#╟⚒stalker2™-mods-making-discussion

1 messages · Page 6 of 1

pulsar comet
#

I have ONE succesful knifekill, then everyone saw me instantly

rain finch
#

l'open world je ne sais pas encore trop comment c'est géré

torpid kite
#

hmmm, okay je vais voir ça

timber vortex
#

Flashlight in ai globals? Why not lol

pulsar comet
#

oh fuck, the french are taking over! No one expects the french inquisition

solemn hinge
#

I think you're mistaking what flashlight values are in there

timber vortex
#

Quick high-school french save me

solemn hinge
#

Because you edited the AI file, i think it's more of the detection values of the flashlight

pulsar comet
#

still got it

honest glade
west lintel
#

Could anyone with the enabled console try entering the following command? Would love to know which active value is returned for you by default.
r.Lumen.Reflections.ScreenSpaceReconstruction

solemn hinge
#

@honest glade FlashlightVisionConeLength would be the distance at which AI will react to your flashlight

honest glade
#

imma scrap that

honest glade
#

wait dont download yet

#

imma change it back

#

or to something reasonable

thick tundra
#

anyone got an aes key for a brother?

solemn hinge
daring sluice
solemn hinge
solemn hinge
# honest glade can be

There's a good chance Flashlight values in an AI cfg file would be for the flashlight detection xD

#

@honest glade in UE5, AI works with a component, you can edit it so your AIs have perception components

honest glade
solemn hinge
#

AI can have ear perception, sight perception, touch perception, and so on

pulsar comet
#

any chance the shotgun slugs can be turned red if buckshot and green if slugs? So its easy to differentiate when reloading? Or is that SDK stuff?

honest glade
royal heath
#

guys for some reason while in dialogue i now have to press a button when the other person stops talking to proceed.. any idea why ? did i click on something i shouldn't have ? it's annoying to have to wait him to say soemthing and then press a button instead of him continue talk

solemn hinge
#

So they probably made it so that the AI also reacts visually to your flashlight

honest glade
#

I changed the earing perception too, the value during a storm was too high

#

was like HearingCoef = 0.9 or something, I changed to 0.1, but maybe 0.2 is better

daring sluice
#

@worn temple So far it doesn't seem to be spawning them further away, just more of them.

solemn hinge
#

A very simple way of visualizing this in your mind is that each perception sense has a radius at which the AI will react.

honest glade
solemn hinge
#

and your player actions will trigger any of the senses depending on how they coded it. Most will make sense by itself, they will hear you from some distance depending on your player state (crouching, running, etc), and see you if there's no static mesh between you and the AI, etc

hard prairie
#

guys, a life doesnt exist in the games files right?

solemn hinge
#

Let me check the whole file

solemn hinge
#

I got it dw

honest glade
frosty portal
# hard prairie guys, a life doesnt exist in the games files right?

It does, there's a lot of mentions of A-Life in the game, though I can't see anything about layers, offline/online but it might be included in the ALifeDirector/ALifeSubsystem and since I can't see the code, I can't tell. But A-Life is in the game, though the S2 A-Life could only mean "random spawn encounter" and that's it

cloud sorrel
torpid kite
#

@rain finch Avant le mod

#

Après

hard prairie
#

jesus thats not good news

cloud sorrel
solemn hinge
#

So @honest glade the FlairCoef seems to be a coefficient that represents how well an NPC will react depending on the weather. The worse the weather, the lower the coef is, suggesting reduced ability to detect environmental details

timber vortex
tepid holly
#

Especially the flesh

timber vortex
tepid holly
#

Also I’m on Xbox not pc

solemn hinge
#

@honest glade notice the default value of the FlairCoef is 1.0 for clear weather, 0.9 for light rain, etc..

honest glade
tepid holly
#

So I ain’t modding s2 until another good year or two

pulsar comet
#

Is there anyway the compass can not turn red and show red arrows for enemies? Any mod capable of doing that?

timber vortex
tepid holly
#

Yea

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It’s cool tho

tepid holly
#

I’m still having a blast

timber vortex
solemn hinge
cloud sorrel
solemn hinge
#

@torpid kite tu pourrais test plusieurs fois ?

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et dire si tu vois des changements substanciels

cloud sorrel
pulsar comet
solemn hinge
#

Parce que c'est moi qui aie pak le mod KekSkew

tepid holly
pulsar comet
#

I wanna have the compass for my quests and stashes only, not to turn red and show enemies

tepid holly
#

Anyone here encountered the mercs yet?

tepid holly
#

I really wanna know what they look like

pulsar comet
torpid kite
solemn hinge
#

@torpid kite t'as installé d'autres mods ?

pulsar comet
#

I mean this compass, it turns red and shows the enemies on the compass which is just stupid

torpid kite
#

non

timber vortex
#

Curse discords lack of a translate function

cloud sorrel
solemn hinge
#

I'm just saying I was doubting the mod was functionning, I paked it for Grok

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So maybe I've done it wrong lmao

timber vortex
#

Lol

cloud sorrel
#

Lol

solemn hinge
#

And apparently the mod also gives infinite stamina

torpid kite
sudden summit
#

Hows that Axii mod anyone tested if it works well?

solemn hinge
#

Who knows why

timber vortex
steep dock
frosty portal
honest glade
#

je m'appelle je suis 🇫🇷

timber vortex
#

Je n'parle le francais

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All I got

honest glade
#

hard

pulsar comet
#

ehm why is bread my armor now?

timber vortex
honest glade
topaz cape
#

anomalous bread is back

torpid kite
steep dock
timber vortex
solemn hinge
#

@honest glade ```
CharacterPoseSettings : struct.begin
[0] : struct.begin
Pose = EStateTag::LowCrouchInPlace
VisibilityCoef = 0.75
NoiseCoef = 0.05
struct.end
[1] : struct.begin
Pose = EStateTag::Crouch
VisibilityCoef = 0.75
NoiseCoef = 0.1
struct.end
[2] : struct.begin
Pose = EStateTag::Walk
VisibilityCoef = 1.0
NoiseCoef = 0.6
struct.end
[3] : struct.begin
Pose = EStateTag::Run
VisibilityCoef = 1.1
NoiseCoef = 0.8
struct.end
[4] : struct.begin
Pose = EStateTag::Sprint
VisibilityCoef = 1.2
NoiseCoef = 1.0
struct.end
[5] : struct.begin
Pose = EStateTag::None
VisibilityCoef = 1.0
NoiseCoef = 0.8
struct.end
struct.end

solemn hinge
#

There are even coefs depending on the material type you're on

solemn hinge
#

all set to 1.0 somehow pepew

honest glade
#

well ig they kinda ignored it

pulsar comet
#

Back in Cordon, feel at home ❤️

honest glade
plucky carbon
solemn hinge
#

yeah it's worth testing out

honest glade
#

its just stoopid that they have the same value

#

for visibility

torpid kite
timber vortex
ornate tree
#

Hey guys, any way to troubleshoot my mods if they aren't working? (Just put them in the paks/mods and that's it)

solemn hinge
#

Donc ça augmente les probabilités de trouver des items au lieu de les réduire c'est ça ?

torpid kite
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possiblement

twilit scroll
#

is anyone working on enemy visiblity and spawn ranges lilbro

solemn hinge
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si t'as l'occasion et que tu trouves un stash, save devant et teste plusieurs fois

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save / reload

true topaz
plucky carbon
sudden summit
#

Does that visibility mod also helps for npc to be less superman at night?

solemn hinge
honest glade
honest glade
#

maybe later

ornate tree
honest glade
ornate tree
#

Thanks ❤️

twilit scroll
#

saw a video of someone explaining how to mod something

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and his mod file didn't have the ~

ornate tree
#

Guess I'm sitting through the loading screen again 😦

twilit scroll
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btw, is there a mod that makes enemies spawn further away

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and not 10 meters away from you

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or I just wait till alife hotfix deadGe

honest glade
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alife fix maybe

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or try this one

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see if it changes something

twilit scroll
#

this mod oversaturates the cells

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with enemies

fierce skiff
twilit scroll
#

81 frames with that width

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you monster

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wrong channel btw

honest glade
#

if you want to try

fierce skiff
#

ahh sry

twilit scroll
#

I just want spawns further away

ruby matrix
#

I wonder if it’s possible to make it so energy drinks give you a stamina regen for like a minute or two after use

honest glade
#

put it on ~mods folder

ruby matrix
#

Feels silly chugging 4 of them back to back

twilit scroll
honest glade
honest glade
digital gulch
pulsar comet
#

is there a trader somewhere in the garbage? I really dont wanna run back all the way to the lesser zone

ornate tree
#

Rostok has 3

daring sluice
honest glade
digital gulch
#

mmmm they might conflict tho. will test asp

orchid wharf
#

The mod folder should be like this ??

honest glade
rain finch
#

T’as pas fait l’inverse ?

daring sluice
#

@honest glade Well that's the thing, Nicks mod is meant to address both the spawn distance and amount I think, so something isn't right with the distance, could have something to do with the minimum spawn distance

torpid kite
honest glade
orchid wharf
daring sluice
#

But as of amount it definitely has more life, so the spawn slots work.. Just addressing the distance issue hmm

torpid kite
orchid wharf
digital gulch
rain finch
#

Tu as moyen de test les NPCs ? @torpid kite

honest glade
ornate tree
crimson laurel
orchid wharf
digital gulch
rain finch
#

Need testing on a mod that edits supplies spawns in stashes and NPCs, check the pins guys yep

torpid kite
honest glade
ornate tree
#

Its crazy

orchid wharf
digital gulch
#

and i m using 0 performance mods

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must be something on your end /hardware/driver issue

strong ether
#

We definitly needs less grenade spam

ornate tree
orchid wharf
cloud sorrel
digital gulch
#

ye i heard those work

orchid wharf
# cloud sorrel Yeah

Can someone share their steam account like just to download the game i guess Gamepass version is a bit more laggy

digital gulch
#

should be the same at this point

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no updates

thick tundra
#

what tool should I use to get the usmap file?

honest glade
digital gulch
ornate tree
honest glade
digital gulch
#

i can ide bhind a tree and get 0 damage

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and i mean a real smal tree

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although careful cuz if i m bhind a wall i do wanna get 0 damage

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imagine geting killed bhind a wall (thinks to myself "wall must have fallen on me")
kek

honest glade
#

so they do a lot less damage to the player but a lot to NPCs

#

so we can change that

digital gulch
# ornate tree Any idea how I should try and troubleshoot that?

i would install ryzen master to see the temps /

check the system power definitions and make sure its not on saving power mode

see if theres any updates on drivers (use the windows update tool)

Nvidia drivers up to date

Run the nvidia tool to show you the % in game
ALT+Z

those are the 1st steps

compact horizon
steel musk
#

Grenades seem intended to just about almost kill you, at least in Veteran, but not oneshot if you're at full health

honest glade
#

difficulty changes the weapon values

#

well we could say grenades are weapons, but we can test and see if it conflicts

orchid wharf
magic latch
#

did the same thing to me until i forced to start in DX12 through steam.. did you try that?

daring sluice
#

What CPU do you have @orchid wharf have you checked temps for throttling?

orchid wharf
orchid wharf
digital gulch
honest glade
orchid wharf
crimson laurel
#

downloading ue5.1 rn will heavily try to edit the .utoc .ucas

digital gulch
#

and what seting are you on atm?

orchid wharf
honest glade
orchid wharf
gaunt bay
#

Curse you grok

orchid wharf
gaunt bay
#

cracks his shitcode knuckles

pulsar comet
#

I cant store skifs pistol. Its just stuck in my inventory... thats nice

gaunt bay
#

Yeah dude and it costs weight

honest glade
spice cape
pulsar comet
#

oh lol, weird thing though

orchid wharf
daring sluice
#

@gaunt bay Skif's pistol doesn't weigh anything

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It's just annoying having it there though

pulsar comet
#

0.38kg, so its okay

sudden summit
#

I think Grok mentioned was working on max weight mod any luck on that

gaunt bay
#

I guess it's just lasted over from PMT standard mods

pulsar comet
timber vortex
#

Well I have a pda stuck in my inventory and I have no idea what for lol

pulsar comet
#

0.38kg for me

sudden summit
gaunt bay
#

🤡

timber vortex
#

Bubba pda lol

orchid wharf
gaunt bay
#

Works on my machine

tender wadi
#

Is there any mod that prevents shitspawn? +3 bandits were spawned right on my head without them been walking from other point

honest glade
gaunt bay
tender wadi
gaunt bay
#

In the shortcuts property, keep the target the same, but append the -dx12 at the end

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If it's windows 10

potent geode
#

anyone know if a-life actually exists?

gaunt bay
honest glade
honest glade
daring sluice
#

@honest glade Is anyone testing the mod atm? I can if ya want

weary field
#

What do you mean broken ?

daring sluice
#

I was testing Nicks one but think they're AFK atm

gaunt bay
#

As in not working as intended

sudden summit
#

Sorry to ask again mby someone else also tested those optimize mods and ini file did those worked for you and in which situations?

gaunt bay
#

Much like myself

gaunt bay
#

It just works (tm)

ornate tree
gaunt bay
#

Absolutely. It fixed all my issues

honest glade
gaunt bay
#

I expect that

daring sluice
#

Your spawn tweaks for alife @honest glade I already tested Nick's and it needs more fixing

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but can test yours too if you need someone im saying

honest glade
daring sluice
#

Yes

honest glade
daring sluice
#

Will do

honest glade
#

a good way to test is when you see a squad, turn back and run like 50 meters, see if they despawn

orchid wharf
gaunt bay
#

Oh okay I can't help u there

orchid wharf
gaunt bay
#

I tried to regedit windows update

sudden summit
gaunt bay
#

(it still backdoors)

gaunt bay
orchid wharf
gaunt bay
#

I'm at work

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Ask chatgpt to guide you through it

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(I mean that btw, it will actually help you. Probably. Maybe.)

gaunt bay
orchid wharf
#

@honest glade they are also updated

gaunt bay
#

Knowing how this shit goes forcing dx12 on it will have unforseen consequences for me eventually

#

🤡

daring sluice
#

@honest glade how far out are they meant to spawn?

crimson laurel
gaunt bay
#

I remember forcing a certain GAMMA issue where forcing dx10 would cause a certain Hi rez loading screen mod to crash the game

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What the fuck

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You should NOT have to force dx12 with an 3060

crimson laurel
gaunt bay
#

But uh....do what works lmao

twilit scroll
#

wait, do we actually need to type dx12 command in steam

crimson laurel
#

no, but if you do, it forces to be dx12

twilit scroll
#

would that be beneficial

orchid wharf
crimson laurel
twilit scroll
#

make sure your nvidia app actually sees the game

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by scanning

crimson laurel
orchid wharf
honest glade
#

This mod changes the damage of explosions/grenades to give more damage to the player, kinda like GAMMA (needs some testing).

  • Before prop's explosions gave 90% damage to the player and 100% damage to NPCs, and now gives 100% for both (can change this more)
  • Grenades now do way more damage to the player (from 80% to 150%)
  • Grenade blast radius was increased by 2 meters, and also the impulse and concussion radius has been increased by roughly 1~1,5 meters.
  • RPG is the most damage inflicting explosive for the player now dealing 200% damage (90% previously), but damage to NPCs remains at 800%

Need someone to test this:

  • a commented screenshot of your health before and after a grenade explosion (without the mod)
  • a commented screenshot of your health before and after a grenade explosion (with the mod)
twilit scroll
orchid wharf
gaunt bay
#

It fixed all my issues

twilit scroll
#

wish we had vulkan

gaunt bay
#

And I'm running on a 1080 ti shitrig

twilit scroll
summer silo
gaunt bay
thorny ferry
#

can someone make a mod with flashlight distance?

gaunt bay
orchid wharf
#

it is not letting me do it manually

gaunt bay
# summer silo What sort of issues

More precisely though, my game looked and ran better, I could improve some of the textures and draw distance with less impact on my performance. Towns didn't lag as badly and my fps remains fairly consistent

gaunt bay
#

I can't speak for anyone else's shit though. And my computer is....about as insane as I am

#

(very)

twilit scroll
#

I highly recommend the optimization mod on nexus

summer silo
#

RTX 4080 Super paired with a Ryzen 7 9700X and 32GB's of 6000MHz DDR5 RAM is insane enough? kekw

twilit scroll
#

that changes engine ini

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without pak

gaunt bay
#

Like for example before I was forcing it on -re4(I think) and it fucking ran for 7 hours, then I hit a crash in dark valley and try to boot saves with nothing but black screens

gaunt bay
#

Until I deleted it and replaced it with dx12

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And then it works better than before

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But how the fuck do you even run a game 7 hours on a renderer and then it crashed and now it refuses

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????

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I couldn't tell you

summer silo
#

But is my PC insane enough kekl

twilit scroll
#

memory leak

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reminds me of old skyrim modding days

tidal dragon
#

Any mod for flashlight yet?

gaunt bay
#

Which it didn't

nocturne bobcat
#

We need a mod to see weapon durability without picking the guns off the ground xD

placid stag
#

The A-life 2.0 is more or less working as intended. The devs have stated that the a-life is basically spawning things around you to create a "unique" experience for you. It seems that there is no persistent living world outside of the spawning radius.

https://feed4gamers.com/game-news/305358/how-real-world-events-shaped-the-story-and-content-of-stalker-2.htm

gaunt bay
#

Restarted my computer too

twilit scroll
#

for your ssds

frosty portal
#

Is anyone working on a modding wiki for STALKER 2 ? That could be really helpful to keep on delivering even better mods

twilit scroll
#

8 gigs should be ok

gaunt bay
#

I mean it works better than before so I am not going to page file

gaunt bay
#

Unless it decides to hate me again

grand verge
gaunt bay
#

Or their "interviews"

grand verge
gaunt bay
#

Or even what the devs say

placid stag
#

its the devs quotes themselves who said it

summer silo
#

Man doesn't trust the devs - How could this be???

crimson laurel
steel musk
#

If the Zone is dead aside from a X meters radius around you, that'll be sad

frosty portal
crimson laurel
#

otherwise we will shit on em until a-life is fixed 😡 ha

frosty portal
#

Just like Palworld did, Hogwarts Legacy, and so on, we need to document stuff (even though it's mostly the same for UE games)

gusty olive
frosty portal
#

though, it feels like the game isn't heavily Blueprint-based which is a godsend

crimson laurel
#

its just bricked

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😈

gaunt bay
#

Look at what the dev says carefully

frosty portal
gaunt bay
#

He does NOT say it's working as intended

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He doesn't even answer the question really

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He just describes what's happening now

steel musk
#

If the intent is to populate the current Region you're in, so events happens as you move about, that's okay by me

frosty portal
#

clearly, currently it's a bug even though everything hints to A-Life being a random encounter spawner

gusty olive
crimson laurel
#

he said it doesnt work as intended

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and thats good enough

frosty portal
pulsar comet
gaunt bay
#

They're doing it to try and sidestep an issue they're actively working a fix for

timber vortex
#

At this point I'll just wait and see, any speculation is just that, speculation.

honest glade
gusty olive
gaunt bay
#

As you'd expect someone to do when they realize that a major gamebreaking bug has gutted an extremely integral system to their game.

#

🤡

crimson laurel
gaunt bay
#

They aren't going to outright say "oh yeah that major selling point of the game launched like shit and we bandaided it"

frosty portal
magic torrent
#

we all knew s2 is gonna be a jumble at the start, yet we all wanna try it out :()

hard prairie
#

this is cyberpunk all over again, no point to complain but just wait

gusty olive
frosty portal
#

they KNEW they shipped the game without A-Life, they're doing damage control, it's NOT a bug, it's a FEATURE lol

grand verge
gusty olive
#

yeah 1000 percent, they straight up fucking lied. A-life 2.0? ILL BELIEVE IT WHEN I FUCKING SEE IT GSC

crimson laurel
#

they probably needed more money to keep the development its okay, as long as things get fixed, still fun to play with shit bricked

frosty portal
crimson laurel
#

as long as the performance issues are fixed asap

hard prairie
#

the only thing messing with my gameplay are the ue5 crashes

gaunt bay
#

Anyways yes it's very disappointing but I'm really not too worried about it

gusty olive
gaunt bay
#

It is what it is at this point

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Devs should stop releasing games as broken

pulsar comet
#

wait what?? At first nothing happens and then they decide to go full destroy on me??

magic torrent
gaunt bay
#

If they stop releasing broken games I'd stop sailing the high seas so much.

frosty portal
gusty olive
gaunt bay
#

Literally I had to sail the high seas this time because I could not be assured that I could even run this game.

magic torrent
pulsar comet
steel musk
#

Considering how CPU intensive the game currently is, A-Life 2.0 would probably decrease FPS even further. We'll have to wait and see how it all ends up

timber vortex
#

Gamepass is my high seas at this point

pulsar comet
#

e

magic torrent
gaunt bay
gaunt bay
#

Wel - more optimized than Alife 1 was

magic torrent
frosty portal
steel musk
#

It probably doesn't use ALL cores, just a few

gaunt bay
#

I'm still excited. Honestly I'm thrilled. The game has everything that it needs

rain finch
fierce talon
#

not on my end tho, I see the dark less saturated red, the portion it should heal, roughly quarter of the health bar, but it never heals it

magic torrent
#

yes but that only happens if you have upscaling + FG on

fierce talon
#

eye adaptation is necesary for such game, but its over baked, as in most games... interiors are so dark...

steel musk
#

But yes, this is definitely an Early Access and not full release. I'm personally okay with it, given the circumstances, but yeah, lots of people feel disappointed and lied to

gaunt bay
#

I wonder how long it will take them to unfuck it. Shall we place bets?

magic torrent
#

my cores are not maxed out most of the time, only in city which im in rn

gaunt bay
#

I give it at least a month.

fierce talon
#

local exposure ? tell me more?

timber vortex
torpid kite
# rain finch Tu as moyen de test les NPCs ? <@190164088960057344>

Pris d'une save clean où les npc n'étaient pas encore mort sur les deux tests, 11 corps lootés au total à chaque fois, j'ai juste compté les loot individuel déjà présent sur eux, j'ai pas compté les munitions présentes dans les chargeurs de leur armes par exemple.

gaunt bay
#

Maybe even 2 or 3 months

honest glade
twilit scroll
#

either they didn't have playtesters

#

or a lil trollin

steel musk
#

I wish all mods would state what files exactly they change, so we can know if a different mod will alter the same file and conflict

magic torrent
gaunt bay
#

They probably attempted another delay

#

And we're shot down

gusty olive
twilit scroll
gaunt bay
#

So said fuck it let her ride

twilit scroll
#

even without AL marketing

gaunt bay
#

It's either that or they already were working on it but just couldn't hit the deadline

magic torrent
#

i bet if they release sorce code to the game its gonna be fixed in a week xD

gaunt bay
#

And then marketing goes oh shit and removes it, gets caught, re adds it

frosty portal
twilit scroll
#

just blame marketing

solemn hinge
#

TBH guys you should be happy, you are actively working on the development of your (to be) favorite game kekl

frosty portal
#

So except for blueprint mods, are people developing lua/cpp mods using ue4ss ?

torpid kite
viscid cargo
#

Any1 found a Toggle Hud mod yet?

solemn hinge
daring sluice
#

@honest glade whats this? CoreVariables.cfg

magic torrent
#

ill be honest, i cant seem to see what faction im actually with xD

#

like normally u can tell with just looking and knowing but now its all over the place

timber vortex
#

Just two unique rifles in one corpse, never change stalker 2, or maybe do idk

honest glade
daring sluice
#

Just stumbled upon it

frosty portal
tidal dragon
solemn hinge
tidal dragon
#

and remember its ue 5.1

#

so its massively bottlenecked by single threading

swift wolf
#

Stalker 2 gunshot sound for gamma when

timber vortex
#

Also its just called special lol

frail silo
honest glade
tidal dragon
honest glade
#

also @worn temple these squads are way too big

pulsar comet
daring sluice
#

Yes during my tests earlier it like a damn world war @honest glade

pulsar comet
#

at least instantly start blasting me if I walk into your base lol

daring sluice
#

Nick overtuned a little

steel musk
final imp
#

@rain finch you made the "news"

also fuck those mutants.

also fuck that guy that sends you into the bloodsucker cave after an artifact. If it weren't for the fact the artifact doesn't spawn without the quest i'd institur a shoot on sight policy for future play thrus. instead its shoot on second sight.

steel musk
#

Or something similar to that

magic torrent
#

oh yea btw, does anyone else feel like the game is actually not 64 square km?

gusty olive
cloud sorrel
#

I really have the Feeling some people Just want to brute force that gsc is betreaying and lying to you Reading this crap all day makes me vomit

solemn hinge
#

@frosty portal tu te rends compte que tu me l'aurais expliqué je t'aurais donné la key ? kekl Ou même mieux, si tu comprenais pas les explications je t'aurais expliqué comment le faire très rapidement. Mais t'as préféré me bloquer visiblement. Je te souhaite une bonne continuation et bonne chance dans ton modding en tout cas 👍

Comme dit l'adage "quand un homme a faim, il vaut mieux lui apprendre à pêcher que lui donner du poisson"

fierce talon
placid stag
#

quote from reddit " Dataminers have already gathered information about existing systems that relate to alife in any meaningful way. The result - there are no scripts or variables that would define alife as we expect it to be. The only thing that currently exists in the scripts of stalker 2 is the simple spawner with a bunch of presets and spawn/despawn timers.

That's the proof: https://imgur.com/a/aFCb9eI"

Imgur: The magic of the Internet

tender wadi
crimson laurel
honest glade
timber vortex
strong ether
#

Is it okay to Upload Here GOG Version of Ultimate edition content? All bonus pack included? GSC Make those stuff only install on top of Standard Edition?

opal field
honest glade
strong ether
crimson laurel
cloud sorrel
opal field
fierce talon
high plaza
#

Mornin modders! 🤠

daring sluice
#

We need a "screaming into the void" channel lol

honest glade
strong ether
placid stag
#

it seems like to me they never meant to implement true alife but instead a farcry spawning system

final imp
timber vortex
daring sluice
gusty olive
#

lamp fixing the flashlight? poetry.

high plaza
crimson laurel
daring sluice
#

I am also trying to but it's so hard for literally no reason lol @gusty olive

fierce talon
placid stag
fierce talon
#

give me one reason why wouldnt they implement it?

daring sluice
fierce talon
#

A-Life is literally USP of stalker, its what sells the game

cloud sorrel
# timber vortex It's why I left the regular stalker2 chat here lol

Yeah i cant do this anymore people are Just forcing themself to believe they fucked up and the Game is shit. "Its just far cry in chernobyl" how delusional do you want to be ? Yes! I have to force myself to Not read the Chats. Because i lose all believe in humanity its getting worse every year

magic torrent
high plaza
daring sluice
fierce talon
daring sluice
#

open a pakchunk and try it for whatever you're looking for @high plaza

frosty portal
# fierce talon give me one reason why wouldnt they implement it?

Working on a new engine they didn't use to (UE5), lack of time, resources. They might have worked on it but they had problems with performance, and that might be why they didn't ship the game with it.
Now, since the game is released, will they bother implementing it ? It's currently on "very positive" on steam

high plaza
pearl lichen
#

that would be great, any updates on that?

timber vortex
solemn hinge
high plaza
solemn hinge
timber vortex
placid stag
solemn hinge
cloud sorrel
daring sluice
#

@high plaza Idk if it's anything but check pakchunk0 and search flashlight

#

theirs CFG there

fierce talon
pearl lichen
high plaza
# solemn hinge UAssetGUI ?

No the uasset files in the FModel you extract them and open them in a new project in ue5 and cook them into a new file

zinc fractal
#

Anyone have a clue what setting it is that makes populated areas lag so badly?

cloud sorrel
steel musk
#

Remember not to use the Modding channel as Chat 2.0

magic torrent
prisma perch
#

Anyone knows how to change resolution without launching the game. I have a decent PC, but I crash on first loading screen. Errors says I should lower the resolution, but I never get the chance to go into options.

fierce talon
frosty portal
# fierce talon "but they had problems with performance" Lol, do you realize that they already ...

That's not an argument, those engines are made differently, they were the one who made X-Ray engine. Do you think it's easier to implement a complex system when you already are skilled with your engine, or is it easier to work on a foreign engine made by other developers ?

Ask a freelance to work on your legacy system, he'll cry about it and might even tell you to consider writing a new one from scratch

cloud sorrel
timber vortex
torpid kite
#

from my pov it's not working very well, i only see spawn when i do something, the life react to me, they're not doing their own thing, sometimes there's a shootout but i never seen these guys walking somewhere, it's always away and out of view from me, same for bandits patrol, they always spawn aggroed to me, npc spawn when i clear something and not before, a base is empty until i get my foot in there

fierce talon
maiden spoke
#

When the devs will release modding tool for stalker 2

#

maybe have to wait 1 year damn

golden egret
#

Hey guys, i found this mod and want to install it...the Creator says..."C:\Users%username%\AppData\Local\Stalker2\Saved\Config\Windows", but i cant find these foulders in my Stalker to Foulders...btw iam playing on Gamepass. Is there maybe a difference? This is the link to the Mod...."https://www.nexusmods.com/stalker2heartofchornobyl/mods/60"

frosty portal
steel musk
crisp igloo
#

Does anyone know a command to change the weapon/hud fov model?, the guns look huge!

golden egret
golden egret
steel musk
#

It's probably in a different location than normal

merry mountain
golden egret
maiden spoke
#

@merry mountain Wait the AI is that bad

rain finch
timber vortex
#

Gamepass path for that is C:\Users\"user"\AppData\Local\Stalker2\Saved\Config\WinGDK

magic torrent
merry mountain
torpid kite
timber vortex
#

In terms of gamepass modding this game actually is really easy compared to every other game I've done

rain finch
magic torrent
#

do u know how much?

rain finch
#

2500HP

maiden spoke
#

They really need to have some major update for stalker 2 otherwise mods are there to fix but the fact that u could shoot anybody regardless of their factions and they won't remeber sounds like the Ai is bad or ALIFE

honest glade
#

ahahah its just scenarios KekSkewKekSkew

magic torrent
#

oh hell naw

merry mountain
rain finch
#

Cats have 400

grand sequoia
magic torrent
#

and i deal 60 dmg 🙂

rain finch
steel musk
#

Was using a Veteran difficulty modifier that also changed NPC outgoing damage to 1.2, but only stated it increased PC damage to 1. Fuck me, no wonder my life just poofs

magic torrent
#

and guns just break like they are toys xD

maiden spoke
#

@rain finch U gonna make mods for stalker 2 when they release modding tool like weapon of Alife fix mods?

solemn hinge
torpid kite
maiden spoke
#

@rain finch Holy shoot can't wait bro

magic torrent
golden egret
solemn hinge
maiden spoke
maiden spoke
cloud sorrel
#

like there has to be a mod watching here and timing the people out that just rant and hate 4 real talk about mods and not cry all the time

high plaza
#

or maybe they werent made right who knows

merry mountain
rain finch
#

adding new models is not the priority though lol

maiden spoke
#

so i am assuming we will have great mods under 2 months

rain finch
#

breaking into the LUA system is more important x)

#

then we can start reverse engineer the scripts to make our own systems and actually fix the game

golden egret
#

The reason why i wanted to install this mod.."https://www.nexusmods.com/stalker2heartofchornobyl/mods/60"..is because i have extreeeeeme stutters, every fev meters, almost like every 2mins or so, its unplayable. i tried dlss, and all the other stuff, with medium settings and more. but it doesent seem to work, same stutters as before

distant sable
#

Grok i need to thank you for nerfing bloodsuckers, u are really a chad

honest glade
golden egret
#

i have a 3060 gti rtx nvidia

pearl lichen
#

Have you guys figured out a way to make mods not overwrite each other?, currently a lot of mods are touching CoreVariables.cfg

crisp igloo
high plaza
merry mountain
maiden spoke
#

I have rtx 2050 and i get 30fps on low rtx 2050 is a joke by nvidia💯

solemn hinge
high plaza
golden egret
solemn hinge
#

dev is working on a fix

pulsar comet
#

any luck with this one axxii?

honest glade
honest glade
#

idk

rain finch
golden egret
rain finch
#

We need a tool able to do this automatically

high plaza
#

M02 WHEN lmao

solemn hinge
#

That's why I told you to check pinned @high plaza there's a zentool version that can help you extract half the files until it crashes because of a texture asset that is too big. And the PackageFilter param isn't working properly

rain finch
#

(take the mods folder, unpack everything, diff all the conflicting files, let the player decide how to resolve the conflicts, repak everything

steel musk
#

That'd be pretty baller

pearl lichen
#

I'll see if I can cook up something like that in Rust

timber vortex
#

Atm its alot to ask of the average user lol

steel musk
#

Is there a repository with the latest/updated unpacked files?

high plaza
timber vortex
#

But then again the average user isn't here kekw

digital belfry
#

you guys are cooking with the mods

livid fulcrum
#

has anyone delved deep into the files to pinpoint the user headlamp vs NPC headlamp diffs?

solemn hinge
golden egret
#

I mean...i understand that they developed a game while in war, thats hard af, and that it needs time for pollish. but its litrly unplayable for me at this point. thats why iam so desperate to get performance mods.

digital belfry
#

in the og games, was the headlamp an item or something the player always had?

rain finch
daring sluice
#

@high plaza I'm so confused lol what's flashlight got to do with difficulty

high plaza
formal ravine
#

so the AI uses flashlights in combat maybe?

maiden spoke
daring sluice
#

Ahh okay that makes more sense yeah

pearl lichen
#

also @rare ruin, I saw your comment about the compatibility on my mod page, lmk what that would entail and I'd happily do it

high plaza
rain finch
#

this is to mimic the usage of NVGs I guess

formal ravine
#

so there are no NVGs in the game?

rain finch
#

aka NPCs all see in the dark anyway

high plaza
pearl lichen
formal ravine
pulsar comet
#

even stalker CoP had nvgs...

lucid flint
#

we need a sleep mod pls ❤️

rain finch
golden egret
timber vortex
#

Never did bother to learn rust

golden egret
#

Game pass, Pc

pearl lichen
golden egret
#

btw...is there any way to port mods from gamma or anomaly to stalker 2? Is this even allowed btw...is there any way to port mods from gamma or anomaly to stalker 2? Is this even allowed ?

#

wtf

lucid flint
golden egret
#

iam sorry, iam a fg clown xD

manic nexus
pearl island
#

witcher 3 script merger is pretty much what we need could it be adapted or does the author play stalker kekpray ? https://www.nexusmods.com/witcher3/mods/484

Nexus Mods :: The Witcher 3

Detects conflicts between mods & helps you resolve them, either by creating merged files that override the conflicting ones, or by configuring a custom load order for your mods. Merges are easy to und

lucid flint
timber vortex
golden egret
#

ok thanks to both off u guys

lucid flint
#

❤️

digital belfry
#

if we get modding tools, how hard would it be to port weapons from ready or not, tarkov, and cod?

golden egret
#

but... after User...there is no appdata or local, and i dont understand why^^

daring sluice
#

Think imma give up on the flashlight

ivory geyser
lucid flint
pulsar comet
ivory geyser
#

I'm running a RTX 2060 and have 90-100 FPS with FSR framegen but it's causing my mouse to feel err heavy? Delayed? I tried the input.ini edit thing and it didn't do much

ivory geyser
pulsar comet
golden egret
#

nothing

rain finch
#

Might have a less grenade spam mod working

grave drum
golden egret
rain finch
#

their frame gen fucking sucks

rain finch
tidal dragon
golden egret
ivory geyser
honest glade
#

So what I did was increasing the radius, because @worn temple made some mistakes on the distance (100 meters max spawning distance and 10 meters minimum spawn distance, so they would spawn in front of you I think)

  • Also decreased the amount of mutants that would spawn based on your stalker rank.

test it guys PepeHappy

ivory geyser
#

cuz without framegen I'm sitting at 50-55 only on good parts

ivory geyser
#

just waiting for the 13th month bonus

honest glade
rain finch
fresh igloo
pearl lichen
#

its one of those, it will either go really well or really shit moments kekw

rain finch
#

if the game has no scenario target it might just fail triggering anything

honest glade
rain finch
ivory geyser
crisp garnet
#

Anyone else experiencing grass flickering? i'm playing on 1080p TAA

ivory geyser
#

As expected of Grok-sama! Ight thanks~ Y'all have a good weekend!

fresh igloo
high plaza
#

im digging in cfg files but idk c++ so idk how tow change intesity or anythng

grave drum
# golden egret ok did it, and than search for what again, local?

then it should be Local\Stalker2\Saved\Config\WinGDK or Windows. Just make sure u put the right modded files where they belong cause from what I know only "S.T.A.L.K.E.R. 2 - Ultimate Engine Tweaks (Anti-Stutters - Lower Latency - No Film Grain - No Chromatic Aberration - Lossless)" needs u to really access this path.

daring sluice
#

Which cfg @high plaza

high plaza
#

BP_L _FLASHLIGHT 01.uasset

#

looking at otheres too

#

there was one im trying to find last night that had HUE variables as well

coral bay
rain finch
high plaza
coral bay
#

ight report back when you do

rain finch
#

Just need to get back home to pak the file actually 😦

coral bay
#

seems to fix it for me and a couple others

rain finch
#

Still looking for feedback concerning this mod

high plaza
#

im trying to crunch this out before i get my wisdom tooth pulled today

high plaza
rain finch
daring sluice
timber vortex
#

Need a mod to make pdas weigh 0 cause i'm just stuck with one for a supposed quest

jolly fjord
#

Is it Bubb's PDA?

timber vortex
timber vortex
jolly fjord
#

I'm pretty sure you have to deliver it to an NPC in garbage, at least that's what the description seems to imply

timber vortex
#

That would make sense, just annoying since I can't drop it

jolly fjord
#

yeah, quest items should be weightless

merry mountain
# daring sluice Testing it now

if the content is still the same if you save infront of a stash, you might need to regenerate the contents using "XRegenerateItemsInStashes" for it to take effect

merry mountain
crisp igloo
# golden egret maybe just try the fov slider??

Dude, there are two fovs in FPS games. Some games have a slider and it affects both, the FOV of the view and the model/HUD, and other games affect only one FOV, like Stalker 2 where the slider affects only widening the "view" FOV.

rain finch
short bison
#

hello, there's an inventory grid mod? like the inventory in stalker 2 where you can organize the way you want?

rain finch
#

this channel is for stalker 2 modding too

coral latch
short bison
short bison
torpid kite
merry mountain
# rain finch neat !

its from this mod https://www.nexusmods.com/stalker2heartofchornobyl/mods/18 , its for some reason under moderation / review on nexus
link to post with mod, since the mod is under review right now and cannot be accessed, download here #╟⚒stalker2™-mods-making-discussion message see also readme
Some console commands : #╟⚒stalker2™-mods-making-discussion message
Enable console with ~ or / on numpad
Backspace for freecam mode , Strg + F1 to teleport to freecam location

steel musk
#

Anyone far enough in the game, is there AP .45 ammo? Because in the files, the AP version of .45 has a AP modifier of 0.5. Wtf GSC

honest glade
pearl sentinel
wanton stump
#

Thank you everyone for helping make this game better 🙂

daring sluice
#

Yeah I think I gotta regenerate it @merry mountain Grok's is the one without energy drink

#

@rain finch

opaque smelt
#

Is it possible... To make a mod, so that you can reload while sprinting... ? Hint hint GROK 🤣

steel musk
opaque osprey
#

That channel quickly becoming a mod wishlist rather than a modding discussion one

steel musk
#

Oh, nevermind. ArmorPiercingMod seems to be a multiplier

torpid kite
steel musk
#

Which is still weird, since 9x18 AP has a modifier of 1.3, while .45 AP has a modifier of 0.5

torpid kite
steel musk
#

It probably modifies the weapons base AP value

daring sluice
#

@merry mountain I need console enabler if you have it

honest glade
steel musk
#

AmmoPrototypes

#

Weapon balance is all over the place, imo. What with Skif's Pistol doing more damage than the .45 UDP pistol, etc

#

Suppose a LOT is balanced around accuracy and penetration instead of raw damage

timber vortex
#

Doesn't make it good though

daring sluice
#

Or anyone else that has it, I require the console enabler mod. It's under review on nexus atm

rain finch
summer silo
#

We should probably get a mod releases chat for posting pak files 👀

somber valve
#

Quick question: If I want to search for some values like ammo damage do I have to unpack the game files or are they accessible through the good old notepad?

daring sluice
#

@rain finch This is once again on stash with mod enabled

#

I'll try NPC loot

tidal dragon
#

hold on there is sleep fatigue? i didnt see it at all?

rain finch
steel musk
#

Maybe the stash populates at game start, so you can't modify it after?

rain finch
#

I'll try by making everything at 0 if it has a direct impact

#

or everything at 99

steel musk
#

Since they're always present, all you get is their locations

torpid kite
rain finch
#

there's a console command to reroll stashes

steel musk
#

Ah, gotcha

high plaza
daring sluice
tidal yew
#

Have any of the mods so far cured the random fps drop that just doesn’t return to normal ever?

twilit oxide
#

Rip to the bozos playing this on console, with what i've been seeing going on here. the amount of tweaking needed to get this to function atm is insane lol

supple mulch
#

is it possible to make NPCs not eat headshots

#

by modding i mean

formal bronze
#

Just woke up, whattup stalkers. I seem to have installed the game so if anyone needs testing lemme know

steel musk
timber vortex
steel musk
#

So both Light_Military_Helmet and Battle_Military_Helmet have 0 Rad protection. I think I have the Light version and it has a filter, so I assume GSC left the wrong values

tidal yew
timber vortex
#

They don't get to fix things but they don't have as much to fix

high plaza
high plaza
#

anyways talk to yall later gonna get a wisdom tooth pulled !

torpid kite
pulsar comet
steel musk
#

I'm considering modding all T1 artifacts by removing their Radiation, so you can at least use them early on without needing a -Radiation artifact to balance them out

grand sequoia
#

Has anyone tried to increase the flashlight's radius or strength?

It's my main gripe during night time to be honest.

steel musk
grand sequoia
#

Modders 🫶

grand sequoia
twilit oxide
#

I think stealth is a general AI issue, they ALL know where you are

honest glade
steel musk
#

Kinda sad that since NPCs see at night, your flashlight has zero effect on them

pulsar comet
steel musk
#

You can turn it on behind them in a dark place and they simply don't react

twilit oxide
#

i got spotted during a mission and the entire base turned and looked at me in a frame

digital belfry
#

yes

void crypt
#

before - after

digital belfry
#

the LODs need to be fixed tbh

rain finch
digital belfry
#

noticeable pop out

void crypt
torpid kite
honest glade
rain finch
formal bronze
#

Unlucky roll?

#

Well lucky for the Stalker

rain finch
#

I'll try a version with everything at 99 just to see

#

currently I can't test it out

void crypt
torpid kite
rain finch
torpid kite
timber vortex
#

Watch 99 drop nothing

void crypt
#

and after anotehr reload

#

from 6 to 5 to 4 food items 😄

next reload was again 2/2/2

daring sluice
#

@rain finch Okay here, these are the bodies of 4 different corpse before

torpid kite
#

yeah... not much different it seem

fading wind
merry mountain
rain finch
rain finch
#

Did bro even play the game for such a bullshit article ?

daring sluice
rain finch
#

"Having to use 60 rounds against a single bloodsucker is fine and fun"

willow hornet
hoary temple
willow hornet
#

60 round is putting it lightly too, that's if you don't miss

stuck junco
#

Can anyone tell me why the used mods i downloaded dont work ingame...like weight reduction etc, nothing changes for me ingame

rain finch
#

Even with my mod I had to shoot 30 rounds to kill a bloodsucker (might have missed a lot for sure)

willow hornet
#

More like, 120 round without mods tbh

cyan stirrup
#

Another L take by game "journalists"

timber vortex
torpid kite
rain finch
wet rivet
#

Yeah screw having nuanced balance, make everything two shot you AND tank ten point blank 12 gage shots

stuck junco
#

What does that mean, i dropped some cans for example and picked them up, still same weight

solemn hinge
#

@rain finch made some edits to the pinned post. So to make it clear FModel exports aren't compatible with UAssetGUI. So it's ok to edit cfgs, inis but you will be stuck if you wanna change Blueprint values or any binaries.

torpid kite
#

" i get that people can play like they want, BUT i don't like how they play so it me rant on this article for four paragraph"

grand sequoia
#

Can anyone confirm if anomaly locations change when an emission occurs?

solemn hinge
flint flicker
#

Hey ya'll, JakesLongerDays has been updated for compatibility as well as some additional content, such as increased pay (Grok's tweaks Quest Pay as well! Thanks Grok!) https://www.nexusmods.com/stalker2heartofchornobyl/mods/44

Nexus Mods :: S.T.A.L.K.E.R. 2: Heart of Chornobyl

Time scale has been changed to allow for longer days while keeping ratios intact. Variants of 1.5x, 2x, 3x, 4x available.

stuck junco
#

Can anyone tell me why my mods dont work, i put the .pak files into the mods folder...then i go ingame and load my save, nothing changes

grand sequoia
honest glade
#

the folder ofc

fading wind
#

Game pass is buns it’s not letting me create a desktop shortcut don’t wanna reinstall

stuck junco
#

wait

#

~mods

#

this exactly?

honest glade
#

yes

stuck junco
#

omg

#

..

flint flicker
ruby matrix
grand sequoia
#

Are emissions rare-ish? I've only seen one in a pretty long while

ruby matrix
hoary obsidian
#

How "stable" are Stalker 2 pak mods when it comes to future patches? Will it break any current saves once they release an update like for example modding a Bethesda game would?

timber vortex
merry mountain
white sentinel
#

There are config files. It should'nt break your save file I think

honest glade
#

it wont break anything tho

flint flicker
honest glade
#

you can just delete the mods

white sentinel
#

Are we cooking any A-life mods btw

hoary obsidian
#

Ah cheers, that was exactly the kind of answer I was looking for 👌

daring sluice
silent musk
honest glade
ruby matrix
#

Are there any mods you guys would recommend other then the ones in accountments

naive osprey
#

both Jake's longer days and no beeping anomalies are such QoL improvements - thanks guys

timber vortex
white sentinel
#

That one makes skiff schizophrenia for me

honest glade
flint flicker
honest glade
#

also ranges the spawn of mutants/stalkers depending on your rank

pulsar comet
#

I thought the beeping is just a thing because theyd have detectors on their person or something. Makes sense to me but I get that peopel dont like it

honest glade
lucid flint
crimson laurel
#

am trying to cook up a .utoc .ucas but seems hard to package and ship the damn files

honest glade
pulsar comet
daring sluice
#

@Axxi is the latest one you dropped in discord updated Alife?

flint flicker
timber vortex
#

Thanks!

honest glade
daring sluice
#

Okie

honest glade
#

nvm its the same one :p

celest echo
#

Anyone know how to change the viewmodel fov in Stalker 2

rain finch
#

Is there a mod to remove the aim dot already ?

torpid kite
rain finch
#

OOh !

tidal dragon
safe glacier
#

Yup

rain finch
#

thanks

safe glacier
#

The crosshair is fully disableable

rain finch
#

will do

daring sluice
safe glacier
#

Do any of the modders have any idea yet how spawning works? Are enemies just spawning randomly in compounds when you arrive or are there places that have them there and make them spawn before you arrive? I think this is my biggest gripe with the game, there is no feeling of stuff being there before you get to the place, it's very noticeable and completely destroys the immersion for me. In the original games I could never tell when stuff spawned around me in the open world, maybe because of the longer spawnd distance or the actual A-life system.

tidal yew
#

Is there a way you’ve seen to keep the compass but remove the health and stamina shit

daring sluice
#

First thing I did when I started was turn crosshair off, so much better

tidal yew
#

Idm the compass bc not being able to walk while using pda is kinda cheeks

merry mountain
flint flicker
earnest gale
shrewd rampart
#

Hello just joined to ask a question here in Stalker 2 to see if anyone else is experiencing this and perhaps brainstorm a solution.
I have an issue where none of the .pak mods are working on my steam version. Neither ones downloaded from Nexus, nor ones I packaged myself after making the changes to the .cfgs using FModel, UnrealPaks etc.

I tried putting it in ~mods folder, I tried using Vortex Extension and nothing seems to work for me.
Annoyingly, I can't get the logs to enable either to figure out what's going on.

old void
daring sluice
#

@shrewd rampart Is this in "S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks~mods"

digital gulch
merry mountain
shrewd rampart
daring sluice
#

Yes it's correct

shrewd rampart
grand sequoia
#

Is it normal that selling items only gives you about 10% of their total value in Koupons?

Anyone tried tweaking economy values?

merry mountain
shrewd rampart
#

Grabbing at straws here, not sure what's going on. Works for friends, doesn't work for me

old void