#🔨modded-gamma-support

1 messages · Page 24 of 1

hallow crystal
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Ah, i will be aware if this happens to me, for now i have not experienced any crash..

cosmic sand
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yeah i had it happen once

slim plover
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anyone experience frame drops and stutters with mags redux? in the inventory?

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and with looting

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im getting 10-15 fps and everytime i transfer an item to my inventory it stutters for half a second

west locust
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How do I update screen space shaders for gamma looking at the game mod files in gamma I realise it doesn't use Screen space shadows which I want to use. Its missing settings_screenspace_SSS.h

slim plover
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I think the fps drops are caused by the mag redux highlight of the mags that are in your loadout

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anyone know how I can remove that? in the its mcm you can only lower opacity and I dont think that helps cause the highlight is still rendered in the inventory

slim plover
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Nvm its not

gusty crest
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Hey everyone!
I'm getting this error quite often.
Seems to be triggered during emissions and when waking up after having slept and an emission occurred.
Suggestions?
Thank you!

wheat vine
fallen sorrel
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Was the sceeen space shadow option left out for performance reasons? I also assumed it was integrated already.

wheat vine
dusky knoll
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does anyone know if there is a way to change the colors of the HUD im running a snow mod rn and sometimes its hard to see the HUD

fallen sorrel
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Meanwhile I'm still trying to figure out how to not have godrays that are blue.

clever latch
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anyone know how to fix glossy hands ? i have the default mods installed . and majestic weathers . (so gamma weathers and skies are not installed )

spare flare
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[error][ 87] : The parameter is incorrect.

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what could this mean?

dusky knoll
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if you find something let me know pls

wheat vine
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not sure if that's your thing or not

dusky knoll
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well that wouldnt be bad but can you see it only on the inventory or you can also see it normaly ?

gritty reef
dusky knoll
wheat vine
dusky knoll
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i mean its better than completely white

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i will give it a shot

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thx for the help 🙂

wheat vine
dusky knoll
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well i wish you could have it in white and when a arm started to lose health it changed color that would be nice

versed herald
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my weapon dof from the new sss doesnt work, it seems to work upon load then promptly stop

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i seemingly have the modded exes installed properly

dusky knoll
wild gyro
dusky knoll
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nice gonna have a look into it

wheat vine
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it only shows psy health when not in inventory

dusky knoll
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stamina and rad no ?

wheat vine
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stamina in inventory

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hmmm idk about rad tho

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maybe it shows outside of inventory too i just haven't been irradiated yet

dusky knoll
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got you well let me try it out and thx again

versed herald
wild gyro
slim plover
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What does this mean guys I tried to loot a dead monolith

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its the first time ive had this

versed herald
harsh jacinth
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Hey Guys, I am getting freezes / crashes lately, was wondering if anyone could help me, this is the log:

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current hitter zone_radioactive_weak
not valid field zone_radioactive_weak
current hitter zone_radioactive_weak
not valid field zone_radioactive_weak
current hitter zone_radioactive_weak
not valid field zone_radioactive_weak
Time continual is:293559
current hitter zone_radioactive_weak
not valid field zone_radioactive_weak
! Can't find texture 'ui_mm_faction_na'
Time continual is:295334

  • Register UI: UIInventory
    current hitter zone_radioactive_weak
    not valid field zone_radioactive_weak
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os there somethiong odd in it?

wheat vine
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this is what happens when im going to dead city FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_3825c94a055ba8c00128a7b281b7aba5>::()::<lambda_3d4a39a1d3dc54b79c825d008d7a2fb1>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 352
[error]Description : fatal error
[error]Arguments : Duplicate section 'discount_generic' wasn't marked as an override. Override section by prefixing it with '!' (![discount_generic]) or give it a unique name. Check this file and its DLTX mods: d:/gamma/stalker/bin/..\gamedata\configs\items\trade\trade_mercenary.ltx, mod file presets\trade_discounts.ltx

austere cove
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Anyone know if the Expedition mod pack is compatible with gamma?

dusky knoll
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does anyone know how to increase the framerate in pripyat i get 20 fps its insane

astral steppe
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many campfire + many IA is probably a reason

austere cove
amber lynx
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Hey, I am getting a crash to desktop like 50% of the time whenever I open up a stash. When I looked in my error log, I dont see any errors after a CTD. The changes I have from the origional modlist is that I enabled unlimited stash weight, and added a mod that gives yadulin 5 uses.

echo ridge
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Alternate ADS for laser sights and canted collimators is linked to the underbarrel grenade launcher key, right? I'm using the ak74 beard and hitting that key and it isn't changing the aim style so it's uncomfortable to use with NVG.

spark silo
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hey guys, what do i have to do so i keep my custom mods after an update?

quiet tangleBOT
dusky knoll
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is there any way to increase fps in pripyat ?

wheat vine
mossy vault
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where did u get the lr300 remodel

austere cove
mellow current
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Idk what's causing it to crash like

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Thought there would be a crash file, but the log one seems to be the only one.

vernal forge
mellow current
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Oh where are the actual logs?

vernal forge
quiet tangleBOT
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  1. Download the 1.5.2 update: https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-151-to-152
  2. Open the zip, you'll see 4 folders and a text file
  3. SELECT the content of this archive (4 folders and a .txt file)
  4. DRAG AND DROP the content of this archive inside your Anomaly folder
  5. OVERWRITE everything when asked to do so
  6. Open the installer with admin rights
  7. Click on Download G.A.M.M.A. data AND THEN CLICK Full G.A.M.M.A. Installation

IF YOU HAVE THE ENTIRE UPDATE FOLDER NAMED Anomaly-1.5.1-to-1.5.2-Update IN YOUR ANOMALY FOLDER, THE GAME IS NOT UPDATED.
https://cdn.discordapp.com/attachments/922555488665743391/1031175832376447077/unknown.png

mellow current
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I have a playthru already

vernal forge
mellow current
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? Eh? How?

vernal forge
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your own log says that you are still on 1.5.1

mellow current
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Oh that is odd

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Wait if I update will my saves and modlist change?

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Get deleted*not change

vernal forge
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if you have vanilla modlist then it will stay the same

mellow current
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So strange that it's using 5.1

vernal forge
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if you added custom mods, then it will go to the bottom of the list and disable

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what did you install?

mellow current
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Umm one or two of like the animation mods

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Sorry I activated them I didn't install them

vernal forge
mellow current
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Ummm blindsided knife

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And the headlamp animation

solid mortar
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tf my water is flickering

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the entire great swamps is a pain to look at

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i lowered some of my graphics settings, could this have to do with it?

agile copper
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why am i randomly getting shader compilation error after enabling debug mode..

mystic wagon
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Hey has anyone ever sorted this global.position LUA related error?

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Im crashing every time i load up and spend a few minutes in a save

agile copper
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how bizarre, i fixed it by compiling shaders in vanilla and then just loading gamma

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thought that was supposed to black screen lol

fiery eagle
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Does anyone know if HD models should change the look of your arms/hands or is it just the armour visually in 3rd person and on NPCs?

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Just wondering if I left anything out. Its working fine and all that just curious

agile copper
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holy SHIT summer grass mod is SO much more performance friendly, i can PUMP grass

quiet elk
agile copper
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! d:/stalker/bin/..\appdata\shaders_cache\r4\combine_1_nomsaa.ps\25601111001100000000001000001113331101101000000
! error: common_functions.h(29,6): warning X3205: conversion from larger type to smaller, possible loss of data
common_functions.h(66,2): warning X3206: implicit truncation of vector type
common_functions.h(71,49): warning X3206: implicit truncation of vector type
common_functions.h(103,2): warning X3206: implicit truncation of vector type
pbr_brdf.h(189,15): warning X3206: implicit truncation of vector type
pbr_brdf.h(190,15): warning X3206: implicit truncation of vector type
pbr_brdf.h(191,15): warning X3206: implicit truncation of vector type
pbr_brdf.h(199,9): warning X3206: implicit truncation of vector type
hmodel.h(29,14): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(34,17): warning X3206: 'mul': implicit truncation of vector type
screenspace_common.h(182,14): warning X3206: 'mul': implicit truncation of vector type
screenspace_common.h(190,3): warning X3206: 'hmodel': implicit truncation of vector type
screenspace_reflections.h(63,10): warning X3206: implicit truncation of vector type
screenspace_reflections.h(91,14): warning X3206: implicit truncation of vector type
screenspace_reflections.h(140,16): warning X3206: 'mul': implicit truncation of vector type
screenspace_reflections.h(141,20): warning X3206: 'mul': implicit truncation of vector type
screenspace_reflections.h(203,55): error X3000: syntax error: unexpected token ','

What does this mean? this is causing shader compilation error on launch

ancient brook
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would anyone know the best way to disable the player voice lines they get old really fast.

idle glade
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Is warfare mode working? Or I'm the only one who got crashed on start?

wild gyro
quiet tangleBOT
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G.A.M.M.A. isn't built with Warfare in mind and Warfare, per se, have bad perfomance, bugs, issues, etc., this is why it isn't recommended.
You can play it if you really want to, but forget about #🔨base-gamma-support, this channel support is only for G.A.M.M.A. vanilla (which basically means no extra stuff at all) and is also used by Grok for bug fixing.
Since G.A.M.M.A. vanilla doesn't use Warfare, you'll need to use #🔨modded-gamma-support.

shell abyss
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If I wanted to reenable the broken FDDA Animations (I know the risks) Where do I go about doing that, is there a disabled mod I can activate or do I need to download FDDA from somewhere else

wheat vine
jagged kiln
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So... I want to run Gamma with an 1660ti at 1080p. any suggestions on the graphical configs that I should know to gain max stability in game?

vernal forge
vague sedge
mossy vault
light onyx
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anyone have experience with getting busy hands then when you reload save you crash to desktop? save loads fine after restarting game

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i dont have any animations mods added

prime solar
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load into an auto save

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crash 2 seconds later

lean quarry
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i have a crash that happened, can anyone help me?

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here is the crash log

eternal jay
lean quarry
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hello?

burnt glacier
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npcs don't aggro on me when i shoot thier friends or even shoot them. for example when i assassinate a guy in 100 bar noone gives a damn. only way i can get aggroed is to get seen by a stalker from enemy faction and im not even sure if that works

queen badge
# lean quarry

You end on a stack trace, making fixing it almost impossible.

! ERROR on rejecting: entity not found. parent_id = [20327], entity_id = [20331], frame = [437594].
stack trace:

at address 0x000000014014E0AA```
lean quarry
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huh

queen badge
lean quarry
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how do i

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eesh

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is this useful?

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STACK TRACEBACK:

d:/anomaly/bin/..\gamedata\scripts\axr_main.script (line: 254) in function 'callback_set'
d:/anomaly/bin/..\gamedata\scripts\_g.script (line: 105) in function 'RegisterScriptCallback'
d:/anomaly/bin/..\gamedata\scripts\fluid_aim.script (line: 199) in function 'on_game_start'
d:/anomaly/bin/..\gamedata\scripts\axr_main.script (line: 320) in function 'on_game_start'
d:/anomaly/bin/..\gamedata\scripts\_g.script (line: 83) in function <d:/anomaly/bin/..\gamedata\scripts\_g.script:74>
queen badge
lean quarry
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oh

indigo summit
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right click in MO2 > reinstall

lean quarry
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it doesn't show any conflicts with it

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in mo2

long wren
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hi, trying to install custom textures, should i follow the instructions on the addon file (extract to db folder) or just drag to MO2?

lean quarry
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reinstall mo2?

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oh

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the fluid aim thing?

queen badge
lean quarry
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ok

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reinstall fluid aim?

queen badge
lean quarry
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ok

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i will try and see if that fixes it

queen badge
# lean quarry ok

Also could try changing the load order of that mod compared to your custom mods

lean quarry
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if not idk

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i only added 4 mods lol

indigo summit
lean quarry
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which are small

queen badge
lean quarry
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one is stutter fix addon

queen badge
lean quarry
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ok

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i also have the addon where stalkers cant see through vegetation

queen badge
lean quarry
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new item highlight and

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another one i dont remember

long wren
queen badge
lean quarry
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well, i had it changed and it crashed a few times before

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i basically changed it from the beginning so

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it didnt really crash alot

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but now i am

queen badge
lean quarry
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lets see

indigo summit
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and then he saw

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the end

lean quarry
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no

queen badge
lean quarry
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aight

jagged kiln
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what was the mod name that allows you to use short shotguns in the sidearm slot?

wanton robin
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FATAL ERROR

[error]Expression : <no expression>
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 988
[error]Description : pure virtual function call

vague sedge
lean quarry
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i think it worked

idle geyser
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which winter mod is best in terms of performance?

  • Yet Another Winter Mod (YAWM)
  • Project Inverno
  • Graupel
  • Melting Winters
light onyx
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any clue whats going on? i get busy hands and when i reload a save it CTD, runs fine again when i restart game until it eventually happens again

analog goblet
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Hey guys, i noticed that when going to sleep on this new save and sleeping for like 10 hours that my sleep bar went from half way full to about half way full. So i disabled !sleep stuff went back into my save slept for 8 hours and noticed my sleep bar actually move quite a bit. However when i woke up my sleep bar still wasnt full. So i tried another 8 hrs immediately, sleep bar still aint full. Any ideas what to adjust or why it would bug out like that?

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im honestly still surprised by how much i have to eat/drink too, i guess the MRE isnt really all that much in terms of calories but i get unrealistic visual sway when my food bar is still half full or my water gets half empty w.e

indigo summit
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as mentioned in !busyhands, the only fix is loading earlier save

light onyx
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!busyhands

quiet tangleBOT
#

DO NOT ENABLE any of the disabled animations. These are the root cause of multiple animation loops that can break the game, to the point where you have to delete your current save file.
This bug is called "busy hands", an animation loop that prevents the player from interacting with the action keys, except for movement. This bug can also and especially be found with vanilla animations. Try not to spam them.

If you are still unsure whether you have it or not, try to do any of the following:

  • interact with objects or people
  • use a weapon (you shouldn't even be able to see it when you select it)
  • open your inventory
  • drink/eat/sleep
  • check your HUD in the bottom left corner

If you cannot do any of this, it probably means you do have busy hands.

The only possible way to, maybe, remove it completely, is to disable any extra activated animation that was previously disabled. You will also have to go back to a previous save where you are 100% sure that you don't have busy hands.

Certified DISABLED animations that bring busy hands:

  • Opening/closing backpack and any option related to this
  • Animation for skinning mutants
  • Disassembling objects with Left-Alt pressed
  • Picking up objects where you can see the hand movement
indigo summit
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waiting it out is not a fix

light onyx
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i didnt say i waited tho, i reload and crash to desktop

indigo summit
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yes, you do, then what?

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then i assume you try fixing it

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and the only fix listed is loading earlier save

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so did you load earlier save?

light onyx
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i crash to desktop, restart game and save works fine

indigo summit
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well you see

light onyx
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then i play for a while til it happens again, can be an hour can be 10 minutes

indigo summit
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we didn't list "reload the game" as a fix

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there is a reason for that

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that reason being you didn't actually fix anything

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as you can see

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you tried ignoring the issue and reloading, thats fine

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if you're looking for an actual fix, its there, you know it

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its time to actually try it

light onyx
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i havent enabled any animations tho so im not sure what im supposed to do

indigo summit
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have you tried loading a previos save tho

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when i say previous i mean before that started happening to you

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not just the one before

light onyx
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how do you know when you have gone back far enough in saves? you just play for an hour or more and hope it doesnt happen again?

indigo summit
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unless the one change you get to after half an hour is picking up another gun

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and spamming some animation or something

light onyx
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i guess why im confused is that it happens so randomly though, is it common for everyone to have to revert hours of game progress all the time?

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like im not saving the game once i have busy hands if thats not clear

tacit briar
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FATAL ERROR

[error]Expression : <no expression>
[error]Function : CKinematicsAnimated::Load::<lambda_1d323dfa2c5eacee46e042904e528af6>::operator ()
[error]File : ..\xrRender\SkeletonAnimated.cpp
[error]Line : 784
[error]Description : fatal error
[error]Arguments : Can't find motion file 'dynamics\weapons\wpn_remington700\wpn_remington700_hud_animation.omf'.

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probably because i installed new bas ver

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idk

wild gyro
sudden rapids
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occasionally, without any notable cause i've found, nor any form of log, my game will freeze, then cause my entire screen except my taskbar to go black, and i'm still able to see the taskbar, but not anything else (for example the screen won't change if i maximize something)

i can't close gamma through any program-closing keybind, and i can't see task manager to end it

it appears everything still functions in the background, for example if i select to move a window i'd be able to, but i just can't see it at all, and i need to completely restart my computer to fix this

as for changes, i've literally changed 4 MCM settings from base gamma, of which i forgot 3 of, however i know i changed artefact degradation rate (not through the one that tells you not to touch it) and some animations
i don't know how to identify versions using gamma (i'm still very new to this lmao), but i know i'm using a moderately outdated version and i was considering updating to try to fix this, but thought i should ask here first

gloomy lynx
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Does anyone remember where the RF receiver settings are?
Or the name of the mod?
My RF receiver now works without taking it out and I want to turn off this setting.

silent zinc
gloomy lynx
slim plover
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https://www.moddb.com/mods/stalker-anomaly/addons/dltx-no-radiation-grain-fx guys can anyone help me how to make this mod work? I downloaded it installed it at the bottom of my load order and there are no conflicts but it doesnt seem to be working cause I still see the noise / grainy effect

Mod DB

A DLTX mod to remove the radiation grain-effect while being irradiated. Thanks to Arszi's Radiation mod, i was able to find the effect to edit to get rid of the grain-effect. Enjoy

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says I need dltx but I think gamma already has dltx right

wooden zealot
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I'm attempting to install HD models through MO2, are there any mods I should turn off that will conflict? Or would it be simpler to put the gamedata folder directly into my game directory?

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I tried simply installing it, and it crashes while the mod is active. It's fine when I turn it back off, which leads me to think something's just conflicting

wraith kindle
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anyone got the download link for project inverno? i tried searching for it but couldnt find it

vague mantle
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how can I spawn binoculars ?

astral steppe
#

guys I got a problem about Mags Redux mod. So I have 4 mags for my pistol with HP and ap rounds but when I use AP and I got a empty mag I know I have a second mag with AP but it's not reloading, like animation happens when I took weapon away and it's back up, any suggestions why it's doing like this?

solid topaz
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i installed a reshade, but my screen is black, there is sound, i see the hud, how can i fix?

mellow current
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Game keeps randomly crashing:
Additional mods I have turned on: No companion friendly fire, the mod to fix stuttering, trader overhaul and unlimited stash weight.

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This is the log file

faint storm
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how can i unstall HD models addon in gamma?

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or is it not possible?

mellow current
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which makes even less sense

olive hornet
#

hey,is it safe to install the custom radio addon?

idle bloom
#

every time I try and load my save I get this error, game works with a new game though: FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : c:\users\groki\documents\github\xray-monolith\src\xrserverentities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : dick_sim_default_stalker_3_default_8

stack trace:

clever latch
#

hey im getting these like white trees with the sun on them . in the distance and the occasional close one .. anyone know what that is ?

mental prawn
#

How stable is the mag redux addon?

sage marsh
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Techi benches nolonger work for me i am unable to interact with any benches to repair armor or weapons.

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is this a known issue?

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is there a fix

craggy goblet
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[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : c:\users\groki\documents\github\xray-monolith\src\xrserverentities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : stalker_duty_girl

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any ideas? Can't solve it for hours. No idea, what to do. Re-installed game like 3 times, with all the instructions, nothing helps. Game justt crashes

wild gyro
wild gyro
cunning lily
#

When I want to zoom in with a scope it is constantly changing my weapons instead! What can I do to fix that?
besides restarting the game everytime?

wild gyro
craggy goblet
wild gyro
craggy goblet
wild gyro
#

What else have you enabled

ivory forge
#

Uh I got a fatal error when I installed a patch for the new bas update and a couple of new addons in the game, plus enable some in the gamma pack.

tropic kite
tropic kite
#

find in MO2, right click, reinstall, "replace" when asked

ivory forge
tropic kite
quiet tangleBOT
#

Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)

tropic kite
#

just to reiterate what feels obvious: it's a bad idea to start randomly enabling shit even if it's downloaded with gamma

tropic kite
#

enabled:
"198- Mystery of the Zone new quest - Hisalute"
"229- Monsters Unstucker - Demonized"
"257- Zone Customization Project (ZCP) - Diphenhydramine-HCl" (note: you shouldn't have to do this since ZCP 1.4 is already enabled by default)
"G.A.M.M.A. Bounty Squads Rework" (if it isn't already, this will crash your game out)
"G.A.M.M.A. NPCs cannot see through foliage"
"Blindside's Knife Animations"
"Mags Buyable at Traders" (but you didn't turn on Mags Redux? what's the poitn?)
and then lmao all this shit under Disabled that is 100% guaranteed to break your game

FIX: disable everything in the GAMMA Disabled category

craggy goblet
ivory forge
# tropic kite

Alright all the mods in the image has been disable but another error pops up this time it's different.

tropic kite
# ivory forge

that one is caused by having "GAMMA Bounty Factions Rework" enabled

#

fixing one error only to reveal a second, smaller error hiding underneath

ivory forge
hybrid cradle
#

Hey guys. I hope this wont be a head ache. The little one decided to have a fun game of lets click on a bunch of boxes. by the time I realized what he was doing. there was a bunch of boxes ticked on. I was able to whittle it back down to 340. But with that. the games crashes on loading of game. Or trying to start a new one. If someone can help that would be great! thanks!

tropic kite
quiet tangleBOT
#

Mod list
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltx will be reverted to default)
  3. Paste this file in Anomaly\appdata
hybrid cradle
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Oh ok. I thought i had read someone say. customs mod list. lol

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Ok. ill try that.

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Hey so I followed the step. Admin rights. Only install Gamma addons. and it is still showing 2 other mods. I was able to bring it down by two more.

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a turn this one if stutter and a unlimited stash size.

tropic kite
hybrid cradle
#

I found another one I believe was on. a Bounty squad remake. I turned it off. it is down to 337. i checked it and it seems to be working. I can load my game and so far it has not crashed. so I think yay?

tropic kite
hybrid cradle
#

I have. it didn't do anything.

#

it kept saying the same amount of mods when I would follow the process.

tropic kite
quiet tangleBOT
hybrid cradle
#

Cool. is it cool if I take a photo of this for later reference? I need to head out. not sure if taking pictures in this discord is a no no or what ever

tropic kite
hybrid cradle
#

Cool. thanks for your help! it's appreciated!

desert charm
#

simple question, im trying to install a custom texture pack, and since i dont have alot of experience with mo2, it says im suppos the texture mod below Particles Cinematic VFX3.5 1.1.2 BOTZ YAWM, but how do put my new mod bellow it?

tropic kite
desert charm
#

ok ty

cursive lagoon
#

Is there a mod that adds 7.62x51 Hollow Points? The Lee Enfield mod i use feels under powered when shooting mutants with FMJ.

delicate lagoon
#

Quick Question: I'm using HD Models now, so I needed to disable some mods. Now the Problem: If you start as Clear Sky, Snow gives you 2 Quests: 1. Give XY Patches. 2. Clear the swamp and shake up the Renegades. Well... 2. Quest is not there anymore. Tried New Game and so on. Doesnt work. Anyone of you guys know with what Mod I can bring that Quests back in?

umbral peak
#

Does anyone have some recommendations for increasing fps with eden's melting winters

small mica
#

So i've been crashing a lot lately and it's been happening while i do simple things like putting stuff in a stash or just walking around. I spent most of my playthrough not crashing but once i hit army warehouses i started crashed often to the point where i'm starting to spend more time crashing then playing. Is there a reason for this? I can dig up my latest crash log if needed (i'm asking here because i added a couple of mods that weren't a part of the default list) but it's annoying having a run be ruined like this all because i went to a area that i had to go to for tasks.

idle bloom
cursive sluice
#

||Don't mind this message, made a slight mistake in checking what I had activated and believed I had some extra stuff, remember kids, learn to double check your stuff before asking for help in the wrong channel. (I moved the message in the other channel)||

strange widget
#

@mint pasture Sorry to bother you, I'm intent on playing gamma with lootboxes as they seem like a cool addition to the zone, however, even after installing your patch on top of lootboxes, i still CTD everytime I try to open a lootbox with picklocks, do you have any advice?

glass ruin
#

! Can't find sound 'wpn_k98_snd_silncer_shot'
! Can't find texture 'wpn\wpn_scope_bydy'
! Can't find texture 'wpn\wpn_scope_glass'
! Can't find sound 'weapons\vssk\barry_vssk_trigger'

please help I have updated my game and I just can't load my old save anymore

#

or if there is anyway to remove the bugged items from my old save?

wild gyro
glass ruin
#

Thanks! I will try this

glass ruin
mint pasture
strange widget
#

@mint pasture I was just about to post lol, I've just found the github version and it all works now, thank you!

autumn warren
#

I tried setting up the core 0 fix affinity shortcut, but whenever I start the game from it it's incredibly buggy and unstable. Nightvision doesn't work the limb health bars never fill and I crash when attempting to save

#

launching it the normal way from MO it's fine

golden cloak
mighty pewter
#

anyone able to help pls?

wild gyro
mighty pewter
#

yes been using it since the start

wild gyro
#

Updated version from github or the one that comes with gamma

mighty pewter
#

im using the one i got form moddb

wild gyro
#

Did you select the top 3 patches when you installed it? Also did you place it next to the old mags?

mighty pewter
#

i disabled the one that comes with gamma and i only ticked the bas patch

#

when installing it

wild gyro
#

Try to reinstall it, and select the top 3 patches. BaS, PPP, and Aug patch

mighty pewter
#

should i tick ammo chekc too?

wild gyro
#

Only if you are using ammo check

mighty pewter
#

roger let me check if it works

#

man you are the best, it works now thank you so much

#

@wild gyro

wild gyro
olive hemlock
#

FATAL ERROR. Just updated mod list but get this error on save startup. BaS issue or something else?

wheat vine
autumn warren
#

yyeaa? and?, it's a shortcut created through mo2

#

I followed the guide here in the dicord

small mica
#

Anyone know what's causing this crash? Been happening lately.

#

sorry if this isn't the right file but i found it in my logs and it's tracking what is crashing me

quiet tangleBOT
#

DO NOT ENABLE Bounty Squads Extended (Mod 44). It has been disabled due to a multitude of bugs. Also DO NOT ENABLE Bounty Kill UNLESS TOLD TO, even if when it's disabled and you see a crash and the error references "bounty squads" or "bounty squads" is in the log.

If you meet one of those two follow these steps:

  1. Enable GAMMA Bounty Kill (under GAMMA Fixes)
  2. Launch GAMMA (You may get an immediate crash, this is fine, relaunch)
  3. Play as normal until you crash with an error/log referencing a nil value.
  4. Disable GAMMA Bounty Kill.
small mica
#

i don't have bounty kill on or bounty squads on though so do i need to follow the step the bot posted for the fix?

quiet tangleBOT
#

Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)

small mica
#

i think i posted or saved my modlist wrong because it's showing mods that i don't even have turned on

wild gyro
#

Try reinstalling this mod 116- Dialogues Expanded - indyora

small mica
#

alright, also am i able to edit my message to replace my modlist with the correct one?

wild gyro
#

Just post it again, it looked fine to me though

small mica
#

this one has the ones i have turned on, my first one i had it listing all of the mods in my MO2

flint breach
#

CTD almost immediately after loading save in agroprom underground near the burner anomalies, elsewhere I dont seem to crash so often, also game really sluggish compared to a new save. Here are my added mods

wild gyro
eternal jay
#

hi, has someone tried the Dead Zone mod? having trouble installing it

wild gyro
flint breach
#

How come?

wild gyro
#

You need to have both the 00 and the 01 part enabled, and you need to load it above particles cinematic VFX

#

ignore the 04 and summer to autumn textures

flint breach
#

I see

#

I'll try this, thank you

kindred relic
#

Hello, stalkers. Is there anything special that needs to be done for Warfare? like optimal in game settings or anything aside for enabling the mod itself in MO2?

naive sentinel
#

May someone help me install invierno?

idle bloom
#

can someone help with this error when trying to enter Yantar: FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_ecologist\stalker_ecolog_pianist.ogf'.

stack trace:

wild gyro
quiet tangleBOT
#

G.A.M.M.A. isn't built with Warfare in mind and Warfare, per se, have bad perfomance, bugs, issues, etc., this is why it isn't recommended.
You can play it if you really want to, but forget about #🔨base-gamma-support, this channel support is only for G.A.M.M.A. vanilla (which basically means no extra stuff at all) and is also used by Grok for bug fixing.
Since G.A.M.M.A. vanilla doesn't use Warfare, you'll need to use #🔨modded-gamma-support.

wild gyro
white rose
idle bloom
#

no, just the duxs one that comes with the modpack

#

I installed global texture rework tho

wild gyro
#

GTR shouldn't cause that

idle bloom
#

thank you ill give it a try!!

dusty rivet
quiet anchor
#

wasn't crashing till i installed Interactive PDA

frosty fossil
#

Does anyone know how to get the trader overhaul to work? I ticked the box but traders still seem to only offer the usual Gamma pool

wild gyro
wild gyro
frosty fossil
wild gyro
frosty fossil
wild gyro
quiet tangleBOT
gritty bay
#

can anyone translate this for me:

#

FATAL ERROR

[error]Expression : ovi
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 77
[error]Description : Invalid source info:
[error]Arguments : d:/games misc/anomaly1\gamedata\sounds\radio_channel_1\track_1.ogg

stack trace:

#

i'm trying to change the songs that are played on the radio, but when i put in my custom sounds.db0 file (where i only changed the music) I get that crash log

versed herald
#

where would i put athi weapon pack in mod load order

#

nvm

tacit briar
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CKinematicsAnimated::Load::<lambda_1d323dfa2c5eacee46e042904e528af6>::operator ()
[error]File : ..\xrRender\SkeletonAnimated.cpp
[error]Line : 784
[error]Description : fatal error
[error]Arguments : Can't find motion file 'dynamics\weapons\wpn_remington700\wpn_remington700_hud_animation.omf'.

stack trace:

#

this shit always happens when i enter army warehouses

#

and then i walk around

#

idk if clearing common squads will fix it

raven roost
#

You're missing stuff from BAS

wheat vine
#

Can I install HD Models mid game

raven roost
wheat vine
#

That sucks

raven roost
# wheat vine That sucks

Serious answer: the game looks for specific files and if you change them mid game, the game crashes

#

Meme answer: it's the price you pay for using those ugly models snigsmile

wheat vine
#

lol

#

I guess I could always start over

raven roost
#

From what I know, so it could be wrong

#

Even starting from zero you still can have problems

#

Maybe in Red Forest

wheat vine
#

I can't stand these normal models

#

Yeah I hear hd models has a lot of issues

raven roost
#

I know that the mod got updated not so long ago but I still read problems about it

raven roost
wheat vine
#

Yeah ik but

#

Of all the options

#

DICK

#

I guess itll be fine

raven roost
#

I only know DICK and HD models

vernal forge
#

hello remake pls

wheat vine
vernal forge
wheat vine
#

I may just say fuck it and try to install hd models anyway

#

Push comes to shove I can reinstall and I'll be right as rain

vernal forge
#

still my favorite model

severe flame
#

I disabled Perk Based Artefacts because, frankly, I don't like them or the fact that artefacts can degrade because of it. However, disabling this mod makes it so that I can't attack any human characters at all without the game instantly crashing.
I tried a new game already.

wheat vine
wheat vine
raven roost
wheat vine
#

Falco

#

Wish me luck

#

One small step for man

severe flame
#

Ohhh. Okay. So the degradation factors in the Perk based artefacts menu shouldn't affect things like Jellyfish, Koloboks, and Bubbles?

wheat vine
#

One big ass leap to not playing with shit models (no offense)

raven roost
#

Because (again) radioactive artifacts don't degrade, you'll find them in poor condition

severe flame
#

Got it.

#

Okay.

raven roost
#

Then it's up to you to "up" their condition with the melter

#

The perk artifacts are basically "fuel" for the melter, if you don't want to use them

#

Same goes for radioactive artifacts if you don't plan to use that specific artifact(s)

#

It's all about crafting

severe flame
#

I see. Is there any way to disable artefact condition, period?

raven roost
#

The degrade is in place because there are already better artifacts

#

The perks one are basically garbage artifacts

#

They have perks because otherwise they would just be garbage/sellable (from what I remember)

#

GAMMA doesn't have in mind being rich on day 3

#

Hence the "you can't sell artifacts right away but you need to do the long ass crafting thing if you really want to sell them"

#

Making money/being rich isn't even a problem, you can become rich in a short amount of time by just doing quests, because that's the main gameplay loop after all

raven roost
#

The artifacts thing is another gameplay loop

severe flame
#

I see now. Thanks for letting me know. I'll try out that system for artifacts. It honestly doesn't bother me as much, since I never even really play an artefact hunter until I've gotten my hands on a Velez, and that takes forever in basically every single mod ever.

raven roost
quiet anchor
severe flame
#

My main gripe was with traders not selling guns and armor and stashes not having anything without buying them/getting the info on them since neither thing made absolutely no sense to me given the context and the lore of the game, but those are easy enough to circumvent.

wheat vine
#

Well Falco, I'll let you know if it crashes or not

raven roost
#

And the stashes thing, I'm always full of stuff, stashes or not kekleo
So that's okay for me

wheat vine
#

Yeah uh...yeah

#

it crashes

raven roost
wheat vine
#

Restart it is baby

wheat vine
raven roost
wheat vine
#

It won't crash on a new save for sure

#

Yeah

severe flame
#

Different strokes for different folks. If it was a different game, I would be down for it, but it just personally rubbed me the wrong way from a lore and context perspective. Not even a, "That's too hard!11!!" thing. I remember when Misery was still the big main mod, people would do runs where they only traded with/looted STALKERs and stashes. Crazy stuff.

wheat vine
#

Which makes sense

#

No gripe with it being that way

#

Time to restart the clear sky playthrough baby

quiet anchor
wheat vine
#

I think something may be wrong with your camera effects my friend

wild gyro
quiet anchor
wild gyro
#

rip bozo

quiet anchor
#

i have it installed for about a week now, it started yesterday

raven roost
#

DICK mentioned

#

The game wants DICK

wheat vine
#

The engine needs DICK to run 😩

quiet anchor
#

is there any way to fix it?

raven roost
#

This or you can go back to DICK like a good christian and see if it works

#

I just had this conversation with SirRustic

#

If you start the game with DICK, you need to finish the game with DICK

#

You can't change mid game

#

It won't work

quiet anchor
#

this save was from the start with HD models

#

i have it for about a week, and it started crashing randomly not long ago

raven roost
#

And yet the game is looking for DICK stuff

raven roost
#

It's either not ironically that

#

Or the HD models don't have that model, hence the "I can't find this" and for some reason it goes back to DICK

wheat vine
#

Do NOT take the DICK out unless you want your game to crash

#

Wait Falco

#

Will THAP work with HD Models

raven roost
wheat vine
#

Yeah it doesn't say in the guide to disable it

#

It may work idk

rose osprey
#

I've adjusted some repair item stats utilizing the Gamma Guns Easier Cleaning Mod as a template. Everything seems to be working except the tooltip number highlighted on the icon which shows at what minimum condition level the repair item is usable. Is there another step I need to take or another file I need to edit/reference to have the icon show the correct min condition number?

vernal forge
#

two solutions:

1- find that .XML and replace the visual section line with one model .ogf that HD model has

2- copy any random HD model mesh file, and paste it into the path where the crashlog is searching for, then rename the file to the one the game wants

quiet anchor
vernal forge
#

noipe

quiet anchor
#

because of this

vernal forge
#

what?

#

no

#

that error line is just some DLTX addon/file trying to override a mag section for the vsk, but snce you probably don't have mags enabled, it doesn't find the section and prints that in the log

#

it's not a cause of crash anyway, just a warning

lean quarry
#

!debug

quiet tangleBOT
lean quarry
#

!command

quiet anchor
vernal forge
#

it has nothing to do with your crashlog

#

i already told you the solution above

mint pasture
#

y'all mofos gotta stop trying to use an inferior product. just cause it says "hd" doens't make it the best option

#

it's not just a drag and drop for gamma and unless someone cares enough to make a patch you're going to run into issues eventually

quiet anchor
gritty reef
#

who rang the bell and ran away, god damn teenagers

naive sentinel
wheat vine
naive sentinel
#

No it says how to but what do I do before I do control m

naive sentinel
#

yes you press control m then insert the file

#

what do I have to do before that?

wheat vine
#

oh control m is the keybind to install

naive sentinel
#

the top one

#

what do I do?

wheat vine
#

oh look top left of your mo2

#

click the disc icon and install it

#

I've never used control m before in mo2

#

didn't knwo it was a thing

naive sentinel
#

which one do I do?

#

I've already disabled the required mods

wheat vine
#

After installing HD Models, Cold will not give me the quest to clear out the pump station. Is there a correlation?

naive sentinel
#

where do I put HD models?

#

Doesnt it work now?

tame mica
#

So I added Misc and Simple modpack and the lever action has my arm a little away from the screen and shows a gap. How do I move the arms? or do I just deal with it-

wheat vine
tame mica
#

alright, thanks

vague inlet
#

do i need to enable anything in the mod manager to make warfare mode work ?

#

like fluid relations or warfare Alife overhaul?

tame mica
#

well, the moment I hit resume it just goes back to how it was

#

so that isnt working

quiet tangleBOT
#

G.A.M.M.A. isn't built with Warfare in mind and Warfare, per se, have bad perfomance, bugs, issues, etc., this is why it isn't recommended.
You can play it if you really want to, but forget about #🔨base-gamma-support, this channel support is only for G.A.M.M.A. vanilla (which basically means no extra stuff at all) and is also used by Grok for bug fixing.
Since G.A.M.M.A. vanilla doesn't use Warfare, you'll need to use #🔨modded-gamma-support.

vague inlet
#

yeah thats why i asked in this channel

wheat vine
#

@mint pasture do i need to do smth with the cold mod or it just works out of the box

mint pasture
#

it just works, but you have to adjust the settings for yourself via the mcm menu

wheat vine
#

thanks

stoic blaze
#

hello people does anye one know how to fix this problem?

mint pasture
#

update

stoic blaze
#

but what? just redonwloaded the gamma data and redid the soft reinstaltion from the gamma luncher, any special mod to update or something?

mint pasture
#

Probably just do a full install. That's an old bug

stoic blaze
#

oh, gona do that, need to backup saves?

mint pasture
#

Sorry, do a full update from the installer

mossy vault
# vague sedge sorry for the late response, here you go

ok, i looked at the log and it appears the crash was due to the game trying to find the camo version of the lr300 which should not happen unless the mod is placed before another mod that overwrites the lr300 config file.

can you check if the mod is at the very end like the screenshot here?

wheat vine
#

@mint pasture do you have the issue where the stamina keeps going up and down like it's glitching?

mint pasture
#

That's because you're getting fever levels

#

The Readme should explain everything

wheat vine
#

thanks i didn't know it has a readme, I'll check that out

cinder onyx
#

I need fix npc i shot 2 npc far away i shot first guy but other guy not doing anyting no alarm

opaque python
#

GAMMA crash when player/NPC is in combat. Happens 60%-80% of the time. '''FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...teamapps/common/anomaly\gamedata\scripts\smr_loot.script:347: attempt to index local 'se_item' (a nil value)

stack trace:'''

naive sentinel
#

Can anyone help me install HD Models?

naive sentinel
#

I put it where it says to

#

Says put it above/below Particles Cinematic VFX

#

Instantly crashes

inner jolt
#

help a bröther out I have a strange problem, I've installed the new BaS and compatibility patch stuff and now my ash12 doesn't have a firing sound :/

opaque python
manic pawn
#

Any good winter mod that doesnt mess uo with gamma?

opaque python
manic pawn
opaque python
manic pawn
#

I tried that YAWM like few months back and it looked like shit, thats true..
Shame, maybe other will help. Want to "freshen" up the Zone a little bit

analog goblet
#

anyone ever have an issue where the p220 wen reloading switched between hydrashock (called AP for some reason via ammo check) and FMJ? Like i pick my ammo to fmj and that works, i pick it to hydra and it doesnt switch unless i reload, but also reloading no matter what switches the ammo type

#

i musta tweaked something wrong or something

glass ruin
#

Anyone know if there is a immortal important npc(traders and such) add on that is stable with GAMMA pack? I just like to fuck about instead of actually doing the quests and don't want the quest givers die to something stupid while I am fucking about.

analog goblet
#

it feels like they got like 4-5x health than normal or compared to npcs near them

glass ruin
analog goblet
#

like out of the blue or like in a faciton fight?

glass ruin
analog goblet
#

i was actually just thinking iirc the npc i remember fighting that was waaaay tougher was over at truck cometary, ive kept that mod on ever since

#

yeah thats lame idk what to tell ya then sry, im assuming u already tried checking addons and google with different search terms ofc right?

glass ruin
analog goblet
#

loool

#

when i have really funky issues what ill do sometimes is tick on debug teleport to them without time progression or w.e to see if i can catch whatever issue is happening in the act

#

sometimes helps with troubleshooting things

glass ruin
glass ruin
#

it's blood sucker this time and the dogs the next

analog goblet
#

ah right that makes sense yeah hopefully someone else can give ur there opinion which would probably be better than my limited scope, but it may take a while with it being so late/early

glass ruin
#

every trip to TC is a suprise of finding out how he dies

analog goblet
#

blood suckers can do a lot of damage right?

#

lmao

glass ruin
#

yeah feels like playing sherlock holmes doing detactive work

analog goblet
#

lol poor npc

#

well i mean as long as u backup ur stuff u should be good to test with an addon, thats how i usually approach it at least then again im kinda gungho or w.e about testing trying mods etc but thats cuz i wanna learn and i wont learn by not doing stuff constantly etc

glass ruin
analog goblet
#

yeah np 😄 glad i wasnt completely useless

glass ruin
analog goblet
#

right thats how my ak is working but the p220 idk why its doing this dang

zenith vector
#

yoo

#

does anyone know how to fix the pdareanimation addon where the pda gets offscreen?

analog goblet
#

gets off screen? i have a pda zoom addon that ive tweaked the script or some file for so i kinda know about the animation positions and rotations a teeny bit

#

if i like change rotation too much itll go off scren, and if i say increase zoom but dont switch up the x/y axis to match it can also wind up off screen

analog goblet
zenith vector
#

but do you know how to fix this one? it is too low

analog goblet
#

so are we talking about where the arms are and stuff like uhhh, i mean like i can read scripts to a degree and i sorta know what to look for for the position coords, what i can try to do is get the line about the pda positioning and then ud have to manually browse the files with like notepad or notepad++ to change the line to match if its using the 3d pda animations and stuff which i believe it does just like my addon /shrug

#

actually wait

#

itd be faster if i downlaoded and checked myself

#

one sec

#

oh hell yeah that anim is sick

analog goblet
zenith vector
#

wait, imma see if I can send a picture

analog goblet
#

k

zenith vector
#

cant even see the pda when its not zoomed in lol

analog goblet
#

ah okay so its too low yeah hopefully we can fix that

#

it has some info on how to edit its values to change the animations to get the pda where u want it

#

im assuming that ur addon has to use those same lines so ud just have to navigate into your addons files and find where that is via ctrl+f etc if u need help i can do that for you, i can also give u my positioning for my zoomed in pda but i think...

#

u want the middle value i have my positions 16x9 middle value at -0.07 which i think brings it down a bit so u may wanna go to lower negative value? so like potentially .1 or something ud have to fiddle with it or id have to download and fiddle to get it just right

analog goblet
# zenith vector

just lemme know what u wanna try and do or what u need help with

zenith vector
#

ight, gonna try it, tks g

analog goblet
#

alright cool u dont need me, hit me up if u do and np 😄

zenith vector
zenith vector
analog goblet
zenith vector
analog goblet
#

u just essentially need to rload the save i think for the changes to

#

oh fuck

#

hmmm

#

and it was def the settings for ur addon not like some other addon or overwritten ones?

zenith vector
#

no, definitive one lol

analog goblet
#

okay hold on lemme tinker

analog goblet
# zenith vector no, definitive one lol

yeah so idk if ill be able to help cuz im pretty sure the instructions i gave u before were correct in terms of fixing, lemme find u some exact values to try but if u cant get the adjustments to stick idk whats wrong cuz that would be hte fix, i did right click pda reanimated and then the info option and in conflicts i found items_anim.ltx and in there i looked for hud_base and then the aim hud offset stuff is what i adjusted, i had to make sure i was doing the 16x9 options since im running 16x9

#

oh wait i think maybe

#

i know what happened gimme a sec

#

oh wait maybe not ugh gotta reload 😄

#

gotta love tweaking 😂

zenith vector
#

lol, its kinda complicated

#

ight

analog goblet
#

yeah ive messed with lots of modding but never to this level, im actually having a lot of fun learning how to adjust or troubleshoot again, thank god i spent years learning how to build/troubleshoot PCs n stuff

#

oh dang ur right this didnt adjust the lcoaiton of the pda alright lets see if i can find a diff line or something? or maybe idk ill see what i can kajigger

#

okay last resort since well i guess i could try 1 other thing but all the adjustments so far didnt stick to the pdas positions or anything so im thrown for a loop or w.e 😄 gimme another like 2 mins to see if this idea might be a temp solution

zenith vector
#

lol, np mate

analog goblet
#

naw sry hellm was gonna see if i could use the pda zoom mod to overwrite the positioning but it seems it delete the animation entirely off the addon u wanna use so no point

#

maybe if u ask again more towards peak US times other ppl with more brains than me will see

#

oh dang its so late/early i wanna play more 😄

zenith vector
#

nah np, tks for trying lol

#

it was kinda difficult I must say

#

tried tuning it myself too

analog goblet
#

yeah i dont get it at all normaly thats exactly what ud need to tweak

long wren
#

When I try to set my refresh rate to 75hz my game flickers to a black screen in some spots, and in some trader inventories but this gets fixed when I'm back to 60hz. Anyone know what's going on? My modlist has been changed according to the framerate optimsation channel- i added classic textures and no grass mods as well as disabling the shaders and stuff

sweet sonnet
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_dolg\stalker_dolg_voronin.ogf'.

#

Can anyone give insight to the error? FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_dolg\stalker_dolg_voronin.ogf'.

left coyote
#

!warfare

quiet tangleBOT
#

G.A.M.M.A. isn't built with Warfare in mind and Warfare, per se, have bad perfomance, bugs, issues, etc., this is why it isn't recommended.
You can play it if you really want to, but forget about #🔨base-gamma-support, this channel support is only for G.A.M.M.A. vanilla (which basically means no extra stuff at all) and is also used by Grok for bug fixing.
Since G.A.M.M.A. vanilla doesn't use Warfare, you'll need to use #🔨modded-gamma-support.

sweet sonnet
left coyote
sweet sonnet
#

Oh, ok cool. Thanks!

left coyote
#

someone told me that there is a small fix to how warfare behaves, so that enemy factions wouldn't swarm your faction HQ and kill off the main NPC's when you get there

#

but I read in the mod descripion I found that you need some sort of patch. The link to it doesn't work, so I'm confused

sweet sonnet
#

Aw dang, good luck!

long wren
agile copper
#

wish i could get this pinned somewhere so people aren't always needing instructions for how to install SSS mod update 12

#

Instructions to update SSS mod to update 12:

  1. Download most recent SSS mod files off moddb. Install SSS mod in MO2. Disable old SSS mod. Check all ticks when installing except manual install and experimental UNLESS you are going to use experimental shadows EXE, then check experimental. (Idk why this matters but someone pointed out it wont work if you check manual installation, what it normally does is extracts the exe's im going to talk about below in to the mod folder so they are always easily accessible and you don't have to keep the downloaded archive.)
  2. Open your downloaded archive and got to either MANUAL INSTALLATION or EXPERIMENTAL and put the exe you use(AVX or Non-AVX) to launch GAMMA in D:\Anomaly\bin. Experimental is better shadows, less performance(didnt hurt 3060 ti), crucial imo though. Back up old exe's by putting them in a folder of their own called old exe or whatever.
  3. clear shader cache in C:\Anomaly\appdata
  4. replace D:\STALKER\appdata\user.itx with file located here D:\STALKER GAMMA.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata\user.itx
  5. replace D:\STALKER\gamedata\configs\cache_dbg.ltx with file located here D:\STALKER GAMMA.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\gamedata\configs\cache_dbg.ltx
  6. delete these files from D:\STALKER GAMMA\mods\Shaders_cumulative_pack_for_GAMMA\gamedata\shaders\r3:
    check_screenspace
    check_screenspace_AO
    check_screenspace_ES
    check_screenspace_SSR
    screenspace_common
    screenspace_common_noise
    screenspace_reflections
    screenspace_shadows
    screenspace_water
    settings_screenspace_AO
    settings_screenspace_PUDDLES
    settings_screenspace_SSR
    settings_screenspace_SSS
    settings_screenspace_WATER
  7. Make sure shaders cumulative pack is losing any file conflict with sss mod, to do this put it above sss mod in MO2. You can check by right clicking it in MO2 and clicking information.
  8. You final load order needs to be:
    Enhanced Shaders
    Beefs NVG's
    Screen Space Shader mod
  9. Run game through MO2
#

if you do things any other way it uses old sss mod files to compile shaders and you only get dof, not new reflections and stuff.

wheat vine
silent zinc
#

everytime I quickload in I get that, but I feel like it might have something to do with ordering something with the mod interactive pda

sweet sonnet
#

Expression : <no expression>
Function : CModelPool::Instance_Load
File : ..\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'actors\stalker_dolg\stalker_dolg_voronin.ogf'.

stack trace:

For context, I'm running the HD Stalkers mod along with the MAIDS Icon mod. This is causing a CTD every time I enter Rostok. Seems like an model is missing for this Dolg fellow.

vernal forge
# sweet sonnet Expression : <no expression> Function : CModelPool::Instance_Load File ...

if you started with HD moedls and still have a missing dux character kit model, 100% a .xml has defined a npc visual section with one from dux character
two solutions:

1- find that .XML and replace the visual section line with one model .ogf that HD model has

2- copy any random HD model mesh file, and paste it into the path where the crashlog is searching for, then rename the file to the one the game wants

sweet sonnet
#

Dumb question, how do I "re-pack" the meshes after creating the missing actor file?

vague sedge
uneven pond
#

is simple weapon pack compatible with gamma? also does anyone have the patch for warfare alife overhaul? it says there is a patch but the link is broken

fallen sorrel
#

Speaking of, what is the purpose of the currently disabled Warfare patch in gamma? Is it for for default warfare or for warfare alife overhaul?

uneven pond
#

yeah i want to know too

lost ferry
#

Hey all, I have a problem with the Magazine Mod. While everything seems to be working, I noticed that the P220 12-round magazine don't work for the modded version of the P220. All magazines for the P220 are 7-round capped, even though the description says 12-round magazine. Does anyone know how to fix this?

agile copper
fallen sorrel
# uneven pond yeah i want to know too

logically, if i go just by how things are overwritten when you activate the patch, i think the warfare patch is only for normal warfare since it patches stuff on the list that would otherwise not work in that mode. Also, its not called "warfare overhaul patch".

agile copper
#

oh, its part of gamma lol, just not enabled. i right clicked and it took me to a dif mod but i think the link is just wrong

fallen sorrel
agile copper
#

yeah but that gif looks good

quiet anchor
#

Any idea on what it could be? happens only when im in jupiter underground, right after clearing the monolith ambush

hasty gulch
#

Hey guys , not sure if this aleady counts as custom modlist if I enabled stuff like mags etc that came with the modpack but I guess it does so.... Just about an hour ago my Nvg randomly stopped working after turning it off to check my pda and then back on - it still does the animation but no effect - i just reloaded a save ad it works again - kept playing and the same thing happened again so i saved via console , reloaded and same thing - shortly after my game crashes when i tried turning it back off/on. This keeps getting more and more frequent now same goes for the crashes - any help?
There is an exclusive job with wrong smatrcover name [gar_smart_terrain_5_8_animpoint_kamp3] smartterrain [gar_smart_terrain_5_8]
There is an exclusive job with wrong smatrcover name [gar_smart_terrain_5_8_animpoint_kamp1] smartterrain [gar_smart_terrain_5_8]
There is an exclusive job with wrong smatrcover name [gar_smart_terrain_5_8_animpoint_kamp2] smartterrain [gar_smart_terrain_5_8]
there is no configuration file [scripts\garbage\baraholka_logic_recruiter_bandit.ltx]

  • Game crono - quicksave is successfully loaded from file 'c:/anomaly/anomaly-1.5.1.2\appdata\savedgames\crono - quicksave.scop' (1.847s)
  • phase time: 1846 ms
  • phase cmem: 1541597 K
  • phase time: 249 ms
  • phase cmem: 1541599 K
  • phase time: 249 ms
  • phase cmem: 1541598 K
  • [x-ray]: Full Memory Stats
  • [win32]: free[137425438876 K], reserved[4563836 K], committed[8950696 K]
  • [ D3D ]: textures[500667 K]
  • [x-ray]: process heap[1541598 K]
  • [x-ray]: economy: strings[149926 K], smem[95344 K]
    stack trace:

at address 0x00000001274D48A0

quiet anchor
#

,

wild gyro
#

Make sure to make a backup of your modlist, user.ltx, ect.

quiet tangleBOT
#

To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

scarlet fulcrum
#

Hey guys, anyone running the Dark Signal sound pack? Is there any addon in GAMMA that I should turn off or I can just place the mod lower in my order?

mint pasture
mint pasture
quiet anchor
scarlet fulcrum
wild gyro
mint pasture
#

Yeah it's the resound for all of them. They work of dltx so they're gonna override Daron signal which also uses a dltx to change the sounds

median thorn
#

only difference is mag redux from vanilla

scarlet fulcrum
slim plover
#

Guys how do you fix a bug where the sound is warped and sped up like I hear tiny chipmunks speaking

heavy temple
#

So uh, I've explored Agroprom undergrounds a bit and took things from Streloks hideout.. now when I've actually went for the quest to the Doctor, I seem to can't proceed with it. Nothing changes when I enter the underground, neither when I read the notebook or anything else.

I know there are commands to proceed with quests, could somebody help me with it?

wild gyro
slim plover
#

Im trying to install dark signal sound mod, what should I do here?

#

read the readme

#

said to just drag and put at the bottom of the load order

#

I dont wanna replace it directly to jsrs cause I dont wanna mess with gamma files

vernal forge
median thorn
vernal forge
#

!amd

quiet tangleBOT
median thorn
#

already did tht, no crash for now

vernal forge
#

it's not the addon itself

#

it's just that xray doesn't go well with AMD

#

gpu

median thorn
#

👌

worn cosmos
slim plover
#

I havent installed it yet, I didnt press ok, so what happened

worn cosmos
worn cosmos
worn cosmos
#

its what worked for me, it sounds great btw too

ripe frost
#

Hi folks, i have a question related to the ironman roguelite addon wich doesn't work for me. Anyone managed to make it functionnal ?

wicked pendant
#

do the dogs never spawn after talking to scar for anyone else? im trying to respawn him after he dissapeared.

fickle beacon
sinful walrus
#

could i merge Expeditions graphics pack with gamma or will that mess everything up

thin python
#

does anyone know the mod in which weapon, armor stats are displayed with numbers instead of bars?

mental prawn
#

How do i get knife skinning animations??

slim plover
#

it was weird at first

#

but then I debugged weapons

#

it sounds so good

#

it was weird all the enemy weapons were so different

alpine abyss
#

guys my game has been acting kind of weird these past days and crashing to desktop

#

but does ayone know why all my mission were completed for no reason?

#

i just stared my save and then all my active mission were done ._.

tropic kite
agile copper
#

im confused about max intensity vs intensity when it comes to ssr mod

proven echo
#

Getting a CTD at Darkside Undercliff camp.

worn cosmos
agile copper
#

is it how much of the reflection reach the actual max intensity that is the "intensity" value or is "max intensity" the total max intensity value and "intensity" is what determines how much of the reflections reach max intensity...?

#

that sentence was insane tbh.

agile copper
#

fucking unreadable tongue twister bs, idk how to ask my question not nuff iq

slim plover
#

Had an intense fight I left off at red forest, installed this mod and cleared it

#

Also I added the bas patch(choose one) to main file

#

And it didnt ask me to replace anything that should be fine right

proven echo
#

Getting a fatal error for missing model file. Its causing a CTD.

prisma spade
#

is there a way to reset the weather back to normal in debug mode? I was just flicking through the weather types to see what they're like and now the weather and time of day is stuck, tried restarting the game too but to no avail perplexe

jagged kiln
#

I'm installing Dark signal audio mod and I need some help on the process of installation

#

Inside the .rar it contains several folders wich in the readme says that I can install trough MO2

#

I never put folders in MO2 before. So

  1. Wich folders should I extract for gamma?
  2. How do I put them in MO2?
wild gyro
# jagged kiln I'm installing Dark signal audio mod and I need some help on the process of inst...

So what I did was extract the [main file], went through and applied all the [apply to main file] folders to the main file, replacing everything when it asked. I then applied the BaS 2022 patch to the main file since I'm using the new BaS. I didn't install any of the bonus stuff. I then zippied it and installed it in MO2, and disabled 79- Better silenced BAS shotguns - Karlack and 105- Re-sound for BAS snipers and pistols - Rex1534

worn cosmos
drowsy dragon
#

So I am in the main monolith base with 4 companions, and I am getting intermittent crashes. I posted in here because I have ZCP and the stutter fix enabled. if I'm in the wrong place please tell me

jagged kiln
jagged kiln
drowsy dragon
gritty reef
#

yeah

drowsy dragon
# gritty reef yeah

Any advice on how I could make it easier to find? Or any course of action to take?

gritty reef
#

first i'd do something with a_faction_prices.script errors ;p
but the only reason for pure virtual call crash i know is doing something with stored objects that do not exist (there is another reason but its so rare i dont think its ur case)

#

not sure it will help xd

#

a_faction_prices error should be reported to modpackers since it exists in vanilla too

hasty gulch
#

Hello lads , my game keeps crashing right after getting problems with my nvg's , happened once , didn't happen for a while now it happens almost everytime after i use my nvg's. Logs and Modlist attached.

inner flower
#

hey got sent over here I need some help my game is randomly crashing on some but not all fast travels hoping for help

verbal warren
#

Hey guys, my game has been crashing today, I have no idea what causes it, The first time it was when I spoke to a guy at Rostok the second one happened while looking at my inventory

cyan forum
inner flower
#

@cyan forum so i'm not certain but it seems like the mod organizer profile is somehow not working right

cyan forum
#

The file isn't displaying as it displays on my PC

inner flower
#

@verbal warren you have the same prob i had the squad bounty mod doe not work with the base games dynamic news system

cyan forum
#

loading mdata

  • Loading spawn registry...
  • 18677 spawn points are successfully loaded
  • Loading objects...
  • 41533 objects are successfully loaded
  • Game xbxbsbf is successfully loaded from file 'c:/anomaly/bin/..\appdata\savedgames\xbxbsbf.scop' (2.511s)
  • phase time: 2510 ms
  • phase cmem: 2057568 K
  • phase time: 449 ms
  • phase cmem: 2057523 K
  • phase time: 449 ms
  • phase cmem: 2057506 K
  • [x-ray]: Full Memory Stats
  • [win32]: free[137423280216 K], reserved[4500588 K], committed[11172604 K]
  • [ D3D ]: textures[1553111 K]
  • [x-ray]: process heap[2057506 K]
  • [x-ray]: economy: strings[174440 K], smem[281856 K]
    stack trace:

[error][ 87] : The parameter is incorrect.

at address 0x0000000000000000

#

It ends with this on my file, but the one I drag into discord doesn't. Unless I'm missing something?

inner flower
#

hmm are you useing a old save

cyan forum
#

No it's the most up to date one

vernal forge
inner flower
#

! WARNING: fetch_list.ltx | wrong section name [wpn_kriss_vector]
! WARNING: fetch_list.ltx | wrong section name [wpn_raptr] G1 do you know what these are?

cyan forum
#

I don't

#

I'm only using Gamma approved mods

inner flower
#

G1 do you have all the mods over 300

#

336 to be exact

cyan forum
#

340

#

I have some optionals

inner flower
#

some are missing try redownload

#

also wrong server if your useing only normal mods lol

hasty gulch
cyan forum
#

@zealous cedar suggested I use this channel

inner flower
#

ahh

hasty gulch
#

im only using gamma approved mods but above the 336 that are auto enabled as soon as you go over 336 for stuff like magazines you’re shit out of luck getting any help quick as it seems

zealous cedar
cyan forum
#

Yes I was making him aware

zealous cedar
#

custom mod fixes are harder than the default ones so, this place needs advanced people

cyan forum
#

Does it have any?

inner flower
#

it says nothing about one particular file also wow I somehow read that as 336 not 340

hasty gulch
inner flower
#

I mean g1 do you need to have all those mods if not try turning them off 1 at a time if the game functions move find the 1 turned off once it does and remove it

cyan forum
inner flower
#

it also could be that one of the files corrupted start the base game launcher don't start it just have it chech the version it wi8ll tell you if one of the base game files is broke

hasty gulch
inner flower
#

sometimes the fsgame.itx breaks

zealous cedar
inner flower
#

if it is just go back the the zip folder and replace the one in your old folder

hasty gulch
#

guess i gotta keep fiddling around then

inner flower
#

speaking grim can you help me?

zealous cedar
#

I can try kekcry

inner flower
hasty gulch
#

WE GOT HIM BOYS HES IN CUSTOM NOW AND CANT RUN

inner flower
#

the game randomly crashs sometimes upon fast travel

#

haha your work shall never end

hasty gulch
#

or faq not sure one of the 2

zealous cedar
inner flower
#

no I think its any fast travel point in the same area

zealous cedar
#

!modlist

quiet tangleBOT
#

Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)

zealous cedar
quiet tangleBOT
inner flower
#

i'

#

attempt it

zealous cedar
zealous cedar
devout smelt
#

HI HOW TO INCLUDE HD MODEL PACK?

hasty gulch
hasty gulch
naive sentinel
#

help meeeeeee

#

i need help....

runic merlin
vernal forge
zealous cedar
wheat vine
mint pasture
vague inlet
#

im at my wits end

#

im trying to use magredux but it does 1 of 2 things

#

1 i flat out crash looting

#

2 it refuses to use magazines and just pulls ammo from my inventory as normal

wheat vine
vague inlet
#

99% sure i did

#

disabled unjam

#

turned on ammo check

#

enabled the mag mod itsself

#

did all the settings

#

ill double check i might be stupid

#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM in Settings > Controls > Bindings
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

wheat vine
#

that's strange

#

try updating the mags mod with the github version

naive sentinel
vague inlet
#

directly or with groks updater?

naive sentinel
#

Game crashes on boot

wheat vine
wheat vine
vague inlet
#

kk ill report back

#

thx

wheat vine
# naive sentinel Yes.

try to disable skies redux and roadside's lens flare then if it still crashes, send the log here

naive sentinel
#

!crash

quiet tangleBOT
#

Send your crash log where it was asked IF YOU ARE BEING HELPED, not inside #🤖bot-commands if you're using this command in this channel, you won't be helped, it's literally just a channel where you can use commands.

The file is inside your Anomaly folder, this is the complete path:
Anomaly/appdata/logs.

This is what you could find:

  1. xray_yournamehere.txt
  2. xray_yournamehere.log
  3. `xray_yournamehere

You just need to send ONE of these files where it was asked. It's either ONE file with .txt or .log.
DON'T send anything with .bkp at end.

Drag and drop the file inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods.

naive sentinel
vague inlet
vague inlet
#

see like 5 mag mods making sure its the right one

wheat vine
#

when you install, tick all 3 compatibility options

vague inlet
#

kk

wheat vine
#

@naive sentinel disable gamma weather

vague inlet
#

ok lets see if this unbugged it

naive sentinel
#

nope still crashing

vague inlet
#

nope

#

now i cant put mags on my loadout

#

and the gun wont reload from backpack

wheat vine
#

!default

quiet tangleBOT
#

Mod list
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltx will be reverted to default)
  3. Paste this file in Anomaly\appdata
vague inlet
#

if i drag the mag from backpack it relaods

#

im so confused i probably screwed something up

wheat vine
#

and press f10

vague inlet
#

kk

warm scroll
#

Is there some mod or setting that can help me with sun shadows not showing up or acting all weird in the corner of my screen?

vague inlet
#

im stupid

#

the ppsh mags are large

#

my armor only holds medium

wheat vine
#

lol

#

i had that same problem when i first play with mags

vague inlet
#

yep

#

makes perfect sense now i think about it

wheat vine
#

good luck getting a better armor

vague inlet
#

this early im hitting the military check point

#

almost always finda good heavy suit

#

thanks for the help

warm scroll
vague inlet
#

@wheat vine updating the mag mod seems to have stopped the crashing

past fiber
#

If you wanted to update the mags mod, would you just throw it in the downloads folder and activate it?

past fiber
past fiber
#

And when I update my game follow the instructions again?

wild gyro
quiet tangleBOT
past fiber
#

In the installer I don't need ammo check because I already have it?

wild gyro
#

Correct

past fiber
#

Thanks for the help. I've been noticing some weird things in the log with that mod so hopefully that fixes it

frigid ravine
#

what mods do i need to disable when using Yet Another Winter Mod?

wild gyro
frigid ravine
#

gotcha, damn already installed gamedata and db files, would i need to delete those as well?

frigid ravine
#

yeah

#

game loaded fine but the winter mod just didn't work, no issues otherwise

wheat vine
#

cant help you if you install manually lol

frigid ravine
#

rip lmao

#

i'll figure it out tho, thank you

muted meadow
#

I found the issue I think but no solution for this bug I'm having where I have to hold L to keep my flashlight on. If the weapon doesn't have a laser I have to hold it, but if it does then it works normally by just clicking and not holding or holding and double pressing the esc key to keep it on. not sure what mod could be doing this but is a bit annoying if I don't have equipped a weapon with a laser.

tropic kite
muted meadow
sterile saddle
#

im getting this CTD when trying to enter red forest >Can't open section 'ammo_20x70_devastator_bad'. would anyone mind helping me?

warm scroll
#

This is weird, I installed EFP because I heard there are no shadow problems in that mod, I launched it, played it, got to the same spot where the shadows wouldn't render in GAMMA and it's all good in EFP, no issues.

After checking it again, I gotta say that I was wrong.

frigid ravine
#

Does using INVERNO require using a new save?

#

I installed it according to the instructions in #custom-textures but it crashes the game before getting to the main menu

#

removing it and re-enabling gardener and simple autumn results in the game working fine

wild gyro
frigid ravine
#

yes, from the launcher

#

or do i need to do that manually in the file explorer

wild gyro
#

!shader

quiet tangleBOT
#

To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

frigid ravine
#

ah yes i remember seeing this message in another channel kekcry

#

thanks Jyorkers

warm scroll
brittle drift
#

if i want to download another modpack do i have to download the original anomaly again? or can I just attach another modpack to the anomaly that is attached to g.a.m.m.a?

warm scroll
#

I pretty much downloaded Anomaly again, just in case.

jagged kiln
#

how do i retrieve the crash log?

wild gyro
wild gyro
quiet tangleBOT
#

Send your crash log where it was asked IF YOU ARE BEING HELPED, not inside #🤖bot-commands if you're using this command in this channel, you won't be helped, it's literally just a channel where you can use commands.

The file is inside your Anomaly folder, this is the complete path:
Anomaly/appdata/logs.

This is what you could find:

  1. xray_yournamehere.txt
  2. xray_yournamehere.log
  3. `xray_yournamehere

You just need to send ONE of these files where it was asked. It's either ONE file with .txt or .log.
DON'T send anything with .bkp at end.

Drag and drop the file inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods.

brittle drift
jagged kiln
#

Thanks, now i can examine what is crashing my game

warm scroll
#

The only fix (that actually works) is reducing the FOV to around 42-43, a high price to pay for good shadows on the edges of the screen.

#

I've even tried Screen Space Shaders with the exe and experimental files on a fresh Anomaly copy.

wild gyro
warm scroll
wild gyro
warm scroll
#

Um, no I haven't, should I try?

wild gyro
#

Worth a shot

#

\GAMMA\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata this is where its located. Replace the one in your GAMMA install with this one

warm scroll
#

I'll be back in a moment, got a fresh install of Anomaly and GAMMA always saved up in a zip file with 0 compression.

warm scroll
# wild gyro Worth a shot

I replaced both files, the one in GAMMA and Anomaly with a fresh, untouched user.ltx file with all of the default setting, no effect, same things is happening as on the vids I shared.

#

The shadows on the side of my screen just don't look right, can be on the right, can be on the left, never in the center.

wild gyro
#

I have no idea then. And I assume you already cleared shader cache?

warm scroll
#

Several times, tried most shared fixes. It always happens in the exact same spots under the exact same conditions, got fog? Even a bit of it? You'll never notice it, is the sky clear? You'll find it 100%

#

But just set the FOV to 43 and everything is fine, the FOV is meh... but the shadows look as they should.

#

I've also tried r2_sun_near_border 1 and I think all of the sun stuff via console.

wild gyro
#

That's really bizarre, never seen that. Wish I could help PepeHands

warm scroll
#

You don't have it?

wild gyro
#

No, I've never seen that issue

warm scroll
#

It was very visible around the tent in cordon, just gotta set weather to a clear day.

wild gyro
#

It was happening in a normal save? Sometimes the debug weathers can be glitchy

warm scroll
#

It's not the weather, it's like a combination of view distance and sun shadows.

wild gyro
#

So turning off sun shadows didn't fix it?

warm scroll
#

No

#

I mean it did.

#

Turning off sun shadows fixes everything, it's just that you don't have any shadows cast by sunlight anymore.

warm scroll
wild gyro
#

Does the issue happen with vanilla anomaly or just gamma?

warm scroll
#

Every version, standard Anomaly, GAMMA, EFP. For a while, I thought EFP was fine, then I removed the fog and, well, same exact problem in the same exact place.

#

They all have the same fix as well, when you set FOV 42-43 everything is fixed but your field of view is pretty anemic.