#[0.33] KAR-BOTE Combined Arms

6172 messages ยท Page 7 of 7 (latest)

austere socket
#

should be

crisp quest
#

glorious

austere socket
#

yes i just checked

#

it might be a little wonky if you get really close with the LCAC turrets but the rest of the ships are large enough it shouldn't be a problem

lusty marsh
#

the camera controls dont sem to do anything, they bind just fine but pressing them in (a multiplayer) game does nothing...also deploying similar issue

austere socket
#

oh yeah, new LCAC weapon options as well

#

uh

#

host or client?

lusty marsh
#

client

austere socket
#

it should work

#

nothing about it is networked, do any of the bindings work?

lusty marsh
#

i bound next camera, next unit, and deploy unit, none of those 3 work

#

host of this game just tried next/prev camera, also doesnt do anything for them

#

he's on the argus, im on the cursor

tulip ether
#

So your next project isn't looking over the Devotion, Andromeda, Ironside and Styx, right...

austere socket
#

damn

tulip ether
#

It'd be real awks if the line of "Non-compatibility" was shattered. ๐Ÿ˜„

tulip ether
lusty marsh
#

also, spawning a shard on a player argus spawns me on the helipad, to predictable results

#

no damage though

austere socket
#

oops forgot the apply the offset for that

#

in terms of controls

tulip ether
#

Like, what sick mind does this. ๐Ÿ˜„

lusty marsh
#

it also plays the ifrit music, idk if that's expected

#

though its better than the compas music

austere socket
#

ifrit?

tulip ether
austere socket
#

the shard does?

lusty marsh
austere socket
#

HMM

#

hmm

lusty marsh
#

also when i spawn the cursor some other music played...idr the name i'd need to check

austere socket
#

i just put up a multiplayer lobby with bote only to test, and controls seem to be working there

#

cursor should be terminal

#

annex is as well

lusty marsh
#

i think that's it, and it fits very well

austere socket
#

hyperion is harmony sands, and dynamo might be nuclear escalation iirc

#

shard is vortex

lusty marsh
#

hm...maybe QoL messes with things? or some clientside mods like NOTT or smth?

austere socket
#

maybe?

warm pilot
austere socket
#

the bindings all showed up in the new catagory though right? are you binding them to keyboard or a controller

lusty marsh
#

also just noticed on my shard...nothing fires manually now, after that bugged spawn...

austere socket
#

can you try without other mods to test the controls?

austere socket
lusty marsh
austere socket
#

looking into it

lusty marsh
#

the swapped music for the boats is really great...that gonna happen for KAR too?

#

@austere socket it works for host, not for client

austere socket
#

controls?

#

tf

lusty marsh
#

yeah the camera controls

austere socket
#

working on fixing stuff, may want to hold off until i fix it

cobalt cypress
#

Update is real!!!

warm pilot
#

imagine if we had foghorns ๐Ÿค”

#

js for taunting and LARP

cobalt cypress
oak shuttle
#

Damn, our Argus was made weaker than the AI ones~ Fair enough~
Unless I've gone insane or my game is being disagreeable

exotic night
#

Quitting my job to try BOTE 1.4

#

Truly a mod to quit your job for

#

I'm joking, I'll be done by 4 PM

austere socket
#

its a little broken so if you expect to use multiplayer you have time

austere socket
oak shuttle
#

Just an observation, nothing more, wasn't sure if I was insane or not~

exotic night
austere socket
#

i do need someone to help me do a little bit of testing so if anyone is good for a little bit ping

#

need someone to host a bote only lobby so i can join as client and see whats going wrong

exotic night
austere socket
#

i will be well asleep by then

exotic night
#

Fudgesickles

austere socket
#

well technically i should be waking up probably around then but nothing to do right now so sleep schedule is goofy

#

we'll see if i manage to awaken

exotic night
#

Should be a funny experience considering we both use Linux

austere socket
#

yes

exotic night
#

I've been abusing my system with a whole load of mods

#

Unholy combinations of QoL + KAR + BOTE + Aryx's mods

austere socket
#

i tend to not actually play modded a whole lot because i'm usually working on said mod(s) while all of the lobbies are being hosted so i just unload them and try to find a good pvp server

exotic night
exotic night
#

I hope I'll have enough energy after work

#

Nothing coffee can't fix

craggy aspen
daring lance
#

I have this problem where you can't switch back to the boat if you eject or die in the controlled plane

lusty zodiac
#

UPDATE IS TODAYYYYYYYY

hollow hare
#

@austere socket FOBs isnt working

lusty zodiac
#

The resupply mechanic is a little buggy, and as expected, doesn't work with QoL

exotic night
#

Don't be like me

proven fern
#

Guys, could you please tell me how to land units from the OTB-31 landing craft? Am I correct in assuming I need to set up a FOB first?

spark ruin
#

@austere socket sry for ping but uhh...yeah interesting deployments on the argus..

sharp prism
#

You can, or you can also take units by themselves in the selection screen/button

#

once you select your load of vehicles you want to take, reach your destination and deploy by using the keybind you gave to deploy units after pressing G to bring down the cargo ramp

hearty pulsar
#

does for anyone else the new camera swap system not work I bind a key to it I press it nothing happens

left forum
lusty zodiac
#

I don't think it's indicated anywhere, lol

#

just comes up every once in a while in this chat

exotic night
sharp prism
#

If it's QoL, assume that it will break something โ„ข

exotic night
#

Push things off limit

#

It's just funny to me how QoL fixed the R9 glitch

proven fern
sharp prism
tulip ether
#

Also has a number of Piledrivers, though non-Nuclear.

exotic night
#

I didn't update the mod yet

lusty zodiac
#

I did then fck it by rebinding it and had to reinstall BOTE because of it so I have to rebind my stuff again as a result

#

god I wish these NO servers didn't have these horrible a*s draconian swear filters

#

Fricking frick! Oh geez!

#

stupid a*s bs

sharp prism
#

Okay, so, it appears that there is no spawn offset for any ships which is bad

#

which is bad times 2 because..

#

ya can't deploy as backup

vast grove
#

for some reason seem that i cant use the numpad as keybind to deploy planes

lusty zodiac
#

the stratolance from the annex kinda spins from certain angles

exotic night
lusty zodiac
#

I see

exotic night
#

it sorta makes sense

lusty zodiac
#

not really

#

also just makes me not wanna use them and use the NL-98's instead littleguy

#

so it's better off getting fixed if possible

spark ruin
#

X of death

sleek hatch
#

when using LFD the vortex doesnt seem to be able to take off? its computer sometimes get clipped when raising from the elevator or it just drives into the water for some reason

spark ruin
#

anyone know how i just switched vehicles with this mod

spark ruin
#

I CAN FINALLY PLAY NUCLEAR OPTION IN MY FAVOURITE PLAYSTYLE

#

this will be so fun when using one of the carriers to spawn planes and take control of them

#

and swap back after death

lusty marsh
spark ruin
#

more features more obliterating pesky crickets

lusty marsh
#

"im just a rank 0 crimket"

lapis carbon
#

hey how do i spawn in a carrier ?

spark ruin
lapis carbon
spark ruin
#

yes

austere socket
austere socket
#

BOTE v1.4.1

FIXES:

  • Spawn offsets now work for clients in multiplayer
  • Fixed possible bug with camera switching

If your controls do not work, it is likely because you had an earlier version of bote installed before. Try binding something in the main category for the game to the controls you used previously and then unbinding them to clear them, and then binding in the new category, this should not need to be done again after this. Alternately, reset your bindings entirely, but try option 1 first. After either option, you can try before resetting bindings, restart the game a few times, and if that does not work try unloading other mods while doing the restarts, this should hopefully get the game to register the new controls. This should not be an issue if you have not installed the mod before 1.4.0

ADDITIONS (i forgot to mention in the last patch notes)

  • New throttle system, anything below flank speed and pitch only put out the normal amount of thrust the vanilla ship has. Using FLANK speed and with no meaningful negative pitch input will allow you to get the full thrust out of your engine (forward only), allowing for fast travel. Reduction to full during combat situations or air ops is recommended
  • New LCAC weapon options
  • New LCAC Cargo option

KNOWN ISSUES/NON ISSUES

  • Shows as 1.4.0 in game, this is known, this is just a hotfix, no content changes
  • Possible position desyncs with fobs still exist, but I have not noticed them with anything but the airbase center part, future improvements will be coming

Smaller issues may exist still, but this should fix major issues stopping you from using the mod

https://github.com/MinecrackTyler/BoscaliOceanTrainingExercise/releases/latest

GitHub

BOTE v1.4.1
FIXES:

Spawn offsets now work for clients in multiplayer
Fixed possible bug with camera switching

If your controls do not work, it is likely because you had an earlier version of bote...

#

mp issues are fixed (with more testing), included are possible fixes for control issues, which should only happen if you have had old versions of BOTE installed pre 1.4.0

faint river
#

what dose FOB mean

flint swan
#

Forward operating base

faint river
#

so i can lounch vehicles from it?

austere socket
#

you can build it kinda like in the mission editor

#

not as fancy

#

example at linked time

tulip ether
north loom
#

how do you launch helicopters or do they launch automatically

faint river
#

also how do i launch my aircraft from it without scuttling the ship

faint river
#

lol

#

trogen

north loom
cobalt cypress
exotic night