#OHD Vehicle Overhaul

1 messages ยท Page 30 of 1

lime zodiac
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OHD is dead, millions must Squad

weary lark
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I like cats

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Yes

wintry whale
# weary lark Yes

get the helis back in game and you will be blessed with a new cat from the cat distribution system (source: trust me)

lime zodiac
round thistle
#

Please dont post videos like that because Yoshi gonna say "Update 2026" lol

lime zodiac
wintry whale
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update

weary lark
wintry whale
#

mods to me rn:

weary lark
#

No mod

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Sad

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Probably no update for long time

jagged spire
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mnow mrow nmom nom

wintry whale
weary lark
#

One day

halcyon jewel
weary lark
halcyon jewel
halcyon jewel
lime zodiac
halcyon jewel
#

atom bomb versus your eardrums

lime zodiac
weary lark
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One day

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Everything will be updated

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Maybe

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Time will tell

lime zodiac
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I had a dream OHD got the new 1.0 update, it was basically sandstorm mixed with battlefield.

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I'm having withdrawals symptoms due to lack of updots

halcyon jewel
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If you have too many dreams bluedrake will give you the MLK treatment

halcyon jewel
round thistle
ember bloom
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shhh, sweet children. All the rumblings lean towards it's slurpage into core.

amber wigeon
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Yoshi when he returns

halcyon jewel
#

yoshi in the year 2200

dull parrot
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The norm on YouTube now unfortunately

weary lark
#

This thread is 89 messages away from 30k holy shit.

ember bloom
#

i'm about to hit 512k messages, myself.

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i've already sent over half a million messages

round thistle
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most frequent sentence "update wen"

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next one "add tanks"

jagged spire
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add femboy

uneven sky
wintry whale
wintry whale
latent iris
ember bloom
#

yoshi when the whens get bad

wintry whale
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๐Ÿ’”

weary lark
#

Imagine gatos

jagged spire
hybrid sand
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Less cats, more vehicles, please ๐Ÿ‘€ ...

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๐Ÿ˜‰

weary lark
wintry whale
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been a month yoshi update it fr ๐Ÿฑ plz ๐Ÿ™

round thistle
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I don't think nagging will help here

halcyon jewel
amber wigeon
ember bloom
sly thicket
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guys

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the game crash when i start this mod OHD Vehicle Overhaul

ember bloom
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yup, mod's broken since last game update.

pearl flint
ember bloom
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How? It crashes. Why? Because the mod author hasn't updated the mod since the game last updated.

amber wigeon
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Excited for the armor vehicles and helis to be in the base game soon, ty Yoshi

open sentinel
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Yoshi, you are awesome. We luv uwu

weary lark
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amazing

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meow

jagged spire
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un amazing

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woof

weary lark
mint lance
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FIX IT

tidal kiln
# ember bloom

Wow, is that mechanic actually also in OHD? According to my testing probably not. It is definitely present in Stalker

latent iris
ember bloom
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the top left corner answers your question

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(yes, from their devlog ~2 months ago, lol)

latent iris
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mf that is a right not a left

ember bloom
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stares at hands

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.... shit. you're correct, that is the mouse hands side.

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that side then.

ember bloom
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i think a lot of OHD's weapons probably don't depend on spawning Actors

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but there's absolutely no reason you can't do this in OHD already. Spawn a projectile Actor, enable rigidbody physics for it, and let the velocity decay, zero, and reverse until physics' terminal limit is reached

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~10m/sec if you don't fool with it in unreal

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or, if I recall correct, 100 units/sec?

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i think unreal's weird little inhouse measurement is 1/10th of a meter, but i'm not exactly sure.

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either way, it's 'close enough' to the 9.78m/sec experienced on le earf

tidal kiln
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Whatโ€™s crazy is that mechanic could make exploits such as using rpg instead of artillery, by sending arrays of rockets with different trajectories that would arrive as a volley from rocket system

ember bloom
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as i said, they probably don't depend on spawning unreal Actors

tidal kiln
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Maybe itโ€™s a good thing itโ€™s not in game xd

ember bloom
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it depends on the weapon blueprint and the ammo blueprint

ember bloom
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pretty sure you can already do this in game in OHD with that

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i don't know if it's actually plotting the trajectory arc and then spawning an explosive on arrival, or if it's an actual Actor that impacts and sphere-colliders with any damagable object in range.

tidal kiln
ember bloom
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uh, no, I distinctly remember that being an ongoing thing for like three months

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people made artillery calculators and everything

tidal kiln
ember bloom
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oh, not visibly used as a spam exploit, but just as potential, as i believe up to half the team can spawn them, and then coordinate firing.

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as it depends on which class you spawn in as

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if class restrictions are off for the server, then the whole team can spawn as engineers and mass-spam artillery fire... if they develop specific placement tactics and known ranges and directions, they can very rapidly overwhelm almost any position

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odsfp had the indirect fire placements, not global conflicts

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looks like i'm wrong, and it has inbuilt rules to prevent exploitation, only 3 can be built per team according to the guide

tidal kiln
ember bloom
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eh, well, some other faction also had very exploitable placeables

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marchish of last year

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simpler mortars, placable sandbags, few other things

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I had a great time pissing people off building sandbags in various map spots they oughtent be, and using them to get on geometry I shouldn't have...

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placed just right and they ended up to be a staircase to roofheaven

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or let you dip out of the map bounds in a few of the CQB maps with fenced in borders

fathom pine
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I have a WIP ballistics system in C++ built on UE5.6 that explicitly uses line traces over time following arcs and whatnot. One thing that ive found is you can build into the system some anti-cheat tech.
One thing I did was make it so that when the player sends an RPC to fire, they will send the projectile data for 1 of the projectile types, as well as their muzzle socket location data.
The anti-cheat system is really simple. Each time a player fires it will count as a 'ticket', and the ticket amount per player per second will be capped at a specified limit per projectile type, so 1/sec for an RPG. Any request over that is blocked and sends a report to the admin console.
The other thing is that the server will cross-reference the data such as player transform with the server-side player transform, this prevents certain hacks like firing projectiles from across the map, any infractions also get sent to admin console, and I could make that an auto kick or something too.

ember bloom
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....... You shouldn't do that if you want proper server authority.
Just simulate the shot from both the client and the server, and believe the server over the client. No "anti-cheat" needed. And, you can already set rate control on an unreal actor.
enable UseAdaptiveNetUpdateFrequency, set AActor::NetUpdateFrequency to the maximum, and AActor::MinNetUpdateFrequency to the minimum.

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You can do it with any mathmatical shot representation; raycast or arccast.

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On the serverside, you use the hitbox to determine if there was a interpenetration or collision. The more polygonally accurate the physics hitbox, the more server load there is. But you can get away with a lot with newer unreal versions and the multithreaded blueprint transpiler now.

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on the client, you can either use the hitbox mesh, or if you want to apply visual effects, the actual mesh

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this is the only thing you want to trust the client to do on it's own.

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otherwise, for most of the playerpawn's lifecycle, it should be forwarding player impulses (keybinds) to the server, predicting the result, and then correcting for it, as part of unreal engine's ~30 years of netcode starting with the modem era and high latency.

fathom pine
ember bloom
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Wasn't suggesting to use actors for the projectiles -- Actors emit projectile RPCs over a rate controlled channel.

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like, there's an Actor involved somewhere

fathom pine
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I see. I simply rate-control the firer (initiator) in the ballistics manager.

ember bloom
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but i wasn't suggesting using a pool of Actors for the projectiles, that would be abuse of the system lmfao

fathom pine
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The actor would be the weapon which fires i suppose.
Yeah dont use actors for projectiles lol

ember bloom
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yep, but then you're doubly managing it, and now you have to exchange RPCs on the state of the ballistics manager

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instead of decreasing chatter, you've increased it

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i've drawn myself into a corner like that several times

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thinking i was being clever

fathom pine
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I see your point.

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Could pull that part out of the code

ember bloom
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i'm not saying you're wrong, I'm just saying, there's simpler ways to let the pipework handle the moving shit

fathom pine
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There are many ways to skin a cat in unreal.

ember bloom
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and, if you're doing things in ways different than the engine expects, you may have to bodge around it by having a ballistics manager -- EG if you've split up your map into different regions

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and don't send updates at all to clients outside of the region

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that's when it starts making sense to go off-road a bit

fathom pine
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I have.. I am using replication graphs

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I have also heard that for larger scale that this is a common industry approach for handling ballistics, in my testing it is extremely performant

ember bloom
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๐Ÿ‘

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they're moving away from it, but yes, it was

fathom pine
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What would you say is replacing this approach?

ember bloom
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I believe Iris is the intended replacement

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Note: This post is only related to the built-in replication system, the Replication Graph plugin and the new Iris Replication System handle things differently than described here.

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not sure how it relates to the older replication graph, as i'm not a fortnite player

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Seems to be able to scale past the stated limits of 100 players per instance, however

fathom pine
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That is good

ember bloom
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they don't indicate how many instances may be stood up for "a server"

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(EG, split-world regions)

fathom pine
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Rep graphs are great, but not easy to create for a longer range shooter

ember bloom
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yeah, and the whole "valorant problem" is also unsolved; just worked around with intentional blindness

fathom pine
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Yep, ive looked into that and instead stuck to a view frustum type of rep culling

ember bloom
fathom pine
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Haven't properly tested it out

ember bloom
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their blog posts are quite helpful in learning

fathom pine
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Appreciate it, got some reading to do

ember bloom
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yep, the one hard and fast rule we will always have: "multiplayer is hard."

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clustered region servers are also robust against cheaters

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simply dump them into their own cheater-ring with the other cheaters

fathom pine
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Its very hard lol, especially as a hobbyist

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Ive learned a lot, especially with converting stuff to c++

ember bloom
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yeah, do some research on Determinism in gaming

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There's a lot you can do to reduce network bandwidth simply by the power of math being the same everywhere

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especially for visual effects in gaming. Clientside decorations like that almost never need to be completely accurately transferred from the server to the client. The client can figure out bloodspatters on it's own, and despawn them, without the server caring a single wit.

lime zodiac
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๐Ÿ‘

ember bloom
ember bloom
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wen bot helicopperds yosshi

ember bloom
olive moss
olive moss
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Ngl I kinda miss this chat

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๐Ÿซƒ

#

ร„lvsbyn (Swedish pronunciation: [หˆษ›ฬŒlvsbสn]; translating to "the river village") is a locality and the seat of ร„lvsbyn Municipality in Norrbotten County, Sweden with 4,967 inhabitants in 2010. It is known as "The Pearl of Norrbotten".
ร„lvsbyn has a railway station that is served by trains running between Boden and Stockholm along the Swed...

weary lark
lime zodiac
#

I declare this chat dead forever ๐Ÿ—ฃ๏ธ

lime zodiac
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๐Ÿฅฐ

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๐Ÿฅฐ

olive moss
lime zodiac
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OHD is jover, all must reforger

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๐Ÿ˜”

weary lark
#

born to shit
forced to goon

uneven sky
#

he was forced to

amber wigeon
jagged spire
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wen jets

olive moss
#

thanks for adding cruising missiles Yoshi โค๏ธ

minor moat
#

Update wen KEKW

lime zodiac
olive moss
quick pawn
#

When update ๐Ÿ˜ญ
Yoshi dozens of players were there only for your mod it made ohd so much better

latent iris
#

the game is about to come with all his stuff chill

olive moss
weary lark
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@here

MOD IS FIXED! EVERYTHING IS BACK!

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@round thistle

weary lark
jagged spire
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apollo brokey

amber wigeon
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LETS FUCKING GOOOOO

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@ivory haven

olive moss
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wait you actually fixed it wtf OMEGALUL

plush walrus
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@weary lark my car is not moving, can you fix it? ๐Ÿฅบ

weary lark
jagged spire
tidal kiln
weary lark
uneven sky
#

The great Yoshification begins. Day of Judgement comes closer.

olive moss
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yoshi, you now have permission to make the mod 50 gig

olive moss
#

Current known bugs

  • Vehicle UI disappear if you open map *fixed
  • Flags are not capturable *fixed
weary lark
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Flags are not capturable period, or if you in a vehicle?

amber wigeon
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Period

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@weary lark and the HUD disappears on vehicles after pressing M to open the map

weary lark
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The fucking HUD BP for some reason always like to revert these variables randomly.

weary lark
plain ravine
weary lark
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sad

tidal kiln
weary lark
weary lark
#

PATCH

  • Fixed flags not being capturable
  • Fixed UI disappearing after closing deploy menu inside a vehicle
weary lark
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uploaded

weary lark
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Dude the server is actually kinda fun

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People were actually using the attack helis well

amber wigeon
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Yesss it is fun

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We just need to set the respawn times higher on the attack helis

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Also @weary lark I noticed some vehicles might be stuck in second gear so they're slow as hell and struggle to speed up

quick pawn
signal schooner
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Yoshi sigma cat

weary lark
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Ive noticed people trying to communicate more

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The only thing that irratates me is the voip bug

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I might disable local voip when people are in vehicles

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Cuz im sick of some hearing some random russain kid on theo ther side of the map

plush walrus
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can you make the bmp and m113 work as spawns when stationary? ๐Ÿ™ sometimes a team just dont remember how to place a FOB.

weary lark
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Idk about that

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I remember when the vehicles doubled as spawn points

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It was cock and ball torture

tidal kiln
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What about limits to HABs, can they be built around enemy points? Radius around enemy point that denies building would help, to prevent capturing by building spawn on enemy spawns. Was it in this mod like only main base building limiter and it seems to be disabled now on Loyalgames?

round thistle
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Hi

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Im back, lets have fun again

amber wigeon
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Welcome back Sly

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We might be back to the old days of people not caring about download sizes, they just want helis no matter what xqcCheer

round thistle
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yeah, I know that very well ๐Ÿ™‚

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wait, it was me who keeps saying people dont want to downloads mods if there is no armed vehicles and helis

amber wigeon
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you were right with that

olive moss
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Yoshi thanks for adding kinetic orbital strikes to the game โค๏ธ right

keen cargo
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I have returned

tidal kiln
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Super stealthy kit that can do insane things. #๐ŸŽฅcontent_creation message (Grenade launcher already removed for balance)

keen cargo
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Oooh

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I haven't been here

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for a long time

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Had to pursue my own endeavors and deal with some irl things

tidal kiln
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@weary lark BLUFOR MT-LB (the Russian mini btr) couldnโ€™t damage enemy vehicles but could kill infantry. Opfor M113 couldnโ€™t be destroyed by C4 with specialist kit, even after 2 blows.

Thatโ€™s how it was yesterday on Loyalgames UKR RUS. Is it known bug?

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Seems like vehicles were enabled on server like that

weary lark
tidal kiln
weary lark
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Guys I have an idea for logistics for my mod.
What if there were separate logistics trucks that anyone could just deploy a HAB from?

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The truck would start off with a bunch of supplies in the back which are used up once the HAB is placed. To re-fill the truck you just go back into main.

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I was thinking you could just press F on the back of the truck to unload (build) and load the truck.

jagged spire
amber wigeon
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That would be fucking amazing Yoshi

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Really great idea

weary lark
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I think it would be better than the current system. Half the time people try to put a hab down they are hindered by the fact that they need 2 randos to just stand still near them. the requirement is kinda arbitrary and doesn't really encourage teamwork imo.

gritty bramble
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Yoshi, I am new but I love this mod over all, I was talking with Edd and we both agreed that transport helis need something to defend themselves. especially on the UH-60 as it already has the windows for the vulcan miniguns, I suggested to him a basic window for a PKM to be mounted so that our helis can carry out more realistic ops, being limited on ammo as well so we cant use them as main helicopter gunships, and maybe only one of the two transport helis to be an armed one, the varient of the specific UH-60 I have in mind is the UH-60L, I love what you are doing though, good luck on your expansions of this mod

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I have about 30 of my 90 hours on the game flying these helos btw, so I can definitely back my need for this

latent iris
jagged spire
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what I hate about the current state is that whenever I tried to place a hab using the heli, a random would just immediately took it and crash it 5 seconds later

gritty bramble
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lol that is why I never get out of the hot seat, carry a team and drop em and let them sort it out

gritty bramble
latent iris
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one day

gritty bramble
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I hope so, if anyone needs support with it, or a decent pilot, I got you

gritty bramble
#

me and @amber wigeon just make due with the guys online lol

amber wigeon
sturdy flax
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Feels like the BRDM 50 cal chews those things up ๐Ÿ˜

olive moss
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my rpg will send them helis some love ๐Ÿฅฐ

keen cargo
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@weary lark

Yoshi, no way, I was gone for half a year, and fast roping and machine guns for helis are still not a thing?

weary lark
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lmao

weary lark
keen cargo
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wait

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it is now a feature?

weary lark
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idk you tell me

keen cargo
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Idk i was gone for half a year

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I litterally dont know

weary lark
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i don't either i'm in heat rn

keen cargo
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I assume that

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at least door mgs are not a thing

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although I leave the pissibility that they are a thing now

weary lark
weary lark
uneven sky
#

kitler

weary lark
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@keen cargo I also just got back into modding after like 6 months. I literally just updated my mod a couple days ago after it being broken for over half a year.

weary lark
#

yes look at the previous messages in this thread

gritty bramble
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lol glad ya did

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but yeah door mgs hopefully one day

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idk how to create the modeling and stuff but if I could or learn quickly I would help

weary lark
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maybe

gritty bramble
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itโ€™s the one thing I think is missing from your mod, besides a chinook or actual battle tanks

weary lark
keen cargo
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I wanna play battleship vs battleship while listening to Sabaton

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But from the POV of the crew

weary lark
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Maybe one day (year 2030)

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There should definitely be a gooning room on the ship.

keen cargo
#

There are plenty of ัˆั…ะตั€ะฐs on the ship

weary lark
#

But WHY?

Music: Andreas Gรคrtner spielt: L'Amour toujours von Gigi d'Agostino.

Credits to the original creator of the video, idk who it is.

โ–ถ Play video

The third single of NANI, Vol. 1
L' Amour Toujours
by Gigi D'Agostino

Constanze Hochwartner, organ

This album & single is available on all streaming platforms: https://lnkfi.re/NANIVOL1
CD: https://constanzehochwartner.gumroad.com/l/NANIVol1

Label: Penthouse Studios
Producer: Peter Steiner @PeterSteinerOfficial
Mix & Master: Stefan Gantiole...

โ–ถ Play video
weary lark
keen cargo
keen cargo
#

Basically, a place to hide

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thats the litteral meaning

signal schooner
#

Yoshi

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Can you tell me pls if there any plans to add jets for basic version

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Because if ohd add planes then ohd can take more players

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If ohd have and squad not then players can start choose ohd, not squad

olive moss
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thanks yoshi for adding orbital fobs ๐Ÿ˜ ๐Ÿš€

plain ravine
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Hahahaha ๐Ÿ˜„

gritty bramble
olive moss
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yes cool and all, what about steel rods from space?

keen cargo
#

spacedihs

amber wigeon
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@weary lark Can you check if your mod disables the spawn protection volumes? There's a guy that goes into enemy main bases and C4s their vehicles, but the spawn protection volumes shouldn't even let him stay alive when he's in them, because it's supposed to go blurry and tell them to get out and it gives them a countdown then they die

sturdy flax
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I think the overhaul has its own spawn protection so it removes vanilla spawn protection

latent iris
keen cargo
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I remember

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on desert storm playtests

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someone was camping

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on one of the bases

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and just

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Kept blowing our vehicles up

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it was on Risala iirc

latent iris
#

whypepe why spam

ember bloom
keen cargo
weary lark
keen cargo
#

oof

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target down

keen cargo
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Unfortunately, i also rolled critical 1 on agility ๐Ÿ˜ญ

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And accidentally killed yoshi ๐Ÿ’€

ember bloom
plush walrus
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the vehicle HUD dissapears when i press the Esc button :c

signal schooner
signal schooner
lime zodiac
lime zodiac
#

coming updot looks

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๐Ÿ”ฅ

latent iris
signal schooner
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I love this

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Heli also be in update?

jagged spire
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unknown

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blue said that it may or may not be on the next update

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because implementing it takes a lot of time and the planned update date has already been pushed a bit much

signal schooner
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:(

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withour hot drop with macarena..

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i hope yoshi mod will work and we dont lost heli

weary lark
jagged spire
#

game also somehow tabbing in/out while im on the heli

latent iris
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@sturdy flax fix your shet

latent iris
jagged spire
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might aswell be a rare scenario

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I got it fixed on the next match

amber wigeon
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Ukraine side might be fixed since I tried implementing Warrior's latest fix on that

tidal kiln
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Probably new bug? #๐Ÿ”งsupport message

signal schooner
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i need my f16 in ohd

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@plain ravine

signal schooner
#

whyyyy

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noooo

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plaki plaki

gritty bramble
gritty bramble
latent iris
jagged spire
signal schooner
keen cargo
jagged spire
#

plz add tis

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courtesy of the japanese airforce and kamilion

keen cargo
jagged spire
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is vehicle friendly fire on?

latent iris
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server option iirc

jagged spire
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mhm

gritty bramble
jagged spire
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small nitpick but can you make the heli a little bit more stable when idling

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I switch to a gunner seat for 2 seconds and the heli already upside down

weary lark
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maybe son

olive moss
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add fish

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me like

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fish

jagged spire
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catfish

latent iris
olive moss
signal schooner
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With "Macarena"

weary lark
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IRL arma pilot

keen cargo
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@weary lark its a secret stealth tactic

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men hear helicopter

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men look up at sky

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while they look up at sky

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helicopter sneaks up on them from the ground

gritty bramble
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sooooo.....we gonna talk about why the blackcocks are dark green and not uh...black?

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i know they are typically that dark matte green on the A varient, but lord i beg of thee, a blacked out 160th style heli

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orrr

open sentinel
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count your blessings, we have a helicopter

gritty bramble
shy glacier
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can u land with the helis and how the hell do you regain ammo in the apache

spring reef
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Is fixing gunner seats not being able to view chat on roadmap to be fixed?

latent iris
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not any time soon

spring reef
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What is planning on being fixed soon?

latent iris
#

nothing

spring reef
wise schooner
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There's a bug with apache and Ka52 (not so sure about the Ka52) when the apache spawns in, if someone f2 and replaces the spot of apache. The apache becomes impossible to fly afterwards you can takeoff but the apache starts flying on its own, it starts drifting to left or right and doesnt let you control it afterwards resulting in a crash.

weary lark
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Sadge

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No meowing

lime zodiac
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Yishi, so feet

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๐Ÿ˜”

outer lynx
#

HELLO

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how to open the mic in ths game*

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pleas

ember bloom
#

Scroll down to find More Sound Settings in the settings

ember bloom
outer lynx
#

ok whait

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is not worck in the game

ember bloom
#

The game inherits windows' setting.

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There is no control over which device is chosen in game.

outer lynx
#

oh

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how can i reolve the problem?

ember bloom
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Follow the instruction to set windows's default communications device.

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In game, push to talk keys are listed in the settings. V is one of them.

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I don't recall the others

outer lynx
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ok

ember bloom
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just a moment, waiting for the game to update before it loads...

outer lynx
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ok

ember bloom
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V B & G

outer lynx
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is not worck

ember bloom
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shrug dunno what to tell you then. Same instructions have made it work for hundreds of other windows 10 users.

outer lynx
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how do you know your talking in the game

ember bloom
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there's a little wavey thing in the bottom corner

outer lynx
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ok

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thanks bro

ember bloom
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good luck -- if it keeps misbehaving, try restarting the computer once.

outer lynx
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ok

weary lark
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This thread has damn near 30k messages.

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It's been a long time wow.

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Half of it's probably cat memes / shit posts.

jagged spire
plush walrus
gray raptor
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Time for 30k rat memes! Let's goooooo

jagged spire
ember bloom
jagged spire
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uuh

ember bloom
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caught in 1080p

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sorry, i can't afford a better screenshot

olive moss
jagged spire
weary lark