#theorycrafting
1 messages Ā· Page 246 of 1
feels like that's going to be a while
aint cs m3 give -1s cd?
dats tempting enough to me 
it does literally nothing lol
it only helps if your phys rotations are already suboptimal and youre not getting enough crushes in per breach
kinda hope lizhiyan is nature dps
š
thought you said arts int for some reason there
ideally you use hw set since the new arms let you get slightly more arts int
but pulser is fine if youve already artificed it
btw @edgy crater for a 2 ult rotation
can't cycle it properly though
just swap it around 
u still do dat monte testing?
also, im already shared ulti kit between lr n chen lol
embrace communism
unfortunately
now that the code's set up it's a lot easier
thankfully
glorious p5 is way easier to get for most folks anyway
send you the calculation spreadsheet and everything
hopefully the rossi weapon isnt a 10% upgrade to p5 glorious

even if it is i dont particularly mind
personal or team?
against rascent? of course lol
chen and rossi probably arent going to be used together
i dont even have rascent lol
i feel like the sig is going to be a lot more restrictive
personal like how p5 glorious is ~10% better than p5 sundering
but i wouldnt pull for it at that point
sundering?
isnt sundering great sword?
box cutter
the ugly orange one
thermite cutter
former finery
yes?
so you was talking about P5 former VS P5 sundering?
what
you make the assumption that youre ulting with max stacks there ofc
former finery is a gs
do you mean glorious memory vs sundering steel?
no im saying rossi's unreleased weapon vs p5 glorious
hopefully its not an upgrade for chen cause ppl are already swapping sundering steel for glorious memory
oh nvm
thats it
i forgot that stupid sword
We donāt even know what said wp does no?
No point over debating it then
cause rarely anybody mention it cause ugly and noone want to use
Still get GM cos itās for Chen anyway

all we know that her Weapon give stack on crit

go up to 14or 15 stacks
feels like the info page on my chen sheet is getting exponentially wordier
Then even if Rossi wp is a lot better GM still has value
after 3s not stacking it goes away
Were pulling rossi sig so chen can keep using memory
box cutter literally chen forefront weap choice lmao
šæ
what

this
If you're brain dent yes
sob
Or want to fucking gamble
this is your fault i think
Crit focus Chen 
there is one thing i dont understand is during Rossi gameplay when she Ulted one time the max stack gone after the Ult and one time it doesnt
and not sure what triggered it
i know i test mi crit chen before but already said its shit lol
OH

okay fucksake theyre talking abt rossi
i was like aintnoway we finally have an mis chen user
prob best set for chen atm imo
wtf
me technically chen mi set lol
naw aethertech is mad bait
run the numbers, it gets beat by swordmancer and yinglung w the new gear
wtf
At least its not aether endmin
AI maxing endmin
what set is for endmin ? 
swordmancer
sm
anyone think they shouldnt have add ult full on recrisis or put a limit on it everyday or give us option to turn it off?
dapan need to fix his wok whenever u do crush with him 
tbf dapan does have something going for him
youre never starving for vuln stacks with the poor guy
just a shame his crush is tied to cskill
overstack 
yeah hes cringe
only for controlled right? cause if you only use her as AI for crystal and crusher isnt aether sitll better?
no, its good qol
nope, even off-field
i can crit fishing faster 
swordmancer assists w stagger and endmin does very competent dmg thru crystal breaks and ult
cause if we want to show case rotation without any ult to begin with it kinda impossible now. only place is Axe and balista
some skill cant be cast without target so you can waste your ult before going into fight
theres ulti dat needing target?
all of phys basically
also endmin
i think any single target ult need target
yvonne ulti no
Perlica Ult, arclight Ult
perlica ulti can be cast with 0 target 
Yvone not single target Ult it;s more of a tranform attack enhance state like laeva t
im trying in rohdagn right now i cant cast her Ult
no?
did hg change it?
seem to be correct
i just did
can yuo record it?
try rhodagn
cause you are not actually in combat state before enemeis spawn
in protocol space
so yeah it kind fked anyone want to shwo rotation with this system
you can cast any ult before combat no problem
that why they should add optino to enable it or disable
how's pulsar hand vs new aethertech hands for avy?
worse i think
cause it give diminishing return cause bonecrusher kit
most of avy dmg from her BS
wait nvm
they same group
i think it better
where's the guy with the document
I use Umbral
@forest lily
Honestly the current Umbral boss is abit too weak but we should be getting a stronger one soon
Should be nice to show rotations on
Avywenna talk above it seems
the day they add ult full charge to umbral monument is the day the game dead 
i already maxed new hand lol
whos insane now https://youtu.be/yaFdnXPAcdo
Another insanely fun clear, but the crit mald was rough on this one.
still working on 18 second avy clear but without weapon pots it might take a while.
Guide i made on Avy Electric Team: https://docs.google.com/spreadsheets/d/1JeIJ3hS0khR_GBIq630bh_L19M526_Zb4hmm-6zjLqE/edit?usp=sharing
0:00 Rhodagn
0:40 Team Build
I've been settling down with electric and play phys
PHYSICAL STOCK GONNA BE STONK WITH ROSSIIIIII
yes
make them take mroe physical, build up vulnerbility stack faster
it not gonna be as storng as goinfg full physical
but if you want to have art unit on physical then she gonna be a must
im surprised you didnt get the 2nd stack of p3 perlica before finisher and still that high of a dmg
thatis racist XD
p2 gilbert hacker
Gil p2 abuser
skill
what
my perlica has skill
she has skill

lvl 2 electrification (cs) and 1 stack p3, might couldve fully one shot without ult or another bs
Iāmā¦. Not sure if you know
This guy
Is the 1.7mil dmg Perlica guy
i know
Fair nough
it doesnt change the fact that its gilb p2 and missed a potent buff/debuff there, which wasted so much potential
oh god im so envious of gil p2 abuser 
I'm envious of anyone with gilb
they just bad at marketing
Gil as 2nd banner is evil
People were too satisfied with laevatin
They skipped gil
yup, laev should've been pushed back or at least phase 3
now I wait an unknown amount of time for rerun
in og arknights there was an interesting system for it right
how will I live a year w/out her 
In ak they dont have true rerun but as an off banner in future limited banner, and you can spark them with 300 pulls
Thatās what it was supposed to be btw
If Iām not wrong Laev Yv Gil was the beta2 order
Also is the same order as the v4 3 outposts
game scammed me out of my gilberta 
Gil in early betas was designed to show up in main story around lodespring and plateau
She wouldāve had actual reasons to be bis for plateau outpost
And been sufficiently introduced b4 her quest

i have max potential sundering steel on my chen but rapid ascent (6 star, chen sig) is in my arsenal exchange shop, is it worth getting?
it was yes
can you p5 glorious memory
the bp sword
i dont think so cause i didnt buy the bp
i js have the orig ver
p5 sundering is just fine
It's a bait, glorious is at least equal to rapid and is free
youre missing out on about ~10% personal damage compared to glorious
and yeah rascent is comparable to glorious at similar invests
i see, so rascent > glorious (barely) > sundering, but since my sundering is max pot is better than the others at p0, correct?
Can
Well not yet
P4 for now
Have to wait for the last pot box to be available at lvl 50 to get p5
you can p5 it now if you saved boxes from last bp
Not all the way
Cos still one more box is needed
That no one has the points to reach
You can now lol
2 box from last patch + 2 selector now + 2 box from this patch?
rascent isnt strictly better than glorious
sundering technically isnt strictly worse than glorious either tbf but in most cases glorious beats sundering
rascent ~= glorious at similar invests, from current testing ive done and numbers others have crunched
gotcha, but since if i got rascent or glorious at all rn theyd be p0, my max pot sundering would js be better
yep
Mhm but p5 GM is still achievable
checks out, i dont plan on maining chen so ill hold off getting her wep upgrades
P3 GM beats P5Sundering
P5 GM has 8-12% dps advantae against P5 sundering
It's important enough to notice, yet you say they are roughly equal
I mean ur comparing a p5 6* to a p5 5*
tbf if you can get GM to >p2 then you must've bought both passes, and atp you'd be able to p5
just a go big or go home situation
bp sigs are kinda fake six stars to be honest
they are the cheapest to max out
the only reason why GM doesn't destroys sundering is cause of trash effect in second line
the unexplainable urge of the developer to add crit chance to a character who can't utilise it properly
1% crit converts to 0.5% attack
chen coslayers should use this as ss replica
would be faithful to original
If they wanted box cutter design so bad, they should've checked AoT ones š
thatās just a 3* weapon
Stanley Knife 

itās 8-12% ish for some rotation assumptions with average crit
i added in a crit distribution tab today too
canāt figure out how to format it though
p5 rapid ascent is 0.31% better than p5 gm (with yinglung)
money well spent for whales i guess

when you look at that rotation yeah 
they shouldāve given rapid an atk line or something instead
they should delete crit line from everyone's signature who is not using crit
it makes sense for chen to have crit lore-wise, but she was not designed like a crit character
RA isnt actually made as her sig tbf
5* sigs are all 5* wp
Its just that the 6* general wp are better
5 stars have 6 stars weapons clearly designed for them
Like Exemplar for DP
cause no one else can use them properly
Chen -> Aspirant
Da Pan -> Seeker of Dark Lung
Stuff that that
But theyre just worse
Than 6* on the whole is why
Dark Lung scales of arts bursts?
Whoops wrong GS
Lemme go find which one it waas
ancient canal
is there any conclusion to this spreadsheet btw?
the info page is most of it
itās hard to make 100% accurate conclusions because of low crit
You mean how Perlica has Stanza for her 5* weapon an Stanza for her 6* weapon as well. 
The second they release crit dmg gear
i can add win rates like weapon a will win against weapon b x% of the time but that would be even more confusing
There will have to be MAJOR overhauls
do i even watn to run r9 gm cause of the crit malding 
Anyone found a main dps tangtang billi billi vidā¦
Biggest problem with crit RN is developers have balanced the sub stats on weapons. 39% ATK is better than 39% CR, yet for some reason known only to satan himself they decided to give CR weapons 19.5 CR. 
i mean they very clearly intend some chars to be crit chars and other chars to not be
it just so happens that GM beats sundering anyways cause its stats are better
if you look at the runs with the highest frequency gm still wins
the right chunk for glorious is if you crit the big ult hit
ic
pretty goated, ive been looking for GM calcs for a while now but i've been too pre-occupied with the factory
average is a bit skewed as a result but idk how to better compare weapon performance
appreciate it š
CR wp should have 78% CR (Jetstream Sam thinking reaction)
the humble future crit char with like 150% crit dmg:
rossi trust
i can only assume that 19.5% cr will be much more comparable as we're given the option to further our crit dmg.
what do you even abbreviate crit damage to
cd is already taken 
CrD
cdmg
i use cd for both 
Rossi gonna be one of those gets better with more teammates
well i was never coping rossi dps to begin with
BUT HOLY SHIT MORE NEW 5* PLS HG
bro we've only gotten 2 units be patient š„¹
WE CANT KEEP DOING NOTHING BUT 6*
next region 
monkey paw curls; zhuang is now a 5* and the game explodes
19.5% will never be comparable, I honest just think the developers who designed the sub-stats didn't implement ATK% properly so made it so it's more than twice as good as CR. They since they can't nerf characters with ATK% they need to go back & rebalance her CR scaling. Because right now it's absolutely terrible.
ATK% buffing a characters base ATK is absurdly broken.
Just increase CR 9 to 39% man
i really hope crit doesnāt become the meta for every single character
Then give us 100% crit dmg

Yeah but rn crit is meta on NO character
Its nothing special even for Yvonne
yv*nne
well i think its also worth considering that crit is an untapped mine so far, atk% is already fairly diluted
Who mind u was built for it in mind
the best thing they can do is give a character self crit buffs imo
but they have to be insane for it to outscale like
atk% naturally needs higher scalings to keep up in terms of relative gain, on the chars that want crit-related stats, that 19.5% CR will be huge
slab
perlica with 80% crit rate on ult 
Look I just want a crit set for Chen
then again, i'm fundamentally biased cause i hate critslop games who just make everyone spec into a crit build in some way shape or form
Even with Yvonne it's often considered better to drop her CR away from 100% in favour of slsb. An to be honest her performance is way to close to Last Rite who scales with ATK%. 
So many crit wp are for her yet
CR/CD is in a bad place rn.
All not optimal
i think its in its own little niche and i prefer it to be that way
tbh i just really really hate crit
we only have one real crit char (yvonne) to judge it and i dont think its fair to draw definitive conclusions from that either
Issue is it doesnt even have said niche
Yvonne is barely a crit character
She runs slab man
her talents, ult, pots, etc. all interact with crit
just because slab results in higher returns doesn't mean she's not a crit char
Crit shouldn't be exist ngl
it draws away from the point that her kit actually interacts with crit
or this lol 
Just make it inside a character's kit like og ak,
i think the game handled crit very well compared to other combat games i've played, but i dont exactly have the most expansive list of experiences under my belt
i think a 5% CR 50% Cdmg is just a really nice "oh hey that happened" thing, while also making you not try and chase after it like a starving dog
it is kinda annoying when you land it and it screws up your rot though
lr mains:

Hifumi literally
tbf even with og ak, the crit chars are very obviously crit chars... as in they have crit at all in their kit
every time i see hifumi here heās saying something like i missed one out of 7 crits
Point is rn whenever we see a character that scales with CR instead of ATK we have to automatically deduct points from their kit. Becasue even Yvonne would be stronger if her weapon had ATK% instead of CR. There is no argument rn that CR is balanced it's in such a poor place that even "CRIT" characters would prefer ATK% as a sub on their weapons.
tbh it would be perfectly fine if they left crits as little bonus that sometimes lands, and that's all
no ways to buff it
at least something different from other arpg gachas
It's not a bonus though right now it's a debuff, that's the problem.
thats moreso an issue of the balancing between gear stats and weapon stats i feel, especially with the whole using lynx slab instead of caring more about crit with the flex kit slot
1m perlica finisher goes brrr
i think it'd be really neat if they added a crit toggle lol
using crit to balance characters
for the players who want consistency
and if you want to mald that one in a hundred run that lands two important crits, then you do you
wife
literally
Wife
yes
She does not have allat
Yeah that's why I'm saying the devs really need to look at CR values on their weapons. Because if they don't fix it soon they'll have to do some really goofy stuff for future CR characters. For example give the weapon it's stupidly low value 19.5% CR sub but then give the 3rd stat a bunch of CR & CD as well. Problem is that's really bad from a F2P or small spender prospective. When the devs have to shove a bunch of stats that would of been a sub stat into your potential ascension stat.
All because they didn't bother to balance it right to begin with.
somewhat accurate actually
i hate arts with bad proportions
oh mb i should've specified, i personally think gear is kinda overtuned compared to weapons, not that weapons should be tuned up to match gear
but then again i get that nerfs in gacha games is frowned upon, so i'd understand if they went with the latter approach
point still stands that there's a gap between the weapon stats and the gear stats, though, that i agree with for sure
Nerfs are hated in gachas, cause this way you kinda scam people who donated their whole heritage already to boost character
right?
Yeah for me to stop a situation where you have to give every weapon with CR% sub-stat an over-tuned 3rd stat. An by proxy every weapon with an ATK% sub stat an under-tuned 3rd stat if they care about balancing. They should really revisit the CR sub-stat soon otherwise it's just going to cause some really stupid & F2P unfriendly weapons going forward.
Why can't we
That or the community just default assumes every weapon with a CR sub has far less value.
why can't we have thirdly stat that boosts crit damage in 3rd line
i mean the same can be said for the other way around, it just hurts less i guess
if a character you skipped cause they were weak suddenly became meta, then the character(s) you invested into indirectly gets ānerfedā in a relative sense
ig the strength of the enemies donāt change but i donāt think that really matters since the point is that your decisions would not have been the same in retrospect
now I doubt if I want to level up LR team, cause I skipped tangtang
didn't liked the character, nor I had the pulls
laeva and gilberta drained everything (worth it)
i personally donāt see it as having less value but rather having fewer options for who you can use it on (unless thatās what you mean, iām not really sure); ofc in GMās case itās BiS for chen regardless
i hope li zhiyang won't be disappointment in next patch
iāll give HG the benefit of the doubt and just choose to wait and see, iām personally fine with the current state of cr/c dmg tho
(there's a speculation that she's in the next banner alongside mi fu, cause inviting fangyi or spearman into endfield rn makes no sense)
apparently all current event legendaries were personally invited to endfield by endmin
It is less value though if that second line on that weapon said ATK% instead of CR%, Chen would be hitting 30% harder on average. Any weapon that gets given a CR sub-stat instead of an ATK% sub stat is by default 21-35% weaker, even characters like Yvonne.
They just need to buff CR values that 6* weapons provide to 39% like ATK% to be honest. It's the easiest way to fix this silly situation. CR weapons would still be less valuable than ATK% weapons then. But the difference wouldn't be night & day.
That or make ATK% such a rare stat going forward, that only like anniversary characters get it on their weapons.
hell nah
ah i get what you mean, i still think it doesnāt lose value rather than losing options, though. imo the weapons performance on chen is more than satisfactory, its balanced to be good on reg chars, and (hopefully) great or incredible on crit chars, but weāll have to wait and see for that.
yvonne is a case that iām hesitant to judge at face value since she got so many tweaks on launch that i donāt think sheās as polished as she couldāve been. if you had ATK% instead of cr on artzy second stat, id assume yvonne would run something other than slab, which is why i think the gear is whatās overtuned. maybe itās just me, but the fact that a crit char can have a flex slot because the other slots build enough cr that you can run something like slab (which also needs to have really high scaling to work in this scenario) to achieve higher damages is a flaw in the gear, and potentially in yvonneās kit for prioritizing cr too much and cdmg too little
usually 1% crit equals to 2% increase in damage in all normal games, but endfield is different somehow
it is 1 to 0.5
oops i textwalled
What did i walk into 
iām⦠yapping
crit drama š„
as shuo would say
shuo calls it drama sometimes
smh
Mhmm drama
i posted lyrics of starset song in lore channel and said that lyrics fit really well with ak story
you can check my last messages
literally it
did they specify that to you?
most likely the case, albeit still doesn't makes any sense
i haven't gotten warned yet so idk how the formatting looks on the end of the person receiving the hit
there was 3 last messages, and 2 had nothing of meaning
mm lemme look
ik modmails can take up to a day or two to process so its not always the last few messages
more like never, you get punished cause you was caught by mod first-handledly
ive made my fair share of reports 
looks like it was bc you were discussing gearing ngl
they were justified ok smh
wait dont get it wrong i wasn't the one who got you shot
i was discussing gear in the context of predicting new character's specifics
still not fair if that's the case
It's quite tribal in there I have noticed, plenty of people talking off-topic but because they're apart of the "lore-room click" nothing happens. Newcomer comes in an posts something slightly off-topic at a glance an they report you & you're removed.
it skirts on the edge of misinfo (or misleading info?) and off-topic so idk
ah i recognize those faces 
I already sent appeal once, I don't think they like me
Don't get me wrong, I'm not saying those people should be punished for going slightly off-topic either. Just that we should have equal enforcement of rules.
and they say shakespear is dead
it just lies with the fact that the server doesn't have nearly enough moderation power for its size
the rules make themselves out to be very strict
but unless you get reported or someone doesn't like you, its almost never acted upon
hell, all of us in this chat would've gotten shot by now according to the rules in pins
I see two problems
- Mods who intervene when they weren't asked to do so
- Snowflake regulars
This chat should be safe now that skipper decided that mods won't bash anyone here unless reported
and it's monitored only by opal
i personally think mods should at least check in on chats and give verbal warnings if its getting too rowdy, but again they just dont have enough people
the only reports ive made were pretty egregious rule breaks 
oh yeah ive seen them from time to time
i really wish they would clarify and/or double down on their rules but alas
Either way we shouldn't go too much into moderation issues on this chat as it's not intended for that either. I just wanted to point out some imbalances I noticed. 
they don't have resources to double down, so I just expect recessions
nobody wants to be discord mod for free nowadays smh
yea true im not in the mood to get shot rn 
Or they can just slowly overtime introduce stuff that makes crit better or more characters that want crit rate
Attack is only that good cus we don't have much sources for it
Once we get more supports that vomit out attack buffs like we get damage buffs it'll be the same
it's good cause it's separate bracket and it scales others multiplicatively
Or gear sets
from a design perspective, it always annoyed me that so many games cave to allowing you to get enough crit rate that it's basically guaranteed. the ONE thing that makes it different from other stats and you just remove it by guaranteeing big number. kills the spice, imo
Numbers wise Damage and Attack are the same, it's just that we get way more damage now than attack
To be fair, ATK% is so potent you won't dilute it much until we start reaching values north of 150% ATK buffs for teams.
each separate bracket damage source is very effective. Amp, dmg taken, resistance shred
What's to say that can't happen
more critslop hate 
That's like saying we can't get 150% DMG buffs
But we can
It's just a design choice
Well sure but if we start getting 150% ATK buffs for teams you'll still seeing every character with a 12-15k ATK stat.
I doubt it'll happen anytime soon.
Optimal would be balancing it out
70% attack 70% DMG or whatever
Instead of going all in on attack
That would also be dum
too bad that everything inside brackets are additives, so each multiplicator inside of it comes out less effective in the general picture
You'll have 12k attack and doing less damage than someone with 9k
But yea it's all a matter of design choice
They simply wanted to make attack% more attractive right now and dmg% more plentiful
It's very obviously to sell either characters or weapons
Especially the multitude of attack% sigs
Keep in mind 70% ATK is roughly equal to about 175% DMG just because of how potent ATK% is. There is no getting around the argument ATK% is very over-tuned. Compared to DMG% & CR there is no amount of balancing & tweaking that will resolve that.
to the point where second-line of dps weapon HAS to be attack or it becomes suboptimal
we woudn't use ss if we had six star with atk%
They can also very easily flip the script with crit in the future
There's actually no way to know except that for right now this is the stat we want most
I think the primary reason for this stat structure is so they can give out tons of "different" bonuses with big number values without them spiking damage like crazy. Majority of players can get the satisfaction of seeing huge + DMG % for different categories while the mathheads can stack ATK
Yea it's very nice to sell big numbers
I bet alot of people thought Surtrs Sig was insane
And then everyone wants sigs cus atk% 2nd line
it kinda is
especially considering that you can't build charge set on umbral torch, cause you get 20% dps loss on top of it
Nope, in no world will 19.5% CR ever be better than 39% ATK. Even on a CR character it's almost impossible to engineer a scenario where the CR sub-stat is more valuable without buffing the amount of CR the weapon provides.
and it's already not great on p0
Charge set?
max ult efficiency to get ultimate with 1s1c instead of 2s2c
Why would I do that
it's more flexible and has same dps as hotworks on forgeborn
Mm
easier to use
isn't this only if assuming we never get an external source of crit damage?
I mean I already said they can very easily flip the script
But yes of course right now crit is lower value
So assuming they never giga dilute attack% with meta supports and also never release crit dmg sources
20% crit on 9/9 converts to like 10% atk now right?
Crit is simply an extra vector we can scale in next time
I mean sure, if we got a CR set that literally doubles your damage when you crit. CR sub would still be weaker, but not massively so. But this is the type of abusrd situation that you would require to make CR sub better.
Doubt that supports will buff attack, cause devs reserved separate bracket specifically for amps
I guess I'm too dumb to understand why each bucket isn't interchangable if the math is similar
We will see, it's true they made Amp specifically for supports
But they can choose to do whatever
crit has terrible conversion to attack
To sell units
The main thing is right now our crit dmg is 50%
If you get cdmg the math turns more favourable
Because it's a new bracket
And it'll scale the more diluted our buffs are in separate brackets
oh I think I was thinking about it wrong. I'm guessing the game's ratio for sub stats ISN'T 2:1 - Crit:ATK
We are literally in month 2 so this is when Crit should have the lowest theoretical value
And that should in theory scale up in time
imagine if r*pid ascent actually becomes useful
It's not that simple though, like I have already said. Even a CR character that had 100% CD or even 150% CD.
Still wants 39% ATK over 19.5% CR.
Imagine if we had a support that simply had a team buff for 100% crit dmg 
I mean we're just talking about future value
Anything can be possible w power creep
Attack can be diluted dmg can become better or whatever
We have yet to see how they will handle it
they didn't murdered antal for this, right? š
Do you think that we will get a pack of new 4-5stars on 2.0?
I donāt know but I know I can clear entire Arknights stages with 1 op
Even if itās optional
I mean sure anything possible they could design a character that literally does zero damage unless they crit. Then you'd want to CR sub. I'd rather see them just better balance the sub-stats though rather than do turkey design decisions to fix a fundamental sub-stat imbalance. We'll see what happens but rn the imbalance isn't healthy for the game. 
i mean thats like saying i can clear non-agony umbral stages with 1 op in endfield
its kinda piss easy
Iām talking about OG Arknights
anything harder than like a S stage and youre not soloing it
i know
gen content is known to be piss though

you can run around on ardelia and heal yourself
10 minutes for umbral was too generous
make it 4
The power creep went so bananas after Chen alter started it
if a stage that can be soloed by ling/raidian/wang or whatever you want to use to stretch the definition of a "solo" with, then its probably not a very hard stage
the young one?
chen the holungday
I mained Ling yea
I cleared everything and even did multiple CCs
Anyone know if Endmin's crystals being consumed MV count as Combo Skill DMG or Arts Reaction damage?
multiple ccs with ling solo... hmmge
it should be akin to shatter
I mean Iām no longer playing AK if thatās what ur asking
arts intensity methinks
id assume its cs damage cause it's scaling is listed under the combo skill
maybe its jank tho
it is
fair
Damn.
nah thats not what im asking, im just pointing out that theres a wide range of difficulties in ak, so saying you can solo a lot of stages isn't very specific
i could say i can solo half of ch1-8 and thats not really impressive, but if you say you can solo BB-S-X CM then i'll raise an eyebrow
anyone tested if art intensity build on lifeng any good compared to the swordmancer? Both give stagger+
Lifeng has considerable damage share on the team
i mean you brought it up so i commented on it 
ruining his personal damage for arts intensity is suboptimal
hmm
well there's also endmin pot too
btw has anyone tried skipping triaggelos phase 2 with a phys team yet?
i decided to pick it up and im curious if there's already info on it
this ultimate isn't as trash as I thought???
I think upgrades from potentials should be displayed on the main screen
cause I legit forget about them half of the time
dude i keep forgetting about random pot buffs
i can do it in 3 seconds
anyone know? 
avywenna battle skill
Love the 3% ATK buff that Ember provides. 
i completely forgot about that one
ill assume there's no info on it then
before i go actually try and TL this on endaxis, how viable is this looking?
I thought it was good until I tested it to be honest. Assuming normal rotations it averages out to about a 2-3% team attack buff.
I like the Endmin team attack buffs
3% atk buff results in 3% team dps increase
Giga buffed Chen
makes sense
Yeah, it's nice to have but I was thinking maybe P5 Ember will be 8-9% team buff. Then you realise at most it can have 50% uptime. Then you also realise it's not worth building ult gain on Ember so it becomes even worse. 
Antal if he wasn't nerfed
Still I'm building Ember for the fun of it.
all guardians are frauds
they scam you by stealing progress materials if you decide to invest into them
Antal used to buff attack?
he used to be hella potent for electro/heat
wasn't gilberta actually bennet-like?
Huge damage boost after an ult
Antal still feels good for me personally but I only used him for Laev
I donāt have a lightning team
li zhiyang please be electro dps
I don't like her attitude
As in I canāt see how they release 2 lightning dps b2b
So itāll probably just be Fangyi
True
and sub-dps can be built into main-dps
Ardelia main dps when
What's better on Da Pan?
The Yinglung Ult Gain chest that has Agility Strength, but allows you to use Yinglung set while still having another off-piece for ult gain
Or the Swordmancer Chest Piece that has Strength Will, but you're forced to use the Swordmancer set instead
I haven't done the calcs, but the Yinglung feels a bit better
dapan uses aethertech though?
Just choose one of these
So swordmancer
gryphline please make dedicated hw set for wulfgard š
Yeah I have that same swordmancer set made
āWhat do you mean heās not a combustion unitā
Jokes aside that might be for Mifu

Def does not feel good tho tbh
imagine if mi fu deals actual damage with combustion
Imma be real, I don't like the arts intensity builds for Da Pan and prefer the phys dmg
I had a fantasy of non stop scaling combustion with heat app

Arts intensity build is better for bossing, but phys damage feels better for everyday play
deep, dark fantasies?
Most things don't live long enough for Da Pan to even hit a combo skill on them anyway
why would you take vuln stack team into overworld where everything dies from a single sneeze anyway
Endmin da goat
Skill>skill and you just continue running along collecting stuff
Skill combo combo skill if theyāre slightly tanky
Shatter team is kinda goated for overworld
hydrogen bomb vs coughing baby
Love Estella Battle into Alesh battle into combo skill spam
And Alesh ult oneshots overworld mobs with big AoE and restores SP for every kill
Endmin and Chen duo is my fav for fluidity
I used to main Laev but now Iām happy I didnāt roll her sig
Sheās so clunky needing Ult for everything
just get charge set and have 50% downtime on ult
laeva is good for overworld cause high batk and aoe, idk
Yeah I prefer ults where it's just a big oneshot AoE
I guess Last Rite's is technically that but problem is you need to go through her whole combo to get ult for her
Perlica, Alesh, Tang Tang are nice AoE nuke ults
I donāt like ults at all in overworld
Unless maybe for grouping like Lifeng
AoE one shot w crush
ow mob already dead from endmin crush 
u just chen chen endmin
Even the tanky ones die to skill combo combo skill
Endmin crystal straight up frying them
flexing on lvl60 enemies smh

They are an alt
Check account creation and join date
Main account got lore banned, alt gets the same treatment
I'm always around
fair fair, hope youre having a good time 
Never listen to people who get lore or help banned, there's a reason they get those roles and it's easy to verify by checking their last message in lore or help category

You've mixed something up because I have different thing on my main account
and frankly, i can't even use it right now, so this is my main
its not just a role? š
btw schling, have u calc how good yinglung ulti set on lr?
yall have debt?
40k dollar debt gameplay footage
its so shit
ginseng then meat and poop
Decided I'd test it.
Test conditions:
- Ardelia level 7 battle skill suscept applied with 3pc Eternal Xiranite
- Chen battle skill level 3, with 2 Slashing Edge stacks.
- Endmin combo skill level 10. Endmin character level 80.
- Tested against the level 70 Effigy elite enemy in the D96 Steel Sample Protocol Space
- Used Endmin combo and then Chen battle skill to consume Endmin's crystals. 0 Vulnerability stacks before using Chen skill to avoid number confusion.
First image: 4979 Chen Battle Skill damage + 11214 Endmin Crystal proc damage. Endmin build for this in image 3, using Swordmancer 3pc set with 55 Arts Intensity, 46% Physical DMG Bonus, 470 Agility, 254 Strength and 3698 ATK.
Second Image: 4979 Chen Battle Skill damage + 8544 Endmin Crystal proc damage. Endmin build for this in image 4 using Aethertech 3pc set with 138 Arts intensity, 0% DMG Bonus, 470 Agility, 254 Strength and 3935 ATK.
Endmin Grand Vision build in 5th image. Stays the same for both tests.
Chen build stays the same, using a un-artificed Swordmancer 3pc set for 46% Physical DMG Bonus, 216 Agility and 143 Strength (0 Arts Intensity), using a level 80 P3 Glorious Memory shown in the 6th Image.
TL;DR + Conclusion: Endmin Crystal consume is pure MV, not considered to be a arts reaction.
which is stronger on chen, p4 glorious or p0 rapid?
p4 glorious
... it isn't. My mistake.
Forgot to remove that part for Aethertech in the explanation
Did I overreacted?
is swordmancer or xiranite still the optimal gear for p4+ lifeng?
what kit can I use for Yvonne instead of the generic crit rate one if I have already enough ?
No
Bro didnt trade for a week 
That's like 6/min sc batt uptime at most to get that far
Swordmancer
I just artificed what I want to artifice for now
Still buying the buying the catalysts each week though
I meant with outpost but yeah
Oh, I've kept my outpost bought out, but I also cheated and used someone elses blueprints. I just didn't want to deal with pipes š
do we have some calcs on tangtang weapons difference in lr team?
Sig does increase LR damage
Everything else does not

i'm tempted in pulling her's and lr signature and building the ice team but idk, i have p1 tangtang and p1 lr sitting there doing nothing
but tbh i don't even need a third team
- weapon banner is lasting 2 other banners
is gil always better than perlica in lr team or just in aoe also?
Nearly 6400 ATK Tangtang without slab. 
Does anyone know her max attack with slab yet?
So it's a trade-off of 800 ATK for about 55% skill damage bonus hu.
Actually a bit more than that since you're forced to use Bonekusha gloves instead of Mi gloves.
Still at really high investment it's not a bad call.
Will definitely be better for long encounters where you control Tantang, can see it being a bit worse for short encounters where you're just spamming Tangtang skill.

run and gun ardelia
Cool can you explain why we've created a general-guides channel & locked access to only moderators then & then allowed them to create guides which are not even close to correct. 
First set is entirely the wrong pieces.
Except for argubly the gloves.
Dont add more salt to the wound
It's not my call
And we're working on it
Fair enough.
and by we i mean team in charge of guides (not me)
and #general-guides-archive are not actually for operator guide
As much as Infographics suck for actual TC purposes it's nice to see them being added for general gameplay, even if the initial release looks a bit flawed
but for in game guide but posted on the server
i just dont have anywhere else to post them rn thats visible
https://x.com/AKEndfield/status/2020799844705874051
https://x.com/AKEndfield/status/2014291969539723382
// Etchspace Salvage // Exploration Guide //
Risks and rare findings, deviations and evolution...
Explore this space of potentially lethal derangements and chaos, Endministrator.
ā¼//Download game from official website
https://t.co/7ppoi3u1SD
#ArknightsEndfield #Endfield
also for guides like this made by official
Would that sort of stuff not suit #event-guides
no
#event-guides are for currently running events
#general-guides-archive is for general
stuff
like all the in game tutorial etc
I would have assumed event guides is for any events, permanent or ongoing. Permanent stuff can stay there permanently and then ongoing event stuff can be deleted as the events end or whatnot.
Id assume there's beauracracy involved causing issues in making a new channel to separate builds, aic, etc or whatnot
But then general guides would suit the rest (quests, elastic goods trading, etc)
That's what would have been intuitive to me at least, cant comment on others perceptions
honestly i thought of etchspace and umbral as permanent game mode
correct to second question
correct to third
any more questions and feedback u can put them here #server-news message
oh lmao xiranite
Oh right
i guess that's for ppl who odnt want to bother build tangtang ig
Did anything ever come of the modmail like a month ago

nothing
or i missed it
Sad
I was like my day 1 Tangtang build before I'd even managed to unlock the new pieces. 
Modmail makes it really hard to tell if something is being worked on, not going to be implemented or just not seen
But thats probably more appropriate for #discord-feedback too
ye that's like a no new gear build cope
for ppl who want to try tt when immediately when she comes out
ok ive just read the whole thing
but yeah honestly it should be for discord feedback
theres just not enough time and sp
anyway one thing that comes to mind is ofc the lack of moderation staff handling Help section
The BIG problem is
Not all mods have access to any previous test version
which means they have no prior endfield knowledge, only og ak knowledge
and for obvious reason only mods like opal who had got beta test access have more data and experience to crunch on
Yeah for misinfo sort of purposes that makes sense.
At least recently there's been a lot more arguments that I'd argue can be defused by mods with no technical knowledge too though, which would help as a stopgap in the short term
and i dont really allow mods who are not too knowledgeable to give advice to avoid misinfo
and most mods are in charge of other lang section
that have its own help section
Should be fine for someone to tell people to chill out and move on without taking sides or enforcing a 'correct' take.
But if there's a lack of staff anyway that makes sense too
so fuck my chud life i guess
well, not much ppl will know like all operators
just ping them

mods react to role ping
they naturally dont have eyes on tc or other help channels in general
mind u this is not the only channel in this server
there's 13 languages category total
each with their own tc, help, aic, and team build channel
Ping the role or ping an individual
do whatever
Ive avoided pinging in general so far because I assumed it was a no go to do but if its okay that solves the main issue
it needs immediate mod attention? ping the role or the active mod from side bar
if its just lowkey troll or suspected alts that needs investigation? send modmail, we will get back within 3 days max, no reply after 3 days means its already dealt with or its irrelevant to server
if its nsfw remarks or innuendo, report with the flag button
nah mods dont mind ping
also update on this,i reduce it down for 4 seconds,it is not much but thats meant it is sub 2:30 for real now it is now 2:26
pinging mods and trainee role also notify me
only ones u shouldnt ping are staff
i would just straight ban u
this server wont gut u alive for pinging mods as long as u ping for actual troublemaker
Just to make sure things are clear
Defusing drama yay or nay
Not inherently rulebreaking but does detract from the channel when it's been going on for a while
yes
if someone are actively trolling or ragebaiting
ping a mod
i dont want another feedback forum type of fight
i would just help ban the guy who's actively inciting problem
Good to know
Mods are here to maintain the community's health so it doesnt turn into some shithole where elitism runs rampant or blatant misinformation everywhere
There's definitely been a bit of both which sucks, but is rarer
moderators action that you think are bad might not be as bad as you thought
as we strive to be better and just keep the place sane
and we do need more help
the surveys arent filling itself
-# ā»acceptance not guaranteed
Ive moderated discord enough for one life but hopefully some others are interested in help section moderation
not enough
fill that in so u can put "Community Specialist handling a community with 550,000 members" on ur resume
or something
idk
turn it into linkedin words 
i can mod a 100 server all i care but if the other mods are absolute buffoon then i would fuck off immediately
Yeah beyond the actual content being moderated itself I quit due to general issues with upper management (lmao discord upper management) issues
Don't make me copy pasta that Tangtang gear guide again. 
But having to bookmark several international agencies was not good for mental health
Dont need to repeat that

hey that wasnt my call
dont blame me

im just the guy trying to get stuff fixed and running in order


dw u wont be bookmarking several international agencies
most of the buffons here are either Filipinos or Indonesians
or some brits trying to stir trouble

oh no need to worry about that
im very understanding
ask tevi
or all the other mods
well true 

Accurate stereotyping

statpad the mod app
Maybe

mi sec tt
It's likely got a bad set as long as you're constantly spamming food buffs to boost CR I guess.
do i just double mask on tt in this case or slab still good
or something like that
It's just Tangtang's base CR of 10% with the set is useless but it's 21% with food buffs so it's much easier to stack the set.
An once you get it to 5 stacks you end up with 26% so easier to maintain.
But yeah totally not worth investing into unless you're running Wedge instead of sig.
Speed runs with food buffs, unless you like to reset your runs 7000 times. 
Some speed runners do though I guess.
*remembers attempting White Fatalis Speed runs




