#π¨modded-gamma-support
1 messages Β· Page 64 of 1
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 206
Description : fatal error
Arguments : LUA error: c:/anomaly/bin/..\gamedata\scripts\grok_bo.script:739: attempt to call field 'process_artefacts' (a nil value)
stack trace:
G.A.M.M.A crashes without any error log for me to look up, Will happen when loading a save mostly or just randomly as Im looting or exploring. Game simply stutters and heads to jumps me to desktop. This was the case even with the default mod list. I experience this atleats 4 times in a 4-5 hour interval.
Hi im playing anomaly. I have a problem where after installing the BaS mod, the weaoons on my trader sont renew
I use mo2 and mcm.
Not REALLY an issue but any Bolts/Cartidges I save disappear after a reload or location change. When I check my stash again, they are all gone. I actually caught it this time since I favorited both of them only to come back to the stash after a few missions to none again. Not a big deal but definitely soemthing bugged with them. Just not sure what.
There is BoltManager module included in Nitpicker's Minimodpack, try reinstalling it without that module.
Expression : <no expression>
Function : CKinematicsAnimated::Load::<lambda_55acf5a11320ded5bbce0aea3985054c>::operator ()
File : ..\xrRender\SkeletonAnimated.cpp
Line : 785
Description : fatal error
Arguments : Can't find motion file 'dynamics\weapons\wpn_remington700_bas\wpn_remington700_hud_animation.omf'
section 'wpn_700black_hud'
model 'anomaly_weapons\wpn_700black\wpn_700black_hud'
stack trace:
Got this error when entering Dark valley after adding the Juans weapon addon remington 700 mod, anyone know what to do ?
Had this error after closing the game down today. Before I made the changes. You might be right. Ill update you tomorrow. 12hr play day...I'm done for now lol. Thanks for the help. Reinstalled without the module.
fog is way worse now
guys need help after while i played i detected that military medkits are not selling
483 WTF
gamma gun pack 1.5.6))
ah ok then
Share your modlist
What mod causes the gloss like sparkling in the trees and ground? Also all textures look wet in game any ideas what causes this, I want to disable it, I assume it's also a mod.
here
HiI just installed BaS and my trader have not switched weapons sold for over a day. I have no idea whats happening. I installed it with mo2 and i also have mcm
So have you tried disabling atmospherics? Or enabling SSS?
Do you have a screenshot?
I need help, recently a fog appeared in my game. It doesn't matter what level im on, what is the weather, the sky can be clear but the fog is still there. I have foggy weather turned off in the settings because i just don't like how it looks. My render distance is set to max so its not that. I have started new saves and it didn't go away. I record my gameplay so i know the fog wasn't there before. It is really annoying in places like Zaton because the fog pretty much just recudes my render distance in half and binos become useless.
i have an issue where i crash whenever i sleep. does not matter what map i am on. here is my log
!crash
for reference he's disabled injury audio extended
also that's not a log
below are logs
Send your crash log where it was asked IF YOU ARE BEING HELPED, not inside #π€bot-commands if you're using this command in this channel. You won't be helped, it's literally just a channel where you can use commands.
The file is inside your Anomaly folder, this is the complete path:
Anomaly/appdata/logs
This is what you could find:
- xray_yournamehere.txt
- xray_yournamehere.log
- xray_yournamehere without any file extension
You just need to send ONE of these files where it was asked. It's either ONE file with .txt OR .log OR with nothing at the end. DON'T send anything with .bkp at end.
Drag and drop the file inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods, if you do, you'll need to ask in #π¨modded-gamma-support.
gl sdalgr
What mods outside of the default 380 do you have enabled?
apparently all he's done is disable injury audio
thats right
Did you have mods added previously but decide to remove them or turn them off?
everything is default except for 2 mods i disabled, the injury audio one and the voiced actor one which is now enabled.
!x
Do you see any flagged mods in MO2? Like this:_ _||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _https://cdn.discordapp.com/attachments/230197229518979072/1098649636736073878/image.png
no , all clear
Hmm, well I had another guy in here with the exact same three lines at the bottom of your crash log and cant find a clear answer. If I do I'll let you know.
What exactly is happening when you crash. Do you see an error window pop up?
i sleep, then after i wake up, it crashes after about 3 seconds, before i can move
and yes there is that error report that i posted
Only when you sleep?
yes
Can you post a screen shot of the error?
i tried moving maps in case is was something to do with entities spawning but it made no difference
Did you fiddle with your game settings, especially in areas where it says DONT TOUCH THIS?
nope. i didnt touch any setting since the beginning of the save ( im about 30 hours in roughly)
i updated the game but it made no difference
Patience, I am looking for an answer. Best guess at this point is its something to do with emissions or the failure of a mission due to the npc dying in an emission while you sleep.
cool, that gives me a workaround then. ill stay awake with drugs and wait for the emission to pass
ill keep you updated
Hmm well there is a possibility that you could help further. You can go to sleep then when you wake up, spam the screenshot function in hope of getting a look at which task is crashing your game. You know when you fail a task due to the npc dying it always tells you in the pda chatter at bottom left of screen.
Due to the nature of the error that pops up I'm pretty sure that it is the failing of a task that is causing the crash. That is happening because that guy die's during the emission.
i dont recall any message when i was looking at it when ill look again to be sure
just tried it again and there is no message in the pda chat. just the emission warning
i am here now but i only have 1 extra mod enabled which is the companion teleporter
Ok itβs probably crashing before the notice is sent. Do you have a big task list of stuff from random stalkers.
Just curious, did you fiddle with your ZCP settings?
i don't even know what that is 
i fiddled with nothing only with some graphic stuff except that one that has the don't change next to it (obviously)
Ok. Itβs at the bottom of your list in Mod Configuration Menu in game. Controls spawning and other things in game. Iβll try to get back to you soon about your error. Unless another helper helps.
!surgecrash ~ try this
If you crash with this error during an emission: surge_manager_ignore_npc
1) Open your mod list
2) Find 265- NPCs Die in Emissions for Real
3) Right click on it, click Reinstall, pick all 3 options and then Replace
lol wtf it totally worked! the mission was "cull hunting" which updated after i woke up , bro you saved me ! my hero β€οΈ
@novel isle i just got another crash after a psy storm, does this look like the same thing?
Yeah, thats the same error.
I cant remember the exact fix for this error but I do have two things for you. First being, you should definitely remove the periods from your s.t.a.l.k.e.r folder at some point. That is bound to cause all manner of trouble with this aged xray engine. Keep in mind that when you remove the periods you will have to point MO2 to the right folder for Anomaly again.
!x ~ thats the second thing.
Do you see any flagged mods in MO2? Like this:_ _||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _https://cdn.discordapp.com/attachments/230197229518979072/1098649636736073878/image.png
Nope
I'll have to leave you to the tender and caring hands of another helper. I for the life of me can't remember the cause/fix for that error.

getting random crashes without any error messages after seemingly long play sessions in random scenarios. first it happened at a lab during early story mission now its happened in merc base after i turned a quest from clearing the base of mutants . i have only got the "arrival" anomalies mod "reanimation" and "spacial anomalies" which are all working together .
Getting crashes after update, monolith engine stopped working
Post a screenshot of the error you see when it crashes.
!x ~ also this
Do you see any flagged mods in MO2? Like this:_ _||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _https://cdn.discordapp.com/attachments/230197229518979072/1098649636736073878/image.png
yes i had one, unchecked it and still getting the x ray crash, wether its a new game or load from saved game, it happens during loading screen so right before entering game
fyi it was 'retrogue additional weapons' that was the only flag, but its not this
!largefiles
- Go to [YOUR GAMMA folder]\downloads and delete the files
- gamma_large_files_v2.zip
- gamma_large_files_v2.meta (if you have it)
- Download the file
- Move the archive to [YOUR GAMMA folder]/Downloads.
- Launch the GAMMA Launcher as administrator.
- Disable:
- Force Git Download
- Update Large Files
- Click Install / Update G.A.M.M.A.
many thanks, i'll give that a go!
You can't just disable integral mods like that. It is finely tuned modpack and if you yank out a piece it will likely come crumbling down.
aha, i'll re-enable it, and follow the falco falco guide, failing this i'll try a complete reinstall
Just come back here if the bot command doesn't work.
thank you! 
hi im at the stage of gamma launcher, i disabled force github downloads but i dont see an update large files option
!vers
Where to see your launcher version. _ _||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _
https://media.discordapp.net/attachments/1026780041461366804/1097632735566245978/finishedinstall-01.jpg
Are you using the latest launcher?
Ah that would explain it! Im on 3.8.
!40
1) Add Gamma and Anomaly folders to the Windows defender exclusions and disable real-time protection temporarily, before downloading the file.
You can find the settings here
Windows Security > Virus & threat protection > Manage settings
2) Grab the latest launcher. #π’announcements message
If you have trouble downloading through gofile, download it from here instead: #π¨base-gamma-support message
3) Go to [YOUR GAMMA FOLDER]\.Grok's Modpack Installer and extract the G.A.M.M.A. Launcher.exe here ( Picture for reference below )
4) Delete G.A.M.M.A. Installer.exe
5) Launch G.A.M.M.A. Launcher.exe with Admin rights and either follow the 1st time setup procedure, or follow the instructions from the Helper.
||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1099693187649523823/IMG_20230423_164450.png
Many thanks
Literally keep getting this and I don't know why. Please help.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 1101
[error]Description : fatal error
[error]Arguments : Can't open section 'collection_medium'. Please attach [*.ini_log] file to your bug report
stack trace:
can someone please help??
Hi guys, I have a problem with several "UNKILEABLE" npc, most of them mercs... is there any solution?
There is very little info about this bug on this entire server so I'll ask here
Prof. Zhuk at Jupiter went invisible in the center of Yanov after I, merely guessing, (fast?) traveled to another location, he retains his collisions but you cannot talk to him thus making his 3 artifact hunt quest impossible to complete, manually traveling and fast traveling to another location from/to Jupiter does not help.
From what little info there is, it is possible to despawn and respawn him and reset his quest but I am not sure how to do that exactly
Any ideas?
Anyone know where I can go to edit when my character gets sleepy, hungry, or thirsty? I want the hunger sounds to be played at like 20% instead of like 50. Also is there a way to change the rate at which these drain?
i'm getting an infinite loading screen out of nowhere, but the game was working fine prior to that
does anyone know what could be causing this?
https://www.moddb.com/mods/stalker-anomaly/addons/voiced-actor-30-russian-voice Hi i'm using this but cannot have the muffle sounds for companion quick manu, anyone have been using this?
A Russian rework of the player voice addon from AyyKyu for Anomaly 1.5.1.
Have you changed ZCP loot settings?
i think i did
i change some Anomaly loot in settings
do i need to disable the anomaly loot_
?
What is anomaly loot? a mod?
Happened when i try to save near a campfire in agroprom, after i installed Catspaw's recyble bin and Utjan's QoL bundle mod
Recycle bin addon seems to cause this crash. Disabling it mid-game will likely break your saves, but alternatively you can try to disable minimap campfire icons.
But if haven't placed any recycle bins in your save try disabling the addon first.
anyone know what mod(s) to disable and what load order to slap Raven800s compass mod at to get my UI to work properly
if I put it above the gamma ui mod I can get it to appear like it should but the health system is still fucked
i removed the mod and things went back to normal, i can save on campfires again, thx!
If I am installing Dux's Innumerable Character Kit where should I place it in the mod order?
I am referring to this mod.
It's used by default in Gamma.
This pops up any time I try to turn on/off my exo. I have done nothing in terms of enabling or disabling the default gamma mods regarding exos
anyone know why i keep crashing to desktop going through the jupiter plant as part of the unisg story?
i get maybe halfway through and its just a stright desktop crash, no errors, no nothing
Happened during an emission storm
is this fixable?
!surgecrash
If you crash with this error during an emission: surge_manager_ignore_npc
1) Open your mod list
2) Find 265- NPCs Die in Emissions for Real
3) Right click on it, click Reinstall, pick all 3 options and then Replace
I have "DNPCAV NPCs wear armor you give them" mod checked but my Companions don't wear the armor I give them, why is that? Anybody know a fix?
Legend thank you
because they are not wearing them and they wont
It used to work a few months ago before I updated just recently, is it just broken now?
is there a compatible mod mod that'll make it so my companions dont draw fire from people im chill with? like say im a loner and i got some freedom boys following me, is there a mod i can use that stops duty from just blowing them away when i travel through rostok?
idk if its a bug or you have to give them better stuff than what they have by default but i have seen it work. i gave my companion my fully upgraded wastelander suit cos i was doing arena stuff in rostok and they put it on and their model changed to represent that so maybe its based on the quality of the gear
go to an older save
well, updating everything fixed the fn5.7 error, but now I'm getting shafted by artiammo
gonna uninstall/reinstall and scoot it down to the bottom of my modlist and see what happens, since it doesn't cause red conflicts at higher priority
dead city my behated
no other region has had problems so far, only dc
I really don't want to abandon this run because I have a very good loadout
!mutants
Reinstalling the "Night Mutants- xcvb" mod:
Download the mod file(s) from moddb. DO NOT EXTRACT.
https://www.moddb.com/mods/stalker-anomaly/addons/night-mutants-01
Place them into yourGAMMA\downloadsfolder. Overwrite if needed.
Run the GAMMA Launcher as admin. Make sure βForce zip extractionβ is enabled.
Click "Install / Update G.A.M.M.A.β
Your trying to do something that you haven't upgraded to do yet. That's not an error, that means you need to upgrade your exo or put a PSU with betteries on it.
aw yeah, now the fucking kiparis is broken
what the fuck
where the hell do I even find the ini logs
gonna try a new save
oh fuck I think I forgot to re-enable the custom bas
that might explain it
https://cdn.discordapp.com/emojis/729678006200565812.webp?size=64
When trying to locate where a file is or what mod it belongs to just type the file name into the filter box for the right pane in MO2
Still disappearing from my gun case or exo case. They stay in my personal inventory but once I transfer, leave an area or save and reload...they are gone. Any other possible fixes?
stuck some patches in it from the bas thread and actually put the correct bas into the proper slot, almost done loading and it hasn't crashed yet
much better than before
yep works fine now
my dumbass just forgot to actually put in the proper supplementary mods to support it
I like a lot of the ideas GAMMA brings to the table, but my biggest gripe is the weapon trading, or lack thereof.
Without going into the whole debate on that front though, i'm looking for a mod that allows traders to sell weapons, but at varying conditions. that way i can still have the option of buying guns in an okay condition, but still get the part hunting and weapon repairing portion too that makes GAMMA special. Anyone know anything like that?
black market mod
not too sure on the "slightly damaged" part, but its one of the few mods that lets you buy guns
(at an exorbitant price)
i tried that, but i realised it still sells guns at near 100% condition, maybe 95% at lowest. I don't really want more expensive guns, and disabling gamma economy is pretty much the same effect at that point, but rather something that just puts the condition of guns and parts around the 40-75% range so there's still the secondary task of fixing a gun without having to basically hunt for one i can feasibly use. Weapon tiers from BM are okay, but still not the direction i'm looking for. Thanks for your inpout though
I boost the potential max drop condition of my guns via the mcm sliders relative to the ranking of the stalker, not what you're looking for but it makes farming easier because killing high value stalkers means better condition guns
yeah i did that for one run, but it makes hunting for guns that your faction can service harder that way too, for example; playing a Duty soldier trying to get a hold of a WP weapon since that's what my faction provides new parts and ammo for, but since my enemies (Mercs, Freedom, UNISG, etc) mainly use NATO weapons, or in the bandit's case, just lowtier WP weapons, it's hard finding good quality WP guns without sending my own men to die or taking my weak peashooters to Monolith territory.
Maybe it's nitpicky at that point, but even with all that help i'm finding at best 9x18 SMG's or shotguns, and every other gun i do find, i can never get any ammo for
really to properly play gamma you have to let go of those silly morals and just pounce on anyone carrying something you want if you think you can get away with it
yeah, i tried that by raiding the south checkpoint, got a good 5.45mm rifle, but then Cordon wanted me dead and Rostok still wouldn't sell 5.45 ammo to me yet, so i was basically hardstuck in the south sucking dick for some 12 gauge
shame
might just go Monolith or UNISG and just fight everyone so i don't need to think about if their guns are the right side of the Iron Curtain or not
based
would i have to start a new game to use mag redux? it looks cool having different mag sizes but ive never seen it in use either is it worth it?
it was working fine a minute ago, then i quit out cos i had to go do some stuff, now it crashes on startup
no, you can enable it mid-run #βπfaq message
hi to all! Is this mod OK for use?
https://www.moddb.com/mods/stalker-anomaly/addons/early-geiger-ticks-01
anyone know why I'm getting constant bandit spawns inside my loner safe areas? only third party mods I have is the looting delay/timer mod and a mod that increases med supplies drop rate
Do you play warfare?
no
Which place exactly you consider 'loner safe area'?
train hangar and northern farm
plenty of good guys around to kill the bandits for me but it ain't right that they're spawning there
I cleared out train hangar then got buckshot in the head while in the Butcher's shop
These can spawn bandits, no unintended behaviour here.
even when they're under control of the loners?
I did turn up my stalker squad spawn amount but them taking over those areas seems a bit buggy idk
I don't think there's such thing as area control in non-warfare. Smart terrains are just randomly populated.
they were populated by friendlies before now its suddenly bandits
Iβm using a military psu and have batteries in it. Not sure why it wouldnβt be able to turn on and off
anyone know wtf this means?
happens when I try to use the improved perk artifact's active abilities via the engage interaction
as far as I can tell it doesn't have any conflicts in mo2, that field just doesn't exist
@tiny zinc Going to try disabling "KeepBolts" which prevents the player from moving bolts to bodies or stashes. Maybe THAT'S causing me to lose transfer of bolts and cartridges.
Also noticed it has a module for Not closing the inventory on disassembly which is apparently not working. Not sure who I talk to about that or what is overlapping it but it seems nice albeit working only in some inventories like workshop but not the player inventory.
do I actually need modded execs for this shit, because that seems like a lot of hassle for something I can just not use
Worth a try. I never really played with limited bolts, maybe this is a thing even in vanilla. Guess you'll have to play with unlimited bolts or keep them in your inventory.
Not quite sure about that module, but I believe it prevents inventory closing when disassembly animation plays. So if don't use these animations you won't notice a difference.
Anything?
@novel isle remember me from yesterday? turns out i crash after EVERY emission now, even when i do the fix of reinstalling the mod, i always crash. Is there any way to find out what specific task is causing the issue?
The mission that i thought it was , was called "cull hunting" but that is from butcher and he cant die during emissions so i must have been wrong.
!surgecrash
If you crash with this error during an emission: surge_manager_ignore_npc
1) Open your mod list
2) Find 265- NPCs Die in Emissions for Real
3) Right click on it, click Reinstall, pick all 3 options and then Replace
Hi Shadow, apologies as my disc went down last night, i wanted to give a big thanks to you for your concise and attentive help. With your instructions I managed to get back into the fully updated game, my saves and all working flawlessly. Good hunting stalker...
One of the 380 mods is the "perk based artefacts" mod. However I've noticed that the author of that mod made a new mod, a continuation, "perk based artefacts 2.0". Can I install this new mod and disable the original one?
It is generally discouraged to do stuff like that with integrated mods in the list. Grok tweaks most things that go into the mod list and that is a fast way of breaking your install. With a lot of mods there is no going back to a crashing save. If a mod injects items into the world then your basically stuck with starting a new game If that mod ends up conflicting and crashing your game. You do you though. If you want to try it go ahead. You should use Discords search function to see if anyone else here has tried before you.
Check your keybindings and upgrade path. Iβm 95% certain that is pertaining to something locked behind an upgrade. That message is not a bug.
ok why do i constantly get the "unexpected end of archive" errors in my logs whenever i try to install/update this mod?
hey @novel isle . if i send you my latest crash log , do you reckon it will tell you the exact mission that is causing my crash? it keeps happening after every emission/psy storm and the game is becoming unplayable
Do installed mods end up in the GAMMA disabled category? I asked because I tried to install a UI mod (UI Rework GAMMA style) and it ended up in there. No idea if it was in there to begin with...
Is it still the same error that pops up when you crash about tasks?
Manually installed mods will always go at the bottom of the list.
That is because a mod needing an update failed to download. Make sure you add Anomaly and GAMMA to your antivirus whitelist. Usually all you need to do is run the update again.
!fullblock
1. Check if you are blocked from accessing and browsing https://www.moddb.com/ (you'll see a big red screen)
If you are blocked, then WAIT for the indicated time + 40 minutes and then try to visit the website again.
Alternatively, you can use a VPN to bypass the block.
Don't check every five seconds if the timer is going down, it can lead to problems.
Don't delete anything unless we told you to do so. (If you are not blocked, continue)
Then, do exactly this:
2. Check if you have the latest launcher (3.8 is too old)
If you don't, do 2), 3) and 4) of the !40 command and move to the next step)
3. Disable antivirus temporarily
4. In Windows Defender, add Anomaly and Gamma folders to Exclusions:
Windows Security > Virus & threat protection > Manage settings > Exclusions
5. Open GAMMA Launcher as admin
6. ClickInstall / Update G.A.M.M.A.
Just the executables yeah?
Read step 4. The whole folder needs to be added to Exclusions
Step 4 of what?
Ah ok I couldn't see that
Can I update the Anomaly's dltx? or would that affect gamma?
need help with this i install some weapon mod called RWAP and this happens when i lauch a new game
This is generally the error associated with someone trying to play on a save from GAMMA 0.8 after they have updated to 0.9. Does that sound like you?
nah, but i just tryed to relaunch game and it worked
hello guys been running into a problem everytime i kill one stalker my game crashes
/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
red_greh_trader20221 about to be hit by actor in bone 15
NPC visual model: actors\stalker_greh\stalker_greh_trader
ammo_7.62x54_7h1 shot with wpn_svds_pmc_leupold, Weapon power= 1.1, AP power= 0.3, Hit multiplier= 1.017, Air res= 0.05, Distance= 45.659172058105 m, Barrel condition: 0.98
Bone hit= bip01_head, Bone damage mult= 4, Bone AP scale= 0.75, Bone hit fraction= 0.3, Bone armor= 0
Real AP power= 0.29091867786103, Bone armor after hit= 0, Damages inflicted= 1.6706470251083, Remaining health= -0.67064702510834
! ERROR on rejecting: entity not found. parent_id = [20221], entity_id = [20227], frame = [942384].
body can be looted
stack trace:
at address 0x00000001400EA04A
any way to solve that ?
is it because that is some kind of trader ?
Yeah, this is a known bug. Either don't kill traders and technicians or just keep doing it until it doesn't crash one time. That last bit is more for technicians.
well thx
do you know if i make him my friend ( with the debug mode ) if it will make the hole faction not shoot at me or just that specific guy ?
Debug only changes the stalker you are looking at.
Nice thinking outside the box there. Usually people just bitch and moan about it.
nice that might be a nice way of solving the problem then
thx dude π
All manually added mods are put at the very bottom of the list.
I keep getting this even after doing everything anyone has suggested and I just don't know anymore.
hi, I have a problem, Im clear sky and have positive rep with mercs, clear sky and mercs have not declared war or anything and yet I get shot in dead city but only there
hey guys, i have a problem with my hud where its not displaying the minimap, buff/debuff icons, and squads
anyone know a possible fix?
Try pressing numpad enter. That is the hotkey to hide the hud.
that worked, thanks!

anyone know's how to remove companion? one of my companion gets lost to the void and i can't see im. i've try to teleport him but without success the companion quick menu is always avaible
I just tried loading up GAMMA after installing the Golden Autumn Retexture and placing it in the correct position in MO2. It looked like it was going to work but then I got this message when starting. Anyone know what to do?
Hello, does anyone know how to disable gunslinger without causing the npc's that use said guns to be stuck in a loop animation?
I'm unable to maintain the VSS Vintorez "Savant"
I am able to repair and replace all parts but when using the right click context menu I cant Maintain the Barrel. I have all the parts required and again am able to repair and maintain all other parts...just not the barrel. This is the only gun so far I cant maintain the barrel for.
I can maintain the regular VSS Vintorez.
What condition is the barrel?
- using the Above 10% kit doesnt work as does with all others.
Or did I read it backwards? Under 60 barrel cant be repaired?
I thought it was under 10. I just closed the game out but I could be mistaken. Barrel is 48% though.
Repair kit can repair parts under 60%
I tried. Just shows a Black box in the drop down when clicking Maintain
I believe you CANT click maintain UNLESS you have the right repair kit. SO I know I have the right one (plus it highlights so...duh, it better be lol. But I tried all repair kits and all tools.
Only thing I CANT do yet is use the advanced kit to replace the barrel in the workshop. I still need Expert Tools to craft one.
Is this also an assosiated error?
I was so ready for that gun too. I guess we hunt for An Advanced Kit or Expert Tools to craft one lol.
So you don't have an advaced repair kit? If so, you can only maintain 60%+ parts using cleaning kit.
This keeps happening to me and I feel like I'm being ignored at this point. It's whatever though.
Do you have performance mode on?
Searching around posts about disabling gunslinger I only found one with the same issue I posted with no replies. Do I need to contact someone specifically or...?
hi, if anyone can help me when theyre available then i appreciate it, i mainly run qol mods but not really anything that adds new ammo. at least to my knowledge. thanks edit: as of now i wont be active for this, ill come back a later time :>
Ran into this while trying to reinstall cr3pis icons for HD models, I understand what its trying to tell me about the meds, but I cant seem to fix it. Any ideas?
That error is generally attributed to playing a pre 0.9 save after updating to 0.9.
aight this isnt a crash error but take a look
i press ok and nothing happens
it might be because it was 2 ecologists i was escorting, but i try dialoguing with either and its the same thing
ive tried reloading save, tried changing companion follow mode, nothing works. any help?
nvm i just killed them its all good
Can those saves be tampered with so I can play them in 0.9 or do I start from scratch
!1080 ~ your only option and even then it is a bandaid that will fail eventually.
Tick "Pre 0.9 Save Fix" addon in MO2.
Note: if this doesn't work, you will have to start a new game.
I'm trying to enable mags redux. Fresh save and also the keybind for unjamming won't appear. I've followed the guide and I just dont know what to do
Okay so wondering if anyone know whats up with this, theres a merc that keeps spawning in randomly in different areas. Hes got no ID at all, cant debug him away, rounds go right through him and its ALWAYS the same merc model. I dont know what to do as hes 100% invincible
/ is minimap i think
make sure you have ammo check enabled as well.
thats herobrine
And now I feel like an idiot 
Try it and let us know if that doesn't work.
Is there anyway to unbug that merc model or do I just have to deal with this one fucking guy
Aight. I'll see you in 10 minutes when the game starts up 
haha ur 9 hours late buddy
Have fun prefetching.
I don't even have the prefetcher on 

im doggy
Go back to #βπ°β’newbies-chat doggy
Didn't work 
This error is gonna be the bane of my existence for the next week isn't it?
hlep pls
Would ammo mods fuck with mags?
amma?
Possibly. stand by.
!bis ~ ok previous helper solved the issue with this. However, I can honestly say that I don't know if that will fix your issue due to you adding mods outside of the default gamma list.
1) Check you aren't blocked on moddb (go to https://moddb.com, if you don't have a giant red screen you are OK)
If you are blocked, wait out the timer + 40 minutes or use vpn.
= = = YOU MUST BE UNBLOCKED TO PROCEED = = =
2) Visit this link and download downloads.7z: https://gofile.io/d/mpDnsO. Use a VPN if you can't access it.
3) Open your G.A.M.M.A. RC3 folder, move the archive in there, right click it and choose "extract here", using 7zip. It will create a folder called downloads, which will now be filled with zip archives. DO NOT unzip those.
4) Launch the G.A.M.M.A. Launcher as ADMIN, click "Install / Update G.A.M.M.A."
5) Try to play
If you grabbed any of your mods from #1035807043933720576 it might be worth looking there for potential errors that line up with this.
I am playing on UGP mod and got this error several time when entering truck cemetery, does anyone know why?
How can i play without perk based artefacts? Every time i shoot an enemy the game crashes.
Let me guess. Dragon's Eye is in your belt?
Seems likely the artifacts that give external mechanics are causing this. Things like Dragon's Eye epxloding bullets, stunning mutants on melee, causing bleed with another. I seem to crash with any artifcats using effects that cause something to happen visually. The battery recharge and health regen or dim lit stashes seems to be fine...but all the gun related ones or melee are causing me issues personaly. If that helps narrow some causes.
Me? No its a new save, no artefacts have ever spawned on this save
Okay found out why removing perk based artefacts crashes game when shooting an enemy.
C:\Gamma\mods\G.A.M.M.A. Close Quarter Combat\gamedata\scripts\grok_bo.script
Has 3 lines that reference perk based artefacts, so deleting those lines or removing close quarter combat fixes the crash but i have no idea what the consequences of doing that are.
^
Bruh
Ty btw
Noticing a slow-down in loading screens between places as well as huge stutters in certain locations like going from Rostok to Army Warehouses, right before transition the game basically freezes for 3-5 seconds guranteed. Another location is just before the railroad crossing in Cordon. I get very large stutters here and are seemingly getting worse.
I keep lowering graphics and have all the performance tweaks done. Something else is causing these hge slow-downs and stutters and I think it may actually be...the performance tweaks. I will test further but if anyone has the same issue please let me know. My base setup in Rostok is now sitting at <30FPS where at the start of a new game I could see >70FPS.
Is this just the game sort of...stacking. I know base building usually bogs most survival games down so Im kind of assuming the backpack stashes plus the base I have (workshops, gun cases, exo cases) might be causing all of this.
Noticing my music cuts out anytime I get the inventory bug (which requires hitting ESC twie really fast to fix) and is now causing my music to not play anymore. I just started listening to the soundtrack of GAMMA finally and now it cuts every other UI pop-up.
heya, teeny tiny issue, but I noticed that some bullet points aren't displayed properly since the last update, any idea what could be the cause? is there a mod that's known to interfere with the default modlist in this way somehow?
Present in default gamma as well iirc.
okay, thanks for the input, I already thought I'd messed something up.
Anyone have any clue what this is?
I can start a new save just fine, but this particular save just crashes like this even though it was fine before
Hi, anyone knows how to disable gunslinger without causing the npc's that use said guns to be stuck in a loop animation?
What do you mean by "stuck in a loop animation"?
Do you use UGP?
happens with pistols and shotguns
Happens what?
Hi guys is there a way for me to check GAMMA's enitre modlist withouth an install ?
i wanna do a custom mod setup for a friend and im not at home to check the mods gamma is a bit to difficult for him but he likes the guns animations etc
The animation, which prevents them to even firing
Not sure how up-to-date this one, but here: #βwelcome message
Thank you brother
ill check it
Come to think of it this is a good idea for a suggestion "GAMMA LIGHT" just with the guns UI and QoL changes
but mainting both is gonna be a bitch
anyone got the saiga 12 reanim mod??
Yes. I asked over there and they didn't know so I thought I'd ask here too
There's some optional patch for ArtiGrok Ballistics in UGP, do you use it?
I disabled artigrok ballistics ugp
Mid-game?
I don't remember. That might be it, huh?
Do you use original ArtiGrok Ballistics mod to start with?
Then I guess you should enable patch.
Alright thank you I'll try
It's easy to reproduce too, the only thing I've disabled was the gunslinger guns.
I guess another solution would be to keep it enabled but manually edit out every glowing sight out of guns and getting rid of the ADS animation that doesn't fit with the rest of the weapons.
I assume gunslinger anims might be packed into Gamma large files. If thats true, there's no easy way to remove them.
Damn, id be screwed then.
You can still try removing config lines responsible for gunslinger ADS anims. As for tritium sights, at least some of gunslinger animated weapons have standard sights variants.
removing config lines? Got any link regarding that? Never had to tinker with animations before so I dunno crap
this one? :p
thanks
, and yes
I don't think there's any guide needed, you just open config file and remove or comment the line. I will look into this by myself later. Anyway, I doubt you can change ADS anims by editing configs only, since Grok probably would have done that already.
just find the section in the config with all the animations and get rid of the ones you want to
anyone know what this is about? this is happening when i try to start a game as unisg
When backing up a file like the savedgames file, its not just open a new folder drag and drop?
greetings :)
hi guys. how fix it?
! you are trying to use a destroyed object [14560]
! you are trying to use a destroyed object [19215]
! you are trying to use a destroyed object [19222]
! you are trying to use a destroyed object [33838]
! you are trying to use a destroyed object [39783]
! you are trying to use a destroyed object [45833] [2]
! you are trying to use a destroyed object [45854]
! you are trying to use a destroyed object [60052]
stack trace:
at address 0x000000014060C1C3
this happens at any time, even when moving to a location
I can't find 292- Ithaca M37 Shotgun - Blackgrowl in your modlist, do you know why is that so?
in extra mods using Freeze time and russian localization, before played with them, but there were no crashes, as if they started after turning on NPCs cannot see through foliage
No clue. I honestly didn't play this in a while. Last time when I did it was in January and afaik there was no launcher then. I installed it and followed a yt guide. Anyhow, I don't know why I have so many mods instead of the exact ones that were needed cause I never really added or removed any. I updated today and got the launcher, game said all is fine and yet here I am. Should I just bail and do a fully fresh reinstall?
Have you ticked Update large files when you updated?
Yes but it's all good, I am being helped in #π¨base-gamma-support
Apparently the stuff I was using was obsolete.
Hi, Im getting this ctd consistently loading the garbage from the transition near the farm
Do you use any mods that affect postprocess effects?
These are the mods ive added, along with arrival. not sure if any of them touch postprocessing
Check which mod overrides postprocess.
Oh just noticed that sss and enhanced shaders got moved way lower in load order, that might be it lol
That is unlikely to cause crashes, Arrival has to be the culprit.
Is russian your main language? If so we have support channels that might be better suited. #π¨ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ°-ΡΡΠ°Π½Π΄Π°ΡΡ-gamma-ru-ua
Yessir, am an idiot and had arrival too low priority. reread description, gave higher priority and is fixed. thanks for your help!
why are the ecologistΒ΄s shoot that guy were you can get the artifact missions in Yantar.
he probably accidentally shot a member and got ganged on. bug.
is there a fix to that ? π
i dont want to kill all the ecologist XD
!debug // setting them manually to neutral via debug β¬οΈ
How to enable debug mode: #βπfaq message
ok thank you iΒ΄ll try it
it dosent work...
may i can disable the mod. save and anable it again?
debug is always enabled until you turn it off (reverse !debug guide to turn it off)
i mean the mod from the artifct mission. so ther is a fresh spawn of the dude that gets shot. i try it set target to neutral but it dosent change anythig
nah, dont do that - it will break the game
just kill the people that are shooting or something
or just ignore
than i have to ignore them. Yantar is anyway not that place to hang around π
During lightning I get weird triangle shapes, also happens during foggy weather sometimes. I tried clearing shaders, any other ideas?
Expression : <no expression>
Function : CModelPool::Instance_Load
File : ..\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'actors\stalker_dolg\stalker_dolg_voronin.ogf'.
stack trace: I am using Anomaly HD Models Addon [DLTX]
Getting crash with this error also mods i have added are in second picture. Tried debug mode and loaded MP5 and got crash again. Any help wil be appreciated.
I decided to download HD Models and I have a couple issues, 1 I can't go into red forest without this error. 2 I can't wear some armors without it crashing and giving me this error
While in game, open console using tilde (~) key, and type: cfg_load atmosr
so this is an interesting bug
goes away if i press "v" to enter PiP scope
but otherwise weird overlay
i have a g36 with me that has 2 scopes mounted on it with no issues
this is an odd bug but does happen sometimes. Best fix is to just save and restart your game.
alr
another thing not sure if a bug because of custom addons
i was adjusting mcm in the main menu, not loaded into a save, and my game crashed, wasnt doing anything in particular
Yep has happened to me as well. Simple restart fixes it.
!shader β¬οΈ
To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.
oh 
ah, whatever. the cleanier the shader_cache, the better 
I am having this issue I have no clue what is causing it i have 383 mods in mo2 these mods are mags redux death anims and turn this if you stutter I do not see any β s in mo2
Agreed.
is that a gamma disabled addon
alright so what the fuck is up with this
I have the modded exes, it's not conflicting with anything else, I'm using the lite version which doesn't affect any scripts or configs that are controlled by other mods

shut up I really wanna use this
https://cdn.discordapp.com/emojis/1057218570649612298.webp?size=64
seems that it conflicts with perk based artefacts?
I'll toss out the old one and see if that fixes it
if it doesn't it's nbd since the active effects have to be initiated by me, so it's entirely my choice if it happens or not, but damn this is annoying
Quick question, if I have warfare enabled, if I make any changes to Warfare, would it apply in the save after a certain time or do I need to start a new save?
so i tryed update boomsticks and sharpstics with the instructions and patch files (like FN patch and the rest of them). did everything that was said in the guide (in the discution somewhere in this discord) and BAS padge exactly. and than my game crash no matter what. when i start new game in debug mode or not. when i load save game. when i change to dx9, dx10x dx11. clearing shaders does not helped too. and it give me only this error. wich is strange and i have no idea whats gine wrong. i was stuck on this for several days by now and my whole game does not work, i need your help guys.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...maly/anomaly-1.5.1.2\gamedata\shaders\r3\details_blend.s:10: attempt to call method 'dx10cullmode' (a nil value)
mod order
the old BAS nad old BAS patch are disabled
Move new BaS and 25-Oct Patch to old BaS like this:
gimme second
testing
no sauce, same crash. And the new icons for guns in starting screen were missing, decriptions too
before i moved them like you sugested, they at least were in place and descriptions were there too
Have you tested it if crash persists without new BaS?
game was alright, everything was working, i was playing for several month, then i discovered i can update BaS, after update nothing works. and just turning mods and patches through mod menu do not helpong too. so if it is not fixable i need fully reistal\redowload gamma and anomaly
So your default Gamma does work without new BaS now, doesn't it?
it does not work now at all, it worked before, on standart default old BaS instalation that came with gamma
Have you tried launching default Gamma after updating it?
i will try rn. with updates turned off, using default mod list
doesnt work
Then go to https://discord.com/channels/912320241713958912/922555488665743391
Only when your default Gamma works, try enabling new BaS.
i went there, did this:
FalcoGiant3000
- Go in this folder: [YOUR GAMMA FOLDER].Grok's Modpack Installer\G.A.M.M.A\modpack_patches
- Copy these four folders (check pic)
- Go to your Anomaly folder
- Paste these four folders (check pic)
- Overwrite/replace all if asked
It won't delete your save files.
game works now. what should i do next? (new bas and everything related are turned off)
Do what you did when you installed new BaS - enable BaS and all the patches.
it works but new items\guns have no discriptions or names. just stats and pictures\icons
Show end of your modlist if it changed since you uploaded last screenshot.
it is the same . at the bottom:
bas gamma FN
midified npc and starting loadouts
gamma bas patch save savier
488 489 490 priorety.
the new bas and bas patch placed as you said before at 71 and 72
Do you use non-English localization?
yes, the russian
Extract the gamedata\configs\text folder from your new BaS folder and move it to Gamma bas patch save saver root folder.
move or copy?
copy
Is there anyway to switch from reshade to default? My fps went down every single update.
And not have to redownload GAMMA too ._.
Check delete shader when you update gamma
Okey thank you. I'll try.
hello guys i was wondering if the mod hud icons time works with gamma
it happened before and now has happened again, mutants dont spawn anymore, someone knows what might have caused?
if I add the HD character models mod will it conflict with anyother mods?
I have been getting this problem where out of the blue my PDA gets blurry and I can't even see faction identification UI at all. It gets to the point where I can't even equip my guns and do anything. But it usually gets fixed by loading a previous save. But now I have been getting consistently when trying to do Living Legend: Champion of The Monolith. Have any ideas on why this has been happening?
also the second image is of me trying to turn on NVGs but the screen just gets blurry.
Not sure if you got help for this but I think I solved it on my game, find thegrok_ bo.script file in the VFX_-_GAMMA_Patch mod. and find and delete this text from near the bottom of it ```-- Double the damage if the NPC is wounded
-- This is for having better bonuses from PBA as wounded NPCs die instantly anyways.
if surrender_bonus == 1 then
shit.power = shit.power * 2
end
perk_based_artefacts.last_npc_hit = hit(shit)
perk_based_artefacts.last_npc_hit_bone_index = bone_id
local pbadamage = hit(shit)
perk_based_artefacts.process_artefacts(perk_based_artefacts.artefact_on_npc_before_hit_functions, npc, pbadamage, bone_id)
shit.power = pbadamage.power
life_remove = npc.health - shit.power
printf("Real AP power= %s, Bone armor after hit= %s, Damages inflicted= %s, Remaining health= %s", k_ap, custom_bone_value[custom_bone_id], shit.power, life_remove)
if surrender_bonus == 1 then
npc:set_health_ex(0.0)
else
npc:set_health_ex(life_remove)
end
if life_remove < -1 then
if head_bones[bone_id] then
target_bone = "bip01_head"
end
if target_bone and math.random(1,10) >= 8 then
npc:set_bone_visible(target_bone, false, true)
play_particle(npc, 15, "hit_fx\\effects\\hit_blood_drops_hd_dust_06")
play_particle(npc, 15, "hit_fx\\effects\\hit_blood_drops_hd_dust_20") -- maybe set to hit_blood_drops_hd_dust_06 for less splatter
play_particle(npc, 15, "hit_fx\\hit_knife_flesh_00")
play_sound("gore\\hit_zombie_"..math.random(23), 1.2, npc)
end
end
shit.power = 0.0001
life_remove = nil```
it seems to be fine after some testing, but no guarantees
Sadly didn't help.
π¦. But I did figure out what caused it, its from setting world distance view lower than 3 ticks to bottom.
Any lower than this and glitches happen
alright now I really don't know what to do, disabled the other pba and it's still happening
guess I'll contact the mod maker on moddb
how do I find this log in mo2 to copy/paste it again?
says there was an update 2 days ago, I'll try a fresh download
Fun Fact. The Helicopters lowest visible rendering distance is 3 ticks from the left. 2 and you'll never see it flying above you.
The furthest possible sight distance for the player is
6 from RIGHT. You can get away with 7 from right but there are some areas I have noticed the slight fog show in picture comparisons.
So if you want a lets say max possible view for world on a sunny 12PM day....6 ticks from the right and you'll never need to change it. Keep Static and Dynamic maxed as dynamic objects are considered the NPC's heads. So at some FAR distances if you set Dynamic to less than max you wont see the NPC head, but you will see their body as their body is considered a static object and will render before dynamic even at the same distance. Dynamic should always (at least in my opinion) stay 1 above Static for this reason. You never want their heads disappearing during a long distance snipe.
!crash β¬οΈ
Send your crash log where it was asked IF YOU ARE BEING HELPED, not inside #π€bot-commands if you're using this command in this channel. You won't be helped, it's literally just a channel where you can use commands.
The file is inside your Anomaly folder, this is the complete path:
Anomaly/appdata/logs
This is what you could find:
- xray_yournamehere.txt
- xray_yournamehere.log
- xray_yournamehere without any file extension
You just need to send ONE of these files where it was asked. It's either ONE file with .txt OR .log OR with nothing at the end. DON'T send anything with .bkp at end.
Drag and drop the file inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods, if you do, you'll need to ask in #π¨modded-gamma-support.
Help, traiders doesn't sell battery for exo.
no β under flags? collapse all categories, please
i did, and no flags
@fallen shuttle could u scroll to the bottom and screenshot mo2?
probably black market and/or that carry slider. be sure that you followed their install instructions correctly, @fallen shuttle.
@fallen shuttle also, only petrenkos shop doesnt show supply level?
id assume it's the carry slide since this happend after that, but i hope it isnt that
nope, all of them
try without the slider mod
i assume the slider mod bugged gammas ui mods or anomaly
Wow interesting tidbits, not sure if its possible to fix effects so they work on wordview on lowest setting as I like reduced view with fog days. Also a + to FPS.
For FOG weather max distance is around 6-7.
For DAY max distance can be seen around 7-8.
Not much difference so to me it's safe to never run max world render distance because the game simply doesn't show you it even on a perfect day standing on a tower in the swamp. The natural world fog is shorter than the max render distance.
Issue:
I'm trying to find those extra frames but I think I might have found my culprit. I turned on Rats and Tushkanos so I could get their Articles for my PDA and now I think the world has a ton of them and the stalkers walking around aren't killing them either since they tend to run away or...kill the stalkers since squad size is default (small)
Anyone know a KILL ALL Mutants command?
I have replace mutant squads with removed squads but...I think they still need to be killed.
Same with zombies. I have them off but they keep "spawning".
I'm thinking of installing the Dead Zone texture pack and I'm wondering if it's reversible if I don't like the feel of it
Probably better in the long run. Having a super high carry weight tanks your UI performance once your backpack eventually fills up.
I see, thank you. Could you tell me which one of those is the beginning of the ADS animation? Also how to delete it (leave a comma, delete the whole line etc)
Could you send a ss of the config file? Also yeah, just deleting the entire line should work
There isn't a specific file, I want all of the ADS pistol whipping animations gone
could it be idle_aim line that I need to delete?
Hmm, could you send a pic of just one of them π€
it's probably gonna be these ones
Alright so these should be consistent with every other gun right?
I assume so, yep
Ok, thanks for the help
Hello! Can anyone assist me with some issues with my game?
My custom modlist consists of:
And my issue is missing textures, animation for stimpack from normal FDDA and some animations being laggy, Busyhands sometimes appears on the save as well and quite often the game just ctd's
Example of missing textures
And here's the log file
Basically most of it is stock, but I do have Mags redux, Death Animations, DNPCAV, Companion inventory unlock and rework, Companion teleport, turn this on if you stutter, NPCs cannot see through foliage and Mags buyable at traders, as well as some mods I added myself. They are Milspec PDA, Chatty companions, Personal adjustable waypoints 1.6 and Skills expansion
Is anyone is willing to help with this enormous amount of issues, maybe point out which mods are not compatible with gamma or which outright break the game
this happens when i load into dark valley, and nothing i have done seems to fix this
Have you tried updating with MD5 check?
No. Would you in my situation?
Worth a try
Okay. I'll see if it fixes anything
When I try to launch the game it gives me this error message, but sometimes I can launch it without doing anything differently and it works fine. Can anyone help me with this?
Anyone have any idea as to why my DOF (depth of field) only works once in a while? And when it doesn't, my bushes are very white???
can anyone figure out what mod would give me these errors?
Try using this fix:
idk why my emmission sky change after i updated to 0.9 but it looks like the one on the left not the right one is there any way to change it
is busy hands causing pc to lock up a common thing?
when reloading a save while being affected by busy hands
I get this error when just trying to fire the AMB-17. Might be missing something, should I ask in the #1036727845726204024 channel as it's one of his guns?
anyone knows how to force the backpack opening animation from Ultimate Backpack mod?
Somehow, when I press inventory button, it immediately open the backpack without the animation, eventhough i have activated the animation on mcm
i get this after i try to launch gamma
i even tried to use a backup that doesnt have as many issues or recent mods i added and i still get this error :/
hey guys, is there a way to have the Merc english voice lines for the protagonist as another faction? Say i was playing Freedom but wanted to have the English voice lines
I see, disable the previous fix and install this one instead:
im having an issue where the game freezes upon completing the monolith quest before the wish granter quest starts. i complete the quest with the giver, i have about 30 seconds after im given the quest to visit the wish granter and then my game freezes on me every time. ive tried starting from an earlier save, fast traveling instead of walking and vice versa, nothing changes the outcome.
when asking for quest
hey I need help of downloading the retrogue additional weapons ammo mod
You better ask directly in its channel: https://discord.com/channels/912320241713958912/1036727845726204024
FATAL ERROR
[error]Expression : <no expression>
[error]Function : xrMemory::mem_usage
[error]File : memory_usage.cpp
[error]Line : 63
[error]Description : fatal error
[error]Arguments : bad node in heap
Delete G.A.M.M.A. ZCP 1.4 Balanced Spawns in \GAMMA\mods and \GAMMA\.Grok's Modpack Installer\G.A.M.M.A\modpack_addons
Delete version.txt in \GAMMA\.Grok's Modpack Installer
Then do exactly this:
- Disable antivirus temporarily
- Open GAMMA Launcher as admin
- Uncheck "Update large files" and "Force git download"
- Click "Install / Update" Gamma
Eco-Gists are still in the way after leaving the area and coming back. Is there any other way to get these guys to move from this point?
#π¨base-gamma-support message
Workaround for now. Just needed the RIGHT angle.
Try enabling dbg and refresh instead of reload
!debug
How to enable debug mode: #βπfaq message
Did it not work
Apparently I did it wrong. Cant run -dbg with Core 0 arguments maybe? trying on default DX11AVX launcher with no arguments but -dbg.
Might need to enable both the dbg in the launcher and arguments for dx11
I pressed F7 but nothing. Assuming I dont know how to run multiple separate arguements
Im an idiot. I changed my Debugger keybind
Refresh Game F5?
That option?
Yep
If those donβt work then just kill them while wearing bandit disguise
They wonβt suspect a thing
LMFAO
Okay, CAN I "Delete Squads" and this get rid of my Rat/Tushkano/Zombie issue?
I think my slowdowns are due to large populations of zombified and rat and tushkanos which i enabled for the article lol. Been wanting to KILL ALL and let the world reload squads as necessary
IT WORKED.
Refresh fixed them.
Iβm not sure but if you disable campfire saves then save & reload probably also fixes them
The Ecogist issue?
I think Ima try Deleting squads later and hopefully fix my frame loss issue which I am almost positive is related to mass rat/tush/zombie populations.
I heard rats and Tushkanos because they are somewhat non-hostile can RACK UP in numbers over time
So I know of 2 areas where I had like 30 rats...and that was not good. I know GAMMA by default disables them but I just had my OCD ramped up and thinking I needed that darn article unlocked lol.
Bike ride then we try this.
Thanks for the debug help.
I need some help getting the audio to work for a suppressed HK416. Does anyone know how to get the audio going? Right now it does not play any sound when fired.
started playing again and the sounds sound off somehow? Like sort of lower quality/too high pitched, course, and also tinny/snappy? Not good- does anyone know why this might be? Also when theres a reload it sounds like its buggyin out or not playing the entire sound? It's almost hurting my ears atm. Arghh - could really do with some help with this problem- it's sounding so harsh now..!!! π¦
No sound at all
Like you can hear the bullet cases
Iβm trying rn but please pray for me
HOLY I DID IT
IT BLOODY WORKED
hello anyone have any experince installing aonomy hd models addon dtlx with gamma patch? i cant get my to work
this is the error msg i get
I have a problem with my game, when I go to defend pumping station, it has crashed for me 4 times and idk why. I have 382 mods on, just mags redux, traders that sell mags. I also got this error message
Mod "18 - Ambient Music Pack - Wojach" updated on Moddb today and now it is flagging in Mo2
I'm no Helper expert but I had errors like this ONLY when I entered Dead City and had maybe 30 enemies spawn there, gunfire...it was chaos and kept crashing with errors like this. So I would ask, are your spawns ramped up and if not...the fix I did was to LURE ENEMIES to a spot and kill them away from heavy action.
Oh yea I did slightly increase my spawn rates. But the thing is, I have to talk to someone for the bandits to spawn. I thought increasing spawn rates slightly wouldnβt mess with the game?
I hear that/ I had max mutant pop and double stalker pop and it was booming, but...crashes.
I recommend either the LURE trick or...lower spawns back to defaults, wait for an emission to clear anoamlies and extra stalkers lets say after bringing spawns back down. Then try this missions again.
!zcp
Default settings for ZCP:
Mutant pop: 0.5
Stalker pop: 0.4
Squad size: 0.9
Squad variance: 0.1
Mutant squad size: 0.7
Squad size variance: 0.15
I am just like you, I want more spawns, but the ONLY thing I could say that might help your ITCH...change Respawn timer to 3hours. I LOVED this because basically every time I go from one area and then finally get back, it's been 3 hours and...more mutants spawn. I love it.
Could be a good way to get the population in check to as you kill more and more the respawns will be of the new default settings and should help...lower the chaos for that mission. At least.
Iβll try it rn but idk if thatβs gonna fix it
It won't RIGHT away and it isn;t a quick fix by any means but the luring trick worked for me. Since you have them spawning it might help to reduce spawns before the mission and see if it helps. otherwise...
1.) Set Defaults
2.) Change Respawn Timer to 3hours.
3.) Kill everything in the map area where the mission takes place
4.) Try missions again
Is there a Debug Manual somewhere?
might need to google anomaly debug
Watching a vid but as usual...the ones I need info on people skim right over lol. I was hoping to delete squads of rats or tushkanos but learned delete all squads means everybody period. But Delete Common Squads did keep everyone aorund me spawned, but...not sure what common squads means unless that's...mutants. Im looking though.
Lol. Must i break everything. Debug must not like successive commands lol. Now it won't open. Oops.
Tried Delete Common Squads and it does delete things like controllers and zombies and flesh but not tushkanos. I found a spot with them in Jupiter. Not a lot but I cant get rid of them. They don't delete either. Hmm.
Summon the RPG-7
It would seem Delete Common Squads could work but doesn't seem to be programmed to kill Tushkanos as well. I'd be fine waiting for respawns if it meant getting rid of those little pests lol.
Seems there are a few mutant squads still unaffected by Delete Common Squads. It would seem there's a way...just don't think it's in my control...or wheel house for that matter lol.
whats the best reshade mod to turn on
Should I try the Anomaly launcher for sound issues like no more music playing? It was fine for a couple days but now it's tied to the inventory slow scroll bug fix.
Mod "18 - Ambient Music Pack - Wojach" updated on Moddb today and now it is flagging in Mo2
How do I install mods like this one safely (looks like I have to put it in anomaly folder) https://www.moddb.com/mods/stalker-anomaly/addons/151152-inventory-weights-revised
Put it in GAMMA RC3\mods I guess ...
!magsru
ΠΠ»Ρ ΡΠΎΠ³ΠΎ ΡΡΠΎΠ±Ρ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ Π²ΠΊΠ»ΡΡΠΈΡΡ Mags Redux:
1) **ΠΠΊΠ»ΡΡΠΈΡΠ΅ ** Mags Redux (Disable G.A.M.M.A. Unjam Reload) (ΠΌΠΎΠ΄ Π² ΡΠ°Π·Π΄Π΅Π»Π΅ "Optional")
2) ΠΡΠΊΠ»ΡΡΠΈΡΠ΅ G.A.M.M.A. Unjam Reload on the same key (Π΄Π°, ΡΡΠΎ ΠΌΠΎΠ΄, Π½Π΅Ρ, ΡΡΠΎ Π½Π΅ ΠΏΡΠΈΠ²ΡΠ·ΠΊΠ° ΠΊΠ»Π°Π²ΠΈΡ)
3) ΠΠΊΠ»ΡΡΠΈΡΠ΅ Ammo Check (ΡΡΠΎ ΡΠΎΠΆΠ΅ ΠΌΠΎΠ΄)
4) ΠΠ°Ρ
ΠΎΠ΄ΡΡΡ Π² ΠΈΠ³ΡΠ΅, ΠΏΡΠΎΠ²Π΅ΡΡΡΠ΅ ΠΏΡΠΈΠ²ΡΠ·ΠΊΠΈ ΠΊΠ»Π°Π²ΠΈΡ Π΄Π»Ρ ΠΠΠ ΠΠΠΠ Π―ΠΠΠ ΠΈ Π£ΠΠ ΠΠ’Π¬ ΠΠΠΠ Π² ΠΠ°ΡΡΡΠΎΠΉΠΊΠΈ > Π£ΠΏΡΠ°Π²Π»Π΅Π½ΠΈΠ΅ > ΠΠ»Π°Π²ΠΈΡΠΈ
5) ΠΠΎΡΠ»Π΅ ΡΡΠΏΠ΅ΡΠ½ΠΎΠ³ΠΎ Π²ΡΠΏΠΎΠ»Π½Π΅Π½ΠΈΡ Π²ΡΠ΅Ρ
ΡΠ°Π³ΠΎΠ², Π²Π°ΠΌ Π½ΡΠΆΠ½ΠΎ Π½Π°ΠΆΠ°ΡΡ Π»Π΅Π²ΡΠΉ Alt + ΠΠΠ ΠΏΠΎ ΠΌΠ°Π³Π°Π·ΠΈΠ½Ρ, ΡΡΠΎΠ±Ρ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ Π΅Π³ΠΎ Π² ΡΠ²ΠΎΡ ΡΠ°Π·Π³ΡΡΠ·ΠΊΡ, ΠΏΡΠ΅ΠΆΠ΄Π΅ ΡΠ΅ΠΌ ΠΏΠ΅ΡΠ΅Π·Π°ΡΡΠ΄ΠΊΠ° ΡΡΠ°Π±ΠΎΡΠ°Π΅Ρ.
ΠΠΎΠ½ΡΡ: ΠΡ ΡΠ°ΠΊΠΆΠ΅ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π²ΠΊΠ»ΡΡΠΈΡΡ Mags Buyable at Traders, Π΅ΡΠ»ΠΈ Ρ
ΠΎΡΠΈΡΠ΅. ΠΡΠΎΡ ΠΌΠΎΠ΄ ΡΠΆΠ΅ Π² Π²Π°ΡΠ΅ΠΌ ΡΠΏΠΈΡΠΊΠ΅ ΠΌΠΎΠ΄ΠΎΠ². β
ΠΠΠΠΠΠ’Π, ΡΡΠΎ ΠΏΠΎΡΠ»Π΅ Π²ΠΊΠ»ΡΡΠ΅Π½ΠΈΡ Mags Redux, Π²Ρ Π½Π΅ ΠΌΠΎΠΆΠ΅ΡΠ΅ ΠΏΡΠΎΡΡΠΎ ΠΎΡΠΊΠ»ΡΡΠΈΡΡ ΠΌΠΎΠ΄ Π² ΡΠ΅ΠΊΡΡΠ΅ΠΌ ΡΠ°ΠΉΠ»Π΅ ΡΠΎΡ
ΡΠ°Π½Π΅Π½ΠΈΡ ΠΈ ΠΏΡΠΎΠ΄ΠΎΠ»ΠΆΠΈΡΡ ΠΈΠ³ΡΡ. ΠΠ½Π° Π±ΡΠ΄Π΅Ρ Π²ΡΠ»Π΅ΡΠ°ΡΡ.
Π§ΡΠΎΠ±Ρ ΡΠ΄Π°Π»ΠΈΡΡ ΠΌΠΎΠ΄ Π±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΠΎ, Π²Π°ΠΌ ΠΏΡΠΈΠ΄ΡΡΡΡ ΡΠ΄Π°Π»ΠΈΡΡ ΠΌΠ°Π³Π°Π·ΠΈΠ½Ρ ΠΈΠ· Π²Π°ΡΠ΅Π³ΠΎ ΡΠΎΡ
ΡΠ°Π½Π΅Π½ΠΈΡ Ρ ΠΏΠΎΠΌΠΎΡΡΡ ΡΡΠΎΠ³ΠΎ ΠΏΠ°ΡΡΠ°, ΡΠΈΡΠ°ΠΉΡΠ΅ ΠΠΠΠΠ«Π Π¨ΠΠ: <#πold-mods-posting message>
How do i install ghillie overhaul properly?
right click on ghillie_v1.0 -> set as <anomaly> directory
Yeah this installation looks messed up, just manually drop these folders in your mods folder.
Where can i find some instructions on how to update BaS?
how can u take a screenshot again?
In game F12, I believe
i wanna screenshot an error
Many of the mutants i encounter get stuck and sometimes disappear. Would someone please suggest a fix for this issue?
They get stuck running in their place, and one time i killed a pig and the body disappeared.
Can someone give me a solution for this problem?
i found the culprit, the revolver pack was causing issues. thanks for the help man
Every time I enter Army Wearhose area it crashes, new save, old save it doesnt matter, as soon as I enter area near it it crashes.
Someone had exact same crash, giving Arrival higher priority fixed it.
Ok I will try that, I had a fresh copy of the default modlist and started to see what mods caused it, and since Arrival defaults to the bottom of the list I no longer have this crash on that "default" mod list, I will do it on my modded list and see if it fixes it.
I turned on the asset prefetch, since I have 32 gigs of ram, - and I did not notice a difference in framerate at all - I still hang around the low 30's
how does the prefetch work exactly?
Prefetch fixes stuttering not low frames
Prefetch preloads everything in on first load, which leads to a longer load. Without that mod, you'll often get small hiccups as there's stuff that's rendering in or loading in
It worked. Thank you very much.
ahhh ok - thanks - I did notice that my low framerate did feel a bit smoother
as i moved around
anyone know any hd character model mods for gamma
I am almost certain I have figured out my weird choppy frame / stutter issues
Its always when I am around or especially when I am looking at like a campfire or lamp
I have tried changing like, legacy lighting settings and am not getting a huge difference
I wonder if there is some mod or reshade that would be especially resource intensive when it comes to light from those sources
!campfire Have you tried this?
If you stutter when looking at campfire, in the NVidia control panel, turn the "low latency mode" to "Ultra"
I'm gettign a shader Comp Error until i replace my User.ltx with the Gamma default. if i customize my visual settings i get a shader error the next time i launch my game
Game was working fine yesterday but when I tried to launch today I got this error
fixed
really have no idea what is wrong...
!152
You haven't updated to 1.5.2, that's why you're seeing this error.
If you already updated to 1.5.2 and still having problems, it means you did something wrong.
- Download the 1.5.2 update: https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-151-to-152
- Open the zip, you'll see 4 folders and a text file
- SELECT the content of this archive (4 folders and a .txt file)
- DRAG AND DROP the content of this archive inside your Anomaly folder
- OVERWRITE everything when asked to do so
- Open the launcher with admin rights
- Uncheck every box in the Launcher
- Click on
Install / Update G.A.M.M.A.
IF YOU HAVE THE ENTIRE UPDATE FOLDER NAMED Anomaly-1.5.1-to-1.5.2-Update IN YOUR ANOMALY FOLDER, THE GAME IS NOT UPDATED.||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β||||β|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/922555488665743391/1031175832376447077/unknown.png
Just try doing what the instructions say.
i cant even tell what the issue is tbh
some animation mod conflict?
Probably. Have you changed anything about animations settings or mods?
seems like the gamma update added some new mod that im not aware of thats fucking with it
This has been plaguing me for 2 days
does anyone know what might have caused that pls?
Any mods to swap inventory positions like in Shadow of Chernobyl? So my inventory is on the left and anything I loot/open is on the right?
Trying to download a new voice mod for gamma. Do I have to disable these mods for it to work or can I leave them as is?
Mod in question: https://www.moddb.com/mods/stalker-anomaly/addons/english-voices-complete
No need to disable anything, but merc and ISG voices would depend on whether Gamma Better Mercs Voices or the mod you linked has higher priority.
Does anyone know why/how to fix this pls?
It keeps crahsing out now
sometimes the Inventory key does nothing then I cant see any weapons either or when I hit Bandage nothign happens?
Allow Perk Artefacts in Containers isn't working. I still have to add them to my belt. No big deal but, I was thinking this whole time I had all these artefact bonuses and low and behold I still need to attach them to belt. Ahh crud, my belt is occupied with perk artefacts so...looks like I can get rid of ALL these artefacts then.
I tried installing HD Models, the addon is literally called that, and I got this error. anyone know how to fix it?
Does anyone have any idea what could be the source of this error? ,
[error]Expression : <no expression>
[error]Function : Cinifile::r_string
[error]File : Xr_ini.cpp
[error]Line : 1117
[error]Description : fatal error
[error]Arguments : Can't find variable radius_min in [alcohol]
Do you use Arrival? What priority it has?
yep i use arrival anomalies put it in the same place as the dynamic anomalies default in the mod organizer
Try moving it to the end of modlist.
ok i will try
yes it worked !! thank you so much !!! xD
How the heck is using Hernandez to fast travel to outskirts causing a trade error
It crashed while trying to load a trading profile of a merchant sitting there. Do you intend to make traders sell weapons?
no? I just downloaded extra weapons and thas it
because traders inventory only loads when you enter a location
Then removing files modding traders' profiles should help. Not quite sure why they exist in the first place since RWAP is gamma compatible.
how this
Well you can ask if there's a way to install mods without traders' profiles mods in RWAP channel, or delete trade folders by yourself.
i followed the path trajectory
cant find it
cant find trade
Yeah, you should probably ask for fix in RWAP channel
Actually, search for it in mo2
there is a filetree on the right
and a searchbox for it
also what happened to the RWAP .458 gun
i watched a video and it had the .458 socom and the rwap pack dun have it
what do i search for
the same file you were searching before?
you can also type in a path
this one?
i found it, now i just delete it?
im not sure
ideally you should delete the one that loses conflicts
in conflicts tab
that probably means you should google how mo2 works if you intend to mod the game that often
conflicts tab in mo2
i canβt say it any clearer
so i have this error everytime some stalkers die, either by me or some other random npc
here is my modpack
got this- does anyone know what it is?
!mags-redux
got it while trading ammo and while killing a random bandit in the cordon.
can anyone give me a hand (posted in other support channel but no response)
I've updated gamma and turned off and on the mods i was using went and redone my settings but i have terrible stutter, can really see it when ADSing
turned the stutter mod on and hasn't fixed it
i disabled stash overhaul no loot but even after starting a new game unmarked stashes are still empty? anyone know what the problem is?
gunslinger fdda animations mess with asnens better cigarettes animations and crashes the game whenever i want to smoke :(
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CObjectAnimator::LoadMotions
[error]File : ObjectAnimator.cpp
[error]Line : 47
[error]Description : fatal error
[error]Arguments : Can't find motion file 'itemuse_anm_effects\cig_pack.anm'.
stack trace:
Hi guys, do you recommend to install a better texture mod for npc's? Or either stay with the vanilla textures?
Hey guys! So I downloaded the UGP and just realized that all the mods in the guide in his gamma mods folders are folders, while I have zip archives. Would that be an issue?
Okay. I figured it out. I was in the wrong folder XD
my sensitivty keeps on changing from the one i put in the user ltx file, does the game just not like custom values the slider doesnt interval at?
I used .005 and it kept reverting to 0.11
I use Mouse Cursor speed to help adjust in-game cursor with menu systems.
For example.
Those are my values with my G600.
Stalker games are the FIRST games I've ever needed to use weird Mouse Cursor speeds.
yea my problem is when using magnified scopes or binoculars, any magnification resets my sense to one that is closest on the slider presets. really quite annoying.
Does anyone know where the step by step guide to play with HD models went ?
where are the cursor speed files abel to be edited?
If not, I got a text file here that SHOULD help me survive
You can edit the user.itx but as you said it will adjust back to the nearest in-game increment.
yea im trying to find a mod that will allow the sense vale to go lower
I'm having this console error after using quick melee key, what could it be?
Anomaly/appdata/user.itx
Look for...
mouse_sens
mouse_sens_aim
Just use the in-game values and adjust your mouse cursor speed. No mod needed.
im sorry im a bit confused, by cursor speed you mean in my pc settings or the aim sense?
awesome thank you so much
Cursor Speed. So you can use my references above but obviously you will want your own. But I use low Cursor speed with low DPI as Low Cursor speed controls the speed of inventory movement but DPI controls the aiming and such.
Stalker gamesa are REALLY weird when it comes to mouse sensitivites. ONLY game I've ever had to change Windows Cursor speed for.
yea been a hassale to optimze this game to be able to play but its all worth it. than k you very much for the help i was about to give up lol
Regarding HD models, is the EXO Patch still a thing ? Mod's been updated since that guide came out.
16th of june, specifically
got this when i tried talking to nimble
Do you use BaS update?
yep
Do you use Save Saver?
no
Then use it
kk
What can be done to speed up long level transitions and reloading of a save?
What could cause them to take longer the more I play?
But also...if anyone wants to debunk this please do because I'm fine with the placebo if it's working LMAO.
I decided to turn off Show FPS in ReShade and it would "seem" as if my game runs...well...smoother. I don't want to say i picked up more frames but...maybe frame processing speed?
Either way if anyone would love to debunk this some way or test for themselves but I am in a weird belief that turning off Show FPS in ReShade improves stability.
Im getting the same thing upon loading my last save
I just did the update too
I dont have a clip but everytime i load in textures are super dark, lighting is weird and my game runs at a solid 1 fps
Ive got a few more mods enabled from the ones that gamma comes with (380 mods vanilla, i habe 388) i have no idea whats causing it, any mods that come with gamma known to do this?
i havent played in a while and ive probably enabled a mod i forgot about that broke the graphics
Reverse engineer ;P. A good rule of thumb is to never use the default GAMMA profile and instead make a copy before adjusting anything. This way you can always reference the defaults
yeah i realized that a bit too late, i could probably experiement but due to slow loading times itll be painfully time consuming
Is anyone else having crashes without warnings?
All my without warning crashes were related to increased spawns of mutants/stalkers/anomalies.
Ill guess either in Dead City or....crap...what's that other place everybody is crashing in...hmm. But yeah. Spawns tweaked by chance?
Or using that darn dragon's eye artefact that explodes enemies
That loves to crash my system.
Dragons eye doesnt really have issues tbh and no not ONLY in dead city it crashes everywhere but im not sure if spawns are the issue because i did in fact tweak them but it should crash just like that but I will reset those to default
I 100% feel your pain. Dead City is a BUSY place and there is 1 other big location so the crashes are more easily reproduceable.
With spawns it's possible to increase if lets say you run the game at 60fps or more ALL THE TIME. Given even some of the best PC's can barely run this game at 60fps stable on the default build it's safe to assume that even a slight increase of spawns drastically increase the chance for information to stack and cause a crash.
In the end it may not even be performance but simply the engines capability to stack or process information being called. Thus why it is recommended to leave ZCP default and maybe, maybe only change Respawn timer to a shorter time for more action.
!ZCP
Default settings for ZCP:
Mutant pop: 0.5
Stalker pop: 0.4
Squad size: 0.9
Squad variance: 0.1
Mutant squad size: 0.7
Squad size variance: 0.15
Set emissions to 6-12 hours and let that clear anomalies and kill some stalkers lol.
I would also suggest only change the respawn timer after a couple days of playing and when you notice nothing is around anymore in the closest 3 areas.
This way you clear out a lot of the extras nearby, and the new spawns can fill in properly. Then change the respawn timer lower and enjoy...hopefully.
Also, if you HAVE to go through an area it keeps crashing, try to lure enemies away from an area and kill them 1 by 1. Try to avoid large groups of stalkers like bases or faction hot spots.
What locaiton btw for future reference.
quick question if i use the zombies ZCP mode options will it turn all encounter into zombies or only some of them? as i would like some more zombie options but don't want the world to just be zombie over here zombie over there
I'll say that even if you disable all zombies you'll still get zombified and basic zombies spawning in. The game still uses a strict spawn for certain locations. Like Zombified in the NW of Army Warehouse or the dogs at Rostok even having Dogs disabled.
So Mutant/Stalker pop set to 0, all disabled, you'll still get the NEEDED spawns for the game to at least work.
You can turn on variations, there is no real restriction on changing spawn types I think. Just avoid the rats and tushkanos is all i have been told.
Aaaaaand now I just crashed out of nowhere.
Guess why. Today i changed population back to 3 on mutants. I wanted to reverify and surely enough...game doesn't like max mutant population.
Lol. I tried.
I think squad size increases might be safer than population factors. I'll have to test this for a while to know though. For now, Mutant Pop 2 Test Commence. Lets goooo.
I just want to get away from the Walking Simulator this game becomes with default spawns.
Mutant Population 2 is working so far. Got Chimaera lurking every corner, bloodsuckers everywhere. This is the Stalker I'd like to get with Stalker 2. Hopefully it's prime for HORDE mode.
Still getting issues with music not playing. I was really getting into the soundtrack and now it just never works. STILL tied to the inventory slow scroll bug.
Is there a place to report bugs?
Music worked for a few days no problem. Now it's just busted lol.
everywhere but i did a bit of testing and limansk had the most crashes
slow scroll bug usually is fixed by NOT alt tabbing too long , transitioning to another area, or find the nearest campfire quicksave then reload your game
if you're doing an ironman run then transitioning from another area usually fixes it
I don't alt-tab. I've been told this before but the truth is alt-tab is not the only reason for both of these bugs. I don't do this so that's 100% not the cause of the bug. I just don't want people thinking that's a fix to a bug that is not directly the cause every time.
So if an issue is caused by others means then the fix is not a fix.
Also, this inventory bug is NOW, after a few days or a week of playing music, tied to music too.
If I could reproduce the bug then surely the fix would also act the same. Sadly changing areas and or doublew pressing ESC (others have said this is the fix for inventory bug) doesnt always fix the issue or instead seems to ADD to the issue as it happens more and more after it happens the firts time during a freshly loaded game.
Did you check your anomaly logs?
Yes, but that doesnt fix the issue.
slow scroll is fixed by hitting escape twice
Lol. I dont need anything fixed with my games. most my issues are user generated. What im saying is that EVEN with the default modpack of GAMMA there is an extensive amound of issues that we simply can;t deny.
if your game hitches but the pause menu doesn't come up, you did it correctly and your scroll should be normal speed
And what causes it. Guranteed?
alt tabbing
literally just alt tabbing
you can lower the risk by pausing before alt tabbing
So if I play tomorrow and give an unedited VOD of me playing with this issue without ever alt-tabbing...what would be the issue then? LMAO. That;s what im saying. I dont alt-tab.
alt tabbing while in game is the main known cause of slow scroll bug, you can check it in #βπfaq
idk what would happen if you were just getting it at random, someone who knows more about the game could probably point out why
So it may be a good thing to test if using ALT during ANY point of the game all by itself could cause this issue too. I use ALT for low-crouch, so in my mind I'd think that pressing ALT is the actual issue since TAB is not in my keybinds. I will rebind my Low-crouch and move away from ALT...ALTogether (I had to pun it). I'll report back tomorrow.
I know that everyone has heard it before, but I have not changed a thing (except on tuning down some details to make the game run better) but suddenly some of my red dot scopes have lost the afforementioned red dot.
On some guns they still work.
On others they don't.
So, some simple googling hinted to me that it could be a shader issue. how would I go about rebuilding the shaders?
Decreasing texture quality to less that 75% causes that, and I don't think there's a practical workaround.
Ahhh. Alright, gotta increase it then again!
is the Stealth system tied to mutants by any means?
Just seems all my mutants are....afraid to fight?
Dogs run at me then away, bloodsuckers run at me and then just run past almost as if they...didnt see me standing still, I've had Chimera jump at me then just turn, look at me, do a paw attack over and over but just stops advancing. This is not how the game started out as all things attacked in groups. Now I might get 1 dog from a group to attack while the others just...run around in circles or away from me.
Is this how it feels for others?
Also my tasks keep switching from the side quests to the story quests every level change. Kind of annoying.
Game taking nearly 2 minutes to Exit to Windows. This is getting to be an annoyance as someone playing for 4-5hrs can see nearly 1hr of loading times as level transitions are getting longer too. After 5hrs, I spent nearly 20% of my time waiting at loading screens. It's only getting worse too. I'm expecting 4-5min loading times near the end of playthrough...that's per level transition. I do about 20-30 transitions every day so my future with GAMMA is roughly an hour to 2hrs of loading screens per day. Ouch that's a lot of NOT playing a game while playing a game. Lol.
Edit:
Alright. I think I MAY know why my game is lagging more and more....ALL the stashes and workshops to store items. Like in ARK, the more you add to a base the longer it takes to load. Im thinking that by dropping 50-100 stashes all over my map plus having a workshop for drugs, 1 for guns, 1 for outfits...that all this "extra-ness" is the cause of this. Since most my stashes are jam packed it has to read and load ALL those items every time I transition. This is my theory for now. I think I'll start by removing all my stashes in the world and going back to just the workshops. I'll report back after a couple days. It might take a while to get to all of them and pick them up.
Anyone had this problem of the Food, Water, and Sleep UI bleeding through?
Hey guys, can I install HD Models mod? And what mods I have to turn off?
Alright thanks
hey anyone can help? I got a Chimera Hunter equipped but its not on my hand, like its invisible in 1st person cam, there's a shadow that shows its on my hand but it ain't, 3rd person cam also shows the gun, any solutions?
actually I can't use any of the above and under Double Barrels, so something is wrong with the files? do I update to fix? I didn't add anything from external source
I just activated a few mods that came with default GAMMA installation
Hi there
Can i somehow enable easy-heal feature? I remember that BHS had it, but cant find it
does anyone know how to get rid of shitty traders, new health system and new gun part system without instantly crashing?
!vanilla // for traders β¬οΈ
If you want to be able to buy and sell guns/armors again: #βπfaq message
!bhs // for health system β¬οΈ
In order to safely disable BHS, you'll need to do this inside your mod list:
- disable
Body Health SystemandG.A.M.M.A. Minimalist HUD - Move
Alternative iconsto the bottom of the mod list
and for gun parts - gotta be a modder probably (i dont know how)
thx man
my game crashes when I try and put the deer hunter kit on the 700
!1080 β¬οΈ
Tick "Pre 0.9 Save Fix" addon in MO2.
Note: if this doesn't work, you will have to start a new game.
deer hunter kit was always buggy
- Loading HOM: c:/anomaly/bin/..\gamedata\levels\l10_red_forest\level.hom
- phase time: 674 ms
- phase cmem: 3434137 K
- phase time: 689 ms
- phase cmem: 3434075 K
- phase time: 674 ms
- phase cmem: 3433458 K
CResourceManager::DeferredUpload -> START, size = 7250
! Fallback to default bump map: build_details_bump
! Fallback to default bump map: build_details_bump#
texture loading time: 562 - t-report - base: 7244, 3309201 K
- t-report - lmap: 6, 6144 K
- phase time: 2114 ms
- phase cmem: 3471038 K
- phase time: 698 ms
- phase cmem: 3470978 K
- [x-ray]: Full Memory Stats
- [win32]: free[137423678696 K], reserved[4881548 K], committed[10393164 K]
- [ D3D ]: textures[3548218 K]
- [x-ray]: process heap[3470978 K]
- [x-ray]: economy: strings[281613 K], smem[2128665 K]
! Fallback to default bump map: wpn\amd1\tex_amd_guard_bump#
! Fallback to default bump map: wpn\amd1\tex_amd_bump#
! Fallback to default bump map: wpn\amd1\tex_amd_grips_bump#
! Fallback to default bump map: wpn\amd1\tex_amd_mag_bump#
stack trace:
at address 0x00000001400B46A6
At my wit's end with this one
Happens at transition to red forest
I'm having issues losing HP and dying in emissions even though i'm inside buildings with cover. This started happening today and I don't know why, I've only added the mod "EXTRA LEVEL TRANSITIONS - ROSTOK TO GARBAGE AND YANTAR FACING FIX" since it started happening. Anyone had somewhat same issue? Tried searching for a solution here but found none. Got 0 idea what causes it, got a decent understanding of mod organizer aswell. Appreciate the support.
Anyone know what the default gamma emission file is so i can reinstall it? If I by any change screwed with the surge_manager files and /or cover.
Hi there
Can i somehow enable easy-heal feature? I remember that BHS had it, but cant find it
anybody plays with this?
i found peace of paper with info (from this mod), I used it but nothing happened
It's not supposed to do anything but add an article in your PDA as far as I know.
im having trouble with the minimap, two of my guards doesnt show up in my minimap. is there a way to fix this or do i have to go back to a old save losing a lot of progress?
As i know mod adds peace of papers with info in bodies. I found one, used it. But no info
Somebody checked this?
Have you checked PDA Guide -> Notes menu?
Nothing. Will check again. I replayed and not found it again
i still need some help with this weird bug
The game crashes when I want to go to Jupiter, before that I was in Outskirts and found the package, right after I received a notification that a game object was deleted what do I do?
game crashed on new game, its a fresh install
Hi guys do you know how to add mod what allows use magazines?
!mags β¬οΈ
How to properly turn it on: #βπfaq message
I've disabled GAMMA economy for Trader Overhaul, but Exo stuff doesn't appear on sale
Is there any some script or file on GAMMA Economy folder, that's required for exo_loot.script to work?
!largefiles
- Go to [YOUR GAMMA folder]\downloads and delete the files
- gamma_large_files_v2.zip
- gamma_large_files_v2.meta (if you have it)
- Download the file
- Move the archive to [YOUR GAMMA folder]/Downloads.
- Launch the GAMMA Launcher as administrator.
- Disable:
- Force Git Download
- Update Large Files
- Click Install / Update G.A.M.M.A.
yo can i put this modpack into gamma?
Try animation toggle key (close square bracket by default iirc)
Have anyone encountered an issue with the rain sounds? I felt all of the sudden that they became too low to hear.
Hi everyone! I installed Skills Expansion but I noticed it gives me a huge carry weight boost, and that destroys Gamma balance IMHO. Is there a patch for this? Should I load it before "GAMMA skill system balance"?
I'm getting constant crashes all of a sudden, I'm in a shootout with the military in agroprom. At their base. The only additional mods I'm using are all already in the modlist. I have 382 active mods. Most are the defaults. I just have mags enabled, i disabled the fast travel limit mod, i think that's about it. Happens with and without the prefetcher enabled
Most times i don't even get a error or anything. I get the error sound. But nothing shows up
/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
agr_1_6_barman_army_mlr18787 about to be hit by actor in bone 34
NPC visual model: actors\stalker_soldier\esc_army_barmen
ammo_7.62x39_fmj shot with wpn_sks_tac_pso2, Weapon power= 0.585, AP power= 0.3, Hit multiplier= 1.05, Air res= 0.3, Distance= 18.849142074585 m, Barrel condition: 0.99
Bone hit= bip01_r_upperarm, Bone damage mult= 0.8, Bone AP scale= 0.75, Bone hit fraction= 0.3, Bone armor= 0.2
Real AP power= 0.28742096382898, Bone armor after hit= 0.2, Damages inflicted= 0.51787507534027, Remaining health= -0.035431563854218
! ERROR on rejecting: entity not found. parent_id = [18787], entity_id = [18792], frame = [7688].
stack trace:at address 0x00000001400EB77A
I don't even know if this means anything, it's just the last thing in the log
Finally finally finally got into this game and back into stalker
Now stuck with this 
Seems to happen consitently now, as soon as i kill the commander
Which i kinda need to do... in a firefight and he's trying to kill me
Even if i didn't, it's rather besides the point
Beefs nvgs isnt working in conjunction with screen space shaders any way i can makle it work?
Crashing constantly transitioning between levels, any fix? Locks up computer, can't alt tab, no error message. Have to hard reboot. Fresh install, followed all instructions.
is there a way to enable dropping weapons from taking damage again?
108- Remove dropping weapons from damage - Great_Day
yeah i had that disabled, but after a lot of play i never dropped my weapon once
I saw this line "opt.health.no_drop_wnp = parse_list(ini_eff,"settings_health","no_drop_wnp",true)" in actor_effects.script , i dont quite understand it it seems like it might be referencing another document but i tried putting it to false i gotta test now
Uncommenting these lines in the conflict winning script should enable dropping, at least from regular hits.
hmm they dont seem to be commented
I meant these lines:
Oh i see now, ill give that a try
that worked! thanks, i look forward to panic moments of losing my weapon now
@ me when u have availibility to help
Crash on game start?
Have you tried starting more than once?
You should try again then.
mk
auto looter still running for this object indefinitely bug
anything i can do about that
got this odd error, just installed the black market mod in #1035807043933720576 i wonder if this is related to it? or something completely separate
might just be a one-off error, gonna restart and see if its ok
nope, happened again. hmm
maybe i need to start a new game, lemme see
At what level you were when crashed?
location? im in yantar on that save
ohhh hold on
--- Loading TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8 --- -Smart terrains can spawn squads normaly
this is the line just before the error in my log
Unlikely to be caused by black market then. Do you use mods that are sure to cause crash if disabled mid-save?
yes, all of them are weapon mods but afaik they wouldn't be affected by that either, just that traders wouldn't sell them because its not in base gamma
ohhh maybe it is related. apparently other mods that can affect trader inventories run into the same issue occasionally
nvm i figured it out, needs new game lol
reading comprehension 100 
anybody used it?
CTD while in Jupiter, not sure why. i added the RWAP mods and disabled a couple visual mods as well as GAMMA Eco, but never had issues with my modlist until in Jupiter
not getting error messages either, whether it's just not showing up on my desktop or if there's something else i have to see idk
i have enabled this, but not only does it not work, it doesnt even show up in MCM. why?
Started the game up. Music played fine.
Loaded the save.
No more music.
Disabled Alt and Tab for my playthrough today and still experienced the Inventory Slow-Scroll and No Music Playing bug.
I have picked up almost all of my stashes and while some areas seem to load as quick as they did Day 1, Areas like Rostok to Army Warehouse are still taking 2-3 minutes to load the level. Let me also add the shutdown of the game is taking extensively longer as well.
Still on the hunt for the root cause of these issue.
I have a couple more ideas to try before I'll just have to deal with them until someone smarter comes along and figures it out.
man, you really treat this channel as your diary
Do you know if the music disables completely or it's just volume dropping to 0? If it's about volume you can easily "fix" it by binding a console command as a last resort.
How would I verify if it's just dropping to zero or just not being allowed to play at all?
Music always breaks when I have the inventory issue so I know if the music stops playing the next time I open an inventory it will slow-scroll.
If there's a way to see what is happening at the moment I FIX a slow-scroll issue? Then we could start to figure out what causes it in the first place.
You can check volume setting in pause menu or better enter snd_volume_music in console.
Ahh, well settings menu has never changed from what i set it to
Today i changed it from 0.1 to 0.2 to see if maybe it was "cutting out" but it's super loud and then just poof....gone.
If finding cause to this bug was easy enough it would already be fixed, I guess the best thing you can do now is avoid using alt+tab.
Next time I play I'll run the console command and see if maybe it shows something different than the settings menu.
Getting a strange slight but rapid flickering in-game. It's barely noticeable, just a shimmering black effect, best way I can think to describe it.
Modlist is wholly default, with the exception of the Trader Overhaul.
Shadow Map is 4096 and I havent touched Shader settings
Wondering if anyones seen this and knows how to fix it?
why can't i do the from: search
whenever I load a save and use a item eat, use med it wont let me pull out my weapon speak to npc or acces my inventory, pda when i reload a save it crashes and gives me this error messag
dis my raptr
Anyone know where to customize the size of dots on scopes - specifically the Aimpoint Pro? Been looking into and making dots/scopes in mods\94- Tacticool scopes - jaymorrow\gamedata\textures\wpn smaller, but it doesnt seem to affect anything ingame - atleast for me. As my dot is now it covers way to much to be effective. Appreciate any help β€οΈ
edit: fixed
https://media.discordapp.net/attachments/925041620359974963/1125796763345887242/ss_asus_07-04-23_21-22-11_zaton.png?width=1191&height=670 Idk if this is a visual bug or not, but my volat emrald is not increasing my electrical res meter
its at one bar
while everything else works just fine
The new graphics mods are in the latest GAMMA update right?
I got this message when trying to sleep at Ecologist base in Yantar
The only mods I disabled were the voice actor mods
!voice
In order to remove the voice over of your character in the game.
Disable these mods in Mod Organizer:
1.) 15- Voiced Actor - DesmanMetzger
2.) G.A.M.M.A. Voiced Actor
If you want to bring back the Russian voice over for the Mercenaries.
Disable these mods in Mod Organizer.
1.) 8- Better Merc voicelines - YankeeGolf
2.) G.A.M.M.A. Better Mercs Voices
Follow this instead
Is there any way to see what other mods you have disabled? It keeps giving the same error message
You have to remember what you did I'm afraid 
For the future, do this
!custom
If you want to keep your personal mod list between updates: #βπfaq message
Follow these instructions to send your mod list: <#βπfaq message>
(if you're using this command somewhere else, send the file where it was asked)
Oh right
Do that
The advice still stand though, it's the best advice imho because it's clearly better to keep the vanilla mod list... vanilla
@turbid carbon
true
I guess i will just keep it default to not cause trouble
i want the vannila version ui instead of the minimalist, may i ask for some help in how to disable relevant mods?
I disabled "loot claim" and "NPCs stop looting" (because of bugs and I want NPCs to be pinatas) and got a few crashes on NPCs looting bodies seemngly for the "205 lot ammo converter" β got an error that said there is no such thing as 23_barricada_bad_ammo, I guess when trying to convert it. Sadly I overwrote the log and disabled the mod, so no new crashes
How do i update the screen space shader mod? do i just place the update in the place the original mod goes?
!BHS β¬οΈ
In order to safely disable BHS, you'll need to do this inside your mod list:
- disable
Body Health SystemandG.A.M.M.A. Minimalist HUD - Move
Alternative iconsto the bottom of the mod list
I see, thanks?
don't know why but I am having issue here, I'm currently hovering over the brewed coffee
!htsui β¬οΈ
Follow the video guide here / Π‘Π»Π΅Π΄ΡΠΉΡΠ΅ ΠΈΠ½ΡΡΡΡΠΊΡΠΈΠΈ Π½Π° Π²ΠΈΠ΄Π΅ΠΎ: #π¨ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΠ°-ΡΡΠ°Π½Π΄Π°ΡΡ-gamma-ru-ua message
- If for some reason, you don't have
Hunger_thirst_sleep_UI_0.71archive inside your GAMMA\downloads folder, you can grab it here: - ΠΡΠ»ΠΈ ΠΏΠΎ ΠΊΠ°ΠΊΠΎΠΉ-ΡΠΎ ΠΏΡΠΈΡΠΈΠ½Π΅, Π² Π²Π°ΡΠ΅ΠΉ ΠΏΠ°ΠΏΠΊΠ΅ GAMMA\downloads Π½Π΅Ρ Π°ΡΡ
ΠΈΠ²Π°
Hunger_thirst_sleep_UI_0.71, Π²Ρ ΠΌΠΎΠΆΠ΅ΡΠ΅ Π²Π·ΡΡΡ Π΅Π³ΠΎ Π·Π΄Π΅ΡΡ: - #π¨base-gamma-support message
what is the differnce between thse
do i have to enable all of them, only one or also one of them with the ssr water'
???
ok nvm
i discovered what they mean
do I need to use the previous version over the latest? am currently using a mod that's affect the UI, Aydins HUD and UI Tweaks
im not sure.
you might have to test it out


