#π¨modded-gamma-support
1 messages Β· Page 80 of 1
the picture on the left is the first steps of the "MaidGuide_EN.docx" located in the "HOW TO INSTALL MAIDS ICONS" that is the second newest post in the faq
and the picture on the right is my mods folder, which definitely doesnt have this "ZZZ-Dll" folder its telling me I need
You see the issue im facing now? Im not really sure how to proceed, I know maids is already in the mod folder but Id be a fool to ignore this big guide in the faq telling me all these things I should do to install it properly, it exists for a reason.
And like I said
Just go to maids in your modlist and....right click and hit reinstall
Don't over complicate it
Also you sure this is maids? I don't think it's called dynamic icons. It's HD icons
This guide that you are looking at is also outdated
My dude, go to the faq, second newest post.... Its very clearly not out of date.
I wish I could link you directly to what im talking about, but press the faq, literally the 2nd newest post
how am I overcomplicating it? if theres a guide that very clearly is also new for this entire process.
Unless something major got changed recently with the mod, idk why right clicking and hitting reinstall wouldn't work. I've never looked at these 'guides' and I'm on my phone so I ain't downloading its file onto my phone
Sure you don't create this ZZZ mod folder? Says 'create mod folder before it.'
@digital jacinth
This is also an optional step from the looks of it. So you could just skip it
Has anyone found a way to run the game in DX11 (from launcher settings) and use VULKAN RUNTIME?
When I use Vulkan (dxvk) for DX11 game will always crash on launch, giving unhandled exception error.
In DX10, game runs well however graphical fidelity is noticeably lower.
I have to use DXVK bc I use an AMD card.
you dont have to use DXVK
Got this on a level transition, when I try to look for the folder, it literally doesn't exist on my pc
I don't even have mags enabled
where the fuck is the items folder?
You are better off searching for the files in mo2. There's a search tab on the right side of your mo2 window.
You'll never find those files by searching in your windows folders
ANY IDEA WHATS THIS FROM?
You removed the "new devices" mod on a save that had them
put the file where it asks you and the crash will go away
ah damn
i thoughti t was just textures
HD devices it was called i think
TAZ HD devices, lets see if thats true
no idea if this is even what it's supposed to look like, but this is the file
one
fucking
line
would I be better of just deleting it?
ty sir, u saved me
but ... but .... bruski
it's not the file. you need to find the files providing the section [trasher_armor]
Evening lads and lasses, quick question regarding updating but wanting to use the merged HD models pack without starting all over again. The process should be, make a save, export it using NewGame+ mod, update via GAMMA launcher, install merged HD models via their guide, then import my save using NewGame+. I just want somebody experienced in GAMMA modding to confirm this to be correct? Thank you
make a new save and press import, yes
Yeah my bad, forgot to mention making a new save lol thank you
how does one change mod priority?
Is there a mod I can download or mod I can disable in MO2 to make the walking and running animation not look goofy?
This mod
thanks
how do i fix the last one the r something mod
ping me if you find the link to the mod
Its be a blackmarket crash
It directly indicates a mag of some sort is broken or written wrong in its trade_stalker_flea_market.ltx
Could try deleting or hiding it maybe
Bm is kind of notorious
When I did the game just straight up refused to launch or start in any way so I had to put it back
I don't have mags enable either
Where is that?
Here ya go buddy https://discord.com/channels/912320241713958912/1070840746841739314
Seems others got the same error too
Thx π
ugp is apparently conflicting things, so would it be safe to just disable black market for now or is it essential?
Oh you use ugp? Ugp is not compatible with bm
Technically ugp has bm in it kind of
But yea I never made ugp compatible with bm
Way too much stuff
One day I might but hopes are dim on it
Bm is too complicated for me
Has anyone else been having issues with delivery task? If I got to like military or Merc for example, when I get to the guy to deliver the package they'll go into this alert/aggro mod for a couple of seconds when I get near them even though I'm friendly and it fails the task.
Also I've been getting this error in a lot of my crashes.
trying to make Nomad modpack run on DX10 and trying to sort out whats causing this error
(!!!DLTX ERROR Attemped to override section 'zone_nogravity', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: f:/stalker nomad/nomad - game/bin/..\gamedata\configs\system.ltx, mod file mod_system_sss_zones.ltx)
and frankly a lot of other errors
I might need to wait for someone more experienced than me to make an optimization patch but hopefully its a simple toggle fix
if anyone wants heres the Log file
Have missing red dots and !reddotβ’ instruction did not help. Was playing with max texture quality from the start, also tried jubs_low_texture_red_dots mod - didn't help. The dot appears for a moment when I swing the gun at high speed while ads, or when I start ads. Any directions?
https://i.imgur.com/un3EaqY.png this just the rolling of the dice for warmode, or this something I can mitigate/fix
I cant put same thing twice in my armor slots idk why
Just realised that shooting my automatic gun increases my FOV
hahahah
i mean as a setting and it doesnt go back to normal
anyone have any answer for the OPENAL issue. was playing game earlier today with no issue, decided to go eat dinner then came back to play and no matter what I do I cannot get game to start without the OPENAL pop up
Disabling Ultimate Gun Pack apparently fixes this
@cedar snow they just discussed it up there and there's some details in the Black Market thread
do I need to worry about this when updating? The update finished otherwise:
OK think i found out why I was having the OPENAL issue at least for my self ! If you have Razer Synapse installed that will be the issue for you and here is the fix, For me I had set up a THX Spatial audio under the mixer page and had to set surround sound for the X-Ray monolith engine I had set up and that fixed it for me. Hope I manage to help others with this issue as well !
Hey I was thinking about including the new levels mod in my list, can anyone give me some insight on what or if it conflicts with anything from the base gamma install? https://www.moddb.com/mods/stalker-anomaly/addons/promzone-level
I've used New Levels for my new playthrough(s) recently and I didn't have any issues that came from it. When I added the other 2 companion mods (Quick Travel Spawn Points and Dynamic Loot Extended) I ran into some issues but I installed other mods in addition so I think my issues came from those but never investigated fully.
Bottom line, shouldn't have any issues but can't fast travel to the new places or find (much) dynamic loot laying around
Awesome im excited to try it out, I did see it was overwriting the all.spawn file form the dltx minimodpack, i dont know too much about anomoly modding so im hoping its just a patch of some sort its overwriting but i wanted to double check
If I'm not mistaken those are just adding a way for NPCs to spawn and tasks to be assigned to the new maps. So yeah just compatibility patch
My game is crashing frequently when I go from a region to another? Any idea what's causing it?
did you install game properly ? any red flags in MO2 415 after install ? or did you update big batch ? i do allwaych fresh instal, and only for hotfixes i update, also what extra mods above default are you using, and what extra mods from have you ticked on on gamma rooster ?
Hey when i use timer for my run, it gets bugged after one use, from that moment it allways tells me time is on, even if it should be aviable long time ago, i had to start using daddy save token to be able to save at all. it happens in default without any extra mods, after fresh install. and both with extra mods, i am using agony option as well,
I don't have extra mods sry wrong channel
I have a question, I have "He is with me" mod on, however sometimes one of my companions randomly shoots at a stalker his faction is enemy with, leading to either my relations dropping or my companion dead. I am pretty sure this only happens after I increase the normal companion limit to 4 but still, had to ask about this incase anyone else have the problem. These are the additional mods I use, the only mods I disabled are the 3 shaders below Beef's NVGs.
Weirdly this happens only to 1 member, but multiple times. So i have 4 duty guys, only 1 of them fought with a freedomer the others just walked like usual.
guys help, im not receving stashes anymore from traders
i've done a couple of tasks for lukash
and i'm not getting any stashes
the only thing i disabled is fair fast travel
would that be the reason
When using the mod G.A.M.M.A. Ultimate Gun Pack 1.6.5. This error occurs, is there a solution? (I saw that people here also encountered this problem)
Had a power shortage in my house for a second, now getting this crash whenever i try to open GAMMA
!k98 try this but it's not going to work most likely
@verbal cargo
1) Go in this folder: [YOUR GAMMA FOLDER]\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches
2) Copy these four folders (check pic)
3) Go to your Anomaly folder
4) Paste these four folders (check pic)
5) Overwrite/replace all if asked
It won't delete your save files.
Here is a picture for reference:||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _
https://cdn.discordapp.com/attachments/1098945649929617478/1110295790104092753/tk98.jpg
Believe it or not, it actually worked lol
Many thanks!
That's good to know, we are always looking for people with this specific problem, most of the time it's a corrupted Anomaly folder (especially because you had a power shortage) and the fix would be to extract Anomaly again but we wanted to try this fix as well
my health hud looks empty
im using bhs realistic overhaul but it was working fine
then installed zone reality texture pack and it broke the hud
Props to you guys, saved my ongoing run and all, and some time too!
Can someone please assist me with this crash?
Any help would be greatly appreciated.
Just updated to 091, got this and idk how to fix?
!atmos // reinstall Atmospherics
@frigid gate
1.) Go to your
GAMMA\downloadsfolder and deleteAtmospherics_GAMMA_x.x.zip(x.x. means version number, and yes delete them all if you have multiple of those zip files)
https://www.moddb.com/mods/stalker-anomaly/addons/hippos-shaders-and-atmospherics
2.) Download the mod file from moddb. DO NOT EXTRACT.
3.) Place it into yourGAMMA\downloadsfolder.
4.) Run the GAMMA Launcher as ADMIN.
5.) Uncheck every box, but leave "Force zip extraction" box checked
6.) Click install / update G.A.M.M.A.
i'd tell you to back up your settings and modlist but if you just updated, they've all been reset to default
guessing any mods I installed myself will just get disabled like with updating regularly?
they get disabled and put at the very end of your modlist
which honestly is good because you should review them for 0.9.1 compatibility and see if they need to be updated anyway
yeah, that's cool
run it anyway without any updates/compatibility checks and slowly fix every fatal error it throws at you until its 3:27am
!k98 try this
@surreal cloak
1) Go in this folder: [YOUR GAMMA FOLDER]\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches
2) Copy these four folders (check pic)
3) Go to your Anomaly folder
4) Paste these four folders (check pic)
5) Overwrite/replace all if asked
It won't delete your save files.
Here is a picture for reference:||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _
https://cdn.discordapp.com/attachments/1098945649929617478/1110295790104092753/tk98.jpg
Can someone help me please?

The method I was taught didn't work, but others have reported it.
I disabled the HD model of the mutant and it works.
I only installed the English voice complete mod (outside of Gamma) and enabled 10 other mods from the Gamma mod pack.
I had a consistent crash (3 crashes at this point) at the military outpost in Cordon, just after the zone exit from Garbage.
Right after loading in, 2 bandits were fighting against 2 Loners (I was Duty).
The first crash happened when a bandit killed me, the second crash was after I and another loner killed the last bandit, and the third crash was the same as the first one.
don't touch zcp loot settings
thanks Oleh, much appreciated
the only thing I touched in zcp settings is the amount of anomaly spawn. I turned the zcp back to default, spawned in again and same crash happened

don't tell me you just used the default button in mcm
maybe...? what should I use to revert the settings?
have you backed up your mcm settings by renaming the mod?
i get busy hands like 80% of the time unjamming with mags redux
it's not busyhands as a matter of fact. But yeah, mags cause issues
funnily enough its not even with a gun that uses mags, just an mp133
when there's no shells left and it's jammed and you try to reload, it does the unjam animation. then you go to actually unjam and it just breaks
doesnt help the condition is 15% so it jams every 2 shots
Help, it doesnβt reload magazines using the "R" key (magazines have been added to unloading)
!mags / start reading
@hollow kestrel How to properly enable and disable Mags Redux (adds magazine management): #βπfaq message
Also your reload key has probably been set to f10. It does that when you enable the mod that separates your reload and unjam key
@steep steppeThank you ! but how to remove the wedge of the weapon?
@steep steppeI figured it out already, thanks for the help!)
Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 1101
Description : fatal error
Arguments : Can't open section 'moon_halo_1st_q'. Please attach [*.ini_log] file to your bug report
stack trace:
Yes, i did the !atmos steps
!atmos
@heavy needle
1.) Go to your
GAMMA\downloadsfolder and deleteAtmospherics_GAMMA_x.x.zip(x.x. means version number, and yes delete them all if you have multiple of those zip files)
https://www.moddb.com/mods/stalker-anomaly/addons/hippos-shaders-and-atmospherics
2.) Download the mod file from moddb. DO NOT EXTRACT.
3.) Place it into yourGAMMA\downloadsfolder.
4.) Run the GAMMA Launcher as ADMIN.
5.) Uncheck every box, but leave "Force zip extraction" box checked
6.) Click install / update G.A.M.M.A.
i was literally typing the command for myself to see cumwipe
f
what is even the point of it, doesn't gamma already install atmos
i already have 1.9.2.3
Hey i need some help, i cant play anymore x.x any ideas? i cant load my old saves ..
!gunslinger Backup your modlist and setting in advance
@austere nimbus
- Go to [YOUR GAMMA folder]\downloads and delete the files
- teivaz_anomaly_gunslinger.zip
- teivaz_anomaly_gunslinger.meta (if you have it)
- Download the file
- Move the archive to [YOUR GAMMA folder]/Downloads.
- Launch the GAMMA Launcher as administrator.
- Disable:
- Check MD5
- Force git download
- Update Large Files
- Click Install / Update G.A.M.M.A.
Hi, do some one have a clue after update happens this:
Is anyone else having an issue with their pda being really blurry and having a glitched water texture on it?
With this helps me to clean mask/helmet by ''T'' and aiming 180Β° from the ground.
I have issue with mods right now, cos i added ANOMALY HD MODELS ADDON mod, and it bloking to start game, with this Expression:m_pitemDataVector->end()==t_it Function:CXML_IdTolndex<class CSpecificCharacter>::Initinternal File: e:\Github\xray-monolith\src\xrServerEntities\xml_str_id_loader.h Line: 185 Drscription: duplicate item id, Argument: sim_default_killer_5_default_1
My apolgise, for not succesful help for you.
Iβm new to modding PC games so Iβm not sure what to do about this error. Can someone give me some advice?
If i remember correctly, it was something with hideout mod
Should I just disable the mod?
I guess that was becouse of paar versions of this mod are active on the same time, so it shhould be okey if are (245- Hideout Furniture - Aoldri) and (SixSloth's & Veerserif's Hideout Furnitures 2.2.1 GAMMA patch) only active.
don't activate shit in the Disabled category, and especially not the old version of Hideout furnitures thats in there
Me and sixsloth worked so hard to bring gun racks to the people and you throw it away like this 
true, but if someone add some mods, they are automaticly in Disabled category (automatic by MO2)
like instal some mods from Archiv
Make your own separator then . Also, I know which ones are in that category by default and I know that is what is causing that error
yes sir, but i have still problem with
Again this is with what the game gives me and I am trying to see why i can't play the game with the add-ons Stalker gamma provides.
this
We do not recommend using that, super outdated. If you absolutely cannot live without hd models, at least use the kvmas updated ones
Also you have to start a new game for any NPC model or texture mods
The only mod Iβve added to the mods list is (Anomaly HD Models Addon). Is there anyway I could fix this without disabling the model mod?
See everything I literally just told Loony, four messages above
this mod work, but is some issue with this 415 combine(or 434 which i have active)
Ask them for help, I can't fix errors that I can't see
And in this case, for mods I don't use.
I can tell you what to avoid
thank you for tip.
So for my problem what do I need to do with mine? Since its all from the base install of the game not mods I added from websites @tropic kite
!disabled
@rough aurora Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #π€bot-commands)
What about animations? Can I enable them?
DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.
Why do we have these mods in the mod list if we can't activate them?
Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.
If you really want to use stuff that is disabled by default, forget about #π¨base-gamma-support, use #π¨modded-gamma-support instead.
You have to say what you changed before anyone can help
its fine that did help. I had a disabled mod enabled for the mags. So thats why.
ty for link, it helped me.
guys i've been having this issue, and it is really annoying, does anybody knows why it is happening?
WHich mod adds puddles of water on the ground from rain? SSS or atmospherics?
because I have no puddles and i never did even with fresh install of gamma
Im trying to install a mod that doesnt have built in mo2 support (Delicious Daewoos) and was curious about the process of patching it? do I just click and drag the gamedata folder of the patches into the main mod gamedata folder?
i would assume an author that makes such unorthodox mods also clarifies exactly how its suppose to be installed, step by step
Yeah its just a little confusing
"Create a new folder inside your MO2 mods folder called Delicious Daewoos or whatever you please. Drop the gamedata and relevant patches inside patches inside too."
that end part though lmao. written the same on moddb as in the notes
would this work?
He didnβt say anything about mo2 windows
I canβt read minds, but judging from that text alone you are already off
he references βmo2 mods folderβ
that exists in Gamma
okay right but say i do it that way, I still dont understand how to install the patches? I see the mods folder and can do it that way, but do I need to merge the patches gamedata with the mod gamedata?
Mod folder I made looks like this (I know its a zip I'll make it a normal filder lol)
maybe he just double typed "patches inside" and I already did it the right way, just needs to not be zip and installed through file explorer
whatever I'll know for sure it worked if the guns and mags are in the game atleast
anyone know what this means? I get it every time I try to enter Jupiter
inmediate CTD as well
Mutant pelts never drop for me
Hello, i hope its the right Channel for my Question. There must be a Mod what changes how the World looks like, it makes that Trees and Bushes have many leafes and everything looks more orange and alive. What Mod must i deactivate that the World looks more death again, no leafes on Trees and all that Stuff. I hope you understand what i mean.
I changed my textures to classic to gain some performance but now, I don't know how to change back to GAMMA textures. How do I revert back?
any idea what can cause this?
In #β°β‘fps-optimisation are the texture Mods what you have changed, only activate them again, i think then you have back Gamma Textures.
ANY idea please?
Hi. Sometimes cant change ammo type. Restart/load save fix it. What is wrong ?
This error usually happens to me when I shoot another human NPC
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] g:/games/anomaly/bin/..\gamedata\scripts\smr_loot.script(347) : create_ammo
LUA error: g:/games/anomaly/bin/..\gamedata\scripts\smr_loot.script:347: attempt to index local 'se_item' (a nil value)
Check log for details
stack trace:
The only modifications I have done to the modlist is add DLTX Weightless Ammo and Arrival, and enabled Death Animations.
don't change zcp loot settings
oooo okay thank you, i'll test it out
i just reset gamma settings again, where can i find the zcp settings so i can avoid changing it?
in mcm
and it's named "zcp" or something, right?
yes
hi, my game just crashes randomly, how can i check the logs?
i have TCWP and RWAP mods on
sup guys. just installed game and added localization + some gunslinger anims. Every time i load my saves the game crashes after few secs, there's the error. Any solutions?
Anomaly\appdata\logs
which file do i need to check? BKP or MDMP?
.log if you have one
If you don't, .bkp
Don't launch the game after it crashes because the log is created from 0 every time you start it
What localization?
this is what it says:
- NVidia MGPU: Logical(1), Physical(1)
- Starting rendering as 2-GPU.
*** RESET [0 ms] - Unregister UI: UIOptions
stack trace:
at address 0x00007FF8903D2446
ukrainian localization, that changes some textures too(not on npc's)
doesnt mangun usually have an option to decrypt PDA?
Hey does anyone know why im on a quest from kuznetsov im not able to give the package from the tunnel.?
Help, i don't know what went wrong, happened after updating and rearange mod list
yeah mine did the same thing
looks like the base modlist got the same problem too, something is off with the pistols
welp looks like ill be struggling with my pistol for a bit lmao
aye, i also made decent ammount of hydrashock too just berfore the update, gonna stick with the spas then
I have the same issue with a 1911
never had an issue but yesterday i tried adding NullMoxy's modpack and now I get an "Sound: OPENAL: Failed to create context" error. Anyone know what might be causing this?
I'm getting this error when i try to launch the game. Any fixes?
GAMMA with U.G.P installed.
!atmos Backup your settings in advance
@wheat vine
1.) Go to your
GAMMA\downloadsfolder and deleteAtmospherics_GAMMA_x.x.zip(x.x. means version number, and yes delete them all if you have multiple of those zip files)
https://www.moddb.com/mods/stalker-anomaly/addons/hippos-shaders-and-atmospherics
2.) Download the mod file from moddb. DO NOT EXTRACT.
3.) Place it into yourGAMMA\downloadsfolder.
4.) Run the GAMMA Launcher as ADMIN.
5.) Uncheck every box, but leave "Force zip extraction" box checked
6.) Click install / update G.A.M.M.A.
Anybody know the fix for this? I've got U.G.P and Zone 0.1
This mod should be the culprit, it just got updated, Grok couldn't know, it will be fixed soon, in the meantime disable this one
Thank chap, smooth like butter now
ty
Any idea whats wrong?
Hm. Somebody know how to fix extra bright after installing RAW?
Quick very stupid question but, every time i update GAMMA my settings get reset, what file/folder exactly do I need to save in order to not have to redo all my keybinds and graphical settings every update?
How do I reactivate reshader ?
What is the name of the file where my settings are like graphic control and mod settings
Where can I backup my settings before I update the hotfix?
Hey so, I'm having a strange issue where the ASh-12 sounds like a bolt action after every shot. Anyone know what it could possibly be?
I Should add that it only does that when its suppressed
I tried to put on my armor another titanium grid but it just doesnt work when i click
Stuff that goes in your belt slots are usually not stackable. I think only some of the artifacts are
Just updated my Gamma download and now I keep getting this error whenever I try to load a save. Only mods I turned off are loot claim and loot stabilizer and the ones turned are simple stuff like unlimited stash weight and NPCs can't see through foliage.
I need help, I updated the game to 0.9.1 the other day and now my entire game is fubar. The game can't go above 15 fps and stutters real bad. Both normal level transitions and fast travel do not work. the inventory doesn't sort itself properly. And trying to start a new character spawns me in the debug map with not even the option to fast travel. I know the base game is fine as it seems to work alright vanilla. What mods should I disable? attached below are my logs and a screenshot of all the mods I use
Anyone have any ideas? Got UGP, and disabled a few minor mods (Loot claim, limited fast travel, campfire saves, etc). Nothing that should affect a usable item.
Oh, should mention, this happens when I attempt to load any saves.
EDIT: Resolved by updating again with "Download large files" enabled. Must have been a borked update.
Hey guys, so I wanna make the BHS mod only show limb health, stamina and radiation but not health on the bottom. How can this be done?
Basically I wanna remove the bottom bar because its redundant
got a spaz shotgun 100% condition and loaded but still not shooting, bug started after update to 0.9.1, sometimes after save reload the gun shoots but after a while it stops again.
There is any mod that i can disable?
Anyone getting screenshot prob?
Why cant I use outfit attachment overhaul? Supposedly it "breaks" the gamma plate progression, but i dont get it, it seems like a balanced improvement to the base gamma system? Plus you can use a cool plate equip animation.
i just tried reinstalling gamma and this happened, its only for this pistol but i havent seen the other guns
i deleted reshade and updated to the latest hotfix and now my scope brokey π
and i can't loot bodies
I GOT BUSYHANDS'D 
Hey Im trying to use the compass mini map but whenever i enable it and disable the box one it doesnt work
Ive already removed the other mini map in mod organizer and tried re installing the compass map
Not just you π
must use dx11
I was using DX 11 AVX before, did while the error occurred, and am still now that the error is fixed. Not sure why it was referencing DX10 in the error log. Thanks for checking though.
you will get it again if using dx10
its due to the efp guns requiring dx 11 DDS files and textures
Just to clarify, I was using DX 11 AVX the whole time, that doesn't seem to have been the cause.
!fdda Backup your settings in advance
@simple copper
- Go to your
GAMMA\downloadsfolder and delete these 2 mods if you have them:
anomaly_fdda.zipanomaly_fdda_patches.zip
- Download both files, DO NOT EXTRACT.
- Place them into your
GAMMA\downloadsfolder. - Run the GAMMA Launcher as ADMIN.
- Uncheck every box, but leave "Force zip extraction" box checked
- Click install / update G.A.M.M.A.
how do i fix it tho
Should I still do this even though I seem to have resolved it by simply running the installer again? I assume it probably did the same thing, just want to check.
yeah if you managed to do whatever you tried to do when it crashed then you're fine
update with force zip extraction only
i dont get it
do i need to reinstall? cus im sure i installed it with zip
how long ago?
yesterday
Pls help, how do I solve the problem of red crosses ? thanks
before or after the patch? #π’announcements message
i think before cus i downloaded the files a few weeks ago
i was just reinstalling everything since i think i broke my textures
! manual
https://www.moddb.com/addons/start/243015
backup your modlist and settings in advance
@stark temple To manually reinstall problematic mods do this:
- Go to the link(s) the Helper has provided above (or below).
- Download the mod file(s) from moddb. DO NOT EXTRACT.
- Place every archive you downloaded into your
\GAMMA\downloadsfolder. Overwrite if needed.- Run the GAMMA Launcher as admin. Make sure only βForce zip extractionβ is enabled.
- Click
Install / Update G.A.M.M.A.
Thank you
then open the launcher and press update with force zip extraction only
wheres the update button?
in the Gamma Launcher. Do you have version 5.0?
replace it with this one #π’announcements message
k i think i got this one, thx
Fatal Error
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] g:/games/anomaly/bin/..\gamedata\scripts\axr_main.script(260) : callback_unset
LUA error: g:/games/anomaly/bin/..\gamedata\scripts\axr_main.script:260: table index is nil
Check log for details
stack trace:
Same mods enabled\added ;-; Problem happens when trying to load into a save
what exact death animations mod do you use?
NVM it's all good, I can't disable PAW
I shouldn't disable PAW* rather
Do I have to do that for all the mods that are missing ?
perhaps. How many are you missing?
Just two
tell which ones
I also have other red crosses but the mods are not checked, is that really a problem ?
like this
! atmos ; No
@stark temple
1.) Go to your
GAMMA\downloadsfolder and deleteAtmospherics_GAMMA_x.x.zip(x.x. means version number, and yes delete them all if you have multiple of those zip files)
https://www.moddb.com/mods/stalker-anomaly/addons/hippos-shaders-and-atmospherics
2.) Download the mod file from moddb. DO NOT EXTRACT.
3.) Place it into yourGAMMA\downloadsfolder.
4.) Run the GAMMA Launcher as ADMIN.
5.) Uncheck every box, but leave "Force zip extraction" box checked
6.) Click install / update G.A.M.M.A.
Hello everyone
So, I tried to add a mod "Perk Based Artefacts 2.0" instead of the integrated one, and now I get this error when trying to put a perk arti on the belt (integrated mod disabled)
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] d:/anomaly\gamedata\scripts\perk_based_artefacts.script(6190) : process_artefacts
LUA error: d:/anomaly\gamedata\scripts\perk_based_artefacts.script:6190: attempt to index local 'sections' (a nil value)
Check log for details
stack trace:
In the v0.9 of GAMMA it worked just fine. I suppose it's not possible anymore in v0.9.1, after perk artifacts got tweaked
Quick and very noob question, but, every time i update GAMMA my settings get reset, what file/folder exactly do I need to save in order to not have to redo all my keybinds and graphical settings every update?
Or is it just saving user.ltx?
!backup
@verbal cargo
Follow this to "save" your settings and keybinds before updating: #βπfaq message
And if you want to keep your personal mod list between updates, follow this: #βπfaq message
Thanks Oleh
Hey there, anyone knows a fix, specific graphic setting maiby, that redcues the insane level of sun light on sunny weather?
I get it, the sun is bright, so is stuff shine on by the sun, but looking out the window right now, with the sun shining, the whole world isnt covered is a over saturated, almost bloom like effect.
When the sun in this game shines without cloudes its like someone is using a giant spotlight from behind you.
Everthing, even your own guns lights up like a nuclear explosion.
I would have to reduce gamma that much that literally every single shadow is a blackhole that you cannot see anymore to fix this.
The only fix so far was to completlely disable sunny weather and replace it with cloudy one.
Thanks
I wish to put a screenshot but I don't find it in the folder where they should be
check gamma/overwrite folder for screenshota
thanks, any clue for what it is?
Sun rays intensity. Default are 0.75/0.0
getting this error when using clear sky merchant
remove this script from your custom mods. Right click on script -> hide till Gamma Weapon Pack wins the conflicts
ah, thanks I thought I could improve the graphics by turning it up
yes
works π somebody give this man a promotion
are there any other mods needed when enabling the black market?
no, but gamma economy has to be on
alright thanks
and it is compatible with previous saves, just gotta wait for restock right?
yes
I have a slight issue with NVG's. Whenever I wear them there's no difference whatsoever
No nvg's no light
No light, NVG's max brightness
Flashlight, no NVG's
Flashlight, NVG's max brightness
LVL 2 NVG's
Any idea what could fix it\
Game been crashing if I try to go to Zaton or Jupiter. (It allows me to load into the map if I turn down the alife auto switch start in altx but can sometimes crash mid play)
!nvgfix
@viscid mist Do the following:
- 1.) Open your mod organizer and find
189- Beef's NVG - theRealBeef- 2.) Click on it with the right mouse button and press"
Reinstall Mod- 3.) In the BAIN installer that comes up, select:
Beefβs NVG- 4.) Press OK, next press:
Replace- 5.) Now go to your Anomaly folder and delete shader cache folder.
Anomaly\appdata\shaders_cache
||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _ _https://cdn.discordapp.com/attachments/1098945649929617478/1102536174775566408/nvg.png
how do i fix this?
how to fix weapon position?
disable everything that is related to old pba in gamma, every patch and so on. its not compatible
what did I mess up that would change my detectors? first is RF reciever and second is the AMD
note I had to do reinstall and purge shaders to fix reticle bug and only have 2 or 3 other mods from base install.
can't find it as a modpack in the organizer :/
I just fall down from the building and an error crashes, there is a mod on the model from KVMAS
For kvmas the 0.91 update changed medication balance which has to be enabled but try this first :
solved my issue by hiding the following files, seems to be some issue with GAMMA scope radius fixes mod.
well, it's possible a issue arrived when I fixed another issue with trader crash, had to hide this file, and I don't know if it's after the update or this fix in particular that resulted in my issue.
It wouldnβt
btw should we make a thread with my fix so other's can search for it?
not sure how to.
That would only be if it was in base gamma
Unless that is in base
Then id support ticket it
I think that mod is base game but hell, there's so many it's hard to keep track.
How to fix the AEK971 weapon/hand position?
We do have 416 now
Fixing positions can be used by downloading weapon hud editor but you need to know how to dltx the issue
Short Tutorial On How To Make Mod_Systems And DLTX Them For Mod Making On Gun Repositioning!
DRAGGABLE HUD EDITOR : https://www.moddb.com/mods/stalker-anomaly/addons/draggable-hud-editor
STALKER ANOMALY DEMONIZED EXES :
https://github.com/themrdemonized/STALKER-Anomaly-modded-exes
I mean when the npc uses the aek971. It looks floating.
Oh worlds model wise?
Yes
Can be fixed by weapon hud editor as well but need to still know how to dltx it
and how to put it in mo2 ? just to the bottom?
Yes
thanks
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] ...omaly\gamedata\scripts\grok_actor_damage_balancer.script(543) : shit_booster
LUA error: ...omaly\gamedata\scripts\grok_actor_damage_balancer.script:543: attempt to call field 'actor_on_hit_callback' (a nil value)
Check log for details
stack trace:
KVMAS And Azetrix Model Merge Project 1.9 UPDATE, Zone Reality 0.1,UGP
Is there no automatic fix for weapons having wrong position in the worldspace?
Sadly not automatic
it helped, thank you
Refer to dalshotik and where I gave him mirrowels fix
Also found on top pin in this chat
Thanks for the info
thanks
Someone help
What are you using
Because default does not have any sim ids for renegade 4 nor 3
My kvmas models fix these fully by implementing them
Youd have to know id xmls to fix your problem
Idk, I don't think I added anything that messes with those (atleast I think)
How do I do that
lmk if this fixes it
install via mo2
my guess is your other ids are also broken
so I included a fix for every single id that was broken
in debug mode you should theoritically be able to spawn every single sim spawn now
Ok, lemme try
Folks, is there a mod which enables Story Mode + Warfare? Used to be able to enable both in the past. I recently reinstalled GAMMA after a few years.
Disable ZCP 1.4 Balanced Spawns, do not enable anything else but this mod and keep it dead last in gamma disabled
then check story and warfare in menu new game startup
Wow, that was fast reply! Cheers.
Was ZCP meant to overwrite the way populations work in-game?
yes but my warfare fixes the spawns and actually helps fps wise
zcp is not needed
zcp is very laggy
What causes weapon to be in wrong position? I notice some npcs with rifles which are not in proper position
Sadly getting the exact same crash
you might need the actual ogfs then
I only have HD model ogfs of those renegades
so if you want I can lend them over but they would be HD
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] ...s/anomaly\gamedata\scripts\z_gavrilenko_tasks_fix.script(14) : func_or_userdata
LUA error: ...s/anomaly\gamedata\scripts\z_gavrilenko_tasks_fix.script:14: attempt to index global 'gavi' (a nil value)
Check log for details
stack trace:
UGP,ZONE REALITY 0.1,KVMAS And Azetrix Model Merge Project 1.9 UPDATE
yea of whatever you are using
So you'd recommend always keeping ZCP disabled? I did a playthrough (barely changed the default settings) and found the Zone/bases overpopulated with Stalkers. Hahah. Was it 'cause of ZCP?
Well, better than crashing. Would very much appreciate it
nvm I realized yours is still an ID issue, I don't think my models can fix the ID issue
something or somehow you changed ids of sims
usually DUX has all of these sims ids by default
same for base anomaly
I have dynamic NPC Armour Visuals, can that cause that?
maybe? I don't believe it touches any ids
Cause I don't think I have anything else that messes with npc ids
if you go into debug mode can you spawn in renegade 3 and 4 sims
if not then you have broken something somehow
i'd suggest a full fresh install
Welp, guess gotta go through the mods and it's trial and error then
Yeah was gonna do that, will see what happens
Thanks a lot for your help tho
hi ,i can't see the PDA and weapons are not in my hand (pls help)
The stash coordinates represented here points exactly to the position the bandit trader lays to sleep, upon talking to him, the coordinates disappear, i have done a clean swoop of the area and this one does not refere to the existing stashes located in that building.
How fix that?
@grand pendant I've disabled anything that had at least the mention of artifacts in the name, but nothing seems to change, I still get the same crash when trying to put artifacts on the belt (at least "Claw", "Sandstone" seems to be fine somehow?)
I've actually failed to find many mods that have artis in the name
Hello does anybody know how to fix this error, happened during transition from army warehouse to rostok
hi, I have this bug and i can't open mi PDA, thanks in advance for your answer
Help me pls
J'obtiens cette erreur lorsque je mets Dantes_need_more_artefacts_for_anomaly.4. En connaissez-vous la cause ?
Ok I tested and no issue spawning them in. So I'm now even more confused 
Fuck lol, imma try and see if I spawn em in that save if it fixes it
hey can sombody help me my game crsahes everytime i enter army warehous or how u spell that shit
Shader compliation failed, chech your log file for additional information
Ok seems I am having the dreaded OPENAL issue again and now I can not play this game at all. I hate to say it but this started after the latest update I never had any issue playing this mod pack till this update. I do change my sound from speakers to headphones alot but never had this issue till this update and "NO" I have no issues with my sound on any other game " THIS 1 only" which is why I am getting increasingly flustrated ! Something is wrong when this is the only game I have any issues with OPENAL . Now I can not play with either regular speakers or my headphones for this game ! What gives???????
PDA bug clear (resolution: i'm stupid)
You didn't have it equipped, did you?

yes ;-; (sorry it's my first time with stalker)
About the gun, what gun is that?
it's APS
I guess it's one of those guns that are still problematic after the fix, it will be fixed soon
1440p crashes the game after gamma update, help?
okay thank you
the bug still with other weapons
(P.S: i prefer stay on this channel for this bug)
it still just for pistol
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] ...s/anomaly\gamedata\scripts\z_gavrilenko_tasks_fix.script(14) : func_or_userdata
LUA error: ...s/anomaly\gamedata\scripts\z_gavrilenko_tasks_fix.script:14: attempt to index global 'gavi' (a nil value)
Check log for details
stack trace:
Hey, which mod would i remove if i'm tired of every mutant interaction fucking up my legs and forcing me to walk and drain my meds ?

Which thing or where is function like to have auto save when crash?
Body parts system or something like this.
Starting a new Gamma run, and I'm interested in what mods I should enable to play with magazines.
!mags
@woven bay How to properly enable and disable Mags Redux (adds magazine management): #βπfaq message
Thank you! And I had one question about how the mod works. If I pickup a new weapon that an enemy was using, does it normally include one magazine?
looting stalkers is the source of magazines, so I guess it does
Okay, I just want to make sure there wont be a situation where someone was shooting at me with and then drops, a gun I want to use; but the game/mod deletes the applicable magazine. (which they were clearly just using).
missing bas icons?
Yea, replaced with just rando-mishmash ones
applies to every bas item
which mod is overwriting your ui_icon_bas?
that's it, thanks ! π
You welcome. 
autosaves are in the settings, you can choose them happening every x minutes
Ty
where's the file so i can save all my settings again ? i remember there is one but i forgot where
i just found it, it's under "others"
This one I finded too, but still I don't remember where is this one, something like autosave on crash..
Maid's icon is overwriting it, buuuut i don't even use Maid's lmao
Oh wait, my Large Gamma files are fucked
It's Flagged with that cross but i re-downloaded GAMMA a few times and it was still that way?
!largefiles Backup your modlist and settings in advance
@wheat vine
- Go to [YOUR GAMMA folder]\downloads and delete the files
- gamma_large_files_v2.zip
- gamma_large_files_v2.meta (if you have it)
- Download the file
- Move the archive to [YOUR GAMMA folder]/Downloads.
- Launch the GAMMA Launcher as administrator.
- Disable:
- Force Git Download
- Update Large Files
- Click Install / Update G.A.M.M.A.
https://i.imgur.com/MkLPAK4.jpeg Agressor Reshade preset (downloaded it from moddb as the disabled mod after activation did literally nothing to the game) activating the ReShade preset makes the game look like this. (other presets work just fine) any idea?
Hi, I know it's a small thing but I wanna know how i can enable loot pickup animation (your hand grabs an item)
how do i remove reshade dlls cant find it in the launcher is Delete Reshade Dlls what i need to tick
Got this bug when trying to travel to Army Warehouses
It originally started I am assuming when I tried to hire a guide to take me there as i've never had issues fast traveling / going there
Anyone know what it might be ?
Anyone know if Apocalyptic Blowout Overhaul is installed to GAMMA by default?
#βwelcome there is a list with every mod
Getting this error after installing some mods the other day, not sure whats causing it
who knows how to fix this stuff
FATAL ERROR
[error]Expression : S && strlen(S)
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 1080
[error]Description : assertion failed
stack trace:
got this stuff but cant figure out what is causing it
looking like some weapon mod is conflicting with positioning mod
This is BAS right >
UGP basically update to work well with the current version of gamma
these are all of the positioning mods
yo got the same issue here
which one would it be?
did you add in new weapons mods ?
well try disabled it first to see if it crash again
which one?
i could send the whole list of the nullpack
when I added the nullpack all of those were enabled
I have the updated UGP stuff, but this error started popping up randomly, I cant figure it out at all
Have this in the main menu, any soluce ? thanks
I crashed after getting into truck cementary, now this is on my screen and whenever I move my mouse around the game flashes black n white. Barely able to see anything
Any idea what happened?
this is a dx error
try running in a different dx mode, delete shader cache
oh, and update your video driver.
How do I do it?
if you use nvidia, expand the tooltree next to your clock on the bottom right in windows, rightclick the icon and bring up GeForce Experience, navigate to drivers and update there. Other than that, you'll have to find out what your graphics card is, and go to the manufacture's website and download latest driver there
open start, search DxDiag, click "display" tab, and under the devices section, it'll tell you your card
how to make the zone in summer like last update
Does the https://www.moddb.com/mods/stalker-anomaly/addons/dynamic-faction-relations-customizer-dfrc-v10 mod work? it seems to overwrite something in Gamma Economy?
Fatal Error
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] ...e.r. anomaly 1.5.2\gamedata\scripts\ssfx_rain_mcm.script(10) : on_mcm_load
LUA error: ...e.r. anomaly 1.5.2\gamedata\scripts\ssfx_rain_mcm.script:10: attempt to index global 'ssfx_001_mcm' (a nil value)
Check log for details
stack trace:
Press OK to abort execution
ΠΠ
ive been having this issue with flashlights and general lightbulb kind of objects, as well as traders being all white. I tried using r2_gloss_factor command and r2_gloss_min commands but have had no luck
Hi, I'm experiencing a "attempt to get length of local 't'" crash when I finish the Monolith patch return quest to Lukash. This is recurring issue to me. The end of log file shows:
!WARNING treasure_manager.init_settings | item [wpn_desert_eagle_modern] is missing info | kind: w_pistol - tier: nil
!WARNING treasure_manager.init_settings | item [wpn_remington870] is missing info | kind: w_shotgun - tier: nil
! [SCRIPT ERROR]: c:/anomaly\gamedata\scripts_g.script:1802: attempt to get length of local 't' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly\gamedata\scripts_g.script(1802) : shuffle_table
LUA error: c:/anomaly\gamedata\scripts_g.script:1802: attempt to get length of local 't' (a nil value)
Check log for details
stack trace:
I'm playing with Mags Redux, and Promzone/Grimwood/Yuzhni new map mod, and some others. Any suggestion?
This is not a huge problem but patch return quest is financially profitable quest for me, so I hope to keep this quest...
Did you find a way to workaround it ?
Not sure, I just installed new weapons mods among other mods, I disabled them all and am still getting the warning, I think my GAMMA is broken...
every time I accept a package delivery task its automatically failed any idea why
anyone know how to install the crazy atmoshperic graphics mod for stlaker gamma?
cant get more than 25 fps no matter what I do
!blackscreen
@indigo vapor Follow this: #βπfaq message
!stutter // check #β°β‘fps-optimisation too
@sour dome Try any one of these at a time (in no particular order) to see if it help:
- Update G.A.M.M.A. to the latest version (open GAMMA Launcher with admin rights, click on Install / Update)
- Bring your modlist back to default (type !default in #π€bot-commands )
- Enable the "Turn this on if you stutter" mod in your MO2 (you can find the mod under the G.A.M.M.A. Fixes separator)
- If you have a NVIDIA GPU, you can enable Triple Buffering in NVIDIA control panel
- Open Anomaly Launcher via MO2 and tick Prefetch sounds
- If you have a beefy GPU, use Anomaly (DX11) (no avx)
tick on the Pre 0.9 Save Fix in MO2
Game crashes on launch, I am up to date and have no conflicts. I tried to see if anyone ever has a similar problem but no luck, cant delete common squads as well because I cant even get in the gameExpression : false
Function : ParseFile
File : xrXMLParser.cpp
Line : 99
Description : XML file[$game_config$] parsing failed. Can't find include file:[gameplay\profiles\character_desc_renegade_3.xml]
stack trace:
Someone know how can i fix it?
i install autocomplete quests mod
when i launch gamma it says i can update reshade me through their web, is it safe to do?
downloaded anomaly hd models addon now the game wont launch, used the mod organizer to install. i can turn off the mod and still play but id prefer to have the armor skins look how they do in this addon
Good god the OPENAL issue is such a pain in the " " The only way I can get around it is to literally change my sound settings a few times in my Windows 11 settings. Something in game gets stuck until I make changes in Windows which is unusual in itself. This game is the only one I have this issue with. Something in this game sound settings freaks out after a while and if you close the game that is when this issue will pop up again. Not sure why, I do not write program, but I do troubleshoot well! If I remember right, someone said they heard crackling noises while in game and afterwards they have trouble trying to play the game. I remember that happening once but not every time this issue pops up. I think that may point out a driver issue or maybe I had EAX turned on and that caused it.
there's a part of the scope visible between the Shader Driven Scopes and the 2d scope, is there a way to extend that area to remove the gap?
Fatal Error
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] c:/anomaly/bin/..\gamedata\scripts\warfare_factions.script(270) : update_faction
LUA error: c:/anomaly/bin/..\gamedata\scripts\warfare_factions.script:270: attempt to compare number with string
Check log for details
stack trace:
Press OK to abort execution
OK
get this crash ... just using UGP
so, trying to disable all the foliage textures to go back to true vanilla grass textures but, when I disable everything I still seem to be stuck with gardener of the zone textures from, the look of it. I stress here that literally every foliage mod is disabled
can anyone suggest anything?
Ok I need help here, I enabled tooltips in corner mod, which shows the stats of items on the left - and if you press left-Shift it moves it to the right, this way you never have it in your way.
Problem is left-shift is also the command to auto-pick up stuff in stashes while hovering with the mouse.
I can't find those keybinds anywhere ffs I want to separate them
Anyone ever experienced scroll wheel for zooming in and out and v for alternate aim stop working ? I got no idea what I might have done to cause it.
any fix to that ?
! modlist
@clear kraken Follow these instructions to send your mod list: <#βπfaq message>
(if you're using this command somewhere else, send the file where it was asked)
!atmos Backup your modlist and settings in advance
@analog citrus
1.) Go to your
GAMMA\downloadsfolder and deleteAtmospherics_GAMMA_x.x.zip(x.x. means version number, and yes delete them all if you have multiple of those zip files)
https://www.moddb.com/mods/stalker-anomaly/addons/hippos-shaders-and-atmospherics
2.) Download the mod file from moddb. DO NOT EXTRACT.
3.) Place it into yourGAMMA\downloadsfolder.
4.) Run the GAMMA Launcher as ADMIN.
5.) Uncheck every box, but leave "Force zip extraction" box checked
6.) Click install / update G.A.M.M.A.
I found it, there was some hidden large files for autumn dead in longreeds fixed artifcats mod folder that were redundant, must of been put there by accident
are you sure the parameters of weapon you're using didn't change?
layman's term please 
im using the cqbs scope 1-8x and my other gun has laser and usually can tilt it
ability to switch zoom and use alt aim is defined in each weapon config section
cant zoom anymore or tilt for some reason\
what weapon?
tcwp rifle with teh cqbs forgot its name. only one tcwp auto rifle tho
and the other gun was the one that uses the 9x21. blanking on the name lol
im updating atm anyways aha
if it's mk47 then it doesn't support alt aim and dynamic zoom
pretty sure same for the second gun
that's why you don't use mods of questionable quality 
but to be fair even grok fixed ace52 only since half a year 
moxy recommends every single weapon mod out there
nah he only uses that i think. maybe one more
thats why i thought it was safe cos he usually doesnt reccommend guns mods
my bad then. Tcwp is good, but the config work is really lazy there. Mutant with less damage than 5,45 speaks for itself
yeh the guns look solid asfk. really nice animations. hopefully the zoom is fixed if that was the cause. thanks dude. take care
maybe you should report it
If it's happening after the update on the same gun I guess i will.
Nevermind I fixed it myself changing the script, if anyone needs it (edit Tooltip in corner - Ravenascendant), just edit the script and substitute LSHIFT and RSHIFT commands with the key you want, in my case I used left and right Alt (which in LUA is LMENU and RMENU)
Anyone got any idea how to fix this?
question, how to activate modern ui?
I was getting a lua error when trying to turn in a quest, not sure what is causing it
left it alone overnight and trying to turn it in worked normally just now
Fps drops 60 to 15 at one moment
anyone know how to fix this?
Hello, I wonder why I d'ont have screenshot savegame anymore. I wish to have it back. I hope someone here can help me.
using efpwp and getting this when trying to use impact grenades. any workaround?
*hiding the said script allows me to use the grenades but they act like normal grenades
getting same error when i load the game XD
When im starting a new game this error comes up. Whats the problem here ?
is the Toxic Air mod compatible with Gamma?
I get this right now when I try tu run the game, any idea what went wrong?
I disabled the beef's nvg and enabled the dots in mini map, added the inspect gun, companions don't die and I guess that's all
update Anomaly
Not without you patching it yourself, it's very outdated
Disabled mods: Gamma sleeping mod, immersive sleep mods, ballistic overhaul.
Added mods: Npc cannot see through foliage
Happens everytime I want to load the game
IMMORTAL MERCENARY IN ARMY WAREHOUSES / how to eliminate?
FATAL ERROR
[error]Expression : _valid( start_pos )
[error]Function : CPHActivationShape::Create
[error]File : PHActivationShape.cpp
[error]Line : 182
[error]Description : assertion failed
stack trace:
Tried launching the game
Anyone know a fix for the missing gun model error?
can somebody help me figure ouit how to reenable the mutant skinning animations? I for some reason can not get that specific animation back to working after the 9.1 update. I got the other fdda like backpack animation working but not the skjnning one
I have a laptop with rtx3060 and ryzen 7 5800h and experiecing 15-20 fps when loaded in game. Tried to wait for game to load npc or something like this, but didn't seem to help. Removed shaders and some mode, but didn't change anything. Disabled processor 0 and put priority to high but got same problem. Don't really know what to do anymory in this situation
I causes major busyhands, that's why it's disabled
i know. idc. i'm tired of explaining that i know this and tired of getting the exact same response. which is NOT answering or helping me find an answer to what i want
Help please
Can someone please help, I haven't been able to play gamma for 3 days cause of this shit
This configuration of mods was working until I updated, now everything is broken
Nothing will fix it, it crashes the second I try to load my save, just installed some weapon and QOL mods
disabled everything except the essentials (weapons I already had from mods, and mags cause it'll crash my save if disabled) and its still not working in mod configs I KNOW I had working before
Have you tried on a new game not an old save?
yeah it gives me the exact same error
I have a Bug the CZ-52 that i found has no model and is invisible has anybody a fix for this ?
mods\271- G.A.M.M.A. Large Files - GAMMA Team\gamedata\meshes\dynamics\weapons\wpn_aek971
Under this ^ file location in your mods folder do you have
wpn_aek971_1p29_world.ogf
Based off what you said I don't think its supposed to look like this...
you might be missing some files
Do I need to do a re-update with "Update Large Files" turned on?
I would say so.
Okay will check that real quick, appreciate it
Hopfully this helps. And np
hey is anyone else crashing in limanks when doing mortal sin 's hospitality quest?
reinstall the mod that provided it.
I have a Bug the CZ-52 that i found has no model and is invisible has anybody a fix for this ?
we're you able to fix this?
Having anerror;
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
2 : [Lua] ....5.1.2/bin/..\gamedata\scripts\tasks_agent_rescue.script(491) :
LUA error: ....5.1.2/bin/..\gamedata\scripts\tasks_agent_rescue.script:491: bad argument #2 to 'sfind' (string expected, got nil)
Check log for details
stack trace:
CTD
hello, I launch the game and it gives me an error about something with the shaders, I tried reinstalling but nothing helps
Hello, the gained stashes are not shown on my I pad.
Almost every important character has this dialogue since the new update, anyone knows why?
with button works for gun accesories ?
So, a quest line is bugged for me so I tried to fallow this FAQ guide on how to use the debug to complete the quest, but I can't find the quest in the files in step 4. #βπfaq message
Having the same problem, was about to ask a question about it. Clear Sky's Scout Body is not spawning even after a couple of in game days. Already tried to find the quest ID but nothing came up.
Yeah, for now we'll just have to wait until someone with a bigger brain that mine comes around and shows us, lol
!dx8
@wheat vine If you want to play with DX8, you'll need to do something first (this also applies to NVG): #βπfaq message
!mags
@wheat vine How to properly enable and disable Mags Redux (adds magazine management): #βπfaq message
if someone helps me out here I will donate to grok 
Why did my game just delete my crafted Ring artifact from my inventory
This flicker appears in almost all dimly light areas in agroprom, also those without neon lights (but here is more visible), does anyone have the same issue? Video hopefully works now
Can anyone tell me from the log why the game crashed when changing location? It happens periodically, I load normally through autosave later, but the reason is still interesting.
Is the percentages a different mod outside of the default GAMMA or is there a setting? Just saw someone post this and it's not something that I have currently.
Its a mod
Do you know the name by chance?
I'm good at hitting a NAT 1
a boolen variable is a variable that stores either "true" or "false" instead of a number
nerd emoji
Oh
Well then. Can anyone tell what happened there and how to fix it?
(Btw. I enabled mags and play on DX8. Followed the guides. I enabled the companion carry weight tweak and modern ui font)
it looks like its referencing ico
which is probably short for icon
which is ui related
modern ui font can do that?
probably
damn...
you can know exactly which mod is crashing by copying that filepath from that error and entering it in mo2 searchbar
The LUA error ?
yes
I'll try
everything past /anomaly actually
Where can I find the log file?
Anomaly/appdata/logs
Thank you
although you can just type it out from your screenshot
The file is nonexistent
c:/anomaly/bin/..\gamedata\scripts\ui_inventory.script:2077
is that it?
Doesn't work
try copying after bin/
with the dots
..\gamedata\scripts\ui_inventory.script:2077
in mo2
where exactly in MO2?
right side
oh, right, the numbers at the end
make them gone
they refer to a line in a txt file
got this error when entering wild territory.
had a similar instance in truck cemetery with this error yesterday night
ok im done do just ui_inventory
We still stuck here i guess, anyone?
I have no idea
Okay. Thanks for the help identifying the issue anyways ^^
everytime i updated, the ingame settings resets. is there any way to prevent this reset?
!backup
@bleak shore
Follow this to "save" your settings and keybinds before updating: #βπfaq message
And if you want to keep your personal mod list between updates, follow this: #βπfaq message
thanks alot!
My game barely has any stalkers in it. Ex: Cordon with Sid has normal amount of people but the bandit camp has no one, the bridge has no one, the little free stalker camp north has no one. Just tons of zombies and some other wild life but mostly zombies.
Mutant spawn x.25
Stalker spawn x1
Haven't messed with ZCP settings
to help.please don't know what to do
Anyone know whats going on here? got my game working again but got this crash when opening the flea market in Garbage, ignored it and moved on since other traders were opening without issue, but now Im getting when I try to enter Cordon and when I load my save now
Upon further inspection I dont have that file in my scripts folder, is there a way to get it back?
whats causing that? i got basic gamma plus new bas it was working fine on 0.9 now that ive updated im getting this
it says what to do
Tried updating with all 4 checkboxes and the file did not get re-downloaded, so confused why im having so many errors all of a sudden
ok ill try that. which mod would that be under though
if script is trying to call for something then u definitely have it somewhere ;]
true but looks like i gotta go through all 400 mods to find it
uhm i replied for another message
for urs is... i cant know what addons u installed, only u know
my bad i wasnt even looking
its just not in the right place? do I move it into the folder it says its looking for it at?
If I can even find it?
well i got the gamma plus new BAS and couple of small things like interactive pda, lootboxes, haruka skills 2 and thats about it i think
do i look like a computer that knows all the sections from these addons xd
gotcha ill try to find it thanks for the help anyway
ill just do a search for nomad in mods folder
no, script is in the place, its just calling for a function it cant find
tldr incorrect installation or missing patch
what the hell, game was working fine before...
thats in furniture 2.2.1 mod
the nomad file
@gritty reef
what do i do now though
.
weird when I go to the folder mentioned in the error, the ltx file is not there
so i cant even look at whats wrong with it
alright ill see what i can do, i just dont think im supposed to adjust any values for the game to run, ill see if i can disable a mod or something
its not ltx its placeable_items_trade.script
check what addon its from, how outdated it is and what it conflicts with from gamma
How does one do that?
mo2 tells u
nvm since i updated i have 2 245 furniture mods enabled...
so its from hideout furniture, it wont tell me how out of date it is, and these are the conflicts I suppose?
Not sure why there is 2, and definitely dont know which one is supposed to be installed
Hey I'm having two big issues can someone please help me troubleshoot?
Issue 1: There are no crafting books in the technicians inventories at all, zero, nothing. I've travelled around the map and talked to many different techs, even higher goodwill technicians, no crafting books at all, I can't progress and create weapon kits, upgrade my backpacks etc...
Issue 2: Traders are selling armours? I thought gamma had no buyable armors and weapons? Or was this changed?
I'll attach a picture of the mods I am using but I dont see how any of these few mods could be causing these two things to occur.
Disabled Blast Object Overhaul and its all good now, just waiting for the next error LMAO
thank you for the help!
@thorny smelt After some messing around, I found out that after disabling the outfit attachments overhaul mod, the armours stopped being sold at traders and crafting books started being sold at techs and traders again. You said you used the mod without any issues, you never ran into this? I'm going to go forward with the mod disabled and hope it's ok to continue my playthrough and disabling it doesn't break anything haha.
Ok, I come here since I have some extra mods but I dont think they are the issue. Regardless, I was going to play GAMMA as usual, but when I click "play" on the launcher, i get a python error and now I get this every time. I didn't touch anything, nor uninstalled or installed anything extra. My game is default gamma + UGP
The instance still exists, however. It's not deleted
its trader_autoinjector.script from blast overhaul (whatever it is)
! [LUA] File not found "c:/anomaly/bin/..\gamedata\sounds\weapons\rattle\aimout\aim_out_11.ogg"!
! [LUA] 0 : [C ] sound_object
! [LUA] 1 : [Lua] c:/anomaly/bin/..\gamedata\scripts\xr_sound.script(628) : get_safe_sound_object
! [LUA] 2 : [Lua] c:/anomaly/bin/..\gamedata\scripts\eft_rattle.script(20) : play_aim_sound
! [LUA] 3 : [Lua] c:/anomaly/bin/..\gamedata\scripts\eft_rattle.script(35) : func_or_userdata
! [LUA] 4 : [Lua] c:/anomaly/bin/..\gamedata\scripts\axr_main.script(271) : make_callback
! [LUA] 5 : [Lua] c:/anomaly/bin/..\gamedata\scripts_g.script(119) : SendScriptCallback
! [LUA] 6 : [Lua] c:/anomaly/bin/..\gamedata\scripts\bind_stalker_ext.script(132) :
! ERROR on rejecting: entity not found. parent_id = [19182], entity_id = [19187], frame = [412015].
! ERROR on rejecting: entity not found. parent_id = [19189], entity_id = [19194], frame = [413082].
stack trace: at address 0x000000014002EA7F
fellas help
ye I found it, disabled blast overhaul although I would've liked to keep it (adds recipes for remote detonated IED's and makes them throwable)
I did not notice this, looking at the files it overrides from GAMMA there is nothing that points in the direction of trader changes. However I remember having the recipe issue but it was something else that now I do not recall unfortunately
I also realized that it locked me out of crafting basic things I didnt need a recipe for, kind of bugged my crafting menu, disabling the mod again fixed that, super strange lol. Oh well, you win some and you lose some lol, not gonna let it stop me from playing.
as you can see I am inserting a frame into a backpack (attachment overhaul) and recipe books are sold
Thats really weird, I dont know why Im experiencing it then, also I had zero clue you could put the frames directly into backpacks I dont think thats mentioned a single time on either the modpage or the readme file lol
Does that mean the stalker who the taskboard was trying to find got despawned? Could that be fault of grok's dynamic npc despawner?
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...omaly\gamedata\scripts\grok_actor_damage_balancer.script(543) : base_grok_shit
LUA error: ...omaly\gamedata\scripts\grok_actor_damage_balancer.script:543: attempt to call field 'actor_on_hit_callback' (a nil value)
Any workaround for this? I have UGP 1.6.6 and kvmas & azetrix hd model installed
These settings you changed are overdriven by ZCP, so you should bumpup stalkers pop in ZCP
Wanted to ask, i noticed these 2 modpack have a bain installer that contains a lot of mods that i already used, is it ok to reinstall one of these so i don't have to those use extra mods?
yes, but the options will reset next time you update with forced extraction
Can I reinstall as a different name and kept it like the MCM values?
Also, all of these are unchecked, is this the default or not? Bit scared I break something. (Everything from top to bottom is disabled)
They are disabled by default, those are options used in gamma:
Bigger Surrender Chance_DLTX:Drugs Increased Weight Boost_DLTX:Helmet_Parts_BaS_DLTX:Less Weight Parts_DLTX:Loot Crows_DLTX:More drops from drugs_DLTX:Rats_are_not_enemies_DLTX:The_G36_Pack NPC Files_DLTX:Toolkit Remap_DLTX:RE-SOUND BLINDSIDE ANIMS BY YUNGPR1NCE_DLTX:RE-SOUND BLINDSIDE ANIMS BY YUNGPR1NCE_DLTX_Patch_BaS:More Agile Mutants_DLTX - Demonized
So all of those are disabled, the ones you said are the default that is included in any reinstall?
the ones i said are installed by gamma launcher on update
Thanks for the help ππΌ
Does anybody remember a fix fir the constant pda sound?
repost using efpwp and im getting this everytime i use the impact grenades. if i disable the script they act like normal grenades. any workaround?
Can anyone with EGUI help? I don't know what to check and uncheck in the FOMOD lol.
you enabled the old hideout furnitures 1.2.0, turn that shit off
this is the correct setup.
Does anybody know if the Interactive PDA addon is compatible with current version of gamma? Sorry if this has been asked before but I heard this addon goes crazy with the soulslike one that was just added
HELO guys i made some FPS optimization and now my game look like that
any idea how to fix that white fog my gosh pls π¦
my brother in christ thats just weather
How do I add the new locations to the current gamma update
Has anyone got a HD model mod working on stalker gamma?
it works but it has a high chance to corrupt saves over time
Is there a way to disable the radiation distortion on screen? (The one where your screen goes gray?)
idk where it is, try #1035807043933720576
which hd model mod was that. Also would it corrupt all saves or the one that became corrupted and you can aim to avoid it?
corrupt all. it can already be corrupted on new game if you reach a certain point - map, place
idk which hd models is stable for gamma
dang that suchs beacuse i get tired of seeing the old models haha
No more rain puddles with .91?
im talking about the main one that most people seem to like using
ok well time for more looking for one that works
I got an error when receiving a task, do you know why this is?
Hello Stalkers, i'm afraid i have messed up one of my mod files, specifically the "183- GBOOBS BWRR patch - Grokitach", could someone send me a backup of mentioned mod?
okay, got a question
I didn't heavily mod Gamma or anything, I disabled a few mods (like the Merc lines)
and enabled some like mags
now, I've got a question
if I update gamma, will these mods stay enabled, or will I have to reenable them again? because I don't exactly remember which ones I enabled, and which ones I didn't
ok I got the puddles to work. I reinstalled SSS with rain puddles. This alone doesnt fix it though. You have to change the settings in graphics Sun Rays mode to Both, then I got puddles back
also, I fucked with MCM a lot, os I'm not sure if all of that will stay the same
!backup in #π€bot-commands, the mod list goes back to default same with any settings you had
is anyone else having this error?
hi guys, could anyome help me with my bushes and trees looking blue? I only have extra gun mods installed and I don't expect them to be the problem
where can I see the differences between certain modlists
specifically I was playing with hotfix 8 and I want to see what changed with 8.1 and 9
I want to update a custom modlist, that is why I am asking
so far i downloaded the UGP file, and when i followed that video guide to drag&drop the mods, it didn't work
i also tried to extract it the mods folder, but that only resulted in a UGP file in MO2
dig through #π’announcements for the patch notes
but be aware that many of the mods responsible for the changes are gamma-specific and not available elsewhere
i'll just move the mods manually into the file one by one
https://discord.com/channels/912320241713958912/1144637846968356994 there is also a thread just for UGP
Ugp uses a new fomod system follows its new guide
Hello, anyone has a clue why when I turn on PBR on ES this happens? : https://imgur.io/a/FZrSOVp
All my gloss factors are at minimum of 0.001
I tried Using the NOPBR option and this issue doesnt appears.
But then i cannot use the preset of gamma, gamma uses PBR and i didnt want to get rid of it but fix it
Am stupid, tried installing Yet Another Winter Mod + no grass/LODs. Textures are now muddy & stretched, though the extra snow models on stuff are properly on.
Both in the modlist before enhanced shaders, aggressor disabled, shaders cleaned manually.
I wanted a potato zone, but not this raw. Thanks in advance.
Anyone have encountered the stash/storage box disappearing when placing it? I've placed 2 from before, but when I try to place a third, it just disappears with the sound that it has been placed
can someone help me with this i'm on dx8 and i got magsredux
Try using dx11 why u even on dx8
Cuz im playing on a low end laptop
I think gamma already has a mod for mags, get rid of it
!gunslinger // missing mod files from Gunslinger
@pulsar hamlet
- Go to [YOUR GAMMA folder]\downloads and delete the files
- teivaz_anomaly_gunslinger.zip
- teivaz_anomaly_gunslinger.meta (if you have it)
- Download the file
- Move the archive to [YOUR GAMMA folder]/Downloads.
- Launch the GAMMA Launcher as administrator.
- Disable:
- Check MD5
- Force git download
- Update Large Files
- Click Install / Update G.A.M.M.A.
And i tried with dx11 too it doesn't work
I have that mod
Veerserif answered u
I haven't tried this yet so i'm going to try it thanks
is there a mod that stops goodwill loss when failing tasks
Reinstalled the mods again, textures still wacky with YAWM on..
It worked thanks again
Hey, i am sorry to bother, but i am trying for the first time auto looter and not disassemble all, and i have to say, after some time playing with McM i got all the settings right, but now despite having loads of disassembling tools it tells me over nad over again that i dont and item was looten instead, its not a bug, i just have no idea how to set it or makeit to use all diss a sembly items
may be crash on emission
!surgefix
@wheat vine https://www.moddb.com/addons/start/226231
- Download the mod from the link above
- DO NOT EXTRACT.
- Place the archive you downloaded into your
\GAMMA\downloadsfolder. Overwrite if asked. - Run the GAMMA Launcher as admin.
Disable:
- Check MD5
- Force git download
- Update Large Files
- Click Install / Update G.A.M.M.A.
Okay
yeah i figured that out last night appreciate it
Hello! Does anyone know how to solve that issue? After updated Gamma, and installed TFAA reshade, activating the latter causes black screen (everything is working, including sound, but there's just not any image)
!shader every time you install a new reshade, delete the shader_cache folder just to be safe
@wicked frigate To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.
Thank you for your answer! I should mention it in my previous message, but I have already been using TFAA before update. As updating GAMMA removes the settings, I had to reinstall TFAA. The first time I launched it after reinstalling, everything worked perfectly. But now, whenever I enable TFAA, it still shows a black screen. Deleting the Shader Cache folder doesn't have any impact on it.
lads i followed the instructions to get the small compass minimap working, but when reinstalling i don't get the "replace" message and now i have 2 "instances" of Modular Compass Minimap (one is disables and moved as per instructions in the load order). And it looks like this:
squareDov is disabled
I have this crash when entering Rostok (Base).
These are the additional mods I use, disabled mods are the 3 shaders and loading screens
FATAL ERROR
[error]Expression : F
[error]Function : CXml::Load
[error]File : xrXMLParser.cpp
[error]Line : 127
[error]Description : ui\pda_taskboard.xml
stack trace:
after updating to latest hotfix, this error came up during starting new game
can't find the file inside MO2 either
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'dynamics\weapons\wpn_fort\wpn_fort21.ogf'.
stack trace:
I cant reload my gun, im using the mags redux have the correct mags and they are in my loadout when i hit R nothing happens i checked the keybinds everything is as it should be. The only way i can reload is by draging and droping the mag onto my gun in inventory. (Im using the UGP 1.6.6), and i have the Mags redux)
!ultrawide
@delicate pulsar
Just the minimap fix: #1096170391224995911 message
Complete UI overhaul for ultrawide (that also fixes the minimap): #1041661742620618795 message
after I've updated, should I delete the new MCM values MO2 mod WITH THE FULL NAME and rename the one with my MCM values back to the full name version?
Guys, any advice for Texture Mods if I am playing 4k. Specially vegetation and ground textures
Does anyone has an idea regarding this issue?
ah so, it's an ultra wide issue. Thanks Delight
Hey
How can I install new map for gamma ?
Idk much about modding stalker
I have a problem with Ultimate Backpacks mod. It used to work well (well, no crashes at least), but now it crashes when moving from inventory to workshop (also crashed with Sid's stash box) with the modifier key.
There seems to be a problem with "container" definition. Maybe the workshop definition as a container changed recently? This started happening recently so i don't think it's the mods fault.
To be clear - i used to mass-move items with the shift key from inventory to stash without any problems.
Log is below, here is an excerpt :
! [SCRIPT ERROR]: ...in/..\gamedata\scripts\ultimate_backpacks_manager.script:121: attempt to index local 'container' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...in/..\gamedata\scripts\ultimate_backpacks_manager.script(121) : func_or_userdata
LUA error: ...in/..\gamedata\scripts\ultimate_backpacks_manager.script:121: attempt to index local 'container' (a nil value)
What can i do?
! busyhands
@fallow veldt Read this: #βπfaq message
read the first pinned message in this channel
@tropic kite ahh thank you!
Need help with crash at rostok:
sorry to ask, but where is the guide located about saving your mods and stuff before updating gamma?
!backup
@fathom crag
Follow this to "save" your settings and keybinds before updating: #βπfaq message
And if you want to keep your personal mod list between updates, follow this: #βπfaq message
hey gents, 2 questions: 1 - does gamma already have a magazine mod included in the 416? if so whats it called? 2 - how would i go about installing the hd models mod on gamma?
!mags
@rich glen How to properly enable and disable Mags Redux (adds magazine management): #βπfaq message
!custom
@fathom crag If you want to keep your personal mod list between updates: #βπfaq message
have you fixed this?
how do I enable compass instead of minimap, I disabled both square dov and modular compass minimap yet it's still the same.
@tropic kite how would i go about installing the HD Models mod?
Do not
That is my recommendation
ok but if i was to do so
does this generate problems when it comes to game stability or is it just personal preference?
i had it before but i had to reset my external drive and so i had to reinstall anomaly and gamma and all that and i want that mod back but cant remember how to do it
@tropic kite
Same way you install any other mo2 mod.
i dunno how
i dont usually use mo2
? no need to be salty bub im just asking for some help
cheers anyways
π
my game Crash everytime with the same error when "sim_default_zombie_0" is spawning, all other zombified stalkers work perfektly ... can someone help ???
Anyone know why this might me happening
im in rostok and their is a gunfight going on
ive got the kvmass and azetrix merge downloaded
dang i guess no one uses this channel lmao
Can no one help me here?
are you using hd models or any mod changing stalker models?
can you help me out
yes this error is cause by user modified loot drop settings in ZCP
!default
@faint hound To bring your mod list, settings and keybinds back to default, inverting any changes made by you:
1) Open the G.A.M.M.A. Launcher with admin rights
2) Uncheck every box
3) Click on Install / Update G.A.M.M.A
Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.
yes I think so let me check to make sure of it
Ok
it's indeed the case because we're talking about ZCP options in MCM so user.ltx can be backed up
Thanks so much
np ^^
do u know how to disable idle inspect animations?
I have this error.
I've activated: mags redux (and disabled/enabled those that I should)
mags buyable at trader
black market
What is this error, is it in-game "fake broken" or just normal broken?
It's a just new save, btw
Yes I do use HD models, but it's only the "0" group, the other 4 work, so it has nothing to do with the models
thats broken pda in zcp

