#theorycrafting
1 messages · Page 131 of 1
for Last Rite which is btr?
4203 atk with LYNX and 4016 without
shes level 80/90 with 80/90 signature weapon with 6/9, 7/9, 3/4 rn
is there like a calculator spreadsheet somewhere i can use
build depend alot in your team
what would i need to consider?
whether i have attack buffs?
i think i will pick build 2
unless you spam ul all the time
you dont really need that 12%
0 buffs the one without lynx slab does around 16% more dmg
i assume if i get P4 the one with lynx slab would be better for better ult uptime
If you min maxing damage
try not to split the buff
Can someone try to figure out, why the LR combo skill on this run has so much more dmg then the other run.
On the 455K CS - I’m using the 25% dmg buff, still it shouldn’t give me all that dmg, I’ve tested a lot and it always gave me around 5% total dmg…
On the 298K CS Run, I’ve tested multiple skill and timing orders, just posting this one ‘cause there’s all buffs active.
This happened before, same thing a few days ago, I can’t reproduce though… I thought maybe the UI is glitched and the word Crit is not appearing… Idk
Both CS Dmg
As u can see, same buffs active, besides de food buff on the 455k run
@ancient drift Theres 8 buffs on the left and 9 on the right not sure what it is but there was smth there
Food buff
But I tried this same run with the food buff and is not even close to this..
It could be that Gil ult didnt apply in time. Cos I assume her ring starts as a proj and it pauses in the air when u ult. Idk not an expert just throwing at the wall
The ult is not the problem, same dmg as always
The problem here is the Combo Skill dmg
incorrect, on the boss you have the same buffs not on the character tho
Like I said, is the food 25% buff
I’ve tried this run changing the CS’s timming, with and without buffs… Even replicating exactly the same rotation (even the flaws - I’ve missed one animation cancel)…
It probably was a crit dmg, the UI is just not showing… Idk
Not the first time lr combo damage being inconsistent was talked about here. I think the conclusion was that she's just bugged?
You can probably find some of the past convos about it, i didnt keep up fully
Probably… tested this for hours, but if its a glitch, we need to be able to replicate somehow..
Last time I was a bit weaker, and it gave me 400k - no crit. without food buff… I’ll see if I can find the footage.. I think I’ve deleted…
Found it
Screenshot
Video
No food buff on this one..
There’s probably a way to exploit this somehow…
i spent 3+ hours the other day working on this and found nothing, we just know that her combo dmg is bugged in some weird ways rn
wasn't able to tell what was the trigger for the glitch nor what actually happened since I can't even replicate the exact number with number crunching alone
Idk maybe the time stop of the Xaihi ult together with everything… at the same time… I’ll keep looking into it..
This happens using perlica instead of Gilb as well @craggy pond ?
the one i investigated was with gilb
he was hitting 530k with combo no buff
which is physically impossible
What if the word Crit is glitched? The numbers match with a crit?
i double checked it with someone with perlica as well, but only once
and my calculation was right
so there's nothing wrong with my inputs
it's not that either
if it's a crit then you can easily compute the non crit
and it doesn't match the supposed non crit number
the case i investigated was even more bizarre
he was hitting 530k no food no crit, then after food AND crit he hit 420k
same rotation
His rotation was similar to mine?
Dont think gilb is a factor, seen it happening with perlica instead too
you can take a look
the one thing i noticed is it only happened with her combo skill
her ult was fine
Do you happen to record your runs?
i suspect it has something to do with the display itself and not the actual calculation
Ok, I was doing something similar to him before, but going behind the boss is so much more easier
A viewer from some stream said lr combo was actually multi hits that don't show all the numbers or if it crit properly but idk if they spouting nonsense
Always, just posted above…
it is a 2 hit but normally they're displayed separately
i was wondering that myself
that what if they squashed the first hit together with the 2nd
They said the crit only shows if the small hit crits but doesnt tell you if the big hit crits
what does shatter damage depend on? AI, character level and atk?
atk & arts intensity
it's just a regular dmg multiplier like every other arts reaction
i tested it with the small hit critting as well, it's still not quite there
I am actually cursed, there is no other way, not 1 but 2 bosses I am having this keep on happening
and if the big hit crits then it's too much
wait hold tf on I think i found it?
it'd be super weird if this is true though
tell us
so her slash dmg consists of the base slash dmg which is 160% and bonus dmg of 240% for each stack
if we only take the 240% portion of the slash
and have it crit
while the 160% doesn't even though it's the same slash
then i got to that exact number
it doesn't even show crit as well
and that's probably because only a portion of it critted
and not the entire thing
That might be what they were referring to, if base slash hit crits it shows crit but if the bonus damage crits it doesnt show crit
this still doesn't explain for why his dmg was so low after food & crit but i least i think we solved one of the more confusing ones
stanza over delivery on gilb in this team right?
My no crit CS usually hits like this..
Stanza is better unless you need the ult gain to hit a breakpoint
@chilly bison we figured out what happened with lr combo now
so that also explains for why some of the crits are so damn low
I gotta ask something here, What attribute that affect the Ultimate Damage for Laevatain?
I think i build her wrong - somehow
then that quite bs or bug
makes sense
but then
still doesn't make sense
if it crit from base
if it crits from the bonus then it doesn't show crit
only when it crits from base
that's why it was so confusing
it's treated as 2 separate hits
even though it's the same slash
the base portion and the bonus
your 530k runs happened because the bonus critted and the base didn't
and thus it didn't show crit and the number was absurdly high for a "non crit"
so you saying it 2 separate hit but combine + together ?
make sense
lol
yes
i knew it has something to do with the inconsistency in the way this game displays dmg

that 520k does fit when it actually crit
it weird
why they seprate it into diffirent caculate
Makes sense that’s why my CS crit is so low here
are physical dmg bonus and ult dmg bonus in the same bracket
weird but ok

It feels like some core debuff had disappeared seconds before you pop up that crit
I dint make the game
I tried on other runs as well, is not it… Kji figured out
What happened?
u sho7udl tell them to uhhhhhhh
If you have m3 ulti and <p5 gv, use ult damage
If you don’t, use aethertech
is it abt the arts intensity having diminishing returns on higher gv pot
actually it gives both now that i looked again
cs is tempting though
Hello, is Xaihi mandatory for both Cryo team?
Yeah she’s cool
literally
No one can replace her
She is the best cryo unit over last rite
How about in Alesh Estelle?
Xaihi is the cryo carry
Cryo has most versatile team now right? They got 3 possible route?
Not rly
wait wait
Or is it physical?
so
It's shatter for eco or lr
I’ve done a small spreadsheet on that matter, which shows the difference between ult and arts gloves
For high investment only real cryo comp is lr
so like you kinda keep the same lvl of phys dmg% for both
So LR is way better than Yvonne?
Yeah
impress how you able to find that way
Hmm how many team variation for phys?
it's thanks to @hasty grail
he mentioned sth about small hit critting
Uhhh mostly just da pan or endmin
Chen pog lifeng are stays
Ember can be used if you struggle a lot with living
i did experiment with the first ice crystal hit critting but i would have never thought the actual slash is 2 hits combined
There also are some catchers and stuff
Ardelias Gilbertas
I mean, I wouldnt though to, since no ficking game even I see before combine them as 1 single final damge
True
Shatter is mostly for low investment
But they are still the variations
/progression
They should make shatter scale a lil more with intensity
well guess I can report this to ticket then
guess they also bugging out why by now

it might be intended by them to divide the slash into 2 but that sounds wrong as hell
well it literally sound wrong
because it pretty misleading
when no one consider a one single damage is the result combine of 2 diffirent source together
just a heads up to people that know about the damage document, i have updated everything and the old document is outdated with better info and better explanation and better wording and better everything
its still the same link
is there an optimal time to use coolant gel
or is it when you get sick of clicking and your irl sanity is 0
what about the last one
last is 2nd best
ah
would rather farm gels there
ooo
7/8 is just ass
im testing a nature team and i found really good synergy, my rotation goes with xaihi skill, flourite skill, xaihi combo, freeze, gil combo, shatter and then repeat, ardelia can also help with suscept, though the vul stacks are just there and since im underlevelled i have no idea what the actual damage will be on full builds but, wdyall think?
Do you want the harsh truth or what
God bless goat
😭
Im getting touched
Vulnerability refers to all in-game effects that describe “increased damage taken by the target” without being labeled as “Fragile.”

one can dream for fixes
susceptibility also uses vulnerability
1.8 “Susceptibility”
Vulnerability = 1 + Σ Vulnerability Effect
Vulnerability Effect refers to
would be nice if these areas (stagger section included, probably one or two more) got cleaned up too
yay i beat survive the gas
totally because i got better and not because bnnuygirl and sheepgirl has essences on theiur weapons
Nice
So what's with those two slashes?
haha funnny number
Wedge or navigator on Yvonne
this is from old doc i believe
you know
Vs "Stupid dog! You made me look bad!"
thats a good point
i renamed it as fragility as it doesnt really have an offcial ingame name and to separate the confusion between that and vulnerable the effect
i clicked on the link to the new one but it sent me back to the old one
fixed now
yeah the old one was pretty confusing
because there were like 3 separate mentions of vulnerability
and none of the refers to the actual vulnerable in game
there's still a few errors on new one though
yeah i was kinda rushing thorhg it so i could do some calculations myself for my own convenience but i got confused myself sometimes
where
https://docs.google.com/document/d/19Nk6BEH-FLYpZ6nKVAhAOeYiSBjnf6a0HTNYFbNJ0Ss/edit?tab=t.xeacn84zq953#heading=h.41tn452qvomd
assuming this is the right link
「Endfield Damage Documentation」 Credit: 666bj Original Document Translated: sten Hi it’s sten, this damage document undermines a comprehensive understanding on how damage works in-game. For any questions or interesting discoveries feel free to DM me on discord @qqsten. This Document does not h...
personally i just call it dmg taken% 
to make it extremely clear
yea it is
it's cuz us assigning names to these effects actually make it more confusing since they don't actually exist
thats true actually
the first time i saw fragile i had to scour the entire game to find where that's mentioned
1.8 Susceptibility still calls it Vulnerability Effect which while someone like you or I understand the average user will get confused from
1.9 Fragile is just overall confusing for the same purpose. Since it's distinct from 'Fragile' but is listed as Fragility
Though 'Fragile' itself doesn't actually exist in kit yet so maybe it's fine
there was one more i saw
let me find it
Defense section is like fine but there's probably better ways to showcase it than how it's set out, including the negative def modifier (impossible currently so again maybe fine to skip for simplicity)
1.14 Link section 'Combo Damage Boost stacks non-linearly' can be confused with link buffing combo skills
they're all nitpicks or whatnot but like they're the things people tend to complain about 14 times a day
also is this part a mistake? Or are you just putting it there for now
because if i read this as a newbie i would confuse this with dmg taken% for sure
susceptibility is an official ingame term so it shouldnt be confusing
no i mean like the "refers to..." part
because if i'm not wrong they're just explicitly labeled as "... susceptibility"
if you click on susceptibility in game it explains it in that way
i could give an example
so it's just the exact same description as dmg taken%
ill grab one in a second i need to test something else for someone
description yes because they work in the same way
but they're distinct non additive bonuses
i dont think its too confusing tbh
given the example below readers can tell by looking at the listed operator's skills to see susceptibility
also ive removed everyhting that isnt in the game atm and ill just update it when it gets added
like the negative defense effect
yeah probably easier
well ig that part makes sense, i just thought people could mistake increased dmg taken for susceptibility since both sections mentioned it
might be nice to have a second doc for said stuff for those interested but for 95+% of people it nice to not be confused
it's basically the same as vulnerability in the old doc with multiple sections referencing it
like technically it's right but it can be pretty mind tripping
unless you already know how it works
i hope everythings correct and rightly labelled because gonna move on to reactions which is gona hurt me to test
Huh
Didn't know yukiaim has a disc
I have one of their mousepads
Ik its odm
But i like the design so idc

So defense thing is taken from datamining?
Which do we even know if it'll be used? Cause it might be just legacy code from previous game in this engine
are you asking if we know if defense modifier in general exists?
or if the negative defense formula in particular
when crit fishing isnt enough rng, mf dodge 
P5 Last Rite, what's her best gear set? 
Mines nearly at the point where I need to start thinking about crafting her gear.
@weak meteor
Plus the whole mention of Xaixi over Xaihi
"Combo skill Stress Testing improved: Hitting an enemy with Cryo Infliction or Solidification also causes the enemy to take Cryo DMG Dealt +10% for 5s. This effect cannot stack."
There's actually too many terms 🙂
should just be 3p tidefall still, but just combo damage % chest over aethertech or ult damage chest
Bonekrusha Poncho
Bonekrusha helps with speedkill bps
fragility is DMG taken% works the same as endmin realspace stasis talent
Endmin talent says damage taken
xaihi's says damage dealt
Enemies with attached Originium Crystals suffer Physical DMG Taken +20%.
isn't laevatains EBS during ult supposed to pause ult timer? mine doesnt seem to pause
No clue if it actually does just a guess
pretty easy to check if we want to be thorough i guess
idt my xaihi has the talent unlocked even
if anyone has like a deto xaihi
what?
I do
I can hop on in like an hour mayb
yeah no rush
rush.
testing for what shuo?
Dm me an easy way to test if you don't mind
xaihi talent
Brain no workey rn
xaihi talent says
"Combo skill Stress Testing improved: Hitting an enemy with Cryo Infliction or Solidification also causes the enemy to take Cryo DMG Dealt +10% for 5s. This effect cannot stack."
wording hence is confusing since it has both take (damage taken) and deatl (damage dealt) which are separate buff brackets
fixing the damage doc is a nitpick but it helps to know in general for calcing and dilution
So basically this then? 
Maybe chest is wrong.
Yeah swap chest for bonekrusha poncho
Seems kinda crazy to swap & low so many main / sub stats for Combo damage bonus over ult.
But I'm guessing someone has done the calcs.
Frontiers is fine but poncho should work out better for bps with him having p5 p5
My weapon is still P2 RN, but will be P5 before long. Still working on her in the background for now.
56.5% stat atk% + less valuable damage%
vs
60.1% stat atk% + more valuable damage%
aethertech being 71.5% stat atk% + situationally valuable or useless damage%
My bad, I thought she was STR / INT she's STR / Will.
That makes more sense now.
I don't actually know the dmg ratio between ult and cs in 3 3
My guess is that it'd depend on how much first 3 is buffed
it does the exact same thing its just worded differently
is there testing done
yes
not saying it isnt but it's guoba who i forwarded the message from
so i assume they tested too
is last right better as a solo dps or dual dps with yvonne
solo
i’m thinking about building up either my phys or last right teams so i have potentially two teams for if they decide to add that type of content
Last Rite team is stronger rn, but I'd guy that PHY is likely to recieve more characters in the future to buff it. Since it's a whole archtype in of itself.
depends on context
So pick whatever you have better investment in I'd say.
lr has the potential to speedrun faster but physical is far more consistent over time
is liefang a must have in phys or is a team like pog endmin chen and panda fine
required no, really really good yes
without him you are not running both endmin and panda though
hold off on artificing for a bit if you (hopefully) havent yet
Pog endmin chen... I think ember Would work better than panda
Like i don't think you need more than one crush in team
Yeah I'm not starting that yet, still need to work on her skills & finish a tiny few upgrades on Laevatain before I start artificing LR.
i didnt do any lr tc before so i was just following the trend but might be that gear changes
looking at it right now
current trend was based on CN players but like
im trying to follow their logic and it's not really generic
since its speedrun gaming
Yeah I mean to some extent I am looking to build LR as a speed run nuker. I have my P5 Laevetain as a consistent damage dealer. But I haven't commited to anything just yet.
Generic info is, if you not worried about operator dying and its DPS, if you don't have ability/resources to artifice, you get stat gear + attack % gear
Purple gear
i should specify current rhodagn speedruns
so its not necessarily future proofed well
Speed run gaming ain't same as regular
but liefang over ember i imagine
Dunno
I heard issues with lifeng
Didnt use lifeng yet
And attack cancel on ember is quite juicy
??????????
3.5 or 3.3 sec to get to finisher attack
Slow skills
tons of things he provides
And i didnt use him so i dunno
Don't have it, dunno if its better, heard issue, ember can 3.3/3.5 sec for 25 stagger
That's quite nuts
(without counting gear or sundered)
Yeah to some extent beyond my Laevatain team, I'm not sure where to go. I also have the makings of a very strong PHY team with Lifing & Ember both being P4, an Pog P2 on my account. Problem is I'm so resource constrained rn that I don't think I'll be touching PHY team until the middle of next month if I'm lucky. 
Okay, and what's optimal phys these days?
lifeng chen pog endmin
I remember when optimal team had panda instead of endmin
so can last rite
Nice
endmin just has a higher ceiling with minmaxxed rotation and highest investment
Heard Ember has some nice techs with Sundered Prince, also offers nice sustain. I'm thinking in a whale comp she might make the cut but still a bit TBC on that one.
Yea, no... It was completly sure to be panda best, like don't invest in endming
Then it went to panda a bit better,
believe endmin will pull ahead even further in the future with more free potentials
its giga skill ceiling to be a decent amount worse
they are about equal to p5 panda at p2 right?
Techs? You rememeber them? Maybe you know something i didnt Heard yet
depends, pretty easy to get do nothing pots, or get pots so late both get ousted
both of them are prob benched by then but yea
I Heard panda was even without potentials better than endming
the f
But yea it was soo much shift
Too much to be comfortable when nothing new came out
And its not like something creazy was discovered
surely they wont abandon our mc like all the other gacha games 
Basically just dash / animation cancels that make her the best stagger enabler in the game. Since she has some long strings in her attack combo's.
this mf lied, p4 minimum required
blood and sweat and tears spent for the Ultimate Weaponry trimmed, i can finally rest 
lowest invest (e.g. story) > endmin
low - mid invest (e.g. early endgame) > dapan, especially with potentials
higher invest > roughly even
highest invest > endmin
Endmin is currently considered better at high investment than panda
P2 endmin > p5 panda
yeah, thats what i remember. so investing in panda seems like a bad idea as endmin will get more free potentials in the future
Panda's a meme character always has been.
i’m assuming endmin is main dps since they have crush
Meanwhile comparision is done on p2 and p5
again its
highest levels of investment
masteries, essence, artificing
plus a new rotation no one had been doing
Vunl vunl vunl vunl crush?
whats the bottom right silver one?
is it the one in ianas sheet?
obviously there will have been people doing it
gets a bit confusing cause weapons unlike chars start p1 from first copy
when i say no one im referring to wider community
was there any other end game content available in the beta?
My point it was avaible from start, every piece of puzzle
I'm thinking this is where Ember will finally get good, Sundered Prince. CR + ATK set. Artificing I reckon she'll be spamming 60k normals. But the level of investment is one practically nobody has reached yet. 
can I keep sticking with dapan if i touch no masteries ?
iirc that rotation used ults in the first part, which doesnt seem viable for umbral monument
Without anything major discovered
i can tell you it is not good relative to the better physical teams
it will be good enough if you want to use ember (phys can 3op anyway)
use what you want
dont believe the sheet ever said endmin is useless
do we have any footage of gil buffing lr cs yet, i know yz was fishing for it like a week ago but never got the timing iirc
sure but hopefully you have p5
always had endmin listed as a viable option for high invest
And even now, comparision where its said its on max investment, is measuring on different potential level
well, Soon (tm)
Ambigious wording
I have no idea of knowing if meaning was as its claimed now
Or it was adjusted post fact
i dont remember the sheet word for word
Unclear wording makes it such situation
I don't think anyone's really done the investment properly yet to say for sure. Or done the calcs either, but I could be wrong.
but i remember taking it as that endmin is about equal at high invest with flawless cycling
calcs have been done to what degree was required
"advantages" was equaled to "better" and "not far off" was claimed as not indication of being small amount worse
do you want me to go backsearch messages where i said the exact things
Average daily tc semantics argument
Yea
it pmo
Semantics
needlessly obtuse arguments
squabbles and shit
the second i find another active tc discord im jumping ship
this is what theorycrafting was made for
bro i’m just wondering at complete max investment on lae what gear does what cause i have both her lynx kits and hot work kits maxed but no idea which i should be running
Okay, so what part of those pointers you disagree with?
and i know a bunch of others plan to too
Like do you think advantages = better
depends on cotent and your preference
advantages mean certain things are better
to make life easier, just view all theorycrafting the same as all other meta sites........
As shuo said it's content and preferential
Do you think "not far off" is completly neutral?
how much that advantage translates to overall performance is a bit ambiguous
But doesnt imply overall it Has to be better
which i think is fine since he wasnt too sure at that point
Yes my point
Ambigious
Like i had read it way as if it was written to be accurate
they feel similar ish it’s just one feels like the ult basics are weaker with much higher skill burst but the others out basics are much higher with less skill burst so i guess i’ll keep swapping between the two
I never saw anyone outright state that Panda is objectively better than Endmin fwiw
Week or 3 weeks ago
Old news by now
Quite
Yeah that's my point
guides try to provide the best supported steps to take with compiled knowledge of what has been calculated and tested amongst the community
pity the panda is gender locked as a dude
Gotta have one gacha that actually has a decent M:F ratio tbf
Also i think i was doing naturally like 3/4/3 or something like that for rotation
Is it just me or does the sanity to T-Credit conversion seem like a bit of a rip-off rn 80 sanity for 34k T-Cred?
I think Endmin's current ceiling is higher than panda, and endmin's future ceiling is likely a significant amount higher because endmin dupes have been impactful so far and he/she gets 3 more down the road
Oh it's attrocious
i only run 1 team so i just never run out of creds
always out of other stuff much before t creds
😭
I juiced my Laev and now I'm building physical. Physical is fucking expensive man
Endmin is going to end up the strongest character we currently have that goes without saying. Maybe only Ardelia or GIlberta will be close. The problem I have though with this logic is it could be 2 more years before he gets another potential for all we know.
Game could be completely different then.
An Endmin could be great compared to the current roster but bad compared to the characters of the time.
the strongest character and his p3 is just 8 agility
Sure, but that's why I also said I think Endmin's current ceiling is also higher than pan, not just future endmin
p3 being just stats, p4 being ult cost down
2 nothingburger pots
im gonna go out on a limb and say catcher is better than endmin
Okay, and what's expected amount of pulls to get panda p5
uh thats a very hard question
Yea... Do you expect average player to have panda p5?
I have all 5star p5 except Xaihi at p3

5 to 500
my panda highkey almost p5
I got every single 5* operator P5 before I got P5 Panda, so in my case it was hundreds of pulls.
I don't have lifeng
is 500 even guaranteed
Ohh wait panda is 5*?
i would be glad if there is a fat waifu panda to sit on me
I have wulf perlica and snowshine p5, rest are various
no at that point i just hope you get it
lmao fair
its crazy that this game doesnt have 5* rateups
Yeah Panda isn't supposed to be that rare, it's all just luck.
i have every p5 5 star except avy and wulf
were there female panda in arknights?
For me I had P5 Laevatain before P5 Panda.
thank the lord i use neither
yes!
they were mostly human tho
with panda features
as opposed to
da pan
r they fat?
guaranteed p2 vs pull to get p5
shes "fat" in some ways
that is a panda?
is that fair comparision?
where is all the fur?
female so less furry
😭
not for some games
get him away from the zoo
put a restraining order in
1000 miles away from any animals
at all time
but what if they work there already
Da Pan is a gag character, kinda like Chen but on turned up to 11 I don't like him personally but I hate most male characters in this game. 
do you happen to hate most male chars in every gacha
Maybe 
f2p so far maybe gonna go dolphin if i have left over funds when paycheck comes
panda at p2
yea right, definetly i should been ignoring endmin and building panda
wall of text on the physical page
seems like a chill kind dude
while being very much capable
i cant stand crybaby chars that get carried
that is correct
I do have a theory about Catcher though, he's kinda like Shadow in "The Eminence in Shadow". Tried his best to look plain & unimportant when really he's the guy you meet when you need to disappear. 
i dont think they are called like that in game
ohh man, i can manipulate combo que?
that's pretty decent knowledge i can reverse order
This is BiS folr her right?
Since I'mma start building my Last Rite team soon, need to make sure everyone has their optimal weapons.
depends, for cyro team or any team?
Line below answered that 
nope, not BiS for her
i saw monaihe and i was like nice, then i remebered that its secondary stat that matters
Why because she's unlikely to trigger healing?
u dont need to care bout her healing
stanza for nature would slap
shess medic/supporter n better focus on supporter side
INT +attack% for non ice
nope, barely heal much
worse than ardelia tbh
dats why i said focus on supporter side bruh
she is more of a dmg buffer
isnt ardelia best medic?
by ingame definition, shes count as medic for dat hp treatment tag
inefficient, need to run to dolly to get healed
okay, who is best medic then?
best medic might unironically be ember
i dont think that's true
snowshine if u r playing cyro team
i have seen heal amounts
shield prevents dmg
I'm asking why it's not a better buff than Stanza still it provides more ATK.
i didnt update snowshine, but you might be correct
yes heal amounts but like i said u need to run to dolly to get healed
shield aint heal
who said anything about shield, snowshine has combo heal
ember shield i assume
yea combo heal is so nice
ya ember heals as well but u need to get hit first
yea, but amounts are so low compared to ardelia
ya, u do not need to run to dolly to get healed
oh, bout dat, yeah nah, deto better for her as 2nd attribute bonus
ya but like i said u need to RUN TO DOLLY TO GET HEALED
ember amounts compared to ardelia
im sure the cd like 40ish something
im not gonna run to dolly to get healed when i use my last rite for final strike combo btw
when talking in heals recived i think ardelia might be strongest
stacking susc is also in your favor for rite
in raw HP recovered
since her talent makes her multiply it
imagine delaying 3 sec combo just for a heal lol
imagine not taking into account time to heal
are dolly's that hard to touch?
you lose basic attacks
if you ranged them maybe?
for melee they easy
i thought last rite was still really close
snowshine not only can heal, she can negate arts infliction....and 90% dmg reduction from protection....and parry
to touch all 3 you usually have to make compromises
yeah, snowshine combos cd is 24s, not gonna call her good medic for sure
close to who
to the boss
i'm talking healing, not survivability
tbh u barely need her 24s heal if u use her for parry
still heals more and efficient
p2 ardel solve dat issue
i do not need to run around to get dolly for heals if i have snowshine
does she? dunno, she has cap on healing done
i just press E 1 time to get healed, also the heals has regen
for ardelia you can just pump sp into more healing
yea whatever, u do u, u like to run around for heals be my guest lol
u can spam ardel ulti
huh ig that works as low skill option
ardel ulti can heal?
its a very good heal
isnt that high investment gear required
yes, same as BS
ardel ulti drops many sheep
i don't think it is for the breakpoints
Maxed out Ardelia full heals entire team every burst.
Can't get much stronger than that.
yea
still have to run around to touch dolly to get healed >.>
not really
i mean tbf as long as ur not against rhodagn you're gonna be running around into the dollys
when eyja ulti, ur entire party will at least got 1 dollies lol
even still i think rhodagn moves a lil
nah, i still feel snowshine is much better medic
this
at least i don't think you play lr without dodging?
i aint running around like a dog to get healed, i rather stand there and get my dog to heal me
i dont play her so idk if she just stands still
worse than ardelia, meanwhile ardealia best at healing there is
P2/P3 make it so you get more Dollys an just by touching them with the controller character you're healing the entire team. It's not a big ask to be honest.
u clearly never try ardel ulti
if u guys like to run around, be my guest, everyone has their own playstyle, im not gonna judge
even if u stand still, her ulti will heal ur entire team
you playing ranged operator?
i tried, unimpressed
me?
snowshine more unimpressive lol
there is an arclight in my screen peaking almost 37s on b&a w lr
ya im using last rite
just dont get hit pepela
THAT EXPLAINS IT
why you didnt told that before
explains what
i think they did
MAN I WAS EVEN WRITING THAT FOR RANGED ITS FAR
yvonne is ice
24s medic vs 1 rotation ulti
no, yvonne is cyro
cryo is ice

cyro
💀
yea, i see no ice in it
Frost is a layer of ice on a solid surface
u get ice when u freeze water
from google
that is alot of difference
i've checked in on tc twice now and theres been two semantics debates
ITS BOTH ICE
Cryo- is from the Ancient Greek κρύος (krúos, “ice, icy cold, chill, frost”). Uses of the prefix Cryo- include:
yea they never mention ice
still cyro
and what it means then?
means its cyro
i feel ardelia is more for nature team, but we lack 6* dps nature operator now
idk im pretty sure its cryo
then again its pointless to build a 2nd team now, since content can only be cleared with 1 team
boring game
yeah they need to add more feels a bit empty
yeah fr the game has been out for so long already why isn't there more content yet
game gonna die soon if the devs does not buck up
march should be 1.1, after yvonne banner
i get on do dailies then stock stuff then get off
did you finish all other content already?
yes
autoing on range just to creep forward was nice touch ngl
i fucking hate that steam wall
Last Rite is starting to look decent still a long way to go though, I haven't even broken 5K ATK yet.
damn how much playtime do you have?
no idea i’m
gonna guess like 50 hours?
maybe 100? not totally sure
somewhere in that range
sion better 🥱
i just hope whatever they add has some replayability to it
i don't mind waiting for 1.1 for more stuff as long as it's fun, though i wish they'd prepared more for launch
if they add leaderboards i'll be so happy
that would be cool
like time leaderboards for bosses
itll be a, find a pilot w good hands and lots of time contest
@dire dragon only past pot4 on laev; using 2 redeemer seals only gets better with weapon pots too
ehh....
that would be against tos
is dat for sub 10 run?
for who it is?
damn all im getting is 50% more damage 
for alot of runs

also, it doesnt show nice picture i think
cns just passing around accs so they can do this runs
someone asked him in the gacha flex channel 
got the hands and acc but not enuf time to grind
oh wait i misread, im doing 88% more damage 
@weak meteor
Xaihi Combo is Damage Taken you're right, took a while to confirm it but it's additive with deto unit.
But 1.1 Base Attack section seems to be including Attribute Bonus an extra time
Base Attack = Damage Multiplier × (Attribute Bonus + Attack Power)
Att Bonus shouldn't be here, unless I'm missing something
so it seems the slabs are ever so slightly better than the hot work …
but about the same
i dont think base attack is correct term for that
shouldnt it be base damage?
also what?
the section as a whole is a bit off right now
and seems like the ultimate gain set is only exclusive to p5 lae
i dont wanna stuff like vunl keyword used for what's not vunl
Speaking of atk how is stanza atk buff compared to gil sig arts amp?
im about to start artificing gear for Yvonne but before i do i just wanna make sure that there isnt something else I can have inplace of the 4th piece or if having all 4 MI pieces is BiS for her
ohhh boy....
it isnt anymore
i was using past situation as example to what i hope be happening
people will tell you crit set isnt correct set
i say it makes sense to use it but i dont have yvonne
maxed stanza is about equal to p1 delivery
same people that'll say crit set is bad
will be praising sets with 15% attack on them
crit set stacked has more attack %
but last time i asked about the set I was told its really the only set that suites her for now
but if ur running a team with lots of lifts then delivery is always better
that’s wild
O.O at what hour?
ok maybe closer to p0 delivery but its close if you have the lift from her combo
this was a few days ago
i would say select crit pieces that have good attributes
i just run stanza cause laevatain's sig bled me dry
maybe slab as 4th? but dont take my words as truth and dogma, i dont have yvonne yet (slab is main attribute accessory)
wait for other people responses
Guys for laevtain, slab or tidefall armor?
ohhh
Tidefall.
okay, yea you see, they were insulti throwing on yvonne for using that set XD
isn't slab a kit?
kit yea, accessory same thing
Hot work + slab or hot work + tide fall.
Stanza is likely default better than P0 delivery anyway, it's only really when you're going for potentials on delivery that it becomes worth it.
or is accessory keyword?
ye i mean like why are comparing armor to a kit
But like, how good is +%atk in this economy, you want to have more different types of modifier than stacking one type right? And there is less source for +%atk than arts susc so lets say i also run ardelia who also applies arts susc then wouldn't it become a disminishing return to use gil sig
i believe its additive
?
+% is additive
if purple gear was possible to artifice i would be running purple gear only
Additive with arts susc?
Yeah then wouldn't it better to have +atk to multiply it
That's what im saying
Im trying to justify skipping gil sig

if you have 100% atk and 120% arts susc then 20% atk would be more efficient since they are different multipliers, so stanza r5 might makes gil buff more than delivery r5 but I don’t really trust this since it sounds kinda sus 
- you only pull gil sig for the ult gain
stanza is different element
are u implying gil sig has art susc or am i missunderstanding it
doesnt apply to same
Doesn't it?
gil sig is arts dmg dealt buff
different than arts susc which is a debuff
then you can indeed skip Y as long as you wont need X on someone in team with them
gil's sig is dmg%
think how likely you are to need both passives
which is an ultra diluted multiplier
does it really matter that it doesn’t work in one team but work in like several other teams and work better than most arts units?
i will say tho the ult regen on delivery is really nice...
compared to atk%, atk% is a far more valuable asset
- who’s gonna be the nature dps and does their value justify not using stanza
Man i need to know how to tell which is which
Which
i would assume gilb would fit snugly with other nature units possibly applying lifted
one is only susceptibility if it explicitly states so
Like fragile, susceptibility, dmg dealt all that stuff
stanza on xaihi on nature team would slap
it's probably the easiest one to recognize
Yeah
xaihi can’t apply nature
only amp
fragile is just a name we give to dmg taken% technically
it's not an actual term
Susc is susc if it is written as "susceptibility"
that's why i call it dmg taken% for clarity
its when ulitmate is cast different element gainst attack %
fragile might get dropped too
They literally have their own highlights and tooltips ingame
and amp is cryo /nature
because fragile is an actual effect too
Fragile was used in ak so im more familiar with it
welcome to theorycrafting
ohh right
you have to use her bs and cs to get her ult which will mess with the nature stacks

its something i already mentioned
Did iana start working on new dmg calc doc.
.....

how will it mess with it
nature stack + other affliction = boom
it eats up all the stacks…
do we have nature that uses even stacks?
every dps depends on the stacks
i have not seen nature eating stacks of nature for dmg yet
that's debuf
So, for now there are 2 things susceptibility and dmg amp?
but it aint crush
wasn’t your initial argument assume nature dps since you’re talking about stanza not being able to use on same element for gilberta
most dps uses stacks so it’s safe to assume nature will be the same
wdym, like the types of multipliers? There're way more than that
I can list from the top of my head at least 5
no?

i really need to reread the stuff again...
if we're counting every multiplier there're like more than 10
Also if the doc is correct dmg dealt% and amp% are two separate multipliers.
but some are more prevalent
they're separate yes
no xaihi mentioned prior to the ‘stanza only applies to diff ele’

amp is explicitly stated as _ amp
Its own keyword for a reason aye.
it was regarding skipping gilb sig
topic started by different user
i have tried to start topic of xaihi stanza + nature dps before but it didnt start off at all
just use det unit instead of stanza on nature comp using gil
trust
xaihi amp looks juicy
also i have xaihi more built
the main 2 that cause confusion were dmg% & dmg taken% since i saw some people thinking they're additive
but the rest are straightforward
bis for gilberta
if it's amp then it'll explicitly say amp and same for susceptibility
both sounds fine
flourite for infliction stacking
when did this happen

like several days ago?
There's no way anything but sig is BiS for Gilberta, but only when you chase potentials on it. Otherwise you have tons of options.
Ult gain + upto 61% DMG bonus.
let the f2ps cope
they dont have the privilage to get all sig unless unreal amount of luck
i mean honestly even then stanza can shine in certain situations
because stanza doesn't serve as a replacement per se
arts dmg bonus is in everyone’s kits though so it’s gonna be heavily fluctuated unlike atk%
Almost hour ago
my f2p friend got delivery guaranteed p5 and gilberta p5 (f2p btw)
even p5 sig can lose to alternatives
Ok honestly i just need a good example of how to tell if something is fragile, since amp and susceptibility are specifically mentioned in game text
Hope i get it right
again fragile is currently the term we use to call dmg taken%
Ohh that was fast
take breach, electrification
Not with the correct assumptions that you hit higher break points an can use ult more.
yes p0 sig beats all alternatives if you require the ult gain, but p5 sig can lose to most alternatives if you do not require the ult gain
Ah so literally dmg amp but is not amplification
there is some tech with dps gilb double slab stuff too for sig but thats not the sort of thing i want to comment on because people will miscontrue the build
Is arts DMG multiplicative with arts related stat?
i want to run dps gilb
amp is strictly called amp, there're only a few sources of it rn
xaihi, antal
only when it says amp then it goes to the amp multiplier
Phys art unit when
Man i want the old ak dmg formula back, this game is too much 
here armor on rhoagadan is same on every difficulty
Sea peeps check daily store please.
therefore i doubt there is gonna be armor debuf
What's up
at least not any time soon
Nothing I want to know whats in it today
I'd say P5 Gilberta only serves increase sigs value as well since you start approaching 80% uptime on it passively. But obviously outside of Sig uptime Gilberta's P5 is pretty low value.
i heard someone say you can run gilb as a decent dps
issue is that a lot of teams just do not care if you have 80% uptime if they only want to buff specific things
sundering steel on shop
so... what happens when nature goes onto cryo affiction?
corrosion
so its not like xaihi messes with corrosion, its just about order of application?
the reaction is dictated by the latter infliction and its level is by the former
Sundering 
nature first cryo second would be solidification
sundering
issue is when you want inflictions, not reactions
dats too tempting lol
I burnt my entire sht on mb feels bad man.
well it would be an issue if we get a nature infliction consumer
