#🔨modded-gamma-support

1 messages · Page 9 of 1

tropic kite
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Yes, welcome to the Sunday meltdown

raven roost
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Here's hoping that monday will be better since it's a work day

graceful remnant
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how can i enable expedition with agressor reshade or magestic addon compatible with this modpack?

neat pasture
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so are all the people whove been playing this super annoyed once you saw a huge traffic jump? im really excited to play

vernal forge
wheat vine
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I GET AN UNHANDELED EXCEPTION

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the only mod i have enabled other than the 333 are "enable this if u stutter"

vernal forge
vernal forge
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there's nothing specific

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it's a empty stack trace

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only thing that i guess could be important is

´´´loaded condition for af_ball 1
loaded condition for af_kevlar 1
! you are trying to use a destroyed object [3716]
! you are trying to use a destroyed object [3713]
! you are trying to use a destroyed object [3715]
! you are trying to use a destroyed object [3718]
! you are trying to use a destroyed object [3712]
intro_start game_loaded

  • [x-ray]: Handled Necessary Textures Destruction
  • MEMORY USAGE: 1646251 K
  • End of synchronization A[1] R[1]
    intro_delete ::update_game_loaded
    ! you are trying to use a destroyed object [3711]
    Time continual is:308618´´´
small pumice
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This is a little outthere but i was wondering if someone can assist me with the installation of CS Edens reshade.

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Im trying to follow the instructions, however this is my first time doing anything of the such, so i think im a little backwards rn

runic turtle
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Which part are you struggling with?

small pumice
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I downloaded his link, so i have 'Edens Adaptive Reshade' sitting in my downloads folder. However im unsure how exaclt to transer it to MO2

runic turtle
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Ah ok. Drop Toned Down Eye Adaptation folder into GAMMA RC3/mods

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Then when you launch MO2 you'll see it at the bottom of your mod list

small pumice
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okay, ill give that a try rn

runic turtle
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The bin and appdata goes straight into Anomaly folder

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He says to back up your originals so probably want to do that

wheat vine
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mods: turn this on if u stutter

small pumice
runic turtle
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Activate the eye adaptation in MO2, clear shader cache, change lighting to volumetric in game settings

gray ingot
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Hi!
I installed Gamma and ended up changing some active addons in MO2, now I have 249 active addons, I would like to know what are the "333" active mods

small pumice
gray ingot
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I was told to look at this channel, but there is nothing there and I am not even allowed to type anything there either

runic turtle
tacit oxide
runic turtle
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Delete the folder "Shaders_cache" in Anomaly/appdata

gray ingot
# tacit oxide You should redo a full install

a few months ago I tried to install gamma and ended up disabling some mods from the list because I didn't like some of them, so from 333 it went to 249 active mods, today I installed it again, I followed the video step by step right and the 249 active mods remain , just yesterday I tried the complete install button but it still does the same thing and my game crashes when loading the new game...

tacit oxide
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Moddb is a bit fucked currently so you may want to wait until it stabilizes. Or try again and again.

small pumice
runic turtle
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Not sure why it's not generated one. Just ignore that part then

tropic kite
gray ingot
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Got it, but how is it possible to have only 249 mods active again? The same amount of active mods as months ago when I tried to install it would be too much of a coincidence

small pumice
runic turtle
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~
The key below esc. Opens console

tropic kite
small pumice
gray ingot
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Could someone send me your MO2 profile that has the 333 active mods? Maybe if I load the right profile from the mods list I can solve it. Because I have all mods on the list downloaded correctly, but in MO2 all 333 are not selected because of the MO2 profile

runic turtle
quiet tangleBOT
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Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
tropic kite
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Do the thing under Modlist

gray ingot
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Okay, thanks

coral tree
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When i use Anomaly Season and Golden Autumn Redux, shooting my Shotgun crashes the Game. Does anybody know how to fix that? I disabled the other Mods i had to disable. And i also copied over the other Stuff into Anomaly's gamedata and bin folder. Appreciated.

small pumice
# runic turtle Ja

You have been so much help. thank you so much. Definitly my final question if you dont mind...where do i find Volumetric in the settings?

runic turtle
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No worries. All props to Eden, he makes a great reshade

small pumice
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Thanks man!

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For all the help

small pumice
coral tree
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Pos1

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It's left of Page Up

gray ingot
runic turtle
gray ingot
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Can someone please send me the MO2 profile with the 333 selected mods???

tropic kite
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Don't delete anything, it will skip installed mods

wheat vine
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Fun question, before I go through all this for nothing

small pumice
wheat vine
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Think the game will run fine with an i5, gtx 1650 and 16gig of ram?

tropic kite
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Yes, might have to turn down grass settings but should be ok

gray ingot
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Guys, I just need the MO2 profile with the 333 active mods to solve my problem, I went to Install addons but that just restores things, but it doesn't re-select the mods from the list as they were at the beginning

flat fossil
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@grand pendant Hey man, I had someone refer me to you for assistance regarding a stack trace bug I'm encountering. Would you be able to help at all? And if not, could you refer me to someone that could?

tropic kite
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Yes, it will, you are likely missing multiple core mods. Servers are not coping with demand right now.

flat fossil
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@hidden totem Do you have any experience working with stack trace errors? My game has decided to CTD whenever I try to sleep.

severe jay
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kekwait why are you pinging random modders ? @flat fossil

spare flicker
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haha

flat fossil
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I was asking for help in VC and someone referred me to demonized, and I pinged Solarint considering he likely has more experience than I

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I'm not trying to annoy people, I'm just looking for help

vernal forge
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first, post your crashlog, and info on what mods you enabled/disabled/added

severe jay
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doublefacepalm please dont ping anyone for help, especially creators and modders

flat fossil
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Alright

spare flicker
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btw i have tried the waiting and installing but it doesn't go over 322

severe jay
flat fossil
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stack trace:

at address 0x00000001407ADBA4

Here's the last string from my crashlog

severe jay
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if its a custom modlist, just post your issue here and post your modlist

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!crash

quiet tangleBOT
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Send your crash log where it was asked, it's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs. Send the file called xray_yournamehere.txt, you just need to drag and drop the file here, Discord will handle it for you.
Make sure you're not using any extra mods.

severe jay
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!modlist

quiet tangleBOT
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Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)

flat fossil
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I don't use GAMMA, that's why I'm in here

vernal forge
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bruh

flat fossil
flat fossil
vernal forge
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if you are playing your own modpack, ask for help in anomaly discord

gray ingot
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¬¬

flat fossil
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I'm sorry

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I'm just trying to get help, my bad.

vernal forge
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and from what i see in your crashlog, it's a empty stack trace

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no idea how to fix those errors, i guess try disabling addon one by one to see what causes it

flat fossil
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Generally speaking, whenever I've encountered an issue with a specific mod, the crashlog displays whatever file had an error

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I'm entirely unfamiliar with stack trace errors

tropic kite
flat fossil
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I'm already in there

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I apologize for asking for help in the wrong place.

gray ingot
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Seriously, I'm almost giving up.
I've already done a complete GAMMA installation, I've already updated GAMMA add-ons and I still have the game crashing when I start a new game with any faction, no error message appears, it just closes and that's it. I know it's because in MO2 it doesn't have 333 active mods, only 253 and I don't know which others I should select. I have all the addons downloaded in their proper folders correctly. I just need the correct MO2 profile with the right addons selected for me to play, but no one can send me this, it's a simple thing to solve

tropic kite
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The core problem is that moddb servers are fucked

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No one can fix that unless you have several spare servers handy to donate and the staff to set them up for moddb

gray ingot
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My problem is not with MODDB, because as I already said, I already downloaded all the addons from the installer without any problems

tropic kite
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If you only have 253 active mods you have a download problem

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It should be 333/480 or so mods

runic turtle
gray ingot
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my problem is that when I opened MO2 I disabled some addons from the list because I didn't know that this would crash my game, now I don't remember/know which addons are already pre-selected

gray ingot
runic turtle
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It does though. + is active, - is deactive

gray ingot
runic turtle
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And if you follow the bot command you wont have to do it manually

gray ingot
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My God...
You are not understanding me.
I installed everything correctly, but I ended up unchecking some addons that I didn't like in the game, but when I did that I didn't know it would cause the game to crash, you know? Now that my game is crashing I don't remember what the pre-active mods are when we install the game, you know? This is resolved if I have the MO2 profile with the correct addons selected, no manual changes.

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If I uninstall and install all over again the addons I unchecked are still unchecked, because of the saved MO2 profile

vernal forge
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How many addons you unticked?

gray ingot
runic turtle
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You want the default mod list. We told you how to get it

gray ingot
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I have no difficulties following the step by step, my problem is that I need the MO2 profile folder that comes with the correct addons already marked, that's what I need

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otherwise I will have to mark them one by one and I have no idea which are the correct ones

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i just need someone who has the game working properly send me this folder so i have the same addons tagged correctly and i can play without problems, i just need this, its simple.

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with the correct profile I can select the profile here and have the mod list marked correctly, activating the right mods so I don't crash my game

gray ingot
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understand now? Can you help me?

runic turtle
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!scrambled

quiet tangleBOT
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Close MO2. Go to GAMMA/.Grok's Modpack Installer/GAMMA/modpack_data/modlist.txt copy it to GAMMA/profiles/G.A.M.M.A. and paste it there, replace the existing file. Now launch GAMMA/modorganizer.exe

runic turtle
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if you don't have the original in GAMMA/.Grok's Modpack Installer/GAMMA/modpack_data/modlist.txt Ill dm you it

gray ingot
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I just did and I remain with 253 selected addons

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some addons that should be checked are not and this has been causing me problems when I start a new game

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I have all 333 addons but not all of them are checked because I unchecked some without knowing that it would cause me problems starting the game and now I can't find a way to recheck the right addons, neither by the installer nor by this bot method

quaint verge
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Anyone have the file for this mod?

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moddb servers are topped out

wheat vine
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Is the Expedition graphics compatible with Gamma?

raven roost
raven roost
quaint verge
grim fable
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I wanted to ask about something. Is there a way to fuse the two IUs together? I like the labeling from the minimalist UI but I miss getting to see my hotkey items and the ammo. My eyes aren't that great so it's hard to see the ammo in the minimalist UI. I also noticed that my ammo and status symbols overlap on the normal gamma ui. I have been searching all day on the discord but I can't figure it out.

fading hazel
quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
formal pollen
shadow cove
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somebody help me xd

vestal wind
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When activating Trader overhaul on gamma, do you have to change its load order or do you just activate it ?

quiet tangleBOT
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Trader Overhaul isn't about weapons and armors (no you don't need to start a new game): #╭📖faq message

vestal wind
# raven roost !to

I checked it, it just doesnt specify if it need to change load order cause yestarday grok told me to move it at the bottom of my load order but if I do that Gun appear in my shop. and if i just activate it. the shop is the same as if it was not activated. (without change the load order of it)

raven roost
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And I don't know why Grok told you to do that

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You still need to wait a cycle in order to see changes

vestal wind
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even on a fresh save?

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ill just wait a day on a fresh save and see if it changes, it might just be me assuming it would work on a fresh start directly

vital crow
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why are half my mods flagged?

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when i hover over it says no valid game data

grim fable
fading hazel
gusty forge
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is there a way to make it so stashes spawn loot always?

lost harbor
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it says i have 343 active mods

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but i have no idea why there's 10 extra mods

jagged juniper
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I’m in need of assistance. My game keeps crashing every time I try to enter army warehouses from radar.

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When I try to load the auto save it makes in army warehouses it crashes too. But I can still load the save I made right before.

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I was able to sleep and then fast travel back to my base in dead city. So in a minute I’m going to Try getting to the army warehouses again.

silent onyx
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!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for reload and unjam
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file. The only safe way to do so, is by loading a save where you don't have the mod enabled or by starting a new game WITHOUT Mags Redux.

silent onyx
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why does it take me out of menu to equip items is their a mod i turned on by accident

vernal forge
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if you mean each time you equip a outfit/helmet the inventory closes and a 'camera animation' plays, you rpobably enabled vanilla camera animations

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i think by default its '+' keybind

lyric kestrel
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if all the mods arent showing up do I just hit full install again?

formal pollen
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I also don't have the meds ui

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🤷‍♂️

tacit oxide
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I have a nasty crash that happens at the end of an emission, and I don't know why it happens. The file "tasks_measure.script" does not exist in my MO2 datas somehow.
Additional mods I have + magazine mods given by GAMMA :

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! [SCRIPT ERROR]: ...e.r. anomaly 1.5.2\gamedata\scripts\tasks_measure.script:411: attempt to index local 'se_target' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...e.r. anomaly 1.5.2\gamedata\scripts\tasks_measure.script:411: attempt to index local 'se_target' (a nil value)

stack trace:

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Unchecked Interactive PDA, crash still happens

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Unchecked Autocomplete, still crash

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Going to try waiting for the emission to pass in a different location (Currently in Dead City)

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Waited in Limansk, no crash, the mystery is complete

earnest cape
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I think the emission was forcing a mission to end but there wasn’t a script for what the mission would do in that scenario so it crashed the game? Not sure

tacit oxide
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that's my impression too but I have too much missions KEKW

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Guess I will try to finish them all

burnt hill
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Can I change the color of my laser

edgy tendon
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!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for reload and unjam
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file. The only safe way to do so, is by loading a save where you don't have the mod enabled or by starting a new game WITHOUT Mags Redux.

pearl pewter
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Guys, I saw a streamer use a mod that shows him which ammo he has loaded in his gun, how many meds he has and aslo an addon that shows him weight of items in inventory...which ones are that?

raven roost
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We can't really inside your head

pearl pewter
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This one is showing the weight

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This one is the ammo and meds

raven roost
raven roost
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Ask the streamer as well at this point

pearl pewter
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he doesnt know, told me people here told him about it

raven roost
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Do you know this dude name?

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We can search for posts in here

pearl pewter
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NoFoodAfterMidnight on twitch

raven roost
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Rip

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@pearl pewter

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Doing progress here

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I saw the "weight mod" in here somewhere btw, it's on Moddb 100%

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The problem lies with the Minimalist HUD

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If you remove that mod, you lose this stuff

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So I really don't know what he did

bright sluice
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does anyone have the default 333 mod modlist? for some reason i have more after updating and want to revert to 333

quiet tangleBOT
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Close MO2. Go to GAMMA/.Grok's Modpack Installer/GAMMA/modpack_data/modlist.txt copy it to GAMMA/profiles/G.A.M.M.A. and paste it there, replace the existing file. Now launch GAMMA/modorganizer.exe

severe jay
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try that

bright sluice
severe jay
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you have an outdated modlist ?

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it could be the correct amount of addons on the version you are using

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!version

quiet tangleBOT
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Go to your \GAMMA RC3\.Grok's Modpack Installer folder, open version.txt and write the number you can see.

shut marlin
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is ok to install dynamic mutants ?

woven python
shut marlin
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hmm..

open stream
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Is there anyway I can improve the basic animations that come with G.A.M.M.A? And should I add Dux with Boom and Sharp?

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Nevermind, it's already added. But the Makarov running animation looks so wonky and unhuman-like.

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It just wobbles up and down.

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And the freelook... sigh

tropic kite
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!busyhands

quiet tangleBOT
#

DO NOT ENABLE any of the disabled animations. These are the root cause of multiple animation loops that can break the game, to the point where you have to delete your current save file.
This bug is called "busy hands", an animation loop that prevents the player from interacting with the action keys, except for movement. This bug can also and especially be found with vanilla animations. Try not to spam them.

If you are still unsure whether you have it or not, try to do any of the following:

  • interact with objects or people
  • use a weapon (you shouldn't even be able to see it when you select it)
  • open your inventory
  • drink/eat/sleep
  • check your HUD in the bottom left corner

If you cannot do any of this, it probably means you do have busy hands.

The only possible way to, maybe, remove it completely, is to disable any extra activated animation that was previously disabled. You will also have to go back to a previous save where you are 100% sure that you don't have busy hands.

Certified DISABLED animations that bring busy hands:

  • Opening/closing backpack and any option related to this
  • Animation for skinning mutants
  • Disassembling objects with Left-Alt pressed
  • Picking up objects where you can see the hand movement
tropic kite
#

That's kinda why

plush dagger
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how do I attempt to play with warfare on? enabled both related mod in the modpack but I crash on spawn

lavish tartan
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!warfare

quiet tangleBOT
#

G.A.M.M.A. isn't built with Warfare in mind and Warfare, per se, have bad perfomance, bugs, issues, etc., this is why it isn't recommended.
You can play it if you really want to, but forget about #🔨base-gamma-support and #old-bugs, in these two channels the support is only for G.A.M.M.A. vanilla and are also used by Grok for bug fixing.
Since G.A.M.M.A. vanilla doesn't use Warfare, you'll need to use #🔨modded-gamma-support.

vestal wind
#

for some reason I cannot remove the scope, even tho there an option to detach it. it does nothing and I cant use another scope on it. scope suck and id like a refund type of deal kekw

vestal wind
#

is there a way to remove the kit then ?

wheat vine
#

not unless you get a mod that enables that function
I suggest debug spawning an un-kitted version

vestal wind
#

!debug

quiet tangleBOT
vestal wind
#

thanks 🙂 now need to desactivate debug cause me no want to cheat XD

prisma gull
#

To avoid spoilers and what not, I have a question about the Living Legend campaign. Is there anyone I can have a quick DM with?

dull granite
#

you can ||tag your text here too||

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|| at the start and end

prisma gull
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Oooh! Right XD

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Spoiler alert!

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||I finished Living Legend: Answers but there seems to be no continuation. Is that the last mission and do you then get contacter by Sid? If so, how long does that take? If not, well...since the dialogue seemed to crash the game, I skipped that task through Debug menu, what do I do now?||

dull granite
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|| i dont remember it well - that's when you are talking to Strelok after the shard, right? ||

prisma gull
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||Yeah. Apparently the last question about the mutants crashes the game, so I had to force complete the task.||

dull granite
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|| iirc for me it did not crash, and i got to the next mission rather quickly - cant emember exact times tho. i would have to skim my VODs to be sure ||

prisma gull
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||If that were possible, that'd be great. Can't find the storyline online anywhere, so I can't particularly ask for a task ID to start the next one||

dull granite
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ok found it

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|| i finished the dialogue and had a new quest right after. Living Legend: Finish. I had to return to my faction leader ||

prisma gull
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||Aaah okay, so I didn't get that one. Any idea what the task ID is for that one and how to start it?||

dull granite
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|| no clue - sorry ||

prisma gull
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I'll see if that official discord has it, thank you a ton!

little elm
#

I have three questions: 1. can I install the mods on the modlist after I've already started a game? I'm 20 hours in and just found out that there are optional mods. 2. there is an anomaly mod that autocompletes quests as soon as you have the items or assassinate your target etc. so that you don't have to run back across the zone for 800 roubles, does anyone know the name of that mod? 3. Would that mod be compatible with this mod pack?

runic turtle
dull granite
#

wrong channel my guy

azure carbon
#

Hello. I have a question and maybe you can help me. As I understand it, there is a script or file in the gamma that is responsible for additional spawning of artifacts. That is, the standard settings for dropping arts do not work. For example, I put 10% there, but there are still many of them. Tell me how to turn it off if you know. I would like to play with standard artifact spawning.

jaunty orbit
#

hey guys i have a quick question can we install other mods prior to the ones already in Gamma and is it safe?

mint pasture
jaunty orbit
tropic kite
#

I would not recommend adding a modpack on top of a modpack

mint pasture
#

I don't know that mod pack but as veerserif said it's not recommended to stack modpacks

jaunty orbit
#

basically adds more animations like backpack opening more stats more like a tarkov health kinda system

mint pasture
#

That's all in gamma already

jaunty orbit
#

https://www.youtube.com/watch?v=5Ux-BrCsaEg&t=438s here is the video and modpack download maybe it could give future ideias too you guys

This hardcore modpack for S.T.A.L.K.E.R Anomaly offers you just a fraction of the feeling that is living in a post-apocalyptic Russia. Survive and travel through the rugged lands with any loot you can get your hands on. Oh and watch out for the radioactive mutant rats | Latest Klean STALKER Anomaly stream highlight

Twitch - https://www.twitch...

▶ Play video
jaunty orbit
vernal forge
drowsy raft
#

can someone tell me why or give me a rough idea why the mags system stops working all of a sudden and refuses to reload the weapon

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bruhuhuhhhh losing me marbles

mint pasture
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Do you have loose ammo in your Inventory and ate you trying to do something in the middle of the reload?

drowsy raft
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mags are loaded, in my loadout but everytime i try and reload it, it refuses to replay the reload animation but instead acting as if there isn't a mag to put in it with ammo

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and thats while standing still

mint pasture
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Press f10

drowsy raft
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now its deciding to play nice but thank you, i didn't know f10 did that

tropic kite
#

You can change that keybind in Settings

mint pasture
#

Make sure you have the mod unjam/reload on same button disabled and you can remind the reload to r

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You'll have to rebind unjam though

drowsy raft
#

unjam is in the mcm menu isn't it

#

ill just rebind that to \

tropic kite
#

Unjam is also in default settings

drowsy raft
#

i just assumed it was having issues when the weapon state was fully empty or the mag was out and the slide cocked back that when you tried reloading for whatever reason it just wouldn't play nice

jovial ferry
#

Anyone wana help me install YAWM really quick, it seems more complicated than normal installation since it doesnt want to install through MO2 like the other addons ive installed.

flint hollow
#

Hi, I have tried to run a new save and my game crashes in the loading screen, even before creating the save. Can someone help me?

raven roost
#

Why are you talking in a thread?

#

You're missing BAS

#

!bas

quiet tangleBOT
#
  1. Download the old BaS version:
    Mirror 1: https://drive.google.com/file/d/19ttcqQ-iAxgmeZ0ufjYc2XEOb5y-T1lH/view?usp=sharing
    Mirror 2 (only if first mirror is down): https://mega.nz/file/2JFXQAhR#ZPV7LkKuWba60Kkfjf1lOK0Zx-IqXHLDfeF-zBL7AO0
  2. Extract what you downloaded, and copy the "gamedata" folder.
  3. Go to GAMMA RC3/Grok's Modpack Installer/GAMMA/modpack_addons and create a new folder exactly named 76- Boomsticks and Sharpsticks - Mich
  4. Paste the gamedata folder inside.
  5. Go to GAMMA RC3/mods and delete 76- Boomsticks and Sharpsticks - Mich.
  6. Launch the gamma installer and press "update gamma data" and then "only install gamma addons".
  7. If your issue isn't fixed, press "update gamma data" and "full install" in the installer.
flint hollow
raven roost
#

Do you have 333 mods?

flint hollow
#

I have 333 mods but with some extra activated, how do i set default to see the core ones?

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
raven roost
#

But it's okay

#

You're asking in the right channel

#

You just don't have BAS

#

Follow that command

flint hollow
#

But, if 333 basic mods are essential, if I have 333 mods loaded including some extra, that means I don't have some of them right?

raven roost
#

333 is default

#

If you don't have 333 mods from the start

#

You're missing mods

#

!38

quiet tangleBOT
#
  1. Grab the latest installer: #📢announcements message
  2. Open your GAMMA folder
  3. Open .Grok's Modpack Installer
  4. Paste the installer in here and overwrite
  5. Launch it with admin rights
  6. Click on Download GAMMA data
  7. Click on Full GAMMA installation
  8. If you already did two Full GAMMA installation, wait at least one hour or you'll be blocked

PLEASE KEEP IN MIND THAT MODDB IS FULL AT THE MOMENT, MORE FULL INSTALL ARE REQUIRED.

flint hollow
#

Ok, so default I have 325 :(

#

I thought I left hell 🥲

#

When the default is 333 I still have to install BAS?

sacred siren
#

Got a little issue as I am killing some Monoliths but am crashing:

ERROR: CGameObject:net_spawn() Object with ID already exists! ID=45379 self=sim_default_stalker_345379 other=sim_default_stalker_345379
! Failed to spawn entity 'sim_default_stalker_3'
ERROR: CGameObject:net_spawn() Object with ID already exists! ID=21159 self=wpn_aug_custom21159 other=wpn_aug_custom21159
! Failed to spawn entity 'wpn_aug_custom'
ERROR: CGameObject:net_spawn() Object with ID already exists! ID=32080 self=wpn_sks_b32080 other=wpn_sks_b32080
! Failed to spawn entity 'wpn_sks_b'
ERROR: CGameObject:net_spawn() Object with ID already exists! ID=32533 self=wpn_mosin32533 other=wpn_mosin32533
! Failed to spawn entity 'wpn_mosin'
ERROR: CGameObject:net_spawn() Object with ID already exists! ID=41471 self=wpn_l85_m141471 other=wpn_l85_m141471
! Failed to spawn entity 'wpn_l85_m1'
ERROR: CGameObject:net_spawn() Object with ID already exists! ID=45380 self=device_pda45380 other=device_pda45380
! Failed to spawn entity 'device_pda'
ERROR: CGameObject:net_spawn() Object with ID already exists! ID=45381 self=wpn_vityaz45381 other=wpn_vityaz45381
! Failed to spawn entity 'wpn_vityaz'
ERROR: CGameObject:net_spawn() Object with ID already exists! ID=45382 self=wpn_tt3345382 other=wpn_tt3345382
! Failed to spawn entity 'wpn_tt33'

I got a few additional mods, but none of them even touch or add weapons, so I am not sure what could be causing this.

raven roost
gray girder
#

Thanks xray hmmg
stack trace:

at address 0x0000000140104D1D

sacred siren
#

Should some of these guns be named with, what I assume, russian letters?

brazen marten
#

how to I update anomaly to 1.5.2

worn oriole
worn oriole
#

use it to nae nae on the corpses of bandits

rocky cape
sacred siren
rocky cape
#

and extract

brazen marten
#

I just put all that was in 1.5.2 in my file of anomaly

sacred siren
brazen marten
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'head_damage_017'. Please attach [*.ini_log] file to your bug report

#

damn

little elm
#

can I activate mods in the Gamma launcher after starting a game or does it require a new game?

#

is this compatible?

vernal forge
#

there a lot of mini addons, which are best maintained than those old ones
also DLTX is better for compat

quiet tangleBOT
astral field
#

would there be any issues from installing expedition or other graphical mods into the game?

severe creek
#

FATAL ERROR

[error]Expression : I
[error]Function : CInifile::Load::<lambda_3825c94a055ba8c00128a7b281b7aba5>::()::<lambda_00202d6eeafb6968914ca7e0e4d804d3>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 332
[error]Description : Can't find include file:
[error]Arguments : sound_layers\wpn_AR_sounds.ltx

stack trace:

plush heath
#

am i able to use Anomaly HD Models with Gamma?

brazen marten
#

[2022-10-03 22:07:10.051 W] All of your mods have been checked recently. We restrict update checks to help preserve your available API requests.

#

wth

#

@pale silo you know a fix to this?

pale silo
plush dagger
#

HD isn't updated for anomaly 1.5.2 and will lead to crash

brazen marten
#

its says its a sound problem but still I don't find the fix

plush dagger
#

my playthrough has jupiter completely locked out due to anomaly HD and removing it will not solve anything

drowsy raft
#

Been playing with hd models and they have been fine for me for now I haven’t had a crash with them

#

but it isn’t recommended as of now till it is 100% safe with 1.5.2

chrome raven
#

Does anyone know which mod blocks vendors from buying/selling armor and weapons?

plush dagger
quiet tangleBOT
nimble plaza
#

so i have 350 mods installed. Are there ones I'm meant to disable to meet with 333 amount?

tropic kite
#

Use this method to restore default modlist and go from there

#

!default

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
tropic kite
#

Follow Modlist instructions

pliant hedge
#

I got GAMMA running and it runs perfectly so far! I was wondering if there was an approved list of mods that work on top of GAMMA? Would something like the death animations mod cause issues?

pliant hedge
#

Oh is it? Do I have to enable it?

raven roost
#

We don't have an approved list of mods

#

That is for GAMMA 1.0

#

Many mods are disabled for reasons

#

Go in #🤖bot-commands and type !disabled

#

You asked for death animations specifically

#

And I answered for that mod in particular

#

And the answer is yes, you can enable it

pliant hedge
#

That's unfortunate

#

I'll try it out anyway and see what happens

raven roost
#

It's like the third time I'm telling you

pliant hedge
#

Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.

Am I reading this incorrectly? Death animations are under the Optional section, but that bot command still mentions mods that aren't under the Disabled category.

raven roost
#

This is basically what you're doing right now

#

You're asking if you can use that particular mod that is disabled by default

#

And I'm telling you that yes, you can use that mod

#

Because it's safe to use that mod

#

Hope this is more clear

astral field
#

is expedition graphics compatible with gamma?

raven roost
pliant hedge
astral field
#

ok thanks, @raven roost , sometimes get a bit confused trying to check and rememeber all the different support tabs

raven roost
#

It's a channel where users can post their mods

#

A user posted a mod "about" Expedition

#

IIRC

#

I think it's Expedition

astral field
#

so are all the mods in that tab supposed to work with gamma then?

astral field
#

ok cool thanks

frigid furnace
#

which mods should i turn off if i want trees and vegetation to look more like anomaly instead of an empty and dry wasteland?

#

sure. there's been a nuclear apocalypse and yadda yadda yadda but i prefer the vegetation Base Anomaly offers

quiet tangleBOT
frigid furnace
brave jackal
#

how do I fix the hud on my health?

raven roost
brave jackal
#

it didn't work

edgy ember
#

could it have something to do with these error messages?

flat depot
#

Fatal error

mint pasture
dapper zodiac
#

Hey gamers, is there any mod in particular I should enable/disable in the pack if I want a simpler repairs system? What would the changes be from enabling/disabling? I find the current system a bit tedious and confusing

vernal forge
#

iirc the repair system is part of vanilla anomaly, gamma changes the balance of some things

vernal forge
dapper zodiac
vernal forge
#

theres a minimum % condition that the part requires to be repaired by the Multitool

#

for example, iirc you can't repair a gas system part if it's 1% or 10%

#

it needs to be higher than 50% or 60& i dont remember

#

so everytime you loot a dead enemy, check the 'details' tab of the weapon, and see if the parts are in good condition and are useful for you

#

then you dissasemble the gun completely or you grab it into your inventory, and then you click on extract parts so you extract a certain one, instead of destroying it to get a chance to obtain the barrel + other parts

blazing yoke
#

Just trying to go through steps on framerate optimization, but having difficulty with the
| 'Right click Beef's NVG addon and tick the following: Beef's NVG and that's it (untick all other options).'
that's talking about in MO2 right?

blazing yoke
#

Ohhh I'm reinstalling it. that makes more sense now

gray girder
#

The radio mod in the pack is supposed to add in music to the various bases. I can hear the new stuff in the Freedom base, but the Merc base in Dead City is dead silent thonk

blazing yoke
#

looks like the file paths for the user.ltx are also not the same as what is in the optimization guide.

#

I think I found the right ones though

vernal forge
blazing yoke
#

unfortunate for something like the framerate guide.

alpine path
#

Is there a way to make it so the traders buy weapons and armor at any quality

tropic kite
#

!vanilla

quiet tangleBOT
unreal spoke
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_isg\stalker_isg_trader.ogf'.

stack trace:

#

I seem to be missing the ISG trader model, how can I copy another model from this list and rename it to stalker_isg_trader.ogf

#

I can't seem to edit things very easily here, I can't rename files, copy them, or paste new files in here

#

I've seen the author say this happens if you remove the addon midgame or add it midgame, but I have not done either of those things

gray girder
#

HD Models is going to be pretty broken in GAMMA

#

You can right click the mod > open in explorer

true stratus
#

has anyone got a profile which has all the disabled addons by default disabled. I went and goofed around with all the addons and am usure how to revert to it's original state

wheat vine
#

@ me what's the name for leaning against walls / surfaces animation mod in the mod organizer?

severe jay
wheat vine
#

Ye

severe jay
#

dont disable it in the mo2, if you want to tweak it or disable it go to the mcm in game

#

its called the weapon cover tilt

wheat vine
#

Aight

#

Tyvm

severe jay
vestal wind
#

Is there anyway to modify a Quest state in an editor or debug or something. Im 99% sure my save is bugged for the quest Night terror in truck cemetery. no matter on many time i go back during night time i kill the stuff and it doesnt complete. yes I do explore around too and kill all I see and still no luck

severe jay
#

tried the !task ?

#

!task

quiet tangleBOT
vestal wind
#

thx!

#

Cannot find the quest in particular in both the gamma file and anomaly...

#

that the quest in particular but for some reason I see nothing like that

#

Night terror is not in there...

wintry plank
#

Anyone have a way to get anamoly hd models for 1.5.1 working on 1.5.2?

distant gorge
#

@severe jayi disabled simple autumns, gardener of the zone, dead bushes, gamma economy, gamma economy bas and thats it and installed expedition and golden autumns as the only extra addons have played over 8 hours then it randomly starts that shader compilation error constantly

#

have turned on like 3 optional ones that comes with gamma but aint on like npcs dont shoot through bushes i dont understand what is just now causing a problem

indigo summit
#

Disabling Body Health System seems to disable gamma hud aswell, is there a way to not have Body Health System but still have health, radiation and ammo bars? I know i can disable Gamma hud dentirely, but thats kinda meh

severe creek
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...y/bin/..\gamedata\scripts\aol_mp412_monkeypatches.script:98: attempt to call field 'callback_add' (a nil value)

stack trace:

hoary schooner
#

help me pls:

#

Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 544
Description : fatal error
Arguments : Can't open section 'head_damage_017'. Please attach [*.ini_log] file to your bug report

stack trace:

quiet tangleBOT
quiet tangleBOT
#

In order to update your Anomaly 1.5.1 to 1.5.2, follow this:

  1. Download the 1.5.2 update: https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-151-to-152
  2. Extract the zip, you'll have a folder
  3. Open the folder
  4. Copy the content of this folder
  5. Paste the content of this folder inside your Anomaly folder
  6. Overwrite everything when asked to do so
  7. Open the installer with admin rights
  8. Click on Download G.A.M.M.A. data -> Full G.A.M.M.A. Installation
marble seal
#

hello! my pc is running anomaly below 60 fps, can this be helped or nah?

marble seal
#

aight thanks

sterile current
#

anyone know if HD models works with this?

tropic kite
#

Not well

hearty orbit
#

can somebody help me?

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...r anomaly/bin/..\gamedata\scripts\scoping_hud_fov.script:9: attempt to call field 'get_config' (a nil value)

abstract flicker
#

NVG not working on DX8, disabled all 4 mods from the command and the problem still stands

little elm
#

I'm using the 'install a new mod from an archive' button on mo2 and it says that the mod most likely wont work. I've tried it in a zip file and unzipped with the same conclusion. What am I doing wrong?

vernal forge
#

maybe wrong path inside the zip, correct it like the ideo

little elm
#

its a mod that hasnt been installed to the list yet. But I'll try that method real quick

#

that worked wonderfully thank you ❤️

raven roost
#

It's recent

#

I'll update the guide

sterile current
#

is there any way to have weapons back at traders? I prefer the a more vanilla trader. Ik it might be sacrilege but whatever

wheat vine
#

can someone help me with an unhandled exception

quiet tangleBOT
vernal forge
wheat vine
#

turn on if u stutter is the mod

vernal forge
#

ah a empty stack trace

#

no idea then, if you can't seem to find a solution, i guess start a new game

wheat vine
vernal forge
#

yeah sounds like a busy hands issue

#

!busyhands

quiet tangleBOT
#

DO NOT ENABLE any of the disabled animations. These are the root cause of multiple animation loops that can break the game, to the point where you have to delete your current save file.
This bug is called "busy hands", an animation loop that prevents the player from interacting with the action keys, except for movement. This bug can also and especially be found with vanilla animations. Try not to spam them.

If you are still unsure whether you have it or not, try to do any of the following:

  • interact with objects or people
  • use a weapon (you shouldn't even be able to see it when you select it)
  • open your inventory
  • drink/eat/sleep
  • check your HUD in the bottom left corner

If you cannot do any of this, it probably means you do have busy hands.

The only possible way to, maybe, remove it completely, is to disable any extra activated animation that was previously disabled. You will also have to go back to a previous save where you are 100% sure that you don't have busy hands.

Certified DISABLED animations that bring busy hands:

  • Opening/closing backpack and any option related to this
  • Animation for skinning mutants
  • Disassembling objects with Left-Alt pressed
  • Picking up objects where you can see the hand movement
vernal forge
#

your save probably got bricked

#

try loading a previous save a day or two before, in game

wheat vine
#

alrighty then

sterile current
#

@vernal forge thanks, is there any way to change the starting gear? like can I have the military and monolith choose from better starting gear?

vernal forge
#

or i don't remember how it's caled

sterile current
#

ah okay.

vernal forge
#

inside that file, are the items determined from which faction and difficulty they appear

#

you can add/remove items from the pool

livid geyser
#

does anyone know why the textures and shaders for the ground are busted?
i'm using vanilla GAMMA with a few mods enabled and disabled in MO2 plus the Expedition port from #🖇old-mods-posting

things were working fine but the shaders ran into an issue where it couldn't find certain textures and caused the game to crash, after troubleshooting i've only seemed to make the issue worse

vernal forge
#

probably shaders from expedition conflicting

livid geyser
#

odd since it worked fine when i first launched and tested things

wintry plank
livid geyser
#

might try a fresh reinstall and tinker a bit with that

wintry plank
#

As in general or for Gamma specifically it fucks it up

raven roost
#

I don't know, what do you think?

#

It's literally written

warm leaf
#

Getting stutter on linux and following !stutter doesn't resolve it, any help would be appreciated

livid geyser
wheat vine
#

it’s all red

#

ill check if i have stuff enabled

brazen marten
#

FATAL ERROR

[error]Expression : I
[error]Function : CInifile::Load::<lambda_3825c94a055ba8c00128a7b281b7aba5>::()::<lambda_00202d6eeafb6968914ca7e0e4d804d3>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 332
[error]Description : Can't find include file:
[error]Arguments : sound_layers\wpn_AR_sounds.ltx

stack trace:

dry sapphire
#

It seems that I accidentally changed guns position closer to my face, any way to revert this_

#

???

unreal spoke
#

I get rid of DICKS and yet I still have some of his files causing me crashes for some reason?

#

Why does that mod not uninstall correctly, even if I start a new game

mint pasture
coarse gyro
#

Now im sure someone had said something about haruki's refillable canteens. So i got that addon, and i cant boil canteens over fire

#

Okay if canteens are only 900 rubles, i might as well not have the mod. Anyone know how to uninstall Haruki's Refillable canteens?

reef stirrup
humble radish
#

Does classic texture pack work for GAMMA?

#

granted it's 1.5.1 that is, still not updated

severe creek
prisma jasper
#

any good female player mods?

mint pasture
#

you have the latest BAS update right? I would download it right off moddb now that the servers arent on fire

reef stirrup
mint pasture
#

i think the one in the comments is the old version

reef stirrup
#

this

restive fiber
#

Hey so I did a gamma play through, and I’m trying to install the HD models addon on top of gamma. Does anyone know if it’s compatible? I can only get it to work if it’s unmodded stalker unfortunately, doesn’t even show up when I use the launcher

mint pasture
#

Oh you mean that. No you nee d the whole file not just that patch

reef stirrup
#

Already thats what I did Redownloading trying again!

vernal forge
#

iirc ishtar? was working on some, i don't know if he will release it publicly, and if he does it's probably with old dog hands

vernal forge
#

you are asking for problems if you are just dropping everything in root folder

vernal forge
# prisma jasper any good female player mods?

https://youtu.be/Z4WHvvemqN0?t=1

you can see it in this video

Full Reanimation For Both The VSSK & Ash12. VSSK includes New Model, New Sounds & Animations including 3 New Animation Types For Checking Magazines And Multiple Unjam Variants. All Animations Converted To Work For The Vanilla Ash12 As Well.

Link: https://www.moddb.com/mods/stalker-anomaly/addons/vks-vykhlop-a-vssk-reanimation-and-remodel

Credi...

▶ Play video
#

oops, thought you were talking about hands haha

surreal token
#

hope this is the right channel, can i install a mod for more realistic human models or does this not work with gamma?

granite forge
#

regarding mod loader - i assume higher priority = will overwrite previous mods?

#

sometimes mod loaders are weird

marsh lake
#

Does anyone know if it's possible to get the workshop/stashes from Hideout Furniture to work with the Ironman Roguelite mod?

lyric moon
#

hi guys, any chance to use the anomaly magazines in gamma?

#

do they influence the game in anyway? like bugs or a crash.

raven roost
#

Sorry for the late answer

dry sapphire
#

yea use mag redux and ammo counter and disable gamma unjam

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for reload and unjam
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file. The only safe way to do so, is by loading a save where you don't have the mod enabled or by starting a new game WITHOUT Mags Redux.

lyric moon
#

thanks.

surreal token
marsh lake
raven roost
granite forge
#

right so

#

lower priority = overwrites other stuff

#

i think its the opposite on games like F:NV so thats why i wanted clarification

raven roost
granite forge
#

is there a command to explain how to enable warfare alife

#

!warfare

quiet tangleBOT
#

G.A.M.M.A. isn't built with Warfare in mind and Warfare, per se, have bad perfomance, bugs, issues, etc., this is why it isn't recommended.
You can play it if you really want to, but forget about #🔨base-gamma-support and #old-bugs, in these two channels the support is only for G.A.M.M.A. vanilla and are also used by Grok for bug fixing.
Since G.A.M.M.A. vanilla doesn't use Warfare, you'll need to use #🔨modded-gamma-support.

raven roost
#

If someone use Warfare, he'll answer

granite forge
#

i havent played with warfare but it seems good?

raven roost
#

We don't (us moderators) so I can't help you

granite forge
#

hmmm now im a bit confused

#

viewing conflicts -

#

does "winning file conflicts" mean its overwriting those files? or those files from other mods are overwriting it?

vernal forge
#

and for the mod itself, it's pretty good in quality/stability right now

coarse gyro
#

anyone know the name of the canteen animation gamma uses?

coarse gyro
#

yes, i just reinstalled EFP and had this when i uninstalled it

brazen marten
#

FATAL ERROR

[error]Expression : F
[error]Function : CXml::Load
[error]File : xrXMLParser.cpp
[error]Line : 127
[error]Description : gameplay\dialogs_hidden_threat.xml

stack trace:

#

ehh

half violet
brazen marten
#

nope

half violet
granite forge
#

is the global texture rework obsolete by other mods in GAMMA?

burnt hill
#

Can I change backpack textures?

#

Tired of This canon

#

Camo

wheat vine
#

is it possible to get this addon to work with GAMMA?

#

I get a " LUA error: g:/anomaly\gamedata\scripts\efp_ui_mcm.script:193: attempt to index field 'faction_color' (a nil value)" error when I run it

hollow stone
#

hey, is it possible to turn off the random radiation patches and enable the trader overhaul without issues?

#

hoping someone can clarify

abstract flicker
#

Hey real quick

#

I'm trying to disable Beef's but I've noticed it still shows up in my mod options ingame

#

Which leads me to believe its somehow on even if its unchecked on MO2

#

Is there a way to do it normally or will I have to just uninstall it?

raven roost
#

The guide is good but outdated

#

I need to add something

abstract flicker
#

Yes

raven roost
#

Disable this mod

abstract flicker
#

But your answer isn't the fix I'm looking for

#

My Gamma isn't up to date

#

So no SCP

#

Meaning the problem lies elsewhere

humble grail
#

hey quick question, where is the list that shows which mods to disable if you enable custom mods in the mo2 launcher?

raven roost
#

You want to go back to 333 mods?

#

To default?

humble grail
#

nono sorry i want to change the default mods but apparently i need to disable others in the list too

#

i want to enable theoptional ones

#

oooooooi mightve figured it out one sec

#

thats all g figured it out.

#

wanted to know though ive seen youtubers playing gamma and their backpacks go into their hands when they open their inventory. Anyone know what that mod is called?

snow snow
humble grail
#

so when you enable trade overhhaul the one you need to disable will be in red

#

it will be highlighted in red is what i mean

quiet tangleBOT
#

Trader Overhaul isn't about weapons and armors (no you don't need to start a new game): #╭📖faq message

humble grail
#

@raven roost But that was enabled by default but the guy doesnt move the backback into his hands

snow snow
quiet tangleBOT
raven roost
#

I still recommend to not doing in but heh

raven roost
humble grail
#

really?! huh

raven roost
quiet tangleBOT
#

Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #🤖bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #🔨base-gamma-support, use #🔨modded-gamma-support instead.

snow snow
edgy rose
#

Hey guys is anyone else having issues with T.H.A.P REV ANOMALY EDITION? I can't seem to make it work

#

Trying it in combination with the HD models mod

raven roost
#

The only thing I know about HD Models is that you can follow this #custom-textures

#

And that you'll need a new save

#

And that Dux's models are better

edgy rose
#

Its not an HD models problem

#

And I already disabled the 23- THAP Rework - IENCE mod too just in case

vernal forge
#

what kind aproblemP

#

?

edgy rose
modest crow
#

I'm having this exact same issue. What did you do to fix it? Edit: Found it was R3zy's Detectors Enhanced Shaders Patch causing an issue. Problem Fixed.

livid geyser
#

error message "shader compilation failed, check your log file for additional information"

here's the log file
using GAMMA with some tweaks in MO2 plus the Expedition port from #🖇old-mods-posting

modest crow
livid geyser
#

cheers man, will give it a go

unkempt kestrel
#

Hey guys. I just updated my game, launched the mod launcher, and only showed 156 mods enabled. Bunch not checked. I'd like to play as GAMMA's default (read it's somewhere around 330+ mods). All I can find is a way to enable/disable all. All is around 600+.

#

How do I get it back to default?

#

I don't know which ones to enable

gilded acorn
#

not sure if this counts as custom modlist b/c it's still mods built into GAMMA and not enabled by default, but I enabled the magazine redux stuff (as per instructions shown to me here, disabled the unjam reload mod option first) and it seems I crash when talking to shops that have mags available (probably the "mags buyable at traders" addon). Not sure if there's anything I can do other than turn mags at traders off? error attached

humble grail
#

i might need some help on how to revert my game back to default

buoyant goblet
#

bolt

#

whoops wrong thing

humble grail
#

re: how do i revert to default mods on mo2

round scroll
#

flora overhaul

wind shell
#

question: how would I install the classic textures?

#

downloading them now

#

which folder to extract to and stuff

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
cold axle
#

Is there tree/bush mods in gamma? Cause I've tried the frame optimization stuff, which brings me to 25 to 45 fps, but if I get close to bushes my fps tank hard.

lucid hazel
#

I switched over to the current modded Anomaly EXEs from demonized and now it seems like shadows are gone. Am I tripping or is there something I did wrong?

#

Actor shadows and such seem to work but areas are too bright now

dusty vapor
#

hello for adding a new mod where should i put it pls 😒 ( looking for the file )

severe jay
#

dont put addons in any files, just use the "install mod" in mo2
you can also press ctrl+m to open the same feature

dusty vapor
#

oh

#

ok thanks

maiden cape
#

Hello everyone! Gamma is up and running but I'm playing in 1440p and I just figured out that Grok has recently added a mod for upscaled fonts for 1440p:

#📎mods-added-for-next-build message

My question is rather simple: How do I activate it? I didn't find it in MO2 while scrolling. Or is this going to be in a future update?

polar summit
maiden cape
#

@polar summit

I tried this one yesterday but I don't like it and prefer the vanilla fonts. I have no real problem, the fonts without scaling to 1440p are just too small in some occasions. 🙂

I'm in the office rn so I can't check MO2 myself, but is there another optional mod containing 'font' in its name?

polar summit
maiden cape
#

Damn. I wonder when Grok will add it to the modlist. I will wait. Thank you, Sir!

polar summit
maiden cape
unreal spoke
#

Is there a compatiblity patch between pre-blowout murder and LTTZ DC?

#

I tried merging the files together myself to correct any conflict but it didn't work despite how little conflicts

soft crane
#

The armour exchange system from traders isn't showing up, I added 2 mods that may be responsible not sure tho. Namely Interactive PDA and Lootboxes. Are they compatible?

outer charm
#

am i able to turn off mods i dont like without breaking my game?

severe jay
#

no. there are addons you can disable but not all

#

you can ask if you dont know

outer charm
#

the not tired enough to sleep one is the main one i wanna turn off

severe jay
#

!sleep

quiet tangleBOT
severe jay
#

you can also check #╭📖faq and #🤖bot-commands pinned for some of the most asked about addons like the one above notfancythis

outer charm
#

thanks

wheat vine
#

well

#

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 918
[error]Description : fatal error
[error]Arguments : Can't open section 'actor_hud_duty_voin_outfit'. Please attach [*.ini_log] file to your bug report

stack trace:

#

yup found what it was

#

accidentally had conflicting icon packs

#

im an idiot

wintry plank
#

Is there a standalone mod for the gamma economy? I can't play GAMMA because potatoe. Trying to install as many as I can find

dull granite
#

did you try DX8?

#

some people run this on integrated graphics

wicked echo
#

I want to disable 37- Dynamic Tonemap Extended because the whacky lighting on certain weather conditions is driving me crazy but I notice it's overwriting/underwriting/whatever lots of other mods in the pack - will it screw anything up if I just disable it?

severe jay
#

you can disable it without issues

#

keksweat i think

wicked echo
#

I'll give it a try

neon flame
#

not sure if this counts as custom, but I disabled DICK and enabled HD models instead, works perfectly fine until I try to get in Rostok, then the game crashes with the fatal error being
Can't find model file 'actors\stalker_dolg\stalker_dolg_voronin.ogf'.
(also happens with Petrenko if I somehow try to place a placeholder for Voronin.)

I managed to run GAMMA with HD models in the previous update with Rostok working perfectly fine. Any ideas on how I could fix this?

severe jay
#

you followed the #custom-textures instructions ? also, currently HD models isnt very stable with gamma for multiple reasons

#

1.5.2 and some story npc models mainly

neon flame
#

just checked my modlist again, forgot to untick a few things, trying it out now

wheat vine
#

hey guys im havin an issue with my guns

#

when I reload, even with full mags in my loadout, it doesnt change the ammo count

wintry plank
# dull granite did you try DX8?

I have not but I was told that gamma is very CPU heavy and my computer is running anamoly just okay with a few stutters so I think throwing 333 mods on top it'll explode

wheat vine
#

reloaded last save and its fixed

#

game is weird

hidden shoal
#

Does anyone here use EFP Rework HD TEXTURE Pack??🤔

broken seal
#

Guys does anyone know if I replace gamma's cinematic vfx with the original CinematicVFX is going to create any problems?

neon flame
vernal forge
#

Big brain time

eager marsh
#

turned on mags redux, do i just turn off unjam keybind and add the reload onto R? any other things needed appart from turning off unjam in the modlist?

mental bridge
#

what should i do to enable aggressor reshade

neon flame
# vernal forge copy and rename a .ogf

Actually works. I had to go through multiple stalkers in duty (even the guide there was affected for some reason). Apparently, the newer version of one of the mods has a config that changes the default names of these stalkers, since the DICK models have the exact same names after looking through the files there.

wheat vine
#

anyone know if ZCP and Warfare are compatible? game "works" just "fine" although for some reasons mutants don't spawn. (tried 1x Default 2x Fast in warfare) also played with the mutants sliders, no change.

sullen prairie
#

can anyone point me to the mod that disables the putting backpack and getting dresses animations? i really liked those

wheat vine
sullen prairie
#

hum i gotta check it next time i go back into the game

#

i forgot to check it in the options, thanks

wheat vine
sick geyser
#

Really loving the grittiness of Gamma, is there any mods I can disable to change it up and make things look more vibrant and alive?

worn oriole
#

which are the steps i should follow to install the new bas update without fucking up my current gamma install?

hushed aurora
obtuse wadi
#

Hello. I've been searching for this topic but I couldn't find something clear and straightforward. Is there a way to make all upgrades for weapons/armors tree purchaseable in GAMMA? I know there is All upgrades mod but I don't think it works with GAMMA and it's pretty old (2019?).
EDIT Found it
Full_upgrades_DLTX_GAMMA_BAS__PSS__ART_FIX

mint pasture
#

I've been using it fine but it won't have certain updates

sullen prairie
sick geyser
quiet tangleBOT
sick geyser
frank galleon
mint pasture
tropic kite
#

servers consensus: don't use hd models lol

neon flame
frank galleon
neon flame
#

you can use character_desc_bar.xml to cross reference MOST of the Duty NPCs that cause errors but some you'll just have to wing it on

reef stirrup
#

@mint pasture So I redownloaded BaS and mrdemonized latest patches getting crashes now when spawning in the bullpup saiga from your pack and the vector

mint pasture
#

I'm not sure why it's doing that. It's giving an error from the parts but it shouldn't be. I have no problem with any of the guns. @lapis river do you have any idea what might be causing this? I've seen some other people with these errors

#

For now you can disable the parts match script

reef stirrup
#

Where do I put it in MO I just checked @lapis river post

manic robin
#

Heya. I'm having a problem with MagRedux where my guy will happily reload manually but when I press R to reload he just waves the gun in the air for a sec then puts is back down

#

I've disabled unjam reload and followed the instructions for enabling magredux

manic robin
#

Thank you!

lapis river
#

Something is giving it a nil parts table. Disable part type fixer for now

sick geyser
#

Any idea how to make godrays look better?

dreamy flower
#

Hi, was prompted to ask my question here.
I tried messing with the mods not activated, interested in Agressor Reshade. But once I activate it, I loose around 50 Frames (~80 to ~30) that I wont get back even if I deactivate Agressor. Only way I get em back is via new install. I'm using the one included but deactivated by default.
Is there something I'm missing? ModDB speaks of a FPS hit around 10.

gray girder
gray girder
dreamy flower
brittle lynx
#

any way to disable reshade from even loading?, it constantly crashes the game when i come back to the window and resume the game.

vernal forge
#

reshade shouldnt crashe your game, its just a overlay

#

google how to uninstall reshade, but your problem is probably something else

brittle lynx
#

every time, i come back to the window. click resume game. i saw the reshade notification of compiling the shaders, every time. So my educated guess is that is reshade fault.

Leading to error 258 [wait operation timed out]

#

sometimes it doesn't happen but now i'm just hessitant of leaving the window on fear of the game crashing

#

i even had to grab pencil and paper to do some math thing for selling profits in the game, instead of using my reliable excel

gray girder
#

To disable reshade you can remove the dxgi.dll from Anomaly's bin folder

#

see if that fixes it

brittle lynx
#

hopefully it will. thanks.

gray girder
#

Using Borderless might fix it as well

brittle lynx
brittle lynx
#

...

#

wait

#

...

broken seal
#

Guys does anybody know if CinematicVFX from moddb compatible with GAMMA ?

#

I mean in GAMMA it's toned down a bit.

brittle lynx
#

do a backup of your saves and config, then install it. if it doesn't crash you are good to go.

gray girder
#

never mind, that had a new bug discovered. kek2

frosty forge
#

i dont like the powered exoskeleton mod, but the game keeps crashing after i disabled it, does anyone know how to fix this?

red saffron
#

I want to turn off and on certain addons but im not sure which ones to and could use some help. Possibly in a vc, it would be greatly appreciated.

drifting mirage
#

I just removed "G.A.M.M.A Economy" and "G.A.M.M.A Economy no BAS injection" and my health indicator is now all blacked, any solutions to this?

#

when I put back these mods the health bar comes back to normal
but I really wanted to sell weapons/armors

#

any solutions to this?

earnest ermine
#

anyone know if you GAMMA_Kriss_Vector_faster_partial_reload is still needed/wanted?

wise burrow
#

are there any mods or things i can change to get merchants to repair the parts inside the gun as well as the overall gun condition

#

it annoys me to pay 4k to repair a gun and everything inside is still worn and damaged

wheat vine
#

Anyone have a guide for the Expedition Builder for GAMMA

#

The old links don't work anymore

glossy lake
#

Got eft reposition, awar, blindside's reanimation and BaS installed. All the weapons seem to be working fine, except for toz 66 sawn off. It jitters when I aim. Full seems to be working just fine tho. Any way to fix this?

unreal spoke
#

Is there a way to disable inventory grid on this UI?

fickle beacon
#

When I do the fix for 204 error I get the 544 error and when I do the fix for that, I get the 204 error again.

red saffron
#

So I am wanting to turn off the addons that make it to where all the weapons on bodies are broken. I dont want to be able to sell and buy them just be able to find them usable and have to take good care of them so they dont break. Can anyone help me with that?

half violet
#

Silly question related to the mags mod. It doesn't cost anything to retool mags?

dull granite
#

no

#

just right click > retool

#

how often you want, whenever you need

worn oriole
#

is it safe to update gamma if i have the new bas update installed?

half violet
#

I was curious because I noticed the the Toz 106 mags could be turned from 2 to 4 round mags. I'm surprised that is free.

glossy lake
glossy lake
gray girder
#

Those are both already in GAMMA, if you were going to add them

glossy lake
eager marsh
#

after enabling mags redux, all dead stalkers have no ammo in magazines, including the ones in guns. Whats causing this issue and how can i fix it?

scarlet fulcrum
#

Hey guys, for the new BAS, is there any changes/improvements that make it worth updating? I don't really care for the new guns (not yet at least).

flint hollow
#

Hi, what is it that I need to change in order to make traders sell weapons and armors and also that they would be interested in buying my weapons and armor?

quiet tangleBOT
mint pasture
#

@lapis river did you guys get rid of clear_day2? I'm getting a crash now for a missing section after the update

flint hollow
# raven roost !vanilla

does this method change more things? or just buying and selling guns and armors in traders?

lapis river
drifting mirage
#

no luck so far

mint pasture
#

Hmm alright. I'm trying to find what's referencing it now

#

Oh hmm maybe it's better clear weather's that's referring to something that's missing

topaz panther
#

Looking for a MOD or the option to make minimap static instead of rotating thanks

mint pasture
#

@lapis river i figured it out. Gamma weathers are now tied to roadside's lens flare. That means you can't remove it without also removing gamma weathers or else the game crashes

late hemlock
#

Getting this in Zaton.
Disabled mods: Gamma Economy, Gboobs, Bhs.

Seems to be failing to kill an NPC when the blowout ends (Thats when it crashes) the surge manager script is part of mod 265 but this save file has like 30 hours on it and havent run into this problem yet.

#

I'm on a questline where I need to talk to some dude in Zaton, maybe he's essential and not dying to the emission crashes the game?

vernal forge
#

i remember seeing some of this some time ago on vanilla gamma

late hemlock
#

Yeah latest update, obvious path here to fix would be to disable "Npcs die for real" mod, but this might just be an oversight worth looking into? Questline NPC is out in the open and I think doesnt move even when emission is happening

#

So the mod fails to kill him and the game poops

raven roost
#

Read

silk notch
#

I am suddenly crashing way more frequently than normal. So far happened twice in an hour, once traveling from AW to Rostok and second time using the Bar guide to travel back to AW. My game usually crashes very little. The only thing different in my modlist since today is dynamic tonemapper is ticked on, but my log is mentioning trying to use deleted objects.

barren oriole
#

When I use any scope my sensitivity increases when I exit it. I use console to fine tune my sensitivity.

#

How do I fix this?

#

I have mags redux, ammo check, mags buyable at traders, companion carry weight tweak, unlimited stash weight on

#

and gamma unjam reload on the same key off

sharp knot
#

Hey does anyone know as to why the Yet Another winter mod might not be working? I dont have agressor reshade on and the mod itself is set at 21 priority.

unreal spoke
#

Simple things like the PDA and bolt retextured, I don't know what mod that is, but I do use maids

silk notch
mint pasture
#

Don't put new stuff in your load order MonkaChrist

#

Put it at the end, see what it overwrites, and make a merge if necessary

#

Putting it in the middle makes it harder to patch correctly and can cause crashes

#

Plus it makes it harder to get the crash to stop

granite forge
#

tried asking this yesterday but im not so sure if the answer was correct; does lower load order = higher priority? because when something is higher load order it says in the Conflicts tab 'Winning File Conflicts', does this mean other mods are overwriting those files or this mod is overwriting those files?

mint pasture
#

Yes, lower on the list = higher priority

#

When it says it's winning file that means the file in the mod is overwriting something else

#

You can see what it's overwriting by right clicking the file, and the last file name is the next highest one it overwrites

granite forge
#

sorry just trying to clarify

raven roost
granite forge
#

yes but i think i was confused

raven roost
#

MO2 works in this way
If you have 10 mods and the list goes (for example) from 0 to 10, starting from 0:

Stuff on the top, like 0, 1, 2... is loaded last
Stuff on the bottom like 10, 9, 8... is loaded first

So basically, the mod 10 will be loaded first and it's on the bottom
The mod 0 will be loaded last

granite forge
#

hmmm OK

raven roost
#

Stuff on the bottom?

#

High priority

#

And will be loaded first

#

Bottom stuff is always first

#

Top stuff is loaded last

granite forge
#

and will rewrite anything higher thats loaded after...?

#

because by 'loaded last' it implies itll rewrite stuff already loaded

raven roost
#

The top is overwritten
The bottom overwrite

granite forge
#

OH

#

see

#

from our conversation yesterday i thought the opposite

fervent notch
#

Hey where do I find the crash logs?

raven roost
quiet tangleBOT
#

Send your crash log where it was asked, not inside the #🤖bot-commands if you're here right now.
It's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs.
This is what you could find:

  1. xray_yournamehere.txt
  2. xray_yournamehere.log
  3. xray_yournamehere

You just need to send this file where it was asked, drag and drop inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods.

raven roost
fervent notch
#

tyty

sharp knot
#

I still have the problem of it just not doing any snow textures, and teh folders look like that, so unless i like messed something up 😐

mint pasture
sharp knot
#

thank you, ill try that really quick, i didn't realise i had to do that

fervent notch
#

Where would I post my crash log? Just here?

#

I've got a few extra mods ticked on, Kriss Vector, "Log spam remover", "Turn this on if you stutter", and Compass instead of minimap.

#

I load into my game where I saved next to a few monolith at a campfire in Limansk. When I shoot at one with my MP7 the game just crashes.

mint pasture
#

Check announcements

fervent notch
#

Oh I am a fool

#

I read that earlier and immediately forgot it

#

Thank you

earnest cape
#

Anyone else try to update, run your installer as admin, and then have it randomly shut down and altogether disappear keksad

#

It's not-- it's not there anymore sadge

tropic kite
#

did your antivirus eat it

earnest cape
#

I don't have an antivirus enabled right now

#

And I made an exception for my boy windows defender ❤️

sterile current
#

anyone know how to tone down the a-life with warfare mode on? It looks incredible even when its lagging but I have like 200 dudes running around and fighting and I set the population settings in the ZCP options to .05 and .1

earnest cape
#

My installer got avada kadabra'd out of existence sadge

verbal wave
#

I have an weird issue with mag redux. Realoding shortcut is ok, it is just that every 3rd reload instead of cycling back to 1st of 2 mags, it just unloads/ejects the mag from the gun without putting the 1st one in o.O has anyone encountered that?

wheat vine
mint pasture
verbal wave
dim plover
#

wish there was a simple unload current mag hotkey

#

and really wish there was an unload chamber key

#

since the mod logic seems to work off the current round in the chamber

#

the functionality is there within the right click menu of a weapon. is there a way to link that to hotkeys? I don't know how everything is structured, executes, etc

echo flame
#

Anyone here using graupel, and if so, is there a way to fix the sliding bumpmap?

silk notch
#

"shader GTR" or something liek that

errant yacht
#

Does GAMMA use HD models? and if not could you install HD models on top of GAMMA

reef stirrup
#

@errant yacht it’s pinned or search it.

errant yacht
#

Thanks

errant yacht
#

Another Question: im used to playing on STALKER Expedition and hence ive gotten used to the stunning visuals is there a way to possible get expedition graphics into GAMMA or any settings i can change to make it less gloomy?

echo flame
delicate sundial
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Hello and good evening. I hope all you Stalkers are well tonight. I am trying to install Warfare Alife Overhaul on top of Gamma and it said I need a patch to properly install. How can I find this patch and is there any other advice on installing this mod? I'm afraid I am going to screw up my Gamma game if I don't do it properly, or the Alife overhaul will make the game unstable.

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Can anyone assist with my question? Even just a point in the right direction?

vernal forge
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Isnt it already on gamma

pseudo palm
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Optimizing graphics (reshaders?)

unreal spoke
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is there a way to quick copy over changes without copy and pasting every time?

distant sierra
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wondering if anybody has a fix for knife skinning not displaying the knife youre using, and instead always being the same knife

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im not sure if i am lacking a mod i used in regular anomaly, maybe that is it, in my regular anomaly the skinning knife was always the knife you had in your melee slot

earnest cape
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Knife skinning should be off by default anyway. It can cause the busyhands bug, which you really don’t want

distant sierra
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also noticing a possibly unrelated issue, if i have 2 knives, one broken and one fully repaired, i have to drop the broken one before im able to skin anything, no matter what slot sthe knives are in

distant sierra
earnest cape
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I don’t like saying to turn something off, because obviously this is your custom modlist and it’s how you want your game to be, but I highly advise not taking that risk for busyhands

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It comes when you least expect it, and ye… on the worst occasions, it can corrupt your entire save file sadge

distant sierra
earnest cape
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Yep

distant sierra
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well shieet. guess im turning those anims off then :/

earnest cape
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Although it’s much more common to lose only a chunk of the saves (basically anything from when you got the bug forward is screwed), sometimes the bug can mess up the entire save file

distant sierra
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if you move the saves out of the save folder would that make a difference?

earnest cape
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You mean moving them out before you get the bug?

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I’m not sure. Never tried

distant sierra
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hmm, will try that after every play session and if i ever get the bug will post here if that helps

earnest cape
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Feel free, but do so at your own risk of course

distant sierra
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will do, thanks for the help Mr.Cat, best of luck in the zone

earnest cape
wheat vine
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Hi guys if i install hd models mod do i have a problems whit it like crashes ?

dull granite
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they can caue issues, yes. not sure how they hold up right now and if they ever will be updated for 152
Lots of ppl here can help with it tho - I am not one of them

wheat vine
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ok ty

livid geyser
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any texture packs worth getting that improve the resolution?

wise burrow
wise burrow
flint hollow
red saffron
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Anyone on able to help with me some stuff?

cold knot
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Are there any mods that give npcs actual inventories?

silk notch
wheat vine
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is anyone here install HD models i want to know is they work properly?

opal drum
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so I did some testing and everytime I fire it changes my mouse sensitivity to very low what is going on?

regal brook
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its one of the bottom ones

cold knot
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It’s weird that I can 1 tap a guy and he’s carrying 8 rounds, but if I reload the save and fight them they have 100’s of rounds to fire full auto

silk notch
regal brook
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FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...ma/anomale\gamedata\scripts\optimized_time_events.script:248: attempt to call field 'f' (a nil value)

stack trace:
happens every time I hit someone when shooting

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anyone seen it?

opal drum
regal brook
opal drum
# regal brook idk just do it

ok I'll try it thanks ok that worked thank you it had already saved my settings but I needed to go into the mcm menu find the setting and save it again for some reason

hushed roost
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Yup, seems to be a common issue now. What personally fixed it for me, but I cannot guarantee it will work: Revert back to the original gamma mod profile. Make sure you have it still, and made your custom one a copy. Make sure that your MCM settings are backed up too.
Then run the game with default mod profile, make a save, test shoot to see if it crashes. If it doesn't, go back to your mod profile and try again.
I did try all the other fixes first but the last bit got it working for me.

frigid furnace
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does anyone know if there's a mod that adds subtitles for the conversations other minor npcs have?

silent wolf
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is it possible to improve my graphics further with another shader pack?
it doesn't exactly look like how I see other players

opal drum
hushed roost
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Did you enable all mods, or enable something that requires something else? Cause it looks to me like a mod is trying to load something else that it can't find.

livid geyser
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this is what my game looks like with the expedition reshade and vanilla texture resolution so it's definitely worth a squizz if you're keen

opal drum
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I'm thinking it might be this shooting crash people have been talking about which is strange because I could shoot with my rifle just fine as soon as I try the shotgun I got the crash

hushed roost
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I'll download the whole file, maybe discord isn't showing it all.

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Oh, yeah that's the crash you're getting.

opal drum
opal drum
cunning estuary
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whats the mod that give u moneee after u kill someone and money increased based on there rank

wheat vine
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anyone here use hd models for armors ?