#Beetlejuice

1 messages · Page 3 of 1

shy hound
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For killing at 140-150, 125 in a light character.

neon sun
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And I play 2’s with my friend who’s a BG main.

neon sun
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Aerial side special, grounded is kinda poop.

neon sun
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Or bomb. Bomb kills at 100 low key lol

shy hound
neon sun
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Well since you wanna be sarcastic about it, you can set it up with jab. But yes, nobody is going to “run” into bomb.

shy hound
neon sun
shy hound
neon sun
shy hound
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That's the good use of it but is more than a mid risk mid reward. I will say angry bugs is better setup than bombs

neon sun
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Just use both? 😂

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I stopped using stun, not worth the reward

surreal bronze
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Worse feeling is hitting someone at that % with the tail end of the air side special. They don’t die but you get hit with 1 2 3 jab and explode crying_steven. Looking at you Batman.

low dagger
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When you get specific maps

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Like townsville feels consistent to kill around 120

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But dexters lab is like 140

ocean aurora
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Gotta hit stacked and react to the Di options. As you saw PPG was closer to winning the set that’s why I was spamming this

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Going for this is only good only good on aggressive opponents or if down a stock and don’t want to take much damage

ocean aurora
surreal bronze
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did not know stripe could dodge cancel the tail end of chainsaw. that was not a good surprise 🥲

neon sun
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Pretty sure you guys have noticed but, you guys ever hit somebody with angry bugs and they have an insane amount of hitstun right after

ocean oriole
neon sun
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I noticed it happens if you like hit them into the bug at higher percents.

surreal bronze
neon sun
brazen rivet
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Side special and dash attack into the beetle gives the highest hitstun for it yeah

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Often forces a ground bounce

surreal bronze
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yep

ocean aurora
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I think dtilt also has quite a lot

low dagger
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I wouldn't know how much down tilt gives because the beetle keeps hitting them out of my jab combo before I can land down tilt crying_steven

neon sun
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But she was in burnout so I see the vision lol

ocean aurora
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I should have gone uptilt but I didn’t think it was gonna kill so I changed last second

clever birch
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folks…. Beetlejuice is now a mage…

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in the batman beetlejuice skin (his 3rd skin ever) they made an error and he is classified as a mage and you can do mage tasks.

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i see how much they care for our boy now 😞

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atleast hot topic and target will always have our back.. (got a beetlejuice squishmallow from target)

cloud lake
clever birch
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i know but it’s just kinda sad how they already forgot the class of their 2nd newest
character

ocean aurora
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I think he’s in the middle of assassin and mage

clever birch
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all my mains are between mages and their original class.. (steven and b-jay)

cloud lake
neon sun
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Steven’s correct role is nair

clever birch
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i didn’t start using that until i swapped from beetlejuice to Steven…. it’s pretty epic.. 😎

ocean aurora
cloud lake
ocean aurora
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His whole kit revolves around shield

cloud lake
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big slow heavy guy who hits hard as a truck

ocean aurora
cloud lake
ocean aurora
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Tank doesnt always have to be heavy

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They should just be good tanking damage

cloud lake
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that feels like a requirement tho

ocean aurora
cloud lake
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tanks should be hard to kill, just in general, not only when they have armor

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tanks just feel like they should be heavies to me

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and steven is not a heavy

ocean aurora
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All Jason is really: slow and cheesy kills

cloud lake
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but like isnt that kinda what heavies are, giant gimmicks?

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big guy who gets combo'd for a minute straight then sends the arya flying in 1 hit

ocean aurora
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Big characters like that have to be cheesy

cloud lake
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yeah look at IG

ocean aurora
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You can still die so early his upspecial or combo breaker(neutral special)

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It’s crazy

cloud lake
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but steven is only really a tank bc they got rid of support and tank was the only one he really fit into

ocean aurora
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I think cause most of his moves works so well with a teammate

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And also healing

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I don’t know why he can even heal tbh

cloud lake
ocean aurora
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Isnt i meant*

cloud lake
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yeah they changed how the healing worked from beta

ocean aurora
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I don’t even remember his healing factor from the beta 😭

cloud lake
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before it was based on when you were just in it, you'd automatically heal 1 hp when you stepped in, so you could like dash dance on the edge of the healing space and heal a bunch of health

ocean aurora
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I only used him to stay in the air

ocean aurora
ocean aurora
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Good they changed it

cloud lake
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melon used to be garbage too

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since the ai was always coded to jump up if it encountered a wall, if it hit the lip of scooby's mansion that used to exist itd just kill itself

ocean aurora
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I’m not surprised I didn’t know these stuff. Since i was a button masher

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On REINDOG

brazen rivet
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One of the most annoying moves in the entire game

cloud lake
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who do you play?

brazen rivet
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Screen clutter, changes camera zoom in a jarring way, extends hitstun, blocks projectiles sometimes

brazen rivet
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Like even if the move isn't explicitly great, it's obnoxious

brazen rivet
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I don't like having to play around some AI stuffing me even if it doesn't even attack lol

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Because then if I attack it instead, Steven gets a free punish

stray wraith
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Guys can beetlejuice combo jab 1 2 into neutral special?

trim flare
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kinda useless anyways

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its all about down tilt and up tilt rn

ocean aurora
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Not even diable atp now it’s fully dodgeable

stray wraith
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But in the past it was doable right? I remember the infinite with the perk that stun with neutral

Why did they nerf that string?

ocean aurora
brazen rivet
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Kinda wish the stun perk just didn't exist and we got something else tbh

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Like maybe a Samurai Jack style thing for it would be cool

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Make it so if you get hit during its charge, you mark them with the Beetlejuice sign thing that allows a teleport

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Or just hitting in general with it marks them

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Stun mechanics are mega lame imo

ocean aurora
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No offense but everyone who uses stun plays the same

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They all fish for stun and do jab loops

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Then stun charge uptilt

ocean aurora
ocean oriole
brazen rivet
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Make it along the same lines as Arya's knife actually

brazen rivet
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Same with Bubbles being able to have literally just a better stun on demand lmao

ocean aurora
brazen rivet
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Yeah they generally land into it so jumping keeps them from dodge reading

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I still would love a perk that makes it so hitting with sand worm gives you one jump refresh

ocean aurora
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I don’t think it would be op

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Neutral special is hard to hit anyways

brazen rivet
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Yeah and then you have a decently strict teleport timer too

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So you gotta keep aggression

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It actively rewards using your most difficult moves

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Which the game needs more of

ocean aurora
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Even tho I like the perk. I don’t think people would use it tho

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I could definitely see it a lot in 2s

brazen rivet
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Like how it is for 2s

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Same timer

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I'd say it's like 5-6 seconds?

ocean aurora
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Yea that’s fine

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I don’t think the move should have a cooldown tho

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I would definitely use this perk if bugs could be used without a hit

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But just not chasing the enemy

brazen rivet
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Yeah definitely

neon sun
low dagger
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when i first played him i only saw people using angru bugs and thought the stun sounded funny

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then i quickly realised

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wait

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this is literally not fun at all

bleak trellis
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Man, this character is so weird to play

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I thought it was a simple aerial down special + neutral air kinda guy

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But it's still fun, at least animation wise he's cool AF

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I gotta get neutral special out of my system tho, I got too used to playing smith lol (even tho I just came back the muscle memory is still here)

low dagger
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Out of interest

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I've seen the term "ladder combos" thrown around for beetlejuice specifically

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What does that exactly mean
I feel I have a general idea but I just wanna make sure

surreal bronze
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Mind you I might be wrong here since I play more 2d fighter than platform fighters but I found this Definition.

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A Super Smash Bros. combo that slowly raises your opponent upwards, often by repeated use of up-airs and strategically landing on platforms in order to get more height. The hope is that you can eventually kill them by hitting the upper blast zone.

ocean aurora
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Ladder combos is pretty much the only time beetlejuice can kill early.
This is an example of beetlejuice ladder combos #clips message

low dagger
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Yea I thought so

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I probably could try it more then
A lot of the time I dont end up doing it because any time I've tried it before they've just dodged out and suddenly I'm in a much worse spot

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So I just end up swinging an up air out to see if I can get a cheap hit while staying safe

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Although I did do this recently which I think is at least a similar idea
#clips message

ocean aurora
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And that clip was so clean 🔥

ocean aurora
low dagger
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Also on a side note

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Are they ever gonna fix angry bugs not letting you use a second up special

bleak trellis
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Bro I genuinely have no clue what to do with this character

low dagger
surreal bronze
neon sun
low dagger
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No I know how it's supposed to work

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I mean that angry bugs says that he should never even have the option to use a second dash

neon sun
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Ohhhh that, yeah idk.

ocean aurora
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Number 1 beetlejuice play nambz gameplay

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What you guys think 👀

neon sun
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Newest hated MU playing BJ. Taz…

low dagger
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setting up the bomb was cool

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but idk i just dont like centering around the stun

bleak trellis
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And for barely any reward

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Tho I can't say sh*t since I'm horrible with this character lol

ocean aurora
neon sun
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And the Wonder Woman dodging in place 3 times is crazy

ocean aurora
ocean aurora
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Imagine if neutral special was fully charged 👀

surreal bronze
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I can not believe I just had a stripe get hit by door at 150% and live. yet I get hit by his grounded up attack at 100 and just die.

low dagger
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I had a PPG live up attack at 140

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Dexters lab moment

brazen rivet
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This is why I don't use stun

drowsy idol
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stun goes crazy w team combos too though

sullen shoal
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does big chalk perk even do anything

ocean oriole
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I believe the hit box gets bigger, not sure if it does more damage

ocean aurora
neon sun
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Tryna learn Rick, I’m losing a lot. The whiff frames on jab is absurd.

shy hound
brazen rivet
ocean aurora
neon sun
brazen rivet
neon sun
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Ngl, I been taking nothing but L’s with Rick lmao.

thin oar
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We pray for a beetle buff this october 15th

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if it’s any consolation ajax posted beetlejuice clips on his twitter he did the same with garnet when she was getting a buff

wicked zenith
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haven't played bj In a bit

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or the game really but uhh

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ye I hope you guys are doing well

ocean aurora
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I haven’t been playing bj since I went to gizmo

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I don’t think I can reach masters with beetlejuice rn, I might aswell try on gizmo since he doesn’t have many bad matchups

ocean aurora
neon sun
ocean aurora
neon sun
ocean aurora
slim saffron
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what's the best perk set for beetlejuice?

neon sun
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And with angry bugs I do, flammable, 100, and the electric perk instead of pugilist, idk what the electric perk is called

lost plaza
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Beetlejuice needs a buff to both his down smash and his foward smash. ESPECIALLY THE FORWARD SMASH. Cannot count how many times I predicted someone would come into my Forward Smash's path, did the giant hammers animation and everything, only to get gimped cuz their move comes out faster everytime. It's ridiculous. He's an assassin he need faster smashes. /just putting this here as well in hopes the devs read it.

lost plaza
# slim saffron what's the best perk set for beetlejuice?

I use chalk bomb it's slept on hard but it's really good. Chalk bomb already kills at like 90 if you can get a hit off. Now imagine that but with a perk that makes it stronger. Just practiced it in training mode and it killed shaggy at 72.

neon sun
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They just buffed chalk bomb and his up tilt ko potential

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For tomorrow

gusty cliff
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Was hoping they would’ve helped beetle bro a bit more than just bomb and uptilt buffs

lost plaza
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Yes sir! Love me some chalkbomb buffs!

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Wait... what chalkbomb buffs I don't see them in the patch?

cloud lake
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Beetlejuice
Ground Up Attack

  • Uncharged knockback scaling increased to 18 from 16.5
    ~ Visuals updated to better match hitbox
    Ground Down Special
  • Knockback increased to 2000 from 1850
cloud lake
lost plaza
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Oh sorry I thought they buffed his down smash. Huh.... weird that they didn't. But I'm still excited to see what kind of insane early kills I can get with chalk bomb perk now!

neon sun
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Down smash is really good where it’s at

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Starts the loop and breaks armor

brazen rivet
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Beetlejuice just feels worse overall with all of these changes man what are they doing

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Up attack followups are inconsistent at higher percents, bomb buff effectively does nothing

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Dodge nerf hurts him even more

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I don't get this balancing team man

ocean aurora
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I meannnn

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Atleast jab Uptilt kills at 120

brazen rivet
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I just feel like I can't do a single thing anymore as him honestly

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Characters that don't need buffs get them

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And it just makes it even harder to do compete as a character that has no real competitive tools

ocean aurora
brazen rivet
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Harley, Joker getting a few nerfs and multiple buffs in return

neon sun
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Joker can combo into his card and teeth out of jab now, because that’s what he needed right.

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The roll mechanic kinda helps beetle out too though, I can at least punish rolls out of setups

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Like with jab jab bomb and the roll away

shy hound
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Beetlejuice is a dead character. Babum tzzz

ocean oriole
lost plaza
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I think Stronger Than Ever perk (gives armor for 2 seconds after respawn) could be viable for Beetlejuice. Like you respawn and release a fully charged up face scream into your opponents without fear of them interrupting it. Thoughts? gizmo (would this work or nah)

ocean oriole
ocean aurora
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Everytime I see someone have that perk before the match starts I just run away from them for 2s

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But must people dodge from face instead of trying to hit it

exotic elm
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With the speed increase on sum characters I feel like Beetlejuice getting a speed increase would be awesome because he feels slow compared to other assassins

brazen rivet
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Yeah it's still impossible to get in

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His ground speed is awful for what he needs to do

bold crescent
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We need a buff crying_steven

ocean oriole
bold crescent
brazen rivet
ocean aurora
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@bold crescent

bold crescent
ocean aurora
#

Np

ocean oriole
# bold crescent Well I must not be doing something right. What's your gameplan when playing beet...

I use angry bugs and flammable doc… I use side special and neutral normal from behind my ally, I approach with down air or dodge jab typically… once they are in the air above you up tilt kills a lot. I try to mainly stay by my ally and protect them with the range of my moves… also giving them the most opportunities for the “juice to get loose” by constantly retriggering their gloves… a good kill combo that isn’t just a charged attack or the usual vertical ladder is down special air into up special air into up normal. For the edge guard I use the dash attack or aerial side special to kill off the side, and I zone the edge with bomb and beetle

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I always keep my scare fully charged so it’s more likely to kill off the “juice” ability

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Also another easy-ish combo is jab 1, 2, into downtilt into jab 1, 2, into uptilt

surreal bronze
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Hey everyone a nice little Beetlejuice guide by Chris here

sour hornet
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hes feels so sluggish and mediocre after the patch

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he has to be one the worst in the game rn

ocean aurora
sour hornet
ocean oriole
ocean aurora
sour hornet
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i suppose

ocean aurora
neon sun
whole sigil
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In your experience what is Beetlejucies best and worst move?

ocean aurora
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On ground

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By far. I can see the use for every move but that move is just not good

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Doesn’t even kill early

whole sigil
ocean aurora
whole sigil
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Oh sorry i ment best

ocean aurora
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But best move I will say beetle

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I really like neutral attack in the air too

whole sigil
#

Side special?

ocean aurora
whole sigil
#

What attack is beetle

ocean aurora
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Up special

whole sigil
#

Thanks

surreal bronze
# ocean aurora Neutral attack

Agreed on ground neutral attack before the jab nerf it could at least combo into it but now, it just totally pointless.

gusty cliff
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I hit the parry to chalk bomb to uptilt kill combo in a match

surreal bronze
clever birch
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i found a killer combo accidentally last night
i hope they don’t patch this out
too-

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basically just stun the opponent with neural special

then make a short grenade under them

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and it’s an easy 100 to death
(it’s probably the easiest way to get a kill as beetlejuice IMO)

neon sun
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We know lol, stun, bomb, stun, sand word, up special, fair or up air

clever birch
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.

taking notes…

thin oar
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is there anyway to improve with him?

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i main garnet but the minute i hop off her it’s hard to win with him

neon sun
thin oar
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it feels like all he has going is that jab down to jab up combo

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and then the rest is like ticking off damage to get them to kill percent

neon sun
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I will tell you one thing, never use grounded neutral square, such a useless move

thin oar
#

the hammer?

neon sun
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Yeah

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Ass

thin oar
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yeah it looks so good in paper but it’s so punishable

neon sun
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Down tilt is faster and does the same thing

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And is a combo starter

thin oar
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noted

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thanks

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i have been using it a lot

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but it’s mainly cause garnets neutral is so good

neon sun
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I’ve been doing a lot of jab, jab, down tilt, into jab jab bomb read the dodge and reset with jab

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If you use angry bugs, bugs and bomb are great edge guarding options

gusty cliff
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The spacing is tricky but angry bug can allow the bnb jab 1 2 dtilt to loop for an extra rep if the bug connects after the first dtilt but before the ground bounce. Allows to connect with another jab 1 2 dtilt before going into jab 1 2 uptilt

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Spacing of the bug can also allow a side switch mid combo after the first loop rep

neon sun
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Ngl, shielding is going to help so much for beetle, I no longer have to jump around shenanigans anymore

brazen rivet
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If they let you charge it anyways

ripe jay
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hello, am starting to secondary main BJ

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any tips?

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i already know how to play him but i am ready to learn

ocean oriole
ripe jay
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i use the same perks so am in a good way lol

ocean oriole
# ripe jay this?

I will say angry bugs and flammable doc is only good if you remember to constantly toss out the beetle (and occasional sand worm)… if you find yourself naturally not using those moves I’d switch to 5% and snowball

ripe jay
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i do

ocean oriole
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You could try stun but personally I play mostly 2s and it isn’t worth losing the ability to kill off the “juice getting loose” imo

ripe jay
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also i basically already play like that on 2s

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just need to charge jumpscare more

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and bomb

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thx for the help

neon sun
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But the perk is weird and 4 seconds is too long of a time

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Sometimes I’m running around and throw a projectile and I don’t get the proc so it’s weird how it works

exotic elm
#

Last stand removal is an indirect nerf for bj crying_steven

surreal bronze
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Finally got diamond with Beetlejuice. I am going mostly going to play other chars now for the rest of season just for my sanity. crying_steven

drowsy niche
#

Is beetlejuice a good character?

ocean oriole
neon sun
drowsy niche
#

ty

exotic elm
#

When tooniverse

thin oar
#

any opinions if down special worm should break projectiles?

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i was thinking maybe it should be able to eat the projectiles

brazen rivet
thin oar
#

should beetlejuice get armor when doing neutral attack?

marsh sedge
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no he should get armor when doing dash attack

ocean aurora
neon sun
#

He should be able to pick up his bomb 😊

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Give me Bomberman

bold crescent
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I just want his jab to be faster

ocean gull
bold crescent
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Well than slow everyone elses jab down. Feels like when I start it i'm stuck there for 3 years. Meanwhile Folks like Harely can do theirs unchallenged.

misty hedge
brazen rivet
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I think more specifically his jab 2 and 3 need to be faster

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For how insanely laggy they are they're so terrible

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If you whiff jab 1 they have a full like 2 hours to punish it and you can't follow up with jab 2 in time like most other characters can

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Although imo that's how all jabs should be and instead of buffs to it I'd rather see nerfs to other characters

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I really don't want them overbuffing him

ocean aurora
#

Who can throw an entire jab combo without slowing it down

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Definitely unfairBatman

bold crescent
brazen rivet
#

I knew what you meant for sure, the transition between each jab is crazy sluggish

grizzled current
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Is the beetle sometimes not resetting up special a bug or is it something I'm not getting?

brazen rivet
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Sometimes you just won't get the second dash

grizzled current
#

Classic multiversus

neon sun
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They did buff jab 1 on whiff but I still sometimes miss input trash ass jab 2 and just end up sitting there like I forgot something

plain halo
#

Also, is there a Beetlejuice discord?

ocean gull
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I don't think so

ocean aurora
ocean aurora
plain halo
#

Mind if I get an invite too?

ocean aurora
#

Pretty much dead but players like nambz, horrorbone and even oogthelegend is there

cloud lake
#

can i get an invite too?

ocean aurora
#

Ok sent

vocal hemlock
#

I still don't have a Perk set to use with Beetlejuice really

neon sun
#

Any first perk of your choosing, if you don’t want flammable use snowball

cloud lake
#

Beetlejuice

Ground Neutral Attack
    ~ Hitbox size adjusted to better match visuals
Ground Side Attack 2
    ~ Hitbox size adjusted to better match visuals
Ground Side Attack 3
    ~ Hitbox size adjusted to better match visuals
Air Neutral Attack
    ~ Now limits fall speed during attack recovery
Air Side Attack
    ~ Hitbox size adjusted to better match visuals
    ~ Now limits fall speed during attack recovery
Air Up Attack
    ~ Now limits fall speed during attack recovery
Air/Ground Neutral Special
    ~ Now limits fall speed during attack recovery
neon sun
#

So nothing lmao

bleak trellis
neon sun
#

They nerfed flammable and changed static, imma test something and see if you can proc static with jab jab d tilt, into jab jab beetle.

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If so that’s actually a lot of residual off jab

bleak trellis
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Tbh the only reason I try to play this character is that he's cool AF, but IDK how to use him

neon sun
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Might also use buffed ground bounce perk with BJ, since it’s flat 3 damage now instead of 1

brazen rivet
#

Yep Static Electricity is best in slot for him now

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Each jab counts as a different attack so jab 1 2 down tilt puts you at three, then you can just jab up special and it applies the shock

neon sun
brazen rivet
#

It's probably overtuned now lol

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It's pretty insane on Black Adam now as well

neon sun
#

Tnj with static and flammable is gunna go crazy with paddle, yikes.

orchid hazel
#

You don’t play ranked casually, that’s what casual is for

thin oar
#

playing ranked causally just means this isn’t a character i play often

exotic elm
#

One day he shall get a real buff…,

gusty cliff
#

COPIUM

bold crescent
#

Alright my fellow juicers, anything I should know with this new season? Did they butcher my boy? Should I use new perks? Whats what in the butt?

vocal hemlock
#

His name is different now

neon sun
#

With angry bugs

ocean oriole
bold crescent
#

Thanks fellas

vocal hemlock
ocean oriole
gusty cliff
#

dropped an example clip of a BJ combo with a jab 1 2 dtilt loop via angry bugs in #combos . static perk seems really good for BJ now

vocal hemlock
neon sun
vocal hemlock
#

I mostly use 5 percent

sinful matrix
#

...

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first game on him

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I hit the chalk bomb

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is this what it feels like?

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is this real love?

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What are the basic combos and links I should know about for the juice?

bleak trellis
#

I picked this character for the first time in ages

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Fought a raven

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Lost the first round

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Won the second

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And won the last one through pure time out

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Mind you, I was TRYING REALLY HARD to kill her

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Yet this is the first time I got a time out in this game

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Nah I quit Beetlejuice

ocean aurora
# sinful matrix What are the basic combos and links I should know about for the juice?

A= in the air
IAD= instant air dodge
St= stacked
LF= last frame
DA= dash attack

2 Hits:

  • Jab - downtilt
  • Jab - uptilt
  • Jab - upspecial
  • Uptilt - upair
  • Dair(LF) - nair
  • Dair - upair
  • Sair(IAD) - uptilt
  • Upair(IAD) - uptilt
  • Jab - sidespecial(St)
  • Nair(IAD) - DA
  • Dairspecial - upair
  • Dairspecial - sair
  • (A)Upairspecial - upair
  • (A)sair - upair
  • (A)Nair - upair

3 Hits:

  • Jab - jab - jab
  • Jab - jab - uptilt
  • Jab - jab - downtilt
  • Jab - jab - upspecial
  • Dair(iad) - jab - jab
  • Nair(IAD) - jab - jab
  • Nair(IAD) - DA - uptilt
  • Dairspecial - nair - upair
  • Dairspecial - nair - sair
  • Jab - sidespecial - uptilt
  • (A)Nair - sair - upair

4 Hits:

  • Jab - downtilt - DA - uptilt
  • Jab - downtilt - DA - upspecial
  • Dair(iad) - jab - jab - uptilt
  • Nair(IAD) - jab - jab - uptilt
  • Nair(IAD) - DA - uptilt - upair
  • Nair(IAD) - DA - uptilt - nair
  • Nair(IAD) - DA - uptilt - sair
  • Jab(St) - sidespecial - uptilt - upair

5 Hits:

  • Jab - jab - downtilt - jab - uptilt
  • Jab - downtilt - DA - uptilt - upair
  • Jab - downtilt - DA - uptilt - sair
  • Jab - downtilt - DA - uptilt - nair
  • Dair(iad) - jab - jab - uptilt - sair
  • Dair(LF) - nair - jab - jab - uptilt
  • Nair(IAD) - jab - jab - uptilt - nair
  • Nair(IAD) - DA - uptilt - nair - upair
  • Jab(St) - sidespecial - uptilt - nair - sair
  • Jab(St) - sidespecial - uptilt - nair - upair

6 Hits:

  • Jab - jab - downtilt - jab - jab - uptilt
  • Jab - jab - downtilt - jab - jab - downtilt
  • Jab - jab - downtilt - jab - jab - jab
  • Jab - jab - downtilt - jab - jab - upspecial
  • Dair(iad) - jab - jab - uptilt - nair - upair
  • Nair(IAD) - jab - jab - uptilt - nair - sair
  • Jab - downtilt - DA - uptilt - nair - sair
  • Jab - downtilt - DA - uptilt - nair - upair

7+ Hits:

  • Jab - jab - downtilt - jab - jab - uptilt - sair
  • Nair(IAD) - jab - jab - uptilt - nair - sair - upair
ocean aurora
#

I like bj. I didn’t quit bj because he was bad, I just got washed with him because I was focused on different characters

bleak trellis
#

I mostly quit him for a while bc I was bad with him

ocean aurora
bleak trellis
#

I mean, yeah it was a passive raven but still

ocean aurora
#

Because no uptilt

bleak trellis
bleak trellis
surreal bronze
#

I wish the sweet spot for beetle kick had more reward hearing that nice sound and just having them live at high % is sad. Overall I do love the short hop and fast fall change.

#

Have not experience it yet but I bet Harley short hop side air might be hell

subtle heart
#

that sweetspot feels so inconsistent on top of it

#

Also did the bomb perk get shadow buffed? its explosion radius gets so much larger now if the string is long.

#

its made testing grounds incredible, you can reliably combo people into bomb now if they even tap your shield + it dosent even matter how far away they are because of the massive explosion size

#

Shields in general just make him so much stronger, if he dosent get nerfed before there offically added hes 100% going to be a top tier so heres hoping he sneaks by unoticed

surreal bronze
#

Yea I think being able to shield is going to help him. I just got the best kill on a batman combo into angry beetle near the edge knock back into mid stage into dash up attack. Man this character has a lot of lows but the highs like that is why is still like playing him. so far this season changes are nice.

subtle heart
#

bomb is honestly my go to kill move now, the amount of pressure you can apply with bomb + beetle at the ledge while your completely shielded is insane

#

defintely enjoying this seasons changes

#

except god damn power puff girls, i feel like she counters bj so hard and now she even falls out of jab jab down smash

subtle heart
#

the best change beetlejuice could get is his beetle not stopping knockback if the previous knockback was stronger then beetle knockback

thin oar
#

fast fall has made neutral special easier to hit ngl

#

specially if you’re a short hop spammer

slim saffron
#

uh why did they change beetlejuice's name to betelgeuse

#

can someone please tell me why

pseudo moss
#

its technically the canon way his name is actually spelled

slim saffron
pseudo moss
#

and

slim saffron
#

who is gonna call him betelgeuse other then the multiversus devs anyway?

#

i know it doesnt effect the game at all but still

pseudo moss
#

its pronounced the same way, doesnt change nothing

#

just the proper way of spelling his name

slim saffron
#

i guess i can live with the name change

#

after all it's not like me saying something is gonna change anything

#

it's pfg's decision if they wanna change his name, it just surprised me when i saw it in game for the first time

quiet pumice
#

Been learning Beetlejuice lately and I’ve been having fun with him but how do you use his scream move? Can it be done in combos or is it just purely a whiff punish kind of move?

gusty cliff
#

With sig perk can do a limited amount of some very specific combos with the stun but without sig perk idk of any true bnb combos

ocean oriole
quiet pumice
subtle heart
quiet pumice
#

Ah ok, I’ll try to keep both the cooldown and the nspecial uses in mind when I play him.

subtle heart
#

For 2v2 his bomb is also really good, it lets you make massive "safe" spots for both you and your teamate

neon sun
#

BJ is crazy good in 2’s, with both perks. Stun with team combos just giving you free kills cause you can literally just spam stun in neutral, and angry bugs with flammable and new static is so much residual damage the other team doesn’t even notice it.

quiet pumice
#

I’ve been using the angry bugs flammable and static setup from a guide I seen on YouTube and it works really well. Haven’t been using the stun perk all that much since I like the damage from beetle.

pseudo moss
#

his jabs and moves last for so long you can stun them in between the jab and they can do neutral attack

neon sun
neon sun
pseudo moss
neon sun
exotic elm
#

When chalk bomb buffs🙏

pseudo moss
#

i think other than the fuse dragging the opponent more into the bomb so it can reliable pull them into the explosion when its a small fuse bombs pretty useful

#

bomb perk could use some tweaks if they want people to actually use it since its just inferior to frightening angry bugs and 5% imo

brazen rivet
#

Bomb perk needs to have no downsides

#

It's very lame that it makes short fuse bomb terrible

#

Should also increase movement speed while using bomb imo

exotic elm
#

Beetle juice speed increase overall garnet_excited

pseudo moss
#

i think that'd be good to help encourage people to do longer fuses with bj

#

i feel like big bomb should just be a global thing for him to have and not be a perk, but im fine with it being the way it is now

sinful matrix
#

How do I use bomb properly, btw?

#

Is there a reliable way to combo into a short-fuse bomb?

gusty cliff
#

Bomb is used to control space. If you can stun or parry then that gives enough time to drop a bomb for a small combo

ember raven
#

this is how I primarily use bomb outside of it's spacing usage

#

Basically just forces movement so u can read

sinful matrix
#

I see

#

Very interesting

sinful matrix
#

Been running the angry bugs perk with static and flammable

#

it's actually quite fun to use the bugs like that

#

feels like a genuine alt playstyle to betelgeuse

neon sun
subtle heart
subtle heart
# sinful matrix How do I use bomb properly, btw?

also ledge guarding with bomb is always a great option i also like to drag a bomb across the stage when you get a kill because that fuse just becomes a stage wide projectile preventing them from getting use out of there invincibility

pseudo moss
#

i thought that was obvious

subtle heart
#

BJ doesn't have the most clear play style so you often see new players trying to use him like a bruiser or mage without making good use of his tools because they are somewhat situational.

lucid dagger
#

I know this is old but have you found a way to get the bounce consistently?

pseudo moss
#

i usually just hold forward for half a second and then kick it

subtle heart
ember raven
#

beetlebros...

lucid dagger
subtle heart
lucid dagger
#

I have some tech that makes IAD much simpler!! (It might be old news but I haven't heard anyone talking about ). This should probably go into general chat, but I main beetlejuice so I'm giving you guys the love first. So all you have to do is bind a second button for "Up input" eg. Binding R1 to Up in addition to your D pad Up. And then all you have to do is hold Forward + R1 and hit dodge and you attack direction and boom you got super easy IADs. Bc holding up plus left or right is what triggers the IAD anyway.

#

I happen to play on PS5 and have a "Pro controller" so I actually bind it to one of my extra buttons.

#

Oh and specific tip for us beetle juice players. Bind a button for auto "down special" it makes for very easy worm door inputs in your aerial game

gusty cliff
#

I don’t have enough buttons for all that

lucid dagger
#

Well I suppose it's for those of us that do. Or if you can spare a button somewhere. But it's very useful and if anyone does try it and has trouble getting the move they want I use the R stick for the attack inputs

#

I noticed when I don't it defaults to Up air IAD

#

With this technique you can even be moving right while you do IAD sair to the left. I'm not sure how useful that is but it could be lol

subtle heart
lucid dagger
#

Fair point lol

thin oar
#

I just use my right stick to IAD, dodge on r1 and dpad holding up and left/right at the same time

lucid dagger
#

What would you guys say are bjs kill confirms? I'm asking bc I'm watching Bhands' season 4 tier list and he's putting BJ in the first slot of S tier and mentions that he has good kill confirms. And I'm wondering what I'm missing.

ocean oriole
lucid dagger
subtle heart
#

I would also love the invite ive been trying to find one but couldent

subtle heart
# lucid dagger What would you guys say are bjs kill confirms? I'm asking bc I'm watching Bhand...

Alot of people find kill confirms with something into up special into up air for the kill but i find this very inconsistent and heavily dependent on your opponents DI. I always end up playing him as a very freestyle character finding the most kills from spikes while edgegaurding, reading recoveries with side special(which can kill around 30%) if there already close to the blast zone, and of course parries, BJs dodge is incredible and landing even one parry lets you set up for scary face, bomb, jab combos, or just a fully charged ground up attack

ocean aurora
surreal bronze
exotic elm
# ocean aurora Check DMs

I have no clue what time it is for so sorry if I’m disturbing you lmao but could I also get an invite

prisma path
#

The bugs are speaking to me

misty hedge
brazen badger
#

Hello BJ mains id like to learn your characters

sinful matrix
brazen badger
sinful matrix
#

Run angry bugs perk

#

you can link jab, jab, dtilt, jab, jab, up special as a bnb

#

at lower percentages you can also land an uptilt before up special

brazen badger
sinful matrix
#

?

#

wdym?

#

I never did that

cloud lake
sinful matrix
#

why did you just type a dot?

urban talon
#

anyway, using Angry Bugs, what other perks do you run?

sinful matrix
#

Ignite, Static and broken wings

urban talon
#

About the same as me, except I kept speed force

pseudo moss
#

collaterals good too if you know how to tech chase

urban talon
#

I'll take that as a no XD

subtle heart
#

look up bhands bj tutorial

#

jesus that sounds awfull but yeah it is a really good beetlejuice intro

neon sun
#

Who needs a tutorial, just hold L’s and learn yourself like we all did.

#

😊

sinful matrix
prime aurora
#

bro more people need to get on this character

#

he's so fun

neon sun
#

Someone explain that static change in the patch notes, did they indirectly nerf our boy

urban talon
# neon sun Someone explain that static change in the patch notes, did they indirectly nerf ...

Well, first, the 2 second text was wrong so now it says 3 second, but it always behaved like this. (no nerf)
Second, Betelgeuse doesn't have light projectiles, Rick does. (no nerf)
Finally, the damage ticks of fire and shock no longer count as distinct attacks to trigger Static again. (yes nerf)
Basically, when someone was on fire/shocked you needed less attacks to trigger Static because the burn/shock itself counted as attacks, and I honestly agree they shouldn't.

neon sun
urban talon
lucid dagger
#

@brazen badger if you want another tutorial check the one above

subtle heart
subtle heart
#

did bj get shadownerfed?

#

bomb now seems to disappear if you use any specials

subtle heart
#

yeah so it turns out bomb is basically useless now, if you take knockback, or do any special while the bomb/fuse is out not just while your placing it it now disappears. I cant tell if this is a bug or shadow nerf

lucid dagger
subtle heart
#

yeah heres hoping

brazen rivet
#

I'm in training right now and not experiencing that

subtle heart
#

its really inconsistent, but didint have this problem at all yesterday

brazen rivet
#

Oh wait I see what's happening

#

Hm.

#

The fuse is teleporting to wherever you take hitstun lol

subtle heart
#

yeah thats another thing

brazen rivet
#

Definitely a bug

subtle heart
#

like its a 50/50 chance wether the fuse teleports or the whole bomb just disapears

#

i just had a match where i dragged bomb across the whole screen and the fuse was halfway across the screen when i got hit by raven side b and the whole bomb just dissapeared

#

Also neutral b charging is now even more inconsistent

lucid dagger
#

I have had that happen sometimes. Even before this last update. Sometimes i'll plant the bomb and jump and get hit in the air and the fuse will then jump up to where i was hit.

brazen rivet
#

Yeah

#

I've always had that happen too

subtle heart
#

yeah the fuse teleporting thing was around before this update but now theres a chance for it to just dissapear instead

lucid dagger
#

😦

brazen rivet
lucid dagger
#

I've noticed when I charge neutral B in the air 60% of the time it doesnt charge

subtle heart
subtle heart
#

mhm just makes his worse moves even worse

lucid dagger
brazen rivet
#

Just what we needed lol

subtle heart
#

honestly i hate to say it but beetlejuice is really getting tough to play, he really dosent feel competitively viable right now

#

hopefully shields will make him feel better but yeah might be time to drop him

brazen rivet
#

Shields will definitely make him better from what I've played of the tests

subtle heart
#

he feels so good with shields and bomb finally has reliable usage so thats really nice

#

joker is pretty simillar to BJ tho if people are looking for a alternative in the mean time

lucid dagger
brazen rivet
#

This season in general has been rough for Beetlejuice

subtle heart
#

he also just gets countered hard by so many meta chareters

brazen rivet
#

Yep

#

The current meta just destroys him

lucid dagger
subtle heart
#

no 100%

brazen rivet
#

Even in 2s he can't compete right now unless you have a specific team comp and a teammate that knows how to play around you

subtle heart
#

oooh also heads up if you havent already bound a button to worm door try it out, it makes it using it feel soooo much better

brazen rivet
#

What's the point in chasing them vertically when characters can just reversal you at 0% because you're light

#

I literally just now died to an Arya up special at 0% and I wasn't even that close to the blast zone lmao

#

No up air after, just the up special itself

lucid dagger
subtle heart
#

for her you want to focus on predicting the dagger and zoneing with beetle and bomb

brazen rivet
#

Yeah

#

It was in 2s so I was just trying to keep pressure up bc she is so slippery and impossible to punish

subtle heart
#

fair yeah shes espically hard to handle in 2s

prime aurora
neon sun
subtle heart
urban talon
#

I don't get why the scare neutral special can't have a small radial range like lebron chest-slaps or Jason rage scream...
They have to be specifically INSIDE your face

subtle heart
#

or even just a clearer hitbox would be nice

urban talon
#

I mean, flavorwise they should get scared in the proximity of his face, not TOUCH it XD

prime aurora
#

It's such a hard move to use

subtle heart
#

true, but for example if they touch the snakes that dosent count as the true hitbox, I think its much larger on the side he is facing but its hard to tell for sure

prime aurora
subtle heart
#

god i miss that loop

urban talon
#

Like, just add a circle like for Lebron, Adam or Batman

subtle heart
#

hoenstly even if they just made the air version as strong as the ground version i would be happy

prime aurora
#

why would you ever use it on the ground

subtle heart
#

the grounded version has waaay more knockback and damage

prime aurora
#

at least you can drift in the air

subtle heart
#

yeah thats why i wish they made the arial version as strong as ground

#

even at 80% arial wont kill most characters

urban talon
#

One thing I find weak of Beetlejuice is the low KB on pretty much all his aerial options, and especially how diagonally upward they are when he is classified as horizontal.
He'd kill at reasonable damage levels if he just punched straight

subtle heart
urban talon
#

I can get that, but it should have a better KB modifier at high damage.
I have to punch people at 140 in the air 3 times

#

then a Black Adam kills me middle of the stage with a not even fully charged clap at 110

subtle heart
#

lol yeah thats really annoying

urban talon
#

and dont get me started on the upair XD

subtle heart
#

yeah it feels waaay weaker then it used to

urban talon
#

like, compare the sair and upair of Beetle to... say Raven.

subtle heart
#

jesus christ raven upair is insaaane compared to BJ and she even has more kill options

surreal bronze
#

Playing Raven right now and yea her upair is so nice. a high percent late nair into upair is good kill option. Like I played Beetlejuice longer but I am struggling way less with Raven then him.

subtle heart
#

I feel like there not gonna buff him untill shields are out because hes so clearly balanced with shields in mind

urban talon
#

That's what I'm talking about, I'm okay with Beetlejuice, but it's clear you gotta work harder than other fighters to score a kill.

subtle heart
#

Mhm it just makes ranked 1v1s so unfun

urban talon
#

Horizontal fighter, best kill option is a grounded uppercut XD

subtle heart
#

lol yeah BJ being horizontal makes 0 sense, hes all about juggling and keeping your oponent off the ground

pseudo moss
#

neutral attack doesnt even combo anymore from jab like on release

#

thats the only thing i want back, to do jab jab neutral attack and it be a true combo again

#

other than that i feel like hes in a good spot

brazen rivet
#

It was such a good kill confirm at ledge

#

I don't want them to go crazy with buffs on him, I'd love for other characters to be toned down instead so there was actually a more compressed power level across the whole cast

urban talon
#

Yep, I feel he's aaalmost there.
Needs a few little touches here and there.

prime aurora
#

But like

#

Just put a cooldown on Frightening?

pseudo moss
#

or just make hammer come out faster

prime aurora
pseudo moss
#

Way too slow compared to other neutral attacks like wonder woman

#

Shaggy and superman get armor from theirs

urban talon
#

I'd like for the hammer to hit an itty bitty lower so you could use it to edge-guard.

lucid dagger
urban talon
#

Pretty much

lucid dagger
#

This character if fouking dog shi111t

#

I love how no matter who I'm behind and they are attacking in the wrong direction and my jabs to the back of their head misses.

#

I love how when you try spacing your up air or down air and now you're facing the wrong direction because they attack diagonally and your facing the wrong way

#

They don't just cover both sides like literally every other character in the game

#

I love how his aerial up special is so short and has the hit box the size of a pea and if you are inside of someone but it's at the max length of the move there's just no hut box at all

#

I love how not a single one of his moves can challenge literally any else's moves not a single one!.....

#

They simply just lose the interaction

#

I love how they designed the worm move with a curved upward attack so that it never hits anyone who is grounded and when your in an aerial tussle it will rarely ever be in the right spot to hit your opponent even though it looks like the worm is right on top of them

#

I love how when you us are side special to get back over the ledge when recovering there's some sort of collision that prevents you from getting back on stage

#

I love how I don't have a single sensible hitbox and 90% of the cast can attack in the wrong direction and still hit me

urban talon
subtle heart
#

hey at least it cant get worse, we know the next change we get will be a buff

cloud lake
#

I just really hate how small his jab is, it's so pathetically small

urban talon
#

Jab 3 is so weak too... at least Stripe bite as a decent KB
If I use a jab3 it's because I made a mistake with sticks XD

#

But Beetlejuice is fiiiine, it's not like PPG can kill off a dash or a projectile/grab from the ground at 110 or something

subtle heart
#

honestly just play BJ in testing grounds and jesus he feels incredible with shields

#

i cant wait till there actually added

urban talon
#

Not a chance I play with shields, were they added I'd uninstall

subtle heart
#

are you serious?

#

why are you so against them?

#

I feel like of all characters BJ is the best example of how the game has been "balanced" with the idea of shields in mind. It addresses all of his weakness and litterally gives him new techniques that make his worst moves useable (like canceling the lag of placing bomb with shield)

urban talon
#

It's yet another incentive to play passively, the game punishes attacking first already enough

subtle heart
#

I see that argument around alot but in game it really dosent encourage passive play, because you have the option of just sitting back when someone is spamming either low commintment moves or projectiles, this forces more aggression if you want to actually win.

#

It essentially makes a middle ground for characters so everyone has a great defensive option meaning they have the room to play offensive as well

#

also like have you tried BJ with shields?

urban talon
#

I will NEVER play with shields

subtle heart
#

if your not gonna try it at least why do you argue against them?

urban talon
#

I'm not gonna hog this whole channel for this, but I already said it. It's yet another pro-passive anti-aggro feature.
Plus they already can't balance the game now, changing it all from its foundation is gonna suck.

subtle heart
#

I feel like shields have been thought of during the recent patches for a while now, there trying to do this thing where they balance for shields but then not add shields so it just makes all the patches feel random and weird. Even if it ends up shields are bad i feel like theyve gotta commit soon and stop doing this they balance for both versions but it makes shields and unshielded versions worse

urban talon
#

I don't care what they think or not, I know I'd stop playing.

#

Back to topic, why does Beetlejuice have the only move that gets WORSE the longer you charge it?
Talking about the tap dance, I only charge it at the end of a match as a victory dance XD

subtle heart
urban talon
sinful matrix
#

No, Betelgeuse was not balanced around shields

#

no character was EVER balanced around shields

#

not even Raven or Marceline

#

You will not ever be capable of doing mental gymnastics hard enough to reach a different conclussion.

brazen rivet
#

Definitely wasn't made with shields in mind but it will be usable when they exist

#

Honestly the charge up portion of the move feels like it was just so it could be unique and the actual functionality wasn't much of a priority

ocean aurora
#

5% beetejuice is soo good fr

thorn venture
#

Wassup freaks

#

Whats bj bread and butter?

sinful matrix
#

At lower % you can do up tilt up special

#

And you should slightly charge uptilt if they're in kill%

thorn venture
#

Thanks garnet_excited

urban talon
#

At lower % you can also try jab, jab, dtilt, jab, jab, uppercut, jump nair, sair

#

But it's true only at a specific threshold around 30 damage: video link

ocean aurora
urban talon
#

Now that I think about it, I should use the free time between kills to charge up the scare instead of taunting with a tap dance XD

lucid dagger
prime aurora
#

They're actually a game changer, like 50% off one combo

thorn venture
#

All very helpful tips, thank you all

urban talon
#

I'd argue against flammable for the time being since the grey health perk is way overtuned, especially in 2s

sinful matrix
#

15 gray HP on respawn is kinda nuts on 2s, especially when stacked

#

Still strong in 1s too, especially for an assassin

lucid dagger
#

What do you all run for the middle perk?

pseudo moss
#

collateral is pretty fun

#

speed force and broken wings are solid choices too

lucid dagger
#

I've been messing around with airwalker. I like it for recovery mix ups you can threaten them with a beetle from off stage. Also can catch them for earlier up tilt kills

#

Or even plant a bomb in the air for and earlier kill if you get a good read or threaten air space they want to recover in

#

I think it's worth more people experimenting with

sinful matrix
thorn venture
sinful matrix
#

Yeah, Flammable may have been a little gutted, but on Betelgeuse it's still massively good if you run mad bugs

#

it's just that Stronger than Ever exists

urban talon
#

Indeed, even if flammable has the possibility to deal 15 damage a life, stronger than ever has the certainty to give 15-30

lucid dagger
#

I think I have a bad habit of doing aerial side special when they are at too low of a percent. Bc you travel closely with them as their hitstun ends and I get punished for landing the hit. Anyone else feel this? Am I just slow? lol

prime aurora
#

also aerial bomb like you said

urban talon
#

Anybody else gets randomly denied a second dash of air up B despite having the beetle for no reason?

lucid dagger
#

How do we deal with Jerry?

gusty cliff
#

stomp him

lucid dagger
#

But it takes more than one and then opponent scoops him up rinse repeat

urban talon
#

Sadly, neither the stomp nor the hammer 1hko him

lucid dagger
gusty cliff
#

drop a bomb over him

urban talon
#

Btw, I feel like dash attack should get at least a projectile shield.
You are inside a friggin coffin, it could give some protection!

lucid dagger
#

Oh also a tip for everyone, practice not using the shield button at all and discover how much more we can utilize his cooky movement

lucid dagger
urban talon
#

Really? But I've been hit a bunch of times by Raven on cd

urban talon
#

That orb thingy when birb is on cd

#

And the jab as well honestly

lucid dagger
#

Oh. I'm assuming it's bc it's not active till it explodes and that might be hard timing or not possible I'm not really sure now that I think about it

#

I can't say if I have successfully blocked that. But it is definitely a thing in general

urban talon
#

Then again, makes me think how it makes more sense for Jason who bashes for a longer time.
For the time it's active I feel it could protect more.

#

Like, how do you use it? Block a point blank projectile and fall on the ground?

lucid dagger
urban talon
#

Or block one from far away, fall on the ground and get hit while you whiffed?

lucid dagger
urban talon
#

Like, it's so impractical I had no idea it was a thing for a whole season

lucid dagger
#

I felt like a saw it happened sometimes by accident and I assumed it was a fluke and then I read it in the training room moves description and I was like "wait wtf really?

urban talon
#

The dash though is a decent killing move, one of the few salvageable we have.
But today I hit a WW at 130 clinging to a wall and she survived like nothing...

#

So much for the horizontal fighter

lucid dagger
#

Yeah she gets special treatment

#

They need to fix his neutral smash (hammers) either make them slightly faster or give some armor bc right now they are really niche if even used at all

urban talon
lucid dagger
#

I like to use them by the edge with an angry bugs setup where the bug is chillin... I hit them off.. they dodge in to avoid beetle.. I am charging neutral slam and release

urban talon
#

Anyway my battery is about to die, cya before I can't say it

lucid dagger
#

Oh, take care

neon sun
charred frigate
#

For some reason on my character select screen Beetlejuice is spelled "Betelgeuse"

#

is that some meme I am too dumb to understand

prime aurora
#

Beetlejuice can't spell his name

thorn venture
#

^

charred frigate
#

do you guys think BJ is a top tier character? I've heard this parroted but trying him myself, he seems overwhelmingly mid

thorn venture
#

I need more reps to form an experienced opinion

#

But feels bottom ten

#

Kit is good when you understand it but certain situations feel quite literally hit or miss poorly

#

Seems like mix of reaction kind of character and a momentum fighter character which can make him strong if you have good reactions and good fundamentals thats my overall opinion

charred frigate
#

his jab whiff is awful, rick and batman get 2 jabs for my 1 it seems like. mine as well bend over

thorn venture
#

They didnt want him to be like on release joker jab probably so its understandable reason

#

And even when bj had an infinite he still wasnt good

charred frigate
#

What rank are you in 1s skittle?

thorn venture
#

I would like to see little bit more priority on the dash attack, and bomb not be cancelled by attacks if i release the button slightly

#

Havent played 1s first season play bjs in 2s

charred frigate
#

mm unfortunate, I dont think the two game modes translate well for character knowledge

#

I have yet to find a way to confirm into stun reliably

thorn venture
#

Fair, i guess

prime aurora
#

I dunno I think he's high tier to be 100% honest

thorn venture
#

I think once i learn how to use dairs and nair better i get better understanding

charred frigate
prime aurora
thorn venture
#

Till then drop kicking everything

charred frigate
#

99% sure best BJs say stun is the perk. You can kill 80% of the cast at 70-80% if you land a stun into fully charge uptilt

#

BJ has awful killing power

prime aurora
#

Angry beetles with the shock perk is criminal to be completely honest

thorn venture
#

Ima have to try that out

prime aurora
#

for some reason with the shock perk the beetle automatically goes for the enemy even if they aren't in hitstun

#

and applies a 2nd shock

#

I've gotten like 80 off one interaction before

charred frigate
#

you can get 40 per jab if you know how they react to the first down tilt, I think stun is what gives him any sort of edge, but there is no confirm into stun so he is mid tier at best

#

just speaking my mind though

thorn venture
#

Fair

sinful matrix
#

Beetlejuice is just how you say it

lucid dagger
urban talon
ocean aurora
lucid dagger
lucid dagger
ocean aurora
#

I use 5% because bugs sometimes ruin my kills and I like using neutral special as a kill confirm instead of stun

lucid dagger
#

A speed buff for movement when planting could be cool

lucid dagger
#

could make it fun for some footsie shenanigans if you're weaving in and out all zippy like

ocean aurora
#

I might switch back to bugs again doing the beetle x Beetlejuice team combos were fun 😭

urban talon
#

That little extra height off the beetle hitstun is at times juuust right to kill off an uppercut

lucid dagger
ocean aurora
urban talon
#

Make that 130 XD

lucid dagger
#

angry bugs is so good when you keep your opponent between you and the bug, You can get lotsa pinball action

ocean aurora
urban talon
#

I'm honestly pondering to get back to beetles after trying out 5% for so long.
Maybe stun in 2s, since the teleport is probably the only way I hit with NB... but then I'd miss these JUMPSCARES #clips message

pseudo moss
#

press the advantage was the only thing that actually made weakened fair in a match

lucid dagger
#

To me he feels like he's meant to be played like a "nah nah nah nah you cant catch me" character and his set ups are a big part of that. Creating alot of chaos on the field.

urban talon
#

I honestly started playing him because I love those extra animations he has after most of his attacks, especially side special

ocean aurora
#

Then atleast leave it in the game. Especially when some characters shaggy can killconfirm before 100%

urban talon
lucid dagger
#

Anyone want to do some mirror matches tonight?

urban talon
#

Just killed a lebron by placing a chalk bomb in the batcave smoke 💣

lucid dagger
lucid dagger
#

Yo! I have not tested the shields till just now, but they feel really good

#

Except that I'm accidently dashing into a roll instead of stopping in place and shielding :/

brazen rivet
#

Beetlejuice gets buffed hard by the existence of shields

#

If they just add shields they really don't need to give him any real individual buffs

pseudo moss
#

He's honestly one of the most well balanced characters, he just does so poorly because most characters are relatively unbalanced and extremely strong that he barely stands a chance

brazen rivet
#

A majority of the cast needs nerfs/significant rebalances in their kits

#

Like there are just so many fundamentally broken/unfun things

pseudo moss
#

true

#

and so many characters have tons of cheap tricks to them

#

sure betelgeuses stun is annoying, but you really can only blame yourself if you're getting hit by them, not the easiest to hit most of the time

ocean aurora
sinful matrix
#

Hey there juicers

#

Is uptilt our best OOS option?

sinful matrix
#

@sharp reef
Here

#

You got no good ways to close out stocks

#

that's the trade off for some decent combo potential

#

but you can do little things like Jab Jab uptilt at high enough damage

#

and if that doesn't kill, you can jump up and try to juggle with up air

#

At certain damages, you can do side special on the ground, chase them and land air side special to kill

#

As I said in the general chat, you can bait someone into bomb at 100-ish for a kill

sharp reef
#

Yeah, that makes sense

sinful matrix
#

If you're in the air and someone is trying to juggle, you can maybe get away with air down special into up air for a kill

sharp reef
#

His early combos feel like they can extend right about as long as you have open space on stage, and I've been able to confirm stuff off bombs on platforms but that's not reliable by any means

sinful matrix
#

Bomb is genuinely a really strong neutral tool, you should almost always put it down when it's up

#

fuse hits enemies as it goes by

#

and with short fuses, that hit can link into explosion

sharp reef
#

Agreed, it's one of the things that spurred me to pick him up

#

I haven't played multiversus since the game re-released though so I've been getting used to some stuff

sinful matrix
#

The game's in an amazing state rn, I hope you enjoy it

sharp reef
#

It's felt a ton better, to be honest

#

Shielding and teching feel great, it feels like most of the characters I've seen have tools to work around bad matchups that felt unplayable when I first got back into it, and the roster seems to be growing pretty consistently with an interesting mix of cast members

#

I will admit I've had some issues against characters when I run into them for the first time but that's just the case for taking as long off as I did

sharp reef
lucid dagger
#

Ayone want to run some dittos tonight? I'm looking to see how I stack up and maybe learn some new things too.

#

is there a way to ping this whole chat? lol

prime aurora
#

Yeah you just gotta tag everyone who has ever talked in this chat

primal juniper
#

I think betelgeuseboywife is a silly name good player as well fun to fight

primal juniper
#

Ohh I hate that stun perk on Beetlejuice if you get caught by that it's bad

pseudo moss
#

i was a super bad mood that day but ggs dude!

primal juniper
primal juniper
pseudo moss
#

also i dont mind you playind cheesy, who doesnt in this game? better than a wonder woman

primal juniper
primal juniper
pseudo moss
#

nah i get it my best team comp is with giant

#

he just jabs and i can stun them, then he can fully charge neutral attack and they're basically dead lol

#

alot of betelgeuses dont do it, but if you time it perfectly, you can just stun again after the stun timers over, very tricky though

primal juniper
pseudo moss
#

Just about

#

Could be more or less from charge and doing it too many times

primal juniper
#

Right

#

I feel like beetle has the possibility to be crazy good but he's not labbed enough

pseudo moss
#

hes actually extremely good

#

the top tiers are just, way too top tier and cheesy he cant stand much of a chance against them

sharp reef
#

They just don't end in kill confirms

#

Shield did a ton for him though, being able to attack and defend at the same time with his chalk bomb is awesome

primal juniper
primal juniper
primal juniper
brazen rivet
#

Beetlejuice is the peak of balance in this game imo, hardly anything cheesy aside from stun/auto tech shenanigans, has a very fluid moveset with distinct advantages and disadvantages

#

I really just want the top characters to get nerfs and for them to stop buffing characters to crazy degrees

pseudo moss
#

And even then his "cheese" is the fault of the tech system, and getting caught by stun is no one's fault but your own, it's not a frame one attack like jokers air neutral special

primal juniper
#

played against that gm jake and joker they just spammed flower and bite

#

over and over

brazen rivet
pseudo moss
#

its hilarious how similar they are yet how better jokers is

#

betelgeuse and maybe marcy feel like the only newcomers with actual whiff frames to some of their attacks

lone hare
pseudo moss
primal juniper
#

The simple fact that jab jab flower is a thing that ground bounces and forces tech reads in insane it does a ton of damage and sets up for joker to do anything since it's a ground bounce

#

Joker isn't a great character but flower is such a overtuned move fighting him just feels like trash

pseudo moss
#

yeah a joker that knows what hes doing with the move he can abuse is awful to fight

#

same with taz, hes not very good but if you fight a taz who knows how to abuse his moves like his nair and such its a lot of trouble

ocean aurora
#

GetEm

lone hare
pseudo moss
#

and it still comes out way faster than betelgeuses, and i believe he doesnt fall as fast, could be wrong on that but jokers is way better in a lot more situations

#

unless you got stun, jokers is better by miles

lone hare
# pseudo moss and it still comes out way faster than betelgeuses, and i believe he doesnt fall...

idk tbh i think kit vs kit betelgeuse is better literary his jab speed and dodge distance alone make him way better at approaching, but to each is own i guess. the fact that 90% of jokers moves come out slow and have such bad whiff frames (up special has bad frames even if it hits) makes joker feel bad. but when u learn them both they’re both okay. i just don’t think jokers at a state were people can start complaining about him especially since a simple shield blocks flower and leaves him wide open for a counter

brazen rivet
#

Joker can just flower on shield and not get punished still because of its range + armor breaking moves have significantly less endlag on shields

#

He feels like garbage to go against because flower just does literally everything. Air stalls, zero whiff, ranged, deletes projectiles, breaks armor, can charge it for like a year, hitbox instantly comes out

#

Genuinely the one option is to parry it but he can just bait it out

#

That on top of having card which is nearly unreactable gives him one of the most degenerate optimal playstyles in the game imo and it is very valid to complain about how his kit has been tuned

#

Beetlejuice is good but he doesn't feel like trash to fight against because he has to actually engage with the game

lone hare
primal juniper
#

The point we are trying to make is, yeah joker isnt the best but flower is overtuned and spamming it is super toxic and annoying but is his best option

lone hare
#

yeah i just wouldn’t call it overtuned it’s like spamming jab jab down tilt jab jab up tilt on betelgeuse because it’s his best option difference is it’s jokers only real approach option since the rest of his kit and routes were gutted but i don’t feel like arguing that tbh to each is own. imo neither of these 2 are overtuned rn and if anything they could both use a couple buffs here and there (Betelgeuse a bit more kill power/joker a bit more speed all around & less lockout frames after certain moves) the issue is a good player can make it look easy, (a good player can make gizmos car feel like the most oppressive thing in game) if you just spam flower in ranked your not going to have a fun time and the rest of his kit is soo slow like straight up jokers jab on whiff is slower then jason and he’s one of the slowest tanks. i’m not here to argue who’s better cause that’s all subjective but calling this current state of joker overtuned because you haven’t found the optimal counter play (shielding) to one of his moves that is telegraphed by him jumping in the air first, is scary as a whole to say the least. that’s like people saying betelgeuse’s up tilt is overtuned when we know it’s not… it’s good but nowhere near overtuned especially when u learn how to avoid it

primal juniper
#

I get what you're saying I'm not claiming joker is an amazing character but flower is an amazing move its fast and with iad he can just zoom across the stage and suddenly dunk on you with a flower and with the volatility of 2v2 he can flower you out of his teammates combo to extend or tack on extra damage

#

The design of characters been alright-not so good with a few broken moves creates for an extremely unfun gameplay loop is the point I'm trying to make

#

Of course not hate to the players I'm about to mention but mustynobody loves to play ledge as Jake and fish for bite and shadow loves to fish for flower hits for damage and ground bounces that lead into combos they're great players but the playstyle can be annoying to fight

#

Can't blame them either it's more or less all the characters have left it isn't their fault for playing to the strengths of their characters it can just be frustrating getting hit by bite at ledge and dying at 40

prisma path
#

I like my beetles juicy bruh

urban talon
#

I like my beetles angry : )

fierce meteor
#

Nerf his sheilds

bold crescent
#

I think I'll miss you juicers most of all. Stay dirty you filthy animals 🫡

pseudo moss
#

this was the only character that really kept me playing this game, kinda sad there isnt another game i can play as him in for now

#

ill still stand by the fact that hes one of the most well made and balanced characters in this entire roster

brazen rivet
rose hazel
#

Never really used the server much besides a few clips, but Beetlejuice became one of my favorite characters to play next to bugs. Just seeing the goofy and fun moveset from that original teaser had me hooked to try him and ive vibed with him ever since. And honestly if he wasn't added I probably would have just missed out on him as a character, only just knowing he existed rather than actually being interested in the character. But now im gonna hopefully watch the 2 movies and ive had the musical tracks stuck in my head. So even after the game shuts down, itll still be "Showtime!" 🪲

urban talon
#

Ironic how you played Beetle and Bugs : )

exotic elm
#

Not really enjoying the new changes ;(

pseudo moss
#

I think we just gotta get used to them

#

His air down special definitely felt off but you can use Nair or air side special and it'll connect

#

I like it so far but I've yet to fully try it in a match

urban talon
pseudo moss
#

It's nothing but the truth

exotic elm
#

I’ll adjust, but the down tilt nerf is sucky too