#╟🎑reshades

1 messages · Page 90 of 1

tough violet
rapid magnet
#

Maybe try in game settings but reshade won't fix that without fucking everything else

tough violet
rapid magnet
#

Reinstall the weather mod you are using and load the correct, up to date config for it.. The configs in GAMMA are heavily outdated even with the Atmos that comes with it

#╟🎑reshades message

lunar hornet
#

erandis wake up

rapid magnet
#

404 link 🥀
Yeah whatever that is then needs to be updated.. Even on 0.9.5 Anomaly\appdata is filled with Atmos_c_summer and Atmos_ATO and shit like that

#

Dummy old stuff

tough violet
#

oof

rapid magnet
#

Yeah idm getting hired.. As long as I can get your old BMW

lunar hornet
#

nda

#

there's no fraud without a damn hellcat

rapid magnet
#

I'll tattoo the NDA on my chest

rapid magnet
#

Nope

#

It's via their original website like with every other game

pseudo sedge
#

Okay so, dont know if what im asking for is possible but I already have a reshade preset that I enjoy and have a little experience tweaking because I modified this one slightly by adjusting the already active effects. However I was curious if It would be possible to add like a not too over the top, mild lens flare. I just dont really know how to go about doing that

nimble pier
#

anyone knows whats the name of the mod that has a button below this one, some other modpacks have it, it changes the brightness and saturation based on time and weather, its kinda like reshade but as a mod.

rapid magnet
#

Atmos has it built in.. Gotta find whatever else you're talking about.. Never heard of it

nimble pier
#

i forgot the name and i cant find it

rapid magnet
#

No I know what you're saying, I just never heard of it..

quick pecan
#

Wanted to share this amazing reshade on my new playthrough.
Kumo's LUT Assortment

balmy warren
#

how can i fix this problem?

bronze pivot
#

Anyone know why this is appearing?

rapid magnet
#

Both of you need to follow the pins

bronze pivot
bronze pivot
#

for hippobots atmos shaders to work do i have to install them differently now? i cant get it to work

rapid magnet
#

They are probably 5yrs old and won't look as intended.. You reinstall Atmos and choose the shaders from there to get them back

bronze pivot
#

Thanks 🫡

bronze pivot
#

I still can not get my atmos shaders to work idk what to do ive done the reinstall option and i cant even get the reshade profiles to appear in my menu any help?

rapid magnet
#

Wrong file path.. Look at it up top.. It should be in Anomaly’s bin, not in Atmos

bronze pivot
#

So then i surely just install atmos manually? i understand that gamma has it already pre packaged but i have tried the reinstall option on mo2 multiple times and it has done this

rapid magnet
#

Manually change the file path in reshade first and see.. You are in GAMMA\mods\atmos

You should be in Anomaly\bin

bronze pivot
#

i have it setup like this in the settings tab but when i go to presets it takes me automatically to the atmos mod folder and when i try to go to bin there is nothing in there related to atmos

rapid magnet
#

Then you can try installing Atmos manually if it still has those files

uneven sandal
#

!reshaderu

void depotBOT
#

@uneven sandal
Скачайте Reshade по этой ссылке: #🔨поддержка-стандарт-gamma-ru-ua message

Никакой поддержки по софту больше не проводим, все вопросы в канал #╟🎑reshades message (знания английского обязательны)
Если канал не доступен, снимите роль Newcomer в канале #⏩start-confirm

Гайд на смену бинда открытия меню Reshade - #📖чаво message

scarlet sparrow
#

Does it seem like managed to add it?

rapid magnet
#

Looks fine and old to me yeah

stable sail
#

!RESHADE

void depotBOT
bronze pivot
#

i cant install atmos properly i am really lost and do not know what to do ive already installed reshade i assume properly ive used it without presets but i can not get the atmos reshades for wtv reason. any help im so confused

quick orbit
#

The modpack already uses Atmos.

#

But by all means, go for it if you want.

bronze pivot
#

Thank you i have been thinking about it and i think i am focusing on it to much im just gonna play the game without it for now lol i just have fomo and see other peoples game and think how much i want it but its just not worth it

inland path
bronze pivot
quick orbit
wary violet
#

where i can find all fx for bloomdark.ini? Its worked for me on 5.7.0 reshade, but i updated reshade and in broke all. Now in sucks

rapid magnet
#

Google their names.. Most are either on Github or deleted ages ago since the preset and its effects are years old

peak onyx
#

@rapid magnet Thanks for your previous LUT + Reshade preset recommendation, i really like the blue tone of Stalker 1979

latent urchin
#

Hey, I followed installation instruction which said to check all 4 boxes and then I realized that one of those was to delete reshade dlls. Do I have to install reshade completely manually now? Is there a guide how to do it

rapid magnet
#

The pins

boreal patio
#

reshadferu

lavish gate
#

!reshaderu

void depotBOT
#

@lavish gate
Скачайте Reshade по этой ссылке: #🔨поддержка-стандарт-gamma-ru-ua message

Никакой поддержки по софту больше не проводим, все вопросы в канал #╟🎑reshades message (знания английского обязательны)
Если канал не доступен, снимите роль Newcomer в канале #⏩start-confirm

Гайд на смену бинда открытия меню Reshade - #📖чаво message

topaz sorrel
#

if I want to get rid of reshade without a full reinstall what DLLs do I delete?

lunar hornet
#

dxgi.dll

obtuse sable
#

question: presets go in the Anomaly Bin folder right?
if that is the case then the problem i have is that when i select the preset in the reshade menu, it does nothing... none of the effects are active.
what am i doing wrong?

rapid magnet
#

Probably don’t have any of the effects it uses installed

obtuse sable
#

it happens with all the presets tho

#

doesn't reshade install all the effects?

#

or am i missing something

rapid magnet
#

Everything should work perfectly fine if you followed the pins that oflin made

elder vapor
#

why is it all purple

rapid magnet
#

Based on the lack of context I'm going to assume that you did not delete the shaders_cache

hard hill
#

Where do people post their resahde presets?

rapid magnet
unkempt python
#

Уважаемые сталкеры, где решейд красивый скачать чтоб сразу был такой чтоб глаз радоваля

rapid magnet
#

Nowhere unfortunately

peak onyx
rapid magnet
#

Definitely not no 😅 if it’s short enough I just pop it into deepl and hope for the best

It’s never 100% accurate but I got what he was asking for

unkempt python
#

I asked where i download a cool reshade that can make my eyes happy

peak onyx
unkempt python
split crane
#

yo i acidentally hit install/update and now my entire visuals are fucked like everything is grey and washed out it deleted my reshade dlls i dont know how to restore it i had to reinstall atmospherics to get it un messed up but its still washed out and dark i had it like this before and now its so gloomy and washed out how do i get it back or reconfigure it??????

tawny depot
#

Hey, for reshade connoisseurs out there, do you know an alternative effect to the classic AmbientLight.fx, or a solution to remove the diagonal bands caused by its AL_Dither, I think mostly visible in low light conditions in my setup.
Or maybe it's an issue with my effect order, pic below,
thx !

#

(I know I can disable the dither in AL to avoid the diagonal bands, but then the whole effect is ugly ofc)

supple salmon
supple salmon
supple salmon
tawny depot
tawny depot
prime kettle
#

is it normal after installing a reshade/LUT that the PDA screen gets like hazy?

rose sail
#

Can you guys recommend a green summer lut?

#

Sort of like vanilla anomaly, green vibrant summer without being oversaturated

rose sail
peak onyx
#

!uninstall

void depotBOT
#

@peak onyx
In order to uninstall GAMMA from your computer, delete your Anomaly folder and your GAMMA folder.
If you want to backup your save files, go in #🤖bot-commands and type !save.

peak onyx
#

!uninstall reshade

void depotBOT
#

@peak onyx
In order to uninstall GAMMA from your computer, delete your Anomaly folder and your GAMMA folder.
If you want to backup your save files, go in #🤖bot-commands and type !save.

peak onyx
#

!reshade

void depotBOT
peak onyx
#

If you wanna uninstall Reshade, just open the Installation.exe, select the game and then it will ask you to -Install reshade/-update reshade/-Uninstall reshade.

Pretty easy to install or uninstall

odd totem
#

Do I delete all of them?

#

Or only .ini files

woeful yarrow
#

def. dont delete .dll files afaik

lunar hornet
drifting apex
#

My reshade won’t open, does this mean it’s not installed or?

lunar hornet
#

yes

drifting apex
#

when i launch through mo2, it works but when i launch from the shortcut it doesn’t? any ideas

lusty briar
#

Whats a good reshade you guys suggest for good visibility and color? (may be too vague of a question lol)

rapid magnet
rose sail
#

Can you guys recommend some lush summer luts? I already tried Forester and it didn't work for me

peak onyx
#

The "cfg_load atmos_neutral" is to do at EVERY launch or just once ?

peak onyx
#

And maybe download retexture mods + grass mod to make the game more colourfull

peak onyx
rapid magnet
#

Shaders cache you delete every time you make any visual changes with mods

sullen jackal
#

currently doing another reinstall of gamma trying to get settings figured out. is it a reshade issue that keeps blowing out my pda? most of what i look up is for full environment rendering or if my entire screen is black. for me it was just the pda being way too bright to see clearly.

rapid magnet
#

Not reshade causing it

hexed patio
#

!reshade

void depotBOT
untold cypress
foggy drift
#

!reshaderu

void depotBOT
#

@foggy drift
Скачайте Reshade по этой ссылке: #🔨поддержка-стандарт-gamma-ru-ua message

Никакой поддержки по софту больше не проводим, все вопросы в канал #╟🎑reshades message (знания английского обязательны)
Если канал не доступен, снимите роль Newcomer в канале #⏩start-confirm

Гайд на смену бинда открытия меню Reshade - #📖чаво message

loud wraith
#

wdym? they come with kumo reshade i think

lunar hornet
#

pepelmao me trololo

indigo helm
#

hey, i recently got 64GB DDR5 RAM, RTX 5080 and Ryzen 9950x3d. I wanna test those with the best shaders possible, like next level visuals. Any advice on specific reshade addons, assortments or settings?

#

preferably more lively colours, less grey shades

hushed isle
#

!reshade

void depotBOT
silver parcel
#

Hello! Is there a way to prevent Reshade from capturing the HUD?

rapid magnet
indigo helm
#

I mean I just want great shaders and best settings, not benchmark test for the rig

rapid magnet
#

Crank SSS to Ultra and use Atmos RC6.6
Nothing else will really look good especially not the presets available for this game

wispy bone
#

And do they essentially replace the old reshade way of doing it?

rapid magnet
#

They replace reshade in terms of color grading.. You “swap” it by installing it as a separate mod like #1476945769251475477

earnest elm
#

how do i deal with this?

rapid magnet
#

Follow the pins

mystic forum
#

Hi, guys, can someone adwise good presets?

rapid magnet
undone obsidian
#

Guys, is there a way to do fog better ,have atmosferics 2.69 RC2 and Kumo's lut , but get this fog view

rapid magnet
#

Do not tick fog distance increase in Atmos install
(not reshade related)

topaz obsidian
jolly crystal
#

Can I post my reshade ini here?

lunar hornet
#

Why not

jolly crystal
#

Mainly changed bloom and saturation settings.

topaz obsidian
#

@mild folio would be proud

tiny basalt
#

anyone know how to get this coloring off the PDA?, it only happens when i pull up the PDA

lunar hornet
#

xD za każdym razem

echo snow
remote wren
#

!reshade

void depotBOT
dreamy stream
#

Ah you got it already

#

you don't need to reinstall without bloom. Just use these settings

steel oak
#

Hi! I'm running the game for the first time, and the “screen-space shaders” aren't loading. Is there a way to fix this?

rapid magnet
#

Probably a broken install if it's for the first time.. It's not reshade related though since GAMMA doesn't ship with it anymore
#🔨base-gamma-support

agile dock
#

I want to install reshade but when i click browse, don't have Anomaly.DX just AnomalyDX8,9 etc.. What i have to do ?

frank trout
agile dock
#

Oh, okay

azure patio
#

is there a way to fix blurry text and hud when i use reshade?

rapid magnet
#

Download Reshade with addon support and choose REST during installation

jolly crystal
keen parrot
#

if I uh downloaded Atmospherics where do I unpack it?

steel oak
#

Hello! Can you tell me why the presets aren't being applied? The layout is correct, though.

frank trout
frank trout
steel oak
frank trout
indigo helm
#

Installed reshade. Can't start a game (shaders compilation failed) after enabling:
C cons grass and trees;
Kumo's LUT assortment;
Atmos 2.69 RC6.6

and disabling:
Aydin's grass tweaks (gamma default);
Aydin's grass SSS Lod compatibility (gamma default);
Atmospherics Shaders (gamma default);
Atmospherics Shaders Latest (gamma default)

where did i misstep?

rapid magnet
agile dock
rapid magnet
#

Download Atmos
Pick the never clear option
Pick the saturation script
Have fun

agile dock
#

Can you tell where is never clear option and saturation script ?

#

Even if Atmospherics is in gamma i have to download ?

rapid magnet
agile dock
#

Sorry for spaming but how to install through MO 2 ?

rapid magnet
#

!mo2

void depotBOT
wispy leaf
#

could anyone point me in the direction of how to get rid of a shader, I downloaded one and I dont like it as much as I thought

rapid magnet
#

Untick it

agile dock
#

I have grey colors but not the same like on screen, i have to set up saturation etc ? Because only dark weather 2 is not like on screen

indigo helm
#

Somehow I didn't manage to install working atmos 6.6, followed the instructions very carefully and didn't miss a step. I'mma use the GAMMA default latest Atmos.
I've got 2 questions:

  1. imo the splashes from each raindrop look terrible, not the little puddles but the animations when raindrops hit the ground. How can I make them look better?
  2. I noticed that not every piece of grass has a shadow behind it, is that normal or can I somehow do every grass get its own shadow? All my shadows settings in SSS are set on ultra and it doesn't help
agile dock
#

And also how to fixed white screen on rain ?

rapid magnet
rapid magnet
agile dock
indigo helm
rapid magnet
#

Should be one of those..
From SSS and 46- Better Rain Texture

cloud island
#

Upload your screenshots first on imgur and copy their URLs. Discord URLs work too for Juxtapose.js

hazy meadow
#

#📢announcements message @cloud island so if i was getting those weather bugs on a fresh install its because there is something left over from expedition's files somewhere? i did the 'fresh' install on the same base game dir so that makes sense now why i was still getting it. trying again on a new anomaly vanilla install

#

or would the problem files be in the GAMMA directory in mods or something?

hazy meadow
#

The reshade I've been working on is pretty much done. Meant to be pretty subtle, just adding some nice interactions between light & shadows.
https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=1e6a536a-6dae-11ec-abb7-b9a7ff2ee17c
https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=3293aed6-6dae-11ec-abb7-b9a7ff2ee17c
https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=4bc0a83c-6dae-11ec-abb7-b9a7ff2ee17c
https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=5e819eb8-6dae-11ec-abb7-b9a7ff2ee17c
The dark areas are darker, the light areas are lighter, and the colors for each are supposed to be more washed out and oversaturated respectively. I like to play using mostly flashlight/headlamp for immersion, so this is part of the inspiration behind making it.

the .ini is attached if you want to use it but you'll have to download some legacy effects. the lighting settings meant to be used are

gamma - 0.9
saturation - 1.0
brightness - 0.8
cloud island
#

You can pack the effects with it @hazy meadow

#

Like I do with GAMMA

hazy meadow
#

when i was testing everything i had to install the legacy pack otherwise was missing some textures, just don't know which

round scroll
#

I've packed together my reshade-shaders folder into a rar so you can delete yours and use mine, as ive added shaders to mine that arent with gamma. I have then attached the actual preset file. Make sure you install this in the bin folder of your base anomaly install, not your gamma folder. Focused on vibrance and clarity, really like it personally. may be intense on some lower end pcs frame rate wise. EDIT: use the improved preset im adding now to this post which is also linked below as i improved a few things quite a bit. #╟🎑reshades message

#

taking screenshots now

#

before

#

before

#

before

#

before

#

Open console on game (~) and type these commands in. r2_gloss_factor 0.05000

#

r2_gloss_min 0.10000

#

If its a little too vibrant (might lower it a smidge myself), lower saturation in blooming hdr, and vibrance fx as well

#

My reshade folder attached is gammas reshade file, with rtgi and expedition SHADERS ONLY dragged into it. Backup your original gamma reshade folder in case you mess up or something

#

lower bouncing light intensity to 1.8 under rtgi global illumination. forgot i was playing with that before i uploaded this. will make youre weapon have a mild sparkling affect on metal otherwise. no bueno.

#

very final note, if its killing your frames, gotta disable or tweak rtgi global illumination AKA ray tracing. cheers

winter schooner
round scroll
#

You can replace it. Just backup the old files and drop mine in their place. It contains all of gamma original files and more

#

Only replace the files that are the same name as mine obviously

#

Then you drop the preset where you see the gamma preset. Should he in the folder before it

round scroll
winter schooner
#

Alright cheers, thanks. i tried it last night but I switched out folders instead of merging, probably explains why I couldn't see any of the RTGI stuff in reshade

round scroll
#

Np. Let me know if you have any issues

round scroll
# winter schooner Alright cheers, thanks. i tried it last night but I switched out folders instead...

So wait you mean you replaced reshade-shaders folder with mine right? And it didn't work? If that's the case that's strange, should work but I've never had to share a preset that required sharing my shader and textures as well. All I did was drag thr shades and textures from expedition and rtgi into the reshade-shaders folder, so not sure why replacing wouldn't work. Ill check tomorrow to double check I didn't miss a file or something. Yea for sure let me know if merging works and if my understanding of what you did is correct so I can update the instructions and maybe re-upload the files in a different format

winter schooner
round scroll
# winter schooner Yeah I just figured out what i did wrong, I was replacing the stuff in GAMMA and...

Yea I honestly disabled rtgi because it made me at around 50-60 and I have a 3080 and i9 with 32 gigs ram. So for sure tweak it and see if you can get it to work but It really doesn't change the reshade much at all with it off. I didn't build it around rtgi so it still looks great without it. Personally I turned it off after playing with rtgi for a while because it's a lot smoother with it off. So test the reshade without rtgi and im sure if you like the preset, you'll still be pleased. Also just updated my original post to help others with the install.

winter schooner
#

Yeah it's heavy duty, losing 30 frames with it on at 1440p on 3060/5800/32gb

#

it does add some nice depth to the image, but yeah not sure if its worth

round scroll
#

Yep, for sure a heavy price price pay

timber snow
#

You can just reduce the ray length to around 7-8 and Ray number to 2. This only cost my rx 570 around 6-10 fps that way.

round scroll
#

wow, youre right. i couldnt find a good balance. this worked well. still smooth gameplay and the effect actually still does something

round scroll
#

I fixed a few issues i wasnt happy with, mainly night time issues related to blooming hdr. also made the ray tracing tweaks Vulpecula recommended

round scroll
green turtle
#

I already replaced the my folder with yours

thick temple
#

Which reshade you guys use works best for wintermod?

round scroll
#

Sorry if I take a while to respond but I'm super tired. May pass out, lol

green turtle
#

Nvm, that was the mistake xD. Sorry man, thx for your help

round scroll
#

Np. Hope you like the reshade

swift robin
subtle summit
#

if I wanted to try more reshade how can I do? It is not enough to add the file .ini in the folder because I probably do not have all the plugins downloaded and in fact do not work. How can I do this? Always without messing up this fantastic package.

swift robin
#

^

hazy meadow
swift robin
#

looks amazing

#

had to turn of the bloom though its a little too much

#

using the strega one

hazy meadow
#

the strega one is mine?

#

i'm strega lol

round scroll
#

where the arrow is, is where you want to go first

#

now inside that folder, if youre going to use my reshade, backup the folder i have circled, then delete the original, and replace it with my folder. do not merge, replace. the next step will work with whoevers preset you choose as long as they didnt add extra shaders like i did. where you see the underlined presets, you will also be dragging the preset you choose into the same area. then go in game, hit home, and choose the preset. If you use my reshade-shader folder, anyone elses preset will also work as my folder will have all the shaders you need and more, regardless of whether you want to use my preset or not

#

my reshade is built for higher end pcs, as it has ray tracing implemented. so do keep that of note when choosing, if your pc is not higher end. if you still want to use my preset, but dont have a high end pc, when youre in game, disable the effect that starts with RTGI, and you will disable ray tracing. Preset still looks great without it.

round scroll
subtle summit
#

there is a way to complete disable hub for better screenshot? The option remove hud don't remove the health bar

subtle summit
#

thanks!

upper flower
#
  • DIB created: 512K
    ! c:/games/gamma/bin/..\appdata\shaders_cache\r4\combine_1_nomsaa.ps\2048111100110000001000100000110231112010000000
    ! error: common_functions.h(29,6): warning X3205: conversion from larger type to smaller, possible loss of data
    common_functions.h(66,2): warning X3206: implicit truncation of vector type
    common_functions.h(71,49): warning X3206: implicit truncation of vector type
    common_functions.h(103,2): warning X3206: implicit truncation of vector type
    pbr_brdf.h(153,15): warning X3206: implicit truncation of vector type
    pbr_brdf.h(154,15): warning X3206: implicit truncation of vector type
    pbr_brdf.h(155,15): warning X3206: implicit truncation of vector type
    pbr_brdf.h(163,9): warning X3206: implicit truncation of vector type
    hmodel.h(29,14): warning X3206: 'mul': implicit truncation of vector type
    hmodel.h(34,17): warning X3206: 'mul': implicit truncation of vector type
    combine_1.ps(8,10): error X1507: failed to open source file: 'ssr.h'
#

Out of nowhere my shader seems broken

#

why is this ?

lunar hornet
#

game cant find ssr header. idk what youre doing, but check if you installed shaders corrextly

swift robin
#

My reshade preset, RTGI required

cloud island
#

What I'm looking for is a fog and a DOF effect to hide stuff that is very far away

potent burrow
#

Is there a way to keep the game DOF on reload weapon but not on anything else by the way ?

cloud island
#

Nope

#

Unless you know HLSL

potent burrow
#

RIP

paper silo
brazen terrace
#

👍

sour pollen
# brazen terrace

I was asked to post my reshade preset here but couldn't since I don't got nitro, had a friend help me

river flower
cloud island
cloud island
#

TexasRed Reshade (affects UI relatively badly because of RTGI):

#

GAMMA Reshade (current)

swift robin
ebon estuary
#

If you like contrast and vibrance I can post mine that uses RTGI, can see inventory and everything else. Nights are still spooky and day isnt too bright.

#

But it has lots of colors, so yeah

cloud island
#

But there's no magic

swift robin
solid radish
#

What Reshade does anyone reading this use/recommend? Trying to get a vibe for how many people use Reshade and what ones to see what i might want to try out. I know nothing about the ones for this game so just kind of interested to see...

astral kestrel
#

Last one i was using, was bonk reshade

brittle ether
#

ditto

barren vault
#

do i have to install the reshade app, if so to which application

ebon estuary
#

I used a modified version of agressor

signal spindle
cloud island
#

You just need to add new effects and profiles

civic haven
#

out of all the effects that add ssao type visuals, global illumination and screen space reflections, which ones do you guys think looks most realistic or which would you recommend? Disregarding UI weirdness. As for ssao there are quite a few to choose from so I just wanted to see other's opinions on the matter.

shrewd bramble
#

Anomaly already has a generic HDAO (HDAO or High Definition Ambient Occlusion is a similar technique, though it’s meant for AMD graphics cards to compete with NVIDIA’s HBAO. There’s no real difference between HBAO and HDAO, except that they’re native to their respective distributer’s GPUs.) implemented in it if you are not looking for something more performance demanding, other than that, SSAO is only half of the resolution of HBAO fyi and about being realistic, they are mostly customizable through their settings to find your own taste.

Most here use RTGI (Screen space ray traced GI) as global illumination, though you need to fiddle with it until you are satisfied with it's performance/visuals and it makes your GPU scream for real lmao. You have optional GI's on the other hand which has not ambient occlusion integrated, only light bouncing, they are either Pirate's GI or Radiant GI.

And for the last part, Gamma already has SSR addon integrated in it and no need for another post process for most, but some preset's have additional SSR shader which you can enable for rainy weathers (otherwise, it looks weird).

All and all, you can check presets here, there are all kinds of them whether performance or visual wise in preference.

civic haven
#

alright thank you for all of that info comrade

ebon estuary
#

Does anyone use RT Illumination/RTGI? I get microstutters when I use it

short violet
#

From Marty Mcfly's?

astral kestrel
#

Yes

#

Its paid

short violet
#

Ok, thanks

swift robin
#

Or maybe not that much

cloud island
#

Press Escape > black lines

shrewd bramble
#

My favorite part is the spinning loading screen

cloud island
#

That as well

timber snow
#

I mean, it's not desirable but how much time do you spend on the pause menu anyway. As long as you don't use dof or too much bloom or something ingame ui stays perfectly legible.

shrewd bramble
#

When I'm too scared to play, pause menu is my best friend

lunar hornet
#

weapon.cpp

void CWeapon::OnZoomOut()
 
& 

void CWeapon::OnZoomIn()

remove zoom dof shit and rebuild ze engine

cloud island
vital valley
#

I tried one of these reshades, noticed it mostly changes color, edited color in the game settings (took gamma wayyy down and brightness with saturation wayyy up) to try and match what I was seeing with, imo, significant success. I then disabled reshade and saved ~20% FPS hit, and it looks comparable (desides bloom which I'm not a huge fan of anyway). Hope this helps someone.

P.S. Had to go down to 1080p on 1440p monitor whan using GTX1080 to get ~100FPS... Feels bad man. Looks pretty good tho.

wet abyss
#

I had to drop my res too from 3440x1440 to 2752x1152 to maintain 60-70fps for a 6700XT. That's without RTGI :/

forest vessel
#

it could be the cpu being a bottleneck

terse kiln
#

Dang single core engine shakes fist at sky

south meadow
#

What is the better comands for that commands t writte in the console like Lum Scale And that stuff

terse kiln
#

I'm not quite sure what you mean, if you start typing lum into the console you can use the arrow keys to auto complete the command you want

arctic lake
#

I know my cpu bottlenecks me but my RTX 3070 should support 1440p

forest vessel
#

launch mo2

#

choose anomaly launcher

#

launch it and change your res settings in it

#

click play

#

then close the game if it launches

#

mo2 - change back to whatever dx version you were using and launch

vital valley
vital valley
wet abyss
#

nvm, just realized you're responding to the other person LuL

swift robin
#

My updated reshade preset (RTGI required)

quartz berry
#

how are you getting RTGlobalIllumination to work? for me its only working on my characters hands. Same thing happens when i use radianGI but all the other shaders work perfectly fine

next smelt
#

Does anyone know how I can stop reshade automatically checking for updates every time I launch the game? I've had a bit of a fiddle with my firewall and so far no luck.

hallow elk
#

how do i use reshade ?

next smelt
# hallow elk how do i use reshade ?

It is included in the mod (with just the shaders used by default). Press home key to open it's menu. You may wish to use additional shaders, these would need to be downloaded via the reshade exe, should be easy to find with a internet search engine.

hallow elk
#

My bad it's restricted to dx11 that's why I couldn't figure it out

#

Thanks !

signal spindle
hallow elk
cedar geyser
#

there are an dx8 .dll for reshade on dx8

#

i shared the link in some topic of here

#

there, u must install reshade with dx9 version

#

and then put that dx8 dll where the anomaly.exe are.

winter relic
scenic comet
#

well, if you have a really good gpu yes, is worth

echo bobcat
#

A paid reshade?

#

lol

forest vessel
#

🤡 this person would probably pay for it cuz he has a lot of money to spend on useless shit that would cook their gpu

swift robin
#

Not really, I paied for it and it's quite good for most games

hallow elk
#

Is there a place where I can get the original shader cache ?

terse kiln
#

Not sure what you mean, but the game generates the shader cache on launch. If you mean the original unedited GAMMA reshade you can get it from .Grok's Modpack Installer\G.A.M.M.A\modpack_patches\bin

hallow elk
#

Alright perfect

#

Thanks

#

didn't work

#

i'm sad

shrewd bramble
cloud island
solid radish
#

Any ways or suggestions to increase the daylight brightness without blowing out the sky and clouds that end up looking all white?

terse kiln
#

You can play with the lighting in general but it would probably brighten your nights

#

sun amb, lowlight and middlegrey

round scroll
cloud island
swift robin
solid radish
#

@swift robin How'd you get the visor edges thing?

swift robin
hallow elk
forest vessel
#

graphics are not important if you are having fun playing a game

#

if the pc you have runs the game fine then you have a good enough pc

simple basalt
#

cant found reshade installation guide for GAMMA

hallow elk
swift robin
#

some ares will still look like a dogshit after graphic upgrades

hallow elk
#

oh i'm sure

simple basalt
#

@swift robin can i have your reshade-shader folder?

cloud island
cloud island
forest vessel
#

i think they want to install some other ones?

simple basalt
forest vessel
#

oh nvm

simple basalt
#

Now I need shaders what guys using on screens kekw

shrewd bramble
# simple basalt Now I need shaders what guys using on screens <:kekw:919974270132711444>

https://github.com/Mortalitas/GShade

This is not a ReShade hub so download only the "Shaders" and "Textures" files and put them in their respective folder in Anomaly's bin folder. I don't have the Anomaly installed atm so I can't say clearly.

GitHub

GShade is a heavily modified fork of ReShade that features numerous improvements as well as a selectively-unlocked depth buffer for specific online games. - GitHub - Mortalitas/GShade: GShade is a ...

cloud island
shrewd bramble
#

I've posted that Hub because it has most of the necessary shaders aio

upper pendant
#

[qUINT_rtgi.fx]
FADEOUT_MODE_UI=2
RT_ALTERNATE_INTERSECT_TEST=1
RT_AO_AMOUNT=3.500000
RT_BACKFACE_MIRROR=1
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.885000
RT_HIGHP_LIGHT_SPREAD=1
RT_IBL_AMOUT=0.000000
RT_IL_AMOUNT=1.000000
RT_IL_BOUNCE_WEIGHT=0.000000
RT_RAY_AMOUNT=3
RT_RAY_STEPS=6
RT_ROUGHNESS=0.850000
RT_SAMPLE_RADIUS=2.330000
RT_SAMPLE_RADIUS_FAR=0.360000
RT_SPECULAR=0.600000
RT_USE_FALLBACK=0
RT_Z_THICKNESS=1.120000
SKY_COLOR=1.000000,0.000000,0.000000
SKY_COLOR_AMBIENT_MIX=0.500000
SKY_COLOR_AMT=0.600000
SKY_COLOR_SAT=1.800000
UIHELP=0
UIHELP2=0

#

for who use JSRP and what to add RT effect

timber snow
#

I suggest the z_thickness to be set around 0.30. Lowering causes effects to lose effect and surpassing 0.45 causes halos around objects and walls.

upper pendant
#

I will try thank for advice

lofty cipher
upper pendant
#

my bad a write a wrong reshade name

#

JARP not JSRP lol

#

Detail and install guide in description

swift robin
#

There is a preset

#

Plus you will need to buy rtgi

#

Not required

#

But still makes a good job

#

As a replacemant you can use MMOX (or something like that)

upper flower
cloud island
#

Hey guess what. That's what GAMMA uses

#

After playing with parameters people will find GAMMA parameters to be the best

upper pendant
#

why turn off actor shadow

forest vessel
#

just enable it if you really like it kekwait

shrewd bramble
naive delta
#

how would I make it so that moon light is visible without night vision?

shrewd bramble
solid radish
naive delta
shrewd bramble
#

Hmm, does this game illuminate the map according to the available moon light in real time?

#

Also yeah, there is brighter nights etc in the settings like Grulag says

naive delta
shrewd bramble
#

I see, some visual things differ in monitor wise. Personally, I've never had problems with slightly brighter nights, even considering reshade which i don't use while gameplay, my vram is already having problems with xray cuz of hbm2.

cloud island
forest vessel
mild dome
#

The game sets the tonemap lowlum setting to 1 in the middle of the night so you get basically no vision, it's not the night brightness

white sparrow
#

oh btw, does anyone know why the mouse is so awful in anomaly reshade. Have trouble getting it to show up on the ui then when i do its super sensitive

solid radish
#

Reshade got updated on feb 6 and the new version seems to perform a lot better for me and some others that mentioned in other channels. pepeOK Much better FPS and performance

river flower
solid radish
#

How ever i did it it was probably wrong. I just installed 'reshade' by downloading the .exe and then selecting shaders to install. I dont think that's the way its probably needing to work, but it did have a consequence of somehow 'doubling' all the shaders i had active (and ones i didnt have active) i see 2 of everything and there was a double activated so it's like it doubled up the ones i had active to activate a second one of them.. So yeah, just i guess theres a better way to do it but until i find how i have no idea 😦 Still noticed a performance increase but if i've done it wrong it could be that it broke something..

river flower
solid radish
#

@mild dome Did you update yours? If so how?

mild dome
#

I haven't been using it with GAMMA but I used it with another mod
You download the setup exe from https://reshade.me/ and point it at your Anomaly install, it'll find the existing version and say it can update, just skip installing new shaders

solid radish
#

Ill try it. Thanks mate

river flower
#

I was wondering, is this normal? I don't have anything enabled

solid radish
#

What ive done and seemed to have got it working. Really a long-winded approach... Backup all reshade stuff in the game bin folder to somewhere else. Install reshade but select 'uninstall', then re-install it and de-select/don't install any additonal shaders, then change the 'reshade-shaders' folder to a different name, put name like, 'reshade-shaders1', re-copy the original reshade shaders folder back to the bin folder that you backed up earlier. Then go to reshade-shaders1 folder and put the new stuff in the folder you just copied back to bin. Again this is long winded, ive probably done some stuff unnecessarily here, but it seems it fixed what ever my 'double-up' issue was.

#

Theres probably a much better or easier way to do this but that was just me experimenting.

river flower
#

I did it

river flower
#

And I don't know if it is my doing or something else

solid radish
#

The way i did didn't deselect anything.

river flower
#

Okay it was my doing then

#

Not with the installation but something else

#

Off to clean install

river flower
#

Okay, now it should be fine

solid radish
torn vortex
#

damn

#

i just learned that loadorder in reshade matters, i cant just activate effects randomly

#

i was enabling effects and they were causing graphical bugs but rearranging the loadorder made them work together

cloud island
torn vortex
#

xD it was causing flashlights not to work at night and blue cam effect

tall timber
shrewd bramble
#

"Designed with SweetFX 2.0 + ReShade. Something may need to be changed for it to work with newer versions (I think the vertex shader FullscreenTriangle needs to be replaced with PostProcessVS)."

#

Also requires sweetfx

#

Dunno about the FPS gain but the images they provide look the same?

torn vortex
solid radish
#

Tried it just now. Surprisingly impressed.

shrewd bramble
#

So one is blur and other is?

solid radish
#

the blur one, dont use but the other, whatever it is is pepeOK

shrewd bramble
#

Screenshots?

torn vortex
#

i could go take some with and without but its night time on my save

shrewd bramble
#

"The Large Scale Perceptual Obscurance and Irradiance is a post-processing effect that attempts to inject obscurance and irradiance in the scene at a large scale (low frequency)"

"The concept sitting at the core of the effect is really simple and relies on some assumptions that more than often are correct. If we take an arbitrary image, blur it with a large gaussian and then overlay (as in standard overlay blending operation) the blurred image onto the original image, we get the illusion that some statistically-correct occlusion and irradiance shows up in the image"

#

"Since the effect addresses the lighting in the scene, it's best put after any Global Illumination technique like Ambient Occlusion, Obscurance, RTGI and before tone-mapping, film grain, color grading of any sort, bloom, CA or any lens & sensor effects."

#

It sounds interesting but I have no idea by just reading this so, some screenshots would be nice.

solid radish
#

Hmm actually, it does some really bad 'banding' at dusk/dawn, like a halo around things.. The settings might be able to be tweaked to reduce or eliminate it. Havent played much with it yet

upper flower
cloud island
upper flower
#

sure gimme few min

#

it's a mix of contrat, bloom, deeper colors, glow but quite subtle

#

making it a little more nextgen like

cloud island
#

That's basically what I tried to do with GAMMA Reshade

#

I'm just missing a far plane Depth of field blur

upper flower
#

before/after (occlusion maxed to see the diff)

#

shadows are a bit darker + glow (but the sky is not burning eyes)

#

i tone that to 30-40% (lets suppose its 100% there)

cloud island
#

Interesting

shrewd bramble
#

That looks really interesting but the bloom is a bit much if you look at the hand.

#

Does it play well with the UI? Like inventory?

cloud island
#

A hand can be glowing but only under 12:00 sun during clear 1 weather kek2

shrewd bramble
#

Maybe there's a distance culling so it won't calculate the hand duckJAM

cloud island
solid radish
cloud island
#

I'll yonk it thanks

lunar hornet
#

i suggest to use CAS only. it's pointless to use FSR when you cannot downscale input

lunar hornet
fluid loom
#

Im playing around with the raytrace reshade, is there a way to remove the scope ghosting? or is that just something that you have to put up with?

lunar hornet
#

well you literally apply new lighting on top of already rendered frame, what did you expected?

fluid loom
#

That someone would just say 'nah that's how it is' and not try to be a smartarse

torn vortex
#

My preset with fgfx

#

without

fluid loom
lunar hornet
#

i assume you bought that rtgi. go to martys patreon and download latest version, in case of problems you always can ask him about ghosting and depth buffer
im not using reshade for anything but simple postprocessdoge1doge2

fluid loom
#

yes.... bought it..... think

#

I like to test things and if they work, I am more than happy to support the dev

lunar hornet
flat thunder
cloud island
#

Rtgi is not good with anomaly, period... It's nice and all but hinders gameplay too much

#

And gameplay > graphics

fluid loom
#

But I was curious. Screenshots it's alright. Rather smash my own shit into my eyes that play with rtgi and use scopes

cloud island
lunar hornet
#

champ rtgi is great but... not as postprocess

swift robin
#

only game i got rtgi to look good in was new vegas

#

it does really well in any game in screenshot mode though

#

but that like freezes the frame for the processing (rudamentry understanding) and obviously not usable during gameplay

lunar hornet
#

daily reminder - don't forget about r2_tnmp commands

wet temple
lunar hornet
#

tonemapping, based on uncharted 2 curve

fervent yew
lunar hornet
#

i'm talking about r2_tnmp, not r2_tonemap

fervent yew
#

damn I didnt know about that...so please enlighten

lunar hornet
#

r2_tnmp enables tonemapping curve based on uncharted 2. more info about curve can be found here; https://www.gdcvault.com/play/1012351/Uncharted-2-HDR
commands;

r2_tnmp_a
r2_tnmp_b
r2_tnmp_c
r2_tnmp_d
r2_tnmp_e
r2_tnmp_f
r2_tnmp_exposure
r2_tnmp_gamma
r2_tnmp_w
r2_tnmp_onoff

fervent yew
#

this works with Xray right?

lunar hornet
#

it works with anomaly 1.5.1

fervent yew
#

cool

#

thanks

#

jesus thats a video... can u plz give values / commands ?

#

if u dont mind lol

lunar hornet
#

there's no "perfect" values, everyone have their own taste

r2_tnmp_a 0.1
r2_tnmp_b 0.48
r2_tnmp_c 0.1
r2_tnmp_d 0.2
r2_tnmp_e 0.2
r2_tnmp_exposure 0.2
r2_tnmp_f 0.28
r2_tnmp_gamma 0.74
r2_tnmp_onoff 1.
r2_tnmp_w 1.14
fervent yew
#

wow thanks will start with these

#

i can put this in user.ltx?

lunar hornet
#

yeah

fervent yew
#

awesome thx

gentle kraken
#

I made my own Reshade to give it a more old school look

onyx hemlock
#

That's a weird looking stalker

forest vessel
gentle kraken
#

LOL roger that boss

#

🍻

cloud island
#

Mine is better

shrewd bramble
#

Caesar liked that

gentle kraken
#

@cloud island Dayum! Better for sure looks cozy and immersive 👀

cloud island
frail moth
cloud island
#

Man I wish it was moddable

shrewd bramble
#

What, it looks like Caesar's camp SCWpog

#

I thought that was a nv meme

frail moth
cloud island
frail moth
shrewd bramble
frail moth
#

Shotguns are kind of broken. kek2

cloud island
#

More like, Expedition is really really cool, but I started it too late in my playthrough, i.e. when I got to the institute

frail moth
#

I cleared it with a Psi character, then rerolled into a Shotgunner.

cloud island
#

And I was so eager to know more about the main plot

#

Hehe

#

I finished the game in about 90 hours in normal with a Puncher Psi

frail moth
#

Melee Psi? Hrmm.. monkaHmm

cloud island
#

Kung Fu master, but sometimes with hammers and with grenades in an exo suit

frail moth
#

That's really MAD (TTopRPG term).

cloud island
#

Restarted in hardest difficulty and dropped the game afterwards to get back to modding

#

the infinite save scumming bored me

frail moth
#

Yeah, save scumming is virtually the only way to play.

#

I don't really see how melee would work against Crawlers though.. monkaS

#

Creeps gives me the shivers.. MonkaWae

shrewd bramble
quasi elbow
#

Lok

lunar hornet
potent burrow
#

I love Underrail, my build is not really made for Expeditions though as I mostly use SMG and there are robots with tons of armors, it stills work but I use a lot of ammo

cloud island
#

Aaah yes. You always need something against armors.

That's why I used Hammers in my punch psi build

#

Last boss in Normal was so easy I don't get why people find it hard

#

Although at lv30 it's easier

potent burrow
#

I went with a sniper build and killed him in a turn :^)

cloud island
#

Ah I avoided that xD

#

I just fast punched him in 2 turns

potent burrow
#

But going there was a great adventure, I think the death crawlers are awesome monsters

#

I want a 3D game in the universe of Underrail so I can meet one

cloud island
#

Make them in Stalker

lunar hornet
potent burrow
#

Stealth monster with a poison that lowers your carry weight and make you take damage if you use health item :^) a nightmare

paper aurora
#

My last playthrough, went stealth sniper and killed Tchort with TNT charges and like 4 OP sniper shots, endgame is really not great but everything else is amazing

torn haven
#

is ghille suit viable? Does it provide real stealth boost?

solid radish
shrewd bramble
#

When AI uses max amount RTGI, they can't see the difference eh Kappa

swift robin
#

expedition

#

(the last one sucks)

swift robin
shrewd bramble
#

Is that EFP?

forest vessel
#

i think he has a custom mod list of gamma

#

with some UI mods

#

not sure

swift robin
swift robin
#

anyone can help me, i deleted the reshade files of gamma and replaced it with another and my game looks like this, like no reflections

#

i think something wrong with the shaders

swift robin
#

yes

#

Show to me

#

a screeshot?

#

Yep

#

i cant seem to take screenshot of the reshade window

#

i havnet edited it.

#

Hmm

#

When you open the inventory, are some parts blured?

#

yes

swift robin
#

what works?

#

Nothing is wrong with it

swift robin
#

but before the latest update my guns looked good now it all looks gray and washed out

#

yes

#

What preset did you use before?

#

the GAMMA preset

#

but deleted those files

#

do they have something to do with it?

#

I dont think so

astral kestrel
swift robin
#

what are those?

#

Simply because gamma reshade present does do nothing with reflections

astral kestrel
#

in game, open the console

#

and type gloss

swift robin
#

Maybe this one will fix it

#

ill try

astral kestrel
#

it changes depending on the value

#

top is 0.45, bottom is 0.95

swift robin
#

yes i had the last one when it rained

swift robin
#

Except reshade preset

swift robin
swift robin
#

ok so i set some good settings but now my weapons look good but the outdoors look like this....

cloud island
#

GAMMA graphics are top notch crankhappy

swift robin
swift robin
#

something wrong with my shaders? what?

forest vessel
#

he means just use gamma shaders, dont replace them

swift robin
#

what gamma shaders

#

the ones from the bin folder?

forest vessel
#

gamma modpack comes with its own shader preset

swift robin
#

what folder are you talking about?

#

the shader cache? the reshade files?

cloud island
#

So, bin folder + user.ltx

#

Basically what's in GAMMA RC1/.Grok's Modpack Installer/GAMMA/modpack patches

forest vessel
swift robin
#

yeah right?

cloud island
#

Yes

swift robin
#

then just say that

cloud island
#

I'm just doubting people skills in general

swift robin
#

sorry been on here since morning

cloud island
#

Click one button is easier than copy paste stuff

forest vessel
swift robin
#

yeah

cloud island
#

Also the best is simply to let the installer run overnight

forest vessel
#

it does not even take that long, unless its the first time installing

cloud island
#

The first time it has to download everything

#

Yes for the time that's what I meant

#

Tweaking graphics with things you don't know about versus trusting people that modded this game daily since 2 years

#

Most likely you simply had to move the new Reshade effects of Bonk Reshade and tweak them

#

Or even just copy paste what bonk had without overwriting files

swift robin
#

nope a complete reinstall didnt do it, the glossy surfaces are just bad like really dry

#

anybody got any ideas?

forest vessel
astral kestrel
#

do you have a screenshot of what you want your game to look like?

forest vessel
astral kestrel
#

don't understand about the 'really dry' part

#

gloss commands should adjust them and nothing else

forest vessel
#

the modpack patches should have reset all those settings to gamma defaults

swift robin
#

when i change the settings to make the guns look good, the ground becomes all washed out

forest vessel
#

this is what it looks like on base gamma, grok is planning to add screen space shaders to make guns look a bit better (in RC2 probably)

swift robin
#

ok yeah it looks like mine

#

but before i updated it was great

forest vessel
#

nothing changed in updates tho

swift robin
#

my shader-cache maybe?

astral kestrel
#

any custom addon/reshade?

swift robin
#

nothing that changes the gloss on weapons

astral kestrel
#

texture ground?

swift robin
#

hold on a sec

#

nope

#

only tree and grass retuxure

astral kestrel
#

tried tweaking settingswith those disabled?

swift robin
#

its just these

cloud island
high fjord
#

anyone ever fiddle with the DX8+reshade on MODDB? Wondering how it would help with my performance+ appearance since i got lot lot of options turned off

swift robin
shrewd bramble
forest vortex
#

i was wondering if someone could give me the values for NeoBloom from Q.U.A.N.T.U.M.

stuck canyon
swift robin
#

RTGI recomended

river flower
#

I appreciate the effort but next time take your mask off kekw

swift robin
#

nah

#

I like it

river flower
#

I know you like it but if you want to showcase something, it's better not to have those things up there

river flower
#

It looks good tho, good work

swift robin
river flower
swift robin
#

thanks

shrewd bramble
#

I thought that was just overkill vignette effect

swift robin
swift robin
#

Rtgi will be reguired

desert wolf
#

thanks for letting me know man

swift robin
#

But ypu will lose a lot

desert wolf
#

I get it, RTGI is a big part of it.

swift robin
#

👍

opaque dagger
#

should i add mxao the gamma rc3 reshade?

cloud island
#

In game options

#

Mxao is full of bugs

opaque dagger
#

i feel like interior lighting missing something

#

when i use sdao

cloud island
#

Oh really ? Well, you can try mxao but it has issues with the UI

opaque dagger
#

k ill try

surreal acorn
#

how do you take off this effect of gloss on the grass?

swift robin
alpine dock
#

I've noticed some extreme gloss on weapons, does that change it as well?@swift robin

iron anvil
#

Where can I access all reshade hotkey? the overlay pops up when I press shift + f7

#

(where shift is my sprint, f7 is my ignore combat button :D)

quick crescent
#

you mean the things that opens the list?

#

home button for me

iron anvil
#

Its set as home button for me too, but it also appears when pressing shift+f7

#

So whenever I sprint and tell my companions to ignore combat, it pops up..

quick crescent
#

that combo does nothing on my end, what did you change?

swift robin
# alpine dock I've noticed some extreme gloss on weapons, does that change it as well?<@456226...

hello sorry for the late response, the thing is with the graphics mods that gamma uses you can't have nice looking shiny weapons and not have the world look like shit, what i did is disable the PBR speculars that Enhanced shaders mod provides, just go to the ES mod folder and go to gamedata/shaders/r2/pbr_settings.h and put double // before of this line '//define USE_PBR', do this to the r2 and r3 folder.

swift robin
alpine dock
swift robin
alpine dock
swift robin
alpine dock
signal spindle
#

Hey, im using default settings + default reshade, i still want to make it prettier, anyone has a good shader or know what settings pump up??

solid radish
wind violet
#

I'm being told by text on top of my screen to update to reshade 5.1.0 so how do I do that

solid radish
#
wind violet
#

this man is stealing my pfp

#

I am reporting you to discord police

solid radish
#

1v1 me irl

wind violet
#

you cannot match the strength of Hank Kill

quick crescent
#

winner gets the VSS

signal spindle
signal spindle
solid radish
signal spindle
#

but some elements get too small tbh

shrewd bramble
cloud island
#

I'm looking for a reshade effect doing these kinds of horizontal light lines

@whole sparrow do you have a clue ? I think I saw some pictures of yours having these kekwait

quick crescent
#

my poor fps 😦

#

but it would look so cool

solid radish
cloud island
#

I reduced the values a little bit because the sky was too "burned" to my taste

#

It doesn't just do the light bubbles, it gives a lot of "light bleeding" with values that are too high

#

So I reduced the values but the effect is still there

quick crescent
#

i just love that gamma looks nice, without to much bloom effects and here he goes, trying to one up himself

cloud island
quick crescent
#

bloom just hurts my eyes realy

cloud island
#

I agree. In GAMMA it's there but not super strong. Just a light touch when in building and looking through breaches outside etc

#

And also on the sun and on fire camps

#

Now I want to boost that effect a little more with subtle horizontal lines

signal spindle
#

in practice: from 140 to 90 fps ~

#

Anyway, With DSR you don't need antialiasing anymore, so I still have to make good tests

#

And I probably will make my own shader pack

cloud island
#

Thanks chief @whole sparrow

whole sparrow
cloud island
cloud island
# whole sparrow

Do you know the source material of this ? Did you do it ? I want to give proper credit XD

cloud island
#

Thanks !

proud badge
#

Text might be smaller but the sharpness leaves it equally readable.

signal spindle
#

im running 5600x + 3080 (1080p 165hz)

quick crescent
#

50-60 if nothing happens 40-50 if something happens 30-15 if im looking at gas anomalies for to long

proud badge
# signal spindle hmm what are ur average fps?

Average between 60-70 in action and large foliage dense areas. Can hold close to 100 in low demand areas and if the game runs too long in extremely demanding situations with heavy rain and huge populations it can bounce between 45-55. It's never not smooth enough to become annoying.

#

I'm kind of bottlenecked by CPU.

#

With your rig I think it's absolutely worth trying. Either 2.25x or 4x. Anything else won't line up quite right and text in particular will look like ass.

#

Try to use no smoothing. It just seemed off when I played with it. I do have some of the 4x AI upscaled texture mods running for what it's worth. The combination does wonders. Without those the demand should be even less.

surreal acorn
signal spindle
wintry thunder
cloud island
proud badge
#

Have to increase the resolution in game. At least for games without the integrated kinds.

cloud island
#

Ok

proud badge
#

It's worth playing around with. Huge improvement for me. Might be different for folks with 2-4k monitors though. Had to do it through global settings Nvidia control panel rather than just X-ray .exe specific as I couldn't get the Nvidia Experience program to recognize it specifically. Might be possible but I haven't really dug into that app past surface level.

proud badge
#

Problem with trying to select the individual .exe in this case is GeForce experience app seems to only have an automatic search for .exe's it has catalogued to recognize. I couldn't find a built in way to hand select programs in it if they aren't automatically picked up in it's drive search function. Over streamlined PoS it is and all. I haven't dug into it yet to see if that can be bypassed by playing with it's file structure in explorer. Global works all the same but I obviously have to toggle it off for other purposes.

#

Can set individual programs like that in Nvidia control panel but to do so DSR has to be set globally anyway. Possible my drivers are outdated too much (on purpose).

signal spindle
#

i'd prefer to run 1080 and 100-130 fps than 60-70

surreal acorn
#

LOVE THE NEW RESHADE!!

cloud island
#

Sun is too big to my taste but I will fix it

proud badge
# signal spindle Thats not worth it imho

Your CPU is what, a half dozen gens above mine? I have mine OCd hard but still, you have much less a bottleneck on that end and a significant step up GPU. Try it. I have to reduce grass settings but I can get it to hold around 100 that way. You probably wouldn't have to do that.

signal spindle
proud badge
#

Anomaly is an outlier in how much even graphics are limited by CPU. Its time I rebuild with a new CPU, ram, Mobo. I Juuuuust upgraded 21 year old case fans (seriously) and have a 21 year old case with shit ziptied and duct taped to it because modern tech doesn't quite fit decades old floor plans.

signal spindle
#

averaging 80-100 fps, but I spent a lot of hours optimziing it 😄

proud badge
#

You have anti aliasing going as is? Because 8x AA vs 2.25x DSR+2x AA was awfully close FPS for me.

cloud island
cloud island
#

So what you need is turbo mode, not global cores OC

proud badge
#

Turbo doesn't naturally pass the 4.6 and 4.8 Ghz OC profiles I have set though. Turbo was the default and this is better performance than it had.

#

Turbo just goes to 4.4-4.6 at best.

#

Base clock is 3.5

surreal acorn
#

love the new reshade!!!

signal spindle
shrewd bramble
#

Not necessarily, if you have too many cores snd threads, 13% is pretty normal.

#

For ex 6/12

solid radish
#

Gamma Reshade is missing some decent DOF.. Or any, for that matter.... Does anyone have or use any good DOF effects?

dapper rivet
#

Good luck getting dof reliably working in anomaly

shrewd bramble
cloud island
glacial void
#

Has anyone tried that on Anomaly?

cloud island
#

Pretty sure it will not work

balmy ravine
#

Actually it works. copied the necessary shaders, preprocessor definitions/search path and settings to the actual reshade installation. ngl it is awful lmao

shrewd bramble
#

I thought it was changing the in game dof or smn. Does it just add auto dof?

balmy ravine
shrewd bramble
balmy ravine
#

Inertia tweak is just a text file saying you to change cam_inert value in user.ltx so your aim is fucked up lol

shrewd bramble
#

Mmmm immersion

glossy jolt
#

Sun effects are much cleaner and look more realistic now.

#

Awesome work!

cloud island
#

I still need to reduce opacity a little

muted sleet
#

Does anyone know good looking reshade for YAWM?

celest lion
#

Suggestion: add ppfx ssdo to gamma reshade. Its cheapear than the buggy in engine ssdo, plus it applies to character models as well, making them look better.

shrewd bramble
#

Looks like PROSPERITY is using it

shrewd bramble
shrewd bramble
#

Also what's your GPU and is there any fps differences between game's implementation and ReShade's shader?

#

Because AMD is getting more hit than NV in ambient occlusion and global illumination, at least on older cards before RDNA as I can see.

celest lion
celest lion
#

After an hour of fiddling. I cant, for the life of me, get reshade to save my screenshots. However, my rig is gtx 1080ti + 8700k. FPS hit is about 5-10. I liked the effect on EFP.

#

On structures, its not much different than regular in engine SSDO.

#

The big difference i think is it works on character models, it brings out small shadows on their clothes

#

It also (as regular in engine ssdo) makes grass and static objetcts look way better.

shrewd bramble
#

I see, sounds cool but I'm already getting low fps thanks to my not so good single core performant CPU and AMD GPU for this engine. Maybe dropping it's settings a bit but need to try anyway.

Anyone who's interested, the shader's up there. Scroll up.

wintry thunder
#

Problem is ssao from reshade affects UI

mint owl
#

I tested it quickly

#

I did change the intensity and amount in the option though

wintry thunder
#

inventory / trade window / when game is foggy you will see the ambient occlusion

shrewd bramble
#

I see, more grounds to cover up, overally more darker enviroment. Not much I've seen on character tho, everything is darker.

mint owl
#

Well, sometimes, in plain sun, it almost only affects the shadows

#

Also, much more noticeable in dark rainy times as well

cloud island
cloud island
#

if you want to customize AO, edit SSS AO shaders files

#

Reshades are only good for slight post processing and color correction

shrewd bramble
#

Wasn't my idea, Alfleet mentioned it and we discussed about that.

#

I wouldn't add another layer of AO in first place, performance is already bad lmao

celest lion
bitter juniper
shrewd bramble
#

Yes

#

Ghost notification

quick crescent
shrewd bramble
#

😩

swift robin
#

Anyone have suggestions for "Bright" reshades?

#

as in, nothing that makes the picture too dark, maybe washout a little, brighten everything up, and maybe colored tone mapping?

#

or idunno something that'd go well with a winter weather/world mod

astral kestrel
#

piknik reshade ma ybe

swift robin
#

oh thats really good!

#

thank you

feral cloud
#

So make a backup copy of your Anomaly install first.

wintry thunder
#

Dont install the weather files gamma has custom ones

elder dagger
#

can EFP's reshade be used with gamma?

flat thunder
#

You can use any reshade you like but your mileage will vary

hard umbra
#

Most reshades need some fiddling to be tolerable. I guess u could edit expedition reshade to look good but gamma reshade just works.

vocal pier
#

any recommendations for atmospheric/horror reshade vibe?

vocal pier
feral cloud
#

Installation:

  1. Download Reshade from here Reshade.me
  2. Installing Reshade in \Anomaly\bin*select the .exe file you are playing on (DX10+)*.
  3. After you select Direct3D 10/11/12 and confirm the download ONLY Legacy effects.
  4. Check all the effects.
  5. Drop the downloaded P.R.O.S.P.E.R.I.T.Y. presets files in \Anomaly\bin.
  6. Start the game and use the Home key to open the Reshade menu, Continue tutorial or Skip tutorial and then select preset.
#

From the description of the file, lol.

vocal pier
#

I don't know if I have to disable anything from Gamma

#

so I'm just asking to be safe

feral cloud
#

No, you don't have to.

#

You will just overwrite GAMMA reshade

#

that's all

#

Just don't install weather files or anything similar.

#

GAMMA has its own

#

They are pretty important

forest vessel
feral cloud
#

Some presets come with Reshade files prepacked, so you can skip the first four steps.

#

But if you do them anyway, it won't hurt.

forest vessel
#

pepeOK thanks

vocal pier
feral cloud
#

Most likely no.

feral cloud
#

Works for me

#

But reinstalling everything shouldn't be that much of a problem.

vocal pier
quick shale
#

So with the default aggressor reshade the game just seems very washed out

forest vessel
vocal pier
#

How can I make this work?

#

I think I got the resshade working

#

but the graphic will be a problem because of weather

burnt basin
#

You also can't, except the reshade. Everything else is incompatible. Expedition is royal trash anyway, you really don't want to waste your time with it

vocal pier
#

Let's say that I did use the reshade only

#
  • Deep Expedition ReShade
#

how do I revert it

burnt basin
#

You used 2 reshades at the same time? What da hell does that even mean

#

You can delete the same files that came with the reshade

vocal pier
#

Stalker Expedition is absolutely gorgeous! Can't believe it took me so long to eventually try this amazing mod! Here's all the info you need for every different flavor of Expedition you might want to try:

Stalker Anomaly (needed no matter what):
https://www.moddb.com/mods/stalker-anomaly

Stalker Expedition (Standalone or Graphics only):
https:...

▶ Play video
vocal pier
burnt basin
#

If you really want to use this mod, ask the mod author for help, since no one else is using it here and GAMMA doesnt support it either

vocal pier
#

I want to revert it

#

not using it anymore

#

having a headache after 10-15 minutes

burnt basin
#

You just have to delete the files that you installed

#

these for example

vocal pier
#

Which looks like this

hard umbra
#

Most Reshades tend to look a lot better in screenshots than in actual gameplay.

#

I tried expedition, vorg, aggressor, piknik reshade and after fiddling a little with them i went back to gamma reshade cuz it just looks best while actually playing the game

shrewd bramble
#

Screenshots are just specific scenarios which look good. You won't be happy with every occasion, sometimes it'll look washed out, sometimes so saturated, too dark, contrasted and more like that. Weather changes and with that, light and colors look different, there's interiors, places with different palettes. That's why most of the time embracing a game's artwork is good and if you really want it, using a preset which doesn't change things drastically works or experience is the best, make your own presets for different occasions.

cloud island
burnt basin
merry current
#

enhanced shaders has presets?

#

thats in the mcm, right?

merry current
#

nvm

#

i found them

vocal pier
#

How do I revert back to using gamma reshade because I definitely replace some file while using other reshade

shrewd bramble
#

Github?

#

And backup the preset next time

burnt basin
#

that's where the original reshade is saved

swift robin
vocal pier
shrewd bramble
#

Wdym by legacy?