#šgameplay
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My theater doesn't have heated seats but it's cool. We do have reclining but I can't stand it too long
Still better than this though
Jumping in way late here but YES. Right now the only way to really contest an inside shot is by jumping, and with jumping you're forced to guess the exact right move on which the opponent is going up. If you don't jump, it's in, but if you do jump and it was, say, pump fake number four, you're giving up the bucket most of the time anyway. Another potential solution is to force a traveling animation after too many pump fakes, but that feels a hair band-aid esque.
I would like if the bail out badge was either removed or adjusted in 2K23. In theory, this badge makes sense, but the way it works in game is probably not how it was intended to work. On gold or hall of fame, this badge is extremely powerful. A player can attempt poor jump shots and pass out of them without virtually any penalty. This badge works well for MyPlayer because players have to allocate badge points, so a lot of players may not have this badge higher than bronze. However, in MyTeam, most cards in the game have the badge on at least gold and it is annoying to play against. A person being able to throw a pinpoint accurate bail out pass without getting punished after I have played elite defense is not an enjoyable game play mechanic.
fax the badge needs a rework
I'll throw this out there about badges in general (ignore any needs of nerfing or buffing). There should be an actual difference for going between level and in most cases either a liner progression from Bronze to HOF or linear to Gold and maybe 1.5 jump to HOF.
For too many badges, there is no benefit to Silver or even Gold. That most any build will have Bronze Dimer and it provides a nearly identical boost as Silver and Gold is one of the many reasons shooting is easier in 22.
Build that can get Silver Dimer and use it, should have an advantage over those that can only get up to Bronze
Agreed, idk what the point of some of the badges being better at lower tiers is? It feels unintentional by design. Every badge should be at least 10 percentage points better than the lower tier. This would help with balance as well.
Have y'all seen the ball stripper stats? It's nonsense it gets like 1 percent better from bronze to HOF.
It would be nice if we had the stats for the badges in the game as part of their description somehow
I have, and yes that's a perfect example
Yes! It's kind of odd that users have to go to third party sources, like 2K Labs, to find out exactly what a badge does, how effective the badge is in-game, and how increasing the badge tier (bronze, silver, gold, hof) changes the badge.
Would prefer it comes directly from the devs. Could be an opportunity to be more open/transparent about the balance changes. Kind of basing this off of playing Smite. Don't know if VC would have a team dedicated to balancing and reporting changes year round. Sometimes their changes don't work out like they planned/wanted but player testing works with having those discussions. I think NBA2k could embrace some MOBA thinking/approaches for some of the online modes.
Absolutely. I also play games like Smite and Dota. In those games, specific numbers are used for items and abilities that are extremely helpful.
What do you all think about specific dribbling animations being tied to for example a 90-95 ball handle next year? Moves that are very good of course and would make alot of people think harder about making a play shot or a pure play cause theres almost no reason to make a pure play cause you can make a play shot and still get the over 85 ball handle moves and get the hof shooting
I think a good idea for limitless takeoff or whatever the badges name is next year if it survives is to show on the dunk package animations which level of the badge you need to do the dunks
I think this would be a very good idea. There should still be very good animations available at the 80 level, but unlocking the premium best ones at 90 will definitly encourage a pure play as an option. More build variety leads to a better game.
Exactly! Hit it on the nail
This is a fire idea.
It would be nice if we could select which dunks in each package we really want. Also, and this is important, can the what seem like default dunks that happen but aren't in any package be removed from the game?
My biggest Next Gen gameplay gripe has to be the lack of a quick cut mechanic. Even Full Receiver Control feels clunky compared to the old Y cut. If my opponent is choking off the three point line, I should be able to run back door on them quickly and easily. On next gen it is far too cumbersome
Agreed, and I found calling plays much more intuitive on current. Maybe with more play I'd get used to it, but I'm not playing much MyTeam in 22.
Haven't played MyTeam at all
MyTeam it's especially cumbersome to call plays. Since so many people run presses, I'm basically losing half my offense because it takes so long to just call a play that's not first or second on my play sheet
There needs to be a mercy rule
Even if it was 35 points, it'd save a lot of people a lot of time
In tournament play absolutely, regular games I don't know so much. As long as one opponent isn't griefing the other with elongated timeouts (which should have a mechanism in and of themselves if there are multiple and they're repeated), there are many good reasons to stay in a game even if you're getting trounced. Can always learn a thing or two from it
If the last 250k tourney showed us anything, itās that a mercy rule isnāt needed in tournaments imo. A few examples of this: Ty came back down 15-20 plus on both gens in the first round and while Splash lost, he did come back from a 25 point deficit against Jin to lose by like 5.
My idea of a good mercy rule is to target griefing. I wouldn't want a 25 point mercy rule but I would want a 40 point one. Yes, you can learn a lot from a loss but at a certain point, it gets out of hand.
Another thing, just based on experience, it seems like pulling the chair successfully is 100% based on luck
height, weight, badges, attributes, or timing has never changed my success rate in pulling the chair
Maybe add a pull the chair badge or tie that game mechanic with post-move lockdown? Or add some sort of timing to it
Yeah sorry, I worded it poorly. When I said tournaments I was thinking more about qualifying, where players got DQ'd because of a lack of mercy rule, in part
Oh true, I definitely agree with that.
I know in Smite they have forfeits. Only available after the match has gone on for 5 to 10 minutes and requires majority to go through. If people quit out it requires less votes. Could be an alternative to a mercy rule
It'd also be nice if controller settings saved
Controller settings do save (in MyTeam at least). What console/gen are you on?
Xbox series x/s. Everytime I dashboard I have to do my controller settings again
Weird. Iām on PS, was on current gen until yesterday and my settings still save on both gens as long as I do them in the controller settings either on the main/home menu or in MyTeam. I know they donāt save if you pause and do the settings while in an online game in MyTeam.
That reminds me, I really hope 2k makes it possible for my defensive and offensive settings to save in MyTeam so I donāt have to change them every game.
Iām new to next gen and noticed there were presets. Maybe make it possible for me to create a custom preset of my own and have it save?
that would be so nice
Hot spot indicators would be nice too
In older 2ks, the circle beneath u would light up red when u were on a hot spot/ blue if ur on a cold spot
with hot spots constantly changing in park / pro am, i'd like to see this return
Ohhh, thatās gone? I thought it was just that I couldnāt see it because my eyesight is getting worse š
Old Head
Iām 22 š
they also took out the penalty for spamming reach in the passing lanes
before ur takeover meter would go down just a little for every reach
u could even get cold for doing it too much
the only exception was for lockdowns and rim protectors
now, everyone can spam reach in the passing lanes for the whole possession with no penalty
Along these lines, offensive and defensive settings as well. You can change them to your heart's delight before the game in MyNBA, but not in something like MyTeam
100%, I said this as well yesterday, really hoping weāll be able to save offensive and defensive settings in the future
D'oh. I missed that you said that š
No worries lol
Is this it
Also I think people should be able to choose there jumpshot splash for instance the splat one thatās my favorite one and Iād love for it too come back
And I think people should be able to choose there jumpshot meter Bc some ppl like the 20 and 19 jumpshot meter better than the 22 one or some ppl like the 21 meter better and some ppl like the 18 meter better u get what Iām saying no disrespect still š¤
the only thing i ask for is that they please tweak the interior defense
Also one more thing this may sound disrespectful but I swear itās not there is no way Ronnie and mikewang play and think paint defense is fair
nah i dont blame em there working on other things
like the yellow contest almost always go in and the step back too
Because sometimes Iāll hold my hands up and get 50 contest other times itās 6%š
Even on my glass lock thatās 6ā11 with hof intimidator
like its too the point to where im having to try on less competitive ppl because everything goes in
And last thing I feel like if I get a contact animation it shouldnāt bounce out Bc I rarely get them and everytime a slashing playmaker gets one it goes in and I have a 98 driving dunk on my gcf
In the next 2k they should make it to where you can refund builds to get vc back
agreed
but you have 1 or 2 refund tickets so people dont always refund builds like crazy
that's good too
Make it to where next season title is called back to the neighborhood and the 40 reward you get a uzi and Glock and if you get hard fouled or lose you can shoot them and they lose attributes for that game only
Or add fight animations
You feel me
oh god thats how you get banned
or sued
I would like to see the next 2k mycareer builds be more of a grind to where how you play unlocks specific badges and the ability to do that move based off a more even between attributes and badges. I want the grind of myplayer progression to mean something instead of being able to make a build and complete it in two weeks or less. Also would like to see more fluid input action on pro stick making defense and offense more real feel and less animation played designated by direction pressed. (I mean more hand arm directional control of player.) I also like the seasons xp progression set up but think that the requirement to get to legend should be increased or the levels in season should be increased and see more myplayer progression stuff in mycareer seasons and leave the my team to a minimum. Also on a side please have the next 2k nba store have every legend Jersey or use them as seasonal level rewards. Thanks for the read and ur time 2k Dev Team
This is a perfect example of how 2k can't please everyone, cause the last thing I want is for the game to be more of a grind. I have no desire to get home from a long day at work just to hop on the game and do more work.
And to be clear, I'm not saying either side is right or wrong. It's just difficult to find a way to please both groups of people.
Tell that to all the people who had the season pass at extraordinarily low exp to start this season because it's easily attainable for people who can play 24/7.
I'm glad they increased it again but at the beginning of this season I didn't even hit level 2 off of my first rec game and I dropped 25 with an A+.
It is difficult to please everyone but I do think if you actively play the game it shouldn't be unattainable to reach legend for anyone that isn't making money from playing.
The discussion is pertaining to MyPlayer progression like badges and overall. Not XP or rep.
So would you prefer minimal MyPLAYER grind, but extended XP grind?
Yes to the minimal MyPlayer grind, but I don't necessarily want an extended XP grind. I like the fact that I was able to actually hit Legend this year as it wasn't really realistic for someone with a full time job before. But I do think there should be something more to strive for for the people who do have more time. As long as it's something that doesn't give a competitive advantage. That's another one where it's difficult to please both sides.
For example, don't mind that I was never able to get mascots before. I'm fine if that's reserved for people who put in an abnormal amount of time on the game. But I did mind the 10 extra badge points. Someone shouldn't get that significant of an advantage just because I'm at work 9 hours a day.
That's why I like Geevee's idea for Mascot quests. Things like scoring 38,387 points in the park and rec for the Lakers Mascot. Get 3830 blocks for the Rockets one. 1000 alley oops for the Clippers mascot. You could even throw in something for the offline players like win 11 championships for the Celtics. Something to keep the game interesting for a longer period and have people grinding for different goals.
Iāve heard the exact opposite of this as well, definitely tough.
Lol yup. Exactly why I say it's impossible to please everyone. Not an enviable task
I do like the mascot quests idea though, has something for everyone. Putting that at the top of my notes!
Mascot quests is a great idea
honestly i really like the idea of if everyone cant grind to mascots they can grind a certain thing to earn atleast 1 to wear if they want one and the same for other rewards
Thereās so much to say š®āšØ this conversation could go on for years
I also feel like they'd be more meaningful than just regular mascots. I wouldn't care about a Bucks mascot right now, but if I needed to grab 23,000 boards to get one, then all of a sudden it has meaning to me. It's a symbol that I'm actually the board man
I got that this was just chiming in on how I agree that grinding shouldn't have that much of an affect on the game as a whole. Whether that be My player progression, or seasons. Making it more difficult would have a negative effect for those who don't have the time to do it and turn people away. Unless as you were saying it was for something that doesn't give a competitive advantage.
It also helps that they split the XP and build grinds from each other, and each have progressively gotten easier year after year. Remember in 2k19 and before, where they were tied together so it would take literal months of MyCareer grind to hit 99/Legend on just a single build? š Only a couple hundred people would even bother.
I think the way they have it now set up is perfect, imo. You can have multiple builds with purpose to fit teams together with friends or just even moods, and you get rewarded from just playing the game. Problem is that now itās more casual friendly, the hardcore players blow through to Level 40 at an extreme rate. They should probably incorporate Beyond Level 40 stuff like they have been with MyTeam in recent seasons even dating back to 2k21.
There should be an incentive to play someone on a win streak
and if u play the same person more than 5 times within 24 hours you both shouldn't be able to get XP off each other for the remainder of the day
I donāt play park this year but I used to run it back against a squad to try to beat them or vice versa in past 2ks. I found that pretty fun personally but I assume your reasoning has to do with people who boost?
Correct
Hey I feel like 2k should add more ways to get vc like if I play the game and good at it they should make it where we ply for accolades then we can get endorsements deals for the park but they last for couple days or weeks or month game time and then they should add a mode called king of the court itās similar to 1v1 but instead of playing one player till 21 you play 21 people to win the king of the courts which you win vc skill boost and etc then they need to either add two recs one with randoms or squad or what they can do is have it like we going to YMCA have it where we can choose or clothes either as a team or freestyle like nba jerseys skin vs shirts mascots or even your clothes you buy bump if itās confusion itās the freedom that players will have them fix the quitting make players who quit canāt get on the game all day or shoot your build down by a lot make it where players do not want to quit we need to add lil bit more to the my player mode to some players still love that mode to
they won't want to do that because that's less incentive to buyVCs
What about the others things I said what you think about that
how do you play 21 players?
in the next 2k they should make it to where you can refund builds to get vc back but you have 1 or 2 refund tickets so people dont always refund builds like crazy
Can we please get defensive settings like the full court press and smother/tight, etc back in TTO on next gen? Iām not sure as to why it was taken out since it is on current gen.
They are a business first. This could never happen.
King of the court like you need to have over 60 win percent to participate in it and you play people till you reach 21 and you win vc skill boost other items.
They need to make inside defense make sense 52 contested should mean something
Need more ways to make vc sense itās so expensive to play this game and itās a competitive game so 2k adding more modes that equal with your my player mode would be cool like a spin off idk something to make us get more vc to spend back to the game and 2k stop taxing us to play your game how do we have to pay 100 dollars tax to play on a court in stage Iām already paying to play on court then paying for boost then paying for the build what else do you want from me
they make it expensive on purpose to make more profit though
I will be honest though: MLB the Show's model with stubs makes me feel like a universal currency would be far better, since it's earned in every game you play regardless of mode, and you do still retain the option to purchase if you do choose to do so
That would be the dream
What about my career online like you create a my player but then you can have either free roam of the team or focus on your player and you can ply against other my players teams itās like a my league but with your my players you have meetings press conference endorsements etc my career online
honestly i feel like every thing to make you player better should be a easir grind but no payed advantages and make all the extra stuff like cosmetics should be a grind to earn or pay for those
and it would be cool if we had a option to choose the battle pass or legend grind kinda like how the endorsement choice is
you guys should do how nba live does player grind and do it that eay it would be perfect
and the next 2k should be a little less arcadey more realistic but stil god dribble combos just nothing too crazy where it will be meta Ex: Stepback to the paint.
good dribble combos
shoot should be the same but tweak the amount of whites go in based on each play 3 point,tenedecies,build and the amount of defense being played. a 2 way with a 65 3 should not be able to shoot greens consistelety nor should they make more than 2 whites a game no matter what boost or anything
It's wild but what I've always thought would be really fun is something like:
You enter into MyCareer, select your college and play five or so games as your selected college with four other users from the same college against five from a different one.
You get "drafted" based on your performance, with something in the algorithm trying to ensure even distribution of teams
You then enter into games paired with at least 2 others from your NBA team (ensuring, again, that the other team has the same number) and are able to play out a "season" of some sort.
I know that's like... Basically impossible and whatnot. That's kinda the dream though š¤£
I like that you are able to block dunks/put back dunks. But. I think that the foul calls should be called more on the block attempts where a player is going for a block contest and force your player to brick the dunk when they jump in the air on your body without touching the ball. I feel like dunking would be more balanced if defenders were punished more for going for late contests that 9/10 would draw a foul.
Iām a big defense head. But I think that itās not rewarding the offense for dunking when the defensive player is being rewarded for playing late/out of the play defense.
I am a defensive head. Early in the game I thought interception was way too op. I think that defense overall is ok š . I just think at times players are not being rewarded for using the dunk meter when the defensive player is fouling them on a late contest. I feel like defense could be great if you were able to draw fouls against people going for late contest.
I like the way dunking works, especially when you compare it to older 2ks. I feel like dunking being something more difficult to pull off is better for 2k. If you bring in fouls into the equation it would happen too often. We've seen this in 2k18 when fast-break dunks were and 1s because people love to jump.
This would be epic if they tried something like this with me Iām the type who love to ply all the game modes not just one so my career was my main thing before I got into park last 2k which was 2k21 I always was playing quick games and my leagues you know so for someone who was like me they should add more to them type of modes
Can we please make the pro am like an actual arena and have like different nba players come and watch and for the 3v3 pro am they can be in different places like Venice Beach or Dyckman or different places like that
@high matrix pro am mode does need some love
In 2k16 we had fully customizable pro am arenas. The last 6 years has been a full downgrade
Iām new to 2k I just felt like they could do some much with pro am
Iāve been around since the beginning which is why Iām so frustrated lol
Lml I feel that but pro am needs a full size like nba arena
And the 3v3 courts ohh man they could turn that up
Bro we went from full arenas, weekly leaderboards, and 250k tournaments to the nonsense we have today
They gotta bring that back who are they talking to please hire me I will get them right
We aināt even got a ball rack no more šššš
Lmao thatās wild
Pro am is the mode that needs a refresh the most
Iām tryna tell you full arenas and 3v3 at different parks would be lit
Make it a real proam, like live had
Fasho
Yes same here. It's so annoying.
oi gm m8
What was in the update this morning
What update?
There wasn't a patch update today. The daily "return to main menu" updates are various behind the scenes changes, like store updates. Very rarely do those include changes that affect basketball gameplay.
I think that was still there in 17 iirc. That was a really awesome touch
Thanks! Iām at work so I was hoping there would be no update for me when I got home lol
Those are so annoying, because why do they get to keep showing in a game?
Huh, welp I always assumed sliders but that's good to know.
Let us design clothes pants like make them tshirts shorts head bands arm bands etc
Been running with the Princeton Chin Freelance lately. Probably my favorite part of it has been this spacing, rejecting the main branches but swinging the ball across the top for the two man game. Bol knocks down the corner three off of it š
Hey 2k just been talking with my friends and yāall should make a wnba my career and my park if not add the wnba players to play in park to bring woman to the game and hey letās make the building system way more better to
7 am in the morning LA time boys good morning have bless day and give some ideas on what 2k should add
Yo just thought about this 2k done stole every basketball game idea nba baller had a my career mode first ever to do it streetball had a takeover system first to do it espn had better graphic then 2k n nba in they prime nfl n nba version so 2k I say this maybe the reason why the game is going down is because yāall never had yāall own ideas always someone elseās so Iām need to see something new cause when yāall came up with something new people complain now so show me yāall special cause to me yāall users right now
Would definitely love to see female players in the park. I can agree with that.
GM
I dont really understand their reasoning for not just having female characters do the exact same thing as the men.
It's an odd place to draw a line at when you can shoot almost 80% from the 3 with regularity. The game isn't sim and hasn't been for years.
Itās definitely a topic that I could go on and on about lol. @solid river has listened to me rant about it a few times šā¤ļø
Most definitely something that needs to happen in the future. While I don't sit on dev and don't know the plans for the future, this is definitely something brought up and discussed internally.
And a topic that you have every right to rant on, @grizzled plover! Really hope we see this sooner than later. ā¤ļø
Yes. And WNBA players in MyTeam.
Yeah man definitely a good idea to a lot of things 2k can attack like take it back to espn days when they was making games give us the variety of things to do here and bring more life to my career then just a story line give people more
with fair ratings I hope
If Ronnie is an 88, no ratings are fair.
true, he's too high, but no reason why we can't get DM WNBA players and etc
wnba mycareer
can we please get a boost to how much rep u get on current gen
i get 7% rep on a good rec game while my friend on next gen get 20% rep on a rec game and we are both the same level and had very good stats
Gooooodmorning
women myplayers would be an amazing addition
everyone wins there
@solid river are conversations in this discord allowed to be put into my news vids?
can you guys please look into interior defense on current gen
As a general answer, yes, but please keep in mind the context that convos in this Discord are just a discussion, not breaking news.
To be clear, nothing is being said on this topic. All Iām saying is weāre aware of the feedback.
i know lol
appreciate the responses from both of you
Hey 2k what or we gonna do about my Gm modes and my league letās not forget what 2k came from before yāall had my career the game was fun to play as a whole so just want yāall to sit and go back to when the game was actually fun to play with friends and family not just park and career I feel like yāall donāt understand how big yāall mark is in the gaming community yāall like or GTA for basketball so we Been waiting patiently and we wanna see some results and effort in 2k23 I wanna see that yāall tried yāall best I went back to 2k21 and I need to see diffrent graphics from 2k22 from 2k23 I wanna see some new feature I wanna see some locker room talk some game plan break down some in the locker room moments when a team down come on add some story line to just everything the game base on let us control or narrative
Iām not gonna lie they responded to me multiple times gang gotta just keep writing they even level me up a level to but they responded twice to me
oh
Yup
mornin m8
Morning 2k warzone out here making changes with they game to get better hoping yāall doing the same this moment donāt get lazy
Imo, I'd be more about a separate WNBA MyTeam mode than adding them to the regular player pool. It would actually be a very welcome addition, because in my experience with the WNBA modes in game, they play extremely realistically, even with higher stats and badge tiers. My main issue with MyTeam right now is the lack of realism, and adding in unrealistically rated WNBA players wouldn't really solve the issue. A separate MyTeam build, however, and I'd play the heck outta that when things get outlandish in MyTeam.
In park though, I'd generally have no issue with that. NBA Live implemented that and there was absolutely no issue
They just commented on this when I wrote about it they said it been in the talks a lot lately to bring woman into the my player mode it will bring so much more option to the game
Plus 2k should put in on the 1v1 court and the 2v2 court when the person score the other person get the ball or the other team will make it even more of a defensive mode
Yeah, like I said, Live did it and it was actually a pretty neat touch I thought!
i think a great idea for 2k would be to have a ranked system like cods league play or apexs ranked mode what do yall think?
seperate from playing park. it would be like a matchmaking thing
It would be difficult to implement but would make games more competitive, which is sorely needed.
fr
gm ya!
Wouldn't mind it for Pro Am, but I definitely think it shouldn't be added to Rec. Sometimes I just want to lean back with my boys and beat teams by 30. With SBMM we'd be going against sweats every game and that gets old. The biggest thing to me is incentivizing comp play. So if you're moving up tiers in Pro Am you should be rewarded with more rep, progression, VC, etc. Scoring 12 points in a highly ranked Pro Am game should give more rep than scoring 30 against randoms in the Rec.
Wouldnāt it be a great idea to have a casual and ranked system in pro am and rec but people have to play a certain amount of games to play competitive so people isnāt getting sold by people who donāt know what they are doing
Hey 2k this game is to expensive to ply like really to expensive to play if you not a grown up i have other builds but what about the kids who canāt play your game cause kids wonāt ply cause itās cost 55,660 vc to put up two attributes thatās crazy like if vc didnāt cost that much it would be affordable and everyone will get vc but not when itās cost so much
Again itās time to add in playing against Xbox players to call of duty do it yāall gotta fix yāall service to have one game mode at least where we can connect with the other system cause that would be more diversity between Xbox and PlayStation like Iknow PlayStation gonna kill Xbox they controllers to far apart from each other but we need more we love 2k yāall the game to beat so turn it up man get us something we never thought yāall would do
lol
2k reward the streak beaters just like you get a shirt off for streaking if I get in a park and Itās streaks going on and you blowing all the fire out on the courts that need to be a shirt a fire extinguisher logo or something to show people we taking streaks and we on a streak to idk if Iām explaining what Iām thinking right but this best I can explain it
Just thinking while playing instead on moat or in the city playing to 21 make it two or one two min quarter
I think fixing actual gameplay might be a better use of their time... but cool idea... you should also get something for a higher streak rather than a longer wait time for next game but circling back to original, id rather have better gameplay
I like shooting in its current state. The green window is perfect. I think itās nice that everyone can shoot. But my one issue with shooting is sniper. I think that sniper needs to be removed. But the current sliders/green window is great were itās at.
Sniper only makes sense AT ALL, if the penalty for being outside of the slightly window (which is pretty much the green window) is significant, making it very hard to make shots with poor timing. And the boost needs to be nerfed, there is no justification for one badge to boost by 15% at HOF, maybe 1-2% per level
And other thing in general, something I may have mention a ways back. The boost from badges needs to be noticeable between levels and probably linear with maybe the boost between Gold/HOF being 1.5x the rest. It should be that Bronze Dimer is basically the same as Silver and Gold. for example.
Hey 2k what about bringing back salary instead of vc we donāt make that much vc off of things in 22 this year I think yāall was catering to all the wack players and everyone but next year yāall should make it more of a you need to have skills to compete it need to be more comp modes where comp players can go and meet other comp players good players hate getting sold by trash randoms make you donāt even wanna play the game need to be skill base something man wp should mean something me winning most of time should mean something me being a player who want to have fun and win I donāt play unless I have players to run with cause the randoms or so weird and diffrent and just do anything so this season 5 was the most weirdest season yet definitely need something different 23 and rest of these season
2k you need to add a bench in the rec so if you have more then 5 friends on you guys can all play and have. But you should be able to vote as a team for your coach that make all the in game adjustments like plays who yo guard who is starting who is substituting. Rec right now is really doll and has been the same for 3 years itās Time to make so cool adjustment to make it fun again
You know Visual Concepts exists to make money, right? Why would they drop VC?
yeah, if anything they'll make it more expensive and force you to buy VCs to level up
2k listen to the people who still play your game everyday still yāall got to come hard in 2k23 I been playing this game for long time and I donāt find it fun like that anymore I been plying 2k for so long itās the only game I ply so thatās why I wanna see them get better and lower the price 2k prices use to be luv bruv
You still on old gen? Because next gen is a way better game
barely
Thatās subjective
Both I got both gen bro and no itās not thatās your opinion not a fact you canāt even prove that next gen is better the. Current just cause content creators say itās better donāt make it
Anybody can ply defense on next gen
so is you saying next gen is way better
Yes. Technically itās a much better representation of the game of basketball
Current gen aināt no better
Ok ok I can agree to that
so not that much better
Itās a basketball simulation video game. So⦠better representation of basketball makes it a better game IMHO
Basically but us being able to comment on things thatās what gonna make the game better
doubt it, they don't seem to care
You aināt say nothing wrong right there feel the same about that
Letās hope they change
itās not perfect, but itās the best game of basketball weāve had in a decade
Yeah it is lol facts
You donāt think the devs that work 18 hour days care about making the best version of basketball they can? You really believe that?
I know that.
You know what?
doesn't seem like it, it's gotten worse
Explain whatās gotten āworseā in detail
they end up breaking one thing or another every year
I don't care to explain and play the contradiction game
Yeah bro not gonna lie go back if you still got your old game system go back and play every 2k from espn n tell me 2k aināt come a long way
Fee you bro but we just writing about the game letās talk about it
graphic-wise for sure
You got it then
been doing it almost every year that I just don't care to keep doing it
Lol yeah canāt say nothing there
Well now youāre in an official NBA2K discord with actual developers watching who can make changes in the game and you donāt care to explain. Make it make sense
I just wish they didn't break one aspect of gameplay somehow
.... it makes sense.
Yeah M3j you might can bring something to the game they respond back they wrote me back and I got a shout out in laker plug video so things will be talked about if other can agree and relate to it
on the forum or here?
Yeah In this chat they wrote me back and laker fan shouted me out and show what they responded and said back to me
oooh nice
2k Corey wrote me back and responded to one of my request and said that they been talking and chatting about adding woman into the game full time etc I said more then that to
did they menetion fixing opponent AI?
Yeah it fells cool to be Hurd and nooo they need to yoo you should say something about that
And the more you talk In Here you move up level and more will see your stuff to Iām at level 3 right now
it does, but will they do anything about it? I've been bringing up the bias towards opponent AI for years
Who have you been bringing it up to for years? You have conversations with devs?
this should help you guess
Hopefully they will hear us this time but they hired us when we ask for a parrot tho bro we as 2k asked for that and forgot we asked for that and 2k was only listening to the content creators cause they was the only one voicing they opinions on Video but I hope they do big change to the game and bring some real feel to it like a first player mode just diffrent aspect of the game to give it diffrent feels something new need to happen 2k
they asked us many times on the forum each other, and it looked like they didn't really care to listein
Pro am 2v2
I kind of dislike how people say mashing is fake. But the greatest big men in the game mashed each other. IE keem vs drob in the WCF. Drob couldnāt hold keem in the paint.
In 2K22 you can play your own style of basketball, no need to play a meta
Yeah. I agree. The middy game is underrated this year. Itās probably the easiest spot green shooting fades in.
Moves that you can pull off this year, werenāt available in previous 2Kās unless your stick skill was immaculate
Literally š. I like that I can play like Kobe in the middy while being able to shoot and score from all 3 levels in whatever situation I need score.
I think next gen is balanced
My only gripe is sniper
Defense is great. Dribbling is great
A lot of the left righters got exposed. And now there are a handful of pgs who can actually playmake.
Im ok with that since you need the stick skill to play pg in the 1st place.
Iāve had to learn how to dribble since I got flustered with pgs I played in rec and just made a pg build and learned all the dribble moves everyone used. I have like a 65% in rec with randoms.
Overall I feel the game is balanced.
Iāve made 7 builds and completely almost maxed out all of them. They all do there own thing. And you can really make whatever you want with any position.
This is honestly one of the best 2ks weāve had in a while.
Iāve been playing since 2k11.
And this one is like my top 5 all time 2ks
I'd slightly disagree, as I honestly felt like 2k16 played an even better game of basketball, but that could just be nostalgia. Definitely agree with the overall point though
I'd say that it's slightly different in that D-Rob and Hakeem weren't up faking five times just hoping to God that the other would jump to give them an opportunity and/or that they'd hit the layup over outstretched arms of a disciplined defender anyway, but I generally agree
Especially here
2k come on man like wtf this event is trash 5 min quarter 4 quarters at that then when teams quit you have to stay the whole game the rep suck then itās messing up people who hitting 40 they not able to get they mascot yet itās saying the 2k service is unavailable for a lot of people. Yāall must donāt wanna make no more money yāall must want NBA Live to make a come back yāall better start bringing back events like court gods and different cool events that make sense this one was way worst then fire n ice fire n ice was iight but this one suck and definitely had mad people yawning saying itās boring like cmon 2k tss I already know next season gonna be š©
why not delete the message too?
Was getting there... thx
was just wondering because I thought it was automatic and hence why I was wondering why it didn't delete the message like it did in Ronnie's server
Do you guys think 2k gonna give us the nba mascots and what do you think will be the level 40 reward?
Yes, at some point in 2K22 we will get NBA mascots. Hopefully season 6. For me it's probably the only prize that would motivate me to want to go past 39. That and some build type reward.
Has anyone found a solution to the shot meter and other settings not saving so every time you turn the game on you have to reset your settings?
hi
It shouldn't reset unless you are making your adjustments in the lobby/game. In that case any time you close the game you would have to reset it. Do it from the main menu and you should be alright.
Random thought, but has there been any movement on returning the Y/Triangle backdoor cut to its last gen state in the next gen game? That's been missing the past two years and it's a huge necessity in 5v5 modes
Since the server is still new for everyone, weāve temporarily enabled #š¬game-suggestions for <@&889991229868240956> and above (instead of Pro) if anyone wants to try it out. Be sure to follow the required format!
I hope so
Actually, letās open it up to <@&889978961327718410> too! Weāll adjust as people level up.
Finished the survey
I like that thereās an official 2k community discord.
It gives me another area to earn level 40.
game chat coming to PC anytime soon? not sure how you're meant to play with randoms if it isn't in the game...
makes the solo experience really bad, and majority of people on PC play solo and not premade squads
can we get a patch for mismatch expert please it's demoralizing having someone half your height dribble for 22 seconds every possession around screens and they jack up a shot in your face 15%+ contested white and make it consistently lockdowns need to shown some type of love since we can't strip them after all that dribbling @left tangle @hollow harbor @mortal scarab @severe horizon
whoa
did i say something wrong?
nope. i just like to reply to boost my exp in this discord. trying to get level 40 in here
oh lol
If Iām not mistaken, wasnāt it already nerfed?
was it?
Honestly it doesnāt feel like it Iām not just saying this because it happens a couple times it happens everyday I play this game and I play over 84 hours a week maybe it isnāt mismatch expert and itās just contests in general but I thereās no way Iām standing in the face of these guys and they just white in my face then if I jump itās a foul everytime
Pretty sure but Iād have to confirm
okay
you do not need to spam
Who's spamming?
Where did i admit to spamming? I've only stated that I will talk a lot in this discord since it's encouraged if you want to get Exp and rank up to level 40.
which seems to also include you saying things for the sake of it
okay
Any devs can yall fix the issue about the cant connect to the servers for the Addias event and other events so we can go down the tube and get a another game
will next gen be coming to PC for 2k23?
Man does anyone else have the issue where you're loading into REC and get error coded and it says "this game cannot be played and will not effect your record"...and then it does show up in your record and makes keeping stats and teammate grades completely useless. It's happened to me so many times this yr. I'm having a lot of fun playing this mode and the game as a whole, though.
2K22 has been a very solid game this year i must say. Defensive movement was a huge upgrade. However, I wish shot contests were more consistent, on the perimeter and under the rim.
Literally the only gripe i have with the game
If you have intimidator and a high perimeter defense rating you can usually get pretty good contests, especially if you're taller/longer. But sometimes blinders/deadeye just overcome the best defender. Down low it seems you really have to block it unless you're a big center or forward and can body a smaller player into missing. I'm actually cool with the defense in this game for the most part. If you spend badge points on one that makes the defense less effective they have to spend theirs on badges to combat it I guess...or their toast lol
Didn't think at #š¬game-suggestions was the place to respond but I really like the diversity of attributes suggestion. @lapis ferry
Honestly I think it used to be that way and it's become more oversimplified over time. Everyone being able to do everything is killing the game. You should have a weakness in your game somewhere. Even the top 5 players in the NBA can't literally do it all.
Yea cant dissagree with that, besides how consistent the shot meter is & the annoying strat where you cant guard people who run from left to right to left because of the speed its solid
2x legend here, i started playing 2k in 19 and theres something about the movement on current gen that makes the game unplayable to me. the dribble moves are not nearly as fluid as they have been in past years. not the speed at which players move with the ball, but the speed at which they are able to change direction. Some complained about the speedboost glitch from 2k21 but it is arguably easier to guard/predict that the dribble moves on 2k22. i hope this new system dies off by 2k23 because coupled with the slidy defence 2k players have been dealing with for years, or the unpredictable contest system, 2
k22 is hard to enjoy on the defensive end.
i completely agree, defence on current gen in non existent. there is no point making any build with any red pie chart, its simply a waste of vc. seems mike wang plays on a playshot...
and also why has the game been slowed down so much, looking at season1 gameplay, everything was faster and far more fluid. defence actually mattered as well, on a 99 rated lockdown i should be able to consistently clamp a mediocre playshot, now its just an RNG fest
dont even get me started on the sliding that has appeared after season 1 as well
and why is catch and shoot at the hash horrendously delayed compared to every other spot, any one else find this?
Games mid. Bad defence. Okay dribbling with some op moves. Events mid. Shootings way to easy, if I green consistent with a 64 3, witch I think to be consistent you gotta have a 70+. Theres more variety in builds. Obviously there's still tons of playshots. Bigs are 2 choices popper or inside. Seasons are cool but rep should be like 2k19 based off W% then how many games you play because people are way to obsessed with levels. Current gen NEEDS a new build system but I know that won't happen. Anyways yea there's my thoughts
bro the events problem this year is insane
i really want 2k to appoint someone to manage and oversee events because we went from 2k20 being the best year for events to 2k22 being the worst. Theres simply no competitive events on current gen and on next gen theres a boosting problem that makes every event except ruffles unattainable without boosting.
I think they are not making it competitive because people are just boosting
okay for starters, most events are played legitimately. apart from gold rush, boosting other events is pointless and it takes way more effort than winning legit. i know this because my friend group consists of event players that have won both ways. It is unfair to take away something as significant as events for the sole purpose of stopping boosting. Thats like making everyone use the bus because "driving is too dangerous"š
Basketball godz, formula, bootcamp, ruffles. They take a lot more effort to boost than to win. You wont win everytime you play, but if your are good enough you can end the year with every event legit. i've won godz, bootcamp and formula legit. I've seen people try to boost these events but they end up realizing its too much work
Fading 3's are too successful again. This was the same issue in 2K21 next gen before they patched it. Please lower the success of fading 3s because that's all people are doing now
And there's no way to consistently contest them because the fade animation is too fast
Tbh, before I got next gen, I thought it was a lot worse than it was. Now that Iāve been on next gen for a while, itās not nearly as bad as I had assumed. Making fading whites are bad but they donāt go in at a high percentage. Standing whites go in at a ridiculous percentage however and imo, thatās a bigger issue than fades.
Nah those shots go in because they are open. The issue with fading 3s is that you can't really contest them so they're always considered "open". This was an issue last year on next gen too. Now people are realizing its OP again and just abusing it
Ruins the balance of the game at the moment
No lie I doubt it will happen but can we get double takeovers back on the ps4 and Xbox 1 version of the game with mamba mentality for the users that hasn't gotten a next-gen console or don't have enough money to get a next gen console so that way they can enjoy those 2 things and whites and paint defense are horrible and have a builder system in current gen 2k23 like next gen or bring back 2k19s builder system and make dribbling for playmaking pgs and sgs good from like 2k16 17 and 19 better rewards for the rep system in 2k23 I know I'm asking for a lot but I want good gameplay
I've never really been a fan of the takeover concept or how it's worked in 2k since its introduction. I like representing players being "hot" or "on fire," but I've long thought that it needs to be tweaked or toned down some. Being on fire doesn't ensure that you're never going to miss, for example. Contests have made Sharp takeover not a guarantee, but I'd prefer it still not be a guarantee if left open (which, I guess at that point we can talk about the fact that wide open percentages are quite high across the board, but that's a story for another day.)
Dynamic duo should be a thing again in MyCAREER offline
if youre steph curry and youre hot/on fire you shouldnt miss an open three unless you have terrible timing
in 2k if you have a 90-95 three or even like an 80+ i dont see why you should miss an open three imo
especially when ur hot or have take
I'd generally disagree. The best season we've ever seen from a wide open shooter is when Korver shot 58 percent wide open for the season. Think about that for a second. Even wide open, he still missed at a 42 percent clip. The best we saw this year on any kind of significant sample size was Luke Kennard hitting 51 percent of his open looks. For comparison's sake, Steph's wide open three point percentage? 40.9. Even the best shooter in the league isn't knocking it down every single time he's been left wide open. How often do we see "heat checks," even open ones, not go down? Shooting is a fickle mistress and imo, a lot can be (and should be) done to represent that better.
My honest inclination would be to simply get rid of shooting ratings altogether and replace them wholesale with baseline percentages, then you can widen or tighten the green window on those if you really want to have a "guarantee" to make a shot (I'd rather not, but most of the community does). The obvious problem with this is that it'd do away with the precious "overall rating" system, but imo, it's superfluous anyhow. No real need for it in my head, though you would need to find a different way to calculate player salaries in MyNBA. Perhaps looking more at PER and statistics would be helpful. I'm not sure on that front.
I agree with this. Iāve long thought the idea of 0-100 ratings is outdated. We live in the era of advance stats that would better represent how a player plays irl
The NBA Dashboard makes things so easy. Basically has a built in contest system defined right there, has baseline percentages for every player to go along with that coverage. If people still want the "skill" aspect of a green release, you can make green windows that correspond with those percentages...
Plus losing the inane "X is a 94?!?! Clearly he should be a 95!!!!" discussions at the beginning of the year doesn't hurt lol.
Yeah. But half the time youāre not being punished for mistiming shots off the dribble as well. A play shot with 99 3 ball can be as efficient off the dribble mistiming and hit a white(wide open coverage) as a dude whose wide open for a corner 3. I have no problems with fades going in at the rate they are because itās pretty much the only skill gap in shooting. You have to actually time it and be a skilled defender to read the dude whose running the offense tendos. Fades are not ruining the game. If you wanna really look at whatās ruining the game. Itās badges like sniper that allow people to chuck up wide open shots without really having to time it. The green window this year is fine enough to not ask you to play 24rs a day to remember your jump shot timing. You can easily switch jumpers in between games if you really want to.
Yeah Iāve talked a lot about this with you and where we donāt agree on some things, we absolutely do on others. Such as the percentage of whites that fall currently. I donāt mind takeover as much anymore since we donāt really get it or see it enough for it to be a huge issue and when they do get it, I donāt mind them not missing for a few possessions. I can just think of that as that specific player on his team having a great game (similar to Kyrie when he didnāt miss a single shot in 3 quarters recently except only for a few possessions after they get take.)
While I agree with you and wish that 2K would make shooting more realistic, I don't see them doing this because the casual community would be outraged. They tried it at the beginning of 2K21 and the amount of complaining on Twitter was crazy. Most people want shooting to be easy because scoring is fun. So 2K has to find a balance between keeping the game fun and realistic at the same time.
2K16 was the best year of shooting IMO
It was balanced and fairly realistic compared to other years
This year they made it so that open shots always go in and you only force misses by playing good defense
I was complaining at the beginning of 2k21 as well because it wasn't realistic lol. Percentages on the whole were significantly below expected baselines. All that was really needed that year was a 10-15 percent tweak north percentage wise on slightly releases and 2k21 would have been perfect out of the box. The issue with 2k21 was they went too far the other direction. There's a balance to be had. It's about the happy medium imo
Every time I try dribbling, it is just terrible. I'm playing this game for the first time, and I'm having trouble getting a good grip on it. I try again and again, yet I feel every time Iām stuck in a dead end and leave so angry that I just leave the game. It gets worse and worse because I canāt even play on a court because the game has no ranking system, so Iām stuck getting losses over and over again, with overalls of 95-99s and rank 20s through 40s. I have so much room for improvement, yet I canāt even get a handle on it. Back to the dribbling problem: I try doing it but there are like 50 flicks on my analog stick that I have to do to even do it, and even if I try doing it on a real court, it doesnāt work.
I love the game so much and I can have fun but there is no point if Iām against players who play this game day and night
Find jerseymade93, magiccheff & Ron bato on YouTube to learn how to combo your moves
Thank you twin
Sports Gamers Online has a nice beginner tutorial as well
Finna use that
I hate when I try to dribble and I canāt do it @ all like Iām tryna learn how to dribble bc Iām a guard and I kinda need that I can shoot good but dribble nah feel like the mechanics are too hardš¤¦šæ
Exactly how I feel
2k doesnt want to be simulation based. Honestly they should remove that from their brand all together.
Striving for balance is the best we can hope for.
It's a difficult struggle. I see some pushes both ways
After reading the chat, I wish 2K would add a Practice option for Freestyle mode similar to the MyCAREER practice drills. Itās cool that weāre able to practice moves with either our favorite player or team but I think itāll be better if we were able to practice with someone guarding us or to see if a particular dribble move, post move, or shot can help create space. I also think itās weird how weāre not able to do a Free Throw Golf in Freestyle Mode.
not sure who is going to see this but i wanted to point out the main thing that has been causing
2k to die out.The current state of 2k is completely dry, the community isn't thriving at all and the
biggest content creators aren't uploading/creating 2k content and have been away for the
longest now..The gameplay itself in nba2k22 is good and the majority of the community will
agree with that,,,,But the problem with the game isn't the gameplay,it's that there is no reason to
play it..Although the gameplay is good,the game doesn't give us an incentive to play/grind or get
better at the game.There is no reason to be good at the game or consistently grind it.In nba2k21
although the community was split that year, the game still had the legend grind and competitive
leaderboard events which people would grind the game for.In 2k22 there is no legend grind
because they removed the rep system,and they also removed the competitive leaderboard
events that the competitive park/stage players (which make up most of the 2k community) loved
so much.This year, seasons were obviously introduced and i think that this was a cool idea but
removing the legend grind for this was not ideal at all.The thing that makes rewards and prizes
"good" is EXCLUSIVITY ..If everyone who casually plays the game receives prizes and
rewards, then the rewards don't really mean anything..and on top of there being no legend grind
or competitive leaderboard events THE COMMUNITY IS SPLIT.this has caused the game to
feel "dead" and boring.. its harder to get games, there are less people to play with,and knowing
that there is another game out there that people are playing, kinda takes away the "litness" or
"hype" around the game that your on. I doubt 2k will make 1 game in the near future so that's
just something we will have to live with considering the majority of people that play 2k are on
current gen..(xb1,ps4) But to get the game lit 2k needs to bring back the legend grind (while
keeping the seasons) \
and bring back the competitive leaderboard events.2K also NEEDS to
add a mode in mycareer , (like how there is park,proam,and stage(ante up),) They need to add
a competitive mode called ā2k competeā where 3v3/ 2v2 events and tournaments are played for
huge exclusive prizes and rewards..Depending on your qualifications in ā2k competeā you can
then later enter into cash prize tournaments.for example, Fortnite has the gamemode called
arena where competitive fortnite players play and based on how good they play in arena,they
later can qualify for cash prize tournamentsā¦This would be HUGE for 2k , and i KNOW that this
is something they can put into the game both current and next gen..if 2k does these 3 things
(while keeping the gameplay good) the game will 100% be lit , we would have a reason to grind
the game, we would have a reason to get better at the game...In the future, as a community we
hope to all be on 1 game and we hope and beg for cross platform , but until then, bring back
competitive leaderboard events,bring back the legend grind, And introduce 2K COMPETE
I feel the opposite in MyTeam. There's possibly too much content, which leads to an over-saturation and, in turn, a lack of quality with that content, pushing the game mode to a point of concern in terms of player ability.
MyTeam needs to be more F2P friendly
2k17 has quickly become my point of comparison. It wasn't quite perfect, there were some ratings liberties that perhaps did not need to be taken, but things were fairly reasonable and there were somewhere around 1700 cards. Now we're north of 3,000, and the sheer oversaturation of that content has led to things like Shaq with a 98 3-ball and nearly every shooting badge, because there's simply nowhere else to go
(And the rest of the game needs to be more f2p friendly also)
Other than reducing RNG rewards, there's not much more that can be done in their current model... MLB The Show has displayed a great model for F2P content in the past (last year especially) and I feel like copying something like that could be helpful
Yeah agreed. On the MC side, when it costs 50 bucks extra to get your player to 85, where he's finally capable, that's an issue
MyCareer is too much of a VC grind that it makes you buy VC
Your impatience makes you buy VC. Look inward
You can literally spend a day on MyTeam and have a really good squad
Yeah Iāve found personally my team is f2p friendly, Obvs you have the super mega teams but I see many that have great teams and havenāt even spent a dime. Career yeah is a bit of a grind but thatās the whole point of the mode, you generally get rewarded quite nice in regards to vc just for plying a game (in career) and then the quests along the way help too. Problem with it dying on career/city for me is that an example being people call x one and ps4 current gen when in fact itās just old gen now and people need to start moving on to what is now the ācurrent genā. 2k a big problem in this as they make 2 different games that are completely different so they surely will never be able to do cross play lol. I personally also think the city is way way way to big and thatās what makes it harder to find games on concretes too at times where maybe less people are online
This is true. I didn't say it outright, but I do like their current model for the mode (in terms of F2P content. My issues are outside of that). It's just that a game like The Show gives so much quality free content (at least last year. This year is not as good on that front imo) that it's hard to say that there's no potential for improvement. But yeah. I definitely have a lot of quality free cards at my disposal
My thing with this is that I play (and generally prefer) MyTeam so much that when I do hop over there, I just really want to be able to hop into the Rec and have a viable player from the get-go. I actually have a different solution for this in my opinion, it's a universal currency rather than two separate to govern the two different modes.
One way I think to improve or at least make the grind more bearable in MyCAREER is by increasing the starting OVR cap from a 60 OVR to 70 OVR for our MyPLAYER. Honestly, I donāt seem to understand how all the years of playing 2K, Iāve been a first round draft pick and itās weird to see that out of the Top 30 rookies in the first round, you have the lowest OVR (unless you brought V.C.) out of all the other rookies in the draft while being a first round draft pick. It makes no sense to me. Most of the rookie that were a Top 30 pick in the draft are no lower than a 70 OVR.
I think an interesting idea would be the ability to play your way to a higher overall cap. Undrafted, you're a 60. Late 2nd, 65. Early 2nd/Late 1st, 70. Mid-1st/Lottery, 75 and then #1 overall, 80. It would incentivize good play in college. Could also ramp up the difficulty there too if you want to make the floor "skill based."
Maybe 80 is too steep but I totally get you on 60 being an odd starting point for a #1 pick
I absolutely agree with that idea. I donāt know if itās possible to be a Number 1 pick in MyCAREER but to be a lottery to #30 pick in the draft and be the only 60 OVR while having the rest of your contemporaries have at least a 70+ OVR is just a head scratcher me. Another thing I would love to see is the Summer League or Summer Circuit from 2K11. I can see 2K using that as a way to increase our OVR cap especially if someone is a late to 2nd round pick.
Undrafted to Late 2nd Round pick.
I donāt think thatās necessarily true
Iāve always been NMS and had what people consider a god squad in end game. I havenāt played nearly as much as previous years due to work commitments and I still have a pretty solid team and am able to beat opponents more often than not.
Universal currency is the idea we need.
I know! I didn't even realize how much better it was until I picked MLBTS back up last year. It's nice to be able to earn their currency in any mode I play and be able to spend it on cards or ways of improving my player (which are also found in cards, but still) or whatever.
I still stand on the opinion that 2K22 has been a very solid game. Its not perfect but most of its elements are very balanced. Compared to previous years, there aren't many "exploits"
My top 3 would be:
2K16
2K22
2K17
That's wild because that's my order too 𤣠13 is up there to me in some respects as well
But 13 was far from perfect. That's more of a nostalgia pick for sure
11 was solid too, but that was before the online days. I agree with all of those and have enjoyed 2k22 a lot. 20 was pretty fun too if I remember correctly.
Dear Agent... I wholeheartedly disagree
"2k13 is an example of more realistic gameplay." I loved 2k13 looool
My response to all of this:
-
Baseline percentages being realistic is the solution to all of 2k's issues. This doesn't preclude a skill gap. Greens can still go in at 100 percent. If a player times things perfectly, it raises the percentage floor that they're hitting. The only thing is that a baseline "slightly" release should go in at that "realistic" rate. The reason for this is exactly what we're seeing this year. If you've given up a wide open shot, you're giving up what is basically an auto-bucket, with some exceptions. The percentage is extremely high and people don't want that either. There needs to be some kind of balance.
-
The progression he's talking about is not what I'm after when I play 2k. I want a peer-to-peer competition in which the best strategist wins. If I'm working to find open shots, working my offense well and making appropriate defensive adjustments to my opponents' personnel, that should generally be rewarded. Occasionally that's going to break down. You'll find an opponent that is excellent at shooting/timing shots or whatever else, and that's okay. Winning is fun, of course, but it also needs to be earned.
-
Hyper unrealism kills the game. We see it every year in MyTeam, not sure about other modes, but when we're constantly bending the game's physics, it has long been a recipe for disaster. "End game" of the past four years has been absolutely dreadful on the court, especially from that strategic standpoint.
Responsiveness, I mean that's an okay point I guess. I don't necessarily see a need for more realism to equal snail's pace myself. I just want to be able to make adjustments that make sense, to be able to sag off/play tight against players who possess those certain strengths and weaknesses. If running Korver off the line just results in a poster dunk or sagging off on Shaq leads him to hitting a 3 with 98 3 point and every badge imaginable anyway... why am I even playing a basketball game at this point? All the real-world adjustments they give me are rendered pointless
Credit where it's due, however, MyTeam is better at this point of the year than I feel it has been in a while. It's still decently fun, I just want to be able to make common-sense adjustments that aren't counterintuitive to normal basketball IQ
Speaking of... are there patch notes for the most recent patch? I'm hearing that the "peek" dribble (aka, quick stop) is gone, as are "stunned" defenders as a result of Tight Handles. If these things are true, big leap forward imo!
@Earv I agree with you. 2K22 (Next Gen) is a solid game and a step in the right direction especially compare to the atrocity that came out last year. There are plenty of thing that can be improved on. For example, fading 3ās success rate, the size of the court, pump faking 5-8 times in the paint w/no repercussions, inconsistent dunk meter, being too guard-oriented, glitched builds, no All Star Team-Up, faster/better post spin and post moves animations, etc.
All in all, this is still a pretty good and playable 2K. I canāt wait for what the next 2K provides us with.
Your top 3 is similar to mine but I would have 2K20 over 2K22 because the game was more fun.
I would like to know from the people in here.
How do you feel about the season rewards?
What would you improve about it?
Would you prefer something similar to 2K15-17, 2K18-19, or 2K22?
Cross play is a great idea
I'll start out with testing cross play out on next gen 2k before saying that current gen will get it
And by cross play I mean playstation users should be able to play with Xbox users and viversa
Honestly season rewards are just packs that get backlogged in my inventory most of the time lol. I don't really go after the level 40 player, but the people who do seem to enjoy it well enough
I would like for there to be a option were we can choose a secondary position that a person would like to be slotted in rec when there is two people playing the same position. I made a 6ā5 sg. But. I made it enough to play sg/sf. Not so much a pg since it doesnāt have enough stamina to run the offense as a playmaker. But has enough to play defense and maybe be 2nd/3rd option.
@viral marsh that would be dope..or let us choose from our builds when we see who were paired up with. I have a 6'7 PG and I love to play the 1 or the 2. I had to play the 3 last night, and I've even been at the 4. I can usually make it work but it's tough when I have no rebounding to bang with those guys. But if I did have to play that position I have a build maxed out and waiting if I were able to change up quickly in the lobby or pre game. Just something to think about.
i think that full bars should be removed from the game, especially with real player % still being broken. how is it fair that someone can go 4/4 timing none of their shots and i can miss perfectly timed shots purely because the game wants me to. It actively removes the skill gap and contributes to the idea that the game is wayyyyy too casual friendly. anyone can lose to anyone in this game and that is not what an online game should be like. skill should be rewarded and if your team is better than the other team you should beat them 99% of the time, but unfortunately this is not the case. thoughts?
Idk I get it but doesn't it usually go in if it's a full bar and a good, open shot? It does suck to brick one. And yeah real player % is crazy. I get if you are far from any server you have crazy lag, but if that were me I'd make a slasher or inside big. I don't see it a ton, and if you contest they miss but still seems cheap to me whenever I see it lol
nah full bars on current gen go crazy, can be miles open and time it perfectly and boom nothing. and now they've introduced servers in south america, everyone has servers now and if you're lagging, you just have bad internet. Why should the competitive integrity of the game be compromised because people don't have good enough internet to play online games?
also regardless, the idea of a full bar is stupid imo. how can you be timing a shot PERFECTLY and it doesn't go in, purely because of a couple lines of code in the game? rng should have no place in an online game
problem is that 2k want people to open park for the first time and have an equal chance of winning, how does this make sense? it takes hour of practice to get good at the game and if people are expecting to have an entire games skill gap compromised so they dont lose their first couple online games against someone who has hundreds of hours in the park
hours*
a skill gap is what makes the game enjoyable to those who play it, witha skill gap, the seasons model would work, as those who are good and win a lot would get to the higher levels rather than everyone and their nan being able to achieve it because no skill is required, and instead games are decided based on rng
rng of whites, full bars, contested shots
and the outrageous rng of paint defence
all remove any skill gap
and make the game no better than a singleplayer experience
A strict green window is fine as long as non-greens (slightlies) are treated at player average and down (as we get further away from the green window). Frankly, I'd prefer the green window to simply be a modifier, but that's typically not to the liking of those who want a "skill gap" (though I totally believe it could provide one).
I disagree here though. We're talking about a basketball game. RNG needs to be part of that at some point, since we're dealing with real life averages and player skills.
RNG is easily the best way of representing that and, at the very least, slightly releases need to be attended to in that way
Quite frankly, I wish 2k kept track of shooting percentages the way The Show keeps track of BABIP and things of the sort on their different hit windows.
And adjusted accordingly. People are shooting 65+ percent from 3? Gotta be tweaked heavily
21's launch had the inverse problem, and instead of simply tweaking the slightly percentages up by about 15 percent, they overcorrected
The skill gap early in 21 was perfect. All that needed to be adjusted was a slight increase on slightlies. It just never happened
we in a game, not real life
you should be able to perfect ur craft and shoot 60% plus from 3
games would be too slow and borin otherwise
this isnt a simulation game
only has simulation aspecxts
if it was a simulation game no one would play
RNG is not good in any game that wants to have a competitive element
end of
21 shooting was awful
ruined build diversity
everyone was a playshot
i think apart from sniper whites, 22 shooting is the bst in recent memory
u can shoot with a 60 3 ball, but u gotta be able to time PERFECTLY
better than 20 when u could shoot lights out with a 40
22 shooting allows those good at the game to make builds that excel in other areas, and they can still shoot whereas someone who picke dup the game yesterday wont be able to
and thats a good thing
as u get better, you should be able to play on different builds and truly become elite in many areas of the game
finishing, slashing defence
21 didnt have that
u need an 86 3 ball to shoot consistently
ruined the game
and ur point still doesnt address ro% being broken, surely you agree its fairer for someone to shoot 65% from 3 if theyre skilled and time it perfectly rather than just holding shoot and the game doing it for the?
them*?
It's a game that emulates real life. You have to balance the two concepts. The Show has a competitive element and they're striving for the same balance between competitive game and some variance naturally attached to the game of baseball. You have to in order to emulate a real life sport
Not necessarily. Realistic does not have to mean slow. Further, we're simply talking about realistic shooting percentages, not necessarily foot planting/movement
Also not true.
And that can potentially be fine. As long as non-greens are at real player percentage, whatever a "60" is in terms of that. Balance the two.
That's... Fine? I mean, what is an "86," what percentage does it represent? For that matter, what is a "consistent" shooter? In the NBA it's really anything north of 40%, even some who shoot below. Again, it's an NBA game.
If we insist on a "skill gap," fine. I'd prefer not, but again, you have to strike that balance. Real player percentage would only take effect on "slightly" releases if you had to keep greens (which again, is not my preference but can be compromised.)
But that 65 has to be because of a high percentage of greens. As of right now, wide open shots go in at what I'd wager is 80-90 percent of the time in the slightly window. That's far too high. That should be at around 50% max according to NBA numbers. (And not everyone should be capable of that lofty a ceiling)
Again, the first week or two of 21 had high potential for that balance. All that was really needed was a 15-20 percent uptick in the amount of "slightly" releases that fell.
It's an NBA game. I don't understand why people are so willing to jettison any semblance of basketball. Why do we want so badly to sacrifice the core of the game at the altar of "competitive e-sports?"
The game has traditionally been better in more balanced/simulation settings. 2k16 is case in point.
I also don't understand the logic behind this. If you want to be good at shooting, you should create a build centered around that. Builds have limitations for a reason. Basketball IQ means that if you aren't as capable a three point shooter, you're going to pass them up for what is hopefully a better look. Poor shooters don't look at a three, say "haha just kidding I'm actually great at shooting" and hit the thing most of the time 𤣠that's just flawed logic.
The player builder has built in trade offs for a reason. If you're skimping on three-point rating, you should be a weaker three point shooter regardless. There's no point in the builder otherwise.
Lower rating should equal a) tighter green window and b) reduced percentages on non-green "slightly" releases
yeah thats what a lower rating does, smaller window and less whites, but those who can time extremely well and can get wide open shots should be able to shoot with a low 3 ball, thats were the skill gap comes from, see locks that play in ante up, they have low 3 balls compared to playshots, but can shoot just as well if not better than a lot of playshots in the game
and simulation does absolutely equal slower, 2k is miles faster than real life ball
at the end of the day, its a game, not a perfect representation of real life
if i spend hours learning my shot, why cant i make a build with a low 3 ball and shoot ~50%
thats skill gap again
the rate of whites should be dropped heavily
and rp% should not go in anywhere near how much it does
"real player %" should go in ~40% of the time with 99 3 ball (curry)
thats what the name suggests
but instead its wayyy higher
i dont follow baseball so dont know anything ur talking about with the show
yes, this is what im saying 22 does extremely well
keeps the balance of a game, and you can shoot if you practice, but not lights out with a low ball
20 was far too easy, 21 far too hard
We all play because we love the game of basketball, but we also love playing games, a balance needs to be made I agree
And yeah surely u agree if youāve played real life ball for hundreds of hours more than someone, you should beat them most of the time yes? Thatās what we need in 2k that doesnāt exist currently
And the way to do that is to create a skill gap
Less whites, rp% nerf
Fix paint defence
Rim running is too op this game and doesnāt represent a balanced game or real life basketball
Well right, but again, we're not talking about realistic speed right now, just realistic shooting. Speed is a different question so it is irrelevant to this conversation
I agree that it should be brought down a bit yes.
You said simulation wouldnāt be slower, I said it would
Thatās my main gripe at the minute, itās far too powerful
𤣠not necessarily. I can almost guarantee you that there are people who've played less basketball than I have in my life who are much, much better than I š¤£
No I know, of course, but I mean say someone whoās playing their like 3rd ever game of basketball, youād expect yourself to be better both technically and iq wise, and thus win, this I what I mean
Ofc it doesnāt equate exactly
No, I said it doesn't have to necessarily mean slower. Because I'm not talking about realism in speed right now. Realistic relates solely to shooting percentages in this discussion.
Then we misunderstood each other
And when I say someone should be able to shoot with a lower 3 ball if they practice, imagine it like vets in the NBA who get better at shooting over time, thatās the only thing I can think itās a bit like
No, I get what you're saying, it's just a distraction from the actual point I was making. We're talking realistic shooting percentages.
People who arenāt historically shooters, start shooting a bit better
Right but their "rating" would go up as a result of that. Their baseline percentage would trend higher
I think that should be able to be mirrored in some way, and learning ur shot to the point you can shoot with a lower 3 ball makes sense to me
Yes but ofc you canāt just raise your rating in the game without making a new build
As with many games, new players should have to specialise in order to be competitive, but those who have the experience and skill should be able to be a bit more all round and be able to compensate with their builds weaknesses, ie 3pt, with skill
Exactly and I think that's the point. There's a cap for a reason. Instead of "learning your shot better" you've already created a scenario where you have to be very selective about the shots you try. There's no changing that
I just think the compensation is to use basketball sense, swallow your pride and keep the ball moving rather than trying a low-percentage shot
I agree, but if wide open then a skilled player with hundreds of hours in the game who knows their shot should be able to spark a 3 with a low 3 ball and have a chance, and thatās what 22 shooting does very well
I agree, people force up too many poor shots, but Iām not talking about 3 hunting with a 64 3 ball, Iām saying if you get wide open why shouldnāt you be able to hit if you can time within a much smaller Green window
Thatās where skill gap comes into play
How often are these "practiced" players hitting with that rating? This would be my question.
I have a 2 way play with a 68 3 ball at 99 (current gen) and I shoot ~55% with that
As someone whoās spent hours in the my court learning my shot
I think thatās fair
I donāt really get whites
And I donāt get contested shots unless Iām smack bang in the middle of the window
Which I believe is fair
That's north of Kyle Korver's NBA record season of 53.6 percent. On a player that you actively traded off three point ability. You don't see an issue with that?
Considering itās a game and not real life, no I donāt see an issue
No one wants to play when they could only hit at most 4/10 shots they take
It would be boring
I vehemently disagree
Seeing a player whom you should be able to sag off of and live with the consequences hitting at a clip beyond the NBA record is also not fun.
If it was a simulation game then yes, bring the percentages back down, but itās not. Every player can have hof numbers in career, every player can do pretty much everything, especially on next gen
They have to strike a balance
If you want to hit shots, you shouldn't trade off shooting ability for something else. If hitting shots is fun, make your player able to do that
Yes but my point is if I put in the work to learn my shot, why canāt I make a build that is better all round and still hit sort of well
Below average three point shooters being able to shoot better than an all-time record holder is not balance.
Itās nowhere near the level I shoot at with a playshot ~70%
It is when youāre playing against others that can do it
Which is already egregious enough
Balance is relative
Right..it needs to come down across the board
2k is a game where anyone can make a superstar, a once in a lifetime player
So if everyone is like that
The only way to separate is with a skill gap
Which doesnāt exist rn
You can turn up the difficulty and play offline if thatās what you want
2k is not a pure simulation game
Itās an arcade simulation game
How can it be a sim if youāre saying the shooting is not realistic at all?
Youāre contradicting yourself
This is the dichotomy we see. The community wants it both ways. Can't do that. Balance is not struck this way
I would argue that most people want it like it is, and a smaller percentage want it super realistic
Typically older people who play the game
No, I'm not. I'm saying that the core of the game is clearly a sim. It's just got this strange cognitive dissonance going on with shooting and certain animations. Embracing simulation would bring a much better balance
And thatās not the market
Lay off the big words bro, doesnāt give your point any validity
You said itās a pure sim
But you think the shooting is not realistic at all
Let alone the dribbling
Rim running
Sliding defence
Itās not a sim at all
This is just how I talk. Don't do this.
The only way itās a sim is that it emulates the game of basketball
Thatās it
Nothing else about it is simulation
This is what I'm saying though. That's why all of those things need to be fixed and improved
But itās not a simulation game !!!
So why should it be changed to be one ?
Itās an arcade simulation
Like the difference between the F1 official game, and say iRacing
You just said it was.... In that it simulates the game of basketball, no?
One a is an arcade sim for casuals, one is for hardcore people who want absolute realism
Emulates, different word
Okay emulates. How are percentages that soar above NBA record pace on mediocre shooters helping to emulate the game of basketball?
They emulate it in the sense it is fundamentally the game of basketball
The gameplay and percentages are not the same
Hence not a simulation but an emulation
They're also not the only ones on the market. They have that ability to play in different spaces. 2k is the only game in town. It's been marketed as a simulation for most of its existence. Why change that?
When has it ever had a max shooting percentage of ~40%?
Never
So why change it ?
To emulate means to match...
The market enjoys it the way it is, with unrealistic percentage and with superstar players far better than real life players
Nice Google
In 2k, the real life players donāt have a crazy amount of hof badges, my players do
So? If you're going to use the word, you don't get to change the definition of the word.
Hence the ability to shoot much better
When did I change it?
Look mate, you clearly want an all out basketball sim, which 2k is not and never will be
Yeah. I think that system needs a change in the worst way too
If it becomes that, most people would stop
It simply wouldnāt be fun
For most people
I disagree
I think people would be surprised
If thatās the case, then why after millions and millions spent on market research and after years of consumer feedback, havenāt 2k changed it?
Because they know people want to boom out unrealistically
Dunking on people like Lebrun
Lebron*
Then shooting lights out like curry on roids
Thatās what they want
Oh and the handles of kyrie with the defence of Kawhi
Thatās what people want
And 2k have the years of feedback and the research to confirm that
Hence why the game is the way it is
I simply don't think it's smart to cater your game, which is trying to match real life basketball, to a subset who don't want it to match real life basketball.
So it should be balanced in its current state, rather than changing it compeletely to become a pure sim
The majority subset though, thatās my point
Even if it's a majority. The people who don't want it to match the game it's supposed to match probably shouldn't have the say, correct?
No, incorrect. If they did that, they would lose billions of dollars
Hence why they donāt
End of
Itās a business
And a game
Not a pure simulation
They do what the people want, because thatās what makes them money
But they need to bring balance or they get what is happening
The Show went the simulation route. There are still plenty of people who buy and play and have fun š¤·āāļø
I donāt follow that sport so cannot comment at all
I gotta get to work now but that's all I can really say š¤·āāļø
But I doubt it has the player base or the profitability of 2k, and for a reason. Because itās gone pure sim as u say, which most people donāt want
They want to creat a superstar and boom out with their friends
But have it be competitive
And balanced within its realm of gameplay
It was number 3 in sales for April and has expanded beyond PS to XBox and Switch over the past two years. https://www.sportsbusinessjournal.com/Esports/Sections/Media/2022/05/NPD-Report-April-2022-MLB-The-Show-Call-of-Duty-Vanguard.aspx
sales in one month =/ profittability over a year or playerbaser
They don't, but MLBTS sold well all year last year as well. PS metrics alone had it as the 8th best seller in the states, above FIFA here and only two spots below Madden. Some of the potential that 2k has is lost for The Show since other baseball playing countries (Japan and Korea, most notably) have their own professional ecosystems that produce games as well
In US MLB sells more than 2K, full 2021.
didn't realise us = the world?
Okay interesting. That was not what the PS list I found had said.
2K only has advantage of basketball being popular in rest of the word, daa, do you think a little, nothing to do with the game
Like I said, MLB's popularity is cut into in other baseball playing countries
sport popularity
so sim vs full arcade argument is stupid
nobody cares Baseball in Europe, it could be funniest game in the world, nobody cares
Either way, if the market research 2k has undoubtedly spent millions suggests that the community majority wants a true sim, then the game would be a true sim
It doesnāt
And so they keep itās arcade sim
So it should be balanced within that realm
Rather than changed completely
The PS blog always tells downloads, so I have rage deleted NBA 100x, so that counts has 100 downloads š I usually google different statistic sites for that, as non of the numbers are pure 100% correct.
I am sure EA Battlefield 2042 market research also spent millions, look what that gave them š
Good thing weāre not talking about battlefield at all then
Point remains, rp% far too op, remove it or remove full whites to at least bring some balance
Good you have high hopes on 2K marketing, the must be #1 in the world then! Very good!
Skill gap should be an important factor when making an online pvp game
Which 2k is
Otherwise the replay ability dies
Which has happened
Many content creators leaving
Many people stop playing
The also I am 100% sure You all all wanted, I mean majority of community wanted physics, where hand goes through ball, body fazes body, hand and ball sometimes goes through rim, nothing really connects most of the moments gameplay. Ast his is what 2K gave us, so that must be what we want!
Or play much less
Thansk, good to know! š
Most people understand the complications that come with making a game and as long as the physics is nearly right, most people are happy
And as long as they continue to improve
Which they have done with the jump to next gen from current
And who knows, Iām sure many of these issues could be fixed or made much better if they invested in some servers from this decade
Iām sure everyone artificially being on ~150 ping doesnāt help the physics engine
They tried to introduce a skill gap in 21 with the shooting, but they got it horrendously wrong and it ruined the game for a lot of people
They went the other way this year
Classic 2k
Over correcting
Now thereās almost no skill gap
I believe season 3 was the worst
That was awful in terms of gameplay
Defence non existent
A skill gap is when someone can perform much better than someone else with the same abilities at their disposal
Or similarly with worse abilities
Thatās where skill comes in
If I can shoot with a 75 3 ball at the same percentage as someone with a 90 3 ball, then I have higher skill in that area
And thatās what 22 shooting does well
They just need to patch the rate at which whites go in ie INCORRECTLY timed shots
And fix real player %
Both of those actively remove the skill gap and discourage people from playing over and over again
Because whatās the point In putting the hours in if someone can perform just as well as you based purely on luck ?
Thatās my point
I donāt know anything about the show, I donāt follow baseball at all, but I know 2k and just giving my opinion
Which has been expressed many times over by many people that play the game, including big content creators as well as small ones
They all say the same as what Iāve just said
Straight from Take 2, they still market at as: 2K's realistic sports simulation titles
Then they should stop saying realistic sports sim.
Take it up with 2k then
Iām past the debate on whether itās a sim
Iām talking about gameplay and balance online
As I was originally
Then learn to debate without random facts that are wrong or can be overturned. Seems You have to take it up with 2k, I have nothing, just sad to see wrong information flying around.
Point me to where I said ārandom factsā ?
I do have something to take up with 2k, hence me voicing it in their discord
You simply have come in here to defend the show and battlefield ?
Which I never had a problem with lmao
And yeah whereās this wrong information ?
The problem I see with pushing for realistic shooting percentages is that you have to do a shift for how long a game is. 40% would probably be OK for 12 minute quarters but online their aren't any game modes that go that length. Being cold and low on stamina also effect the numbers. At 12 minutes for a rec game it'd probably be easier for people to end up at 40% by the end but it might feel more like doing well in one half and completely off in the 2nd. Park games are so much shorter in comparison. Personally I like the idea of pushing for less realistic percentages and having a better idea of where thresholds for what average, good, and great are per attribute.
The issue I have with skill gap is that the topic is usually tied to open shooting. Skill gap includes both offensive and defensive IQ. The game doesn't lack a skill gap because you don't hit a jumps hot after getting open but it can feel bad. Part of defensive IQ is also getting the other offense to take the least likely shot, which if we knew more about our matchups beforehand would be to let the lowest rated shooter shoot. Whether that be a guard with no close shot or forward with below average 3.
My issue with mycareer being thought of as everyone being able to score is that doesn't take into account difficulty. Everyone should be able to do at least ok on pro once they understand the basics (while is still quite a bit with 2k being a Sim). IIRC Park and rec are different difficulties which means thresholds change, so theoretically the window in mycareer is different than Park rec and pro am ( it accounting for latency) at least slightly.
Personally I've been trying to figure out comparing mycareer to MMOs and MOBAs. I think they were closer to that before when they builds were more restricted to roles. I think 2k leagues premades (and all star team up in a way) also kind of balance in this way. That could just be me personally taking comfort in known build specs. That aids decision making on both sides when you know what mismatches might be there. The variety of builds in mycareer make that less certain which isn't a bad thing.
I agree to an extent in that I can see a slight increase to realistic percentages to adjust for shorter game length. I just think it's a good baseline to start from
I'm just of the mind that a below-average three point shooter ratings-wise shooting a better-than-NBA-record percentage is poor game mechanics at work
But itās all relative, shooting 55% where a good player shoots 70% is reflective of lower ratings
Good player as in a playshot for example with a 95 3 vs a 2 way play with a 68
I absolutely agree, defence and iq wins games when both teams are good at the game and can shoot lights out from 3. But then again, the stuns of tight handles needs to be questioned as thatās another rng thing that can literally be the difference between a win and a loss
And also tied into whites going in on contested shots
If they Green it
Fair enough
Itās a tough shot
But whites
Never should go in when contested
And lates and earlies definitely should never go in, but they do š¦
I firmly believe if someone can get wide open and always take good shots
Let them shoot 100% from 3 if they can
Rewards them for taking the time to master their craft
The issue is that the actual range is a lot wider than that though. I'd be of the mind that it should come down across the board generally
Instead itās limited to around ~75% depending on the jumpshot base because of full bars
Which is unrewarding to the player
And unrepresentative of a players skill
But whatās the solution? There always has to be a green window, which means some people will always be able to shoot lights out
Thatās a good thing
Rewards them for playing for years or for taking the time to really learn their shot and the timing of all the different animations they could be subject to
What do you mean range? Different players yes, but the same player on 2 different builds with the same jumpshot etc and shooting 15% less
I think thatās fair for pure ratings difference
Well for one I don't think there does, but operating under that assumption, the solution is the reduction of percentage of whites to that of the real player
I'll need to check the regular rosters on this. I'm under the assumption that 99 down to 69 is more than 15 percent of difference
ah well we have completely different opinions on that
im talking about percentages a player can shoot at in park with a myplayer
but yes i agree, less whites absolutely
Yes I know. We have to compare expected percentages for players in the regular rosters to get a good feel for what the percentage difference is supposed to be. 15% seems entirely too narrow to be worth the trade-off in other categories. Diminishing returns, as it were. But I'd have to run that against expectations
to be fair, on a build with a 68 3 vs a 95, i absolutely find myself taking nowhere near the same amount of shots so this ofc contributes to the less spread
Part of the issue is that 2k ratings are a generally arbitrary number. Things could also be improved by replacing three point ratings with an expected base percentage
but at the end of the day, its the same thing under the hood, only thing that changes is what is shown to the player, a number or a percentage
That's true, however most players we'll find at that rating threshold will likely be lower volume shooters as well. Again, it's worth a double check
so for ease of use a number is better
yeah i mean i personally don't think you can compare online percentages to that of offline ai, the gameplay and meta is completely different
I'm not talking about online or offline percentages. I'm trying to get to the heart of your claim about the percentage range that ratings represent. Hang on.
heart of my claim? im just saying a good player can shoot probably around 50-60% from 3 with a mid 60s 3 ball and then 70% upwards on a playshot (90+)
not talking about anything to do with hard stats
talking about myplayers online
in park and such
No, I mean your claim that 15 percent is a reasonable difference between a 99 and a 65 rating. I'll warn you already, Curry is the only 99 3 point shooter and his career 44% is already over 15 % higher than that of Chris Bosh, who has a 79 3 point rating.
When online, and the exact same jumpshot with the exact same timing can be equipped
Yes I think itās fair
Also a 65 3 ball in park will have ~10-12 badges
Current gen
I doubt Chris bosh has that many
So they play into it ofc
Lucky #7 and catch and shoot have massive boosts
And are favourites on lower 3 ball builds
Iām not talking about career or offline or comparing to real life
So, most at that 65 rating are 25% below that 44% mark on low volume. There are some exceptions (another testament to a base percentage being a better solution) but this would indicate that this gap should be wider, more like 25 percent. So we're talking percentages that are 30 percent too high on the top end and with a ten percent lower gap than what should be expected.
Okay youāve gone off on your own little tangent there
Iām talking about prk
The same player
The same jumpshot
This is part of the problem, no? Bosh is a worse three point shooter at 79 than Curry at 99 by over 15 percent career. No amount of badges should change that
Only difference is badges and rating
With good shot iq and boosts
A 15% difference for someone who wins around 75% of their games
That seems okay to me
Again, no. I'm speaking directly to your claim that 15 percent is a fair gap between 99 and 65
For an online pvp game
The comparison between park and real life doesnāt exist
Theyāre so different
Nothing compares
Literally no stats
Fg%
Idk dunk percent
Contact dunk %
Everything
Hold on now. You've brought up multiple things that should not matter:
- game mode
- win percentage
- jump shot used
- badges
None of these are real life indicators for three point percentage, nor should they be in game modifiers for the same
Lmao Iāve literally said all of those matter
For online
For comparisons to be drawn
Iām not talking about offline
Yes. I know. None of them actually do though
Nor am I
In the online modes they definitely do
Jumpshot does matter
Badges do matter
I'm not talking about 2k there. I'm talking just general basketball mechanics. Ergo, since, again, we're emulating (that is, matching) basketball... Should they modify percentages if we agree that a rating represents a set percentage?
š¤¦āāļø
Playing pick up
Would be able to shoot 70%
You think curry wouldnāt be able to?
You seen him shoot damn near 100 shots without missing
?
Youāre literally trying to make my point about other things so you can bring up stats and try big brain it and make urself feel good
Iām talking exclusively about 2k online
Itās its own universe
No parallels with real life nba basketball
Apart from theyāre both the game of basketball
Curry? Maybe. Usman Garuba or Aron Baynes (both 65) hitting 55%? Probably not.
Everything else is different
Yeah thatās what I saidā¦
If your My player is on the same ratings scale as NBA players, it has to be....
50-60
But itās not, you get wayyyy more badges
And your faster, can dribble better
Everything is better
Thatās the point of mycareer
You need to forget about badges honestly. The simple question here is: if a rating represents an actual percentage, should that percentage not be the baseline?
The answer is that it should
Not at all, badges are integral to online shooting
So Iām not forgetting them
Thatās stupid
Yes and I believe that should not be the case. Badges need to diminish in effect
Just in general. Because they skew expected percentages that badly
How many hours in the game do you have ?
I donāt care about percentage man
No one does
All Iām saying
Is in the name of balance
Remove full bars
So theoretically yes someone could shoot 100%
If rp% is still in the game
Where people can shoot as well without having to do anything AT ALL
528
In park?
They should š¤·āāļø
Mostly MyTeam. Some Rec
This is a huge reason I avoid Park frankly
In an online game, realism isnāt the most important, the most important is balance and fairness
Which doesnāt exist
Because you canāt hang you mean ? š¤£
Yeah again, more realism promotes more balance š¤·āāļø
Potentially, but slower paced and less intense gameplay
No? I just don't really enjoy it. I never really have. That was kind of uncalled for
Which the consumer doesnāt want, as a whole
Again I don't think this is a necessary outcome and, again, we're talking solely about shooting realism, not speed realism.
Okay agree to disagree
Iāve voiced my opinion which majority of people agree
Youāve voiced yours
Thatās fine
Have a good day
If you do base percentage converted into attributes you probably have to remove badges altogether. If you do remove badges then you probably will hit something closer to 40% 3pt with nba rosters. Then you add badges which theoretically specialize players further. Then you factor in timing which the AI also uses. From my understanding attributes, badges, and openness/contest shape the timing window. Still odd to me that the AI is using timing too.
Realistically I don't think everyone jumps high for all their shots. It's kind of a thing already but having a jump and set shot could be interesting. Then you'd have a jumper for contested shots and a faster set shot for open looks. It'd probably need built in reductions for using at inopportune times. That makes it sound more like a badge though which I guess is what mismatch is supposed to do.
Yeah. I'm personally of the mind that most badges have been detrimental inclusions on the shooting end of things. I felt like the signature skill system in 2k13 was most balanced in that regard
I preferred when badges were indicators of what a player could do. I think that was around 2k13 and 14. I do like the idea of badges currently though. It should be a good way to specialize play styles. Better explanations on what badges do could possibly help so players can avoid 'placebos.'
By what they do I mean percentages or ranges that badges and attributes effect outcomes. Then discussions on if interior D, vertical, and strength in builds could be a bit clearer since they seem to be skipped a lot.
I completely agree with that!
I think it's an over-saturation issue as much as anything honestly.
Is Nba2k2020 is the final nba mobile?
Anyone else losing stamina really quickly with curry escape ?
Not even using curry slide much at all, maybe once a possession? Cos I know that drains is very quick
Yeah had multiple friends agree that itās broken, stamina gone within ~10 moves even with handles for days
@crisp delta @left tangle
Any chance if you can confirm this is intentional or a bug?
The stamina consumption should be identical with other escapes. Are you on current-gen or new-gen?
Current gen, stamina definitely drains faster with curry
Had other people agree too
Seems to be only park so far, mycourt is fine
Nvm I think a game restart and taking animations off then putting them on again has fixed it
Yeah I play next gen and I don't see any crazy stamina lost with doing it a few times in a row. Any more than that would be crazy anyways.
Handles for days + 99 stamina makes it so that you can dribble out the shot clock on every possession. Stamina hasn't drained fast in a long time.
whenever im dribbling or following driblle tutorials and stuff, oonce i complete a move it kind of freezes me in place. im a placeshot with a 90 ball handle and all the right driblle moves.
any ideas?
im not gonna lie..... 2k keeps taking my xp coins away from me every time i activate them
i had 8 coins in total
and i activated one
and they went missing
I know there was a point in which certain dribble packages prevented you from doing dribble moves. Jeremy Lin was effected on the MyTeam side. I thought it had been fixed though
i have tried tons of different dribble moves, ive somewhat solved the problem which is that you need to be holding turbo at certain points
2k has the weirdest news cycle of all time. We all know the new game is going to drop in september yet there is no news and there wont be any until they do the inevitable in game screenshots that look the exact same because there is only so much the graphics can change. Then the ratings which dont matter and are upgraded throughout the year. Then comes the soundtrack I have on mute all year have no clue why budget is wasted on that. Last step finally 2 weeks away from launch we'll get gameplay changes.
Can anyone explain this? Idk any other game that markets this way.
they don't care, and the yknow people will still buy regardless
Why come out with news now when the NBA season just winded down. Wait till momentum builds up for the upcoming season and then promote the game along with it.
You cant convince me that they do it based on that. There have been plenty of games where there was a big trade or free agent pick up that didnt change in the game on launch. Theyve even had some mishaps on trailers where a player who was no longer on a team ended up in the wrong jersey.
I would like an understanding. Why were the animations that relates to shot creation from past 2Kās removed from 2K22? For example, the variety of pull-up jumpers, hop shots, post/shimmy fades and hooks. Why were players limited this year in terms of animations when it relates to shot creation? Itās off putting to go on 2K20-2K21 to see those variety of animations and now their gone in 2K22. Did those animations not fit the style of the game?
Likely to add as extras for MyCAREER
Does anyone know how to get a crown over your head when you green a shot? Just played with a random guy who have a green crown animation over his head when he greened and a purple alien player icon I canāt find how to get them anywhere
Those wouldāve been awards from previous seasons. But if you go into edit your appearance/MyPlayer, you can go all the way over and attach one to yourself. Default was a flame I think. It should be under jump shot splash. Or something along those lines. You can also edit your player circle.
Does anyone play Nintendo 2k22
Does anyone have a jumpshot i have a 91 3 pointer
Set shot 25
Yeah I have one for u itās set shot 25 Paul George , Rudy gay, 4/4 60,40 bending
Does anyone wanna play 2k park with me
Iām a 97 ovr slagshing playmaker
Lvl 37
Melo try release 102 with it
Alr
ps4 or pc
Ps4
no i have xbox
i can install it on ps4 but i have a 65 rated build
so
whats the best jumper jump 3 or set shot 25
Is 2k on pc any good?
Is it a big difference or basically the same gameplay just better graphics? Also set shot 25 better if you want a shot to shoot peaks
Just a little harder to time
yeah ik i use set shot 25 but is it worth have the shot meter off or nah
I never have it on, I feel like it distracts me from looking at the hands. But thatās just me
but i have a 75 three shot
Same with me
yeah i trying to have it off but i play both myteam and mycareer
s othe release is so diffirent
I have a build with a 65 3 and I still rock with no meter
yeah you are probably good tho
But itās all preference
i have to main builds
It distracts me if I have meter on with three ball lower then 70
75 play shot and 82 slashing playmaker
but when i made the 82 i didn't know about contact dunks so i have a 83 drive dunk
So at 99 overall you only get a 87 driving dunk?
yes but i am a 82 so its a long way to go
Thatās not too bad whatās the shooting on it?
So you used the more blue then green pie chart?
yes
Okay good, Iām pretty sure thatās the better slashing play builds
but i have a problem with teaming up with people cause i am so low level and raiting
I can team up with u
pc?
PlayStation sorry
It doesnāt sound too fun, but Rec is your best bet
Oh I didnāt know about that, pc got it rough
but is a bit fun you meet a guy who is a 99 ovr and i shooting ^very late
Yeah overall donāt matter in this game
Fax
People base it off of win%
yes
I would say your rep too, but thatās not the case anymore with the season system
Bro I canāt wait till the rookie to legend grind comes back
Anyone ps5?
Not me
I hope itās soon cause this year was not it. Testing it out is one thing, but trying to make it the new system going to just ruin everything
Ps4 for me
I just want to ask you guys, how i can learn some basic things? (Im new, so i have smth about 4 hours on NBA)
Just watch yt videos
@lucid harbor the best way to learn basic skills will be to play with experienced players and watch NBA 2K videos to get kind of a blueprint.
Xbox vlxneDemi
I mostly need to learn how to defend
@lucid harbor defending in this game doesn't give complete control to really lock someone down how it has been previous years like NBA 2K20 but a way I play defense is you don't wanna get too close to your opponent or to far you wanna get an even spot and thats a tip for defense.
Thanks š
To you guys which nba 2k has been the best
idk, I keep saying 13 but idk
I started in 18
I started in 13, but 14 (one with LeBron James) was probably one of the worst because of how bad shooting was in MyCareer
or scoring, rather
NBA 2K18, people call it one of the worst 2k of all time but it was the year I started playing basketball and I enjoyed it
Same
same but 13
@ivory sleet My favorite would have to be NBA 2K20
2k add a ultra violet tier card
@crisp delta I agree it might not be number one but I like it for how good the defensive system was.
2K needs to make it easier to grind the park
Idc wht nobody say, 2k19 was the best 2k
I think thatās my favorite too
That was good too. It was much easier to make a shot in that
they gotta fix stealing though. I twas good in 14, but not much outside that
I miss the little cinematic movie 2K they used to do
I didn't find it that bad
What movie?
One of my favorites too
@crisp delta you remember like the intros as soon as you booted the game up like in 2K16
Ohhh I liked them but sometimes my game lagged and made me watch the video again and I couldn't skip it
I hate that
16 easily
18 was... so bad lol. I still have nightmares of the opposing team coming down the floor on offense from that game š
It's an opinion
Ok just saying