suggestions-forum
Make it so you need to press the "throttle" buttons again to enable airbrakes/afterburner
transport helicopter
Unhinged Nuclear Weapons
Multicrewed aircraft
"Low emissions" radar mode on medusa
Helicopter Stations/Heliports
Make an option to have laser on medusa automatic
acceleration of time
more countermeasures discussion
Collective Control Mapping
Singleplayer
Multiplayer
Jammed missiles effects?
Long range heavy fighter
April Fools
Singleplayer
Multiplayer
a non-static menu card
A new intercept mode for the IR sams
actively tracked indicator & last known position of yourself
option to disable killfeed
Anti ship missle
Controls Tweak
Singleplayer
Multiplayer
Team/personal funding for deployment
Laser pods
make the ew jammer a toggle instead of holding down
indicator of enemy radar being jammed by friendly EW & indicator of being LOS of jammed radar
Sikorsky X-wing VTOL concept
variable rotator wing aircraft
Smoothly engage the afterburner
Logistics airframe and airdropped assets
Multiplayer
Asymmetric Loadouts
Singleplayer
Multiplayer
Nuked af map
HUD highlights (runways and nukes so far)
RACING MODE
a relative camera
FSW Aircraft
“Gunner Killed” warning/message for Chicane
Replay mode
Home-On-Jam capability for the Scythe
Modern looking biplane like an X fighter or something
A killed in action screen
TFR
Change behaviour of holding "Select Target" bind to cycle targets instead of "selecting all"
Wing vapor trails
Consider adding some sort of anti-cheat.
Multiplayer
thrust vectoring heat seeking missiles
Hypersonic cruise missiles.
Singleplayer
Multiplayer
Lowering-Weapons-Bay Aircraft
supersonic /Hypersonic Spyplanes
Shared Cockpits.
camera POV of missiles (NOW A MOD)
Don't play aircraft themes on takeoff
Significantly larger maps coupled with larger nuclear weapons.