#╓☢stalker-chat
1 messages · Page 253 of 1
it's just extrelemy rare in the north
DLSS does like bad, very blurry and frames look like they are playing catch up
damn, in my both of my main previous saves I managed to find it, but on this current one (the biggest and longest) - still nothing
i miss UE4
Unreal engine?
can we just not fucking use UE5 for games
Eh both are fine if its properly implemented.
Sadly some games really implement one or the other poorly
UE5 just sucks idk what to tell you
Member Crysis 1.
I member. 
Shift and +/-,but that set me on the right track. Thanks,man!
Can the pda run crysis
I now have a decent sight picture.
Would there be a way to implement Gork's proposed Duty and CS change, without waiting for a mod to do it? Is there some sort of file you can alter to change the standings of each faction?
Lets just go back to 4:3 resolutions.
I played anomaly at a crisp and smooth 1600x1200 @ 85hz max settings and SSS. 😭.
gork 
O ^ O face
It can run Sdoom
Would it be overkill to want electronic sights need batteries?
A fucking pregnancy test can run Doom.
no perfectly realistic and balanced
the soul of an engineer at Lockheed Martin can run doom
They have souls?
Thats implying they have souls they haven't sold
can my brain run doom
what is "fun allowed" setting in user.ltx lmao 😂
why its not allowed by default
they do
no fun allowed!
they just don't know the concept of a moral compass
Fun is doing the contract with the zone 
Dooty
Doodie
Call of doodie :broken warefare mod
Scientists when somethings frys their brain after inventing the brain scorching device
scientists when unforeseen consequences
can totally bypass radar via red forest
I think,once it hits December in-game,I'm gonna see about making the Zone look wintry.
im doing it right now, time to get snowy
btw I wonder if it changes sin coat textures to something whitish, cuz they were very sneaky in red forest, but gonna be too visible 🤔
It's been snowy here in Canada for the better part of a month,but Ukraine's climate is much milder than Canada's,so... I'm deciding December is when I make it wintry in the Zone.
Cold open in the zone.
Letterkenny but its Stalker. Lol
Is that all you know about Canada? Letterkenny?
flings a snowball at Snicks' face
Anyways,I have one complaint about thermal sights: They can't see Suckers while they're cloaked.
You'd think they'd be able to.
Great fishin In Quebec
Normal suckers you can when they get close. But psysuckers no.
When they're close,they're not cloaked.
french canadians 
what happens if i turn off outfit loot factor?
the issue is that you also need to change the all the dynamic tasks to take this into account
that is optional though I agree
and I'm also not sure how it's gonna affect existing saves
Instantly cooked if you're clear sky chilling in rostok
<Angry Slav noises and automatic gunfire>
btw did you implement already armor rebalance you wanted? 👀
I just updated gamma since august...
CS level design:

SoC level design:

No, in Legend Returns Clear Sky and Duty are enemies and that don't make the gameplay "less fun" for example.
U have loners, ecologists and clear sky, why have 3 factions with general-relations soooo similar between em?
how to disable tutorial mod popups? just updated gamma, it spams me
Even, ecologists have his base on a swampy area, like Clear Sky!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Don't has much sense that CS remain as allie of much-factions, tho, idk if it's ok that CS be neutral with the mercenaries or freedom according to story/lore-thingis but, are gameplay thingis
Clear Sky would have wanted to contain the zone, While Duty wanted to destroy it, it they were still alive, i guess that would have made them enemies
The theme of "what happened with Clear Sky" is one of these thingis that are open to several interpretations, i mean, in CoP u have Novikov and Nimble, after, u can make the "speculation" that some people like Suslov, Beanpolev, Cold and Ivan Trodnik are alive because they are "the people of the base"
I like both thingis when are well executed
@trail vault
How to make tutorials play again:
When in the main menu, go to Mod Configuration Menu and find NPE Modules, then disable the checkbox on tutorials you want to view again.
How to disable tutorials entirely:
When in the main menu, go to Mod Configuration Menu and find NPE, then in the General tab untick the Enable checkbox.
Another #📎to-do message where Grok suggested a thing and the masses voted "Yes" because it's Grok, so it must be a good idea
For example, in Legend Returns u have CS remnants and they abandoned his base in the swamps, + u have more remnants group, too, the game it's set before SoC events sooo don't passed many time after CS events
Not only by that, several months ago i "analised" the thingi and that CS be enemy of Duty has all the sense of the world to me, but, still, idk
U can suppose that they are enemies by simply see that they have 0 direct-relation with Duty and have 1000000000000000000000000 thingis with Freedom
Make Swamp guide travels much cheaper from Clear Sky base (so that you can be moved to the north side of the swamp for really cheap)
Imo this doens't sounds good, somehow
#📎to-do message remove guide to rostok 
personally i made csky enemy to duty and freedom, so that's one less thing to adjust now 
honestly wish there was some kind of intermediate relation though, "wont shoot on sight, but wont talk to you either" type thing
Day 1 find
thank you for your contribution dead Duty guy

drops a Vityaz with a green barrel
The only thing thqt duty is good for - supplying guns

Well you.just werw waiting for to die, admit it
eventful day 1
I was just trying to peacefully go to Butcher
he ran out to help me and perished
Duty's got one job and still they fail to it
The Clear Sky change will be so damn epic
What in the fuck kinda idea is that
Dutier when a cs guy all of sudden puts on monolith armor and says "za monolit"
"merc path"
yeah
i made mercs enemy to freedom and bandits
csky enemy to duty
if there was some kind of intermediate relation as i said above, i'd make mercs have that with loners
Btw why mercs are friends with freedom, if they literally tried to kill them?
Let's just make everyone enemies with everyone
Frankly most of the faction relations are quite nonsensical anyway
Hey faction wars all over again
Especially with mercs considering they're not really a "faction"
No but yes
You mean, you are so afraid to go to the swamp?
Gameplay thingis
the people can do whatever they want do
Btw, are mercs still becoming friendly to loners after disabling scorcher?
I believe they do
Only if you’re playing as merc yes
Idk man
Might be a bit underprepared
pkp is based though
might need a bit more ammo though 
i heard doctor is tanky as hell
I guess Duty don't have any natural allies that sell Nato kit now?
is Gamma still 200ish GB? Just asking if its been reduced down a bit or if I need to go buy a second SSD
it's about 140 + 16 from base anomaly
it's never been 200gb? it's 120gb completely installed
if it's larger than that, you have problems in your install
huh
Guess my install was fucked
mine's 144gb but everything's working as intended
i dont think i have 20gb of custom mods 
Kinda sucks. lmao.
Guess you're gonna have to hope to get lucky, or rush to Nimble to get something as simple as an ACOG.
Just lucky that Nimble isn't CS anymore in GAMMA.
Acog fan, become pso enjoyer
just disguise
Yea. I might just get a second SSD in general. My main is only a 500ish
or grab it off enemy
I prefer irons over any, but PSO ain't too bad. WP have horrible short range sights generally, though.
Any opinions on the new relations between CS and Duty?
the whole nato/wp thing is pretty shit in general
Talking about factions-relations, imo Legend Returns has the best settings, but the thingi is wayyyyyyyyyyyyy more hard in changes (and more dynamic) than just change settings:
Clear Sky, Freedom, Mercenaries, Loners and Bandits have changes and addition of bases, alongside the addition of three new factions and maps.
There some interesting relations like:
Loners are enemy of Mercenaries, friends of Black Slugs
Sin is not friend of anyone
Mercs are mercs
Black slugs are friends of bandits, clear sky and loners (bandits premium)
Freedom are enemies of Ecologists (buildo-related)
But there a great addition to all this system, there key characters with the ones u can talk for join to:
Militaries (being loner)
Monolith (being loner)
Bandit (being loner)
Merc (being loner), these are examples
Is a dynamic system that makes that in theory u would join to several factions on a single playthrought.
And a fresh change; there changes and addition about the bases of the factions:
Mercs are in Army Warehouses
Freedom remains in Dead City
Clear Sky has his base in Agroprom + other one
Black slugs have his base in Darkscape + other one in the swamps
and there several "abandoned places" because SoC isn't canon for LR, also there a new faction called neutral with several bases around the global map that in some cases are a "chill moment" even on the most hostile places
I personally like the idea, Clear Sky relations with military were kinda bad, and that should extend to Duty.
typical f-1
if you ever wonder why gamma install is as large as it is, get a utility like wiztree, run it on the gamma folder
you will rapidly find out what is taking up space
No. I’m currently actively working on it
i'll check it
Quite a bitch to make armor unique in this old engine.
does it have lot of CoC jank?
ditching the idea of every armor being helmetless would be a great first step 
Is buildo inspired sooo the jank is part of the experience
To me, Legend Returns 0.9.2 was the best freeplay that i played, even if it's incomplete on some mechanics and quests, probably the "biggest" CoC fork
I dunno I like the idea of different helmets, problem is that most of the time you only care about their bullet+radiation protection. So when you get the best helmet all the rest become irrelevant.

Other freeplay with changes on the factions-thingi or gameplay loop is Road To The North
has thingis like Dead City above Rostok and Zaton besides Cordon
Road To The North map
Decapitatiooooooooon!
3 headshots for nosorog
ISG Nosorog. So they're tougher than normal.
is there any mod that makes warfare playable
if my gpu is kind of better than cpu, run without avx should be better?
"technically"
there's one in #1035807043933720576
"technically" i can go shopping while barefoot. does it work, yes. is it a good idea, no
Global War
It's not some duct taped together monstrosity,at least player facing.
if "jank" means crashing every 5 mins and being a buggy mess, then yeah it has jank
can you fetch me a link bro?
When I played Warfare Mode in the past,there were no crashes.
Further,the only jank I encountered was that Loners couldn't capture points of interest.
Is this real?
yes
Looks good
okay base gamma ai combat feels worse than before, guess i'll try out redone ai for combat
Right? I have the same feeling but i thought that i am going mad
gives Oni a stupendously large SMG
can you send it to me please
like, the link
are 50 GB of pure power, a minute
i kinda miss having far sighted npcs from the forbidden engine, they would spot you from a pretty long range and it made gunfights super fun
oh okay
Damn, that map actually makes a lot of sense

accept my thingi of friend
i could since i have no extra stats for silencer mod on
but i like how it sounds
especially on full auto
that's the exact thing yeah. helmets are linear, there's a clear best choice that overshadows everything, and then you can combine that best with any other outfit.
imagine if merc ace had integrated helmet, it would have a clear weakness; low head BR, which is pretty huge, so you can easily justify all other stats being amazing.
you could nerf nosorogs by locking them to apoc helmet-like stats; very little anomalous protection, leaving them to combat roles.
and in turn you can make normal exos more relevant by giving them overall good helmet.
and all those medium outfits that are like 10% difference in stats could stand out from each other by having different helmets.
the standalone helmets themselves could also be made more varied, so the helmetless outfits would also stand out more from giving you options to choose your own
yall look at this HQ deluxe burer
Anyone know if this got added yet?
There have been updates since that post 
efpwp peak during an emission that monitor thingy stopped working
The "layout" that i like the most is the one of Lost World Mod, this is good tho
literally why?
oh right
another one of Grok's dumbshit ideas for no actual reason
stares at rotting meat
Can't wait to see new players moving to rostok and getting killed unless it will also be neutral ground like for military
1) He explains why he's considering the change,and it makes sense.
2) The fridge legit existed long before meat rotting was implemented. It was clearly signposted.
- and where is that?
#📢announcements message
Right here,boat weevil.
oh
so just making them post-bs mercs that hate bandits?
snores
Short version: Logically,Clear Sky and Duty would be on opposite sides.
As Clear Sky currently exists,they're basically just NATO Loners.
Big fucking whoop.
#SwampsAreTrash 
At least by making Clear Sky and Duty enemies spices them up by making Rostok a no-go zone,and makes sense because they're ideologically opposed.
#DownwithDuty 
This post made by 
Duty's good for drinking vodka and doing gachi-muchi stuff with Voronin. Change my mind.
I'm sorry,but how the fuck do you know?
Sekrit documents
C-con connections
ambatubas
When the update drops making duty hate clear sky it needs to be labeled.
"The Rostok incident" 
No-go? 
I'm gonna go there as soon as I have enough ammo
Thats the spirit
To anyone who actually wins invictus runs: What is your general strat/progression? Faction? Endgame loadout? and also what do you think about companions?
is ACE suit still the best heavy armor?
Dependent on what you slap on your belt.
- rat gameplay until i get decent BR
- merc/freedom
- no specific loadouts
- no companions because they're infuriating
What’s funny is that half the time CS and Duty become enemies anyway in my runs because of Dynamic Relations
Still considered meta i believe
It’s a nice suit
I randomly found it on a merc early on and threw it in my stash and proceeded to forget about it
Then saw people in here saying it was good
ace suit pre BS is better than the neutral hybrid imo
post BS you can literally run the orange science suit and get at least 65% br with artis
god I love science suits
am i missing something
which map is that
can't tell from how zoomed in it is
nvm i found it, the arrow isnt in the right spot
Love the moon suits
with 7 slots you can't go wrong
I barely messed with artifacts on my first run
I’ll have to explore them more on this ISG play
Starting as ISG has been sort of a pain
I think with the rework they are quite interesting, but there is an obvious meta to how to build your belt
early on tho having a soul is just top tier. idc what anyone says on the first couple days an arti with like +3 health restoration is insane
Never did get a 99% pseudogiant pelt 
Yeah it’s quite helpful
Some of the perk artifacts are quite useful too
I tend to end up running chimaera over psuedogiant depending on suit
Like the black angel
to offset top tier artis -health
what do you consider decent BR? I feeñ like its a huge grind to get heavy armor before BS now
i'd say somewhere between 25-50% on head and 35-60% on body
but that also depends on if you get lucky with advanced tools
like I have an apocalypse helm pre BS
that shit bangs
Is apocalypse helm heavy?
yeah
yes but weight is mostly irrelevant by the time you repair it
I got the nicer exo helmet early on but didn’t have expert tools for a while
Forget what it’s called
i just realized the description for the apoc is still the same as when it still was the metro helmet but rusted
the altyn does not look like the czech m10 gas mask
how did you manage to get the heavy armor repair kit to repair it before BS? did you painstikingly grind the 10 medium kit uses to craft it with advanced tools?
I mean I had a sphere helmet which is also pretty nice but I had it because of military quest
Passive health regen is huge QoL
it's 2 advanced tools and yeah 10 medium kit CHARGES
not 10 full kits
so like 3
Whats the meta?
Jesus this game has a LOT of grinding
It's not grinding, it's progression
see the pinned posts
I've done the agropom-garbage-rostok-military route so many times I'm starting to go insane
go look at pretty much any late game screenshot and peoples belts are near identical
how many days in and how many tasks done
@mighty viper I know it's your modpack and your choices but imho
- Scar helped Freedom solve their merc issues in Dark Valley and uncovered a mole in their faction, which is a huge deal that buys him good will with the faction.
- Scar then clearly helped Duty big time by cleaning up the mess in the Agroprom tunnels.
- Scar also canonically helps Freedom take over Military Warehouses, which again, buys him favours with Freedom faction.
It should also be noted that after leaving the Great Swamps Scar is no longer officially associated with Clear Sky faction, nor is their existence or relationship ever mentioned to any of the factions, meaning, Scar's actions in Clear Sky shouldn't result in faction relations decreasing between either Clear Sky or Duty/Freedom because one could argue Scar was just doing mercenary work for those that were willing to help his agenda or fill his pockets with money.
7 days idk how many tasks closed the game
If I spawned a Pseudogiant in the middle of the Dark Valley Bandit base,how many Bandits do you think it'll manage to take with it?
neat
can i see total NPCs and monsters spawns somehow? maybe in debug mode?
gotta get your stash speed farming up
where does one get this grid for the inventory? that seems nice for visual clarity
and enable grid style in mcm
thank you 
I don't get that ref sorry ^^"
My new wallpaper XD
Said no one ever
nah a lot of people have over the years
it's pretty much an universal take that you're fully invisible past like 100m out
even closer to be honest
but it's something that people have complained about since even before gamma
finally CS won't be just a nothingburger of a middleground between Loners and Ecologists 
Duty will finally have 0 access to nato bullets (peak)
watch as clear sky's story mode becomes impossible to beat because you still have to go talk to barkeep
also that duty will be completely unable to use nato weaponry
I will again say that this makes no sense because
Scar was interacting with the factions, NOT CLEAR SKY
By the time Scar has finished helping Clear Sky with the Renegade situation he was booted from the faction and became an independent merc once more
Completely necessary to wipe out duty at rostok once again
clearing out rostok is now actually required to progress with the story mode on a faction that says it's recommended for new players
Just another duty L
oh right, forgot about that
I think the lore given is completely secondary to the gameplay changes
not saying it makes sense (it doesn't), I just don't think it's an issue
solution:
make every faction sell both WP and NATO shit
nobody likes this stupid fucking division anyway
it's lore respectful!!!! it says so in the gog page!!!!!
Once again we reach the “gameplay changes don’t need lore reasons” realization
fym it has to be immersive dawg it's the most immersive game ever
THE GAME THAT DOESN'T FAKE SURVIVAL
I can understand a lot of changes coming to GAMMA but from the Lore perspective there is legit ZERO reason for Clear Sky to be hostile with Duty when Duty didn't even know they exited at the time of the game in the first place
yeah idk why grok included it in the first place
just give the gameplay reason and be done with it
no need to make shit up
from a lore perspective freedom being neutral with mercs and bandits also makes no sense
but nobody cares about that
and it's been the case since like what
coc?
like what a2 says is completely true
Duty being kind of xenophobic to stalkers they don’t know? Idk that checks out
Depends on the game
it's the same as when the un gun ban was introduced and people at the time bitched and moaned to no end that it made no sense but nowadays nobody gives a fuck
weren't they xenophobic to literally everyone in SoC?
because it's just gameplay
I think it’s mainly in SoC, in CS they recruit you easy and in Stalker 2 you have stalkers literally joining freedom or duty for the benefits
In CoP I forget how they are
I mean it is still kinda goofy the only gun ban just so happens to work in the zone full of criminals lol
Id rewrite
yeah the US should take notes
and how else would you even explain it
without outright saying it's just gameplay
The UN doing anything effectively is a joke
because that way there would be an even larger outrage
It works in Australia-ohhh wait right
People would be fine if it was stated as a gameplay/design decision
lmfao nah
they would
maybe in another timeline
Better then everyone listening to the UN for once
just like with everything else that's happened in GAMMA's long development
True to fancanon
that being said
how'd you solve the need for CS players to shoot up Rostok to do storymode?
other than yknow, NOT making Duty hostile to CS
that was easy
Ayo 

aah yes balancing decisions
Maybe in the timeline where is Bamba, Britain Anomaly Modpack Bionic Atmosphere
it would be good if there were more relations states than hostile and friend in anomaly
neutral is just friend with extra steps
Because of your actions, youve been labeled a WildCard type thing.
I dont get it
my gamma turned black
i just brutalised merc base
shot 1 graze round on someones head
7 other peoples head exploded because of the anomalous round
i may or may not had my way with the mercs
Wut
The perk artifact?
artys ballistics
so
i basically
hit one guy in the head
everyone else EVEN if they;re on the second floor
their heads explode
gonna have to tweak how faction relations work on task turn in's as well
like in a 7 metre radious?
cause a ton of turn in mutant parts give rp with loners + clear sky
so many stashes and yet i aint going anywhere near red forest
literally despise it even though i need advanced tools 😭
How do I up the reticle contrast?
Found 2 expert tool kits without stepping a INCH into red forest 
I would rather fight 30 monolith in river port to get gold stash then go red forest
If you're really interested, send me a private message. I'm not sure if I can post my YouTube channel link here. I have a full playthrough recording, but I speak Russian, so you'll only be able to understand what I'm discussing during the playthrough with subtitles.
lucky mf
im getting desperate for advanced tools though so i might have to take the plunge
Lemme know how it goes bc I often just pay to skip it if I need to go south, in the grand scheme of things I don’t think it’s THAT bad but what do I know
I never even go through there i just go around through limansk instead if i need to
Lel can’t do that I’m Loner..Mercs no liek me they shoot 
this is why i play merc 
seven controllers... i love you outskirts
I kill em often but a Merc play through would be nice
Merc play through kinda lets you speed run early game
It’s very profitable to be both a bandit ally and a loner enemy
Is because of an achievement or RIP ?
I can larp as an American escaping a life where I’m drowning in debt from gambling and leaving behind an annoying girlfriend/wife that bitches and moans every day
yeah i just massacred every loner in garbage and got a ton of shit
including oleg and butcher btw 
And on top of that the loners get friendly once you hit yanov

Yo is it worth switching svds calibers to 5.56?
im installing gamma rn
i checked, i lost my gunsmith tools 3 quicksaves ago
and thats like
1 hour ago
how the fuck did i not notice
The monolit gives, the monolit takes
man what the hell
good thing i have ton of patches, i'll just aslan lottery it back lmao
Did you accidentally turn them in for a task
no, i probably shift dropped it by accident without noticing

Spare me a expert toolset gng 🙏🙏
#📎to-do message i can't, duty already face a lot of problems at north having issues moving to Jupiter; WHAT IF duty and freedom call a ceasefire after BS is disabled, but only if you play as Duty? (same logic for mercs and loners)
Please
Pretty much the reason I joined.
I feel like turning off scorcher again is a big deal,I wish cease fire would declare for everybody,if you are a freedom now its with duty or vice versa,when you play as a loner its declared with mercs allowing you to go to dead city or whatever. If I remember correctly its only for mercs now
AWP released and i think its the best weapon pack i've ever seen in stalker
dont miss out
I see you are a man of high manners
suffering from scucess rn
what's the gimmick this time tho
it is, atleast until DaddyFWR be released
honest question
what gimmick
its a weapon pack and looks good
i mean yeah it looks good but like iwp for example was seemingly doing unique things
a great quantity of weapons (+100 weapons), new mechanics (like that the barrels are hot if u shoot too much), new system of recoil, resources from Gunslinger and IWP with the addition of new content, advanced soundscape.
as in engine sided things that were behind a closed source
i'm gonna be honest i havent seen hot barrels yetmaybe my install is broken
ye i saw that the recoil mechanic looks
awfully familiar to me
but it's cool that it's actually familiar
barrels getting hot as you shoot is something modded exes has since like 2 years ago now too
but nobody has implemented it into any gun afaik
looking at the trailer it was like staring down a skinwalker when i saw how the recoil worked
it was one hell of a flashbang
it looks cool tho what can i say
i give it a month and a half before the weapons are ported to anomaly as only animation packs and the same drama from iwp ensues
where people choose to blur the line of community respect and open source just because it fits their narrative
og
He’s happy
log
i don't think that AXR devs would make many issues for that, after all, they use resources from other weapon packs
u got games on ur phone?
spent his whole life's savings on horse girl gacha
money well spent tbh, i applaud that
hand in renegade’s pda to Sid
“Porn. It’s filled with porn.”

what in the goddamn
now thats what i call pork and beans

Jannied

Only way to get oflin to post in this chat

Exile candidate then
I cannot be stopped



tipped off by a grey name
anyone able to post in JMerc's main thread (M1 Garand thread) for his gun mods in mod posting? it was active only a few days ago and Im getting an error while trying to post a question in there.
marked one what the hell?
using my wish to force femme sidorovich
Get out of here stalger
how does one cancel a task they accepted, which is bugged and unable to be completed.
!task
@midnight niche Having problems with a certain task? #╭📖faq message
!task
@hexed pelican Having problems with a certain task? #╭📖faq message
is there no way to just cancel it without confusing modding and debug stuff?
Find the NPC that gave you the task 
Which task is it
spring cleaning kill all bandits on a map, by the time i do some, more respawn, its impossible
I'm pretty sure that's from Fanatic
isn't it just patches?
It takes a while
It’s not bugged though
i swear to god ive been running back and forth between the same locations killing bandits
bodies piling ontop of eachother
Yeah that’s how it goes
they spawn in the same spot around the campfire
You’re going to the location it marks right?
yes
Could try this if they are willing to give up on it https://www.moddb.com/mods/stalker-anomaly/addons/simple-task-manager
have to update modded exes 

does anyone have really high temps when playing gamma?
like even when i play tarkov my pc doesnt get nearly as hot as during gamma
@celest sparrow the chimera in mirror teleported into the room LMAO jumpscared
is your CPU temp hot? I assume you're on a laptop
mine's tolerable if I don't use CPU boost, game's just like that...
answer? take the side panel off your PC and put a desk fan pointed at GPU
redneck ingenuity
absolutely genius
Locking clear sky out of duty is no different than locking loner out of freedom. How so many people are voting for this change when most of you don't even play clear sky is beyond comprehension
Who even plays as Clear Sky when they are basically "easy" Loners
The only benefit is the Winchester
Some people dont just play gamma to speed run the game
Why are you implying that
Because your first response has to do with difficulty and meta. Dont play dumb
All I'm saying Clear Sky doesn't have anything to offer other than Mercenary not longer being a menace in 2 maps 
A lot of people just like Clear Sky as a faction
this is just gonna cause such a headache to make work, every day we're gonna find some bug in how it's implemented
Only reason to like Clear Sky is the Winchester you get to start with 
But to be fair, the change will make it rather similar to Freedom
even more when it was proposed for Freedom to be hostile with Bandits 
I like Clear Sky because of their color scheme and armor 
dawg some people play certain factions just because the outfits are cool
case in point lol
I enjoy the swamp and clear sky, and I enjoy going to Rostok as clear sky, this is another change that's only for people who meta the shit out of the game and have no self control , and need limits set
at this point just make duty the monolith of the south bro
it's the only solution
war against all
Their armor design is pretty dope ngl
if grok doesn't want us to base in a relatively safe central location it's the only way
wait are people suggesting to have clear sky hostile with duty in the future
um ackshually that's supposed to be renegades!!!
Yes its in the announcements
like planned or being thought about?
look at announcements it's kinda set in stone already
if he follows the poll
bruh
He rarely does
And its like 5 to 1 already and its bias towards grok so rip clear sky role playing game.
We don't have enough Factions hating on Freedom
Another win for the people who spend more time in the discord than actually playing.
in clear sky you can obviously collaborate with duty and they are ideologically opposed but willing to coexist
if people want to get into more gunfights just play merc
why would they want to make that change

because despite the name of the game literally being "clear sky" scar is not a clear sky member
No one is stopping you from attacking duty as clear sky. But to change the faction relations because of a meta mindset is asinine
and thus they don't give a shit lol
Make Clear Sky hate Freedom instead
i mean yeah hes a mercenary but doesnt he act as an extension of their interests?
No
Rebalance renegade if you want a harder southern start lmfao leave clear sky alone
pretty sure they just hired him
unless you count s2 lore in which case uhhhh
?????? i shan't say
yeah that gets weird
He was told "yo go kill this Strelok guy"
and everything after that is really to the player's decision
there was a deadly anomaly and/or dangerous mutant hiding within
no he's just Scar
Kindly open a #1092834455300866068 thread

Clear Sky Scar > Sdalger 2 Scar
It is funny how people will simply agree with Grok every time there's a poll
I don't mind the extra challenge from having Duty be hostile with CS and vice versa, but at the same time I don't personally see why they'd need to be enemies.
Anyway idk I do think cs being “loner with 1 less enemy” is just kind of there
Opposing ideologies or whatever
Who cares

Like yeah, CS wants to study/research the zone and understand it better, but I don't believe that's enough to have them at Duty's throats or Duty at their throats.
Sometimes it's better to kill what you're researching (muties) before it or they kill(s) you

regardless, it'll be interesting I guess now that it was voted in
Who knows if it will actually go through
Honestly I think it’s funny that the “I fucking hate the zone I want it gone” people are fine with the “yeah let’s study the zone” people
A similar proposition regarding Mercenary and Bandit relations was made before and nothing came out of it
i think it would be bad because if it wasnt, i would be wrong, and i cant have that 
This line of thought would then also put Duty at odds with ecologists.
yeah the eggheads are researcher supreme of the zone
Yeah I know that’s what I was getting at
so it kind of loops back in on itself
But ideologically they would be opposed
Done

yeah they would, but are not willing to kill each other over it
People just don’t shoot ecos cause military would make them eat shit or whatever the lore was for that
Lets see if it gets any attention outside the poll
Well my name isnt grok so probably not.
dutys only war-worthy ideological dealbreaker is if you want people to be able to take a vacation in the zone
and if you smoke weed while doing it
looking at you green boys
Better there than have it be lost here so
lol
Don't get why Grok wants to change up Faction relations when they are fine as of now
Even then, there's a mod for it
They’re fine right now but honestly like
Any faction you pick is just neutral to 60-80% of the zone and that’s kind of meh
Any main story faction at least
Clear Sky is pretty out of the way for the Hostility to have any impact though
It’d be neat to have some noticeable differences between faction choice beyond starting location
You can piss off anyone you want though, ATM you have agency, make duty hate you and now you have no choices . Not a smart move for an open ended sandbox
And how far you have to run to finish fucking mortal sin I guess LOL
By that logic every faction should be neutral because if they’re hostile then you have no choice but to fight them and that’s not a smart move for an open ended sandbox
Changes on the map!!!
Map changes are apparently really difficult to do
So as neat as that would be I wouldn’t expect it
we do a recreation of the cursed change in s2 of freedom getting rostok
and displace the dutyers to essentially be hobos
I was assuming they meant physically changing the maps and not faction spawn changes
oh yeah for sure, youre right about map mesh changes though, they are a pain in the dick
Main/one reason why Grok wants CS to be hostile to duty, is to break Rostok Meta for them.
But I believe that "buffing other locations" could help reduce the Rostok meta more than the relation change, because you can just go in to disguise and ignore entire war between CS and Duty.
For example putting medic in to the Yantar/Cordon/Garbage would make those areas significantly more appealing
watching a bloodsucker get killed by a dog is surely something
Also making CS hostile will mean, that there will be more potentional missions against CS, therefore indirectly boosting Rostok
Not really
is there anything i can do to spice up my gameplay? im tryna get extra modifiers on starting runs or extra weapon choices or something ideally
Frosty weapon pack, re:done, blood pools, dismemberment
I doubt anyone would ever like to go against Clear Sky when they are so out of the way and have little to no presence within the Zone
redone i already have
blood pools and dismemberment sounds interesting
You can clear out their base once and that's about it when it comes to meaningful encounters 
CS could use another base or some increased presence in the Zone
You would still get that occasional CS in WT, Garbage
Rarely
yeah, I can agree with that
So, this is why I see weird suggestions thread in #1092834455300866068 ?
yes
@sick yoke Did you see about the free S2 update tomorrow
It's a follow up to Grok's dogshit poll
People will just agree with whatever Grok says
Somehow
I seriously doubt most of those people are still playing GAMMA
wouldnt this change be a new mod?
Depends how it is approached, Oleh is the one who makes some of the changes made into mods
Rare as getting task for them currently.
Maybe it will be even in the end by the total number of tasks.
But my main point is:
If you want to "nerf" rostok meta, then make other locations more appealing.
Rather than just changing relations
i do think we need a wp faction alternative to rostok
do you mean a NATO alternative
I doubt anything can come close to the Rostok "meta"
an alternative location for non-duty WP factions

Anyone have any ideas how I can get rid of this bloom? yes i'm using reshade sue me
like replace the bandit base in truck cem with a loner base or smth idfk
turn off bloom in reshade?
or tone it down
I want to think it's a forbidden engine moment
its not its a reshade thing
I guess it's not bloom...
i had this issue way back when, using only reshade i didnt even know the engine existed
its something in reshade
Bandit base at Dark Valley, it's the "rostok meta" for merc, freedom, and regenade, especially with easy to access meadow for the lost squad job
problem is what if youre not a bandit
But I doubt anything can come close to Rostok when 90% of the level is safe to navigate and provides ample access to several areas
Did you miss the merc, freedom, and regenade part?
well yeah its good for them but if youre a loner your only option is rostok
also yeah I guess in a way Dark Valley is also the equivalent to Rostok in terms of Task accessibility
Freedom base? 
Clear Sky base?
even though they are so far out of the way
nvm
Cordon could probably use a Guide and a Medic tbh
the Farm is a pretty decent hub that I rarely ever see anyone talk about
For example good Cordon + Garbage run can give you 70k+ rubles with minimal traveling, but the lack of medic makes you sink money or you have to visit Rostok.
So adding medic to Cordon and Guide could boost those locations
I still don't understand what is the point of the second loner trader at the farm if Sid existed
Rostok is simply just too conveniently placed though that it's so easy to set up there
Swap him to medic type instead of general trader
then you have people complain that they have to run half a map to reach the general trader 
People just hate walking smh
Move the fatso to farm then 
sid bunker new dungeon
Or player's personal home
pimp your crib
Garbage could be buffed by giving bigger task limit for butcher.
Aka more hunt quests
He needs more interesting quests more than "kill that mutant horde for me" or harvest 57428 same mutant parts
iTheon task equivalent of killing 10 boars before facing 1 giant boar
we need more night based tasks 
Well, the former is standard quest for every faction, while the latter is horrible.
Maybe giving him tourist safari 
"CLOSED SOURCE LEADS TO THE DEATH OF MODDING"
Gamba players:

Or just mutant hunt but requires specific weapons to kill mutants or you fail automatically... Like killing Chimera with Makarov PM as example 
Kill giant using knife
why don't quit that, even the author of that shit discarded that of his mod
based?
Obviously
Fuck those idiots, the Hip nerf is 100% warranted, she was a demigod for no reason

Yeah, is hard
Because is not only move a map to other part
You know what?
What about butcher having fetch quests for shotguns?
Based
For change properly a map u must do:
Change the transitions
Change the location in the global map (isn't simply mod the DDS)
10 waves of mutants but only duty can give the quest (they made the mutants mad again)
That they shit talks you anyway even if you hard carried them... fuck you, dooties from SoC

So... I switched over to the GoG version to try it out and all the DoF options are gone, as are the removeable mask mods.
I'd very much like to turn off Weapon DoF
Oh never mind
Weapon DoF is piled into a new spot.
Or old spot. And I'm dumb
What's up with this stash being red?
Yummy cherry flavor
red 
both
should be both
any other answer is stupid
red or green do not need more flavors to guess from
Would you do a swirl or half & half
chat has anyone seen this shit
used bgm : https://dova-s.jp/bgm/play18406.html
moddb : https://www.moddb.com/mods/stalker-anomaly/addons/shader-based-bodycam-like-effect-mod
with SSS patch file
https://www.moddb.com/mods/stalker-anomaly/addons/patchsss-with-bodycam-like-effect-patch#downloadsform
Q&A
よくありそうな質問
Q.GAMMAやEFPに導入可能ですか?
Q.Can...
Do you guys think I'm ready for Brain Scorcher? cleared MM with only a little bit of trouble
Maybe more ammo? struggling to find 5.45 since I'm a merc and I haven't done any jobs for bandits yet. Have an M4 with like 160 bullets but need to repair 2 parts in it
60rd mag of FMJ in RPK
Ecologists really don't want me to get the cherry flavored loot
lore wise shouldnt ecologists not care abt isg? or is it like a secret agency type deal
Think it's moreso from the ISG end
They're secretive
But they're probably in direct competition with the ecologists tbh
they're supposed to be secretive
as being part of the UN, they're not supposed to be in the zone
Having a bunch of tattered suits with no way to repair them yet is the worst when it comes to disguising
for the love of all that is holy bring an epi pen
you will be carrying a disgusting amount of gear out of there
and like trim the weight of absolutely everything not immediately necessary for the fight and leave it home
just be doing epipens all the time really
also true
whichever makes more sense
depends which candy
but if you are on regular zcp stalker settings, maybe fill the 3rd 60 rounder and that would probably be fine. a magnified optic will help a LOT above ground. the snipers in the scout towers are assholes.
Yeah good call LMAO, I struggle a lot with hoarding items in my backpack
I do have the setting that makes it to where most mags including ones in stalkers weapons actually have ammo in them so that should help
i always end up slightly underestimating how much ill need and have to start using guns off of corpses to kill the last few. however much you think need, get more
but scavenging ammo will help yes
True true, maybe I might just head over to dark valley and level the traders up so I can get some 5.45
if you got an ammo crafting kit i would make some if possible
theres a handful of ammo types that are wholly useless 99% of the time and you can insta deconstruct to recraft into something else
like 5.56 hollowpoint or 5.45 hollowpoint
i tend to decon all 7.62x25 as well
and 20 gauge
yeah it's ancient and it's also closed source
so you can't use it with basically anything
yeah its not compatabile whatsoever with SSS 23 or beef's nvgs also
gee i wonder why
its a very cool fucking idea in my opinion though
also wdym closed source
wouldnt all the code be in the file
did he obfuscate it or?
101 of how to not pay for a Psy Helmet? 🤡
in some cases the sources are files apart of the ones that u install and in other cases the files have special formats
the first release used to have an exe
idk if the newer one relies or not on the modified exe
For example, there a lot of modded levels that don't have the source files in the installation (and having the sources of the level u can have the opportunity of make easier the process of optimise the level or fix it), and in New Project the mod has a special thingi for avoid the extraction of the files that makes u bullying for try to extract the mod and after proceeds to generate random crash, a feature implemented via-engine (also, closed source)
insane work
most stalker mods are closed source but punishment for attempted extraction is crazy
its green again and because of my dogshit internet speed its been hanging on thap rework for almost 2 days now
New Project devs aren't gonna makes their high-high-high quality resources open source, probably that wouldn't be worth
Tho, be closed source in the most cases don't means much
lest it reaches the claws of the anomaly player and soon enough you'll have armies of npcs screaming at the top of their lungs "GAMMA WHEN GAMMA WHEN GAMMA WHEN"
Because in the most cases u can extract the entire mod with an extractor, MAYBE u wouldn't have the source files but u practically have the entire mod
Different thingis are the engines
Some cases where the common user wouldn't extract the mod if he don't has the "knowledge" are New Project, True Stalker and any modern Narodnaya Solyanka (OP OGSR, OP 2.2, and more)
anyone know if the cc grass and trees mod still works?
Does stalker anomaly have a discord?
yes
cool.
I am having trouble finding it. If you have the link and the time, would you be willing to dm it to me?
!anomaly
Thank you kind fellow.
Gamma having more ppl is fucking hilarious lmao
just search "Grass" in #1035807043933720576
Nah
Isn't like if Anomaly had all the downloads that it has by "their own"
The thingi is that the people likes the titles of "Survival this, survival x, survival is"
Woah this place has no slow mode?
No
most of the people active in the anomaly discord are modders
nobody goes there for support because that discord provides support for vanilla anomaly
as they should
and anomaly is stalker's gmod
so there's nobody in god's green earth that is playing vanilla anomaly
I'd say I'm tempted to do just that, but it is quite ass
Did play gmod fully vanilla though
https://www.nexusmods.com/readyornot/mods/6911
good alternetive
gmod is a game?
if Clear Sky and Duty were to be made enemies, then what NATO trader duty players have remaining?
Freedom has bandits and loners for WP traders.
i didnt think there was a possible way to play gmod without mods 
not everyone gets to have nato ig
yeah nah
its not like u cant craft ur own 556 or anything
it's about sights and stuff like that. Also about some ammo too when necessary/when you got cash to burn. Also mutant hunting, CS gives a lot of that.
CS was THE Duty's players NATO aligned traders. it's a big deal actualy.
are ecologists nato or warsaw?
im guesssing warsaw nvm
they are technically ukranian org
this just means duty players are going to have to be warsaw kits only
like, playign Duty, CS is the second faction after your own you want to max out.
if not the first.
plus it heavily impacts Duty aligned playthrough having great advantages early game due to plethora of quests in the South, but poor lategame since hostile Yanov/Dead City. (and not sure if technician in Pripyat is still hostile in recent Gamma versions).
IMO we should get dynamic faction relations in the game and also i think adhearing to faction alliances should be a case-by-case bases whereas not all npcs honour anything anyways
it would make the game also make sense as in IRL there is always poltics, temporary truces, etc
Which type of dynamic relations?
I think that the thingi it's ported from CoTZ
And CoTZ has certains problems with the balance
if we just blew up rostok grok wouldn't care so much
do people here hate playing duty or smth
Grok did float the idea around of having bases be unconquerable
Any attempts at assault would've been met by mortars bombing your location
Just immediate fire on your exact coordinates, no lore explanation
Unlike all the other deeply lore explained mechanics
no grok just hates that rostok is the nicest place to base in the zone
what
that cannot be real
yeah he said that once
can we take away his keyboard so he can't type abominations like that ever again
No
I mean I think the only reason that didn't get explored was because no one has made a mortar mod LMAO
so like if I was a loner and I went into dead city and accidentally triggered the base I would get mortared?
that sounds so unbelieveably unfun
So when i go into pripyat as a non c-con alligned faction, i'd get mortared?
Monolith upping their game
Nothing new under the gamma sun
I'm sure it'd basically be "Spawn 3 IEDs around actor when they fight base guards"
Not only that, why have that when the NPCS would have grenade launchers and just launch the grenade
Yeah that's still not a mod someone has made tho
The custom modlist mfs just tanking it


it wasn't even that you'd just explode
maybe there would be a "mortar falling down whistle sound" thing before you explode
it wasn't also a "he said it once" shit was being constantly on the table for like a year
before people started making fun of the idea for how idiotic it was
and then it was silently shelved
so this is the actual reason to fuck up Duty's NATO trader access/alliance system? kek.
Plus, why would you use Rostok past MM as a Freedom/Merc/Loner/CS, that most people play anyway. when you can settle up North.
People should do that more often
So things like #📎to-do message would get exploded
people are talking but the votes are in already
like look at that it's 6:1 on the votes in favor of the change
People will vote yes to whatever Grok has to say
yeah
unless it involves Hip
yeah, my bet most people dont even do Duty that often.
all I hear are mercs/freedom/etc.
it's a big change for Duty.
France must say:
Add new maps to gamba??????
it's the minecraft phantoms for most of gamma's changes
It only takes away Duty's only source for NATO ammo
until it normalizes because of newer people
Hi, bad.
It barely leaves an impact in Gameplay as CS are so out of the way and have little to no presence
yes, which is big, compared to Freedom's trader access.
Hot take... for loners either duty or freedom should become hostile the moment you reach 1k goodwill
it also makes clear sky's story mode borderline impossible to complete
It's only change for the sake of change cause Rostok too meta
Oh yeah you need to interact with Barman

Grok clearly thinks things through
wow the giant base that has virtually no mutants is a meta place to put down your base if you're friendly with them?
color me surprised
Surely it's not too big a change to redirect people to Aslan instead
Obviously brat, gamba has a bigbrain squad behind of his development
people could go to aslan
Squad
it wouldn't if save retrocompatibility wasn't a concern
It won't be save compatible
If I were in charge of GAMBA, I'd be killing old saves every hotfix
"Why'd you update, dumbass"
new gamma users are gonna have the worst intro experience with weapon jams at 100%, rostok hostile to 90% of factions within a years time and expiring meats
until they learn how to turn them off
I still find expiring meat to be such a nothing change
and it was decided by a poll
minecraft phantoms once again
it's not just about CS, it's about Duty too.
They are the only source of NATO ammo/tech for them.
Freedom has loners and bandits for WP tech. Mercs have Bandits. CS will still have Loners for WP.
Military I won't count as it was always special murderhobo faction, same as Mono.
200+ in-game hours is a long time for meat to expire
I don't know what you're doing with weapons, but in my near 3 in-game weeks, my guns jammed 4 times
it wont jam at all, until I start miracle machine and it chooses to jam 8 times in 5 minutes
"wows we should really have this monster in the game yes it makes the game harde--" "I WANT THE PHANTOMS REMOVED THIS IS THE WORST THING EVER"
Every Anomaly day is 4 IRL hours
That's not counting sleep
Your meat spoils in a real life day-ish
newbies can grind for a fridge with that long
also is there even a canned food storage furniture?
there is
I wonder which icon is that
A crate of cans
I will always find people who defend the expire meat change to be rather stupid
what's unrelated but also insane was the "check the math for the jam display chance as it might be wrong" BEFORE thinking "hmm maybe i should've just increased the wpo threshold to above 1.0 and lock all guns to 1.0 condition instead of locking all of them to the arbitrary 0.83 and let engine sided jams wreak havoc or call oleh to patch EVERY SINGLE GUN IN THE GAME to not have a jam chance at 0.83 condition"
the only valid point is for immersion sake 
like what the fuck is bro gonna say the probability of two independent events happening independently isn't calculated like how the books say
Oleh be like: 
jam chance change is just cringe
and if you go and look in testers i did talk about that
briefly before exiting the clique
just another funny 1% chance to lose your invictus save change
but i did talk about it before it went live
with the same points
but i'm gamma's biggest hater so that must've been a poor attempt at sabotage
Momo you're being distracted from flourishing by GAMMA discourse 
I haven't used disguises for long time, but can't be this CS hostile to duty thing countered by just wearing a disguise?
I would not recommend basing in rostok with only a disguise to save you
Tbf if you are cs, in this case just move to dead city or aw
pretty much yeah
Is adding Arrival a wise decision?
It's fairly easy tho
I just can't believe the dude hates basing in rostok so much he's starting to make factions hostile to keep people from being there
Depends how many custom mods you have
I just wouldn't trust it on an invictus save
I think fix basing in Yanov station, then we can hate on basing in Rostok







