#[Soda: Twinkling Bunny] New Unit Megathread
1 messages · Page 4 of 1
Ever since release.
PvP wise.
She hasn't really gone up or down.
Rosanna did skyrocket into meta after her tech was discovered.
The tech was proposed by me like when she was released but everyone shut it down except Emi.
@sweet panther is this true, is Rosanna good now 
Now CN reintroduced it.
as for Nero, p sure your description counts as the kitchen burning down
That's not innovative.
That's well tuned.
2B is innovative.
Damage scales based on Max HP is unique.
I don't agree
Well it is subjective but I heavily disagree with the tier list for Nero's and Rosanna's placement. While I do believe Rosanna's perfect design wasnt intentional by SU, it was still too early for her age.
Like to me, "Innovative" doesn't mean "Oh it just does something new no one has seen before"
Quiry was intentionally made garbage too.
The heal copium is idk
She is intentionally made garbage but has some uses
To me innovative means discovering something no one expects
"Innovative" means that they came up with a creative combination of skills that allow the character to be effective in new scenarios that were previously necessary and more that were thus unheard of, with bonus points for the ability to micro
Innovative by performance not by design then.
Design and performance go hand in hand
Hard disagree

I think the durability/taunt package she offers is very enjoyable
and much less boring than just "I heal up constantly while bursting" which it easily could have been, along with an option to run a healer but not a requirement
they didn't choose a boring route with her durability package, and they gave her a controllable taunt that isn't permanent which is bonus points in my book
Thats what I said
Your description is literally performance biased, like how A works or B works in a team or helps the team or how the taunt is controllable is a big bonus.
And I am more creativity/design biased.
These don't go hand in hand.
These are separate things.
No they dont
because you can make the most creative kit in the world
but if the values are 1
then it doesn't do crap
It's just garbage
Thats why they dont go hand in hand
That's why they DO go hand in hand
Again

You are misunderstanding
Im scared
You are evaluating the kit synergy but not the creativity/artistic design overall.
You are not getting it.
From my perspective, you're not taking in the spirit of what I'm trying to communicate, you're just arguing over what you want my intentions to mean
You are not getting it
No we just have different viewpoints
But thats fine
I am aware you are a more logical person than I am
You are purposely trying to apply your definition of the words "artistic design"/"creativity" to a definition of "Innovative" that I already established when I made the list
Thats why I said we have different viewpoints
But then again I did say based on your definition
Nero and Rosanna are misplaced
Innovative is an overused word with multiple meanings that serve no purpose tbh
So is creative
You can have a different opinion, that's fine, but what I have a problem with is when you say that I don't get it and I'm "not evaluating creativity/artistic design", that's trying to invalidate my definitions of what I think those terms mean
Instead of doing that you could just debate with me on how much we agree on whether 2B fits those terms or not
Okay, I just got here to ask:
- As of today, is she worth pulling for?
and see whether or not we have common ground there
Based on the pinned comment, yes lol.


I'd skip
she requires sg team
which i don't have
It's funny because I JUST skill resetted the shotgun team lol
I still have the books, I am not a heretic 
I am just waiting for proof
yu have other teams
Cus innovative can mean from:
- Whether the item introduces a finely thought out solution or addition that integrates well into the current ecosystem.
- Whether the item introduces an unexpected idea.
You evaluate based on (1). I evaluate based on (2).
still no doro?
It can mean either in the real world.
yup
An innovative product can be a random ass product that no one expects or a product that solves some unsolved problem.
And thats why I said we have different viewpoints.
I wouldnt complain about 2B placement based on your definition.
But in my definition, 2B is higher than Crown, while Crown is far down.
for me, each character is shit as hell
that's why i use Nihilister because it doesn't matter in the end

Yes, I responded to you already (#1244976866516008990 message) that both are important, but that the two go hand in hand because if you judge based on the 2nd point Viper is technically "innovative" despite clearly being a terrible unit; this is not a suitable definition. Using the world of painting as a metaphor, I consider the "result" to be metaphorically "painting technique" while what you designate as "creativity" to be "subject matter/composition".
Viper is in no way innovative.
The criteria for how I judge a unit is that ultimately, my highest tier which is simply called innovative has the spirit of making a significant impact on the meta, gameplay, and experience of the character.
u r a true giga chad
Viper is "innovative" because she has "mechanics and goals that one had seen to that point". She was the first unit to activate something based on target with the vague intention of providing a "big buff", an unseen before target manipulation buff, and the ability to manually select the target of her burst effect- the point is that by the standards you're giving, this is "innovative", but the actual implementation of these ideas was trash so the character ends up as garbage.
Viper cancelling Chatterbox missiles is similarly "unexpected"

That is surely a bug that became a feature.
Your evaluation for innovation is heavily impacted by result & performance and integration. My evaluation for innovation are two separate factors combined between design creativity and their suitability/appropriateness/capability in the ecosystem.
Having the ability to remove yourself as a target is similarly "unexpected"- I definitely don't believe anyone at the time would have expected that
In which case, Crown scores high in suitability in my definition.
But it scores low on design creativity.
Which is why I don't consider her innovative
And it is also why I dont say design and suitability go hand in hand.
Because it is just a different evaluation method.
And I said that I have the same definition
The very point I'm making here is that you're not agreeing with my definition of creativity
What I think is consider creative is different from what you think is creative, it's like arguing between the value of practical and abstract art
Not that ure wrong
Except for Nero & Rosanna in my opinion based on your definition
I already said idk about rosanna
as for Nero I think per my definition, I think your description made it sound like she belongs there
PvP unit that doesn't do a job well or correctly
That's what you described to me
So good in pvp
Yeah, Rosanna we just didn't cook hard enough lol
Deluded by the hate she got in PvE lol
They actually cooked so hard with rosanna
Alright what's the tech
Rosanna is actually tier 1, up there with SAnis, I would disagree with crown tho but the rest is fine ig
Sacrifice
I can share videos, I mean
It's just so insane
I mean like obviously it's going to be that
I'm asking more specifically than that ofc
Nero is one of the best non-meta PvP units right now because she has indeed worked since release as a staller with Rapunzel. She can be used to counter certain meta teams. Her usage was higher back then due to now having more AoEs.
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Just take a look at how she uses rosanna
She's the best JP PvPer we know
Fuck you Snake
please send me a C7 rapunzel to make me believe you
I already proposed Sacririce strat since Emi was active.
It's back to back unbeatable teams
Yeah yeah sure..
Its always CN and JP that innovate
Agreed tbh
The EN team is so slow like a rock
Unchanging
Unswerving
Uninnovative
Uncreative
I have no idea what I'm supposed to take away from this
If Emily was here
PvP would have been a better place
Bro is one of the most creative theorycrafters with random ideas
Emily's exit made PvP no more development
I am heavily PvE biased yes
Lemme tldr it for you
Rosanna kit assumed by en: jackal link remover
Rosanna kit now after tons of theorycrafting:
- Sacrifice to make faster teams
- nukes highest atk
- fastest nuke that can actually kill
- Emilia being meta makes Rosanna more meta
Yeah, we checked
It's a legit strat
I can send you my dm with emily talking about sacrifice
Idc about DM, it's proof of concept or nothing
Yeah, I'm pretty sure she's the best who is known publicly
Lol
I don't really know how to properly explain it rn lmfao cuz I'm a bit sleepy rn but
Essentially Rosanna is a nuker + buff cleanser + insane burst gen
All of which are kindof vital to how pvp works
Like, nukes and burst gen are basically what PvP revolves around
And she can do that very very nicely
Emily's P2 sac is a legit strat but can only be doable if the other units can make up the CP difference to avoid penalty.
The way to achieve the burst gen and effective nuking ability is where the innovation comes in
Unfortunately, since Emi left, we are not gonna see that.
Okay so let me rephrase this to make sure I understand what this means:
- Sacrifice 1 unit to remove a target for the enemy to burst gen with and proc Rosanna's ATK up.
- After winning the burst gen war, activate Rosanna's burst to nuke 2 enemies fast and hard, at least one of which will probably be the enemy's DPS carry, before they can apply any counterplay like invuln from Noah/Blanc or extra durability such as healing from Noise.
- Due to concealment and relatively high multipliers, the nuke is lethal and cannot be withstood by ordinary effects like Jackal (which might also be dispelled?).
- Specifically against Emilia, Emilia is too slow when charging to have counterplay against Rosanna (?)
The tldr of the innovation is sacrifice
P2 sac strat by Emi.
Is by leaving a weak unit to reduce enemy RL burst gen.
But it needs high CP to compensate.
Which is only doable by whales.
Yeah that's exactly right
- Jackal's link is dispelled
- cannot be blocked by noah
- Emilia isn't slow, the problem with her is that Emilia is water, do elemental diff deletes her even without atk up. You just need to make a fast team
In practice, on equal grounds, you have 100% CP on each.
Swapping one unit for P2 sac strat can cost less than 14% CP.
Or if you already start at an advantage,
Gear manipulation maybe you can do it
e.dmg on rosanna, yeah that's p funny
okay so next question tho
For pvp
is this strategy viable on even CP
Yes.
and what do you think about the strategy at the time of release
was it viable then too
Yeah, this is one even CP, the one showed on Mishiro San's video
if you had to guess
Yep, indeed it was
All the units required were still there
We just didn't have the balls nor the brains
k, then I'm bumping her up
now tell me about nero
Not as good as it is right now because units are squishier back then. Chances of Rosanna killing herself increases greatly.
The team is
Scarlet flex xAnne Rosanna centi
Keripo did say that.
His tier list is made for high syncs.
So no, Rosanna isnt this good on release.
For most people
Except whales
Technically the chars were all there already
But Rosanna was a failure at that time to solve the problem because it was too early.
Not that she is poorly designed.
Just too early for her timeline.
I mean sync diff between lower syncs is bigger back then, skill mats are more scarce, and most investments are pve focused
plus T9M gear scarcity
etc.
Nero is not terrible
She's alright
Better than whatever they tried with viper at least lol
I'd put Nero more in line with undertuned
She has the spirit, she works absolutely fine, but she just can't reach the meta
She does everything you'd want her to, but she needs to do more
- taunt works fine
- damage reduction works fine
- can manage to get max stacks in a 3rl team of Rapunzel+biscuit, not all that bad in retrospect
It's just that you want her to do more..
regardless since Rosanna didn't get buffs but just ended up aging like fine wine I'll consider that "secretly genius"
so she gets to be at the top
She got better over time with the release of more healers and damage reduction pairs such as Moran
But since we got better units as well, she's still the same tier as before
Comparitively
Soda:
- Clip SG
- Wipe
- Crit DMG on initial.
- Longer full burst in PvP.
- Loses some damage against Rosanna.
She's be in the same tier as Makima then which seems pretty fair?
Yeah I guess
She fits pretty well there
Makima when released was kinda broken in PvP tho so, idk how to feel about that
This is a rabbit hole at this point
Cuz we had no defence against sg or alice other than makima
then relative to where the devs wanted her, do you think makima should be raised to the confused tier?
And I'm pretty sure biscuit was after makima
Yes
It's funny how it works, cuz she was actually pretty goated and then dropped dead within 6 months
Fastest meta drop imo is makima
In 7 mins? 
Okay where do I move quiry
Probably down a tier
As some wise men say
She trash
k
next, x.anne/jackal
She's just
Bad
To this day I feel like jackal S1 bugged but keripo confirmed from Devs it isn't
Like, she's not innovative
But she's definitely like, overtuned
She single handedly dictates what weapon types are allowed
I left her in confused tier because I'm pretty sure they had no idea
what they were doing with her
I agree
But she was fucking broken bro
Still is
Without jackal you probably can't PvP
being clip RL, damage up on hit, and tethering makes it look like she was designed to be OP in PvP, but then you read her burst and realizes it doesn't even do anything with the vast majority of skills and start the question why she was designed this way
I didn't have jackal for 1 year into the game
so I'm p sure she belongs in confused tier
Sure, I mean
I still don't know why she works like that
She just does
that's the prime example of confused tier
you don't know what the devs were thinking
they probably didn't either
therefore, confused tier
where jackal landed was random relative to their expectations
alright X.Anne
last one p sure
well, that and bay
Where is BAlice's kit? It's been 12 hours 
Bay: undertuned
Biscuit: could be considered overtuned
xAnne is fine there
SMary? I mean? Ok I guess
Id say she's pretty well balanced overall
Like, how else do you make a pure healer
also reminder that there's the "can't do their own job" tier right below undertuned
XAnne is undertuned, 60s cd is killing her
Yeah, you don't need that 60s in pvp
She's a PvP unit
Make it at least 40s without revival
Biscuit is not overtuned tier imo
they had no idea what they were cooking there
def confused tier bc of that imo
Bay does her job perfectly fine
She blocks AoE and tanks damage for the team, dies before everyone else as well
k
She just... Needs to do more
Like please, do more
the reason I put biscuit in confused tier is bc I'm p sure
the devs had absolutely no idea
what the fuck they were doing
with this character
She came right after makima, who was also a blocker
Biscuit fixed PvP
SAnis ruined everything
And then came A2 and Emilia and whatever idek now
like never in their wildest dreams did they imagine that biscuit would be an infinite gamer chair spam healer/cover repairer in a team full of supports as well as a PvP fixer
Like when they made Biscuit I'm p sure their idea was just to put a little bit of everything into her kit
and it somehow stubbled into working out
that's why I feel like she's confused tier

Worked out a bit too well
Tbh her burst was useless until SAnis came into existence
So there's that as well
So you're right
yeah that's my point
her S1 values and burst effect don't like up
with what she was used for
and then where she ended up was a lot different
from what they were expecting, if they were expecting anything that all
And bc they pulled that whole m-word ban fiasco you know her interactions with s anis was def not well thought out beforehand
And cover rebuild was a mechanic that was slapped on with no real thought just because it sounded good
Just a lil bit of everything
alright here you go
revised list
rosanna secret genius tier main change
otherwise some kinda whatever movements
Damn that last tier is especially bad
Inb4 Eve is Galaxy Brain
alright here's the real reason why I wanted to make this list
I removed all the units before summer 2/nier collab
look at where all the units place

xD
pascal is nier, and anchor is summer 2
okay fair but those 2 don't really matter
since they're in intentionally garbage tier
I could delete that tier to begin with
Somewhere down the line shiftup learned what the meta buffs were in their game
Inb4 we get damage exponents
Cuz if you see here
Only blanc noir and Dorothy are actual buffers
The rest are just phonies
No good DPS either
Other than mod
First 8 months were just bad
yeah exactly
helm, the first unit released, was def an accident

stumbled her way into being decently balanced over time
many of the units that are rated higher here are just because of PvP!!!!!
I am still like, 100% sure they don't know anything about pvp
Rosanna?
I mean tbh even Rosanna's placement here
is like
somewhat cope in the sense that
we're just giving them the benefit of the doubt that their kit worked out
it's like just believable enough but tbh I'm not confident

is crown innovative due to all the attack damage buffs and consistent shield uptime?
the extra property on her MG goes mostly unnoticed
no she's innovative by how she has limited but controllable team and personal durability/taunt and offers a buff suite with requirements that allow for diverse team composition
as opposed to restrictive or obvious team composition
If you really think about itz she's innovative
If you just look at the surface, she's confused but she's got the spirit
Rosanna is.. unique
I think the description is simple
Rosanna is the biggest example of accidental genius
It's either
Confused but got the spirit
Or
Innovative
if you included launch nikkes, where would Liter go?
Need to make an accident tier
overtuned
today is the dawn of the final day folks
we'll see if the sg team is still cope
alright where would accident tier go
maybe right above confused
and below overtuned
Yeah
meme Idea: auto snipers suck at burst gen
solution: make a sr that shoots 5 shots per charge shot
too true
Rosanna biscuit jackal helm
Still no Alice's kit 
If they didn't released it. I'll make one
xD
This is sad
yeah I made this to reflect on how
unit releases were turbo shit
leading up to summer 2
Ever since SAnis banner we have had very good units
Like, every other banner either was or turned out to be meta at some point or some game mode
Hell, even kilo did
Only trony was absolutely trash
Will Tove be enough for Bunny Soda to keep all her stacks?

ShiftUp took Isabel, then cooked the opposite direction of her kit, and that became Bunny Soda's kit
lowkey kinda true ngl
We still in like the bunny era for PvP
oh wait will BunnySoda be potentially usable in pvp? 
tbh PC Era could be reworded to: "Classic Era"
Classic Era: The first meta that isn't defined by bugs or platform limitations

This is a great summary
Reroll Era
Emulator Era
PC Era
Macro Era
Ban Era
Bunnies Era
In the end, rabbits reign!
wait, what does DKW have anything to do with sanis? 
"indirectly unlocks"
Liter gives ammo buffs
Volume gives no buffs
DWife gives buffs without ammo buffs
Hence usable with SAnis
yeah I see

uh not exactly
better phrasing is this way:
- Before DKW: Liter/Vol locked to Bunnies/JKs, options for fielding S.Anis become limited to Dorothy or a shit team.
- After DKW: Volume is freed, opening up new B2 and S.Anis options
I see
basically if you just conceptually think about team comps, Volume being free opens a lot of comps that were viable pre-JKs back into viability
aka, JKs released -> comp viability plummeted
DKW released -> comp viability partially restored
Still no novel in fallout, damn
Novel might be falling out soon
I wrote this all up before the current kit releases
If Novel ever falls out it'd be in the current era
which is hard to say for certain rn
bc a fallout would suppose near complete usuability compared to other options
at least novel doesn't need OLs so you can recoup investment from resets
so is the prediction for Bsoda/ Balice like in Fads section, depending on what Balice brings?
What is that essay on her kit man 💀
By the looks of it she's not looking good 
Is that the consensus?
hey it's nothing compared the the Gala Alex kit description that Dragaila LOST had to do
and there are even parts that aren't explained such as the custom standard attack chain she had
Who omegalul
@rose mango rough launch units only list
my take is
must pull if you have Tove invested/have lots of mats
wishlist otherwise
I’m most likely getting her through wishlist before I have enough mats for that team
Snowwhite was a nuke tho, was she an accident? Idk
Like, clearly they wanted her to hit a big ass nuke
def an accident, I was thinking long and hard about it
and I came to the conclusion
that based on how SW works
they had no fucking clue how the fuck her skills and her burst were supposed to synergize
it's just so jank
wasn't there the bug where SW could charge another shot after her first one?
Harran at release was good
Id say she was in the spirit tier
nah
Harran at release was good
because of charge bug

def can't give props for that
that's a
moment
if I've ever seen one
like a, "I tested the game guys, Harran is good!"

kind of moment
The bugs
like they definitely did not envision the way SW would play if you contextually analyze her kit imo
@misty estuary so is Bsoda the breakout and BAlice a fad?
When my Modernia took Nihilister breath to the face because she was trapped in reloading
@misty estuary also you forgot xmica as a fad
like her burst takes 5s to charge, her S1 lasts 5s, the best buff in the game is 5s long, there's only 3 CDR units, and her crit buff only activates if she's in full burst when she's charging... there's no way that the devs sat there and were like, "Yeah I think the players are gonna pair SW with Miranda and time her burst to Yulha's S2 activation"
xmica wasn't meta enough to be a fad
weird question to ask considering idk what B.Alice's kit is
anyway should 2B be a fallout by now?
since Trony exists?
trony isn't even better than 2B
if anything she's worse
as for whether she's fallen out, idk yet
roughly same situation as novel
huh
I'm scared Eve will start a new era where some Abnormal units become permanent
forcing whales to spend for Abnormal recycling mats
recyling mats aren't a big deal
that, and the Inteception EX and champions arena arriving
you need to diff someone by over 100 consoles for it to mean anything significant
you mean 5000 mats
ie 50 mats per level
no
well
yes
but I mean 100 levels
of the console
tl;dr that's a lot
and very hard to get

All of this just probably shows that
Shiftup definitely didn't know their game then
And it was around half anniv where they finally understood it
Like, for sure at one point they must've realised that 5% atk down isn't cutting it
I mean I think Dorothy being in confused tier shows it def took some time after half anni
they sent spies to theroy craft channels and went "ah thats how its screwed" 
like my personal opinion
Dorothy shows that they know cdr is good
And that being a 40s is not good

is that they overestimated how good part damage up was as a buff
honestly i think part damage up was amazing
and overestimated how good the brand damage would be
and it took way longer for collabs to be halfway decent
at the time our union raid parts werent paper and SR raid parts were basically unbreakable
mw/blacksmith
then it died in a hole when they updated UR + sr now parts always break
Next up: Stellar Blade collab is either innovative or blatantly overtuned
so they basically patched doro's dmg buff out of existance 
I mean as I said, I think they were confused by how the effectiveness of part damage up should play out, and on top of this
they hard bound her to normal priv
and kicked admi out
not really kicked admi out at that point
admi died with ammo overloads tbh
and they probably didn't imagine the type of micro you'd have to do to finish the fight with an extra burst on dorothy
the delay on burst is also clearly too long, and the way it snaps to bosses is awk af
and I think they overestimated how much damage dorothy herself would be contributing
overall I rate it confused
so yeah, not convinced they knew what they were doing with dorothy
it really makes me wonder if they knew what they were doing with MW and distributed dmg on those adds tbh
cuz i surely didnt know until 2b/xlud and we could test more in pvp 
will you rate the 4 favorite item nikkes?
I think Frima will be clueless
they aren't out yet, so can't comment
need actual numbers
sometimes design is good but numbers are low
and the end up undertuned
sometimes deigns is good/okay but numbers are REALLY low
and they end up in can't do job tier
sometimes I have a stroke and misspell everything 
and blanc was def overtuned as shit for when she was released
Alice?
Alice is happy little accident tier
wait where's neve? Happy little accident?
Alice I think is an abnormally high # unit
yulha ofc
yulha kit is complete dogwater design but randomly it has 90% ATK for 5s
and we happen to have exactly 1 unit that can take advantage of that

most units that have bad design but abnormally high numbers end up bad anyway
like rupee, exia
I don't even know if they intend yulha to work with sw
since they are both launch units
that's the point
they def didn't
reason is because they had no understanding of burst cycles, burst gen, and gamer chair spam
like coming up with SW/Yulha requires you to first conceptualize how fast reburst should occur, and based on their initial designs and the fact that this game began as mobile only, you can tell their imagination was not broad enough
to think of the Miranda-Dolla-SW-Yulha synergy
no no no
they were simply not thinking about ass with the SW/YH combo
- no ass view
- complex understanding
@misty estuary could Diesel just end up as a meme if her buffs aren't good enough?
they stated themselves that its suppose to be a chill one-handed game with booty design
why make such a team complex and non eye appealing?
she already is
Isn't that true for all of them

They're all struggling and would continue to suck if treasures suck
Treasure is the one new feauture that I don't want abandoned like rehab
Rehab sound better tbh
can't wait for the SW treasure that has the following effect:
S1 Duration 5s -> 8s, ATK up value increased.
Activates upon entering full burst: +40% charge speed

surely.
rehab is just collection purpose
OH WAO SIN ARMPI- meh... she can only live 0.83s than Xrupee
LOOK AT QUENCY'S MASSIVE T- meh.... so much better B2 support
HUG ME GUIL- meh... wack selfish SG
or maybe the base Scarlet treasure that adds:
S2 crit dmg up by like 10x, also gives Attack Damage up now.
nikke goes like this: first new concept kit is a flop so that the next is a bit better than 3rd gen and so on is massive improvement
actually now that I think about it, early pilgrims getting treaures would be good. Means you can always exchange them for 200 gold tickets and dupe them up with 200 silvers


didn't noah always have one
SNeon
that's a case where the numbers were abnormally low
the burst that is.
abysmally low

is emilia already falling out?
rem might be fine
dead since collab announced
emilia was never pve meta bruh
rem was the golden egg
The burst is a meme even with the extra buff she gets if u level 2 skills
can't wait for the new dorothy treasure
once she gains control of the ark's power source, the doro harmony cube, she'll be unstoppable


Inside this cube is Pinne's ashes
She deals emotional damage to enemies
LMAO
considered as true damage, ignores defense and can be buffed by frima (ignore that frima is a B1)

her stackable passive that affects her skills
What does stackable mean
idk the thing that pringles do
depend on balice kit right?
Even with Tove only, hypothetically she's at least S tier, highest SS tier
Just a reminder that Alice Banner will debut when Soda Banner is still running, so you guys should wait until Alice drops to decide how to spend resources.
For whales, just go all out lol
I cum
Why do I have a feeling Alice Alt kits would be mediocre... maybe because summer event come after bunny event
so Summer banner will at least good
unless ShiftUp decide to drops 3 metas 
It'll be niche rather than mediocre
Alice gonna be bonker
I'm not a fan of Soda new design, but her kits are so good, I will consider to pull...
Alice just needs 1 thing to be meta-defining, and that's not having a stack increase effect that activates based on 2% like tove does
If she doesn't, then absolutely everyone on her SG team that being tove Leona privM and BSoda will benefit from it and it will make the SG team actually/finally competitive
Soda will be in MPriv comp, right? for raids
Schoolgirls and bunnies already carry too many B3 xD
If B.Alice does something similar to this but isn't tied directly to a code or a weapon type, she is meta
soda has no duration on her stacks
so if Alice works with Soda (she definitely will)
she'll have stack increase in her kit
We will have to wait and see if they limit it to the weapon used
If not, Tove's S1 works on stacks, Leona's S1 works on stacks. PrivM's S2 works on stacks. The entire kit of BSoda works on stacks
Soda is stacks alright, ehehehe.
My f2p friend only have 5k gems left after many meta banners 😭
Well he have money to spend, but doesn't want to bruh
Jackal is def not happy little accident.
convince him that spending will give him more tits and ass
Think snake and I agree that she goes there bc the devs clearly were confused when they slapped that burst onto her and underestimated how polarizing clip RL would be
Yes

A bit late but I was one of the arena Rosanna enjoyers back then when Rosanna was released coz no one else cared to build her, got my peers surprised that they even started build their Rosanna too just to make it even with me 
Me back then the moment Rosanna was released, went all in OL and all skills, well except skill 1 which was left at 7
They will surely post treasure skillset
surely ):
Well I didn't know being jackal linked makes her stealth not cancelleable back then
🤝 
@misty estuary I have a meme idea for putting Abnormal in Standard Recruit: What if Abnormal could be used as a wildcard for any of the manufacturers in the wishlist?
Example: Suppose you wanted some 2B spare bodies. You can wishlist her in any of Elysion, Missilis, or Tetra, but only once of any of the 15 slots
I mean the simplest solution is to offer generic abnormal spare bodies for silver mileage
True, but it fails to cover the edge case where someone could get stuck with a high proportion of t9 and abnormal t9 for a while
And generic abnormal spare bodies are useless to players without abnormal nikkes in the first place
that's a separate consideration man
abnormal gear is saturated with or without a spare body system for abnormal characters

that's why they are adding a recombinator for this
Well correct me if I'm wrong, aren't Abnormal effectively half as unlikely to get a as a pilgrim once you average across all banners?
Not too sure how frequently those recombinators will be given out
main point is that gear and spare bodies aren't related
for the abnormal archetype
average number of unit releases is also not a good way to understand demand
abnormal units are just, "either you were there and pulled for them or you didn't"
prob not a lot, cuz they want to sell it.
pilgrims are just low probability units that are in the pool all the time
Then what would you tell a new player to do during those abnormal banners? Whale to get max core, or more realistically skip?
long story short, that's not a question with a specific answer because you can't really generalize advice like that
the deal with collab contents are always limited. Once it's over, it's over
not only is the power of the unit in flux but the answer depends on whether that player is a spender
Anywhere is between will kneecap your progression, with maybe the exception of mlb
and even more in flux is whether they want to just get someone else's account secondhand
so you can't generalize that kind of advice
well the gears are something else tho, that's why they use Abnormal Gears and not Nier's gear
in the end you can max core something if you spend the money, it's just about whether the player wants to or not
only game's admin can add collab contents directly into your account without being noticed 
and about whether the units power level justifies any practical use for doing so
so again long story short, there's no general advice there
Yeah, it's very dependent on way too many factors
it depends on the character, the player's priorities like waifu vs meta, disposable income they're willing to spend, long term goals, etc.
so it can't be answered generically
Heck, they might even leave at the end of the event
Which is something SU is probably trying to avoid
fancy name for Soda's stacks count
lol why Aang for Viper?
theoretically, you want Soda to always have 30 chips minimum, she shoots 3 times during a burst to get 1 chip, so you want her to gain back 9 chips per burst, two bursts mean 18 chips gain back while 17 chips decrease.
so 21 ammo spent during burst, hence 21 should be her ideal ammo cap
Soda gain chips in any burst, while the chip decrease only when she Burst herself
Also Soda might need to manually reload before she enters the burst, so you can make sure she has all the ammo.
No u cant so that
U need to control PrivM and reload PrivM
Lol
Cannot manual Soda
Unless u solo her
Soda has 9 ammo by default, so you want 135% Ammo OL.
gonna make a risky bet: soda's best team won't have Mpriv at all
Yup
Cannot
PrivM shines most with Soda
So the ideal team for BSoda is Leona/Tove?
Remember how Modernia is used with PrivM
AS A FUCKING SUPPORT UNIT
Soda does that better now
Well no hitrate buff but 15s full burst all the time
Noir getting shafted from my special arena soon
AAARRRRRGGGGH
Certified leaker
BSoda kit after BAlice kit is out
So is she still a must pull?
Every three shots during her burst
b. soda might fire qucik enuf
yeah but idk if it stacks enuf

someone do the math
Maybe now we can make tier for long battle and short battle lmao
I believe it was BSoda needs to make 51 shots across two bursts to make sure she stays above 30.
She stack Tove
i know
She gives ammo and reload, giving BSoda chance to shots more when burst
im worried about b. soda stacks
To maintain the 43% atk spd boost
And then burst gauge fills more
yall just rereading kit to me
Soda can enter burst again
@opal lantern wake up
Make sure the bursts are as long as possible (i.e. Never use Isabel), fire very fast, don't have Soda run out of ammo and if need be, don't let her do a full reload: time it when the burst is over.

Except with BAlice and Tove, you don't have to. Alice reloads Soda when the burst ends. Tove keeps her topped up during burst.
so the tove balice leona mpriv boda will be team 6-7 ? or do they have better odds
For any smucks that have all five exodia parts, they are t3-t4
alice fixes everything wrong with the current sg team
I have other pieces but pulling on this before summer seems 
How does bsoda look in terms of maintaining stack with balice kit out? balice gives ammo buff to bsoda but does not directly help with stacks.
It was worth refusing to reset Tove and Leona!
what we have now
jk bunnies crown sw and cope right
sw is also a cope in her own way
so its 4-5 I guess
depending on boss 3
Ok so a question. What if I can just skip Soda and plop Sanis into the exodia instead?
tove/balice/leona/mpriv/sanis
Yes I know it's heresy.
Tove is counter to what SAnis wants
wasnt back then peopel try Sanis with tove and see the damage more less the same?
Yep
That was why I asked.
Because Tove's buff is just THAT good
unless balice shits on her even more with her own ammo buff
Im about to run rupee and balice just to fulfill the stacks
man how much crit rate is Shotgun team can have fully
Trivial with tove
-3-4 per re:soda cycle without Tove
so either way maintenance is trivial if you start with 50, which is the Lv10 value (possibly lower at not Lv10)
So just burst 2nd with soda right?
To minimize any stacks lost
More uptime
Tove at 100% uptime is quite realistic now
B.Alice Tove Leona M.Priv B.Soda
This is your new SG team, especially targets iron weak and electric weak bosses (elements of mPriv and soda)
U want me to count how many stacks she gets
30 FB * 1.5*1.42%
p sure you burst Soda first because her burst looks like it does more damage
well
30s FB * 1.5 * 1.42% / 3 = 21.3 coins
prob barely matters if I think about it
What's the atk speed with 100% uptime of tove S1 of an SG?
It's straight up a 42% atk speed buff?
Damn
Simplified
I dont bother calculating
How many chips Soda can get in 2 rotations without reloading:
30s FB * 1.5 * 1.42% / 3 = ±21.3 coins
She loses 17 coins per 2 rotations. Without Tove:
30 * 1.5 / 3 = 15 coins
Remember, this is all assuming no reload.
realistically I don't think the difference is that much regardless of who you burst first
Aria is a water code unit that needs stacking
I wonder if you can run full 4 ammo aria and just let bsoda stack her up
Oh you can't
Aria has no stack
Cuz aria is 40s
but in an ideal case case it sounds better to do soda 2nd
And Alice is b0
Oh fuck it's just last bullet 💀
Nvm
It's julia who stacks the crit buffs nvm
SOME MATHS FOR THE NON-MATHER
How many chips Soda can get in 2 rotations without reloading and with Tove at 100% uptime:
30s FB * 1.5 * 1.42% / 3 = ±21.3 coins
Without Tove:
30 * 1.5 / 3 = 15 coins
She loses 17 coins per 2 rotations, and you need a minimum of 30 coins when she uses her Burst Skill for the final time.
Soda's uptime:uptime+downtime ratio, assuming you fully reload each time since you will pilot PrivM more, is 4.22:6.58, which equals to 64%. This means, disregarding all Max Ammo buffs and OL, with Tove at 100% uptime, she only accrues ±13.6 coins per 2 rotations. Without Tove, it will be ±9.6 coins.
You will be bursting with her a total of 5 times in a battle, so this means the loss must be LESS than -5 coins per 2 rotations. This is not -4 because you collect coins AFTER 5th FB, not before. This means you must collect at least ±12 coins per 2 rotations on average!
So, here are the takeaways:
- She is just NOT optimal without Tove because you need her attack speed to even reach ±12 coins per 2 rotations. You can still reach ±12 coins with enough Max Ammo.
- Without OL, she still works with Tove because Tove and BAlice gives Ammo buffs, etc. But it is quite tight, so not ideal. You also lose DPS on uptime:downtime efficiency.
- You NEED Max Ammo on her!
- Allies' buffs are also considered Max Ammo. Tove gives 66.7% at max stacks, and BAlice gives 40% if fully leveled.
- Bastion 1.427x.
- For minmaxing DPS, you want to regain all 17 chips per 2 rotations. This is only achievable with Tove & Max Ammo buffs. Faster accumulation also means more uptime for CRIT DMG buff.
Some extra numbers:
- 0% Max Ammo = 64% uptime
- 50% = 72.8% uptime
- 100% = 78% uptime
- 150% = 81.7% uptime — breakpoint for no Tove/breakpoint for 17 chips with Tove.
- 200% = 84.3% uptime
- 250% = 86.2% uptime
These numbers are just approximation.
Conclusion:
- 1x Max Ammo minimum. Recommended 2x.
@rose mango @zealous peak pin
Too detailed, must be correct ig
It's worse.
No.
On last final Full Burst, chips dont matter.
It's not 4 coins per 2 rots anymore.
It's 5.
Too many words, imma skip

90%
depend on boss range and core too

OL max is 56%
Damn
but 11% per line is very good
Ayo
yeah, HR allows her to go full core no matter what boss
Except she scales differently cuz her base hitrate changes
MPriv is different cus she just assumes AR hitrate
Soda will scale like a shartgun
it's imposssible to reach core shot
yeah
Soda HR will be much better
damn, everything is better than Mpriv, except not really cuter

Not worth it tbh
Just run basti
yeah
It's better than crit
15/35 to be honest
oh
Idk its hard to know
Its hard to tell how hitrate increases %coreshot
You need a lot of data or maths to calculate that
If someone can do that,
We can know if hitrate is better
and it varies on boss too
Update:
bastion cube omega goated
Soda has the shitty regular SG Hit Rate.
U want hitrate
No cap
Unless u wanna hit the air
there's no universe where it's better to go hit rate cube over bastion cube
Value too low on cube
Not worth the worry
5% is so ass
10% core shot
Soda reticle is quite big
Iirc, he does normal 10%
ah yeah, normal shot is always 100% accuracy
You mean all pellets hitting?

First time reading u say mang
So how much hitrate does soda need to hit her pellets
Average
really depends on the application
Yeah, no
honestly the question really comes down to line priority, it's like cool you can get some more hit rate but also ATK/Ele just makes your damage higher to begin with
Unless there's 100% ele nothing dying
? She gets 60% atk buff
and over 1/3 of Soda's damage is just guaranteed anyway from that S2
Not on her burst
Im sure it does apply
but as usual ele is p hard to pass up
It's like
Stage 1 dude
Nah
17.11% from Leona + 44% from OL Priv
so the damage to all enemies is listed first and in the first stage

We wont know till we try
which unit
Nvm I misread
No unit with AoE gets a buff off their own skills that are activated when FB activates
Unless of until it's a follow up extra nuke like 2butt, or maiden
cause for example I have tested this before, the crit rate applies first
Is that potency not affecting the 27%
and crit rate is listed first
I would guess the 150% applies after the on-burst heal
can test it out
mPriv is simple proof that the AoE screen wipe is just before full burst starts
and estimate the crit chance?
I didn't say that part
I said the crit buff
I think he just paused and checked which buff was shown above
no
I literally counted the number of crits
lol
bruh
very noticeable when your crit rate goes from 15% -> ~35%
Like remember I was the one who did the research for FB multiplier and FB buffs
as it interacts with initial damage and additional damage
FB multiplier applies to additional damage attacks other than 2B's, which they later bugfixed AFAIK
It doesn't apply to initial damage, which is generally conditionless damage
I tested all of this during Power's release

which is also how I discovered Soline burst 3x damage bug and Yulha (idr if Maiden was here) burst 2x damage bug
I think the soline bug is still here right?
- Scarlet's crit rate buff on burst affects the burst itself. (sample size of 27 hits)
- Isabel's burst's additional damage component(s) benefits from the damage taken debuff applied by it, but the initial damage portion does not (verified with the second stage damage, not enough time to verify the third stage).
It sort of died after UR2, wonder why 
- Yulha's burst's additional component seems to do twice as much damage as is written on the tooltip. To clarify: normally Yulha's burst hits twice at half its tooltip damage (similar to multi-hit bursts like Drake, Privaty), but the additional damage component hits twice at the full tooltip damage, which would imply twice as much tooltip damage total is inflicted. More testing required to confirm.
the classic
additional damage + multi-hit bug
multi-hits meant to be visual accidently become true multipliers on conditional damage applications

now it's just a "feature"


B Alice is B0.
B Alice, Tove, Leona, B Soda, M priv?
Yep
Soda maybe can have use out of sg team tbh
But Alice can be skipped
balice and boda
If you don't plan to run sg






