#╓☢stalker2™-chat-not-gamma-keep-waiting

1 messages · Page 256 of 1

rugged bolt
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I have to install all those 150 gb to see how the game is pepew

hushed garden
#

damn I still get stutters

terse gazelle
#

120 with frame gen
so its not 120

proud ginkgo
# hushed garden damn I still get stutters

Try using the new auto detect feature for your graphics, it’ll set everything to Epic. Afterward i turned down global illumination to High from epic and then shadows to medium and it runs smooth now

hushed garden
#

i dislike FG, input lag is detectable by me

proud ginkgo
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it’s like 60 or so without framegen for me

#

some of that might be cpu dependent too

terse gazelle
proud ginkgo
#

but from what i noticed the global illumination and shadows are what i found to be the heavy hitters for the 9070xt

hushed garden
terse gazelle
hushed garden
hushed garden
drowsy umbra
hushed garden
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My PC is too shit for S2, need to buy a 5090

terse gazelle
#

it should be better optimized

drowsy umbra
#

games running fine on my 4070 😄

hushed garden
terse gazelle
hushed garden
drowsy umbra
#

frame gen is off on my end

terse gazelle
hushed garden
drowsy umbra
#

I am enjoying the game fine on my 90 fps

hushed garden
terse gazelle
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what aa do you use

drowsy umbra
#

DLSS quality

hushed garden
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Native

terse gazelle
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how do these compare to taa?

proud ginkgo
split crown
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....now that you posted this, I had the sudden realization that I've never heard NPCs in my S2 say this line and that saddens me.

warped monolith
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wtf did bro do to Strelok

slim moth
#

omfg

warped monolith
slim moth
#

looks like a skyrim npc

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but modded weirdly

warped monolith
#

looks like a bad photoshop edit

barren wharf
#

Ok, give me your opinion on 1.5 patch, is good? Worth to install the game again?

slim moth
#

Man, it's up to you

#

we don't know what's worth it to you or not. i'd say yes, but other's think they were able to fly spaceships across the zone and are disappointed.

drowsy umbra
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I am just waiting for someone to release a console enabler mod 😄

slim moth
#

even tho there is a roadmap that says everything they're trying to do,

barren wharf
#

Well, do you like the patch?

slim moth
drowsy umbra
#

nope

#

the console enabler mods like simple mod laoder and the UEtools are crashing the game

split crown
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Kino feature

split crown
split crown
slim moth
#

i'd say it's way better than then.

#

s2 is good for multiple playthrus imo.

split crown
#

Also something something you need to do other specific things to properly clean out your S2 files because some mods can alter the game - even on new starts/playthroughs?

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So I'm wondering if uninstalling and then reinstalling the game would help at all, or if there's a better, more efficient way to go about it.

terse gazelle
drowsy umbra
#

"decent game" is subjective

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I enjoy the game and think its decent

terse gazelle
drowsy umbra
#

opinions arent facts

terse gazelle
#

there is just design choices that arent bugs and wont get changed

drowsy umbra
#

and thats fine for me personally

terse gazelle
drowsy umbra
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if thats their kink

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its obviously not healthy

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but each to their own

terse gazelle
#

lmao, not surprising

drowsy umbra
#

and I really wish that people would stop destroying the joy for the game just because they dislike it

terse gazelle
#

"joy for the game" simply stating you dont like the game

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if i liked something and new it was good, no one would "destroy the joy"

drowsy umbra
#

so you want me to dislike the game because it doesnt meet YOUR expectations?

split crown
#

Oh. This is unexpected but neat to see.

prisma gale
#

man. the performance got a serious boost with this patch

split crown
#

Looks like I'm gonna have to remove pretty much everything I've manually added just in case.

split crown
prisma gale
split crown
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lmao

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I just prefer to keep framegen off because how bad the ghosting/artifacting can get.

warped monolith
split crown
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Holy fuck, thank god.

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you have no idea how thankful I am for this change.

terse gazelle
split crown
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On top of probably paying each gun company for the usage of their gun names.

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Hence why they didn't just do that from the get-go

terse gazelle
prisma gale
split crown
terse gazelle
prisma gale
#

also no occasional stuttering?

split crown
#

Known officially as the 3-line rifle M1891

terse gazelle
#

turns out they know more than me

split crown
terse gazelle
#

next thing you know, sawn off is known as boomstick

ivory mango
low hound
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is anyone using MHM on 1.5 yet? does it work?

ivory mango
#

mhm? what is that

low hound
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modular hard mode

ivory mango
#

ooooooh

low hound
ivory mango
#

that shit looks cool as fuck

remote eagle
ivory mango
#

i did not know about this mod

low hound
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better ballastics got a 1.5 update and it recommends MHM

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but idk

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alot of comments say its as close to gamma as stalker 2 gets

ivory mango
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i will check it out.. but then again it probably dont work with 1.5 yet

warped monolith
low hound
#

hows everyone digging the new update? especially the A life?

warped monolith
prisma gale
remote eagle
prisma gale
#

stuttering is just gone for me too. Was actually surprised of how much that increased the overall enjoyment of the game

golden hazel
timid oyster
ivory mango
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oh shit here we go again

timid oyster
#

I need the controller to become low tier god

remote eagle
split crown
#

Idk who here said they always do their first playthroughs of games vanilla with 0 mods, but you may be onto something.

warped monolith
warped monolith
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the psychic attack needs to have his GET OUT OF MY SWAMP line

timid oyster
#

THEY ACTUALLY DID THAT

warped monolith
timid oyster
warped monolith
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oh god

timid oyster
#

HOW TF DID YOU KNOW AHHAHAHAAHHAA

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now, your part of the agreement

warped monolith
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didn't replace the voice

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so no deal kek1

remote eagle
low hound
gray eagle
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How's the new patch

warped monolith
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you can now field dress mutants for parts, someone said performance was improved

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game now has staged reloads

gray eagle
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The one thing I saw was the new rifle which is awesome, I haven't played since like 1.1

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Also saw something about the official mod support?

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I'll have to download the game and give it a playthrough

drowsy umbra
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performance is waaaaay better

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its now buttersmooth on my end without stutters

gray eagle
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I legit couldn't beat the game bc during a certain fight my fps dropped to like 40

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Well lower than 40 more like 20

grave rune
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I haven’t really noticed a change

hot grove
#

super hero landing!!!!

gray eagle
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in complete fairness its all the non compressed files

hot grove
#

it makes sense now

empty lion
split crown
#

SKEEFA, THE CAKE HAS WIRES IN IT - PULL THEM OUT THEY AREN'T LIES TRUST ME.

cunning estuary
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How is the new update?

paper dome
#

sprinting in this game is somehow more annoying than tarkov

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chugging water every 15secs

warped monolith
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sprinting in og stalker was such a joy

mint marlin
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and like 1/10 all mutant hp too

hollow bramble
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whats the consensus on a-life in update 1.5?

slim moth
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the s2 headshot sfx is so annoying

warped monolith
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splortch

hollow bramble
#

The video I ended up watching definitely seemed to show improvements but seems like it won’t be substantially better for another year or so. Fortunately we have gamma in the mean time PRAYERS

split crown
warped monolith
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it'd be nice if they allowed us to disable that headshot notification sound. feels like a COD game

slim moth
split crown
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Gonna guess smaller mods like those are probably still fine to use.

slim moth
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yes.

split crown
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I've gotta drop Desolation and other major ones though.

slim moth
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I had to drop MHM :c

split crown
#

incompatible with the new patch?

slim moth
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afaik. it'd make sense for mutant loot vanilla and mutant loot mhm to conflict

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I have not been able to loot any mutant so far lmao

split crown
elfin pilot
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eh hem

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THEY ADDED MOSIN NAGANT POGGIES1

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MUH FORTY FIVE

golden hazel
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Moist Nugget

split crown
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love me moist nugget

rugged bolt
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Is it worth playing now eggbirb

elfin pilot
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oh they removed the RPD

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THEY CANT KEEP GETTING AWAY WITH THIS

cold dock
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how does one skin mutants? do i need to start a new playthrough?

dark pewter
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i think you need to do a certain mission first

cold dock
#

which one and where?

tacit glacier
elfin pilot
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I killed like a pack of 9 dogs for Nitingale side quest and only got like 1 dog to skin

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Just gotta be patient but I cant because game doesnt let me skin a Bloodsucker after such a painful fight

elfin pilot
#

became one with the floor

elfin pilot
zinc willow
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guys, I got a 4080 and 7900, I use a blend of high and medium graphic settings.
and DLSS Tranformer model set to balanced. No frame gen. I am getting around 45-55 fps. Is the game just wholly broken ?

icy basin
#

Sounds pretty good

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For something running on UE 5.1.1

zinc willow
#

I mean, are they just completely fucked because of the unfortune version choice?

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cause I cant force myself to play this slog in this state, and its been over half a year

zinc willow
pseudo falcon
#

kek
i just got home

icy basin
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When they maybe upgrade to 5.6

pseudo falcon
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so the mods are in mod.io now not nexus?

nova lake
#

you can put your mosd anywhere, mod.io is for consoles, and you can also use steam workshop

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SusWokege i dont know why a pc player would use modio

#
mod.io

Customize your journey and make the Zone truly your own! Modify or make new experiences, and explore creations of your fellow stalkers’ community.

low hound
#

is loot bloat still an issue? what rebalance mods are folks using? I used to use Grok's rebalance, but that mod hasn't been updated in months

pseudo falcon
#

to be safe
use only mods that are updated to 1.5

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altho im gonna be an idiot and use most of my mods and see if it breaks (updated some mods of course like OXA)

low hound
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ya i just can't stand how they balanced this game, one would think simple value edits would be safe but idk

nova lake
pseudo falcon
#

why mutants even hard armor
i can understand if its chimera, giant and boar(on its front side but weak on sides and back)

low hound
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the annoying part is when you get a new update to a mod that uses another older mod that is claimed not to work

pseudo falcon
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i removed mods that relies on game version

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hopefully the mods i retained works coz they only edit stuff
or cosmetics

mint wharf
#

Hows patch 1.5 now with A-life?

nova lake
#

roughly on par with SOC

pseudo falcon
#

basic i think
havent tried it, but saw on the video its same as one of the OG games

low hound
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idk from everything ive watched its pretty basic, but you can actually call it a-life now

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npcs are persistent and hold locations

pseudo falcon
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we need bigger bubble around
100meters wont cut it

mint wharf
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Held off from buying it till they've done it. I demo'ed on release and completed it. So no more spawning behind you then? clueless

low hound
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biggest issue is the small 100m "online" bubble; they need 150m

mint wharf
pseudo falcon
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is it 100 meter radius or 100 meter bubble?

low hound
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the fuck is the difference lol

pseudo falcon
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still 10mins to finish the update

low hound
#

exactly

nova lake
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AMK is what made A-Life actually work since it got the stuff that was cut from SOC

low hound
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ive got shays living zone in my load order but im having issues with other mods

pseudo falcon
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we are being too hard to ALife on SoC and stalker 2 since gamma has more mods to make it better
might be in the future for stalker 2

nova lake
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no, I dont really think so

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all the nice A-Life features people care about were added with AMK and COC, and were removed from SOC and CS

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FeelsCatMan if anything, Im being too nice to SOC

mint wharf
#

Probs unpopular opinion, but really enjoyed the warfare mode even with its jank.

low hound
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same

pseudo falcon
low hound
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i had 80 hrs on a pre-gamma playthrough and i never had an issue with warfare

nova lake
pseudo falcon
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i know COC but what is AMK?

nova lake
#

AMK is the first overhaul mod that was realease in 2007, for SOC

prisma gale
pseudo falcon
nova lake
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it added a plethora of stuff, dyanmic anomalies, restored and expanded alife, blowouts, artifact transmutation and some cut stuff, as well as adding a freeplay mode

mint wharf
prisma gale
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So from a GSC perspective, they have probably delivered what you could call equal to the original games

nova lake
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so you can expect them to expand more and more on the system

prisma gale
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As far as i remember when the 'monolith engine' was introduced the online A-life bubble was increased to 750 meters

nova lake
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rn, you can call it an equivalent to Alife 1.0, not Alife 2.0

serene drum
#

Soo the game finally has A life?

nova lake
#

yhea

pseudo falcon
#

yeah
but its basic

prisma gale
pseudo falcon
#

might be expanded with mods in the future

mint wharf
nova lake
#

the CMs said they would keep improving in the future as well

prisma gale
pseudo falcon
#

bruh

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dammit
game let me play
99%

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oh phew
time to test it now

mint wharf
#

That said, A-life itself when I experimented a couple of years ago on my old rig introduced a fair bit of stutters. (The expansion of its radius)

nova lake
# prisma gale Yes

Stalkers outside of a map aren't rendered tho, they are kept in offline alife

prisma gale
#

Ah, just so there is no confusion, monolith engine is the old refactored XRAY engine from the original games

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New engine is UE so there might be complications with adding a larger online radius

pseudo falcon
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man i have to delete 3 save files coz update

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no longer compatible lol

nova lake
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From what I heard the biggest problem with the bubble was memory peaks BC of the garbage collector

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Which you aren't supposed to use in Alife

pseudo falcon
#

haha bruh
i guess some mods still needed to be removed

prisma gale
split crown
prisma gale
pseudo falcon
mint wharf
split crown
# pseudo falcon i updated it tho?

The uploader said he's trying to find a fix for it, but for now he doesn't think any gameplay should be negatively affected if you select yes.

pseudo falcon
#

i see
ill try to remove it and test if it works
if some still persist
my modlist goes bye bye

prisma gale
nova lake
#

Just go back to modding CoC with OpenXray yup

split crown
#

Tbh I should see what kinda mods are being posted on the steam workshop.

mint wharf
prisma gale
# split crown Even texture and UI mods?

If you run into startup problems, yes. But ideally texture mods should not clash with different versions, unless the patch fucked around with naming convention

split crown
#

Gotcha

nova lake
pseudo falcon
mint wharf
split crown
prisma gale
pseudo falcon
#

bruhhhhhhhhhhhhh
game keeps crashing
guess all goes bye bye
and only keep the mods that are updated

split crown
pseudo falcon
nova lake
mint wharf
# nova lake From what I hear of the SDK testers, the SDK is powerful but very buggy rn, you ...

Not surprising tbh. It'll take a while for people to see what they can/can't mess with and also optimisation. I mean hells I just checked out MODDB and seen this:

https://www.moddb.com/mods/stalker-anomaly/addons/aoengine

Like this is for STALKER 1 lol

ModDB

Anomaly Optimized Engine – New optimized engine for Anomaly in active development. For now it gives you 15-200% more fps in heavy modpacks.

#

Though its introduced according to comments a slew of bugs.

nova lake
#

Just fork the bit bucket monolith engine and make smth new

low hound
#

imo i wish gsc had kept using xray

nova lake
#

Delusional tbh

low hound
#

idk look how far the community has gone with it, 10 years they took to make s2 they couldve made xray a beast

pseudo falcon
low hound
#

ya thats not nesscary

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you can skip the shader comp in vanilla now

pseudo falcon
#

but better ballistics will still be removed

low hound
#

as far as i know it works just has bad text lines

mint wharf
#

Will wait for S2 to go on sale and more updates. Not gonna pay full price atm.

split crown
pseudo falcon
#

im gonna use prototype on nxt playthrough

split crown
pseudo falcon
#

wasted my time fixing this game

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i could have playing my monolith run in gamma lol

split crown
#

Oh, it just skips the shaders?

pseudo falcon
#

but i got excited on the new update

pseudo falcon
rotund mantle
#

id personally just wait until 2.0

nova lake
split crown
nova lake
#

Whilst being impressive the entire map system would need a complete rewrite, it's just not feasible

rotund mantle
nova lake
#

And X-ray 2.0 is too far behind

pseudo falcon
#

should i still wait for the compiling shaders since new update?

low hound
#

it has a press space bar to skip prompt

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they said if your updating or updating your gfx drivers not to skip it

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but other than that your good

pseudo falcon
#

holy shit my modlist still works

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i only had to remove the no shader comp mod and better ballistics lmao

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i still have 101 mods installed lol

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is anyone using mods that reduce mutant hp and reduce repair cost?

nova lake
#

I heard that the mod that reduces repair cost also messes with the mutant looting logic, but there's so many repair cost reducers

odd fjord
pseudo falcon
#

yeah lol

odd fjord
#

ran into a problem? hha

pseudo falcon
#

yeah

pseudo falcon
#

fcking hell

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i guess only the mods updated are the only one i can use

odd fjord
#

pretty much

pseudo falcon
#

can texture mods work?

odd fjord
pseudo falcon
#

shotgun shells to make it red

odd fjord
#

i think thats fine

pseudo falcon
#

neat

odd fjord
#

oh wait its cfg? yeah i dont know

pseudo falcon
#

how about mods that edit only?
like making less stamina and ledge grabbing

odd fjord
#

nonononon

pseudo falcon
#

shit
i guess all of them

odd fjord
#

big NO for those for sure

#

they touch some very sensitive files, you can grab my pack on steam or individual updated ones/ new ones on steam/nexus

pseudo falcon
odd fjord
#

should be fine i guess

pseudo falcon
#

updated it and removed more

odd fjord
#

bro

pseudo falcon
#

?

odd fjord
pseudo falcon
#

fine
these are the only updated ones

odd fjord
#

joe, merged, oxa, repairs, aiming, vignette, no drunk, no timer, rad vignette

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all can cause issues atm

#

oxa dont work on 1.5 does it?

pseudo falcon
#

hmm ill try

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so this one is ok?

serene girder
#

I can't seem to loot Mutants, meaning I can't do the Nightingale Quest.

pseudo falcon
#

or maybe take out your knife to loot them

serene girder
#

So, you can't grab the Collar off the Dog, cause you can't loot it, uhh...

pseudo falcon
#

new game?

serene girder
#

Yup

pseudo falcon
#

so i forgot to remove SML so thats why my game isnt loading coz i installed UE4SS

serene girder
#

So, the Mutant Tankiness Mods likely broke my gsc mutant looting. I compared the stuff in FModel

pseudo falcon
#

i removed mods that affect mutants

serene girder
pseudo falcon
#

im wondering why i cant skip cutscenes

odd fjord
#

still problems?

misty cloud
#

How is the game nowadays bros?

low hound
pseudo falcon
#

game super modded im a scrub on vanilla game

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i wonder how i got to do it when i first did it when i bought it, iirc only few mods were used

deft folio
#

that sound is so bad, espeically when it doesn't mean they are dead. Just pointless

toxic wave
#

Is the in-game mod menu only available on consoles?

pastel crag
#

Which weapon is next on the list for the roadmap ?

prisma gale
#

or counter-intuitive is probably a better word

crimson elm
#

when grok made stalker2 gamma?

kindred violet
#

2077

rugged bolt
ornate violet
prisma gale
#

if it will even be possible.

odd plume
#

Why on earth did they make it so that installing mods disables achievements

prisma gale
#

As far as i know, Anomaly or CoC was only possible because the entire codebase for the original game was published when GSC went bankrupt at some point

#

i might be remembering wrong

odd plume
grave rune
#

True

prisma gale
#

hum. Maybe not bankrupt as far as my googling goes. But source code for xray engine was leaked

prisma gale
brave terrace
prisma gale
# ornate violet do you guys know how to fix this?

https://www.youtube.com/watch?v=zpUWoCMpPd8 for windows 10: Go to your Start menu, search for "Disk Cleanup", and open the tool. Select Drive: Choose the drive where your Windows is installed (usually C:). Check DirectX Shader Cache: In the list of files to clean, make sure only "DirectX Shader Cache" is checked. Click OK: Confirm the deletion b...

ornate violet
terse gazelle
warped monolith
prisma gale
#

tee-hee

terse gazelle
prisma gale
golden hazel
odd plume
#

Crazy how I went from not playing since launch to this update and the game still spawns enemies and encounter squads right ontop of me plus POIs still respawn the same enemy after leaving for 2 minutes. The gate that you pass from garbage to Rostok is the best example. Spawns bloodsucker there, I kill it, come back after a quick stop at Rostok and another Bloodsucker turns up in the same spot...

warped monolith
#

reminds me of Far Cry 2 with the enemy outposts always refreshing

odd plume
#

And I thought the latest update changed all of that...

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I feel absolutely 0 difference

slim moth
#

maybe try again next year, idk

odd plume
#

yeah probably

slim moth
#

im having fun. but i don't play vanilla

terse gazelle
terse gazelle
golden hazel
#

!noalife

prisma gale
terse gazelle
#

besides, the modding scene is a big part of what kept the series alive, they couldve based some things on mods, while still keeping it similar to vanilla games

prisma gale
#

and while i agree that it would be nice to have more stuff taken from gamma/anomaly, those essentially has like a decade of fine tuning to turn out how they have.

not to try to come to the defense of GSC i think they have made a lot of mistakes that they could be critized for

terse gazelle
#

and yet it worked pretty well, never saw enemies spawn next to me, obviously its not gonna be a big area for ai to work constantly

prisma gale
#

yeah, that was freaking jank. Glad it is fixed

#

for example another aspect they should have tried to consider was the entire economy of the game. It's like they wanted to create a real lean economy, but then forgot to introduce valuable loot ooutside of weapons/gear and just mass spamming food/meds

#

adding economy items like jewelry boxes and etc like the mods did would be an easy fix.

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i am just glad they didn't take inspiration for ALL the mods... Uugh. I still have PTSD about Misery

supple peak
#

I have the model and textures for the Tornado 6 revolver fro MGS:V pictured above. IF in need, there might be a way to aquire a better model. Animations could even work from the Rhino revolver, I am just unable (due to shitty PC) to work with the new SDK, so I am in need of someone else. I am ok with work on a commission base. Please hit me up, if you are down.

stark rock
#

Is the A-Life Found a way mod still needed to have decent A-Life? I thought they improved it over the last patch or two?

prisma gale
#

for me i don't have anyone that spawns in front of me or anything

#

it is a lot better IMO

finite needle
#

It's roughly on par with old school a life, you could say a life 1.0 or some shit.

#

only big difference is that they pop in a lot closer, but seems they keep trying to get to the Rostok bar and stay there drunk until the end of days just like in the old games

#

combat is a bit better, mutants look less tanky? I tried the tutorial and the game feels much smoother now. Combat is the same as 1.4.

#

Anyway, congrats, yall finally got the NPCs migrating from point A to point B with permanence, and pretending to gather artifacts like in CoP.

#

I'm still waiting my side content, but I suppose they had to reach a stable base first.

#

I like the mosin

prisma gale
#

i just miss binoculars and being able to identify people's faction

stark rock
#

aww you can't loot the blood sucker in the intro mission

warped monolith
#

Can you still stash all your stuff in the safe before you get whacked in the prologue? and then go back and get it

slim moth
#

simple mod loader updated

#

flashlight customizer too

cedar plank
#

does anyone know the command for mosin because I can't buy it anywhere?

slim moth
#

probably got the mosin in there somewhere

cedar plank
# slim moth

thanks, but I nedd a simple command XCreateItemInInventoryByID not MOD

slim moth
outer depot
#

Pushing the render radius to 150 meters would do a lot to kill pop-in. 200 meters even more so. There are a lot more places in this game where you can see uninterrupted for hundreds and hundreds of meters, sometimes even kilometers

#

But 150-200 meters at ground level with uninterrupted sight lines are a lot less common than 100 meters

slim moth
#

consoles

outer depot
#

Yeah well

#

Make it an option, knowing performance will take a hit somewhat

#

It sounded like most of their problems with extending it were related to having hubs populate at longer distances without causing issues

#

Which maybe you could do more aggressive culling of NPCs rendering in the hubs themselves until you actually get there

#

“People in the bars and hangars at Rostok don’t need to be rendered outside of 75 meters”

slim moth
#

UE5 handles npc's at a distance horribly for some reason, but hell they can make trees look good from 2km away

outer depot
#

Anyways I’m just happy we’ve hit A-Life 1.0 because things should get better faster from here

#

I just wish I could play, but my AC died in the middle of a heat wave here so I don’t feel like driving the inside up to 95 degrees trying to play stalker until that’s fixed lmao

#

I hope they add a lot more random little NPC actions and such over time

#

Sneaking/ambushing/breaking LOS better when being sniped

finite needle
#

game runs much smoother now too, it's not only me

slim moth
#

it certainly doesn't feel as stuttery

mossy egret
#

so how much space on the install now

finite needle
#

my PC is pretty much old junk by now but it's running pretty decently on medium now, didn't even have to tinker to reach decent performance

#

still 150, that hasn't changed.

slim moth
#

dude ue4ss is giving me some god damn problems

finite needle
#

the partial reload is pretty cool ngl

#

mutants are a LOT less tanky at least in lesser zone, fights are more or less the same but I've noticed bandits tend to miss you a lot, compared to before at least.

#

Noticed a lot less weapon drops, will play more in the weekend

split crown
finite needle
#

Never installed any mod clueless

split crown
#

Oh, my bad, I'm mixing you up with another blue name kekgasm

finite needle
#

Fair omegakekw

jovial berry
split crown
finite needle
jovial berry
#

did you finish the game tho?

#

if you did, might be a good time to start trying out mods

#

most wont break save files either

slim moth
#

sheeeit i'll delete the game, redownload if there is a cool enough mod (overhaul) to try out.

finite needle
#

Honestly, did the doctor ending but I still want ti play one more vanilla

#

If something really cool comes out great

slim moth
#

idk if it's the new reshade ver. but it got BAD stutters

split crown
slim moth
#

my engine.ini is very minimal

#

cause i don't want it to clash with U+

#

but yeah, idk what's up with the reshade. it runs like dog shit even with no filters/effects applied.

split crown
#

Weird

#

I think I'm like a version or two behind what reshade's current build is at.

split crown
slim moth
#

i stay away from all of the engine.ini's. most of them are filled with variables that don't even do anything

split crown
#

I think what I like most is some of them use a few lines that somehow make the mouse latency not totally awful when framegen is on, lol.

outer depot
#

oh, guess I need to see if the Clear Sky hud mod still works

#

can't imagine why it wouldn't

slim moth
#

most of the hud ones i use are old and still work

outer depot
#

hadn't played in a minute so I just scrubbed everything so I can re-add them bit by bit as they update or an equivalent comes out

outer depot
#

oh yeah they work

#

need muh classic UI and inventory

outer depot
#

huh... performance does seem a bit better

slim moth
#

i need to change something in corevariables.cfg

#

what is the easiest way

#

cause i used to just merge and thats fine.

#

or which pakchunk

tough trail
#

you get cutdown ue5 editor (was ue4 in mw5 case) and enjoy

#

because the real guts are in the c++ sources that gsc will not share, your scope of modding be limited
like with call of chernobyl you have both sources for engine and scripts
tbh you probably don't need sources for ue5's fork that gsc uses for modding i guess, but scripting is not fully open right now and its still a question when it will be

#

the blueprint scripting available rn is something vs nothing at least

slim moth
#

found it (not)

split crown
#

checking out some of the mod pages on the S2 Steam Workshop
looking at the Alternative PDA World Map mod and see this comment from the uploader

#

peepostare very cool & epic GSC

slim moth
#

So is it on purpose for corevariables.cfg to be literally fucking hidden on FModel?

split crown
#

in an ideal world, modding would be an enjoyable and even peaceful experience

slim moth
#

putting this here for later

#

i just wanted to change the fov and interaction dots, god damn

outer depot
#

it's probably tied to the achievements system

outer depot
#

me when i install a new safety lever on my Saiga-12

split crown
#

Welp, I deleted my mods folder, the engine.ini I was using, and verified my game files; launched the game successfully, and I also managed to start a new game successfully. Vanilla run here we go I guess.

terse gazelle
summer vapor
outer depot
#

wake up with richter sounds like a disease

slim moth
#

maybe, merge and find out!

#

rn is the time to break our shit and find out what works till the hotfix comes around and rebreaks it

summer vapor
slim moth
#

then full send brother

#

no regerts

tough trail
cerulean root
#

It’s been a hot second is SKEEFA finally able to mod

nova lake
#

But yea SDK is very phase 1 beta alpha, better wait for it to be ironed out

pseudo falcon
#

i removed it now i can loot mutants

nova lake
#

From what I can gather mods that change the stats of the main player character conflict with the new update

pseudo falcon
#

ye
thats why i removed them

#

flesh eye and blind dog nasal gland

icy basin
#

You took the whole ass nose

tacit glacier
#

Nasal gland
Bro that's an entire fucking snout

icy basin
pseudo falcon
#

dont blame me
blame gsc

tacit glacier
#

Dry we need a !hasalife

icy basin
#

It do?

remote eagle
tacit glacier
#

NPC's presist and stay in the zone until they die.
Multiple people already tested it.

#

And they actually set up camp in places instead of leaving them empty 24/7
Overall I see a positive reception on a-life upgrades in 1.5

fallen ironBOT
#

Tag "hasalife" successfully created.

icy basin
#

!hasalife

fallen ironBOT
#

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icy basin
remote eagle
tacit glacier
#

Cool

odd fjord
#

no it doesnt lol

tacit glacier
#

But the tests on yt D=

odd fjord
#

its all still very basic script within constraints visible from the files, its forcing respawn in lairs based on distance and time last seen

#

it doesnt simulate anything in the background, sure you can say the trilogy did this too but we are talking about alife 2.0

#

does the game have some form of alife? perhaps. is it one worthy of 2.0 and the words "it has a life" no, not at all

pseudo falcon
#

stalker 2 with OG Stalker Alife lol

tacit glacier
#

What about the instances where AI actually walked all the way from Zaton to Rostok? 👀

tawny vessel
#

Stalker 2 being just the OGs in 2020 checks out

odd fjord
#

you can try make them yourself its in Worldmap_WP

#

just because the game send one unit from x to y randomly because you checked all needed prerequisites doesnt mean the game did it on its own

#

setting up low expectations now by saying game has a-life just says to gsc you are happy with the current state and how they want to handle things and in future how alife will shape

tacit glacier
#

I mean tbf that's how it worked in original games didn't it?
Clear Sky's Faction War was basically
"If stage = this and taken camps = that then go fuck up shit in bandit base in Garbage"

odd fjord
#

stop accepting mediocre 20 years old script logic as a starter for alife 2.0

tacit glacier
#

Besides the point of the tag is to say a-life is actually present
Not that it's in 2.0 state :V

odd fjord
#

we are 2025 with neural stuff, behavior trees, complex ai controllers and more systems to actually simulate

odd fjord
#

is it alife? perhaps like trilogy. is it a marketed 2.0 alife? no

tacit glacier
#

Yeah we are miles away from 2.0

#

I have a feeling they'll unlock a-life editing once they have it in a place they want it to be

odd fjord
#

its a better way to say it have some resemblance of life

icy basin
#

Ping me for when we need !hasalife2

odd fjord
#

but does it have an actual life?

nova lake
#

you can look at it this way, it is the start of A-life, the game had no Alife so they need to first match the first games Alife so they can add upon it and give us Alife 2.0
You can say it has Alife1.0 in it

odd fjord
#

an honest bot would be that it has alife 1.0 yeab

tacit glacier
odd fjord
#

yeah, but 2.0 is touted as a simulation of the zone

tacit glacier
#

I'm glad it at least simulates enough to make the game feel alive without seemingly spawning AI out of thin air in front of the player.

#

What is really needed is a online radius increase.

#

Its still beyond easy to see NPC's go from Online Sim to Offline Sim

neat pebble
#

why my game crashes? I put SSDO High and now crashes

summer vapor
#

the game would benefit from more lairs where only one type of mutants/npc spawns. Random spawn of different types of enemies in the bubble not good for immersiveness. for example, bloodsuckers should only spawn in caves/near buildings, or spawn more often at night

neat pebble
#

help plz

tough trail
#

and BP route is really not fun

nova lake
pseudo falcon
#

man killing headshot and the npc goes flying like wtf

#

i want to loo the body but i cant coz im still fighting the other npc and i dont know where that body is sent flying

tacit glacier
#

the compass shows an x at least

#

But the Chornobyl Space Program is a known issue and it's being pacified by GSC

#

Yes that's how the community people called it on reddit. On stalker server they say 1.5.1 should fix the issue

outer depot
#

Frankly just give the NPCs more stuff to do/more minor actions they can make and expand render to 150/200 and it’s going to be “good enough” as a base, especially once people start tweaking them further with mods

pseudo falcon
#

man
some artifacts have changed, even the liquid rock which is best for countering radation of other artifacts that emit rads when equipped in belt

jovial berry
#

!hasalife

fallen ironBOT
#

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jovial berry
#

holy shit that gif is so high def

undone vessel
#

Learn how to make your first steps into the Modding Zone.

In this beginner tutorial, we’ll walk you through the essentials of mod creation using Zone Kit — our official toolset for crafting your own modifications. Together with Nazarii, our Producer and Game Designer, you will go from scratch to a fully-working project.

Good luck in your ...

▶ Play video
undone vessel
odd plume
tacit glacier
#

I heard Cheeki Breeki iv Damke in game

#

So its not removed
Just ludicrously rare

late kernel
#

Now make it replace every bandit combat voice lines LeJokerge

tacit glacier
#

SDK doesn't give us access to audio yet I think kekl

icy basin
finite needle
#

Now that yall got a life gimme fucking content

warped monolith
#

I would if I could, Monke

marble rivet
#

Has somebody else was scammed by Game Legends DE eshop? I still didn't received my Stalker 2 collector's edition for 200eur. Or does anybody know somebody else who got same problem?

outer depot
#

The little bit I played before bed last night felt a lot more consistent performance wise

#

And the AI felt a lot better even without any of the tweak mods

tough trail
#

it is the same in terms of nativeness

#

but it wasn't really designed for serious stuff, its more so people who can't be bothered to write code could also do stuff

slim moth
tacit glacier
#

I tested it briefly and removed it

#

I have a 4080 Super and all these trees just made my game cry in agony (from stable FPS to a fucking mess korrrk)

icy basin
#

Having been in a few, lemme tell ya
There's a lot of shit in forests

slim moth
#

thats a damn shame, cause the forests in vanilla s2 are dogshit

terse gazelle
#

foliage in general looks like ass

slim moth
#

it looks like FarCry 3 HBAO and that is just awful

#

It makes me avoid going to Red Forest as much as possible cause it looks like doo doo

slim moth
#

i got my fucking flashlight back boys lets go

tacit glacier
slim moth
#

thats a staple for me. can't play without it.

wary nimbus
tacit glacier
slim moth
#

Its been relatively same fps for me.

#

with the tree mod

#

no reshade

#

is anyone using reshade that is not getting stutters from hell from it?

slim moth
#

anyone else getting npc's stuck in cover till you doink em in the head and they fly?

tacit glacier
#

Chornobyl Space Program
Known issue, gonna be fixed in 1.5.1

serene girder
#

A-Life DEFINITELY works. Didn't expect to see this dude over where the north lesser zone stash is. Sure, it's Old Stalker A-Life but it's A-Life.

#

And Yup. I'm getting STALKER Space Programme myself.

slim moth
split crown
slim moth
#

no, it's only when they're in cover

split crown
#

Ooooh. Interesting

slim moth
#

sometimes out of cover, maybe it's an animation thing. but it's not terrible cause you know it's gonna get fixed. it's pretty entertaining

split crown
#

It is so funny kekgasm

#

Immersion breaking definitely, but I don't mind if I'm laughing

woeful stag
#

hey all! got 3 questions as im coming back to stalker 2 from launch

  1. did they rework damage/pen to not be totally silly? does 9x18 still beat 5.56?
  2. does damage/pen still increase within calibers as gun tiers go up? EG: m4 and AK-74becomes poop past beginner zones
  3. is there a simple mod that increases NPC draw distance from 100 to 150/200 and changes nothing else on 1.5?

❤️

slim moth
#

the poppy field watchers are back

golden hazel
split crown
golden hazel
#

bruh

split crown
#

Yeah dude. dread

golden hazel
split crown
#

I made the mistake of doing shit in the main quest all the way up to SIRCAA, didn't realize choices occur at that point and thus locking me out of certain areas and features depending on which choice is made... It really put a damper on my playthrough tbh.

#

So I stopped there pretty much

split crown
#

Gotta new playthrough going (started last night), all vanilla with no mods, so I'm gonna see how a default run treats me.

#

May add mods again whenever someone makes a mod to re-enable steam achievements lmao

#

Only manual changes I've currently got are the latest dll files for DLSS and AMD's version as well as reshade. Although, I may just keep reshade disabled if it eats too many frames. Trying to play with frame gen kept off.

fading monolith
#

With 1.5, which is the mod you guys use for console ? UE4SS or Simple Mod Loader ?

split crown
#

SML is dead last I checked. UE4SS may be your best bet.

slim moth
#

it was updated

#

not a false alarm this time.

steady mist
#

did they move around some of the early game equipment locations for cordon? couldnt find the buket-2 or the spas-12

split crown
slim moth
#

it's in testing, but it got me my flashlight back so imma use it lol

sweet mica
#

is it just me or did this 1.5 update improve performance?

#

maybe its placebo idk

slim moth
#

framerate stability is a bit better

sweet mica
#

any chance you know the earliest I can find a kora and mosin?

#

i saw hamster was selling one for 14k

slim moth
#

i am still looking for one myself

sweet mica
#

oh and i assume no achievement enabler mod?

#

they fucked up physics, when I headshot people they are flying into the air... seriously gsc

slim moth
#

yeah, when they are behind cover and doink em they fly.

#

it's a everybody problem rn lol

#

I noticed the electric anomalies look a LOT better

#

and their sfx underground actually isn't broken

split crown
sweet mica
#

I am having more bugs in 1.5...

#

Im trying to have faith in GSC

#

How on earth are modders ahead of GSC in terms of QOL updates too

pseudo falcon
#

with the zone kit
hopefully
more modular weapons
also maybe new ones will be made

pseudo falcon
#

anyone had this problem?
looted this and the loner below the stash aggro when i go near
but also the loner in zalissiya also got aggro

#

had to reload a save before i looted it

kindred violet
#

Iirc the loners beneath it getting aggro is intended

#

Since you're "stealing their stash"

#

But that aggroing zalissiya is def not intended

split crown
pseudo falcon
#

i see

#

this hasnt happen before coz i did it while nightingale was also near and looted it and he didnt aggro

serene girder
#

I wish we could buy condensed milk

pseudo falcon
#

dammit
the dogs with new attack anims made them more annoying
tanky, annoying attack and fast

split crown
split crown
#

it's nice to know settlements are still fucked and just kill my fps at random kekgasm
at least such is the case with Zalissya.

pseudo falcon
split crown
#

(it's funny until you realize sometimes their bodies will literally just disappear once they come back down)

deep mica
split crown
#

yeaaaaah.... I guess the zone just sucks 'em up...

icy basin
# deep mica

Happily married men with two children and a 6 figure a month job after seeing a 2 inch opening in the Earth called Satan's Polyp Infested Asshole

#

He was pronounced dead 4 minutes before the rescuers arrived

trim totem
#

ok wow
im already feeling the alife changes in 1.5 i was stuck at like a building for like a hour dealing with snorks n 4 bloodsuckers n like 3 enemy patrols

#

awh man the bug i got with subtitles not appearing is happening

#

So many dead bodies

pseudo falcon
#

where is that?

trim totem
pseudo falcon
#

using a mod called ultimate stashes upgrade mod
and this is what i find on some of them

#

or this

#

arsehole

deep mica
keen knot
#

Hi, which seller want mutant organ in Rostok ?

finite needle
#

Idk about burers, I've started a new run (this time I'll run ward I swear), at least in lesser zone fights are a bit more fun? I actually managed to "outsmart" the "outsmarting" like in og games by expecting the flank and just popping some silly bandit heads the moment they exposed themself from their flank. I also seem to take a bit more damage, but I guess that's from 1.4, I haven'ì played since 1.3

#

Mutants seem a lot less tanky, the Bloodsucker in the tutorial dies in a single AK burst, before it was a soulslike bossfight in terms of healthbar

#

Since enemies are persistent now and not spawned, I wish we had some binoculars. Now that I know dude don't just disappear, I suddenly feel the need to scout the area instead of gamba whether area will be populated or not

#

Game stutters a lot less and feels smoother, except when getting into crowded areas, but that's becaues my cpu is from like 2017 so it's struggling a bit

#

getting a lot of npcs just sitting and tinkering with their detectors, which slightly more distracting than not having them at all imho. But hey, a life.

finite needle
#

That's the whole ass nose but you do you stalker

deep mica
#

im sure skif doesnt know how to extract a tiny nasal gland

#

but maybe thats just me

finite needle
#

He gonna get spider senses next time he eats with that knife

odd plume
#

How is that infinite psy bug still in the game after all these months 🥲

#

Is there any fix for it aside from the mod disabling psy?

finite needle
#

Approach mill for Squint quest
Notice some loners are caping close, telling jokes etc
There is a ward group fighting some mutants, they kill the pigs, I get attacked by dogs and kill them
Do the Squint quest
Dogs spawn outside, idk if it's the ball artifact or a mission spawn, they do however appear or migrate or whatever
Kill the dogs
The same Stalker group is still fucking telling jokes on the camp, they never shoot a single mutant

#

We're so back

icy basin
#

They were like

#

He went in the dogs spawn in to kill you house

deep mica
#

if i was thise loners id also just wait and see what happens

#

look at this idiot

finite needle
#

half of them weren't even paying attention, mfs with they faces on they pdas smh

deep mica
#

typical ipad kids

icy basin
#

It's set in the right year for that

remote eagle
finite needle
#

I totally believe they didn't help me because they were too focused watching brainrot on their PDAS and didn't even notice

#

also, I believe they didn't care either, old AI would just attack the dogs becasue why the hell not

icy basin
#

Imagine you could peek into those PDAs
And it's Elsagate

finite needle
#

it's all italian brainrot

tacit glacier
#

Oh wow

#

I returned to Zalissya after taking care of the debt task.
And it got attacked by fleshes.
One stalker died.

#

I think they removed auto sorting from the main inventory

#

Cause I just put stuff in this order and it stayed in place

tacit glacier
#

So much for remembering, after a single trade it got shuffled kekw

remote eagle
tacit glacier
#

Nope

#

Those are vanilla

#

Part of the changelog: "Made ammo types more easy to distinguish"

remote eagle
#

that a good one pogchamp

outer depot
#

maybe it's not "better" (I do have minor FPS gains running native AA) but it stutters way way less

brave terrace
#

anyone knows why estus vodka isnt on steam workshop anymore and where to get it?

outer depot
#

huh, do Workshop mods and mods in the ~mods folder done manually work together?

#

the answer is no

violet furnace
#

watch people jump at me like the hunter from l4d2 whenever i head shot them

swift quartz
#

is there a "lite" version of something like OXA that doesn't add NVGs etc? I just want to be able to put an acog on an mp5 basically

remote eagle
slim moth
leaden roost
#

is it just me or is it weird they just NOW added ukraine lip sync support to a ukranian game?

warped monolith
#

it wasn't "added", it was reworked

terse gazelle
leaden roost
#

rework is def an understatement

tranquil lintel
#

Having trouble looting mutants with mods, does anyone know if mods altering DynamicItemGenerator.cfg is what causes this to happen?

brittle tulip
#

Does anyone know to how to get the console commands working in 1.5?

leaden roost
warped monolith
#

I played it in Ukrainian initially and noticed some jank here and there but nothing too awful

leaden roost
brittle tulip
#

what is SPL and UE4SS? do you have links to them.

leaden roost
#

yeah dont it cant be used anymore

leaden roost
slim moth
#

you can use both at the same time

maiden rock
#

helow guys anyone have save files (it would be best if it is 100%) because i lost all my saves

low hound
#

so I just finished the Lennox mission (the one where you climb the water tower for the special AK) and after looting the area, enemies literally started spawning on top of me, is this still happening in 1.5? Or is this likely my mods? I've got Shays Living Zone & Infinity that might effect spawns

outer depot
#

sounds like mod overlap

split crown
#

Tired of game testing (and restarting playthroughs) just to see what is and isn't broken after each patch lol.

outer depot
#

new combat AI seems way better and dynamic to be sure

#

even IPSF grunts will shred you and everyone reacts a lot faster than before

pseudo falcon
#

man after every fight
why are the dead npc guns dont have a fcking HIGHLIGHT
i cant find them for the life of me

deep mica
#

hmm the shevchenko isnt opening for me

#

is it bugged?

undone vessel
pseudo falcon
split crown
#

They should have made it an IDEA bag from Tarkov.

split crown
#

I see wardens are just built different

carmine prism
#

I just reinstalled after 1.5. Should I play vanilla or should I install some mods? (Except for performance mods)

golden hazel
delicate sierra
#

afaik they still couldnt fix the 100m spawn, and mods cant seem to fix it either

minor hawk
#

hey is there a modpack or something thats combined oxa, with shays stuff better balistics and more? some of the top mods?

dusty dove
#

no

minor hawk
#

ah well

carmine prism
#

like, they don't just spawn simply outside of your field of view

#

I'm more concerned about the weapons balancing and have been interested in the better ballistics mod

#

I'm unsure if I should get it for first playthrough or not (I played the og trilogy with vanilla and fixes (minus CS, still can't bear with the accuracy of early guns)

summer vapor
#

can't play vanilla, npc survive headshots

carmine prism
summer vapor
carmine prism
split crown
#

Tfw I still get memory leaks in settlements lmao

#

maybe one day in some years from now GSC will figure it out clueless

outer depot
#

I must be the only person who has never had memory leak issues in Rostok or Zalissya

summer vapor
brittle tulip
#

Anyone know where to find this upgrade at?

rose frigate
#

How’s the game after the 1.5 update? Haven’t played since February

outer depot
#

Put about 8 hours into a new game yesterday/today and honestly? Feels pretty fucking good.

icy basin
#

Still trying to get the cordon kill achievement

rose frigate
#

They fix how weapons work? I’m waiting for modular hard mode to get updated then I’ll probably jump back in

icy basin
#

Do they work bad in vanilla? Should I be noticing something? KekSkew

outer depot
#

gotta be more specific than "how weapons work"

#

they go bang

icy basin
#

Having played for over 100 hours, I gotta say, they work perfect for STALKER

outer depot
#

if you want slightly different bangs there's OXA

#

which I would recommend anyways

rose frigate
#

They changed something about the weapon stats in one of the previous updates and that’s why the author of MHM stopped working on it. Honestly stopped playing before 1.3 so idk how much it really changed. He said they were now fake variables and no longer calculated by the game.

icy basin
#

Like in GAMMA

lapis hornet
icy basin
fallen ironBOT
#

@lapis hornet
This bot command regards the numbers you see ON the weapon's stat card

  • Accuracy: Measures the amplitude of the weapon's Aiming down sights' aim cone. At 0%, it means the gun has a 1.5° wide spread cone, at 100%, it has a 0° cone.
  • Handling: It literally means nothing.
  • Damage: Currently, this stat is the result of a formula ((Weapon base damage) x (First ammo listed for the gun*)) / 1.5. Those two values are hidden in the game files and are not readable for the player in-game (pester Grok). *Note: "First ammo listed for the gun" refers to the LEFTMOST ammo icon that appears under the "Ammo" section in the gun's stat card.
  • Fire rate: Is self explanatory enough that you SHOULD know what it is without me telling you what it is.
  • Max range: Refers to the distance from the shooter at which the bullet fully despawns. For reference, the distance of the straight road that goes along East to West in the Radar, start to end, is about 120m.
  • Muzzle velocity: Currently, this stat is the result of a formula ((Weapon base bullet speed) x (First ammo listed for the gun's bullet speed modifier)) x 0.7. See the explanation for the damage stat for more info. The 0.7x modifier on the speed affects only the display text and has no impact on the bullet's actual velocity.
  • Reliability: Relates to the chance of any part of the weapon to take condition damage upon firing. See !reliability in #🤖bot-commands .
  • Recoil control: Currently, it's the result of a very long and arbitrary formula that doesn't reflect how recoil works in the slightest due to how random it actually is, you should steer clear of this stat.
icy basin
#

Not to be confused with !whatthegundoin (check in #🤖bot-commands ) as that's for gun upgrades, where Handling upgrades actually do something, unrelated to the stat

finite needle
#

I still haven't seen a single fucking squirrel

#

I'll be honest, I appreciate that I am not the main focus of all the actors that spawn in game and that if there is a firefight that is happening without me, it keeps happening and AI doesn't instant focus me if I just leave

#

Now, if having the npc routines and persistence everyone wanted didn't break some of the secondary quests triggers (reload fixes them) that would have been great, but I imagine there were conflicts between dynamic NPCs and fixed events, and this delayed the whole ass a life thing.

#

Reddit complaining there are too many dogs is further proof they never played the ogs

icy basin
#

They have no idea how many stray dogs just exist in the real world

finite needle
#

Hmmm I wonder if loading an old save fucks shit up

#

aww they fixed the crosshair bug when you switched from gun to underbarrel shotgun

earnest willow
#

Hey guys, so I updated to 1.5, removed the old mutant parts mod, but now when I play I do see the white dots indicating I can loot the mutant but it just doesn't work, anyone else had this?

icy basin
#

Gotta do a task to enable it

earnest willow
#

Do you know roughly when that tasks happens? I'm not far into this new save but kinda figured I would have gotten it by now

icy basin
#

I haven't started a new save yet peeposleepbed

finite needle
#

Loading a save might have fucked up something in my artifact selection, or was I drunk when I last played? Why the hell was I runnig 3 radio protection artifacts and the ball?

deep mica
#

guys neither of the boats in zaton opens their doors now

#

is there a bug report on this?

#

yeah i am just soft locked out of my stashes and fast travel in zaton time to uninstall again

finite needle
#

man I wish I instaled mods so I could fuck up my game even more

#

seriously tho, you're not the first one that said that. I simply teleported from Rostok and the door is open, lemme see if letting it close seals it

#

Door's closed

#

It opens for me whatever

deep mica
#

i managed to fast travel into the sultansk

#

but shevchenko doors still wont budge

#

i read it might be idle npcs stuck in the doorway preventing it from opening. if thats the case i am fucked either way because i cant do anything about it

finite needle
#

GSC vs Idle NPCs blocking the way is possibly the most iconic fight of 2025

#

Luckily, I have a completed save and another that most likely will never need to get into the Shevchenko ever again. I just hope it doesn't brick my Ward run omegakekw

#

Anyway there is something fucky about NPCs, no doubt because of the a life implementation. I've seen Lux Legend just stuck in an animation loop, fixed by saving and reloading, and some NPCs just stuck in place (fixed as said above). If that's the NPCs getting stuck reloading should help, otherwise it's something else, most likely.

deep mica
#

ive reloeaded like 10 times, older saves as well

#

this is an issue that has been consistent since yesterday and nothing i tried works. i guess the shevchenko is just softlocked, i dont remember if it has main story relevance

finite needle
#

there is the Sultan/Beard questline, but I don't remember if it's main story related. Lemme load that save and check if the shevchenko works for me. Could also be another epidemic of invisible weapons, which ended up being caused by incomplete mod removal.

deep mica
#

i didnt run any mods in this game

finite needle
#

idk man door is just open? Maybe it's another one inside, I don't remember the Shevchenko at all

#

It's empty for me, maybe that happens once Beard moves back into the Skadovsk. Door opens tho, it closed behind me when I entered so I panicked a bit KekSkew

deep mica
#

i am trying to inquire about clear sky in the shevhenko and see if the main quest marker did something

#

so yeah technically its main story relevant

finite needle
#

You can also go into the Sultansk for that, just changes where Richer spawns

#

But yeah I'm not trying to say that a bug that potentially blocks storage, merchants and quest progression is not game breaking, just that I can't replicate it.

deep mica
#

ik

#

no i cant now its open all of the sudden

finite needle
#

see? It was waiting for me to show you that it works, and then it worked

deep mica
#

the game just locking off access before i progressed the main story enough

finite needle
#

Could be, strange choice if that's the case. I never remember being unable to access the barges.

#

I know where it is, I just googled it out of curiosity

deep mica
#

yeah you can get a guaranteed one in garbage

finite needle
#

Yeah this one, was on my way to get it. It's so strange to do the ward path, I just went somewhere else and fucke my monkey brain up

flint mortar
#

SO VERSION 1.5, IS IT WORTH IT OR SHOULD I KEEP WAITING...? I know it's early, but at least now it supports modding, which is a big step. Anyone tried it yet?

tacit glacier
#

1.5 is a solid step in the right direction that makes stalker 2 really feel like the og games.

#

A-Life resembles the version we had in the old games
Performance is more stable
New guns were added, you can loot mutants again.

flint mortar
#

Is it worth it or should i keep waiting?
gamma is my first real return to the zone since i played the original stalker back when it came out (didn’t even finish it back then). i really respect the stalker 2 devs, but i want an experience at least as good as gamma — or at least not disappointing.
i know modding support is finally in, which is huge… but still feels kinda “soon”? anyone here tried it?

tacit glacier
#

Expecting gamma from stalker 2 is a bad take.
Gamma is a culmination of 15 years of modding by thousands of modders, all who have different views and expectations of the zone.
Stalker 2 is basically better trilogy at this point.

flint mortar
#

yeah, that makes sense — i’m not expecting gamma from stalker 2, but more wondering if it’s worth waiting a bit longer.
do you think it’s better to wait until the modding scene grows a bit more before jumping in?

#

not trying to trash stalker 2 at all, but i just don’t wanna spend the money if the experience ends up feeling worse — not just different.
i’ve got a lot of doubts, but the idea of a modern version of the zone still gets me a bit excited ngl.

torpid relic
#

oh you didnt even buy it yet? well its probably gonna be a solid experience by now, but honestly it cant hurt to wait till winter/ end of the year too see what happens

flint mortar
#

honestly, considering they keep updating and improving it, and gamma is easily hundreds of hours of content... yeah, i’m gonna hold back my consumerist urges and wait.
I’m still a total noob in gamma and i fucking love it — no rush. Thanks!

finite needle
#

We're at the "definitely buy it if it's on sale" point of the New Vegas/Cyberpunk pipeline.

#

ngl the mosin adds an interesting variable that was completely lacking in the previous iterations, i.e. early, cheap sniper. I also am enjoying not being forced to use Skif's pistol forever as possibly even the UDP is better now, gotta test it better - and enemy AI fights a bit better, less braindead. Still very static, but it's closer to the OG games.

#

If they add a third tier 3 AR (idk, CZ-Bren?) and an SKS I think weapon wise we're also good, idk if someone wants more lmgs in the game or some more snipers, I'm definitely good.

nova lake
#

it should realistically be, the Ft200m

dreamy thicket
prisma gale
#

"you lucky bastard"

#

must have the only pair of binoculars in the zone

summer vapor
#

Why don't people compare modded Skyrim with+500 mods with Starfield?

finite needle
# nova lake it should realistically be, the Ft200m

While I know it's for nostalgia purposes, I don't know if I would be ok with it because 1 - it's an old design. It was popular in games because it looked futuristic and cool, just like the P90, but the P90 has been replaced by the Vector in Stalker 2, and the FN2000 by the Kharod and 2 - There is probably some murky legal reason and yada yada.

#

First is my opinion, 2nd the most likely reason.

nova lake
finite needle
#

Why they picked the IWI instaed of a SCAR or BREN it's anyone's guess. I'd rather not go there.

nova lake
#

the Kharod is mid mid to late game, so it could fit, everyone uses the dnipro for late late game anyway

#

the Bren is the same as the Kharod, its slop

finite needle
#

What the hell does it mean it's slop, it's a weapon that is readily available un Ukraine due to the ongoing conflict, what the fuck does it mean "it's slop"? kekl

nova lake
#

what does it matter if its readily availabe in ukraine at this precise moment? whta matters is if it looks cool and the CZ Bren and IWI Carmel are ugly as all sin to look at

#

they are largely the same game, its slop

finite needle
#

huh?

#

What does "they are largely the same game" mean, I think you're missing something in that sentence. You mean that it doesn't matter because, since they share the same platform or some shit, then it's not Deviant art OG character 100 do not steal and thus slop?

#

FN2000 looks even worse, I'll die on that hill

nova lake
#

they are both adaptations of the same rifle concept with the same answers to the same problems, finishing with the same rifle with diff but same looking furniture
the FN2000 has a more distinct look, and if you want a 5.56 option just use the HK33 or smth

finite needle
#

I'd rather have the FN2000 at that point

delicate sierra
finite needle
#

Stalker was never a sandbox game, but you would be a fool to deny that Stalker 2 has the foundations to be one, considering the sheer size of the world alone and diversity of locations.

#

I understand that Grok doesn't want to GAMMAfy Stalker 2, which makes sense considering that 1 - there isn't any mods yet and 2 - he ain't even complete GAMMA 1 yet

terse gazelle
finite needle
terse gazelle
#

cared enough to respond and apparently write an essay

finite needle
#

Eh was about to flame but changed my mind whatever

#

You can guess why I did

terse gazelle
#

cuz i called you out

nova lake
#

bedge Stalker 2 is happily a fast paced arcade fps just like the older games, this is real good

finite needle
#

Yes, you got me, good job.

finite needle
#

Huh, first time I see two artifacts like that. Makes sense considering what's next to them, but still.

outer depot
#

Stalker 2 is a way better base for a potential GAMMA or whatever the fuck imo, other than the fact that the entire engine hasn’t been torn open, torn down, remade, and then posted for anyone to do what the fuck they want with it yet (and not having fifteen years of mods to draw from)

#

So, you know

#

Everything it would take to make GAMMA KekSkew

outer depot
delicate sierra
outer depot
#

Personally I think the modding potential for S2 over time will come to eclipse the originals/Anomaly based mods

#

Simply because there’s way the fuck more stuff in the game and way more people can figure out how to use UE5 than X-RAY

#

Particularly if the SDK gets filled out

prisma gale
#

now taking bets on how long it will take for someone to introduce a "get fucked by the Chimeras" mod

finite needle
#

It's only a matter of time until the mandatory bloodsucker sex mod

warped monolith
#

the SDK and the modding kit might enable wonderful things but it won't compare to having the source code and being able to alter the innermost core workings and mechanics

keen knot
#

where i can open this stash, is in the small concrete turret

remote eagle
#

its in safe

keen knot
#

Oooooo really héhé

#

Thank you 🙂

remote eagle
barren wharf
#

Idk guys, ever since 1.5 released i just cant stop playing lol

keen knot
barren wharf
#

Havent been to rostok yet

barren wharf
keen knot
barren wharf
keen knot
#

Sometimes i have to re-lauch my game with the stuttering appear

cunning estuary
#

What happens if I skip compiling shaders?

barren wharf
cunning estuary
#

And I have to sit and wait for this every time I launch the game?

icy basin
#

I'm enacting server-wide "No mutant sex jokes" doctrine

prisma gale
finite needle
warped monolith
icy basin
#

Clearly need to be reminded of it