suggestions-forum
controller and simplicity
Lag pip option
Canopyless aircaft/Synthetic Vision
Legacy Aircraft/Generation Overlap
Emergency landing.
Disable Weapon Firing and Enable Keyboard Controls while in map.
very high speed kamikaze aircraft
Large Frontline Nuclear Capable Bomber
expansion project for maritime use
Multirole high rank aircraft
dueling mode with ranked competitive
Numbered map grids.
Taking control of friendly aircraft AI
Singleplayer
Range carat
Matching Gun Pod
Radio alerts for nukes.
RWR/Missile warning speed and pitch based on ETA of nearest missile
external pods that can add features to planes
MP3 Player
Expanded Waypoint/command interface (AI Units/CMs)
Incendiary Bombs/Area Denial Munitions
Variable Sweep Wing Bomber/Interceptor
Singleplayer
Customisation as you level
player stats tracking
DAS good? A possible implication of NO's Missile Approach Warning and Ground Target ID systems
Flaps and Landing gear seperate toggles
Singleplayer
Smokeless missile systems.
Separation of mach and airspeed
Team Autobalance
Music triggers for mission editor
Singleplayer
Multiplayer
Drop tanks for extra fuel
Singleplayer
Autogyro
Hotswap Mechanic
objectives and unit HUD modifications
some form of 6th generation aircraft
Unguided Rocket Pods
A way to see where the gun is looking/what target your gunner is shooting at
Variable Sweep wing Aircraft
new countermeasures
The ability to 'save' your mission progress
Singleplayer
Command Guidance ("Remote Control") Missiles
Existing "dial in" Varyable yield nuclear weapons. The B-61 5-340Kt as NATO/US main gravity bomb.
Change up unlock craft order
Multiplayer
add a feminine pilot model
First hours of gameplay : early feedback
quick map zoom with hotkey
Add Field of View options
nuclear ground penetraing bomb
Add a Spotify playlist with all the songs and soundtrack
Nuclear Launch Silos and other types of launch sites for Nuclear Missiles
Singleplayer
Multiplayer