#╟⚒stalker2™-mods-making-discussion

1 messages · Page 1 of 1 (latest)

noble moss
#

real

strong talon
#

and another one snigsmile

mint current
#

this is not good

shy ravine
noble moss
errant ermine
noble moss
#

reload while sprinting peepopray

shy ravine
#

time to mute this bedge

rain finch
#

Small guide on how to mod stalker2:

No i'm kidding I don't have time atm

noble moss
wintry patrol
#

Wouldn't it be better to make it a forum style channel

gaunt radish
#

another stalker 2 general chat shitpost channel to watch over

rain finch
#

aah potentially true

strong talon
#

Anything interesting that popped up in S2 and might be considered to be ported over to Anomaly? (general question, i don't follow the game and anything that it contains. Asking more if there's like some neat features there)

noble moss
gaunt radish
rain finch
#

atm it's more about "how to mod stalker2" than "let's post mods" so I think an open channel is good enough

noble moss
#

ye that's what i had in mind

quiet scroll
#

Alright

#

How do I remove all shadows

full storm
#

play at night

indigo beacon
#

grok bless you for the tanky bloodsuckers mod. the cave was just stupid.

proven night
#

someone got a mod to add A-life to stalker 2? lul

dawn osprey
#

GAMMA v2??

quiet scroll
quiet scroll
nova hatch
indigo beacon
proven night
#

doesnt feel like its there, shit keeps spawning next to me

indigo beacon
#

i mean it will happen with time so LOL

proven night
#

Stalker 2 is cool, but i felt like Gamma is cooler

hollow sinew
#

dont clutter this channel with bullshit, keep it to 90% modding talk

gaunt radish
#

okay grok, can we just remove all the unfunny gamma 2 talk and the casual gameplay stalker 2 talk from this channel? this will absolutely become "stalker2-chat 2.0" because noone reads

empty crescent
#

So far I can't find any real config files at all, is there anywhere the day night cycle can be drawn out? Shit happens so fast

proven night
#

ill remove myself

empty crescent
#

Also sleeping is completely disjointed from the cycle too, it's been two in game days and not so much as a yawn

indigo beacon
#

i feel like the another mod that would be helpful is a bit better flashlight, shit is still darker than everything. also holy hell the lighting changes from inside and outside of buildings is horrid. bright as hell outside, door wide open, and inside is pitch black, can barely see anything.

empty crescent
#

Oh the eye adaption is ridiculous

#

We don't need a better flashlight, just better tuned adaption

proven night
#

lighting indoors is terrible

empty crescent
#

And hemi brightness

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Yeah

indigo beacon
#

yup.

proven night
#

cannot see a damn thing, the laterns give off nothing

noble moss
indigo beacon
#

its literally annoying, someone is shooting you from inside a building and you dont know where that person is as any window is just pitch black

wicked marlin
#

Yeah it can be sunniest day outside but you can’t see a dammn thing even in a room full of windows

noble moss
#

or something like radiophobia3 where you can switch between 2 modes for flashlight

indigo beacon
empty crescent
#

Just a tip, change the gamma from the base 40% to 50% makes it a little more bearable

#

I thought I'd try everything stock settings but nah

thin rune
#

@rain finch I'm not sure how far you have gotten in Stalker 2. But some of my friends who beelined the main story and gotten further say that you earn a lot more money from missions later on so maybe repairing equipment will not be as big a pain in the deeper regions of the zone?

indigo beacon
limpid ruin
indigo beacon
#

also considering checking out HDR mode. anyone played around with that?

ashen oxide
#

And here come grok pings

indigo beacon
#

wondering how the blacks will be affected, if that doesn't change much then it waiting for kids will be needed

thin rune
fresh oak
#

if some gigachad could make a mod to alter the viewmodel fov, that would be great

errant ermine
indigo beacon
#

also wondering, existing performance mods, worth it for low end setup? (RX580 8GB + R5 2600) just wondering if imma have any performance gains as playing FSR on ultraperformance aint the best quality. looks ass tbh

jolly fjord
indigo beacon
#

theres few of em already, which one works the best for yall?

ashen oxide
indigo beacon
#

i mean its modding talk kinda so

lunar fossil
#

is there any mod that would increase day/night duration?

indigo beacon
#

the nights feel like ages as well lol

lunar fossil
#

i want to explore the zone so badly and then, goes night time

#

i can;t even make it to another area

nimble path
#

Me too! Need to be able to sleep in every bed.. or have a camp option

indigo beacon
jolly fjord
#

tbf we also notice night a lot more than day, but yeah, time moves way too fast. I can't even travel 1 km before day is half done

willow hornet
#

Hey @rain finch if ever you find the time (lol, probably not happening) i'd like to pick your brain on how to start making mods for S2. I can also help if you need batch work or some tests done (Compiling shaders urgh) I am a game dev (Technical Designer)

rain finch
#

Crude and brief tutorial of how to perform simple modding in STALKER 2

Get the tools:

Hack stuff:

  • Get the AES key (google the tutorials, not sure it's legal).
  • Get the usmap file (google the tutorials, not sure it's legal).

Extracting files

  • Boot Fmodel
  • Go to Directory at the top > AES key, write down the AES key.
  • Go to Settings > Set Local Mapping File Enabled, and browse the mapping file there, point to the usmap file.
  • In Settings, set the game UE version to UE5_1.
  • Start browsing the paks files and using FModel: https://github.com/Dmgvol/UE_Modding/blob/main/TheBasics/UsingFModel.md
  • Extract files you desire.

Modify the files the way you want

.cfg files are trival, just open them and edit the values. Textures, models and the like are harder to work with, as you need to cook the files once they are extracted in an empty UE project to generate uasset cooked files. Without the cooking, certain files won't be loaded by the game (if you find an uasset file in a pak, the file in your mod needs to be an uasset file, even though that uasset file might only contain a single png).

Repak the files

  • Make a folder named MyModName_P
  • Copy the modified files in there with the full folder structure starting from Stalker2 or Engine.
  • Your mod should thus look like MyModName_P/Stalker2/GameLite/GameData...
  • Drag and drop that folder on the unrealpak UnrealPak-With-Compression.bat, it will generate a .pak file.

Loading the mod

  • Add the pak file in the S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks\~mods (create the ~mods folder if it doesn't exist).
indigo beacon
#

ayooo nice

noble moss
indigo beacon
#

time to turn off the game and check out the mods

red plank
indigo beacon
#

a way to change lenght of day/night would be nice (kinda like what 7DTD does)

#

idk much about unreal modding but i hope some kind of MCM will appear soon to tweak mods that will be coming out

wraith latch
#

some people say day and night cycle speed is tightly connected to game logic, if you mingle in that AI becomes passive, guns don't shoot properly and stuff. I just read that, don't know for myself

willow hornet
#

We probably wont need MCM on unreal, I think we can straight up inject the stuff directly into the ingame menus but that would require the devs help

indigo beacon
indigo beacon
tidal yew
#

If we get gamma 2 I'm buying the game kekw

indigo beacon
#

just get gamepass :^)

rain finch
#

seems about right

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then it's a matter of time passing

indigo beacon
#

ayo? is it actually doable?

#

if that previous comment was true then this wouldnt be possible currently

rain finch
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Might be this ?

indigo beacon
#

would this be in minutes?

wraith latch
# rain finch seems about right

looks like changing the day to night ratio is the fast option for now but making the cycle longer would fuck up game logic?

worn stirrup
#

dumb question if im making a mod folder do i name it "mods" or "~mods"

indigo beacon
#

if thats in minutes then would it be possible to make one day last 1 hour? would be way better than the short day/night cycle that there is currently

#

~mods

worn stirrup
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ok ty

rain finch
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I didn't even play the game

steel musk
rain finch
wraith latch
rain finch
#

I'll try making a mod and will post it here

indigo beacon
#

@rain finch ig we will need to do some testing, if you have any beta testing shit throw it my way my pc would be crying but im up to helping with at least that

autumn swan
#

It is defo a little too short, but if its extended I'll kill myself if we don't have the option to sleep

main juniper
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hi guys, just a quick question, i really would love to make a sawn-off shotty being available as sidearm instead of a pistol. i played like that in gamma and loved it. is it possible to make it fittable into pistol slot?

indigo beacon
main juniper
#

since you already made mods for stalker2 which is insane 😄

steel musk
indigo beacon
lunar fossil
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you can always check the time in pda

#

so you can see what hour it is in game

indigo beacon
main juniper
indigo beacon
#

i think that was anomaly base settings now that i think about it

steel musk
indigo beacon
lunar fossil
#

i'm trying not to play the game even tho i waited so long, just so i can fine tune it to my liking with mods, the zone is way to nice to explore it during night time to be fair

steel musk
#

A mod to change the Veteran player damage back to 1.0 from 0.75 would be nice too

worn stirrup
#

tbh i hate the "eye adaptation"

tidal yew
indigo beacon
indigo beacon
wraith latch
#

I will w8 for decent downgrade and optimalisation mod, game starts for 10 minutes and run like ass on my 1050ti (with a downgrade mod already)

indigo beacon
#

1050ti? how the hell have you even launched the game LOL

wraith latch
indigo beacon
#

im running 40fps without any mods on my RX580 8GB. just got the mods installed so lets see how different it becomes.

#

if anything i would be able to squeeze out some performance and OC my CPU and GPU.

indigo beacon
#

ah lovely

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ig i need to get the Vram fix version

worn stirrup
#

download more ram

tidal yew
#

How much do you have? KekStressed

indigo beacon
#

16gb + 8gb Vram

#

the mods have two variants one for this error

wraith latch
# indigo beacon ah lovely

vram fix version makes starting the game up longer and running worse, but I didn't get this error when entering newbie village. I did on regular BOOST version tho, only when approached this village

tidal yew
#

Okay at least

indigo beacon
#

welp launching it again. hopefully no crash this time. cmon my RX580 you can do it 😂

worn stirrup
#

the little gpu that could

indigo beacon
#

i mean this gpu is 100% capable of running some heavy games. Cyberpunk runs 60fps on medium settings stable with no stutters. ig this game just needs some fixes currently.

#

also compiling shaders is now actually going really fast compared to previously with the non vram fix version

charred stag
#

we need animal skinning. Ammo check. Weapon inspect and a handful of weapons and I am happy lol this game is amazing

wide cypress
tidal yew
#

A life improvements

indigo beacon
#

so some mechanics from the old games would be nice tho i agree.

indigo beacon
wide cypress
#

6Gb

indigo beacon
#

should run just fine considering its minimal req

charred stag
#

better healing too. more in depth like gamma is needed too.

wide cypress
#

Yeah, but frame gen looks like ass and without it's rough

worn stirrup
#

does make me kinda sad that stealth is near impossible

indigo beacon
#

without framegen the performance is just horrid. artifacting with the "blurry" textures as you walk past something is just jarring

high plaza
#

how do i mod stalker i see .pak files but im not familiar

worn stirrup
high plaza
#

i shoulda checked that didnt see it thans!

wicked marlin
#

I haven’t noticed any issues with frame gen so far

#

DLSS

wide cypress
#

I'll try to fiddle with the settings more, tbh I probably didn't try hard enough

indigo beacon
#

another issue i spotted on my setup without framegen the screen tends to flicker. no issue with FSR on and Framegen on.

gusty olive
#

WHEN GAMMA 2.0? UltraCryLaugh

worn stirrup
#

my issue is i had steam game recording running in the background 💀

indigo beacon
#

lol

wide cypress
#

I'm probably gonna order a 7800 XT tomorrow anyway, that 1060 is getting old... It's been through hell and back tho, drawer computers, open air motherboards, burnt PSU... It's still living

worn stirrup
#

for the most part im good but when i got to rookie town it was about 40-30

tidal yew
#

Give slow progression, more survival etc

indigo beacon
wide cypress
# indigo beacon wish i had money for it.

Well, I have enough money, but my bank said nope, think again, come back tomorrow and we'll let you... So now I have 24h to be torn about should I do it rather than follow the impulse

gusty olive
indigo beacon
coral latch
#

can anyone make the lower health mods for all the mutants? A psydog(the one that multiplies) took 18 buckshot bullets to kill. I think all the mutants in this game are a literal tank

wraith latch
willow hornet
#

I won't say anything, but russian hacking forums are something else kek

high plaza
#

whats the limits of modding so far im assuming you cant add weapons or new animations yet?

indigo beacon
wide cypress
steel musk
indigo beacon
wraith latch
indigo beacon
willow hornet
wide cypress
coral latch
high plaza
#

im on veteran difficulty and it feels like lowly bandits are super soldiers i might tinker with enemy health pools

indigo beacon
steel musk
high plaza
indigo beacon
indigo beacon
high plaza
indigo beacon
coral latch
#

The one that multiplies

indigo beacon
coral latch
#

Magic

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Yeh

tidal yew
#

Psydogs

indigo beacon
#

hell naw i havent met them yet i hope i dont meet em.

steel musk
#

Psydogs are a pain. They're tanky and spawn 7-8 clones all the time

indigo beacon
#

and ye right psydogs, pseudos are the non multiplicating ones.

coral latch
indigo beacon
#

i hope no one is mental enough to introduce psysuckers to S2...

wide cypress
tidal yew
indigo beacon
#

fractures aint that bad tbh.

#

psysuckers are just adding two annoyances into a whole bundle.

wraith latch
#

Anyway, I wish GSC released stalker 2 eariler so people like daddy grok and other modders could sit on this steaming pile of shiet and do what needs to be done

tidal yew
indigo beacon
wraith latch
high plaza
#

one thing i love are the lightning storms they are amazing

spark pulsar
wide cypress
gusty olive
indigo beacon
steel musk
#

I'm personally fine with how it released. It's playable but has issues, so it's more of an Early Access to be fair. I'm satisfied, but I can absolutely understand if people are angry at the state it's in.

indigo beacon
#

but ngl? i dont mind this. this community is amazing. modding the stalker games always gave me something more to do when i already did everything in basic games.

ashen oxide
worn stirrup
#

im satisfied yes theres some jank and AI not working as intended but it could've be WAY worse

indigo beacon
#

even Anomaly imo could be a full blown official release continuation. it was a mod by the community for the community.

wraith latch
wide cypress
steel musk
#

I'd venture into modding myself but not sure about the whole AES key thing, don't want to mess with that

indigo beacon
#

currently we shouldnt think about adding new stuff but focusing on optimising the game SO we can actually start introducing new stuff.

high plaza
#

tbf gsc have patches on the way so patience is key

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gsc is prob wokring overtime rn

gusty olive
indigo beacon
wide cypress
indigo beacon
#

i forgot to launch msi afterburner and riva. gotta see performance rn after launching

wide cypress
flint flicker
wraith latch
#

and where is the multiplayer btw?

high plaza
#

im on 1440p with a 4080 on all epic dlaa and getting a stable 60 so im gooood

indigo beacon
worn stirrup
wide cypress
high plaza
#

yeah multiplayer is a future content update

indigo beacon
willow hornet
#

Anyone wanna debug my FModel, its borked 😮

fading linden
indigo beacon
#

^ lol

fading linden
#

not that its important

indigo beacon
#

if its like original stalker games then yup

fading linden
#

rather fix the game than a tacked on tdm

worn stirrup
high plaza
#

tbh i could not care less about multiplayer in stalker

indigo beacon
#

considering that the world currently is one entity i wonder if the posibility of coop is a thing. idk if there are any areas that are special load zones

wide cypress
indigo beacon
#

OH GOD

#

this is what happens when you move a bit too fast LOL

high plaza
#

yeah they had 123 thousand players thats a lot of money we just gave gsc

worn stirrup
indigo beacon
high plaza
indigo beacon
fading linden
azure hull
indigo beacon
#

gamepass users are also a MASSIVE part

high plaza
indigo beacon
willow hornet
#

Guys, this is not stalker2 chat 2.0 KekSkew

wide cypress
high plaza
#

im so excited for the stalker 2 modding scene though

native shadow
#

i hope one of their patches is an ultrawide patch to fix 21:9 and 32:9

worn stirrup
#

i feel like UE5 modding is gonna be a bit rough tho

azure hull
#

It's either GSC fixes the game or modders for them

wide cypress
balmy cargo
#

tfw no AN94
Why play?

indigo beacon
#

op game crashed after gpu OC that aint good LOL

high plaza
#

either gsc works hard and fixes the game or they do what bethesda does and let the modding community fix the game for them

crude coral
#

Can I play S2 on a Radeon HD4850 X2

worn stirrup
wide cypress
#

I mean I'm not putting it past some madlad from the modding community to make a framework modders can use like harmony for rimworld

azure hull
high plaza
#

UE5 is so nice but it still has fundamental issues

azure hull
#

Most of their budget went to black coffee and cigs

worn stirrup
#

i don't think people have really caught up with UE5 yet

wide cypress
ashen oxide
#

can you like move the chatting there

#

this is for modding the game

dense swift
gusty olive
dense swift
indigo beacon
#

i wish i werent so braindead, so i could make mods as well.

dense swift
#

But you can :)

indigo beacon
#

i tried learning coding and this shit is black magic for me.

honest glade
#

hellowww

dense swift
#

Now get out there and apply some effort, this brick shithouse wasn't built in a day

willow hornet
ashen oxide
#

Cant code anything for Stalker 2 yet, so this is the time

honest glade
#

how do you pack into .pak files tho?

#

im getting shit errors

dense swift
#

Recheck pins, I think you're supposed to use a .bat file to repack that

ashen oxide
#

this is exactly the channel for it

high plaza
#

i need a genius to tutor me lmao

indigo beacon
#

same here. if i were to start learning how to mod.

willow hornet
terse karma
#

Stalker 2 is a joke..

ashen oxide
#

I didnt look into that at all yet

dense swift
honest glade
dense swift
#

Yeah that'll do it

gusty olive
#

has anyone tried if forward shading works in S2?

indigo beacon
#

oh god the artifacting...

willow hornet
#

Shall we compare in DM 😛

fathom beacon
#

I presume we dont need to make a mod folder, The .pak mod files go directly into the pak folder with all the deafault pak files ? S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks~mods , this ~mods just means this is the folder for mods

fiery cove
tribal leaf
#

Grok i will not do gamma 2
Also grok 2 hours in game 2 mods already done

balmy cargo
#

Someone please make AN94 with Zenitco B13, 6L31 60 round mags, and Hexagon 5.45 suppressor, Aimpoint T2 w/ G33 magnifier on Unity mounts

fiery cove
fathom beacon
#

ah thats what i was confused about

crimson laurel
#

oh hell yeah modding chat

fathom beacon
#

weasnt sure if i needed to make a folder called mods

#

do i also need to ad this ~ symbol to the name

crimson laurel
#

yes

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i assume that ~ is to be set at the top of the priority list so

pulsar comet
#

Hey! Can anyone redirect me to any tutorials or links that can help me learn modding for S2? I want to reduce the health of enemies, or maybe change the damage values of guns. I've never modded in my life but I'm very eager to learn.

willow hornet
crimson laurel
pulsar comet
#

Ah I just saw @formal bronze comment. That's a good place to start out?

pulsar comet
tacit yoke
#

Hey everyone
so what is this ase key everyone saying and where can I get it?
It's a bit confusing
Is that going to unpack game?
Like all resources?3d, anim, item, levels, scripts and textures or ?

indigo beacon
#

check pins @tacit yoke

#

extracting files info is there

willow hornet
crimson laurel
willow hornet
#

pretty much you do, yes

crimson laurel
#

where the hell do u put the usmap

tacit yoke
honest glade
#

i didnt get this, drag and drop into the bat file?

honest glade
gusty olive
crimson laurel
#

just drag and drop 😈

indigo beacon
honest glade
fiery cove
#

i fucked arround with the config files more than i wanted to admit but couldnt figure out what makes AI vanish (they get out of the render distance) when tehy are more than 50m away, changing a few things in the A-Life and spawn settings was still quite nice not getting a full squad spawned on top of my head everytime i leave a tower

tacit yoke
#

I will try myself then and report here, thanks for the help

honest glade
crimson laurel
pulsar comet
#

So I'm completely new to modding. If I follow the pinned comment, will I be able to change health values/weapon damage values or is that just unknown until someone tries it?

crimson laurel
#

does anyone know where the hell u put the usmap in fmodel

crimson laurel
willow hornet
#

Ah, nvm, I can't access locked files somehow hmmmmmmm, might be the wrong key in the end

fickle lynx
#

How modding been

crimson laurel
pulsar comet
crimson laurel
#

c sharp

pulsar comet
#

Cheers, I'll look up some beginner tutorials for C sharp!

fiery cove
formal bronze
crimson laurel
# willow hornet

ah ty king, all i found was alpha for stalker 2 but hopefully it works lol

pulsar comet
#

Oh so no C sharp? I'm confused now lol

crimson laurel
#

nvm its c++

#

🤣🤣

formal bronze
crimson laurel
#

c# is for unity

fiery cove
pulsar comet
#

I'm really excited to learn it, cause I just want my enemies to die with a few shots, just like I do

#

So c++ it is

crimson laurel
#

i mean if u understand the method of any programming language u will know how it works with any language, with a bit of understanding the "wording" but same thing

formal bronze
wispy socket
#

are we aware of AP FMJ ammo in the game or the nerfs to the mobs are being based on early game experience?

fiery cove
crimson laurel
formal bronze
fiery cove
formal bronze
celest plover
#

please someone is there any tweaks already to turn off random encounters? like you opened stash = blodseeker spawn, you discovered new interest point = blooseeker spawns, it comes to the crazynes, i got to the location then the boys spawn, i killed them, then got the stash that i camed for, bloodseekers spawned, i killed them, then took the natural loot that was there, bloodseeker spawned, now i got dlc stash and script spawned another bloodfreakingseeker, ALL 3 StASHES ARE IN 10 METERS OF EACH OTHER ON military warehouses

crimson laurel
# fiery cove cries as full time c dev

am i wrong? maybe am say dumb shit, am not gonna lie i mostly use ai to code even tho i understand how to read them, just cant write them, like a newborn 🤣🤣🤣🤣🤣

fiery cove
fiery cove
crimson laurel
#

theres a bunch of languages that based on other languages

gusty olive
fiery cove
#

yeah but just because rust is based on c its still a whole other language

fiery cove
crimson laurel
#

if anyone needs fmodel usmap and aes key let me know i can give them

formal bronze
honest glade
#

<3

#

also

frail raven
#

is there a way to remove depth of field entirely? couldnt find it in engine.ini

fiery cove
honest glade
crimson laurel
#

am trying to learn hwo to mod stalker 2 meanwhile my pc is barely running stalker 2 at this stage 🤣

hollow sinew
honest glade
#

yeah im modding the game without having the game

fiery cove
formal bronze
#

roger that

formal bronze
crimson laurel
#

hey guys, moss

heady geyser
#

hi guys is there a way too increase the stanima or decrease the use of stanima

heady geyser
hollow sinew
#

We need a mods posting for stalker2 hoc tbfh

crimson laurel
# heady geyser how?

am certainly somewhere is the config file, theres just too many lines to read atm, but if you look for it you can find it and manually edit yourself

honest glade
crimson laurel
#

but its actually easy to mod the game

#

there is like "templates" for guns if u want to add guns and stuff

willow hornet
#

Time to add 2000 guns

tall marten
crimson laurel
#

we have to wait for performance fix first, then we can start new adding stuff to the game

tall marten
#

and limb damage

#

and more scarcity

willow hornet
#

And more enemy bleed

#

And muskets

tall marten
#

muskets?

willow hornet
#

Who woulnd want a musket

tall marten
#

????

heady geyser
#

Musket would be OP as Fuck way too big Firerate

indigo beacon
#

wait im on this chat already oop

crimson laurel
#

🤣

#

juiced up textures, as a 3d artist i love looking at textures

formal bronze
#

Don't have the game can't test it out but this mod should make medkit healing slower and not a "press F1 to fully heal"

gusty olive
formal bronze
daring sluice
#

A lot of it is going to basic for now till modding tools are released

leaden dagger
#

Probably going to be a lot of nice textures that can be ported to anomaly

willow hornet
#

We need to figure out a way to bypass compiling shaders when testing mods

gusty olive
crimson laurel
willow hornet
worn stirrup
#

is it possible to port stalker 2 tex to anomaly?

leaden dagger
leaden dagger
worn stirrup
#

ah ok

celest plover
#

i hard need mod that turns off random ivents guys

tidal dragon
#

was the advanced health system of GAMMA a mod, right?

gusty olive
tidal dragon
#

with all the extra medications and kits

#

also did anyone already make a mod for better flashlight?

honest glade
leaden dagger
daring sluice
#

@tidal dragon Don't think so, I've been checking nexus every so often and haven't seen any flashlight mods yet

gusty olive
pale saffron
#

can anybody point me to the mod which lowers health pool on bloodsuckers?

dusky lintel
#

Crafting system and hideout system is all i want from gamma tbh.

daring sluice
white ivy
#

Someone posted it in stalker chat

tidal dragon
white ivy
#

Marilyn

honest glade
leaden dagger
tidal dragon
#

but for now, i drastically need a better torchlight mod, or some global illumination improvements

rain finch
summer mauve
#

Getting caught up here, is it a waste of time to learn Python before other coding languages?

leaden dagger
tidal dragon
ruby matrix
digital berry
tidal dragon
gusty olive
gusty olive
daring sluice
leaden dagger
narrow thistle
#

Being able to remap flashloght hotkey at all would be an improvementPOGGIES1

gusty olive
digital berry
supple mulch
#

Is it possible to modify or view S2 source code?

narrow thistle
past gate
#

I have heard they have toned down the A-Life system as well

tidal dragon
leaden dagger
willow hornet
grave kite
supple mulch
digital berry
willow hornet
gusty olive
willow hornet
formal bronze
#

Insane sprint speed adjusted from default 820 to 600, if anyone can try lemme know the result. My game will finish downloading in a week lol

leaden dagger
dapper radish
#

Hey guys, the mods folder that grok metions, we have to create it right?

leaden dagger
digital berry
crimson laurel
leaden dagger
crimson laurel
#

yeah but its "radiating" too much maybe idk who cares anyways

tidal dragon
leaden dagger
willow hornet
crimson laurel
#

missed the word

leaden dagger
#

Yeah bloom needs a touch up

honest glade
#

yo anyone wanna test a mod for me?

tidal dragon
leaden dagger
tidal dragon
#

isnt even 10 meters, prob 5-6

willow hornet
grand verge
#

seems like the angle of the torch is also downward angle to much a little more level would be cool

leaden dagger
tidal dragon
#

also what version of UE 5 we have here? definitely not 5.5 cus that just released, having MegaLights here would have made a difference

gusty olive
#

looks like something from a 2000 game

tidal dragon
tidal dragon
indigo beacon
honest glade
daring sluice
#

Could be wrong

leaden dagger
tidal dragon
#

then that explains why the game has cpu bottlenecks

gusty olive
daring sluice
grand verge
#

also just wanted to throw out there those of you working on stuff for us playing the game we greatly appreciate you and your hard work , greatly appreciated and loved and needed ❤️ ❤️ ❤️

formal bronze
#

To see the exact UE5 I think you can go to the Details tab of the .exe file

willow hornet
#

Right now we have top left, people probably want toward the bottom right

sweet moss
#

So what performance mods should I use?

daring sluice
#

@willow hornet 2 and 12 look great to me

willow hornet
supple mulch
#

What’s the UES key?

leaden dagger
crimson laurel
grand verge
#

speak for urselves i want the x1 🤣

crimson laurel
wicked marlin
# leaden dagger But they do:

Only some do. Watch this video https://youtu.be/cHQ3jAeza60?si=_FdhOq_JC7lISL1_

STALKER 2: Heart of Chornobyl (yes that is the correct Ukrainian spelling for the town) had a troubled review period - but the truth is that while there are issues, the day one experience, covered here, is much more positive. Alex takes you through the game's technology, its audiovisual features, performance and the outlook on Xbox Series X and ...

▶ Play video
pulsar comet
#

If anyone makes a mod where I can change the health of enemies, I'll literally pay you for it 😂I just watched 30 min of c++ tutorials and I am very much done

indigo beacon
supple mulch
rain finch
#

Anyone succeeded an edit of the carry weight ? Tried everything related to it in CFG and it doesn’t work. I think it’s Blueprint controlled 😦

tidal dragon
leaden dagger
crimson laurel
supple mulch
willow hornet
rain finch
leaden dagger
#

Ugh

indigo beacon
#

im wondering, as a modder is it possible to do changes in the games blueprints? or is it impossible.

pulsar comet
magic torrent
#

just check the files, prob in there

leaden dagger
indigo beacon
leaden dagger
willow hornet
gusty olive
supple mulch
#

You can’t unpack uasset bp’s iirc

pulsar comet
#

Didn't gsc say they'd be very open to modding? I have no clue how it works so will they make it more moddable over time or?

open swift
indigo beacon
pulsar comet
#

Ah okay. Is that something that usually takes a long time? Or is it just wait and see

crimson laurel
leaden dagger
willow hornet
pulsar comet
#

Gotcha

crimson laurel
#

we first have to wait for the game to get fixed, performance wise

#

because mods will likely get broken with hotfixes

willow hornet
#

Let's just say there will be sexy naked bloodsuckers before they release it kek

indigo beacon
#

^

pulsar comet
#

Well thanks to all you modders. Makes the game a lot more fun to not have to shoot an enemy 6x in the chest with 5.45 so I'd love a damage value mod or something like that

indigo beacon
#

freedomers will be happy

crimson laurel
tidal dragon
#

also one more question, the fact u can aim a t someone and see his rank and faction was gamma mod too?

willow hornet
pulsar comet
#

So like without the sdk, what can or can't you do? Because there's still mods being released. Does the sdk just open up every single file or something?

crimson laurel
pulsar comet
high plaza
#

i can do mod testings

honest glade
open swift
rain finch
pulsar comet
willow hornet
#

^ Difficulty makes you do less damage

rain finch
crimson laurel
#

i mean its kinda dumb that difficulties increase hp pool, it should increase their IQ and quadruple hs you in a blink of a second 🤣🤣🤣

pulsar comet
#

That is always the worst system imo. Just make me have less health AND the enemy less health at higher difficulties...

honest glade
autumn swan
pulsar comet
terse quartz
#

Anyone figured out a way to use Reshade on the GamePass version? Graphics are stunning but that yellow tint is getting to me xD

open swift
pulsar comet
willow hornet
#

Even at Stalker it took me 4 full mag of AK to down a bloodsucker ahahaha, get Grok's mod

terse quartz
pulsar comet
tidal dragon
#

Grok what is ur next mod u are currently working? the weight?

nimble river
#

Anyone know if there is a difficulty completion achievement? I wanna swap to stalker from veteran cause fuck that 0.75x bs

crimson laurel
fierce storm
high plaza
#

can you chnage the vet difficulty damage reduction?

gray sail
#

#📢announcements message

I think like a lower cost based on difficulty would work
Easy - 30%
Stalker - 20%
Veteran - 10% or 15%
Maybe even a slider to let you choose your own discount would work

pulsar comet
honest glade
#

what you guys think? for Veteran difficulty

leaden dagger
crimson laurel
tidal dragon
#

i mean a campfire, should have plenty ot enlightning power

crimson laurel
open swift
gusty olive
leaden dagger
leaden dagger
tidal dragon
open swift
crimson laurel
nimble river
#

Im playing on epic with hdr and the lighting is pretty dark. Also on an oled so that may also be causing it to be even darker lol but it looks cool

willow hornet
gusty olive
# leaden dagger Medium

that pic i posted was also done at medium. and it looks like there is absolutely 0 light coming from the fire

gusty olive
willow hornet
tacit tendon
#

I think the darkness is cool... if flashlights were better or nvgs existed

honest glade
oak cliff
#

Is there a mod to get rid of the horrendous camera movement while moving?

leaden dagger
formal bronze
crimson laurel
nimble river
#

I gotta say for the scale this game looks incredible the only issue I have is the foliage popping too much

honest glade
#

i can send you

crimson laurel
#

nah no worries

gusty olive
#

this was atmospheric as hell. this is how it should be

leaden dagger
#

And yeah most lights are shadow casting:

honest glade
formal bronze
tidal dragon
nimble river
leaden dagger
open swift
#

Thank you

tiny void
#

I don't get people complaining about the tankyness of the bloodsucker. It's finaly a challenge like they should be. The bloodsucker is zones apex predator, with mutations that make it that tanky, not like other humanoid mutants.

gusty olive
leaden dagger
#

The screenshot you posted is a game without a proper tonemapper and exposure

tiny void
#

I think pseudogiant, bloodsucker and chimera should be absolute tanks

open swift
#

Campfires really don't throw that much light, the OG games exaggerated the effect to show off their fancy dynamic lighting tech

fierce storm
kind notch
tiny void
#

And an encounter with either of 3 should never be easy

willow hornet
#

Oh no, all the guns are plugged in via blueprints psyduck

honest glade
kind notch
#

I ran into like 10 of them in the starting area alone

nimble river
spice stirrup
#

Someone complaining about the game because of campfire lighting, despite clearly never having seen a campfire in the day themselves, perfectly encapsulates the really unhinged attitude to this game rn

grand verge
#

there should be any in starting zone then imo if they are 'end game' monsters

opaque aspen
#

is there any mod to limite the times you can save in a specific time?

tidal yew
#

their mechanics suck tho, invisible and hit you without any tell

grand verge
#

apart from maybe an introduction with help of npc stalkers maybe

tidal yew
#

like, yes they are like in the old games

#

that was 13 years ago

leaden dagger
#

I'm pretty happy with the current lighting calibration and I'm someone who does vidya lighting for a living whatever

daring sluice
#

Hey @crimson laurel do you have usmap?

nimble river
#

I think the lighting is dope

jolly fjord
#

I hope we find a quick way to boost veteran difficulty damage to 1.0x soon, that is absolute BS.
Can you imagine with base HP high armor bloodsuckers and you're already doing 0.75x? JJonahLUL

tidal dragon
#

also tf is wrong with enemies they are full of granades lol, feels like call of duty sometimes

crimson laurel
nimble river
#

Mfs wanna boost the gamma up in game like its minecraft so they can see in caves

static frost
open swift
grand verge
wicked marlin
#

The main thing I’m not impressed with is reflections. They seem very low quality even when on epic settings

gusty olive
tidal yew
hexed eagle
#

Random question, does anyone know if A-Life is actually implemented into the game? So far the game has felt like NPCs just spawn on a small radius around you when wandering the zone

tiny void
tidal yew
#

and with a bunch of effects you cannot turn off

formal bronze
tidal dragon
kind notch
grim scarab
#

For the 3 mod files that Grok Made, do i put these in the paks folder or do i make a folder in there called Mods and put them there?

leaden dagger
nimble river
marble isle
spice stirrup
kind notch
#

8-9 of them within the first 5 hours

tiny void
fierce storm
gusty olive
glad slate
#

Yooo modders, is there any advice on getting started modding stalker 2?

#

WAIT

glad slate
#

nvm i found it

marble isle
glad slate
#

yeah i saw that after i hit send

#

thanks

willow hornet
nimble river
#

@leaden dagger how do you feel about the flashlight? Seems dim to me but I’m assuming it’s a choice

tidal yew
#

i think its kinda weird the game doesnt have raytracing

hexed eagle
kind notch
leaden dagger
jolly fjord
tidal dragon
leaden dagger
tidal yew
#

from what i know nanite is still very inefficient

crimson laurel
#

xbox npcs have .9 hp compared to 1 on pc 🤣

hexed eagle
nimble river
leaden dagger
silver cloud
#

what's weird is even the NPC stalkers flashlights cast shadows but the player's doesn't - there's something blueprint related (BP_L_flashlight_01) that has some variables for cone angle, intensity, falloff and "caststaticshadows = false" in a .json that seems promising. Followed a palword tutorial for packing it in UE but haven't had any luck getting any changes reflected in game. Either it's the wrong file or I'm doing something wrong with the cooking in UE

willow hornet
jolly fjord
#

The classic "Is it a breaking change? No? Push to prod, then slap it as a bug in backlog"

spice stirrup
leaden dagger
tidal yew
hexed eagle
marble isle
jolly fjord
#

I mean, software dev is pretty universal with the "We need to ship" pressure versus "QA". You could in theory test a game like Stalker 2 for 2 years and still likely find issues

leaden dagger
viral spear
#

Hey, just downloaded the mod for less tanky bloodsuckers, where should I drop the files?

nimble river
open swift
wicked marlin
tidal yew
#

i just cant wait for epic to fix the stutters from ue5

#

maybe with UE6

#

idk

leaden dagger
willow hornet
#

Any moderator around?

marble isle
hexed eagle
marble isle
nimble river
#

Anyone know if I should still install groks damage modifier mod if I swap my game to stalker difficulty? Don’t wanna make them too weak

tidal yew
#

honestly im quite impressed that the game has mostly minor bugs

willow hornet
formal bronze
#

A lot of the data that describes the game behaviour is in cfg scripts

nimble river
tidal yew
#

this has been made love you can tell, its been through a war and a pandemic

fierce storm
jolly fjord
willow hornet
crimson laurel
willow hornet
tidal dragon
#

what is the lowest dura for weapons to be repaired?

stray granite
#

This game looks and feels like far cry lol

leaden dagger
#

While we're at it, Anomalies also cast dynamic lighting

honest glade
silver cloud
#

The burners don't cast shadows

formal bronze
#

If anyone could test this slower healing items I would appreciate it. This should fix "press F1 to instantly heal"

willow hornet
#

Always an animation

formal bronze
tall marten
#

but the healing is very very fast

tidal yew
pulsar comet
#

Would it be able to mod the hot keys so they're f1/f4 again 😂this new system is just horrendous

leaden dagger
tidal yew
#

is this ue 5.5?

molten cargo
leaden dagger
tidal dragon
#

@leaden dagger maybe you know but did you notice that when you are in a building with the door open facing outside, the light outside is way more intense?

honest glade
tidal yew
tidal yew
molten cargo
formal bronze
pulsar comet
tight tulip
#

Have people already started modding this game 😂

silver cloud
high plaza
#

ye if anyone needs a tester i have no life and will test

honest glade
willow hornet
#

Oh, I might be able to plug in new grenades, seems much easier than guns, hmmmmmm dynamite stick anyone? POGGIES1

pulsar comet
azure hull
molten cargo
daring sluice
#

@willow hornet I was also just looking at grenades lol

leaden dagger
willow hornet
pulsar comet
#

Any idea if the grenade spam is fixable without the sdk?

daring sluice
#

Yeah, although interesting that F1 is stronger it seems, I don't think it displays stats of the nades in-game

formal bronze
daring sluice
#

unless im tripping

willow hornet
high plaza
#

@formal bronze i clicked something by acciudent by b anyways its still fast healing

fierce storm
# willow hornet Always an animation

have you noticed that all animations are going within same context? you can start animation A and in the end start animation B instead and effect of animation B will be finished almost instantly

leaden dagger
pulsar comet
molten cargo
formal bronze
tidal yew
#

stalkers be chuckin nades like kobe

willow hornet
azure hull
high plaza
tidal yew
molten cargo
#

Has there been anything about adding Stalker 2 to Mod Organizer 2? We cant go back to JSGME 😭

pulsar comet
#

Would it be able to mod the hot keys so they're f1/f4 again 😂this new system is just horrendous

Anyone know? Or is it just bad luck for us pc users

fierce storm
formal bronze
#

I think it needs the thingy

steel musk
#

~mods

#

You need the tilde

wicked marlin
tidal yew
#

i see

pulsar comet
willow hornet
high plaza
#

also on vet diff im getting killed more by bullshit than actual gameplay

fierce storm
wicked marlin
pulsar comet
#

Do you get less money from veteran too? Cause I'm thinking of just going to stalker mode then cause you get barely any money on veteran

honest glade
#

you'll have a ride

pulsar comet
#

And is the cost of products also affected by difficulty?

honest glade
#

I didnt yet

leaden dagger
#

The rang of flashlights in interiors feels pretty okay to me

high plaza
#

apparently the night and day cycle is tied to important things in game like npc activity and a lot more

willow hornet
wicked marlin
noble moss
#

chat is there a keybinds.ini or something similar ?

white ivy
pulsar comet
steel musk
willow hornet
leaden dagger
#

It would be cool to be able to upgrade the suit's flashlight, and there's multiple upgrade points that are still locked on suits, so that might be a possibility

pulsar comet
#

After a fight I need to repair my kit, weapon, need new ammo. And I get like 600 for a sidequest if I'm lucky, while 1 mag is like 300 haha

steel musk
#

Also a +1 to making the Energy Drink buff last longer than 15-20 seconds KekSkew

kind notch
fierce storm
willow hornet
honest glade
#

so Im trynna disable the passive anomaly beep, and so far changed the radius, put all the anomalies on the exclusion, and still not working pepew

#

any help appreciated

pulsar comet
leaden dagger
#

The fat fuck still lives huh

steel musk
pulsar comet
grave kite
kind notch
#

Yeah I was thinking that

leaden dagger
pulsar comet
#

I'm not serious. Just didn't wanna know the asshole was still in this game

willow hornet
pulsar comet
#

Can't wait to sell 3 artifacts for 250 roubles to him

leaden dagger
fierce storm
steel musk
#

Sidorovich does get mentioned in multiple PDAs from the Lesser Zone

honest glade
steel musk
#

So I assume he is alive and swindl- I mean, trading

honest glade
worldly root
#

any news on stalker 2 gamma? obviously not talking about within like next week but in terms of years?

honest glade
#

im updating

willow hornet
worldly root
#

srs?

pulsar comet
#

No

steel musk
worldly root
#

😦

mellow python
#

Sidorovich is a load-bearing element of the zone. If he ever moves his fat ass out of that chair the zone implodes. 😛 (this is not a spoiler, is joke)

full valley
#

anyone had any issues with overlapping textures in this game? specifically in the sphere?

daring sluice
steel musk
#

Mod to replace Sidorovich with a giant Meatchunk artifact instead

willow hornet
steel musk
honest glade
kind notch
#

Tryingn ow

#

I need that beeping gone Prayge

pure tendon
#

I heard motion blur only owrks in cutscenes instead of gameplay anyone know how to activate it via config?

full valley
steel musk
#

Also, can anyone confirm that Skif's Pistol does indeed do more damage than the UDP pistol, which is chambered in .45 ?

pulsar comet
#

Anyone else get huge mouse lag in the main village?

kind notch
honest glade
#

im gonna kms

pulsar comet
fallen merlin
formal bronze
#

Could anyone test this out?

  • Slower healing of medkits
  • Energetic Drinks should last 300 seconds instead of 40-45
void crypt
#

i would kill for 5th quick-slot mod so i can put stamina regen there

fallen merlin
#

Xray engine was open sourced and still took years and years till we got call of chernobyl, which led to anomaly, which led to Gamma

pulsar comet
#

Anyone tried those performance fixes mods on nexus? Real or just placebo?

steel musk
#

Because other than the shotgun, Skif's Pistol is the most powerful weapon I own, and it's weird how 9x18 trumps the Viper 5 and the AKs

pale cobalt
#

Too many crashes… the game is unplayable

pulsar comet
dense hollow
somber valve
mighty compass
#

@pulsar comet dont jinx urself i played 4-5h no crash last night then had 5 crash back to back

pulsar comet
#

9x18 is more powerful than 50 cal. Any gun nerd knows that

void crypt
# pulsar comet Anyone tried those performance fixes mods on nexus? Real or just placebo?

hard to say, im testing now another one - https://www.nexusmods.com/stalker2heartofchornobyl/mods/2?tab=posts version 2 for less stutters and i cant comply, im with fg 97 fps lock in middle of town with rtx 4060 and ryzen 5 7500f 32gb ram on middle preset and balanced dlss 1080p

Nexus Mods :: S.T.A.L.K.E.R. 2: Heart of Chornobyl

Optimizes Stalker 2 and reduces stuttering considerably by optimizing shader compilation and assets streaming.

serene summit
#

i've only ever had crashes with FSR3 Frame Gen enabled tbh

steel musk
pulsar comet
#

Fsr3 Frame gen makes my game actually playable. Without it the fps is just too low

somber valve
#

Running smooth with everyting on epic, FSR native AA and fsr3 frame gen on for 20h, no crashes, no issues, smooth 80fps

steel musk
#

I'll give it test anyways

daring sluice
# pulsar comet Anyone tried those performance fixes mods on nexus? Real or just placebo?

https://www.nexusmods.com/stalker2heartofchornobyl/mods/17

I think it definitely works, I'm playing with 14900k and 4080 Super with Frame Gen on and at the very least it's reduced input delay

Nexus Mods :: S.T.A.L.K.E.R. 2: Heart of Chornobyl

Definitive Unreal 'Engine.ini' changes with the goal to remove most stutters, improve performance and stability, decrease input latency, improve picture clarity. All with no visual loss.

pulsar comet
ornate lake
tidal yew
#

quick maths

high plaza
#

once we all test mods and get them working the discord should add a forum thread showcase thingy

flint flicker
#

I got extended day night cycle working, didn't have any issues.

steel musk
#

Is there any setting that governs how often you can get the repeatable missions? Because if you extend the day cycle, it might increase their cooldown timer as well

grave kite
terse quartz
#

Just putting it out there,
I updated my DLSS version to 3.8.10 and it fixed the hud flickering when using FSR Frame Gen. (Using a RTX 2080)
I got nvidia reflex enabled and are playing at 3440x1440 at medium high settings. Getting around 80 to 110 fps without any input delay,
For anyone having issues with input delay when using FSR FrameGen, try to update the DLSS version 🙂

flint flicker
lunar fossil
willow hornet
pulsar comet
willow hornet
high plaza
#

imagine the mods arent plug and play yet and you need a new save file

terse quartz
pulsar comet
steel musk
terse quartz
pulsar comet
#

Fair enough! Cheers mate will try it out

formal bronze
steel musk
#

The energy drink

formal bronze
#

k thanks, will do some more modifying

steel musk
#

Going to compare the medkit speed now, since I dont remember what vanilla was

grave kite
#

can also use dlss swap to swap between dlss files as well

steel musk
#

It was still pretty fast though

kind notch
#

The medkit speed seemed roughly the same

#

If not the same

pulsar comet
high plaza
#

vet diff mod no work lowly bandit is still capt america :(

grave kite
honest glade
high plaza
lyric moth
high plaza
willow hornet
#

The UDP .45 pistol has less damage than the PM 9mm pistol whyucrying @steel musk

azure hull
high plaza
lyric moth
fickle lynx
#

Is this game looking mallable

crimson laurel
high plaza
willow hornet
high plaza
#

LMAO

lyric moth
#

DETAILS MAN THEY ARE IMPROTAND

steel musk
high plaza
#

omg ammo is SO EXPENSIVE

lyric moth
#

No shit that the Armor makes difference DUH, Ski mask gonna block shit unlike real armor

high plaza
oak adder
#

are the mods save safe?

steel musk
#

Haven't had any issue

honest glade