#╓☢stalker-chat

1 messages · Page 398 of 1

radiant fog
#

i love how the site is so dumb it makes it say it gets 130% accuracy

azure canopy
#

guys, my HUD FOV keeps changing to 0.45 at random? Anyone have same problem?

analog palm
#

what's the first clueless

formal basalt
#

OG AK

valid silo
static dune
#

oh god, how to enable them?

near estuary
radiant fog
analog palm
#

it's funny

radiant fog
valid silo
near estuary
#

my baby

analog palm
#

current ak12 is one of my most hated aks
prototype ak12 is my favorite

rose musk
static dune
near estuary
little light
#

its raining in game AND irl
wow so immersive

valid silo
#

on desktop you can pin guns and then compare when you have 2 or more

little light
#

i want an actual sensor taped to my body so whenever i get shot i can psysically feel it

radiant fog
#

it will be in gamma 0.9.6

little light
radiant fog
livid hazel
#

Appreciate the help

static dune
#

oh damn, shak-12 now have laser

near estuary
#

now?

radiant fog
# valid silo

god does this actually trigger me. when none of the stats are comparable between guns internal values

valid silo
livid hazel
#

Lol it really is the Type 20 at home

valid silo
little light
#

gamma is so complex dude

livid hazel
#

Definitely gonna try to repair it

little light
#

oh my god

radiant fog
static dune
azure canopy
radiant fog
#

thats why it triggers me. but whatever. let people minmax imaginary stuff ig

rose musk
valid silo
rose musk
#

that's the only way it ever happened to me I just stopped using freezoom

static dune
#

so it's actually got a buff but only with SUP kit

valid silo
#

kinda?

radiant fog
#

literally nothing changed other than sup kit doesnt give permanent scope

valid silo
ivory schooner
#

is there a way to show campfire on pda as they are, but all grey, so no difference between lit/not lit

static dune
valid silo
# valid silo

how much that is different in actual game is fuzzy with how recoil control actually works in game

azure canopy
radiant fog
#

he didnt change internal values

#

so that stays the same, just shows visualy on guns different

valid silo
ocean cedar
radiant fog
#

so now you see like 3 recoil control on shotguns

rose musk
radiant fog
#

and like 200 on some other rifles. its honestly a super dumb change

#

its less relevant and descriptive now than before

valid silo
#

also I think shak-12 might be one of the only guns in game where the chief designer was a woman so

#

shak-12 girlboss swag canon

radiant fog
brazen fiber
#

What is the best faction and why is it Monolith?

valid silo
livid hazel
#

Isn't there a gun stats command that explains which stats actually matter

#

Oh yep

#

!gunstats

dawn martenBOT
valid silo
#

like this newish russian .410 revolver

delicate dawn
#

What is he holding?

#

The thingamajig

valid silo
#

drone frequency scanner is what they think it is

#

the idea is the shotgun revolver can deal with drones in a more compact size than a full shotgun

#

another modern oddity is the Trinity Arms T&T 5.45

#

effectively a 5.45 ar-15

ocean cedar
#

Bomh sbog

ocean cedar
static dune
valid silo
river flame
#

I have a suit with 6 slots but afaik the limit is 5? can I just throw another attachment on top and its just not displayed?

desert roost
#

The 6th slot shows up with an arrow as you equip it

valid silo
#

think there is only like 2 armors now that can get 6 slot

#

one being the base loner seva suit is kinda funny

river flame
#

the other is voyager then

valid silo
#

3 then lol

#

the other one is truly scuffed

formal basalt
#

ACE gets 6

valid silo
#

oh wait nvm there is more

supple pebble
#

Tactical Stalker Suit is also a 6 slotter

valid silo
#

wastelander too

supple pebble
#

Probably the best light armor honestly

#

Mediocre ballistic stats but the rest are impressive when its fully upgraded

frigid gyro
formal basalt
#

Yeah, I think it's because it got nerfed a bit

valid silo
#

if only there were a place that could tell you changes

formal basalt
#

the ACE carry capacity sucks ass considering how much it weighs

valid silo
#

for those stats it's hard to complain lol

formal basalt
#

When you're a loot goblin, you can complain about the carry capacity.

#

But yes it's still pretty good otherwise

hazy pollen
#

I have seen screenshot of people carrying what it looks like a better ak5 model/texture, guess someone improve my shitty try to improve the original one.

gritty wasp
#

everytime i step into pripyat or outskirts for even a day i always come back a fat fucking chud worth of loot weight

valid silo
#

sr-25 doesn't look so weird anymore

gritty wasp
hazy pollen
valid silo
#

shak-12

#

there's others but they're not coming to mind

hazy pollen
#

What about the SVD Lynx?

gritty wasp
valid silo
#

think so

gritty wasp
#

was wondering why it wasnt painted with the desert paint

hazy pollen
valid silo
#

I'll scroll the database and see if any jump out at me

hazy pollen
#

Also a two tone version.

valid silo
azure canopy
valid silo
#

the fancy scars were made unobtainable

gritty wasp
#

only ss i have of the one im talking about

#

this the color

#

in 9.4

#

one i have now has a dark top

azure canopy
#

gun has 1% to jam, jams every 10 rounds

#

ok

gritty wasp
#

fix the barrel

azure canopy
#

I forgot how annoying it can be

gritty wasp
#

clean it

valid silo
#

oh mk47 mutant is new so is m4a1 protector

azure canopy
#

barrel is 99%

#

lol

gritty wasp
#

dang what gun you using

azure canopy
#

bizon

valid silo
#

barrel is rarely the cause of malfs in game

hazy pollen
valid silo
#

it's the gas and bolt usually

gritty wasp
#

yea hthat my bad

#

barrel is damage

azure canopy
#

just gonna uncheck that annoying "gun jam chance in MO2"

limpid lagoon
#

Anyone getting terrain flickering? Like the grasses flick on and off?

valid silo
#

in a meta sense the only reason to use the scar over sr-25 is the ubgl

hazy pollen
#

1% means 1 in every 100 bullets would jam, if that works a "minimal" jam factor because even if the gun is in pristine condition the ammo itself or the magazine can still cause malfunction. It sounds immersive, but do we have proper unjam animations now? having to reload a LMG would be a pain in the ass every time a jam happens.

valid silo
#

there's loads of unjams animations

hazy pollen
#

So if a jam happens with a M249, I don't need to reload, for example?

valid silo
#

usually failure to eject stuff don't know about saw in particular

#

iirc light strikes on revolvers and double barrels

topaz fossil
#

Does the new duty base in ranger station have any traders? Doing a military run and would like to know if I got friends up north

valid silo
#

no sadly

#

imo it would be nice if duty got an outpost at range station or the concrete plant

hazy pollen
lethal patrol
topaz fossil
arctic ridge
lethal patrol
#

im moving base from rostok to jupiter the legit way, its costly

gritty wasp
#

what

lethal patrol
#

fast traveling via guide in the bar and yanov station back and forth, moving my shit from rostok to jupiter

gritty wasp
#

time to become player number 47,812 that bases up here

valid silo
rose musk
gritty wasp
rose musk
#

oh

lethal patrol
#

6k each time

rose musk
#

okay that aint so bad

gritty wasp
#

itll stack up

#

if its back and forth

#

weight limit

rose musk
#

yeah if you're doing like 20+ trips that's rough

lethal patrol
#

im 30k deep now

dull warren
#

just make sure u max out that carrying capacity

rose musk
#

a worthwhile investment

topaz fossil
gritty wasp
lethal patrol
#

not sure why shared stashes doesnt work at the tower near the yanov station

#

gotta do one more trip after this..........

valid silo
dull warren
gritty wasp
#

cmon now

lethal patrol
#

i actually use those

gritty wasp
#

you dont need that sks

gritty wasp
#

who is bro fooling

lethal patrol
#

im trying to get more 50 round drum mag for the mp5

#

it will sit in stash until then

gritty wasp
#

does chimera cooked meat weight increase stack with epinephrine or nah

topaz fossil
lethal patrol
#

strongest takes effect

topaz fossil
lethal patrol
#

oh shared stash crafting works now

#

just gotta leave the map and come back

livid hazel
#

Oh right that's a thing now isn't it

ripe plaza
#

OK so i updated, i got alife+ disabled and freedomers are still hostile 🙁

analog palm
#

alife plus doesnt affect relations

ripe plaza
#

well i have no idea why they sudently turned hostile

#

I mean i was going for an apex quest and my follower squad sudently turned on me out of nowhere

lethal patrol
#

blob mentioned something about the apex mutant quest got friendlies turned hostile

rose musk
#

man I love when it still spawns clear sky in rostok

#

free loot

ripe plaza
#

yeah I know, I'm out of ideas to fix this

near estuary
dawn martenBOT
#

@ripe plaza

Do this to make any NPC friendly towards you:

  1. Enable debug following these instructions: #╭📖faq message
  2. In-game, aim at NPC and press F7 key
    ||Might help to press G as well to enable God Mode, just don't forget to disable it afterwards||
  3. In Execute on Target, click Be friend (goodwill)
    -# If there's more than one enemy attacking you from the same faction you can scroll down and click on Be friend (squad) instead.
ripe plaza
#

thanks but will it apply on all faction in the future?

near estuary
#

it shouldn't have turned the entire faction on you

#

just the squad

frosty wadi
#

Are pistols like viable for mutant killing? Currently I'm running a
Shotgun for mutant
Smg with AP/fmj for humans.
But I'm kinda thinking about swapping to a SMG+rifle setup, with a pistol for mutants.

little light
livid hazel
#

Hydroshok is expensive but good as usual

lethal patrol
#

love this one

little light
#

9mm HP also not bad even for late game

livid hazel
#

Rex is fun too, .357 is quite cheap to craft

frosty wadi
#

yeah i found this 40 round glock auto blicky that i was probably going to use for this

little light
#

hornet?

frosty wadi
little light
#

hornet is really good

frosty wadi
#

i think its hornet yeah, although its recoil is horrendous

livid hazel
#

But obviously not a high end option

frosty wadi
#

i was also thinking about the deseart eagle IMI, 8 rounds in a mag, could be good.

livid hazel
#

Yeah, similar story

#

Better round capacity helps

frosty wadi
#

it probably also reloads faster than the revolver. unless we have speedloaders i guess.

#

what about pseudo giants and chimeras? so far i have been killing chimeras with the shotgun and pseudogiants with underbarrel GL

lethal patrol
#

preferably shotgun

lost nebula
valid silo
#

@topaz fossil it honestly is silly even in jupiter I've seen 2-3 mil patrols

cobalt yoke
#

there's still a chance for tools in white stashes, just not guaranteed correct?

analog palm
#

no

gritty wasp
gritty wasp
lost nebula
#

bless my luck or i'm throwing this save kekl

little light
#

iirc

lethal patrol
#

got enough snork hands, time to hit cordon

gritty wasp
#

wait is there a balancing reason for why 9x18 hp does 2 more damage than 9x19 hp

regal shale
#

most pistols without holosight huh

#

pbs is fucking op in that regard

little light
#

even tho its not even that much of difference from 9x19

gritty wasp
#

do they consume 2 shots like hydrashock too or nah

cobalt yoke
valid silo
gritty wasp
#

i never use hp ammo ngl

#

i just brute force mutants with shotguns

lethal patrol
#

strong legs

sick yoke
#

Buckshot is hp lol

gritty wasp
#

like

#

on anything other than a shotgun

cobalt yoke
gritty wasp
#

like fully auto or semi

cobalt yoke
#

buckshot that is

sick yoke
#

Or well, functionally the hp ammo for shotguns

valid silo
#

hollowpoints are nice for stuff like controllers, sin, and burers

gritty wasp
#

sin?

little light
#

even before 095

cobalt yoke
little light
#

it wasnt that big of a difference

cobalt yoke
#

sin has damage reduction % but they wear shit armor usually

#

so HP helps a lot vs them

swift violet
#

was there any changes made to ammo crafting since 9.4? or it still enough resources to craft 100 ap ammo after 60h gameplay?

valid silo
gritty wasp
#

ooooh

#

so thats why some ap doesnt seem to do much?

valid silo
gritty wasp
cobalt yoke
near estuary
#

I think that's fmj

sick yoke
#

What change is that even for lol

#

Yeah probably fmj

valid silo
#

this is hp

gritty wasp
#

cost did increase

#

but at the same time yeah buffed damage

valid silo
#

I'm just saying the reason makarov was slept on was because it was bad

gritty wasp
#

still dont get why they made it 2 more damage than 9x19 hp

near estuary
#

it was one of the best starter guns

valid silo
#

makarov is over performing from a "realism" standpoint but whatever

sick yoke
#

Balancing

cobalt yoke
near estuary
#

50 points only

valid silo
azure canopy
#

guys

near estuary
#

cool

azure canopy
#

you ever get that bug where the save pic is from a previous save file lol

valid silo
#

since it was the gun the ammo was designed for/in mind of

little light
sick yoke
#

9x18 gets (slightly) more damage in exchange for less ap compared to 9x19

valid silo
gritty wasp
#

data miners

little light
#

wtf are most of this info even for

valid silo
#

the damage calc is more complicated though

near estuary
little light
#

im also looking at 094 ver

gritty wasp
sick yoke
#

Funny that the change says that ap is supposedly “0”

cobalt yoke
arctic ridge
#

started new game. what lovely weather we have

valid silo
little light
#

but genuinely what for do i need to know those for

gritty wasp
#

ngl i did NOT like the iron sights

little light
#

meh

#

idk

lethal patrol
#

wtf, my top 10 stalkers are dying one by one in jupiter

arctic ridge
#

and i fucking died instantly to a boar KekSkew

little light
#

i never really cared to min max shit anyways

near estuary
gritty wasp
near estuary
#

damage numbers are literally useless to know

little light
#

unless youre a modder ig

valid silo
little light
#

which i suppose database would come in clutch in a way

near estuary
#

for those who want to prove me wrong, tell me how many shots of 5,56 FMJ I need to kill a naked bandit with bodyshots

without veer's calculator

little light
#

but then again, they probably would just look at the files instead of using db that are sometimes wrong

cobalt yoke
cobalt yoke
gritty wasp
near estuary
little light
#

i think it is veer's

gilded tundra
#

bruh i don't even have expert tools yet, a mythical uni pull

near estuary
#

yeah then it might as well say nothing

valid silo
near estuary
#

if the calc is shit, the calc is shit

#

veer's calc is only consistent for stalkers

valid silo
#

you want me to compare fmj or something?

near estuary
#

(he admits this)

little light
#

i wonder if this works

near estuary
#

ok

near estuary
#

no offense to veer btw

green shale
#

i pointed sw to the source code of my calc but i do not think he, salo, or their other contributors have actually put that much work into a damage calc, you'd have to look at the other guy's damage project

#

cheeki-something

#

but that one doesn't break it down granularly

robust echo
#

How do i start the last questline? I just finished mortal sin but i don't see any quest markers

green shale
#

i have several bones to pick about the UI of sw's damage calc but i'm retired and don't really care lmao. it would be a lot of work

valid silo
#

I'm just trying to make the point of yeah 9x18 was slept on because it was actively worse in prior versions

rose musk
#

holy hell my game is more unstable than usual

near estuary
rose musk
#

gotten like 8 CTDs in the last 6 hours or so

little light
green shale
#

you're correct re: 9x18 getting a huge boost this patch

rose musk
limpid lagoon
#

@rose musk - having the same stability problems

little light
#

current save works fine with hotfix

rose musk
#

i'll give it a whirl in a bit then thanks for the heads up

gritty wasp
#

14 stashes in truck cementery and 2 are gold, fine i guess its time to loot

valid silo
sick yoke
# little light wtf are most of this info even for

Weight is self explanatory, projectiles is self explanatory, falloff (and air resistance) are damage dropoff over range, khit is damage multi, box size is self explanatory, muzzle velocity is a multiplier to the gun’s muzzle velocity, kap is ap but for whatever reason its wrong in the stat card because it should be 0.01 and not 0, cost/pack is also self explanatory, accuracy is an accuracy multiplier to the accuracy of the gun, impulse is the stat for “do my bullet make ragdoll fly funny”, max range is pointless as a stat but just there because they couldn’t think of a 15th stat

valid silo
#

prior to the buff bizon was better when rechambered for 7.62x25

near estuary
little light
#

i was just wondering why does it have to be displayed in the site

valid silo
green shale
#

yeah k_ap should be multiplied x1000 for display

near estuary
little light
#

shrug ig

green shale
#

the issue with having most of that site frontend be AI-coded is that obvious readability shit like that doesn't get fixed until you explicitly tell the site author. and then to their credit, they will fix it very fast

#

but i stg i pointed out the k_ap not being multiplied already

valid silo
celest sparrow
near estuary
#

realism pepew

sick yoke
#

Like lol is it really a myth then

celest sparrow
#

I honestly don't know why 9x18 got a buff, I wasn't part of that conversation if it even occurred

near estuary
#

if I was Grok, I'd change 7,62x39 to be weaker than 5,45 just to piss realism peddlers off

cobalt yoke
#

but to be honest they do mostly wear crappy armor...

near estuary
#

(it already is a worse round overall, but I digress)

celest sparrow
#

7.62x39 will never have a place in GAMMA

cobalt yoke
valid silo
#

I think it's fine

gritty wasp
#

"YO BRO stock up on 7.62x39"

celest sparrow
#

You use it cause you like the weapons

gritty wasp
#

🦭

little light
near estuary
little light
#

tho i really only use it cause of sks

valid silo
#

ironically being anti 7.62x39 is more realismcel spartan

little light
#

"realismcel" clue

celest sparrow
# cobalt yoke why is that

It's worse than 9x39 which most of the weapon selection is locked behind the same tier progression as 7.62x39 and it's cost effective to simply use 5.56 or 5.45 over it

near estuary
#

which it already is

sick yoke
cobalt yoke
cobalt yoke
#

as in worth using in the mid range

near estuary
#

most engagements are like 20 meters

sick yoke
#

It’s just that the vast majority of sin wear shitty overcoats and therefore you can get away with using fmj/hp against a lot of them

celest sparrow
#

In the end you're comparing TTK by literal 1 - 2 shot differences so just use whatever you want

little light
#

are there nosos sin

#

the npc model

cobalt yoke
# near estuary most engagements are like 20 meters

I mean I suppose that's fair, but there's plenty of large maps where I still end up fighting at ranges where I want some accurate weapon. I suppose since I play semi-HC I am not that willing to get close to whatever goon I'm dealing with

gritty wasp
#

so uh RD 5.45x custom running animation is bugged?

cobalt yoke
#

usually I go for a sniper or an AR with optics

sick yoke
#

Hell, the literal “possibly a demigod” boss of sin doesn’t even wear a helmet

valid silo
near estuary
#

so you

celest sparrow
near estuary
sick yoke
#

You can absolutely get away with doming him 2/3 times with 9x18 fmj

valid silo
little light
valid silo
#

only 2-3 guns even use it in game

near estuary
#

add .32 Longue

sick yoke
valid silo
near estuary
analog palm
#

9x39 is kinda overtuned

valid silo
#

aren't there mas49s in 7.62 nato

little light
#

also does anyone else's game feel like csky are a lot more common now

#

or is it just mine

celest sparrow
#

You never noticed

near estuary
little light
#

ive been seeing a lot of proto exos around garbage

little light
near estuary
#

the duckass is indeed in my head

little light
#

im gonna dream it tonight

near estuary
#

I was stressing before an exam

valid silo
#

I only see clear sky in yantar, garbage, and cemetery really

near estuary
#

then remembered duckass

#

aced it and passed

valid silo
clever canyon
near estuary
#

someone post fastass

celest sparrow
#

@thick sedge

near estuary
little light
valid silo
#

clearsky guys are kinda funny because before I rarely ever fought anyone as heavy armored as them in the south

gritty wasp
near estuary
#

huh

#

what do you think fastass is

little light
#

theres like a lot more exo csky up north

gritty wasp
delicate dawn
#

mods love duckass and all affiliated material

little light
#

especially jupiter

little light
valid silo
near estuary
little light
#

try looking on the bunker

valid silo
#

I've been 3 times

#

0

little light
#

there's usually at least 1 noso csky npc there

#

at least for me

near estuary
#

smh

thick sedge
frosty wadi
#

do boars have damage reduction on their heads or something?

valid silo
#

yes

#

their limbs and torso is weak though

frosty wadi
#

:I makes more sense why they eat my buckshot now

delicate dawn
near estuary
#

I'm honestly considering buying nitro just to post duckass

delicate dawn
#

poor bastard

clever canyon
near estuary
#

how much is it again

clever canyon
#

Uh yes

valid silo
#

$50 a year for classic lmao

topaz fossil
valid silo
#

no ammo sold moment

valid silo
near estuary
little light
#

find a sugardaddy

#

or sugarmommy

near estuary
#

nah I can pay it myself

#

just thinking about whether it's worth it

little light
#

not really

#

especially basic

near estuary
valid silo
near estuary
#

PLEASE

valid silo
#

check bio

near estuary
#

at least it's not california ig

little light
#

american

#

ew

near estuary
#

or nyc

clever canyon
little light
near estuary
#

I'll probably try it for a month or two

valid silo
#

do not look how long I've had nitro

clever canyon
little light
#

not too long ig

delicate dawn
#

victims /s

clever canyon
#

It does, 6 months

little light
#

i got like 3 month nitros on my main that i dont even use from randoms

#

idk how

valid silo
#

the only reason I have nitro is the upload cap thing really

little light
#

gamma has like 100mb cap

delicate dawn
little light
#

tho on other servers yea

valid silo
#

or dms

little light
#

thats why i left that account to rot for now

#

anyways offtopic much

valid silo
#

the only excess of nitro I use is the name font option really

little light
#

one day ill get slapped clue

valid silo
#

no animated pfp or whatever

spice pilot
#

these are a game changer

clever canyon
#

Guess I’ll take another nap

valid silo
#

always forget my profile background

little light
azure canopy
#

stalkers, anyone know how to disable the hitmark sounds? I forgot

little light
#

either way i wouldnt know

azure canopy
valid silo
#

god I want a zenit so bad lmao

quick tangle
#

how come this gun doesn't have recoil stat.
edit: after trying it out, it might as well not have a recoil stat. dammit.

lethal patrol
#

i killed monday, i dont have to go to work

valid silo
brisk warren
#

oh is it not

#

i have one of those

#

i assumed it was bugged in some way bc no recoil stat

quick tangle
#

ye, I had it multiple times by now.

delicate dawn
#

I've been having it drop like 3 times now

quick tangle
#

just never paid attention since im on WP ammo

brisk warren
#

wouldve used it but trying to do wpact only

quick tangle
#

the thermal on ti is pretty nice tho

delicate dawn
#

I just gave it to one of my non-important lackeys

valid silo
#

honestly why doesn't grok just make glock hornet C

#

like mp-7, p90, and sr-2

analog palm
rose musk
#

they already stole my hornet from the starting loadout

spice pilot
brisk warren
#

i didnt know hornet was gone from the starting loadouts

#

joever

#

||i dont think its so good that id make it C tier though||

spice pilot
#

yeah hornet has too much recoil to be C tier

spice pilot
#

those C tier SMGs have fuck all recoil

little light
#

what was it, pernach? is still there

rose musk
#

Pernach is good but it just aint the same

lethal patrol
#

well, got the set

rose musk
lethal patrol
#

just need expert at this point

brisk warren
#

i tried using a pernach on this run

#

absolutely omega recoil

spice pilot
#

hornet is the same but at 1200 RPM

brisk warren
#

yeah

spice pilot
#

still the highest DPS you can fit in in the melee slot

#

also it's a Glock with a switch

#

gang gang

brisk warren
#

suppose so but i'll always gravitate towards the grizzly

#

or before this update the coonan

river flame
#

man the skadovsk is a warzone now

#

SKADOVSK IS UNDER SIEGE

#

18 NAKED RENEGADES

#

BIG HARD THROBBING ARTEFACTS

valid silo
#

skadovsk is UNDER SIEGE, UNDER LOCKDOWN

arctic ridge
#

is that fucker gonna touch me?

valid silo
#

people play with heli on?

#

I though it was buggy as shit

river flame
delicate dawn
#

as a person who got vaporized 3 times before giving up and getting barrier defense to get an RPG, fuck the helis

river flame
#

need a mod that allows pseudogiants to jump to take down helis

#

now that would be funny

pale spear
valid silo
#

pilotable hind when gork

#

!!!

#

would be a nice touch for military to have the ability to have a "guide" who is a pilot

cobalt yoke
#

maybe in an older version

valid silo
#

maybe there is never really stayed around there too long

lethal patrol
#

there is

cobalt yoke
#

no cutscene or anything it's just another fast travel

#

before I started doing more HC runs (thus trying to learn everything nice and slow) I liked playing as the military and disguising myself as a loner, then doing quests for them until they accepted me as one of their own CoP style

#

it was a risky playthrough but it was a lot of fun, dunno if I'd ever do that HC though lol

tropic goblet
cobalt yoke
#

I'm assuming northern zone event

gritty wasp
#

but yes some missions spawn them in

arctic ridge
#

swamps. i think i might have checked helis somehow somewhere

tropic goblet
valid silo
#

just realized

#

ah nevermind they removed the ability to rechamber the mp-7 to 9x18

#

god that would have been hilarious

regal shale
#

is it just me or Saiga-12 Tactical have no sprint animation?

night sigil
regal shale
night sigil
#

New mod called Lower Weapon Spring adds new animations, I consider them shit, they are supposed to take less space on screen but they just end up looking ugly

#

You can go in the MCM and reverse the blacklist

cobalt yoke
#

you can normally see those animations if you sprint with your gun lowered

#

if you raise the gun they play the normal anim (as far as I've experienced)

regal shale
#

you know, I felt like animations was in good spot, what the issue for me is the lack of mags in the game, for example there is drum mag D50 for mp5 but its not in the game

topaz fossil
cobalt yoke
#

are the magazine "experimental" mods still around? you could try those, unless that's exactly what you're referring to

#

the ones where you have to handle mags EFT style

livid hazel
#

Gamma DB doesn't have SA-58 OSW? Weird

valid silo
#

it's missing some kit guns

#

always funny seeing a sin rookie and pulling out the ksg-23

regal shale
#

I feel like Stalker 2 did a good job with attachments that I kind of miss when playing gamma, having option between extended mag or paired mag etc etc

arctic ridge
#

can i turn this off somehow? i need to loot the body for quest but i can't

cobalt yoke
#

ok I was wondering what that was about lol

cobalt yoke
#

I don't know if the loot will stay when he leaves though

arctic ridge
#

he's dead already

#

someone else killed him

cobalt yoke
arctic ridge
#

no

cobalt yoke
#

that's who I mean

arctic ridge
#

i need to loot the body but i can't

cobalt yoke
#

right because it "belongs" to whoever killed him, if you get rid of the guy you can loot

arctic ridge
#

oh right

#

i'm stupid. i got what you meant

analog palm
#

just disable npc loot claim FeelsCatMan

cobalt yoke
#

or that I suppose

#

not lore friendly Kapp

gritty wasp
#

LOL here in dark valley and a lurker killed 3 prof rank stalkers all by itself

#

how bro was standing over them

valid silo
#

chimera at rostok lmao

analog palm
#

mo2

#

buh

arctic ridge
#

oh it's a mod

#

not a mcm option

#

fuck me i guess

gritty wasp
#

i just spawned in from teleporting and bro had the whole screen shaking

valid silo
#

I've had pseudo before just not chimera

cobalt yoke
#

probably not as bad as the fuckin controllers in the garbage ending my HC runs

azure canopy
#

guys, i was weirded out when I noticed my name double logging when talking to NPC and then I giggled

delicate dawn
#

I keep picking up random NPCs, they die, and then I go back to Cordon to pick up a fresh set of NPCs

azure canopy
#

never happened before lol

gilded tundra
#

man, when 7.62x39 that can equip an ubgl

gritty wasp
#

god this rd custom with 2 round burst sounds so

cobalt yoke
gritty wasp
gilded tundra
delicate dawn
cobalt yoke
#

heard that one before, pants looter

cunning sable
#

does anyone know the name of the .ltx that effects jamming? trying to fix the car 15 admi, did it before on 9.4 but cant remember the name >.>

cobalt yoke
#

mfw the mosin + pu scope is only marginally better than ironsights + zoom

cunning sable
#

nevm found it

gray ember
#

Is there a way to reduce aimbot headshots of npc? I am basically only getting headshotted from inhuman distances

cobalt yoke
gray ember
#

I know high rank are better in combat but man out of 3 shots 1 is a headshot

#

Maybe I'm just unlucky also don't have a long range gun to engage them yet

cobalt yoke
#

that could be it, low rank stalkers can't hit shit past 15 meters lol

spice pilot
cobalt yoke
#

I suggest just trying to stay far away and with as little as possible poking from cover

#

leaning helps a lot minimizing the chance a limb is hit too

gray ember
#

i dont have an helmet yet

#

just the starting gear mask

spice pilot
gray ember
#

but as i said maybe im just unlucky

spice pilot
#

if you don't, it wasn't a headshot

cobalt yoke
#

how's your limb health lookimg, is your torso hp low

midnight coyote
#

wow that new Mirage-Burer is a chonky-boi!

gray ember
#

everything healty except half head hp

spice pilot
#

m-mirage burer?

midnight coyote
#

the burer you encounter during the Mirage Quest

#

and that chonky-boi literally nukes the whole place xD

spice pilot
cobalt yoke
lavish lynx
#

Hitting that fent cause my starting mercenary met a legend duty stalker in Army Warehouse 🤪

gray ember
#

in the cordon

spice pilot
#

also if you fight bandits with mosins and SKSs then yeah it'll be oneshot city

cobalt yoke
#

mercs and army are pretty scary at the very beginning

#

mostly because they miss less in my experience

#

idk if it's because on average they are higher ranked

#

or the guns they use are less crappy

spice pilot
#

early game is fun when you figure out what you can and can't fight, sometimes you just gotta keep walking

#

semi related, does the "hardcore AI aim" option even do anything

analog palm
#

yes but kinda no

cobalt yoke
#

if you experience a lot of oneshots don't be afraid to use morphine and related meds for the damage reduction they coudl save your life

analog palm
#

also you cant really get oneshot

spice pilot
#

morphine trivializes brain scorcher ngl

analog palm
#

as if bs isnt already nearing on trivial clueless

spice pilot
#

yeah ikr

#

I don't remember it being this easy last time I did it

#

did not die once, made it with 4 minutes to spare

#

I do know the spawns like the back of my hand tho

#

randomizing spawn locations/numbers would be a cool idea to keep it fresh

cobalt yoke
#

last time I did brain scorcher I remember a lot wide-peeking monoliths and thanking my heavy armor

midnight coyote
#

hrm, what kind of psychobullshit does this new mirage burer bring? Oo no matter where I am, it just kills me, if I see it or not wtf

#

bloody chonkster xD

delicate dawn
#

oolala

topaz fossil
#

What is the best artifact to pair with a compass to balance the downsides im your opinion?

sick yoke
#

heart of the oasis

cobalt yoke
#

I must say, I do really like the shortcut from garbage to rostok, primo content

vale lance
#

Hi there, i have been playing 0.9.5, game started to increasingly crash, so I ran an upgrade/update on Gamma Launcher. Now my Shakal and Upgraded Kiparis have been removed from the inventory. Is there a known fix besides debug/item menu ? Thanks

gritty wasp
#

like a pelt and plating or

sick yoke
#

idk just whatever increase BR mitigation/BR class or br% i guess

gritty wasp
regal shale
#

am I tripping or vychlop stats are very low?

near estuary
#

like velocity?

#

yeah, it shoots subsonic ammo

#

it's also a slow firing bolt action

#

with a 5 round mag

#

and the ammo gets outclassed by shotgun slugs

regal shale
near estuary
#

and the reload is long

regal shale
near estuary
#

the only thing VSSK really has is cool factor

near estuary
#

the number is the actual value

#

also, 7,62x51 NATO does the same thing

#

as does x54R

#

and neither have horrible damage falloff

#

and they can be used by much better guns

#

12,7x55 is extremely comparable to 12x70 slugs while being twice the price

#

that's not even mentioning the fact that slugs can stunlock exos, even when used with pump action shotguns

#

that being said, I love the VSSK and ShAK

#

using it this playthrough actually, it's super satisfying

midnight coyote
#

mh what's he Exo with the most Belt Slots? The Renegade can get 3 max

regal shale
#

I just thought because of high caliber it should be high velocity

stark sable
#

6 or 7 slots

near estuary
stark sable
#

UNISG nosorog is also exo-class ig but i think 6 slots

near estuary
#

does the opposite if anything

#

highest velocity rounds in game are in the 5-6mm range

cobalt yoke
near estuary
#

well, irl too

cobalt yoke
#

kinda like the 9x39 rounds

midnight coyote
cobalt yoke
last gulch
near estuary
near estuary
gritty wasp
#

🦭

#

AK 103 from a garbage gold stash

#

whats a d tier weapon doing here

near estuary
#

(it's worse than all C kit AKs when viewed objectively, but don't tell anyone)

#

||jokerge ||

hybrid cobalt
#

not really an issue, but does anyone else get those RED icons on the pda map, and if you hover over them too long (or instant when right click) you crash?

dawn martenBOT
#

@hybrid cobalt If you have a question or need help with G.A.M.M.A., please use the correct channel for your problem:

For vanilla G.A.M.M.A. modlist (this means that your modlist is unchanged and untouched): #🔨base-gamma-support

For custom G.A.M.M.A. modlists (this includes mods added by yourself and also mods that are disabled by default in G.A.M.M.A.: #🔨modded-gamma-support

If you are having issues with the installer, or with your G.A.M.M.A. installation: #1026866080347603065

Any other channel ARE NOT support channels. If your question is a support question, you may be asked to go to the proper channel.

hybrid cobalt
#

not looking for support, just wondering if its just a "me" issue 😄

near estuary
#

what red icons

#

"unknown enemy"

#

?

#

circle with a question mark

hybrid cobalt
#

nay nay, its like checkpoints kind of, or POI

near estuary
#

huh

#

yeah imma need a screenshot

hybrid cobalt
#

i have never been fast enough to screen it, but i'll get em next time salute

near estuary
#

either way

#

just don't click them ig

#

I know, I'm a genius

hybrid cobalt
#

indeed, curiosity killed the cat kekw

gritty wasp
#

"little bit of every gun" stash

regal shale
#

btw used karabiner for a while in this run, fun gun when you kit it out

valid silo
#

arguably too good for B imo

scenic trench
valid silo
#

???

lethal patrol
#

2nd yellow in the north

near estuary
valid silo
#

I'm talking the gewher lol

#

karabiner as in kar98

near estuary
#

it shoots the worst rifle round

#

I think it's just fine

valid silo
#

it's not that bad

near estuary
#

and the kit requires a decent chunk of cash and goodwill

#

well, how would you change it

#

moving it up a tier isn't an option, cuz it will get bitch slapped by literally everything

sick yoke
#

27(?) ap fmj lol

near estuary
#

yeah

#

and AP rounds are expensive as fuck

sick yoke
#

I too enjoy shooting slightly less impactful 5.56 fmj at maybe 60rpm at people

valid silo
#

its damage is far higher lol

near estuary
#

you're gonna be clicking heads anyway

#

idk, I just fail to grasp how it's OP in any way at all

#

the only really good thing about it is the scope, which you have to pay for in money and goodwill

#

and from my experience, I have advanced tools before reaching that supply level

valid silo
#

it's not OP I just think it's more in line with the m700 rifles than mosin

#

I just would want forester to be C

analog palm
#

so completely overshadowed by a shotgun with slugs tomfoolery

near estuary
analog palm
#

a pump shotgun, at that

near estuary
#

nobody would ever touch it

#

EVER

#

it will be the SVD of C kit

valid silo
#

there's plenty of guns people don't touch

near estuary
#

that's stupid

brisk warren
#

in general i think the game is better and more fun if the tiering of guns errs on the low side

analog palm
#

why are there so many g36 variants

sick yoke
#

If you don’t pen the armor then it doesn’t really matter if it does 50 or 100 damage

valid silo
analog palm
#

and half of sig 556 variants are copypaste

sick yoke
#

And since 5.56 fmj’s ap is 29 now

near estuary
sick yoke
#

It’s slightly less impactful 5.56 lol

valid silo
#

with fmj

gritty wasp
near estuary
valid silo
#

adar is the sole 5.56 in B and it has pretty big caveats

near estuary
#

it has no other disadvantage

#

wtf are you pulling out of your ass atp

lethal patrol
#

oh, im surprised that this has check mag anim

valid silo
#

I just don't thing forester should be same tier as mosin

near estuary
#

anyway, edit the ltx to put the big bad OP k98 into C tier or whatever

valid silo
#

when it has the adjustable scope, and box mag

sick yoke
#

oh right i forgot does the kar get the +5 ap boost

near estuary
#

I mean

#

it's a bolt action

#

so yeah

#

just like the mosin btw

#

which shoots a better round

valid silo
#

mosin's only hang ups are the PU and the singleton loading

sick yoke
#

yeah but i distinctly remember grok didn't give it to the kar for a while for some dumbass reason

sick yoke
#

i don't remember if that ever ended up changing or not

analog palm
# near estuary idk, I'd cut every single one other than the original one with the chonky sight

i'd keep the original, a shorter picatinny top rail version, and a low-tactical version with IdZ furniture

for aug, original, picatinny version, and cqc handguard version (if it existed)

in general i think 3 variants per gun is enough, original rifle, a carbine with picatinny, and a low-tactical version

by low tactical i mean maybe a grip and a few extra rails, i hate lasers

and then 'unique' variants that have big mags and shit maybe

valid silo
#

cut everything but the original g36 and add mg36

near estuary
sick yoke
#

anyway yeah the only "downside" of the adar compared to the other 5.56 ars is that you have to click

#

which isn't even a downside when most fights are literally solved by clicking in semi auto anyway

near estuary
valid silo
#

it's rpm is only like 400 which is slower it's like saying upd9 is identical to a mp5

near estuary
#

like 20% more

sick yoke
#

oh no 400 rpm surely i will not be clicking at the equivalent of 60 rpm regardless at longer ranges

valid silo
sick yoke
#

oh

#

the adar rpm is still 700

near estuary
#

so no downside actually

sick yoke
#

i will be clicking at 10% of that regardless

valid silo
#

god I swear adar had a lower rpm but maybe I hallucinated that

sick yoke
#

because there is literally 0 point to actually clicking fast when you could click slow and hit head like 3-4 times on everyone and just win

near estuary
#

I'm just saying that introducing another weapon like that isn't necessary

valid silo
#

the 9x19 skorpion is pretty funny

near estuary
valid silo
#

meant more so as irl it would not be able to handle 9mm

near estuary
#

if I'd make any changes to snipers, I'd put the VSSK in B tier and replace its AP ammo with 338 federal

#

(yes, it would make the saboteur useless, just make it and the deer hunter also shoot standard 7,62 as well as federal)

valid silo
#

skorpion is chambered for .32 acp which is like 1/3 the power of irl 9mm

#

wait there is a 9x19 one lmao

#

that's gotta be awful to fire

sick yoke
#

does the sabo still have its funny super low velocity

near estuary
#

idk, I touched it like once

valid silo
#

well muzzle velocity is by the gun no ?

#

not by the ammo

near estuary
#

I think so?

#

idk

sick yoke
#

oh wait right the database is right there

#

yes it's still dogshit

jaunty sigil
#

Svu d tier is a letdown

regal shale
#

playing as freedome is somewhat hard to figure out what sniper rifle I should aim for

jaunty sigil
#

Also, I notice loners don't spawn with it on dark valley as often anymore

regal shale
#

idk if I should even bother with scout

jaunty sigil
#

Marksman rifle

valid silo
lethal patrol
#

waduhell

regal shale
#

I thought SR-25 is AR

valid silo
#

greater energy transference and wind resistance is attained by making bullets heavier and to make sure they retain that higher speed you typically make the round longer

jaunty sigil
#

AR is ArmaLite

near estuary
jaunty sigil
#

It is made by Knight's Armament Company

valid silo
#

AR is sturmgewher)))

elfin kelp
#

So I'm perusing the toolkit rates on the gamma dB website, and if I'm understanding this right, I can find tools in underground areas and labs?

sick yoke
#

for some reason it gets special treatment compared to the other 7.62 rifles

valid silo
#

sr-25 is just an accurized ar-10

near estuary
#

I still don't get why he didn't add a famas

sick yoke
valid silo
near estuary
#

yeah the original one

#

so add that

jaunty sigil
#

Unless you like 3 round burst

near estuary
valid silo
#

spartan I'm gonna curse you with knowledge, ar-10 in 7.62x39

near estuary
celest sparrow
valid silo
jaunty sigil
near estuary
valid silo
#

hope you like 25 round mags

near estuary
#

F1

#

always

jaunty sigil
#

FN 2000

near estuary
#

it's peak

valid silo
#

nah, valorise

near estuary
#

nuh

#

uh

elfin kelp
valid silo
#

or more funny famas felin

sick yoke
#

no famas because we already have shitty 3 rnd burst gun with a mag size that isn't divisible by 3 clueless (it's called the ruger sr 556)

sick yoke
#

no seriously why does it only have a 20rnd mag still

valid silo
near estuary
celest sparrow
#

or whatever idk

elfin kelp
valid silo
#

famas g2 is the navy one that can take stanag compliant mags

near estuary
#

scratch putting SVD/SVU in D tier, this is the most preposterous thing gronk has done

#

he denied us of peak

near estuary
valid silo
#

cursing you with 416F

near estuary
#

another generic ar15

#

STOP

valid silo
#

ah but it can mount rifle grenades)))

near estuary
#

have you considered

valid silo
#

yes the very same ones

near estuary
#

it looks like MISSILE

#

SWOOOOOOOOOOOOOOSSSSSHHHHHHHHHH

#

gronk better have a patriotic mood soon

valid silo
#

there's anti armor rifle grenades with heat warheads

topaz fossil
#

Is there any way to get the milspec PDA recepie? I see it's in the game but is there any way to find it?

celest sparrow
#

no

near estuary
#

nuh uh

#

debug it

topaz fossil
#

Yeah, I thought so, it would be too OP

#

But a man can dream

valid silo
#

funny scope

near estuary
#

famas peak takes priority

valid silo
#

mr73 would be nice too

near estuary
#

we don't have many revolver, true

#

in fact, we got 2