#Balance changes
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and sometimes the minions become unkillable
and sometimes when the gb user dies the whole dimension gets deleted
The q exists because a tester wanted smth from blx frits
Laaaame
Ik
We need MORE original stuff
Indeed
We got the gingerbread hammer
Reaper just needs a speed boost or an r
Become a tester and now it's the best suggestion ever 🧅
What other unbalanced things are there
Well there are a few good candidates
Jello is up there
Bounty hunter mast
Hivemind but that's too hard to change
Customs projectiles
Bomb mast
That's all I can think of
the ultimate "im being targeted" ability
Custom instakill combo goes hard
I love using engineer
I love being targeted by bacon's who don't have engi
Bomb mas could use a small cd increase as well as nerfing the E a little bit
And maybe less aoe
Bomb mas is just aoe spam
engi got nerfed this update because of a (hopefully temporary) bug
That's a bug
Bomb mast with dmg orb is so comedic
It's a 3 hit kill with all 3 bombs
currently if you try to build mid air you will completely lose control and die
Should I do like an archer rant
They did archer dirty man
Replace the light and sound path with explosive arrows
Archer is one of the most unbalanced abilities rn
In like
As in like
Too strong
Just look at this shit
LOOK AT THIS
Even if you hit like 3 out of 5 arrows
That's 48 damage without damage orb
And 60 with damage orb
At level fucking seven
I don't see many ppl using archer
ranged gp
Because people can't aim
i usually use spring or bb on arhcer users
Flippingoctopus has plenty of clips to prove that archer is too strong
Engineer portal void trap
Even then archer can potentially instakill them so they have to be pretty careful
(Impossible)
I mean you can also use UFO mas and harass them
They need to give paladin a mast
What are they gonna do
It's such a good candidate
full parry
Trap them in cage and move ufo over void and reset
They perish
And while archer has one of the largest dps outputs
At the same FUCKING time
2/3 paths are literal downgrades
also can we point out how bone mas is just a better railgun
What does the crossbow path do
Railgun with an actual miveset
Must fully charge your arrows but they get pierce and bigger projectile size
Real
It's kinda original but it's also pretty op
The r is basically a free kill on anyone infront of you
and R should be cancelable
Ah
The only one that isn't a downgrade btw
Arrow storm just makes you lose your unbalanced 80 damage ability
And SOL has no reason to be picked
How would you rework the entirety of defender mas
Because it seems you got a lot to say about it
it would be so funny if this was tech and not bug abuse
https://medal.tv/games/roblox/clips/k4mw2MivcwpqA05FU?invite=cr-MSxBSUcsMTU5MDkzMjYw
Watch safe mechanism for public usage and millions of other Roblox videos captured using Medal.
(private server)
Some of those path related issues also apply to other classes
Like baller's 2nd path being obnoxious and better than the other ones
Middle path is cringe
Why do the balls have a face
Slicer's 2nd path just being overall better because IT CAN ACTUALLY GET AROUND WITH THE Q ABILITY
Same with crusher
Man I hate how the melee classes get fucked over by anything remotely ranged
UNLESS you pick the 2nd path
Alchemist with 3 siphon potions
dos without speed
I have plenty of changes to suggest
I used to think reaper was just free defender crusher juggernaught path
One of them is to make defender mastery more of an "investment"
Weaker earlygame stronger lategame
It should also affect more than just your damage
Some upgrades should give you extra max hp potentially?
Like the crusher tank path
Slicer should get a little extra speed on later upgrades
That one should be like really tanky to justify the bigger hitbox and no mobility
Imagine a storm mastery
currently nights edge is just discount gp
Kinda
Ice path is pretty op
Ice path when ranged stuff:
No clue what lightning path does
mobitiyu
Very unnoticeable aoe and a dash
It's basically on the same scale power par with third hivemind form
Only thing that's related to mobility is the dash
Even weaker
Does the basic debuff do smth
Like ice's slow and fires burns
Fire is just extra m1 damage
Kind of depends on the user if we put them in a fight
Oh
there should be more elemental reactions
Me when I use something remotely ranged:
Each class should have 5 paths
Ability wars
Checken already can't balance like 3 paths
imagine if you could inflict vaporize for extra dmg by hitting a soaked person with on fire
Why 5
Gas chamber
Still impressive max health storage comparing to 15 souls Dos or Mech
How will that max health save you from the 100 damage archer volley
More variety instead of just lighting path,tank,homing balls and whatever archer path is meta
It's just a really big hammer guy
That's simple, it doen't
Or just rebalance the damn ability
That too
I feel like some paths are just useless tbh
crusher is just extremely good in close melee
No one uses baller metal balls or balloon balls
And when I pick up something ranged...
i believes that would even creates more 20 bugs including into the game
Exactly
ok the bubble balls actually sucks
but the metal balls are ok
it slows the opponent instead of having pierce
Yeah
Change the path entirely
They do respectable damage too
Wanna know what's funny
I went into a cave with max level balloon path and just aimed recklessly against a max hive and killed him instantly
Sure
The whole path is just "ooo your ammo is unaffected by gravity"
BUT THE FINAL UPGRADE
ALREADY DOES THAT
FOR ALL PATHS
WHAT IS THE POINT
Yeah no shots, you can't misses that large chunky
Fair point
hold on @potent bolt you still dont have me frineded
But the ricochet is pretty powerful
i need to add you to the evil critics gc
Replace the balloons with electric balls
Keep the bounce
But now they stun but deal way less damage
Pay me 10k credits in Starscape

Do you think checken should hire you
You get a 100% discount due to the recent credcorp collapse

Look at my name
What part of this tells you that I am a developer
None
Exactly
You still have to pay 1 credit tho
You are in debt now
tester 2
Testers make sure everything works as intended
Balances will see if everything is fair
My guy can't fix alchemist mastery
How does one prevent me from spamming siphon potions on bacons
it's not even that hard to set a new damages number outputs, Might not even takes longer than 10 minutes
Potion cap

As a temporary fix until alchemist gets a proper fix
Fair
You can't let that thing keep getting away with this
Hot take
Dos soul transfers should only give half instead of all
So ppl don't get engi handouts
For example
300 dos dies to another dos so they can have souls
They only get 150
Who agrees
oh yeah and when the dos teamers are low so they just soul trade (fullheal)
Better idea
Make engineer ability warrior and hero of justice operator
not anymore
Look again
oh damn?!
Volley 
wait i just realized where’s defender/archer on the balance changes
Needs it's own suggestion
Along with the rest of defender mas
i feel like mushrooms should also make nearby big trees share health till they are both at the same % of health
the discord bug that prevents you from deleting your message if its still loading
No I was not bothered enough
Nerf archer
Time to fix that
Done
You know it would be really neat if people who downvoted gave criticism
ping them
Oh also make beserker Q’s hitbox not the size of the map with no windup
True
beserker users pressing 2 buttons and calling it a combo
Done
Added the dice nerfs and changed the berserker changes
@autumn lodge
Also please do not put your real name
you talk as if that already happened
Custom is very annoying when people DO use it
Also reset spamming shouldn't exist
This is what a victim of it would say
But it just shows the other guy has skill issues
do you know at all what that means
what am i supposed to do when some kid starts reset spamming, just get better?
have cancer? just get better
Ig flying away with engineer is a nice idea
While the kid would be spamming toxic things in the chat trying to use taunt
But this ain't pokemon
Adding more tiles to engi is rlly enjoyable
Tho it's a bit sad not being able to backroom trap anymore
Just, for the cauldron and backrooms engi teleporters
Is it just an area around the place where you can't place portals
Yep
You can still make void traps tho
Those take SOME effort
Yea
So I was adviced to still allow those
I think it should more be a zone where a'y tps get destroyed
So you can't push them in?
Cuz i think peoples (including me) might try to put a tp on a tile on a piston on a tree
Yeah that seems like an oversight
To rlly push it
But that is kinda putting effort into it
So i guess it shouldn't be forbidden
Idk
Hold on does unmas engi have teleporters
ok
Anyways now using pistons to bypass the restrictions is NOT ALLOWED
Oh ok
Good thing void traps are still allowed
Cuz they're the high risk high reward version of sky death traps
Tp to original message for mobile s
For the grav nerf im not a 100% sure bout it
Mayb letting the current 5s of effect would be better?
I say that while i doesn't like it very much
But it's more for the new players, it makes getting cake a litle more easy
Oh yeah it's outdated
I'll remove it later
K
metarang
Yeah that would be kinda cracked
For all 4 boomerang mains
Dw I’m still main-less
I’m not a boomerang main (yet)
can you show me a clip of you actually using boomerang
Roblox ruining shadow play makes that harder
You use it exactly how you’d think you would
Either a spammable chip damage projectile
A grapple
A combo extender / ender by void
A ragdoll canceller.
I’m not amazing but good enough that I can go
“Haha you lost to a boomerang as a berserker”
Updated the list
Changed some balance changes
Removed the outdated changes
Btw robot doesn’t copy health
It just looks like it does
But once it’s spawned it goes to full health
But, consider a buff that significantly boosts the wrench size
man if this gets added i will have to make void tps which are boring
me when my flying oneshot teleport location can actually be destroyed and i have to take 10s to make a new one
for me it takes like 30 years to rebuild a build as engi
that’s the skill based part of engi
and the cauldron teleport is the solution
cause doses and god punches and hiveminds wont let you build
so you put them in a cauldron or in the backrooms
you can make a flying machine in seconds
from there you can fly to someplace high and continue building
spawn camp
Balance changes
ngl
how is it more boring to place a teleporter in instakilling position 1 instead of instakilling position 2
also if that is the issue for void teleporters then backrooms and cauldron teleporters wouldn't work either
it takes just as much time if not more time to walk to either of those places
than it does to build a plane
you don't even have to build on the ground you can just fly up with balloons then build the plane in the sky
I should do my own take on one of these
W
.
meteor kinda stinks already
Amzing idea
nerfing it is kinda unnecessary
Doesn't justify doing 50 damage and knockback that takes you across half the map
Meteor is kinda annoying already
Either you hide behind a wall and harass a person or you punch someone into a 75 damage aoe attack
otherwise it sucks
Yeah so what buffs would you like to present
To make up for the nerfs
it needs a rework at this point
it’s either you sit on top of tree spamming q and e
or you camp near a wall
trying to predict where someone is going with q is near impossible while fighting someone
and e is useless without a wall unless they walk into it
at most it can get someone to back off for a moment
Ok
i only think alch mastery should just be a glass cannon that gets punished for not preparing correctly, personally i'd set max hp to 80, q cd to 30s, which no longer resets the E cd
.
❓
That's called a bump
Saying . is more efficient
typing bump is not that hard
I do not get any extra benefit from typing bump instead of .
the benefit is people arent confused as fuck
Everyone understands by now what a bump is
no one understands what "." is
That's only you
People bump using whatever they want
bump in morse code
how about instead of arguing about bumps
fair
You criticize this suggestion
ok uhh the sacred tree health pool feels a bit low
since its supposed to be the tanking tree n stuff
id increase it to 800-900
Eh feels like a bit too much
We wouldn't want tree users to be that annoying
Cause they just hide in their trees and block important spots on the map
700
They can literally block the entrance to the house or the inventor
And you can even trap people in the ability
oh yeah iforgot
What else
what if they had super high health pools that drained over time
Eh I still like my solution better
What else do you want to criticize
alchemist mastered nerfs mainly
i think it should be an extremely powerful ability that requires setuo
setup
like q cd set to 30s, but does not reset E cd
and the 80hp thats peak
Personally I don't like dealing with alchemists
They are annoying as hell
Also i forgot to add smth about engi that you could add
You can go under/inside the map
I think it might be too op in some cases
So ima do a lil list, look at what you think is worth nerfing
1.Under the map glitch
well that would be cool if the setup was actually interesting
and took effort
alch setup
is just sitting in a cave spamming Q
put a tree anywhere on the ground, then place a tile on it, another tile on the side of the previous one, put a piston facing downward on the 2nd tile, place another tile on the piston and place a seat on that tile
You can seat and activate the piston
You can build underground, tho jumping of the seat directly tp you back on the ground
Ig it can be too op since you can build annoying plane or cars under and then get them bacl up
So no one can stop you from building
There's also a varient by placing the tree on the side of the map but it get to the same result
Now for something really worth patching
Engineer
- Reimagined glitch
Yea
So on Reimagined
There's a "inaccessible" area
Tho you can acces it with engi
Go in inventor place, put a tree, a tile on the tree, a piston on the tile, a tile on the piston a seat on the last placed tile
Seat, activate the piston, at some point ypu will get to a place where there's enough space to fit a player, like 1 stud higher than engi tree
In here you can build, meaning you can build void death trap that are impossible to break as soon as they are retracted
True thing is, why is there even a space up here
I think you should add smth like that, cuz it's also almost impossible to kill someone up here
Only way are Big aoes
But except if it's a gp, engi can just place a fruit dispenser and get inf heal
Srry for writing long messages, but engi kinda is alredy broken, so having a place where you're almost immortal isn't that fun for others i think
A certain build made me want to nerf engineer
But idk how to reasonably nerf it
Wich?
But yea engi kinda have acces to places it shouldn't go
Idk if there's other place like the reimagined one that engi can get to in other maps
Guess what? I found 3 more on Reimagined
1st is the space beetween the shop and ground
By placing the same underground build i talked about earlier, you can easily get in that space beetween
2nd Portal Cave rocks, by building some strange piston builds, you can get glitch in the rocks
3rd you can get inside the altar, by placing a tree, a piston, a side tile, another piston on it, a tile, and a seat on the tile
With good timing you can get inside it
And there's a space under where you can actually walk
I tested the rocks of the backrooms/pizza cave, they have the same propriety as the rest of the map, getting inside them push you out as soon as you jump
Should i do a Suggestions/bug repot post?
Found only one in desert
With a side tile(connected to a tree by others tile) you can get inside the tower cone
Im gonna open a bug report
Cuz that's pretty op
server sweeper
playing against an alchemist player is fun but its so insanely unfair they can get a consistent supply of potions even if you made them waste the last 3 they had
the crystalized potions dont need nerf
OTHER THEN SIPHONING
siphoning isnt even fun to use or play against
there is no counterplay there is no skill in using it
you just get like 4-5 and throw em at ppl for an instant kill
weakness is extremely niche so hear me out it should be weakened (cuz one potion already weakens players ALOT) and extended
alr wait lemme just do my balancing take on alch mastery
🔴 80 max hp
🔴 Q cooldown set to 30s
🟢 E will add 10s to the q cd rather then reset it, and Q will no longer reset E's cooldown
🔴 siphoning will instead drain a percentage of a players current hp, scaling based on missing hp (ex: 30/100 = 70% current hp drained)
🟡 speed potions are stronger but increase cd between punches
🟡 mushroom potions healing is increased by 10, but takes twice as long to fully regen you
🟡 weakness potions last longer, but prevent you from making players heal you with punches.
🔴 slowness caps off at slowing players to 2 speed
yeah ik
the reason for the punch cd with speed is so alchemist players actually try to make creative potion mixes instead of just drinking 5 potent speed potions and taking a 200 souls dos from the middle of the map to the void no effort
i wish comboing buffs into one potion were stronger to encourage more creativity but that would be busted as hell
I would be happy if the dice q ability would go back to 2 seconds
no
dice should not be "spam Q to get op effects"
you can already do 50 damage with the E
and dice Q still gets you op effects
it’s just sliiightly less stackable now
fighting a dice user is probably still identical
.
- Removed changes for berserker (outdated)
- Added changes for midas
- Added changes to plasma
Why the hell is BBB white now
.
no
most of these nerfs are out dated ngl
