#Helldivers
4598 messages · Page 5 of 5 (latest)
I don't mean to be over-critical, but in my genuine opinion; I feel the pistol doesn't encapsulate the feel of dredd or robocop like they intended. At least to me, someone else more than likely feels that it does.
It feels more like the Titanfall smart pistol... but a little less smoothness on the shots.
It also burns through ammo really quickly, has less damage and fire rate than the peacemaker, and the burst feel... off.
Here's a more visual example. The auto-9's burst fire looks much higher.
well I like it
And that's good
i like this warbond
i think its not great but the new rifle is solid and the new GL is very versatile, even if it cant kill fabs or holes, its capable of damaging titans and chargers
#4095-5021 is my helldivers 2 friend code
P much
playground cannon my beloved
Alright, I think the Warrant is growing on me. Still wish it fired a faster burst, but I see much utility in both guided and unguided modes.
The bullet magnetism while in unguided mode is something I didn't expect seeing. I figured unguided would mean the bullets fire in static lines, but nope; bullets still guide themselves into enemies when fired close enough.
Happy birthday by the way!
But yea, I found that really nice. And I hope that isn't a glitch to the weapon. It feels intentional.
I need to test it more then
Only really used it in guided mode
I switch between fire modes a lot. Some bugs you just aren't able to lock onto; brood commanders for instance. Shriekers also seem to have a very short lock-on range.
Why is there so many people making fun of bugdivers😭
God forbid some Helldivers want a bit of peace
because people are assholes
From what I understand, it's because the bugs weren't really doing much of anything for a long while and the Illuminate were the main threat and were this close to destroying Super Earth, so people dunked on the bugdivers for supposedly "not doing their duty", not realizing that many of the bugdivers were people who just genuinely wanted to take a break from fighting Illuminate day in and day out for weeks on end.
Ultimately, Helldivers is a game. It is not real. People have lives of their own and they need to relieve stress or take a break from the actual plot of the game to just have a bit of fun with their buddies. The problem is that many players in the Helldiver community have taken on an almost cult-like persona regarding the game and defending Super Earth, and will attack people if they see them "not doing their duty to defend Democracy".
In short, like Mega said, people are assholes.
or they were people who dont enjoy fighting illuminate
i dont
they're too inconsistent
Or that, yeah
Honestly, I think if Super Earth fell, the devs would just think up a scenario where time travel was involved and the Helldivers would go back in time to "re-do" the invasion to ensure the players win.
or we'd just lose super earth and have to fight for it back
Or that
maybe there would be underground bunkers wed need to recover
doesnt matter, we won, with two cities remaining
Like, again, it's a game. The players are obviously gonna win in the end, no matter what happens. People get too swept up in it.
Sure, it's really cool that Super Earth held and that the Illuminate were soundly defeated, but at the end of the day, if players aren't having fun fighting the Illuminate but are having fun fighting off bugs or bots, then people shouldn't be getting mad at them. If I wasn't having fun doing something, why would I keep doing it?
In a sense, Arrowhead's propoganda might have been two successful in terms of creating a culture of toxicity amongst it's online players.... but I don't know if that can really be avoided, given even DRG, a brighter light amongst FPS games has an elitist streak in a game where you are supposed to be working together
the culture of helldivers is a double edged sword, i agree
its one of the most genuine and dedicated fanbases, with far more unity than most
but that means if you go against the MO...
Something something, "Satire creates what it satirises" or whatever that law is
or is it cannot be distinguished from
I genuinely despise the people who trash on others for the way they play. The entirety of Super Earth's setup is intentional; over one-hundred thousand people were there too. If that many people were fighting on the planet and we somehow didn't hold it; that's not a player problem, that's a developer problem.
In part it's intended, but with all of the blatant bugs and glitches; I was more worried that we'd lose Super Earth through no fault of our own than players "playing in the wrong places" like a lot of the community wants to implicate
Arrowhead made the squids wholely unfun to players, and that's carried since launch of the squids*. Arrowhead also designed a lot of their mechanics without paying much in mind about potential bugs, or unfun intended features.
I hate fleshmobs with a passion and overseers are tanky as hell for some reason
Voteless being limitless and unrelenting is annoying, gives no room go breath
Harvesters are okay, interlopers are horrifyinf to deal with
The voteless were also buffed for Super Earth mind you, they move slightly faster now
The leviathans were so annoying, but the buildings helped mask it a little bit
Apparantly people have encountered leviathans in open environments when we were able to fight them again; which did as expected. One-shots players, one-shots vehicles, ragdolls you like pre-nerf rocket devastators, extremely hard to kill...
After Super Earth, I really do not want to fight squids again for a long time. They need a fix*, and I am perfectly fine for small operations with them so the faction isn't like; entirely removed. But I am just so tired of fighting them in major orders.
no the illuminate need to be made more reliable
bots and bugs are mostly a solved equasion, you can bring basically whatever for the chaff and a rocket of some kind for the tanks
but the illumianate is... i still dont know
The squids are usually high rate of fire + heavy pen, so the heavy MG is logically the best. However, the recoiless is tuned in a very OP way that it fills the role, only issue is ammo consumption; and you can get really lucky with ammo pack drops, or plan ahead with the resupply pod
For illuminate i pack fire weapons, it roasts overseers and voteless mobs fast
Fleshmobs arent killed quickly regardless
Fire is also really good, yes. Gas is a great utility (as it is on all factions), and notably the arc thrower is really nice to use.
Key thing with the arc thrower tho: Always pack a heavy damage, medium pen weapon, like the adjudicator or the Dilligence CS, so you have a fighting chance against the interlopers
It's not perfect, but the interlopers are glass cannon-y, and sustained fire on them even with medium pen is great. It's just the way that they attack is the problem, and while I've been getting lucky in my encounters (since I overanalyze AI), I know that they're a really uphill enemy to fight against
Me, using the Eruptor
I run the Eruptor + Talon + commando and it m e l t s Illuminate
My only bits of advice I can reliably transcribe for the interlopers: When you know you're going to encounter them and you're running out in the open, position your camera slightly upwards at the sky. They do very visible passes. They are an essential primary enemy to focus on when you're not deeply in combat. Always stay mobile, sprint and dive out of the way when you suspect they're about to fly in to strafe run (since their path is fixed when they're coming in), and focus fire if you're not being immediatly hounded.
They also rely a lot on fixed spots. They usually won't strafe run if you're in-between buildings, like the skyscrapers. They target roads and areas that look "open enough".
Playing coop becomes a problem however, since this method usually works for the individual player being targetted. They can overshoot and hit building cover at the right "open-enough" angle.
So as a tl;dr since I went on rambling: stay mobile, keep your head on a swivel, and communicate with your team if they're also communicable.
(Edit: This is also a generally vague tl;dr that works for other enemies, but definitely double it with interlopers due to their attack angle. TF2 shows this angle's effectiveness off well with rocket jumping soldiers.)
Ohoh, and one other addition since I mentioned TF2! Airshots with rockets are great for completely shutting them down. Anti-tank diver loadouts double as anti-air diver.
Spear is definitely underrated of the anti-tank weapons. I'd love to see it being buffed so it fulfills its intended purpose.
Its problem is ammo, but any gun that doesnt (or shouldnt) miss is gonna have that issue
Otherwise the spear superslams anything that isnt a fleshmob
✊
I love how the ones who were sitting down immediately stood up to salute, lol
Would it be cool if dr wolf made a helldivers parody
Downloading helldivers and praying my laptop is democratic enough to handle it
good luck diver!
It runs like a powerpoint presentation but it runs!!!!
Now to ignore every major order and be a bugdiver
/j
Nvm laptop unpatriotic it crashed
Yeah, if it was running as a slide show that was bound to happen. Sorry bud. :/
You may have to settle for being one of Super Earth's loyal citizens instead. There is no shame, not everyone (or every computer in this case) is cut out for being a Helldiver.
What happens when FREEDOM is pushed to it's limits? LIBERTY appears to be on the back foot? That's when DEMOCRACY steps in to Dance Dance Liberate all the way to the source.
One stratagem is Chief above all.
Music Used:
Halo 3 OST - Finish The Fight
Noise Storm - Crab Rave (Going Quantum & Muzzy Remix)
https://www.youtube.com/watch?v=UrkOV...
What a ride
Yes it was.
I never seen the full animation but watching the diver throw that side arm at his head just sparked humor
Nice!
Helldivers 2 coming to Xbox
This video took on a whole new light in light of the XBOX announcement
Lol
This unironically looks like a very hilarious warbond
A 1700s volley gun that can hurt the user, plasma cannon that can explode the user, grenade that bounces and can electrocute the user and a backpack teleporter than can just rip the user from existence
Yes please
Oh the armour gives you a guaranteed extra life
Very cool ideas
This looks like an incredible warbond so far
Any helldivers mlp discord servers my friends list has been butt kicked by steam going offline
Enthusiastic mirth reminds me of but laughing
This is just a test of a face rig using the SEAF girl. Trying out Blend Shapes.
VA by KBUG523
Long male scream 2 by jorickhoofd -- https://freesound.org/s/180348/
Some Assets by the Helldivers Archive
Building assets directly pulled from Dumplayz
Another title for this video was "Incomprehensible Nonsense"
oh no, what the fuck
His people need him

The warp claims another...

Yeah because "gun" is a stupid name for a city
then dont make it an option
they literally chose them
this wasnt user selected options, this isnt a boaty mc boatface situation
They're allowed to make jokes
sure!
they make lots of them!
and gun city is a great name for helldivers universe
Spaceballs crossover when 
Tbh, I don't really think it's a great name, and in-universe it would be really disrespectful to call an obliterated city that's being rebuilt just "Gun". Imagine being a former citizen of Rememberance and a bunch of Helldivers give your city a joke name. Too bad they'll have to go to a Freedom Camp after expressing independent thought.
But I do agree, it's what the players voted for, and it shouldn't be overridden.
its barely going to be relevant, only really mentioned when super earth gets attacked again
Well yeah, it's not at all relevant. I don't think it's that big of a deal to most people, which is why they picked that name.
I'm someone who is incredibly immersed into game lore, and while it's not a big deal to a lot of people, it's... well, a deal to me. I don't think it's a big deal, like it would effect my broader enjoyment of the game or anything, but I think it's a little off-putting.
I can understand why the CEO wants to override the vote, managed democracy style, but I don't think he should. That might make things a much bigger deal than it needs to be.
there is another option:
another super earth invasion
destroy the city again
Ah finally, we can get the true name; Rememberance 2: Remember Harder 
Casual funny name vs competitive funny name 
rememberance 2: democracy boogaloo
Rememberance 2: Now It's Personal
Very good names 
Ngl, if they vetoed Gun and used this one instead, I doubt people would even be mad, lol.
Remembrance 2:take it personal on my honney
The welsh have breached containment

RECRUITING NOW
Enlist in the Helldivers and crush the enemies of liberty to bring the shining light of Managed Democracy to the darkest corners of galaxy. Deploying to Xbox consoles on August 26th — report for duty and deliver Freedom… one bullet at a time.
See you on the frontlines.
Standard Edition: https://www.xbox.com/en-US/games/stor...
Xbox Series S|X release Aug 26
⬇️ ⬅️ ⬆️ ⬆️ ➡️ ⬆️
Fortnite is bringing out some stuff fighting against buglike creatures and so... and some reactions from a discord:
helldivers dont own the concept of alien bugs attacking space marines
they're literally directly inspired by starship troopers, who was inspired by alien, who was inspired by war war of the worlds probably idk
btw there was an ODST music sting at the end of the trailer
The trailers Fortnite used to advertise this are almost 1:1 with Helldivers tho is the thing
It's like they really wanted to collab with Helldivers 2 but Arrowhead said no 
Same
Tbh, most of the more serious games and series fortnite have collabed with have taken a sort of reputation hit in my opinion.
Master Chief? Darth Vader? You mean the guys from Fornite?
yeah...
Fortnite in my opinion is like the videogame form equivalent of putting an ad on a race car. There's no like real lore or reason, they're just ads that are designed as skins.
I would be much less harsh on the game if it wasn't such a big advert for other media, because the game looks fun. I just can't get past that aspect since I like to be immersed in games that I play.
it honestly looks... ok
helldivers is just better, no fucking sweaty kids with leet skillz and script kiddie hackers
its fun simple co-op fun
True 
without so many obnoxious microtransactions
its a game that was made for people to have fun, not to sell you a skin or dance move
"We want Helldivers in our game" wishes Epic
The monkey's paw curls
The Helldivers now get their entire arsenal, movement abilities, and engine. All Helldiver players are on the same team as well 
The... the secret fourth faction
Strange noise
People are claiming this is one of VIRGL's alert signals, but backwards (The AI from Halo 3: ODST)

really putting a lot into a halo crossover
which i am a-ok with, because halo was my childhood man
actually i thought ODST was the worst halo that was released (at the time)
mostly because it was a full priced experience for a 6 hr reletively short campaign
and we just had halo 3, one of the biggest games
so expectations were high, too high probably
looking back the game was more than fine
That is fair. ODST was intended to be an expansion to Halo 3 originally.
I was someone that adored singleplayer games (I didnt have Xbox Live all throughout my childhood) so I cared a lot about campaigns. ODST in my opinion is still one of the best, even if I'm more a fan of Halo 2's and the Arbiter's story now.
i feel like 2's story was the best, not because it was great but because it hit all the cheesy action movie moments and lines, and nailed them
True 
"Sir. Permission to leave the station."
"For what purpose, Chief?"
"To give the Covenant back their bomb, sir."
"Permission granted."
air drops a bomb though an active space battle onto an enemy capital ship, and survives a drop though earths atmosphere
"When I joined the corps, all we had were sticks. TWO sticks and a rock for a whole platoon. And we had to share the rock. Buck up boy! You're one lucky marine."
thinking about that for more than 30 seconds makes you wonder what they snorted
Distilled awesome
I'm still disappointed at how badly they botched the Halo: CE remake
im not
CE is held together with prayers to a dead god
the fact it works at all is a miracle
I'm technically impressed, sure
But like. Slapping Cortana's Halo 3 model onto a Halo: CE rig and calling it a day without updating the animation? Ridiculous
Same for the walls in Anniversary mode. You either phase through stuff, or a wall that doesnt exist blocks you in places.
The new landscape textures and bump maps don't align with the hit boxes, making corner peeking a bitch
oh yeah thats... a choice
And, for their biggest sin, they got rid of Marty O'Donnell's soundtrack and audio direction
I like the CE classic mode while playing MCC even now. Anniversary graphics do a lot that either ruin immersion in places (trying to awe you in spots rather than the original feeling in those spots) or just propping up invisible walls everywhere they shouldn't be.
A lot of the simplicity of the original game's graphical design is really important in meshing with its gameplay and the new textures really fuck with that
Halo 2 Anniversary also originally did that at launch in places, but going back and playing it a few months ago now; I think they mostly fixed that stuff.
Originally in the missions that introduced the flood a second time, there were spots that were just kinda alluding to them being there; like a glass floor you looked down on with all of them kinda moving around in the darkness while attacking elites and grunts. Now we definitely know it's the flood, but for new players back when H2A launched; it kinda broke the immersive feeling because you could see the horrors instead of leaving it to the imagination
"Sign up to star in demostorms stream every 5:00pm or so" but i rarely get skipped over like no one had
And fair handed lesson don't join wrong streamers game if you don't have ready or not because i love to be tempted to spread democracy
The meme is now canon.
Now all we need is a cameo from the Dwarves of Deep Rock Galactic and it'll be a party.
im less excited about deeprock these days, but a cameo is something i hope happens still
anyway
this warbond is more expensive at 1500sc but it has 4 guns, two of which are silenced! proper suppressors for once
It'd be pretty difficult to add in any Dwarves as a playable skin, but maybe you could have a mission about saving a mining company that employs shorter citizens of Super Earth from being overrun by bugs. :P
...ok i was actually thinking about short diver skins yeah
that would be pretty funny
A reward would be some of the guns from the game
Getting a new laptop
Praying that it can run helldivers
Democracy be with you and your laptop
its downloadinnggggg
Its running... not smooth like butter but still managable
BUT ITS RUNNING
IM IN THE TUTORIAL
let's goo! maybe there's some settings you can turndown to make it smoother?
Have fun ^_^
Let me know if you wanna run some missions then
Gonna do my part on the bot front!!!
Surely these bots will be as easy to deal with as the bugs!

bot medium is bug hard
i suffered in robot stalingrad
(that being julheim)
10/10 tho would dive again
bots are harder than bugs, but they're not so bad with experience
med AP primary and a rocket launcher of some kind solves most of your problems
I love light pen on bots
Popping heads is so fun, and they don't stagger if you miss the head
oh i use light pen too
but for new players med ap is easier
Tru
Medium pen is definitely a good beginner sidegrade, but I personally wouldn't rely on it overextensively. You begin to formulate bad habits with a gun that mostly* eliminates the need to headshot.
Ime the only faction I'd say "requires" medium pen to be viable at the moment, are the illuminates. The overseers and their medium pen helmets are always annoying.
Yeah, they're the weirdest faction in the game atm. In a very unfun way.
I'm hopeful those leaks on the new enemies spells the next step for the faction in actually being fun to fight against. I'm very happy they plan on a return to form.
Really the things I would recommend for crowd control, or things that can effectively deal with with ablative armor. Leviathans? You’re going to have to coordinate. You just have to in order to bring them down.
Same with fleshmobs.
How the christ are we losing planets in the terminid sector when half the bloody playerbase is there
That's normal. The game is usually driven by what the devs want it to be. Sometimes we get unusual wins in spite of those odds, but the devs love throwing bullshit at us occasionally. You need like 80% of the playerbase there to pull that off, but even then there's a lot of invasions happening.
exactly
this is a hard push from all factions because we're getting more divers from the microsoft front in 4 days
so we're losing planets left right and centre because of it, give xbox divers a nice story to join
ahh okay, so we're being hit from all sides so the xbox players can have hero moments of their own
smart choice honestly
ye
now that im reading the new illuminate dispatch its pretty obvious lol
"new super destroyers 96 hours from mobilization"
its also why its just "kill illumoinate" rather than "take planet" or "kill specific units"
Master chief boutta save all our asses
lol
why is super earth always in a terrible state whenever i come back to check in on this game lol
Because if we are doing well that's bad
It's like ice cream in the military. If it gets handed out as a treat, you're not doing good, it means that you're about to get dunked on by the higher ups.
If the frontlines are actually relatively calm in-game, it means shit's about to get real.
Also, Forever War
You can support me here: https://www.patreon.com/c/EPG6
None of this is official or in any way affiliated with AGS.
Credits:
Scarecrow_original made the door which I used for the balcony scenes.
The Helldivers assets were all made by AGS of course, but various users from the Helldivers Archive Discord server including ShellShock :3, Dark728, o...
ooh neat
I think I'm going to skip the Halo warbond and go for the next coming warbond. The coming one looks like it offers a lot more, and the current state of the game's optimization is souring my mood on it (The Halo bond)
I absolutely love the little missile silo strategem weapon, it is funny and I wanna be missile guy
Helldivers 2 hilariously shows the tricks bad-faith lawyers use to quietly turn democracies into authoritarian military regimes. 💫Watch our extended cuts and exclusive videos on Nebula, and get 40% off an annual subscription with my link: https://legaleagle.link/getnebula ⚖⚖⚖ Do you need a great lawyer? I can help! https://legal...
i wonder how far the terminids will get
i always love the art for the major updates
Set coordinates for the Terminid Hive Worlds – and pack the extra-strength bug spray. We’re exterminating the galaxy’s most disgusting infestation in a patriotic payback mission of no mercy.
Abhorrent new enemy types, thrilling missions, strange worlds and spectacular beasts await the bravest Helldiver units. Did somebody call pest contro...
0:36 is me
mood
i do love how every trailer has at least one helldiver being teamkilled or dying of stupidity
I mean, they are canonically just dumbass guys and girls plucked off from the streets for their patriotism and given about 10 minutes of training.
Helldivers 2 has finally gotten it's first real boss fight requiring the best the Helldivers have in support stratagems weapons and tactics to bring it down. One of the most satisfying moments the game has had yet and I strongly advice giving this mission a try on your next dive.
@Claysthetics PoV: https://youtu.be/A2Rni3TkfO4
Thanks for Watch...
wow
so are we on the "it's so over" part of the cycle with the optimization
We certainly are
Audio is near completely broken for a lot of people, crashing is much more consistent now, the stuttering is even worse than it was before. 140 gigs.
hmmm time i extended my absence from the game, then
oh dear, yeah I'll stay away for now
I've heard a rumor from a friend that Playstation players had completely silent support weapons for weeks now
Which means no sound on things like the railgun and epoch
https://youtu.be/zIEBUPQUQiY?si=GAkvSbGul0tFWJ_P i got listen to what is like with out the enemies combat pinched to the 90s
This is the theme that plays on Terminid Hive Worlds, when out of combat.
Music by Wilbert Roget, II
All rights belong to the respective owners.
terminids are the scariest faction to me lore wise because the other two just occupy planets but the terminids fully infest them
considering what i just played they mutate well
that rupture strain is brutal
i'm starting to think the bug farms were a bad idea
just a hunch
But the OIL
also how the hell are we supposed to hit this
Step one: extract
I have yet to meet step one
oh my god the dragonroach
pelican 1 went into the ground and then got pushed up and out lmao
i finally extracted though
barely
well done Helldiver
ah yeah, fair enough
maybe i just like really hard games
i loved the dropship mission on helldive on super earth
i normally play on 7 or 8 though
Spreading Democracy. One game at A time.
nice NMS corvette
NO they fixed it
that was so funny
https://www.rxddit.com/r/Helldivers/s/GjNkAmTXNH so incendiary breaker this is your new brother
we tried unsuccessfully to kill a hive lord
holy crap those things are tanky
also i learned that the longer you leave pelican 1 there the weirder the game gets
we've already taken 68 million casualties on oshaune lmao
I really feel like the poor game optimization is starting to drive me away from HD2
The game just feels worse to play every update, and my PC is suffering from it. It can't handle it, and the frame rate getting slower is really punishing me for the way I play.
I move really fast, my PC doesn't like it when I move really fast, the game doesn't like it when I move slow and take my time, so it's a loop of "You're fucked no matter what you do"
i truned things down to minimum and crashed multiple times the other day, but that was before the optimisation patch yesterday
I crashed multiple times after the patch yesterday, which is odd
i havent played a lot since yesterday tbh
Yeah
they really just need to spend like 2 months purely on optimization
I had to drop my settings down by a lot just to get the game to a state where it could be comparitive to how it felt like a year ago. Both in-game and through nividia.
I can really tell how much of my recent frustrations come from since the frame rate was affected the game's hit registration. Now I can headshot berserkers and snap shot enemies again without missing all of my other shots.
Sign that says "No gloom bugs beyond this point."
Terminids: "Hmm. I wonder who that's for."
THIS UNPROVOKED ATTACK ON FREEDOM CANNOT GO UNPUNISHED
if a bot mo doesn't come then i will need a friend code because a quit friends list is unhealthy for democracy
New major order
Fun fact: One of the male Helldiver voices also voiced Oliver Swanick from Fallout New Vegas
"Yeahh! Who won the lottery!? I did! Smell that air, couldn't you drink it like booze!?"
You can really hear a bit of Oliver Swanick in the "I NEED STIMS" voiceline
huh, neat
How did I not know this
The more you know 
i could hear the first time i heard a voice line from him in helldivers 2
Thats the same as last years
meet a helldiver
Damn, I wish there were actual events in the game that you could partake in, I'd love to have my helldiver go meet some kids and propagandize them lmao
civilian propaganda missions, you just walk around neighbourhoods and try not to kill civilians
Meet a Helldiver
Spiderman pointing at another Spiderman image for current divers
"pfft, Helldivers never die! We're the best of the best, and you too can join our undying ranks too by enlisting in the SEAF! You get all kinds of neat toys, and tons of bugs to smash with them!"
kid comes up wanting an autograph
hands them an autographed liberator rifle
i have heard talk of a tank that might be added to helldivers 2 on Liberty Day. i hope ship modules will be added that provide vehicle upgrades.
Tank is good
Actual stability is better
actual stability?
The game dont work good
works fine for me
Really?
Its a huge problem, the game stutters, freezes, regularly crashes
Its a common problem for a lot of people
none of that happens to me. idk what would cause it, i must be avoiding it.
It's been bad enough the developers have released several press releases about it
You might coincidentally have the exact type of hardware that Arrowhead generallyalso uses
They're notorious for using a limited type of hardware and software to handle all of their testing. So if you don't have a specific type of specs, or if your components can't handle the game, your game becomes a stuttering mess, crazhes an insane amount of times, or your computer can reportedly brick
People have been reporting that their hardware components have been breaking entirely while running the game, including the CEO himself! It's crazy
It'll probably launch on Liberty Day by the use of "later this week" instead of tomorrow, let's see what they have in store...
maybe
i ahve heard rumours of a tank being dropped
could be wrong about that tho
A tank would certainly sweeten the deal if the optimization patch goes well. I'll have to reinstall the game in preparation
they ARE just rumours
Ye, I'm not getting my hopes up either way. My expectations are incredibly low right now.
It would be cool if the rumors were true, but I'm expecting something to go wrong. If it doesn't, then cool; but if something does, I'll feel less disappointed.
i would expect something for liberty day tho, id be fine with another meme rifle
i LIKE the constitution
Constitution is always a fun lil weapon. I still think it's a shame that we can't customize it, but they seem dead set on it staying as a meme rifle
Mfw the Constitution rifle has less use cases than the 20th century rifle it was based on
yeah honestly
giving it a stripper clip reload on empty and the option for a scope, even an old fasioned non-variable one, would make it a very viable weapon
still not great, but viable
The bayonet also probably should be longer tbh, and that goes for the Amendment as well.
The bayonet that's on there atm is more comparable to like, a standard combat knife at the end of the barrel, as opposed to the full bayonet that was usually used on bolt-action rifles like the Springfield
(To me) It looks more like they put an M16/M4 bayonet on the end and called it a day
they probably did, because that would likely be a helldivers standard knife
Probably, yeah. I feel as though they could have used a "traditional" bayonet of sorts for both of the traditional rifles personally, give it longer reach and such
i wish we could affix bayonets to more guns
It would be cool if they made the current bayonet an option for the liberators. Little range, but I wouldn't say it would change anything to be broken (stat wise*)
goes in the muzzel break slot, would make sense to me
I really would enjoy it if we ever got underbarrel grenade launcher slots in the farther future. I'd be rocking a liberator with a GL and a bayonet to achieve maximum amounts of funny 
i would love that, but no idea how theyd impliment it
I'd be unsure, but they are experimenting with things they've previously said are impossible; so I wouldn't rule it out
I think it would be cool if it was tied to your grenade slot. Not all grenades mind you, but it would use most that seem like they'd be converted into a GL grenade
i wouldnt expect it within the next year
oh yeah
personally i think the grenade pistol should be tied to the grenade slot
it should be an option to change how grenades are fired
thrown or pistol
Honestly I agree, never thought about it being in the grenade slot becore
possibly the ultimatum too
The programmable ammo is also already in the game, I could see that as being used to change how they're fired
replace all your grenades with a single extra strong variant
that would involve recoding all of the grenades and both of those weapons tho
I think grenades should get an overhaul anyhow, so I wouldn't be opposed to it personally. It would take a lot of time, but I wouldn't mind waiting. Grenades are already fine as is, so it's not like we'll be suffering
the problem i have with the game in general right now is that for many categories, there are factually better choices for various categories, namely grenades and boosters
why would you bring stun grenades when you can bring thermite, why bring slightly faster extraction times when you can bring 20% perminaint extra health/damagereduction im honestly not sure how vitality works
Oh yeah, especially since the stun "buff", it takes longer to stun enemies now. Support divers continue to suffer
It's funny to me how when the effects were broken, the community collectively agreed it was fun that way (unless you were dedicated to solo play, which honestly still wasn't that bad)
But then they "fixed" the particles, and they don't... feel as fun as they used to. And the opposite ended up happening, with particles working better in solo dives than they did with teams. The stun rework itself attributed to the near complete neutering of the already pretty weak playstyle of stun divers
It's funny in an ironic sense, but it does make me quite sad how the game is going still, regardless of the performance patches. There was a lot of fun small things that I loved about the game which ended up being reworked, removed, or plan to be removed. I don't think I'll feel that fun, zealous immersion I once held 
maybe.
they have completely reworked various systems in the past, possibly they do the same again
A more recent example is the planned removal of the importance of side objectives in contribution to the major order. I really enjoyed that idea, and would go out of my way in order to complete side objectives since it felt like I was contributing. It didn't matter if I used a SEAF Artillery for example, or if I activated a RADAR (or LIDAR later on) late in the mission, since it was like I'd be contributing to the main force with their activation
wait what?
Yeah, I don't recall the exact post; but it's planned to be tied to difficulty as opposed to being based on the objectives themselves
thats no fun
Something to do with "We don't want players to feel forced to do side objectives, so we plan on making them more optional" or something.
but y tho
I have no real idea, I don't know who complains that much about side objectives for it to be a considered change
Then again, I never interact with the community Discord (which the devs are invested in)
i dont interact with it either, tho i do have the updates pushed to my server and occasionally do the player feedback forms
I've taken glimpses at the general goings-ons with the Discord chats, and needless to say... I really hope Arrowhead isn't being influenced primarily by only that resource of the community, or the low salt reddit community page (which they mentioned getting ideas from before). The discord from just a brief look into any of the three chat channels looks incredibly toxic in discussion. On the other hand, LowSodiumHelldivers tends to be a bit too... positive at times about stuff, and it comes off as toxically positive
I feel very uneasy with such an extreme presence of both glazedivers and genuinely toxic community members that just hate the game
glazedivers?
Glazedivers are essentially the types of people who avidly defend Arrowhead and the game regardless of anything bad that is happening, to a toxic degree
Essentially, yes. Both ends of the Helldiver community are pretty extreme.
Glazedivers punch down the criticism since the issues don't align with the collective hivemind that is "Praise Arrowhead and have unlimited patience regardless of what they do"
The hater faction is typically self-explanatory, but they incite vitriole based on past events and weapon balance stuff. These are the types that likely haven't been playing the game for quite a long while, but still want to stir up trouble for people who are still playing.
ill take the former over the latter
I'd rather neither, since the former still essentially tells people that it's their fault for their computers breaking, when all evidence points to it being Arrowhead primarily being at fault
Yeah, they punch down any criticism; regardless of what Arrowhead does
yuck
and the middle, the more reasonable people, get to suffer the effects of both sides LOUD whining
Exactly. And a big issue I've been noticing, is that Arrowhead seems to be stuck listening to one or the other.
they need to go their own way, not listen to these people. but also, sony probably wants them to listen to these idiots' screeching so as to appeal to the larger audience for the sake of maintaining a playerbase. though, the two sides could be the minority compared to everyone else.
Ever since that incident where flame particles were hard nerfed a while back, and the community got up in arms about it (which worked, resulting in it being changed back); that was when the community realized it had leverage over Arrowhead.
I still feel like this is an "ancestral" result of that incident
Portion of the community gets flaming mad (and more recently, justified anger due to the absolutely horrendous performance issues, as well as Arrowhead's own individual debacles) while the other portion gets annoyed in response, labels anyone who offers any negativity as "whiny unskilled players with bad PC's", then plugs their ears.
It is really distressing to see. Especially since this is my first time actually watching an environment like this unfold. Gaming history in the making right here.
people caring too much about fascist imperialism simulator
i just call in my Patriot and tear everything apart, because i guarantee that no matter how weak or strong it is, the bugs, bots, and squids will die just the same
Real
https://youtu.be/OBW4NumlYHo yooo big helldivers patch
I'd drop the changelog but its huge
SUPPORT INCOMING
We have released a patch featuring balancing, fixes, optimizations and more. Full notes: https://store.steampowered.com/news/app/553850/view/538868565209514366?l=english
00:00 Intro
01:36 Primary Weapons
02:01 SG-8P Punisher Plasma
03:01 SG-8S Slugger
03:43 AR-23 Liberator & AR-23A Liberator Carbine
04:08 AR-23C Liberator Concu...
I read the patch notes, looks quite promising
Ye
Most changes are straight improvements, but some I need to play before passing judgement
I'm reinstalling the game rn, it's gonna take all day but in this times I'm glad I have to work instead of sitting around waiting
Lol
nothing came out with liberty day, im sad
liberty day feels like it should be like, a huge day where they do all kinds of stuff
last year they gave us a rifle and armour, but this year they focused on eprformance patches over content
suppose
didnt really make a difference to me in any way but as long as more people can play as easily, that's good
coyote is my new favorite primary
crisper is my favorite secondary
fire damage is just great all around
ye
We most definitely failed the liberty day major order as well, but they gave it to us anyways because of course they would
I kept my expectations really low, but I didn't expect us to just get a cape for the day
Cape looks good at least. An alt to the other two blue super earth capes
We didn't make it? Huh
Unless the community somehow killed 9 million enemies with the constitution in 25 minutes, unfortunately we didn't make it
i unironically want a counter that records how long of a mission streak you've been on where you havent died
but then i think of how ANGRY people would get when they lose their streak
After running an event here where people got hyper competitive over the number of pixels places on a canvas, yeah they'd get super mad
Oh man, especially when the game straight up decides that you are going to die no matter what...
Canon event when the enemy decides to one-shot you, or the game physics glitch out and either launches you or causes you to fall through the floor after being knocked over
i get knocked down
get knocked down again
you're always gonna keep me down
ah so the reason why bayonet kills didnt count is because their MO tracker thing can only track one thing, and bullet kills are different to bayonet
same for when we needed to kill chargers, only regular chargers counted because they couldnt track the other types
well they can but couldnt display them on the tracker
For Liberty! A Helldivers Film is a fan film production created by the Plot Coalition set in the videogame franchise of Helldivers.
🚀 Welcome to Plot Coalition! 🚀
🎬 We've got a lot of plans for the future and we're here to entertain your brain cells!
🔍 Don't forget to join the Coalition by becoming a YouTube member - unlock exclu...
Isn't there an actual Helldivers movie coming out eventually?
I feel like I saw that announcement somewhere
I believe Sony is planning on it, yes
"Surely there's a middle ground here?" The CEO of Helldivers 2 studio Arrowhead says people "jump to extreme takes" when debating generative AI, and that there needs to be more nuance in the discussion.
www.videogameschronicle.com/news/surely-...
-# ‘Surely there’s a middle ground here?’ Helldivers studio CEO says people ‘jump to extreme takes’ when debating GenAI | VGC
“This is such a trigger point for big parts of the games industry today”…
167
617
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He's not necessarily wrong, but considering their reputation at the moment, I'm not so sure if I like this take right now...
Gives me that sort of "Oh we're acting like we have a nuanced take when we plan on full sending it" type of vibe
Fire rover, chainsaw, minigun, grenade launcher/AR combo weapon and KNOCKDOWN RESISTANT ARMOUR
MINIGUN
Shaping up to be a fantastic warbond
Hell yes, more melee damage bonuses
Click this link https://boot.dev/?promo=POUNDER and use my code POUNDER to get 25% off your first payment for boot.dev
Nobody at Arrowhead Studios thought Helldivers 2 would be a success. In fact, the day before launch the morale at the studio was at the lowest point in the history of the company. This is the story of how Helldivers 2 came to...
A fascinating deep dive into helldivers development
Chainsaw melee, this really is just a prequel to Warhammer 40K.
Apparently the chainsaw is a strategem weapon
ok so new warbond:
the one two (ar/gl combo) is a decent gun. its essentially a liberator/grenade pistol combined, but with trade-offs to accommodate that. its got less ergo and magazine capacity and total magazines than liberator, the ergo i dont notice as much, and less grenades than the grenade pistol. its main advantages beaing essentially having 1.5 secondary weapons at the cost of about 1/3rd the effectiveness of a primary. it works reasonably well. i think it needs just a bit more to be great but its good as is, worth using
the chainsaw is bad vs bugs, but GREAT vs bots. it has a weird chainsaw animation with two wheedly swings, but you hit a slow target with durability like a tank or hulk, then you can nearly stunlock it and kill it very safely. just get behind it if you can, warp or jump pack is very good.
fun fact: it can even damage buildings! i killed a regular bot fab, anti-air emplacements and even one of those big city bot fabs with just a chainsaw lol, tho that last one took a bit of effort. not sure what else could be killed with one, i tried killing an eye of sauron and it just wasnt working, but that might have been glitchy hitboxes, not sure
the new fire guard dog, the hot dog (yes thats its name) is FANTASTIC tho, jesus. sets everything on fire. best guard dog if you dont mind making the ground unwalkable lol
The shotgun from the superstore is good vs bugs, great vs bots too
Double barrel, med ap, each shot is the strongest shotgun shell in the game
Its slow but very strong and fun
I have not unlocjed the maxigun yet
New major order, it's time to feel the heat and capture three lava planets!
lava planets are new
oh re: maxigun
i dont think its optimal vs bots, given they have guys with sheilds and ehavy armour, but its fine against everyhing else, not tried it against bugs yet
Bugs just get mulched, nothing it can't kill can't be killed with a quick thermite grenade.
yeah i imagine it would be fire vs them
i havent tested anything against the illuminate because i hate the illuminate
I'm okay with them, the voteless are like popcorn but the overseers are awful. Too wiggly
they're just an unfun and badlt optimised faction
The Maxigun is probably really good at fighting them though, only the striders are heavy armored and like anything else, all it needs is for you to slot at least one anti armor strategem. BUT we'll be fighting bots for a bit so no need to worry about the squids.
like take the bots
with the exception of the war strider, every enemy has very clearly telegraphed weak points, and most regular weapons have enough success against everything up to a factory strider because of it. you can bring a regular liberator with light pen and do ok enough, and anything that cant be dealt with that just takes a couple rockets or a strategem
on the bug front its much the same, with the exception of the hive guard, most common enemies are vulnerable to light pen, and even the exception just takes a little manevering. chargers and bile titans are an issue thats deal with by a rocket launcher or strategem again.
now the illuminate
youve got the voteless hoard which can be dealt with by a rapid fire light pen weapon
the overseers that need reasonably accurate concentrated rapid fire
flying overseers that need the same but more accuracy
meatballs that take an ungodly amount of damage, and they send multiples at you (they are better than before but still a right bitch to fight individually let alone in pairs)
harvesters that tbh i still dont know what the fuck to do with
stingrays that fucking fly at supersponic speeds and bomb the ground with not nearly enough telegraphing
every enemy needs something else to fight, you need hoard clear, heavy single target damage, rockets, accurate and strong medium pen anti-air
and theres never a break because you're always urban fighting them so theres always at least one voteless around the corner to suprise you and knock your aim if you're holding any weapon that requires charging
They're a rough faction for sure
they're ether hard to hit, take far too much damage or are far too many of them
and often more than one of those problems
oh dont forget that they have regenerating shields that REQUIRE a rapid fire weapon, so the other options you might take for high single target damage or hoard clear, such as flame throwers, arc weapons or marksman rifles, are useless against their bases or harvesters
The illuminate requires more teamwork than other factions. It's not bad design, it's just a different style of gameplay that's hard to do with randos.
I don't know that "working together" is a difficult ask for a co-op extraction shooter
we struggle with teamwork when we have a full squad of folks over mic
Not every group I play with has that issue
either way, the other factions are still challenging but they're consistent
illluminate always feels like bullshit
That sounds consistent
Since they fixed the fleshmobs from being so tanky, illuminates feel general nicer to play. They feel roughly the same as they were pre-fleshmob now, which is a definite improvement even though they still feel underwhelming of a faction to fight
Helldivers reducing file size to 25 gb makin me the happiest boy
yeah it's really good
If you own any of the killzone items. You will get the full bundle for free
They're gonna let us delete a whole ass planet bro
Ranking Weapons and armor passive in redacted regiment warbond. R-72 Censor, AR-59, P-35 Re-educator, B/MD c4 pack, TM-01 Lure Mine & Concealed Insertion Booster.
Join the Discord: https://discord.gg/HY4FUPE
Stuff I use:
Steel Pans: https://www.heritagesteel.us/OHDOUGH
Creatine & stuff https://ekkovision.com/?ref=ohdough
These links support ...
Discovery ever created and Adam Savage is a National Treasure. every time I watch it I giggle like a kid.
Battlefield shenanigans can be had
oh neat
“Is that a tank?”
- me, moments before being crushed by a tank landing on my head
New update trailer https://youtu.be/leM2NjGmCbY?si=_E9Fw3rkJ_HxirVx
Helldivers, we stand on the precipice of Cyberstan, and at last, our enemy stands revealed.
Study them closely. Steel yourselves for battle.
Let's end this Machinery of Oppression once and for all.
Out now
You've caught super earth at a very chinese time of its life
pony cape
Rohanians were the original little ponies
For the Super Mares and Super Stallions out there
Oh shit nice. I should get this then, cuz I bought one of the Killzone items when they were in the shop
nice
you get the warbond for free but not the items in it, unless you already had them
they just cost medals tho
the crossover bonds cost 2k credits tho, thats neat to give it away cheap
Medals are easy enough to get, so that shouldn't be a problem
they are not a problem, no
A cover of the main theme from Helldivers 2, "A Cup of Liber-Tea", which I played on the vibraphone. Apologies for any mistakes I made.
Helldivers 2 is one of my friend’s favorite games, and he requested for me to cover this song on the piano. However, there were already a plethora of pianists far better than myself who have done so (whom you...
Its a shame its not a silly little animation
Turns out the solo silo is super useful for taking out the vox engines lol
solo silo?
yeah and it bypasses the anti air
I didn't even realize that was year of the horse stuff, I just bought it for the armor lol
It can?
Ive been bringing the leveller and hellbomb
Leveller cant destroy it but it does take out damn near everything else
yep if you hit it dead on it can just one shot it
at the very least it'll bring it down low enough that any random fire will take it down
Exactly
I just bought that cape and background, it looks so good ngl
The armour is great
i'm a sucker for gold
https://www.playstation.com/games/helldivers-2/
Hold the line for Liberty in the trenches of Freedom, dirt, and glorious Managed Democracy!
Charge boldly through the fields of battle with the Entrenched Division Warbond*.
Noble losses will be remembered, replaced, and retroactively celebrated.
*Requires base game, paid purchase of Super Cred...
helldivers goin WW1
yeah lol, pretty hype bond ngl
@silver marten once I get my pc fixed would you like to play with me?



