#╙🖇mods-making-discussion

1 messages · Page 113 of 1

bronze apex
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found a solution artefactpepe

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you can't give multiple items as for a single craft dread

slow bolt
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tf is ffi

quasi narwhal
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i.e. calling C from Lua without having to write bindings

formal plover
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Leekos, you once posted a tutorial on how to install Redone. I wanted to know if it's necessary to install the 6GB Mutants mod.

hot salmon
summer stream
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Посмотрим что будет с пк

hot salmon
summer stream
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Как АУЕнжин

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Который сливает твои данные lenya

hot salmon
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АОЕнжин и АУЕнжин прекрасны

summer stream
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Согласен

hot salmon
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2 капли воды

summer stream
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Только один там какой-то многопоток

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А другой это мнагапаток

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Вот второй это имба

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Я им пользуюсь

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200 фпс в аномали при директ х 8

summer stream
candid quail
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How do I add an item to a companion's inventory so it's visible in the inventory UI?
I'm trying to give a companion an item (e.g. a bandage) using: alife_create_item("bandage", npc)
The item does go into their inventory, but it ends up being hidden alongside their weapon and PDA.
It doesn’t show up in the inventory UI window when I open their inventory.
I also tried "alife_create" but it behaves the same way — the item is added, but still hidden.
How can I force an item to be added to a companion’s visible inventory?

peak quest
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No clue

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I still can’t get rid of the speed reduction when leaning. Even with gotta go fast extended

misty mulch
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now you could maybe make a new item called idk "bulk case of <ammo>" that, when used, spawns X amount of that ammo in your inv, and make a crafting recipe for that

bronze apex
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but made it so that you have to disassemble it

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using it sounds smarter actually think

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but i also like the idea that you need to use 2% of your grooming kit because that's what i thought of and now it works-ish peepoGlad

sonic bolt
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Is it hard to add 3DSS to a scope that doesn't have it? Thinking about adding it to this mosin reanim mod hmm

vocal yoke
# hot salmon

многопоток чет не работает в нем

faint sable
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it's a bit different than from say weapons that don't use a pu scope

sonic bolt
fair canopy
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youd just need to edit the hud values

faint sable
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athi send me your yt channel

faint sable
#

This is all ANDTHEHEROIS work and guide, I am just uploading it to help others in sharing this forbidden knowledge

▶ Play video

Simple guide to setting up PRS for guns or existing guns for STALKER

▶ Play video

This guide is mainly to help people get a grasp of my work flow, I may not be correct in some of the things or ways I do things, but this is just how I do it my way is all.

OGF TOOL : https://github.com/mortany/OGF-tool/releases (Used to edit and check OGFS)
OMF TOOL : https://github.com/mortany/omf_editor/releases (Used to edit and check OMFS)...

▶ Play video

This is just a simple guide for those who are using 3D Shader Scope addon and using extras like ANDTHEHEROIS's 3d scope mods and just trying to fix or bug test on scopes that are misaligned, either by accident or by just random.

▶ Play video
sonic bolt
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I'm using the lens from your mosin and scaled it to fit the PU scope on this one. I'm just trying to stop crashing first. My AKM 3dss endeavor is screwing me over KekSkew

sonic bolt
faint sable
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some are not relevant to say the 3dss, but these can help in learning

faint sable
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best if all bones are being used, to use this to fix it

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allows you to add a bone that can be used to lens hide

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Tedious but it works

sonic bolt
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Damn, lens hiding sounds like a whole nother deal dread

faint sable
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You can also look at my 3dss module setup for the svt and just copy and such

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it is just what allows the lens to hide really

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be sure to follow athis 3dss guide really

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it tells everything you need to know

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sadly his voice is so low you can barely hear shit

sonic bolt
faint sable
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Yea some reason his mic just doesn't do good on the guides he done

regal bolt
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who knows the name of this mod

worthy mortar
static island
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Does anyone know why MODDb download wouldn't work? It downloads and then says failed

regal bolt
worthy mortar
lost berry
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anyone able to tell me the military beril name?

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i forgor the name of the outfit

sonic bolt
lost berry
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because im kinda busy rn, if you cant

sonic bolt
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I'm booting up the game

lost berry
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ok thanks

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i was gonna say if you cant, thats fine

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but thanks, lmk

sonic bolt
lost berry
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i wanna add it to new game loadouts (i have an idea)

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mostly because i dont play mili, and the outfits fucking suck

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ah yes, 50 points for the worst shit ever aside from leather jacket

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but no option for something better

main plover
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I know which file dictates how item's highlight looks like but I have no idea which mod or script handles that

frosty crypt
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Does anyone know if there is a mod that turns off any quest hints on the minimap?

bronze apex
frosty crypt
bronze apex
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i made a gigantic items_.ltx file and xml file and now the game won't launch KekSkew

misty mulch
pallid sonnet
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where in the game files can I modify satiety penalties from medicine?

sacred token
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eat_alcohol
eat_satiety
eat_sleepiness
eat_thirstiness

all there

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Oi, you are the Campfire Stalker :)

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I love your covers artefactpepe

sacred token
misty mulch
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and what Tosox means is "you'll have to either direct edit that file OR learn to make your own DLTX override", guide for that is in the pins

sacred token
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I had 5 hours of sleep today, because it was almost 29° in my room at night

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I love summer

misty mulch
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under 30C? lucky caden

misty mulch
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don't you love sweating out your bodyweight in the middle of the night

regal bolt
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Guys, help me, who knows the name of the mod for this tag

sacred token
random fulcrum
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catspaw's placeable waypoint, included by default in gamma but not with the settings required for the markers to appear on screen

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that could also be it

bronze apex
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is there a mod that has a wooden box icon to shamelessly steal to reuse for an ammo box

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i have the tool to make the icons, just not the skills pepew

sacred token
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something like this?

bronze apex
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i'll load it in game and see thank you

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works better than what i had KekSkew

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not what i imagined tho so I'll look around

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and thanks again @sacred token

sacred token
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Maybe the hideout furniture addons have something for you

bronze apex
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that's actually genius pepega

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I like the idea of making these 2 green think

summer stream
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alright nerds
how do i make new outfit for npcs and main characters clearly

bronze apex
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this.... I don't hate it, am i crazy? think

undone spruce
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Feels kinda disruptive

bronze apex
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yeah it's wack, not what I was aiming for and it's a slow process but it's better than anything i could make from scratch

sonic bolt
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Anyone know what I'm doing wrong in this ltx to add 3DSS scopes to a Mosin reanimation? The PU scope is highlighted but I can't attach it

true solstice
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Are this textures always like that? Or did I mess up with a mod or something?

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Follow up question, if it's always been like that, does anyone know the location of that model? So I can fix it

lost berry
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and i dont know the location of the model

novel ruin
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@random fulcrum are these value still affect recoil for gamma enhanced recoil system?

random fulcrum
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???

fallen aspen
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Hello does anyone know how Grok categories ammo ap and damage?
BR2 [ 24] == k_ap = 0.024?
What about the damage?

I'm trying to balance some new ammo I'm creating but I'm having some problems, basically trial and error

novel ruin
random fulcrum
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grok's enhanced recoil is just anomaly's enhanced recoil but isolated to its own script and also forced to be enabled

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without any change at all

main plover
summer stream
main plover
main plover
summer stream
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looked into original configs of anomaly

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the config isn't that bad

main plover
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You want to make "missing" variants of armors perchance? hmmtodayiwill

summer stream
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im remaking old stuff with better weights but for female characters

main plover
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Ah

summer stream
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and make some unique armor for some chats too

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since my brain is in need of working

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and that would mean a lot

a lot of porting

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swm models are fine, but NPCs will be a big deal

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there is over 250 bones on face

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250 man

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cyberpunk is so much fun

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hands and first person model is okay until you get to the npcs

main plover
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Ah yes you were porting stuff from cyberpunk

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Banger

summer stream
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its a full port

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like even weights are straight from cyberpunk

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i can do the same for male hands but that will be after my other stuff

main plover
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Port night city to darkspace lots of unused space there kekl

celest forge
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I made one armor mod once and it made me want to gauge my eyes from my skull

summer stream
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i am not doing that

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too much polygons for stalker

faint sable
summer stream
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down to just
18-19

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without them looking like absolute garbage

faint sable
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idk if it'd fix the actual scope not being placed on the gun though, I checked it over with my type63 ltx edits and it seems about the exact same

main plover
summer stream
faint sable
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try fact checking on my type63 ltx

summer stream
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i told you

faint sable
# faint sable

Also don't worry about the licon_layer, it's just using the new athi icons instead

summer stream
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but just to be clear:
this is what usually happens to most of stalker hands hmmtodayiwill

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resulting in this or even worse

main plover
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Am I tripping or you were posting that before?

summer stream
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ur not tripping

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but these are just examples of how

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bad it can be

celest forge
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Reported for repost

summer stream
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gg

formal plover
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I installed the mod pack, but I'm still not entirely convinced because NPCs appear faster than before. Can I modify it?

sonic bolt
faint sable
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idk then, it doesn't look wrong persay

sonic bolt
sonic bolt
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Still no work...

hot salmon
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Does anyone have ANM2ltx?

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or it is a lost knowledge?

novel ruin
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Just curious, what is that

hot salmon
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it was used by modders 10 years ago

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its to edit camera movements

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cutscenes, etc.

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found it

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what

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ok...

rough lion
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What causes the game to start constantly stuttering after loading back a save, and crash when trying to save? What are some addons thats know to cause such issues?

hot salmon
rough lion
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denuvo in stalker?

hot salmon
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yeah

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like crash by user name

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etc.

hot salmon
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don't you know PDA Interactive have denuvo script?

fair inlet
rough lion
hot salmon
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function OnSnakeGridReset()

    local snake_t = {
        snake_lh = { 108, 115, 95, 104, 101, 97, 100, 101, 114 },
        snake_b11 = { 66, 79, 83, 83, 80, 65, 67, 75 },
        snake_cs = { 82, 46, 69, 46, 65, 46, 76, 46, 73, 46, 84, 46, 89 },
        snake_fr = { 65, 46, 71, 46, 79, 46, 78, 46, 89 },
    }

    local function to_s(t)
        local s1 = ""
        for i = 1, #t do s1 = s1 .. string.char(t[i]) end
        return s1
    end

    local snake_b1_s1 = to_s(snake_t.snake_lh)
    local snake_b1_s2 = to_s(snake_t.snake_b11)

    local snake_cs_s1 = to_s(snake_t.snake_cs)

    local snake_fr_s1 = to_s(snake_t.snake_fr)

    local gt_snake = gt(snake_b1_s1)
    local gt_snake_b1t = string.find(gt_snake, snake_b1_s2) or string.find(gt_snake, snake_cs_s1) or string.find(gt_snake, snake_fr_s1)

    if gt_snake_b1t then pda_inter_bp = true end

end
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Pretty cool, huh?

lilac ibex
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xd

rough lion
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Could this be one of the reason its not part of gamma, apart from being unbalanced?

hot salmon
rough lion
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And there is no way of using it without this denuvo stuff?

lilac ibex
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there is KekSkew

hot salmon
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the real denuvo is in Dreams of Hell

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like deleting saves
killing player
deleting files

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etc.

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was very interesting to disable it

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managed to do it in 4-5 hours

lilac ibex
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real denuvo is in one of leaked CoC patches.
it wipes your stalker folder & some win32 files.

hot salmon
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through FFI

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powerful shit

lilac ibex
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i know how to do that too)

rough lion
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One line, which is?

hot salmon
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something like this

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in main script

rough lion
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I'll check it out

hot salmon
hot salmon
lilac ibex
hot salmon
lilac ibex
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go ahead

hot salmon
lilac ibex
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based A*E KEK

hot salmon
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why "A*E"?

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Is it now banned to mention it?omegakekw

lilac ibex
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hz. better safe than sorry 🤷‍♂️

novel ruin
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What even is its purpose

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Are they just really like to inject the most bullshit thing ever into their mod

hot salmon
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and it will be saved in mdata

lilac ibex
hot salmon
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meaning you fucked

novel ruin
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Fuck ima search for that thing in my script mo2 files

hot salmon
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and then you can remove it only by other script

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the table

lilac ibex
novel ruin
lilac ibex
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🤨

novel ruin
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Sorry i dont get what you mean

lilac ibex
novel ruin
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Right.. i trusted a fucking ai, i thought it is just a coincidence

hot salmon
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is there any function to check if player PDA is zoomed?

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cuz axr_main.weapon_is_zoomed works only for weapon

unborn crest
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are weapon ports from the IWP mod being removed in moddb? Why?

rough lion
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IWP devs dont want it getting ported, i guess

unborn crest
stuck talon
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im a complete newcomer in this games modding BUT wouldn't a mod to solve the issue where the ambient noise just stops completely just have it so the game is checking (every frame maybe or at intervals) what the games current weather is and its duration, then setting the weather again with its current time left solve the issue?

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how would i code that even?

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what language is modding?

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i know decently how to code in luau and im not sure how much of that is transferable into lua

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i gather that much of the games coding for simpler things is done just by learning and using/modifying the existing functions?

misty mulch
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.script files are Lua

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no idea about the rest of your qs

stuck talon
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darn

unborn flame
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Hello fellow STALKERS Is anyone on chat knows what I need to change in files of M98B to have reticle from L96, I know that probaly need to be some M98B.ltx file 😐

hot salmon
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wtf this mean? Is my shader like too complicated for DX8?

unborn flame
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I found how to do this only in half way but works, on normal scope I have original reticle but when put on NV scope than I have what I want so problem solved.

lilac ibex
#

u gotta compile it with PS3.0 target

candid quail
# candid quail How do I add an item to a companion's inventory so it's visible in the inventory...

Thanks to Companions Inventory Unlock, I had a "well, duh..." moment. Turns out alife_create_item spawns an item directly into a companion's inventory, unlike transfer_item, which is part of the logic in axr_companions that handles whether an item is considered an assigned item, those being the items the companion is spawned with.
Because alife_create_item skips that logic entirely, anything added this way gets mistakenly flagged as an assigned item. That’s why companions don’t treat these items like player-given gear, they think it’s part of their default loadout.

summer stream
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stupid question

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saw this shader name

hot salmon
summer stream
#

looked it up here

lilac ibex
summer stream
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idk why but it concerns me over the fact that there is
_3

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is it normal or im just dumb P_sus

lilac ibex
#

prolly just a modification of original selflight

hot salmon
summer stream
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just not documented

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yea that explains it

lilac ibex
summer stream
#

thanks lvutner

lilac ibex
#

np

hot salmon
lilac ibex
summer stream
lilac ibex
hot salmon
summer stream
#

or didnt try it using different approaches

summer stream
# hot salmon

Я надеюсь это не чат гпт делал, а ты просто у других взял? clearly

hot salmon
summer stream
#

Ну всё равно лучше чем от чата гпт брать

hot salmon
summer stream
#

А ты попробуй разберись

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Чё куда и как KekSkew

hot salmon
#

Я смог его на ДХ9 запихнуть

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а ДХ8 говорит "ты чё нахуй"

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"куда мне столько"

summer stream
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Он обосрался

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Ладно бля, я сделал

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Пойду чинить всё остальное и пущу в релиз

hot salmon
#

крутые джинсы

summer stream
#

це руки и ноги которые по сути одна и та же модель

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я того всё нахуй

lilac ibex
# hot salmon

all that static noise can be replaced with texture fetch

  • this sin-based hash sucks anyway (it breaks)

CA can be faked with ddx (if you compile shader with ps_2_x target). minus 3 texture taps.
rand(x) everywhere... you can do cheaper rng, with single frac() [look up r2 sequence]

summer stream
#

а ну и анимки от фаербруха не ломают большой палец нахуй

hot salmon
summer stream
lilac ibex
summer stream
#

А хули, увы

#

Пойду уже пускать в релиз, а то гои заждались

celest forge
#

If DX11 is so good why is there no DX12

lilac ibex
#

muhh dx12

hot salmon
celest forge
hot salmon
summer stream
hot salmon
lilac ibex
hot salmon
#

And what is "CA"?MonkaChrist

lilac ibex
#

chromatic abberation, aka this:

hot salmon
#

Thx

hot salmon
lilac ibex
#

everything is possible i guess

summer stream
#

if you wont try
you wont know

hot salmon
#

Well, there is only one way to find out...

summer stream
#

Терпи, ёпта

celest forge
#

Isn't the whole point of playing DX8/9 that you probably want to squeeze as much performance as you can from the game?

lilac ibex
#

(1,1): error X5609: Compiled shader code uses too many instruction slots (97). Max. allowed by the target (ps_2_0) is 96.

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so yeah. it is possible to optimize this shader)

hot salmon
#

Thx, now i need to understand how to do it the right way

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cuz i usually look at someones else code and try to replicate it

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and then write my own

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and failKekSkew

summer stream
#

if it failed it doesnt mean it wont run

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just look at the errors you made and try to fix em

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that's how you learn

hot salmon
lilac ibex
#

and read old ass ATI/NV presentations. maybe you can find a bunch of opt protips there

hot salmon
#

i modd things for half of my life

steady apex
#

but do you mod half life

hot salmon
steady apex
#

angry freeman silence

lilac ibex
#

doge1doge2 there's enough room for optimization in your shader. have fun

hot salmon
#

3DSS don't work at all in DX10 - i mean, i deleted 50% of the code and it still works good in DX11, but do nothing on DX10, like, its not working at all.

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just empty scope with nothing

lilac ibex
#

because you need to modify the engine for 3dss

hot salmon
#

fuck

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i expected this

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isn't it worked slightly different when 3DSS just released?

lilac ibex
#

i mean you can just copy a backbuffer and draw it onto lens. don't expect it to cull HUD geometry.

stark verge
#

Is there a way to make sure vendors sell specific types of ammo? There's a couple caliber that I never see in any vendors inventory

stark verge
hot salmon
#

write ammo here

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and traders here

stark verge
#

Yeah idk why but this looks like another language to me lol. Like idk where to add and where not to, im assuming within the brackets but then idk how to edit any of this fr. Idk im a lil slow fr fr so its jus stumping me

hot salmon
#

write items inside brackets

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after brackets is amount

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write trader here

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and chance in chance

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don't touch idx

hot salmon
stark verge
#

Yeah I'm jus not gonna mess with it honestly, ik its prolly way more simple than im making it out to be but I know ill jus fuck something up or break something since every part of code has a function. Like the way my mind works when you say to remove [2] is I go, oh well do I remove just the number and leave the brackets, do I delete em both, or do I delete the whole line etc etc, I make it way more complicated than it needs to be

#

I appreciate it though

hot salmon
#

i can simplify it even more for you

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and remove almost everything

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and lua have very ease syntaxis

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easier than in stupid Pascal ABC that i learned at school

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bruh

fair canopy
#

Should be using dltx reader profiles instead of autoinject scripts

#

A little more setup but way easier to tune

hot salmon
#

But for some reason DLTX not always work for traders - at least with some addons

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like addons for random items in trader stocks

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Thats why i have this scripts as a Fix

sonic bolt
#

Uhh I'm assuming this is an OGF mistake for a 3DSS patch?

stark verge
# hot salmon i can simplify it even more for you

I jus dont know the specific file names of any of the ammo for example, or where to find em in the files. And same for the traders too but since theres already traders in that list, I dont wanna replace any of em because I assume it'll break something

#

But its extremely annoying to not be able to find any ammo for the guns I use that I can buy. Like theres most options in trader lists but it seems like all the weapons I end up using, have a caliber that I never find on a trader

#

So far its the 357, the 556, and I jus noticed I cant find 9x39 either

#

Even on a playthrough that was maybe 75% complete , the only way I could basically buy 5.56 was by trading an npc vodka for it

bronze apex
#

or find veerserif's sheet

#

as for NPCs you can write !npc in #🤖bot-commands and there's a file there you'll have to look in

#

there must be a faster way that idk but shrudge

stark verge
winter fjord
#

Hello, does anyone know how to swap outfit models? from npc to player outfit

lilac idol
# sonic bolt

make sure there isn't a duplicated lens or something underneath and check the vertex group for it

sonic bolt
#

Might have to ask which one actually affects the visible sights

lilac idol
#

the one with a texture probably

sonic bolt
lilac idol
#

look in the material tab

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the "extra" lenses don't have any textures I think

lilac ibex
#

🫡

#

replace smp_base with smp_nofilter. you don't need anisotropic filtering on noise texture

hot salmon
#

Are you sure?

lilac ibex
#

yes i am sure

hot salmon
#

and is it fine that i use 1024x1024 texture R8G8B8A8?

lilac ibex
#

you ahve to register it in .s ofc

lilac ibex
misty mulch
misty mulch
queen pineBOT
misty mulch
#

9x39 is supposed to only be sold by the highest tier of WP traders, and if you can't find 5.56, make sure you checked NATO traders, it's incredibly common

#

if after all that you can't find it still, I would look at your custom mods FIRST before you start injecting ammo into trade configs.

languid canopy
#

anyone know where the inverno installtion guide is at>

stark verge
misty mulch
queen pineBOT
stark verge
#

Also, is the sound problem workaround, for the audio stuttering on the pause and main menus?

vagrant gull
#

Hey I'm playing around with importing maps from base Clear Sky into Blender with Pavel Blend's tools and when I clean up the map, the terrain texture looks very low res, does anyone know how to fix this?

bronze apex
#

my mod is now functional and i wrote the xml file and i just need to ask for permission to use these icons

#

and the maker of 245- Hideout Furniture - Aoldri in the default gamma modlist

misty mulch
#

you get one guess as to the name of the maker of hideout furnitures.

random fulcrum
#

it's 245

misty mulch
#

damn how'd you figure that one out

random fulcrum
#

because it's to the left of the first hyphen

hot salmon
#

god damm it

lilac ibex
#

you're close

hot salmon
#

if its gonna be 64 or 63 - will it be stable? Or it can crash randomly?

lilac ibex
#

it won't crash long as the shader can be compiled

bronze apex
#

@ornate spade sorry for the ping
would you mind if I use an icon from your mod as an ammo box in mine? kekpray

bronze apex
ornate spade
#

sure

bronze apex
#

thank you!

hot salmon
#

DX8 - never again

bronze apex
#

it looks chefskiss

lilac ibex
bronze apex
#

do you think it's fine to use the icons without explicit permission and credit him?

summer stream
#

yes, he said so

#

just credit him

bronze apex
#

if he was online recently i would have asked but wanted to make sure since this reply wasn't to me

hardy hound
#

in x10_timer_restrictor.ltx (this is the brain scorcher timer config if im not wrong)

is this:

[logic]
active = sr_idle
 
[sr_idle]
on_info = {+bar_deactivate_radar_done} sr_idle@nil
on_info2 = {=actor_community(actor_monolith)} sr_idle@nil
on_actor_inside = sr_timer@1 %=play_sound(rad_hat_1)%
 
[sr_timer@1]
type = dec
start_value = 360000
on_value = 5 | %=play_sound(rad_hat_2)% | 0 | sr_idle@nil %=kill_actor%
;on_actor_outside = sr_idle
on_info = {+bar_deactivate_radar_done} sr_idle@nil
string = st_helmet_countdown

[sr_idle@nil]

how can I disable the timer or avoid getting killed by it at the end of it?
I disabled the brain scorcher and the timer stops, but for some reason, seconds after disabling it, I just die, even with debug god mode enabled. There's no info on the console, and even if I fast travel to another map, the same thing happens

bronze apex
#

but for troubleshooting use !bs in #🤖bot-commands

quartz hill
#

@vagrant delta i think a direct edit to actor_status_thirst.script changing start_blur_1 to 3040 should make it so that the grey thirst indicator shows up at 62%

#

this might change your stamina recovery rate a bit though (i'm guessing that's what the actor's power stat is anyways)

#

just keep in mind it is 2000 by default so you can revert if you want

stark verge
#

Anybody know anything about the grok mm and bs skipper mod?

vagrant gull
#

Hey if anyone has any experience with the level editor in the SDK, is possible to export maps from it with the hi res terrain texture on it instead of the low res Level of detail texture?

bronze apex
#

is there a way to see DII icon texture changes without restarting the game?

bronze apex
#

F7>F5 CluelessBlind

#

nm it doesn't work

drifting moat
drifting moat
weary root
# vagrant gull Hey if anyone has any experience with the level editor in the SDK, is possible t...

i never messed with that part so i might shittalk but iirc in gamedata/textures/terrain you have level_x_terrain_masks that are responsible for position of dirt, asphalt etc… on rgba layers ig you can tinker with that and terrain mesh in blender shader/material editor to achieve what you want also join anomaly discord and ask @mfb he’s walking library about xray sdk maybe he knows some better way of doing thispepeOK

misty mulch
#

Asking if anyone knows about X is not very useful as a q. Telling us what you're trying to do is a much better way of figuring out what help you need

violet shell
#

Hello, what is the best creature textures i can get for anomaly ?

hot salmon
vagrant gull
# weary root i never messed with that part so i might shittalk but iirc in gamedata/textures/...

Funny you mention MFB I talked to him in the open xray discord. With the terrain masks would I be able to apply those in blender and see maybe if those look good? Like play around with shading stuff. On MFBs side he said there isn’t really a way to bake the map with the shaders in the SDK. I don’t mind trying to apply the mask manually in blender so theoretically using the masks it might be poss to make the terrain look high res?

weary root
true solstice
#

Hey guys, I don't know what I'm doing wrong, but I took on a quest to replace the L96 original model, that's looking a bit outdated. So I grabbed the one found in the "103 - L96 reanimation" mod. It included the original model, bones and animations. I made a new model and replaced the mesh, textures and everything, and it exports with no issue. But for some reason when I spawn both L96 variants, they still are the old models. Does anyone know what am I missing?

fair canopy
#

Wherever you put the model isn't overriding all instances of that model

#

Ie 3dss

#

because 3dss overrides 95% of weapon models in gamma

true solstice
#

I see, where can I find the 3dss files? maybe I can take a peak

#

Found it, now it makes sense, thanks! I'll keep looking

#

Is there anything else I have to consider while working on the 3DSS models? Like the scope or materials or some weird x-ray black magic?

fair canopy
#

You need the lens meshes from the scope. It's 3 meshes

#

If you're going with the original one scope setup then you can transfer the meshes over

true solstice
#

I'm using a custom scope, I found the 3 lens meshes. What's their function? why 3?

#

for reference, this is what I'm using

#

I'll just reuse the original lens meshes, it'll probably be easier

fair canopy
#

Each mesh has a different shader

#

All are needed for 3dss to work

true solstice
#

I got it to work, now I guess it's time to learn how the bump map exactly works

#

Is a bit too shiny now

fair canopy
celest forge
#

The more yellow it is, the brighter it is

#

The greener it is, the darker it is

#

Ideally you don't want a fully green or yellow bump

#

Somewhere in the middle in general with some high/low spots

wary scroll
# true solstice I got it to work, now I guess it's time to learn how the bump map exactly works

Idk how much you know
But let's say you know some basics

So, stalker use bump, aka green bump
You use normal map and gloss/ inverted roughness to make them

The more you increase the gloss map light, the more reflection and shine you get

So, bright/white= reflection
Dark/black=matte

Depends on your textures/materials you have to change it and not the whole work

Here's a little tip, you can use gloss maps to give your texture a bit more detail. How? Let's say you have a metallic barrel and oiled wood for gun, you can add some scratchs and small dirts through your gloss map and make it super dark, then you will find out how it works

true solstice
#

I'm a 3D artist, but I'm from the new school haha, aka metallic roughness. I don't have any experience with specular/glossiness, and substance painter doesn't export the green bump map that x-ray angine uses. I sense that it is similar to the unity HDRP maps, but when I'm mixing the roughness and metallic maps into the bump map texture, I get a bit lost. I've watched the fan4t1c tutorial where he mixes the specular map with the metallic and the inverted roughness. Normally I would export the specular map from substance painter directly and follow the tutorial, but in this case I lost my source .spp file and all I had is the textures I gave my boss when he asked me to make the rifle.

summer stream
#

do you have the normal texture?

true solstice
#

but what you say is very helpful and it makes it less confusing, the darker the rougher. Then the normal map part is easy. What I would like to know is, how do you get the "metallic" effect

summer stream
#

metallic effect is made via high lighting parts that are metallic

#

which is yellow on bump map

true solstice
#

yes, I have the base color map, metallic, roughness, and normal map

summer stream
#

green map shows that it shouldnt be shiny

#

yellow map shows that it should shine

#

it mostly depends on how you want it to be

#

so you need to either manually high light it

#

or use metallic map in red channel

true solstice
#

ah so that's the trick, metallic in the red channel

summer stream
#

yeah

#

it can be used as red channel

#

but it wont have as much details as with roughness

#

you can mix it together

#

play around with metallic and roughness, so the ones that should be shiny is slightly yellow while the one that shouldnt be are just green

true solstice
#

got it, I'll experiment with it and fine tune it

#

thanks man!

bronze apex
#

that's not unusable is it?

sonic bolt
#

Does anyone know how why this is happening with the Stalker Icon Editor?

#

Is there a specific way I should export? I'm using Photopea

bronze apex
#

there's an entry in the anomaly book for icons

sonic bolt
#

Weird, I export it through Gimp again and it works just fine. 🤔

bronze apex
summer stream
#

which is uncompressed

bronze apex
#

i have 0 idea as to what it means, i just know it works KekSkew

sonic bolt
#

Maybe Photopea just doesn't do well with exports cuz its browser based

fair pollen
#

I've seen people either using paint.net or photoshop with NVIDIA Texture Tools Exporter plugin shrug

stark verge
# misty mulch Just say what you want to *do* with the mod

I jus didn't wanna flood the feed with a huge msg all at once. But I'm using that mod, and on a new playthrough, I noticed that once I get to the scientists that I'm supposed to buy the special helmet from in order to travel without dying up north, I realized the speech option that was there to initialize that part of the quest is gone and so is the helmet. Which id assume is normal if using the mod? And if it is a result of the mod, do I just have to skip the quest? Because I tried that on my last playthrough and it immediately started bugging quests that have living legend as a pre requisite

sonic bolt
#

Does anyone know where the base game's portraits are?

quartz hill
sonic bolt
quartz hill
sonic bolt
#

Bless ya dude

#

Did you have to unpack the base anomaly stuff?

quartz hill
sonic bolt
#

Wonder if I should do it so that I can mod a lil easier. Is there any downside?

quartz hill
#

20 extra gb hellonewstalker3

#

or well you can take a look at the bat scripts and selectively unpack like just textures or something

misty mulch
stark verge
#

Could I uninstall it, and then use console commands to progress a step into the quest, would that like, kick it back on track? Or should I just start a new game

sonic bolt
#

Is it possible for me to view textures with AXRToolset's OGF viewer? Or should I try another one?

stark verge
#

Wait cant I still get to places like zanton and Jupiter before I disable mm and bs by going through Laminsk?

sonic bolt
sonic bolt
quartz hill
sonic bolt
quartz hill
#

maybe the textures folder isn't properly pathed?

sonic bolt
#

Dunno what I'm doing wrong then

#

Unless it has to be a specific folder

quartz hill
#

i uhh have the textures unpacked so

sonic bolt
#

They're from Dux (I think?) I'll just double check later

summer stream
#

isnt it this thing?

sonic bolt
#

So I should use OGF Tool instead?

summer stream
#

it can be used to view with textures too

quartz hill
sonic bolt
quartz hill
#

oh it might be because dux mostly adds new textures, so the ogf viewer can't find the originals

#

guess you have to unpack textures hmmtodayiwill

sonic bolt
quartz hill
summer stream
#

i have all of the stuff unpacked because of thing called configs (god im going to hang myse)

sonic bolt
summer stream
summer stream
sonic bolt
#

well damn, can I repack them or will I have to just leave it in?

summer stream
#

you can just delete them

nocturne night
summer stream
#

you can look into configs for bhs

sonic bolt
#

Oh sweet that's a relief

summer stream
nocturne night
summer stream
#

look there
see what it does

#

do the same to your thing

quartz hill
summer stream
#

im still curious about why gimp cant read bc7 format

summer stream
#

uhh

#

go into bat file

#

edit it

#

and then just write down the db files you have

sonic bolt
#

Still nothing Wahh

#

Im gonna eep on it

quartz hill
#

remove the act\ at the end

sonic bolt
quartz hill
#

now go sleep

sonic bolt
#

Nap time poggies

summer stream
#

@lilac ibex how hard it is to add bounce physics

misty mulch
#

Even if you can grant yourself the next quest stages, sometimes there are additional flags that won't be set or NPCs that won't have the right dialog portions or won't be set to the correct "version" for that stage of the quest

#

It's really not well documented either so everything is messy

true solstice
#

I'm so happy I managed to get this gun into the game. It was quite the challenge. It's still not perfect, since this gun wasn't made with x-ray in mind, but it's more than close enough

summer stream
#

pbr textures?

#

if it is, then you would need to uhh..make pseudo pbr, or well
bake the normal, roughness and metallic on top of color map

#

using substance painter

true solstice
#

yes, but I lost some of my source files in a SDD failure. So I would have to redo the lowpoly, uv mapping and textures from scratch and I really don't want to do that haha

wintry flax
#

i need a mod that tells the other stalkers to mind their own business when they get within my immediate range lol

#

me, sitting at the campfire, going through my loot
these two goofballs: he's gonna talk to us any second now... any second now...
PISS OFF!

#

KekSkew they are just standing there... MENACINGLY!

peak quest
#

Any mod that lets hostile ai react to flash lights at a certain distance?

undone spruce
#

omfg why

undone spruce
#

ok, im decidedly done with textures

lilac ibex
#

(also see material parameters in sdk)

hot salmon
#

quick question:


if (db.offline_objects[k.id]) then

does this check if NPC is offline or online state?

#

and can it check whole squads?

#

especially if i get it by story id

wary scroll
#

@lilac ibex

So I got a little question

How much x-ray or SSS can handle the parallax

One thing that is really annoying is, when you get too much detail on your height map

It's impossible to get every single one, and when you have more than 70% white(depends on the black and mid tons) you get a glitch, and you can see the texture got cut off and stacked to the hell all the way up

So what should I do?
What's your method or idea of making this less noticeable

#

Wasn't a little question as I can see nowKekSkew

lilac ibex
#

How much x-ray or SSS can handle the parallax
depends on used shader. parallax will always suffer from some issues.

noise/detail
i usually set sampler to bilinear, and use mips in parallax shader (less noisy, and in certain cases it can be faster)
parallax should be smooth imo

wary scroll
#

As I saw your work on GTR, it was super smooth even with that height

#

But well, that's why you are the god of anomaly modding ofckekl

lilac ibex
#

i don't remember GTR parallax anymore, gotta download it n see

wary scroll
#

It was a masterpiece

#

Idk where my modding role just dropped

Butpoggies

lilac ibex
lilac ibex
#

KEK it looks good cuz of dobrovs textures. shader sucks

wary scroll
#

Hard to say
But it's a bit different compared to what he sent

Some textures got some high quality height without any issues

But for ground it's a bit meh when you take the alpha channel for grounds to SSS height

#

Just for grounds

#

The rest works very smoothly

#

May I get your help for understanding height maps a little better?

shy seal
#

hello guys, i want to install 2 new mods on my gamma, how can i do that? One is new launcher and the other is the previous task button on the pda

lilac ibex
wary scroll
summer stream
regal bolt
bronze apex
misty mulch
#

Bulk Ammo is done by making a new item that just "disassembles" into a lot of ammo

#

And ironically you could seriously fuck yourself over with such a mod - if you're near the item ID limit, theoretically you could tip yourself over by disassembling these "stacked" items

bronze apex
#

i actually need MCM to safely disable the mod

regal bolt
misty mulch
#

If the game "reserved" IDs you'd be fucked instantly

summer stream
#

is there any other shader that does the same as selflight_det, but has alpha channel? CluelessBlind

lilac ibex
#

lightplanes?

summer stream
#

ill look into that, but idk how it will look like in-game

misty mulch
#

@bronze apex for "how do i make a mod installer" - the simplest is to use a BAIN setup, this creates a set of install options when used in MO2. The set-up is very simple, you only need to change your mod folder to have this filepath:

your mod's .zip file
| └─ 00 MAIN
|    └─ gamedata/whatever (the base files of your mod, the [9] version)
| └─ 01 Everyone Sells Fridges Patch
|    └─ gamedata/configs/items/settings/put the versions of mod_craft_whatever.ltx with [10] here
#

when you go to install it it will look like this

#

you can even create a file package.txt in the top level and write out all the details about which option does what

#

anything in 01 will overwrite stuff in the 00 folder(s)

#

02 overwrites 01 etc.

hot salmon
#

is it possible to add your own upgrades?

signal helm
#

I wanted to change the mossberg 590A1 hud fov on a mod called “Mossberg 590 Reanimation” in which of the folder of the mod can i access this setting ?

sour sundial
#

Need help

hot salmon
hot salmon
next zinc
#

Does anyone wants to make a m110 sass mod? I bough a model but Im very lazy about doing it myself

summer stream
#

does it have normal, roughness n stuff?

next zinc
#

If anyone is interested I will send u the googlr drive link

summer stream
#

seems okay-ish

next zinc
#

The images file are reticled for the scope

#

But you can just add it to mas since its the leopold mark 4

#

But Idk if its possible since the model comos with its own scope

summer stream
#

never used MAS in my life

#

ill just make it use the built in one

next zinc
#

HELL YEAH

summer stream
#

and all of them r 4k, so we good

next zinc
#

So you gonna do it ?

summer stream
#

which anims do you want on it hmm

next zinc
#

Hoooollyyyy

#

Idk, i really like the one from RWAP KS-1

#

Or EPP'S SR25

summer stream
next zinc
#

NICE

#

Thank you ! Its my favorite gun

#

Sass and m110k1

#

I mean, im sucker for the AR10 family omegakekw

summer stream
next zinc
#

Literally every shooter I play I use an AR10

#

BF3: MK11 MOD 0
Squad: always switching for the american team so I can use the m110
GR Breakpokint: the m110 with a m110k1 mod

#

Insurgency also has a nice one

summer stream
#

funny how that model has a literal HEIGHT map keka

#

that shit surprised me

summer stream
next zinc
#

Shiit

#

Can you work around that ?

summer stream
#

yea

next zinc
#

Like make it possible for anomaly

#

Nice

summer stream
#

but i need to make it actually work for substance painter

#

that's

#

that's uh

#

not a good sign

next zinc
#

Shiiiiit

summer stream
#

so this part of the gun has funny uv tiles

#

it's just this

#

can i just delete it ohno

next zinc
#

Yeah of course

#

Anything to make it into the game

#

I wanna m110 the zone fuckn much

summer stream
#

uv tile unbroken i hope

next zinc
#

Me too

sour sundial
hot salmon
sour sundial
#

i dont know where is the file

hot salmon
sour sundial
#

oh

summer stream
#

@next zinc alright those are easy fixes, just very tedious

#

almost ready to be launched into SP to be baked on and then showed in-game

next zinc
#

HELL YEAH !

fair canopy
#

Adding ! without context is an easy way to cause issues

summer stream
#

it launched me into SP

#

@next zinc imma show the quick render of how it's supposed to look, but don't forget we are talking about anomaly here
so it will look slightly different from anomaly

next zinc
#

Oh my fuckn god

#

My dream is coming true

#

Once again Thank You !

summer stream
#

oh and yeah i will show what height map does

#

w/o height map

#

w/ height map

#

alright so i made it into blender, time to add lens n other stuff

nocturne night
#

Maka this is the 3 project I see you in

summer stream
nocturne night
#

at the same time

summer stream
nocturne night
#

where is the Karambit Maka?

summer stream
#

the blend file im in is
the same one as where im doing hands

nocturne night
#

I've been waiting for a milenia now

summer stream
next zinc
next zinc
summer stream
#

the original SR-25 from EFP

#

they have some good anims

next zinc
#

Oh really ?

summer stream
#

yea CluelessBlind

next zinc
#

But there isnt a grip un there

summer stream
next zinc
#

Ooh I see

#

I though we were talking about this one

summer stream
#

i think gamma has it

#

but i suppose we will get the superior version of it clearly

next zinc
#

Wich is also very sick

summer stream
#

Oh fuck.
Oh no;

fair canopy
#

Try merging

summer stream
#

im separating them ohno

fair canopy
summer stream
#

ok it works

#

yea we good

#

no worries

#

that still scares me

#

god damn

#

that shit is fucking FAT

sonic bolt
#

THIS is what comes to mind when I hear SR-25

summer stream
#

i fucking love it

sonic bolt
#

Loved that thing in BF4

summer stream
#

added grip

#

fucking wha

next zinc
#

My favorite weapon ever

next zinc
summer stream
#

writing it all down

next zinc
summer stream
#

now ill play around with metallic and roughness for bump

next zinc
celest forge
#

over 100k for a basis ass AR10

fair canopy
celest forge
summer stream
#

none of my business

celest forge
#

Simply don't use unoptimized models

summer stream
#

literally

celest forge
#

Yeah I can tell

summer stream
#

you do guns your way

#

i do it mine way

celest forge
#

One can tell you don't care with your mods

summer stream
#

do you think i even care slightly that people cant run my mods under dx11?

celest forge
#

That's not even related to DX version

summer stream
#

good

celest forge
#

It's just a dogshit practice

fair canopy
#

Smelly plebs

summer stream
summer stream
celest forge
#

BaS world models all over again

fair canopy
#

To be fair, the bas world models having full bones is probably more of an issue than the poly count

celest forge
#

Optimization is the problem

#

Or rather the complete lack of it

tardy flicker
#

Want to take a shot at modding, is Igi's guide a good starting point for npc/task creation?
Any other resources that I should look at?

tardy flicker
celest forge
#

It is

#

It's still being updated

#

If you have doubts you can also join their discord server

tardy flicker
#

Thanks, I'll probably have a few lol, only modding experience so far is arma which is a hell of a lot more documented

rough lion
#

How can I add static radiation fields to specific locations?

summer stream
#

@next zinc yo check dms

next zinc
#

Checked !

summer stream
#

i still dont get how 3dss works

#

written down

#

go into game
doesnt work

#

idfk what's wrong

#

@fair canopy do you have any idea what's causing it? CluelessBlind

#

since lens is there, it disappears n stuff but

#

that's all

#

i have all of the required meshes too

fair canopy
fair canopy
#

I'd suggest using the parameters of whatever gun you took the lenses from and going from there

summer stream
#

and i did write down this

#

looking at the config in here

fair canopy
#

Are you using the marchf lens?

summer stream
#

yea

fair canopy
#

Go into the scopes configs and copy the 3dss parameters for it

#

Then copy and paste thst under your weapon section

summer stream
#

this one or the one that's written in 3dss

fair canopy
#

In 3dss

summer stream
#

so it's this

fair canopy
#

In mod system 3dss scopes

summer stream
#

ah

#

this one?

fair canopy
#

Yeah

summer stream
#

so i just paste that thing into my weapon

#

non-hud section

fair canopy
#

Yeah

summer stream
#

k

#

done

#

time to look at it in-game

pure flame
#

After reinstaling grass mod, info in ammo window has been altered with strange symbols (i play in russian languages) can anyone help me?

summer stream
#

alright it does work, thanks man chad

#

time to fix the rest

fair canopy
pure flame
summer stream
#

thonk
Так погодь, а символы где?

#

Где им там плохо стало?

pure flame
#

Не знаю. Заметел что после переустоновления мода, надписи названия и информация об потронах написоно какимито символами вместо нормальных букв

summer stream
#

Патроны..понятно. Ты доп. моды не ставил?

pure flame
#

Нет

summer stream
# pure flame Нет

Найди 287- G.A.M.M.A. Massive Text Overhaul Project - SageDaHerb and Dr.Pr1nkos и переустанови его

cinder charm
pure flame
#

Да

cinder charm
#

Тогда не парься и обнови ее через лаунчер

#

Все вернётся в норму

pure flame
#

Да, так будет проще. Спасибо большое вам

safe nimbus
#

@steady apex Could you PM me? I've got some questions if you have the time.

hot salmon
#

Can someone explain where to find this shader? Its nonexisting in vanilla files, but used for vanilla PDA

lfo_glass_lens_weapons

summer stream
#

how is it not there

hot salmon
#

I don't know

#

Full vanilla

#

Maybe it is engine?

summer stream
#

Бля у меня тут распакованные есть, ща позырю

hot salmon
#

Вот у меня тоже

#

даже папки нету этой models

#

только в 3dss есть

summer stream
#

Ну это ж шейдер CluelessBlind

#

Поздравляю

#

Они есть

#

так стоп

#

линзы?

#

погодь

#

тут чёт не чисто

hot salmon
#

Да

#

яж бляха и говорю

#

я не понимаю где они

#

я вот движок чекнул, думал мб зашиты как-то

summer stream
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Ну может быть

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Только вот уже не понятно

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Кто насрал

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Да ёп твою

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Я кажется понял

hot salmon
summer stream
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Это отдельный модовый шейдер

hot salmon
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он в ваниле используется

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на мешах

summer stream
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Максимально странная хуйня

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Я ща вручную поищу

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Потому что такой хуйни просто не может быть

hot salmon
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@lilac ibex sorry for ping, but can you explain where is lfo_glass_lens_weapons vanilla shader? Its not in vanilla base files (db) and also i can't find it in Engine - its a whole mystery where it is.

summer stream
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Задокументированно в ебучем FAQ

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Но нету в файлах

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Чё за шиза?

hot salmon
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Я это давно заметил

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Я вот движок рою

summer stream
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так погодь я не понял

hot salmon
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хде он?

summer stream
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это чё за копи паст

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у них обоих одни и те же обозначения

hot salmon
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не, эт норм, я видел уже это

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но там прикол с отображением вроде нейки

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тоже нету

summer stream
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мем

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и он туда же

hot salmon
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я с самого начала не мог понять что за херь

summer stream
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Но меня напрягает то что их три

hot salmon
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эт не те, нужно lens

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lfo_glass_lens_weapons

summer stream
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Это то понятно

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Но я по описанию найти хочу

hot salmon
summer stream
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Чё нахуй?

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Я lightplanes искал

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Он не нашёл

summer stream
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А потом резко нашёл

hot salmon
hot salmon
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holyy shiit

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@summer stream есть идеи насчёт того что выше?

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а то желание стырить этот шейдер с parallax reflects sights

summer stream
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Ты ж видешь

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Только вот я хз как ты их менять будешь clearly

hot salmon
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ага

lilac ibex
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use sdk/shader.xr decompiler.

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and dont expect to see raw code.
you will need to make your own script shader, then pixel & vertex for it.

hot salmon
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bruh, can i just stole rewrite Parallax reflex sight shader?

lilac ibex
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try and see

peak quest
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getting this after updating to latest modded exes

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FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly\gamedata\scripts\modded_exes_migration.script(15) : on_game_start

LUA error: c:/anomaly\gamedata\scripts\modded_exes_migration.script:15: attempt to call global 'printf_me' (a nil value)

Check log for details

sonic bolt
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uhhhhh you might wanna go to the support channels and not here

peak quest
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my bad

hot salmon
# lilac ibex try and see

Work perfect, just deleted some useless stuff

#include "common.h"

struct vf
{
    float4 hpos : SV_Position;
    float2 tc0 : TEXCOORD0;
    float3 T : TEXCOORD1;
    float3 B : TEXCOORD2;
    float3 N : TEXCOORD3;
    float3 P : TEXCOORD4;
};

float current_lum()
{
    float lum_min = 0.50;
    float lum_max = 3;
    float lum = s_tonemap.Load(int3(0, 0, 0)).x;
    return clamp(1 - (lum - lum_min) / (lum_max - lum_min), 0, 1);
}

float4 sample_dirt(float2 tc, float3 w_nrm)
{    
    float4 color = s_base.Sample(smp_rtlinear, tc);
    return float4(color.rgb * 2 * calc_model_lq_lighting(w_nrm), color.a);
}

float4 rgba_blend(float4 b, float4 a)
{
    float na = a.a + b.a * (1 - a.a);
    float3 nc = na > 0 ? (a.rgb * a.a + b.rgb * b.a * (1 - a.a)) / na : float3(0, 0, 0);
    return float4(nc, na);
}

float4 main(vf I): SV_Target
{
    float4 lens = s_base.Sample(smp_rtlinear, I.tc0);
    lens.a *= current_lum();
    float4 dirt = sample_dirt(I.tc0, I.N);
    return rgba_blend(lens, dirt);
}

Finally i can get rid of another compatibility patch

lilac ibex
#

ajt