#🔨modded-gamma-support

1 messages ¡ Page 275 of 1

fiery quail
tall robin
#

so what did i enable that is not allowed to be enabled??

quiet tangleBOT
#

@tall robin
To bring your mod list, settings and keybinds back to default, inverting any changes made by you:

  1. Open the G.A.M.M.A. Launcher with admin rights
  2. Uncheck every box EXCEPT Delete Reshade DLLs
  3. Click on Install / Update G.A.M.M.A

Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.

olive berry
#

do that. Since if you dont even know we have a big problem

craggy granite
#

hey, I was wondering in the mod " intimidate enemies into surrendering" is compatible with the base modpack?

hardy orbit
tall robin
hardy orbit
#

Thanks btw!

olive berry
#

So at least one

tall robin
#

i thought it was the other mods i installed

vapid granite
#

I have : Atmos + Expansion atmos

olive berry
#

expansion is not udpated

vapid granite
olive berry
#

I doesn't matter

#

gamma comes with it already, nice and patched

#

do not install mods that are already in gamma, again

vapid granite
#

Well, if it's not the latest version, is it?

olive berry
#

It is

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All mods in gamma come latest, unless required to be specific version

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Weather expansion is not updated - delete it

vapid granite
quiet tangleBOT
#

@vapid granite To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

vapid granite
#

Already done too

peak sphinx
#

anyone knows how to fix these brightass holographics? cant send images

mossy owl
#

Expression : swapchain3->SetColorSpace1(DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
Function : CHW::CreateDevice
File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRenderDX10\dx10HW.cpp
Line : 505

Falscher Parameter.

stack trace:

anyone able to help?

olive berry
quiet tangleBOT
#

@vapid granite
To bring your mod list, settings and keybinds back to default, inverting any changes made by you:

  1. Open the G.A.M.M.A. Launcher with admin rights
  2. Uncheck every box EXCEPT Delete Reshade DLLs
  3. Click on Install / Update G.A.M.M.A

Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.

olive berry
#

only solution left. It works just fine on base

quiet tangleBOT
#

@peak sphinx
The presence of engine modifications other than the official ones from demonized (included in GAMMA) disqualifies you from receiving support.

  • For support, please contact their authors.
  • If the problem persists even after completely removing all unofficial engine modifications, we will consider your request.

Important note: Discussion, mention, and promotion of these modifications are strictly prohibited. Please, do not ask why.

olive berry
mossy owl
#

bro im trying to figure it out myself lmao

mossy owl
nova briar
#

Hello, how to trigger mag check animation? There is a fuckton of guns and neither have any animation?

quiet tangleBOT
nova briar
fiery quail
nova briar
#

Only lame sentence on the bottom of the screen. I know that not every gun has this feature, but not a single gun uses any animation. Just weapon check works on some.

nova briar
olive berry
olive berry
#

though if gun has ammo check anim depends on it's animator

mossy owl
nova briar
mossy owl
#

only thing i did was updating reshade and ever since it shits itswlf

olive berry
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okay, tell me step by step everything you do after starting the game

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it can't be "nothing"

mossy owl
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i cant even start it

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shits itslef on startup

olive berry
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See, this is what i wanted to know.

mossy owl
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ah my bad lol

olive berry
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what DX are you using?

mossy owl
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dx11 avx

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tried 11 and 10 aswell all the same failure

olive berry
quiet tangleBOT
#

@mossy owl
To bring your mod list, settings and keybinds back to default, inverting any changes made by you:

  1. Open the G.A.M.M.A. Launcher with admin rights
  2. Uncheck every box EXCEPT Delete Reshade DLLs
  3. Click on Install / Update G.A.M.M.A

Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.

olive berry
#

what about if you do this

mossy owl
#

delted shader cache and reinstalled a clean version

nova briar
mossy owl
#

ill try again and let you know

mossy owl
olive berry
mossy owl
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told me to come here

mossy owl
olive berry
#

if you did default then you have default gamma

zinc briar
#

Hello everyone, can someone please help me? I'm playing with the new levels mod in Gamma and completing the story in the Promzone. Currently, I have a task to enter bunker A1. I've found the entrance, but it tells me I don't know the way. Is there a way to fix this?

hard rose
orchid hull
#

when i run the game in dx9, it crashes after like 20 seconds

zinc briar
#

can you tell me where is it

hard rose
quiet tangleBOT
orchid hull
#

Thanks!

odd pike
#

necropost but how

odd pike
#

i probably have an outdated version?

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ok nvm it magically fixed itself ignore all this

odd pike
#

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] ...ull.2/bin/..\gamedata\scripts\xrs_rnd_npc_loadout.script(164) : create_item_on_npc

LUA error: ...ull.2/bin/..\gamedata\scripts\xrs_rnd_npc_loadout.script:164: attempt to perform arithmetic on local 'cha' (a nil value)

Check log for details

stack trace:

alright now im just more confused

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ok i've narrowed it to being something modular related

#

again

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fuc my life bruh

noble marsh
#

Is there something I need to fix in the code to get the RAWP weapons to show up in the economy? I can find the scopes , but not the guns

sand aurora
#

Expression : g_uiSpotXml->NavigateToNode(path_base,0)
Function : CMapLocation::LoadSpot
File : D:\a\xray-monolith\xray-monolith\src\xrGame\map_location.cpp
Line : 105
Description : XML node not found in file map_spots.xml
Arguments : squadmate_army_npc_spot

stack trace:

#

getting that anytime im doing degy quests, its only when hes on the map lol

wide knoll
#

i've randomly started having really bad stutters and lag on one specific save, i'm using the juan's weapon delivery service weapon mods, duty expansion, and the re:done mods. it was running perfectly fine for a while but eventually i started having these very consistent stutters in every map, it stutters once a second or so. i made two different new saves to test, one without my added mods and one with my added mods, and they both ran exactly the same, perfectly fine like how it was at the start of my main save with no stutters whatsoever, but my main save still has the consistent stutters, and is the only save that has this issue. i also have meat chunk's prefetcher and the stutter fix enabled, and changing visual settings doesn't help at all. can anyone help me out?

craggy ember
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Soooo in game if i so much as click mod configuration it just crashes

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FATAL ERROR

[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
[error]Line : 154
[error]Description : XML node not found
[error]Argument 0 : main:search
[error]Argument 1 : ui\ui_mcm_16.xml

#

Soooo no idea whats causing this

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everything was working fine then suddenly not

craggy ember
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but i did....

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its on 0.9.4

marsh river
marsh river
craggy ember
#

i see

potent owl
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FATAL ERROR

[error]Expression : <no expression>
[error]Function : handler_base
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\xrDebugNew.cpp
[error]Line : 1035
[error]Description : pure virtual function call

stack trace:
any ideas for this ? happened twice in a row in the middle of an emission

#

was doing the hold the ground mission for duty and the emission happens in the middle of the fight (both times)

olive berry
quiet tangleBOT
#

@potent owl
If you crash with this error during an emission: surge_manager_ignore_npc
1) Open your mod organizer
2) Find 265- NPCs Die in Emissions for Real
3) Right click on it, click Reinstall, pick all 3 options and then Replace

If you crash with this error after an emission: 1035 pure virtual function call
1) Open your mod organizer
2) Find Turn this on if you stutter
3) Disable it.

noble marsh
olive berry
#

Only freshly spawned NPCs can have them

potent owl
#

will try in a bit by going back to rostok, waiting the emission out and THEN go back to garbage for the quest

olive berry
#

any NPC existing before you installed it can't have it

noble marsh
livid scaffold
#

Good evening! Maybe you know, my game crashes when I try to install ANY scope on my saiga. There is no useful information in the log, as far as I understand. I only installed the gun trading mod.

olive berry
noble marsh
livid scaffold
quiet tangleBOT
olive berry
#

there is a reason they are disabled

noble marsh
potent owl
#

@olive berry for future reference, it was the hold the ground mission causing the issue, went through the emission just fine when i didnt start it.

olive berry
#

Emission itself caused the issue

#

can happen when you have more rigid quests and an emission

potent owl
#

ah i see, ty for ur time anyways

wide knoll
woven spindle
#

I’m experiencing a bug. When I walk inside of the lab to do the brain scorcher. I get GAME OVER PRESS SPACE TO CONTINUE instantly.

Context:

  • I already completed disabled the miracle machine
  • yes I got the calibrated psi helmet
  • I attempted the Brian scorcher once and before the timer ran out I fast traveled to a near by campfire so I can leave with the loot I found. ( Yes I have fast travel cause I don’t have enough time to walk to another base )
  • Now when I attempt to enter again the 2nd time, I get the GAMMA loading screen with the GAME OVER red text in the middle and “Enter the Zone” at the bottom and when I press any key I instantly die

Any idea on how to resolve this?

olive berry
#

Load a save before you sequence broke the game by fast traveling

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you complete BS in one go

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not.. whatever you did

marble cape
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I have a lot of stutters when transfering items over to my stash, are there any mods i could enable to fix it?

olive berry
#

Don't be a hoarder

woven spindle
olive berry
past goblet
#

how do I turn off which ever mod rots meat??

signal raptor
#

hey, is it okay if I show a crash log here, happened twice now over the span of 10 min, not too sure what to do

safe geyser
#

Expression : ‹ no expression
Funcion
: CScriptEnginealua_pcall_failed
File
D:alxray-monolith\xray-monolith\srchrServerEntities\script_e
ngine.cpp
Line
: 262
Description : fatal error
Arguments :
1: [Lua]
d:/anomaly\gamedata\scripts\visual_memory_managerscript/3
LUA error.
d:/anomaly\gamedata\scripts\visual_memory_manager.script.3
6: attempt to index global "stealth_mcm* (a nill value)
Check log for details

#

After following Re:spawn install guide

olive berry
quiet tangleBOT
#

@past goblet To disable the rotting meat feature:

  • Disable the mod ilrathCXV's Meat Spoiling Timer in Tooltips
  • Find the mod 349- Hideout Furniture Expansion - Maid & HarukaSai in MO2
  • Right click -> Reinstall, make sure "Optional - Meat Spoiling Addon" is off
  • Click "Install", then choose "Replace" when asked
olive berry
quiet tangleBOT
#

@safe geyser
If you are using RE:DONE mods, please read the [comprehensive guide](#🔨modded-gamma-support message). We strongly recommend thoroughly reviewing this guide, as our support channels are primarily dedicated to G.A.M.M.A. issues. While we can offer some general assistance, specific support for RE:DONE-related issues will be limited, and you will often be directed back to the guide or its authors for detailed support.

olive berry
signal raptor
#

how do I post the error?

olive berry
past goblet
signal raptor
#

thank you so much

half warren
#

I’m consistently getting a crash that says “unhandled exception occurred. See log for details” but the log just shows like a million lines of “invalid” and then some random stuff. This happens pretty frequently when I load or travel

#

Is this just my 1660 struggling to keep up or maybe something didn’t get installed correctly?

signal raptor
#

I think the same thing happened to me, I was just walking around and then boom

half warren
#

Yeah it’s usually when I fast traveling or load but it has happened like once when I was just picking something up

signal raptor
#

I am trying to find the error at the end, but im not too sure what I am supposed to be looking for, or what it looks like, so its gonna be a min

half warren
#

Yeah I did the same. The crash log doesn’t make any sense, it usually gives a specific error or straight up says “you ran out of memory” or something lol

odd pike
#

Expression : xml_doc.NavigateToNode(path,index)
Function : CUIXmlInit::InitStatic
File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
Line : 154
Description : XML node not found
Argument 0 : main:search
Argument 1 : ui\ui_mcm_16.xml

stack trace:

ok well now stalker shits itself if i try to open mcm

#

i hate my life dwag

cosmic void
#

My game just crashed when I was opening up the trader. FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ....r anomaly\gamedata\scripts\placeable_items_trade.script(6) : generate_trade_table

LUA error: ....r anomaly\gamedata\scripts\placeable_items_trade.script:6: attempt to call field 'get_real_community' (a nil value)

Check log for detail

#

anyone have any suggestions on how to fix this? Someone had a thread of the same exact issue, however no one ever chatted on it.

keen urchin
#

I think this is the right spot, Fresh install of gamma, only added inverno and only disabed skies redux, grey tree begone, autumn lod fix and aydin grass tweaks/regular grass tweaks

Game wont launch and I only get this error on my clipboard:

stack trace:

autumn harbor
#

Game boots but as I load in it just gives me this, been struggling to get UI REWORK to well work, seem like the likely culprit?

! [SCRIPT ERROR]: ...nomaly/bin/..\gamedata\scripts\modxml_ui_inv_bars.script:7: attempt to index field 'color_settings' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...nomaly/bin/..\gamedata\scripts\modxml_ui_inv_bars.script(7) : v

LUA error: ...nomaly/bin/..\gamedata\scripts\modxml_ui_inv_bars.script:7: attempt to index field 'color_settings' (a nil value)

Check log for details

stack trace:

arctic fjord
#

does Melancholy Weather work with ReDone AI? Would anybody know if it do?

craggy ember
#

so i updated Gamma like you said its working but now i can't use my detector or PDA

cosmic void
#

!mags

quiet tangleBOT
#

@cosmic void
How to enable magazines in GAMMA: #╭📖faq message
Do NOT enable 207- Mags Redux or Mags Buyable at Traders!

hasty sand
#

Hi uhhh, im having issues with my companions ignoring combat after the mission where u need to fend off the zombie attack from AW to Radar barrier

I installed the mod "level_transition_key" as recomended here to loot the bodies in the barrier, didnt save until i was away from the barrier and had the teleports on again, my companions were relaxing in freedom's base, and as soon as i did that i uninstalled the mod so my GAMM right now has the default 548 mods active / 717 total

Tried going to an old save, changing companions, changing the attack mode manualy (talking to them), taking off the guns i gave them, changing the guns i gave them and disabling "Enable companion ignore combat..." from Companion AntiAwol

At this point i dunno what to do anymore :((

(sent the message here too cuz honestly i dunno if it should go in base gamma or here)

winter kettle
winter kettle
cosmic void
cosmic void
#

You know what, I think I just ticked them on. I’m unticking and seeing if my issue is resolved, they’re not that important to me

#

If that’s the issue!

craggy ember
#

So for some reason whenever i go to clean weapon parts, theres a huge thing of text just before the part name when cleaning any way to fix that?

arctic fjord
winter kettle
arctic fjord
#

oh alright, thans for the help

#

❤️

#

oh and does anybody know where the SIN base in redone north + south patch? Monolith are in the cave system rather than sin.

rain sail
#

Quick question on the game's performance after playing for a little while. I noticed FPS starts to steadily go down the longer the game is open. If you restart the game it goes back to the original higher FPS. I especially noticed the opening of multiple containers with spawned stashes to hit the FPS harder during that gameplay session. Might be a memory leak or something so if anyone knows how to fix it please let me know. salute

signal raptor
#

Hey, made a bit of a mistake, I downloaded Arrivel and started a new playthrough, and I am a bit into it, but I didnt disable DAO by accident, so am I going to run into any issues? it does state that DAO is "demonized", not too sure what that entails.

zinc briar
#

Do anyone know how to enable accessible zone in mid game?

frosty leaf
#

Hello. I am having an issue that causes my pda and a handful of sights to be quite foggy and bright. This issue started on the most resent gamma update, I am playing redone and have a lighting mod as well, but it does not seem to be the cause of the issue. Any assistance will be much appreciated.

winter kettle
real crane
#

Expression : xml_doc.NavigateToNode(path,index)
Function : CUIXmlInit::InitStatic
File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
Line : 154
Description : XML node not found
Argument 0 : main:search
Argument 1 : ui\ui_mcm_16.xml

stack trace:

I get this crash when i enter the mcm settings menu, i updated but the crash still happens no matter what i do

winter kettle
frosty leaf
zinc rivet
#

So I've used reputation editor to edit faction relations and make bandits enemies of mercs but whenever I kill a bandit, my reputation in the ranking goes down like I've killed an ally. Anyone know why and a possible fix? or am I just screwed?

vapid owl
real crane
real crane
haughty idol
#

anyone knows how to fix this?

#

i will imgur since pictures cannot be sent here

#

its an overlay of sidhud

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and hud icons

#

i just wish i work at the right side of sidhud

#

it's been overlayed in grey square

cedar aurora
#

shot in the dark for this problem (since it's a 9.3 file and a clean save doesn't seem to have this issue), but I'm crashing on loading, crash is:
Expression: <no expression>
Function : CScriptEngine::lua_pcall_failed
file : D:\a\xraymonolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line: 262
Description: fatal error
Arguements: 2: [Lua[ f:/anomaly\gamedata\scripts\a_tab_util.script(23):has_value
LUA error: f:/anomaly\gamedata\scripts\a_tab_util.scripts:23:bad argument #1 to 'ipairs' (table expected, got nil)
check log for details
only 2 extra mods I got are Project Invervo and LASS if there is no easy fix/nobody answers i'll just make a new save nbd but just in case someone else encountered it let me know

modern vigil
#

Guys i need help,what specific mod makes it so that my character talks after every kill? At first it was very cool, but after 3 days of playing it got boring

marsh river
marsh river
sweet kiln
#

Hi everyone, i want to activate the mag system, but when i activate the 617 701 and desactivate the 619 it wont launch
617 > Anomaly Magasine Redux
701 > Anomaly Magazines
619 > GAMMA Unjam Reload on the same key

chilly spade
#

Expression: xml_doc.NavigateToNode(path,index)

Function: CUIXmlInit:: InitStatic

File

D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmllnit.cpp Line : 154

Description: XML node not found

Argument 0: hud_hard_yellow3

Argument 1: ui\ui_custom_msgs.xml

Help me with this error guys

#

I played normally for a while and bang it got crashed and kicked me out

#

I tried to restart but not help at all

quiet tangleBOT
sweet kiln
#

Thx a lot for the quick answer

zinc briar
#

Do anyone know how to enable accessible zone in mid game?

night flicker
gleaming stump
#

Hi, I was just wondering if there is a known issue with Pance's summer grass when fast travelling? I have been noticing that when I fast travel from zaton down to rostok the grass textures seem to drop out. It's more evident if I then walk down to garbage where they're clearly corrupted (floating and misaligned textures).

#

Have yet to verify if this happens if I walk all the way south on foot without fast travel but might get that done today

#

Oh, I should also mention that clearing the shader cache seems to fix it when it does happen, so it's not the biggest deal necessarily.

molten merlin
#

Does anyone have a good mod that allows free third-person gameplay, but switches to first-person perspective when aiming?

brave matrix
#

!mags

quiet tangleBOT
#

@brave matrix
How to enable magazines in GAMMA: #╭📖faq message
Do NOT enable 207- Mags Redux or Mags Buyable at Traders!

olive berry
#

So no

molten merlin
#

I saw a few modifications, and look good

fiery quail
wet birch
odd pike
#

does anyone else have issues running KVMA because i keep getting this error every time i use it
Fatal Error


Expression : new_id.size()

Function : CCharacterInfo::InitSpecificCharacter

File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\character_info.cpp

Line : 61

Description : assertion failed

stack trace:

amber elm
haughty idol
#

Expression : g_uiSpotXml-> NavigateToNode(path_base,0)
Function : CMapLocation::LoadSpot
File : map_location.cpp
Line : 105
Description : XML node not found in file map_spots.xml
Arguments : squadmate_dolg_spot

stack trace:

#

pda milspec mod

#

found an error

median shell
#

What's the best way to set up for story and warfare mode?

native creek
#

sorry to ask it here, but are the bugs named on the Duty Expansion fixed? or not?

native creek
jaunty palm
#

guys, i have no letters on weapons (im talking about A C B or D tiers) and dont have icons on consumables, meds and everything, what can cause that?

gleaming stump
#

Just to follow up on my previous, can confirm the same bug is happening without fast travel.

jaunty palm
#

guys, i have no letters on weapons (im talking about A C B or D tiers) and dont have icons on consumables, meds and everything, what can cause that?|
https://imgur.com/a/SwEci9K

#

anyone can help?

#

i installed ccon grass and trees, lut and frosty weapon pack. After first launch with all that mods game worked fine but then i closed my game and when i came back after couple hours to play again, this issue occured

hearty ether
#

Fatal Error

Expression : abstract

Function : CALifeSimulatorBase::spawn_item

File : D:\a\xray-monolith\xray-monolith\src\xrGame\alife_simulator_base.cpp

Line : 102

Description : Cannot find item with section

Arguments : mutant_burer_hand

stack trace:

Press OK to abort execution


OK

Getting this error while entering the miracle machine, i dont know what exactly it means
i have HD models, frostys guns, a few of juans guns and fight your foes, anyone know whats going on here?
Please @ with response

quiet tangleBOT
#

@hearty ether
If you're experiencing crashes after updating G.A.M.M.A. from version 0.9.3.1 to 0.9.4, open MO2, locate and enable this mod:
Pre-0.9.4 Saves Fix, inside the Alternative Addons & Patches category.
If you don't have REDONE mods, this "fix" is only a temporary solution. Starting a new game is highly recommended.
If you have, keep this enabled, it is required for REDONE in GAMMA

hearty ether
#

ahh right, i forgot i had redone mods

hallow forge
#

Hi guys! Do you know if the option to hold F to more easily find nearby items was removed or it's just a problem that i have?

fiery quail
hallow forge
#

okay thanks

worn plinth
#

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 1217
[error]Description : fatal error
[error]Arguments : Can't open section 'up_gr_firstab_ace52'. Please attach [*.ini_log] file to your bug report

hallow forge
#

is that the same reason why i can't open lockers with F? (even though is dislpays F Open)

fiery quail
hallow forge
#

Ok gotcha! omg best of luck to youPOGGIES1

haughty marlin
#

Expression : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo, 0, &pTexture2D, 0 )
Function : CRender::texture_load
File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRenderDX10\dx10Texture.cpp
Line : 535
Description : The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

Arguments : c:/anomaly\gamedata\textures\ed\ed_dummy_bump#.dds

stack trace:

#

this shit every fucking day

quaint venture
#

what is a good HD model mod for the 9.4?

idle marten
lavish valley
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\xr_logic.script(787) : parse_condlist

LUA error: d:/anomaly/bin/..\gamedata\scripts\xr_logic.script:787: attempt to index local 'src' (a boolean value)

helpppp

tall vapor
#

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] e:/anomaly\gamedata\scripts\ui_main_menu.script(24) :

LUA error: e:/anomaly\gamedata\scripts\ui_main_menu.script:24: attempt to index global 'ui_mcm' (a nil value)

Check log for details

stack trace:

here is the log, sorry if the answer is obvious, im not new to modding but i just worked a 14 hr shift and im fried lol

mossy owl
#

hihi me again

#

my game is prurple

#

like purple

#

Help Please :D

olive berry
quiet tangleBOT
#

@mossy owl To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

olive berry
olive berry
olive berry
signal raptor
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] .../bin/..\gamedata\scripts\surge_rush_scheme_common.script(51) : reset_cover_params

LUA error: .../bin/..\gamedata\scripts\surge_rush_scheme_common.script:51: attempt to index a nil value

Check log for details

#

Can I have some help with this please?

tall vapor
marsh river
tall vapor
#

when it tries to load the main menu it just dies

quiet tangleBOT
#

@tall vapor
https://www.moddb.com/addons/start/208560

  1. Download the mod from the link above
  • DO NOT EXTRACT.
  1. Place the archive you downloaded into your \GAMMA\downloads folder. Overwrite if asked.
  2. Run the GAMMA Launcher as admin.
    Uncheck/Disable:
  • Check MD5
  • Force git download
  1. Click Install / Update G.A.M.M.A.
tall vapor
lavish valley
olive berry
fierce canyon
#

Expression: No Expression
Function: CScriptEngine::lua_pcal_failed
File: D:\a\xray-monolith\src\xrServerEntities\script_engine.cpp
Description: Fatal Error
Arguments:
1: [Lua]
...ie/anomaly/bin/..\gamedata\scripts\death_manager.script(859) :spawn_with_condition
LUA error:
...ies/anomaly/bin/....\gamedata\scripts\death_manager.script:859:attempt to index local 'data' (a nil value)
Check log for details
stack trace:

HELP this happens when i loot freedom corpses under rf reciever quest.

charred shard
#

Which mods do you guys recommand for better textures, gras and foliage? I play in 1440p

primal pagoda
#

And what mod is it for ammo check/ mags

olive berry
quiet tangleBOT
#

@primal pagoda
How to enable magazines in GAMMA: #╭📖faq message
Do NOT enable 207- Mags Redux or Mags Buyable at Traders!

olive berry
signal raptor
arctic fjord
#

Is there a way I can spawn in the Deserted Hospital as a Sin member?

limber plaza
#

I installed two mods (zone reality and KVMAS/Azetrix model merge) and my old saves dont work but when i start a new game it does work. What do i need to do to get the old saves back up because i already spent a good amount of time on it?

winter kettle
limber plaza
#

Thank you so much i was freaking out

low crater
#

Hey guys I got pretty much annoying stutter every 4-5 seconds, open kpk boom, eating something boom, fk running BOOM, anybody can help to fix this? (please not recommed me update drivers, bios and other staff its not helping) I got AMD Ryzen 5 5600x 6 cores/AMD Radeon RX 9060 XT

ornate cargo
#

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ... anomaly/anomaly\gamedata\scripts\ui_mod_elements.script(59) : init_main_settings

LUA error: ... anomaly/anomaly\gamedata\scripts\ui_mod_elements.script:59: attempt to concatenate global 'card_game_21_minimum_rate' (a nil value)

#

just installed KVMA hd models, and have followed all the instructions, but got an error like this

smoky robin
tall vapor
#

im getting a error for ui_haru_wheel? crashes on start up still

quiet tangleBOT
#

@low crater
Try any one of these at a time (in no particular order) to see if it helps:

  1. Update G.A.M.M.A. to the latest version (open GAMMA Launcher with admin rights, click on Install / Update)
  2. Bring your modlist back to default (type !default in #🤖bot-commands )
  3. If you have a NVIDIA GPU, you can enable Triple Buffering, and set Low Latency Mode to Ultra in NVIDIA control panel
  4. Open Anomaly Launcher via MO2 and tick Prefetch sounds
  5. If you have a beefy GPU, use Anomaly (DX11) (no avx)
  6. Activate the Turn this on if you stutter mod to alleviate stutters while losing some FPS
  7. Consider looking at #╰⚡fps-optimisation for a performance boost, if that channel is locked go here to unlock: #⏩start-confirm
craggy ember
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly\gamedata\scripts\surge_rush_scheme_common.script(51) : reset_cover_params

LUA error: c:/anomaly\gamedata\scripts\surge_rush_scheme_common.script:51: attempt to index a nil value

Check log for details

stack trace:

! [LUA] 0 : [C ] __index
! [LUA] 1 : [Lua] c:/anomaly\gamedata\scripts\surge_rush_scheme_common.script(51) : reset_cover_params
! [LUA] 2 : [Lua] c:/anomaly\gamedata\scripts\surge_rush_scheme_common.script(60) : reset_all_cover_params
! [LUA] 3 : [Lua] c:/anomaly\gamedata\scripts\surge_rush_scheme_common.script(95) : build_surge_covers
! [LUA] 4 : [Lua] c:/anomaly\gamedata\scripts\surge_manager_tb_covers.script(59) : build_surge_covers
! [LUA] 5 : [Lua] c:/anomaly\gamedata\scripts\surge_manager_tb_covers.script(85) : f
! [LUA] 6 : [Lua] c:/anomaly\gamedata\scripts\optimized_time_events.script(248) : functor_a
! [LUA] 7 : [Lua] c:/anomaly\gamedata\scripts_g.script(461) :

#

So whats it complaining aboiut now.

#

All i did was use an item from the item wheel and bam

tall vapor
#

i assume thats the wheel that keeps breaking my game lol, idk man that wheel is deadly apparently

graceful anchor
tall vapor
quartz gorge
#

Does anyone know if Project Inverno affects the NPCs' line of sight?

tall vapor
#

i managed to fix it finally, however now i have a anim.script 8 error lol. here we go again

graceful anchor
#

Go back to GAMMA base mod list and if it's still crashing, ask for help in the base gamma support channel.

graceful anchor
tall vapor
#

ye will have to at this rate. thanks for the help tho

quartz gorge
marsh river
rain quartz
#

So, uh, someway, somehow, my game is now always zoomed in a little. While I was playing, I came upon a bug where the camera would zoom in, and there was nothing I could do. I also couldn't move the camera at all. That happened before, and fixed itself when I closed the game and opened it again. This time, however, the game is still zoomed in. It's not just the save. I can start a brand new save, and the camera is still the same. I can move and look around, it's just zoomed in and it's annoying me a lot. Anyone else came across this? Does someone know how to fix it?

gleaming stump
#

I've had this happen a few times where the free zoom mod bugs out, but in those cases it either fixes itself or crashes the game when I try to transition to a different area. Didnt realise it could persist across saves. :/

rain quartz
#

Apparently it can lol. Tried loading an older save (as in, from more than half a month ago), same thing. Started a brand new save, yep, same thing.

jovial moth
#

Does somebody know how to edit laser? i have a mod - "Reanimated armsel protecta" and it's laser is just a white square

#

I would like to change the laser so that it will work properly, but going thru files i couldn't find nothing...

near zinc
#

what could be the cause

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 231
[error]Description : fatal error
[error]Arguments :
[2]
LUA error: not enough memory

Check log for details

stack trace:

lavish marsh
#

Is there any mod i have to enable / Dissable to find weapons and Gear at Vendors? i already enabled Black Market but there is still no Gear at Vendors

#

and also no weapons

tribal portal
#

Hi, I followed the faq steps to increase fps, first method by removing the 3 respective shader mods (188- Enhanced Shaders - KennShade
190- Screen Space Shaders 23 - Ascii1457
290- Atmospherics Shaders Weathers and Reshade Latest - Hippobot) deleted shader_cache, and after running the game to test if it works I enabled Black Market, now when it rains in the game I see small white pixels sometimes appearing in the middle of the screen. https://imgur.com/TFj2Wot these small white dots in the screenshot

copper snow
#

the game doesn't lauch after update ( can't upload the picture for the crash ) but it says Scriptengine lua pcall failed

whole iron
crystal hearth
#

FATAL ERROR

[error]Expression : new_id.size()
[error]Function : CCharacterInfo::InitSpecificCharacter
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\character_info.cpp
[error]Line : 61
[error]Description : assertion failed

stack trace:
keeps on happening when i try to enter the red forest, ive done the sleep for 72 hours fix but that didnt work

idle marten
#

I reinstalled gamma and now its crashing on startup without any error message :/

potent bear
#

Anybody else having a bug where you don’t need to eat at all. Like I Come back to the game and I am at full hunger. It was at 68% when I left

desert spade
#

I am getting crashes with a stack trace that is completely blank.

#

I have tried to get a log several times and after disabiling some mosters from spawning I just get a completely blank stack trace several times

low crater
# graceful anchor !stutter

Can't play on gamma with stable fps, tried everything even became a fk IT guy! to solve it nope didn't work, only thing which fix something that is Amd smart access memory that it.

mossy owl
#

hello

#

game is running on 2 fps

#

idk why it does that

#

tho when i use lls it jumps back to 120

low crater
potent bear
low crater
#

Yeah, the same for me.. I usually just skip this bugs and keep playing, after 200h that normal (features for game) lol

potent bear
low crater
potent bear
lucid owl
#

same error, in jupiter?

hardy oracle
#

Dudes, i have an issue but i can't post the screen so i copied the error

#

Expression : <no expression>
Functione : CscriptEbgine::lua_pcall_failed
File: D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line: 262
Description: fatal error
Argument:
1: [Lua]
d:/anomaly-1.5.1.2\gamedata\scripts\ui_main_menu.script(24):

LUA error:
d:/anomaly-1.5.1.2\gamedata\scripts\ui_main_menu.script:24:attempt to indext global 'ui_mcm' (a nil value)

Check log for details

stack trace:

press Ok to abort execution.

quiet tangleBOT
#

@hardy oracle
https://www.moddb.com/addons/start/208560

  1. Download the mod from the link above
  • DO NOT EXTRACT.
  1. Place the archive you downloaded into your \GAMMA\downloads folder. Overwrite if asked.
  2. Run the GAMMA Launcher as admin.
    Uncheck/Disable:
  • Check MD5
  • Force git download
  1. Click Install / Update G.A.M.M.A.
olive berry
#

next time make sure base gamma works first

hardy oracle
#

it did, before the update

opaque thorn
#

people i installed some gun mods, and when i tried to spawn one of the guns to test if they worked in debug mode i got this crash, i also have mags enabled

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly\gamedata\scripts\uni_anim_core.script(62) : functor

LUA error: c:/anomaly\gamedata\scripts\uni_anim_core.script:62: attempt to call field 'get_jam_status' (a nil value)

#

is there a way to have mags enabled with these gun mods or not?

quiet tangleBOT
olive berry
#

oh, command does exist

quiet tangleBOT
#

@opaque thorn
How to enable magazines in GAMMA: #╭📖faq message
Do NOT enable 207- Mags Redux or Mags Buyable at Traders!

tall robin
quiet tangleBOT
tall robin
#

what do i type in

#

ok

olive berry
#

read the response the bot gave to ya

opaque thorn
#

how do i make the mod highest priority?

olive berry
#

Highest priority number = highest priority

olive berry
#

aka bottom of the list

opaque thorn
#

yea its the highest number on the list, so that means that its highest priority right?

olive berry
#

yes

#

assuming you mean priority number in the priority column

opaque thorn
#

yes exactly

hallow forge
#

Hello guys! After loading into the game and opening my inventory -> hovering over my weapon i get this crsah report: FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : E:\Anomaly-1.5.1\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...nomaly 1.5.3/bin/..\gamedata\scripts\arti_jamming.script(570) : get_overheat_modifier

LUA error: ...nomaly 1.5.3/bin/..\gamedata\scripts\arti_jamming.script:570: attempt to perform arithmetic on field 'heat' (a nil value)
And it is followed by this one: FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : E:\Anomaly-1.5.1\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 231
[error]Description : fatal error
[error]Arguments :
[2]
LUA error: -1.231787705324e+103
Do you have any sugestions? XD

olive berry
#

the hell

hallow forge
#

So i thought

olive berry
#

anyway, do you have lass mods?

#

@hallow forge

hallow forge
#

Nope, haventhat one

olive berry
#

Okay, what did you install on top of gamma?
And what did you enable/disable in the modlist, if any?

hallow forge
#

Enabled: fixed saves before 9.4, stutter fix and added Grass_and_Trees_by_PanceRide, The_Anomalous_Stash, Drop_Disassemble_on_press, and the MCM fix

olive berry
#

And what weapon did you hover over?

hallow forge
#

that german sniper ww2 sniper, just a sec

#

kar98k

olive berry
#

Where did you get it?

opaque thorn
#

@olive berry i appreciate your help, no more crashes 👍

olive berry
#

did you install any kind of kit on it?

hallow forge
#

I don't remeber really and i haven't installed anything. Been using it for a log while, it's strange

#

long*

olive berry
#

i saw someone crash by installing a kit on the k98

hallow forge
#

I think i'm going to reinstall gamma

#

maybe that'll fix it

olive berry
#

doubt tht would help

#

start with rolling back gamma to default

olive berry
quiet tangleBOT
#

@hallow forge
To bring your mod list, settings and keybinds back to default, inverting any changes made by you:

  1. Open the G.A.M.M.A. Launcher with admin rights
  2. Uncheck every box EXCEPT Delete Reshade DLLs
  3. Click on Install / Update G.A.M.M.A

Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.

hallow forge
#

okay

olive berry
#

check if an issue is present there

hallow forge
#

Thanks! will do

desert spade
#

is it possible to backup our mod config

#

and mod settings

olive berry
desert spade
#

just a reinstall

olive berry
quiet tangleBOT
desert spade
#

ty

#

I did not see what i meant

#

I am saying the over zone settings and the menuconfiguration changes i have made

#

not keybinds or resolution

#

my zone and free zoom settings

#

a lot of things but i dont have the list exactly but all the changes i have made with the plugins in game, i would like to back that information up

olive berry
#

read

desert spade
#

interesting

#

actually im good

olive berry
potent bear
#

hey @olive berry Anybody else having a bug where you don’t need to eat at all. Like I Come back to the game and I am at full hunger. It was at 68% when I left

olive berry
#

Not as far as i know

potent bear
olive berry
#

nope

potent bear
#

okay thnks hahah

sand aurora
cold axle
#

So I keep crashing with no error shown it mainly happens on save loads, and I think it's happened on area change once or twice. I added a few mods, which was INVERNO, unlimited stash weight, and remove 1 pelt restriction. I can't post my log file in here so what do I do?

little falcon
#

Whenever I reload with Mags, there's a clicking sound at the end of the reload anim. What causes this?

lucid owl
#

Original Messages: #1381483891818233999 message
CAI_Stalker::BoneCallback 1630/1640 - Jupiter Crash Issue - Respond here ⬇️⬇️⬇️
Let me know the results and any other info you guys might find.

mellow ibex
#

So I have an RTX 3080 with a fresh gamma/anomaly install and following the instructions for the Project I.N.V.E.R.N.O mod. Any other graphical augmenting options? Wasn't reshaders done away with at least on standard gamma? I wanna max out what my comp can do any always had trouble with installing shaders. What would be a good recommendation since my system can handle it?

iron flint
lucid owl
#

I dont have true pip installed and i get the error, ive never had true pip installed.... hmmmm

iron flint
#

Yeah without True PiP I had about 1 hr going in Jupiter and just manually quit the game. I'll keep testing it tonight to see if it still throws that crash without True PiP and the SMW logs off.

#

It might be something with 9.4.0 because there's no history of the crash before the update.

lucid owl
#

does SMW conflict with anything?

iron flint
#

The only thing I have overwriting SMW is HD Models.

lucid owl
idle marten
#

hi hoping someone can help me, I reinstalled 2 times stalker gamma, my error is when game startup it crashes (doesnt show the game only the tiny window) without any warning or message,

void tapir
#

Any mods to rebalance hides?

hazy dagger
#

hey guys i had modded gamma before this big update, i reinstalled/updated my game but for some reason my old mods arent gone from my mod manager. is there a way to completely start from scratch?

quiet tangleBOT
winter kettle
winter kettle
quiet tangleBOT
#

@idle marten, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)

Note: log file is overwritten on each game launch, send it right after the crash _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1206834462411722782/log.png

void tapir
#

Ah. Not what I was looking for. Okay. Thanks.

hardy oracle
# olive berry !mcm

Expression : f
Functione : CXml::Load
File: D:\a\xray-monolith\xray-monolith\src\xrMLpaser\xrXMLParser.cpp
Line: 127
Description: ui\ui_haru_wheel_option.xml

stack trace:

Press ok to abort

i have this thing that wasn't there before, i (might) have solved the previous error but with every patch commes another bug and now this thing is broken to, updating my game wasn't a good idea

static coral
#

so, installed one new gun, just cause it's a favorite of mine, but the keybind to zoom in has the whole gun move, instead of just the camera, any way to fix that? idk what determines that... I did have to delete uni_anim_core.script to get it working, from searching up a crash problem people had with it before.
https://www.moddb.com/mods/stalker-anomaly/addons/hk-g56-assault-rifle

olive berry
quiet tangleBOT
#

@hardy oracle
1. Open your G.A.M.M.A. Launcher as admin;
2. Make sure all 4 checkboxes are enabled;
3. Click Install / Update G.A.M.M.A. and wait for the install process to be done;
4. Open your MO2 and check if you have any red crosses, make sure that you have #📍577-mods-in-mo2.

This procedure does not remove saves, you're not going to re-download everything from scratch and it will not delete your progress, your saves are safe.
The launcher will simply check every mod in the pack, reinstall or fix them if you have red crosses and any mod that need to be updated - will be updated.

  • In case you want to save your in-game settings and modlist (because the launcher will revert them back to default), type !backup in #🤖bot-commands.
  • If you wish to keep Reshade, disable the last checkbox before clicking Install / Update G.A.M.M.A..
olive berry
rancid grove
#

Expression : xml_doc.NavigateToNode(path,index)
Function : CUIXmlInit::InitStatic
File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
Line : 154
Description : XML node not found
Argument 0 : main:search
Argument 1 : ui\ui_mcm_16.xml

stack trace:

#

My MCM just wont open... does anybody have a clue what this might be?

#

I updated gamma today hmm

#

every time i try to open MCM it just immediately crashes with that error

rancid grove
#

. . . i get that its base gamma UI since i tried fiddling with Sotas ui

#

and its not sota...sota is working fine i guess

#

i just dont know how can i suddenly miss base gamma MCM UI files....

smoky knot
rancid grove
#

if you are running 4k loading screens and all that make sure IMM is above all that if you want the 4k ones

marsh river
idle marten
# quiet tangle <@273318801800429569>, send the log to the chat where you were asked for it. Ope...

-----loading c:/anomaly-1.5.3-full\gamedata\configs\system.ltx

FATAL ERROR

[error]Expression : I
[error]Function : CInifile::Load::<lambda_b21972fd654150f2564380962c2860ba>::()::<lambda_ae9672ccf261fc20218abd7f260ca724>::operator ()
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 350
[error]Description : Can't find include file:
[error]Arguments : aug_9mm_new_sounds.ltx

stack trace:

stack trace:

idle marten
#

nothing

#

mmmm I was searching my error in the discord and I think should have more than 500 mods

#

at least active, and im only on 358

#

im gonna try to reinstallw ithout firewall idk

#

but that should be the root of the problem, no mods

marsh river
quiet tangleBOT
#

@idle marten Have less than #📍577-mods-in-mo2?

  1. Make sure you have the latest GAMMA launcher (currently, v6.7.0.0)

If you don't have the latest launcher, use !v6 in #🤖bot-commands and follow instructions.

  1. Temporarily disable your antivirus if you have Avast, AVG, Norton or Malwarebytes
  2. Close Mod Organizer 2
  3. Open the GAMMA Launcher
  4. (optional) Disable "force git download" and "force zip extraction". This will make it go quicker.
  5. Click "Install / Update" and wait for it to finish completely.
  6. Re-open Mod Organizer 2.
open trench
#

Anyone know how to stop the sun having a square box around it?

rancid grove
#

so this sota patch didnt really work :/

rancid grove
#

hmmm so my bad i didnt take the screenshot, i immediately tried running the game again and now it runs with sota but the Font is all messed up and the MCM settings are wonky...

#

it was some ui type error like the first one but a different name

#

@marsh river

marsh river
#

You can only have 1 menu mod btw

craggy ember
#

Alright so, i need some assistance with soemthing its not really about a crash or anything but, ever since Grok made a change to weapon jam numbers, my prestine 100% cxondition gunned jammed 5 times on the same mag with a 0.05% odds, what file and where is the config that controls weapon jamming so i can physically Eliminate it, and if it's not possible how screwed would i be if i remove Weapon parts overhaul.

#

Cause weapon jam %'s were just fine the way they were before when the gun falls below 60% it will have a high chance to do so because u neglect to repair it.

crude orbit
#

Did you try the "No Weapon Jam Chance at Full Condition" mod in the optional category?

craggy ember
#

is there something for that?

crude orbit
#

It should be in MO2.

craggy ember
#

i was lookign through the list and didnt see one

#

ill need to check again

#

will it only start adding chance below an x thresh hold?

crude orbit
#

I haven't tried it myself, but I assume it would have the chance increase as your weapon's parts degrade, but it keeps the overall gun's condition static and above the threshold, so no innate chance.

craggy ember
#

well i enabled it and the guns still have a jam chance

#

0.05 on my sniper and 0.2 on my assault rifle atm and i did enable the mod

#

So sadly doesnt look like it worked

#

if i was allowed to set the chance coefficient to 0 and not 0.5 in the mcm it wouldnt be an issue

tiny zinc
craggy ember
#

sicne when does a suppresor cause a jam...

#

also this an intergrated suppressed gun

#

the 939

#

thats literally not how suppressors work XD

deft ivy
#

Currently crashing every time I enter Garbage while doing the portion of the Mystery of the Swamps questline where I have to investigate the Witch Jelly anomaly area. I have Useful Idiots 1.4.10, Grass and Trees by PanceRide, and Drop and Disassemble on press V manually installed. I have Unlimited Stash weight enabled and disabled meat spoilage. Here's the bottom of my log txt file
SymInit: Symbol-SearchPath: '.;H:\Anomaly\bin;H:\Anomaly\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'azure'
OS-Version: 6.2.9200 () 0x300-0x1
H:\Anomaly\bin\AnomalyDX11.exe:AnomalyDX11.exe (0000000140000000), size: 20647936 (result: 0), SymType: '-exported-', PDB: 'H:\Anomaly\bin\AnomalyDX11.exe'
at address 0x0000000140089D03
refCount:pBaseZB 1
refCount:pBaseRT 1

#

I've tried loading in from Wild Territory, Rostok, Cordon, and fast travel

#

all either causes crashes or freezing on load screen

craggy ember
#

So now i must ask then, is there a way to remove or change how suppressors add more jam chance cause that makes no sense.

rancid grove
#

so thats 100 percent not the issue

#

all im sayin now is his font is all messed up and the mcm settings look off-put

#

but it stopped crashing the game

#

althought instaling IMM before that fucked up the Base Gamma GUI elements

#

its all convoluted and weird, i would need to send screenshots

#

this channel doesnt let me tho 😉

lavish marsh
#

Wich mod activated the markers on all dead bodies? i want to turn it off but i forgot the name of it or was it a setting in game?

near zinc
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\agdd_voiced_actor.script(388) : func_or_userdata

LUA error: d:/anomaly/bin/..\gamedata\scripts\agdd_voiced_actor.script:388: attempt to concatenate global 'lang' (a nil value)

Check log for details

stack trace:

#

Any idea? Crash when I load into another area

lavish marsh
#

did you add or remove any language or audio mod?

near zinc
#

I added an exo sound mod but that was like long time ago

craggy ember
lavish marsh
lavish marsh
craggy ember
#

im genuinely tempted to go download the weapons mods in gamma off ModDB and replace the ones in the gamma install to overrite the config changes cause i absoluely disgree with the recent weapon jam stat changes and im not the only one that disagrees strongly

lavish marsh
#

give it a try if you don't like it.

craggy ember
#

Cause im sorry im not taking the logic of suppressor causes gun to breka faster, no it doesnt thats not how they work XD

lavish marsh
#

well, the only thing i have in mind a suppressor might damage a weapon is because of overheating when shooting frequently (?) but this would be quite unlikly in Stalker xD

craggy ember
#

but the fact is its a detacheble and not a part of he main barrel structure if anything you might blow the suppressor off the barrel threading. (Highly unlikely) at most a suppressor would ever do is 3 things, Quieter shot, absolutely Miniscule increase in velocity, and maybe less erganomics aka overall weapon handlking due to increased barrel length and weight.

near zinc
#

Hi guys I'm soft locked in my save, basically when the time reaches 10:40 in game time, I hear an emission thunder sound and I die instantly. No matter where am I, I went down to sarcophagus and I still die. Anyone knows a way to skip an emission or anything pls help me PepeHands

lavish marsh
#

activate debug mode and go invincible might be a way

lavish marsh
near zinc
#

Thanks man I found why I keep dying, the Mortal sin: Dark Crusade quest has a time limit

#

And I didn't do that one in time

#

That explains why my game keep crashing when loading into another area. Cause I was dead!!!

lavish marsh
#

your welcome. and also nice to know. I'm quite new to gamma

#

are there now new questline for every faction?

near zinc
#

No I think there is like general 3-4 questline, this is my first playthrough too and I love every second of it!

lavish marsh
#

ah ok, thank you!

fierce bluff
#

hey guys, im getting the usual FATAL ERROR when loading my save after enabling Mags Redux (i have deactivated unjam reload on the same key). Also, after the last update of MO2 my MCM was giving also FATAL ERROR so i am using the MCM_ mod as recommended in the channel. Anyone can help?

fierce bluff
steady badge
#

how do i fix shadows being too dark...

winter bay
#

i need help with the experience framework Ui and im getting an error; Here it is Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : E:\Anomaly-1.5.1\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\experience_ui.script(101) : start_ui

LUA error: d:/anomaly/bin/..\gamedata\scripts\experience_ui.script:101: attempt to call method 'pause_ex' (a nil value)

Check log for details

stack trace:

vapid granite
winter bay
#

Yeah everything else works but only when i open the menu for Framework ui does it crash

hallow forge
#

My PDA 2.0 is no longer showing me the blue spots (dead bodies) on the map. Do you know why? Could it b
e because i enabled interactive pda?

ornate cargo
#

How to fix hand zooming into the camera? I've been fiddling with the FOV settings but it doesn't work.

#

I just realized when I held the RF receiver

snow radish
#

Does anyone else have broken mutant cutting?

#

I have a very long delay in front of the animation, you can leave for 100 meters and then it plays

graceful anchor
graceful anchor
normal trail
#

Hi there!
I installed the mag redux mod (works fine), but I don't have an ammo count in the HUD (like usual, on the left side next to the health bar).
I've seen people play with it and having the ammo count. Is there an option I am missing?
I don't have the "Ammo Check" mod installed

graceful anchor
normal trail
#

@graceful anchor Thx! "Hide ammo count" was enabled.

odd vine
#

hello,
I am a newbie, and after playing a little, it seems that the PDA is not scaling up to my 32:9 monitor ( I got fixes activated for HUD and some other fov fixes). So it is playable but hard to read quests and the overall clarity of the PDA is hard to overcome (it's like it's being squished horizontaly). Is there a fix, a mod or a parameter to tweak to change that ? (if not i can play in windowed at a lower res)

fathom locust
#

Stupid question because I have the memory of a gold fish. If I have a bunch of extra mods on 0.9.3 and I want to update to 0.9.4, will the mods get deleted? will i have to reinstall them?

zealous girder
outer snow
#

black screen on pda, help me please

tropic kite
#

and also check if there are updates to your custom mods as well

fathom locust
#

epic, thank you very much! peepoLove

fathom locust
tropic kite
#

your own separator also gets shuffled to the end randomly

#

just redo your custom modlist afterwards.

fathom locust
#

noted, thank you!

void tapir
#

Any mods that let you faction swap to loners?

tropic kite
#

could just use debug menu

void tapir
#

Eh. Just was hoping someone out there would have felt my pain and had a mod for it. If not, I will cope.

hallow forge
#

I've just done the miracle machine as a loner and the ecologists seem to have it in for me, despite have major goodwill with them. Do you have any idea why? They re starting to shoot me just as i enter the bunker area in Yantar

tropic kite
#

occasionally, you can get a mixed eco + merc squad that spawns, and if you kill the merc, the ecos in that squad aggro you. this can then snowball into all of yantar trying to kill you for no damn reason

hallow forge
#

Nope, nothing like that

tropic kite
quiet tangleBOT
#

@hallow forge

Do this to make any NPC friendly towards you:

  1. Enable debug following these instructions: #╭📖faq message
  2. In-game, aim at NPC and press F7 key
    ||Might help to press G as well to enable God Mode, just don't forget to disable it afterwards||
  3. In Execute on Target, click Be friend (goodwill)
hallow forge
#

It's actually funny - prof semenov followed me into the labs (i had an ongoing quest with him) and at some point, for no reason, he started going for me. I didn't want to kill him mysalf so i had the pseudogiant kill him :))). the problem is that a few ecologists on the surface want to avenge him or some shit and i really don't want to go on a murder spree

#

Okay

somber slate
#

Hey, I have some bug, I think, where every second bullet from any gun will make an audible beep. it's happened once before and I couldn't find a solution. I haven't changed a setting, I;ve not touched the game, it was paused. Would anyone have any idea how to turn this beep off?

hollow vortex
mossy owl
#

MY FOV IS FUCKED I CANT USE FREE ZOOM I CANT SEARCH BODIES OR TAKE PILLS/MEDS

#

help

#

alrifght so it happens after free zooming

#

nvm just happens

vapid granite
#

Is there a way to replace the main menu with a custom one?

tropic kite
vapid granite
#

I didn't understand, sorry

tropic kite
# vapid granite ?

find the gamma main menu replacer mod in your mo2, right click -> open in explorer, figure out how it does its main menu replacement, do that but for whatever you want to do

#

that's the answer to your question - yes, of course there is, otherwise gamma wouldn't have a custom main menu replacer mod. i assume you wanted to know in order to do that yourself.

vapid granite
safe geyser
#

Some weapons make no noise when firing

vapid granite
#

And I wanted to know if for it to work, I had to deactivate particular mods, place the mod in a particular order, etc

tiny zinc
quiet tangleBOT
#

@safe geyser Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods. ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1165045267637211156/mo2-search.png

safe geyser
#

Was the FNC reposition thank you

tropic kite
#

that's what you wind up doing with every mod not explicitly designed for gamma

safe geyser
#

Gobless

chilly vigil
#

ive run into a crashing issue after the update

#

fatal error

untold horizon
#

heya, i just tried to kill the sultan twice, both times it clashed my game as soon as i did, no error messages or anything

#

also very lightly modded gamma

chilly vigil
#

ill wait for images to be allowed again, just read the announcement, to post my error message

solid mortar
#

I dont know how but a file causing an error in my game is located at C:\workspace\xray-monolith\src\xrGame\Ai\Stalker\ai_stalker.cpp but i cant seem to find it

hollow galleon
#

Alright. I set up my mags redux redux madness correctly, and it works in game, even rebinding reload back from F10 to R. But, all of a sudden, every time I reload a save or relaunch the game, boom. keybinds reset. It's not just these, either, any keybind change is reset to the state when mags was turned on.

#

my proof, since I don't actually talk here enough for image perms

craggy needle
smoky terrace
#

Hey, did you find a way to fix it? I have same issue after installing Aoldri Universal Animation Scripts

tropic kite
hollow galleon
#

....

#

that would be

#

so stupid...

#

and probably correct.

#

Or not? It's not set to read-only. Strange.

peak phoenix
#

is there a command on how to install magredux?

hollow galleon
#

should be

hollow galleon
#

... it also remembers it on New Game.

#

so it must have something to do with weirdness with save-unique setting reloads

fierce canyon
#

hey guys how do you increase what you see far away? it seems to cutout after a certain distance but for me the distance very near and it cuts out.

winter kettle
quiet tangleBOT
#

@craggy needle Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods. ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1165045267637211156/mo2-search.png

winter kettle
quiet tangleBOT
#

@peak phoenix
How to enable magazines in GAMMA: #╭📖faq message
Do NOT enable 207- Mags Redux or Mags Buyable at Traders!

storm quartz
#

when using diamond lootboxes, anyway to make them not spawn in every single stash? I have their spawn set to 10 and they are still in every stash (including unmarked ones(

storm quartz
#

ty

vapid flame
#

Anyone ever experience the longer the play the worse the game runs, played two days ago and in the darkscape was getting like 120 fps now its dropped down to 50s even 30s, what gives?

teal pollen
#

does anyone have a direct link to the guide of how to update the MO2 to the newest gamma and keep your mods/modlist changes?

#

i remember it being a thing but im either having an episode or i just cant find it lmao

polar inlet
#

Just started playing gamma and while traveling to meadow, during the loading screen, my game crashed and this was the error:
Expression : D3DXCreateTexture( HW.pDevice, top_ width,top_heiht, levels exist,0,t dest fmt, (RImplementation.o.no ram textures ? D3DPOOL_DEFAULT D3DPOOL_MANAGED), &t_des)) : Function :TW LoadTextureFromTexture File :
X
D:axray-morolithxrymornolithsrclyersxrRender Texture.cpp
Line 162
Description
:
stacktrace:
Press OK to abort execution

austere solstice
#

been running into this error message, CAI_Stalker::BoneCallback while running around jupiter. only extra mods i have are a voice pack for mercs and magazines. anyone know what's up with that?

quiet tangleBOT
winter kettle
winter kettle
quiet tangleBOT
#

@austere solstice
How to enable magazines in GAMMA: #╭📖faq message
Do NOT enable 207- Mags Redux or Mags Buyable at Traders!

austere solstice
polar inlet
# winter kettle what mods do you have

I have no clue, I am using a preset made by a veerserif for dx8-9. Sorry I couldn't be more accurate. Is there a way to send the list? Also, upon loading back in, it appears that a new autosave was made at meadow where I should've been teleported to. so it shouldnt effect me too badly.

tropic kite
#

we don't have a fix for your error aside from dropping down to DX9/8 anyway

#

(which is not the same as using that modlist preset, if you are using it on DX11)

polar inlet
wheat vine
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : E:\Anomaly-1.5.1\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly\gamedata\scripts\magazines_loot.script(170) : func_or_userdata

LUA error: c:/anomaly\gamedata\scripts\magazines_loot.script:170: attempt to perform arithmetic on global 'v' (a nil value)

austere solstice
#

same error

#

did double check the install to make sure

wheat vine
#

!mags

quiet tangleBOT
near zinc
winter kettle
rain sail
#

Is there any way to increase the memory pool available to run the game's scripts?

austere solstice
#

fresh md5 update and i'm still getting the CAI_Stalker::BoneCallback crash in jupiter. brutal. although i am an absolute idiot and forgot to mention that i have the modular attachment system and pizza sight mods alongside the magazines setup. any ideas?

teal pollen
#

Fresh gamma full update and reinstall, getting an error when i try to launch a new save.

cant post image so typing error manually;

"
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File :
D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description :fatal error
Arguments :
1 : [Lua]
c:/anomaly/bin..\gamedata\scripts\ssfx_shadows.script:69:attempt to perform arithmetic on upvalue 'ssfx_shadows_volumetric_res' (a nil value)

Check log for details

stack trace:

Press OK to abort execution
"

can post added mods if need be

pine kernel
#

anybody have issues with pda light glare?

mint goblet
#

weird question.. but does the modular attachment mod work with any of the weapon packs? for example frosty's weapon pack
and is frostys weapon pack compatible with Juan's weapon pack?

scarlet finch
#

hi all, sry to bother, I have a problem when lightning strikes looks very bright and stays that way, its a dam flashlight haha, and the entire illumination stays frozen, cant post images here sadge :,c

azure panther
#

Cant complete the one lab in yantar, pressing F doesnt work

#

on the 3rd lever

#

only have preject inverno installed

teal pollen
#

big sus

#

welp time to figure out how to unscrew that

azure panther
rustic dagger
#

umm im trying to post the image of my error message but it wont paste

#

Expression : D3DX11CreateTextureFromMemory (
HW.pDevice,S->pointer0,S->length0), &LoadInfo, 0,
&pTexture2D, 0)
Function : CRender :: texture_load
File :
D:\a\xray-monolith\xray-monolith\src\Layers\xrRenderDX10\dx
10Texture.cpp
Line :535
Description : The GPU device instance has been suspended.
Use GetDeviceRemovedReason to determine the appropriate
action.

Arguments :
c/anomaly\gamedata\textures\tbstash\tbstsh11_bump#.dds

stack trace:

#

any idea why this is happening? whenever i go to load my save

lucid owl
austere solstice
lucid owl
# austere solstice Man, I hate to hear that. It's pretty much a hard stop on my playthrough right n...

Disabling the debug/warning in SWM mod in the MCM does seem to make it occur less, but that might just be placebo.
#🔨modded-gamma-support message
#1381483891818233999 message
Search: BoneCallback in the Server for other posts, but as of rn idk. Seems like perfomance in Jupiter might cause issues which then lead the crash? Then again it only occurs in Jupiter... so it might be an issue relating to something there, many people are getting it tho and I have no idea how to solve it.

austere solstice
lucid owl
austere solstice
lucid owl
#

not the edges tho, bc the edges of the map seem safe-ER

austere solstice
#

Or alternatively, nuke everyone in yanov besides essential NPCs?

#

Maybe some of the ecologists too?

lucid owl
shy spoke
#

Anyone help me out I keep crashing and cant get the game to fire up I keep getting Fatal error D:\a\xray-monalith\xray-monalith\scr\Xr_ini.cpp Line: 1269 Descrition: fatal error Arguments: Can't find variable class in [wpn_mp9]

austere solstice
lucid owl
#

its something something .31
Im updated aswell, and this has occured throughout updates
Im on Gamma version 0.93 - but its like 0.93.5 bc ive done alot of updating on my own and sorta pieced together stuff from the GAMMA repo

steady badge
#

how do i fix pitch black shadows

austere solstice
lucid owl
# austere solstice I'm definitely on 0.9.4, that much I can say for sure

One thing I did was take a notepad, go through my mods, and enable debug for everymod (then wrote them down so I can turn them off later), and downloaded the .pbd off the .exe website and dropped that into my bin folder. That way im hoping ill get just slightly more info from my xray and MCM logs. Ive not been to Jupiter since tho, right after doing it, the game stopped crashing. Then I left Jupiter and havnt been back.
Do you mind DM'ing me your mod list and your settings for the modded exes in the settings Menu?

austere solstice
lucid owl
austere solstice
#

Have a good night, my friend

lucid owl
spice lion
#

Any1 use RE:Done collection? The mutant spawns are so easy and i'm not getting any base game mutants to spawn.. ZCP was much more difficult

merry peak
#

does fvm work with gamma?

marsh river
crude dust
#

my game crashes from time to time when transiting, only thing i found in logs is this before it crashes - ! you are trying to use a destroyed object [19557]

I got Enhanced Graphical User Interface and Quick Action Wheel addons on top of everything

mossy owl
#

my gun is "beeoing" when is hoot

#

help please :D

mint pasture
#

The fuck does that mean?

#

This is modded gamma support, not brainfart

tropic kite
#

people complain about this every so often and i stg it's some mod config option

#

i just don't remember where because no one likes to post easily searchable fix comments sadlad

mint pasture
tropic kite
tropic kite
gray radish
#

Hello. After update to 0.9.4, the folder for GAMMA is still named "STALKER Gamma 0.9.3". If I'm correct when first installing the mod you advice to let it named with the number of version, so I was waiting for the updater to ... update the number of version.

#

Then I have a second problem, but I can't upload a screenshot (discord seems stuck since months in avoiding me to drag'n'drop files, I have to push the little "+" on the left but here on this server there isn't file in it) :

  • I see many mods installed in my separator names "Mes MODS" (means "my mods"), like Screen Space Shaders, BAS Saiga, Quick Action Wheel"....
  • They are unchecked.

EDIT : I posted the screenshots on imgur -> https://imgur.com/a/XfPgnk0

pulsar vortex
#

so i can add my own mods without worry about it destroying itself?

mossy owl
mint pasture
#

Lmao it was spike

pulsar vortex
#

so i downloaded a weapon pack, where should i install it within gamma?

#

i think i broke something i only have 339 mods active

gray radish
#

Where can we have the list of mods supposed to be activated in Mod Organizer, so I can compare with what I actually have ?

gusty pulsar
#

Fatal Error

Expression : xml_doc.NavigateToNode(path,index)

Function : CUIXmlInit::InitStatic

File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp

Line : 154

Description : XML node not found

Argument 0 : main:search

Argument 1 : ui\ui_mcm_16.xml

stack trace:

Press OK to abort execution


OK

#

what causes dis

frigid condor
#

Is it ok to delete/remove the mods that aren't active and being used in gamma or will that break everything?

slender spruce
#

Hey guys, I activated mags as written in the FAQ for !mags.
I also activated the optional 261 - ammo check - Ishmael
I had a lot of crashes so I disabled that optional mod and now I didn't have any crashes anymore.
Is there a known correlation between them?
I also felt like other mods stopped working before the crash back then ("the Item grab - dot cue" and some other behaviours seemed stop working minutes before the crash)

modern vigil
#

ReDone soith n North collections causing crashes 🙁

#

always getting "error grok psy fields of north"

tropic kite
modern vigil
#

Thank you my friend

#

I wonder if it still be working with each other,i mean when i'll turn off psy things,did monolith guys gonna spawn 24/7. Or ReDone mod will work with gamma stuff anyway

olive berry
#

it is also okay to remove everything from the "downloads" folder

#

but when you update it will all be reinstalled(if you deleted mods) and redownloaded(if you deleted downloads)

#

and with downloads deleted you will not be able to right click-> Reinstall

frigid condor
#

Thank you!

pulsar vortex
#

hello could i receive some help? my game says i only have 338 mods active, what did i do

#

pretty please? do i need to fresh install or is there another way?

frigid condor
#

Just click the install button again with all boxes checked and it might fix it

#

It what fixed it for me

pulsar vortex
#

alright ill try it again, its super slow. thanks

modern vigil
frigid condor
#

Same

modern vigil
#

To speedup procces you can remove Reshade button

pulsar vortex
modern vigil
#

Cant send screenshots here for some reason
But in the Gamma Launcher you should press button on the "Delete Reshade DLLS"

pulsar vortex
#

its marked i think

rancid willow
#

Sup, I have trouble with creation of new character in game. Game gives me this: error 262 f/anomaly\gamedata\scripts\xrs_rnd_npc_loadout.script:164:attempt to perform arithmetic on local 'cha' (a nil value). How to fix it?

gray radish
#

There's something super strange with the 0.9.4 : I'm capped at 30 img/s ! 😲 I see the counter on the top right of the screen. In the options, I've set to 90, and I've even reset it to 80 to see if that was a bug. Also, there's a kind of motion blur even if I deactivated it.

#

Ok the 0.9.4 is catastrophic on a GTX980. It sucks all the GPU for I don't know what and even crash when I took a grenade nearby. I'm gonna delete GAMMA and copy the 0.9.3 back.

vapid granite
#

Fatal Error

Expression : xml_doc.NavigateToNode(path,index)

Function : CUIXmlInit::InitStatic

File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp

Line : 154

Description : XML node not found

Argument 0 : main:search

Argument 1 : ui\ui_mcm_16.xml

pulsar vortex
gray radish
vapid granite
#

I don't use this mod

gray radish
#

¯_(ツ)_/¯ then I don't know.

vapid granite
#

😭

gray radish
#

It's probably one of your mods. Uncheck them all and investigate ;)

dusk onyx
#

nevermind

#

I am dumb, have a good evening fellas!

#

Actually, I want the other guns from this mod, is it possible to get them?

rancid grove
#

If anybody can assist me please..first of all I got an error when I opened a white stash to take documents out of it for a side quest... i instantly crashed and got an error but i cant post a screenshot here for some reason...

#

LUA error

#

game data scripts something about arti lopotboxes...

#

is it related to diamond lootboxes? because im using it and i updated gamma 2 days ago

#

d:/anomaly/bin/..\gamedata\scripts\arti_lootboxes.script:875:
attempt to concatenate local'box_type' (a nil value)

spice lion
#

Any1 use BHS Realistic Overhaul?

pulsar vortex
#

so im updating/ reinstalling and its stopped on this one mod for ever

#

duxs inemurable characters kit

cosmic void
#

Does anyone know if there is a way to completely turn off headshot particles when using painter of the zone? I’ve shut it off in mcm but there is still a mini explosion upon every headshot and it’s quite strong in breaking immersion
Edit: Turned off all my blood mods and the headshot particles is still excessive.

crystal hearth
#

FATAL ERROR

[error]Expression : new_id.size()
[error]Function : CCharacterInfo::InitSpecificCharacter
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\character_info.cpp
[error]Line : 61
[error]Description : assertion failed

stack trace:
Now i cant get into jupiter

kindred slate
#

stack trace:

! [LUA] 0 : [C ] InitEditBox
! [LUA] 1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\ui_mcm.script(831) : InitControls
! [LUA] 2 : [Lua] d:/anomaly/bin/..\gamedata\scripts\ui_mcm.script(791) :
! [LUA] 3 : [C ] UI_MCM
! [LUA] 4 : [Lua] d:/anomaly/bin/..\gamedata\scripts\ui_main_menu.script(202) :

#

FATAL ERROR

[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
[error]Line : 154
[error]Description : XML node not found
[error]Argument 0 : main:search
[error]Argument 1 : ui\ui_mcm_16.xml

marsh river
spice island
#

some weapons like the mp5a3 and p90 are not properly aligned when aiming down sights using Modular Attachments, any fixes?

pulsar vortex
quiet tangleBOT
#

@pulsar vortex
UGP is no longer available in Gamma as it has been superseded by FWP from the same creator.
UGP(FWP) Discord invite link: Accept
Latest FWP thread in this server: #1277740537344168016 message
Frosty Weapon Pack install video:
_ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _
https://www.youtube.com/watch?v=0mAgUuvs1FY

Frosty Weapon Pack : Adds Escape From Tarkov Weapons! Adds 79 fresh and reanimated guns to give a new flare to your gunplay!

FWP IS :
9 GB UNPACKED
1.58 GB PACKED

DOWNLOAD LINKS

UPDATED 7/17/2025

FROSTY WEAPON PACK (GOOGLE DRIVE LINK) : https://drive.google.com/file/d/1mV7qLX1rUZQhOVtNQPzT9fY5Kgfkx86o/view?usp=sharing

FROSTY WEAPON PACK ...

▶ Play video
pulsar vortex
light ingot
#

does anybody knows how to fix this weird stains in the game, its like hbao or something but i have it disabled afaik

vapid granite
quiet tangleBOT
hidden geode
#

is there a way to disavle the backpack animation everytime i go to the inventory?

fierce tusk
#

I'm getting an error message

#

but I dunno what it is

#

cant send the image of it either

#

LUA error:d:anomaly/bin/..\gamedata\scripts\arti_jamming.script:114: attempt to index global 'parts_list' (a nil value)

primal sedge
#

the mod in question is weapon parts overhaul

#

thats where the errors from but whats causing it could be a variety of things

#

did u install any additional weapon mods? did you update wpo needlessly?

kindred slate
marsh river
signal raptor
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : handler_base
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\xrDebugNew.cpp
[error]Line : 1035
[error]Description : application is aborting

stack trace:

#

can I have help deciphering this please?

kindred slate
#

how

#

Or wait does my mcm values only change for the default gamma profile

cosmic void
#

Is anyone experiencing npcs heads “exploding” with every headshot? Not sure if it’s suppose to be that way, or if somethin is wrong on my end.

nova wing
#

Ok turned out it i DID modify sometime ago the 3D ballistics settings in Settings/Modded Exes/Gamplay/3D Ballistics. And as suggestively asked by @marsh river, turning the aim/fire settings off fixed the bug where the SA58 fires straight into the ground. Cheers

nova wing
magic geode
#

Tried to start a new game as SIN and got this

#

Expression : ÂŤno expressions
Function
:(ScriptEngine:lua_pcall failed
File
D:lalxray-monolith\xray-monolith\src\xrServerEntities\script_engine.c
PP
Line
: 262
Description : fatal error
Arguments
1: [Lua] c:/anomaly\gamedata\scripts\loadouts_injector.script(201):
create_item
LUA error: c:/anomaly\gamedata\scripts\loadouts_injector.script:201:
attempt to perform arithmetic on local 'cha' (a nil value)
Check log for details

oak garden
#

Sooo just a shot in the dark but would anyone know if I could get all these mods to run on Gamma and if not what ones will not work together?

Mod list

Sounds:
1.Anomaly_Radio_Revamp.8
2.Weapon_Sounds_Tweaks_and_Fixes_for_GAMMA-2025.08.27

Graphics/Textures:
1.Enhanced_Portraits
2.HD_Inventory_Icons_Framework.19
3.diolators_texture_rework.24
4.Animated Save Icon retextures in the style of G.A.M.M.A. v2 - Mad55

Overhauls:
1.GFY ANOMALY 1.04
2.REPACK_GFY_Texture_Overhaul_v1.3
3.GFY_Anomaly_GAMMA_Patch_2

Addons:
1.xray_monolith_pip_0_0_13
2.Dynavision.6 (Photo-Mode)
3.Revised_Ammo_Maker_-_1.1
4.Stalkers_Best_Friend_0.61

UIs:
1.Dynahud.40
2.GAMMA Enhanced GUI Menu
3.GAMMA Enhanced GUI Inventory
4.GAMMA Enhanced GUI HUD
5.I.G.M 0.9.4 RLS Heart of Chernobyl

fierce tusk
#

I suppose i have to re-install them to see wtf is wrong

fluid peak
#

All mod organiser mods have been unticked automatically!! is there a way to restore this?

weak mesa
#

I have a problem. Can anyone help me?

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...nomaly 1.5.3\gamedata\scripts\momopate_pba_tweaks.script(189) : effect

LUA error: ...nomaly 1.5.3\gamedata\scripts\momopate_pba_tweaks.script:189: attempt to index upvalue 'actor' (a nil value)

Check log for details

stack trace:

SymInit: Symbol-SearchPath: '.;E:\Anomaly 1.5.3;E:\Anomaly 1.5.3\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'Alexander'
OS-Version: 6.2.9200 () 0x300-0x1
E:\Anomaly 1.5.3\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 20549632 (result: 0), SymType: '-exported-', PDB: 'E:\Anomaly 1.5.3\bin\AnomalyDX11AVX.exe'
refCount:pBaseZB 1
refCount:pBaseRT 1

gusty pulsar
#

Fatal Error

Expression : <no expression>

Function : CScriptEngine::lua_pcall_failed

File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp

Line : 262

Description : fatal error

Arguments :
1 : [Lua] ...1.5.3-full.2\gamedata\scripts\enhanced_animations.script(141) : start_anim

LUA error: ...1.5.3-full.2\gamedata\scripts\enhanced_animations.script:141: attempt to call field 'change_fov' (a nil value)

Check log for details

stack trace:

Press OK to abort execution


OK

vestal swallow
# lucid owl Original Messages: https://discord.com/channels/912320241713958912/1381483891818...

So far, it always occurs with the same actor:
!ERROR: CAI_Stalker::BoneCallback, actor[19700] Professor Vladislav Zhuk
I have no idea how any of the npc/actor stuff works. If someone is familiar with this, can you take a look at Professor Vladislav Zhuk and see if anything is odd?
[Additionally, destroying the actor results in a crash here CInventoryOwner::net_Destroy();. Possibly relevant]

glad swallow
#

NPC gun holding misalignment,how to fix it?

fierce canyon
#

Hello guys, what mod is responsible for rpg/rocket launcer weapon? i have blackmarket on and max rep i cant still see the weapon but i see vendors selling its ammo. and no im not talking about the attachment grenade launcher.

meager perch
#

Added KVMA HD MODELS and got thiss error while starting new game

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_bandit\1_11.ogf'.

stack trace:

kindred slate
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : E:\Anomaly-1.5.1\xray-monolith\src\Layers\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_neutral\stalker_neutral_dasc_trade_mlr.ogf'.

#

what is this

#

GAMMA!

winter kettle
pulsar vortex
somber slate
#

Hey, can anyone help with this. I have some sort of sound bug, i think, where every bullet will play a double beep. It's happened twice and both times around 20 hours in, and I can't find the issue. Has anyone come across this and would be able to help? I dont have any ammo counters or theres no option i can find/

somber slate
#

I do...

#

oh man, is it that?

somber slate
tropic kite
#

searchable psa: if your gun beeps when you fire it, it's because you have the spike equipped

compact geyser
#

[error]Expression : abstract
[error]Function : CALifeSimulatorBase::spawn_item
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\alife_simulator_base.cpp
[error]Line : 102
[error]Description : Cannot find item with section
[error]Arguments : mutant_burer_hand

#

i get this crash when i go into lab x16

quiet tangleBOT
#

@compact geyser
If you're experiencing crashes after updating G.A.M.M.A. from version 0.9.3.1 to 0.9.4, open MO2, locate and enable this mod:
Pre-0.9.4 Saves Fix, inside the Alternative Addons & Patches category.
If you don't have REDONE mods, this "fix" is only a temporary solution. Starting a new game is highly recommended.
If you have, keep this enabled, it is required for REDONE in GAMMA

compact geyser
strange hazel
#

Hey yall, have anyone experiencing yellow dots/pixels with NGVs and flashlight on?

#

it's driving me insane, have no idea whats going on

#

like any texture that recives light have yellow dots with NVGs

#

It only happens at a certain distance aswell

meager perch
pulsar vortex
meager perch
pulsar vortex
#

thank you

meager perch
#

np

weak mesa
#

I have a problem. Can anyone help me?
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...nomaly 1.5.3\gamedata\scripts\momopate_pba_tweaks.script(189) : effect

LUA error: ...nomaly 1.5.3\gamedata\scripts\momopate_pba_tweaks.script:189: attempt to index upvalue 'actor' (a nil value)

Check log for details

stack trace

jaunty palm
#

on new version of gamma 0.9.4 i have less lower fps then i had on previous version, im using all the same settings and mods. I use ccon grass, trees, LUT and frosty weapon pack. Maybe there will be any advices on graphics settings that will increase perfomence of gamma? My specs are: Geforce 4060 RTX, intel core i9 11900kf, 32gb ddr4 ram 3200hz. (i have only 30gb of free space on the same disc gamma installed on, maybe that could be an issue)

pulsar vortex
cosmic void
#

Would anyone be able to tell me how to disable headshot particles? I have no extra blood/gore mods but when I headshot npcs there is a horrible explosion that happens.

light ingot
#

DX10: f:/anomaly/bin/..\gamedata\shaders\r3\heatvision.ps is missing. Replace with stub_default.ps
THM chunk 2072 fixed, wrong size = 30, correct size = 31
! f:/anomaly/bin/..\appdata\shaders_cache\r4\ssfx_sss_ext.ps\153611110011000000000010000010030101011020012324001241000000
! error: common_functions.h(92,2-37): warning X3206: implicit truncation of vector type
common_functions.h(97,9-59): warning X3206: implicit truncation of vector type
common_functions.h(129,2-37): warning X3206: implicit truncation of vector type
hmodel.h(47,14-33): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(52,17-33): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(100,9-70): warning X3206: implicit truncation of vector type
hmodel.h(101,9-70): warning X3206: implicit truncation of vector type
screenspace_common.h(230,14-31): warning X3206: 'mul': implicit truncation of vector type
screenspace_common.h(238,3-54): warning X3206: 'hmodel': implicit truncation of vector type
screenspace_shadows.h(27,26-37): error X3004: undeclared identifier 'G_SSS_DETAIL'
//can i use some help?

pulsar vortex
# jaunty palm what's your specs?

uh lets see its a asus laptop. gpu is nvidia geforce rtx 2050, cpu is an 11 gen intel (r) core (tm) i5 - 11400h @ 2.70GHz. i also hace 25gbs of ram

ivory bridge
#

hello guys. Does anybody had this problem with scopes on rpk-16 with drum 60. they are misalign. most of them. I tried to write ''texture_lod 0 '' and try to follow some guides here, but nothing helps.

light ingot
#

guys any help on shader comp error:
! f:/anomaly\appdata\shaders_cache\r4\accum_sun_near_nomsaa_nominmax.ps\153611110011000000000010000010030101011020012324001241000000
! error: common_functions.h(92,2-37): warning X3206: implicit truncation of vector type
common_functions.h(97,9-59): warning X3206: implicit truncation of vector type
common_functions.h(129,2-37): warning X3206: implicit truncation of vector type
shadow.h(203,19-38): warning X3203: signed/unsigned mismatch, unsigned assumed
shadow.h(298,11-34): warning X3206: implicit truncation of vector type
hmodel.h(47,14-33): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(52,17-33): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(100,9-70): warning X3206: implicit truncation of vector type
hmodel.h(101,9-70): warning X3206: implicit truncation of vector type
screenspace_common.h(230,14-31): warning X3206: 'mul': implicit truncation of vector type
screenspace_common.h(238,3-54): warning X3206: 'hmodel': implicit truncation of vector type
screenspace_shadows.h(40,21-130): warning X3206: 'SSFX_ray_init': implicit truncation of vector type
screenspace_shadows.h(109,21-124): warning X3206: 'SSFX_ray_init': implicit truncation of vector type
accum_sun_near.ps(52,21-79): warning X3206: 'gbuffer_load_data': implicit truncation of vector type
accum_sun_near.ps(63,17-63): warning X3206: 'plight_infinity': implicit truncation of vector type [3]
accum_sun_near.ps(70,22-37): error X3004: undeclared identifier 'ssfx_shadow_bias'

fathom inlet
light ingot
#

ill try

#

now its throwing a longer one somehow

#

DX10: f:/anomaly\gamedata\shaders\r3\heatvision.ps is missing. Replace with stub_default.ps

screenspace_common.h(113,10-62): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(122,10-62): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(131,10-54): warning X3206: 'Load': implicit truncation of vector type

#

hmodel.h(47,14-33): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(52,17-33): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(100,9-70): warning X3206: implicit truncation of vector type
hmodel.h(101,9-70): warning X3206: implicit truncation of vector type
screenspace_common.h(113,10-62): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(122,10-62): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(131,10-54): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(176,15-70): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(177,14-67): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(208,15-67): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(218,15-66): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(219,15-70): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(230,14-31): warning X3206: 'mul': implicit truncation of vector type
screenspace_common.h(238,3-54): warning X3206: 'hmodel': implicit truncation of vector type

#

screenspace_shadows.h(40,21-130): warning X3206: 'SSFX_ray_init': implicit truncation of vector type
screenspace_shadows.h(109,21-124): warning X3206: 'SSFX_ray_init': implicit truncation of vector type
accum_sun_near.ps(52,21-79): warning X3206: 'gbuffer_load_data': implicit truncation of vector type
accum_sun_near.ps(63,17-63): warning X3206: 'plight_infinity': implicit truncation of vector type [3]
screenspace_common.h(177,14-67): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(208,15-67): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(218,15-66): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(219,15-70): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(230,14-31): warning X3206: 'mul': implicit truncation of vector type
screenspace_common.h(238,3-54): warning X3206: 'hmodel': implicit truncation of vector type
screenspace_shadows.h(40,21-130): warning X3206: 'SSFX_ray_init': implicit truncation of vector type
screenspace_shadows.h(109,21-124): warning X3206: 'SSFX_ray_init': implicit truncation of vector type
accum_sun_near.ps(52,21-79): warning X3206: 'gbuffer_load_data': implicit truncation of vector type
accum_sun_near.ps(63,17-63): warning X3206: 'plight_infinity': implicit truncation of vector type [3]
accum_sun_near.ps(70,22-37): error X3004: undeclared identifier 'ssfx_shadow_bias

fluid peak
#

how do i enable magazines?(for guns)🤭

cosmic void
weak mesa
#

I have a problem. Can anyone help me?
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...nomaly 1.5.3\gamedata\scripts\momopate_pba_tweaks.script(189) : effect

LUA error: ...nomaly 1.5.3\gamedata\scripts\momopate_pba_tweaks.script:189: attempt to index upvalue 'actor' (a nil value)

Check log for details

stack trace

inland iron
#

I keep getting a crash when entering the miracle machine. Something about a burer hand the game can't find

#

FATAL ERROR

[error]Expression : abstract
[error]Function : CALifeSimulatorBase::spawn_item
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\alife_simulator_base.cpp
[error]Line : 102
[error]Description : Cannot find item with section
[error]Arguments : mutant_burer_hand

quiet tangleBOT
#

@inland iron
If you're experiencing crashes after updating G.A.M.M.A. from version 0.9.3.1 to 0.9.4, open MO2, locate and enable this mod:
Pre-0.9.4 Saves Fix, inside the Alternative Addons & Patches category.
If you don't have REDONE mods, this "fix" is only a temporary solution. Starting a new game is highly recommended.
If you have, keep this enabled, it is required for REDONE in GAMMA

inland iron
#

I do have Redone enabled

#

I can spawn in burers and kill them in debug without crashing so i'm really not sure what the problem is.

lucid owl
#

Jupiter is still cursed gunmouth

FATAL ERROR [error]Expression : _valid(B->mTransform) [error]Function : CAI_Stalker::BoneCallback [error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\Ai\Stalker\ai_stalker.cpp [error]Line : 1640 [error]Description : CAI_Stalker::BoneCallback stack trace: SymInit: Symbol-SearchPath: '.;D:\Anomaly\bin;D:\Anomaly\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'REDACTED MY NAME' OS-Version: 6.2.9200 () 0x300-0x1 D:\Anomaly\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 23375872 (result: 0), SymType: 'PDB', PDB: '.\AnomalyDX11AVX.pdb'

#

D:\a\xray-monolith\xray-monolith\src\xrCore\xrDebugNew.cpp (123): LogStackTrace D:\a\xray-monolith\xray-monolith\src\xrCore\xrDebugNew.cpp (264): xrDebug::backend D:\a\xray-monolith\xray-monolith\src\xrGame\Ai\Stalker\ai_stalker.cpp (1641): CAI_Stalker::BoneCallback D:\a\xray-monolith\xray-monolith\src\xrGame\IKLimbsController.cpp (277): CIKLimbsController::Calculate D:\a\xray-monolith\xray-monolith\src\xrGame\GameObject.cpp (1041): VisualCallback D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\SkeletonRigid.cpp (175): CKinematics::CalculateBones D:\a\xray-monolith\xray-monolith\src\xrGame\CustomMonster.cpp (600): CCustomMonster::eye_pp_s0 D:\a\xray-monolith\xray-monolith\src\xrGame\CustomMonster.cpp (689): CCustomMonster::Exec_Visibility D:\a\xray-monolith\xray-monolith\src\xrGame\Ai\Stalker\ai_stalker.cpp (1175): CAI_Stalker::shedule_Update D:\a\xray-monolith\xray-monolith\src\xrEngine\xrSheduler.cpp (369): CSheduler::ProcessStep D:\a\xray-monolith\xray-monolith\src\xrEngine\xrSheduler.cpp (489): CSheduler::Update D:\a\xray-monolith\xray-monolith\src\xrGame\GamePersistent.cpp (746): CGamePersistent::OnFrame D:\a\xray-monolith\xray-monolith\src\xrEngine\pure.h (106): CRegistrator<pureFrame>::Process D:\a\xray-monolith\xray-monolith\src\xrEngine\device.cpp (653): CRenderDevice::FrameMove D:\a\xray-monolith\xray-monolith\src\xrEngine\device.cpp (358): CRenderDevice::on_idle D:\a\xray-monolith\xray-monolith\src\xrEngine\device.cpp (586): CRenderDevice::Run D:\a\xray-monolith\xray-monolith\src\xrEngine\x_ray.cpp (618): Startup D:\a\xray-monolith\xray-monolith\src\xrEngine\x_ray.cpp (1117): WinMain_impl D:\a\xray-monolith\xray-monolith\src\xrEngine\x_ray.cpp (1186): WinMain

lucid owl
crystal hearth
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/anomaly\gamedata\scripts\target_prior.script(351) : evaluate_prior

LUA error: d:/anomaly\gamedata\scripts\target_prior.script:351: attempt to perform arithmetic on a nil value

Check log for details
when i tried making a new game

stable totem
#

anyone ever figure out the game crashing when you press f4? even after unbinding everything from the button

waxen reef
#

aahhhh

brave fulcrum
#

bad node in hep

#

wtf is that xD

waxen reef
#

yo fellas, i need some modded gamma support but i cant send it or my modlist

hearty ether
#

8 days and 72 stashes and i have yet to find a gunsmithing kit, i am worrying that its not spawning in, am i just unlucky or is something wrong?

brave fulcrum
#

duds my headlamp is not working like it does the animation and all

#

but no light

#

any idea why?
it has bateries

waxen reef
#

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] d:/anomaly/bin/..\gamedata\scripts_g_patches.script(652) : IsWeapon

LUA error: d:/anomaly/bin/..\gamedata\scripts_g_patches.script:652: table index is nil

Check log for details

stack trace:

waxen reef
#

The more north you go you get better loot in stashes

hearty ether
#

ive found 6 basic tools 4 advanced 4 drug making kits and 40+ of the artifact melter

brave fulcrum
#

u could...

#

instal the interactive pda mod and order them from the shop

#

might some stalker sell those

hearty ether
brave fulcrum
#

instal the one that is to work with gamma

hearty ether
brave fulcrum
#

fk i cant send u the files

#

i have the files if u want

hearty ether
#

dm me

brave fulcrum
#

or the link

#

i use the mod to order some medium repair kit 4 my new armor that i found the price was 25k

#

fkng shit expensive xD

waxen reef
#
Function      : CScriptEngine::lua_pcall_failed
File          : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line          : 262
Description   : fatal error
Arguments     : 
 1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\_g_patches.script(652) : IsWeapon

LUA error: d:/anomaly/bin/..\gamedata\scripts\_g_patches.script:652: table index is nil

Check log for details

stack trace:```
hexed wagon
#

uggghhhh!!! What is wqrong with this Serious Tasks mod? I am constantly crashing from it

#

This time, I was in the underground at agropom. Went into Strelocks hideout, picked up the document from his backpack and BAM! crash...other times, I'm crashing just after a psy storm...always the same error

mossy surge
#

My game is crashing after trying to open inventory after completing the quest to escort the ecologists in the swamps

#
~ STACK TRACEBACK:
 
    g:/anomaly\gamedata\scripts\_g.script (line: 672) in function 'abort'
    g:/anomaly\gamedata\scripts\xr_logic.script (line: 631) in function 'abort_syntax_error_in_cond'
    g:/anomaly\gamedata\scripts\xr_logic.script (line: 758) in function 'extract_conditions'
    g:/anomaly\gamedata\scripts\xr_logic.script (line: 802) in function 'r_string_to_condlist'
    g:/anomaly\gamedata\scripts\task_objects.script (line: 74) in function <g:/anomaly\gamedata\scripts\task_objects.script:34>
    [C]: in function 'CGeneralTask'
    g:/anomaly\gamedata\scripts\task_manager.script (line: 276) in function 'load_state'
    g:/anomaly\gamedata\scripts\bind_stalker.script (line: 474) in function 'load_state'
    g:/anomaly\gamedata\scripts\bind_stalker.script (line: 362) in function <g:/anomaly\gamedata\scripts\bind_stalker.script:357>
~ ------------------------------------------------------------------------
section 'nil': field 'nil': syntax error in switch condition [=reward_random_money(6000:6500)=reward_random_item(grenade_rgd5:grenade_f1:ammo_m209:mine_new:ied_rpg_new:ied_new)=reward_stash(true)=complete_task_inc_goodwill(50:dolg)=complete_task_inc_goodwill(-50:freedom)=complete_task_inc_goodwill(-50:killer)=complete_task_inc_goodwill(-50:bandit)=remove_special_task_squad(hostage_companion_task_1)-hostage_companion_task_1_hostage_rescued-hostage_companion_task_1_started=inc_task_stage(simulation_task_27)=unlock_smart(simulation_task_27)=drx_sl_unregister_hostage_giver(simulation_task_27)=drx_sl_unregister_task_giver(simulation_task_27)=drx_sl_reset_stored_task(simulation_task_27)]
~ ------------------------------------------------------------------------
winter kettle
#

is it tasks qol mod?

ember plover
#

FATAL ERROR

[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\ui\UIXmlInit.cpp
[error]Line : 154
[error]Description : XML node not found
[error]Argument 0 : main:search
[error]Argument 1 : ui\ui_mcm_16.xml

#

crashing when opening MCM. Just did a new install of Anomaly and GAMMA. 548 mods. I added few mods that I used in my previous pc and my old saves worked fine too.

winter kettle
#

what mods are you using

#

its probably better you just start a new save

ember plover
#

just month or two month old

#

yeah but the mcm crashes my game even in main menu without loading saves

winter kettle
#

alright alright, that issue was fixed with an update of gamma so thats odd

ember plover
#

maybe I will try to reinstall GAMMA completely then? or any other ideas?

winter kettle
ember plover
#

yeah I used it on my older pc too just fine

winter kettle
#

there was an update to make it compatible with the new version of mcm

#

i assume that would be the cause of the crash

ember plover
#

aah that might be it why mcm isn't working! I will download it then! I info if it didn't fix my problem! Thank you!!

winter kettle
ember plover
#

I might have forgot to download it yesterday pepesludge

stable totem
#

anything known to cause the truck cemetary transition to not work? (as in no fade to black at all)

#

& can this be a sign of something bad that means I should stop playing this save

limpid pine
#

Expression : <no expression>
Function : CScriptEngine::lua_error
File : E:\Anomaly-1.5.1\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 231
Description : fatal error
Arguments :
1 : [Lua] d:/anomaly/bin/..\gamedata\scripts\sim_board.script(332) : fill_start_position

LUA error: -2.520538223939e-99

Check log for details

stack trace:

#

anyone know problem?

white quest
#

is there any way to fix memory acces violation?

fierce canyon
#

game stutters during fights, yes i have the stutter mod on it doesnt help at all any advice? im running the game on DX11ADV (32gb ram, AMD Ryzen 7 5700X 8-Core Processor) my settings are already minimal. i dont want to mess with the shaders mods cus it ruins the nightvision.

weak mesa
#

Can someone help me? I get this error message when some unlooted bodies are nearby.

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...nomaly 1.5.3\gamedata\scripts\momopate_pba_tweaks.script(189) : effect

LUA error: ...nomaly 1.5.3\gamedata\scripts\momopate_pba_tweaks.script:189: attempt to index upvalue 'actor' (a nil value)

Check log for details

stack trace

zealous girder
#

OKAY I figured it out, I start to get crashes on quicksave with "not enough memory" error after I sleep at my base with furniture and stashes and the game creates a sleep autosave

#

is anyone familiar with this

#

I reckon maybe I should avoid sleeping and saving in my base which is in a room at the Freedom base with a lot of placed furniture and like 7 full stashes

zealous girder
#

this is such bullshit I have no clue on what makes the game crash on save, any type of save
it comes and goes, right now I can't even go to another location - CTD "not enough memory"

mossy surge
mossy surge
#

these are the only mods that i've added

"0747","-","Custom Mods_separator"
"0748","+","Anomaly Magazines Redux - xC"
"0749","+","ATHI's Mags Mods Madness (2.7.25) - - xC"
"0750","+","Fillable Canteens Redux - xC"
"0751","+","BHS.Realistic.Overhaul.0.87.BETA - xC"
"0752","+","BHSRO_Maintenance - xC"
"0753","+","Melancholy weathers by PIPNIK [0.9.5]"
"0754","+","Campfire Regens for Grok Body Health System - xC"
"0755","+","PDA_Hacking_v1.21 - xC"
"0756","-","xCoiotex's Mods_separator"
"0757","+","womanvoip_with_mask Redux"
"0758","+","xCoiotex's Knife Durability Fix"
"0759","+","xCoiotex's Menu music"
"0760","-","xCoiotex's Patchs_separator"
"0761","+","xCoiotex's BHSRO Patch"
"0762","+","xCoiotex's Quest Patch"
"0763","+","xCoiotex's Weapons Patch"
"0764","+","xCoiotex's Stash Patch"
"0765","+","xCoiotex's Campfire Patch"
"0766","+","xCoiotex's Loot Patch"
"0767","+","xCoiotex's Recipes Craft and Parts Patch"
#

The quest patch only alters the timming to redo a quest ('repeat_timeout' of each quest)

#

loot patch, add some itens in the "death_items.ltx

#

other than that, i am not really sure if the custom mods has anything to do with the quest/opening the inventory

#

I'll try one thing, i'll complete the quest, then sleep, reload the game and see if it stills crashes~~ (no the game doesn't save when sleeping)~~

#

The easy way to fix this problem is, never doing this quest

kindred slate
#

yooo

mossy surge
#

Right, saving after completing the quest, and reloading, "fixes" this crash (much strange, please fix)

haughty idol
#

how to extract a modded exes with a .pdb file?

maiden belfry
#

!crash

quiet tangleBOT
#

@maiden belfry, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)

Note: log file is overwritten on each game launch, send it right after the crash _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1206834462411722782/log.png

cedar current
#

i have a problem with get jam status with d:/anomaly\gamedata\scripts\uni_anim_core.script:62

#

with mod ak reanimation

#

!crash

quiet tangleBOT
#

@cedar current, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)

Note: log file is overwritten on each game launch, send it right after the crash _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1206834462411722782/log.png

wanton trench
#

Expression : <no expression>
Function : CModelPool::Instance_Load
File : E:\Anomaly-1.5.1\xray-monolith\src\Layers\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'actors\o_exoskeleton\stalker_f_exolight.ogf'.

stack trace:

Anyone knows whats going on? games been run been fine for 30 hrs but now I can't enter red forest. Does the Duty expansion mod have anything to do with it, just finished the Anna's last quest.

fading terrace
#

bro why cant i send screenshots

zinc thunder
#

does anybody know why when I try to run dx11 avx it crashes but normal dx11 doesnt?

frigid ridge
#

Hello, is there a safe way to remove weapon mods mid-save? Sorry if this is already answered, couldn't find it by searching

autumn harbor
#

Weapon 1: wpn_val_okp
Weapon 2: wpn_eft_trg_black_gauss_sight
Weapon 3: wpn_sr2_veresk_sr2_upkit
build_desc_footer for object id 31819
Prefer Best Disassembly Tool: Calling override GetItemList
Time continual is:5576775
!ERROR get_object_by_id | no game object recieved from id (42518)
Time continual is:5579029
coudnt find npc!!! [4]
Time continual is:5580063
liz. haruka patch timed event called
liz. event on inventory open called
liz. skill add variable: true | npc variable: true
Time continual is:5583428
Prefer Best Disassembly Tool: Calling override GetItemList [3]
!ERROR get_object_by_id | no game object recieved from id (52049)
! Fallback to default bump map: gscfokya\sta\gp5_antigas_bump#
Time continual is:5586916
liz. haruka patch timed event called
Time continual is:5587935
liz. event on inventory open called
liz. skill add variable: true | npc variable: true
Time continual is:5590042
Prefer Best Disassembly Tool: Calling override GetItemList [2]
Time continual is:5594010
!ERROR get_object_by_id | no game object recieved from id (33326)
stack trace:

I'm not too sure what is exactly causing this but it's happened twice in the span of an hour. From what I can understand it looks like it might be a auto loot issue with a tool/item not being viable but I wasted to see if anyone could share some insight.

autumn harbor
autumn harbor
autumn harbor
autumn harbor
frigid ridge
inland iron
#

If anyone is wondering why their game is crashing in the miracle machine. It's the Redone mods that were doing it for me.

autumn harbor
# frigid ridge I think it is, yes

Then no, as for most weapon packs you can't remove them mid save due to them being added to NPCs. The only thing you can do is remove them and reload a save before you added the mod in.

bleak ingot
#

Got a little issue

autumn harbor
bleak ingot
#

Trying to send photo

#

Hang on

autumn harbor
#

You can't

bleak ingot
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Damn

autumn harbor
bleak ingot
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Getting an error when starting up gamma

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I reupdated gamma so I can get the skill system working again

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But

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I keep getting this error which in turn crashes on startup

autumn harbor
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Skill system? as in Skills Extended?

frigid ridge
autumn harbor
bleak ingot
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Expression : <no expression>

Function : CInifile::r_section
File :
D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp

Line : 1217
Description : fatal error
Arguments : Can't open section 'sunset_sunrise_small'
Please attach [*.ini_log] file to your bug report

stack trace

autumn harbor
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Weather Expansion Error it looks like actually

bleak ingot
quiet tangleBOT
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@bleak ingot
How to enable magazines in GAMMA: #╭📖faq message
Do NOT enable 207- Mags Redux or Mags Buyable at Traders!

autumn harbor
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did you follow this faq?

bleak ingot
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Yeah after skimming through yeah i followed it

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Been followed

autumn harbor
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Alright then let me look through Inverno, I don't use that mod so it may take me a min

bleak ingot
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Wait

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Hold up

bleak ingot