#aic-factory
1 messages · Page 459 of 1
This BP is useless anyways because if i knew i could get more outputs than 6 i would get 4k instead of 2k
(probs sewage)
I know
I didnt knew about unloaders
This BP is built entirely around 1 AIC and nothing else
Ye i get that u had the outputs limit
Just noting
in general you want to try and max utilize facilities tho. Like instead of two half belts going to two shredders, you rather want it going to a single shredder first and then split off two belts from there
it uses less power and less facilities
If having only 6 outputs was true then that would probably be quite effective considering i dont have to waste outputs to transfer resourses between bases
I think at least
yes, in general in valley 4 you want one long production line with not too many intermediary stash and unstash steps
Valley4 is just 18/18/24 and sleep and ignore for eternity anyway
I mean pretty sure that even if it would change the energy consuption then only barely noticable
just also want to fully utilize a facility before placing a second one, again to save on power and space/facility limit
If we're not impacting the production rate ofc
for one line like this yeah, but if you start copying it will build up
I'm talking more as in good habbits for the future of your base, not a specific critisism of this line since this one was a little weird in the first place with your constraints of only 6 outputs
Tbh i really wish devs added exhaust conveyors
Like the ones that move items left ONLY if forward is blocked
Becuase it would be much easier to make things perfectly effective theb
Theres a makeshift overflow
there is a way for that
Anyone here played mindustry btw?
well multiple ways, depending on your needs
there isn't a facility for it, but we can abuse undocumented behavior to achieve it
Yea🥹
there are in general two big methods
-
split a belt a million times, then merge all of them except the very last into a single belt again, this gives a tiny drip line but once the main line gets clogged the splitters will instead output everything to the drip line
-
place a converger right after a facility output, this will make it a different priority than a second belt without the converger. If you don't have a convenient facility you can use a protocol stash (you can turn it off so it doesn't use power) mid belt to get your facility
Not too much but ye
Noted, thanks
I completed the very old version but didnt play much in the new one when they turned campaign into a planet
Still peak game tho
Hmm maybe i should try playing it again after ill get bored of arknights
Im pretty sure i dont have protocol stash unlocked yet
in the depot section, same section as unloaders
I thought it came before unloaders so you should have it
Hmm ill check next time, ddont have time to log in the game rn
all good
So ur saying converger has a lower priority?
Like does it just not sends items there unless its the only option or smth?
Btw converger is that thingie that like unites multiple lanes into one right?
protocol stashes teleport all items put into them to your main depot/AIC core
but first they'll try to output items if they can, so you can place them before a facility that MIGHT clog and then if it clogs the excess will be teleported out.
But you can also turn that "belt-free transfer" off so that items stay in the stash. or you can simply not power them with pylons so it doesn't waste power
yes
uh, kinda, it only works this way when placed right after a facility
Hmm, weird, im pretty sure i was looking for a thing like that over the whole building inventory
Wait do i just not have those in the list if i dont have the upgrade on that base?
Or smth
again I think you should have them, if you already have depot unloaders, probs just overlooked them
Maybe
I mean like if i dont have the upgrade on a sub-AIC im currently in
often times you won't need a stash tho and you can just use whatever facility you already have to place a converger at to make your overflow line
Because right now im in the core area thats fully upgraded
Great, thats actually good enough
nah it should just be a building that's always available regardless of the upgrade level of your current area
np
Hey guys, any ideas on how to make a little overflow protection kind of thing on this pipeline? I need to be able to sink it into a Water Treatment thing if it is getting backed up. I'm running low on pipeline capacity too... any ideas?
Hm, so this would eat up 1/8 of the line until it clogs, which will use up all of the line, right?
yes, specifically if output is completely clogged then this setup can handle .5/s fluid
need more treatment if more
idk what you using this for tho, there may be better solutions than using this
and as I have it in this picture, it is using 1/16 of the line and still allowing 15/16 through, right?
this seems to work too
converger line is overflow line
fluid tank is there because your prio line can't have other splitters/mergers/bridge shit on it so fluid tank splits it up so it stays clean
could also just be another conduit input
? is this relating to the pipeline limit somehow? Now that I think of it, I'm pretty surprised I manged to put that many mergers/splitters as I did just now; doesn't that break it up into a ton of "new pipelines"? I wonder why it didn't push me over the limit, I know I was super close... 🤔
https://www.reddit.com/r/Endfield/comments/1st1rca/overflow_valve_design_12/
This works too, but max 1/s throughput and more finicky to setup
only if there are actual pipes, the pipe logistics have separate limit from actual pipes
maybe, idk, I just know that when I didn't have that tank inbetween there and went straight to my splitters for my crucibles it did not seem to work
like if you replace this pipe with a converger, you save one pipe
instead using one more logistic
Those setups confuse me greatly
interesting, i thought it was even counting "pipes" between directly adjacent splitters/mergers... 🤔 did they increase the limit from 96 btw though? I read somewhere that marker stone has it different
i think marker stone still 96 pipe limit atm, idk if will change
iirc wuling city pipe logistic limit is 128 including outside aic area
in anycase, I've found the manifold + merger + tank to be the nicest overflow design for me.
also, even if the pipe splitters/mergers aren't counting as new pipelines, they do contribute to the same 512 limit on general buidlings, right?
pipe logi does not count as regular building I think?
they have a separate counter
i wish they would make these limits more explicit BEFORE we have to discover them the hard way 😭
i have this saved for wuling city
probably 128
ye i also think it was 128

another one...
pon pon ineed
I wonder, does this happen as often in other communities too or is there a correlation between gacha players reading abilities and these scams lol
it happens in other communities
i think it's mostly correlated with traffic, pretty sure these hacked accounts will just blast the messages across every server the acct is currently in
yeah biggest factor is probs just this server being larger than most others I'm in so more likely to see these here
also literally noone asked for this but I wanted to put this here anyways so your eyes can bleed just as much as mine: my max rate hetonite & heavy xiranite line, from xiranite and raw materials to hetonite products and a small amount of excess HXi and liquid HXi:
it's a common discord scam in many large servers
isn't isolated to gacha game servers unfortunately
anyone want to improve? I tried to avoid/minimize bridges in the cuprium refine and ended up really ballooning the height 
https://enkad.enka.network/?id=C5c9B7t0j3q3z6
-# ☝️
wild indeed
Wait is new area out?
nop
hollup
your setup there @vital narwhal just gave me an actual brain blast: if I'm having a tough time beating the 96 pipeline limit due to e.g. splitters and bridgers like in your pic, does it save us pipelines to have splitters pointing directly into factories , e.g. have two crucibles 1 unit away from each other, with their inputs lined up so they can both be fed by a single splitter on a single pipeline?
as opposed to feeding those two buildings with two new pipelines from the splitter?
There is in fact no item or liquid flow rate limit through reactors
it was planned <t:1778774400:R> for the Americas/Europe region, and <t:1778749200:R> for the Asia region ✅
wait there's a new area comnig out soon? before even zhuang banner ends? 👀
yes splitters directly feeding reactor saves pipe, and yes that could work, though topographically usually setups end up cleaner if reactors are facing the same direction, tho not a firm rule
could probs use one splitter here, pretty sure it's fine to distribute water unevenly, tho understand if you want to keep it even splits
her banner is/was 35 days long for whatever reason
yea it prob fine since not 3-series. curious if anyone can make the setup tighter, since i'm not very satisfied with this setup using two pairs of pylon to power refine+shred+bottom reactor row instead of one pair
actualy idek what the deal is there, @Aorta why are you splitting a 60 water/min line amongst 4 refiners? they each need 30, not 15, right?
it's a 120/m line, each pump is 60/m (1/s)
wow, didn't realize pipelines could push 120/min, thought it was 60/min.... yikes on me 
Well now u know
I'm not sure how to edit it in enkad so I'll just have to explain, but I think you can put the pylons below the shredding units if you move your sewage pipes a bit, which then should allow you to get rid of the pylons in the bottom which should save you a single space in height
this sewage pipe is easy, just have to move it immedatly left and then up so there is two extra spaces for the pylon moving down (shredding units all move one space up)
this pylon is a bit harder, but I think it might still be possible but not sure since I don't have a space to fiddle with at the moment
maybe you can mirror the most right refining unit stack, so that the top one is on the right and the bottom one is on the left. Think that might work to create enough space for the pylon
it seems impossible without introducing bridges
is it somehow possible for me to import your enkad thingy so I can toy with it myself?
I can open it but it doesn't let me move stuff around
you can select the whole thing, copy, and paste it into a new canvas, ideally the wuling outpost one
uh how, I'm enkad noob and when I open yours it shows no hotkey help or menu's at all for selecting and copying stuff
hold shift and select things, make sure not to be too close to the top when you do
ok figured shift is bulk select with trial and error
shift hold-click drag select, ctrl c copy, ctrl v paste, top left menu functions
or you can right click on tab and export as blob
oh is that what it means
oh fk
will check if my hiding spots worked
perfectly computed
nooo
FUCK so close to another digit
If only I hadn't fallen asleep one night when I was supposed to swap the bouncing forge
who is enkad man?
this hotkey is wrong on azerty keyboards
In azerty this pipe hotkey should show A, or actually use q instead of just moving my camera left
Did we already get a cert high score from Asia?
my chubby lung savings have been reduced to 3mil altruism certs. at least i sold out to reduce the damage a little bit
highest i've seen i think was 6mil
21 hours and 55 minutes away till Test Area for NA
Almost hit that in my mail alone lol
Bruh THAT LONG
isn't it supposed to be on server reset?
i did put a message out like 20-30 min ago to sell
What do you mean? It was capped by outpost amount
its all gone 
¯_(ツ)_/¯
Pretty sure the auto conversion matched outpost remainder
people thinking they can outsmart the great server wipe for souvenirs
nah I wanted to sell for certs only to preserve CRS stock for when test area hits
Ohhhhh I see
but, you could just sell all your gourds to SkyKing to keep Markerstone Bills max to dump for prosperity
Sooner or later the thirst server always wins..
Well that would have to be like 2 days ago, right?
My souvenirs are my blueprints, which still ontain the icons of the event materials on their corresponding factories 🧠
And then stop producing gourds
true icons remained
saved my stockpile
That thought occurred to me yesterday but at that point it was too late anyway imo to make all that much of a difference

i just zeroed outposts manually and thats about it
yea I wanted to zero manually to get max value and instead forgor 
And I was already committed to the max, no way I was gonna go manually retrieve from all the stashes lol
back to selling the cheap stuff
God i have to rebuild my battery lines
I hope if there is another factory event it done in a separate temporary event area and doesn't use resources from the main factory
spare us needing to rebuild shit
i didnt mind that it used our resources
That kinda defeats the purpose imo
pressing x to doubt
The whole point is to introduce some variation so we're not just permanently sitting on "produce x because it's optimal" for 5 weeks with nothing to do between
@vital narwhal https://enkad.enka.network/?id=G8C5x7b7J9F9J0
eh, there was minimal need for rebuilding
how do I get image?
wuling has plenty of area
screen shot or press camera icon
didn't modify pipes too much than what was needed to make it fit
so stayed close to your original design
only extra thing I did that wasn't strictly needed was moving the water manifold one space down as that made the pipes nice and straight
but yeah one space less height and depot is now nice and in line
also, assuming your factory is at least somewhat modular, you can just save temporary useless parts to blueprint
saved syringes A like this
do we know how much sewage purification node eats yet
noice, I thought I had explored the mirror setup but evidently not thoroughly enough
Now that the event is over, I was thinking that I might as well try to find the most optimized wuling factory design possible. Is kyostin that guy, or is there another better design than his 1.2.1 design?
gonna be redesigning it in a day or two
just a heads up
giving time to do the missions and stuff

The Great Trans-Wuling Pipeline Project (just don't ask what's in it)
I can’t get on when it’s out for na/eu
kyostin’s isn’t the most optimized but considering the fact that part 2 is coming soon, you might as well just use the part 1 factory you used before for ease of set up. Part 2 will need a new design.
Does anyone have an optimized NA blueprint for the xircon lines?
Yeah
not that I know of
Just the 4 expanded reactors doing the split version
but 13.25 is close enough
I ran out of time to try to pre plan
where is the z on a querty keyboard? enkad keybinds are fucking me up
Yeah that's what I'm going back to, just asking if anyone has the 12 portion of it

The 1.25 I never ripped up, just turned off
But i had to clear out space for the gourds
And i was on the old 4x0.5 design before so I didn't want to keep it anyway
desperately need info on the new node
Yeah lol
probably "y"
I'm guessing at most it's capped by pipe capacity, so 2/min
so 6 sewage lines
They tend not to release stuff at max so I'm gonna assume 1/min

huh I had no idea that surplus component fluids can be sent to another crucible in a chain
no separate input acid from the main pipeline
simplifies the layout somewhat
TIL @.@
There's 3 ports so 12 sewage lines
2/s of effluent out at max based on the video setup they showed of the port, but I'm guessing arbitrarily limited to 1/s until 1.3
Just based on the way they've often been rolling stuff out partially, like the 0.75x heto limit
Part 2?
when Test Area opens up
Ah
we'll get more forges and Originium and Cuprium
plus the purification node that comes with the area
Tomorrow right?
Which person makes better designs then? I might as well choose the right person to copy when I replace the entire thing
ngl you gotta find some non big cc ones
kyo’s the most safe in terms of bigger cc
I figured that was the case, but that is what makes them hard to find
but most people just bootlick bc of his reputation in the arknights community
yea, community blueprints (not saying they’re all good) typically have more work put into them
Optimally I'd watch chinese bilibili designs
But I can't really browse bilibili effectivly since I can't read chinese

lol, really dont like the "optimized" word
how about “not lazy”
maybe, "set and forget"?
what're you optimising, ease of setup?

modularity?
it sucks if you have to interact beyond placing bp and pumps
too bad part 2’s forcing conduits up everyone’s ahh no matter if they like it or not
feels like the two-forge addition with this depot setup ended up p scuffed at the bottom
https://enkad.enka.network/?id=C5c9B7t0j3q3z6
I’m gonna take my guess and assume that the purification node eats 6 sewage lines and gives 2 effluent lines
as shown unless there are 2 nodes, its 3 in 1 out
I could foresee harsher sewage requirements so that max sustained output changes in future version
but I’m not hypergryph
I built a manifold and 2 pipelines

conduiting sewage into the map still sounds so stupid from a design perspective
we had to do it in V4 with power
yeah but we don't have treatment for power
but for now suffer we must
afaik you can't just hook up a thermal bank to a local grid
The jade gourds are gone
Perfectly balanced
conduiting sewage kinda painful but am glad to see introduction of fixed facilities in world, excited to see where they take this concept in future
future iterations could really help feel the factory feel like it's all over the region
I mentioned it before, but having fixed facilities that the AIC hooked up to was one of the things i was looking forward to.
just having a box we built in was kinda lame
would be cool if we could assign opperators to the farm and they automatically put harvest into a local stash we need to connect too in the future
I was thinking more like, meds tho, or limited time items we swapped up
plants that take different fluids to grow
they could potentially do something like in-world energy reactor
plants in the eco farm*
need to pipe in coolant and provide fuel
and out comes big generation
and some important byproduct
maybe in future, steam reactor in overworld
mmmm, spaaaace
main thing I don't like about conduiting sewage from CRS is you need manifold AND one more pipe
and then you also need to splitter the sewage for use at aic
holy fk
wait
CRS?
isn't that only if you go over 12 sc
Cardiac Remediation Station i think
cardiac remediation station, aka marker stone outpost
you can def fit xircon in there anyways
ah ok
looks roomy
Bottle it and send it to main PAC 
still needs AIC core there too tho, little bit less roomy
Ew
it works tho ¯_(ツ)_/¯
Or we can ruin Wuling property values that works too
probs xircon there, then maybe need to pipe effluent out to be used elsewhere if no space for forges
I found decent enough spots that looked reasonable
who doesn't like a flowing hill skyline with a few conduits on the horizon
overall stockpile after grabbing the mail
minus the 2 pipelines going out the Wuling main steps facing east. . . .
🦥
they should have made an exponentially more expensive tcred dump
still kinda has a cap for balance reasons, but it would let you spend every last drop of it and make optimization have a small reward
nice, mail arrived
from raw ore to syringe
I prefer it this way whenever possible because, aside from the raw ore, nothing else is drawn from the depot, it's one direct line
( if something started sucking up cuprium products (like parts or bottles, or refined cuprium [hetonite]) elsewhere, this line would be unaffected even if the depot stockpile goes completely dry )
crucibles can't output more than one belt of product right? can't passthru two lines xira?
they can output multiple lines, but only one kind, since you can only select one good as output
ik but I thought I heard someone say even if you connect two output belts, it only outputs one belt worth of items?
ok maybe I misremember
but you can input 3 lines xiranite and output 2 belts xiranite for two other crucibles
yes as long its the same belt item you can just pass through
Kyostin has a pretty solid endgame aic right? Or is it possible to make it any better?
better yes, meaningfully better, no, it's more than good enough for 99% of players. And it is noob friendly since the video guide is very good to set it all up
So it should be good enough just to get myself the rest if the way to max tho?
easily yes
but keep in mind we have update soon which will change what an endgame aic looks like
in like 19 hours for eu/na I think
Also since I'm alr done with the story should I just make armor through wuling since I have skipped making it at all
And How so?
new area will be unlocked then which will probs have more mining nodes and a new facility in the world that lets us purify stuff
yeah and 4 more forges of the sky for 12 total
so you can kinda expect that probs within two days~ish kyostin will upload a new endgame aic video
I see, alr so on the armor note just skip making it in the valley 4
And go to wuling
only reason to make it in valley 4 is if you want green/purple armor for low level opperators (sub 60)
Ah yeah nah my characters are leveled so that's good I appreciate the help.
if you only want lvl 60+ gold armor, yes skip valley. MAYBE there is like one piece that needs gold valley 4 armor mats once in a blue moon but idk about it
in anycase, just focus on wuling and maybe if you have time later you can set some stuff up for valley 4 if you haven't done so already
And thr purification is just for wuling stuff ? Haven't done anything there yet but I swear remembering it has something to do with it
yes
wuling has side products like sewage that gets generated when refining ore
that needs to be dealt with someway, up till now we were doing that with our own buildings
i'm so sad... i should've used shared blueprints sooner
but in the new map there will be a special building in the overworld that can do that for us which is why factory stuff will change
Hell yeah I appreciate you letting me know all this

np, have fun becoming a master plumber in wuling
alright yall, the original battery blueprint was too long so i compacted it. rate the setup
1 packaging unit can feed 4 thermal banks so either add more thermal banks or a belt going back to depot
and transition to sc and hc asap
the problem is room
i would but idk if i can physically
you can use belt splitter to make room for another belt
like this?
Yes thats good
cool cool
EFO011eai4i0EIUo34O7 in case youre crazy enough to put this in your world
since the event ended we can revert everything , right?
It can be squeezed some more, once you have access to the Depot Bus
For example:
whoops, correction!
i already have the depot bus :0
i should prolly upgrade it
i feel so smart
(stole a blueprint)
ngl i feel like a caveman banging rocks together doing the factory lmao
gasp theif!
real
it's okay, it takes experience
when is part 2 releasing for asia? they said may 14 but what time
in 5hrs 4mins
shhhh
technically i innovated on the blueprint
bc the section here is part of smth way bigger
Neat, more room for other stuff \(^.^)/
Maybe a tiny revision, if you move the electric pylon you can shift the Packager and Thermal Banks closer to the shredders
Everything travels exactly 1 "tick" on a conveyor belt from one building to the next
This for the T1 Valley bats?
can I get a check on the 3heavy forge?
https://enkad.enka.network/?id=C5c9B7t0j3q3z6
Yep, think so
Infra Station, Valley 4
Noice.
oh shoot you right!!
wait this is actually kinda fun
getting everything as close as possible lol
hope hcv's wont break their sanity
yea. mostly steel... after initial appreciation
Everyone started off with smacking rocks
(unless you played other similar games or good with math)
good morning, i have survived another day 
Bruh
Morning vi
i'm i only one still in fantom pain from lost gourds?
it's more about wasted effort than anything else
Oh so this is how u survived another day
I was about to ask
yesterday's accidental ping
I cant even describe how stupid this solution i made is
Off shore water treatment facility cause 2/s
added an extra conduit to not run out of water
lmfao
I wanted to be space efficient and created the most space inefficient solution
im brute forcing the acid all the way across wuling city with conduits to get my hetonite parts bc the blue print is too big for the unupgraded marker stone pac
1 manifold is enough to feed 8 stations. just so you know
In other servers sometimes it's very obvious to notice the mods' presence
Well not here
i tried but the manifold ran out of water
i'll try and revert it and see what happens
Neat idea 👀
Smaller scale, but took it for a spin (making yazhen syringe)
Did you do this
yes
hmm
as long as pumps are healthy and there is no weird splitting, it'll work
oh wait i got it
idk what i did
but i got it
before and after with one pump
what happened
should work. sewage logistics look better with only 2 ways each time
Something is gonna explode
i'll be fine i dont rly need ore other than this anyways
if anything i'll just turn off 2 unloaders
we might need same setup when more ore and new purification place. to manage all sewage at the same time
how much does each rig give per min again
10 for low puri, 20 for high
ty
when's test area coming out again?
12:00 server time
tmrw huh, so long
alr
at least for na/eu
there won't be a maintenance, right?
if there will be they've been very quiet about it
4hrs till factory remake...
finish what
homework for a motion planning class
aah seishun...
i am not seishun, grad school is killing me
still seishun for me
"How badly do you want hetonite components?"
if only you knew...
might barely be enough room to squeeze in xircon machines depending how much eff we get
wait
fk
used conduits to chain it from the bottom of wuling city all the way to the top
i took a different route
still from the same place
it just so happens that the fastest path was down the stairs
i was able to get a pretty much straight line
i might need to choose between piping eff to CRS or overflow sewage piping to main aic and make xircon there
sigh
X's are my manifolds
the veeery top one is my lines out going to test area
the one right below connects into aic
ah
i am also trying to recreate a blueprint (first image) but im not sure if its gonna work
likely scrapped since we will get more cupri....
looks ok to me
all there is to do is to connect the acid and unloaders right
interesting how they deliberately "chain" ingredients from one crucible to the next, like the acid
I'll have to try this a bit later
And set the ouputs on reactors and stuff but yeah
yeah thats gonna be the hard part for me personally
thank @sick basin
#help message
just look a the color of the ports
change converger location to orange mark
red for cupri green for acid black for sewage and blue for water
that’s how you’re supposed to do it anyway
otherwise can clog
well
it won't unless your depot fills or smth
key point is if your heto clogs, THEN it will be stuck unless you make my suggested change because cuprium fluid is totally filled up
Finally got my factories put back to normal. Aic art is fun, but damn is it time consuming
like this
yea
you still need convergers
where
my dumbahh keeps putting belt convergers ugh
you could consider building 8 crucible setup since soon we get more cuprium
So pretty
if you asked me what the logistics on that would be i would crumble
Its nothing much really
it's fairly similar
Just add 2 more crucibles in the middle of your build
The foundation is pretty much done
imagine
Oh hi Fuyu
oh hi vi
no need to
how's life?
lmao
ignore how the center acid pipes are setup, that only works if all 8 are going
now to think of it
how would we actually distribute the xiranite flow in a 9+3 setup
4 would easily once again go to 12/min SC batteries
So 5
These 4 will give us 1 Heavy
need three expanded crucible for purification unit and three heavy forge, with purification output prioritized for heavy production, thereby throttling xiranite consumption by the reactors
anyone have a single aio Xiranite forge bp?
12/min SC batteries + 6/min heavy xiranite will already set us back 7 forges
Ah damn.. mine is a double..
so we have 5 left to allocate
like 1x forge? i don't
yeah just so i can slap down 2 in marker since thats my open space
assuming test area gives us 0.5/s xircon effluent at max output
then 3 forges will be allocated for the 2nd heavy xiranite line
When is the test area opened ?
that leaves us with 2
12PM ?
soon™
personally I will do 9+3 and just make batteries with whatever is left over, we have battery stockpile anyway
what is 0.5 effluent per min doing
Soon™
which freddy is this
saves us a xiranite line for heavy xiranite production
Its crazy when battery production is 12 but we barely use around 2/min

no it doesnt
What
imagine power inflation with hcw and even more forge
We need more factory with bigger machineries
📈
nvm I meant 0.5/s
ok that makes more sense
HCV was like.. averaging 6/min on usage
so it's basically right to assume so far that the most likely setup would be 10+2?
And here we half that.. but 50% more power output
yeah. 10+2 with manual changing when xira is full
hmm
fml
(or time to finish the dynamic switching forge)
reaching theoretical minimum downtime for autobounce forge seems kinda annoying but ig in grand scheme of things doesn't matter much
which zipline should i use hmmm
towers are a strict upgrade over pylons
Everywhere i go, this zipline haunts me 😭
Got close to getting it 1 time, but turned out we were in different servers
Maaaan, i'm doing so much jank to keep the factory flowing
i say 1
stolen zipline hehe
ngl I'm actually inclined to also do my own math
3hrs more.... is it worth it doing it now
ITS ALIVE

i'm ready
its sooo tedius connecting all these conduits
sewage clogged
cant even make heavy xira bro im so done
oh wait
i see the issue nvm
wait but
oh
i need more stock bills to place a 2nd port
maybe i can make smth work hold on
just use the aic instead
but yeah it sucks that you have the depot bus in bp
so you have to place it down somewhere
so many issue with factory rn
like the fact that one manifold isnt outputting enough water for 8 but someone said it would
you need 4 pumps feeding water into the manifold
ah
Xiranite production plan? 🔬🧐
link 4 pumps to that manifold. 2 pumps each side. If there still some refiner not working at full time, then turn all refiner off and wait for water to fill all 8 of them then turn it on
this should be 5/min belt right?
forge distribution plan
for when test area opens
since we'll be getting 12 forges + unknown rate of additional xircon effluent
soon ill say bai bai to all of the sewage treatment units
alreayd wake up
Handy! 👀

I thought you wanted to share clue 7?
aw, but he wanted to be friends

send me clue 6 or 4 pls
ok chat wake me up in 3 hours
Now you need to make 2 seperate pipelines
one pipe to, and another from
3* sewage inputs
Thought it was 2 in the stream?
Guess we'll find out soon enough. I'll have to tear down even more of my ziplines if it's 3 ¯_(ツ)_/¯
Already had to remove one route to wuling city
tear your eco farm down if you hadnt
You're not making max batteries
wait no
I still use that thing sadly. I did optimize it a bit though
Maybe we'll get some more protocol capacity though
There's a new depot node after all
it's so useless now since i 200% trust alesh he gives me ginseng everyday
you're probably counting on RDL for that
I doubt there's more this version
I could make that extra battery and some, but thats not it
whats even the max produceable sewage rn

7.5/s?
30/m Hetonite
so thats transportable with 1 manifold
This isn't quite accurate to the desired value
i have all the cuprium veins rigged is it not supposed to run at 180/m? its at 160/m rn
If cuprium goes up to 240/min as many think it will, one won't be enough
Are you 12 rdl?
wuling rdl 8?
no
the hell is cuprium? is that some shit you get in the new region?
lack of water then
yes

welp i guess its just a waiting game
damn
until i get enough stock bills to upgrade everything
Also need to upgrade to have 2 depot ports
so i can make heavy xira
WAIT
there should be no wait
looks like you need to wait faster
@valid gazelle @marble yarrow I'll just think of it when we get the actual rate of it ig
the amount of sanity this drains 😭
from the video it seems like 1/s xircon eff, so 60/min?
ye that's what im doing..
my factory can be either 9+3 or 10+2 no problem
but i dont know the actual ratio of the purinode
can pump heavy into 40k hole and bottle hetonite solution

2 hours left
must restrain until time comes
I'm also making an extra 6/m Hvy off of bottled effluent
imma play 3Z in the meantime
same
lmao imagine
maintrnance
.maintenance
lol
huh, no schedule yet or maybe because this is just 2nd half
maintenance coping at the 11th hour
there is no maintenance for this
correct
likely 10mins one if there is

~ 30 minute notice
hotfix?
or this is how they unlock phase 2 of this version? 🤔
they did it multiple times before, mostly to add notices
Can anyone tell me why left unloader is not giving out dense originium also i didn't make all this i copied from a yt guy
either 1. You dont have dense originium in stock or
2. the unloader is switched off (yes it can be switched off and doesnt show an "off" icon)
also.. those protocol stashes need power to send stuffs into the depot
No the yt guy said dont turn them on they are not powered intentionally
I got that they aren't for that he is using them for transport or smth he said
those stashes are there to be splitters
i thought its today
Yeah
they moved it again?
k then you can leave them be or turn them off instead of leaving them unpowered like that
anyway your unloader should work just fine

nah, maybe no need for annnouncement and just some download with little downtime
oh nvm its april 17 not may
that maintenance was already a month ago.
i think its just either they open it up right away or a quick 10 min maintenance
the update will be 2hrs later
its already shown ingame?
damn, still terrorizing people with clue 7
terrorizing ? it's called "assisting" mind you

you cant do a clue exchange without clue 7
ok2
but my lr give me 0 c7 
if only it was 7 7s
ended up being...
nah, the last one ussing her hand
headpat her and she'll give you more clue 7s than you ever need
she end up give 7 c4 
damn..
.... havent check my mass gear production, wonder if managed to 0 hetonite parts and heavy xiranite
Okay nvm its 20 min after maintenance
should i do dailies before or after maintenance?

before, you might not have time after
then watch u need to lvl up outpost 1st before making new line
which most asia player cant do it 
grass is poisonous
Glad to hear it was useful
so does asia get test area in half an hour
In 1 hour and 29
Were you able to get those bps to load up in Enkad, @chinopuu ?

curse you hypergryph
and they curse you back with clue 7 spam
my brother clue 7 isnt a curse
its a blessing
is the new expansion here now?
open the game 5min later i think
Update in 2 hr?
more cupirum ore 
na too?

Eh?
its here
woah new RDL? HYPEE
anyone using kyotinv's wuling blueprint?
Interesting
still need to wait for quest to be unlocked


LETS RUNN
oh still need to wait?
Gimme endgame aio AIC bp
imma check
is 13 RDL new highest? any more?
I do
Ye its only preloaded
RDL up to 15
whats the update size
show other levels pls? i only seen 13 posted
~300m
or is it just more bill limit
Its only unloading already existing files
So just 300 ish
translate yourself
gonna go offline here
for the whole test area?
Just bill ye
13 and 14 purity increase
hoh
When rdm is maxed
more ore purity
okay so test area more purity at 14 icic
and sotckbill limit
13 more stockade
14 for test area
if nothing above 15,
hi! I also use it. tho I want to understand, how come my SC battery is so low which I think is because of my xircon... do you encounter the same issue? I saw from his vid it should be around 15-16...
main quest
wait it isnt?
time to speed run this
and then the mission marker to open the area is all the way in zf office lmao
huh

No, its just preloaded
But quest for it is at a later time, pookie

do you reach level 10 in wuling exploration?
wait until the banners comes out, that quest might be realease on that time
3 more standard pull, yay....
yes, already 12
we will get 240/min cuprium
oh man
bet
and it says about to reach max
...
qingbo the only new max
it means the testing area will increase ferrium ore
is the update out
can you check if your sewage is connected to the xircon line correctly? and check if your cuprium usage is 180/180 and ferrium usage is 90/90
qingbo probably require 2.5 pump now
18 mil stock bill for new max....
im ready
tf is originium doing there
yesss more cuprium
¯_(ツ)_/¯
no
No ferrium increase 
thats probably not 100% correct,
yayy
Hmmm it looks like to be my cuprium
probably your hydro rigs not connected quite correctly
zipline people already toured the new area lol
it means we gonna start installing pylons
was just pointing out that the website isnt updated, note no map for the area, so some stuff could be incorrect
Just wait you insane mental patients
Dont vibecraft
is it possible to get to regional development 15 rn?
Ofc not
dang alr
you need the new area for that
Wait for new area
aight thanks yall
btw, any metastorage info?

probably not considering it isn't in the rdm
15 hours and 7 minutes for NA/EU
how much orig we gonna get
Needs max rdm
We still dont have max rdm pookie pie
Max is gonna be like 18
30
or 24, double V4
if there's two more area, 21 seems reasonable
7 ore nodes in Jinyu valley are low purity
just wait 1 hr guys
jingyu valley already confirmed to be max purity, not changing anymore
cant seem to figure it out tho...
only other max purity is qingbo stockade with rdl 13

I only want new copium ore really
ah, its stokade, ugh
check if you already powered all the cuprium mines
it should be 180/180 not 120/120
4 nodes of Low Purity Cuprium, wth
am i the only one that in need fo more ori?
we already have enough for 12/min sc wuling bats
*14 if you convert the inert
but i want mine to make 15/min
now it stuck a 13/min
oh the little update added the RDLs to NA/EU
No protocol capacity increase for Wuling City? 
so greedy









