#[Soda: Twinkling Bunny] New Unit Megathread

1 messages · Page 4 of 1

opal lantern
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Quite average. Not meta.

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Ever since release.

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PvP wise.

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She hasn't really gone up or down.

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Rosanna did skyrocket into meta after her tech was discovered.

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The tech was proposed by me like when she was released but everyone shut it down except Emi.

misty estuary
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@sweet panther is this true, is Rosanna good now hmmge

opal lantern
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Now CN reintroduced it.

misty estuary
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as for Nero, p sure your description counts as the kitchen burning down

opal lantern
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That's not innovative.

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That's well tuned.

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2B is innovative.

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Damage scales based on Max HP is unique.

misty estuary
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I don't agree

opal lantern
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Well it is subjective but I heavily disagree with the tier list for Nero's and Rosanna's placement. While I do believe Rosanna's perfect design wasnt intentional by SU, it was still too early for her age.

misty estuary
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Like to me, "Innovative" doesn't mean "Oh it just does something new no one has seen before"

opal lantern
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Quiry was intentionally made garbage too.

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The heal copium is idk

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She is intentionally made garbage but has some uses

opal lantern
misty estuary
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"Innovative" means that they came up with a creative combination of skills that allow the character to be effective in new scenarios that were previously necessary and more that were thus unheard of, with bonus points for the ability to micro

opal lantern
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Innovative by performance not by design then.

misty estuary
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Design and performance go hand in hand

opal lantern
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Crown has terrible skill design

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Not the worst but far from good

misty estuary
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Hard disagree

opal lantern
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Bland

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Subjective

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I have disliked Crown since release

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Even now

cold sluice
misty estuary
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I think the durability/taunt package she offers is very enjoyable

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and much less boring than just "I heal up constantly while bursting" which it easily could have been, along with an option to run a healer but not a requirement

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they didn't choose a boring route with her durability package, and they gave her a controllable taunt that isn't permanent which is bonus points in my book

opal lantern
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Yes by performance not creative design

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Smh

misty estuary
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I said like 3 times

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already

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what my definition of innovative is

opal lantern
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Thats what I said

stoic tartan
opal lantern
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Your description is literally performance biased, like how A works or B works in a team or helps the team or how the taunt is controllable is a big bonus.

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And I am more creativity/design biased.

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These don't go hand in hand.

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These are separate things.

misty estuary
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^

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No

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They go hand in hand

opal lantern
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No they dont

misty estuary
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because you can make the most creative kit in the world

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but if the values are 1

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then it doesn't do crap

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It's just garbage

opal lantern
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Thats why they dont go hand in hand

misty estuary
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That's why they DO go hand in hand

opal lantern
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Again

stoic tartan
opal lantern
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You are misunderstanding

stoic tartan
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Im scared

opal lantern
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You are evaluating the kit synergy but not the creativity/artistic design overall.

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You are not getting it.

misty estuary
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From my perspective, you're not taking in the spirit of what I'm trying to communicate, you're just arguing over what you want my intentions to mean

opal lantern
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Most of your assessment is performance based.

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Creativity ≠ kit synergy

misty estuary
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You are not getting it

opal lantern
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No we just have different viewpoints

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But thats fine

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I am aware you are a more logical person than I am

misty estuary
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You are purposely trying to apply your definition of the words "artistic design"/"creativity" to a definition of "Innovative" that I already established when I made the list

opal lantern
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Thats why I said we have different viewpoints

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But then again I did say based on your definition

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Nero and Rosanna are misplaced

stoic tartan
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So whats everyones thoughts on b soda

opal lantern
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Innovative is an overused word with multiple meanings that serve no purpose tbh

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So is creative

misty estuary
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You can have a different opinion, that's fine, but what I have a problem with is when you say that I don't get it and I'm "not evaluating creativity/artistic design", that's trying to invalidate my definitions of what I think those terms mean

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Instead of doing that you could just debate with me on how much we agree on whether 2B fits those terms or not

next plank
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Okay, I just got here to ask:

  • As of today, is she worth pulling for?
misty estuary
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and see whether or not we have common ground there

north moon
cold sluice
next plank
next plank
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she requires sg team

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which i don't have

stoic tartan
north moon
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I still have the books, I am not a heretic tragedy

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I am just waiting for proof

opal lantern
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Cus innovative can mean from:

  • Whether the item introduces a finely thought out solution or addition that integrates well into the current ecosystem.
  • Whether the item introduces an unexpected idea.

You evaluate based on (1). I evaluate based on (2).

next plank
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still no doro?

opal lantern
next plank
opal lantern
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An innovative product can be a random ass product that no one expects or a product that solves some unsolved problem.

opal lantern
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And thats why I said we have different viewpoints.

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I wouldnt complain about 2B placement based on your definition.

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But in my definition, 2B is higher than Crown, while Crown is far down.

next plank
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for me, each character is shit as hell
that's why i use Nihilister because it doesn't matter in the end

misty estuary
# opal lantern Cus innovative can mean from: - Whether the item introduces a finely thought out...

Yes, I responded to you already (#1244976866516008990 message) that both are important, but that the two go hand in hand because if you judge based on the 2nd point Viper is technically "innovative" despite clearly being a terrible unit; this is not a suitable definition. Using the world of painting as a metaphor, I consider the "result" to be metaphorically "painting technique" while what you designate as "creativity" to be "subject matter/composition".

next plank
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I can't believe you two argue about what "innovative" means

opal lantern
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Viper is in no way innovative.

misty estuary
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The criteria for how I judge a unit is that ultimately, my highest tier which is simply called innovative has the spirit of making a significant impact on the meta, gameplay, and experience of the character.

opal lantern
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Which means result & performance.

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While I judge by the process.

misty estuary
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Viper is "innovative" because she has "mechanics and goals that one had seen to that point". She was the first unit to activate something based on target with the vague intention of providing a "big buff", an unseen before target manipulation buff, and the ability to manually select the target of her burst effect- the point is that by the standards you're giving, this is "innovative", but the actual implementation of these ideas was trash so the character ends up as garbage.

opal lantern
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Innovative is unexpected not unseen.

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One more thing.

misty estuary
opal lantern
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That is surely a bug that became a feature.

opal lantern
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Your evaluation for innovation is heavily impacted by result & performance and integration. My evaluation for innovation are two separate factors combined between design creativity and their suitability/appropriateness/capability in the ecosystem.

misty estuary
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Having the ability to remove yourself as a target is similarly "unexpected"- I definitely don't believe anyone at the time would have expected that

opal lantern
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In which case, Crown scores high in suitability in my definition.

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But it scores low on design creativity.

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Which is why I don't consider her innovative

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And it is also why I dont say design and suitability go hand in hand.

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Because it is just a different evaluation method.

misty estuary
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The very point I'm making here is that you're not agreeing with my definition of creativity

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What I think is consider creative is different from what you think is creative, it's like arguing between the value of practical and abstract art

opal lantern
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Thats what I said

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We have different viewpoints

opal lantern
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Not that ure wrong

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Except for Nero & Rosanna in my opinion based on your definition

misty estuary
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I already said idk about rosanna

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as for Nero I think per my definition, I think your description made it sound like she belongs there

opal lantern
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Nero is pvp unit

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You do more pve so are you sure ure not biased?

misty estuary
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PvP unit that doesn't do a job well or correctly

opal lantern
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What

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Bro

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Nero is

misty estuary
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That's what you described to me

opal lantern
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So good in pvp

rose mango
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Yeah, Rosanna we just didn't cook hard enough lol
Deluded by the hate she got in PvE lol

They actually cooked so hard with rosanna

rose mango
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Rosanna is actually tier 1, up there with SAnis, I would disagree with crown tho but the rest is fine ig

rose mango
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I can share videos, I mean

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It's just so insane

misty estuary
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I'm asking more specifically than that ofc

opal lantern
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Nero is one of the best non-meta PvP units right now because she has indeed worked since release as a staller with Rapunzel. She can be used to counter certain meta teams. Her usage was higher back then due to now having more AoEs.

rose mango
# misty estuary I mean like obviously it's going to be that

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▶ Play video
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Just take a look at how she uses rosanna

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She's the best JP PvPer we know

opal lantern
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Fuck you Snake

gleaming creek
opal lantern
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I already proposed Sacririce strat since Emi was active.

rose mango
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It's back to back unbeatable teams

opal lantern
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Yall just too dumb

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Idc

rose mango
opal lantern
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Its always CN and JP that innovate

rose mango
opal lantern
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The EN team is so slow like a rock

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Unchanging

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Unswerving

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Uninnovative

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Uncreative

misty estuary
opal lantern
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If Emily was here

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PvP would have been a better place

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Bro is one of the most creative theorycrafters with random ideas

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Emily's exit made PvP no more development

misty estuary
rose mango
# misty estuary I mean like obviously it's going to be that

Lemme tldr it for you

Rosanna kit assumed by en: jackal link remover

Rosanna kit now after tons of theorycrafting:

  • Sacrifice to make faster teams
  • nukes highest atk
  • fastest nuke that can actually kill
  • Emilia being meta makes Rosanna more meta
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Yeah, we checked
It's a legit strat

opal lantern
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I can send you my dm with emily talking about sacrifice

rose mango
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Yeah, I'm pretty sure she's the best who is known publicly

rose mango
rose mango
rose mango
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And she can do that very very nicely

opal lantern
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Emily's P2 sac is a legit strat but can only be doable if the other units can make up the CP difference to avoid penalty.

rose mango
opal lantern
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Unfortunately, since Emi left, we are not gonna see that.

misty estuary
# rose mango Lemme tldr it for you Rosanna kit assumed by en: jackal link remover Rosanna k...

Okay so let me rephrase this to make sure I understand what this means:

  • Sacrifice 1 unit to remove a target for the enemy to burst gen with and proc Rosanna's ATK up.
  • After winning the burst gen war, activate Rosanna's burst to nuke 2 enemies fast and hard, at least one of which will probably be the enemy's DPS carry, before they can apply any counterplay like invuln from Noah/Blanc or extra durability such as healing from Noise.
  • Due to concealment and relatively high multipliers, the nuke is lethal and cannot be withstood by ordinary effects like Jackal (which might also be dispelled?).
  • Specifically against Emilia, Emilia is too slow when charging to have counterplay against Rosanna (?)
rose mango
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The tldr of the innovation is sacrifice

opal lantern
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P2 sac strat by Emi.

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Is by leaving a weak unit to reduce enemy RL burst gen.

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But it needs high CP to compensate.

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Which is only doable by whales.

rose mango
opal lantern
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In practice, on equal grounds, you have 100% CP on each.

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Swapping one unit for P2 sac strat can cost less than 14% CP.

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Or if you already start at an advantage,

rose mango
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Gear manipulation maybe you can do it

opal lantern
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Assuming 120:100 CP ratio

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Doing P2 sac strat is possible.

misty estuary
opal lantern
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Emi is returning with CA anyways.

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He told me.

rose mango
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Electric is so stacked

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That anything water is basically asking to be murdered

misty estuary
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okay so next question tho

rose mango
misty estuary
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is this strategy viable on even CP

opal lantern
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Yes.

misty estuary
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and what do you think about the strategy at the time of release

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was it viable then too

rose mango
misty estuary
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if you had to guess

rose mango
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All the units required were still there

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We just didn't have the balls nor the brains

misty estuary
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k, then I'm bumping her up

misty estuary
opal lantern
rose mango
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The team is

Scarlet flex xAnne Rosanna centi

opal lantern
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Keripo did say that.

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His tier list is made for high syncs.

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So no, Rosanna isnt this good on release.

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For most people

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Except whales

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Technically the chars were all there already

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But Rosanna was a failure at that time to solve the problem because it was too early.

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Not that she is poorly designed.

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Just too early for her timeline.

misty estuary
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I mean sync diff between lower syncs is bigger back then, skill mats are more scarce, and most investments are pve focused

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plus T9M gear scarcity

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etc.

opal lantern
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And now we have Soda

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A PvE and PvP unit

rose mango
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Nero is not terrible
She's alright

Better than whatever they tried with viper at least lol

I'd put Nero more in line with undertuned

She has the spirit, she works absolutely fine, but she just can't reach the meta

She does everything you'd want her to, but she needs to do more

  • taunt works fine
  • damage reduction works fine
  • can manage to get max stacks in a 3rl team of Rapunzel+biscuit, not all that bad in retrospect

It's just that you want her to do more..

misty estuary
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regardless since Rosanna didn't get buffs but just ended up aging like fine wine I'll consider that "secretly genius"

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so she gets to be at the top

rose mango
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Comparitively

opal lantern
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Soda:

  • Clip SG
  • Wipe
  • Crit DMG on initial.
  • Longer full burst in PvP.
  • Loses some damage against Rosanna.
misty estuary
rose mango
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Yeah I guess
She fits pretty well there
Makima when released was kinda broken in PvP tho so, idk how to feel about that

This is a rabbit hole at this point

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Cuz we had no defence against sg or alice other than makima

misty estuary
rose mango
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And I'm pretty sure biscuit was after makima

misty estuary
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k

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actually

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I kinda wanna raise Emilia

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to well balanced

rose mango
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It's funny how it works, cuz she was actually pretty goated and then dropped dead within 6 months

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Fastest meta drop imo is makima

foggy anchor
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In 7 mins? Doro

misty estuary
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Okay where do I move quiry

rose mango
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As some wise men say

She trash

misty estuary
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k

rose mango
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No innovation no nothing

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She's just an RL that heals

misty estuary
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next, x.anne/jackal

rose mango
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She's just
Bad

rose mango
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Like, she's not innovative

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But she's definitely like, overtuned

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She single handedly dictates what weapon types are allowed

misty estuary
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I left her in confused tier because I'm pretty sure they had no idea

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what they were doing with her

rose mango
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I agree
But she was fucking broken bro

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Still is

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Without jackal you probably can't PvP

misty estuary
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being clip RL, damage up on hit, and tethering makes it look like she was designed to be OP in PvP, but then you read her burst and realizes it doesn't even do anything with the vast majority of skills and start the question why she was designed this way

rose mango
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I didn't have jackal for 1 year into the game

misty estuary
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so I'm p sure she belongs in confused tier

rose mango
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She just does

misty estuary
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you don't know what the devs were thinking

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they probably didn't either

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therefore, confused tier

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where jackal landed was random relative to their expectations

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alright X.Anne

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last one p sure

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well, that and bay

foggy anchor
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Where is BAlice's kit? It's been 12 hours deadge

rose mango
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Bay: undertuned
Biscuit: could be considered overtuned
xAnne is fine there

SMary? I mean? Ok I guess
Id say she's pretty well balanced overall

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Like, how else do you make a pure healer

misty estuary
foggy anchor
rose mango
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She's a PvP unit

foggy anchor
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Make it at least 40s without revival

misty estuary
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Biscuit is not overtuned tier imo

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they had no idea what they were cooking there

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def confused tier bc of that imo

rose mango
misty estuary
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k

rose mango
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She just... Needs to do more
Like please, do more

misty estuary
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the reason I put biscuit in confused tier is bc I'm p sure

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the devs had absolutely no idea

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what the fuck they were doing

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with this character

rose mango
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She came right after makima, who was also a blocker

Biscuit fixed PvP
SAnis ruined everything

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And then came A2 and Emilia and whatever idek now

sweet panther
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I think all the units pre half ani devs had no idea wtf they were doing

misty estuary
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like never in their wildest dreams did they imagine that biscuit would be an infinite gamer chair spam healer/cover repairer in a team full of supports as well as a PvP fixer

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Like when they made Biscuit I'm p sure their idea was just to put a little bit of everything into her kit

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and it somehow stubbled into working out

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that's why I feel like she's confused tier

rose mango
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Worked out a bit too well

Tbh her burst was useless until SAnis came into existence

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So there's that as well

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So you're right

misty estuary
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yeah that's my point

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her S1 values and burst effect don't like up

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with what she was used for

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and then where she ended up was a lot different

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from what they were expecting, if they were expecting anything that all

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And bc they pulled that whole m-word ban fiasco you know her interactions with s anis was def not well thought out beforehand

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And cover rebuild was a mechanic that was slapped on with no real thought just because it sounded good

rose mango
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Just a lil bit of everything

misty estuary
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alright here you go

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revised list

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rosanna secret genius tier main change

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otherwise some kinda whatever movements

rose mango
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Damn that last tier is especially bad

stoic tartan
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rei cute tho

torn thunder
rose mango
misty estuary
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I removed all the units before summer 2/nier collab

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look at where all the units place

rose mango
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xD

torn thunder
misty estuary
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since they're in intentionally garbage tier

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I could delete that tier to begin with

rose mango
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Somewhere down the line shiftup learned what the meta buffs were in their game

torn thunder
rose mango
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No good DPS either

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Other than mod

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First 8 months were just bad

misty estuary
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helm, the first unit released, was def an accident

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stumbled her way into being decently balanced over time

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many of the units that are rated higher here are just because of PvP!!!!!

rose mango
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I am still like, 100% sure they don't know anything about pvp

rose mango
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Like the bugs present rn in PvP are so insane

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That we've taken them as normal now

misty estuary
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I mean tbh even Rosanna's placement here

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is like

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somewhat cope in the sense that

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we're just giving them the benefit of the doubt that their kit worked out

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it's like just believable enough but tbh I'm not confident

torn thunder
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the extra property on her MG goes mostly unnoticed

misty estuary
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no she's innovative by how she has limited but controllable team and personal durability/taunt and offers a buff suite with requirements that allow for diverse team composition

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as opposed to restrictive or obvious team composition

rose mango
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Rosanna is.. unique

misty estuary
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I think the description is simple

rose mango
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It's definitely not smart design

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It's not overtuned

misty estuary
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Rosanna is the biggest example of accidental genius

rose mango
#

It's either
Confused but got the spirit
Or
Innovative

torn thunder
rose mango
misty estuary
fierce lake
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today is the dawn of the final day folks
we'll see if the sg team is still cope

misty estuary
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maybe right above confused

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and below overtuned

rose mango
torn thunder
rose mango
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Add Rosanna there

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And biscuit

misty estuary
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too true

rose mango
foggy anchor
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If they didn't released it. I'll make one

misty estuary
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new thingy

rose mango
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xD
This is sad

misty estuary
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unit releases were turbo shit

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leading up to summer 2

rose mango
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Ever since SAnis banner we have had very good units

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Like, every other banner either was or turned out to be meta at some point or some game mode

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Hell, even kilo did

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Only trony was absolutely trash

copper cairn
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Will Tove be enough for Bunny Soda to keep all her stacks?

copper cairn
old sentinel
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ShiftUp took Isabel, then cooked the opposite direction of her kit, and that became Bunny Soda's kit

rose mango
copper cairn
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oh wait will BunnySoda be potentially usable in pvp? AmeliaPog

misty estuary
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tbh PC Era could be reworded to: "Classic Era"

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Classic Era: The first meta that isn't defined by bugs or platform limitations

rose mango
old sentinel
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Reroll Era
Emulator Era
PC Era
Macro Era
Ban Era
Bunnies Era

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In the end, rabbits reign!

fierce lake
rose mango
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Volume gives no buffs

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DWife gives buffs without ammo buffs

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Hence usable with SAnis

fierce lake
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yeah I see

rose mango
misty estuary
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better phrasing is this way:

  • Before DKW: Liter/Vol locked to Bunnies/JKs, options for fielding S.Anis become limited to Dorothy or a shit team.
  • After DKW: Volume is freed, opening up new B2 and S.Anis options
rose mango
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I see

misty estuary
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basically if you just conceptually think about team comps, Volume being free opens a lot of comps that were viable pre-JKs back into viability

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aka, JKs released -> comp viability plummeted

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DKW released -> comp viability partially restored

rose mango
misty estuary
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Novel might be falling out soon

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I wrote this all up before the current kit releases

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If Novel ever falls out it'd be in the current era

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which is hard to say for certain rn

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bc a fallout would suppose near complete usuability compared to other options

fierce lake
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at least novel doesn't need OLs so you can recoup investment from resets

torn thunder
# misty estuary

so is the prediction for Bsoda/ Balice like in Fads section, depending on what Balice brings?

misty wind
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What is that essay on her kit man 💀

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By the looks of it she's not looking good deadge

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Is that the consensus?

torn thunder
misty estuary
torn thunder
warped kite
#

my take is
must pull if you have Tove invested/have lots of mats
wishlist otherwise

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I’m most likely getting her through wishlist before I have enough mats for that team

rose mango
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Like, clearly they wanted her to hit a big ass nuke

misty estuary
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and I came to the conclusion

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that based on how SW works

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they had no fucking clue how the fuck her skills and her burst were supposed to synergize

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it's just so jank

torn thunder
rose mango
misty estuary
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Harran at release was good

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because of charge bug

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def can't give props for that

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that's a Clueless moment

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if I've ever seen one

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like a, "I tested the game guys, Harran is good!"

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kind of moment

old sentinel
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The bugs

misty estuary
torn thunder
#

@misty estuary so is Bsoda the breakout and BAlice a fad?

old sentinel
#

AdmiOno When my Modernia took Nihilister breath to the face because she was trapped in reloading

torn thunder
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@misty estuary also you forgot xmica as a fad

misty estuary
# rose mango Like, clearly they wanted her to hit a big ass nuke

like her burst takes 5s to charge, her S1 lasts 5s, the best buff in the game is 5s long, there's only 3 CDR units, and her crit buff only activates if she's in full burst when she's charging... there's no way that the devs sat there and were like, "Yeah I think the players are gonna pair SW with Miranda and time her burst to Yulha's S2 activation"

misty estuary
misty estuary
torn thunder
#

since Trony exists?

misty estuary
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trony isn't even better than 2B

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if anything she's worse

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as for whether she's fallen out, idk yet

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roughly same situation as novel

torn thunder
#

huh
I'm scared Eve will start a new era where some Abnormal units become permanent

#

forcing whales to spend for Abnormal recycling mats

misty estuary
#

recyling mats aren't a big deal

torn thunder
#

that, and the Inteception EX and champions arena arriving

misty estuary
#

you need to diff someone by over 100 consoles for it to mean anything significant

torn thunder
misty estuary
#

no

#

well

#

yes

#

but I mean 100 levels

#

of the console

#

tl;dr that's a lot

#

and very hard to get

torn thunder
rose mango
# misty estuary

All of this just probably shows that

Shiftup definitely didn't know their game then

And it was around half anniv where they finally understood it

#

Like, for sure at one point they must've realised that 5% atk down isn't cutting it

misty estuary
sweet panther
#

they sent spies to theroy craft channels and went "ah thats how its screwed" Kappa

misty estuary
#

like my personal opinion

rose mango
misty estuary
#

is that they overestimated how good part damage up was as a buff

sweet panther
#

honestly i think part damage up was amazing

misty estuary
#

and overestimated how good the brand damage would be

torn thunder
sweet panther
#

at the time our union raid parts werent paper and SR raid parts were basically unbreakable

#

mw/blacksmith

#

then it died in a hole when they updated UR + sr now parts always break

torn thunder
#

Next up: Stellar Blade collab is either innovative or blatantly overtuned

sweet panther
#

so they basically patched doro's dmg buff out of existance deadge

misty estuary
#

I mean as I said, I think they were confused by how the effectiveness of part damage up should play out, and on top of this

#

they hard bound her to normal priv

torn thunder
misty estuary
#

not really kicked admi out at that point

sweet panther
#

admi died with ammo overloads tbh

misty estuary
#

and they probably didn't imagine the type of micro you'd have to do to finish the fight with an extra burst on dorothy

#

the delay on burst is also clearly too long, and the way it snaps to bosses is awk af

#

and I think they overestimated how much damage dorothy herself would be contributing

#

overall I rate it confused

#

so yeah, not convinced they knew what they were doing with dorothy

sweet panther
#

it really makes me wonder if they knew what they were doing with MW and distributed dmg on those adds tbh

#

cuz i surely didnt know until 2b/xlud and we could test more in pvp KEKW

torn thunder
#

I think Frima will be clueless

misty estuary
#

they aren't out yet, so can't comment

#

need actual numbers

#

sometimes design is good but numbers are low

#

and the end up undertuned

#

sometimes deigns is good/okay but numbers are REALLY low

#

and they end up in can't do job tier

#

sometimes I have a stroke and misspell everything Klee_Derp

sweet panther
#

Have we had anything where it sucked but the numbers were abnormaly high yet

misty estuary
#

and blanc was def overtuned as shit for when she was released

sweet panther
#

Alice?

misty estuary
#

Alice is happy little accident tier

torn thunder
sweet panther
#

Alice I think is an abnormally high # unit

sweet panther
#

True

#

That s1

misty estuary
#

yulha kit is complete dogwater design but randomly it has 90% ATK for 5s

#

and we happen to have exactly 1 unit that can take advantage of that

sweet panther
#

That just happened to line up with sw crit buff hit

misty estuary
#

most units that have bad design but abnormally high numbers end up bad anyway

#

like rupee, exia

fierce lake
#

I don't even know if they intend yulha to work with sw
since they are both launch units

misty estuary
#

that's the point

#

they def didn't

#

reason is because they had no understanding of burst cycles, burst gen, and gamer chair spam

torn thunder
#

but def not yulha

misty estuary
#

like coming up with SW/Yulha requires you to first conceptualize how fast reburst should occur, and based on their initial designs and the fact that this game began as mobile only, you can tell their imagination was not broad enough

#

to think of the Miranda-Dolla-SW-Yulha synergy

gleaming creek
#

no no no

#

they were simply not thinking about ass with the SW/YH combo

#
  1. no ass view
  2. complex understanding
torn thunder
#

@misty estuary could Diesel just end up as a meme if her buffs aren't good enough?

gleaming creek
#

they stated themselves that its suppose to be a chill one-handed game with booty design

#

why make such a team complex and non eye appealing?

sweet panther
misty estuary
sweet panther
#

They're all struggling and would continue to suck if treasures suck

fierce lake
#

Treasure is the one new feauture that I don't want abandoned like rehab

tight grove
#

Rehab sound better tbh

misty estuary
#

can't wait for the SW treasure that has the following effect:

S1 Duration 5s -> 8s, ATK up value increased.
Activates upon entering full burst: +40% charge speed

#

surely.

gleaming creek
#

rehab is just collection purpose

#

OH WAO SIN ARMPI- meh... she can only live 0.83s than Xrupee
LOOK AT QUENCY'S MASSIVE T- meh.... so much better B2 support
HUG ME GUIL- meh... wack selfish SG

misty estuary
#

or maybe the base Scarlet treasure that adds:

S2 crit dmg up by like 10x, also gives Attack Damage up now. Pausers

gleaming creek
#

nikke goes like this: first new concept kit is a flop so that the next is a bit better than 3rd gen and so on is massive improvement

misty estuary
#

actually now that I think about it, early pilgrims getting treaures would be good. Means you can always exchange them for 200 gold tickets and dupe them up with 200 silvers

misty estuary
misty estuary
#

that's a case where the numbers were abnormally low

#

the burst that is.

#

abysmally low

torn thunder
#

rem might be fine

gleaming creek
#

dead since collab announced

misty estuary
gleaming creek
#

rem was the golden egg

sweet panther
#

The burst is a meme even with the extra buff she gets if u level 2 skills

misty estuary
#

can't wait for the new dorothy treasure

#

once she gains control of the ark's power source, the doro harmony cube, she'll be unstoppable

cold sluice
foggy anchor
#

She deals emotional damage to enemies

cold sluice
#

LMAO

misty estuary
#

considered as true damage, ignores defense and can be buffed by frima (ignore that frima is a B1)

foggy anchor
indigo shale
#

her stackable passive that affects her skills

stoic tartan
indigo shale
#

idk the thing that pringles do

dire finch
#

depend on balice kit right?

foggy anchor
tepid token
#

Just a reminder that Alice Banner will debut when Soda Banner is still running, so you guys should wait until Alice drops to decide how to spend resources.
For whales, just go all out lol

stoic tartan
foggy anchor
tepid token
#

Why do I have a feeling Alice Alt kits would be mediocre... maybe because summer event come after bunny event

#

so Summer banner will at least good

#

unless ShiftUp decide to drops 3 metas NoahScream

foggy anchor
sturdy canopy
#

Alice gonna be bonker

tepid token
#

I'm not a fan of Soda new design, but her kits are so good, I will consider to pull...

heavy flint
#

Alice just needs 1 thing to be meta-defining, and that's not having a stack increase effect that activates based on 2% like tove does

#

If she doesn't, then absolutely everyone on her SG team that being tove Leona privM and BSoda will benefit from it and it will make the SG team actually/finally competitive

tepid token
#

Soda will be in MPriv comp, right? for raids

#

Schoolgirls and bunnies already carry too many B3 xD

heavy flint
#

If B.Alice does something similar to this but isn't tied directly to a code or a weapon type, she is meta

fierce lake
#

soda has no duration on her stacks

#

so if Alice works with Soda (she definitely will)

#

she'll have stack increase in her kit

heavy flint
#

We will have to wait and see if they limit it to the weapon used

#

If not, Tove's S1 works on stacks, Leona's S1 works on stacks. PrivM's S2 works on stacks. The entire kit of BSoda works on stacks

tepid token
fierce lake
tepid token
#

My f2p friend only have 5k gems left after many meta banners 😭
Well he have money to spend, but doesn't want to bruh

opal lantern
fierce lake
#

convince him that spending will give him more tits and ass

misty estuary
stoic tartan
#

baldsenix

heavy flint
glacial axle
misty estuary
#

Witness the power of the commander shopping and sleeping

keen crown
#

Me back then the moment Rosanna was released, went all in OL and all skills, well except skill 1 which was left at 7

opal lantern
#

They will surely post treasure skillset

zinc rover
#

surely ):

keen crown
#

Well I didn't know being jackal linked makes her stealth not cancelleable back then

torn thunder
#

@misty estuary I have a meme idea for putting Abnormal in Standard Recruit: What if Abnormal could be used as a wildcard for any of the manufacturers in the wishlist?
Example: Suppose you wanted some 2B spare bodies. You can wishlist her in any of Elysion, Missilis, or Tetra, but only once of any of the 15 slots

misty estuary
#

I mean the simplest solution is to offer generic abnormal spare bodies for silver mileage

torn thunder
#

And generic abnormal spare bodies are useless to players without abnormal nikkes in the first place

misty estuary
#

abnormal gear is saturated with or without a spare body system for abnormal characters

lucid nest
misty estuary
#

that's why they are adding a recombinator for this

lucid nest
#

why are you all talking about collab contents like it's free

torn thunder
torn thunder
misty estuary
#

main point is that gear and spare bodies aren't related

#

for the abnormal archetype

#

average number of unit releases is also not a good way to understand demand

#

abnormal units are just, "either you were there and pulled for them or you didn't"

upper atlas
misty estuary
#

pilgrims are just low probability units that are in the pool all the time

torn thunder
misty estuary
#

long story short, that's not a question with a specific answer because you can't really generalize advice like that

lucid nest
misty estuary
#

not only is the power of the unit in flux but the answer depends on whether that player is a spender

torn thunder
#

Anywhere is between will kneecap your progression, with maybe the exception of mlb

misty estuary
#

and even more in flux is whether they want to just get someone else's account secondhand

#

so you can't generalize that kind of advice

lucid nest
#

well the gears are something else tho, that's why they use Abnormal Gears and not Nier's gear

misty estuary
#

in the end you can max core something if you spend the money, it's just about whether the player wants to or not

lucid nest
#

only game's admin can add collab contents directly into your account without being noticed doge

misty estuary
#

and about whether the units power level justifies any practical use for doing so

#

so again long story short, there's no general advice there

torn thunder
#

Yeah, it's very dependent on way too many factors

misty estuary
#

it depends on the character, the player's priorities like waifu vs meta, disposable income they're willing to spend, long term goals, etc.

#

so it can't be answered generically

torn thunder
#

Heck, they might even leave at the end of the event

#

Which is something SU is probably trying to avoid

chrome aspen
#

fancy name for Soda's stacks count

fluid stag
#

200%

pure grove
tepid token
#

theoretically, you want Soda to always have 30 chips minimum, she shoots 3 times during a burst to get 1 chip, so you want her to gain back 9 chips per burst, two bursts mean 18 chips gain back while 17 chips decrease.
so 21 ammo spent during burst, hence 21 should be her ideal ammo cap

#

Soda gain chips in any burst, while the chip decrease only when she Burst herself

#

Also Soda might need to manually reload before she enters the burst, so you can make sure she has all the ammo.

opal lantern
#

No u cant so that

#

U need to control PrivM and reload PrivM

#

Lol

#

Cannot manual Soda

#

Unless u solo her

tepid token
#

Soda has 9 ammo by default, so you want 135% Ammo OL.

opal lantern
#

Yeah we know that

#

SG's optimum is 2x max ammo

#

But that is without Tove

fierce lake
#

gonna make a risky bet: soda's best team won't have Mpriv at all

tepid token
#

Yup

opal lantern
#

But Tove also grants max ammo

#

So it cancels out

opal lantern
#

PrivM shines most with Soda

tepid token
#

So the ideal team for BSoda is Leona/Tove?

opal lantern
#

Remember how Modernia is used with PrivM

#

AS A FUCKING SUPPORT UNIT

#

Soda does that better now

#

Well no hitrate buff but 15s full burst all the time

tepid token
#

Finally, my Tove and Leona lv 7 on all skills are not waste

#

also MPriv as well

opal lantern
#

Noir getting shafted from my special arena soon

zealous peak
#

ALICE TEASER OUT ON KR

#

kit soon

fierce lake
#

AAARRRRRGGGGH

sturdy canopy
#

Certified leaker

winged quail
#

BSoda kit after BAlice kit is out

stoic tartan
#

wait

#

how does b. soda maintain stacks

#

if b. alice doesnt stack irons

wraith trench
#

So is she still a must pull?

stoic tartan
#

hmm

#

i guess if we have perma tove s2 up

analog ruin
stoic tartan
#

b. soda might fire qucik enuf

#

yeah but idk if it stacks enuf

#

someone do the math

hidden sand
#

Maybe now we can make tier for long battle and short battle lmao

charred swan
#

alice will keeps stack on sg units ScarletCopium

#

oh wait

#

she is out

analog ruin
#

I believe it was BSoda needs to make 51 shots across two bursts to make sure she stays above 30.

winged quail
stoic tartan
foggy anchor
stoic tartan
#

im worried about b. soda stacks

winged quail
#

To maintain the 43% atk spd boost

foggy anchor
#

And then burst gauge fills more

stoic tartan
#

catdeado yall just rereading kit to me

foggy anchor
#

Soda can enter burst again

stoic tartan
#

@opal lantern wake up

misty estuary
analog ruin
#

Make sure the bursts are as long as possible (i.e. Never use Isabel), fire very fast, don't have Soda run out of ammo and if need be, don't let her do a full reload: time it when the burst is over.

stoic tartan
analog ruin
#

Except with BAlice and Tove, you don't have to. Alice reloads Soda when the burst ends. Tove keeps her topped up during burst.

charred swan
#

so the tove balice leona mpriv boda will be team 6-7 ? or do they have better odds

fierce lake
#

For any smucks that have all five exodia parts, they are t3-t4

#

alice fixes everything wrong with the current sg team

charred swan
#

I have other pieces but pulling on this before summer seems YuniDespair

forest stirrup
#

How does bsoda look in terms of maintaining stack with balice kit out? balice gives ammo buff to bsoda but does not directly help with stacks.

analog ruin
#

It was worth refusing to reset Tove and Leona!

stoic tartan
#

if someone does math on b. soda's stack maintenance

#

this is prob team 3-4 yeah

charred swan
#

what we have now

#

jk bunnies crown sw and cope right

#

sw is also a cope in her own way

#

so its 4-5 I guess

#

depending on boss 3

fluid stag
fierce lake
#

Ok so a question. What if I can just skip Soda and plop Sanis into the exodia instead?
tove/balice/leona/mpriv/sanis

#

Yes I know it's heresy.

zealous peak
#

don't

#

sAnis wants LESS ammo while Tove and bAlice provide MORE ammo

analog ruin
#

Tove is counter to what SAnis wants

haughty harbor
#

wasnt back then peopel try Sanis with tove and see the damage more less the same?

fierce lake
#

Yep

#

That was why I asked.

#

Because Tove's buff is just THAT good

#

unless balice shits on her even more with her own ammo buff

fluid stag
#

entering in thread, reading sanis in max ammo team

#

See ya

livid plinth
#

Im about to run rupee and balice just to fulfill the stacks

visual niche
#

man how much crit rate is Shotgun team can have fully

misty estuary
#

-3-4 per re:soda cycle without Tove

#

so either way maintenance is trivial if you start with 50, which is the Lv10 value (possibly lower at not Lv10)

rose mango
#

To minimize any stacks lost

#

More uptime

#

Tove at 100% uptime is quite realistic now

#

B.Alice Tove Leona M.Priv B.Soda

This is your new SG team, especially targets iron weak and electric weak bosses (elements of mPriv and soda)

opal lantern
#

30 FB * 1.5*1.42%

misty estuary
#

well

opal lantern
#

30s FB * 1.5 * 1.42% / 3 = 21.3 coins

misty estuary
#

prob barely matters if I think about it

rose mango
#

What's the atk speed with 100% uptime of tove S1 of an SG?

misty estuary
#

cause like you basically just get

#

10s of time to screw around with

rose mango
#

Damn

opal lantern
#

Simplified

#

I dont bother calculating

#

How many chips Soda can get in 2 rotations without reloading:

30s FB * 1.5 * 1.42% / 3 = ±21.3 coins

She loses 17 coins per 2 rotations. Without Tove:

30 * 1.5 / 3 = 15 coins

Remember, this is all assuming no reload.

misty estuary
#

realistically I don't think the difference is that much regardless of who you burst first

rose mango
#

Aria is a water code unit that needs stacking

#

I wonder if you can run full 4 ammo aria and just let bsoda stack her up

#

Oh you can't

opal lantern
#

Aria has no stack

rose mango
#

Cuz aria is 40s

misty estuary
#

but in an ideal case case it sounds better to do soda 2nd

rose mango
#

And Alice is b0

rose mango
#

It's julia who stacks the crit buffs nvm

misty estuary
#

yeah Aria is the one who's just trash

opal lantern
#

SOME MATHS FOR THE NON-MATHER

How many chips Soda can get in 2 rotations without reloading and with Tove at 100% uptime:

30s FB * 1.5 * 1.42% / 3 = ±21.3 coins

Without Tove:

30 * 1.5 / 3 = 15 coins

She loses 17 coins per 2 rotations, and you need a minimum of 30 coins when she uses her Burst Skill for the final time.

Soda's uptime:uptime+downtime ratio, assuming you fully reload each time since you will pilot PrivM more, is 4.22:6.58, which equals to 64%. This means, disregarding all Max Ammo buffs and OL, with Tove at 100% uptime, she only accrues ±13.6 coins per 2 rotations. Without Tove, it will be ±9.6 coins.

You will be bursting with her a total of 5 times in a battle, so this means the loss must be LESS than -5 coins per 2 rotations. This is not -4 because you collect coins AFTER 5th FB, not before. This means you must collect at least ±12 coins per 2 rotations on average!

So, here are the takeaways:

  • She is just NOT optimal without Tove because you need her attack speed to even reach ±12 coins per 2 rotations. You can still reach ±12 coins with enough Max Ammo.
  • Without OL, she still works with Tove because Tove and BAlice gives Ammo buffs, etc. But it is quite tight, so not ideal. You also lose DPS on uptime:downtime efficiency.
  • You NEED Max Ammo on her!
  • Allies' buffs are also considered Max Ammo. Tove gives 66.7% at max stacks, and BAlice gives 40% if fully leveled.
  • Bastion 1.427x.
  • For minmaxing DPS, you want to regain all 17 chips per 2 rotations. This is only achievable with Tove & Max Ammo buffs. Faster accumulation also means more uptime for CRIT DMG buff.

Some extra numbers:

  • 0% Max Ammo = 64% uptime
  • 50% = 72.8% uptime
  • 100% = 78% uptime
  • 150% = 81.7% uptime — breakpoint for no Tove/breakpoint for 17 chips with Tove.
  • 200% = 84.3% uptime
  • 250% = 86.2% uptime

These numbers are just approximation.

Conclusion:

  • 1x Max Ammo minimum. Recommended 2x.
#

@rose mango @zealous peak pin

rose mango
#

Too detailed, must be correct ig

opal lantern
#

Wait.

#

Hmm...

zealous peak
#

too many words

#

i trust snake

opal lantern
#

It's worse.

#

No.

#

On last final Full Burst, chips dont matter.

#

It's not 4 coins per 2 rots anymore.

#

It's 5.

fluid stag
#

Too many words, imma skip

lucid nest
opal lantern
#

Ok its better not worse

#

@lucid nest what is SG optimal hitrate

lucid nest
#

depend on boss range and core too

rose mango
lucid nest
#

90% will allow you to core shot no matter range

#

but with Bsmith, I'd say 70%

opal lantern
#

Soda is 40%

#

Oof

#

OL max 20%

lucid nest
#

OL max is 56%

opal lantern
#

Damn

lucid nest
#

but 11% per line is very good

opal lantern
#

You should get Hit Rate then

#

After ELE

rose mango
lucid nest
#

yeah, HR allows her to go full core no matter what boss

rose mango
#

So 10% per piece

#

Is hot

lucid nest
#

even my Mpriv has 11% each gear

#

but due to Mpriv constantly changing hr

rose mango
opal lantern
#

MPriv is different cus she just assumes AR hitrate

rose mango
#

Soda will scale like a shartgun

lucid nest
#

it's imposssible to reach core shot

#

yeah

#

Soda HR will be much better

#

damn, everything is better than Mpriv, except not really cuter

opal lantern
#

Hmm just need 3 hitrates

#

Also

#

Hitrate cube

lucid nest
#

5%

#

I think

#

it's terrible

rose mango
opal lantern
#

Wait no Soda is limited to her burst only

#

Its not ideal

#

15/40

#

Low uptime

lucid nest
#

yeah

opal lantern
#

Well unless u wanna hit coreshot only during her burst

#

Id take crit anyday

rose mango
lucid nest
#

15/35 to be honest

rose mango
opal lantern
#

Idk its hard to know

#

Its hard to tell how hitrate increases %coreshot

#

You need a lot of data or maths to calculate that

#

If someone can do that,

#

We can know if hitrate is better

lucid nest
#

and it varies on boss too

rose mango
#

What if it's GD and core shot only available in 1 out of 3 minutes

#

Or no core boss

opal lantern
#

Update:

misty estuary
opal lantern
#

Soda has the shitty regular SG Hit Rate.

#

U want hitrate

#

No cap

#

Unless u wanna hit the air

misty estuary
#

there's no universe where it's better to go hit rate cube over bastion cube

rose mango
#

Value too low on cube
Not worth the worry

opal lantern
#

Well that makes Soda sucks

#

@lucid nest u assume full shot accuracy on ur maths?

rose mango
#

5% is so ass

lucid nest
#

10% core shot

opal lantern
#

Soda reticle is quite big

rose mango
opal lantern
#

No, normal shots

#

Not core shots

lucid nest
#

ah yeah, normal shot is always 100% accuracy

rose mango
lucid nest
opal lantern
#

Yeah

#

Soda has big reticle

#

Similar playstyle to SAnis

#

SAnis has big reticle too

rose mango
#

Alice has 250% core shot

#

Not 200%

#

Wrong thread

misty estuary
#

M.Priv 30% hit rate with Leona +20% feels good mang

lucid nest
#

how long does it last

#

0.3s

opal lantern
misty estuary
#

the spread is the same

#

every shot has that bullet spread

opal lantern
#

So how much hitrate does soda need to hit her pellets

misty estuary
#

p good for hitting invidilia's claw at SR range

#

idk

#

that's a context question

opal lantern
#

Average

misty estuary
#

really depends on the application

opal lantern
#

Iron counters Lightning right?

#

Well PVP WIPE BOIS TIME TO FUCK THEM ELECTRICS

rose mango
misty estuary
#

honestly the question really comes down to line priority, it's like cool you can get some more hit rate but also ATK/Ele just makes your damage higher to begin with

rose mango
#

Unless there's 100% ele nothing dying

opal lantern
misty estuary
#

and over 1/3 of Soda's damage is just guaranteed anyway from that S2

rose mango
misty estuary
#

so it's like imo, just take what you can get CuDerp

#

the usual advice from me

opal lantern
misty estuary
#

but as usual ele is p hard to pass up

rose mango
opal lantern
#

Stage what

misty estuary
#

The order the skills are listed in

#

is typically also the order they activate in

opal lantern
#

There was a unit with this order

#

And their buffs also apply to burst

lucid nest
#

17.11% from Leona + 44% from OL Priv

misty estuary
#

so the damage to all enemies is listed first and in the first stage

lucid nest
opal lantern
#

We wont know till we try

lucid nest
#

Expect this spread from Soda I think

#

damn MPriv and her stupid gun

misty estuary
opal lantern
rose mango
opal lantern
#

I guess she is a pvp battery

#

How about Alice

misty estuary
#

cause for example I have tested this before, the crit rate applies first

opal lantern
#

Is that potency not affecting the 27%

misty estuary
#

and crit rate is listed first

misty estuary
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can test it out

lucid nest
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wait so you just count 100 scarlet burst

rose mango
lucid nest
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and estimate the crit chance?

misty estuary
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I said the crit buff

rose mango
misty estuary
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I literally counted the number of crits

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lol

rose mango
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bruh

misty estuary
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very noticeable when your crit rate goes from 15% -> ~35%

lucid nest
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cuz display isn't an indicator

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must count the number

misty estuary
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Like remember I was the one who did the research for FB multiplier and FB buffs

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as it interacts with initial damage and additional damage

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FB multiplier applies to additional damage attacks other than 2B's, which they later bugfixed AFAIK

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It doesn't apply to initial damage, which is generally conditionless damage

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I tested all of this during Power's release

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which is also how I discovered Soline burst 3x damage bug and Yulha (idr if Maiden was here) burst 2x damage bug

rose mango
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I think the soline bug is still here right?

misty estuary
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blast from the past

rose mango
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Ahh yes

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The thread before maid thread

misty estuary
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  1. Scarlet's crit rate buff on burst affects the burst itself. (sample size of 27 hits)
  1. Isabel's burst's additional damage component(s) benefits from the damage taken debuff applied by it, but the initial damage portion does not (verified with the second stage damage, not enough time to verify the third stage).
rose mango
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It sort of died after UR2, wonder why kekez

misty estuary
#
  1. Yulha's burst's additional component seems to do twice as much damage as is written on the tooltip. To clarify: normally Yulha's burst hits twice at half its tooltip damage (similar to multi-hit bursts like Drake, Privaty), but the additional damage component hits twice at the full tooltip damage, which would imply twice as much tooltip damage total is inflicted. More testing required to confirm.
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the classic

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additional damage + multi-hit bug

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multi-hits meant to be visual accidently become true multipliers on conditional damage applications

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now it's just a "feature"

rose mango
misty estuary
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that

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was a tilter for me

tribal salmon
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B Alice is B0.
B Alice, Tove, Leona, B Soda, M priv?

rose mango
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Soda maybe can have use out of sg team tbh

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But Alice can be skipped

fluid stag
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balice and boda

rose mango
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If you don't plan to run sg