#╟📸screenshots

1 messages · Page 98 of 1

sweet solar
#

I'm unaware of that mod pack

livid haven
#

oh my b thought i saw you mention it somewhere

random flame
sweet solar
#

also here's a compare and contrast between reshade being on and off. First pic is with reshade on, and second pic is with it off.

surreal phoenix
sweet solar
#

and a brighter compare/contrast

granite cradle
surreal phoenix
# granite cradle

that looks amazing. did you use winter trees in Grass tweaks to get that tree look?

surreal phoenix
granite cradle
sweet solar
#

Jaeger's Hunter 2.0

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scroll up a bit if you want the zip folder

surreal phoenix
#

nice. Im using Hunter Warm+, buuuut I disabled a few, added sharpening and RTGI

granite cradle
granite cradle
surreal phoenix
#

right on dude

#

yo quick question @sweet solar what does the CFG_load XXX do. I see some reshades need you to do that, but I dont want to mess with my settings but I want to try some others out.

surreal phoenix
#

looks good man!

sweet solar
#

I think I just use the default values for atmos

exotic stag
quasi parrot
surreal phoenix
clever badger
# surreal phoenix

i have Body Health System like you BUT for me i have white icons of gamma into the body health system, an idea for help me please or not???

exotic stag
vernal gale
warm sierra
#

hot damn 👀

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what's the average FPS rn?

vernal gale
#

Around 70 - 100
AVG is 80

candid shore
#

Max quality compile

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Only took 1:44 hours, which is crazy fast!

vernal gale
candid shore
#

yes

vernal gale
#

Nice nice

candid shore
#

It's a port, but I removed almost all of the scene objects

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I only left the terrain and the buildings

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I also fixed the original author's mistakes.

open finch
vernal gale
candid shore
#

I found this level on some forgotten ap-pro.ru forum

#

I can't find it anymore.

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The only people who have this level are its original creators, 3 or 7 other people, and me.

vernal gale
#

I see
Would be nice to see more cities with more mutants not stalkers

spring rose
candid shore
vernal gale
vernal gale
open finch
open finch
sweet solar
#

Sorry on the late response, I just got back home from the gym

velvet marsh
maiden lance
#

they're located in the "Late Fall" folder, will need to extract the db0

sweet solar
maiden lance
#

average bandit pov madge1

sweet solar
#

so real

crisp swan
azure lynx
sweet solar
sweet solar
halcyon raft
spring rose
sweet solar
halcyon raft
bright comet
inland mango
drifting pulsar
#

Yantar?

#

Entrance from Garbage. Very distinctive and beautiful view from there, one of my favourite too

gray falcon
wooden plinth
#

too much play :p

fickle kindle
#

sorry if this is the wrong channel for this kind of thing but what is this little icon and how do i remove it?

wooden plinth
fickle kindle
#

oh okay thank you

warm sierra
jagged jolt
inland mango
gray falcon
gray falcon
frail creek
ancient hazel
dull adder
fair sapphire
gray falcon
lofty harbor
gray falcon
lofty harbor
exotic stag
hasty coyote
leaden dagger
frigid badger
#

im nothing like yall😎 😭 😭 😭

velvet marsh
lament hazel
exotic stag
thorny solstice
#

died with soulslike mod on, woke up in the dead of a rainy night. time to go get my shit back, with only a knife and flashlight

topaz quartz
#

rip i guess xD

raven mist
rain fern
sterile needle
jaunty onyx
#

first sucker of the playthrough

jagged jolt
jaunty onyx
vernal gale
jaunty onyx
#

this shit boutta jam af

vernal gale
#

finally good textures for army mans
no more black wall or black bricks

clever badger
#

I fear the Zone

dire needle
# vernal gale

I don't want to be rude but your bricks look a bit too round imo

vernal gale
#

It's fine
Probably cause I didn't do the bumps alright cause I'm still learning about it

jaunty onyx
#

it's very interesting how the rain droplets translate to smearing in the screenshot

vernal gale
urban zenith
dire needle
worldly haven
#

Any idea why nvgs are so fcked up ?

kind nexus
dire needle
worldly haven
dire needle
jaunty onyx
toxic mural
worldly haven
jaunty onyx
#

the one that says beef's nvg i just set all the sliders to the left lol

gray falcon
gray falcon
lofty harbor
vernal gale
dire needle
#

now they look 🔥

vernal gale
dire needle
dire needle
#

i wonder if this s**t gonna bother people

jaunty onyx
dire needle
#

that straight line on the middle of the street

jaunty onyx
#

yeah i gotta say now that you pointed it out, it does not seem very living principles of design to me kek

#

but it's gamma it's weird it's cool!

dapper wyvern
jaunty onyx
#

it’s drunk’s miserable masks mod

azure lynx
dire needle
shadow bone
# dire needle

what is the size of the install gonna be/ how big is the file

potent quartz
#

Is that tla custom grass add-on?

patent coyote
jaunty onyx
#

part of the ui redesign by sota

patent coyote
#

Slick, I will do some research cause I would love to have that

patent coyote
vernal gate
# patent coyote Slick, I will do some research cause I would love to have that
ModDB

Переработанный интерфейс с новой версткой, оформленный в стиле GAMMA, с полной поддержкой соотношений 4:3, 16:9, 21:9. Практически все интерфейсы...

patent coyote
vernal gate
#

just at the end of it

#

if a mod needs to be loaded after any hud mods it'll likely specify or someone'll mention it here

patent coyote
#

Ok sweet, I will drop it at the bottom of MO2 then 😄

west lantern
drifting pulsar
rain crane
#

i would play at 1440p instead of 3264 x 1836 but causes some issues with aliasing

dire needle
drifting pulsar
# dire needle Idk 🤷‍♂️ I don’t even know how to use sdk, does it have random generate button ...

Not really. Material map/image is different than the one for details. There is one for terrain, one for materials one for details (grass). Only that they have usually things in common, like the road has one colour, that will be asphalt, but on the detail map it will have the fallen leaves on it.
The details are generated randomly in a way, but is determined by the detail map, so You 'paint' it in practice, by hand.

dire needle
dire needle
drifting pulsar
#

I've had it with different detail map images, I mean the line in the middle.
You mean to erase that line? How?

#

The roads are definitely done by hand. The grass areas has noise in them, yes. But the road is practically handpainted, usually yellow, one colour, no noise, maybe a little transparency at the edges.

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What did you look at in blender?

dire needle
drifting pulsar
#

Is it the _det image?

drifting pulsar
dire needle
drifting pulsar
#

There is a file only in sdk. It can be manipulated in image editors, can be in theory in blender too, on the terrain. But editing it won't change grass since that is compiled into the levels, .detail files, cannot be edited in any way

drifting pulsar
#

Editing hex code? Afaik there is no grass editor...

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If you figured out how to edit detail maps, then you are maybe the only one on the planet 😂

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Without recompiling it in sdk

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No offense, I was just curious, but it's your mod, good luck with it 😉

dire needle
#

nice 2 rockets to prove it

drifting pulsar
#

Hmm

dire needle
#

and another screen showing grass on road and in gate road meshesh that soupose to be on asphalt

drifting pulsar
#

It's impressive

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Fuck

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Don't say that the levels and grass details can be loaded into blender and can be edited there too?!?

dire needle
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yep

drifting pulsar
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Nevet tried it, never thought it

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Ok, no more questions, keep up the good work!
GigaKek

dire needle
#

told ya Chadge

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also u can edit level files to mess up with geometry add bushes boxes with collison etc only minus u cannot make new ai paths

drifting pulsar
#

I hope the 'rockets' are not meant for me!
KekSkew

dire needle
#

nah just for example

drifting pulsar
# dire needle also u can edit level files to mess up with geometry add bushes boxes with colli...

Yeah I knew that the levels can be imported into blender, but editing them means the geometry has to be recompiled into the map, afaik You cannot export palyable edited levels from Blender straight into game.
Honestly, the possibility of grass editing is also too much info to consume already...
And yeah, if You change gemoetry, that would need AI map change too, otherwise NPCs will travel through obstacles...

dire needle
#

didn't have problem with playing on it maybe on dx9 there is problem since you need to bake lightning but on dx11 everything works fine

warm sierra
#

@dire needle, can your geometry edits make the player not be able to climb onto the Garbage hills, like in Stalker SoC? and maybe make the player very slow in swamp water in GS, like in Stalker CS?

dire needle
#

idk didn't mess with it to that point

#

also i think stuff like that isn't soupose to be only in map info but combined with player movment code

drifting pulsar
#

dude this is fucking crazy

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I know that in blender all kind of stalker things can be imported and exported, but never would have thought it's this easy

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I thought that SDK and compile is needed for everything. Never had the idea to try it. Did You figure it out or read about this somewhere?

dire needle
drifting pulsar
#

Anyway, it won't change anything what I do, I sill remain an SDK person, I'll leave these stuff to You. It's just good to know and learn new things

dire needle
dire needle
drifting pulsar
#

it's like reinventing the wheel or hot water... again, I'M IMPRESSED

#

My thought was that even if things like these can be done, it would be buggy.

dire needle
#

also i got idea how to try to edit anomaly maps in sdk but im not sure if its gonna work

drifting pulsar
#

You mean You want to start editing Anomaly maps in SDK?

dire needle
#

nah don't have time to do that but it might work

drifting pulsar
#

In what way ain't it gonna work?

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Setting up the tools and sources are a nightmare

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but once it's done then it's easy

dire needle
#

maybe im to slow for anomaly mod making but we don't have sdk for current og maps

#

?

drifting pulsar
#

og maps?

dire needle
#

maps that come with anomaly

drifting pulsar
#

nope

#

that's the point

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there are COP tools and You have to hack lot of things

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kinda ok

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but collecting gamedata/rawdata, setting up tools (compilers etc), is very long and tedious work, with lots of headache and crash

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and You have to edit spawn files manually, like adding level transitions, and merge spawn into anomaly all.spawn etc

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but I'll stop here, because this does not belong here 😏

#

I will be banned KekSkew

dire needle
#

yeah let stop this conversation

drifting pulsar
#

👋

leaden dagger
candid shore
#

you can add new objects with blender and save it into its format file

#

but the lighting and shit will be fucked

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WIP

leaden dagger
jaunty onyx
candid shore
#

there are also lightmaps

jaunty onyx
#

oh sick

candid shore
#

all of this work is done by the compiler

#

blender can't do that

candid shore
#

it's bullshit

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lightmaps are shit in x-ray

jaunty onyx
candid shore
#

no bounce lighting

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it's merged

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takes long to bake

jaunty onyx
#

my load time on my 6600xt is insane

candid shore
#

your gpu doesn't load geometry

jaunty onyx
#

yeah i’m the bad kind of mod maker what’s up

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no triangles in my gpu?? kekl

candid shore
#

load times depend on your hard drive

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it's not level geometry that's the reason for long load times

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it's because of spawn elements

dire needle
candid shore
#

lightmaps are still used in all renderers

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terrain lighting as well

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without both of these

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the game will look more shittier

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And again, you're not a real mapper unless you KNOW how to use the SDK

dire needle
#

yeah im not a mapper

drifting pulsar
#

Colleague arrived... 😏

#

I was sceptical, but I thought: 'Meh, better bend than break...'

#

Still tho, those scenes You managed to make look like fairy tale... not that they fit perfectly the Zone, but they are beautiful nonetheless

leaden dagger
velvet marsh
solid bronze
frank wraith
hasty coyote
#

performance/graphics test again clueless
50+ fps in all areas, expected it to be worse

sturdy dove
vernal gale
sturdy dove
#

Say it to my antirads, vodka bottles and water canteens

I made it in the beginning of the game

fossil stirrup
#

✡️

dire needle
round elm
shell tendon
hazy siren
hazy siren
dire needle
topaz pond
# dire needle

Your username was my reaction to seeing those screenshots 🫂

vernal gale
# dire needle

So do you use blender for mark where on the map you want to see the grass or something like that ?

#

And then making the textures for that level

velvet marsh
warm sierra
celest coral
open finch
open finch
little gust
#

that isn't yours

warm sierra
little gust
#

?

#

uhh no i just dont think you should post a pic that isnt yours

#

without saying

#

tahts it 😄

potent quartz
#

You will pop a vessel

azure lynx
little gust
#

im not sure what i did to you but ok

azure lynx
potent quartz
#

I told you not to even talk to him

azure lynx
#

yes I think so. The glock 19 hornet

little gust
tawny locustBOT
#

kekpoint @vestal whale (edvard_zero) has been banned for reason: I must say, everyone got enough of you. Constant toxic behaviour, constant insults sprees, and now stealing someone else's work and claiming your own. You outlived your presence here, now get out.

potent quartz
#

WHAT

#

It's over...

astral crescent
#

He can’t the torture mod creators anymore

open finch
#

One more anime KIA KEKW

nocturne geode
# open finch

Yoo doom! Thats awesome. What's your current setup? Late fall?

open finch
nocturne geode
open finch
#

Sorry, gotta go, 4 AM already and I have stuff to do tomorrow. Don't worry, I am always checking for new mods so I won't miss your great content 🙂

Good night!

nocturne geode
#

Gnight doom. Thanks! Take care and see you around mate.

signal prawn
vernal gale
#

Completed 60 present of textures tired and not even 5 percent of bumps Pepepains

glad carbon
hidden shoal
#

is it always shitty looking foggy sky in cordon

#

How come everyones screenshots their skys are looking like that and mine is just shitty foggy overcast

jaunty onyx
hidden shoal
#

WHYS MY SKY JUST WHITE MIST?

#

wheres the blue?!?!

little gust
jaunty onyx
#

i would guess your saturation is too low and your gamma is too high

#

try using saturation and brightness to adjust the light and leave your gamma on like 0.8 or 9

jaunty niche
jaunty onyx
hidden shoal
#

i swear the clouds shouldnt be looking likke htat

opaque tide
#

temporary hideout

lofty harbor
#

calm night in CNPP

turbid solstice
#

Nothing like some Wheelgun action and freeing up some oxygen

humble pastureBOT
turbid solstice
#

?

turbid solstice
maiden vector
#

anomalous floating tree 🤯

potent quartz
#

How do you make your games look like stalker 2

#

Jealous af

warm sierra
#

#🤖bot-commands

#

not a Stalker game screenshot.

sweet solar
south arch
turbid solstice
#

haha, no worries man

solid bronze
warm sierra
#

i want to speak to your manager

solid bronze
#

I AM THE MANAGER

spring rose
past bluff
next vine
spring rose
silk lily
#

1st attempt at creating a reshade preset, any tips?

warm sierra
opaque tide
jagged jolt
candid shore
candid shore
maiden vector
candid shore
#

the objects look like shit

maiden vector
candid shore
#

Bro

#

That doesn't do shit

#

It doesn't change the models

#

You need to edit the maps

maiden vector
#

anyone up for the itty bitty task or remaking all the game's levels?

warm sierra
#

for a few tens of thousands of dollars maybe

potent quartz
#

people's lighting and reshade here are nuts

toxic tundra
candid shore
#

not some fucking lighting from 2009

#

doesn't matter how many shaders you add

potent quartz
#

Ahh

#

Yeah there's no fixing that

candid shore
#

the games still gonna look like shit due to its bad lightmaps and low poly objects

candid shore
potent quartz
#

That's a hassle of a job of course no one wants to haha

candid shore
#

that's what i want to do

#

it's possible to overhaul analmeme maps

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but i want to do that later, not now

potent quartz
#

Goodluck to you

brazen prairie
potent quartz
cunning terrace
#

the duality of man clueless hmmtodayiwill (my screenshot vs my friends)

open finch
dire iron
opaque tide
#

go behind the building, there's a little basement

dire iron
#

Oh. I think i remember.

#

It looks very nice.

#

I want to have a base more up north though. Maybe you know of some?

opaque tide
#

lemme send

dire iron
#

You're like a real estate agent. Awesome!

opaque tide
dire iron
#

Thank you very much <3

opaque tide
fair sapphire
jagged jolt
nocturne geode
loud tulip
leaden dagger
kind summit
warm sierra
clever badger
#

Project I.N.V.E.R.N.O. w/o grass + Frozen Flora

warm sierra
#

hello, Fabio peepohi

clever badger
nocturne geode
#

Oh man, I love Inverno. My current playthru is using it. Good stuff

clever badger
fossil stirrup
#

is inverno coming with floras or only ground

#

cuz next playthro i will go with it

clever badger
#

For example, frozen trees

vernal gale
#

I personally like the dry grass version foliage
Makes me feel like I'm in the suarnoldgo
But for late winter arnoldgo

#

Something between both of them

clever badger
#

I'll start reworking Late Autumn soon, there will be completely new textures without snow and partially with snow. You can choose when installing

kind summit
lapis flame
#

This game is a masterpiece.

dull adder
#

11 bloodsuckers in their original CoP lair...

fossil stirrup
desert rune
candid shore
vernal gale
fair sapphire
desert rune
#

Yes

fair sapphire
#

looks very nice, what‘s the reshade?

desert rune
#

No reshadeclueless

cunning terrace
fossil lily
#

making me wanna go back to summer grass waaah

cunning terrace
cunning terrace
velvet marsh
vernal gale
#

gritty bunker

#

old and cozy

#

and extra

gentle locust
spring rose
fair bone
vernal gale
gentle locust
vernal gale
mild jasper
abstract sable
patent coyote
vernal gale
#

Yes it's work in progress texture pack

thin geode
bleak turret
#

this lil dude was just hanging out, no where near an anomaly

obsidian knot
warm sierra
warm sierra
jaunty onyx
warm sierra
sweet solar
#

this is so real

dreamy veldt
#

running basegame with a few overhall and weapon mods, what the hell is even this

#

(yes my game looks like absolute hell, ah well)

jaunty onyx
#

got a really good screenshot of him just comign apart lol

sweet solar
#

splat

dreamy veldt
#

"sometimes, i wish i could take my gas mask off to feel the sun on my face. Perhaps i will when im out of the zone once more"

#

i know it looks like ass, but its a nice view and my pc is the worst

sweet solar
#

at least the game is running

dreamy veldt
#

i mean it runs, it just looks real bad unless im up close to something

#

speaking of which

#

just for those who havent beaten the game yet

sweet solar
sweet solar
warm sierra
#

bit too much contrast, but pretty artistic verynice

sweet solar
#

Sid really had an itch for some porn...

inland meteor
sweet solar
#

he's got a mod channel here in the server or you can search up his moddb page

urban rampart
sweet solar
tribal coral
#

nvm i just read

candid shore
#

Screenshots over here are pretty overrated ngl

#

They're just flexing about some shaders and grass they use or made, but honestly, it looks like dogshit because of the low poly models

#

Adding some shitty reshade = modder

#

You can't change the models

vernal gale
#

which one guys ?

lofty quarry
grizzled steppe
vernal gale
#

this is how they looks like

fossil stirrup
vernal gale
#

yea i feel like this one can be really good for here
giving me a good vibe and can fit in any weather and season

fossil stirrup
#

redish colors are everywhere but blue makes it pop over red so verynice

nocturne geode
#

Did you also do the ground textures or..?

vernal gale
# vernal gale

just finished one for ground
like this leaves on ground
I'm working on 3 more for each season

#

i added bump for ground but sadly they was so glossy so i need to rework on it

#

there are also more and better ground textures which i will test soon

acoustic echo
nocturne geode
fair sapphire
vernal gale
nocturne geode
#

Good job man, yeah, that's why it looked so unique

vernal gale
#

thanks manpeepoLove

nocturne geode
#

Can't wait till a release

lofty quarry
fair sapphire
#

mbtt, gardener and latefall

livid haven
inner portal
nocturne geode
# vernal gale thanks man<:peepoLove:1195764098839892028>

If you're gonna do terrain textures aswell, please make sure that the mounds far away match the grass colors. This is smth i see in a lot of other tex packs where the terrain looks extremely different from the grass itself, in color or luminance ~ and it even happens excluding terrain gloss from rain or grass specularity.

if you can achieve an uniform color in that aspect, it's gonna look great

vernal gale
#

I prepared 25 ground textures and all of them need to match somewhere
So we won't have the same ground everywhere
And I will try to make it like this
1 all season
2 spring
3 summer
4 autumn
5 winter

For this Wednesday I will put something like autumn
The test version will be here https://discord.com/channels/912320241713958912/1192574018398715904
Rotten life V2 got much more improved compared to V1

#

Also optional textures for ground
Like asphalts, mud, soil, gravel and sand

#

But all of this will be needed time arnoldgo

merry dagger
digital kite
mild jasper
stark smelt
maiden vector
stark smelt
#

it's so old and fits the vibe so well

vernal gale
stark smelt
silk lily
prime solar
#

"Another day, another wave."

lofty harbor
maiden vector
#

emissions really bring out the beauty of this game

lofty harbor
humble pastureBOT
#

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https://media.discordapp.net/attachments/958342885005221898/1143473091431903354/znocj6Y.png

maiden vector
#

lmao

lofty harbor
cunning depot
#

I bask in silent rain under a sky of green. The night consumes my surroundings, my only solice the light affixed to my head. The wet footfalls beneath me are deafening in the silence of this trail. The rain is silent, the sky is green, everything is dark.

maiden vector
lofty harbor
warm sierra
cunning depot
cunning depot
#

Safe to add onto existing saves?

warm sierra
#

yup

#

just that if u want to remove on an on-going save, you must delete all the new objects first

cunning depot
#

Amazing base btw

vernal gale
stark smelt
#

the gun collection looks so freaking cool

gray falcon
dense finch
#

What the hell happened here
(3 duty & 3 ecologists)

warm sierra
#

2 lost signal quests merged in 1 place

cedar flax
shell lance
granite cradle
shell lance
#

Reminds me of Clear Sky

carmine scaffold
agile thunder
fair sapphire
wispy zealot
vernal gale
#

new wooden house textures

shell lance
coral sable
surreal phoenix
acoustic echo
livid haven
vernal gale
#

new textures for ostok

thin geode
sweet solar
#

Family man Sid

magic spruce
#

should i make unreal zone 6.0?

digital haven
spring rose
magic spruce
maiden lance
lofty harbor
cunning terrace
steep geode
gray falcon
shell lance
sterile hedge
inland mango
lofty harbor
inland mango
lofty harbor
#

I didn’t put any gun mods on my game

lilac beacon
lime gulch
shell lance
shell lance
dire needle
sterile hedge
cunning terrace
#

if it ever release plz let me know, its amazing verynice

livid haven
livid haven
little gust
vernal gale
#

need to work on it in the future

warm sierra
# vernal gale

would it work on DX8? i know it will most likely drop my FPS, but im coping it wont drop much

vernal gale
#

well i used height map, bump and the texture also on 2k not even 4k
so idk really if it's going to work or not
if you want i can send you all the files for this asphalt

#

i think we can only use height with SSS 20+

warm sierra
#

eh, whatever, when u release the full version, ill try it if i wont forget

coral sable
maiden vector
#

i want what ever that is in his hands

lilac beacon
lofty harbor
warm sierra
maiden vector
vernal gale
#

Soap for duty and ghost for himself around the zone probably kek
Shepherd working for mono and in search of ghost madgetype

gray falcon
main hinge
magic spruce
quick perch
timber cobalt
drifting pulsar
magic spruce
drifting pulsar
#

'just'?

tired thorn
#

it's fair game

drifting pulsar
#

although, if You have to ask... then it's a shame

#

I mean not on You

#

like grass is full static, not like in Anomaly /w SSS

tired thorn
#

oh hey CSS gloves

warm sierra
#

what reshade are u using?

drifting pulsar
magic spruce
#

wish we had grass textures like that over on anomaly

#

GTR had some, but never finsihed :/

vernal gale
#

I checked GTR and they can cover most parts of the game already

#

Efp got some nice quality too

#

If you combine GTR+efp+Fabio textures and delete some for holding vanilla textures(vanilla but they're amazing)
You will get amazing results

magic spruce
#

talkin about this

#

when GTR was still being developed and making the grass and foliage textures

vernal gale
#

We had good grasses already
But lacking models

magic spruce
#

the super orange trees arent my favorite though

vernal gale
#

Can change very easily

magic spruce
#

yeah

#

unfortunately we cant get it though

stark smelt
vernal gale
#

Well ...
Someone maybe can do this
It's just about time
Stalker 2 will be out soon so
Anyway arnoldgo

fossil lily
#

unless i missed something

magic spruce
fossil lily
#

is that just aydins summer and im dumb facepalmz

magic spruce
#

i was more showing off the grass and such

fossil lily
#

those gtr ones do look nice

drifting pulsar
#

Honestly, I'm a bit disappointed... ultra modded Anomaly looks and feels better in many cases

magic spruce
#

well we can always ultramod stalker 2

fossil lily
#

wait till stalker 2 mods happen

magic spruce
fossil lily
#

big baseline shift LOL

#

im curious to see what pc performance is like on different systems

drifting pulsar
#

it will surely need mods, because even the 10 years development is not equal to millions of players playing it for years, which shaped Anomaly mods

magic spruce
drifting pulsar
#

like braking wooden boxes is super lame, the llok and sound both, much better in Anomaly

#

meh

#

I'm relieved. Back to Anomaly modding/mapping KekSkew

fossil lily
#

im looking forward to stalker 2 a lot

vernal gale
#

new underground and tunnel textures

#

-Jupiter underground
-dark valley lab
-redforest tunnel

drifting pulsar
vernal gale
#

I have faith
This is all they have left
So if they mess up...
Maybe it's over

fossil lily
#

prime stubbed toe territory

random flame
warm sierra
stoic mason
#

Survived is the right word

#

they're utterly and completely fucked over

drifting pulsar
#

Of course not, and most of the things are scripted etc, and my big fear was always that it will be a bit like COD or sg.
I stop criticize it, since it will be a great game, and supporting GSC is our duty. Jus' sayin' things...
Only it will probably not my taste, and not like modded Anomaly.
Problem is when a few directors decide things. And they have to think about profit too...

warm sierra
stoic mason
#

That alone puts a smile on my face

warm sierra
#

u dont know

vernal gale
#

maybe they are freedom faction who cloth up like dutysclueless

random flame
drifting pulsar
#

I still see very big potential in Anomaly modding. It just started to peak

#

I feel it's like a beautiful Unreal techdemo with Stalker assets...

lime gulch
warm sierra
#

is this gamma?

lime gulch
shell tendon
amber sail
magic spruce
#

looks weird

dense finch
#

At this point i should make my own PDA's and write "Kill Strelok" gah dam thats a lot of cash

amber sail
hybrid kite
sweet solar
tulip bronze
sweet solar
#

Thanks!

spark zenith
amber sail
hybrid kite
#

that's dope

amber sail
#

i went more for that dark and gritty vibe

sweet solar
velvet marsh
velvet marsh
velvet marsh
sweet solar
magic spruce
sweet solar
#

lookin' good dude

livid haven
#

new Unreal Zone 5.2 slaaaps

sweet solar
livid haven
sweet solar
compact wedge
#

never cook again

magic spruce
umbral atlas
timber cobalt
thin geode
elder topaz
timber cobalt
azure lynx
elder topaz
glad carbon
glad carbon
inland mango
sweet solar
dense finch
#

ReShade presents?-

#

Or entire overhaul mods

vernal gate
#

Looks like DAR + maybe Arrival + ReShade

sweet solar
#

Ayup

#

All 3 of those

#

But it's mainly the Hunter Reshade I use for most of the visual differences and varieties.

#

If you search this channel, I've posted the zip folder for that reshade if you wanna download and try its presets out.

vernal gate
#

catspin i was right woo

#

arrival gud but kills my framerate too hard in Jupiter

sweet solar
#

The current preset I play with is the Hunter 2.0 Warm+ option that's been tinkered with somewhat.

sweet solar
vernal gate
hasty coyote
sage basin
hasty coyote
inland mango
#

thoughts?

inland mango
#

if so, what reshade are u using? lightning is so much warmer

hasty coyote
#

nothing special, just glamayre effects with RTGI + bloom, clarity and levels

inland mango
warm sierra
frail creek
#

damn this is beautiful

hasty coyote
inland mango
#

did you edit the colors?

warm sierra
inland mango
#

guys does anyone know how to fix this weird shit in the distance?

warm sierra
hasty coyote
inland mango
warm sierra
#

try to increase lod distances to max

inland mango
#

it is at ma

#

x

#

like the sky doesn't match the fog or something idk

hasty coyote
inland mango
hasty coyote
inland mango
hasty coyote
inland mango
hasty coyote
inland mango
#

nah man golden autumn just doesn't look as good as this for me

dense finch
#

A compact abode

urban rampart
dreamy trout
dense finch
timber cobalt
inland mango
# vernal gale and extra

where is that shotgun from? could you share the name of it if u don't know which mod? if possible through debug

tough snow
frosty nest
timber cobalt
frosty nest
timber cobalt
gray falcon
timber cobalt
random flame
warm sierra
shell lance
inland mango
random flame
# random flame

2 Minutes later 5 Chimeras killed my invictus run exactly in the school...

#

fuck!

shell lance
vernal gale
shell lance
vernal gale
#

It's just majestic...

#

So is that still in progress? Or already out ?

shell lance
#

I never really liked the summer vegetation in stalker. But now I will most likely change my mind.

shell lance
vernal gale
#

Will I think it's closer to stalker 2 now
Like just a little leaf colour change to early autumn

inland mango
shell lance
inland mango
tough snow
#

@inland mango its a ... Custom modpack id say.. KekSkew

little gust
#

anomaly custom

random flame
timber cobalt
clever badger
iron quarry
fickle spindle
inner portal
#

here's how to make companions useful

livid haven
sweet solar
wanton trench
wanton trench
sweet solar
#

I think it's incorporated with the outfit animations mod; it's an animation that plays when you attach or remove a patch from an outfit.

sweet solar
#

same uploader also has a headgear animations mod

#

if you're interested

velvet marsh
fickle spindle
clever badger
#

truly an outskirts moment

#

add one more to that

dull adder
clever badger
#

and a last screenshot to compelete my experience of outskirts

nocturne egret
#

man im fuckin lost lolol

gray falcon
little gust
gray falcon
lime gulch
little gust
#

classic textures go hard

amber sail
inland mango
fair bone
timber cobalt
#

I fucking finally found a way of have a good interior light and darker nights at same time, fuck it was driving me crazy, unfortunately this will delay my project for some time since I need to edit every night time of each weather again kekcry

tough snow
wicked zealot
timber cobalt
clever oracle
tough snow
unkempt niche
azure lynx
cunning terrace
#

u got poppies in there to or nah

quiet marlin
#

this games lighting is unreal

magic spruce
timber cobalt
timber cobalt
abstract sable
#

S.T.A.L.K.E.R. 2 is amazing!

vernal gale
thin geode
dark wraith
#

literally just went from noob to pro so quick

surreal phoenix
#

Dang yo K is my initial....

cunning sandal
#

truck cemetary signal hunting screenshot

abstract sable
magic spruce
sweet solar
timber cobalt
cunning depot
#

(Thanks to @warm sierra for helping me out with some issues with getting the mod working)

surreal phoenix
gray falcon
gray falcon
shadow bone
compact wedge
azure lynx
#

I like the nostalgic stalker soc hud 👀

gray falcon
#

The sunset of efp modpack

efp modpack的落日

nocturne geode
gray falcon
# shadow bone how do you setup your build?

Ok, I used the efp modpack, used the exp2.3 plug-in from the moddb website, and paired it with es pbr+sss to balance the tones of the exp, and finally used the amazing autumn texture from the Anomaly custom modpack, and that's it

好的,我使用efp modpack,使用moddb网站里面的exp2.3插件,并搭配es pbr+sss来平衡exp的色调,最后使用来自Anomaly custom modpack里面惊人的秋季纹理,就是这样

nocturne geode
sterile sphinx
sweet solar
maiden lance
sweet solar
hasty coyote
inland mango
frosty nest
sweet solar
inland mango
gray falcon
vernal gale
# gray falcon

Nice looking ss
I have a question
Where's that moon light shot from ?

random flame
clever badger
tough snow
#

Custom modpack = 🙏

gray falcon
wheat forum
random flame
clever badger
vernal gale
maiden hazel
#

diggin the even more furniture mod so far

hasty coyote
timber cobalt
timber cobalt
#

DEFAULT GAMMA VS MY PROJECT ( I don't have a good name yet stalkerKork ) NO RESHADE USED

stark smelt
# random flame I do know this but when is use your glorious Late fall and MBTT in GAMMA it neve...

iirc Anomaly Custom uses a bunch of custom textures, especially for vegetation
Maybe you could try Late Fall -> ADEGAZR+ -> MBTT with something like Aydins' Autumn/Winter (even though Late Fall already ships the Winter version I think) and you'll see some of this difference
only way to achieve the same results would be to get the textures from Anomaly Custom and/or use custom textures from somewhere else

#

looking at the original screenshot I'd say the combination I mentioned with Aydin's autumn + ABNORMAL Weather would look pretty effing close

dense finch
#

I really hope the saturation hits home
my main monitor may be slightly oversaturated though