 3
and if you dont have the weakpoint or bleed ability you are reducing your damage vastly
You gonna turn the lights out and tickle me until I crush your brain in? Cool 😄
Ya, I never think of DaD in the context of 1vx. Until there is a solo queue (if it happens) all things need to be looked at from the perspective of 3 mans
It would have to have something like deal extra damage when not revealed by light or something
Ya, right now I just feel if you take anything but the PVP perks and skills on rogue you are just hitting like a wet noodle
If it had some form of dmg component under certain situations. Like the back stab perk then I think it would never be used.
But if it also added a bit of a dmg increased for non light exposed people I think itd get more use
How many perks do we get to assign at once?
4?
@steady cloud I really thought that was going to be your first suggestion not about money 🙁
Right, we get 4 perks, but none of them feel like they change how I play or anything, I do more damage and they help me stay alive, that's about it
For a specific class or all of them?
Barb gameplay rapidly changes by being able to break doors and chests
Ya I think wizard was pretty hard and fast, you took med as a noob and the speed one as a experienced player
for skills
and then the perks were pretty hard and fast too
around what spells you were using
Nothing that really changed it up to much
Not sure what kind of perks would really change the playstyle of a wiz tho
I mean you could go ignite rogue build
I'm trying to think of one
I think rogue, fighter, barb, are the only ones that really have a significant gameplay change up based on perks
Wizard kinda does as well
With some perks you can just run up and magic missile someone in the face
The boldest of wizards
Wiz was my least played class so I could be missing some perks in my mental picture of em 😄
They would have to put much more power in Wiz perks and take away power from base spells, that way you'd have to spec into certain playstyles
What about a skill that allows the rogue to make a decoy of himself
Maybe some synergy of perks that makes wizard more of like a speedrun looter. All survivability no offense
smokebomb should do this imo
Smokebomb would be much better if it could be thrown down a hall or some shit
"You can loot chests instantly but cannot cast spells anymore" 
#d-and-d-suggestions message
Replace Steam ID with just game username and i love it,
Right now it just feels like rogue only wins fights if you're more geared, or outfight the enemy. I want to feel like I win more fights by confusing, disorienting, or sneaking up on my enemy.
How dare I
Hopefully they're cooking up some stuff over there at ironmace though
Probably, they geniuses
@strange sable Like a decoy that just stands there and does nothing?
Yea
That could be cool put it right in front of a treasure chest
and gank whoever comes to gank the decoy
Exactly, that would be some juicy rogue gameplay
I think something like that would be great at making the rogue more strategical
I do agree, I think some things need to be just put into the rogues kit
Like poison
rogue should just have poison by default on hit
or make it a real consumable
instead of a perk
yeah, opens up a perk for cooler stuff
Or backstab even should be innate probably a better choice for it
Speaking another language to me
neckbeard noises
yall know neferpitou when cute catboy, yeah new class
add omniman class

@steady cloud why do you not like the rogue decoy idea?