#Velma
1 messages · Page 4 of 1
bubbles are also very strong now because they dont get blocked by platforms
the run is now a viable move to throw out as a mixup
overall, decent character now
I can’t try her yet but woah, they made her grounded side b decent?
Yoooooo
I see that it possibly kills now?
I’m trying to see when it kills
side special can kill in higher dmg but its not reliable to use as a kill option
especially because jab2 -> uptilt is now always true
Okay side special kills shaggy at 140
Not too bad considering it’s a grab that beats a surprising amount of options
It beats Harley’s slide for example
velma can do some absolute nasty stuff now
Does it start faster?
Which is all it needed imo
glad to hear she's not too good, in the back of my head i treated the buffs like that scene from The Incredibles where the family was watching Dash race, like not too much or else we risk getting nerfed into the ground again
she is just one small change away from being good / viable in competetive
She feels amazing oh man. Way better than before
Ok so...
I just had a van capture BOTH players on the enemy team at the same time
And KO them both at the same time
I don't know if that was always something that could happen, but uhh... huh.
i love this, its so much easier to get the van than it was before
I disagree the angle is fairly large and accomplishes exactly what it needs to. It was never gonna be like Jake’s foward air where you can angle it all the way up, it’s exactly where the angle was in the beta so idk.
I think it’s also huge that the enemy can’t see which way you’re gonna angle it before it happens
I think she’s viable now at the very least.
but how does that actually translate to kill power
Idk all I know it kills shaggy at 130 and iron giant at 170 lol
probably some bug because they were right on top of eahother??
Idk what any of the actual numbers mean in the context of the game
Just that higher number = more knockback
How do u win as velma? Shes so clunky
Up special up air
Or van
Or calculated to up attack now that you can more reliably do that
I cant even land attacks
Like against finn
I would start my attacks first and he just ran thru it and hit me
Hows the buffs? I havent gotten a chance to play yet
Pretty fun. Shes not insane or anything but she’s viable
I literally cant play her shes so funky
I personally like her funkiness. It’s not for everyone. You rly can’t play her like you’d play any other character you gotta just do weird stuff
Yea but like why does her megaphone start at like an inch
Who does that benefit?
I mean you can more now than before but she’s still a little goofy
It comes out rly quick so it can work to interrupt them sometimes
ok so how are we feeling about the changes? ive yet to take her into a game
Good
But like for a ranged attack it shouldnt start at an inch
also did anyone else get the velma scout skin for free? who didnt have the bp
They made it this way so that you need to charge it more often. I agree it’s weird but it has a purpose so you can’t just pull it out when they’re farther away. It also has a jab hitbox which I don’t interesting.
It creates a multi hit which gives it a use at least at close range if they’re dodging
I hope they make it so that it goes further eventually but oh my gosh I just cant even enjoy her
Like when im tryna get an attack off
and all my moves take like 2 seconds to start
and finn is just basically teleporting at me
What was wrong with her previous version? I never had any issues with her
Everyone else did because she was strong on release. So they nerfed her until she was worthless, then they did a mini rework when the game re released
She wasnt that strong on release though?
In the beta she was
I mean she wasn’t as good as people say but she was top 3 I think
Dude every top 8 team at EVO had Velma except VoiD and Nakat
Velma was the definitive #1 in 2v2 in beta
But her kit was not designed for 1v1, so she was pretty mediocre in that regard
at release velma was a beast in both modes
near the end she was just medriocre in both modes
holy she's playable now
side b kills..... i have a complete character now
dude up b up air actually kills now
That already killed
yeah but not at 50
Side b?
as in side special
velma is good now right?
The Velma run
Just had the most hype Velma mirror ever, was down 0-2 and i pulled it all back on the last stock
Velma feels so much better. Praise!
I just want a little dtilt buff and I'm satisfied
Getting this on my profile. Ranked must be very soon. https://imgur.com/gallery/ranked-rSa559L
Lmao we might be getting a nerf. I killed Shaggy at 100 😓
I am so glad her neutral special can go through platforms and also her neutral attack can be aimed
It is just me, or the charged megaphone got its range nerfed?
Can' just land on Velma for free no more 🙏
Yeah I think it did
And it was not even documented at the patch notes.
Both versions are nerfed, but the air version is even shorter than before.
Grounded side b the one with the grab and it’s funny asf
Yeah I feel they shouldn’t nerf the bad characters at all and while she got buffed and is better it still feels a bit annoying to deal with
With all the other buffs. I don't mind it being cut.
Said change as not even listed at all rofl
It was a sizeable nerf.
I mean I get why they did it. They don't want you to slightly step off stage and be able to edge guard someone witha beam in the blast zone. It's reasonable. She would then have great horizontal and vertical kill power.
I mean her having actual combos and kill confirms is huge
^
Said change was not even documented.
And lol, actually believing this
Yep because it’s true
Also side special funny
She only gained her grab to actually kill someone.
Jan in up tilt is now true though
Jab*
Not really, but you do you.
Jab jab up tilt is a kill confirm
Oh lol
Is the servers down rn??
Will have to test this out, been struggling with my old playstyle due to megaphone's range nerf and nuetral special being slowed down significantly
I just killed super man off the top with up air 😂 at 100. PRAISE.
yeah she's definitely way better now, just need to get used to the new version cuz two of my main strategies have been hit hard
Man they buffed the megaphone and then nerfed its range like why??
Chaining megaphone into megaphone used to be one of my main confirms and now thats pretty use non-existent due to needing to be at ledge for it to ever confirm, in which dash attack and down air work better, and nuetral special is kind of a do nothing button now due to how slow it is
Some conscious effort to get out of the old playstyle. But shouldn't take too long Jab one into megaphone is something I've been doing now
Ngl I don’t really like how the megaphone feels rn
I keep overestimating the range and it’s getting me punished
I don't like how they frosted her glasses tbh
looks like some anime character crap now
Same. The range is awful to actually deter people from approaching you.
I didn't even notice that. Lol
Said nerf was not even listed, which is way worse.
like I say frosted, it's that it wasnt opaque before and now it is
I can get behind this
The reward you get off of it. Idk that one will see the light of day
I just want its range to better match the charging
Why does the charge animation go almost as far as the new megaphone if the hitbox itself is less than half that
Yeah, it's just the word hitbox. Kinda like Quips. Where they changed the hitbox to better match the word bubble
Did they buff megaphones damage?
Yeah it was slightly buffed I believe
I was curious because people are dying at like 120 when I hit them at ledge. Forget the long range. LOL. This kill power is great!
I just got home from work and woahhhh
I didn't get that decent projectile I wanted so I technically should be rioting but I'll keep it calm for now they did me good
Lmao. Side special does legit lift people in the air and they explode.
dw just stand still because PFG thinks thats how velma should be played because it's significantly faster when you are not moving compared to in the air using projectiles!!!
also why are the abilities velma has on CD still just so underwhelming
Goop, and Book
Goop has always been underwhelming. It was only ever good with Superman and the other frost perk. @boreal wharf
I just broke the game. I killed one person with van and other with up air and the game couldn't handle how awesome my skills were so it crashed. LOL
i knew something felt off
Man does it feel good to actually be able to do something in fights
These buffs were amazing despite the range nerf on megaphone
gonna be honest i'm not feeling the buffs. megaphone being worse has made it harder to fight back against combo strings and removed a confirm, and she still doesnt have any true combos to make up for it unless i'm missing something vital about jab into up tilt
The only parts that feel actively better are her aerial strings and mystery machine
What’s Velma’s worst matchup?
black adam imo
Same. They say they want Velma to have better zoning tools, and stealthly gut the megaphone range by half.
Nice logic.
i'd be fine with them putting speaker back on CD and making a attack like lightbulb that slowly gives you megaphone then they could make a good megaphone and it could be balanced
like magnifying glass or something it could work
I think that would be awful
Half of her kit is already only useful in a few circumstances, her megaphone is good, but you need to have it on hand at all times. She doesn’t need any more of her kit in cooldown
All she needs now is the range back on megaphone, and any sort of change at all to book and goop
Wait are you saying they nerfed the range again but didn’t list it in the patch notes?
Or are you talking from beta to relaunch?
They nerfed the range again
Down air jump side b seems to be confirmable
Just reverting the nerf would be enough.
Exactly that. A stealth nerf.
For anyone curious to see the difference, check out the Velmacord (I posted the images there).
the what-
Crazy how many people refuse to play with a character when said character is considered bad, but the moment said character gets a bunch of buffs tons of people hop on over 🤣
If you didn't play Velma at her worst, you don't deserve Velma at her best.
man idk how y'all play velma in 1s just love guessing right and getting punished because all my opponets moves still have priority somehow
I do great in 1s with Velma
Real
TRUE
Does anyone else feel like the Mystery Van isn't killing the opponents?
mine autisticly jumps around the stage
saying you dont deserve a fictional character is wild.\
My excuse is that I was had no option to try her out before the training update and by then I needed an assassin and a tank so gonna wait on getting her
Pretty sure every character in this game aside from LeBron is fictional.
h....how does what you just said affect my statement? does what you just said make your og statement any less wild?
So what is Velma’s neutral gameplan?
Not sure what's so wild about it... You just mad because you're a meta hopper?
dont assume, stranger.
I didn't, there's clearly a question mark there.
ive been a velma since the alpha
that dosent change the fact that your statement was wild. saying you dont deserve dots on your screen is weird in the first place.
What a strange way to simplify my statement. 🤔
Can we just agree Velma is a cool character and call it there?
Because she is actually really fun
secondly, the character was unfinished. i dont now about you, but i play games to have fun
she is fun now, i agree
Some people have fun playing minecraft on peaceful with keep inventory enabled, but I'd find that boring.
Have a nice day 😊
There’s a difference between a character being so bad that they’re not fun and so bad that they are fun
Jason is so bad that he’s fun
^^^
Velma was so bad that she wasn’t fun
Ultimate Ganon and Ultimate Mac for example
i main ganon in smash, i agree
Fair
So Shaggy got nerfed and you swapped to Velma? Lmao
I mean I’m a Marvin and T&J player
I’m not some tier w**** like you keep trying to assume others are
So I’m just playing who seems fun
I had plenty of fun with Velma before she got buffed yesterday. I won constantly, I truly think everyone who said she was bad just isn't good at adapting or can only handle playing top tier fighters. And that's okay, not everyone enjoys a challenge.
i have no issue with bad characters. velma was literally unfinishd. there is a major difference,
They could absolutely gut Shaggy and I’d still play him because I like him as a character (he’s my favorite Scooby Doo character)
If I wanted to play a brain dead top tier and farm wins, I’d just play Joker or Wonder Woman
I mean if you look at smash people will constantly complain about Steve being overpowered, then a Steve faces two bottom tiers back to back and loses in tournaments
In before the “Shaggy is a brain dead top tier”
Because those who play with bottom tier fighters usually have a lot more skill than those who play with top tier fighters.
I play Luigi, Dr. Mario, and King K. Rool in Ult, all of which are considered mid tier at best
@warm lily yo quick side note i noticed shaggys knee felt faster post patch, u agree?
Idk I haven't played smash bros since the wii lmao
I think you're right
I haven’t noticed knee being faster tbh
But I haven’t really been paying attention to it
I mean depends, a lot of the best players in smash plays top tiers besides a Cloud player (mid character), the main thing is its about how the players use their characters strengths
I will say I prefer how knee was in beta because it was a unique chargeable combo starter and not just another kill move that Shaggy doesn’t need
But it's easier to be considered a 'best player' when you use a top tier, no? I'd say it degrades the meaning of the term. I think a player who can play a bottom tier and ALMOST win against a top tier fighter is still the better player, even if they technically lost the match.
Cloud is good in Ult only because he’s an anti-meta character who beats characters like G&W
Its easier, however it also entirely depends, mus exist, counterplay exists, player experience is also super important
While certain people are absolutely carried by playing top tiers, I think it’s a bit disingenuous to say that about the majority of top players
A lot of top players can still do well with mid and low tier characters, but they won’t swap because their weaknesses really show at the highest level of play
Look at it like this. Say there's a race between 2 racers, 1 racer has a top of the line sports car, and the other racer is on a bicycle. If the person on the bicycle comes close to winning against the sports car, the person on the bike is the true champion in my eyes.
Take a Inkling (mid) vs. Joker (top tier, other Joker), in peoples heads this should be Joker does better against Inkling due to tier but in reality Inkling has a really good mu against Joker and can beat a better Joker due to a good mu
But so many factors can come into play, possibly the drivers having a bad day leading to a worse performance or adrenaline or all sorts of stuff
The issue is taking things at face value
See but it’s not so black and white. It’s more like one guy has a street car but he has to stop at traffic lights, another guy has a bike and doesn’t, and a third guy has a jet but it won’t take off for a few more hours
What I’m trying to say is it’s all very matchup dependent
Most people solo main because it’s easiest, but a lot of top players have secondaries for a reason
this is some john henry level thinking
Overall I'd say fighter tier lists are like difficulty levels. If you use a top tier then you're playing on easy mode, if you use a mid tier then you're playing on medium, and bottom tier is playing on hard.
And the idea of knowing how to play your opponent’s character is very helpful in exploiting their weaknesses
But then again tier lists are also very subjective
Can’t even agree here because of examples like Melee Fox being the hardest character to optimally play
I’ve seen Marth get put into high, mid, and low tier in an ssbu tier list
Also Peach exists which is hand breakingly hard but is still a really good character
Sheik is by far the easiest to play top tier and she’s only like 5th best or something
Then Ice Climbers are really hard but are only mid for ssbu
thats cap. take smash for example. shiek is high tier, but VERY difficult to play at top level. so is joker. there is tech and game mechcanics that simpler characters like ganon dont have acess too
I think we’re all three explaining the exact same concept lol
Easy characters are only strong/top tier at the beginning of a game’s life when no one has put in enough time for the more difficult ones to shine
While that's true, there are undeniable fighters at the top and bottom. Velma was 100% at the bottom before this new update, and wonder woman is definitely in the top tiers.
This is why heavies in Smash are always seen as high tier initially and then drop to mid or low tier as the game progresses
people thought krool was broken at the beginning of smash ult
For MVS, I didn’t really consider the tier list before picking a character because the game is brand new, things will change
I picked Batman cause I heard he was like Fox and Shiek which I enjoy in smash
Batman I feel will eventually become a top 5 1v1 character with more time put into him
But he’s not there yet
Probably but I just looked at him, went “he looks cool,” and bought him
Yeah I means that’s fine
Does batman have an infinite now? I don't play him but I swear someone almost had me in an infinite with him earlier
I saw people doing cool stuff with him in beta and bought him
No, but he probably has the best combo game when optimized
My main thing is don’t judge players for who they play or think they’re lesser because of who they play, there is always gonna be many factors
I mean, VoiD was doing dash attack cancel with bat bomb into dash attack
And you can get so much more with more optimization
I just made a simple joke at the beginning of this and it got taken too seriously lmao
this
Not wrong
People are so quick to dismiss others for who they play
It’s really sad
The amount of people who come into Shaggy chat just to complain and pick fights with the other Shaggy players is insane
yea joke or not it wasnt cool.
I will admit I can get annoyed by certain playstyles but that isn’t my choice to make for other people
I’m not a fan of fighting bugs but they play who they play
Tho if you taunt or tbag with anyone, thats just not cool
I mean, the most helpful thing I’ve found is to just ask for tips on how to beat x character
Cry about it some more please 🙄
This one I see a lot in the server
Its personal preference
smh. prayin for this ones growth.
Anyway, how did they make Velma better with the buffs?
This is still the Velma chat after all
They did but didn’t
You're legit acting like a snowflake over a simple joke that wasn't even offensive in the slightest lmao
You can aim megaphone but the range is even lower
Please explain
she can combo her supmash from jab alot easier
Oh
Her speech bubbles no longer have collision with platforms
Yeah that one is huge because she just insta lost on any platform stage
peace prayer and love, dude.
There was a glitch where clues wouldn't spawn after getting KOd, they fixed it now. Much easier to get the van now. But I think the van ai is bugged, everytime it grabs someone it just jumps around the platforms instead of going off the edge.
Side b actually has knockback scaling now lmao
her up air kills alot eariler
Nice
🫶
From what I’ve seen it may help to let her keep clues from one stock to another tho I have also played her for like a day
while i havent tested setups for side b, it does kill now!
Also experienced this myself and wow yeah that thing can kill early
I suggest changing the bind for up air special to right trigger or something because it makes it a lot smoother to use
oh and ariel side b can be comboed from dair, to kill now
Nice
or at least reset nutreal
I'm confused yall are saying side b but b is dodge
Side special
Oh lmfao
I was like bro am I dumb or what is happening
Does velma have attacks I didn't know about???
It’s just faster than typing “special” every time
Yeah, didn’t you know that if you beat 100 rift bosses with Velma, she gets her old megaphone from beta back?
two jab hits into early megaphone is amazing now that velmas projectiles work
(Please don’t actually do that it’s not true)
I never played Velma in beta, what was her old megaphone like?
sighs
I only started using Velma when the game launched in May and everyone said she was the worst character
back in my day i could kill a man two neighborhoods away.
Lmao
It's satisfying to hit her megaphone (more satisfying in beta)
In beta, megaphone had like 3x the range, killed at like 100, had a beam that dealt damage while charging, applied a secondary massive beam for her allies that killed even earlier, and targeted the affected opponent for speech bubbles
Velma was nerfed several times in beta, but nothing nearly as insane as beta to relaunch
Damn!!!
Glad she's more balanced now though that sounds absurd ngl
Not as absurd as certain fighters killing at 0 or having infinites but still
Yeah I mean Velma was never very good in 1v1 because her close range tools were always mediocre
But she was easily the best 2v2 character with 7 of the top 8 at EVO 2022 having a Velma on their team
I’m gonna taunt, not because I wanna be toxic, but because I used my hard earned gleamium on a Velma dance and you expect me not to use it?
Nah that's the only non toxic one haha
And what about tbagging?
Its mainly just spamming taunt that gets on my nerves
Tbagging is usually offensive unless something funny happened or you’re in a ditto and you tbag match start
Match start tbagging is like the universal vibe check in every game without voice chat
But post match tbagging is always offensive
I disagree. I too had fun with Velma even before the buff. But it was a struggle in matches. Some matches were impossible because of how good the opposing character was. Taking away even opposing characters. Some of Velma's moves were non-usable on stages with platforms which there are a considerable amount of. Having a move in your kit that actually is countered by terrain when other projectiles in the game travel through terrain is worthless and the cast time is already abysmal. You can adapt to your opponent but if your opponent has the ability to kill you at 60-70 with a kill confirm combo and you have no kill confirms and you just kill off stray hits at 140 or 150+ it doesn't matter how good of a player you are. You'll probably lose more than you win. Also Velma was one of THE worst characters in 1's and she was slightly above bad in 2's.
Fr bro shuts down all my support tactics with that bubble he has
Hurts to hear, he already annoying to deal with
The trick to beating black Adam is to somehow get the first stock and then get stuck inside of him
Lmao
So far I am liking the Velma changes!
Everything is good. Except the megaphone nerf.
100% winrate in 1s currently, cant complain ig
nvm no more 100%
batman is impossible matchup still
I hate Batman in this game everything he does is annoying
yup braindead character that is uncontestable with velma
Real before change that was my go to, but now its slugish and shorter
Batman i used to fight by spacing him out with megaphone and confirming him with camera and neutral special due to his low weight. Now it seems the best thing to do is hope for reads to still keep megaphone spacing and ring him out with ladder combos
batman is too scary for a velma to go for ladders ngl
he can turn it around very easily
and half of velmas kit either doesnt hit his slide or gets outprioritized
yeah, terrible match-up ngl
All you rly can do is ladder lightbulb but it’s nearly impossible to get him into that
I posted a crazy win against a batman and tagged the velma channel but idk if it actually notified you guys 🤔
He clearly killed me but I somehow survived and came back to trap him in the mystery machine and won
I think velmas sair should have a slightly bigger hitbox.
I disagree I think it’s fine
Definitely not. Just choose between megaphone or flash light.
Buff plz
all i want is for them to restore at least some of her lost range on Megaphone and speed up neutral special, she feels so bad now as essentially just a really bad assassin
Personally velma feels great.
i know, the range on the megaphone being cut really just made me realize how important it was
We can't let the devs know that we need more buffs 🤫🤫
Lmao. Ummm..... I mean yeah... pls buff her....
In all seriousness i do wish her ice goo was something else.
velmas goo could be stickier
they should make her beam not count as a projectile tbh
it makes fighting double black adam litteraly impossible
I wish they told us they nerfed the range on megaphone cause now megaphone doesnt feel as good because of the nerf, its what helped Velma be identified as a zoner without it being too op or too long ranged like beta beam (although I still prefer that one)
Plus I miss the word bubble combos we had cause now it just relies on if the opponent isnt smart enough to just dodge the next incoming one after the first one
Also ngl I miss that one combo from beta with was dair up special dair upspecial and so on, it wasnt an infinite I just dont remember the full combo
best I've gotten on relaunch Velma has been camera into lightbulbs
I’ll take this megaphone over the one pre patch only because that one you couldn’t aim nor kill with it. This one actually kills before 165 center stage or on ledge. Beta beam was just too over powered. Full stage beam threat shouldn’t exist.
If they dodge the blurb you can read the dodge and punish them for it.
You can do some funky stuff like blurb into down air into like mega phone still tryna work some. Combos out myself.
I'm glad that her grab actually has a function now, even if it's only really useful in 2s
Yeah I’m glad it works now before it would just grab them and do no damage and just drop them
Still think they could do more with the ice and grab tho they still kinda feel underwhelming
It was pretty good before. Now to do a max charge and hit it, we must be pretty close to them.
Feels awful lol
That's the funny part.
They say they want improve her zoning and actually make it good.
So we gained an unlisted megaphone range nerf.
Megaphone did kill pré patch, by the way.
I feel like Velma’s old megaphone could work to a certain extent if they just nerfed it in 2s and made it so you can’t just aim anywhere and it can’t be readjusted after charging it up to a certain point and maybe a slight nerf in range that’s just not full screen
Definitely did not kill center stage pre 165%. You’re tripping.
Pre patch megaphone was horrible at killing
^
Most of her kit was, up special was literally her only kill option basically
I know it didn’t kill I’d hit people with it at 165+ and they would still live.
thats because it isnt designed as a killing move
I mean you could kill with other moves it would just be hard to
But they made it one now, but shortened the range which is all I was saying is that I like. @muted holly
We have the grab to kill people now too. Plus camera and lightbulb. She's not short of options to kill targets.
And the megaphone range nerf hurts a lot.
Just so jealous of Marvin and black adam their zone tools are just so much better than Velma’s
yea it kills now but still its not really a killing move since uptilt/air are way better and consistent at sealing a kill
Idk if its noted too but before shed still move while doing megaphone in air now she moves a little and gets stuck in place
I consider it a killing move only because I can use it at ledge or center stage and someone be at like 100-120 and die. As opposed to 165+
And since the range is so short, plus whiff lag and no way to cancel it, it is way safer to do... anything else to kill lol
I would’ve been fine with this chance if they also didn’t nerf the overall range
Agreed
Ive noticed this as well, I thought they buffed the movement you had during megaphone??
I noticed that too. She freezes a little bit.
It’s a situation kill move absolutely but if yall not edge guarding with megaphone idk what yall doing 👀. That thing powerful. Being able to aim it makes it even better for KOing off stage now.
Like the only reason I did good with megaphone pre patch was because of that buff so I could properly space
If that was the case, we could actually move to make up for the range nerf. But this is not the case.
Thats the best thing we have with it, another edge guard tool
I also find it funny how someone said the goo pile was also a edge guard tool but like...why??
Frankly aiming megaphone and fixing blurbs is all I really needed. Everything else was icing on the cake
It doesnt effect you really
Edgeguarding is nice. But the lost range makes the megaphone only good at that. Since previously it was a good zoning tool too.
it really depends on what character you're edgeguarding tbh, dtilt has a bigger reward generally if you hit it right
I think the problem is PFG wants to keep Velma fairly easy to play/learn while maintaining balance and it’s just not working
Now if this was beta when we had the freeze perk I could potentially see it
right now velma is very easy to pick uo but hard to master
Im still trying to master her
It’s positional edge guarding. Someone going high you can’t dtilt them. And if they aren’t above you directly up air doesn’t work. So you just megaphone them instead.
Only hard to master because she’s very underwhelming as a character tbh when she’s in a good spot compared to the rest of the characters then it will be a issue to everyone
Most low tiers in fighting games are hard to master
I would know since I play a TON of low tiers
mastering velma is harder then you think, it is pretty hard to optimally use your projectiles and get combos started off of them consistently, she has a pretty weak neutral game by design and can get rushed down easily if you dont know what you're doing with her
batman/harley are her hardest matchups tbh
Harley I do fairly well against
Black Adam is very annoying to play against
Especially since you can hit her slide move now with megaphone
black adam on 1s is actually pretty manageable, on 2s it is an absolute nightmare
Just puts that stupid ass projectile blocking ability down and starts doing whatever he wants
I cant really work around fighting Black Adam tbh
He just shuts down Velma way too easily with the projectile shield and his stupidly long disjoints
Plus Velma having slower moves doesnt help
the main reason that makes that a problem is that the beam is counted as a projectile
There will always be counter play in fighting games but why are you giving the character that counters the zoner better zone tools than the mage?
My only saving grace for the mu is sair
Flashlight helps me a lot in most mus I cant do well in
realest thing i saw in this server for a while
RIGHT??? Like how is him and Marvin not mages?? Those guys got projectiles for days
if you have a hard matchup just hope for 1 cheeky bubble nair combo loop
Thats a combo?
its hard to hit but yea its a 6 hit true combo on almost perfect positions
Marvin still has somewhat low kill power so it balances out but yeah they are both still really good
still only 20 something damage tho because velma
the art of marvin is just having insane top blast zone snipes with uptilt/air
that move is honestly busted
I feel like with Velma you have to have precise answers for what your opponent is going to do since her zoning is still fairly weak
Shes more of a prediction character and if your in that advantage state you can actually do whatever you want with zoning then if you can
as a velma player you need to understand your opponent otherwise you will keep losing neutral over and over again
you cant react at all
Which is why I hate the players who dont rematch
I need to know how they play so I can have a chanceto win
I feel like they just buff her other abilities they could give her book the CD plus a 10% damage buff and projectile speed buff, they can just remove toxic concoction from the game or make it slow for 3 every second, buff her grey health back to 5 and just replace the grab with something useful
if you're good enough then you can figure that out after 2-4 interactions
or atleast a general idea of how they want to approach, how they want to follow up and maybe even their go to dodge directions
or that might just be me because i played brawlhalla for over 3000 hours
That’s My most consistent but I feel better hitting a calculated into bulb
Nah you definitely can it just takes practice
despite having projectiles, Marvin has to be kind of aggressively in your face. the projectiles are more for setups than true zoning
Can agree with this, someone like Samus in smash isn’t built to just camp, she is built to use her projectiles for comboes and set ups
Van is starting to feel useless it has like no hp and barely works
is joker not the same?
Van after being on the literal edge but deciding to go all the way on the other side then turn back around 🔥
The police wouldnt do that
Real
I play with velma and i see shaggy superman im cooked velma is kinda slow
superman is actually a pretty decent matchup tbh
especially if you're running armor break
Camera screws him already.
Its really ez to land speech bubbles on him since hes insanely slow
Yeah but Superman just spam jump all the time
finally got my 5 star ring outs for velma
for 2s i like to run knowledge is power, flammable, collateral damage and armor breaker
on 1s you have alot of different builds you could go for as long as you use knowledge is power and flammable
For 2s I use speed force assist, snowball effect and flammable or pugilist
Thanks guys
Does collateral damage only work for like the side walls or does the floor(stage) count.
it works on walls floor soft platforms and even things like the basketball hoops
the perk became very good for velma after the beam change
I was under the impression that it was only structures. Noted. Thank you.
Is it me or did they fix the van?? like it actually works how its supposed to now
Should I use armor breaker as Velma?
That or the armor destroyer mmhmm.
in 2s i recommend using it yea
in 1s you dont get as much value out of it tbh
I have a loadout with it in case I go up against a Superman or WW but beyond that nah
in ones its very rare you fully charge one of
your attacks
oh were talking bout armor crush?
well thats not that usefull of a perk tbh
armor killer is better as a supporting perk
but you shouldnt use either of them in 1s
only 2s
nah my van still be going back and forth for some reason
please just remove the van man i'm tired of it just jumping off the map and going side to side when they are 100+
Ok but there’s no downside to it
Jab jab uptilt needs to be true on the whole cast not just some
as i've said before we really lost a lot for very little. we lost 2 confirms and our best keepaway tools just for some better consistency on things we already had and a slightly better neutral game. the only parts that feel like true improvements were the bug fixes
Since last patch? I’m liking her more with this patch
dunno, guess its just me then. she still feels very bad as someone who has been playing her nonstop the last 3 days
She’s not great but feels better to me than on release. Really wish that jab1,2 uptilt was true on everyone tho
Camera upair kills are fun
which confirms did we lose exactly?
megaphone into megaphone, 3 neutral special into blastzone
I’m sorry no way was that a confirm
Between megaphone 2 and bubble one you have a full second to get out easily
i was listing two seperate confirms
megaphone into megaphone killed horizontially with a read
Oh I’m stupid my fault
neutral special with its old speed could kill characters like Harley and Batman whr spammed
I won’t rly miss 3 neutral special
Megaphone I do miss
It’s harder to string it with less range even if you can angle it
What peeps rocking as sig perk?
ive been using the grey health one or well rounded
Yee grey health one seems pretty good
its the only viable one
It is not just you. The megaphone nerf hurts a lot.
i think it feels way better now
you can get bubble nair bubble nair far more consistent now
How many is that?
should just let us hit it like watermelon steven
I wouldn't say she feels very bad in comparison to where she was before these buffs. She definitely feels much better. I'd say she feels OK.
book is fine but could be a little better. its a nice movement option, and can kill on a read at high percents. grounded side b is just unfixable
dash attack is really decent as a ledge kill, can be used to punish and can be an approach tool with the right read
Book literally cannot kill and ground side B is very fixable what are you on about
book kills as a punish in the same way that camera can. not extremely common but it can happen
I think it’s not worth using it to try and kill, but that’s fine because it’s not meant to be a kill move, I just wish it was a little better as a buff move
never said it was that great, i agree it needs extra work. but compared to a lot of Velma's other buttons its not the worst
2.5k
at a little over 2.2k. we nearing it baybeeee
Book needs to go farther and maybe get like a thing where it can kill at 140 or smth like that, ground side b needs a full on rework
Dash attack needs a lower hitbox and angle
Speech bubble feels like it gets beat out by a lot of random stuff, idk if I'm correct on this but maybe make it a medium level projectile if it already isn't, since it's most of her kit
Ground up b needs a rework too, air up b could like a little buff but that's not needed
A better ground speed would be nice if they wanted to go the extra mile
how I would make Velma a viable, but not busted character ^
as a top eu velma player id say she needs the following
-speech bubbles need to take sharper turns
-book cooldown should be reduced and/or should be given a replacement attack when on cooldown
-dtilt needs either less recovery or less startup, either should work fine. maybe a little extra range on charge?
-air side special needs a slightly longer hitbox
-ground up special should apply ice faster
Idk why the behavior of the projectiles is sort of off still they seem to follow the enemies and circle around them for no reason until they disappear
yea its annoying and it keeps messing up my combo opportunities
Gotta love having someone literally outside of the stage while my projectile continues to hover over them 🔥
ground up special should be slightly bigger and definitely shouldn’t take fifteen ticks all it really does is slow people down with the way it is now
i mean it could recieve a buff but its not necessary tbh, its being used wrongly in 2v2
if you have a good teammate that uses its supportive side then its an acxtually pretty good move
wait nvm im talking bout the wrong move
dont mind
my dyslexic side kicked in again
oh lol i was confused for a second with the 2v2 thing what move were u talking about??
ground side special
dont mind its not the first time i start yapping about something random for the same reason
but about up special, i dont think it needs a bigger hitbox, it just needs to be there and be threatening to enter
not just something you can simply walk trough and act like nothing happened
grounded side special is just a button i never press because its complete death on whiff, the only time its ever an advantagous move is on hit at high percents
the fact that the startup is so long and telegraphable doesnt help on a character who already struggles on being slow and telegraphable
You don’t have to charge it anymore so it has a few more uses
Like you aren’t as dependent bc it goes faster than it used to
Nerf Velma she's so broken
So true man
That is true
Maybe make side B kill early if charged up
Too
And buff the damage it deals if you come in contact with it while your team is grabbef
thing is side special was never intended as a finishing move
its a way of repositioning yourself and dealing damage on the way to it
+in 2v2 you get the abillity to give armor to your mate
thats a thing thats forgotten alot
Side special is in a good place rn
Like obviously it’s terrible in most situations but it’s a situational ability
Or the projectile protect perk should apply while in it. Bc you are on ground and moving sooooo
Does velma even have anything going for her?
And has good skins
i use Velma cuz she's so absurdly silly, no character quite like her exists in any other plat fighter, she's like if Little Mac fused with Palutena
Lmao i never thought of it like that she is kinda like them
She reminds me of Isabelle and Villager from Smash Bros in the senze they use the most funny tools to fight with and their all zoners
Honestly she just feels most like her character out of anyone
The rest have movesets based on their characters ig, but Velma feels like they took her directly out of the shows and said “fight people or die” and she just pulled out all the random stuff she had in her backpack.
fr
I like velma bcause she is a more "calculated" character > just insane execution
but she needs better buttons
buffing air side b and bubble would go insanelly hard
she's got the biggest range on a non-cooldown move, and it also buffs your ally if you hit them with it
she's not great in 1's, but she's decently good in 2's when you're able to stand behind a tank/bruiser and spam megaphone
basically, she's the one true support
the move is still pretty bad tho 😭
disagree
i think it's very useful for helping an ally escape pressure for example.
the main thing I think is learning to not charge it any more than you need to. try getting used to the semi-charge range/timing instead of going for full charge.
yea but even if u mastered that theres just no range
idk what you even mean then
to add onto this, she gets full range before the move automatically releases at max charge time. so you should be timing your release before the circular charge graphic disappears, otherwise you're just sitting there holding the attack for no reason and artificially giving yourself more starting lag
I feel like you’re just a hater
You always come in here like “is Velma a worthless piece of garbage” and someone’s like “no she has utility in these attacks” and you’re just like “ok but she’s worthless and garbage”
Honestly might be
I wanna like her
But I just don’t enjoy her kit
I loved playing as her before the nerf and wanna like her again
these goofy ahh glasses ruined the skin
than play something else?!?!?!
no amount of buffs are going to make you enjoy her if you dont like her overwall kit
well im trying to enjoy iy
nahh, i like em
¯_(ツ)_/¯
Fellas the beach volleyball skin can now be purchased for 800 Glemium
Not restricted to the bundle anymore
Is Velma In A Playable State Rn? I’ve Seen Her In Some Gameplay And She Looks Really Fun To Play.
She’s playable, not super good but at least decent
in 1s she is awfull but atleast kinda usable if you're goodenough with her.
in 2s she has some uses but as a support character, not a mage.
Alright, Cause From Stuff I’ve Seen She Seems A lot More Playable Than Jake ATM.
they are kinda similar in how strong they are, but velma only works in 1 mode whilst jake can be used in both and have succes quite easily
Does Velma Struggle With Combo’s Too?
she doesnt have alot of them
she has a few true combos
but her main true damage building combo requieres some insane setup
Oh Alright, I Mean It Sounds Better Than Only Having Bite And “””””Up Special At High Percents”””””” Though I Can’t Lie.
jake is a read heavy character, he doesnt have that many truoe combos but relies more on dodge reads
but idk that much about him
Yeah, Jake Is Heavy On Reads But Doesn’t Get Much Out Of His Reads .
It’s Funny, He’s In Such An Awful State That Most Of The Time In Character Chats With Him, We Just Dont Even Discuss What You Can Do With Him Because There’s Barely Anything That Isn’t Surface Level.
He’s In Such A Fundamentally Broken State Rn.
But That’s Besides The Point. Velma Looks Fun, Might Play Her, Thanks For The Info.
npnp
in 1s Velma is probably still the worst character in the game, pretty much the only character in the cast with no real combo game to speak of, needing to rely entirely on reads to rack up damage and kill. on top of all of her moves still being very slow and zoning capabilities kneecapped after the patch just put her in a really bad position. the main way you win now is by stretching advantage via Mystery Machine and your now very limited zoning game and camera. though even this strategy is flawed as Mystery Machine has an extremely slow startup and most good players know how to get rid of it if you just throw it out, plus with her being very light and slow if you lose that advantage you play all game to obtain disadvantage can very quickly snowball into a loss
Its either her or Jake, both of which are in the same state of "we're bad because PFG doesn't know what to do with us"
That’s Really Sad Honestly, I Feel Like She Has A lot Of Potential As A Fun Character If She Was Buffed.
She Really Is A lot More Like Jake Then I Thought.
she is fun just extremely bad
she has multiple impossible to win matchups ahem batman
once you get thrown in the air against batman you lose your stock
simple as that
playing Velma in this game is like being addicted to crack
you know it's bad for you but you just can't stop
She’s fun to play in twos thankfully
yah she is, I've actually been enjoying twos since the patch
I swear she has the worst disadvantage in the whole game
like being in the air is bad in general for every character in this game but at least they have actual mobility that helps them get out of disadvantage
Velmas kinda just cooked when she runs out of air dodges
I mean book kinda helps and camera can help but it can be very situational
true, I just wish the startup on these moves were a little faster
Nah a move like camera should never have a faster startup imo
getting punished because side b didn't come out in time is very fun 🔥
That is unfortunate tbh I don’t think Velma is meant to have a lot of presence in the air or it’s not what PFG wants sadly
and to make matters worse, her dodge meter doesnt regen that fast because half er moves dont for some reason
doesnt marvin jab 3 go farther
cuz jab 3
it goes way farther
book always come in clutch most of the time and sometimes it accidentally lands since its such a weird move
yeah Idk I think I just have a love hate relationship with that move lmao
like I think it's good and definitely her best landing option, but like good in a bad way lol
Book either is: Completely useless
Or
Gets a kill randomly when I don’t expect it
need seven more stars in this rift, anyone care to assist?
I love how fast it comes out, I hate how you only get it three times per game
I just wish the book was stronger
The book itself can lead to cool combos and has cooldown reduction, but can be pretty usless in 1v1's because of it's pitiful damage and knockback
Accept loss
Litteral impossible matchup
He can completely make your projectiles useless and kill you in 45% centerstage, nothing you can do to win
You can now purchase the matrix code variant separately from the bundle
Sometimes you’ll get lucky and black Adam will forget he has a projectile shield, this has happened to me multiple times and that’s rly your only hope against him
didn't know WW could take her teammate out of van if she uses shield lol
another day, another velma bug
idk if it's a bug but it's fs dumb that she can literally just take her teammate out of van fullscreen
it probably is a bug tbh
as it wouldnt make sense to be able to get a teamate out instantly exclusively on ww
and there are way to many velma bugs out there currently so
fair
been seeing more velma players in 2s seems like a bit more people are actually playing her
is anyone else losing their mind fighting batman
Velma needs a rework ngl
I don’t mind the cool down as long as it resets all cooldowns
1 whole minute of playing with a move less then your opponent is a huge handicap
#combos message Velma speed glitch
Oh I haven’t seen it
True it is kinda wack
Not worth running air walker just for that
I usually get some sillly stuff going off of it
Back when it worked for me
Does airwalker velma even work?? ive never thought of that
I get some mediocre value with it but I mostly do it for funny
And since my second perk slot is usually useless anyway. If I’m at the point where I’m above 100 damage weakened isn’t gonna matter bc I’ll have van or be able to ladder them and the others suck
i use collateral damage as my second perk
lol my van went under the map and no one else could spawn once they died
another day, another velma bug
Is there any good Velma that could give me tips on how to win?
In 1v1s btw causeway don’t play 2s
okay so:
jab is easily your best spacing tool, you can string together a lot with jab and some good reads. dont spam it due to the high whiff lag but its still one of your best buttons
Flashlight is your main punish to approaches cuz it does good damage, knocks back a decent chunk and gives you clues
don't just throw out Mystery Machine, wait for a good chance to use it where it could see value, its super telegraphable due to the long startup and easy to get rid of the van
Yes now imma win all my Velma 1v1s
😈
btw u kinda want to position the van facing the edge if your opponent is infront of it, if you dont or if you mess it up it’ll just go into the middle of the stage again
nah ground side b should just go entirely and either let you use a variant of air side b but on the ground or just a new move
alternatively allowing the move to be canceled would be nice
pick a better character
There is no better character
Literally 80% of the roster
Velma is the best!!!
At being the worst
At being Velma!!!
Not a lot of competition
If up tilt hit inside her body that would be nice lol
every other character in this game gets huge hotboxes while velmas are still extremely unforgiving
agent smith is the most recent beneficiary of this oh my god that character is horrid to play against
aerial side special and aerial up special feel like their hitboxes should be like 1.5x bigger than they currently are
they are so tiny its impossible to hit them without a really good read
and dtilt should be larger when charged
I do think she loses a lot of punish potiental due to how much lag her moves have in comparison to the rest of the cast.
Idk if anyone else has noticed or had this encounter. But if someone does a parry on your mystery machine it won't capture them.
a simple dodge already messes the van up
this is why her advantage state blows so much lol someone can just mash and beat out all of her frame 70 start up moves
hit five star ringouts as Velma, god help me
Glad you joined the club we will never stop
Finna be honest with you guys, I have a soft spot playing Velma. Her nair is basically Jake's but can also be used on the ground
The van is also funny since it's almost granted a stock loss when it catches you.
Yup. Anyone in the cast is able to punish her for landing her supposed “advantage state” it’s quite bad. Like you down air Wonder Woman and she can just punish you for it lol. So you have to potentially read the air dodge in and reverse fair
to me her biggest problem is not being able to punish anything
like a shaggy for example can whiff 2 moves by the time your punish comes out
i have had so many situations where i've read both exactly what my opponent will do and where they will be, but still lost the exchange due to either being too slow or her hitboxes being too whimpy. she just doesnt feel great often
yup had that happen alot of times too
her attacks are about as slow as jasons and iron giants attacks but we get a 10x smaller hitbox
peak game balancing
it’s about time I join this
any perk ideas for this character? i’m currently running
flammable
the 100 knock back one
and pugilist
I recommend swapping Last Stand for Speed Force or 2 fast 2 block since Velma lacks armor breakers.
Otherwise it's the recommended build for her
Studied and Well Rounded should be her sig perks to be used as well since the grey health is barley noticeable
yeah i thought so too, i like the extra evidence since it’s hard enough already and i’ve gotten (rarely) kills with van
Having one piece of evidence already collected changes everything from how it's hard to go for them when you're being targeted since you're the zoner
I could not disagree with you more
You can learn to get enough evidence for van easy enough
I consistently get it 2 or 3 times each game
3 gray Health per evidence adds up to like 30 if you get 10 evidence which imo is a lot
Also I find speedforce useless in general
sig perk: knowledge is power
first perk: flammable (necessary)
second perk: i like to run collateral damage because a lot of combos / setups start from dair but you could run something else
third perk: armor killer (2s) / pugilist (1s)
never use studied, the van is very bad in its current state so its not worth using studied at all
can i fight your velma 1v1?
its more so inconsistent i’d say, one game i got a kill with it TWICE!! it just has a high chance of either being destroyed or not holding them for long
at least it doesn’t just run off the map anymore LMAOOO
are you eu?
if the opponent dodges the van once then it wont capture anymore
and it gets destroyed easily
and the ai does the weirdest things sometimes
and setting it up is almost impossible against good players, especially on 1s
Either way 1 evidence is never gonna make a difference with the van
I feel like they could add the 6 evidence back idk if it’d be that strong
The grey health was nice
bro tf do you do against the mystery van lmao
1v1ing a velma,got a huge 90 or so damage difference, they summon the mystery van and kill me at 13 dmg with no way to struggle out or anything
You can struggle out of it tho and if you dodge you should be ok
alr ill see next time than
Just mash buttons but if you are on 90+ you are most likely dead
oh i guess it’s one of those things like marvin flag where if ur opponent knows, ur done
but i’ve had some nice luck so far
and no NA
I dropped Velma ☹️
I kept losing to dog ass players I know I could beat on my main
Yall don’t know that feeling man. Every time
lemme fight youuuuAaaa
At 13 damage if it kills you that’s just on you to be honest you get out of it in 2 seconds at that damage
idk what i was doing wrong bro was going wild on that keyboard action the timer was noot tickinf down lmao
Yea a 1v1 might be hard to do then
were not in beta anymore i don’t think that’s an issue
Haven't tried cross regions yet
Who knows it might actually be playable
Anyways that will have to wait till tomorrow cuz it's well past midnight here
okkk 🎀
You gotta remind me tho because my tiny brain will most likely forget
Yeah im starting to get into my beta main taz again + agent smith, shes fun to use but she really does suck sometimes
Yea she really does
I like her moveset it’s really unique
But what are they doing with her hitstuns
🤦♂️
For the love of god PLEASE gut Velma she's way too strong
velma should immedietly implode when she gets over 100 dmg ^^^^^^^^
Velma should immediately implode when she spawns in
20% chance of spawning in 80% chance she implodes and looses all 3 stocks
🔥 balancing
She should have a feature where she loses all of her weight after using her attacks!!!!!
W bait
Will no longer say GG or emote after winning I will crawl to assert dominance
Can we please get Velma's up attack extened down
I assume Velma projectiles attack mojo jojo because he’s registered as an enemy on that map?
I’d still advocate for her siren to have its range extended again. Was a great part of her kit for juggling.
Other than that she is pretty solid.
Her bubble and speech attacks I feel almost back to when they dominated everyone
The projectile behavior is my only complaint with it rn tbh they just follow enemies around a lot of the time without hitting them and just circle around them for some weird reason

👍
yeah you can even farm lebron balls off him lmao
from what i have seen it always targets mojo jojo when your projectile is redirected by an ally
which is insanely annoying
i also forgot 🙃
As crap as velma is, i noticed my general gameplay improving
like waiting for dodge reads is essential and I can really take it slow and learn behaviors now which is crucial for any character
“Play the person, not the character” ☝️😌
oh yeah right, i have time in like an hour or so if you still want
nice okkkk just dm me ur ign
@cursive tendon dms
I just pulled off the most ungodly clutch, beat a Black Adam with over 3.5k wins on the character as Velma, my god that was intense
devoured
just had a game with the defintion of "outplaying the opponent", was against a Finn, i took two of his stocks off by reading his attempts to overextend into aerial side special which were high enough on stage to confirm, and then the last stock was by slowing down the pace of the match enough to Mystery Machine, which he then got grabbed by in the middle of the air
88.9% in ones currently, starting to get the feel of her bubble combos
Its super discouraging to keep playing the game when despite how much i play exclusively this character and finally feel as if i'm "getting it" to constantly deal with loss streaks one after another after another, my winrate at this point is usuallly in the 45-60 range
never had my winrate on velma that low, maybe you're playing her wrong? if you have some games for me to watch then i could maybe help out.
dont know how to save matches unfortunately
dont think i do
hmm yea getting footage will be hard like that
maybe this can help you out, certainly not my best games but they could give you a general idea of my gameplan that has been working for me
https://www.youtube.com/watch?v=mOjyAlq6bDQ
They need to speed up "hey" and blurbs
they need to make velma in general viable
she has no good zoning tools for being a zoner
like any character with a slide can freely aproach because she cant hit them
She needs more combos, I think the way to do that is speeding up the transition between her attacks. Her megaphone takes to long to take out and even then has no initial range. Calculated can combo into things but the move takes so long to start. She can’t hit the ground from the ground too which is a problem. All her moves have insane whiff times
only useful combos she has are extremely inconsistent or dont hit on smaller characters
like all bubble combos are insanely rely on insane timings and position and then you still have to pray that the opponent doesnt simply dodge the bubble
and another problem, she cant land like at all
you always have to put yourself in disadvantage after thrown in the air
Idk. Blurbs just seem lack luster compared to other projectiles in the game.
The "hastened" affect from getting blurbs is not game assistingfrom what I have seen.
bubbles should take some better paths
thats all that move needs
maybe less startup
and maybe faster marking bubble
and idk if yall have noticed already but half her moves dont recharge her dodge meter
The paths are terrible. Like I'll be standing right next to my teammate and it goes straight into the ground.
yup, ive resorted to primitive tactics of purposely shooting in the wrong direction just so it doesnt crash into the ground for no reason
but that makes them insanely slow
Right. Which leaves you quite vuleranble.
and another problem, mark goes away so quickly
can only get 1 setup attempt in (if even any) before its gone and i have to try and mark the opponent again
and the marking bug doesnt help with that
Hoping we get Velma buffs tomorrow
I havent been able to pla for a few weeks due to performance issues on xbox
probably going to have some very heavy balance changess considering how much the community has been complaining
i haven’t touched velma in a while i hope they do her some justice tmrw
I hope they nerf her tomorrow
So mystery machine doesn't hop on platforms and practically dies after being on the stage too long.
Also what is the point of landing down air or flash light if we can't punish off of it and get punished instead. It's ridiculous. The charge time for even reading someone and trying to punish with either one is absurd.
Those buffs havent really done Velma any justice like genuinely
I miss how the laser used to be in beta where we could cancel it and still get some damage over time off it if we aimed it on the opponent
Also the speech bubble amount being reduced wouldve been fine if Vel.a wasnt this gutted
They have made her less non playable, but she still doesn't play well in 1's in the slightest. 1v1's feel sooo hard. It's literally an up hill battle even when you are in the lead.
But no we can barely even combo off those anymore because of how slow she is and how the system changed somewhat
I get she was op back in beta cause even I can agree to that but this was too much
Plus our kill options are limited due to how minimal our knockback is on most moves
Up air special is our best bet but even thats hard to hit
They really have no reason to nerf her right now after all that has been done to make her the worst character still
I wish the "hey!" Speech bubble could track opponents in 1v1s only
That way we'd have proper setups and speaking of increase the timer of the target it feels way too short to get a combo off it after the speech bubble hits
Definintely still the worst mage in this game by far.
i miss how it was on release where the range was long enough to confirm on ledge or actually keep space between you and the opponent
I just don't like all the startup/cast time on all of her moves it's terrible.
Flash Light
Megaphone
Toxic Goop(which never freezes anyone)
Blurbs
Her Jab
all of her moves are death on whiff, the average Velma punish with dodge gague on the opponent is like a jab or possible a small 30-40% combo if you can read, while the opponent can do so much to you
now that the "ooh shiny" factor of her buffs wore off i can say for certain that Velma still sucks, on both formats maybe even
Yeah, there is no reason to play this character in 1's. You're kinda just asking to piss yourself off lol.
She’s playable in 2s but it’s definitely noticeable how challenging it is against good players who most times know the matchup
I hate the players who t-bag on Velma because their getting screwed over because they know the Velma matchup
Like..cool?? You winning against the worst character you want a cookie??
You don't understand
Have you TRIED playing Velma with troll tactics?
Has it even crossed your mind to do something like that?
Tbh, one of the most enjoyable experiences of my life
Behind like
Everything else
honestly, i just play her in 1s to assert dominance
worst thing about that is the fact that its almost always someone using an S-tier character
anyways, some things i want to see changed.
-jab: hit more downwards, less endlag on miss.
-dtilt: less startup and endlag on miss.
-utilt/uair: more killing power in later percents.
-nattack/nair: revert the range nerf, reduced charging time for medium range beams.
-sair: less knockback on medium percents.
-dair: larger hitbox downwards or another way of giving it more priority, less endlag
- (air) nspecial: grounded nspecial same unload speed as aerial, faster projectile speed for the marking bubble, better paths for actual bubbles
-sspecial: more priority, less endlag on hit.
-(air) dspecial: less cooldown, 30 seconds could be fair for the trade of weakening its buff?
-uspecial: wider area of effect, faster applying of ice stacks
-air sspecial: longer hitbox.
-air uspecial: hitbox more downwards.
Playing troll does what for me exactly? I like being able to out play my opponent and win. Being rewarded for reads and predictions. Thats what brings me joy! Lol
I fight Batman’s and jokers like…yall should win this MU lol. Its like -2 for Velma
some people are just somehow extremely bad with such an easy and strong character as joker
and then if they get a win against the better player because they have a free matchup, they tbag and spam salt taunt
There is a special kind of joy you'll get from winning with tt
It's because Velma is fine in 2s
she is still bottom 1 in there
all other mages do what she does but way better
Man i was really bout to pick her back up after the patch notes 😞
I mean it’s technically a bug fix
dw i shall represent us velma mains and sacrifice my sanity for master rank with her in 1s
It just means we can’t pick up 2 people in our van at once which never rly happened to me anyway
But it’s insane they didn’t buff her like actually insane
van nerf is insane
i mean yea its a fix but the fix technically nerfed it
so many things needed to be buffed yet they didnt touch a single move
Ok but can yall rly say that picking up 2 people in your van was something you managed to do ever?
could be
man just looking at the notes and seeing a bunch of characters that didn't really need buffs get buffs is hurtful lmao
sick van bug fix though that's what we really needed 🔥💯💯 🤑
yes
banger patch
i can assert more dominance now by playing bottom tier on my way to masters 🔥
defence in general has also been nerfed so thats another problem
Velma should be able to smack the Mystery Machine around to try and catch people
or the mystery machine should not be drunk
like its trying to catch the voices in its head sometimes
I think the mystery machine having startup lag is fair but Velma standing still the whole time is crazy still
If you’re against someone good who can get across the map fast you might as well not use it
did we just get a velma nerf or am i missing something
You can also parry the van
small bugfix/2v2 nerf
whatever you wanna call it
We got nothing substantial. Still worst mage in the game.
and no buffs, crazy lmao
Oh heavens no won’t stop me playing ranked. Although getting masters in 1’s will prove difficult lol.
i am beyond the point of no return
Who’s excited to be top 100 Velma’s!!!
every velma main is top 100 probably
I'm also extremely committed to getting there lmao
also on velma?
even though I know it's going to be super unfun
How yall Velma mains feeling about the buffs
Velma Is no longer bottom 5 no more
Epic buff
my dissapointment is immeasurable, my day is ruined
goat
I cAnt believe they replaced her up special freeze goop with a wall of flames that incinerates the enemy in 4 stacks
I really wanted to play Velma but her potential is very limited ngl. Let her have some hitstun wtf, but their too busy removing cooldowns on wonderwomans lasso 🤦
nerf velma buff morty 👍
you need a masters degree in physics to get 3 pieces started on velma, and that for a full 19 damage
Only character to has to rely on 100% reads just to get past diamond or maybe even plat
I was fighting Superman and I was doing a crazy string and was like OMG IM INSANE and then by the end it was at a huge 21 damage!!!
This is what we call a skilled character carried by player 😭
i call it showing dominance over meta slaves
scary
If Velma had a better buff
I would have played her
So disappointing
I really like her move movesets it’s pretty unique
she has fun stuff but its so insanely hard to set up and then you still have to pray your bubbles dont get dodged
I wish i could do more with her jab
jab is useless in her combo game, only useful thing with it is jab2 into utilt which doesnt work half the time and never works on small characters
This might be a CRAZY take but I think banana guard has more combo potential than Velma
I hate these patch notes
The van??? Of all things the van
Already a bad start to season 2
Welp see yall next month
Let’s be real
Who asked for a van buff
I’ve seen so many players ask for other stuff
Van was last on the list
van would be extra tbh
I doubt you will get to pull off van in high ranks
She just needs to be faster with her attacks and have a little bit more priority so she doesn’t lose every single exchange
People will be destroying evidence
I was looking through and I saw Jake got a huge ass buff
And I thought Velma would get the same
Honestly Jake is who I switch to when I lose more than 2 in a row as Velma