#╟⚒stalker2™-mods-making-discussion

1 messages · Page 4 of 1

crimson laurel
#

yeah only fmodel with the usmap

high plaza
#

will visual studio code work?

worn temple
crimson laurel
#

no, u have to decrypt it first

#

if its decrypted then yes

carmine path
#

Gamma 2.0 when🌚

merry mountain
#

with "XStartQuestBySID ND_Debug" you can start a Debug Quest which gives you an svd and does some other stuff , look at Stalker2\Content\Paks\pakchunk0-Windows\Stalker2\Content\GameLite\GameData\QuestNodePrototypes\ND_Debug.cfg

worn temple
frail plover
#

@keen river I might have found the blueprint for the flashlight

tame turtle
#

If someone has a working usmap please dm me, mine seems to give fatal error in fmodel

frail plover
#

have looked through all the chunks and found this one.

high plaza
#

do i need ue5 for uasset files

crimson laurel
#

no

frail plover
#

pachunk27-Windows.utoc/Stalker2/Content/light/BP/BP_NPC_flashlight.uasset

#

It is named NPC flashlight so not sure if its reused for the player or not too

#

But that is the only reference to flashlights outside of the player character BP I can find

#

Lots of params in there to change

steep fog
#

you guys are unhinged ❤️

grave kite
#

working on a loot quantity reduction for consumables and ammos because i hate myself Baseg

mighty ermine
#

Does any1 know, after i install some mods will i still able to get achievements ?

crimson laurel
honest glade
#

can anyone unpack scripts?

high plaza
#

man how do i wokr on uasset files

worn temple
#

there's no abnormal file checking for mods afaik

crimson laurel
#

theres a shit ton more of dots, they are smaller too i believe lol

leaden dagger
#

Found the flashlight, tho it's driving most of it's values from data tables

pulsar comet
#

nah dude I give up @worn temple

crimson laurel
cunning sluice
#

so all i do is unzip the mods into the PAKs/Mods folder and then its good to go?

currently looks like this and i dont think tis doing anything lol

cunning sluice
#

its so stupid that we have to start seperating lol

merry mountain
pulsar comet
worn temple
# cunning sluice steam

can try the other version of the stamina mod, it's pretty obvious if it's working or not in my experience

high plaza
#

man who woulda thought trying to mod a flahlight brighter would give me a headache

leaden dagger
formal bronze
#

wait isn't that just radiation?

pulsar comet
#

yes lol

leaden dagger
#

You could reference search from the T_flashlight_Cookie texture to be sure

crimson laurel
leaden dagger
#

Tho it mostly seems to reference a Sel character and not the BP character

formal bronze
#

might explode

crimson laurel
#

look tho

#

it might be better than default lol

#

not that one

#

ofc

wind glacier
#

we need a mod that lets us pick up all three missions/quests from barkeepers etc and/or atleast reduce the cooldown timer on those, dont know what it is

formal bronze
high plaza
formal cloud
#

where can i find stalker 2 mod list?

worn temple
formal bronze
cunning sluice
leaden dagger
honest glade
leaden dagger
formal cloud
crimson laurel
#

use stat unit and stat fps on the console to see unreal engine perf shit 😈

leaden dagger
crimson laurel
tranquil minnow
#

anyone else having issues with having the spatial distortion around Vortex anomalies and Bloodsuckers being invisible after installing some mods

leaden dagger
tidal yew
#

anyone figured out how to make enemies stop popping in and out at range?

tidal yew
#

it's killing me inside lol

formal bronze
# worn temple

Intensity might also be changable in the CoreVariables.cfg file

worn temple
#

interesting

#

Lots of mods going to conflict soon kek

honest glade
tranquil minnow
#

i wonder if there is a line of code that can enable/disable spatial distortion around objects

formal bronze
worn temple
#

How large are unreal units?

leaden dagger
honest glade
#

see if the Alife just spawns in outta nowhere

vagrant walrus
#

imma try it, fuck it

supple mulch
honest glade
#

to 1000

formal cloud
#

where is S2 modlist that Gork posted?

vagrant walrus
leaden dagger
honest glade
#

this either works or idk.. explodes

vagrant walrus
#

where's gamma 2

honest glade
desert canyon
#

unFORTUNATE

honest glade
#

so

vagrant walrus
#

I love you all

honest glade
#

if unreal is using 1cm units

#

would this be 25 meters min and 30 meters max?

supple mulch
#

.1 meters is a cm right? My smooth brain can’t think rn

desert canyon
#

are those base settings?

flint flicker
#

Should have quest rewards and weight adjustments up in a minute, there is another weight adjustment on nexus that has a good variety.

leaden dagger
#

Have we identified the characters code names yet?

flint flicker
#

quest rewards will need to be a modified version of Groks mod though, until I can find a different place to adjust quest rewards

supple mulch
vagrant walrus
desert canyon
astral kraken
#

I feel like the Medkits and Consumables Rebalance mod is a bit too punishing. Making medkit the only source of healing is a bit rough

supple mulch
desert canyon
#

oh yeah thatd be 2 km

#

yike

#

yeah maybe just 1

supple mulch
#

For all we know those values are being multiplied in a script bc that seems way too close, like almost right in your face close

desert canyon
#

im just

#

excited

supple mulch
merry mountain
frail plover
#

What file is that with those Alife params? I wanna look 👀

supple mulch
#

Lettuce have a good peak

honest glade
#

and AI visibility

worn stirrup
#

damn feels good to be able to repair shit

#

thanks grok

tranquil minnow
worldly wind
#

how many mods have been released? like real mods?

supple mulch
worn temple
leaden dagger
willow hornet
#

@honest glade I try'd modifying the values for Alife and it just would not go

worldly wind
white sentinel
worldly wind
#

whats this do

ember orchid
#

Guys, lemme know when there is Thomas the Tank Engine mod is in gachismile

white sentinel
#

I am not even gonna ask what it does

honest glade
crimson laurel
#

i like this fov

worn temple
merry mountain
#

if you want to cheese stashes , XRegenerateItemsInStashes

willow hornet
worldly wind
#

@honest glade @worn temple do these work at all or is this just an experiment

hardy pebble
honest glade
worn temple
supple mulch
honest glade
#

the main ones

high plaza
worn temple
#

I changed the alife population manager and director

willow hornet
honest glade
tranquil minnow
crimson laurel
#

theres a alife enable and disable console but doesnt change nun from what i see

prime reef
#

the devs have acknowledged "there are problems with alife" whether that means its completely dead or not who knows

leaden dagger
high plaza
#

i try to load uassets in the gui and it says this

willow hornet
supple mulch
#

Does anyone know if you can access the source code in FModel?

tranquil minnow
crimson laurel
marble isle
#

did anyone data mine stalker 2 until now or delved into the accessible code that we know of?

supple mulch
crimson laurel
#

just did a massacre via console 🤣🤣🤣

rare ruin
#

@worn temple sorry to ping, but I am curious, what variables did you change in your "Longer Sprinting" mod? I was looking at it (to just learn) and I can't see a difference between vanilla and the modded changes..

twin basin
#

do i need to extract the .pak files? ik its a dumb question but i feel like i always screw up modding stuff

twin basin
worn temple
crimson laurel
#

then what do u need exactly?

worn temple
#

In CoreVariables.cfg

formal bronze
#

This reduces Radiation Dots effects to appear so early and so intensely, on higher rads the effect is the same as it seems appropiate, but in lower rads the post process effect is way lower

#

Needs testing

twin basin
rare ruin
white sentinel
#

I am currently playing with this

crimson laurel
worn temple
leaden dagger
formal bronze
#

I am already seeing mod conflicts. For example my Radiation Dots effect modifies the CoreVariables.cfg file which has so many vars, including stamina consumption for sprinting. If you have a mod for reduced stamina cost and you install RadiationDots effect, it will replace it

worn temple
worn temple
#

but that's just 2 diff files that can conflict

crimson laurel
white sentinel
#

It is the first time I saw an aftermath

still herald
#

oh, it ignores the \

wide cypress
#

\~

tranquil minnow
crimson laurel
#

yeah

rare ruin
crimson laurel
#

~a

leaden dagger
worn temple
still herald
#

any idea why my game ignores the mods?

worn temple
wide cypress
#

need to put two backslashes, first one escapes the second one, so it's written as a text character and not interpreted

crimson laurel
rare ruin
tranquil minnow
honest glade
leaden dagger
still herald
#

The only thing different for me is that a drive M for the game, it is not on C

tidal dragon
#

theres no exosuits in this game?

still herald
#

No crash and no error message. Game boots normally

crimson laurel
leaden dagger
flint flicker
#

My changes will have to wait tomorrow for quest stuff, Grok is off and I'm tired of staring at the configs and loading shaders lol

tranquil minnow
rare ruin
#

compling shaders is the death of me

still herald
rare ruin
#

makes testing tweaks to mods so tedious

formal bronze
crimson laurel
rare ruin
#

@worn temple i am just really stupid LMAO, I forgot that its a Coefficient, its not a straight value, it literally can't be zero mathematically, changing it to 0.1 worked

flint flicker
#

@worn temple for you weight mod, easiest fix is hercules

sterile axle
rare ruin
#

i'm dying, thanks for willingness to help though nick!

crimson laurel
still herald
#

does it change to 0 I mean

crimson laurel
crimson laurel
#

i havent tested it myself tho

desert canyon
#

havent gotten farther then that

#

will keep you updated

honest glade
#

check @abstract viper mod too

crimson laurel
desert canyon
#

in my save rn

#

everything appears to be normal

#

no frame drops

#

game didnt crash

#

we'll see

crimson laurel
#

theres literally 30 mods here 🤣

worn stirrup
#

gamma on console when 😂

honest glade
# desert canyon we'll see

if you see a stalker squad, turn your back to them and run/walk like 50 or so meters, and see if they despawn

tidal jasper
#

did you get this to work?

rare ruin
#

i feel so much more confident now that I realize it was just me being an idiot with math. time to look and see what else there is

fading wind
#

Anybody have any advice on where to start learning how to mod this game

formal bronze
#

go crazy

crimson laurel
#

^

tidal dragon
#

man why enemies are damn bullet sponges

fading wind
#

Big bless 🙌

formal bronze
tidal dragon
distant sable
#

praise the oh lord grok for fixing bloodsuckers in this game

honest glade
shrewd arrow
#

Hi, quick question

tidal dragon
#

yes, also i mean NPC, not creatures

crimson laurel
#

if someone needs key and usmap just check my profile description

shrewd arrow
#

mods work on gog too?

crimson laurel
#

tell them to check my profile description

honest glade
shrewd arrow
#

description on nexus mentions steam and game pass only, so, no GOG?

tidal dragon
honest glade
distant sable
merry mountain
#

if you need money for testing, "XAddMoneyToPlayer 50000" in console

shrewd arrow
#

i was checking mods for the game and before i downloaded them wanted to know

crimson laurel
#

i dont think it matters, should be fine

distant sable
#

yup

honest glade
#

the folder layout it's prob the same

shrewd arrow
#

Thanks guys

honest glade
#

and it should work fine

distant sable
#

if it breaks, it breaks

#

kekw

honest glade
#

if it breaks just delete the mods folder

#

it's that simple

crimson laurel
#

^

distant sable
#

maybe make backup file for appdata mods

#

"mods"

desert canyon
distant sable
#

a-live is not even on steampage anymore:)

formal bronze
#

Can anyone confirm if drinking 1 vodka vs drinking 5 vodkas back to back produce the same drowsiness effect?

gusty olive
#

so its not really an option

worldly wind
# distant sable a-live is not even on steampage anymore:)

"I was answering that question even before the game was released. It was just an update of a marketing text aimed at newer players to avoid the repetition in text. =)

In no way we were trying to hide it.

Unfortunately, there are issues with A-life right now. We know about them and we are fixing them atm."

-Mol1t

distant sable
#

thanks

worldly wind
#

i think this is prolly the most reasonable explanation

crimson laurel
#

why is this so funny

worldly wind
crimson laurel
#

audio

#

from the game

distant sable
#

lmao

crimson laurel
#

nah what?

#

what the fuck is he yapping

merry mountain
#

to enable slowmo mode use "XSetXRayMode true"

high plaza
#

so uassets are heavy encrypted cant seem to get into them

crimson laurel
high plaza
#

yus

crimson laurel
#

are you sure?

#

it works for me fine

high plaza
crimson laurel
#

try opening fmodel with admin

marble isle
honest glade
honest glade
high plaza
#

i can see this but i cant export into notepad or visual code

marble isle
crimson laurel
#

ah

crimson laurel
#

.uasset is compiled directly from unreal engine

#

you cant edit them anyway

high plaza
#

........ i stg

desert canyon
honest glade
crimson laurel
#

unless u make a unreal engine "game" just to save .uasset and .utoc

crimson laurel
#

.utoc is table of content

tranquil minnow
desert canyon
#

those fucks did NOT stand a chance against vss

merry mountain
marble isle
high plaza
desert canyon
crimson laurel
honest glade
desert canyon
#

havent seen any friendlies yet

stray sail
#

where do we put our .pak folders?

worn temple
#

with even more spawn slots

crimson laurel
#

theres a total of 46k audio media 😈

marble isle
desert canyon
marble isle
#

its just placebo stuff

tranquil minnow
honest glade
high plaza
stray sail
#

where do we put our .pak folders?

desert canyon
#

i said i was running super a life KekSkew

rare ruin
marble isle
#

😎

honest glade
#

ohh okok

honest glade
stray sail
rare ruin
gusty olive
honest glade
desert canyon
#

currently testing

rare ruin
#

I know this is a huge shot in the dark, but has anyone happened to find the radio song locations?

honest glade
#

don't think so

desert canyon
rare ruin
#

i found what seems to be every single line of dialogue in the game :D

crimson laurel
#

that

crimson laurel
#

maybe it takes directly from the internet

rare ruin
#

damn, I want to find a song so I can shazam it 😂 I can't get it on the radio in game

crimson laurel
high plaza
#

fuck

#

is this even possible then or is it possible just insanely hard

crimson laurel
#

should be possible but probably hard, idk never tried

#

we in the testing phase

#

test out and share ur accomplishments

#

until we get the SDK

formal bronze
#

Unknown terrain just like the zone

#

adapt and overcome stalker

rare ruin
high plaza
#

...doesnt help ive never modded before and im incompetent

crimson laurel
honest glade
#

same I never modded too dw

#

this a first

eternal bramble
#

anyone made anythign to tweak durability rate for gear? i wanna still have to repair it just not as often

formal bronze
#

Same, we seem to be all in the same boat lol

formal bronze
honest glade
rare ruin
#

though they are all numbers.wems :D

formal bronze
crimson laurel
formal bronze
#

I beliv

honest glade
#

so Imma see tomorrow if I can tweak the AI spotting to make it a bit better, I heard they spot you from miles away

elder pike
crimson laurel
honest glade
#

@desert canyon how it went?

desert canyon
#

ive encountered nothing

rare ruin
high plaza
#

i just want to make the flashlight brighter KEK

high plaza
#

everything is encrypted

honest glade
desert canyon
#

will do once i get to heap

honest glade
#

I dont have high hopes but

#

we never know

desert canyon
#

dont think heap is usually this empty

high plaza
#

found skif files

#

I DID IT BOYS THE MC IS THERE

rare ruin
#

i am not going to continue looking through all those sound effect files, i found a few songs, but oh my god, it exports to my file explorer, and its SO MANY

high plaza
#

something is unhappy im here

honest glade
desert canyon
obtuse flume
#

does grok's list also make damage to the player more deadly too when it comes to both npcs and mutants?

desert canyon
#

will continue to update

high plaza
honest glade
formal bronze
obtuse flume
formal bronze
high plaza
high plaza
formal bronze
#

Literally make the bolt pink

crimson laurel
obtuse flume
# crimson laurel no

I'm guessing it just increases the player damage output to mutants and npcs huh?

honest glade
high plaza
obtuse flume
#

don't think anyone knows besides grok

honest glade
#

cuz I have the file

obtuse flume
#

or grok's

#

I have a hard time choosing rn

rare ruin
crimson laurel
#

why did i find this in the game?

obtuse flume
honest glade
burnt portal
#

the less tanky patch is makin my game crash

high plaza
crimson laurel
high plaza
#

i did see older stalker names or renamed stalker 2 folders

#

some assets open some dont

honest glade
obtuse flume
#

ik grok's list is safe

honest glade
crimson laurel
formal bronze
tidal jasper
honest glade
crimson laurel
#

very safe

obtuse flume
crimson laurel
#

if it breaks all u need to do is install 155gb again KekSkew

obtuse flume
#

hopefully gsc gets their shit together and gives us actuall good modding tools

#

in the year 2025 I would expect lmao

crimson laurel
#

but shouldnt anyway

gusty olive
crimson laurel
#

i found gun patterns 🤣🤣

marble isle
#

Wonderful! Maybe we can start modding the first little things easily! PepeHappy

crimson laurel
#

with time we will get there

#

PKP pattern goes:

#

byebye

#

😈

high plaza
#

idek what to do or where to start

crimson laurel
rare ruin
#

@crimson laurel i found the song on youtube, somehow someone made a playlist of every song. https://youtu.be/IFBdw_3OULM?si=HFsK1CBcQYvCUzYS

Provided to YouTube by Amuseio AB

Додому · Гурт Дно · Daryna&Vasylyna

Додому

℗ нічосі рекордс

Released on: 2023-02-03

Producer: Олександр Дворецький
Producer: Олексій Сілаков
Producer: Костянтин Маркочань
Mixer: Олександр Дворецький
Composer: Олексій Сілаков
Composer: Костянтин Маркочань

Auto-generated by YouTube.

▶ Play video
crimson laurel
#

there we go, UI textures

honest glade
#

well ig tomorrow is time to download the game and mess with textures

rare ruin
honest glade
crimson laurel
rare ruin
#

ahhh

honest glade
#

storage wise

crimson laurel
#

2.5gb

little iron
#

have ~mods folder, mods don't seem to be doing anything though

honest glade
#

not that much

honest glade
little iron
honest glade
#

hmm

little iron
#

There is no paks folder in the previous stalker 2 path so

rare ruin
#

its supposed to be ~mods inside of the paks folder

little iron
#

yes

#

it is in the paks folder

crimson laurel
#

GYATT EXOSKELETON ICON GOES BONKERS

rare ruin
#

S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks~mods

like that?

formal bronze
rare ruin
#

oh what

formal bronze
#

chonky ass boi

desert canyon
celest fern
#

how do i get of this room

rare ruin
#

nvm i forgot discord is dumb and gets rid of the /

little iron
arctic monolith
honest glade
leaden dagger
celest fern
rare ruin
#

there shouldn't be a second content folder

little iron
#

Gamepass version

rare ruin
#

hmm

honest glade
#

huh

crimson laurel
little iron
rare ruin
#

oh i know why i think

little iron
#

Yes?

white sentinel
arctic monolith
rare ruin
#

its a shot in the dark, but the paks you're likely using are designed for Steam's file path

#

which is, as you can see, different from gamepass'

little iron
#

ffs

crimson laurel
#

for utoc u have to compile them directly in a new unreal engine

rare ruin
#

i could try and repak them for you in the filepath for your version? but what mods are you using

arctic monolith
honest glade
crimson laurel
#

so if u dont have unreal engine downloaded, start downloading and try out

crimson laurel
grand sequoia
#

Question for the modders (thank you guys):

Is there a specific reason for why Nexus Mods is being used over ModDB?

rare ruin
arctic monolith
white sentinel
#

Yeah in gamepass every game starts with game name/content

crimson laurel
white sentinel
honest glade
rare ruin
# little iron ffs

i could try and repak them for you in the filepath for your version? but what mods are you using

white sentinel
#

Just to give you guys an example

grand sequoia
little iron
#

I also have the .ini for optimization

#

but that's in appdata

rare ruin
crimson laurel
true topaz
#

nexus is better long term for anything modpacking related aswell since they have archives and multiple uploaded versions of files

honest glade
crimson laurel
#

theres 47 attachments in the game

honest glade
#

nice

crimson laurel
#

theres a gauss magazine upgrade 🤣🤣

white sentinel
#

Damn bro, no spoilers

grave kite
#

i assume mods out there already fuck with corevariables.cfg

#

noticed it contains the dialog fov change

crude heart
#

Okay so after a certain cutscene involving S****r and F***t my viewmodel was zoomed out, my game is set to 110 fov using the gamesettings config. I had my detector out when I went into the cutscene and when I came out, the gun model matched the FOV, so it's definitely possible to raise the viewmodel fov but like I said it just happened randomly after the cutscene somewhere halfway through the game

crimson laurel
formal bronze
#

because as of now mods that modify online 1 line of a file will overwrite the entire file

tidal jasper
grave kite
#

yeah i figured as much, packs the cfg in the pack and overwrites depending on who has the lowest alphabet letter

harsh jungle
#

anyone know if this conflicts with reduced stamina usage?

crimson laurel
#

the thing i want is the way the gun sways when u move ur camera around, i dont like the sway/delay whatsoever

formal bronze
harsh jungle
#

alrighty

gusty olive
crude heart
desert canyon
#

i dont think it works

tidal jasper
soft epoch
#

which one??

#

feel like these guys may do the same lol

harsh jungle
#

they arent the same thing

soft epoch
#

for any1 who has used these?

#

ah thank u tabi

harsh jungle
#

left one is an Ini file, right is a mod

#

or vice versa

#

anyways, right one worked for me, do that

soft epoch
#

there sm performance mods i just dk who to pick but i will try that one out, thank u bud!

harsh jungle
#

left one made gravity anomalies, and bloodsuckers invisible completely

#

which is a bug

soft epoch
#

thats exactly my worry yep

harsh jungle
#

use right one for now

#

better ones eventually, for sure

soft epoch
#

thank u again! gna hop on inna bit here, was getting groks dmg mod

#

any others rn that feel like theyre mandatory? Lol if ud call it that

formal bronze
soft epoch
#

gotcha. thanks fellers

white sentinel
# worn temple brand new scuffed alife mod

Bro I don't know about this file, but the mod you have uploaded to the nexus makes the skiff schizophrenic. People jump in and out of thin air, I got dange bars coming out of everywhere.

crimson laurel
#

found the deathscreen background that someone hated 😈

high plaza
#

OMG YES FUCK THAT GUY

harsh jungle
crimson laurel
harsh jungle
#

yummers says the bloodsucker

crimson laurel
#

ur first mod

high plaza
soft epoch
crimson laurel
#

i would rather have the buttons centered tho

#

🦜

high plaza
exotic lagoon
#

not sure if this is the right place to put this, but im unsure if the damage rebalance grok put out is working properly, or maybe the AK really just does that little damage. normal stalker in nothing but a gas mask took two headshots lol

brazen nimbus
#

Please add Shrek

formal bronze
crimson laurel
soft epoch
#

ya^

high plaza
#

wheres the image at

harsh jungle
soft epoch
#

christ

#

lmao

harsh jungle
#

OR THIS

crimson laurel
#

pakchunk16-Windows.utoc Stalker2/Content/GameLite/FPS_Game/UIRemaster/UITextures/DeathScreen

harsh jungle
#

PLEASE

formal bronze
#

Add 1 person behind that couch for every death

harsh jungle
#

CAT JUMPSCARE

past oar
#

The casting couch though lol

crimson laurel
#

time to snooze, almost 3 am already 🤣

chrome cliff
#

I'm getting these massive stutters every few seconds even with stutter fixes. would any mods i have installed override the fix?

#

or am i just cooked?

harsh jungle
#

idk man

crimson laurel
#

my performance is dogshit too

chrome cliff
crimson laurel
#

its either like 70fps or 10

#

sometimes am at like 20fps but then i tab off the game and go back

#

and it goes up to 50 again

#

🤣

high plaza
crimson laurel
#

if you can edit the utoc u can do anything

#

so its a good try

high plaza
#

damn ill install unreal

crimson laurel
#

yah

high plaza
#

do i need the ue5_1 like the game

gusty olive
gusty olive
formal bronze
frozen yew
#

did they rel a SDK for modding?

formal bronze
#

Tooling will release shortly, it's what they say

frozen yew
#

nice

#

thx

high plaza
#

so its unreal 5.1.1

elder pike
soft epoch
#

its coo but i think not what we need currently! lol

elder pike
high plaza
#

working onb it

crimson laurel
soft epoch
#

this is in list, is this needed for any mods?

#

or an option as well? i got s.2 tweaks so idk if this wld ruin it

crimson laurel
#

thts just for performance

exotic jasper
#

kind of a longshot but does anyone know if there`s a unreal engine setting to make water reflections less bright?

crimson laurel
#

no clue

dense kelp
# little iron

After hours of tearing my hair out trying to get my mods to work on gamepass, this chain of yours finally helped me. Hopefully it'll help others, too.

Steam Users: S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks~mods

GAMEPASS USERS: S.T.A.L.K.E.R. 2\Content\Stalker2\Content\Paks~mods

pearl lichen
little iron
crimson laurel
dense kelp
coral bay
#

any chance we could get ray reconstruction ported over instead of the regular denoiser? SH2 did it and it worked great. both UE5 games so im thinking it might just work as is

fading wind
dense kelp
#

So basically I was following the file structure in all the mod descriptions, i.e.

#

So I was creating a new Paks folder, ~mods folder, and dropping the mods in there

#

For Gamepass, it's further along in the file chain

crimson laurel
#

oh yeh gamepass might not work

dense kelp
#

But it does work for me

crimson laurel
#

oh good

dense kelp
#

Which is awesome!

pearl lichen
dense kelp
#

Yup!

crimson laurel
#

good to know

pearl lichen
#

I'll update my mod's desc, ty

slow falcon
#

Guys, I'm kind of scared to mod this. 160 gigs is a lot to redownload if I mess up.

dense kelp
#

Sure thing!

onyx isle
crude heart
slow falcon
#

Oh, cool.

crude heart
#

UE pak system is kind of neat like that

proud umbra
#

I woke up and grokibae already released gamma 2

#

the man never sleeps

crimson laurel
#

it just has priority on the code that it exists under the mods folder

north cypress
#

Does anyone have this damned usmap file? Been at it for a couple hours.... I got the AES key.... just need this stinkin' file...

arctic monolith
#

damn cookin a utoc in UE5 that works is melting my brain

frozen ocean
#

is there a mod to toggle the hud on and off?

pearl lichen
coral bay
#

to turn on ray reconstruction instead of the shitty lumen denoiser add
"r.NGX.DLSS.denoisermode=1
r.Lumen.Reflections.BilateralFilter=0
r.Lumen.Reflections.ScreenSpaceReconstruction=0
r.lumen.Reflections.Temporal=0
r.Shadow.Denoiser=0
r.SceneColorFringeQuality=0"
to engine.ini and place the most up to date nvngx_dlssd.dll with your dlss plugin folder

arctic monolith
pearl lichen
formal bronze
#

Downloading UE5 too

#

(5.1)

gusty olive
opaque kiln
#

What do I need if I want to edit someone's pak? Like if I only want the repair cost reduction from Grok's rebalance

coral bay
#

still want RT

#

nvidia denoiser is just better

frail plover
pearl lichen
gusty olive
coral bay
#

i dont have comparison on hand but someone did the same thing in silent hill.

north cypress
#

Anyone familiar with where/which .pak general text is stored? Trying to fix some grammar issues and add real weapon names.

slow falcon
#

So, if there is no Engine.ini P40L0X says to "use his" what does he mean?

coral bay
#

before

#

after

grim bear
opaque kiln
pearl lichen
#

since you wanna first unpak, you drag and drop your pak into UnrealUnpak.bat

frail plover
pearl lichen
#

then when you have made changes, you drag and drop your folder into UnrealPak-With-Compression.bat (or no compression)

coral bay
#

system settings

high plaza
coral bay
pearl lichen
#

meanwhile sweating

coral bay
frail plover
#

Where does the nvngx_dlssd.dll come from/where do I place it

high plaza
#

where?

crimson laurel
high plaza
#

oop thanks

coral bay
#

replace the dlss.dll with the most up to date as well

gusty olive
frail plover
low torrent
low torrent
#

tyty

#

if i have to cope and use frame gen i might as well make it look as nice as possible

high plaza
coral bay
#

yeah turn on DLSS

frail plover
#

It added ray reconstruction to the options menu

#

That might've been there before and I hadn't noticed it though

high plaza
#

my dlss option is gone

frail plover
#

Lighting looks a lot better

low torrent
#

nah ray reconstruction wasnt there beforehand

coral bay
#

I'll post on nexus

low torrent
#

i saw someone mention it earlier so i started looking for it

#

then i couldnt find it lol

frail plover
#

Yesterday this room was full of flickering garbage

#

And now it looks quite nice

high plaza
#

help dlss dlaa is gone

low torrent
#

honestly might turn frame gen off and just cap to 60

pearl lichen
low torrent
#

they shouldnt be gone

high plaza
#

i dont need dlss or frame gen thankfully

#

i have stable 60 at 1440p

coral bay
frail plover
frail plover
# low torrent honestly might turn frame gen off and just cap to 60

Frame gen input lag was killing me til I installed this mod https://www.nexusmods.com/stalker2heartofchornobyl/mods/7 now it feels smooth to play all around

Nexus Mods :: S.T.A.L.K.E.R. 2: Heart of Chornobyl

Proper solution to improve performance and stuttering issues, while maintaining visual quality. It boosts CPU and GPU efficiency, reduces latency, accelerates loading and boot times. It also enhances

low torrent
#

where does it add ray reconstruction?

#

thank you

dense moss
#

If anyone is having FG lag I did this in the NVIDIA control panel and I no longer have issues.

frail plover
high plaza
#

my dlaa is gone and ray reconstruction is gone

low torrent
#

wtf

#

maybe mine didnt apply somehow

#

or i forgot to save lol

dense moss
high plaza
frail plover
#

Did you update both the dlls?

low torrent
#

i used dlss swapper

#

maybe ill manually do it

#

hm

rare ruin
#

does anyone know how I can make a pak that modifies the same cfg but edits different variables compatible with another that edits the same cfg but is also different variables?

frail plover
low torrent
#

yeah thats what it swapped it to with the app

#

but ill manually do it to be safe

high plaza
low torrent
#

well it automatically put those settings into a catagory in the engine ini

#

so i know it saved

warm flint
low torrent
#

yea

rare ruin
frail plover
#

feature of the game not a bug

low torrent
#

im glad they actually show the rad bar now lol

warm flint
#

Oh wack, guess I just didnt really see it before

rare ruin
#

you can disable it from what I know, but i need to figure out where again

#

its an ini if i remember

warm flint
#

As long as I know its not something I broke I can get along with it haha, thanks y'all

rare ruin
#

no problem!

high plaza
#

@coral bay got it working looks GOOD

elder pike
high plaza
rare ruin
high plaza
#

no im taking a break from that fucking flashlight project it was making my head hurt

rare ruin
#

LMAO, that is so real

high plaza
#

so much bullshit steps FOR A FLASHLIGHT

rare ruin
#

only because of the way they made the light i think tbh

coral bay
#

yay

#

happy to be of service

low torrent
#

does gamepass ver not work

tidal dragon
#

We got a flashlight mod?

low torrent
#

for modding

high plaza
tidal dragon
low torrent
#

hm i still cant get the ray recon setting to show

#

i have a 40 series and have nvidia frame gen where the option was for someone else

rare ruin
#

is there a way to make two mods that edit the same file, but have different edits, compatible?

tidal dragon
low torrent
#

where is the ini located?

tidal dragon
#

What ini? The engine ini?

low torrent
#

yea

high plaza
#

the website for new dlls files is wonky make sure you get the ones on the left page its newest there

tidal dragon
#

In local app data

low torrent
#

yeah thats where i went

#

wtf

crimson laurel
low torrent
#

since i used the one from the announcment

tidal dragon
low torrent
#

ty

#

well i see the option for ray reconstruction set to false in applied settings cfg but it just doenst show up in game

#

ill change to true and see if it works lol

high plaza
#

true

#

lmao

#

ue5 wont fucking install

tidal dragon
#

I don't think the game supports that

elder pike
tidal dragon
#

We wait for official updates

#

I hope we get some crucial hot fix patch soon especially for fps

pearl lichen
#

well I got UE5 but I dunno how to import the uasset

coral latch
#

do i have to put a ~ in the mod folder name?

tidal dragon
#

The goat would be engine update to 5.5 but I Don't think they will ever do that

tidal dragon
coral latch
#

tnx

arctic monolith
pearl lichen
coral bay
crimson laurel
pearl lichen
#

ok i did it lets see if it works

coral latch
#

Ohh my gaaaahd, the psy dogs the psydogs are insane!! Somebody nerf them by half-ing their health, the are tank! A literal tank

coral bay
high plaza
#

hm

coral latch
coral bay
wicked marlin
high plaza
high plaza
rare ruin
#

film grain is on

coral bay
#

no this is like real bad now all of a sudden

#

mad flickering

rare ruin
#

ooo..

wicked marlin
high plaza
#

fr

wicked marlin
#

its bad

coral bay
#

i probs have a conflict somewhere

high plaza
pearl lichen
#

I tried swapping the deathscreen, didnt work, so you may need some extra steps to make a compatible uasset

coral bay
#

yeah that's what i have as well

crimson laurel
arctic monolith
high plaza
crimson laurel
#

folder structure

coral bay
high plaza
coral bay
#

let me try again with a different DLSS setting

frail plover
pearl lichen
crimson laurel
arctic monolith
crimson laurel
#

didnt get to study that part

pearl lichen
coral bay
#

have you guys went to thicker glass?

#

like the cubed glass type

crimson laurel
#

glass cubes look dogshit

opaque kiln
crimson laurel
coral bay
frail plover
crimson laurel
#

if u dont have just make one

opaque kiln
#

ty

worn temple
#

Maybe y'all already know this but I haven't gotten CoreVariablesCustom to accept any overrides and I'm convinced it doesn't work, so can't try and minimize conflicts through that Sad_Pepe

frail plover
#

I was just gonna ask if CoreVariables mods conflict with one another

worn temple
#

Yeah they do

frail plover
#

I have a few and it seems to only load one of them

#

Paiiiiiiiiiiiiiiiiin

worn temple
#

They're just hard overrides, not like dltx

coral bay
frail plover
#

I hate UE5 lol

wicked marlin
#

oh lord

worn temple
#

We could theoretically make a tool to auto-merge

#

But... I don't wanna

crimson laurel
coral bay
frail plover
high plaza
#

ill look too

#

also

frail plover
#

Im still in Zalissya so not sure where the nearest place like this would be

high plaza
#

KOALAS

earnest goblet
#

Does anyone know if y can download groks mods without restarting story?

leaden dagger
# coral bay

No wonder you turned of the bilateral sampling and reflection denoising kekl

high plaza
worn temple
leaden dagger
coral bay
#

yes this is replacing the lumen denoiser with nvidias

#

it's working for some people and not others. trying to figure out why

leaden dagger
#

Yeah, the light accumulation denoiser, not the entire subsystems

coral bay
#

ight let me look

wicked marlin
#

about to try

leaden dagger
#

Flip the temporal to 1 and it should be good

grand sequoia
#

Is there a way to increase saturation?

I just want a tiny tiny little bit more of it on my scene.

leaden dagger
obtuse spire
#

hey, whatsup.
how would i go about unpacking .pak files to tweak a few values? is this even a thing or do modders generaly dislike the practice? (some do in valheim)
saw some creature health adjustment mod and wanna go for a 40% reduction instead of 50%

grand sequoia
rare ruin
#

oops, i found easter eggs

crimson laurel
obtuse spire
#

i didnt manage to unpack the file with that tool

leaden dagger
rare ruin
#

i was trying to locate the WidgetBlueprint but I found the easter eggs instead.

grand sequoia
obtuse spire
mild fable
#

Does anyone know where stamina values are located ?

crimson laurel
rare ruin
mild fable
ruby matrix
#

Is there a mod that fixes the flashlight so it’s not like a phone light yet

frail plover
#

not yet

ruby matrix
#

I await eagerly

rare ruin
#

you will find the // Stamina entry

#

KEEP IN MIND, its coefficients, not straight values.

worn temple
mild fable
#

CoreVariables, great that's what I was looking for thanks!

rare ruin
#

I'm wanting to make a mod that increases the interaction distance for speaking to NPCs and from what I can discern, it looks like it has to do with a blueprint

coral bay
worn temple
coral bay
#

i wonder if this is what's conflicting

crimson laurel
mild fable
#

Also I saw that Grok wanted a mod that reduces ammo and grenade weights instead of putting them at 0, which I did. Did someone posted it already or should I upload mine ?

coral bay
#

mightve found our culprit then

crimson laurel
#

good

frail plover
rare ruin
mild fable
#

Alright, let me test it first and I'll upload it

pearl lichen
#

it output the files, time to test ig

coral bay
crimson laurel
obtuse spire
pearl lichen
obtuse spire
#

oh thanks

pearl lichen
#

its trying to read a magic number, whatever that is, from the file name

#

I encountered this earlier as well

obtuse spire
#

still doesnt do it. damn...

pearl lichen
#

hmmmm

#

would you send me the file

obtuse spire
crimson laurel
#

its fine

obtuse spire
primal rose
#

whats the modability looking like?

rare ruin
#

rudimentary but works

high plaza
pearl lichen
#

its beyond my minimal knowledge kekw

primal rose
#

really curious what the tools will look like to push pass the surface level

obtuse spire
#

damn, sad. guess i'll stick to the 50% file or look for another option then. would've loved some customized values that are different per mutant.

fallen merlin
obtuse spire
#

tyvm for helping tho! o7

pearl lichen
#

it will probably be similar to the squad SDK if I were to take a guess