#╟📸screenshots

1 messages · Page 71 of 1

naive kiln
naive kiln
weak folio
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He was a ~~good ~~ true stalker

normal otter
proper ivy
naive kiln
velvet marsh
naive kiln
signal stone
velvet marsh
naive kiln
#

manalet chilling

proper ivy
night wren
willow sonnet
naive kiln
lucid grotto
#

It's always a bliss to return to that game and see the new pushes in immersion that happened.

velvet marsh
#

Hmm...

lucid grotto
#

A man and his dog together in death

weak rain
#

I think he loved that dog a little too much....

teal sun
timber temple
compact wing
# naive kiln

Is this gun good? I have it in my stash but have never used it since 5.56 is kinda hard to come by on a duty playthrough.

compact wing
naive kiln
wary palm
#

good dame coffe

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one day somebody rebuild cup model

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and texture

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cmon! work! oh, you shooting me?!

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new shaders f*ckin amazing. water is so liqud 💦

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rubbish, but holding this gun is cool

robust carbon
#

that residen evil

wary palm
#

exactly! 😄

short stream
wooden ermine
atomic warren
burnt panther
velvet marsh
stiff urchin
#

Starry night

still olive
velvet marsh
nocturne horizon
#

full auto cz75

livid void
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Taken from a recording so quality isn't the greatest

night wren
vivid gale
loud edge
#

you guys still need reshade ? the newest update insanely improved the graphics

nocturne horizon
vivid gale
night wren
nocturne horizon
magic spruce
glad carbon
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Feels like volumetrics are working

shell drift
nocturne mirage
#

yeah, volumetrics

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the only thing left is to make grass shadows from campfire light sources (to destroy fps c:)

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just player volumetric shadow

patent rain
#

inverno with new shader is phenomenal

signal stone
hardy rose
craggy trellis
#

New illumination is so good.

undone copper
normal wren
hearty gull
#

new atmospherics is great

wary palm
#

but I miss the round sun :с

weak folio
frank wraith
fallen bobcat
glacial nest
normal wren
strong echo
#

Night to morning

magic spruce
#

Working on my own gun reposition mod...

patent rain
hearty gull
#

time to leave the scary forest

nocturne mirage
strong echo
magic spruce
hollow hawk
#

@magic spruce how?POGGIES1

magic spruce
#

my reshade im workin on

hoary pebble
nocturne mirage
jolly flicker
#

my game looks so ugly it actually makes me cry

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xdddd

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trying to get similiar result to this from capa

hoary pebble
magic spruce
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and get a 4k monitor

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because cappa plays in 4k

jolly flicker
magic spruce
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do you have a nvida graphics card?

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you can upscale to 4k

jolly flicker
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im running a rtx 3080ti with i7 13600k

magic spruce
#

go here

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and pick the factors

jolly flicker
#

will do it now mate

magic spruce
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should look something like this

jolly flicker
#

my resolutions are much higher tho

magic spruce
#

what do they say?

jolly flicker
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5120x2800 for 1.78dll

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5760x3240 for 2.25dl

magic spruce
#

hm

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check the other ones

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other than DL

magic spruce
#

might suffer some performance loss though

nocturne mirage
jolly flicker
#

so i think ima stuck with the native one and maybe try and use some anti allysing options

magic spruce
#

wdym menus?

jolly flicker
#

thats with capa reshade and

jolly flicker
hoary pebble
magic spruce
#

turn this on

jolly flicker
#

oh okay

magic spruce
#

and change this if your desktop stuff is too small/large

jolly flicker
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oh alright then but man the peformance goes DOWN

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gonna have to suffer in 1440p

magic spruce
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whta fps are you getting with it

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also 1440p is NOT suffering lmao

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i have to upscale from 1080p to 1440p

jolly flicker
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im running 100 fps normal

magic spruce
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and with the upscaled?

jolly flicker
#

40

magic spruce
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oof

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which one are you using?

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5120x2800?

jolly flicker
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yes

magic spruce
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try one of these ones?

jolly flicker
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dont have it

magic spruce
#

or try to find one that upscales to 2160?

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you dont have th elegacy settings??????????

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dang

jolly flicker
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i do

magic spruce
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welp

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oh

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so no 2160?

jolly flicker
#

but the resolutions

magic spruce
#

anything close to it?

jolly flicker
#

are much higher

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the closest is the 4206x2366

magic spruce
#

try that one then

jolly flicker
#

tried it its still demanding
thanks for the help man but i think ill just unistall the game for now wait for an update or some thing

magic spruce
#

welp

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i guess your card isnt made for upscaling lol

magic spruce
#

your game still looks good

jolly flicker
#

nahhh it like

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the grass seems so like dried out

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idk its just weird

magic spruce
jolly flicker
#

xdddd no it doesnt but thank you

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this does tho

magic spruce
#

mannn

jolly flicker
#

shit looks unreal

magic spruce
#

that was before the gamma update too thoguh

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we were using a darker uhhh

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atmos

jolly flicker
#

its perfect tho

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like the grass looks real and the textures looks crispy

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not to dark not to bright

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not talking about the resolution here

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just the way the colours are matched nicely

magic spruce
#

yeah most likely because of the new colors that atmos is using in the recent update

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he tuned it for that version of the game

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he's making a new reshade though

hoary pebble
jolly flicker
jolly flicker
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like comparing my game to his is a joke

glossy helm
#

Does anyone have any tips concerning anti-aliasing?

magic spruce
#

nah man yours still looks good

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you just need to turn off the mask overlay

jolly flicker
#

idk my game seems so like

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bright without colours

magic spruce
#

your game looks similar

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maybe enable grass shadows?

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and then go into SSS settings in mod settings

jolly flicker
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its enabled

magic spruce
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ok

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go into SSS settings

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and uhh

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turn shadoww

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whatever its called hold on

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shadow cascades to medium

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or high

jolly flicker
magic spruce
#

oh.

jolly flicker
magic spruce
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wtf

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no wonder you were getting 40 fps

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turn that shit down boi

jolly flicker
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i mean im getting 100 fps in 1440p

magic spruce
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you only need 1536 shadow resolution

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there's literally no difference

jolly flicker
magic spruce
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capa uses uh

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130 grass render distance

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less grass density

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around 80% or default

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and grass size at 0.8

jolly flicker
magic spruce
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yeah

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when you look close

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if youre trying to play the game its not noticeable is what im saying

jolly flicker
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yea dead ass xd why low grass?

magic spruce
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god damn boy

jolly flicker
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yes?

magic spruce
#

ok hold on let me show you something

jolly flicker
#

yes help a brother out in need

magic spruce
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here is the differences between the shadow quality options

jolly flicker
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low looks better idk why xd

magic spruce
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why does everyone say that

jolly flicker
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what the fuck is this

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its much sharper

magic spruce
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you have your sun shadow quality is on extreme

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its not needed

jolly flicker
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i mean i thought it would be the best for this game

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i guess not

magic spruce
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nope

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keep it ta medium

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here's differences between sunray quality

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not sure how much it affects fps

jolly flicker
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oh isee a bit

magic spruce
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look at the frames here for shadowmap

jolly flicker
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xdddd oh shit

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thats baddd

magic spruce
#

he's just like you sir

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set that show loser please for your own sake

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what the

jolly flicker
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ill set it LOW

magic spruce
#

🙏

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yeah but your shadowmap

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you have it on 3072

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well also capa's on a 4070

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so he's jsut a beast

magic spruce
#

not the shadowmap lol

jolly flicker
#

yeaaa i mean i know the gpu can run it as i run the cybperunk on 995 mods

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but its different

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innit

magic spruce
#

yeah

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you can probably get 60-70 fps when upscaling

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if you tone down these unecessary settings

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especially that shadowmap

magic spruce
#

and in the launcher probably

jolly flicker
#

welll

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somehow

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lowering the settings my game is runnign worse now xd

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85 fps

magic spruce
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are you in the same spot you changed them

jolly flicker
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same one

magic spruce
#

and you restarted your game?

jolly flicker
#

yes

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doing it again

magic spruce
#

huh

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werid

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maybe somethings going on with the ai in the background

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fps is weird in anomaly ok

jolly flicker
#

maybe we see in a min after resttartd

magic spruce
#

this is why im moving on from my 2-3 year old 3060 laptop

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to this new i9 4070 one

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also 1440p

jolly flicker
#

will be the best option i cant lie to you

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okayyyy

#

im giving up

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game is running at 60 fps now xddddd

magic spruce
#

still good

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not sure wtf is going on lmao

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this was happening to me today too

jolly flicker
#

man i cant lie i cant play like this

magic spruce
#

you cant play at 60 fps?

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what's wrong with you

jolly flicker
#

i know innit

jolly flicker
#

so used to high fps

magic spruce
#

he's been corrupted

jolly flicker
#

yep

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had a shitty ass pc for way to long and after building my second pc

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i cant go back to 60 fps

magic spruce
#

dang

jolly flicker
#

Well i guess roblox dayz we go

magic spruce
#

roblox dayz?

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send me link

jolly flicker
#

xddddd

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sure cousin

#
Roblox

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xd

magic spruce
#

wait wait wait

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i had early acess to that game

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nice

velvet marsh
# jolly flicker

I must be dumb or something, how did you access these shadow and light settings?

magic spruce
#

in mod config menu

velvet marsh
#

Ooh alright

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I'm also trying to squeeze a lil bit more fps out of my game lol

magic spruce
#

them settings are higher than default

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those are for grass shadwos

velvet marsh
#

Ah alright gotcha

lucid grotto
# magic spruce

Just to say thanks for those comparisons. Got a few fps back from those

magic spruce
proper ivy
fallen bobcat
autumn helm
#

Guys, I just learned the cfg_load atmos trick to solve my dark as fucking looking GAMMA. But there is more like that? someone suggested a "sprint" variation.

#

I need documentation plz 😛

velvet marsh
#

A nice day in the zone, a rarity

naive kiln
digital kite
naive kiln
uncut bridge
#

Absolutely unmodified vanilla GAMMA and looking and running better than it was before the update lol

naive kiln
digital kite
naive kiln
ivory violet
ionic sequoia
#

Some people really do spaming basics screenshot HUH

naive kiln
vital fjord
#

Out on Patrol

naive kiln
neon idol
naive kiln
tidal spade
lament shadow
neon idol
#

wide

ionic sequoia
naive kiln
#

poor you KekSkew

ionic sequoia
#

I'm just trying to help you formatting but again you do you you're just muted kekw

naive kiln
#

bleh, the way i see it you now just spaming a screenshots channel with nonsense KekSkew

magic spruce
#

cold im sorry but he is right

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you aint gotta spam all those scerenshots in here

naive kiln
#

less talk, more screenies please.

loud edge
naive kiln
velvet marsh
#

He was a good stalker.

naive kiln
atomic warren
night wren
verbal narwhal
pastel epoch
glacial nest
verbal narwhal
#

Default GAMMA is stunning.

tepid jetty
#

Just done a fresh new install and running cfg_load_atmos. Looks amazing.

clever badger
#

hi there

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this is what I came up with and fps is no more than 30 tops

hollow hawk
clever badger
#

I have no idea about reshades to be honest, I just wanna get this this thing to work

#

It seems to me like the game isn't even using the dedicated gpu

stoic moss
#

another bricked invictus playthrough, another character...

#

cooked up a pretty lightweight reshades if anyone wanted it

clever badger
verbal narwhal
clever badger
#

I've got gamma on

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just don't know how to tinker with shaders

robust carbon
ionic sequoia
oak wave
jolly flicker
robust carbon
#

@rotund raptor can you share your user settings

jovial cedar
night wren
#

how to make game default ?? nd remove reshade ?

nocturne horizon
jovial cedar
night wren
#

rest all 3 should be checked ??

silent cloak
jolly flicker
#

is that normal?

silent cloak
jolly flicker
#

shit xddd thanks mate

silent cloak
#

Water looking really watery

fathom beacon
#

aint no way bro 💀 (spoilers for true stalker)

verbal narwhal
ionic sequoia
silent cloak
verbal narwhal
silent cloak
celest sonnet
verbal narwhal
silent cloak
verbal narwhal
#

oh yeah, i set all at ultra PepeHappy

nocturne horizon
verbal narwhal
#

but i thought its obvious clueless

silent cloak
#

so i keep everything to ultra but i cry when my fps drops

verbal narwhal
digital kite
# night wren bro which reshade and in game settings ??

Capa Reshade with TFAA + quint motion vectors + HDR (fakehdr.fx). Grass shadows on and at Ultra in SSS. I wanna say my gamma is at .8 or .9, saturation at 1.3, and brightness at 1.1. I'll post more when I get home later.

jolly flicker
#

is there a big difference between grass shadow high and ultra in sss?

digital kite
#

Can't remember if I'm using Atmos or Atmosr cfg_load because I keep switching back and forth between them

digital kite
#

Im running vanilla gamma too, haven't got around to installing zone reality or anything else since update

jolly flicker
#

Yea it looks nice im just trying to fix my edges now

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like around grass and leaves and stuff

digital kite
#

Hard to beat TFAA + DRME/motion vectors for that. I'm using MXAO too since that's how the Capa Reshade handled grass shadows before and now grass just looks too bright to me if I turn it off, so I just take the huge performance hit lol

jolly flicker
#

i mean i somehow fixed my game and im running 130 fps on ultra

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like before i was barely doing 60 on the same spot

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i just updated the SSS from 18 to 19 version

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even with grass set on ultra my fps is stil lthe same

jovial cedar
jolly flicker
#

but yea im looking to make my edges look nicer now

jovial cedar
jolly flicker
#

let me show u

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well cant really see it on the ss but

#

its very like sharp

jovial cedar
jolly flicker
#

holefiller okay

open finch
jolly flicker
#

is there a way to install more effects as the gamma reshade only has limited options and i dont wannna unistall it all

jovial cedar
jovial cedar
#

You can add a path for shaders there

#

Add NGShade or something like that then reload Reshade with the reload button down

digital kite
jovial cedar
open finch
#

Where can I try Capa's Reshade, guys?

digital kite
jovial cedar
#

Not an easy thing to appeal to the mass

nocturne horizon
open finch
rotund otter
short stream
jovial cedar
short stream
jovial cedar
jovial cedar
short stream
robust carbon
pliant knoll
jolly flicker
jovial cedar
nocturne horizon
uncut bridge
nocturne horizon
#

okay hol up-

slim mortar
orchid drum
robust carbon
#

navs 4k normal gas mask

crystal karma
nocturne horizon
#

Capa's reshade

crystal karma
#

the one in gsheet?

magic spruce
nocturne horizon
#

Sorry for late answer had some work to do

magic spruce
loud edge
magic spruce
#

its not ready

#

my clear1 looks like this

molten plinth
orchid drum
# magic spruce my clear1 looks like this

Not gonna lie... so far i am not digging the change over to the new LUT system with SSS and atmospherics. I think its ruined all old reshade presets (including yours and CAPA's)

Just think the game looks mostly washed out and bland now =/

magic spruce
#

nah i disagree

#

the update wasnt made for reshade, it was made specifically to be uesd without reshade

orchid drum
#

i get that

magic spruce
#

using reshades that were made prior to the update rae going to look different than before

orchid drum
#

I just have yet to tweak a preset to my liking... i cant get anything to look good like before.

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its gone from looking like this

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to this

humble quiver
#

1st one looks better imo

orchid drum
#

yep...

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unless i have fucked up the shader + atomos update some how... it looks like im running on lower graphics now compared to first

humble quiver
#

oh didnt get context of the photos i see what u mean now lol

orchid drum
#

its not a perfect comparison... i cant get same time of day right (im guessing roughly going by position of sun) and im more or less using the same preset which was CAPA's

magic spruce
#

the new atmos is brighter i think

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you can always turn off the lut though

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ssfx_lut 0,0,0,0

orchid drum
#

let me try that... will save me re-installing the sahders to disable it

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eh

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Gonna see if i can revert back to old atmos, add the wind config to it and disable luts in the shader

crimson mango
vital fjord
#

Don't just Survive, thrive

short stream
wary palm
patent rain
lime gulch
night wren
orchid drum
#

YES

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oops sorry caps 😄

night wren
orchid drum
#

not anymore... this is what i was saying. The old version of atmospherics + the older version of SSS has been updated and what i have now is below.

I dont have the old versions of thise mods to revert back to.

Gotta wait for reshade presets to update to the new base game visiuals now.

night wren
#

so how your game looks now ?

orchid drum
#

the screenshots below that

night wren
#

yes it looks different

white orchid
orchid drum
#

Thats looking damn good capa

#

I'll continuing playing when you finish this new preset 😄

I've lost all motivation now since the game just does not look good after the update IMO

jovial cedar
warm narwhal
#

how can i use LUT with new update

#

i was using reshade all time

orchid drum
#

if you've updated gamma in the last few days then it will be on by default

orchid drum
worn valve
#

Rough thunderstorm.

short stream
nocturne horizon
warm narwhal
orchid drum
#

🤷‍♂️ Its baked into atmospherics so... you'd have to create your own luts to change them or disable LUTs within SSS and then use reshade to apply your own blanket one

Its basically like a colour correction filter. With Atmospherics, Hippo has created an individual colour correction filter for each map in the game VS what we had before which was 1 LUT that was applied to everything. Im probably wrong though as i dont know anything 😄

nocturne horizon
vital fjord
#

Home away from Home

crystal karma
wise wharf
cloud bronze
#

Haven't played in a month, just updated yesterday. I feel like my game looks horrible compared to before?

strange finch
orchid drum
#

Everything just looks... washed out. There seems to be no depth / contrast to the image anymore. Its personal taste though... i liked it with the autumn colours when everything had more of a brown feel to it. Now with the new Luts... its trying to force more natural colours onto the image and the end result is... meh.

You can see from the screenshots above what i went from before the update to after...

strange finch
#

is any of these with reshade vs without?

orchid drum
#

Both are witht he same reshade 😄

#

Capa's reshade

strange finch
#

oh well capa has to rework his reshade

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thats your issue

orchid drum
#

i know...

strange finch
#

atmospherics changed completely

orchid drum
#

I feel like its not as good without reshade enabled but again its personal taste

strange finch
#

You mean generally?

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for any atmos version

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I mean yeah it wont

orchid drum
#

yeah just generally it all feels like a step back (aside from the new shader affects, wind, rain etc)

#

im not saying its bad... its just... eh hard to say. Its not to my personal tastes and i am trying to tweak what i can to get back to how the game use to look. If i could disable LUTS, take your new weather settings and apply them to the older version of atmospherics, that would be perfect 😄

white orchid
#

Its always gonna look different without a bunch of post processing effects

strange finch
#

Ofcourse

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in the screen silver posted you can tell there is alot more going on such as vignette etc etc

orchid drum
#

I know... im terrible when it comes to change. I get stuck in my ways. I mean what you've just shown in your screenshots looks great (i assume thats with the new LUT change) and i know in the long run, using this new LUT system will be miles better

strange finch
#

how it looks on my end at the moment

orchid drum
#

I was just finally really really happy with how the game looked, and then..bam! dramatic change

strange finch
#

Also wind is directly related to cloud cover as a result certain areas will have more or less light compared to before, its hard to explain the weather system in anomaly is a bit weird

white orchid
#

looks really clean

strange finch
strange finch
white orchid
orchid drum
#

Hope ive not offended you. I do reaally appriciate what you've done hippo 😄

strange finch
#

You're good, you've been around since the beggining so I understand

strange finch
#

Because you could bake in your color grading into a lut and do any extra stuff in reshade thus saving your users on performance

orchid drum
#

On a fresh install of anomaly with and without reshade. Using Capa's as a base and tweaked a few things. I know mine is dark and miserable but thats how i like it 😄

strange finch
#

I think its fine just decrease the vignette strength

#

and it'll look proper

orchid drum
#

Can you disable LUTs perminently? i have to type ssfx_lut 0,0,0,0 every time

strange finch
#

disable it in the script

nocturne geode
strange finch
#

Didnt even notice the clouds

orchid drum
#

just the old capa's one, i cant find the skyfix one again

#

you got it nofair?

strange finch
#

thought it was cloudy weather lol

nocturne geode
orchid drum
#

cheers bud

nocturne geode
#

idk if i touched it :p

orchid drum
#

i had it but i had changed too much on it

nocturne geode
#

the little cheat

strange finch
#

I remember reading about that

white orchid
#

yea reinline destroyed the sky

strange finch
#

was a good workaround

nocturne geode
#

It works completely well even with things like ambient light which blow up the clouds usually, as well

strange finch
orchid drum
#

with skyfix

strange finch
#

put this in the scripts folder for atmospherics

craggy trellis
#

Looks good!

nocturne geode
# orchid drum with skyfix

you can achieve this look in the latest atmos by just tweaking the preset itself, if it changed or smth. all presets will have to adapt themselves, but with change comes good things

jovial cedar
strange finch
#

For sure

#

I think in the longrun this change was much needed to have working godrays

#

once everyone is familiar with the SSS lut system

jovial cedar
#

True, better adapt now than too late

strange finch
#

everyone will be much happier with it performance wise

white orchid
#

so new sss has volumetric lights?

nocturne geode
#

For me this is the best sss+atmos version ever because i can simply create better universal presets. the lut module that people will choose is gonna do most of the colorgrading for me

strange finch
#

For me its the fact that nights look good now and dont have that washed out look anymore

craggy trellis
#

Campfires look amazing

strange finch
#

I think it would be really cool if we can have the community vote on which presets suit which maps the best

jovial cedar
strange finch
#

would be cool to have a universal lut that features capas, norfair, cs edens, lars, and myself

#

all in a lut_atlas for specific maps

#

Example: CS Edens for rostok

#

capas for garbage

#

norfair for cordon

#

etc etc

jovial cedar
#

Would love to, I updated my gamma fully today and redid a preset with the new versions, gotta test it out tomorrow

white orchid
#

Yeah that would be cool

strange finch
#

Not sure how it would be organized

nocturne geode
#

Some of my lut suites will start with extending my key luts, like ghost , to an entire set, for each level, so i'd have a full grim zone that starts a little bit grim and it gets super fcked up the norther you go, for example

strange finch
#

I guess taking screenshots of certain areas in a map and have the community vote which suits which map the best

jovial cedar
#

I had an idea as well but I'm not sure how realisable it can be

strange finch
#

whats up?

jovial cedar
#

Using recoloring shaders to turn Spring trees to Summer to Autumn then more deadlike Autumn as you progress in the Zone, we can already mix Aydin's grass per season all around the Zone but the trees we can't

nocturne geode
#

And now we can also have a "lush to dead" type zone by simply using Aydin Spring textures and making a suite that has lush luts for the south, and dead-like luts for the north

#

Lol we said the same thing yeah

jovial cedar
nocturne geode
#

Eden got it right ❤️

#

We can now basically colorgrade trees per level

#

absolutely amazing

strange finch
jovial cedar
#

Norfair got it right 💙

strange finch
#

might be feasable, who knows

strange finch
#

would love to see it done

nocturne geode
#

Yeah it's possible!

strange finch
#

Well I

jovial cedar
#

I showed a change from Spring to Autumn to Norfair before

strange finch
#

I'm gonna be lazy and sit this one out

nocturne geode
#

You gotta use aydin spring to give yourself an easier time with the colorgrading

strange finch
#

you guys sort this out and let me know how it goes

#

if it works I can include it in atmospherics

nocturne geode
#

For the south, shift greens toward blues and for the north, shift them towards orange and lower their value and saturation

#

Yeah we'll work it out

#

Eden and I talk on the regular

#

about all this

#

🍻

nocturne geode
#

With time we'll have multiple of this types of suites though, completely optional and uploaded somewhere here

orchid drum
#

Starting to look better for me.

I love the cloudy dark weather with the light snow

jovial cedar
sinful linden
#

FPS?

nocturne geode
strange finch
#

I sent the two of you friend requests

#

@white orchid you too

white orchid
craggy trellis
jovial cedar
strange finch
#

It would help you all out if you subbed to martymcfly for a month so you can grab regrade ultimate

#

so you can color grade like a pro

#

Its performance heavy but you just use it to colorgrade then just bake it into a lut

jovial cedar
#

Quint Regrade doesn't do ?

white orchid
strange finch
#

quint regrade is much simpler

#

the ultimate version has way more to play around with

jovial cedar
#

Oh, gotcha, I'll see what I can do when the time will come

strange finch
#

I think its $9 for the patreon version to get the ultimate version

#

If you need me to spot you that just lmk

jovial cedar
#

No need for the moment, no worries, I'll be doing better around February anyway ^^

orchid drum
#

That script Hippo does not seem to disable LUTs... unless i am doing something stupid

strange finch
#

Did you overwrite the other one?

orchid drum
#

yep, cleared shaders too...

strange finch
#

it should

#

intensity is set to 0

orchid drum
#

Lut is still enabled when you load in, ssfx_lut 0,0,0,0 disables it and re-loading map enables the lut again

strange finch
#

brb let me try

glad carbon
#

Do not look. You will never sleep again.

strange finch
#

the first number is set to 0

#

which is all that matters

orchid drum
#

... the hell am i doing wrong then, its deffinately in the correct install

strange finch
#

you also dont need to clear shader cache for scripts just fyi

orchid drum
#

ah right, i just do it naturally when ever i change anything to do with weather or shaders 😄

strange finch
#

fair

orchid drum
#

i'll figure it out, im steadily getting more drunk and i have no work to go to in morning so i'll sit here all night

strange finch
#

but yeah if you drop it into the scripts folder for atmospherics it should work, as long as nothing is overwritting it in your load order

#

Like so

orchid drum
#

yeah thats where i put it

strange finch
#

idk

orchid drum
#

oh im a moron i know what it is... i was testing those new lvls for anomaly and had the LUT fix added to them so that would have overwrote your LUT script

#

yep fixed 😄 put the levels below atmospherics

grizzled heath
strange finch
#

lol

gritty flare
#

I think my Stalker broke something PepeYikes (Not GAMMA, just my testing game for mods)

orchid drum
#

your poor thumb 😦

orchid drum
#

when are we getting far cry's healing animations into stalker 😄

gritty flare
#

A kiss for good night LipBite , RIP me

neon idol
strong echo
craggy trellis
glad carbon
#

Great job Lab X18, you scared the shit out of me. Saw a box slowly shift from behind a corner, i stopped and waited, held my breath-TWO SNORKS JUMP AT MY FACE FROM NOWHERE CLAWING AT MY EYES! X18 claims another military.

gritty flare
proper ivy
proper ivy
proper ivy
# proper ivy

Vanilla gamma no reshade with the saturation turned up + aydins winter grass, game out of the box is looking chefskiss

sharp apex
#

night is spooky as usual without NVG

neon idol
#

just sleep

#

going around at night without nvg's is a easy way to get yourself killed

magic spruce
#

i think thats the most reactions you've got yet

nocturne mirage
flint surge
#

Hey, question! Its showing clear day in debug but its still so damn foggy. What mod is causing this issue?

magic spruce
wooden ermine
desert meteor
#

Cordon can be such a nice place

magic spruce
tepid jetty
magic spruce
tepid jetty
glacial nest
magic spruce
#

(dont ban me mods)

slender tundra
novel depot
#

That's one way of aiming down sight

gray topaz
#

dx8, shitton of shaders just for the screenshot, YAWM

flint surge
#

Asking here is anyone knows, what is that weird spot in the middle? It wasn't there last update and looks awful. Any help would be nice.

gray topaz
copper stream
#

any way to fix the ugly dark spots?

copper stream
#

ik dark areas have less quality in general but this is absurd and gamma/saturation/brightness doesn't help

copper stream
#

:[

gentle tulip
#

The dogs are mutating

copper stream
#

i made an oopsie

stoic moss
brisk violet
#

Guard Duty at Army Warehouses
Oddly empty today....

brisk violet
# proper ivy

Why do you look like the exact same Duty Master who shot me......

proper ivy
#

Well I am duty's number 1 😉

proper ivy
glad carbon
proper ivy
craggy trellis
glad carbon
opaque rapids
#

random ass dupe glitch i guess put a sight on famas and it duped a fresh famas

#

look bellow my mouse

opaque rapids
drifting pulsar
proper ivy
opaque rapids
proper ivy
magic spruce
#

bro

brisk violet
#

You know, we get payed double for night shifts..... I'm starting to think I'd do them anyway.

#

Fun fact Stalker, there is little to no light pollution in the Zone

wooden ermine
# magic spruce (not saying that they look bad and that the guy that is using that reposition sh...

based individualist take. i just think that having a 4kg rifle upside your head held parallel to your eyes isnt exactly realistic while youre jogging through the wildness. ive always felt like the "weapon up" position is more of a hipfire than actually aiming which it kinda can seem like with some default positions. i like it when blind firing feels, well, blind.
and no need to apologise youre allowed to have an opinion, anyone who gets upset about having their video game gun positions made fun of has way bigger problems imo lmao

#

you can absolutely give me shit about my "immersive double-d cleavage on snorks" mod tho, i deserve hell for that

stoic moss
#

^ thats why i prefer meowie’s repos
imagine running 5 klicks with a rifle held up to ur shoulder

short stream
gritty flare
#

I think that, something with that old fat Sid is not right MonkaChrist

night wren
pastel epoch
sharp steeple
#

also how did you make stalker look like a natgeo documentary in Africa

#

for last shot I mean

hardy rose
normal wren
scenic shell
hardy rose
normal wren
hardy rose
normal wren
normal wren
clever badger
novel elk
#

letter to natalie, memoir

#

now i feel bad

clever badger
#

The bigger they are the harder they fall ( this isnt even my biggest one)

pastel epoch
short stream
pastel epoch
clever badger
normal wren
#

is it accidental because of the screenshot or really low MIP bias/world rendering

short stream
night wren
clever badger
#

Reshade, settings idk everything to look like yours

pastel epoch
normal wren
#

i wouldn't call the middle of the image "sides" 💀

pastel epoch
normal wren
#

but i was told it's the mask overlay or the world render being turned down

pastel epoch
pastel epoch
magic spruce
normal wren
magic spruce
#

meowie

normal wren
#

huh

#

i don't recall my pistol looking like that

magic spruce
#

did you check all of them

normal wren
#

no but i believe i am using the same one as you are in the screenshot

#

actually is that the Fnx

magic spruce
#

no

normal wren
#

or Lebedev

magic spruce
#

yes

normal wren
#

then no i'm not using the same one

magic spruce
normal wren
#

i believe i main the P220 and didn't like how the running animation looked so i disabled the entire thing lol

#

maybe i should fix it manually 🤔

magic spruce
#

just reposition it yourself

normal wren
#

that's what i'm thinkin lover

magic spruce
#

i just make the running one like

#

up in the air

#

instead of all down

normal wren
#

yeah it has to be

#

i don't like the bobbing-up-down downward-pointing pistol

#

it looks goofy

#

you're right let me go do that right now

magic spruce
#

yeah

uncut bridge
#

We do a little tomfoolery Pepega Military

normal wren
#

should look something like this yeah @magic spruce?

magic spruce
#

but yea

#

it shouldnt move that far away from the origional position

normal wren
#

i can't get it to rotate towards the face properly

magic spruce
#

do you have this?

normal wren
#

yeah of course

#

i wouldn't be able to do this otherwise lol

magic spruce
#

the red numbers move it to the side

#

you would have

#

but sure

#

just click on the

#

lowered position

#

and drag it to the left more

#

and if it's rotated to far to the right

#

(away from your face)

#

do lowered hand orientation

#

and move it back to a straight position

nocturne geode
normal wren
#

ended up at the default resting position lmao

magic spruce
#

klip what the fuck are you doign

normal wren
#

if i want it to rotate correctly when resting

#

i

magic spruce
#

why are you holding the shotgun in your belly

#

it doesnt make sense

nocturne geode
#

lmfao

normal wren
#

no i mean the holstered position is fine but now the drawn one is like the old one

nocturne geode
magic spruce
#

what

#

what are you diogn klip

nocturne geode
#

hip firing

magic spruce
#

no hip firing isnt done from your solar plexus norfair

nocturne geode
#

Alright you know better than me, I only own 4 guns

normal wren
magic spruce
#

wait klip

#

show me what the origional position is

#

like normal and then the lowered holstered one

#

cuz im confused

normal wren
#

one sec, had to reload because i fucked up

#

default

#

so when you run it just bobs up and down

magic spruce
#

ok hold on

#

let me try anad reposition it

normal wren
#

oh shit i think i got it

#

it just i had to move orientation waaaaay up

#

and then fix the position to lower it

#

although i still can't get it to rotate towards my face without touching the original hands pos

magic spruce
#

ok give me a sec

normal wren
#

no worries man i got it fixed

magic spruce
#

just had to set up my modpack again

normal wren
#

i came to a satisfactory result

magic spruce
#

i reinstalled gamma in hopes that my performance improves

normal wren
#

thanks for the idea

magic spruce
#

you can probably just replace the old mod_system.ltx for that gun in meowi's pistol mod

normal wren
#

i will, that's what i did with the AK-12 i repositioned

#

it was unusable

#

oh yikes i actually ran into an issue

#

if i use the alt position Meowie set the laser is misalinged

#

i'll have to fix that

#

i wanna make it do a cool tilt like in vanilla

#

not entirely sure how to go about doing that

#

whatever it's okay i like the results i have

magic spruce
#

very good sir

nocturne geode
magic spruce
#

it does look good though

#

it jus doesnt look right functionally

#

does that make sense?

nocturne geode
#

Yeah I get what you meant

#

I'll move it to the right, because with a pistol you can actually anchor it to your belly but not a shotgun, I agree on that

magic spruce
#

maybe if you had like a body cam reshade it would make a lot more sense

#

like a helmet cam that's anchored to the right of the helm

nocturne geode
#

Yeah, as if the camera was placed on the right of the helmet or smth

magic spruce
#

yeah exactly

#

or maybe like a go pro lol

#

right now im suffering looking through anomaly's engine code

nocturne geode
#

I like the companion cam from Ready or not

magic spruce
#

read or not has some interesting weapon positions

nocturne geode
magic spruce
#

yeah that looks relaly cool

nocturne geode
# magic spruce yeah that looks relaly cool

https://www.youtube.com/watch?v=fY6U0GcqELY what do you think bout this

Testing out an inertia effect for Beef's NVG shaders

Effect is exaggerated at the moment so it's more noticeable, it will be toned down and fine-tuned later.

Original mod:
https://www.moddb.com/mods/stalker-anomaly/addons/beefs-shader-based-nvgs-v10

If you like my work and would like to support me and the project, please leave a tip! https://...

▶ Play video
magic spruce
#

im trying to make ienrtia for the masks only work when im walking

#

or maybe a lot more intensive when walking

#

as per grok's request

nocturne geode
#

Good stuff

magic spruce
#

i could probably do that

nocturne geode
#

If you do that'd be awesome

magic spruce
#

i'd just have to figure out where to put the fake scope param code

#

but right now i have to look through a 737 line code

nocturne geode
#

No hurry, take it easy

glad carbon
pastel epoch
normal wren
#

holy

magic spruce
#

idk wtf is happening in that screenshot but its cool asf

normal wren
#

very cool mixture of colors

pastel epoch
glad carbon
thorny mist
gloomy steeple
uncut bridge
#

Also some basic lightning settings ofc

gloomy steeple
#

it looks nice thanks for the info pepeOK

magic spruce
short stream