┊🧠・suggestions

567 threads · Page 4 of 12

Main menu music in Farsi 2 messages
Audio Art
Medallions for specific Prince skins (to spice up runs) 7 messages
Medallions
Vaulting and vulnerability 15 messages
Combat System Movement System
some legacy outfit designs deviate a bit too much 8 messages
Level Design User Interface Art
is it possible to make the character even more HD than it currently is? That you can see the eyes. 24 messages
Art
Add more combo inputs. 2 messages
Combat System
I hope there's a way to check your past records 2 messages
Progression
Log files location - save files - crash logs 7 messages
Progression
Consumable Medallions -- New Medallion type suggestion 30 messages
Combat System Progression Medallions
Opinion: Altan's rockfall shouldn't deal damage 15 messages
Combat System Balancing
Random Outfit Selection 4 messages
Art
Change Ignite Breaker fire position 4 messages
Medallions
Repeatable interactions in lore rooms 2 messages
Story
Platforming elements that require Vayu's breath to complete 24 messages
Level Design Movement System
each biome always has dialogue to unravel before or after you saved someone. Idea: showcase counter 11 messages
User Interface
book of heads: boss fight - showcase revelant weapon when tasked to slay with own weapon 2 messages
User Interface
weapon favorites 2 messages
User Interface
Arena Mode/Short Biomes suggestion 10 messages
Level Design
(DLC Suggestion for if there's time or perhaps after launch) Variant 2 and or 3 for Legacy outfits 20 messages
User Interface
Rename "The Mask of the Wraith" to something else cause it's not Sandwraith 8 messages
User Interface
Medallion Balancing MEGATHREAD 82 messages
Balancing Medallions
variant 2 The Rogue (OG) 2 messages
Art
For when there's extra time, change in outfit for when you see dialogues for chosen outfit 2 messages
User Interface
Add hint of status icon 6 messages
User Interface Medallions
Give enemies more health/damage later and less health early on 5 messages
Combat System Balancing
Reintroduce Challenge rooms with Anahita's Blessing as reward 5 messages
Level Design
Awakening timed curses per biome 7 messages
Awakening
Can we have a different currency for the skins? 16 messages
Level Design User Interface
Awakening Rework, Stone Ideas 306 messages
Progression Awakening
Separate player power progression from weapon/medallion variety progression 9 messages
Progression
Add "Middle Persian" names to each biome during loadings screens 2 messages
Level Design User Interface
Altan's Faithful Friend 3 messages
Mobs
Weapon Rarities 9 messages
Weapons
Livestream benefits 11 messages
Awakening
Add A Way To Mark The Map 8 messages
User Interface
Comparing chosen medalion with ones possesed 15 messages
Progression User Interface Medallions
Grab Gripe 4 messages
Level Design Combat System Movement System
Enemy scaling issues 12 messages
Progression Balancing Mobs
Option to turn off interaction points 4 messages
Art
Community Skin Contest 225 messages
Art
i know it's very minor but can you add in that detail that you see the other hand on the pole 11 messages
Movement System
Soul Cinders 23 messages
Level Design Progression
Kicking boulders is not used enough 5 messages
Combat System Movement System
renaming a weapon 8 messages
Weapons
Suggestion about FOG effect in game 66 messages
Art
Roadmap could be placed at the end of the game instead the text. 3 messages
User Interface
Require a certain percentage of enemies in a biome to be killed at a certain difficulty 88 messages
Progression Awakening
Please add a [QUICK START] Button in the Oasis. 65 messages
Progression User Interface Level Design Awakening
Potions rework, resources dump mechanic, and potion modifications 30 messages
Progression Combat System Awakening Balancing
Optimize sacrifice altar health scaling 18 messages
Level Design Balancing