#🔨base-gamma-support

1 messages · Page 1443 of 1

graceful iron
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they will spawn after a while and only when you are not inside any base

rotund moss
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i got visited by a monolith squad during an egghead run once

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bitch asses where stacked af

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so yeah they are real

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but unless you got realy bad standing or over 1million R i dont realy think you have any real chance to encounter them

graceful iron
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there is but its really small, as i said a lot of small factors

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the bounty squad mod changes this and has its own mcm

strange moon
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Indeed

junior badge
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Hi, i have some problems with mission for profesor chernow in army warhause, i need find 3 art i have 2 but in bloodsuckers vilige fire anomaly art dont spawn, i go there right after taking task and only one i found was cristal, i wait 4 days ans 2 emision and stil this art for mision is not in there, i dont now what to do 😦

graceful iron
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have your detector out and walk around, it should be in one of the fire anomaly houses there

junior badge
#

ok thx for help 😄

dense blaze
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I have a quick question: i'm just reading the manual here on discord and i was wondering if the added storylines in this modpack are the actual only storylines in the game, or they are just additional content? For example, are the vanilla questlines such as Living Legend, Mortal Sin etc still available? I wanted to do the Hollow Boundaries UNISG questline on a new playthrough with this modpack installed, but maybe thats not possible?

lapis silo
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So yes, you can still play the LTTZ questline and the UNISG one, no problem.

vocal gulch
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any way to decrease npc sight through bushes ?

lapis silo
mellow canopy
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So I disabled it again.

mellow canopy
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But I hate these bushy maps. It seems unfair.

vocal gulch
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not used hip so cannot say about that

lapis silo
mellow canopy
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I tell her to stealth often since she's super loud indeed ! We need to hear the potential threats Hip !

brisk zinc
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@willow hawk
As you can see, first pic, I have both of them, in low conditions (anomalies) and 100% condition (most likely from dead stalkers)
In the second pic I've put all the 100%
In the third pic you can see that even after taking out the artefact with 100% condition... is still at 100% and it's not getting randomized

Now I'll try with IAC, AAC and AAM

graceful iron
brisk zinc
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The other three

graceful iron
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i could have sworn this was fixed at some point and i tested it

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RC1 ?

brisk zinc
brisk zinc
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We were talking about this, hence my pics, I'm testing it

marsh hatch
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bruh

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Dude really got hit bad.

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Even Falco proved that his game is normal

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and it's fricking RC1!

brisk zinc
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It shouldn't be "normal", that's the problem

graceful iron
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i know for a fact grok fixed this in RC1

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could be an old RC1 update ?

brisk zinc
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@willow hawk same 100% artefacts, same result

graceful iron
brisk zinc
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Now I'll try with the damaged ones

graceful iron
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okay

brisk zinc
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@willow hawk
Before the leaded container (first pic)
Closed in the container (second pic)
After taking it out (third pic)

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Nothing changed

Same goes with IAC, AAC and AAM, the damaged artefact have the same values

willow hawk
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Ok, so the problem lies with 100% artefacts

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from stalkers

graceful iron
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seems

willow hawk
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now drop one to the ground

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and check if it gets randomized

brisk zinc
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This is inside a stash, the one where Sidorovich is, still same values

willow hawk
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or try equipping a 100% artefact to your belt, and remove it from you belt afterwards

brisk zinc
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Doing it now

marsh hatch
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Equipping it naked then unequipping would randomize it.

graceful iron
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just in case you didnt know, junk artefacts reset after putting them in a stash (i think has been reported multiple times already)

brisk zinc
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Okay I can't, I don't have space in my belt because my armor doesn't have one kekw
Can someone suggest me an armor? I'll debug it

graceful iron
willow hawk
marsh hatch
willow hawk
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99% artefacts can be produced with empowering for that reason

marsh hatch
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Not with junkies

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They reset after being stuffed to containers.

willow hawk
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game always drop them as 100% so they will get randomized eventually

willow hawk
graceful iron
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which means you can just put them in a stash to get them to 100% ?

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MonkaWae unless you find a way to stop them from resetting everytime they "refresh"

brisk zinc
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On belt (first pic)
In inventory (second pic)
I can't throw this one on the ground, it disappear kekw

graceful iron
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use a detector

marsh hatch
brisk zinc
marsh hatch
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wot did you do?

brisk zinc
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@willow hawk
Dropped on the ground, taken again, same values

marsh hatch
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well, that's proven now. It's normal.

junior badge
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hi, its me again with the same problem with artefact for profesr chernov, i wandered al bloodsucker vilage and i cannot find this art for him, another stalkers can find this mision art and teke?

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marker for this is in burning ruins near tower where the fire anomaly go up

tidal raft
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Go to a burning house south of the tower.

junior badge
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and how i can change weapon for Hip? she use some wrecked mosin but i give her the m4 butcher, but she notorius ude this mosin

tidal raft
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The map markers are lying.

junior badge
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i been there but ther is no artefacts at all

junior badge
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i look all this vilage and there was only lobster eye and jelyfish

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and this is not arts for mision

tidal raft
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Hold your detector out and walk around in the village.

junior badge
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i do this all the time

lapis silo
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It was in the south one the last time I checked

tidal raft
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Yep. A house with a lot of Burners inside.

junior badge
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where gamma store screanshots?

tidal raft
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appdata

junior badge
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ok thx

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i was here before and svarog show nothing

tidal raft
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Hold down your Use-key and walk around inside.

junior badge
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ok, i have somtimes problem with keys, they just stop working, i must restart the game

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i found it, it was in bulding lower that this from screenshots on the attick

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thx for help 😄

tidal raft
graceful iron
graceful iron
tidal raft
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Artefacts from alternate storylines doesn't show on the detector. That's what tripped him up.

graceful iron
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last time i checked they do, at least on a grizzly and bear detectors

graceful iron
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do you have your screenshots there?

brisk zinc
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Damn you Discord... I wanted to fix it for Aldourien...

graceful iron
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wait what....

graceful iron
tidal raft
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Yes.

graceful iron
brisk zinc
graceful iron
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yes

brisk zinc
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XRay magic works even outside the game?

graceful iron
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even grok always said its in overwrites/bin

tidal raft
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Because you are using his settings from user.ltx. kek2

junior badge
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ok thx for help, but this is more and more often with this key disabled and only wasd work, i make game from scratch now

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maybe i have something wrong and thats why i hawe this problem with arts and keys

tidal raft
graceful iron
tidal raft
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Yes, because that's what Grok's user.ltx has as a screenshot path.

tidal raft
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The installer replaces your personal user.ltx in the Anomaly folder on install.

graceful iron
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makes enough sense

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why do you have the screenshots in your anomaly tho? you changed it yourself ?

tidal raft
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I always save a copy of my personal user.ltx since the default keybinds are garbage. The screenshot path into the appdata folder is default from Anomaly.

graceful iron
acoustic shale
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Can I get some help with a crash i'm getting in rc2

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! [SCRIPT ERROR]: c:/anomaly/base/bin/..\gamedata\scripts_g.script:786: attempt to compare nil with number

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/anomaly/base/bin/..\gamedata\scripts_g.script:786: attempt to compare nil with number

stack trace:

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Happens while dissembling equipment

tidal raft
acoustic shale
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still hapening

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! [SCRIPT ERROR]: c:/anomaly/base/bin/..\gamedata\scripts_g.script:786: attempt to compare nil with number

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/anomaly/base/bin/..\gamedata\scripts_g.script:786: attempt to compare nil with number

stack trace:

tidal raft
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hmm

acoustic shale
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Im gonna test if its specific weapon just in case. Last time it crashed when diabling an ak47

tidal raft
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Did you enable any addons pertaining to disassembly?

acoustic shale
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No. Just what was default in rc 2. Its also not weapon specific. I just disassembled the weapon i did last time and no issue

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Could it be inventory size? Im disassembling an entire military base worth of guns and armor

tidal raft
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Well.. The xray engine's base was held together with duct tape and chewing gum.

acoustic shale
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Not inventory size. Just crashed while carrying 10kgs

tidal raft
acoustic shale
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Big hm. Its pretty bad because its very frequent and i cant really play for more than like a few minutes before crashing

tidal raft
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Just to be clear, your list looks like this?

acoustic shale
tidal raft
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Myes, it is the same as mine.. monkaHmm

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And it's only when you disassemble 'stuff'? Anything?

acoustic shale
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Yes. I've been testing some more and I just had another while dissesmbling an outfit

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It's a mercifully a smooth and quick crash. Just playing and then the screen closes. No hanging or anything

tidal raft
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Yep, the typical LUA "nullpo" crash.

acoustic shale
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I have another save I can test to see if it's tied to the save while we figure this out

tidal raft
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I was about to ask how old that save was.

acoustic shale
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Save is a transfer from RC 1 that is currently 4 in game days old and is in rostok. The other save was made this morning and less than an ingame day old

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And save 2 crashed dissembling a mosin

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Same error in log. sorry, i'm keeping discord open on my phone so I can use my computer to test. Typos abound

tidal raft
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Both crashes in the same area?

acoustic shale
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Yes. In old save I can fast travel to rostok with some stuff to test?

tidal raft
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Sure. I was thinking if it was an entity overflow, hence the nil value.

acoustic shale
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How would i test that?

tidal raft
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Not sure. I was thinking a level transition might reset some values.

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Can you send the 'modlist.txt' from your MO2 Profiles-folder?

acoustic shale
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Ye. still loading btw

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crash

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Sorry but where is that file?

tidal raft
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Inside the Mod Organizer 2 folder > Profiles.

acoustic shale
tidal raft
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Try disabling 209-DLTX FDDA extra animations.

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It may interfere with the event manager when you enter the 'disassembling state'.

acoustic shale
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So freaking close but crashed

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I literally was taking apart the last item (a bandana) and crash

tidal raft
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Same code as before?

acoustic shale
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Yes

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Looking at the log the last thing it did was call a method for GetItemList then dissemble_cloth_fast then it says 0 and fatal error

tidal raft
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These equipments are in your own inventory, right?

acoustic shale
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Correct

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The way ive been handling it is load in, walk over to stash, grab items, close stash, open my inventory, disassemble, crash

tidal raft
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This is a long shot, but try disabling Cr3pis icons.

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225 and 226

acoustic shale
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Right. Loading in now

lyric shell
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Well I am stupid but some someone got the the quest LAst Dawn where one has to find the damn dead scout

acoustic shale
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Im gonna try something else this time too which is to make sure im only carrying one tool. Im wondering if it trying to decide which tool is better may cause the error (? Idk just trying anything at this point)

acoustic shale
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Crash

lyric shell
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many thanks

acoustic shale
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Same code

tidal raft
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99 and 76 at the bottom of your load order, are they failed downloads or available to be checked?

acoustic shale
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Avaliable to be loaded

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Both are titled eft weapon reposition

tidal raft
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I'd suggest putting them back into their numbered order and enabling them. I doubt it's the source of crashing, but-..

acoustic shale
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No crash?

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What the actual fuck? Lol

tidal raft
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Question, were you holding any weapons while disassembling?

acoustic shale
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Eft weapon reposition is like the on screen weapon position right?

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No

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I made sure to unequip all weapons when i started each time

tidal raft
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monkaHmm ..... sweat I just don't understand..

acoustic shale
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Playing with fire but im going to reload and try again just to see if it was dumb luck (i do have a quick save after tho(

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I need to understand

tidal raft
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Actually, I might see how it's related.
76 is overwritten by GAMMA UI.

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Whatever item/weapon being disassembled belonging to that reposition pack have no correlated value for GAMMA UI to 'delete' that item.
Maybe... sweat

acoustic shale
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It worked qgain . Lol. Modding is a trip. Guess i know now

tidal raft
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That's all that matters. verynice

acoustic shale
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And i got got by a psy storm immediately after

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Its fine but just lol

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It happened again. Same error code and everything. This time while just looking at my pda

tidal raft
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I don't know.. sweat
Grasping at straws.

acoustic shale
# willow hawk ?

You got any advice on this? I'm looking through the log and the one consistent thing that happens right before the crash is the dissemble cloth fast thing but i was using my pda not disassembling

willow hawk
acoustic shale
stoic tartan
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Is it possible to buy some sort of side scope for my ak? I use long range scope and want to easily switch between 2 in combat

acoustic shale
tidal raft
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Canted sights are exclusively BaS—and yes, BaS is included in GAMMA.

willow hawk
acoustic shale
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Here just had a new one. This time it wasn't cloth dissassemble fast. Warfare is not enabled

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@willow hawk

willow hawk
brave hemlock
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do we just stand there with the scanner in hand and do nothing?

tidal raft
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Yes.

brave hemlock
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no, something's wrong. I'm just standing here and nothing happens:

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the quest marker doesn't move

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oh, I think I'm using the wrong device

acoustic shale
brave hemlock
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damn it does nothing...

brisk zinc
brave hemlock
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it's in the Scar anomaly

brisk zinc
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Since you have both of those scanner, you should have another quest

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Because one is for one type of quest, the other is different

brave hemlock
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yep, I'm aware

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I have tens of active quests.

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I take all quests I can. Well, almost all.

brisk zinc
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Do you mind sending me your save? It's in: Anomaly\appdata\savedgames

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So I can try it by my own

brave hemlock
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I don't. Gonna send it.

brisk zinc
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@brave hemlock why do you play like this? kekwait

brave hemlock
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oh, I was watching a tv show with my wife on a different screen

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just turned it down

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I don't play like that normally, hehe

brisk zinc
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Well, I can't try it on my own

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I have the "all quests completed" bug

brave hemlock
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huh? I don't have that bug.

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odd

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well, I have the limited fast travel disabled in my mod list, but it shouldn't matter

brisk zinc
brave hemlock
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I mean, if we have same mods and same base game, how come you have a bug and I don't?

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damn this is the only quest I can't complete. I can't just give up

brisk zinc
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I don't remember the description of the quests but one should be about standing near the anomaly and using the scanner

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The other should be something about dropping the scanner in the proximity of an anomaly

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They're different and as such you have two different scanner

brisk zinc
# brave hemlock

I'm guessing here but this have the picture of a scanner you can hold in your hand

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So this should be the one where you need to stand in front or next to an anomaly and wait for the scanner to do his thing

brave hemlock
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well I have both scanners

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neither works

brisk zinc
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You need to wait a few seconds in front of the anomaly with the scanner you can hold

brave hemlock
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I've been waiting for minutes with it in hand

brisk zinc
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If the spot is correct, you're doing it wrong then

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It's noticeable when the scanner is working because there is a screen that "loads" up

brave hemlock
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I also have odd save game issues. The game just doesn't save when I save it manually. It doesn't update or create new saves. When I try autosave, the game crashes. Is it known?

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it started recently

brisk zinc
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Consider that you've fucked with sleep deprivation

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It's an unknown territory for me

brave hemlock
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crap

brisk zinc
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Since you've touched it, it could probably be the issue here

brave hemlock
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well ok, I'll wait for rc3 then... And start over

brisk zinc
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It's better to stick with RC1 if you want to play without issues

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RC2 is in beta and it's still a beta in the purest of form, anything can happen

brave hemlock
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I know, I guess rc3 is rc2 with most bugs fixed

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and a few more mods 🙂

acoustic shale
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What does your rank affect in this modpack?

nimble hamlet
#

How long does it take for cells (i.e. Dead City) to respawn actors?

rotund moss
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usualy 24 - 32 ingame hours for smart terrains, note that im stating vanilla numbers - but i dont think gamma changes anything in that regard

whole rain
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is there any recommendations for graphics preset? i want to max everything but not sure if something is broken and will hardly drop my fps for no reason

rotund moss
whole rain
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@rotund mossi see, thank you, and what about maximum acceptable FOV (both sliders)?

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i remember there is some mods that says dont go higher than 75 or so...

rotund moss
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im honestly not sure about that, since im playing on a potatoe i usualy try fuck around with as few sliders as posible

whole rain
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got you, ill try to play around with that, but seems like HUD fov should be only 65

rotund moss
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good luck stalker

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btw since i was fucking around with it, there are a few BAS scopes that are actualy 3D (magnification inside the scope not "just zoomed in" with an overlay on screen) and they chop down the FPS to something between 20-30 is that just me because potatoe or does that sadly always happen that way?

warped ginkgo
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cuts fps in half becuase it renders the game twice

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or something like that

rotund moss
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so basicly optimasation problems with BAS scope got it

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then there is nothing i can do about it, cuz right now they are unusable

warped ginkgo
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if you are struggling with it, avoid them

rotund moss
edgy echo
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Is anyone having an issue while only BAS pistols have laggy animations ? They dont look smooth for some reasons on my end (rc1)

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Particularly the screen shake when I take out the pistol* This effect is not present on the vanilla weapons.

rotund moss
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not as far as i am aware but i also usualy only use one type of BAS Pistol anyway since im a sucker for the HK P220/226, tho i think some animation are a bit choppy they dont feel laggy, at least on my end

wise sparrow
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anyone know if theres some scripted enemy that will just one shot you when you are doing the sin mission to assault the construction site in limansk

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having an npc do fatal damage to the head at full hp with the best helmet in the game on MEDIUM difficulty is already obnoxious enough but he's doing it through the walls over and over it's kinda sus at this point

edgy echo
hollow apex
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this is one of my friends' HUD, he's fine when using the 16:9 screen but now he's using 16:10 and it breaks, is there any way to fix this? like photoshopping some textures?

tidal raft
hollow apex
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okay, too bad. but is there some easy fix like maybe PS some texture file 🤔?

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all I know is this UI is related to some EFT mods, but... I can't find the actual file.

tidal raft
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No idea. There's probably a .dds file somewhere.

tidal raft
willow hawk
edgy echo
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Actually there is a ton of redundant files that can be deleted all over the load order

vocal gulch
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is it just me or having multiple stashes close with tons of items in cause major fps drops?

graceful iron
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yes, not just you

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try to clean your stashes and only keep what you need, if you want to loot hoard get a better pc to put it simply

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but you can still have a lot of loot in the stashes before it actually starts fps dropping

vocal gulch
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ye ty

willow hawk
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but I cannot delete stuff just like that

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and that's a lot of work writing instructions for each and every file of each addon

vocal gulch
edgy echo
brisk zinc
edgy echo
#

This engine need a lot of single core performance

tidal raft
#

It'll be better to mod Stalker 2 since UE5 engine should be really accessible for modding. Also much smoother performance.

willow hawk
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S2 has to be released first though

tidal raft
static lake
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Even if stalker 2 turns out to be complete dogshit at least we'll have anomaly 2

willow hawk
#

In 10 years though

tidal raft
#

👴

willow hawk
#

I'll show how Anomaly 2 is made to my kids

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But they will be grown ups

tidal raft
lapis silo
whole rain
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@rotund mosswhats your GPU and CPU?

vocal gulch
#

What do i need to edit for the silly exaggerated knock around when hit? its like he is trying to sign his name while having a pee with each tap. The melee it lasts way way too long with your head waving around

rotund moss
brittle epoch
#

Hey, I can't seem to find how to turn on my nvg, is there an other option that isn't the vanilla bind ?

edgy echo
brittle epoch
edgy echo
#

Is it intented that some random npcs sell weapons ? Saw a duty guard selling one for the first time (BAS pm)

tidal raft
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Shouldn't be if you only have GAMMA Economy enabled.

marsh hatch
#

Hey guys, serious question. Will me and my squad survive?

tidal raft
marsh hatch
#

BaS weapons tend to bug out of the game and get sold by npcs.

blissful tree
marsh hatch
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Like my dear Sergeart Sinitzyn selling me a 0% SKS

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Well, this squad

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He's a Master btw

blissful tree
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Should be good.

marsh hatch
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Truck Cemetery is my second home, maybe I'll be fine. Thanks!

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(totally didn't asked for sarcastic purposes ™️ )

calm tangle
#

Do I need to interact with a campfire in a specific way to be able to cook with a Field Cooking Kit?

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The "All flammables' thing has a (0) next to it, and i'm standing in front of a campfire with the Extinguish prompt appearing.

tidal raft
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Shouldn't be necessary. You should be able to stand close to the fire, open the cooking kit, and then select the food you want to cook.

calm tangle
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Hmm strange then, I will try reloading the save, probably will fix it.

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Or not. Is it a seperate add-on? perhaps I have it disabled somehow.

delicate sand
brisk zinc
#

@calm tangle try to stand really close to the campfire and make sure that you're using the right tool for the job

delicate sand
#

Well Im an idiot sorry

brisk zinc
delicate sand
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I get this situation all wrong 😆

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He was speaking about campfire, and somehow in my mind it transformed into why i cant craft with another fuel with field kit question

brisk zinc
#

At least you were right about charcoal

brisk zinc
#

Just the campfire isn't enough (yeah I know), you need "fuel", in this case the fuel is charcoal

calm tangle
#

this says you don't need charcoal with the campfire.

brisk zinc
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Oh well kekw

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@willow hawk check that out, Artic here is right

calm tangle
#

when you said tools, I was thinking like kitchen utensils or a pot or something????? lol.

brisk zinc
#

I said "tools" because you also have Army Kettle and Multi-fuel stove

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Army Kettle use charcoal as well

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The Multi-fuel stove don't, instead you need to use gasoline or kerosene or "natural gas" that I still need to understand what it is

calm tangle
#

Oh wait, never mind

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It works

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You were right, when you said Stand closer

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Apparently I was not close enough at all, even tho I just nudged myself a little closer then before.

brisk zinc
#

Yeah you need to stay really close kekw

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A little closer and you'll catch fire

calm tangle
#

sorry mods & Grok then!

brisk zinc
#

We'll see what Grok thinks about it

calm tangle
#

It was def my own fault, in a realism case, you would have to be close to the fire to get it setup.

calm tangle
#

tho I thought I was standing pretty darn close, but I guess I ain't really cooked with a campfire before either.

whole rain
#

what addon adds reloading phrases from eft? i hear it every time i reload my shotgun, its annoying..

tidal raft
#

Voiced actor.

whole rain
#

thank you! "if (is_actor_in_combat() == true and math.random(100) < 30) then" fixes the problem with frequently reloaded weapons

delicate sand
brisk zinc
delicate sand
#

No I mean didnt in vanilla anomaly a field kit was able to utilize other type of the fuels too?

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For some reason I was thinking that

brisk zinc
#

Sorry don't know about that, it's my first time cooking in Anomaly and I'm enjoying it so far, it's not difficult once you know what do you need

tidal raft
#

Field cooking and Army kettle were both locked to Charcoal in Vanilla Anomaly.

brisk zinc
delicate sand
#

Maybe in the future we will be getting more variety of recipes, I would like that

brisk zinc
#

Mutant meat in GAMMA is way, way better than canned/imported food or MREs

delicate sand
mellow canopy
#

Should I know things before going with Rogue to Pripyat or Going to get the Clear Sky patrol out of Pripyat ?

#

One mission is better before the other ?

#

Will I be stuck with Rogue for a long time ?

brisk zinc
mellow canopy
#

I can go to Pripyat just for Clear Sky and come back I guess

#

I tend to walk a lot

brisk zinc
#

Yeah but (IIRC) to go to Pripyat you need to go under a tunnel and whatnot

#

My suggestion is to wait and go to Pripyat when you're ready to finish the game

#

Because all missions are basically there

#

Then you'll work with Rogue and other people in Pripyat

mellow canopy
#

Ohh. But I don't want to finish the game PepeHands

#

Thanks @brisk zinc

brisk zinc
#

There is a spoiler if you want to know it

mellow canopy
#

I finished all 3 games so it may not be a spoiler.

#

Except if Anomaly specific

brisk zinc
#

I'm talking about ||Sin and their quest||

mellow canopy
#

Oh don't tell me more then

brisk zinc
#

Well then, go to Pripyat only when you're REALLY ready then

#

It's gonna be hard

#

Monolith all around

dense blaze
#

I dont know if this is the right place to ask, but im running into a CTD when trying to disable the Ballistic Overhaul addon. No disrespect or anything to the mod, but it just isn't for me and it's the only addon within Gamma modpack that i want to disable. I disabled GBOOBS and the two patches for vanilla ammo icons and blindside, but when i try to play it that way, im getting a CTD whenever i kill any random NPC. Are there by chance other mods/patches within Gamma that rely on GBOOBS that i should disable as well? I cant really find them anyway, but i could very well be overseeing something.

brisk zinc
acoustic shale
#

Need help with a stash. Wild territory. I've searched high and low with nvg's and the artifact that makes stashes flash and I can't see shit

brisk zinc
#
  • God mode on just to be sure not to die if the stash is in a place that you can't normally be
acoustic shale
brisk zinc
#

I take that back, crash for me too on a new game kekfacepalm

dense blaze
#

I could try the other ones, but i dont see if there's any obvious dependance on GBOOBS with them

acoustic shale
brisk zinc
#

I'm sure 100% it works because I do it all the time

acoustic shale
#

Maybe this stash is broken?

brisk zinc
#

It would be a first one for me

brisk zinc
brisk zinc
#

And make sure that you have debug mode on

acoustic shale
brisk zinc
#

Well maybe it is really broken

#

Would you send me your save? I can look for it, maybe I'm more lucky then you

acoustic shale
#

Yeah np. Wait one

brisk zinc
#

Let's hope that this time it actually works...

acoustic shale
#

I havent touched sleep options dont worry lol

#

Dds or scop?

brisk zinc
#

I don't actually know kekw

#

Send everything

acoustic shale
#

I'm gonna fuck around some more with that artifact and see if maybe i can find it myself because this low key bugs me so bad

#

I want my loot 😭

brisk zinc
#

No luck, crash as soon as I hit "load" kekfacepalm

#

Expression : <no expression>
Function : CModelPool::Instance_Load
File : ..\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'dynamics\weapons\wpn_gauss\wpn_gauss_world.ogf'.

stack trace:

acoustic shale
#

Huh weird. Rc 2?

brisk zinc
#

I'm on RC1

acoustic shale
#

That explaibs it lol

brisk zinc
#

I had one thing off, BaS

#

Let's try again

#

Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 915
Description : fatal error
Arguments : Can't open section 'mag_beretta_9x19_default'. Please attach [*.ini_log] file to your bug report

stack trace:

Well then kekw

#

It needs to be RC2

#

Fuck it, let me do it real quick (it should be quick)

#

I can always go back

acoustic shale
#

Lamp at night. Note that the lighting on that anomaly isn't quite right o I think the stash is supposed to be there

#

for context the same anomaly next door

brisk zinc
#

Doing it

acoustic shale
#

Oh new question as well, is wild territorys exempt from balanced mutant spawns? I got 2 hooded controllers, 3 snorks, a burer, and a poltergeist on day 7

brisk zinc
#

@acoustic shale what do you have in "Disabled"?

#

Can you take a screenshot?

acoustic shale
#

Mods I assume

brisk zinc
#

Okay those two

acoustic shale
#

oh and additional storyline fixes

dense blaze
brisk zinc
#

I don't even have 274 mods, I only have 266 enabled

acoustic shale
#

Dumb question actually srry

brisk zinc
#

No don't worry, it's okay kekw

#

I did

#

I thought that I need to remove that Additional thing

#

Apparently I was wrong

#

Now it's working

#

Let's see if I can load the file

whole rain
#

what addon plays phrases when i click C button?

#

like be ready etc from eft, maybe same addon like previous but im not sure

brisk zinc
#

Expression : <no expression>
Function : CInifile::Load::<lambda_09b1998f39da0b770d173ef2710f9a54>::()::<lambda_fc373984ed106385be39a4b1497d9834>::operator ()
File : Xr_ini.cpp
Line : 330
Description : fatal error
Arguments : Duplicate section 'ah_redirect_to_kovalev_quest' wasn't marked as an override. Override section by prefixing it with '!' (![ah_redirect_to_kovalev_quest]) or give it a unique name. Check this file and its DLTX mods: e:/anomaly/bin/..\gamedata\configs\misc\task\task_manager.ltx

stack trace:

acoustic shale
#

oh wait hol up I know that error

brisk zinc
#

Voiced Actor (or something like that)

whole rain
#

oh in the same place, im trying to find where i can replace a button

acoustic shale
#

Is Gamma additional story fixes diabled?

brisk zinc
#

Yes, now it's disabled

acoustic shale
#

try again

brisk zinc
#

Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 915
Description : fatal error
Arguments : Can't open section 'mag_beretta_9x19_default'. Please attach [*.ini_log] file to your bug report

stack trace:

And now I have this, after I've disabled that

#

Okay maybe I see the problem

acoustic shale
#

I don't know that error tbh

brisk zinc
#

There are two Additional Storylines

#

DLTX and Fixes

#

Which of the two I need to disable?

acoustic shale
#

Gamma fixes

brisk zinc
#

So I keep the one in DLTX, okay

acoustic shale
#

and I play with mags redux which is disabled unless you enable it

#

that was the error

#

I can't believe i didn't realize that

brisk zinc
#

monkaStab
Okay, I'll enable that as well kekcry

acoustic shale
#

HAHA

#

I'm sorry plz no ban

brisk zinc
#

I won't, don't worry

#

I'll try later your file with RC1 + MagsRedux, RC1 saves are compatible with RC2, this is straight RC2, I can try and see if it's still compatible with RC1 + MagsRedux

#

FINALLY, IM IN

acoustic shale
brisk zinc
#

And it works as well

#

(the second line is Limited Fast Travel, I've forgot to disable it)

acoustic shale
#

I dont understand

#

XRAY!!!

brisk zinc
#

It's literally behind you kekw

acoustic shale
#

Are you fucking shitting me

brisk zinc
#

You saved in front of that fire, turn around, it's up there

#

I'm serious

acoustic shale
#

I swear to god this wasnt a joke i legit couldnt find it kekcry

brisk zinc
#

It's correct too

#

And you even got phat loot

#

Not bad for a white stash, not bad at all

brisk zinc
acoustic shale
#

Thank you falco. Time for me to walk away in shame lol

brisk zinc
#

Next time check your surroundings better, it literally says "UNDER A ROOF", I mean come on kekw

acoustic shale
#

I swear i did but i must have been blind lol

#

I mean i had freaking lamp on and nvgs trying so hard to find that fucker

brisk zinc
#

The good thing about stashes is that when you're like "on top of them", you can rely on your minimap, because it lead you there

#

And the stash is actually there

#

Check your cursor too

#

For example, see the cursor in the minimap

#

I'm almost on top of it

#

It's very precise

acoustic shale
#

Yeah. I used the pda all the way zoomed in and was standing on that roof so confused

#

Wonder why the fast travel wasnt working tho?

brisk zinc
#

You need to stay a bit far away for the prompt to pop up

brisk zinc
acoustic shale
#

No yeah i would have found that one. I was focused on that first one lol

brisk zinc
#

All's well that ends well

acoustic shale
#

Lol now all i have to do is defeat those two hoode controllers kekcry

wise sparrow
#

is the psy field in the central lab of x18 supposed to kill you if you have the helmet

#

just lost a good duty ironman run because i was looking for artefacts in the lab and didn't notice the meter going down kekcry

whole rain
#

hmm it looks like actor voices in command wheel are disabled, when i select any option using command wheel it doesnt play any command. only one sound works - when i click C to open command wheel. i found correct file in gamma keybindings addon and trying to change C key to "commands wheel" button in game settings, no idea is it possible using scripting)

north turret
#

Holy downloading all the mods takes a long time

#

Is it only me or is just moddb that slow

brisk zinc
north turret
#

Also is it normal to get a few errors on npc footstep misery boost

#

In the console it says the system cannot find the file specified, all though it continued downloading other mods

brisk zinc
#

You can skip it

keen stag
#

have a perhaps silly question on acquiring new firearms, is the idea basically to play pokemon and collect all the parts of the gun you want from salvage and then slap them together into a working version?

#

to elaborate a bit more I find a rifle i want to use store it while farming compatible parts, repair said parts and then rebuild the rifle

nimble hamlet
#

Yeah that's the gist. You can use ramrods to repair some parts and you can make or find relevant repair kits which will let you auto-get the parts at the cost of using the repair kits uses

#

Morale of the story is disassemble everything

#

Technicians also sell 100% parts but not all of them but worth a check

vocal gulch
#

Anyone use a camp to block NPCs ? like a passage or doorway outside so they cannot get in?

keen stag
#

ok excellent thank you for that. I was starting to figure that but was unsure how much i needed to pay attention as i'm still running around using the starting SKS

vocal gulch
#

also i highly doubt it but can tents protect us from blowouts etc ?

nimble hamlet
#

Make sure to keep your guns in good condition as that prevents part damage pepeOK

nimble hamlet
keen stag
#

follow up question if you wouldn't mind, and this is half remembered from late last night for me but you can field strip some but not all parts of a gun?

#

otherwise disassemble everything

vocal gulch
vocal gulch
#

50% for armor parts

keen stag
#

i imagine those %'s are repair thresholds?

vocal gulch
#

as you cannot repair the part under those durability's

keen stag
#

hahaha love that

#

thank you so much

#

maybe one day i'll upgrade to.. a slightly more modern SKS

vocal gulch
#

ye the tools will say usable on 60% or 50%

keen stag
#

siiiick

vocal gulch
#

like the multitool, basic sowing thread, the file looking thing, and that yellow box thing omg i forgot the names

keen stag
#

i know what you mean

#

and then you also need a specific tool kit for the weapon type from memory as well

vocal gulch
#

then you need the tool box for that weapon yes

keen stag
#

watch me forget all of this by the time i play tonight

#

awesome!

vocal gulch
#

also basic, advanced, expert kits to make them unless you find them

#

you cant make expert tho

keen stag
#

that makes sense

#

more stash hunting i spose

#

and saving my game after finding them, surviving a frustrating firefight with only 4 mercs and then walking into an electro

vocal gulch
#

and that SKS is a beautiful weapon! trust me it will last quite some time, all you need is the scope

keen stag
#

YEP

vocal gulch
#

well you can always hit tilde button and type save savefilename

#

savefilename being the name you choose

keen stag
#

i'll keep that in my back pocket

vocal gulch
#

you will do that frequently if the busy hands bug hits you. You will notice once you cannot interact with things

keen stag
#

oh nooo

#

I haven't had anytihng like that yet

vocal gulch
#

type save savename hit enter, then the same again but load savename

keen stag
#

good to know!

nimble hamlet
#

Yeah I used the SKS for a long time before eventually updating to the SVDS

#

The cheap Butcher ammo real nice for the SKS tho

keen stag
#

guess i need to get in with Duty so they'll sell me the scope

vocal gulch
#

Why is there a garage size room with 20 or so bloodsuckers ?

#

damn shame my knife was blunt xD

tidal raft
vocal gulch
#

under curser

#

oooooooh i see

hollow apex
#

a quick question can GAMMA run on WIN 11 ?

tidal raft
#

There have been users reporting issues with installing GAMMA using Grok's Installer. Not recommended.

hollow apex
#

yes a friend of mine using WIN 11, he got all the mod list right but just cannot get into game

north turret
#

Whats the default amount of enabled mods i should have

#

just checking if everything installed

hollow imp
#

guys when i try to load to cordon my game crashes any ideas what to do?

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'craft_repair_overhaul'. Please attach [*.ini_log] file to your bug report

tidal raft
hollow imp
#

i did

#

and everything is good

#

no red crosses etc

#

i even reinstalled game once

#

cus i had same problem earlier

tidal raft
#

Can you send the 'modlist.txt' from your MO2 Profiles-folder?

hollow imp
tidal raft
#

This means you didn't follow Step 9.

hollow imp
#

so i should put them above of "newly updated or old addons..."?

tidal raft
#

Put them into numbered order. If you have any duplicate mods they should have version numbers at the end of the name.

hollow imp
#

okey thanks

tidal raft
north turret
#

hey guys i have similar problem

#

when i try to spawn

#

game crashes

#

and its like this

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'jar'. Please attach [*.ini_log] file to your bug report

north turret
#

thanks so much bro

tidal raft
molten warren
#

Hey is All the mods supposed to start out Not being Properly Loaded? or did something screw up?

#

this is in the audio separator

tidal raft
#

Find the modlist.txt from the installer folder\resources\profiles_files and copy it into your MO2's profile folder.

molten warren
#

Alright I hope that works. I don't want to reorder 222 mods

tidal raft
#

Make sure to restart MO2 once the file is copied.

molten warren
#

Ok

whole rain
#

there is running animation but they stand still, only these mutants, can this be fixed somehow?

tidal raft
#

It's a collision issue.

rotund moss
#

they get stuck on "nothing" just like bisches always trip and fall over in horror films

whole rain
#

yeah one of 3 unstuck after reloading... and stuck again

rotund moss
#

they can get unstuck sometimes via reloading the save or taking damage, but it does not work every time and at some places you can only help them with a bullet to the back of their heads (Eastern Part of the Railway in the Cordon for example)

willow hawk
#

thats a vanilla issue

brisk zinc
tidal raft
#

I'll try to remember this for future use.

strange moon
#

Is gamma save to update for now?

#

I've been on the same version for 2 months now i think ;_;

mellow canopy
strange moon
#

Lol

pliant garnet
#

Evening everyone , a question ( sorry if its dumb ) .. is there a way to launch GAMMA without the reshade loading up , yes i know i can press pgup to turn off in game but ,maybe there is a better way , my potato cant handle the bloom 🙂

strange moon
#

Yes there is

tidal raft
#

Get the ReShade installer and make it uninstall the pre-installed ReShade from the .exe you run from (your anomaly folder)\bin folder.

pliant garnet
#

oh brilliant thank you !!!

tidal raft
whole rain
#

if i make a change in a script and just reload the savegame, will it update? or maybe there is a console command to do that

tidal raft
#

Depends on what you change.

whole rain
#

i found a bug in take_item_anim/enhanced_animations and trying to fix it, but i have to reload the game every time a make a change)

tidal raft
#

No idea. I think you must restart the game every time to cache the edited script into memory.

calm tangle
#

Is there any info on the custom mutants?

graceful iron
#

custom mutants ?

tidal raft
#

There are no custom mutants in this pack—yet.

calm tangle
#

I don't remember this big troll looking mutant being vanilla

cursive musk
#

This thing is unused mutant from vanilla anomaly, activated via ZCP addon (model from metro2033)

graceful iron
#

they only spawn if you enable them through zcp (or spawn them with debug)

calm tangle
#

ah okay, I don't remember enabling them, but i'm sure I did.

#

hella tanky.

blissful tree
#

Is that librarian in the izlom model? omegalul

warped ginkgo
#

shitty librarian from metro game

molten warren
#

all the mods are disabled in the gamma profile despite the Modlist.txt being replaced

tidal raft
#

Did you create the portable.txt in the MO2 main directory?

molten warren
#

yep

#

does the mod organizer need to be in a separate folder from the installer?

strange moon
#

Id love to have a second kind of tanky mutant

graceful iron
#

mcm for zcp

#

mutants

strange moon
#

Mcm?

graceful iron
#

mod config menu, its an in-game configuration menu

strange moon
#

Ah

#

Is that mutant a mod?

graceful iron
#

zcp is a stalker and mutant spawns mod (zone's customization project)

strange moon
#

Ohh

#

Zcp..

#

Alright

#

I'm screenshotting this before going to sleep, haven't been sleeping more then 6 hours since about 2 days lol

tidal raft
tidal raft
molten warren
#

alright i will try that

#

Says gamma is up to date

#

trying install

whole rain
#

whats wrong with this trader? i tried to sleep, didnt help. i saw him once, then a little bit later he dissapeared

#

using demo_record 1 i saw hes lying, and i see "speak (f)" but cant use it in demo mode

tidal raft
#

He's only active certain times of day. Usually from 08:00 to 20:00.

#

And inb4, no—it's a Vanilla thing.

molten warren
#

Alright i didnt fully complete the install. but i did notice the install folder was in the same folder as Mod organizer

tidal raft
#

That is fine. The files installed in MO2 will load into memory and be used in Anomaly anyway when launching Anomaly through MO2.

molten warren
#

alright.

#

also gamma profile still has no activated mods

tidal raft
#

Does the profile folder look like this?

molten warren
tidal raft
#

Try copying the new modlist.txt file from the installer folder into the Profiles folder again.

#

Relaunch MO2 after that.

molten warren
#

no change

#

and yes i used 7zip

#

not for the modlist. i followed the installation instructions

tidal raft
#

Which folder is your Anomaly game files folder?

molten warren
#

Mod organizer is in it as well as the modpack installer

#

Anomaly itself used to be in it

tidal raft
#

They should be separated.

#

For example:
C:\(your MO2 folder)
C:\(your Anomaly folder)

molten warren
#

alright

#

i separated it i think

craggy shard
#

download seems to be stuck on this

#

that normal?

tidal raft
#

It can be slow since ModDB servers aren't the best.

#

You may want to visit moddb.com to verify if you have been blocked due to false bot-flagging.

molten warren
#

and the gamma profile is still has no activated mods

tidal raft
molten warren
#

Nope

tidal raft
molten warren
#

I even made a Another profile and it was fully deactivated

tidal raft
#

Right-click > expand all

molten warren
#

alright

acoustic shale
#

Question: is artifact empowering only able to be done via the melter? The manual made it sound like a seperate thing but if it is i cant figure out how

molten warren
tidal raft
acoustic shale
graceful iron
# craggy shard

#old-how-to last message has a way to change moddb mirrors, try one of the other mirrors and close and open the installer and see if that speeds it up a bit

tidal raft
molten warren
#

Yes

#

but they are not ticked

tidal raft
molten warren
#

alright

tidal raft
#

Then hit refresh.

molten warren
#

Welp. Everymod is now outside of there separators

#

and i just enabled all again

tidal raft
#

Go in here, screenshot the Paths tab.

molten warren
tidal raft
#

wait a minutesus

molten warren
#

How the hell does that happen? you would think the installer would take care of that?

tidal raft
#

Do you have multiple installations of MO2?

molten warren
#

i dont think so

north turret
#

i get ~25 less fps in gamma than in EFP, i tried copying user.ltx from efp into gamma, still the same issue. So it must be some mod i guess, anyone have an idea?

molten warren
#

Could of happen. my semi-rural internet forced me to Do the Modpack Installer twice.

north turret
#

i already tried all the steps (except the ones under For even more performance saving)

tidal raft
molten warren
#

Mod organizer

tidal raft
#

And where did you put the modlist.txt file?

molten warren
#

in the gamma profile

#

on mod org

tidal raft
#

So in D:\Game\Mod Organizer\Profiles?

molten warren
#

yes

tidal raft
#

Show me that folder.

molten warren
#

i have the Normal Folder selected

#

on mod org

tidal raft
#

You renamed the standard folder?

molten warren
#

No

#

I made a second folder to Troubleshoot

tidal raft
#

Okay, what's it like inside the G.A.M.M.A folder?

molten warren
tidal raft
#

That modlist.txt hasn't been replaced.

molten warren
#

I have replaced it like 10 times

#

This is the Installer folder

tidal raft
#

Okay, replace the .txt file again and also copy in the lockedorder.txt

#

Restart MO2 and see if the order fixes itself.

#

Actually, replace the settings.ini as well.

molten warren
#

alright

tidal raft
#

Wait, why is the installer in the Anomaly folder?

molten warren
#

Its Separate from the anomaly folder

#

there is two folders in it. the installer and the Anomaly itself

tidal raft
#

The installer belongs inside the MO2 folder.

molten warren
#

I thought you said it needed to be separate

#

Alright not only that the installer is back in the mod organizer. i also updated it

#

still didnt fix much

molten warren
#

i guess am a dumbass

north turret
#

Can i start downloading mods with the app before i set up MO2? Since my base game didnt download yet

#

Moddb 1mb/s download ;-;

graceful iron
#

once they are done you put them in a "downloads" folder that should be in the gammaRC folder and then you run the install process through the installer

tidal raft
molten warren
#

alright

tidal raft
#

If you ran Update, can you see if the profile files in the resource folder changed timestamps?

molten warren
#

the profile files are supposed tobe in the resource folder?

tidal raft
#

The updated profile files are in the installer's resource folder, those files should be copied from that folder into MO2's Profile folder.

#

Your MO2 folder should look like this:

molten warren
#

There timestamp is yesterday. also i updated mod organizer. not gamma installer

#

says gamma data is up to date

graceful iron
#

you have mo2 installed and updated?

tidal raft
#

Copy all files over.

graceful iron
#

you should not install mo2, and you use a portable mo2 instance that comes with the gamma folder

molten warren
#

one sec i may have fixed it somehow

#

Nope nevermind

#

I copied everything and i updated the MO2 Instance that came with the modpack\

tidal raft
molten warren
#

Pre packed

willow hawk
molten warren
#

Sorry god

willow hawk
#

Save your GAMMA/downloads folder somewhere

#

Redo the installation from scratch but move the downloads folder in it

#

(GAMMA RC1/downloads)

#

That way everything will work and you won't have to download everything from scratch

molten warren
#

Alright

willow hawk
willow hawk
craggy shard
#

Can I still play the original anomaly after GAMMA is installed? I fear I have no experience and someone told me I shouldn't play GAMMA as starter

#

in fact I never played STALKER

north turret
# willow hawk Try disabling the Reshade effects

Thanks, i opted in reinstalling everything now since i downloaded the anomaly from torrent magnet link (its version 1.5.1, the normal moddb download file is 1.5.1.2),, i doubt that's why my fps's is low but i'll just reinstall

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will try disabling it

tidal raft
craggy shard
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Thanks

brisk zinc
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Try Shadow of Chernobyl, it's the first one

graceful iron
stray hill
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Is installing RC2 recommended over "stable" GAMMA or should I wait for RC3?

graceful iron
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RC1 is the most stable, RC2 is a beta test thats really unstable and RC3 is the next version that RC2 is going to be

odd mango
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hello everyone! I just got here dying to play this mod and going through the instructions here and i would like to know if the keybinds shown in the bindmap thread can be changed because, you see, im lefthanded 😦

graceful iron
odd mango
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noice! thanks m8

graceful iron
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any that you cant find or dont know how to change you can ask about here

odd mango
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i will sure do because just seeing the map here (im installing at the moment) the ones which binds for new features wont be in the base settings i suppose

graceful iron
graceful iron
odd mango
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mod congi menu, god bless

whole rain
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hmm is it ok when i paid for gun repair but it still has broken parts inside?

graceful iron
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yes, you have to repair or replace each part

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paying a mechanic only "cleans" the overall gun

whole rain
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but how can i repair a part if i just started playing the game?

graceful iron
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replace it by getting a better condition one from another gun

whole rain
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hmm i noticed that it doesnt work properly. for example i cleaned a gun, removed broken parts, and inserted it back... the gun lost its condition by like 30%

tidal raft
whole rain
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repeated process, another loss, until 50%

graceful iron
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yes, its supposed to lose condition if you replace parts on the field

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if you use a crafting menu (vice) it wont lose condition

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but please read the manual if you have not

whole rain
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thats what i asked for

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it says that the gun will lose its condition, thats all

odd mango
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uhhh i just finished installing following waveys tutorial and everytime i hit launch in the gamma it loads but nothing else, i got a notification from the mod manager saying "there are files in your overwrite mod directory" i read the explanation but i aint a tech savy

graceful iron
odd mango
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oki doki, will do, tks!

graceful iron
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post the log here (drag and drop) if the game crashes again

molten warren
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i was able to make it to the main menu but after starting the game it crashed. and now am unable to start it

graceful iron
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crash log

molten warren
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where can i get it?

graceful iron
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anomaly/appdata/logs

molten warren
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  • [x-ray]: Starting Main Loop
    Starting engine...
    intro_start intro_logo
    intro_delete ::update_logo_intro
    ! Invalid ogg-comment version, file: d:/game/anomalymain/install\gamedata\sounds\music_anomaly_ilya_ponomarenko_day_one.ogg
  • loading script xrs_dyn_music.script
  • loading script xrs_debug_tools.script
  • loading script debug_cmd_list.script
  • loading script db.script
  • loading script actor_proxy.script
  • loading script axr_keybind.script
  • [x-ray]: Full Memory Stats

FATAL ERROR

[error]Expression : <no expression>
[error]Function : xrMemory::mem_usage
[error]File : memory_usage.cpp
[error]Line : 63
[error]Description : fatal error
[error]Arguments : bad node in heap

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do i need to change the priority on the separators?

odd mango
#
  • Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz [GenuineIntel], F6/M14/S10, 2902.00 mhz, 30-clk 'rdtsc'
  • CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
  • CPU cores/threads: 6/6

Found commandline file!
Initializing File System...
using fs-ltx ../fsgame.ltx
File System Ready...
FS: 65341 files cached 71 archives, 13835Kb memory used.
Init FileSystem 4.548443 sec
'xrCore' build 8268, Sep 26 2021

-----loading d:/gamma/install/bin/..\gamedata\configs\system.ltx

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'af_ah_h2', which doesn't exist. Ensure that a base section with the same name is loaded first.

stack trace:

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i checked the numbers on the left and seems fine, same problem tho, i even reinstalled to make sure if it was a modb server issue

graceful iron
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DLTX mods at bottom of the list

odd mango
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do i enable them?

graceful iron
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make sure to also move any other ones you find there

odd mango
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ok check it out again, move to top you say? sorry if im being a bit dense here lol

brisk zinc
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Those mods have numbers on the left

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Follow the numerical order and put them in order

odd mango
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oh right, oki doki

graceful iron
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move them to where their prefix number should be

odd mango
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ay ay

graceful iron
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one thing to keep in mind, these mods are disabled by default and should stay disabled in the disabled section. dont move or enable them

odd mango
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gotcha! tks a lot!

molten warren
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So you telling me i need to Reorder my entire modlist?

graceful iron
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did you download a new anomaly folder for gamma?

molten warren
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Wait i need a New anomaly?

graceful iron
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yes..

molten warren
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Fuck

graceful iron
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keep an anomaly zip file on your pc for modding and modpacks

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extract it when you need one

odd mango
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140 lunas mod have the dreaded red X, its like a exception like maid?

graceful iron
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yes, its not needed

odd mango
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noice

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damn youre quick

graceful iron
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i am just here most of the time, till i am not kekfacepalm

odd mango
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ffair fair lol

molten warren
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i was using the anomaly folder i had awhile on my computer

graceful iron
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it was probably modified by something you did, the error you got this time most likely means its corrupted

molten warren
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V1.0.5

graceful iron
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wut ?

molten warren
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Bruh

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that is my game verison

graceful iron
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how the f

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just download a new anomaly folder

molten warren
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and yes i did mod it in the past

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i am

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i be living in the stone age over here

brisk zinc
vapid dirge
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is warfare still a no-go with RC1 and RC2?

tidal raft
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Yes.

odd mango
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@graceful iron did it my friend. i took long because i was learning some stuff before goofing around mods and such, game is running great and the modpack is perfect, tks a lot

north turret
#

Ive been trying to fix the fps issue the whole day, i have ~25 less fps than in EFP, i followed all steps in #old-framerate-optimisation.
First 14 steps did nothing, when trying to disable the mods listed in additional steps, my game wont even launch, saying it cannot generate shaders

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Now, when i delete shader cache and try to play base anomaly OR gamma, when i get into a game my screen is completely black (i can see the inventory and hud, rest is all black)
(I managed to fix this by reverting the default GAMMA user.ltx and deleting cache)

cursive musk
north turret
keen stag
#

is the intended behaviour for artifacts to be damaged, fusing them together and then using/selling them once they get above the 'too damaged to sell' threshold?

keen stag
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sweet!

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thank you very much 🙂

brisk zinc
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Check here for more (one second)

keen stag
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I tinkered around with the system after finding 4 artifacts near hot hinds and discovered the whole system and realised I needed to artifact hunting as a job for it to pay off

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thank you for that!

brisk zinc
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Now artefacts have a "reason" to be searched for

acoustic shale
#

Will the story quest provide me the route info needed to do the quest with accesible zone turned off? I.e when its time for me to disable the brainscorcher will i have to purchase the route from yantar to x16

vocal gulch
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question about the storage bags and fps. Is it due to the amount of bags or the amount of stuff inside them?

tidal raft
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Amount of stuff.

vocal gulch
# tidal raft Amount of stuff.

so if all that stuff was in 1 bag.. apart from the game lagging to move an item in and out of it. Would there still be the same fps drop?

tidal raft
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Yes. The engine stores items in memory within a given area.
Even if you spread your loot around in two or more stashes, yet having thousands of items combined, it is still going to drop FPS as if you had everything in one stash.

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The upside of having multiple stashes is reducing the delay when opening a stash.

rotund moss
# willow hawk Nope you need to buy the routes

did you change the Vanilla story line? because i hate accesible zone and the story quests always do unlock the routes you need for them, even from jupiter to zaton o-O, ok i did play on normal diff this time but still wondering how

NOTE: Im talking about vanilla storyline

tidal raft
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No, he didn't.

willow hawk
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No I didnt

static lake
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Is it normal for military stalkers to carry around 60round 5.56 mags? I have like 2 on me rn and like 6 back at my stash lol

tidal raft
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Only if they looted other corpses on their patrols.

rotund moss
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they usually only have 30 Standard 5.45x39 mags with them but they also have some of the most offline combat action so they start to carry wack shit after a while

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also who the fuck gave the military dude who starts patrolling in the cordon right after you start a new game an RPG? like heck its only a cat, no need to blow up the whole village, thank you very much

tidal raft
mellow canopy
rotund moss
static lake
wooden nacelle
hollow apex
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@tidal raft ~~HI Aldourien my friend's NVG doesn't work, I know there are some issues about NVG in DX8 but he is using DX11 AVX, and I can't find any fix on the search, do you have any ideas? ~~ fixed it by deleting the shader cache folder

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basically there's only sound and animation but no actual effect.

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NVG still has power no problem, his mod list is normal I double-checked that as well fixed it by deleting the shader cache folder

tidal raft
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Unless it is 'busy hands', I'm not sure.

hollow apex
tidal raft
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That makes sense, since the NVGs are shader-based. verynice

willow hawk
molten warren
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Hey what do i do when my crash Log is showing that it can open section 'craft_repair_overhaul'?

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i Disabled all my crafting mods to troubleshoot and it didnt fix it

graceful iron
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re enable the mods you disabled and check if you have mods at bottom of mod list, step 9 of #old-how-to cry

molten warren
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Nope no mods

graceful iron
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DLTX mods are enabled ?

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in their section

molten warren
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DLTX Section is empty

graceful iron
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kekwait it should not be

molten warren
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well it is

graceful iron
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search DLTX in the filter, see where are the mods if they are even there

brisk zinc
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Could be a failed installation/update

molten warren
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They are all i GAMMA Add ons

graceful iron
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could you screenshot what exactly do you have in the gamma addons section ?

molten warren
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I moved the dltx into its proper section

graceful iron
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okay and make sure to enable them except extra animations that one you can keep disabled (its optional)

molten warren
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alright

brisk zinc
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He have the whole mod list messed up, I can tell

graceful iron
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oh... i just looked at the image again

molten warren
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I know its a clusterfuck. i used 7ZIP. I HAVE BEEN TRYING TO GET THIS MODPACK FOR 3 DAYS NOW

brisk zinc
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@molten warren do this, so that we can see your whole mod list:

molten warren
brisk zinc
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9 shouldn't be there

graceful iron
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btw are you sorting by priority in mo2 ?

molten warren
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Yes. grok told me to do that

brisk zinc
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Doesn't seem like it

graceful iron
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just make sure again