#🔨modded-gamma-support

1 messages · Page 42 of 1

mental willow
cunning kraken
#

can someone tell me what im supposed to to for this step of EXT GAMMA installation

cold stream
#

what shaders and reshade are you using?

cunning kraken
#

thats the one im trying to install 💀

blazing brook
#

(don't unzip the zip)

cunning kraken
blazing brook
#

uhhh

#

I don't think so

cunning kraken
# blazing brook uhhh

is the root folder in here or do you mean the GAMMA EXT Console that was created on my desktop?

cunning kraken
blazing brook
#

you put the zip in /shared, but you run the powershell on the folder you're currently showing me right now

cunning kraken
#

GAMMA_EXT.ps1?

blazing brook
#

if you hold shift and right click anywhere I scribbled with red, you should see a "open powershell window here" or something

#

and then you run the full command (./GAMMA_EXT.ps1 -add "GAMMA....)

crystal oxide
#

Any help on this?

[error]Expression : o
[error]Function : CObjectItemScript::server_object
[error]File : ..\xrServerEntities\object_item_script.cpp
[error]Line : 75
[error]Description : assertion failed

cunning kraken
#

i understand but its just closing on me as soon as i start it in powershell 🤷‍♂️

#

ill just find another way dw

#

prolly just windows freaking out and doing stuff i dont want it to for the millionth time ill get it running

blazing brook
#

the terminal window is closing on you? it shouldn't be

#

don't just run GAMMA_EXT.ps1, you should open a powershell terminal window and copy the command from the pdf

cunning kraken
#

first time i do it it shows the title screen for a split second and closes down

#

the other times its just blue

#

and closes down

blazing brook
cunning kraken
#

oooh so just powershell alone?

blazing brook
#

yes

cunning kraken
#

ah okay ill check if that works

blazing brook
#

here's how it looks on my end

cunning kraken
#

nvm

#

found it

#

it just looked differnt

blazing brook
# cunning kraken oooh so just powershell alone?

if you just open Powershell regularly, you'll be in the default folder, so you'd have to use cd to navigate to the correct folder, shift+RMB → open on powershell is an easier way to get a powershell window on the correct folder

crystal oxide
#

please help

[error]Expression : o
[error]Function : CObjectItemScript::server_object
[error]File : ..\xrServerEntities\object_item_script.cpp
[error]Line : 75
[error]Description : assertion failed

cunning kraken
cunning kraken
#

10gb😭

blazing brook
cunning kraken
#

Thanks for the help

blazing brook
#

no worries!

heavy anvil
#

Hey i am currently trying to get a better framerate and as suggested i disabled the following addons - Screen Space Shaders - Ascii1457

  • Shaders Cumulative Pack for GAMMA
  • Jaku's Improved Shaders
  • R3zy's Detectors Enhanced Shaders Pack When i want to start the game now this error message appears
digital marlin
#

I'm not a dev but it looks like the game tries to load something that isn't here anymore because you disabled some mods. Try deleting the Shader Cache folder in your Anomaly folder. But again I'm a newbie.

tropic kite
heavy anvil
#

thanks im gonna try that

crimson edge
#

Hi guys! Since I installed Atmospherics, water in Swamps keeps disappearing and reappearing while I move. Any ideas?

haughty hearth
#

i cant travel zaton if i try it bumps error like that

#

i didnt loaded any npc model just what it came with gamma

#

my progression is Merc after disabling M-M and Radar

mystic jetty
#

Been having some weird issues as of the latest update... The zone seems oddly empty... started a Bandit playthrough in Dark Valley, did my normal starter mission for sultan, and noticed that the bandit base is completely 100% empty, (aside from vendors and Sultan.)

2nd issue I've noticed is that when I take missions like "hitman" "mob hit" etc. it'll tell me "the target is in Garbage" I'll check my PDA, and see where the target is, in garbage. close PDA, open it 5 seconds later, and the tarket is somehow in red forest? seems broken. anyone else getting these issues? or know of a common cause for them?

haughty hearth
#

now im in zaton without changing anything in mo2 cheking or uncheking

#

i think i found the problem

#

problem is Mercenaries

#

after disabling miracle machine and brain fryer

#

Mercs and freestalkers make caese fire

mystic jetty
#

Didn't get the ceasefire?

haughty hearth
#

i got

#

but promlem starts here

#

stalkers "loners"

#

now called as

#

"stalker_natural" in game files i think

#

and they were not so expanded ""stalker_natural files"

#

my main character was Merc

#

and 1 week of my progress is going about to trash

mystic jetty
#

I had a similar issue a while ago, was told it wasn't fixable, and to reload an earlier save.

But I ended up finding a command to fix it. try this, fix worked for me.

Anyway, the way to fix this bug is by opening Debug (F7) pressing "0" (not the numpad, but regular 0 zero key) then type in "function executor"

F7 > "0" > function executor >copy paste this command:

game_relations.change_faction_relations ( "killer", "stalker", 0, 1)

haughty hearth
#

i dont care it but

haughty hearth
#

in EFP mod pack

#

i got a company with every faction

#

monolith included

#

problem is game changing looner files to Stalker_naturel

#

thats my point

mystic jetty
#

Im pretty sure this channel is just meant for people using modded GAMMA... not EFP lol

haughty hearth
#

also this is custom support channel wich is players add some more addon to gamma

#

mine is 391

mystic jetty
#

Yes, but you said EFP earlier, which made me think you were saying that you were playing on EFP as opposed to GAMMA.

#

Have you tried using the fix I typed out above? I'd suggest giving it a try as it worked for me in the past when I had the ceasefire bug.

haughty hearth
#

i dont have that error

#

or i dont have any issiues with free stalkers

#

your problem was codes not working

#

my problem is code's cant find models

night gull
#

anyone come across the white screen rf receiver bug?

queen kindle
#

So the only extra mod i have is the Arti's ammo mod and i've slightly changed the amount of stalkers and mutants in the ZCP settings
Everything's fine except i already crashed twice in Rostok for no apparent reason, before that i never crashed in many hours

This error message appears when the game crashes


Fatal Error

Expression : <no expression>

Function : CScriptEngine::lua_pcall_failed

File : ..\xrServerEntities\script_engine.cpp

Line : 204

Description : fatal error

Arguments : LUA error: d:/anomaly/bin/..\gamedata\scripts\guards_spawner.script:146: attempt to call method 'commander_id' (a nil value)

stack trace:

Press OK to abort execution


ОК

I'm a complete idiot when it comes to that stuff so please help 🥺

nova egret
#

Is there any way to safely disable the RF Receiver Tasks mod??

echo geode
#

Hi folks, my game crushed with this fatal error and then I tried to load last save, but it crashes. What could be the reason?

haughty hearth
haughty hearth
#

if its

try take save before aproaching like 15-20 meter back that you were get error

nova egret
# haughty hearth giving error?

yes Error upon save load, but game launches fine and loads a New Game.
I found out by visiting moddb that I can do this:
" ---| For the time being, you can keep the addon enabled, but then delete:
---| scripts\TB_RF_Receiver_Packages.script
---| scripts\item_radio.script "

#

now my game loads, but it seems that I cannot properly disable this mod. Oh well, at least this worked

haughty hearth
#
  1. did you installed new weapon pack?
    2.did you opened Gamma installer Run as Admin?
    3.you load game Dx 10 or 11
echo geode
haughty hearth
#

also you mean shaders_chache?

echo geode
echo geode
haughty hearth
#

ill try with my merc i hope it will solve the problem and wont ruin 2 weeks of my progress

#

for questline i have to enter zaton but

#

😒

young ginkgo
#

the only thing i changed was the drop key from modded configs

opal sand
#

I'm looking to manually update GAMMA Massive Text Overhaul Project without borking my save, do I just download it from modbb and install/overwrite through MO2 as per normal?

#

Rather not go through the installer just for a small text update if I don't have to

fast wadi
#

guys i have a problem, my game quits without any warning from time to time

pulsar storm
fast wadi
green sun
#

Heyo, I had a question regarding Mags Redux.

There seems to be a bug for me when reloading that some ammo is dropped to the ground weirdly. I don't believe I've done something wrong when activating Mags Redux, the reload works, loading ammo works, mags appear in game and are "retool-able". Just when reloading ammo is dropped just as if I would be dropping it manually from the inventory except it happens automatically when reloading.
Disabling "one bullet in the barrel" option does not fix it.

Any clue how I might fix this?

EDIT: Should mention that the ammo present in the weapon after reloading is the correct amount, including the remaining bullet in the barrel.

opal sand
#

IS there an easy way to update the individual mods of GAMMA via MO2 without going through the installer?

haughty hearth
#

default settings are here "tarkov stlye"

thorny smelt
#

does it need a patch?

opal sand
#

https://www.moddb.com/mods/stalker-anomaly/addons/na243662
So I noticed GAMMA Massive Text Overhaul has a new update compared to the version I got with my base GAMMA install; If I want to update this mod, should I just follow the instructions in #💽how-to-update to get the latest version?

Mod DB

NOW WITH RUSSIAN SUPPORT! (thanks to Dr.Pr1nkos) -- Major text overhaul project for G.A.M.M.A. focused on correcting countless spelling, grammar, capitalization and word flow issues while establishing a common format and theme across all mods.

cerulean quartz
cold stream
#

i have exacly same problem

cunning kraken
#

@blazing brook got it all working thanks to you, just one more question

#

do i gotta use the desktop shortcuts to save the game each time i exit the game?

#

or is it just when i make changes to the mods

wind sundial
wind sundial
potent mist
#

so i'm playing with mags, i know there was once a way to go in and enable ammo spawning in the mags, does anyone know how to do that? i only remember something about having to overwrite a file

cunning kraken
potent mist
cerulean quartz
potent mist
#

ill figure it out see if i can do some digging

blazing brook
cunning kraken
dreamy pasture
#

Hi guys question about mags redux. Started new playthrough with this mod, looking cool but it is normal every mag found on enemy is empty? Is there any way to make spawning mags with some ammo in them? It would be cool to unload them, real cheeki breeki scavenger style.

blazing brook
#

unless you want to use different settings between Mo2 profiles I think

#

but no sure about that

cunning kraken
#

okay good to know

#

thanks again

round plinth
#

I am having issues where my game is crashing randomly it just started up within the last hour and I don't recall changing any mod settings could someone help me out if I put up my log file?

#

its happened about 5 times within the last 60 minutes now I really don't know whats going on

wind sundial
lament brook
#

m trying to update my gamma using the the install only addons and i get this error
modpack_maker_metadata.txt file not found in Grok's Modpack Maker root folder, exiting.
Please copy the modpack_maker_metadata.txt file from a valid modpack to Grok's Modpack Maker root folder, where 02.modpack_maker.bat file is visible.

shut spear
#

guys is it possible to use the HD models for gamma?

round plinth
# shut spear guys is it possible to use the HD models for gamma?

since nobody is answering questions here I'll tell you, It is possible, but I read in a article or a post that eventually it will Brick your game because there is something wrong with like a handful of models, and the game randomly uses models it doesnt pick specifically so you could technically play an entire game and not get bricked but as you progress the chances you will get problems increase dramatically

#

so its highly suggested to not use them

shut spear
#

yeah just wanted to say i found the article but i think i drop it. they look cool but groks description about it aint to appealing to use it

round plinth
shut spear
#

ill keep that in mind. I might give it a try in a next run but gonna stick with the default for now just to be safe. Dont wanna screw over myself for some aesthetics

lament brook
#

fuck ngl havent messed with my files since i downloaded gamma in like oct-nov so it might just be best to reinstall the whole thing huh?

#

if so can i back up my settings and such?

#

i dont care about saves

round plinth
#

there's also a file in the install page. https://gofile.io/d/mpDnsO make sure you add that to your system I beleive I downloaded it into my downloads folder than extracted it directly into groks folder and that seemed to do it for me.

#

the file is in the installation page but the format of the page isnt great and I missed seeing that file and the instructions for it completely

#

let me know if this helps at all just for my future reference

lament brook
#

and by groks folder you mean the main gamma dir right?

round plinth
green sun
wind sundial
#

was really annoying to keep looking for every dropped box after intense fights

wheat vine
#

What do I have to disable to use the Agressor reshade?

mystic jetty
#

Anyone else struggling with the map being super empty? Almost no stalkers aside from "important" NPCs...

indigo summit
mystic jetty
indigo summit
#

If you just started the save, and run to check if the location is populated, then its too early for them to spawn and make it into their spots

#

Did you encounter enemy stalkers?

mystic jetty
#

Couple times yeah, IT was populated when I first started, but now it's completely empty aside from important characters.

#

for reference I started a bandit playthrough, did a few missions, went back to Sultan, turned them in, and realized the bandit base was 100% empty aside from Vendors, and Sultan.

#

Smoked a couple soldiers at x18, smoked a few stalkers at the farmhouse. went to garbage to do a mob hit, came back, empty.

indigo summit
#

Well, the enemies and allies in this game are technically speaking the same

#

They are only enemies because of your choice of faction, and behave the exact same way otherwise

#

So if youre encountering groups of enemies, then the game is populated

#

Maybe the bandits scattered around the map and died to mutants or smth

mystic jetty
harsh flax
#

how does one install from the dev branch? just put the dev files inside the modpack installer's gamma folder? like, all the installer does is distribute the files from that folder?

queen kindle
nova egret
#

For some reason, Emissions in Jupiter and Zaton cause busy hands and a broken BHS where all limbs look red and no health.
From that point on, the save is basically corrupted and I have to load an earlier one.

Is there any way to fix this or at least locate the problem?

runic rivet
#

What should I do if I have done that method to activate debug mode and it still doesnt work

shut drift
#

tho I just reloaded and tried again after reading your post and now the emission has gone but no busy hands for me, so it could be pure coincidence (would be a weird one, but who knows) or maybe we both use the same mod that breaks this

nova egret
shut drift
#

well this time it went okay on my end and I didn't do anything differently (because I believed the bug was caused by my own doing because I edited so many things, especially equipping sawn offs with one hand and being able to use the detector in the other, either way) and this time no busy hands

#

it's such a weird bug

nova egret
#

Happened again, after that cursed emission

#

I also made sure to wait for the effects of the emission to completely go away, and then I daddysaved

indigo summit
nova egret
indigo summit
#

Are you guys "Turn FDDA animations that were deliberatly disabled ON and then wonder why game no work" enjoyers

nova egret
#

now I dont know what to select here, fml

shut drift
#

I don't think I touched it but who knows

indigo summit
shut drift
#

(don't think it's related to fdda animations either because it happened without me doing anything fdda related)

#

oh yeah then nope

indigo summit
#

but this isn't default is it

#

its custom

nova egret
#

it has something to do with either NVG or BHS imo

indigo summit
#

!nvg

quiet tangleBOT
#

If you're crashing with the following error: gamedata\scripts\z_beefs_nvgs.script:561: attempt to call method 'GetZoomType' (a nil value)

  1. Make sure you have the latest G.A.M.M.A. installer, version 3.8. If you don't have it: #📢announcements message
  2. Open the installer with admin rights
  3. Click on Download GAMMA data
  4. Open your GAMMA RC3 folder
  5. Go here: .Grok's Modpack Installer/GAMMA/modpack_patches/bin and copy-paste the .exe files to your Anomaly folder inside the bin folder
indigo summit
#

body health system bugging is a symptom, not a cause

shut drift
#

nah, BHS breaking is something else

#

yeah

nova egret
#

then what is it??

indigo summit
#

its stutter fix

nova egret
#

I was trying to daddysave after it happened, it wont let me. I can open inventory fine, and just to test, I use a medkit. Then everything is broken

indigo summit
#

"just to test" he says

nova egret
#

I tried deleting shader cache

nova egret
indigo summit
#

well, this just got 10 times more interesting

#

who you calling dumb?

#

Is it

#

The guy answering your questions, maybe?

nova egret
#

gee thanks mate

indigo summit
#

oh, you think it ended there

#

thats cute

shut drift
#

(mark is a rather sensitive guy I noticed, don't take it too personally)

nova egret
#

do you have anything useful to say or not Kolerder?

indigo summit
#

do you have anything relevant to ask in this support channel other than "are you dumb?"

nova egret
#

@shut drift do you by any chance have Detailed Description mod installed?

shut drift
#

nope

#

that's a lot, I know

indigo summit
shut drift
#

yep

indigo summit
#

is any of that related to a-life?

shut drift
#

most of them are pretty simple dltx edits tho

#

A life optis is (at the end)

#

and then prefetcher

indigo summit
#

Also, dynamic emission cover at the beginning

shut drift
#

I don't even think a single one adds 'animations' or anything that would cause busy hands 🤔

indigo summit
#

Try disabling those 3 and loading the save

indigo summit
shut drift
#

well I got through just fine in the end, unsure what was causing it, but it COULD be dynamic cover, also funnily enough I came into this channel to ask about 'why isn't dynamic cover a thing in gamma? does it cause issues?' 😂

nova egret
shut drift
nova egret
indigo summit
#

so no, i won't fuck off out of the support channel

#

as a helper

nova egret
indigo summit
#

yeah, can you share with the class how this is, lets stretch it, "toxic"? At least? i know this isn't exactly what youre accusing of here, but we have to see at least some reason, right?

nova egret
#

what am I supposed to do? I hit Shift+F5, game wont save. I press the companions wheel and ammo wheel buttons, they dont work

indigo summit
#

you ask in the support channel on how to fix busy hands

nova egret
#

so at this point I am thinking, its that busyhands issue again

indigo summit
#

and when someone replies, you don't tell them they are stupid

nova egret
#

I use a medkit, and then thats it

nova egret
indigo summit
#

isn't that what you should be asking before calling someone whos actively helping you, dumb?

#

not after?

#

If anyone is waiting to ask a question feel free to interrupt at any moment

nova egret
#

anyway, I am a moron for doing things to test, and try to debug this issue, sure

indigo summit
#

i like how you accuse me of playing dumb in the next message after coming up with "i didn't call you dumb, i asked [if you are]"

#

real subtle

nova egret
shut drift
nova egret
#

So anyway, I dont have any of the mods that Locky listed.
We seem to have nothing in common yet face the same issue

shut drift
#

t. qa tester 😂

indigo summit
shut drift
#

(that it happened right after emissions for the both of us)

indigo summit
#

Locky, what are your specs, namely proc and gpu

nova egret
shut drift
#

2070s and 5800x

nova egret
#

I have very few mods I have installed in addition to the Gamma default. But I have enabled all the anomalies and unused mutants

shut drift
#

I did as well

#

tho I changed a bazillion settings in MCM altogether, but I did activate all the anomaly types and muties

indigo summit
nova egret
#

and when this issue occurs, not only I cannot daddysave, I cant use my NVG properly (screen blurs, animation plays but nightvision wont come on)

shut drift
#

grok fixes shit so good I don't even have to dl them

indigo summit
#

You don't even have to update

#

He just fixes it personally on your pc

shut drift
#

but no, honestly I probably only had busyhands like twice out of maybe the 200h I spent the last month on gamma lol

#

and today it happened three times in a row

indigo summit
#

Well, if its the same save, then it counts as 1 really

nova egret
#

for me it is always an emission that causes it and it is only in Zaton and Jupiter, but not every time

indigo summit
#

You probably didn't load an early enough save

#

to walk it off

shut drift
nova egret
#

it is not the same save, I loaded before the emission

#

and before, everything is fine

shut drift
# indigo summit to walk it off

oh no this is a save from yesterday, and the auto-save I had (truck cemetery) was clean as well as of the moment I entered, I doubled and triple checked to make sure at that point, but then I did the exact same paths 3 times (kill a chimera, loot 2 stashes, go hide for the emission) and by the end of the emission -> busy hand'd

#

all three times

#

then I took a nap, did the EXACT same thing and it all worked out

#

🤷‍♂️

indigo summit
#

Well you see

shut drift
#

slav magic yo

nova egret
indigo summit
#

wait did you

shut drift
#

haha

#

but no, in real life

indigo summit
#

wtf you mean you don't know

#

busyhand affected you irl

#

mans memory leaking irl

nova egret
#

man, how is this person considered a helper, is beyond me

indigo summit
#

lmao

shut drift
#

just haven't been sleeping because I'm in the middle of job interviews for a six figure job so yeah, I just took a REAL LIFE nap

nova egret
#

this guy is just here to poke fun and have a laugh

shut drift
#

(/blog)

indigo summit
#

your point?

#

downsides?

indigo summit
noble oracle
#

can someone help me with this

indigo summit
quiet tangleBOT
#

To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

indigo summit
#

did you try this?

noble oracle
#

i did still didn't work

indigo summit
#

so what shader-affecting mod are you using

noble oracle
#

i was following the framerate-optimisations guide

#

i reached the 7. step and the game wouldn't start

#

i changed some graphics settings before going thru the guide in hopes of getting more fps

indigo summit
#

if it doesn't work enable one more > launch the game

noble oracle
#

which is the least impactful regarding fps

indigo summit
#

i have 0 clue

noble oracle
#

ok i'll try it thanks

nova egret
#

Can someone (who isnt a troll) help with this Emission/Busyhands issue?

indigo summit
#

My man, the fucking Grok is aware of the busyhands issue, there is no help

#

I guess if i want to be a """good helper""" i need to actually provide our oficial responce when someone asks, right?

#

So

#

The only way to fix it is loading a previous save

raven roost
#

who isnt a troll

indigo summit
#

lmao, the repeat

#

you don't understand Falco, im being educated on why Helpers aren't allowed to joke

indigo summit
#

what do you mean what

raven roost
#

Animations are the cause for busyhands

#

What changed?

indigo summit
#

Im not talking about FDDA

#

Well, basically, what changed is they aren't the only cause

raven roost
#

Ah

#

What's new?

indigo summit
#

Its in the [redacted]

raven roost
#

The stutter fix is actually a problem?

indigo summit
#

As far as whoever wrote that knows

#

Disabling stutter fix actually cures the save if its the cause

#

its still not the only cause tho

#

none of these guys have it enabled

nova egret
raven roost
#

I was backreading a bit

#

Especially disabled mutants

#

There is one in particular who is like invincible or something

nova egret
raven roost
#

That's why specific stuff is disabled

#

👀

nova egret
#

but I doubt the disabled mutants cause my issue. Its probably some anomaly I'd guess

#

Is there any point disabling them now to fix the issue?@raven roost

raven roost
#

I suggest to disable them anyway

#

For busyhands, you already know what to do and what there is to know, Kolerder said everything, with or without ironic remarks

indigo summit
dull granite
#

iirc, and its been a while - the main culprit i the so called event handler

#

as its named, it handles scripts, calculations, AI, animations - basically everything that happens

#

it has a capacity of what it can process/handle at once - if it gets spammed with stuff and breaks, one cause is busyhands

#

stutter fix mod and a few other things tend to send a lot of requests per second ontop of what the game already has to handle

raven roost
#

What I don't understand is how it keeps happening even if you reload an older save

dull granite
#

that I do not understand, otherwise i would be an xray wizard kekw

#

i never dove into that aspect

#

i dont know how animations and scripts are handled, stored and processed

nova egret
#

I really dont know, the stutter fix mod has been disabled for a while now. And when the emission happens, it takes a bit of time for issues to start occuring, it isnt right away. But if I save lets say 1 minute after the emission, then quit and reload, game is broken right away

shut drift
#

so you get to save?

#

when busyhands hit me, I always crash when trying to save in the first place

dull granite
#

I assume, and this is stretching far - an emission happens and the engine tries to handle many requests and calculations for ALL the npcs at once

indigo summit
#

I assume one of the custom mods tell it to do something very stupid during an emmision, which emmidiately overloads it

dull granite
#

you adding FDDA and other stuff just adds to the issue

#

etc

nova egret
# shut drift so you get to save?

I get to save soon after emission, but if I keep playing, move, shoot, start looting etc, then even save breaks and I cant do anything

indigo summit
#

Not many people encounter it btw, in fact i don't remember seeing anyone who ran full gamma vanilla reporting it once

#

Its always vanilla with at least 1 extra mod like stutter fix

dull granite
#

iirc i had this happen once - but i never ran vanilla

nova egret
shut drift
#

wait I did??

dull granite
#

it was also mid firefight with a ton of npcs

#

it was just an example

indigo summit
#

it could be any one of them

nova egret
shut drift
#

tho I did up the amount of muties/stalkers running around and I indeed have a bunch of mods which could cause extra events during emissions, for example that dynamic cover one

nova egret
#

most of my customizations to the default Gamma modlist is disabling stuff that Gamma has enabled by default

shut drift
#

which sadly is now a must have for me so maybe my life is busyhands now, but I'm prepared clueless

nova egret
#

for you I mean

shut drift
#

higher than vanilla yes, nothing close to 2.0 tho (which is max)

nova egret
#

mine is 0.75 and 1, respectively

shut drift
#

1.0-1.2 or so for me and then bigger squads too

#

if it's a matter of too many events then the map is important as well, some map are more empty than others, in your case zaton isn't filled to the brim but it's HUGE so I'd guess there's a whopping lot of events constantly happening

#

maybe turning down the online-range in alife.ltx could help with this? 🤷‍♂️

#

or maybe the events occur still just the same

#

(for the AI to calculate what's going on in the offline zone)

nova egret
#

from 750 to 350

#

In any case, my issues started when I started messing with the default Gamma modlist, so I am almost certain its that.
As for what Falco said, I dont think enabling extra mutant types should cause these issues, doesnt make sense, since the spawns are the same, just slightly different mutants, that dont even occur often

shut drift
#

no, it depends on the mutant, some mutants might handle events in completely different manners and some mutants spawn in bigger numbers (which causes more events)

#

rats for example, burers probably create a lot more chaos as well due to the way they attack etc

#

tho I feel like there's a lot of assuming all over, we can just cross fingers and hope someone 5head comes along and fixes it all for good

nova egret
#

Well, I avoided the busyhands issue by going to a different area in the same map (less populated) and now its fine.
Didnt fix the issue, but went around it for now

green sun
rich path
#

builder

formal ferry
#

after some time of playing I can't take a gun in my hand, after 2,3 hours of playing???why is this??

nor any weapons, so I had to leave the game and re-enter.

indigo summit
#

do you have stutter fix mod

formal ferry
indigo summit
formal ferry
indigo summit
#

enter what my man

#

what do you think this is

#

Wait, do you actually not know how one might enable or disable mods?

#

Why is this asked in custom then

formal ferry
#

make a screenshot of how to do it.

#

and where to look for it.

indigo summit
#

Okay, i don't know how to put it more obvious

#

If you don't know how to do it, then you shouldn't be having problems

#

Im not telling you what to do, im asking you what you did already

formal ferry
#

because if something's wrong, I'll fix it.

indigo summit
#

So you didn't change anything here?

#

didn't touch any of the options?

formal ferry
#

no

#

I didn't move anything

indigo summit
#

so this is actually default then, but i guess there were a lot of busyhands in this channel so we keep talking here

formal ferry
#

and all updates are up-to-date .. I'm talking about grok installer.

indigo summit
indigo summit
#

yeah, grok installer, i see

#

What do you mean you had to close game and reenter, did it work? did it fix the problem when you did that?

formal ferry
#

okay then you know what's going on that I can't use weapons after a while???

indigo summit
#

Kind of

#

If i understand you correctly

#

And thats a big "if" seeing how you respond

#

You see, i need more than just can't use weapons

#

Thats not enough here

formal ferry
#

what can i do to fix it??

indigo summit
#

Again, IF i understand whats happening
Im taking a gamble, a guess

#

Then you can only load back an older save

formal ferry
#

ok thanks.regards.

harsh flax
#

Is there any way to use Unjam Reload on the same key with mags redux? I assume unjam reload adds the unjam animations like gunslinger right? and I think theyre disabled in the regular ammo check mod

indigo summit
#

Thats all

#

It doesn't add any animation

harsh flax
indigo summit
#

That much is certain

long topaz
#

man i cant get maids backpack icons to work, i tick the option on and everything else works just not the backpacks

long topaz
#

yeah no, keyword was "backpack"

#

theres no mention of the backpack icon mod that overrides the maids one in that faq post

upbeat thicket
#

Hey, i don't know exactly where to ask for help, so I'll try here: I can't access Meadow, game crashes on loading screen. I'm getting this error.

FATAL ERROR

[error]Expression : D3DX10GetImageInfoFromMemory(S->pointer(),S->length(), 0, &IMG, 0)
[error]Function : CRender::texture_load
[error]File : ..\xrRenderDX10\dx10Texture.cpp
[error]Line : 405
[error]Description : Unspecified error

[error]Arguments : d:/anomaly/anomaly-1.5.2/bin/..\gamedata\textures\intro\intro_y04_pole_5.dds

#

I found this files in GAMMA folder, I guess I could just copy those files into Anomaly directory, but don't know what's the exact address of the folder

#

Something is missing between /bin/ and \gamedata\

harsh knot
indigo summit
quiet tangleBOT
#

Change to DX11 or disable the 282- GAMMA Loading Screens - CS Eden mod in MO2

upbeat thicket
#

I'm an idiot. Don't know how and when but I've been starting game in DX10 not DX11.

#

Switched to DX11, now it works fine, I apologize for trashing chat with my idiocy.

fallow oriole
#

how do i disable gamma weathers? what addons to disable to not screw up my game?

icy canopy
#

so i get this flickering animation bug - no matter how i set my graphics or reshade. This happens with vanilla gamma as well ...

#

Any tips on how to resolve? Tried it with 1440p upscaling, different ambient occlusion (including setting it off) settings as well as FXAA etc

#

pls halp

harsh flax
#

The NPCs cannot see through foliage only affects like those static big shrubs right? they still see you if you raise grass height

gentle shale
#

Currently dealing with an issue where my quicksave button isn't working for whatever reason. I've only enabled Turn this on if you stutter, No more Companions Friendly Fire, Companions Carry Weight Tweak, Agressor Reshade, Angry Chimera Growl, Unlimited Stashes Weight, Companion Teleport, New Item Highlight, and an updated Hip mod. I've no idea why it's doing it, it wasn't before a couple days ago while I had all of these active.

tough nest
#

getting a soft white glow around my weapons when in a dark area. any known fix for this?

tender root
#

transition from the cordon to the clearing, there is no such file in the folder.

wheat vine
#

I make a wish. NoPe what is the prob?

hollow ledge
#

how do i replace the old specter scope texture with the new one

proud bear
proud bear
tender root
proud bear
#

no

#

i mean

#

the watch

tender root
proud bear
#

okay daddy

tender root
shut marten
#

i'm a fan of the hellhound costume but it's in the trade overhaul mod when i turn it on it's gone, how do i fix it?

bronze rock
#

why does this laser mod exist but not do anything

#

i thoguht maybe the one below replaces the things afterwards but when disabled the laser one still wont work

tropic kite
#

what is it that you are tryign to do

bronze rock
#

have blue dot instead of red because i like that more

tropic kite
#

right click -> reinstall mod -> pick the colour you like

#

ftr GAMMA by default picks "green mini"

#

so i would presume the red lasers come from attachments that the CLAD lasers mod doesn't modify

#

mod 99 only overwrites one file from mod 97

bronze rock
#

it doesnt seem to modify anything, i disabled the other mod and cheated all scopes i found and none had the color i want

#

huh

tropic kite
#

idk my (vanilla) game has green lasers /shrug do you have any other weapon mods? anything else that overwrites that mod?

bronze rock
#

a thing called gamma large files is red toobut thats it

tropic kite
#

ah, yep, that'd be what's changing it

bronze rock
#

can i just disable that or will it fuck up other things

tropic kite
#

it's being changed by "GAMMA scope radius fix"

#

so your scope radius presumably will not be fixed

#

btw if you right click the mod and click "information" it will tell you exactly which files are being overwritten by which mods

bronze rock
#

oh thats handy

icy canopy
#

uhm. Download and Install manually to fix?

bronze rock
tropic kite
tropic kite
bronze rock
#

well in that case guess its just broken, too lazy
but thanks for the help anway

icy canopy
#

@tropic kite install all optionals?

tropic kite
# icy canopy <@107500574131417088> install all optionals?

no use this method

Download the mod file(s) from moddb. DO NOT EXTRACT.
Place them into your GAMMA\downloads folder. Overwrite if needed.
Run the GAMMA installer as admin.
Click the "Download G.A.M.M.A. Data" button.
Click the "Full G.A.M.M.A. installation" button

#

you can also read through your GAMMA Installer log to figure out which options it chose but this way you don't have to figure out how to drag-and-drop it into the correct filepath

icy canopy
#

Worked. Thank you so much!

desert pike
#

How to install Maids HD Icons? I click reinstall but they didnt work

desert estuary
#

Hello guy how to enable debug console?

#

via the launcher by checking debug it does not work. I think I should write a command in mm2 options on Anomaly dx11

#

I have to write something here, right?

ornate vortex
dusk cave
#

can you play gamma+expedition?

balmy spire
#

this stash is bugged cant reach it

molten girder
#

Does anyone know of a tool to edit the save files in anomaly?

ornate vortex
#

any ideas?

molten girder
#

Not an actual helper in here Did you just install a shader modpack?

molten girder
#

Did you delete your shaders_cache before launching?

ornate vortex
molten girder
#

And what other shader packs do you have installed if that doesn't work

ornate vortex
#

i was using some other additional mods aswell

molten girder
#

Lets see the whole modlist you have

ornate vortex
#

the whole thing? all 357 mods?

molten girder
#

Yeah

ornate vortex
#

bet

molten girder
#

Sorry, i'm not as experienced as the helpers in here but its possible you have a mod conflict between 2 or more mod that change shaders I think

ornate vortex
#

@molten girder its... its alot of goddamn mods

molten girder
#

lol the shaders section is collapsed, can you grab a screenshot of that one. Also did you try deleting the shaders_cache?

ornate vortex
#

beefs isnt compatible with expedition

#

@molten girder i have an idea

#

since the wall crashes me if i walk through it

#

im going to fly through it in debug mode

#

desperate times call for desperate measures

molten girder
#

Do you have Shaders cumulative pack for G.A.M.M.A on or off?

ornate vortex
#

the mods that are enabled/disabled are set by the author of expedition

molten girder
#

And you tried deleting the shader_cache?

ornate vortex
molten girder
#

That file the log is screaming about in shaders_cache is modified by the cumulative pack i think, maybe try re-enabling it?

#

Could be that the save wont work without it

ornate vortex
#

bet

#

i have to sleep in a sec so if i cant find the energy to do it today i'll do it tmr

molten girder
#

Haha fair enough, hopefully one of the helpers can help you if that doesn't work.

ornate vortex
#

also before i forget. thank you for your time bro

molten girder
#

I had a similar problem and it was caused by the cumulative pack. Similar complaint of: "truncation of vector type
(9,8): error X3003: redefinition of 'shader_param_5' " after installing some mod that changed shaders

#

Your welcome, hope you get it figured out

bold atlas
#

hello,is it possible to install WFT on gamma without crashing it?

cerulean quartz
dusty pulsar
#

i keep getting a CTD on moving anywhere above rostok

#

FATAL ERROR

[error]Expression : !NET.empty()
[error]Function : CAI_Stalker::net_Export
[error]File : Ai\Stalker\ai_stalker.cpp
[error]Line : 837
[error]Description : assertion failed

stack trace:

#

this is at the very bottom of the log

#

its persisted even though ive started a new game

#

disabled the like 4 mods ive added recently

#

im not sure what to do

#

i have been starting the last couple of playthroughs as a loner at the rostok lodging house

#

idk if that could be it

#

nope still crashes even if i spawn at rookievillage

mild sand
#

Does anyone have experience getting scaling to work as preferred with 21:9 aspect ratios?

#

My HUD elements and any overlays seem to be different if I use 3440 vs 2560 as my vertical resolution.

#

Also the PDA screen seems tied to the game resolution, so I get stretching at 3440x1440

clever obsidian
#

hey, i have a problem with the framerate optimization steps, i did all steps till step 7.

#

when i try to launch the game now

#

it gives error: Shader compilation failed

#

i dont knoww what to do now

#

hope someone can help me :/

#

🙂

dusty pulsar
#

try deleting shader cache again

clever obsidian
#

yeqh i just tried that, and it didnt work

#

same issue

icy canopy
#

has anyone an idea what the reason of this crash could be?

#

/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
bar_dolg_general_petrenko_stalker18863 about to be hit by actor in bone 12
NPC visual model: actors\stalker_dolg\stalker_dolg_petrenko
NPC model doesn't have a bone profile, loading berill no helm config

vernal yarrow
#

This error has been annoying me for days by crashing the game every few hours but tonight in Army Warehouses it doesn't let me play for more than a minute. I only use Project Inverno on top of default gamma with two mods disabled as instructed.

tawny pulsar
#

Some kind of hard joke
I ran into him in X-18 on the descent of the first staircase, now under the Scorcher does not allow me to reach the elevator shaft at the entrance, what could be the problem?
Log:
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 204
Description : fatal error
Arguments : LUA error: d:/anomaly-1.5.1.2\gamedata\scripts\guards_spawner.script:146: attempt to call method 'commander_id' (a nil value)

stack trace:

In the X-18, the removal of the stripe of another grouping helped, nothing helps here

arctic merlin
#

Has anyone seen this after updating BAS to the latest version? Not all weapon icons appear in the spawn menu (F7)

#

But they are selectable and usable in game.

tawny pulsar
fervent tiger
fervent tiger
# icy canopy has anyone an idea what the reason of this crash could be?

Is this using Dux's or HD Models? It's a GBO issue, there should be an ltx or config file with all the models listed in it, and their bone profile. You just have to find that file and add a reference to the petrenko model in there. Can just copy paste the bone profile from a regular duty soldier

#

Usually only happens with 3rd party models, or changing model packs mid game

#

should be grok_bo_models_capture.ltx

#

Should just have to add the line
[actors\stalker_dolg\stalker_dolg_petrenko]
model_path = models\capture\stalker_ps5.ltx (this is for HD Models, if it points at a different .ltx for your regular duty soldiers, then just copy that path and put it here instead)

sudden coral
#

can anyone help me out? my game CTDs with this error message whenever I enable the mod at the bottom of the MO2 list on the left

I made sure to disable PDA Radio extended so there wouldn't be any conflicts

proven bolt
#

Are these icons on the Svarog normal? Cause they used to be different

green mango
#

Pretty sure the bug that makes certain shotguns quieter than normal is actually the shotguns acting like their suppressed when their not. Or at least it sounds like that.

steep steppe
#

Sooooo, I can't enter Meadow for some reason. My game crashes upon me trying to load into the map.

harsh flax
steep steppe
#

The launcher auto sets at dx10. I never actually tried doing dx11. I can give it a shot and see what happens

harsh flax
#

Anyone knows the cause of stacked items not opening the middle window sometimes during the transfer window? I can't select the ones in the pile, the highlight sometimes points to another item instead of the one I am hovering. Re-entering the window fixes the issue until it happens again, It might be related with combine items but I didn't had this issue with it enabled last save

raven roost
#

Don't launch the game with Anomaly Launcher

#

Use an actual DX

#

DX11 is the default

#

If you can't use 11, follow this below, because 99% it's the problem you're having if you're playing with DX10

#

!loading

quiet tangleBOT
#

Change to DX11 or disable the 282- GAMMA Loading Screens - CS Eden mod in MO2

steep steppe
#

Alright I'll give that all a shot and see what happens

#

Any difference between avx or just a regular DX?

harsh flax
#

!avx

quiet tangleBOT
#

Actual explanation at the bottom but simply put:

Do you have a good CPU? Use AVX (if you have a crash, it probably means your CPU doesn't support this function).
Do you have a good GPU? DON'T use AVX.
Do you have both? Try for yourself, see what's better.

Actual explanation:
AVX is a way for your CPU to do calculations on a large array of data simultaneously. This is the same kind of job GPUs are primarily meant for.
So if your GPU is decent, AVX is (in most cases) outclassed by the GPU itself. Best way to know which is better for you, personally, is to try both versions and see what does or doesn't crash/performs better.

steep steppe
#

Switching to dx11 let me load into meadow

raven roost
#

The !loading command is your fix then

steep steppe
#

What's the mod that has free zoom incorporated into it? After I changed my mod order to follow priority, my free zoom gets 'stuck' now

#

Nvm. It fixed itself? I guess

#

The game also changed my mouse sensitivity on me for some reason, cause I suddenly had to drag my mouth all the way across my desk just to do a 360

#

Mouse*

copper tapir
#

anomaly wont launch anymore after I replaced all the files in the Anomaly folder with new ones (dont ask me why)

formal ferry
#

how to fix it??

frosty spindle
#

Hey guys! How do I install an addon for a mod after I already installed the mod. Like the alternate smoking animations addon for FDDA.

sage swift
frosty spindle
sage swift
#

When you install things in mo2 they will default to the bottom of the list. It's probably down there

frosty spindle
#

Hmm, I'm guessing the addon wasn't even downloaded though, so not expecting it to be there. Lemme see if the "reinstall mod" context menu option will work.

#

Seems to have worked.

#

Also, what is this "overwrite" thing in MO2?

sage swift
#

I don't know enough to help you with overwrite dose but as long as that add-on is loaded after fdda it should work because it dose pull files from fdda

frosty spindle
#

So the reinstall option did work and I installed the addon, but I get this in the errors:
[2023-03-03 12:01:32.896 W] [fomodinstallerdialog.cpp:919] Plugin "Asnens cig anim" is the only plugin specified in group "Addons" which permits selection of at most one plugin
And the addon doesn't work.

#

There is already an alternate cig animation addon in the "Gamma fixes" category, but disabling it and reinstalling the new FDDA version didn't work.

icy canopy
sage swift
frosty spindle
sage swift
#

This is what the mod page says so I think you have to also have fdda turned on for it to work

frosty spindle
#

But FDDA is turned on. I just have separate installs for it, but they're both the same mod.

sage swift
#

Oh I see

#

I don't know enough to help you past how it says to install it. It's kinda early but someone will be awake that knows more eventuallykekw

frosty spindle
#

Yeah, I appreciate the advice nonetheless. Maybe I'll figure it out.

icy canopy
frosty spindle
#

Is it possible to uncategorize mods in MO2? Just so I could see a simple list of them with new ones at the bottom.

indigo summit
#

What do you mean by the “new ones”

#

You mean the ones you add?

frosty spindle
#

Yep.

indigo summit
#

Well, don’t it work like that already?

#

The mods you add shouldn’t know what category to put themselves in

frosty spindle
#

RIght. I do see them in the category "Gamma disabled", but they're at the bottom. So I guess that counts?

indigo summit
#

Yep

#

Well, you can rearrange mods in mo2

#

By just dragging stuff

frosty spindle
#

Right. Well, I'll do just that then. Thank you.

#

Also, I think I just realized something. The alternate cig animations addon for the new version of FDDA is working. The animations are indeed quite a bit better.
But I didn't notice it working at first, 'cause I was expecting the animations to be much shorter. But they're still long. Better, but long.

#

I was expecting the short version of those animations where the character just takes 1 swig of the cig and tosses it afterwards. As opposed to like 3-4 swigs like by default.

indigo summit
#

Umm, good to know?

#

I doubt the author of the addon is reading this

frosty spindle
frosty spindle
#

The last part of it specifically, where I mentioned that addon doesn't work. And it turns out it does, just not in the way I expected.

indigo summit
#

Gotcha

ornate zealot
#

How do i install shaders without my game crashing? im trying to install RAW

runic rivet
#

How do I download dead zone?

tropic kite
tropic kite
icy sandal
#

can anyone help me my taclight and all other lights suddenly shine much brighter?

frosty spindle
# tropic kite the short cig animation is a GAMMA special

Hmm, not sure what you mean by that, but the Gamma version didn't work for me. The animations were still long. I think the one you mention might be for Gamma's bundled version of FDDA, while I have a separate one installed with backpack/looting/pickup animations enabled.
But I resolved the issue anyway. Turns out I had the wrong version of the addon downloaded and didn't realize that.
I downloaded this one and it works nicely: https://www.moddb.com/mods/stalker-anomaly/addons/asnen-and-grok-better-cigarettes-animation

Mod DB

This addon replaces the annoyingly long smoking animations of FDDA by much shorter and better ones. It also has much better smoke particles and better sounds. New sounds have been recorded exclusively for this animation.

vernal yarrow
bronze swan
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: No such operator defined

stack trace:
crash after dying

icy canopy
#

Checking parts for wpn_tt33
! [SCRIPT ERROR]: f:/anomaly/bin/..\gamedata\scripts\ui_inventory.script:638: attempt to index local 'npc' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: f:/anomaly/bin/..\gamedata\scripts\ui_inventory.script:638: attempt to index local 'npc' (a nil value)

stack trace:

After hitting a crate. Any Idea? 😮

#

i do use those extra mods - which have been confirmed to be compatible with gamma

lucid berry
gaunt onyx
#

hi, anyone have the project I.N.V.E.R.N.O. addon? i can't find it

dusk cave
#

can you play gamma+expedition?

deft harbor
#

Hello.I can't figure out how to make corpses appear on the minimap?

deft harbor
long wren
#

Lvl 2 or 3 either works

clever obsidian
#

hey anybody knows if in frame rate opt steps, reinstalling beefs nvg , they say you have to tick beefs nvg and then patch ES, but... witch one is that i get the option beefs nvg es and ssr/ only es no ssr/ only ssr no es, now wich one is it xd

ornate zealot
#

I tried to install RAW Reshade and my game crashed and got this error in logs:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'collection_medium'. Please attach [*.ini_log] file to your bug report

Can anyone help?

raven roost
unique elbow
#

Is it possible to use the latest version of SSS in gamma?

frosty pawn
# unique elbow Is it possible to use the latest version of SSS in gamma?

It is, just deactivate "190- Screen Space..." and install the new SSS --> tick all options when prompted, except the "SSR Water [ICE Version]" and the experimental stuff --> move it under the deactivated file in your load order + download "STALKER-Anomaly-modded-exes" from github --> only place the exes from the "bin"-Folder of that Zip in the "bin"- Folder of your Anomaly Directory and replace the originals, when prompted. -> delete your shaders_cache in Anomaly\appdata --> Done, have fun.

tidal grail
#

Just installed frozen zone and the depth of field effect is annoying, how do I disable it?

crude charm
#

what is happening

#

I installed hippo reshaders and minor shits and this happens

#

what do i do

rocky cape
frosty pawn
#

But be sure to always do a clean (re-)install of Anomaly and GAMMA beforehand, otherwise you are likely to encounter crashes because of the game trying to refer to missing vanilla models!

harsh knot
#

Hi, fix 4:3 hud ?

#

It's for a friend.

#

He temporarily has a monitor like this

ember yarrow
#

sup, got this error

#

my gamma is, i suppose about 3 months old by now

#

maybe even more

#

the only thing i added back then was descriptive stash coordinates, i'm not sure if it's build in gamma now or not

#

any help?

acoustic rose
#

Question. I want to use compass 200 instead of square minimap 201, but when I uncheck 201 and check 200, the compass doesn't appear correctly in the game. It appears cut in half, to be precise. Can you help me?

pastel flower
#

hey boys, quick question, so in game the radiation warning keeps flashing next to my hud, its not just a visual issue, i keep getting irradiated and the un-irradiated and ive seen a medic like 3 times at once and still nothing works, pls help

indigo summit
pastel flower
#

oooooooh shit

#

thanks bro

undone yoke
#

hey folks, I've been having this bug where my hud is doubled, I think its got something to do with GAMMA minimalist hud as I've tried reinstalling it, which semi-fixed it but didn't allow any other hud mods to work over it (Aydin's Hud tweaks only works for the UI but doesn't affect the hud, as this happens with it disabled) I tried disabling my custom mods that conflicted with it but the bug remained.
The thing is, I've had my hud work perfectly when I first installed with no problems, so it can't be related to aspect ratio or anything of the sort.
thanks in advance pepeOK

fathom gate
#

help please with this. Shader compilation filed - when I try to start. Yesterday I played normal

forest tundra
#

When I reload my Steyr Aug A3 9mm gun it throws 1 stack of 9x19 HP ammo from my inventroy to outside. How can i fix this? (I am using mags redux)

red nimbus
#

Does anyone of you guys know which mod to disable to prevent heads from exploding when you headshot? Or which mod added this in the first place?

icy sandal
#

did someone here install hippo reshade?

#

i am watching the video there but it is not explained. in mo2 is an option manual installation modded exe i have installed it manually. now in mo2 when i install screenspace shader do i still have to click that?

undone yoke
#

SSS is installed via MO2, manual install isn't needed

frosty spindle
#

Hey guys! Is there a way to fix the Saiga 12 reload animation? It's kinda scuffed, lol. Not modded btw, vanilla Gamma Saiga 12.

icy sandal
undone yoke
#

those 2 at the bottom don't need to be checked just ignore em

#

also clean your recycle bin peepostarechamp

icy sandal
cunning estuary
#

damn when i try using barry's SVU mod my game crashes when trying to load in after creating my CH

#

this is the crash

unique elbow
#

I've installed the SSS 14.9. If I update Gamma will I have to install it once again?

frosty spindle
#

Is this supposed to happen when wish for riches at the Monolith?

wheat vine
#

Hello, is it possible that "G.A.M.M.A. Armor without integrated helmet" doesn't force me to use "THAP Rework - IENCE"?

frosty spindle
#

Hmm, interesting. Is there a way to unbreak the medkit_old?

frosty spindle
#

I only have newer version of FDDA installed and the short cig animation addon for it. And also have Gamma Economy disabled so I can buy and sell guns and armor.

cinder delta
#

Heya, looking to add a single extra mod, namely: “[DLTX] Machine Pistols & Sawn Off in
Sidearm Slot V1.1 addon”. How does one do such?

sage swift
pastel flower
#

hey guys, quick question, the rashade keybind (home key) doesnt work for me, it just adds saturationg or whatever, i really wanna mess with some of the shader settings and i cant sooo

amber island
#

Hey guys, anyone willing to help with GAMMA Bounty kill squads? For some reason it keeps crashing my game

#

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 204
Description : fatal error
Arguments : LUA error: ...maly/bin/..\gamedata\scripts\dynamic_news_manager.script:435: attempt to index global 'sim_squad_bounty' (a nil value)

stack trace:

#

Nevermind, I found out you need to start a new game in order for that mod to work.

fallen sorrel
#

Yo peeps, if i disable " no mask overlay" mod in MO2, does it use vanilla Anomaly texture overlay or does it use Groks own texture?

#

I remember a while back in Anomaly using his own mod "mask and reflection" from modbd and i really liked it. Dont know if it is now completely incompatible with current GAMMA.

sage urchin
#

I was installing atmospherics and this popped after I tried to turn msaa to low on

fervent tiger
fervent tiger
# shut kelp Solution?

Are you running HD Models, or Dux's? Also have you changed the models at all during the course of that savegame?

fervent tiger
sage urchin
#

I did, and I reinstalled atmospherics and so far the game launches right now

#

I appreciate the answers

fervent tiger
#

Awesome, enjoy dude

cunning estuary
#

SVU mod

fierce smelt
#

How do I add more mods?

obtuse dawn
#

When i reload my m4 with mag redux it throws out 10 rounds any one know why

fierce smelt
#

Hey how do I install new mods to gamma

#

How I install this

fierce smelt
severe bramble
steep steppe
#

My game is crashing when I try loading my saves. I'm on Dx 11

#

It SHOULD be mentioned that I am on a new pc and went through the Full Gamma download, except for anomaly (was able to transfer all my anomaly files over to my new pc. Gamma, I couldn't do that.)

honest urchin
#

can anyone help with these black bars?

#

they appear when I reload a gun with mags redux enabled

#

they disappear when I load a save

icy sandal
#

what makes the raindrops on the mask?

void night
#

So is the mags redux ammo box dumping thing just a completely unsolved problem? I've been searching through the logs on the server for a while trying to find any answers but all i can find is a lot of people asking about it and not really getting much of a reply.

void night
void night
#

I think it's just default?

icy sandal
#

my drops are gone since i installed hippos reshade. now i'm trying to find out which mod this is and read a bit.

#

something between hippo and the texture or whatever makes the raindrops should not be right maybe someone has a suggestion.

golden lichen
#

hi guys, how do i fix that ?

sage swift
sage swift
sage swift
void night
sage swift
icy canopy
#

~ ------------------------------------------------------------------------
~ STACK TRACEBACK:

f:/anomaly/bin/..\gamedata\scripts\_g.script (line: 2046) in function 'alife_object'
f:/anomaly/bin/..\gamedata\scripts\agdd_voiced_actor.script (line: 119) in function 'is_actor_in_squad'
f:/anomaly/bin/..\gamedata\scripts\agdd_voiced_actor.script (line: 143) in function 'actor_speak'
f:/anomaly/bin/..\gamedata\scripts\agdd_voiced_actor.script (line: 223) in function 'func_or_userdata'
f:/anomaly/bin/..\gamedata\scripts\axr_main.script (line: 271) in function 'make_callback'
f:/anomaly/bin/..\gamedata\scripts\_g.script (line: 119) in function 'SendScriptCallback'
f:/anomaly/bin/..\gamedata\scripts\xr_motivator.script (line: 396) in function <f:/anomaly/bin/..\gamedata\scripts\xr_motivator.script:319>

~ ------------------------------------------------------------------------
!ALIFE OBJECT ID IS 65535!
! [SCRIPT ERROR]: f:/anomaly/bin/..\gamedata\scripts\agdd_voiced_actor.script:119: attempt to index a nil value

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: f:/anomaly/bin/..\gamedata\scripts\agdd_voiced_actor.script:119: attempt to index a nil value

stack trace:

Possible the game crashed because its incompatible with: https://www.moddb.com/mods/stalker-anomaly/addons/duxs-innumerable-character-kit-voices-pack/#8502104

Mod DB

Expands character voices of NPCs, adds more voices by same actors from various games, designed for DICK

sage swift
amber island
#

Hello, anyone can help me? I posted yesterday about bounty kill squad mod that it always crashes the game after some time. I started new save and it is happening again.

#

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 204
Description : fatal error
Arguments : LUA error: ...maly/bin/..\gamedata\scripts\dynamic_news_manager.script:435: attempt to index global 'sim_squad_bounty' (a nil value)

stack trace:

#

It is included in GAMMA installer but it's disabled by default

#

Or it's better to use GAMMA bounty squads rework?

sage swift
#

!bounty

quiet tangleBOT
#

DO NOT ENABLE Bounty Squads Extended (Mod 44). It has been disabled due to a multitude of bugs. Also DO NOT ENABLE Bounty Kill UNLESS TOLD TO, even if when it's disabled and you see a crash and the error references "bounty squads" or "bounty squads" is in the log.

If you meet one of those two follow these steps:

  1. Enable GAMMA Bounty Kill (under GAMMA Fixes)
  2. Launch GAMMA (You may get an immediate crash, this is fine, relaunch)
  3. Play as normal until you crash with an error/log referencing a nil value.
  4. Disable GAMMA Bounty Kill.
amber island
#

Thanks. Any way to enable bounty squads?

sage swift
#

i think that mod might just be broken

icy canopy
sage swift
#

the only thing i can find on the discord with that error is to try !k98 but im not really sure that will fix it for you

steep steppe
#

Currently doing a full install again, cause APPARENTLY, alot of my files are missing any source of infomation inside them

golden lichen
#

hey guys, from time to time i have a bug where my guns don`t reloads

#

how can i fix that

#

?

steep steppe
#

Do you have mags redux installed?

golden lichen
#

yeahh, i noticed that when the gun jams i can't unjam the gun, and the character don't say anything about the jam

#

then i need to unjam from inventory

sage swift
#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

1) Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
2) Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
3) Enable Ammo Check (this is a mod as well)
4) While in game, check your keybinds for RELOAD and UNJAM in Settings > Controls > Bindings
5) After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
Bonus: You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list.

KEEP IN MIND that once you enable Mags Redux, you can't just disable the mod in your current save file and call it a day. Your game will crash.
To remove it safely, you'll have to remove them from your save file with this addon, follow EVERY STEP: <#🖇old-mods-posting message>

golden lichen
#

the reload and unjam key is not the same right ?

sage swift
#

Right, you can check the keybind for unjam in the mod configuration menu in game

golden lichen
#

in mcm settings or game settings ?

sage swift
#

Mcm settings

#

Also close to the bottom is WPO and that should give you audio when you jam I think. I've never played with it off so I don't know if they say anything with out it

sage swift
golden lichen
#

hahaha

#

thank you for the helps men !!

charred lagoon
#

Installed Gamma default, and Gamma EXT yesterday and computer power cycled twice when turning on, no monitor yet, then came up with text "No VBIOS found, switching to UEFI" what happened there, are these related or independent coincidence?

sage swift
golden lichen
indigo summit
charred lagoon
steep steppe
#

Anybody know how to make the headlamp a toggle? Right now it's a press to hold and there's no animation to it either.

#

I tried reinstalling the mod and it didn't fix it.

sage swift
steep steppe
#

Oh, I've always had it installed and it's never done this before haha. But i'll disable it.

sage swift
#

Hopefully that fixs it. That's what other people have said to do

wheat vine
unique elbow
#

Is there a way to allow itens to spawn in stashes even when the player don't have the stash locations, in GAMMA?

quiet current
#

guys help

#

im doing x8 for strelok and cant find documents

grizzled stag
#

Has anyone come across this? I just did a fresh install and still getting this issue.

gusty citrus
#

Any one know what I'd have to enable/disable to make my acogs look like this?

lucid olive
#

Just installed Atmospherics BETA following the guide for what to disable / enable

#

I have an issue where if I scope in too quickly (once after another), then the scope FOV will be incorrect

#

If I scope in once...the FOV will be correct

#

If I "double scope", the FOV will zoom in correctly, the immediately zoom out to an incorrect amount

gusty citrus
#

Sounds like an issue I had, may not be related. I found that I had tweaked the hud fov and normal fov around, so when I would use free zoom, normal zoom, and ads'd free zoom I'd have like 3 separate instances of zoomed fov that felt janky. I fixed this by matching hud fov and regular fov, and if there was a weird inconsistency I'd use the keybind to bring the gun/scope further or back based on where its default position was. Hope that helps.

lucid olive
#

I will try that thank you

#

I heard people were saying TFAA was good...but I'm not that impressed

wide pine
#

!crash

quiet tangleBOT
#

Send your crash log where it was asked IF YOU ARE BEING HELPED, not inside #🤖bot-commands if you're using this command in this channel.
You won't be helped, it's literally just a channel where you can use commands.

The file is inside your Anomaly folder, this is the complete path:
Anomaly/appdata/logs.

This is what you could find:

  1. xray_yournamehere.txt
  2. xray_yournamehere.log
  3. xray_yournamehere without any file extension

You just need to send ONE of these files where it was asked. It's either ONE file with .txt OR .log OR with nothing at the end.
DON'T send anything with .bkp at end.

Drag and drop the file inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods, if you do, you'll need to ask in #🔨modded-gamma-support.

pseudo anvil
#

hippos shaders look amazing but every time a psi storm happens i crash :\ anyone have this error? reinstalled and update everything and still getting it

indigo summit
#

!surgecrash

quiet tangleBOT
#

If you crash with this error during an emission: surge_manager_ignore_npc
1) Open your mod list
2) Find 265- NPCs Die in Emissions for Real
3) Right click on it, click Reinstall, pick all 3 options and then Replace

indigo summit
#

when you said you reinstalled everything you don't mean this right?

pseudo anvil
#

no i havent dont that yet!

#

ill try 🙂

pseudo anvil
#

thanks it worked ❤️

fallow veldt
#

how can i play story mode with Warfare on?

#

because playing story mode with Warfare on caused the save to be somewhat broken like busyhands bug

#

but more severe

hoary widget
#

i dont get an error, it just doesnt start

flat shell
#

anyone know how to edit alternate views on guns? I think its from BAS? but i have an RD with a laser, and when i use the acog and use the alt view, it's super zoomed in and i have to use the zoom button each time to get it to a regular view

obtuse dawn
#

am i able to turn off mag redux after i have turned it on or will it break my save

woeful flame
#

Anyone ever got this error? Anyone know how to fix it?

finite anchor
#

I'm using HD models

sim_default_renegade_256589 about to be hit by actor in bone 14
NPC visual model: actors\stalker_renegade\stalker_renegade_4a
NPC model doesn't have a bone profile, loading berill no helm config

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'actors\stalker_bandit\stalker_bandit_berill_nohelm_1'. Please attach [*.ini_log] file to your bug report

stack trace:

crashed when trying to shoot an exo renegade at the truck graveyard base
Replacing the model didn't work
do I need to edit the damages.ltx to repair this?

lost mason
#

Hi there, I can't get "silver or lead" achievement. It stooped on 494 and doesn't rise. Any thoughts how to fix it?

steep steppe
#

Just wanna ask if anyone else is having this issue, but is it impossible to find items you need for a quest? I'm doing the classified information quest and I'm right in top of where it told me to go and I've looked all over and I can't find it.

Had this issue earlier today with a lost signal quest as well.

finite anchor
steep steppe
#

Idk if a lost signal quest is different or not, but I tried reloading my save multiple times and I still couldn't find it.

But I'll give it a shot on reloading the save to see if those documents Spawn

finite anchor
#

For lost signal try entering the map and make a manual save
For some reason it works for me

steep steppe
#

Ah alright I'll give that a shot.

I got kinda tired of doing the "go kill this thing" type of quests so I wanted to do some fetch quests. The fetch quests apparently don't want me to have the items though

sage swift
steep steppe
#

Yea and I wouldn't be surprised about that either.

The issue is though is that I combed the entire area, spending roughly 2 and a half hours, looking inside every nook and cranny that I could possibly find, while listening to that terrible beeping from the receiver. And I couldn't find squat.

#

I left the meadows in a.....very lackluster mood

sage swift
#

i had a package in outskirts i spent 2 days looking for 2 irl days i could get the receiver to do 3 beeps but i just could not find the package thought it might be in the ground or something. ended up just being shoved in such a place that having line of sight on it just by holding f was really hard

steep steppe
#

Yea I might just not do the receiver stuff anymore, too much of a headache. But regardless, I'll try out what the person earlier said, to see if I can get thise documents to Spawn or not.

Starting to wonder if my game is glitched though and it's just not spawning quest items for me to pick up.

finite anchor
desert jewel
#

Hello 🙂
Is there any guide/help on the topic of manually adding certain "simple" mods? While most of the ZIP-Packed mods are easy to deal with with MO2, i have no idea how to put in single-file LTX mods [in this particular example, Technicians selling ammo components]

wheat vine
#

Im the only one who see a little bit blurred the game?

#

Or this is the default?

honest urchin
#

aight im stupid, don't know where else to put this

#

if the magazine HUD is bugging anyone else you need to disable it in the mod configuration menu

abstract summit
#

i'm getting a fatal error whenever i try and launch the game after downloading hippos
Expression : SG
Function : CRender::model_CreateParticles
File : r4.cpp
Line : 683
Description : Particle effect or group doesn't exist
Arguments : graupel\dust

stack trace:

strong spear
#

hello I updated the game yesterday, game has been running great up to now. When I load into my last save I get this error. Any help greatly appreciated, honestly it is completely a vanilla install except for a couple of patch mods which come with gamma, those are "turn this on if you stutter" "optional modern UI font" and "fix saves before 10-10-22" the first two I never had any issues with and the third one I enabled AFTER getting this error to see if it helped.

sage swift
abstract summit
strong spear
tepid wharf
dapper mirage
#

Hello, i installed the RAW reshade on a fresh install, everything worked fine until i installed the RAW resahde. Anyone got the same error ?

half shoal
#

I am mad close to getting yet another winter mod to work with gamma and hd models but I am missing some particles in order to make it run. Any smarter people able to give me an idea to make it work?

agile jacinth
#

which winter mod is the best considering looks but also won't lag the game much

steep steppe
#

So I believe I'm having a issue where quest related items just are not spawning, cause I can't find some documents for a quest and I also couldn't find a package for a lost signal quest either, no matter how hard I look.

fierce karma
#

1- i can add the "Enemy can't see through bushes" mod without problem?
2- There's a mod to make Scopes 3D?
3- Those "bounty hunt" mods, i can add them without problem too?

raven roost
analog silo
#

Hello!
Can anyone help me install another mags redux mod? I have some issues with the mod included by default. For instance, I drop a box of ammo every time I reload. Already checked the keybinds. I wonder if it's a known bug...

fierce karma
raven roost
fierce karma
raven roost
#

You'll notice immediately which one are PiP, their text description is yellow

#

They're usable but they also cut FPS in half if not more

fierce karma
#

so 30 fps?

#

not a problem to me (:

raven roost
#

"Half" is a generic number but yes, could be

#

It halves FPS 100%

#

It's a huge hit

fierce karma
#

wow

#

When I get a better PC I'll add this addon.

gusty citrus
#

Would anyone happen to know what to disable to make my acog look like this?

raven roost
#

It's just how it is, can't do much about it

abstract summit
#

i get this fatal error after downloading Simplified Vision U

fierce karma
raven roost
abstract summit
abstract summit
raven roost
foggy bluff
#

hi, any idea how i can fix this?
phase time: 0 ms

  • phase cmem: 881566 K
  • [x-ray]: Prefetching Data
    Loading objects...
    ! Can't find sound 'weapons\ak74\ak74_switchtch'
    ! Can't find sound 'weapons_sd\mono\tail\939\tail_2'
    Loading models...
    Loading textures...
    CResourceManager::DeferredUpload -> START, size = 1193
    ! Can't find texture 'anamflares\flare_01'
    ! Can't find texture 'ayykyu_fx\pfx_smoke_b'
    ! Can't find texture 'ayykyu_fx\pfx_bloodsplash3'
    ! Can't find texture 'farcry4\fireball_explosion_02_no_smoke'
    ! Can't find texture 'jdude\energyball1'
    ! Can't find texture 'jdude\newmuzzle\gauss3muzzle2'
    ! Can't find texture 'jdude\puff3'
    ! Can't find texture 'jdude\newmuzzle\muzzleblind'
    ! Can't find texture 'jdude\rain1'
    ! Can't find texture 'jdude\rain2'
    ! Can't find texture 'pfx\pfx_yawm_snowflakes_light'
    ! Can't find texture 'pfx\pfx_yawm_flake_grid'
    ! Can't find texture 'pfx\pfx_yawm_snowflakes_light_02'
abstract summit
#

i'm getting this error message when going between cordon and meadow

#

the only extra mods i have downloaded are Hippos, Simplified Vision UI, and Project INVERNO

#

@raven roost think ya could help me out with this one as well?

steep steppe
#

Out of curiosity, what dx do you play on?

abstract summit
#

11

steep steppe
#

Do you have it selected directly in MO2

#

?*

abstract summit
#

yes

#

Anomaly (DX11)

steep steppe
#

Damn

I was having the same issue where I would crash upon going into meadow.

Went to dx 11 and loaded it directly from MO2 and it fixed it. Figured you may of been having the same issue.

abstract summit
#

i could try DX11-AVX

steep steppe
#

I heard it's more taxing on your cpu supposedly, but you can give it a shot

abstract summit
#

i have a shit cpu but here we go

steep steppe
sage swift
abstract summit
sage swift
abstract summit
abstract summit
abstract summit
#

went down to dx8

steep steppe
#

Oof

abstract summit
abstract summit
#

so, it seems to of messed up my graphics for the potential foreseeable future

#

the lighting isnt' matched up at all

frail fiber
#

Is there a way to see exactly what mods you had on when you made a save?

#

I added some mods a while back, dont remember which, and now I cant load my save file.

abstract summit
#

happened again when going between rostoc and army warehouses

#

i don't want to go back to dx8, it looks so fucking bad

abstract summit
#

so, it's 100% Hippos that is breaking my game

#

i used caveman troubleshooting

sage swift
steep steppe
#

Usually fixes the problem for me if I was messing around with some mods and suddenly my recent save starts crashing me to desktop right away

frail fiber
fervent tiger
#

Does anyone happen to know how to edit .ogf files?

#
 
[error]Expression    : <no expression>
[error]Function      : CKinematicsAnimated::Load::<lambda_71851e357c5901a6e0bcd0eaf33dc1bd>::operator ()
[error]File          : ..\xrRender\SkeletonAnimated.cpp
[error]Line          : 785
[error]Description   : fatal error
[error]Arguments     : Can't find motion file '.omf'
section 'wpn_pl15_tan_hud'
model 'actors\stalker_dolg\dolg_voin_outfit'
#

I've got this error, and I'm pretty sure I can fix it by just pointing this outfit at another similar outfits' animations

#

Just don't know how to open the omf files, etc

quaint remnant
#

anybody know what is going on here?

fervent tiger
#

Are you using standard gamma weathers or atmospherics?

quaint remnant
#

think so

#

also, i cant load one of my saves (main save) cause it keeps crashing because of m_crow_bigger

#

if i remember correctly

fervent tiger
#

Delete the shaders_cache folder, and then when you get in game type this into console

#

cfg_load grading_warm

#

not sure about the crow thing, but this should help the issue where everything is black

quaint remnant
#

oh yeah it seems fine

#

it's pretty dark inside here

rocky agate
#

I keep getting this when trying to save in Rostok.
[error][ 87] : The parameter is incorrect.
at address 0x00000001400F448E

#

I could caveman troubleshoot it but I'm wondering if anyone who knows better would be up for looking over a log file or two.

dusky glen
#

Keep getting

[error][ 8] : Not enough memory resources are available to process this command. at address 0x000000014022CC93

When approaching the pump station in great swamps with the "Defend pump station" quest active.
Can go there and bum about as much as I want as long as I dont accept the quest.

I run Hippos shaders, round minimap and mags redux.

cinder delta
#

So, if I want to add a mod, how do I go about doing that?

rancid arch
swift shuttle
#

yes

#

make a backup just in case though

rancid arch
#

ok a backup mod list on mo2 do you mean?

#

or do i go into gammas save files and go copy and paste somewhere else

#

@swift shuttle

swift shuttle
#

both

#

that's what i did

#

adding weapons generally don't fuck up your saves until you disable the mod

proud bear
#

HELP ME PLIZ

#

DADDY PLS

steel dove
#

"Daddy Chill"

proud bear
#

bro

#

someone help me please

#

😦

sage swift
# proud bear HELP ME PLIZ

you did the thing in the pinned comment and downloaded the version of the mod you need, yeah? you need to put it in the same place as the old mod so it loads at the right time. its at the very end of the pinned post