#╟⚒stalker2™-mods-making-discussion

1 messages · Page 12 of 1

atomic surge
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And this was the correct:

honest glade
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that path is wrong

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gotta have a Content folder after the Stalker2 folder

atomic surge
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this one

past oar
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I like how many mods have done the "Z" at the front of the name to get them to load last lol

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It's like people at work making their shared folders have "!" before their name to get to the top of the list. Works until everyone does it

merry mountain
atomic surge
past oar
pearl lichen
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Steam: ...\S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks\~mods
Gamepass: ...\S.T.A.L.K.E.R. 2 Heart of Chornobyl (Windows)\Content\Stalker2\Content\Paks\~mods

atomic surge
# merry mountain

got the steam version, my path is like yours, but on gamepass its different

merry mountain
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oh okay

pearl lichen
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on gamepass there is an extra content folder, before Stalker2

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rest is the same

atomic surge
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just, why

low merlin
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are you guys using vortex or just manually installing mods?

pearl lichen
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¯_(ツ)_/¯

past oar
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I'm doing it manually

atomic surge
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manually

merry mountain
past oar
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It's pretty easy, no overwriting so it's easy to take them back out

low merlin
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ive been doing manually, just thought id ask. Thanks!

twilit scroll
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you guys need words to determine ammo type?

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I just need 1 black bar lilbro

past oar
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should have made the bar higher res hmm

spark pulsar
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Question for you my fellow stalkers, is there a mod that reduce the crazy jitterness of lasers and holo sights when enabling frame gen? pepew

terse blade
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Tbh we should be asking can the game run well without frame gen lmao

digital gulch
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@honest glade @worn temple having a blast with
Super A-Life Maybe and Axxii's Stealth

past oar
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Does the super a-life work?

spark pulsar
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It's not, I don't see how people play on 80 fps in open world

digital gulch
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its not perfect but

past oar
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I've noticed there's no random bodies laying around from firefights when I'm away

digital gulch
winged hemlock
steep marsh
fallen umbra
steep marsh
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I’ll give it a shot

onyx zinc
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holy shit. the good mods are already starting to show up 😄

formal bronze
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Anyone managed to create custom loot tables? In ItemGeneratorPrototypes.cfg specifically

winged hemlock
pearl lichen
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still at garbage

winged hemlock
formal bronze
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I haven't finished the tutorial yet

fallen umbra
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Everyone in here doing great work in order to keep the game alive, community happy and wanting to see the game thrive

digital gulch
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22 mods..... i m asking for problems at this point

pearl lichen
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I came from Arma modding, where you get used to so much bitching kekw

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nice change of pace

fallen umbra
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I spent 10 hours in lesser lmao exploring every inch including going down to Cordon which has great loot and nostalgia

past oar
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I'm at 20 now but 10 of those are the grok mutant HP mods so that's kinda cheating

buoyant goblet
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I just wanna blast through at this point and do the exploring once modding and GSC fixes things. My advice after 25 hours is get more carry weight. Quest items become a joke to carry around and I have been encumbered for the last 10 hours or so.

pearl lichen
ivory geyser
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So I'm guessing all of @rain finch-sama's mods are plug and play right? Just got home and went straight to nexus nyehe

buoyant goblet
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I kinda agree, but what I personally would prefer is let me put it in my magical stash box at least

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I was just at 20KG of quest items

pearl lichen
digital gulch
pearl lichen
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I wonder if you can patch PDAs weight to 0 and all quest items inherit off of that

formal bronze
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@honest glade any progress on mod compatibility?

buoyant goblet
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Yeh, that's the problem the ammo and grenades won't be the issue later in the game.

pearl lichen
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then do the same for flash drives

buoyant goblet
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There's way more than flash drives coming.

ivory geyser
pearl lichen
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ok ty for not spoiling

past oar
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trying super A life, what could go wrong

rare ruin
fallen umbra
ivory geyser
past oar
buoyant goblet
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Yeh, this is what I am saying. Get more carry weight as you will be hobbling around the baron zone before you know it.

digital gulch
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my inventory atm omw down in gordon for the 1st time

buoyant goblet
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The truly heavy quest items hit in Zaton through swamps btw.

pearl lichen
onyx zinc
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20KG quest items is not something new, stupid sidorovich box quest in anomaly is like 10KG or something like that if I am not wrong

pearl lichen
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and I was feeling bad when I reached yellow inv

honest glade
finite pelican
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cant you get rid of the quest items?

digital gulch
buoyant goblet
finite pelican
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by completing them

digital gulch
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gotta seel the stuff and make money

past oar
buoyant goblet
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I have some that I don't even know what they are for. Just off random bodies.

past oar
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guns are the best way to make money in this game and it's so goofy

onyx zinc
formal bronze
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Looking for ideas, what should mutants drop besides food and some meds stuff?

leaden dagger
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Nah suits are the best money makers, they'll go for 4 to 5k each

pearl lichen
past oar
formal bronze
digital gulch
leaden dagger
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Carrying broken guns that sell for 200 is silly

formal bronze
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Can't add things to the game yet and those do not seem to be present. There are some yes but are quest items and modifying them doesn't seem possible as of now?

onyx zinc
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maybe testicles

digital gulch
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Stalker difficulty mind you

prime juniper
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a cool mod would be if guns echoed when you shoot them outside. if thats possible

onyx zinc
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mutant testicles, I have a recipe here at home

past oar
prime juniper
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oh ok, cool

ivory geyser
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oh question before I bugger off, I have Grok's poltergeist and bloodsucker HP nerf. Do I need to delete that when getting the modular mutant health mod?

past oar
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Make sure there's only one mod per creature

onyx zinc
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boar testicles kebab, quite famous here

opaque osprey
kind flint
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Anyone else think it would be interesting to port the enemies from Metro Exodus? Its on UE as well, so can easily extract the assets, and when the editor tools come out can set them up.

hazy ivy
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Probably; they'll likely be superceded by modular mutant health if that is below them in the load order, but always good practice to keep the mod folder cleaned up

rare ruin
pearl lichen
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free mod idea, since we can now change UI textures

ivory geyser
onyx zinc
rare ruin
pearl lichen
hushed spruce
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and i cant tell it flickering at all

finite pelican
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I b et it depends on area and fps before framegen

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can really notice it in zalissya

buoyant goblet
rare ruin
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@pearl lichen i just finished my pecan spinwheel, I'm gonna go looking for it

opaque osprey
terse quartz
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Anyone figured out if its possible to make a mod that zooms out the PDA? I would like to hold it infront of my character and not taste it every time i want to check the map 🙂

past oar
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Hmm. Carry weight mod didn't work. Tried taking myarmor off and on again too

terse quartz
naive trout
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@rain finch A wild Grok appears! Thanks for taking part in the disco on my mod page your thoughts are valued a lot more than mine there and I agree that balance as a whole is kind of shite

naive trout
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Never, you freak. I don't care how you feel about Fleshes

hushed spruce
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STIO

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I WANNA GET THAT IMAGE OUT OF MY HEAD

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FUCK YOU

rare ruin
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Snorks JokergeNo

naive trout
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Loners really be out there like "but have you ever seen a Flesh from behind? they're kinda thicc tho"

past oar
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I thought that was freedom filth

rare ruin
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it's actually the Ward

pearl lichen
finite pelican
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oh speaking of penetration, can you shoot through walls in this game?

queen delta
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Apparently AI can shoot through metal sheets (like thin ones)

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BUt not really concrete walls

naive trout
cobalt gyro
pearl lichen
rare ruin
naive trout
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There's also the like metal grate windows on the factory type buildings that can be shot through

queen delta
rare ruin
queen delta
naive trout
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Speaking of penetration and balance though, man I hate that I work retail and Stalker came out on the holidays because balance may be shite but all the parameters to make it good are easily accessible

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I just don't have time T.T

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we have item spawn configs, armor, weapons, base entity stats all plain English visible

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I'm honestly very pleased at the base we have to work off of

past oar
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Is there a pile of stuff on the other side of that fence behind the patio roof?

little iron
past oar
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we're going to need a stalker 2 stash channel lol

atomic surge
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parkour

dapper barn
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Oops wrong chat

pearl lichen
buoyant goblet
wicked wind
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Hi there! Do you think it will be possible to mod in-game UI in a future?
God, I hate PDA UI and hope to redraw it to be normal and useful

hushed spruce
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great mod..

hushed spruce
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maybe

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depends on the modding sdk theyre gonna give us

naive trout
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A 3D PDA like modded OG has is another matter but just redesigning the one we have shouldn't be too problematic

hushed spruce
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YES... i need that

naive trout
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we already have everything we need to mod much of the game now

hushed spruce
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middle finger to the devs

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if they do that

naive trout
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nah it's a UE5 game there's not much they need to give us

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it's a publicly available free devkit

hushed spruce
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not really as alot of the assets are encrypted or made in a way that we cant replicate

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ie. Data Tables

pearl lichen
naive trout
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what data tables are encrypted that we can't decrypt?

leaden dagger
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We might be cooking Chadge

wicked wind
crimson laurel
hushed spruce
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...like, ALL of them..

pearl lichen
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idk if anything more complex is possible

hushed spruce
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HOLY FUCK!!!

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this is awesome i hope you can bake that shit up!

crimson laurel
hushed spruce
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hes working on a mod that makes the flashlight ACTUALLY usable

crimson laurel
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Fleshlight made u increase ur penis in size

hushed spruce
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🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦 🔦

crimson laurel
hushed spruce
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this is sex

formal bronze
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Uninstalling Xbox Game Pass version, installing Steam one. For future reference to others with the same problem, Xbox Game Pass is a Microsoft Store application that has very restrictive permissions, to such a level that would require kernel hacking in order to modify, unpack, and such.
Search terms for future reference: Access Denied, FileOpen failed
Just use the Steam version.

hushed spruce
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wrong!

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wrong!

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xbox gamepass is NOT a application

queen delta
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thats why I have S2 on gog

hushed spruce
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Xbox is the application, gamepass is a paid membership that grants access to games, stalker included

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modding on stalker 2 IS possible, and easily so

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ive had 0 issues with extracting, unpacking, etc

wicked wind
merry mountain
north wasp
formal bronze
remote tendon
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Hopefully Grok will fix stalker 2 as hes started already 🙂

We need some sort of mod to fix quest bugs or more knowledge or user friendly on how to use the UE console ingame to fix/skip broken quests.

formal bronze
strong zinc
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is there any sort of category of mod that shouldn't be installed mid-save BopBop

hushed spruce
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that is fucking insane

pearl lichen
merry mountain
formal bronze
remote tendon
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Anyone know how i can skip a specific quest using the console commands?

Im trying to get through "In search of past glory" would be much appreciated.

formal bronze
# hushed spruce that is fucking insane

Yeah, highly restricted, not even SYSTEM which has even more permissions than Administrator can access it, there is malware that can evade it though but it requires Kernel meddling. Do not fancy that one when I can just download the Steam version

hushed spruce
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had to remove users and remake it

wicked wind
hushed spruce
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holy shit fuck xbox

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im so sorry andronidas

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you are so right

formal bronze
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Launching a missile to Microsoft headquarters rn

frail plover
north wasp
hushed spruce
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look above lol

merry mountain
queen delta
north wasp
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it's always been garbage, it's why i now get everything on steam if possible

desert hollow
formal bronze
north wasp
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Yeah this app is even more garbage than i thought it was

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Well goodluck 🤷 KekSkew

desert hollow
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Watcha guys trynna do?

wicked wind
north wasp
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Or just buy games on steam instead KekSkew

hushed spruce
desert hollow
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That sucks, was planning on learning how to mod the game aswell

buoyant goblet
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I reputation system eh.... Yet to really experience this.

north wasp
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Yeah same lmao, is there even any mention of stuff like this in the files?

flint flicker
buoyant goblet
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Well that is straight from the game. As I was just reminded by a prompt. But I have not found a way to actually experience this.

tacit tundra
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does anybody know how i open the console (photomod installed) without a numpad ?

rare ruin
north wasp
thorny yacht
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somebody has to say it. We need dark, like real dark night. Right now i dont feel threatened at night on vet diff. Can this be changed in files or requires something advanced?

atomic jacinth
thorny yacht
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Hmmm, i was playing with gamma,brightness etc and nights are not dark at all

north wasp
frail plover
thorny yacht
north wasp
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so we never get truly dark nights

frail plover
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But I don’t think we can make new blueprints yet

vital orbit
vast sentinel
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Need a mod that renames coupons to roubles

atomic jacinth
frail plover
fresh yew
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Is their a way to look at the pak files to make sure mods are not altering the same settings?

desert nexus
vast sentinel
merry mountain
atomic jacinth
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is something bad about there being a zone only currency? 😄

fresh yew
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@frail plover Thank you

queen delta
desert nexus
merry mountain
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yeah

frail plover
frail plover
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Which is probably impossible with the tools we have now

queen delta
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Just maybe

desert nexus
frail plover
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It’s not about the animations themselves

honest glade
frail plover
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We physically cannot create new stuff yet because we don’t have the SDK

north wasp
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I mean we don't even have a statistics tab or any rep information at all from the PDA so we got a long way to go lmao

frail plover
buoyant goblet
queen delta
# frail plover It’s not about the animations themselves

I understand but if there is a file that correspond to how hands move while action is played (that is PDA opening) maybe it can be extracted and then somewhat adjusted for the object. It would be a lot less work then. But yeah no SDK is not helping rn

desert nexus
formal bronze
#

Issues and memory allocation failures, which previously caused the game to exit unexpectedly, particularly around rendering, skeletal meshes, and quest-related cutscenes.

Main Quest Progression Fixes, including:

Several bugs blocking the main quest progression, NPCs getting stuck in objects, incorrect quest markers, and issues with quest cutscenes.
Revision of the main quests (like Visions of Truth or A Minor Incident) to ensure smooth transitions, avoiding rare cases of players not being able to proceed further.

Gameplay & Balance Adjustments, including:

Fixing the price of the weapons with upgrades installed compared to their value without attachments.
NPCs behavior, including the way they act when lacking a shelter during the Emissions.

Cutscenes & Visual Fixes, including:

Rarely missing facial animations, misplaced NPCs, and visual inconsistencies like detached heads and clothes clipping.
Quality and stability improvements of the visual effects.

Softlock Fixes, including:

Issue where players were unable to close the trade screen after putting ammo in a wrong slot while playing on a gamepad.
User Interface Improvements, including:
Quest notifications now showed correctly during dialogues.
Corrected texts and missing interaction prompts.

Noted to be addressed in future updates:

Analogue sticks dead zones bugfixes.
A-Life system bugfixes.```
#

GSC Announcement just now

north wasp
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LETSGO

tacit tundra
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patch ?

formal bronze
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Yes Heart of Chornobyl is getting a new patch during the week to come

queen delta
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not bad

tacit tundra
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oh, i thought now kekl

warm jackal
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patching on a weekend, dedication

ebon obsidian
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Patch notes are out

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Oh nvm haha

north wasp
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"What does a-life system bugfixes" mean though, hope they'll go in more detail

fresh yew
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They're saying A-LIfe system bugfixes, seems it's been proven it's not even there though...?

tacit tundra
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oh, "a-life system bugfixes coming in future updates". so not next week

frail plover
desert hollow
tacit tundra
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some ppl tried to change values to increase the size around the player where stuff can spawn. didnt rly work so its deeply rooted in something else & not just a fix edit of values.

fresh yew
#

When they reworded the Ai for gameplay features, I wish they would just be honest and say its not implemented yet because its not ready, It's so weird playing a Stalker game with no PDA messages popping up and random gun fights in the distance, it's truly a lonely feeling game.

atomic jacinth
frail plover
#

That being said there’s only a handful of files mentioning ALife in the dumps. But we can’t see any of the code actually in those files right now.

queen delta
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I bet @honest glade and @willow hornet will make A-life working faster

atomic jacinth
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I've had random gunfights start up multiple times in Lesser zone.

sudden summit
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new patch and no info mentioend about optimizations if im nto wrong xD

fresh yew
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@atomic jacinth I've had groups spawn next to me and fight, but nothing I have stumbled on yet.

frail plover
tacit tundra
#

since i left the lesser zone it seems to work better than before for sure. honestly im glad when its not working atm & i only run into scripted stuff.

queen delta
frail plover
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But would be cool to have that stuff in Stalker 2 eventually

digital gulch
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ohh patch notes ahead of the patch

fresh yew
#

@frail plover I haven't played the orginals since they came out really, I play radiophobia 3 and anomaly recently, I thought I rembered their being PDA messages from the orignal games, but I guess I remembered wrong.

tacit tundra
#

imo you cant implement the old system into an open world stalker 2. it will always be a radius around the player that spawns stuff. but we will see ...

frail plover
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The hardest part would be the nav mesh for the NPCs in such a large map

tacit tundra
#

without tanking the framerate ? ok

frail plover
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Yeah it can be done

honest glade
fresh yew
#

Is their Ambient fire fighting in the background? Was that in the originals or modded in later?

honest glade
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plus im just changing a cfg file

frail plover
#

When A-Life actors are offline/outside player radius nothing is being rendered for them, it’s just tracking their position and goals etc

queen delta
frail plover
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So performance impact would come down to how many A-Life entities there are in the world at a given time and it would be CPU based

drifting tapir
tacit tundra
#

in terms of performance i can only see them get the random dips iron out. i suspect it has something to do with npc's & maybe ai but i wont expect large boost in the future.

frail plover
queen delta
summer silo
#

Posting this here as a disclaimer from Toggle UI/Compass Mod that uses UE4SS

summer silo
#

UE4SS can cause crashes.

digital gulch
desert abyss
#

im pretty sure the offline component doesnt work at all

twilit scroll
#

@honest glade got a mod suggestion, reducing aimpunch from getting shot

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50% less should be ok

digital gulch
summer silo
# summer silo ## UE4SS can cause crashes.

For reference UE4SS conflicted with Real Weapon Names and Readable Ammo.
Real Weapon Names crashed when I approached Zalissya
Readable Ammo crashed on startup
It also crashed with Shader Cache skip for me

honest glade
drifting tapir
north wasp
willow hornet
#

Yeah, i'm waiting for the Alife fix to come in before I dive deeper into it. Some stuff might even require SDK

honest glade
drifting tapir
honest glade
fresh yew
#

Which UE version is Stalker2?

honest glade
fresh yew
#

Thank you

twilit scroll
#

how hard is it for a game to transition from 5.1 to 5.5

desert abyss
drifting tapir
finite pelican
#

So I think it does work

honest glade
tacit tundra
#

better than spawning stuff 10m in your face

honest glade
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not sure if they would update it that quickly

tacit tundra
#

nah, they should fix the game & when its in a good state they can think to try upgrading it.

kind flint
desert hollow
twilit scroll
#

Cyborgmatt gave an update on the stalker discord

fresh yew
#

5.5 is suppose to help lighting performance right(Lumen)?

twilit scroll
#

lots of performance stuff

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but alife is next week

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or maybe the patch he mentioned is next week

honest glade
desert hollow
twilit scroll
#

oh ok

honest glade
twilit scroll
#

then the performance hotfix is next week

finite pelican
desert hollow
fresh yew
#

Ah right, mega lights. Seems like a nice addition.

robust kayak
finite pelican
#

Though as a dev I shouldn't be asking that myself lol

tacit tundra
#

there is nothing regarding performance. just crash fixes

honest glade
finite pelican
#

Figured as much

honest glade
#

really good

twilit scroll
kind flint
desert abyss
twilit scroll
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oh 5.5 also makes 1 npc not 1 gig, but 60 mb

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which is insane

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metahuman*

teal wing
desert abyss
#

imma kms if they dont fix a life before christmas. they are gonna fuck off for a few weeks

kind flint
tacit tundra
#

damn this sounds amazing, dont get me hyped up it about it nothing coming anytime soon kekl

honest glade
twilit scroll
#

5.5 is the great optimization patch

fresh yew
#

Looks like GSC has a LOT on their plates.

kind flint
fresh yew
#

Priority must be a nightmare for GSC right now... lol

tacit tundra
#

is ukranian christmas the same as the russian one ? so in january ?

teal wing
#

5.1 doesn’t have mega lights

kind flint
finite pelican
teal wing
#

I didn’t say it didn’t ?

finite pelican
#

New years is the big one

kind flint
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its also in experimental stage.

teal wing
#

what?

kind flint
#

megalights, its an experimental plugin in 5.5

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its a light emitter, like point, rect, or spot. it still uses lumen

honest glade
#

MegaLights just pretty much removes the restriction of Lumen source lights in a scene, so you can pretty much have nearly infinite light sources without fucking performance too much

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if im not wrong

frail raven
#

Anyone have an idea of why random guns are spawning in my inventory? is it a bug with a mod or the game in general?

kind flint
#

close, but as with nanite, "unlimited" is not really unlimited.

frail raven
#

gotcha thanks

honest glade
#

if your pc can handle it

kind flint
#

nearly infinite, unlimited whatever.

honest glade
#

explode your pc

kind flint
#

I dont have many vids captured but I have loads of stuff ive tinkered with in UE5 outside of normal work hours. this is some weapon and physics interactions I did last year.

north wasp
kind flint
kind flint
leaden dagger
frozen orchid
#

any mods that change the ammo graphics in the bottom right?

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its hard to tell which type is selected

kind flint
frozen orchid
kind flint
#

I mean I can go there and get it for yout he same as you can...

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pretty lazy..

frozen orchid
kind flint
#

😐

frozen orchid
#

i searched for stalker 2 and it didnt find it

kind flint
north wasp
#

117 mods already POGGIES1

kind flint
obtuse ice
#

Wonder if someone will add companions, additional dialogue options, mutant parts, and 3rd person camera

frozen orchid
next aspen
#

Would a mod where we can customise the audio of headshots be possible? I'd love to try using the rising storm 2 headshot sound.

frozen orchid
#

imagine if modder dev outpace gsc dev kekw

drifting tapir
#

Can we add new items to the game righr now without overwriting a vanilla cfg?

No right?

kind flint
north wasp
obtuse ice
#

For real stalker 2 is great but the missing features really make me love the heck out of gamma even more

frozen orchid
#

so whats the difference between the top performance mods, do they do the same thing or are they different?

kind flint
frozen orchid
kind flint
frozen orchid
#

thats what i have lol

next aspen
kind flint
next aspen
opaque kiln
kind flint
harsh light
#

Guys I'm not familiar with Stalker modding, is adding mods require new game or something?

north wasp
#

No

harsh light
#

Thank you

hushed spruce
#

also why is that EOtech so fuzzy

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i know eotechs have a little fuzz, but not THAT much

kind flint
#

I dont have any recent vid from that project, its come a long ways since, but now that 5.5 is out, im probably going to make some major changes. and tarkov was not the first game to have a modular inventory 😛

warm jackal
hushed spruce
#

hi cyborgmatt where do i know you from

warm jackal
#

shh im hiding

kind flint
#

trying to find some images I took, but I have stuff tarkov doesnt. like modular chest rigs where you choose what kind if pouch goes where.

hushed spruce
#

oh

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arma

#

wcs..

#

ahem...

kind flint
hushed spruce
#

nothing lol

#

just alot of.. inspiration taken

kind flint
#

thats how the games industry works.

twilit scroll
hushed spruce
pearl lichen
#

i love nexus, free premium for modders is nice

hushed spruce
#

lmao, the similarities are insane

#

but im not criticizing, no need to get defensive

#

you can do whatever you want

twilit scroll
digital gulch
kind flint
#

well first its placeholder. second that is how the industry works. teams emulate and reuse mechanics and styles all the time. I've been in the industry over ten years now.

hushed spruce
hoary temple
pearl lichen
digital gulch
#

got mine for Fallout 4 mods

hushed spruce
#

they adapt them! change them for the better!

twilit scroll
#

nice, time for my sosig mod

pearl lichen
#

then you can also get points from endorsements and downloads (?), can exchange them for game keys or IRL money

gusty olive
pearl lichen
#

I did some darktide modding in the past and got a few game keys off of that

kind flint
#

@hushed spruce your splitting hairs, you have no clue what the mechancis are like based on the visuals of a temp UI.

digital gulch
#

having a nice time actualy with it

pearl lichen
obtuse ice
twilit scroll
#

schlongs of skyrim

kind flint
# pearl lichen

I think if you get 30k total you get free lifetime premium.

twilit scroll
#

I'm quite familiar with loverslab

gusty olive
# pearl lichen

damn, should have uploaded my engine.ini tweaks like everyone else

pearl lichen
digital gulch
kind flint
#

I bought lifetime years ago, was like $30

hushed spruce
pearl lichen
gusty olive
#

question does anyone here know how to prevent popins or reduce them?

twilit scroll
#

I only buy nexus premium when I need to use jabberwock

kind flint
drifting tapir
#

nexus donation points pay for quite a couple of coffees btw

hushed spruce
desert hollow
#

Wish i could make mods, Gamepass and its restrictions pepew

drifting tapir
digital gulch
hushed spruce
pearl lichen
hushed spruce
#

what does premium evne do

drifting tapir
#

unlimited bandwith on nexus downloads

pearl lichen
#

ah here you go

kind flint
hushed spruce
#

valgear is STILL alive guys

drifting tapir
#

do you know if theres a way atm to add new items without having to overwrite an existing cfg?

Like a variant of a drink for example

#

im looking at how basegame dlc is structured for item variants, but theres no way the game loads a custom cfg right? prolly no conflict-free way to inject new items in?

kind flint
#

I have so much I could add to Stalker2 once the tools are out, and providing I have time. multiple TB worth of stuff.

queen delta
desert hollow
#

I wonder when SDK will get released pepew

drifting tapir
#

idk what im going to do in stalker2 modding scene cus i cant model and i dont know shit about guns.

drifting tapir
hushed spruce
#

im gonna SO make a mod that overhauls all particle effects

kind flint
#

Stuff I either made, or paid for. hard to make everything myself as a solo indie dev.

#

also, fun times when UE Animations Blueprints break.

hushed spruce
#

looks normal to me :D

kind flint
#

This is what it eventually turned into. 8way movement blend.

teal wing
kind flint
finite pelican
kind flint
kind flint
finite pelican
#

I know nothing about gamedev so I'm just appreciating what I see 😅

#

I just do easy c# business dev

kind flint
#

ive used C# in the past. now its all C++ with UE5.

hushed spruce
#

this is so SEXY

finite pelican
#

C++ is what they taught us in high school

drifting tapir
#

i modded bethesda game which is like easy mode for modding as a non-programmer lol

hushed spruce
#

dude

finite pelican
#

Still use it to upkeep old apps at our work

hushed spruce
#

am i weird

#

am i weird for liking how muzzle devices change a muzzleflash

#

like DAMN

#

DYAMNN

kind flint
#

C++ in UE isnt bad, you work almost entirely within their API and they have tons of macros, and wrappers to do things efficently,. like you dont need to worry much about reference or variable garbage collection, you just using the approtpriat wrapper. UFUNCTION() UPROPERTY() etc before any declaration.

finite pelican
#

Right so lubed up c++

hushed spruce
kind flint
hushed spruce
#

FUCKING INSANE

hushed spruce
finite pelican
#

I've totally forgotten all about how pointers

hushed spruce
#

im super like

#

into embergen

#

can you show me your workflow

kind flint
#

I dont have anything on hand I can share right now.

hushed spruce
#

like

finite pelican
hushed spruce
#

holy fuck

hushed spruce
#

granted this is because the muzzledevice became loose and got "baffle" struck

finite pelican
#

Making tree structures in c++ with pointers for uni

#

Man

queen delta
#

Wow this game works as intended. I just picked up a wpn from journalist stash and randomly two Tavor guns (fora 221). Why game why

drifting tapir
#

wait can we try to add cigarettes right now with the consumableprototypes.cfg 🤔

kind flint
drifting tapir
#

WHAT IF theres an unused cigarette animation "PhysicsInteractionPrototypeSID" just lying around unused. Surely right clueless

hushed spruce
#

LT, do you know why flashhiders have a flame thats further out of the muzzle? its really kinda confusing me but it looks so cool

#

this flame infront of the hider happens across most if not all flashhiders so its not this particular hider

#

im just confused as to why its so far disconnected

kind flint
hushed spruce
#

i thought so

#

its just so interesting

#

why do i have to have THIS type of autism

#

why not. car autism

drifting tapir
hushed spruce
#

this HAS to be bafflestriking right

#

these flame patterns are so fucking cool

#

i wish stalker 2 had better looking gun effects 😭

#

I NEED THIS

kind flint
#

pretty sure GSC is like 20 people, have to prioritize what to work on, and dev work can go on forever if its allowed to.

hushed spruce
#

PLEASE

hushed spruce
fervent moth
#

is there any easy way to merge multiple mods editing the same file in different ways or am I just gonna have to do this by hand

kind flint
#

it will be easier once the mod tools are released.

fervent moth
#

you can merge them?

west cliff
#

@worn temple reporting my test results. Changed line 1680 and similar ones below for other structures in your alife detector scenario prototypes file to SpawnDistanceMax.

Spawns started to work. I know that other people reported that your preset worked without this change, but it seems to be a way to do things, cause in original files there's also SpawnDistanceMax.

No pressure anyways, just some info to help you

fervent moth
#

i know next to nothing about modding btw lol

kind flint
# fervent moth you can merge them?

If you go through each line and merge the diffrerences yeah. something liek notepad++ has a merge diff view to assist with it, but its not always accurate.

fervent moth
#

okay cool

teal wing
#

Would anyone be able to make a mod or engine tweak of sort to increase the graphics quality? Game runs flawlessly

kind flint
#

I wonder if GSC is using a modified/updated version of the UE4 UGC plugin, if so, its pretty damn powerful and will allow us to do loads of stuff. I think they might be considering how it loads .pak files. https://dev.epicgames.com/community/learning/livestreams/Ybx/adding-mod-support-with-the-simple-ugc-plugin-inside-unreal

Epic Games Developer

Join us as Senior Technical Product Designer Chance Ivey walks through many aspects of the work done for Robo Recall, the UGC Example Project and Simple...

#

the official UGC Plugin didnt get updated for UE5, but some people in the community were updating it, not sure how far they got.

#
Epic Developer Community Forums

In our project, we want to have the ability to download and import a .uasset at runtime. This requirement led me down several paths: Unreal’s own UGC plugin but community modified for Unreal 5. This seemed promising if a bit complicated, and the missing official support for UE 5 is a bit concerning. The patching/DLC route. This seems to be...

#

If GSC is using that, it may allow us to start on things earlier.

slate chasm
#

How well does optimized tweaks s.2 work?

cosmic pond
hoary temple
zinc fern
#

Does anyone think it would be possible to make a mod where you hold the PDA in your offhand (like detector)? i really would love to play without the compass, but having to open PDA every 2 seconds to find a stash im near is a nuisance

kind flint
hoary temple
#

Meh...

kind flint
zinc fern
hoary temple
fervent moth
kind flint
hoary temple
#

Damn.. Well, going to remove it then

kind flint
#

that Alife mod is still spawning huge groups of NPC fighting each other right behind me.

cosmic pond
kind flint
cosmic pond
#

they are

kind flint
#

and this is a channel for mod making, not really mod reccomendations.

cosmic pond
#

its a discussion for mods on s2 you dont need to be a prick abt it

kind flint
#

you can always test that mod to see if it helps you, or others. I found the one that tweaks stuff with Engine.ini to help smooth things out for people.

hoary temple
cosmic pond
#

you coulda just said that thank you

kind flint
cosmic pond
#

stfu

hoary temple
#

Aight, i'll test it out, thanks bud 🙂

kind flint
drifting tapir
#

anyoen know which pak has localization info?

kind flint
#

none

rancid nova
#

Has anyone made a mod that increases jump height? Cant jump up things that are clearly intended to be jumped on

rancid nova
kind flint
#

sorry, guess I havent had any issues with it.

hazy ivy
#

got an example?

hazy ivy
#

oh yea i couldn't get that one either

rancid nova
#

Cant make the second jump

north wasp
#

Just spam it, it's janky

rancid nova
#

Ive tried for so long

#

Jumping, sprint jumping, crouch jumping

pearl lichen
hazy ivy
#

it's likely just gonna be 4 health packs and some bread so I wouldn't lose your mind over it

kind flint
hazy ivy
#

hahaha no i get it

rancid nova
#

Its MY bread

kind flint
#

@rancid nova I think you can get over on the right. that is the way out, not in.

kind flint
hazy ivy
#

generally speaking I've found if I can't get at something despite trying for a minute, there's a different way you should be trying

smoky flax
#

the high vault that was added into gamma would be nifty in this gmae

rancid nova
#

that jump is way higher why can I do that one ;_;

kind flint
#

There is already a clambering system in S2, I bet someone will modify it to allow for higher climbs once the tools are available. only thing we can tweak right now are cfg variables.

rancid nova
#

And FYI it was a bread AND a sausage

#

worth 10 minutes of my life

drifting tapir
kind flint
#

most likely yes, everything going into and out of UE has to be packaged.

#

Only exception is raw asset export from the editor like FBX, or PNG.

#

of course developers can make tools to do different things, but thats custom work and most dont bother.

drifting tapir
#

uh can i even make the game load a new item name string altogether

eternal sapphire
kind flint
#

Not sure, thats interfacing with UMG, I doubt you will be able to add a item at all till the tools are out.

#

the localization is just a data layer that UMG reads from with reference to each actor. you cant create new actors from it.

fervent moth
#

checked it by hand and for some reason all my corevariable cfg file mods are identical??? makes no sense...

#

they're supposed to do different shit

bronze monolith
drifting tapir
fervent moth
#

it was a pain in the ass to do it in fmodel for me idk

bronze monolith
desert hollow
#

Would modding in NVGs be possible with the current state of modding or is it a long shot pepe_think

bronze monolith
#

FModel seems to always show me the original file

#

on the right is the .pak extracted with unrealpak

fervent moth
#

ill do that then

low merlin
#

Is the proper way to update a mod to overwrite old file with new file or delete old and add the new one?

fervent moth
#

and see wahts up

kind flint
kind flint
bronze monolith
#

it's a bit of a pain to not be able to inspect the files without manually extracting

kind flint
#

do you have the AES key, and the usmap?

bronze monolith
#

yes

kind flint
#

shoudl be fine then.

fervent moth
#

I found my AES key but im unsure about my usmap file

#

sooooo

merry mountain
kind flint
#

but I dont mess with that stuff. I'll wait for the editor tools as thats where my experience is at.

slate chasm
#

How well does optimized tweaks s.2 work?

kind flint
#

try it and find out.

bronze monolith
#

I haven't looked at them in detail but some of those ini tweaks are so full of shit

#

you read through them and they just switch stuff for no reason or set stuff that obviously won't do anything at runtime

kind flint
bronze monolith
#

well the one I saw definitely wasn't based on DefaultEngine.ini at least

#

doing stuff like disabling r.Tonemapping.GrainQuanitization and you go "ok, why?" and the answer is because they read on PC Gaming Wiki that it disables film grain (it doesn't)

kind flint
#

yeah that is silly.

dusky lintel
#

question it disables achievements on steam version if i install mods?

smoky flax
#

doesnt disable achievements

kind flint
#

The big thing is r.Streaming.PoolSize engine default is like 1 gig, and thats way too small, and I dont think GSC changed that to keep it working for consoles.

hoary temple
#

Actually I managed to reduce input lag with FSR FG, which makes a big improvement in my gameplay, if most is kinda BS, at least it’s disabling things that aren’t that useful and could impact performances (even just a bit)

drifting tapir
#

Whats the lamest mod i can make that doesnt interfere with the same cfg everyone else is editing.

kind flint
#

thats VRAM usage for streaming textures, at 1 gig its gonna run like shit.

drifting tapir
unique grove
#

can someone make an inf carry weight mod until there are mods out that expand upon the stanima system

kind flint
#

I dont think any of the preorder gear is op or antyhing, they are just different. so not really pay2win.. and its a single player game.

kind flint
drifting tapir
dusky lintel
rare ruin
#

packing right now to test, @pearl lichen is a godsend

pearl lichen
drifting tapir
hoary temple
remote crescent
#

Yo modders, i'll give You a BJ if someone will bring the old inventory UI (like gamma)

zealous slate
#

is there any info present on stalker 2 multiplayer

rare ruin
kind flint
rare ruin
#

at least as it stands right now

little iron
#

there used to be a carry weight mod that was on its own, seems it was made into ars, anyone have the original?

kind flint
#

with the full editing tools it will be prettye asy.

rare ruin
#

with no official tools, everything is a pain

kind flint
#

UMG is pretty easy to work with.

fervent moth
#

thanks

rotund willow
#

Are they releasing official tools?

remote crescent
rare ruin
rare ruin
rotund willow
#

Gotcha, I was thinking of trying to become a modder for s2

#

Might wait for tools

kind flint
remote crescent
kind flint
#

I miss the Stalker leader board, and communication feed.

hoary temple
#

Identification would be a goat 😂 always a Russian roulette when you encounter a squad 😂

rare ruin
#

lmao i'm sorry i'm laughing my ass off, i'm reading the files right, and i see something named Xleb

kind flint
unique grove
hoary temple
kind flint
#

if no arm patch its either a stalker or a bandit.

#

if its a bandit they were typical slav thug gear.

rare ruin
hoary temple
#

Some wardens have no patch or are dressed like bandit with coats

hoary temple
keen cloak
#

hey guys question if yall have a second so I tried implementing a mod that unfucks the horrid repair prices from Groks rebalance pack does it require a new playthrough or what do I need to do to see the prices change the mods implemented followed the install path and all

hoary temple
#

Maybe skill issue from me, it is still possible 😂

keen cloak
#

dont know where else to plug this

kind flint
keen cloak
#

like should I wait a few days in game and it works or?

rare ruin
hoary temple
drifting tapir
#

I never modded on ue, but how bad do you think patching compatibility between mods would be.

Without like dltx or bethesda creation engine data strctures

topaz cape
kind flint
hoary temple
rare ruin
topaz cape
keen cloak
merry mountain
kind flint
hoary temple
keen cloak
kind flint
merry mountain
rare ruin
keen cloak
#

oh so cant do this?

#

I like to hyper organize my shit

kind flint
merry mountain
#

the foldername is also wrong

lucid kite
#

Grok literally tells you how to install mods

rare ruin
keen cloak
#

I did exactly what he said just added another folder

#

worked for some

#

not for others it seems

rare ruin
#

that's odd

topaz cape
keen cloak
#

ill just pull em out

topaz cape
#

that's the path

keen cloak
#

right thats where they are

merry mountain
keen cloak
#

just gotta yank em out the folders

topaz cape
#

yours is named mods, not ~mods

hoary temple
topaz cape
#

that's important

keen cloak
#

really fuckin weird

kind flint
#

you guys arent listening, subfolders work fine, and their names determine load order alphabetically.

keen cloak
#

but hey ill do that

rotund willow
#

Has anyone made a mod to change or tone down the radiation effects on screen? its super anoying to see static

kind flint
merry mountain
rotund willow
#

Ok ok, I look, didnt see any the other day

#

ty

topaz cape
#

load order won't help with conflicts though, would it

merry mountain
#

maybe gonna make a script later to fix that

kind flint
keen cloak
#

im no pro with load order I use mod organizers that do that horse shit automatically lol

pearl lichen
topaz ice
#

does just putting .paks in the folder work too?

velvet pewter
#

Anyone figure out a run + Reload mod yet? Been looking for it

kind flint
rare ruin
velvet pewter
keen cloak
formal bronze
#

Tried modifying only specific files on the mod file, doesn't work. Tried not directly naming the cfg files as the main cfg file, still doesn't work

pearl lichen
keen cloak
#

ooooh

formal bronze
#

Mod compatibility is gonna be the major issue as of now and Modpacks will be the norm

velvet pewter
#

Fact that early running cancels reload has caused me immense brain damage

rare ruin
# velvet pewter aww, alright

only because we don't have a tool that can actually help with that to my knowledge, its not just a simple cfg edit or anything, it's part of a lot of other stuff

loud peak
#

Hi, if I wan't to make a mod changing various .cfg from the same folder, can I join them all in the same .pak? For example, the mutants values like HP

rare ruin
kind flint
pearl lichen
#

even if they are not in the same folder @loud peak, it would work

loud peak
# pearl lichen yes

ok, so it's just the same process to repack 1 than 10 if they're in the same folder

kind flint
rare ruin
#

does that work as of right now? I had no idea if it did or not

tight pebble
#

Can I fire away with a very minor and simple mod request for 2025? It is not possible yet, I guess, but you guys will understand...

rare ruin
#

I would hope MO2 gets an update for it

kind flint
pearl lichen
rare ruin
kind flint
pearl lichen
#

define set up right

#

I'm just zipping them all

kind flint
#

sub folders.

tight pebble
pearl lichen
#

ah

#

unfortunate

rare ruin
kind flint
#

if there are multiple paks int he same directory, it asks which you want to activate, or all of them automatically.

rare ruin
#

this is funnier than it should be

pearl lichen
#

alright then i dont need to change my workflow

pearl lichen
rare ruin
kind flint
#

I like vortex, its great to know when a mod is updated, and keeps all my mdos organized, MO2 was cool back in the day, but I like Vortex more.

rare ruin
mystic lion
#

Hi everyone !

Someone know if there is a mod for the flickering ?
in dark space i get a lot of it
pretty annoying

drifting tapir
#

Maybe the internet outrage gang will bully gsc into adding smokable cigarettes 🙏

bronze monolith
#

Which... yes

kind flint
#

Also Nexus Collections are great. when things get more advanced they will be nice to share mod loadouts.

bronze monolith
#

It would be great if that was fixed, but also... it's very non-trivial

kind flint
#

@bronze monolith I think it depends on hardware, I have a 3090 and have had zero lumen, lighting, or effects issues.

severe fulcrum
keen cloak
tidal yew
#

Out of curiosity, did the devs say something about providing better mod support? Or is everything available for the modders now?

bronze monolith
drifting tapir
keen cloak
pearl lichen
kind flint
bronze monolith
#

There is no light turning off and on here

#

It is just unstable lighting

mystic lion
frail storm
#

It's possible to Port Drunk's miserabke Mask's mod overlay to the game somehow?

kind flint
tidal yew
frail storm
#

Or like- add a mask animation

bronze monolith
mystic lion
topaz cape
bronze monolith
#

It is just shooting random rays all the time and sometimes they hit the light that's entering into the room from elsewhere and sometimes they don't

mystic lion
#

the same one that you get with radiation

topaz cape
#

that a thing already?

kind flint
#

no

frail storm
#

The overlay mod for anomaly? Yeah

#

But not in S2

topaz cape
#

yea well

frail storm
#

Would be pretty cool to have it I mean, along with the Gask mask animations mod (it would be pretty easy to port to UE5?)

bronze monolith
#

From the POV of Lumen, the door doesn't exist when it's not on screen

kind flint
#

pretty minor to me I guess.

bronze monolith
#

so there is light leaking around the edges

frail storm
#

By the time I finish downloading the game a second or third patch will be on the way

#

Help me

topaz cape
bronze monolith
#

I am kind of hypersensitive to these kinds of graphics issues so I see them... a lot...

kind flint
#

Lumen just has a lot of growing to do still. the giggest issue is that S2 is using UE 5.1 so none of the fixes are being used.

topaz cape
#

i'm just glad the game runs as well as it does for me, i've expected the worst after the nvidia slide was released

earnest gale
#

Anyone found a way to reduce HUD size?

bronze monolith
#

(for context, I am a professional graphics programmer working with UE5 so I have dissected this a lot)

frail storm
#

@bronze monolith so can I ask you something?

kind flint
#

It works pretty damn well since 5.4 and 5.5 improved it even more. Im a game deve as well, over 10 years. been in UE since 4.25

bronze monolith
#

ask if you please

earnest gale
#

Help me reduce ui size brother

frail storm
bronze monolith
kind flint
frail storm
kind flint
bronze monolith
keen cloak
#

so for the repair costs change I imagine that shit isnt instant?

frail storm
kind flint
frail storm
kind flint
pearl lichen
keen cloak
#

yeah just trying to see if this shit goes into effect instantly with techs I cant tell some mods work funky

kind flint
pearl lichen
#

if changing a line in a config file is a mod, changing a texture is as well

frail storm
#

@keen cloak there's a patch that will fix the Tech repair cost

kind flint
keen cloak
pearl lichen
north wasp
#

I'd love a retexture for the ugly green ammo boxes

teal wing
pearl lichen
#

just because it isn't complex, doesn't mean it isn't a mod

kind flint
frail storm
keen cloak
bronze monolith
#

I don't have much to say about stalker 2

#

There's some cvar tweaking you can do that's useful

frail storm
bronze monolith
#

But the "big issues" won't be fixed by doing that

keen cloak
frail storm
#

firstly, help

north wasp
frail storm
#

ok i have the screenshot

kind flint
# frail storm firstly, help

Should have gotten it on EGS, I downloaded it at release at 150mbps 😄 and feel warm and toastythat GSC got 18% more of my money.

frail storm
keen cloak
frail storm
keen cloak
frail storm
desert hollow
frail storm
north wasp
#

I feel you, I had ADSL myself for years

kind flint
#

the patch is next week.

desert hollow
frail storm
#

A-life seems weird, can work or cant not

north wasp
#

What alife KekSkew

limber hull
#

alife 2.0 enemies spawning behind you bigbrain

north wasp
kind flint
#

GCS has already acknowledged that A-life is broken right now.

kind flint
keen cloak
#

please god crank it down by like 60%