#🔨modded-gamma-support
1 messages · Page 352 of 1
damn ok, thanks for your help!
You use an older version of Gamma launcher. Use 8.5 the latest https://discord.com/channels/912320241713958912/1502346364258881657
get this error when starting a new game
Yea… I just downloaded that and I’m getting the same issue as you
What should I do for this error
yeah, it sucks.
this here
Anyone knows why my controls are not saving? I changed it on the ltx file but everytime i load a save it defaults specifically the reload button to f10 and torch to p.
still get the same error even with that installed and last in load order
thoughts guys?
Any idea why this might be showing up?
when starting the game with the launcher it gives me this error
Yep, sure worked, Thanks.
anyone know what could be causing this?
I’m on 0.9.4 anyone know how to fix this
just got this on 0.9.5, i have a sneaking suspicion it could be because of Redone Combat AI
Have the same issue
the solution was to disable prefetcher.
whether yours is meatchunks or KVMAs
Preciate it!
yes

dont tick soundscape option on atmos fomod
is this with frostys?
got an unhandled exception after turning on cconciouness grass
always the same camera effects thing
Still need help with this
Gonna try and use panceride with ttr instead and see what happens
can anyone explain to me how to interpret this error? not really familiar
Got the same error code with a different mission turn in
got an unhandled exception with panceride and terrain texture overhaul
guys, i'm crashing without any error and I cant understand the log, someone can help?
the shaders failed to load 
crashing, nothing changed from base gamma all that was added was a few things from lass
I can’t complete this mission. I have an escort mission for these guys I have to bring to this location, and I keep going to waypoint but it’s not completing it. Theres also a still radiation zone right on top of the marker to where I can’t stay in it for more than like 10 seconds. Really frustrating. Anyone know a fix?
usually they say a specific location if you talk to them
talk to the npc and ask them to remind you where you're going, itss not always on top of the marker
Ah ok thx, will do
Speak with the npc, "here we are"
Yeah I just asked him and it says exactly what the marker in the image says
Ah ok. I gotta be quick tho cuz there’s a really bad radiation zone right on top of it 😭 which is so annoying
Anyone know what is causing the edges of trees/vegetation to glitch in heavy fog?
Ok thank you, that worked. And somehow the radiation zone decided to vanish after I reloaded the save lmao
Rad Anomaly maybe
Ah ok
Still lookin for help here
![CAI_Stalker::net_Export] net_update deque is empty for stalker_duty_girl25959, section stalker_duty_girl, id 25959, crash
FATAL ERROR
[error]Expression : !NET.empty()
[error]Function : CAI_Stalker::net_Export
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\Ai\Stalker\ai_stalker.cpp
[error]Line : 864
[error]Description : assertion failed
stack trace:
SymInit: Symbol-SearchPath: '.;E:\Games\Anomaly\bin;E:\Games\Anomaly\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'Renan'
OS-Version: 6.2.9200 () 0x100-0x1
E:\Games\Anomaly\bin\AnomalyDX11.exe:AnomalyDX11.exe (0000000140000000), size: 24190976 (result: 0), SymType: '-exported-', PDB: 'E:\Games\Anomaly\bin\AnomalyDX11.exe'
refCount:pBaseZB 1
refCount:pBaseRT 1
Any clues? Got the duty expansion which is most definetly the cause
do you have any mods that changes enemy damage logic? conflicts maybe?
so im going through my mod list and organizing the mods i believe were unintentionally put into the wrong place or into my personal separators by mistake, for the most part i have them organized into the End of List and Disabled separators so i wanted to ask if anyone knows where they should go and which ones might be safe to install, obviously im guessing the ones with numbers go into number order and i know the ones that say to not enable shouldnt be enabled but i wanted to ask about the others
something related to the fem npc thats added. do you have any mods thatd mess with her model or anything? just guessing here
might be related to gamma updating, i know they introduced some ai changes so that might be the conflict
KVMA does, they do have a patch tho, it was working in 0.9.4, now it's broken 🙁
Oh, I see
yeah no then its because of how gamma updated everythings ai recently, probably just not going to be compatible for a while, might be a workaround somewhere
None
It appears to be random, I got shot again and nothing happened
That's sad, might have lost my save because if I disable duty expansion it just crashes
. Thanks tho!
unlucky then i guess
hey everyone how do I add the EFT Rifle pack and remove 421- AK Family Reanimation - NickolasNikova I find the eft better feeling, I installed the eft one but now my game wont even boot, no errors or anything, I start the launcher then.... nothing
Someone can take a look?
That log just cuts off , happens at random or can you reproduce it?
And when does it happen?
random, in a gunfight and after fast travel, mostly
The only mods i installed
and the reshade preset for legacy lut 2021
again
try !mp9 in bot-commands
The only mods I have installed atm
crash defo caused by lass and idk how to fix it
Just updated. Crashes when traveling to The Great Swamp with Fatal Exception error.
honestly might just be a bug from the new update. seems to have fucked up a lot lol
Just finished a clean install of gamma, got this immediately when trying to launch the game after toggling mags
FATAL ERROR
[error]Expression : I
[error]Function : CInifile::loadFile
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 348
[error]Description : Can't find include file:
[error]Arguments : magazines2\base.ltx
Please help 🙏
If so that will be sad, its unplayable with this error
if its crashing on startup or load you have to disable Voiced Actor Refined as its incompatible with LASS
alright thanks, will do
in addition to the BHS bug post already made (https://discord.com/channels/912320241713958912/1502784090066259988), limb health is still active somehow with BHS totally disabled. i've had a leg injury causing pain when sprinting for a while now even though i never had BHS enabled on a fresh install of 0.9.5. should i make a separate bug post on this?
I fixed this problem putting this #1115558016608120863 message inside style sota IU and loading it last
I have the 3 shader mods turned off for performance gains, but I'm doing a monolith playthrough rn and going near the service center in outskirts causes my game to crash within 30-60 seconds everytime for some reason
anybody else getting a crash in the same location out of curiosity?
games been fine otherwise
Is this because I removed Lower weapon sprint mod in mid save?
crashed right after switching to pistol during sprint
Any idea on how I can reduce the intensity of the sun?
@strange raft not sure if you're also dealing with this same thing, wish i could comment in your bug post about this (thank you for making it and tagging me btw)
Where did you put it exactly?
Inside scripts in Sota ui because its what I have at the end of my list
Its working my man, thanks
Good Hunting STALKER !
i updated gamma to 0.9.5 but it messed up load order big time, how can i fix it to right load order
!scrambleds
!scrambled // fuck
@weak rock
- Close MO2
- Go to
GAMMA/.Grok's Modpack Installer/GAMMA/modpack_data/ - Copy this file:
modlist.txt - Paste it in
[YOUR GAMMA FOLDER]/profiles/G.A.M.M.A., replace when prompted. If you don't have aG.A.M.M.A.folder inprofiles- create it. - Launch MO2 again
- Select profile:
G.A.M.M.A.
⠀
Thanks
After a certain amount of time or when something triggers I get super bad lag going from about 60 fps to 20 I am just using dxvk on top of gamma
i keep getting this crash log on level load. does anyone know what could be causing it?
So I just can't unjam my gun.
I've got the mag mod set up right, I've got the same key unjam mod disabled, but if I bind Reload and Reload / Unjam at the same time, regardless of what key I bind them to, (I currently have reload as R, and reload / unjam as ALT), and it just doesn't let me reload or unjam my gun.
Is there a seperate unjam keybind somewhere? I've been through every tab in both regular settings and MCM.
Nevermind it fixed itself. Apparently it just didn't like fullscreen mode.
Anyone use ATHI's Mags Redux Mod Madness? Seems like it doesn't do anything. Do I need to use it in conjunction with Anomaly Mags Redux?
!mags
@ivory dagger
How to enable magazines in GAMMA: #╭📖faq message
Do NOT use 207- Mags Redux or Mags Buyable at Traders!
Ahh, I do need both enabled. Thanks!
Read the faq also carefully so you bind the correct keys
why dose my game keep crashing after installing new updated 3DSS
hang on let me try going back to the normal modded exes
no need im on modded exes too
im sorry that was kinda mean
go into the console and type in "g_legs 1" not "legs" not "g_legs" but type in "g_legs 1" with the 1 at the end
yep, it was because I was on #1445642460779909211 exes, i returned to demonized's mt exes and lo and behold
Anyone got a clue what I need to disable here.
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 20/28
Found commandline file!
Initializing File System...
using fs-ltx fsgame.ltx
File System Ready...
FS: 106625 files cached 73 archives, 21847Kb memory used.
Init FileSystem 18.409309 sec
'xrCore' build 9952, May 8 2026
Modded Exes MT-TEST version 2026.05.08
Game started: 09.05.2026 20:43:17.816
-----loading d:/stalker\gamedata\configs\system.ltx
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::StashCurrentSection
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 379
[error]Description : fatal error
[error]Arguments : [DLTX] Duplicate section 'wpn_mk47_tcwp_snd_shoot' wasn't marked as an override.
Override section by prefixing it with '!' (![wpn_mk47_tcwp_snd_shoot]) or give it a unique name.
Check this file and its DLTX mods:
"d:/stalker\gamedata\configs\system.ltx",
file with section "mod_system_mk47.ltx",
file with duplicate "mod_system_mk47_sounds.ltx"
stack trace:
stack trace:
SymInit: Symbol-SearchPath: '.;D:\STALKER;D:\STALKER\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'aidan'
OS-Version: 6.2.9200 () 0x300-0x1
D:\STALKER\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 24076288 (result: 0), SymType: '-exported-', PDB: 'D:\STALKER\bin\AnomalyDX11AVX.exe'
at address 0x0000000000000000
ah i thought you were talking about the new one that came with 0.9.5
mb
anyways does anyone know what could be causing these crashes on level transition?
do magazines work with 0.9.5?
Happened again
0.9.5 with 08 may 2026 MT exes. Anyone else encoutered issues with triggers not firing. Attached is a video of transition Cordon > Darkscape not activating.
Earlier I've had issues with Fanatic rookie training task. After killing the boars you have to go to a very particular spot next to the anomaly field by the rookie village. When i reached that spot the quest did not progress. This looks like a weird issue with space restrictors or whatever the concept is called in Stalker (trigger that fires when player enters a specified volume of space).
These 2 issues look similar to me. Is it a known issue? Any solutions?
seems to be this
Starting a new run results in a working transition. The problems reported above seem to be a result of a random very early crash in that particular run that bricked the run. The solution is to start a new run and delete the broken run saves. Basically if you ecounter a crash in the first couple of seconds of the game it's safer to just start a new run.
do you guys use ATHI's Mags Redux Mod Madness or Anomaly Magazines Redux ? I have ATHI's mag redux enabled and guns still use bullets instead of mags
!mags
You need to use them together
@thorny quest
How to enable magazines in GAMMA: #╭📖faq message
Do NOT use 207- Mags Redux or Mags Buyable at Traders!
Anyone have trouble with the QAW overrides not working? Never had a problem before, but on this fresh install the overrides for F1-F4 don't work
Can I get some help with this error please?
Have the exact same issue on 0.9.5, where/can you disable it in MO2?
dude some one help gamma keeps crashing after using updated 3dss mod
ahh maybe ill try remove it from juans 3dss patch
No matter what texture pack i enable, textures stays the same blurry. I tried enabling and disabling ixrtr and rotten life all with ccon grass/trees season 0.71, it had no effect. Im using Atmos 2.69 Rc 6.6 on clikrads list. Any idea what could be causing this?
there is no crash log or anything it just turns off
anyone happen to know what mod this is from? [wpn_colt1911_camo]
this is the whole thing Check this file and its DLTX mods:
"d:/anomaly-1.5.3-full.2/bin/..\gamedata\configs\magazines\lookups.ltx",
file with section "w_colt1911.ltx",
file with duplicate "w_ppp_pistols.ltx"
it keeps crashing me idk why im using artigrok and that rwap thing after the new update
This really needs a fix
my favorite thing in the world is when the mod that isnt enabled is throwing errors
Imma just toss this in here as well, not getting an answer on the other channel
i fixed it somehow both magazines got enabled
dude c'mon someone help my game keeps crashing after i installed updated version of 3dss
did you install magazines? I heard they weren't working. how did you do it?
getting this crash when I load in
this is the log from the crash, could I get some assistance please
im getting this crash on a fresh install nothing messed with other than installing the lass mod, as soon as i enter the zone basically
any solution to redone combat ai crash?
the xr_danger one?
yep
deleting the xr_danger file on redone combat worked for me. didnt noticed anything weird so far
will try, ty
heya, do any of yall know what mods I need to turn off in order to disable the "armor rebalance"
mag redux make sure that anomaly magazines is off thats all
can i use CCon Grass if i disable Aydins Grass Tweaks?
I feel your pain fam, been waiting for an answer to my problem for over an hour
disable this 2 mods and youre good
already did, thx
But how do i use my old modlist then though?
For added context, just trying to update for the optimization and a-life improvements, without the rebalance changes basically.
its been a day
still i feel u
Christ, that's rough
do u know what to do by chance?
Not here, sorry
Really wish I could help, but I play with all 3dss turned off because I'm a massive skill issue
ok, thats fine
I had a search around but can't find anything for this specific issue: I am having an issue where I can't unjam using Mags Redux. I followed the steps in the FAQ, I have the correct mods ticked/unticked, 'reload/put PDA away' is bound but the separate 'reload/unjam/PDA' bind just plays a little 'inspect' animation and doesn't unjam the gun. Any ideas?
try turning on "G.A.M.M.A. Inspect on double tap F disabler" to see if the key even works
So I had this turned on by default I think, but I tried turning it off and it lets me unjam on double tap F, so I am just going to run with that. Thanks heaps!
- v8.5
- 576(KVMA hd models installed which means 29-32 and 251 are disabled)
- no
- dx11
did you turn Anti Aliasing on?
!k98
@molten vortex
- Go to
[YOUR GAMMA FOLDER]\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches - Copy these four folders (check pic)
- Go to your Anomaly folder
- Paste these four folders (check pic). Overwrite/replace all if asked
- Go to your
\Anomaly\binfolder and deleted3d9.dllanddxgi.dllfiles.
It won't delete your save files. ⠀
forgot to explain my problem here: gamma doesnt launch at all unless i disable immaculate munitions
what weapon mods do you have installed?
none at all, only mods here are kvma which only affects character models
are those below gimp in the load order? move them above it and try agian
nope, what priority number should it be set to?
My Gamma installer refuses to update the 578 Mods, the Max amount of mods i can install is 516!
Things I've tried to fix it:
1. Retry install/update Mutable times
2. Disabled My windows fire wall and all anti virus.
3. Restart my computer
4. Complete Clean reinstall of gamma as a whole.
5 Dug into the files, played with mod organizer. Linked my account to nexus.
6. Ensured i had enough storage.
7. Other various forms of trouble shooting.
The Log and command prompt says error File not Found, it attempts to reinstall them starts to download the next one.
I'm kinda out if ideas, do i have to install all these mods manually? or is there some kind of east fix Im missing?
!fov
@ripe marsh
Default FOV (Field of View) values in Settings > Visual > Basic: FOV: 80 | HUD_FOV: 0.65
what is causing this crash?
oh im running LASS btw
it doesnt seem to be lass because it crashes like that with just the base modlist too
first launch after update. i have mags mod enabled.
!bas
@short goblet
- Re-download GAMMA RC3.7z from one of these links:
https://www.mediafire.com/file\_premium/xgldcs2qbzpcz20/GAMMA\_RC3.7z/file
https://gofile.io/d/Y8NnGS
https://gofile.io/d/uSvJOo
https://drive.google.com/file/d/1H1raXBU5S5grJtV3csyulsL1VlKXwyG6
- Extract it into your GAMMA folder, overwrite all files when asked
- Run the GAMMA Launcher as admin
- Click "Install/Update"
!mags
@spiral pumice
How to enable magazines in GAMMA: #╭📖faq message
Do NOT use 207- Mags Redux or Mags Buyable at Traders!
already got a fix in #🔨base-gamma-support. went there since it was doing it on the default modlist too
did i enable the wrong one?
i see, i didnt enable mod madness
anyone else keep getting crashes like 50% of the time when crossing map transitions?
Ok, I am having a weird issue, one of my gun mods is shooting from the wrong direction, left of player. Anyone run into this?
the gun is not adapted to current gamma then
does serious workshop optimization still work with this newest update?
cuz of g_aimpos and g_aimpos_zoom commands
is LUA error: ...in/..\gamedata\scripts\grok_actor_damage_balancer.script:725: attempt to perform arithmetic on global 'premitigation' (a nil value) a known issue with a fix or is this a me thing i gotta figure out?
we know only of Sota UI causing this atm
that is definitely it then :(
i have zero clue if this is a problem with vanilla gamma or somehow being caused by kvma
is there any way to change the firing position?
iiirc Sota UI thread already has a fix
saw one comment but asking just to be sure, RE:Done (without the AI package) works without errors on 0.9.5, yes?
like its missing the idle anim for the mosin so whenever a guy with a mosin spawns in or if i pull one out the game jsut crashes

you can disable those commands
in console
boolean
tyty tryin those now :3
hello im having a big issue with gamma i cant playh it at all it wont load up for me
ak 104 alpha firing when ADS it tilts the gun up lol
This came up after the update, disabled the MP9 and it seemed to work just fine.
now, whenever I try to load into the game, this comes up.
Does somebody have an idea?
fix is in 3dss thread
getting 864 error while trying to load in rostok
what gun mods work with the newest update?
boys, i need explanation on where to allow reloading weapons. like i have it on default in control on R but theres just a weapon inspect animation, no reload. cant even find another Reload keybinding anywhere. maybe im blind
magazines mod?
most work fine, just check which ones were included in 0.9.5 and don't download those
aight cool thank you
yes but i dont remember it working like this
scroll up, there is another keybind with unjam weapon/pda away bound to F10. make that R and you're good
godsend, thank you. seems like im really blind
xD np
i also want to instal some old "Campfire Heals Limbs" mod but seems like its only healing the "HP" of my character, not the actual limbs. do we have another mod like this? i tried to download this one from Null Moxy server
My Toz wont aim straight for some reason. it tilts left when aiming down sight
hard crashing on death, happened twice now
so its not because im using bas22 heroes choice from athi?
How do I get technicians to fix my stuff again?
nope
neat i found the fix
tnx
Disabling this didn't work
you cant
Okay, any way to make the process easier then?
I don't mind micro, but I don't want to micro my entire game
so excited to starts my first updated run and got this error when I try to start a new game
I enabled meatchunk and disable campfire save
The game boots up fine, that is until i whip out a gun, then the game just instantly crashes and tells me about missing idle animations when ur holding a gun. I have magazine redux + athi enabled, only other mod I have installed is kvma which requires me to disable mods 29-32, 251 and gamma better mercs voices. Other than that its just base gamma
I disabled it and now it loads, W help
was hoping that it would improve my load time but its not the end of the world
you can enable prefetch sounds in the launcher , that can help , but its probably increases load time
what if i downloaded a bunch of mods, did not read descriptions on how to correctly install them, game did not start, deleted the download files for the mods, put on a new fresh profile on modorganizer, and now when trying to redownload and reinstall some mods in correct order.. their priority are higher values than before???
do i need to somehow reset everything?
Guys, is it worth updating the gamma to 0.9.5 if all I see a bunch of crashes, bugs, especially with this busy hands? Maybe it's better to wait for fixes and play 0.9.4 for now?
can siska still work with the new update for gamma?
no not worth it
After a few seconds in the savegame I get this error. I think it is most likely caused by "ReDone Combat Ai" or maybe "Dynamic AI aim settings".
alright, I'll wait then
Has anyone ever seen this kind of message before? What could cause this?
I found a solution for this, mod 463- Tasks QoL Pack, inside task_fetch.script
alao using a local actor value instead of calling db.actor is what seems to cause the crash, I've been able to get and deliver tasks when I restored the original task_fetch.script, but I haven't tested it extensively yet
If you have sim_squad_scripted.script[146] error in game just press continue. This will be fixed later by an engine update
I had this crash too yesterday and I think I fixed it by editing xr_danger.script, it's caused by ReDone Combat AI
I can give you the edited script file if you want but I'll give you the edits here too
the fix is to edit "function get_danger_time(danger,npc)" like this
function get_danger_time(danger,npc)
if (danger:type() == danger_object.entity_corpse) then
local corpse_object = danger:object()
local dt = corpse_object and IsStalker(corpse_object) and corpse_object:death_time()
return tonumber(dt) or 0
end
return tonumber(danger:time()) or 0
end
and the crashing line "local new_danger_time = get_danger_time(danger,npc)" should look like this
local new_danger_time = get_danger_time(danger,npc)
if (tg >= tonumber(new_danger_time) + inertion) then
return false
end
so far I got no crashes with these edits
oh wait I think there was another file that edited the same function but it was a LUA file instead of a .script one, I need to find it
"450- Useful Idiots - bellyillish" has "xr_danger.lua"
I changed the get_danger_time function there too
function xr_danger.get_danger_time(danger)
if (danger:type() == danger_object.entity_corpse) then
local corpse_object = danger:object()
local dt = corpse_object and IsStalker(corpse_object) and corpse_object:death_time()
return tonumber(dt) or 0
end
return tonumber(danger:time()) or 0
end
Thanks for your detailed answer! Will help me for sure!
do the mag mods somehow relate to my issue here?
it says that your mosin doesnt have idle animation
ik
my mosin does have idle animation
cool

Yeah, that fixed it. Thank you!
Here, just pick G.A.M.M.A. one, create a copy of it and you are good to mod again
- Detected CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz [GenuineIntel], F6/M14/S13, 3599.00 mhz, 21-clk 'rdtsc'
- CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
- CPU cores/threads: 8/16
Found commandline file!
Initializing File System...
using fs-ltx fsgame.ltx
File System Ready...
FS: 114261 files cached 71 archives, 22603Kb memory used.
Init FileSystem 22.254629 sec
'xrCore' build 9360, Sep 23 2024
EH: 3CAABCFCFF6F3A810019C6A72180F166
-----loading c:/anomaly\gamedata\configs\system.ltx
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'cat_strong_afro'. Please attach [*.ini_log] file to your bug report
stack trace:
Anyone ever run into this error before?
lol
how many mods do you have
someone know how to fix it
base gamma works?
625
why
Ive added GFY and the patches for GAMMA as well as some of Kmacks weapons
!k98
@mossy summit
- Go to
[YOUR GAMMA FOLDER]\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches - Copy these four folders (check pic)
- Go to your Anomaly folder
- Paste these four folders (check pic). Overwrite/replace all if asked
- Go to your
\Anomaly\binfolder and deleted3d9.dllanddxgi.dllfiles.
It won't delete your save files. ⠀
i got this weird effect overlay on the PDA, how do i possibly remove it? here are my mods below:
cope
its MT engine
😭
Fair enough though maybe someone knows who to approach/how to try fix?
There you go and thank you!
okay well also when i pull up my pda i can no longer just click and bring it up in front of me, did the update or one of these mods do something to it or is there a keybind i unbound somehow that pulls it up apart from the PDA keybind?
What's happening? Someone can help me?
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
[error]Line : 153
[error]Description : XML node not found
[error]Argument 0 : equipment:actor_state_info:br_mitigation_sensor
[error]Argument 1 : ui\ui_inventory_16.xml
stack trace:
! [LUA] 0 : [C ] InitStatic
! [LUA] 1 : [Lua] ...nomaly-1.5.3-full.2\gamedata\scripts\ui_inventory.script(466) : uiinventory_controls
! [LUA] 2 : [Lua] ....2\gamedata\scripts\zz_artefacts_belt_scroller_ui.script(139) : inv_ini
! [LUA] 3 : [Lua] ...1.5.3-full.2\gamedata\scripts\weight_of_catergory.script(6) :
! [LUA] 4 : [Lua] ...nomaly-1.5.3-full.2\gamedata\scripts\ui_inventory.script(310) : ui_inventory_init
! [LUA] 5 : [Lua] ...full.2\gamedata\scripts\custom_functor_autoinject.script(233) :
! [LUA] 6 : [C ] UIInventory
! [LUA] 7 : [Lua] ...full.2\gamedata\scripts\custom_functor_autoinject.script(421) : process_queue
! [LUA] 8 : [Lua] ...full.2\gamedata\scripts\custom_functor_autoinject.script(436) : func_or_userdata
! [LUA] 9 : [Lua] ...ly/anomaly-1.5.3-full.2\gamedata\scripts\axr_main.script(284) : make_callback
! [LUA] 10 : [Lua] ..._anomaly/anomaly-1.5.3-full.2\gamedata\scripts_g.script(118) : SendScriptCallback
! [LUA] 11 : [Lua] ...ly-1.5.3-full.2\gamedata\scripts\bind_stalker_ext.script(77) : actor_on_first_update
! [LUA] 12 : [Lua] ...nomaly-1.5.3-full.2\gamedata\scripts\bind_stalker.script(218) :
SymInit: Symbol-SearchPath: '.;D:\STALKER_ANOMALY\Anomaly-1.5.3-Full.2;D:\STALKER_ANOMALY\Anomaly-1.5.3-Full.2\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'ilayv'
OS-Version: 6.2.9200 () 0x100-0x1
D:\STALKER_ANOMALY\Anomaly-1.5.3-Full.2\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 24076288 (result: 0), SymType: '-exported-', PDB: 'D:\STALKER_ANOMALY\Anomaly-1.5.3-Full.2\bin\AnomalyDX11AVX.exe'
need some help fixing this
UI mods are incompatible with gamma rn
ask authors of according mods to fix
chatgpt helped me out with this one
it really is useful sometimes
So, im having this problem, can anyone help fix this? It appears after equipping binoculars. There is also a screenshot of mods that i've installed
patch should be below gfy
and you are missing one more patch for gfy
ALOA, after I use PDA --> taskboard. ALOA command python stalker_lua_lint.py "F:\Gamma\GAMMA RC3\mods" --fix --fix-yellow --fix-debug --experimental --fix-nil
i wanted to buy guns and gear so i disabled gamma economy but this happens
The crash happens whenever I make a waypoint outside of any specific spot (any terrain with no POI) then quicksaving
Another note is that whenever I quicksave/tempsave, the waypoint automatically marks itself as complete. This happens during 0.9.4 but it didn't crash
!bm
@sage sage
If you wish to play with buyable weapons, despite GAMMA being designed around not being able to buy weapons, then read this: #╭📖faq message
Just had this crash as soon as a Psy-storm emission hit. Running DX11 AVX off. Any help would be greatly appreciated ❤️
Hello guys, maybe a random question but is there any way for me to make the part condition text bigger or change the font? it's so small i can barely see it, the 2K font thing in mo2 is weird because i have a 1080p monitor
getting this error when loading into the game after updating
can anyone help me with this crash? these are the mods that ive added and some i enabled
disable Voice Actor Refined
incompatible with LASS atm
ic
!d3d
@lost jetty
If you get the error 1364 "The application made a call that is invalid...", try the following in order until the error is resolved:
- Try restarting your PC.
- If restarting your PC does not help, try disabling the applications with overlay (Discord, MSI Afterburner, etc.) as well as applications like Wallpaper Engine etc.
- Install DirectX libraries (type
!depsin #🤖bot-commands)
corrupted gamma
Sota UI?
what would be the fix
check pins , enable debug mode for PAW and post your log there
yup that fixed it thanks a lot
Hi, does anyone know the solution for this error?:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 296
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...omaly/bin/..\gamedata\scripts\xrs_rnd_npc_loadout.script(164) : create_item_on_npc
LUA error: ...omaly/bin/..\gamedata\scripts\xrs_rnd_npc_loadout.script:164: attempt to perform arithmetic on local 'cha' (a nil value)
Check log for details
ye
check Sota UI thread for fix
all UI mods are incompatible for now
what did you do? disabled GAMMA Economy?
I did not
why does my character slow down on the curb (I was told it shouldnt be like that?)
so doesnt work on base gamma eitherr?
who told you that
nvm already answered
Let me check
dont matter, I told them that it should be like that
Expression : <no expression>
Function : CInifile::r_string
File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
Line : 1639
Description : fatal error
Arguments : Can't find variable class in [wpn_ak5c_bas_march_f_shorty_alt]
stack trace:
Someone as encountered this error?
there a fix somewere?
base gamma works fine
you have RWAP?
no, its disabled
can someone in here help me i cant sleep in my game the prompt to use the bed doesnt even pop up but it works just fine in a new game
MAS?
are you on 094?
!busyhands
@dry latch "Busyhands" is the name of a bug that softlocks your game by preventing you from performing basic game functions, common signs include:
- Broken health HUD (all red)
- Can't do any animated actions (use meds, eat food)
- Crashing on area transition
- Can't open inventory
Highly recommend turn on412- Busyhands Detection and Blame - RavenAscendantmod to detect if it is really busy hands, and if so then which script caused it. Also keep it on to prevent further long term busy hands that make you lost a lot of progress. Noted that it can't 100% detect all busy hands, so common sense is still the best way
If you have it, reload an older save. Eventually this may not work anymore, you'll be in permanent busy hands, then it's time to start a new game. Read more here: #╭📖faq message
It is sometimes possible to fix with a full reinstall, make sure to use !delete in https://discord.com/channels/912320241713958912/1012510897136222293
You the goat
095
your crash is due to the incorrect MAS load order
though you seem to have some mods that are incompatible witb 095 out of the box
i can do all that i just cant sleep in the bed in the military post in agroprom
Did anything change recently with how magazines are enabled or is the FAQ from may 2025. still valid for current version?
yes its valid but mags are not updated yet
since its a third party mod
o okay
some guns dont have mags, etc.
you need to be tired to sleep
Hello! Shooting enemies and getting shot sometimes gives me this crash error. Would be thankful if anyone knew anything about this :)
Only extra mod I have installed is "Run Timer", mods sitting at 579 with that being said.
Should SSS be after the vegetation or atmospheric mods? Or before them? I mean load order
Could you tell me which mods I should disable please?
i am and i even took sleeping pills to drain my tiredness to zero and i still cant sleep
idk lol
fuck around and find out
095 came out 2 days ago
Okay, valid i guess
but you have some really heavy mods that tend to break on gamma updates
all UI mods are cooked rn for sure
until authors patch them accordingly
Okay, thanks
busyhands then
how do i use it after i turn it on
the busyhands thing the bot told me to enable to see if thats what it is
like everything else as far as i can tell works i havent crashed or anything so i dont know what to do
am i fucked and just have to start a new game?
Anyone having issues with the Quick Action Wheel overrides not working?
Had the same issue: crash on loading a brand new game. Reinstalling 410- 3DSS for GAMMA seemed to have fixed this for me.
getting 864 error while trying to load in rostok
I have an issue where placed items such as stashes dont appear until reloading area via travelling out and back, or saving and loading game
the only mods i have are these
damn i thought it would sort normally
This error keeps popping up and it's making weird shit flash on my screen and it's blinding me it only shows when I shoot someone so it's a glitched blood effect probably but I can't find what mod is it from
The only extra mods I have is clikrads mods he plays gamma with
i wonder what issue is this
Hello, I keep crashing in northern outskirts as monolith. Keeps saying its a memory line problem?
hello, how can I fix this?:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 296
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\xr_danger.script(429) : eval_danger
LUA error: d:/anomaly/bin/..\gamedata\scripts\xr_danger.script:429: attempt to perform arithmetic on local 'new_danger_time' (a boolean value)
Check log for details
Hi! I've run into this error today and was wondering if someone could help me..?
It's mostly default gamma, i just tweaked the base modlist.
Hello, can someone help me fix this issue, whenever I die in wild territory my game crashes with this error
I use the following extra mods:
-Redone collection
-Redone combat AI
- Stalker tracking system
-Lootboxes diamond edition
im getting this error with this modlist added to gamma
this solved my problems, just sharing! thx anyways
does anyone know why this is happening everytime i start a game
these are the added mods ove got
As it turns out, the crashes are random with the same error
getting a crash usually when im shot at ( and i think killed)
plus the mods ive added (with body dots on minimap and companion teleport)
This is a hard day to play the game brothers 
truth
I turned prefetcher off, yeah
Anyone else getting this? Dont have any mods that interferee with tasks or the PDA. just tree textures and LASS
is there a way to remove breathing sounds when sprinting after removing protagonist voice mods?
any fix for this plzz
anybody know how to remove the XP mod from the game ?
Having same issue
ye 095 broke smth in lass
that doesnt happen on default gamma
disable sota ui
crashes without any warning during area transition. I'm out of thing to do at this point
wait scratch the log above why's file size different?
here
the fuck? why's file size changed and it's cutoff in middle?
Hey, could you send me these files, so I can paste them? I can’t edit them properly tbh
is sidorovich supposed to have guns and armor or not?i enabled black market but neither he or the trader in farm have any guns or armor.
i guess you get it since lvl3 trade
didn't work
Does anyone what this is and how I can disable this?
trying to wear a mercenary suit prompted a crash
What's that one mod that let's you build a base? I'm trying to use it for a playthrough
only mod I use is this https://www.moddb.com/mods/stalker-anomaly/addons/actual-blackjack/ because I am a degen. Crash happened when I opened trader window from trade computer, specifically screw in freedom base. I've given him basic and advanced toolkit.
trying to get lass to work for gamma but keeps causing crashes when I try to load character (im new character and ive tried with both enabled and the opther one only enabled. Cleared cache everytime I tried to launch as well)
Hey, my lasers arent visible does anyone know what could be the problem?
How do we disable meat spoiling it's been a year or so since I last played 😔
Could someone please tell me why my crosshairs aren't showing up
11 DirectX, 578 mods, plus 2 for localization and the fire-lighting animation
Go to mcm menu, survival settings and find food spoilage
It's fine, figured it out. There's a command that shows how requires disabling and reinstalling one mod.
guys i need the old knife sound back can someone help?
which sounds exactly
pull out/in
replace in oleh's weapon sounds
thanks man
hey the english voices for the game sound very digitalized, any way to fix this?
VA refined should have an option for gas mask voices in MCM
oh sheet i see that, thank ya
could i get some help with this please?
Is it crashing on emission?
Does anyone know how to fix this? I disabled my additional mods and it's still crashes
@mossy owl @fading peak try this if you're running ReDone combat
#🔨modded-gamma-support message
redone combat overhaul causes that
thanks @wooden barn
while starting the game
go to that file and do as the error says
in mo2?
look up the file in mo2 on the right, open it and edit it through notepad or whatever you like most
oh god im gonna fuck this up but thank you
use ctrl+f to search for wpn_colt1911 and add a ! in front of it
Someone got a solution?
it's not hard, just copy paste his fix on top of the old code
what exactly do i have to do here now?
@wooden barn so i think your fix doesn't work 100%
does it not show anything when you do ctrl+F?
did you edit the .lua as well?
nope
game crashes when i autocomplete certain tasks. i have checked the logs, tried switching autocomplete mods, and have been able to complete other tasks as well. it seems to be random which tasks it crashes upon completion of
wrong file then
Hello guys, maybe a random question but is there any way for me to make the part condition text bigger or change the font? it's so small i can barely see it, the 2K font thing in mo2 is weird because i have a 1080p monitor
i did, but i think this one will be better to use
local new_danger_time = get_danger_time(danger, npc)
new_danger_time = tonumber(new_danger_time)
if not new_danger_time then
new_danger_time = 0
end
if (tg >= new_danger_time + inertion) then
return false
end
!minimap
@next pilot
Change your minimap style and/or position: #╭📖faq message
i mean i followed the path that showed me where itr is
Or you can also use this one
local new_danger_time = get_danger_time(danger, npc)
if type(new_danger_time) ~= "number" then
new_danger_time = tonumber(new_danger_time) or 0
end
OR this one
local new_danger_time = get_danger_time(danger, npc)
new_danger_time = (type(new_danger_time) == "number" and new_danger_time) or tonumber(new_danger_time) or 0
last one is highly defensive
I got no crashes with my edits since I made them
none tied to danger time anyway, I think using ALAO broke many scripts 0.95 has
it's either in lookups.ltx or w_ppp_pistols.ltx
it was in w_ppp_pistols
new game crash
any help would be appreciated
my taskboard has vanished and this happens everytime i try to get a task of anyone
ok so ive changed the name with the ! but the same crash appears
Okay, so I disabled the G.A.M.M.A. ‘Inspect on Double Tap F’ disabler, and that’s the only thing I changed. Since then, my game has been crashing every time I die to a bandit in Army Warehouses. Can someone help? I have no error message.
no not the name, you have to prefix the word with a !
so like the whole word?
Good morning, I have this problem, can you help me?
In the separator where it says "frosty" are the mods I have installed, and below SSS I have C Consciousness grass & Trees, Rotten Life, and Terrain Textures Redone
yeah, in front of the [ you put an !
i think you messed up the load order
How should I set it up? I had it like this just yesterday and it was working fine, but unfortunately I had to reinstall and now I have this problem. I did everything exactly as I had it yesterday, in the latest version of Gamma.
send your log file
I'm not very good at this, where can I find it?
stalker_anomaly/appdata/logs
this?
yes
Okay, I'll wait for your verdict.
i think your gpu just shat itsself, i don't see any errors except for the "out of memory" one
Are you completely sure?
that's all i can see in your log file
ilayskio how can i check to see which mod is causing the fatal error in my log file?
it should say FATAL ERROR and after it should give you a string of text
ok lemme take a quick look
somewhere near the bottom
Damn, well thanks, I'll try disabling each of the extra mods, maybe one of them was installed incorrectly
can you point it out for me please
can you send me that text itsself?
everything past fatal error?
up until the end of DX11.exe
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 296
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/anomaly\gamedata\scripts\xr_logic.script(491) : pick_section_from_condlist
LUA error: d:/anomaly\gamedata\scripts\xr_logic.script:491: attempt to call a nil value
Check log for details
stack trace:
SymInit: Symbol-SearchPath: '.;D:\ANOMALY;D:\ANOMALY\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'jverr'
OS-Version: 6.2.9200 () 0x300-0x1
D:\ANOMALY\bin\AnomalyDX11.exe:AnomalyDX11.exe
alr 1 sec
appreciate you
you have redone installed irght?
nope
any addons except for vanilla gamma?
updated to 0.9.5 yesterday and the game was running fine and then suddenly started experiencing crashes whenever i complete random tasks
yes 2
which ones
Show all faction relations in pda and sprint cancel aim and lean toggle
tf, i'm gonna pass this on to the other helpers cuz i'm clueless now
It was wroking fine yesterday, but now all the sudden it crashes with this error when I tried to start a new game, I have almost no extra mods activated that mess with textures, those are deactivated
i had that issue with the redone collection but i honestly have no idea now
understood. have them reach out to me in dms?
heyyyy, whenever someone is free I need some help with this doozy. happens every time I got into Garbage
they'll respond to you here
ah ok works for me
anyone know what could be causing this?
game crashes without an error after i die and reload a save
what could be causing issue with my PDA having an odd over the top glow and the same with my scopes?
HOW TO ADD MAGAZINES FOR " M45A1 " !! go to GAMMA\mods\Anomaly Magazines Redux (need to disable GAMMA unjam reload same key)\gamedata\configs\magazines\weapons. Copy paste any .LTX file and rename it to " w_m4a1 " like in the image! In it type what's in the next image and you are done! (sorry if this is the wrong place to post this or if it's not well done! I'm a noob and its my first time doing this. I hope it will help)
with those settings
do 0.1 then or even 0
but lowkey your UI is bright as fuck
so at that point probably just brightness/gamma
could it be HDR?
it could
what the helly
I crash I'd say atleast half of the times I die. WIth no error code just straight to desktop. Any ideas?
I don't know if it means anything or I'm being dumb - if I turn everything down on postproccessing page this is what I'm left with:
so not sure if there is something else causing this bloom effect
my game is cursed atp (here's what I have (its clikrads modlist+redone)
launch your save, go to Anomaly\appdata\savedgames
backup/get rid of all saves in there somewhere else
make a new quicksave
see if it happens again afterwards
on death sometimes some scripts run to check older saves and could give you error because of that
got this error after starting a new game, I have FWP installed but it could be out of date since I had this since last update?
my game closed itself when i tried to go into wild territory, anyone know how to fix this? i didnt even get an error message, i used to get one before since some problems with honey badger mod
- for Redone honestly noone gonna tellyou much besides direct you to Redone installation guide
- for Clickrads modlist- wouldn't it be question to Clickrads?
either way you can go into MO2, click on your enabled version of "FDDA" and see what other mods conflict with that
I thought it's something with Mercenary Name Overhaul but without it still didn't work
the grain effect is from Radiation
https://discord.com/channels/912320241713958912/1472153486375522420
can use this
i dont really see Bloom though
redone is installed properly, and can you tell me if I possibly just dont have all the patches from FDDA Redone checked? (could be possible, these are the ones I have currently)
im not sure, seems okay to be
i dont think it has to do with FDDA itself thats the thing
more so something trying to conflict with it
ill take a look again,
hey jack, mind taking a quick look at this when you get a chance? cant figure out what mod is causing it. ill reply to all the screenshots i took with more info
^
i just dont see anything that would touch those animations in the modlist @tame spade
seriously click on the mod itself in MO2 it will tell you which mods conflict/overwrite it
warfare?
not warfare, not enabled
Yea, I think I might have a fix, gimme a sec
dont have redone installed either
nvm
!modlist // give that
@spiral swan Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)
these are the only ones that conflict with FDDA Redone
can I somehow just disable the skinning animation, that prolly fixes it I cant lie
anyone??
G.A.M.M.A. Hip quest rewrite and G.A.M.M.A. NPCs cannot see through foliage
are in disabled - Disabled means DO NOT ENABLE
for foliage issue there is Tosox version that's just better anyway
G.A.M.M.A. NPCs cannot see through foliage - Tosox Version
To fix your actual issue you need to disable
Autocomplete Tasks its buggy on 0.9.5 release im sure it'll get fixed soon
i couldve checked your screenshots my bad skipped them
if you dont know the cause then yea
its in MCM -> FDDA
sorry i just genuinely dont see what points to it
gotcha, ok. i wasnt aware that disabled meant do not enable because i had been playing with a couple mods from that section in 9.4. do you know if fair autocomplete is working properly? i seemed to be having a similar if not the same issue with it
I just did this, it still plays the animation and it still is delayed by a while, I'm gonna reload my game in the hopes that it works then
sorry here is also the log that may help
Anyone know a fix?
stay in #🔨base-gamma-support
how can i stay on top of when that mod will work again?
its missing mp5 upgrade
i believe it means the base 0.9.5 wasn't installed entirely
do the !full command in #🤖bot-commands
@coarse ridge forgot to ask - launcher v8.5?
did reload fix it?
Yessir
should be good then
what addon makes it that clearsky is enemies with duty? i cant tell if GFY is making it so that they are neutral to each other or if its something else
kind of, it puts the stuff in my inventory without an animation now, but I still dont know why it's delayed
can link you a mod where you can try repositioning that scope if you want but
that scope doesnt belong on that gun afaik @mossy owl
its tough, im not an animation guy
And you basically using 2 separate modpacks im unfamiliar with
if you say its not REDONE issue then it can only be clickrads
yea, but it only started to happen like 40 mins ago
thats the weird part, before that, it was perfectly fine
was the headlamp always this pitiful or is this due to me having chroma luts or my sss settings
tried it on New Game then?
not yet
LUT def part of it
but also FOV too high
Have at it https://discord.com/channels/912320241713958912/1460902627029155900
damn my fov only 90 but thanks i might try that mod
do i need to disable anything in gamma before i install that
installation guide on Moddb mentions what
ok thank u should have checked that first lol
@tame spade gonna go off for a sec
but afaik if you dont get that issue on new saves or previous saves you might've just caught Busyhands somehow
for busyhands there's no cure besides going back to previous save
thats very mild busyhands though
To use magazines, which one do I enable? Or the second is a patch for the first.
!mags
@polar juniper
How to enable magazines in GAMMA: #╭📖faq message
Do NOT use 207- Mags Redux or Mags Buyable at Traders!
quick question guys, I want to install the "painter of the zone" mod, do I just drag and drop the file into the "mods" folder or ?,
!ctrlm // follow the install instructions, if there arent any then yea probably
thanks mate, also quick question, I have an issue currently, where, whenever I equip a weapon for the 1st time, the game freezes for like 6-7 seconds, any clue what could cause this?,
weak harddrive?
I didn't had that issue before this update,, anyways thanks for the hint, I will look into that
its not busy hands, just tested it on a new save
ignore it
all it says "Hey does this meet condition 1? No, Condition 2? No, Condition 3? No"
I never saw it before spammed continuously like that, it's alife plus?
Guys i need some help
Some time ago last time i had a gamma install, i somehow managed to make respawn_mutant_collection work with gamma
but idk how to do that anymore, and the guide at the rebound encounters page didn't seem to help (If i at least did everything correctly but it is a bit confusing if i should have all mods mentioned there, because i really don't want it all)
It is almost a base gamma install, and all i had besides that was some small patches (end of load order, and those were working before no problem at all, it is only respawn collection that crashes it)
i think it may be zcp but i did not want to disable it tbh. Installed respawn mutants + zcp patch but no work
there are some weapons like pp19 and kiparis (with tactical kit), without magazine compatibility. Is there some fix for this?
Anyone having problems with the Override Quick Access Slot settings within Quick Action Wheel? I had this mod installed months ago and it worked just fine. I'm on a fresh install of Gamma and the overrides just won't work
Yeah already did that even before i launched the 0.95 update for the first time
are there log files that I can check out somewhere? My game had a "busy hands" state and despite loading an earlier save it now keeps CTDing with no error message
im just gonna leave this open for anyone who comes across, my skinning animation doesnt play right away (as shown in this video), i dunno what to do, its not busy hands because it also doesnt work on a new save 🤷
Help me please
first aid, is to disable the animation under mcm-> FDDA
thats what I did
but I still want the animation, because it's just more immersive, that's why I'm even asking again lol
i get ts error
!mags
@sacred sonnet
How to enable magazines in GAMMA: #╭📖faq message
Do NOT use 207- Mags Redux or Mags Buyable at Traders!
a quest mod incompatibility with.. something. Only known cause is old version of serious task pack
so, what quest mods you got?
or when did this start happening
!redone
@north locust
If you are using RE:DONE mods, please read the [comprehensive guide](#🔨modded-gamma-support message). We strongly recommend thoroughly reviewing this guide, as our support channels are primarily dedicated to G.A.M.M.A. issues. While we can offer some general assistance, specific support for RE:DONE-related issues will be limited, and you will often be directed back to the guide or its authors for detailed support.
I dont have any mods for quests.
is there a way to disable ammo sound after reloading with mags?
well this log file isn't helpful lol
and it begin when i tried to It started when I tried to complete hostage quest.
no, cause you pick it up
then idk, do you have redone?
yes, i have re:tune ambience
Does anyone know if the KVMA HD models mod still works for 0.95? Wanting to know before I try and get it working and accidentally brick my game
Does anyone know how to fix the crash caused by xr_danger.script?
The game crashes with an error a short time after starting. I thought it was due to NPC logic mods (they don't replace xr_danger), but disabling them doesn't change anything. xr_danger is from the Gamma build itself, from the Stealth Overhaul mod.
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 296
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/stalker anomaly/bin/..\gamedata\scripts\xr_danger.script(295) : eval_danger
LUA error: c:/stalker anomaly/bin/..\gamedata\scripts\xr_danger.script:295: attempt to perform arithmetic on local 'danger_time' (a boolean value)
nah, not that
idk what it could be
does default gamma work? without your mods?
!hdmodels - ask in the thread
@rigid storm
Remove the NEWCOMER role to access the link - https://discord.com/channels/912320241713958912/1029827096488452137
You have three options, choose only one:
yes, but i dont tried to finish quests in vanilla gamma
Any ideas? Crash after saving attempt
it always crushes when i trying to finish quests
even on default gamma?
yes
!default - do this to make sure
@eager ermine
To bring your mod list, settings and keybinds back to default, inverting any changes made by you:
- Open the G.A.M.M.A. Launcher with admin rights
- Uncheck every box EXCEPT
Delete Reshade DLLs - Click on
Install / Update G.A.M.M.A
Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.
okay
after rolling to default try repeating it all
if it crashes - you go to #🔨base-gamma-support
keep modlist as it comes from doing default
without your mods
okay, i assume this means the lootbox mod is causing issues?
yes
got something similar to this - always when I talk to the vendor in Rookie Village and try to open the shop. It worked yesterday
Hello there
Freshly installed/updated using downloaded mod files as normal update didn't work, launched once just fine with DX11, after that I enabled magazines using FAQ how-to
Now this. Did I broke something or it's Windows/DirectX issue?
I'm pretty sure there were already issues like that but I cant find them
Clearing cache didn't work
Interesting. Different situation
help pls with this error, i turn on GAMMA economy, black market and ukrainian localization, and every time i start a new game i have this error
!crashlog
@tight sorrel, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)
Note: log file is overwritten on each game launch, send it right after the crash ⠀
hey all im trying to fix the mp9 error using the command instructions. would the install/update gamma on the launcher step reset any of my currents settings/additional mods?
!modlist
@tight sorrel Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)
"0852","+","Enhanced_Portraits"
think its this one
try disabling it maybe
yeah let me see
!crashlog
@coral spade, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)
Note: log file is overwritten on each game launch, send it right after the crash ⠀
Stupid clikrad
had to re-read the error like 5times
My gamma looks nothing like his even though I downloaded all the mods he has added to his gamma his exact mcm and in game settings
you're not the first person "my clickrad mods crash game" seems to be common enough
And idk why he glazes the reshade sm all it does is just make your screen a lil darker
use LUT instead of reshade
It still crashed
!crash // let me see
@tight sorrel, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)
Note: log file is overwritten on each game launch, send it right after the crash ⠀
The log I just sent is a lot shorter than the actual one idk why
[1834]=[the_living_fire_prometheus]
[1835]=[stalker_western_goods_trader]
[1836]=[stalker_oleksandr_chernenko]
[1837]=[stalker_jupiter_informant]
[1838]=[stalker_crew_member]
[1839]=[stalker_dunn_lynn]
[1840]=[stalker_ecolog_convoy_yellow]
[1841]=[stalker_ecolog_convoy_orange]
[1842]=[stalker_danylo_chernenko]
[1843]=[stalker_ssu_prisoner]
[1844]=[stalker_ssu_supervisor]
FATAL ERROR
[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
[error]Line : 115
[error]Description : item not found, id
[error]Arguments : sim_default_killer_5_default_4
stack trace:
! [LUA] 0 : [C ] character_icon
! [LUA] 1 : [Lua] c:/stalker/bin/..\gamedata\scripts\pda.script(633) :
SymInit: Symbol-SearchPath: '.;C:\stalker\bin;C:\stalker\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'josip'
OS-Version: 6.2.9200 () 0x300-0x1
C:\stalker\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 24076288 (result: 0), SymType: '-exported-', PDB: 'C:\stalker\bin\AnomalyDX11AVX.exe'
refCount:pBaseZB 1
refCount:pBaseRT 1
this is the error
[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
[error]Line : 115
[error]Description : item not found, id
[error]Arguments : sim_default_killer_5_default_4
stack trace:
! [LUA] 0 : [C ] character_icon
! [LUA] 1 : [Lua] c:/stalker/bin/..\gamedata\scripts\pda.script(633) : ```
This is the only important part basically dont worry
alr
continue - ignore
be fixed in next engine update
So its nothing gamebreaking?
its false positive afaik
can somebody take a stab at figuring this problem out, ive had the issue once before but i cant find the solution
@still matrix you figure it out?
help pls :((
My rifle has glowing iron sights, but when I ads, the glow goes away?? The rifle in question is the RD Quickhatch 7.62 "ISG". Any ideas on how to make them glow all the time? I'm running base gamma with mags turned on
its trying to spawn sim_default_killer_5_default_4
specifically its trying to spawn a Mercenary of rank 5 (Legend i believe) and says that your files dont have that
i cant find anything from modlist that indicate that anything overwrites vanilla gamma spawning behavior like ZCP
you sure your 0.9.5 was installed correctly?
sigh
ig not
is there a way for me to save all my settings and such
i was tweaking them for hours
!backup // also G.A.M.M.A. MCM values - Rename to keep your personal changes
@tight sorrel
Follow this to "save" your settings and keybinds before updating: #╭📖faq message
And if you want to keep your personal mod list between updates, follow this: #╭📖faq message
Yeah there's a update available
no the update available doesnt mean anything unfortunately
moddb update basically always available cuz every day someone updates one of 500 mods
i was reinstalling fdda redone to install the patch for toxic air and now when i skin mutants the animation turns on after 15 seconds
Ah
So how do I yknow update gamma properly
Because I did have 2 mods missing after the initial update I just thought nothing of it
Can I just manually download them?
generally you just click on all 4 boxes in v8.5 launcher (after you backed up everything of course) #💽how-to-update and #📦latest-launcher respectively
then let it run has to be #📍577-mods-in-mo2
then i would launch base gamma see that it works
if its any issues with installations you should ask in #🔨base-gamma-support
and only after everything works do the custom modlist
i'd say its likely its yeah just base install got screwed
yes, 2 mods are disabled
Because I did have 578
then without updating anything check if Base gamma works, try to replicate the scenario
my bad
Alrighty
My game just crashed instantly
Ig ill try in a new save
It's strange because my pda did work before
And the game only crashes when the like auto center in the pda zooms into the dark scape aka where I am
Kinda green
to some mods - not gamma
!shader
@tight sorrel To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.
makes perfect sense actually
pda.script forces the leaderboard update when you open it, hence it tries to fetch Legend Mercenary but can't find it
2 ideas i have
-
go to your modded save...reenabling all the mods etc and without opening PDA sleep for 24 hours or so to refresh A-life spawns for roaming squads
-
can manually kill him with debug
if you have to do it more than once im at a loss
i still dont even know what caused it to happen, how can it spawn an NPC that cant exist etc
Grok smote me and cursed my gamma eternally for adding more gun mods
How do I kill him with debug idk why but I just died after sleeping
!getjam
#🤖bot-commands
anyone got a realistic magazine mod working for 0.9.5 the update seem to break them and I love using those
i tried following the mag guide to fix it and it didnt work. the only other mod i use is frosty weapon pack
!mags // Then you did not follow it correctly.
@sacred sonnet
How to enable magazines in GAMMA: #╭📖faq message
Do NOT use 207- Mags Redux or Mags Buyable at Traders!
There is also a screenshot at the bottom
Some custom mod that is not combatible with 0.95 is causing that crash
Dunno which one , disable custom mods 1by1 to see
!debug // for i=1,65534 do local o=alife():object(i) if o and o:section_name()=="sim_default_killer_5_default_4" then alife():release(o,true) end end
if it doesnt work and im not optimistic i just dont think there's anything ican do
This command should delete him (Release - basically deletes things from the World)
@tight sorrel How to enable debug mode: #╭📖faq message
@verbal bay apparently Clickrads mods (or something else?) have people reinstall FDDA with toxic air patch
Which causes FDDA animations bug out and play much later than they supposed to
seen it at least 2 different, weird
someone please help! ive been stuck for 3 days trying to solve this!
Well if it is clikrad then send those people to his server 
i did several times they come back with "they dont know" 
Well I don´t either 
fuck me
!crashlog
@normal grove, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)
Note: log file is overwritten on each game launch, send it right after the crash ⠀
anybody has an idea? Seems to have to do with trader menu sorting, game crashes when trying to open a traders inventory
i belive this is the correct one! most recent
Hi everyone, does anyone know if it's possible to revert to or change the skin of a certain weapon? The new update brought some changes to certain weapons, and the one I'm interested in is called wpn_ak74m_beard. I'd like to revert to the version of that weapon before the patch, but I don't know what I need to do.(I've attached an image of what the weapon looked like before the update. I apologize for the low quality, but it's the only one I could find.)
So you want to go back to when it was a clone of the pmc?
Anyone know whats up my game just decided to get unplayable after a bit of time it goes to 10-20 fps from a playable 40-60 I am using dxvk
Well, it's very similar to the PMC, but I understand the skin isn't the same.
but yeah
what is the name of the mod that uses stalker 2 models?
what setting would control the sight glass effect?
here it is clearer
yall for some reason im getting repeated busy hands bugs, ive gotten 3 in the past 2 minutes. anyone experience this?
this waypoint going into swamps just doesnt work. flat invisible wall there
do you have any mods that would mess with hands like lass?
i have base 0.9.5 gamma with 2 mods that would have nothing to do with busy hands
my addons
Hello, so i have been softlocked in the middle on an emission in the grat swamp and what i could find in the log is that it may be a spawn problem with some character profile having null id and causing the crash, with this being the suspects, but this is as far as i was able to discover or deduce with AI and elbow grease
no clue but your UI is bright as hell
is that better screenshot? I turned hdr off
whats your base light settings at this point
i guess its still foggy
Oh, I'd also like to know something simpler: what's the name of the new mod that came with this patch, the one that changes the terrain textures? I'm mainly talking about the roads and the ground in general, not the grass, but the asphalt (although I don't know if this mod also affects grass and trees). I want to disable it and see the textures from before this patch, if possible.
this is how it looks like with the kobra sight
I can get rid of the yellow tinge from within the SSS settings bloom vibrancy or something, but there is still this white fog on glass material
screenshot this
with the settings in your screenshot its less pronounced:
I guess HDR on just multiples the instensity
cool
so you didn't do what screenshot told you to do to begin with
and then you went around asking same question for same problem...after not following the solution
genius
like I said- with HDR on it's still quite intense. thanks for the help anyways
LOOK AT THE GODDAMN SCREENSHOT AGAIN EVERYTHING IMPORTANT IS IN RED
AND THEN LOOK AT YOURS
YOU HAVE WEATHER PRESETS ENABLED
the last screenshot i provided was with the settings you posted
you're blind
that was after changing it
has anyone else gotten this error? i assume it has something to do with the new 9.5 PDA ui?
yo guys which mods do I turn on in the MO if I wanna try playing with actual magazines? There's a bunch, need to deactivate 1 mod too right?
!mags
@grim willow
How to enable magazines in GAMMA: #╭📖faq message
Do NOT use 207- Mags Redux or Mags Buyable at Traders!
can anyone point me to resources for learning to read the error logs from gamma? i was adding some addons to gamma but strugglign with troubleshoot
#🔨modded-gamma-support message take this as example
[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CCharacterInfo>::GetById
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
[error]Line : 115
[error]Description : item not found, id
stack trace:
SymInit: Symbol-SearchPath: '.;Z:\home\coyothil\Games\StalkerGAMMA\Anomaly\bin;Z:\home\coyothil\Games\StalkerGAMMA\Anomaly\bin;C:\windows;C:\windows\system32;', symOptions: 530, UserName: 'steamuser'
OS-Version: 6.2.9200 () 0x0-0x1
Z:\home\coyothil\Games\StalkerGAMMA\Anomaly\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 24076288 (result: 0), SymType: 'PDB', PDB: '.\AnomalyDX11AVX.pdb'```
everything important is in here
from DX version, to correct pathing to FATAL ERROR and Stack Trace...which is empty this time
Generally points you towards a script
this good enough?
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::StashCurrentSection
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 379
[error]Description : fatal error
[error]Arguments : [DLTX] Duplicate section 'wpn_uzi_sounds' wasn't marked as an override.
Override section by prefixing it with '!' (![wpn_uzi_sounds]) or give it a unique name.
Check this file and its DLTX mods:
"c:/anomaly\gamedata\configs\system.ltx",
file with section "sound_layers\wpn_sd_upgraded_sounds.ltx",
file with duplicate "w_uzi.ltx"
stack trace:
stack trace:
What i want do it?
whats the error message it crashes with can you screenshot that one?
Hii, so i got a problem where some guns just don't have parts and can seemingly neither jam nor be dissasembled which is weird cuz i don't have any mods that impact guns at all. The guns impacted by this bug are SA-58 AUS, SA-58 OSW, M4 Protector, VSS, SKS, M4A1, L85A2, Kimber Rapide and the P99 but I'm pretty sure there are more
error tells you what to do and how to fix it
i'll just be repeating what it says
you have a duplicate, have to overwrite a duplicate
i got a similar situation, im just struggling with finding the file location of the duplicate and the original
in those errors it literally tells you where both of em are
ooooooh i get it
!mo2search // you put the 2 file names in the RIGHT window
@ionic gazelle Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods.⠀
fucking modder brain, i forgot we have different definitions of "game tells you where its at"
yea i was able to find it now, i was confused bc it was saying file name but not file directory
oh thats interesting, both have gamma numbers next to them. its not one of my addons causing fatal crash it seems
407 and 410
odd
Having the same issue, did you find a fix?
sorry missed it
post screenshot
you too, post screenshot
Had random crashes after death
- try DX11 (NOT AVX) normal one
- try removing/deleting (backup if needed) all other old saves you have
Leave only last one?
Is AVX has some problems?
continue - ignore
known issue, will be fixed with engine update
Okay
one of them being random crashes
- launch game, load your save
- alt tab, go to
Anomaly\appdata\savedgames, take everything from the folder put it somewhere else, make sure folder is empty - alt tab back into the game, make a new save and see if that fixed the crashes on death
continue - ignore
known issue, will be fixed with engine update
thanks jack
Just started a new playthrough after updating to 0.9.5 and every time I make my way to sidorovich's bunker it crashes and displays this error.
Anyone try using the magazines mod with m45, i tried and there doesnt seem to be compatible mags.
im confused about this error here as it reffering to a file that doesnt exist in my r4 folder in appdata shader cache
that info not important
give me your crash log ill read it
fck, i dont see system.ltx the right one
Maybe I'm just dumb and I'll end up hitting myself in the face
!mo2search // file with section "sound_layers\wpn_sd_upgraded_sounds.ltx", file with duplicate "w_uzi.ltx"
@weary iris Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods.⠀
is any of these mods needed for the new update, or are they just options?
!disabled // optional "corrupt your save file and crash your game"
@rich cloud read this: #╭📖faq message
cept Inverno, that one is yours you put it there
it's weird though for i didn't add it to this Profile they were just there after updating, but thanks
okay you launched the game after crash already happened so log has been rewritten
i assume, cuz there's nothing here
!strexplode
@warm palm
If you crashed when trying to shoot a weapon: Go to Settings > Visual > Player and disable Enhanced Recoil Effects
If you crashed when trying to auto-loot a body or stash: Go to Mod Configuration Menu > Auto Looter and disable Auto Disassembly for Ammo
From this 1 to this 2 ?
!in front; not (! )
nope, crashed on startup, long unchanged
okay shader compliations errors are different
!shader
@ionic gazelle To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.
ah okay
does it work on Base Gamma?
I have a spawn problem with my game. Items or people that spawn "by force" appear only after the area is reloaded. Whenever i place a stash or drop an item, the item/stash does not exist, but when i quick save and load the game, or leave area and come back to it, the stash/dropped items are there normally. Now when i was doing task about the waves of bandits in Garbage, the bandits DIDNT appear UNTIL i reloaded the save. I killed 2 of them, no waves were being spawned, quick save, quick load, and boom, 4 people idling behind me. Idk what could be causing that, i only use 4 gun mods
thanks jack
youll probably crash again so dont thank me yet
Haven't tried, should I deactivate the one mod i added and try again?
I only added Painter Of The Zone mod
yea
it gives error for .ofg aka model
if base gamma gives same error your 0.9.5 corrupted have to update and check its #📍577-mods-in-mo2 etc
yea same error same log
well its weapon tactic case, not related to Blood so go ahead and check base modlist
!modlist // your shader mods are fucked up or conflicting
@ionic gazelle Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)
ok
having this error....
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 1617
[error]Description : fatal error
[error]Arguments : Can't open section 'wpn_abakan_camo'. Please attach [*.ini_log] file to your bug report
stack trace:
SymInit: Symbol-SearchPath: '.;E:\Anomaly 1.5.3 GAMMA\bin;E:\Anomaly 1.5.3 GAMMA\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'Sylas'
OS-Version: 6.2.9200 () 0x300-0x1
E:\Anomaly 1.5.3 GAMMA\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 26075136 (result: 0), SymType: '-exported-', PDB: 'E:\Anomaly 1.5.3 GAMMA\bin\AnomalyDX11AVX.exe'
dont use meatchunks prefetcher, curent version doesnt work
oh
could this be an issue with base game?
my weapons viewmodel is super close suddenly even with fov set to 95
thanks
check hud_fov
Fov is camera, hud_fov is hands etc
if it keeps rewriting can try asking #╟🔰☢newbies-chat they could know
figured it out, somehow had both sss active in end of list and in gamma fixes, they were conflicting
its base GAMMA as well. should i try re-updating?
you ever played around with Debug?
nope
it started happening after i updated to 0.9.5
yep, and honestly take this issue to #🔨base-gamma-support at this point
#💽how-to-update is the guide, check that your launcher is last version #📦latest-launcher
Aight, thanks for your help.
https://www.moddb.com/mods/stalker-anomaly/addons/dltx-machine-pistols-sawn-off-in-sidearm-slot
Installed this mod and it doesn't let me put my Kiparis in the slot. Is something conflicting with it? I see nothing in the MO list
Or is there a more up to date version of this that works with new (I assume?) weapon versions?
its probably that it specifically targeted old weapons that are updated in gamma? but thats my guess
the only thing i can think of is theres a setting in Debug that disables alife respawns, if you had that option that would track
anyways
- checking debug option for alife respawns
- checking if your base 0.9.5 installed correctly or if base gamma modlist has that issue
now i get this error....
Yeah, I guess that as well, maybe someone here knows
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 286
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...amma/bin/..\gamedata\scripts\aol_anim_transitions.script(145) : set_pattern_transition
LUA error: ...amma/bin/..\gamedata\scripts\aol_anim_transitions.script:145: attempt to index global 'lower_weapon_sprint' (a nil value)
Check log for details
stack trace:
! [LUA] 0 : [C ] __index
! [LUA] 1 : [Lua] ...amma/bin/..\gamedata\scripts\aol_anim_transitions.script(145) : set_pattern_transition
! [LUA] 2 : [Lua] ...amma/bin/..\gamedata\scripts\aol_anim_transitions.script(182) : aol_anim_transitions_anm_transitions
! [LUA] 3 : [Lua] ...3 gamma/bin/..\gamedata\scripts\aol_sprint_cancel.script(19) : functor
! [LUA] 4 : [Lua] ....3 gamma/bin/..\gamedata\scripts\animation_common.script(91) : func_or_userdata
! [LUA] 5 : [Lua] ...maly 1.5.3 gamma/bin/..\gamedata\scripts\axr_main.script(284) : base_make_callback
! [LUA] 6 : [Lua] ...maly 1.5.3 gamma/bin/..\gamedata\scripts\a_rax_wd.script(62) : make_callback
! [LUA] 7 : [Lua] e:/anomaly 1.5.3 gamma/bin/..\gamedata\scripts_g.script(118) : SendScriptCallback
! [LUA] 8 : [Lua] ...ly 1.5.3 gamma/bin/..\gamedata\scripts_g_patches.script(422) :
SymInit: Symbol-SearchPath: '.;E:\Anomaly 1.5.3 GAMMA\bin;E:\Anomaly 1.5.3 GAMMA\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'Sylas'
OS-Version: 6.2.9200 () 0x300-0x1
E:\Anomaly 1.5.3 GAMMA\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 26079232 (result: 0), SymType: '-exported-', PDB: 'E:\Anomaly 1.5.3 GAMMA\bin\AnomalyDX11AVX.exe'
Crash on trying to sleep, happened in swamps
well i guess it was lower weapon sprint that i disabled cuz i hate it that caused my error
on getting shot
klondaik?
I keep getting the error that shader compilations is failing, im assuming this is because ive enable the wrong mods in Mod Organizer. Which ones do i enable?
what ?
!modlist // its the name of the mod
@maiden briar Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)
!shader // gotta check all shader conflicts: SSS , NVGs, Atmos
@strange acorn To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.
I get this even if i ONLY have atmospherics enabled though
Can anybody help me with this?
you sure you dont have multiple atmospherics enabled? the priority not wrong?
do you have that same error on Base gamma modlist? i dont really see anything
Im currently on base GAMMA, with 578 active mods. When i enable one of the atmospherics mods, i get the error that compilation failed. This happens both with the 290 one, and the 296
no on base gamma i dont have this
Can anyone pls send me the file with the model so i don't have to reinstall gamma from scratch
all the mods i added are on the bottom
type this and show me the screenshot of MO2
Just realised one is enable under the GAMMA fixes separator
Could any of these mods be causing busy hands in someone's experience? I'm really getting them a lot lately, in Jupiter if that has anything to do with it, on 0.9.4
I’m just curious but I updated my game and my old save still works and has the new hud and stuff am I good?
okay so hence the shader compliation error
You had 2 shader mods doing same thing
what exact busyhands are you getting? screenshot
Fair enough, so do i just need to run the console command when in game to enable it then?
its already enabled
console commands is just collection of tonemap adjustments
you can see the .ltx files in Anomaly\appdata
ah shit i forgot, the previous one I was getting was this (first time it happened though, it used to work fine), and just now I had something called "grok drop item" something-something
Sorry I can't give more detail, I should've screenshotted the most recent one too.
!mo2search // you take the arti_lootboxes.script and put it in the RIGHT window, and it'll show you what mod is responsible
@timber bramble Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods.⠀
Yeah, im out of my house for mothers day, i Will share the screenshot after i return
though yea
lootboxes kind of self explanatory
have fun good luck
Okay, so the most recent one I had was "grok_drop_item_press_key_mcm.script"
Is there a way to fix this crash without reinstalling gamma?
Or have the files been improperly installed
that's a core gamma mod though i think 🙁 it's from G.A.M.M.A Press Key to Drop Item
anyone else with BHS disabled still getting individual limb damage? can heal it at a doctor but something is still happening in the background to allow individual limbs to be damaged. cant make a bug post on this, don't have permissions to apparently. (yes i followed the BHS command instructions, both previous version and new version with VAR disabled; fresh install, BHS disabled throughout full playthrough since the very start)
what custom mods do you even have, you have less mods than default gamma
GFY, Npcs cant see through foliage, Npc looting on and loot claim
also the GFY patches too + black market
GFY is the only thing that touches those models in your error
0.9.5 didn't touch any of those to my knowledge no models nor model names
re-check you installed GFY correctly don't have anything else atm
do I need to turn this mod on?
it is core gamma i never seen that issue before
i never used GFY i cant tell you more beyond check install guide wherever it is
There were some potentially optional mods the creator of GFY wasn't sure of whether to turn off, i'll turn those off and retry
I can't install “Verdiсkt” on my kar98k, can help?
i'm an idiot
thank you for clarifying, it works now
nah you figured it out when i couldnt so good job
I'm having a problem with two scopes when I attach them to this weapon. SIG MCX Spear LT . The scopes I used were: March-F and Vortex Razor HD Gen II
check it if happens in base gamma, could be bad 0.9.5 install
ask in #╟🔰☢newbies-chat if its a common issue they'll let you know
@timber bramble afaik the core scripts cant cause busy hands
But im ready to eat my words
the only common busyhands rn is on screenshot, an actual false positive
could it be that your game picks up more false positives with core scripts? maybe, i dont know
in any case you can disable those popups if you're confident in your modlist its in
settings -> modded exe -> debug options
disabling this made it work, it's weird an UI mod affect dmg tho ???
yeah guess i'll make more hard saves just in case, thanks for the explanation
it is possible to make it so i dont lose rep with freedom if i do jobs for duty?
not...that weird i guess but hindsight 2020
theres only 2 premetigations, when you get shot and UI that shows it
This time it was UI
apparently someone made a fix #1115558016608120863 message
use at your discretion tho
i'll just disable it for now, 0/10 luck i removed 10 mods and this was the last, thx tho
dont want this to get buried
through an extra mod
ask in #╟🔰☢newbies-chat for gameplay questions / mod recommendations though
mb
anyone else stuttering thru doorways? like my fps doesnt drop by my character moves weirdly
whats your fov
108 which may be doing it im setting it to 90
higher than 90 FOV behaves weird