#β•™πŸ–‡mods-making-discussion

1 messages Β· Page 71 of 1

undone lily
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Maybe a good LR300 finally

bronze harness
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Hmm should i make M203?

undone lily
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Why not. There are good models already in the game though PepeHappy πŸ’š

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Do you know the principles of stalker guns models rigging for animations ?

surreal gust
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Should I do it?

spice flame
undone lily
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Or make a guide as mod for anomaly on ModDB

spice flame
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wrong chat

surreal gust
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and in the end

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90% of them never learn anything

spiral stone
wary scroll
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Idk if you guys played igi 1 or 2
But they got good military design
And buildings
I really like to remake those scenes

undone lily
surreal gust
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I'll add tutorial links from the guides I used.

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There's a 3 hour long video about basic map making (for CoP)

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Autodesk is used to create the terrain and its textures

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Blender will work too.

slow bolt
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Dont forget to set up boosty

surreal gust
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evil monokit

vague canyon
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!reshade

queen pineBOT
bronze harness
bronze harness
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does anyone know this stalker soc silencer IRL product?

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is this pbs?

slow bolt
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looks like it

bronze harness
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So 5.56 on pbs?

barren crown
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the PBS-4 is 5.45

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the 5.56 suppressors are a large variety

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mostly just textured tubes

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look at this

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also, my "lower weapon animation" is bugged, its disabled in MO2 yet it still affects my game animations and i cant seem to disable it in MCM either (theres no option for it)

slow bolt
unreal leaf
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Is that plasticity?

barren crown
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no other problems

slow bolt
queen pineBOT
#

@barren crown If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #πŸ”¨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #πŸ”¨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

bronze harness
unreal leaf
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How are you liking it? I treid it for a little but but it bothered me that its even more destructive than blender, I was hoping it would be more similar to something like fusion 360 in that I can adjust all my bevels later trough a timeline

bronze harness
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So far, blender is comfortable for me, but I think it's good for very accurate modeling

unreal leaf
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Wait so does plasticity have tools for UV mapping, rigging, retopo, baking or will you do that in blender?

bronze harness
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Yes, this model my first experience in plasticity. i was used blender

broken flint
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Does someone know how I can tweak actor damage so you actually bleed every once in a while? I can go through entire firefights, get hit multiple times wearing a jacket and I never have to use a single bandage. I'm suspecting GADB but there's no explicit mention of bleeding in there and even with it disabled, the chances seem to be low.

weary root
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quick question is there a mod that fixes uvs on various map objects? cause can't find any and i don't want to waste time on something we already havehmm

barren crown
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how would i add a suppressor to a gun that would not be suppressable without mods

lilac idol
barren crown
lilac idol
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yesbedge

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you can also ignore the scopes that you don't use to save time

barren crown
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where do i find the pavel blend 3.6 and ogf mod?1

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i have never used blender until now

surreal gust
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static objects are stored in level files

lilac idol
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look at the pins, theres handful of info there

barren crown
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i dunno how to make blender work widdit

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i am stupid

lilac idol
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have you downloaded blender already?

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blender 3.6 preferably

barren crown
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yeah'

lilac idol
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have you followed the instructions for the addon?

barren crown
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where are they

lilac idol
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the addon is the pavel plugin

barren crown
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huh

lilac idol
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I think that you've confused yourself

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first you need to install blender, and then the pavel plugin which is an addon for blender

barren crown
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uh huh

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i got blender

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for 2 years already

lilac idol
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the instructions to make the addon work for blender are in the GitHub

barren crown
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where in the github

lilac idol
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ummm I don't remember let me check

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in the documentation tab

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when I installed it I just translated everything

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unless you already know russian

barren crown
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ITS ALL FUCKING RUSSIAN

lilac idol
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yeah use a translator

barren crown
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these are not instructions

lilac idol
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I'm pretty sure that when I downloaded it I used the info there

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I could be wrong

barren crown
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it says what happened with blender xray and yada yada yada

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wouldnt it be better if i used ogf to obj to ogf when exporting

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import and export in obj

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converted to ogf

lilac idol
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idk, I'm used to import/export in .ogf

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maybe you could ask in the anomaly server

barren crown
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no

lilac idol
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are you sure you have translated and read the whole thing?

barren crown
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yes

lilac idol
# barren crown yes

https://youtu.be/22Dc9MBDp4U?si=ikf6uT6CPg_Nkjwc this is the first thing I found on yt about it, I haven't watched it but check it out

I'm oblivious to modding, just wanting to make this video as I'm quite embarrassed how long it took to figure out how to install it! (Damn it Russian Instructions!). Hope you found it helpful!

PavelBlend Addon main page: https://github.com/PavelBlend/blender-xray?tab=readme-ov-file

Latest PavelBlend addon version as I'm uploading (This may be ...

β–Ά Play video
weary root
surreal gust
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I don't think so.

weary root
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didn't find anything like this but asking before i waste time

barren crown
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wait how do i make textures for this?

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or is it automatically made

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(with meshes)

lilac idol
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if you follow the guide the textures should be there

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the most important part is using the same settings when exporting as frosty did

barren crown
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grrr idk how to blender

lilac idol
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yeah that's it now make sure you export it with the right settings

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also have fun repeating the process for as much scopes as you want

barren crown
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i have not a single clue on how to blender

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im gonna make all the scopes

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(its just a silencer)

lilac idol
barren crown
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so the suppressor model wont be on the unsuppressed one correct?

lilac idol
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correct

barren crown
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how will the suppressed one be ermm included so to speak

lilac idol
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only if the silencer_status is 0 or 2

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if it's 1 it will be integral

barren crown
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0 means not a single silencer will be included right

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2 means it can be attached

lilac idol
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yes

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also, if you want to release it as an addon or something you should ask Juan for permission

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πŸ™‚

barren crown
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how do i "assign" like frosty does in the video

barren crown
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hes not online rn and i dont even think this will work

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so back to the question

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how do i export

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i figured out the things

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assigning

barren crown
lilac idol
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make sure that when you're exporting you uncheck all the boxes and choose the CS/CoP format

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and sorry for disappearing btw

lilac idol
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yes

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you should have textures now

barren crown
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ok

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one of the ones got fucked up

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and said it has no textured

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and it sent to a log

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wait

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FUCK

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half the ones i did had no cs

lilac idol
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but does this one have textures?

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like, does it work with those configs or no?

barren crown
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yeah

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i did all of them almost

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but then realized i didnt do the checking and cs/cop

lilac idol
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well you just have to import them and export them, it's not going to take long

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it's just tedious

lilac idol
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or just ping him here and wait until he sees it

barren crown
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kk

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is he juan......?

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because i dont wanna disturb the wrong one

lilac idol
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yeah

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the one with the modder role

barren crown
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kk

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i dm'd him

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hopefully he wont sue tf out of me

lilac idol
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I don't think he will care at all

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anyway I hope I could help you out

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πŸ‘

barren crown
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IM DONE WITH EVERYTHING!!

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WOOHOO!!

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i have fucked up the shader scopes

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or not

celest forge
wraith pebble
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so im trying to add arrival to my game but i dont want to mess stuff up i disabled dynamic anomalies overhaul like the mod thread said to but i have alot of other conflicts and i dont know what i should or should not have the mod above

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i have not changed its priority yet

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my guess is that it'll be fine if i have it at a higher priority but i just wanna make sure before doing that

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it does conflict with somethings i dont think it should, like some guns

queen pineBOT
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@wraith pebble If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #πŸ”¨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #πŸ”¨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

wraith pebble
tawdry edge
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does anyone have any experience with file merging? i need to understand what it does how it works, and does it work with 2 seperate addons

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or maybe a program that can merge files?

misty mulch
tawdry edge
# misty mulch what are you trying to merge, and what is your goal

I was testing 2 hd models on old saves and realized that "HD models for gamma" and "kvma model merge" were compatible on old saves model wise. The only diffrent factor was hd models have diffrent squad simulations from kvma. So in practice when swapping kvma from hd models, entering new territory will give a ctd on missing squad simulations (from hd models) i figured if i could merge the 2 files into one soup file i can prioritize using kvma, while keeping the simulation side from hd models active.

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Since kvma always has the higher priority on the mod order regardless it being on high priority or low priority, hd models' squad simulation does not become active

misty mulch
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as for a merge it should be as simple as comparing the two files with any comparison plugin (I use the Compare plugin on Notepad++) and then copy pasting the sections you like to a new file, that you then turn into its own patch

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there are no auto-mergers here, and i actually don't know of any merger programs for modding that don't at least force the user to choose which mod(s) win the merges

tawdry edge
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Notepad++, alright ill try to use this for my nonsense, thank you!

misty mulch
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notepad ++ is a very good plain text editor

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would recommend for modding

tawdry edge
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Ill keep thstnin mind

tawdry edge
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Ill try high prioritizing hd models before kvma and see where it goes from there

misty mulch
misty mulch
queen pineBOT
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@tawdry edge Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods. ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1165045267637211156/mo2-search.png

tawdry edge
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Oohh

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This very well could work

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I will have to compare both files first though to see if there are any diffrence by file names, so i can find the anomaly

tawdry edge
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As of now, i dont have the grasp to understand the simulation logic behind the squads, searching through the gamedata, i wasn't able to find the source of how the simulation of npcs for both gamedata. Ill probably look into this some other time, the only positive outcome from this was both hd models and kvma can coexist with their individual models, the negative outcome is the npc simulation for both gamedata are too diffrent, hence kvma is overriding the npc simulation from the old savefile

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I will have to look into this further next time

brave pilot
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has anyone giving a thought to making a molotov mod? seems like a no brainer

celest forge
torpid badge
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The only thing that sucks about molotov is the bandits and renegades get a lot of them and they will easily kill you or chunk your outfit health by 15-30%

spiral stone
spiral stone
misty mulch
spiral stone
drifting birch
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@simple scaffold Hello Raven, am I right in thinking that Modular Compass Minimap will only stay in bottom right corner if you run it at 16:9 resolution? If I want to run 21:9 can I stop the compass from moving top light? Is it a fairly easy customisation?

tawny stream
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It's built to improve the utltrawide experience

spiral stone
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hello "not raven800" how are you lol

slow bolt
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Also most mods dont work well on 21:9

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Ultrawide users chose this suffering

simple scaffold
slow bolt
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why people dont do it is they dont have 4:3 or 21:9 monitors

spiral stone
celest forge
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Get a buddy with a monitor with those configs

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have em beta test before release

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ez

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That's what I did back when my couldn't stand being in dx11 lol

fair canopy
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is it a skill issue if i dont have friends? PepeKMS

pearl star
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is there any way to change nvg color in vanilla gamma?

slow bolt
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You have to edit beef's nvgs shader

pearl star
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damn

high radish
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why some of mod does not use texture compression, even BC1-3 supported in dx9?

surreal gust
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??

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dxt1 is bc1

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most textures use dxt1

waxen blaze
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Is this the right place to ask if there anyone willing to give me some help regarding a specific mod I would like to add which i can’t get working? Thanks

simple scaffold
split igloo
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I have a rather peculiar question towards the people experienced in scripting/the engine itself. I was wondering why in most if not all of the error messages (crashes) there is no stacktrace given. Is this just not implemented engine-wise?

simple scaffold
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or windows. same thing. that is how i tested 16:9 and 4:3 when i had the 21:9 monitor

bleak fern
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hello sir

I want to add a new starter set, how can I do it?
weapon, armor and starting money.

potent delta
feral pecan
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who could tell me about the weapon configs? I will be grateful

rotund lotus
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Config>Items>Weapons

worldly spoke
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Anyone know what the mod was that did math for you? When an item gave -10 mSV per second for 10 seconds, it just showed -100 mSV overall.

feral pecan
#

boys, what is the name of the bolt twitching sound of sniper rifles? in config weapon

wary scroll
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i think we need to just enhance the textures just a little
the game already got good shits

wary scroll
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here half the res

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can be in any res
maybe a good to bring quality to low res for low end pcs so everyone can use them ?
1k is the best but 2k can be good for rtx 4070 and higher as they have lots of vram ?
cause textures not affect fps unless it's getting too much like 6/8 or 7/8 then for sure can expect stutter and more

barren crown
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does anyone with higher intellect know how to make my suppressor patch work with 3D Shader Scopes for GAMMA?

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i got the model for silencer working on the gun but the sight doesnt seem to budge

slow bolt
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all you had to do was add the bone and a supressor to a model

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changing nothing else

barren crown
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thats what i did

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for base gamma it works fine

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someone said the suppressor model doesnt show up when using 3dss

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i ported the models over

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to the 3dss files

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and the scopes dont work now

slow bolt
barren crown
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there is no 3dss model

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the folder doesnt exist

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i had to add the folder myself

slow bolt
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3dss works by editing every gun to have lenses

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in the model

barren crown
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how would i add lenses so to say

slow bolt
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There was a guide somewhere

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gl

barren crown
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no guide

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πŸ™

slow bolt
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there is. i saw it

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ask frosty

barren crown
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via dms or here

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which would be handier for them

slow bolt
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here

barren crown
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do i ping or is that a death sentence for self respect

lilac idol
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athi has a file which includes 3dss for the mjolnir

barren crown
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athi?

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of all mods

lilac idol
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you have to add the suppressor to those and then set those edited ogf as a higher priority over the 3dss ones

lilac idol
barren crown
lilac idol
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one of those has the 3dss ogfs

lilac idol
barren crown
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it is in gamma

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grrrr

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i will try to not lose my sanity

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thank you very much saint

lilac idol
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npπŸ‘

barren crown
#

why does this exist

slow bolt
barren crown
#

who would find the g36's reticle enjoyable

fair canopy
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Because I want it

slow bolt
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You have a responsibility in front of god

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and that is an affront to god

fair canopy
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Good I hope he's crying

barren crown
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john mjolnir cries

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anyways its done

regal bolt
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what mod does the default GAMMA use for Groza reanimations?

wary scroll
#

Got a little question on my mind
Do we have any Chernobyl ost in gamma ?
Chernobyl mini series

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If not I was thinking about Porting some of them as they are just so dark and have a good vibe for stalker

ruby dust
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does the blender addon support blender 4.0 or higher?

slow bolt
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3.6 and below

ruby dust
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damn, no wonder it doesnt work

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alr, now i can begin to revrese engineer lizzards mod

ruby dust
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where can i find the hand hud model?

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in the games directory? or does each mod have its own?

lilac idol
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if you're on blender 3.6 you can just import an ogf

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instead of an .object

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for example thap has hands ogf models

ruby dust
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ah i see

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okay so i wanna see the use animations for lizzardmans cms kit, but besides the ogf and the anm. i cant load anything else

lilac idol
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you have to load the omfs for the object and the hands separately

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click on the armature and import the omf

naive plaza
#

Hey guys, very new to modding/ editing files.
If I change a weapons ammo type, Does it also affect the armor penetration values etc? Or do I have to edit that somewhere else too?
Also, Weapons have base damage right? What value is that?

lilac idol
#

oooooh ballistics questions, you could ask momo about that

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but I don't think it does

feral pecan
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which file should be roughly related to this problem?

ruby dust
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no animation was added, nothing changed at all

feral pecan
ruby dust
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no im stupid

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i dont understand it

lilac idol
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for the object armature you have to click the armature and import the _hud.ogm
for the hand armature you have to click the hand armature and import the _hand_hud.omf

ruby dust
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no no, i did that

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i just had to swtich to the dope sheet to actually see the animations

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as i said, im dumb

queen pineBOT
#

@feral pecan If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #πŸ”¨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #πŸ”¨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

ruby dust
wary scroll
#

got a question
can we replace this in Pripyat ?
make no sense really
Imo it's should be white or creamy bricks as Pripyat was a almost modern and important, it was near Chernobyl
or just like they put marble on them so maybe we can use blocks

slow bolt
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also its mirrowel

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i got a name from a bot that is too beautiful to change

slow bolt
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I think this is supposed to be unfinished or smth

ruby dust
slow bolt
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Because old SU buildings were built with bricks

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and here it looks like it was plastered over bricks to give it that white look

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or paneled

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Look this place up IRL @wary scroll

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Unlike other places - this one is very much 1 to 1 copy

slow bolt
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the hud model or the world model

ruby dust
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hud model

slow bolt
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aka the one you see when you use the medkit

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or the one when you drop it

slow bolt
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stalker didnt have item use anims before it

ruby dust
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what the fuck are these names

slow bolt
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Its in fdda mod. i'll upload

slow bolt
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except psut

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idfk what that means

wary scroll
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well i was think about this materials
but if you say so then yep got it i go for finding a really good and fine red brick for here
a little better and modern compare to other bricks around the map

ruby dust
slow bolt
wary scroll
slow bolt
#

that place is real

ruby dust
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which one of these two should i pick for gamma?

slow bolt
ruby dust
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alr

slow bolt
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for the bricks

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both of the left ones do

wary scroll
slow bolt
# wary scroll got a question can we replace this in Pripyat ? make no sense really Imo it's ...

The Polissya hotel (Ukrainian: Π“ΠΎΡ‚Π΅Π»ΡŒ ΠŸΠΎΠ»Ρ–ΡΡΡ, romanized: Hotel Polissia; Russian: Гостиница ПолСсьС, romanized: Gostinitsa Polesye) is one of the tallest buildings in the abandoned city of Pripyat, Ukraine (which was affected by the Chernobyl disaster). It was built in the mid-1970s to house delegations and guests visiting the Chernobyl Nuclear...

wary scroll
#

actually i just mean the red bricks the rest looks fine
maybe i can just change the red bricks to what i saw internet

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and thanks for help man
i got more idea
there's some part of this hotel not exactly the same as internet
for example rooms with light blue sky painted walls

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i will just upscale and enhance outside

slow bolt
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i couldnt find a photo of it from that angle

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here i am on the other side

wary scroll
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it's strange
i can't understand the marbles they used
are they at a line or putted together like bricks ?

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you know what i mean they like if you check my shot marbles from that shot not same as this marbles

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i have to make it a little smother just like this

slow bolt
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top view

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okay i see

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its tiles

wary scroll
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so i have to use something like this

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I will design this hotel and mono center just like the same

feral pecan
#

Does anyone have a script for Mi-24 to land troops?

slow bolt
#

what even

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bruh

feral pecan
# slow bolt bruh

after all, you played a folk hodgepodge, you know that when the military attacks on the cordon, the mi24 takes off with a landing

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or op 2.2

spiral stone
feral pecan
jagged harbor
#

fsr 3

fleet mesa
#

anyone know how to adjust the gamma economy mod and enable selling guns without using blackmarket and also without disabling gamma economy mod?

celest forge
#

Yeah that is not a possibility

fleet mesa
#

ok anyway to remove the level requirements for buying and selling guns with blackmarket?

fleet mesa
#

lol i removed a single word from trade presets and can now sell guns

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thanks tho

inner rose
#

which factions are greh and killer associated with?

tawny stream
fleet mesa
#

how so?

tawny stream
#

Because sounded like you wanted to buy and sell, along with some semblance of balance.

fleet mesa
random fulcrum
inner rose
#

is there a reference somewhere for npc loadout syntax?

random fulcrum
winter mist
#

what do modders use to make 3d models in GAMMA?we got any vid tutorials for that?

#

what blender version should I use to use the ogf plug in, and where can I get the OGF plug in? thanks gusy

bronze harness
cloud glade
#

Debating on making a custom barter.ltx file for the Anomaly Barter Framework that lets you return faction uniforms to their respective faction traders (IE returning Duty uniforms to Petrenko or smthn like that). Seems easy enough, I'll probably share it around if it gets enough interest

winter mist
#

Elo lads, can somebody help me with this one? I was trying to experiment with the Equipable Heatvision with 3d model and now even after taking out the mod it is still present in game

#

take not that Im not wearing any NVGs

#

thats a fresh new game hahaha

feral pecan
#

What kind of mod are these weapons from?

summer girder
#

At least two are vanilla Anomaly

#

Nope, all three are kekl

#

@feral pecan

feral pecan
#

Can't find model file 'anomaly_weapons\wpn_mp5\wpn_mp5_mepro_hud.ogf'.

#

But I have Ilya

celest forge
#

Those look like the gunslinger model

feral pecan
summer girder
#

Base GAMMA has just three MP5A3's that are separate from the vanilla ones in Debug menu
And they all come from teivaz_anomaly_gunslinger

feral pecan
feral pecan
summer girder
#

Can't install it like that

#

Only through GAMMA Launcher

feral pecan
#

I downloaded the files from here, but now I do not know which ones to port everything to 1 folder, replacements and without errors, because when I decided to download it from github, I started checking this file and its DLTX mods:
"c:/anomaly\gamedata\configs\system.ltx ",
a file with the section "w_sig 550.ltx",
a file with a duplicate "mod_system_zzzzz_3ds_gamma_rifles.ltx"

feral pecan
summer girder
#

It handles the installer resources in GAMMA\.Grok's Modpack Installer\resources\teivaz_anomaly_gunslinger and actually installs them as a single mod

#

You can
By going through !backup then !full in #πŸ€–bot-commands

summer girder
#

That's the only way to (re)install anything GAMMA github related

#

Because its stand-in mod is.. Literally just Grok's Main Menu Theme

#

By trying to reinstall it via MO2, you just install an ogg file

#

Also SHOO THIS ISN'T SUPPORT

feral pecan
#

grok for me

#

when I clicked reinstall

feral pecan
summer girder
#

Now you get to install GAMMA again

feral pecan
#

A new sip of depression

summer girder
#

Literally use !backup

#

You'll lose nothing

feral pecan
#

stock/base gamma

torpid badge
#

Should make make all your base gamma changes in a dltx file of your own mod that way you don't lose them

feral pecan
torpid badge
surreal gust
#

I saw someone with 900+ mods enabled

#

for sdalger

inner rose
#

How would I go about adding new weapons to the nimble trade list?

cloud glade
#

Where would I go to find a file with the debug name for items like suits and meds?

lilac idol
cloud glade
#

Very carefully I imagine

#

There's probably a lot of custom-made addons and patches as well

tawny stream
#

Probably the fastest way to get them

dire ruin
#

Does anyone know why I can't move mods around in mo2?

cloud glade
#

Usually what the issue is

dire ruin
#

My english is pretty bad, I don't know how to fix not being able to move mods

warm jackal
feral pecan
surreal gust
lofty island
#

where can i find gamma's weapon ltx's?

#

i wanna know where's the m4_butchers ltx

#

nvm i found it. dunno which to edit to enable side aim when a scope is attach though KEKDog

wanton copper
#

What is mouse wheel up and down called in user.ltx

#

I wanna bind them to something

wary scroll
#

So here a little comparison between same sky
Which one is better in your opinion
Left one is before and right one is after

#

I almost re-worked all of them
Some are a little darker some are a little brighter, some have color change, etc etc

#

But now idk how to make them as hdri again . . .

steady apex
#

right is better, even though it lost some detail, it has much less artefacts

wary scroll
#

My poor internet somehow sent the message two times . . .
But yea like you said this is better to lose a little detail but almost 0 artefacts

winter mist
#

how do I fix this?

winter mist
#

thanks lad

winter mist
#

I noticed that it fixed the NPC but whenever I change to 3rd person view it still looks like crap

random fulcrum
#

get a new copy of the gun

winter mist
#

what u mean? can you emphasize the steps?

glad mirage
winter mist
#

I don't really know

#

This would be such a great gun mod for this game

ruby dust
#

im probably very dumb, but how come my rig and bones look like this, and not this?

lilac idol
#

are you using firebreath's rig?

fair canopy
#

you arent actually using a rig

ruby dust
#

oh my bad

lilac idol
#

yeah but that screenshot looks like firebreath's rig

ruby dust
#

i knew i did something dumb

#

where can i find firebreath's rig?

random fulcrum
#

firebreath uses the same rig as anyone else because otherwise his guns wouldn't be usable with literally any other weapon mod ever

#

including vanilla anomaly guns

ruby dust
#

so it's just a normal rig?

#

im probably still doing it wrong, so please help

lilac idol
#

click on the link for the rig that firebreath uses

#

it's the anomaly discord

#

check dm in a sec

#

well nvm I can't invite you lol

#

look for the link in ModDb I guess

ruby dust
#

alr

#

alr, so i just use the blend file like normal or do i export stuff from it?

lilac idol
#

I don't really know what you mean by that, anyway check this out, it will probably answer most of your doubts https://youtu.be/E_wMIdK0Ls0?si=WRVseeel5Cc8s8Wy

The first animation tutorial video for STALKER! I know the title says animation tutorial but this video is more focused on how to start animating for STALKER and how to export them to the game.

This is knowledge that took me a year to accumulate because of how far I had to search for information on animating for STALKER. Hopefully this video m...

β–Ά Play video
celest forge
#

Not arms rigs

#

Animation rigs can have decent variety to them

celest forge
#

:(

true sable
#

could somebody tell me what I need to edit to add parts to an existing gun that doesnt have them? Edit: ok i think i found it.

pearl tide
#

If I wanted to make eating food not negatively effect the actor, could I just remove the line that says "eat_sleepiness" or "eat_thirstiness"?

#

like these 2 lines?

#

or just set the values to 0?

random fulcrum
#

both work

pearl tide
#

thank you 🫑

steel rain
#

Hello i am trying to fix the alt aim of the UMP with laser i have done and need some translations on wht number does what XD can someone help?

![wpn_ump45_sk1_hud]
aim_hud_offset_alt_pos = -0.07, -0.1, 0
aim_hud_offset_alt_pos_16x9 = -0.07, -0.1, 0
aim_hud_offset_alt_rot = -0.007818, 0.006794, 0.5
aim_hud_offset_alt_rot_16x9 = -0.007818, 0.006794, 0.5

#

i need to move the laser a bit on the left when in alt aim

spiral stone
steel rain
spiral stone
spiral stone
steel rain
leaden latch
#

Hi everyone. Can someone tell me where in the game files can I adjust laser sights color

hot lava
#

How can i change actor model in mercs seva to merc_ace in coat-npc?

ruby dust
#

is it possible to add a new animation for an already existing weapon?

#

like adding a simple magcheck animation for a few BaS weapons without re animating everything?

lilac idol
#

you could make the gun use the reload animation as the mag check animation, otherwise you would have to animate it

ruby dust
#

i meant that is it possible to only animate the mag check and make it overrite the base gun file, or do i need to re animate the whole thing?

lilac idol
#

yeah you can make a new animation based off the idle position

#

then you would have to do the ogf and omf editor process, make a mod_system file to overwrite the old animation and you would be good to go

#

and you would also have to adjust the sounds

ruby dust
lilac idol
#

plus making a new ogf for an empty mag check

lilac idol
bronze harness
#

M203PI done

ruby dust
bronze harness
#

What kind of silencer should I make?
just make PBS-1?

lilac idol
#

nah that's for AKs, you could just use a bas suppressor as a base

lilac idol
bronze harness
ruby dust
lilac idol
lilac idol
onyx shadow
bronze harness
onyx shadow
#

Good luck with the topology KekSkew

bronze harness
opal void
#

I've seen Grok saying something about Co-Op mods being unplayable and shit too

summer girder
#

We're done discussing the scam guy's "project" arnoldhalt

summer girder
celest forge
tawny stream
cloud pollen
#

what happened to the ak74 beard, now its venom? and it looks weird

fair canopy
#

it's name was unnecessarily changed by gmtop

cloud pollen
#

it dosent look like the original ak tho, did they only change the name or the whole gun

celest forge
#

Only the name

fair canopy
#

theres also a mod that removes all the useless flashlights from bas weapons

wary scroll
#

hey everyone
wonder if anybody can give me the tools folder ?
deleted it accidently and i don't have anomaly folder to take it from it again sadly

weary root
wary scroll
#

Thank you so muchpeepoLove

random fulcrum
bronze harness
lofty island
#

when making repositions edits in the ltx. does the game need to be restarted for the reposition to take effect?

winter mist
#

is there a mod for gamma that can provide a good ammount of grass render but with a higher fps?

torn vault
#

@winter mistbase anomaly, ironically

winter mist
winter mist
#

anyone knows where to find the AR-15 HERA rifle file in GAMMA?

edgy salmon
winter mist
#

which search bar should I use in M02?

edgy salmon
wary scroll
#

Hey @thick loom
I had bunch of questions
As I currently started making textures and slowly I'm going to make new things like grass, trees, bushes and etc
I wonder how should I make them ?
Like grass and alpha layers like idk know how to make color and alpha layer work together
Wanted to know if it's possible for you to explain how to do this two in detail or not
Or maybe know a tutorial for this so I won't bother you peepoGlad

Sorry for ping you was the first person appeared in my mind to ask πŸ˜„

thick loom
#

I cant record anymore because im not living in my town anymore (whre my pc lies), but i can guide you with prints and so on

misty mulch
wary scroll
#

Thanks a lot Yuri !
Much appreciated

ruby dust
#

lowering and raising animations are different from holstering and drawing the gun right?

#

or does lowering need animations at all

lofty island
#

i've seen people have an option to spawn all compatible attachments for a weapon they're holding when they right click it. is it a mod or a debug feature?

slow bolt
snow harbor
#

hi mates, been trying to mod an outfit but I can't override the base states with the modded stats, with most of them not changing except for the weight. can someone shed some light on what I am doing wrong?

snow harbor
#

also weird, found out that only a couple of stats were being updated. of all the resistances, only impact resistance is synced to the ltx file

violet spindle
#

Sooo, I've been thinking whether making a mod that makes Rostok an actually neutral area are feasible.

It's really annoying having to constantly either go around through Truck Cemetery or keep disguising myself when I'm Freedom and I want to get back to Warehouses or just do quests for Barkeep.

What do you think?

edgy salmon
# violet spindle Sooo, I've been thinking whether making a mod that makes Rostok an actually neut...

Check this out: https://www.moddb.com/mods/stalker-anomaly/addons/neutral-zone

Perhaps you could tweak it to include Freedom in Rostok for your own playthrough

ModDB

Factions which are neutral to ecologists value relation with them. They will cease fire being around the bunker, which is now a neutral zone. Also adds neutral zones in Bar (for Duty) and Yanov station (for Freedom)

violet spindle
#

I'm not a programmer, but I'll see if It can be done with config files, thanks dude!

crimson pawn
#

It will make bar neutral for all factions except bandits, renegades, monolith and sin

grave bolt
#

trying to get variable zoom to function for the 1P59 scope on gunslinger mod VSS, set dynamic_scope_zoom =off to "on" but it didnt fix it, now after that its gone from being perma stuck to 8X to being 1X but still cant use scroll wheel to change it

#

anyone know if its missing something in the file that enables scrolling to change the zoom level

fair canopy
#

How do you know it's actually 8x?clueless

#

There may be something else overriding it

grave bolt
#

any clue what could be overriding it? like from the same file or other files entirely

fair canopy
#

Check in mo2

#

That may tell you what file is overriding it

zealous crane
#

Hello, does anyone know if there is a mod to add headtracking support through OpenTrack? Thank you.

next shale
#

How do you make suit attachment degrade. Like the ballistic plate

feral pecan
#

could you tell me where the model of the Mi-24 helicopter that flies in the agricultural industry is located?
I have a config to replace the helicopter model, but it doesn't work

spiral stone
#

if you say it is a mi-24 helicopter then i see this further down the ltx file

#

the base [helicopter] profile shouldn't be what you modify, it should probably be [simulation_helicopter_strong]

#

yeah i think thats why you aren't seeing any changes

feral pecan
#

my anomaly packed most likely

spiral stone
#

[helicopter] is only meant to be a template

feral pecan
spiral stone
#

like what im using?

feral pecan
#

you're looking at packaged files, right?

spiral stone
#

oh that

feral pecan
spiral stone
#

go to ANOMALY\tools

#

there should be a "db_unpacker.bat"

#

use that to unpack configs and scripts

#

I think all you need to do is modify this variable and your good

feral pecan
#

yeah?

spiral stone
#

yeah

#

if that doesn't work then try [simulation_helicopter_weak]

wary scroll
#

hey guys
any link to newest version of sdk ?

wary scroll
#

found one on moddb but it's says version 1.6

wary scroll
#

now it's better
thanks man

feral pecan
# spiral stone go to ANOMALY\tools

can you tell me, I uploaded my model files to the anomaly gamedata, right? because through mo2, it seems to me that the files would not be able to contact and use the model from there, which I have now moved to the folder with the anomaly

spiral stone
#

well you need to make it a mod in mo2 still

feral pecan
#

for some reason, the model does not change

spiral stone
#

pasting changes like that doesn't really do much

feral pecan
#

Would you like to try it too

#

there are no textures, well, I'll throw them off if you want, just for the test

spiral stone
#

do what you did here plus the change you did in the helicopter file

#

you need to make it a mod and put it in mo2

feral pecan
feral pecan
#

Have you tried it?

spiral stone
#

there might be more that you have to do though

#

since i see this too

feral pecan
#

Do you have mi 24 in spawn? debug

spiral stone
#

no i dont

feral pecan
#

Its strange, I cant do it

#

I dont have the strength anymore

spiral stone
#

put that stuff into the mod i just sent you

feral pecan
#

I also have an old-school Mi 24A model

feral pecan
spiral stone
#

try this but making it into a mod you can load in mo2

cloud pollen
#

my reposition isnt working for the vityaz, dont know why. might be mod loader or priority but i thought it seemed right. its my own repostions.

frail violet
#

I'm not sure where to ask this, but where do you find resources for making mods for gamma? I really want to have a system where you can go on patrol missions and stuff, like guarding a settlement or being stationed in a watch tower for a day, or night or something like that. Could be really sick for roleplaying, and you could get paid in measure, so that players don't cheese it, and gain favour with factions and such.

#

Oh I just saw the pinned messages, my bad

edgy salmon
fossil notch
#

is there a mod that adds all radios from the place-able radio to the PDA radio :?

surreal gust
#

end my suffering

lunar lintel
#

can someone take the blackjack mod but make it to where you need to have a loose deck of cards to play or make a bet AT ALL. I think that would kick up the immersion factor a bit more for the mod. Idk sounds cool tho.

#

So you dont feel so cheesy for winning a game n shit.

cloud pollen
edgy salmon
short flicker
#

Question: Is there a way to edit NPC loadouts and loot pools?

surreal gust
#

Max quality compile

summer girder
ruby dust
#

how can i add an already existing magazine to another existing gun?

wary scroll
#

sorry for asking guys
i want to know how to unpack other games for using there textures for stalker
i want to use metro series for this as an example
anybody here did something like this or similar to this ?
would be very cool to have them in stalker

lilac idol
wary scroll
#

@slow bolt sorry for the ping
have a bunch of questions
Have you played all the stalker games?
Cs, SOC and cop ?
If so then
What do you think about those games atmosphere compared to anomaly, gamma, efp, etc ?
For example about the textures
Cause I find out ogs got better textures and much more soviet union like

#

Here 2 examples
Left anomaly right ogs

#

I didn't apply Photoshop and extra effects on them yet so probably they can be better
Like words and sign on objects

ruby dust
lilac idol
#

I would suggest inverse engineering an existing weapon addon with mags

#

I can't remember how to do mags configs

misty mulch
#

instructions for mags configs are inside the mags redux mod

#

that mod comes with a guide for modders

#

if there isn't literally a "modders read this", just look at the comments for the various configs

fair canopy
# ruby dust yeah

Look at how other weapon mods have done it and reverse engineer it. I'd suggest looking at a mod that only adds one weapon. The mags setup can be a bit confusing if you look at all of it all at once

ruby dust
#

alr thanks for helping

swift copper
#

If a modder reads this I would be super grateful if you could create an option to turn tinnitus sounds from dying and grenades off. Would GREATLY improve my experience

swift copper
#

Do you know if there's also a mod that removes the tinnitus sound from dying?

torpid badge
#

Not sure about that didn't know dieing had a tinnitus sound

swift copper
#

Unfortunately it does. A quite loud one at that

fluid igloo
#

Was working on a blowout kind of a sound, I think I went way to far πŸ˜„

Aware, it's really loud after 30 seconds

slow bolt
wary scroll
#

I added some anomaly details to cop textures+bump and they're just amazing now

runic wedge
#

Anyone knows the name of the molotov item? im creating a rebalance craft mod, and i want to add this as a craftable

slow bolt
#

There is no molotov in Gamma

copper lichen
#

I want to change the mag size of Val m1 and Val m2 weapons by editing their lax files. How do I do that?

cloud glade
#

It's a cool take on the sound and I kinda like it

#

like it needs work still dont get me wrong, but it's a lot more eerie

normal urchin
#

how would you "get" a game setting? such as the integer from the music volume slider

cloud glade
#

How hard is it to add a map transition between two areas? Was wondering if I could maybe add a transition in SE Rostok to NW Yizheny (or however it's spelled from New Levels)

bronze harness
#

Just Pbs

idle oasis
#

polygons go brr

bronze harness
#

Don't worry i can reduce it

misty mulch
quasi stream
#

Is it possible to somehow increase texture smoothing? so there would be fewer gaps?

ruby dust
#

does this mean the speed of the outfit?

misty mulch
#

nope

ruby dust
ruby dust
#

i still dont understand what it does

misty mulch
#

well it's not speed

ruby dust
#

you sure? cause im looking and im not finding anything else in the code nor in the modding guide that talks about the outfit speed

ruby dust
#

found it, thanks

unreal leaf
idle oasis
#

yes

ruby dust
#

a question, is the outfit protection calculated on percentage?

#

because for example wound protection is .85 here, but in game it's like 47% ish

#

how the fuck does it get calculated

lilac idol
#

are you using the accurate stats addon?

vernal epoch
#

also are you looking at any dltxs that might affect stats in question

ruby dust
ruby dust
ruby dust
#

for example, with that mod, it now says 49%. yet the value in code is .85

lilac idol
#

can you check if the rest of the values match? and also make sure that there isn't any dltx overwriting the values

ruby dust
#

none of them match

ruby dust
lilac idol
#

the armour is loaded at max priority just before the stats addon?

ruby dust
lilac idol
#

are your configs properly dltx'd?

ruby dust
edgy salmon
#

The weapon values are like this as well. I couldn’t be arsed figuring it out so just played around with the values till I got what I needed. This might be a workaround for you until you learn the formula if there is one. I think the config values can go above 1.0

lilac idol
#

like are they overwriting any other armour configs

ruby dust
#

i just put this in it

![ghillie_outfit]
kind                          = o_medium
cost                          = 128710
inv_weight                    = 7.2
additional_inventory_weight   = 21
additional_inventory_weight2  = 21
artefact_count                = 1
hit_fraction_actor            = 0.75
control_inertion_factor       = 1.23
power_loss                    = 0.05

burn_protection               = 0.04
shock_protection              = 1.22
radiation_protection          = 0.21
chemical_burn_protection      = 0.25
telepatic_protection          = 0.16
strike_protection             = 0.35
explosion_protection          = 0.31
wound_protection              = 0.85
fire_wound_protection         = 0.66
surreal gust
ruby dust
#

nothing else

lilac idol
lilac idol
surreal gust
#

Anytime you want

#

The link is there.

ruby dust
#

should I?

lilac idol
#

no, it's just to make sure

#

I would like to tell you what's wrong but I'm not an expert in stats and I can't understand why your stats won't match

#

because in my end all the stats I have tweaked have worked fine for me

ruby dust
#

maybe its on my end? like my mod is the problem

lilac idol
#

I would suggest to just start tweaking the values until you get what you want

torpid badge
#

Your filetype, name, and placement is correct right?

ruby dust
#

yeah

#

im checking base vanilla armors

#

even their values are off

torpid badge
#

How so?

ruby dust
#

they dont match up either

#

this is unedited, base game armor

#

only burn and shock match up

#

how the fuck does this engine calculate this stuff

torpid badge
#

Lol

limpid haven
#

Hii little question who can the "Walther WA 2000" addet to the Loot pool or is there a Mod for it

random fulcrum
fathom wagon
lilac idol
#

open the console and see if it says missing texture

spiral stone
#

I remember in the 0.9.1 update notes (or maybe it was one of the hotfixes?) that there would be more stalkers in the north and less in the south. How can i reverse this because I remember suffering performance issues (and still do) after creating a new character post 0.9.1 in the north.

slow bolt
#

Bad graphical mods

#

Also, yet again:

queen pineBOT
#

@feral pecan If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #πŸ”¨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #πŸ”¨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

misty mulch
wary scroll
#

Hey everyone
Wonder if there's any way to make extra textures for the game ?
For example
We have a house with cube shaped
Now I want to use textures on it for example briks_br3
It's all right but the problem is they're all the same from any side of this house
So is it possible to add briks_br3a for putting in the doorway

surreal gust
#

Each material in an object has only 1 referenced texture

#

You can't change that unless you edit the maps

wary scroll
#

So how should I do this ? Editing maps

#

Should I compile the level (pripyat for example) on the cop SDK ?

cloud glade
#

and the hint variable would probably be how it figures out where to send the player during the level transitions

charred iron
#

what is the mod the extands the psy field to the north?

forest bridge
swift copper
#

There is a mod on the modlist called "EFT footsteps and tinnitus 1.1". It's on by default. Turning it off doesn't seem to do anything in regards to the tinnitus sounds. Does anyone know what it's for exactly?

surreal gust
#

You can't just use CoP levels or CoC levels because they aren't the same as anomaly

spiral stone
# forest bridge groks dispawner fixed that issue,change from 40 (default number) to 30 or 20 and...

I dont think it was his despawner, and i already have it at 20 (I think its default?). There a mention on the patch notes saying north maps have less stalker spawns until you reach a certain point in story progression, which was then switched to when you unlock the psy helmet. I think I found it already, and in terms of the maps being empty I already have a mod that adds in stalker and mutant spawns artificially.

spiral stone
misty mulch
cloud glade
#

Can’t find any sort of documentation on how to get map coordinates so I can actually position the transition properly, that outs a hold on it

spiral stone
barren crown
spiral stone
#

Sounds like a support problem unless your looking to fix it yourself πŸ€·β€β™‚οΈ@barren crown

#

!support

queen pineBOT
#

@spiral stone If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #πŸ”¨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #πŸ”¨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

slow bolt
#

that goes here

cold eagle
#

Anyone remember the mod that fixes ecologists/others announcing β€œwe got a live one! Make sure he doesn’t get away!” When new jobs are announced?

velvet jay
cold eagle
barren crown
lilac idol
slow bolt
lilac idol
#

it probably takes the normal eotech instead of the fancy one

#

try attaching that one, if not go into the gun config and locate the scopes section, look for the Holo and see if the values look right compared to other scopes

spiral stone
#

if I am modifying smart terrains do I need to start a new character or will those changes be applied in an already existing save?

edgy trout
#

Some changes can have weird effects on your current run though

spiral stone
iron summit
#

Yo guys. Just updated GAMMA and wanna get back into it. but it reset the game values to original. Few things I wanna change.

#

First, I want to modify the drop chance, and the condition percentage of the mutant pelts, and their degradation factor.
Second, I want to modify the drop chance for teh EXOSUIT repair kit crafting manual. I would appreciate the help.

robust oriole
#

does anyone know where to find these?

spiral stone
#

In gamma/mods

barren crown
#

and the details menu says its correct too, not to mention that it shows up as attachable, just that it cant take the scope

robust oriole
keen pollen
#

Hi there fellow stalkers. I'm not sure where to ask this so I thought I would try here. Is there an edit I can make to the Specter DR scope to remove the top mounted iron sight? To clarify, I'm not looking to change the model of the scope, just remove it from the underbarrel switching cycle so I can switch quickly between the scope and GL.

barren crown
split igloo
#

Hey there. Does anyone here know where to find the source code to OLR 3.0?

lilac idol
barren crown
# lilac idol .

i had removed the default holo from the files, im now trying a different approach to fixing the MP-155 eotech (it takes the normal one but has the model for the fancy one)

#

i've did the model and now i just need the aiming position

lilac idol
#

wait so it originally took the vanilla Holo right?

lilac idol
#

ooh

#

then send a screenshot of your config for the new sight

#

should have started there

barren crown
#

i've gotten the aiming position correct, so how do i apply these changes

lilac idol
#

are you using the HUD editor?

barren crown
#

yeah

lilac idol
barren crown
lilac idol
#

then check out the guide for the HUD editor

barren crown
#

can you link it?

lilac idol
#

uh let me try to find it

#

how does it get sent 2 times

#

whatever

iron summit
#

Hey guys what's up?
I played GAMMA alot last year now I just updated and wanna get back into it.
But It changed my preferred setting back to original
First, I want to modify the drop chance, and the condition percentage of the mutant pelts, and their degradation factor.
Second, I want to modify the drop chance for the EXOSUIT repair kit crafting manual. I would appreciate the help.
How do I do those things?

#

I know I have to change ltx finles, but I forgot how to ....

barren crown
#

how would i add more ammo types? i've tried editing the LTX file and all i got was a details page full of the ammo types, i believe its like the EXPS-03 one

fluid igloo
# cloud glade like it needs work still dont get me wrong, but it's a lot more *eerie*

After playing Stalker Anomaly, GAMMA namely, for a couple of days, I kinda stumbled over the idea of tweaking some of the sounds. While going the basics like footsteps and UI SFX, I tried to cover some more complet effects like this blowout effect. Just a personal work.

As its just a quick mock-up with some SFX, there are still some Clicks here...

β–Ά Play video
#

The sound in game in combination with some other sounds for the lightnings and stuff.

naive snow
slow bolt
#

I have that siren for Blowouts too

#

Works amazing

cold eagle
#

How do I check what size textures are installed for these mods? I want to add the new snorks, but don't want them being 4k if these others are 1k

slow bolt
#

Open the texture in the editor and look

#

you can probably even right click and check details for the same info

warped zinc
#

Please tell me if you managed to solve this problem? I'm looking for a mod like that.

tropic stratus
#

does anyone know if there is a mod being worked on to create realistic zoom of only the optic and not whole screen?

celest forge
#

No

tropic stratus
celest forge
#

Can't be done unless you want your FPS halved every time you aim

tropic stratus
#

damn

#

oh also

#

edit the weapon .ltx and change slot = 1 and single_handed = 1
how do i do this?

fair canopy
limpid haven
#

Crasy Idea but... is there a way to got ChatGPT in GAMMA? So you can answer stuff that comes over PDA? "Need support!" and I can send "Too late I killed all" or "I going to help!"

fair canopy
limpid haven
# slow bolt Someone was working on that

Oh nice^^ I know it dont work well everytime but saw a video a time ago if a system like this in skyrim and yeah was wonder^^ Hope the see the mod one day πŸ™‚ Thanks for the Info

cursive sleet
#

Can somebody tell me what is the return from time_global()?

#

Is it measured in seconds/milliseconds?

slow bolt
#

mili

cursive sleet
#

So if I want to count 1 sec, I would be using 1000, right?

if time_global() > (self.charge_time or 0) + 1000
...
end
slow bolt
#

Yeah iirc

cursive sleet
#

Thanks for the info!

past lynx
#

Hey can someone be so kind to develop a mod, that makes it possible to set a timer, that is always visible, after which Anomaly gets closed, no matter what? Additionally a setting one can set, which checks if the time is right to play, would be very much appreciated <3.
3rd party Apps suck too hard and it is only Stalker Gamma, that hurt my little feelings :p. My ADHD brain cannot stop to play this game as an inventory simulator and I want to use my time better than that. Even with medication I need additional help achieving this goal XD, besides I also want to study physics and the urge to "only" fix this particular gun or only get all those resources from A to B hinders me quite a lot in this endeavor, since it is never only this one task XD XD XD. Whaaaat 3 dogs bit my legs and now I can't run as quick and need to heal my legs??? But now I don't have enough meds for the rest of the task, so I need to make new stuff over there at that base, with different loot and forth and so on... Maybe you know it. My whole life is a picachu face XD
Hopefully this was the right chat, sorry if not!

violet spindle
#

I want to config 7.62x54R guns to be able to use the machine gun PP rounds. Do I have to find every single weapon LTX file and add the correct line to the ammo used line to do so? Is there an easier way for it? Does anyone know where I can find these LTX files if this is the case? Also, I've been searchin for the Mosin and the SV-98 in the GAMMA subfolders, but couldn't find those guns

storm basin
storm basin
#

yo guys how do you add an alt fire option to a weapon that doesn't have it? hud values don't seem to be enough

past lynx
# spiral stone <:peepostarechamp:981963701382955068>

For now I satisfied myself with the option to let windows quit Stalker forcibly at certain timings via task scheduler directly from windows. Anyway to see a preset timer ingame after which the game closes would help me to get stuff done in the game enormously. Call it what you will, but my disability does not allow me to make use of such funny ideas like a clock or a timer on my phone. I do set them, I do use them and still... It needs to have a real consequence which I cannot control, or my brain will just go around it and ignore it. It is what it is and I tried a lot in terms of tweaking this shit. I had some Lsd trips and they helped enormously in terms of recognizing certain patterns, I have researched a ton about it in the actual science field, but in the end I cannot defeat my biochemistry.
The alternative would be to just code it myself, but then I would have to learn how to code XD Maybe someone can relate.

quasi narwhal
#

mom i'm scared

barren crown
muted crane
#

does anyone know a well moddable game in UE5 that I can use to practice for stalker 2?(except ARK)

torpid badge
barren crown
fair canopy
misty mulch
sinful wasp
#

Is it possible for the achievement scripts to impact the new game loadouts?

say you complete Living Legend, unlock the achievement and now along with unlocking Renegades as starter faction you can also pick a new pistol as starter weapon by any faction
or is that a bit too much for the old x-ray

lilac idol
#

that's actually a really good idea, maybe you could somehow get both the configs and scripts for the achievements and make it into a variable for the new game loadouts, similar to how depending on the difficulty your loadout will change, but idk if x-ray would melt with something like that

sinful wasp
#

what would be easier is basically just edit the loadouts without messing with achievements
but if achievement based loadouts were a possibility i'd try to make a sort of new game+ addon that lets you pick other faction weapons
WP factions being able to pick NATO stuff to start with for example

#

or faction exclusive weapons being available to other factions of the same side

lilac idol
sinful wasp
#

yep

spiral stone
sinful wasp
#

you need x achievement for y change to apply

#

similar to how achievements unlock factions to choose in the new game menu

lilac idol
#

yeah, you can probably make a script that tracks if X achievement has been completed, and then add a variable for the loadouts

#

idk much about scripting tho, I know how to slightly modify a script without fucking it up so I could be completely wrong here

sinful wasp
#

or maybe
create three different new_game_loadout scripts and make the achievement load different loadouts depending on your progress

hmm... i'd have to take a look, tinker with it a bit

slow bolt
#

So that is a qustion for a small amount of people who can get around that

sinful wasp
#

so basically it's better to just create a custom loadout shrug

slow bolt
#

Raven made it happen with MCM. That is all i can think of

lilac idol
#

then how does the game track whether you can start with isg during the first boot up of the game (ignoring that you can just type it)

slow bolt
#

You can piggyback on mcm and inject into the loadouts

sinful wasp
lilac idol
sinful wasp
#

that's why it appears every time

lilac idol
barren crown
slow bolt
#

Same would apply as new game loadouts

spiral stone
slow bolt
#

Though this time you would have to dltx it beforehand

#

before you load

#

as when you load - you cant change them

#

they are cached

lilac idol
#

maybe it's better to ask in the anomaly discord itself

#

one of the developers who hangs around there might know an answer

storm basin
#

does anyone know how I could contact jmerc?

random fulcrum
barren crown
random fulcrum
#

@celest forge

lilac idol
barren crown
#

isnt this the ltx

storm basin
lilac idol
#

it's in mod posting, and it is really active so you shouldn't have any problems finding it

copper lichen
#

How do I change mag size of a BaS weapon

barren crown
misty mulch
# barren crown

you need to add all of the variants inc the bad/verybad variants iirc

#

look at another gun's ltx file ammo_class for an example

regal bolt
#

I there some body willing to help me with weapon texture editing....? Im using Rawp and M110 has way to bright colour. And I would like to change it 4 bit darker ca in the 2nd pict...

celest forge
tawny stream
#

Seems like they are trying to reach you about you car's extended warranty.

#

Since just downloading the honey badger from your thread/gdrive is too esoteric.

tribal rivet
#

Greetings! I want to ask if anyone knows if there is a mod that replaces magazines with Attachments for weapons?
Such a chip is already in today's gameplay Stalker 2 (Maybe this chip appeared long ago in Anomaly, I just want to know)

celest forge
#

wdym replaces magazins with attachments

storm basin
#

can someone make a new ugp thread pls

celest forge
#

Why

storm basin
#

to ask questions about the mod bra

#

where else

celest forge