#Velma
1 messages · Page 3 of 1
Black adam bubble, ww grounded side b, martian down attacks(actually this doesnt one shot jerry),steven everything,
That wasnt true…
Not to mention other odd moves that beat them. Like Morty can plumbus the safe cause it’s an armor breaking move, and he can dirt pillar the rocket.
well she has a combo atleast
U can see superman start the animation of a punch before the d attack
She has actual combos tho…
Dair megaphone jab dtilt grounded up attack up air
Does like 60 at 0
Is that true or like most of it?
Its true
yo
Maybe di dependent
heavily di dependent
DI dependent is fine
there is like 2 directions where that works
Most People don’t know what DI is in this game
I think the main di issue is the start of dair into megahorn
yea
So u could just start with megahorn
i think if you di sideways after megahorn u can still get out of it
Could u show this combo
For the love of god all mighty FIX VELMAS HITBOXES ON HER KEY MOVES PLEASE!
She's have any good freaking followups like please!!
Why/when to use down tilt?
if you mean the calculator then you rarely use it
only if you're sure it will hit for a kill confirm
is it just me or is the megaphone sometimes not hitting even if the opponent is fully in the visual beam?
Thats like half the moves in the game lol
Finn neutral attack is a hope and prayer that it actually hits something
It did that before but I thought they fixed it, I even got 2 hits in some cases
should i buy velma? i have enough for her and i know she's kinda bad but she was really fun in the beta
if you want to challenge yourself go ahead
shes still fun to play
just not rewarding
^ Good take
@marble carbon Gizmo and Velma were a lot alike in the beta, in that they were zoners who could box and mostly killed off the top or bottom
Big difference is that Gizmo couldn't kill and Velma could
But he was bar none the most mobile character in the game. Still is lol
Velma now is like playing a hollow shell of what she used to be. An incomplete character
Not even looking for a gizmo-like character right now, just looking for another goober to play
Her kill power off the top is really strong. Her megaphone, after the buff, is a pretty decent move. Her jab has great range.
But beyond that... 💀
The great irony is that being a day 1 Velma meant watching your main get discovered as a top tier, then get progressively worse every single patch. In all attributes. Heck, she's the only character they reduced the base movement speed of, and the nerfs didn't stop until she was a mid tier - even when other problem characters remained strong.
And the irony is that being a Velma now is watching a bottom tier character get stronger now, patch after patch. It's a weird feeling
They can't figure her out, like Iron Giant
Except unlike IG, she's easy to keep in check. She just has a naturally infuriating playstyle to play against, so PFG doesn't want her to be that good lol
Might I recommend Marvin? He takes some effort to get used to, but he's soooo fun and silly~
Try Reindog too
I played like 5 hr straight i think a few days before the game came out 1v1 local and Marivn felt like the biggest dissapointment to me tbh
Marvin was like my #1 most wanted character and he didn't feel good
has that like been changed any?
I dunno, haven't played him in the beta
He felt weird lol
What's disappointing about him to you?
I was expecting him to be a little more bugs like type of mage and less of like a rush down in your face harley type of character
I don't really enjoy the assassin playstyle
Ahh I see, yeah it is a bit strange that he’s labeled as an assassin
He got a VERY good dash attack that’s fast and has huge range, and his air side b is a good engage, but other than that he needs to win neutral through his ranged options
Dtilt is a fast burst option at close that’s more generous than expected, and can also break projectiles
cuz bug is like setting up rockets (through shooting it in the air) safes and holes then you get in
But yeah. He’s not Harley
He's closer to harley then bugs
I think the difference is both Bugs and Harley have great moves they can just throw out in neutral and Marvin doesn’t
Aside from Dtilt but only when grounded
if you could pick 1 character that's closest to marvin who is i
Nobody in the game is really like Marvin, but if I had to pick one… Reindog
Or Morty
Velma too if you consider how both characters try to set up into their ladders
Or do you mean Harley and Bugs?
i want a character that isn't similar to what i have already
and since the start of the beta i've been maining 2 characters, Gizmo and Morty
Well this game does have a very unique cast, other than almost everyone having a ladder, everyone kinda plays differently enough
Try Joker then. He’s top tier for a reason
My problem with joker; he's 6,000 and i'm not spending money on this
Easily the most flexible character in the game, aggressive and defensive when he wants to be, lots of ways to get in and set up for kills
That’s fair
Then just play who feels good to you
Try everyone out
I want the velma tiki outfit so bad but no velma orientated stuff on the store 😭
Velma tiki outfit?
You mean her summer fit?
I was really hoping the buffs would do good for Velma, but nah she still feels terrible to play 😭
I hope they really give her some good stuff with the changes they said they had planned soon
she functions in neither currently
It's so terrible please rework her or buff her crazy good
her attack speed needs to be around the same as the rest of the cast
Yea please, she'd be just fine then tbh but what do we know about fighting games
velma would also be alot better already if all her bugs were fixed
Can technically work sometimes in 2s if the enemy kind of justs leaves her alone. If they attack her she is left in the dust
so basically not really
In Void’s opinion, due to his recent Velma video
She does not function in 1s but is pretty good 2s character with certain teams
@coarse shoreThe World Ends with Void's opinion
Made the mistake of trying to play Velma again. Reached my breaking point when I had her neutral A whiff on a point blank, vulnerable Marvin.
I'd love to know what they were thinking releasing Velma like this. Everything she does feels bad, with either too many start-up or too many recovery frames, she has too many cooldowns that are completely neglible, the broken side special, too many completely awkward moves with litle pay off.
She was disgustingly broken in the beta so she got hella nerfs
Even after the nerfs, she had unfun interactions with perks, so she got MORE nerfs and the perks got gutted
Now the old perks are gone and this new game speed nerfs her even more, and they took her broken cross map horn attack
Im not sure this character is playable lol
It legit feels like the most gutted character in fighting games history
i have just now for the first time encountered a fellow velma player in the queue
almost an extinct species
Nah Velma isn't doing too hot, like at all
She's still just not good
They said she'll be getting more changes in the coming weeks, so fingers crossed
I'm actually having a lot of fun with her rn
She still need help
But these changes are good
And im kinda liking new megaphone now
Marginally better because th ebuffs were pure buffs, still at the bottom of the game currently. There's a reason they said those were only the start of changes, she needs much more.
ahe has some crazy tools like down tilt being able to confirm.into uptilt
and her down b being able to ladder peolle to the top blast zone
which is difficult cuz u have to get lock and hit them up before the lock runs out
also he spikes had some crazy kb
In exchange of all this, she's slow af
And her kit is pretty useless
I wouldn’t call this crazy when every character can do this
And Velma has probably the worst version of it, her dair is also her hurtbox and it’s slow
Can kill though for sure, our girl does not lack in kill power, it’s just being able to land the hits
Did a 1v1 as Velma versus Jake and it was actually fun
saying she doenst function is an insult to jason at this point
yeah but her down tilt hitstuns for absurd amount of Time.and uptilt kills
If you land it, cause it comes out slow asf
Yeah this character is booty
Van Van Van, clues! buff them
Her charged megaphone spawns no evidence so Iv gone entire matches without summoning the mystery machine
games I won mind you
and her moves that do dont combo into each other, not to mention its a dice roll
and she still has the huge armor nerf on evidence pick up from beta
the signature perk isnt the problem tbh
its just that the evidence spawning is entirely luck based
Pretty sure that was another nerf
because you used to stack tons of armor when you had advantage on your teamate
Overall the character is in Hell tier, she needs to be completely reworked and the low mid characters need significant buffs because I'm pretty tired of going against the SAME TOP TEIR CHARACTERS, IT'S BORING, NO VARIETY ONCE SO EVER!
they are doing a large balance patch soon so i have high hopes
This will be the make or break patch for the game, either the nail in the coffin or the holy grail
You dont like getting 0 to 60ed by Harley Quinn? or a Joker hitting you with 3 up airs in a row?!
Adapt newb!!
Lol i don't have a problem with that because i know how they function, they're my mains as well, velma is too, im saying that there needs to be a HEAVY meta shift, OR HOW ABOUT GET RID OF THIS STUPID META BS AND MAKE THE CHARACTERS BALANCED TO WHERE IT SHOULDN'T MATTER THE CHARACTER YOU PLAY, ONLY YOUR SKILL WILL DETERMINE, VELMA GETS CHARACTER DIFFED BY DEFAULT NO MATTER HOW GOOD YOU ARE WITH HER
Yeah girl you tell 'em 🗣️💯
the characters are never gonna be balanced
Just fix blurbs.
- Projectile speed
- Travel through platforms.
That's it...that is all.
And megaphone. Because why can't I angle it?
:((
Playing velma in 1's is torture do not do it to yourself. Lol.
I hit side special and I'm so negative on hit that I can basically get punished for using it like why is it like that lol
Everything in Bugs kit feels great to use while Velma feels like half her stuff doesn't even work properly
She's half a character lol
Grounded side special is the worst move in the game
I will fight anyone who says otherwise
It's just not a move
It's a throw lol
Is she atleast decent now?
i hate everytime i accidentally do it 😭
Joker some how unironically has a worse move
His grounded down b is the worst thing known to man
it was good when you could dodge out of it
At all...that amount of work needed to win and our combos don't do nearly as much nor do we kill early lol.
nah velma side special is worse
atleast on joker you get a reward for hitting it
on velma you get more damage in return for hitting the move
sometimes i kinda just slide off the stage doing no damage with it lmao
It's mainly because you have to depend on uair special, uair attack, and dair attack :((
Yeeee, we don’t got a lot of variety in our gameplay
It’s def not a good move but he can rapid press b to at least get the misinput over with lmao
And he just might not get punished for it
I've noticed a lot of people like to run away when I accidentally use it yeah
I dont think velma is that bad guys. By all mean she needs some help but she is ok in 2s. 1s is hell tho lol
If they changed her projectiles to go through platforms that alone would be huge for her.
I have come to really like new megaphone
I think her normal string could be a bit faster.
Air side special is useless imo tho
And down special is kinda useless, or at least not as useless now. So I think that needs a change.
In 2s my win rate with her has been about 50% so not too bad
I thinking people aren't respecting new megaphone. It's some easy, and for the most part safe, dmg
against some stupid players yes
against better players its predictable and youll be punished for it most of the time
It also doesn't kill center stage until ike maybe 175 there are other moves that kill far before that on her and other characters lol. So it's hard to respect a move that won't really kill you until 170+
The best way to kill with it is to edge guard someone with it
or you dont kill with the megaphone and use the only killing tool called lightbulb
What perks do you guys use?
The book kills too(air side special) but that hit box is so bad and you gotta predict hard.
yea good luck hitting that on someone avoiding dead
ignite, collateral damage, armor breaker
Have u guys played the new rift theres a velma skin but not avaliable in shop
Also like in the rift to fight garnet it's required to wear sports attire and velma's there but no skin to equip/buy
I use this move alot , I think it's genuinely one of her better moves despite the fact that the hitbox sucks lmao
this does me in so bad too, like this move needs a rework asap lmao. I understand that it would be busted if it got stronger while still getting increased range while charged but like I'm sure there's a solution to that
Velma is so good now
shes better but still has a lot of struggles
Velma's better now, but there are still those impossible matchups that she cannot really do anything about because her move priority and lag are still huge glaring weaknesses in her kit.
Is there a Velma discord server?
what’s the skin?
its like a beach outfit but not the one ur thinking of
the one with a hat?
no ill dm image
Its the same for some other charcs too like jake has a little shark hat in one rift
So theyll probably b releasing them in a bit
She still needs a lot of work
need more velma love
Asap
Yeah she could use some more changes
I play her in 1s 💀 going against a WW is next to impossible
wait till you play a lebron
Playing her in ones is possible but you gotta play very cautiously
For example
I 3 stocked a Superman in 1s as Velma
I think i did that to a few batmans, nice
It reminds you how broken most characters are, playing velma makes you appreciate your primary top tier main, if you main any top tiers that is
How do you play against Wonder Woman
Like it just feels impossible to combat her
As Velma
Well keep in mind that on top of Velma's weaknesses, WW is kinda busted as acknowledged by the devs.
Hope and pray
Like I just can’t combat the super armor and how she does 40 damage in 3 hits
So now megaphone has a soft spot?!
HERE'S WHAT ALL I THINK NEEDS TO BE BUFFED FOR VELMA
-
Buff her "motivational speaker" move to the way it was or at least half, the rework on it was lame af and i don't feel very motivated using it
-
Buff her key moves like her uptilt "bright idea" move so it's more consistent in her combo game
-
Buff the speed just a tad or more on her "Quip Master" move, it's by far the slowest side combo move in the game
-
Buff her "fast thinker" air side moves range so at the very LEAST i can reach them from a decent range, not to op but still
-
And finally her light em up move neutral air attack hits literally only 20% of the time, buff the range
You need to run the break armor perks to even have a chance
Same
wait there actually is?
yeah, it's not super active but might as well get people in there
is it just me or does the megaphone sometimes register as a jab?
Send it to me too please
Correct. The megaphone now has some sort of soft spot issue. Idk if that was intentional or not lol.
i think it isnt intentional because it makes the same sound, has the same damage and knockback as jab1
slide it pls
I'm pretty sure the jab spot is intentional, isn't it? I thought that's what they meant in the patch notes by "Hitbox now better covers Velma's arm and head." Whatever the case, it's a pretty nice change.
Btw, can someone explain the limit on clue spawns? I'm not imagining it, they literally stop spawning midway through the battle. It seems to happen as soon as I die the first time. I'm able to get vans as long as I stay alive, but when I go down, floating clues just stop showing up. Clues from up-air and side-air also seem to stop showing up after a bit. What's going on there?
I would hope not. It's suppose to server as a get off me tool, using it doesn't push them anywhere. The megaphone beam/hitbox should just cover the head and still have the same knockback and damage.
Every time I've hit with the jab window, they also got hit by the megaphone, so they got hit twice. It seems alright to me.
My interactions don't. It used to give full knockback no matter if it was fully charged or if you tapped it. Because you could combo calculated into jump left click no charge. Now it's just a lil slap and they can punish me for it.
Give me a sec to try that combo, once it finishes updating...
No one knows anything about the limited clues, though? Van is kind of important to Velma's moveset right now.
I'm having a hard time getting that to connect at all (can you do the aerial closer to the ground somehow?)
But when it does connect, I always hit with the megaphone laser 🤷♂️
I did see once that it hit only the jab and not the laser (I was just spamming to try and get it to happen). Looks like it happens if they're touching your head, but aren't far enough in front of you to touch the laser.
Like if you're overlapping them when you press the button. Looks like a situation in which the laser never would have hit, though.
Looked at the clues in 1v1 and 2v2, it's doing the same thing in both modes. Clues stop showing up after you die once, even if you never called the van.
I CAN'T be the only person who's talking about this.
No clue, haven't noticed, possibly just another bug (soft spot on the megaphone? seriously??)
How isn't this a bigger deal...? It's Velma insta-kill. It's a little more important than her megaphone. ._.
Because you can just slap it witha move and it gets knocked off the map.
If it's overlapping anyone and they fail to hit it with a strong enough attack, they're instantly trapped. If she uses it while the enemy isn't near her, they don't even have the opportunity to destroy it that fast. They either have to run away or risk trying to hit it (since any contact with the van also traps you).
And if they get trapped while they're over something like 60%, on a map that's suspended in the air, they usually die
Even more chaotic in 2v2, since it seems to also rely on the %. Hitting the van while a teammate is in it sometimes frees them, sometimes it just sends them flying off the map with the van.
Most moves in this game have some sort of knockback on it and they boop it away. It is an instant kill but it's also very easy to avoid/counter play. In 2v2's if you are going against people who are just aware they'll break them out. It only catches unsuspecting people and the amount of time you sit and cast it they can run up and knock it off the map.
It also doesn't jump terrain so depending on the stage it won't even get them.
Most moves aren't disjoints so even the slightest error gets you killed. Most of the time I call the van, the enemy dies from it. It's not actually as easy to counter as people make it out to be.
And like they said, they can't always just "break them out"
It's a pretty fast cast, too. I'm pretty sure the only reason people are disregarding it like this is because Velma tends to only cast it once per game. Because clues stop spawning.
If Velma cast at least one van every life, that van would be much more of a problem. You only need one good knockback to give you time to cast the van safely.
Fast? That move is almost as slow has her puddle.
Between when you press the button and when someone no longer has time to hit it hard enough to disable it? Yes, it's pretty fast.
This is a knockback game, you're not at point-blank range with your opponent for the whole match. d:
You can boost jump and make it to her in time before she completes it and swing on her which will probably knock it off of the map. And frankly it depends on the character because if it's an S+ tier. They'll probably have some ridiculous move like bungs bunny safe which clears it off the map from knock back.
That's assuming you're free, you're on the ground, and a boost jump will close the distance.
You can hold the van, you don't have to cast it when they're ready to knock it away. Even Bugs has cooldowns, you can wait for a good time for him.
2's is coordination and using the Van has just never been ideal because of how much time it takes to be able to do it. You'd get punished/rushed or it gets killed/ destroyed
Again, it's based off percentage and distance (and match-up). It's not just always going to get killed. You hit Bugs with an up-air, you probably have time to cast it before he can get back. Pretty sure down-air can't take it down, and Velma gets a free hit if he tries.
I doubt that one and with his hammer he could easily just down air you and or do his spinning move that knocks it back off the map / destroys it
How often do you cast van?
Enough to know the instances of when it can work and the best setup for it
If he down-airs you and doesn't touch the van, he likely just got captured by the van.
I'm not sure about that, since the way you've been talking about it, the "best setup" for it is "never" 😐
I said it has never been ideal I didn't say I don't use it.
You think Van's design is an Ideal ultimate, being it can't hop terrain or onto platforms? No, of course not. That would be silly for it to just remain on the ground in a platform fighter.
I think it's a pretty good ultimate in a game where no other character has an ultimate, yeah. Which is beside the point, since I was talking about a bug.
If clues don't spawn, you can't cast it in the first place.
I get clues though. I'm not sure how your clues stop spawing. That's never happened to me?
Every Velma player should be up in arms about that. -_-
Clues spawn at the start of the game, but I've seen them regularly stop spawning after my first death.
It's especially noticeable in 1v1, since I won't see any floating clues after the enemy takes my first stock. I don't know for sure if it's linked to death or something else, though.
I guess I never noticed it in 1's only because I find it to be torture to play 1's with Velma.
It happens in 2s, too.
I believe you, I just don't pay attention to it.
Beat perks for Velma?
does velma have combos
Me too pls
i dont think there is a limit on clues as i have called the van plenty of times on a second stock or even a third stock once
its just heavily rng based
It happens for me every match. I'm not 100% sure if it affects the attacks, but the floating ones really do stop showing up. It's not rng, I don't think I've been able to call a van on third stock since relaunch.
Hard to find people to check their Velma games for this bug, so I don't know how widespread it is. We could jump into a Custom game and see if it happens there if you want.
maybe later i have an exam to study for
Played an FFA with a couple of other Velma players, confirmed that the clue limit is real. 3 Velmas all in the same game, all clues completely dried up by the end of the match. Velma dies once and the clues for that Velma stop spawning.
thats weird, i just played a few 2s matches while paying attention to clue spawns and i was still getting them on my second stock
What signature perks were y'all using ?
I use knowledge is power and never ran into that bug. Wonder if it's the other one only
Also console or PC? I'm pc/steam
i am on pc on steam to be specific and use knowledge is power
I'm on PC (playing on Steam Deck, so Steam), and using the same perk, Knowledge Is Power.
Random floating clues, or attack clues?
both
What perks do you have on, other than main perk? And are you using a skin?
flammable, collateral damage and armor killer
What about skins or emotes?
base skin, 1,3,4 base emote 2 reading emote
Using the same stuff, floating clues still disappeared after (my) first stock. Attack clues still appeared in one match, but random ones didn't.
was it always in a custom lobby or also happens in 1v1 2v2 queues?
Happens in all modes. Customs, 1s, and 2s.
I wonder if calling the van resets it maybe but if you don't call the van they stop after the first death or something
Pretty sure it happens regardless, but I'll see if I see a difference when I call van first.
nice, yeah just trying to think of different conditions to make it appear. You can probably file a bug here https://multiversus.bugs.wbgames.com/ (ideally if you can record a whole fight where it triggers and put it on youtube that would be good for devs to start from.)
I haven't noticed it yet but I'll pay more attentiion too, I wouldn't be surprised if I just never noticed
Well, checking specifically after van -> death for a match, no change, clues still disappeared. Good idea, I'll file a bug report.
Van is one of my favorite moves in the game since beta (ticked off that they removed the voice lines from it), so I probably pay more attention to it than usual.
Posted it. Hopefully it doesn't just get lost in the shuffle. .-.
I don't have a video for it, since it's not easy to see outside of a multi-Velma game and no one plays this character.
https://multiversus.bugs.wbgames.com/bug/MVS-2673
@round harness Gg's! Nice seeing other Velma players still ❤️
Superman killed me at 50% center stage. Where are the cameras this has to be a joke 🤣
why they gut this character when she was already nerfed in the beta and no one was complaining?
I’d say up air is her best
I also have no floating evidence
Got them my first stock and didn’t see any the rest of the match
Up-air, up-tilt, neutral-special off the top of the stage if you have a lockon, neutral-attack/neutral-air to ledgeguard and punish high/semi-high recoveries.
Also, I dunno why this makes me mad, but in the trailer Velma knocks Joker out with down-tilt while in-game it does nothing like that unless they're at the ledge, like what
I’ve found, up air, air-side special(book), calculated to down air is a free setup at ledge, calculated into up air or shutter bug at higher percents. Jab at ledge, raw shutter bug at around 130 leads into up air if it doesn’t kill, megaphone for edge guarding also kills.
People were complaining. This isn't an excuse, though.
Up-special is her best kill option most of the time. Up-air is easier to land if the enemy is above you. Side-special (like Tweety mentioned) works as a mix-up and has about the same knockback as her up-air. Her down-air is a legitimately good spike off-stage, just make sure to get the distance down. Her megaphone can also harass off-stage (like Tweety mentioned). The neutral speech bubbles can kill at high percents if the enemy is in the air, or off-stage (like GungleJolf mentioned).
And of course, van. Save van until they're above 50-60 then let 'er rip.
Camera's a big reward that starts killing from the ground at 100 depending on their weight, but it's slow so it requires a read
Or for the opponent to just keep forgetting about it lol
It’s slow and the hit box is small as crap. It kills light characters at like 120(Harley) and heavier characters around 130-140 raw. Calculated into shutter bug is a confirm at higher percents
ye she's in the new pve rift too
I just got the jab hit box 3 times in a 1v1 match(doing quest for XP for BPass) quite discouraging. And it was in places where the laser would have hit. @manic fern
Oh, yeah, I forgot to get back to you on that. I have had that happen to me a bunch of times since you mentioned it lol, you were right (I think you cursed my game). It didn't always let them react since it knocked them far enough way, but they didn't get hit by the laser.
Seems like a double-edged sword. Sometimes it adds an extra hit to a point-blank laser, but other times they just get tapped and nothing else happens. Yet another thing on Velma that needs to be fixed. 💀
I'm sorry! LOL. I wish I could take the curse away. I was like I can't be the only one experiencing this right?!
😦
Shout outs to y'all that investigated the clue bug. As I said once and will say a 100 times, abhorrent state she's in.
it could be worse
charecters fun
Winning with Velma in 1s feels so rewarding
Hell yea
What is typically your guys game plan and what perks do you use? Also what is the best way to be using the lock on bubbles? Should I just zone or something else?
Also is side special worth using?
In 2s I’d say yea
the grounded version is unusable lol. does literally nothing and leaves you punishable even on hit. the aerial version though is pretty good for general mobility,landing mixups, and of course recovering. also sometimes has use on offense considering it kills at a kinda decent percent compared to her other moves (😔), especially off like hard jump reads or near the side blast zones or whatever. I also use it to bait people into dodging or doing other aggressive options which usually leaves them open to get punished
*also it's sometimes a move worth trying to use in trade scenarios if your opponents at kill percent (or just in general) but it still comes out slower than most other moves so it's really a sometimes lmao
Also how useful are down tilt and up special I don’t find myself using them that often especially up special
DTilt can be used as a situational extender, up special combos from dair and can be a kill option you throw out
down tilt is one of her best moves
Is it intentional when dodging one of her sass it just hovers indefinitely around the person till it hits like the floor 💀
Hope they ffix that if not?
i hope it will be fixed in their huge balance patch
and all of the other bugs too while they are at it
Met the number one velma :))
I reported it but it seems gone from the bug tracker 🤷♂️ . I think it's fair if the intention is that it shouldn't hit them if they dodge once but then the projectile should just crash and/or disappear after IMO
Is there a Velma discord?
Yea
who?
finally i have the skin from the BP for her !!
I feel like I asked this the other day but what are some kill confirms with Velma
Dtilt -> uptilt, jab jab -> uptilt (if jab2 hits stacked), dair -> uair, and uair/uptilt out of projectiles but that's kinda hard to land
Usually you're better off going for a raw uair instead tho
Who?
Check in #clips
Crazy
Insanity
Definitely during the beta, they said they can still play her but said velma was so much better during beta, it's a struggle for no reason, and yea me and you both lol
Yeah I feel that
Could someone dm me Velma discord please?
Sent @glass flicker
Tips to beat WW with velma lol
pray that their wifi goes out
I would quit multiversus if I got beat by a Velma while playing Wonder Woman
the pure shame you’d have to deal with
Fr they had a 2-1 lead too lol
The velma summer skin is in the shop, can't get it sadly
velma isn't a bad pick against WW imo, I managed to come back 0-3 to 5-3 earlier today. Once she has he whip on cooldown there's not much she can do to control spacing and you have unlimited megaphones. Camera is good for whiff punish even if she's armored
Velma please get buffed to high hell next patch
NOT VELMA SHE TOO GOOD NNeED NERF NOW!!!!???!?
mods give velma an additional 2 minute cooldown on her down special
might aswell remove the move entirely while you're at it
Oh hey, just fought a gold named tooniverse Velma with a twitch tag in their name lol
I have an interesting interaction with Velma's down special. If you Air dodge up and use down special, you'll go super high. Not really useful, but it's a thing.
just saw their most recent tweet, only one more week of playing the worst character ever 🫡
(hopefully)
Hopefully ffs
Hopefully
She will rise
Does anyone experience the bug where you are literally just stuck to the enemy and can't do anything? It literally only happens when I play her
Yup, another bug the devs are too lazy to fix
Been there since release
Full month later, nothing even said about it
You'd think it'd be fixed after all of the hot fixes but nope
If they aren’t fixing it after this “big” patch velma might be cooked
Most likely yeah
That bug has actually secured me every game it's happened to me in. I'm always one kill up when it happens lol
Yeah I'm almost always one kill up
New Velma outfit is 🔥
I wanna get it
Winning with Velma feels like doing a drug
what does that mean
It means your blood levels are spiked with dopamine and you get taken to hospital for emergency treatment
I really want the Velma outfit too but I can’t justify getting it right now lol
Can’t afford
Also the bundle is so overpriced
I don't think I can justify buying any of her cosmetics lmao
which is a shame because I really like that witch outfit
but I don't like it 20 dollars as much💀
I spent like 30$ on velma lol
Same lol
I 100% bought the witch outfit in beta
Overpriced? Absolutely
But I just couldn’t resist
I've bought too much for her. Rn I'm saving for that new black adam skin
I lost to a shaggy in the most frustrating way possible lol
bought the Witch skin today, gotta represent in the most stylish manner possible
Another reason I am reluctant to use Van. It drove off the map past an armored WW and Superman. CLEAN ignored them. lol and I'm like. WELP. I can't say I'm shocked.😆 @manic fern
Full Context: I used it on the other side of the map
WW Armored them both, they both jumped(not onto a platform just over it) and it rolled off the map like. Daphne drove of the map and was like byeeee
Okay, I can confidently say I've never seen that happen lol. Totally believe it, though. The AI on this thing is basically rolling a dice. Pretty sure in beta, the van would just jump up to meet them every time, but idk wtf it's doing now.
I think Velma is better than LeBron bc Velma has options 24/7 even if they aren't the best. LeBron is useless with no ball
not true, lebron’s side special is decent and its not like he has to do anything crazy to get the ball back, id say they’re nearly the same level
With the ball it's a kill confirm, but it's risky, and easy to punish, sometimes I just can't get a damn hit in
Nah lebron actually has combos and kill confirms. Velma just has to hope her kill moves land
You think I can combo?
Well the idea is that the average person can combo lol
Landing confirms as Velma is almost entirely based on reading the opponent or punishing pushes. Otherwise you leave yourself very unsafe fishing for kills
You lose the ball against a ranged character as LeBron and he's cooked
Yeah that’s why you have to play mid range with the ball and not long range generally
In my defense sometimes I just throw it out without a goal
Dead chat
We won't be dead next week hopefully~
Been repping her on PVP all week, mixed results but generally positive and have been scumming wins off top tiers a lot
I play her sometimes because I just like Velma, and I feel the ghost of what her kit used to be, but I'm not having fun with her
All of that fun went to Steven these days
Velma has like... half of a kit 💀
What's ur in game user? I might have teamed with you in 2v2. I was AmaZone defense LeBron
LeBron got gutted, not as bad as Velma, but its still pretty bad
Yeah, he needs to recharge his ball faster or have it count as a heavy projectile
With how important it is
all he needs is ball to be a heavy projectile and for one ball to be able to hit twice
He also needs to attack way faster bc no way he attacks SLOWER THAN IRON GIANT for some of his moves with no ball
i dont play 2v2, name's TonyExists tho
It needs to either be way faster and lower cooldown, or higher cooldown and heavy project + damage on all moves
I was just doing it for the quest
Agreed~
It makes no sense a pro athlete is slower than a 50 foot alien machine with weaponry
He's a lobotomite until he gets his ball back
Velma won't be but MultiVersus will
So does it really matter? I think not
Just pray that the game hangs on
I mean when in just the last week it lost 2k players on Steam alone it starts to get hard to be optimistic
I mean it went from 114k to 7k in a month
that's the trend for every game though, Palworld started at 2 Million and was down to 20k the next month. It'll pick back up when rank comes out and probably stabilize from there on out
You know keepaway Velma is really good in 1v1s, not the best but a pretty good strategy for fighting in 1v1s. Flashlight pressure is also hella good honestly its my favorite move to use for clue farming and damage build up
People said the same thing about the beta but that quickly dropped below 1k players
I just wish the down special could be used more often as a projectile considering the cooldown
Make the cooldown last half the match timer 🗣️
That 5% damage bonus and 3 damage as a projectile will really buff Velma, make her uncontestable 🗣️
There's the console players too~
Yeah but I'm certain those player counts are dropping just as quickly
I actually see more Epic/Steam players than Xbox/PS players
The beta honestly did better in terms of player count
Started off around 50% higher and dwindled much slower
Only dropped to like 70k after the first month
it took 8 months to go down to 1k in the beta, and by that point they stopped putting out updates and just left the season running long too. There were good reason why people left here (not enough content, wack balance etc.) but this time they have a more concrete update plan and likely a more steady stream of new characters. It could still bomb but it has good chances to keep a healthy player base. But they need ranked ASAP
The balancing is considerably worse now
that's true, I just look at steam because the stats are available, but the trend should be proportionally the same for xbox/ps too if the game is otherwise the same
I mean more in terms of how they approach it. Some characters are broken right now but they're patching fairly quickly compared to before, and at least they're signaling where they want to go (i.e. incoming nerfs for joker/WW, buffs for Velma). The problem with the beta is they would take too much time to fix certain things and then when they actually do something they would totally gut the character, so it just annoyed a lot of players.
Not even a hot take. Ice cold
Why the use of the tilde?
They're taking too long now as well
The only character they quickly dealt with was Iron Giant and I'm sure that's just because his presence was enough to win the match
heh, I wouldn't say it's worse. Evo 2023 top 8 had 5 velmas, and she was still good enough to be in ~ half the top 8s up until october/november, then they just gutted her lol. Right now there's too many jokers and WW but like the flyquest ladder had 6 different characters in top 8 (WW and harley being the dups). Kinda hard to compare though since there hasn't been to many tourneys in 2s though
They are yeah but at least they said which ones have nerfs incoming.
I feel like they GUT all of the fun characters
yeah I'm hoping they're taking their time with WW and Joker so at least they'll still be fun/viable for those who play them
they did a good job with Gizmo though
Gizmo feels the same after the nerf but I haven't played him since. Moved on to Taz, now LeBron
I don't play him but I find him easier to deal with now, but he's still performing well at a high level (greetaku still makes top 8 regularly)
hard to say though, I can't really benchmark matchups accurately without ranked plus I'm cycling between 3 characters (Vel, tnj and garnet)
For me it's like 1.25. I play LeBron but sometimes I play iron giant
yeah this week I tried to go all in Velma, even played some brackets with her only. She's worse than TnJ for sure but probably better than my garnet
Garnet just isn't my type
As a fighter I mean
I would smash that hardened light
@misty dew That isn't even an ayo that's just facts
I'm just saying you're outta pocket, never said you were wrong tho 🤝
We can agree on that tho
Guy or gal Garnet is a smash
That is 2 conventually attractive rocks
#fr
It's weird feeling like shaggy has better projectiles than velma
A sandwich is gonna be better than some words
Like it's pretty obvious that words (you can just cover your ears) are gonna be worse than a sandwich (you have to dodge)
I faced a Velma as LeBron and it was fun
I wish she had a move for when it’s on cd. Like every other long cd move has a backup option on it but that one.
Anyone else keep getting stuck to opponents bodies? It keeps happening when I'm about to win and so I automatically get the win because they either have to wait the timer out or KO themselves 🤣
Come to think of it I’ve never seen it when a Velma’s been about to lose
ive had it happen multiple times and it always resulted in me losing a game that i was likely to win
I have! And it’s specifically with Velma too
What did they do to my girl 💀
they gave her every single bug they could think of
She just does NOT function lol
double mark bug makes her projectiles useless
I think what makes me the most upset is how she doesn’t have a full kit at all
She does not have cooldown versions of moves, and functionally does not have half her specials
yea idk what pfg was thinking when rebalancing her
Seriously
i get the megaphone change but she didnt need that many nerfs
Y’know what, she functionally does not have ANY grounded specials. Speech bubbles are slower on the ground so it’s better to use them in the air. And her other 3 on the ground just do not exist, and one is basically a SD
I only started using her a couple weeks ago so idk what she used to be like
It’s ironically her best move still 💀
Like on it’s own, actually an incredible move
But that’s the problem. Her entire gameplan in 2s revolves around it now
i would argue uptilt/air is better
Well ya, generally the lightbulb is
But practically in a 2s environment she’ll be using that megaphone so much
She’s balanced around it now for some reason
But without nearly enough thought
the only thing that keeps me from using the megaphone strat is the megaphone jab bug
Kinda like how she is today, except she was way faster, her moves felt really fun to use all the time, they combo’d well into each other, the van was way more threatening, she could apply weaken, and her speech bubbles recharged really fast
Her megaphone before was the best move in the whole game. Screenwide railgun that killed way too early, could be aimed, and could be given to the ally to make it even stronger
No punishment for cancelling it either at first, you could just threaten it and force them to target you, except she was incredible at boxing with her aerials and up special so she could just reversal and kill you
It was admittedly extremely toxic and they nerfed her patch after patch. We had to watch them slowly take away everything from her: give her cooldowns, reduce then remove weaken, give her less damage, power, weight, speed, everything
Took quite a while because that megaphone was just inherently so hard to balance around, but they finally succeeded and she was lowered to upper mid tier
I genuinely don’t understand how they made grounded side b, an already bad move in the beta, so terrible that using it is a throw
And how Bugs and WW were top tier basically the whole time in beta and are top tier here, but it was Velma who got the big axe. Completely with Coney there
Something else I noticed:
Whenever characters got nerfed, they would get flavor text such as: “Superman’s being a little too goofy so we’re making his air grab a bit more fun to play around~”
Velma? Got straightforward notes such as “Removed this, reduced that”, and soon nothing at all. Just the nerfs. They really, really hated her, lol
Still do, apparently. The balance devs have absolutely no fanfare when talking about Velma
At least Nakat is completely for buffing her these days
Im ngl, the more I play Velma the more I think she isn't the "worst" character but at the same time not the best either, i'd say shes a solid C tier
Do not hate on her running move
It’s got a good use for recovery if you have the platform perk
That mf can launch you across the map if you want it to
Can you think of anyone worse than her? Or even remotely at her level?
I have a solid 60% wr as Velma
If you have to force half your dodge meter and charge up your ability to use a very predictable, niche way of recovering…
I mean, credit where it’s due, that’s a creative way of trying to salvage it
It’s secured me a ton of kills because most people who don’t play Velma have no clue how it works with the platform
Garnet’s surprisingly slept on. Jake’s fine, actually a balanced character who needs small buffs, but overall he does his job decently well. The top tiers just kinda shut him down because they’re the top tiers
It essentially puts you right behind them and lets you switch it up
The DC heroes lmao
I’d say Morty and Jason are worse than Velma tbh
Do you trip and fall in the air?
Genuinely curious
Also i'd say the run move is her worst move like actually
You run just before the platform disappears and it sends you flying through the air
Superman? Batman? Wonder Woman?
I know it’s not ideal utility, but it’s not as bad as her book imo
Which has a 60 second cooldown despite being worthless
I’ll have to try that. Doesn’t save the move but it sounds fun. Still the worst move in the game - what do you do when someone adapts?
All them are hella good
It’s actually a very good instant projectile, it’s just that cooldown man xD
Oh sorry, thought you were saying something else
Most characters do tbh
I definitely would like to see Velma buffs but she’s not as bad as people say
I can see the case for Jason, but only because he has less options than her in neutral. Up close he’s an absolute monster.
Once the touch of deaths get removed, and Jason gets a lot better, he’ll become a menace because suddenly he’s dangerous if you can’t immediately kill him
I don’t think Jason’s bad at all. Quite balanced honestly. Just needs small things
Like being able to dodge out of his DA
Hit 333 wins on Velma... almost all of it in 1V1s
Nice!
Don’t get me wrong I love Jason, I just think Velma’s ranged utility puts her above him
And his hit boxes mostly working
Anyway, Morty… I don’t see it, sorry. Not with that grounded side b. That thing is ridiculous lol, completely makes his neutral
We can agree to disagree, especially on this point x3
That’s not too hard of an attack to avoid imo
It’s deceptively so fast and leads into easy kills for him
I love Jason too btw, so fun
Jason at least has combos and can kill early. Morty is a way better zoner than Velma and his kill moves are easier to hit
My ideal Velma buffs gotta be
Calculated hitbox made a little larger, and knockback made more consistent
Give her generic moves for when her book and potion are on cd OR reduce cd by a lot
Make her side special charge faster
Make her jabs follow up a little faster
Maybe not all of them, but yk some of them since these are my bigggest problems with her
also maybe make her potion give stacks faster or make it bigger, rn it has no use because nobody is standing on that mf
I just want the beam from beta back
i'd make nuetral special come out a bit faster and phase through platforms, and make megaphone have higher priority so Joker and Morty dont just hard counter the character
Please give her a different down tilt, lol. Calculated is just inherently not a fun move to play with or play against, and it’s going to make her so difficult to balance because it leads into loops
Like the only way they can avoid infinites is to make it or the jab inconsistent, which is what’s currently happening, so it’s terrible lol
Back then I think it could phase through platforms
And why can Calculated be charged…?
Calculated is also one of her worst moves
They really did just gut Velma
I guess the most you get out of it is a...mix-up????
Idk ive never really seen Velmas use it unless they wanna bait an opponent or something
A lot of her moves are the “worst” move of something lol
In an ideal world Calculated is reworked entirely so its a true combo with jab for mix-up potential
Just make it send out again, and give it unique properties like Weaken
I want calculated to be good so that she has more than one options for edge guarding
Velma being able to get weakened below 100% would be so nice
This
I think if they changed the knockback to knock you into the lightbulb that would be interesting
Her only debuff rn is freezing but even then thats rare at this point
I miss when air up special could apply weaken
yeah down air is a good spike but since its the only ledge option you have certain characters can just punish you severely for it with no other plays
I’ve never seen someone EVER get frozen by Velma
Ya when is that frozen floor ever useful lol
The fact that you got it at all is impressive, props
Honestly if it lasted way longer it would actually be pretty good
the only time i ever use it is as a mixup jump option or during a misinput
The only utility I’ve found in calculated is (again) using the platform perk. When you hit someone on a platform they bounce off behind you, which usually takes them near the edge, forcing them to jump back, which gives you a free bulb. But that utility is pretty rare
I dont really like the platform perk tbh
My perk set rn is knowledge is power, thats flammable, speed force and pugilist
i just use the basic damage perks as the rest are rare utility plays
Speed force assist feels so necessary 💀
Snowball Effect, Last Stand and Pugilist
And I like being able to parry in the air
I think fire is pretty helpful on Velma since you can passively rack up 10 extra damage from any combo you use projectiles in
i'm always up to try different perks. truth be told i set that loadout at like 20 wins and didnt change since. but its what i'm using rn
Flammable is probably better, it racks up more damage than you might realize
Ain't even a stereotype atp sobsob
Those damage bonus damages are useless imo. Like 11% damage from snowball and the other one are nothing.
🗣️ PFG PLEASE PLEASE PLEASE MAKE A 100,000 PREMIUM MINDY KALING SKIN FOR VELMA. THAT IS THE ONLY THING US VELMA MAINS WANT 🗣️ 🙏🙏🙏🙏🙏
Speak for yourself
That show is god awful and so is her rendition of it
lmaoooo, imagine the reactions if you 3 stock someone as Mindy Velma before t-bagging and salt emoting
this right here is why
the excessive salt it would generate
I agree the show is awful and worthless BUT the Velma itself in the show is cute and I’d 100% use that skin
It’s just dark skin Velma I’m sure they could get her to voice it possibly but that’s about it
It's just Velma but black and obnoxious instead of white and nerdy
Even if that’s true putting it like that makes you seem like a hater lol 🤣
I am a hater
I'm the biggest hater on the planet
Zypten, as a Velma main. I can tell you without a doubt this is what all us Velma mains want right now.
No us Velma mains want Velma buffs
I’ll take skins later make the character better first
i'll probably keep using the Witch one for the rest of my time on the game, not cuz i thirst for it rather i just love the cat ears :3
I wish I could be an obnoxious Velma
I would pay for this 8 times over can't lie
oh wait I'm thinking of the wrong one LMAO
nvm .
Anything but that Velma, good lord…
People who would pay for that, I’m genuinely wondering why lol
I would much rather pay 2k Gleam for Hot Dog Water as a skin
(Even if their body types don’t match shhh)
Almost time...
if Velma doesn't have a real usable projectile by 2pm on Monday I might have to stage a protest outside of player first games headquarters
Just please give her a different kit at this point lol
The love I had for it in beta is long gone now, it’s clear we’re never getting that back
I go and watch my old beta clips all the time, I wanna go back 💔
This would be sick, or mystery Inc Velma
Which skin?
The balance patch is on Tuesday, so get to protesting bud
Oh God no I'll uninstall the day I lose to someone wearing that
I'll be giddy with excitement when they add it
That skin is a master baiters dream
That show worked so unfathomably well to fulfil its purpose that it got a second season just out of the hate watching
It brings a tear to my eye
You frighten me
Velma is the most useless character I've ever seen in a fighting game
And I hate it 😔
This chats filled with haters today
is the megaphone counted as a projectile?
The beam from it is, but that megaphone itself is a jab
I'm so mad I didn't clip it but I was fighting a Bugs with Velma, got the mystery machine, then KOd Bugs. As he respawned he called in his rocket at the same time that I called in the van. The van grabbed bugs, and the rocket hit the van instantly knocking him out at 0.
gotta love when the van does something stupid once in a while
LOlll that happened to me but with a shaggy kick, he kicked it and the van took him while getting launched
I live for moments like that
I feel like double Velma in 2v2 could be potentially good
Ngl though i'd love to play in 2s with another Velma sometime if anyone is down
It’s fun to drop the van off the cliff when someone’s below it’s good edge guarding
if you're from eu then we can run it sometime
I'm NA sadly
this jason is taunting while im inside him as if i didnt just win by 3 stocks
Add me and we can run 2s, double Velma is crazy, especially if we get both opponents out, then beat them up a bit before calling in 2 vans at once and then we get to watch as they both slowly get driven off the map 🤣
Hell yeah i'll be sure to play with you sometime, maybe tomorrow?
Any Velmas wanna run 2s?
I should've asked first but do you live in NA?
Okay sweet I'll hop on rn if you still want to play 2s
Let me try
Its saying crossplay incompatibility
Let me check my settings... this is confusing since we're both on xbox
Yeah
Restarting game rq
Iron Giant is so busted its not even funny the balancing in this game is an absolute joke
I truly think whichever devs decided to add him to the game have a dent in their skull
oH bUt HeS a BiG tArGeT
Bruh you let them juggle me at the beginning 😭
My bad
They were both attacking me and got me to 80 and you're off to the side at 3 damage 🤣
I'm not mad
Just funny
Only character I'm really worried about is IG
They need to nerf Iron Giant
Lmao
Yeah I'm so sick of IG but anytime I lose against one I don't feel bad because they're playing on easy mode and we're on hard mode
Stripe is so annoying to fight too
I hate his bs chainsaw
Bugs was just mashing
Bugs wasn't my issue it's just the stripe
Aside from IG being completely busted, Stripe is my most hated fighter in the game.
I hate that dumb little goblin pos with a passion
That keeps happening and I hate it
That kill power though
Bro
I tried to block you as best I could
I gotta say it's driving me nuts how it keeps coming down to me
Like I'm always the last death
I'm losing my mind
Im sorry
Not your fault at all
Just the circumstances are irritating me
That rick wouldn't get off my butt
My best option was to cover you while you fire projectiles
But then Joker
LMAO THAT LAST FRAME
Lol
Bugs wasnt finished
Also please try to collect any clues you can cause I was 1 clue away from the van and it was next to you 🥲
Rip
Maybe its better we have both so one can focus more on the van while the other provides the defense grey hits
Plus I can collect your clues too while I rush them down
Oh I didnt notice mb
I just don't feel like 3 gray health is worth it cause most attacks do way more damage than that
All good lol
Controller disconnected for absolutely no reason
Aye my bad something happened had to afk
I'm back
I'm gonna have to call it after a couple matches
Well that was weird
Bro it came down to me again
Tom would not leave you alone
Sometimes Velma doesnt wanna die
Nah brother I am just doing perfect dodges as much as I can hoping you would ring one of them out 😭
They were running all over the place
Hell yeah
Brother I NEEDED you to kill finn so bad
I was trying to get Harley off you
I was at 130 and that harley just kept spamming her hammer. The finn was almost out...
I just realized we should probably dm instead of filling the velma chat 😅
Aye but gg bro I gotta hop off this game driving me nuts ngl
Gg
If I seemed mad at all I'm not mad at you just the state of the game
Good thing were getting the mid season big patch which I hope helps Velma
Idk bro the devs don't seem to care about Velma at all
Velma is so fun until you get superglued to your opponent
We can wait until the big patch to say that. But she probably will get some major buffs.
Fair but think about how early they ruined her in Beta and never fixed her
And she's still not fixed since the game launched in May
If she isn't fixed with the new update I will completely lose hope for her ever getting fixed
Hoping for good buffs. As of rn she needs a LOT. Almost all of her moves need to be at least a fair bit faster just to be better than Jason and Jake. Not even noting fundamental problems like Megaphone being very readable, Mystery Machine's awful AI, and neutral special not going through platforms
Velma was broken on initial beta release so the initial nerfs were justified but they didn’t need to nerf her after that
velma getting fixed today 🙏
Velma better be getting buffs
Ong
After her first nerds I was like “thank god now nobody is gonna hate on me for playing her just bc I love Velma”
And then they nerfed her again and I was like “that’s fair ig she was still rly strong”
And then again
And again
And again
And again
And again EVERY PATCH for the entire beta it was awful
Surrounding myself with Scooby Doo DVD's with lit candles to evoke Velma buffs this patch
What perks should i use for velma?
I will be holding my dvd of Scooby Doo: Where’s My Mummy (the one where Velma is the monster) bc I need them to make her into a monster this patch
The sets I usually go for:
Knowledge is Power
-That's Flammable, Doc
-Speed Force, Assist
-Pugilist (Sometimes I swap for Static Electricity or Armor Killer)
Me personally
3 gray health one
That’s flammable doc
Platform thing
Puglist (I also sometimes swap for armor killer)
i really do need to rethink my perk loadout, still using all of the basic damage ones
i usually runknowledge is power, flammable, collateral damage and armor break but thats more of a 2v2 support build
I cant make it someone lmk how they do velma
Yeah
Same. Buff velma
!!!!1
well who wouldve guessed
WE WON
what are they
how about they actually say what has been changed
🙏🙏
most changes woohoo
Yassssss
We eating good !!
Velma players are finna "EAT GOOD" - NAKAT
Really good !!
Velma finally moving out of the bottom 1 spot
watch it all be like +1 dmg or slight knockback increases
💀
YEAHHHH
so next patch, tomorrow, only a partial fix on the bubbles... 🤡
SPEED UP HER JABS
THE WORD BUBBLES DONT HIT PLATFORMS ANYMORE
PLS
She has soo much that they can't go over it all they'll run out of time.
or just speed her up in general
Finally I can stop hating on Dexters stage
Dexters was the worst
Dexter's stage was just a giant brick wall that said "Velma cannot use her nuetral special this match"
I was only here for the Velma buffs and im happy with what I heard
ya xD, such bs, they're talking about changes on her since 1st week of official launch and no meaningful change so far, just leaving to "she has a lot that will possibly be changed..." talk for always the next patch....
did they mention fixing the issue where bubbles just going through people somtimes? thats been a problem since the beta
ok!
they barely gave any information
Give us beta neutral attack back
The full list comes out tomorrow. Let's have some optimism she is going to be the character with THE most changes. Relax.
would be gamebreaking with this slower speed
add the "meaningful" word to it then I'll be excited, got too burned now, need to see (and play) to believe.
they outright said that this is a massive change, specifying she got the most adjustments and even referred to it as a "care package"
I know. That's why i'm trying to give DAnnyhelMont some hope. I am quite hopeful. If they fixed Quips clearly they have been hearing us
yes, but in the future, not for the next patch from the way they phrased it.
💡
oops, quoted wrong person



I wonder what they're going to do to Velma's freeze pool because it doesn't really do anything lol
Yeah! It only froze faster in beta because you could take the thing that made it add freeze faster
But that Perk is gone
Finally... Jinkies
The Jinkie nation will finally rise up
And we will rule over the land once more!
word balloons no longer popping at stage platforms is big
It's so huge. W for Velma's
now lets hope she gets any meaningful buffs
and not some weird "buffs" that cause issues themselves
With all the changes coming, I gotta question how they approved of her at launch haha
poorly playtested ig
I'm already getting Ws so I'm more excited
hit a 75% recent winrate with her today, i am more than ready
Please
i am resplendent
not playtested I'm convinced
Did they majorly buff velma finally?
She got soo many buffs that they just couldn't go over it all. But they did say that she got a "carepackage" of buffs. And gave us a hint that Quips will now go through platforms
i wonder what they did to down special
Good 💯💯💯
Give it actual knockback would be nice LOL
I think it works well as more of an interrupt attack than a knockback one
I’d rather they change it entirely
No move (no matter how good) should have a 60+ second cd in a fighting game where your stock only ever lasts a minute
And that book ain’t even good
I'll be honest: hearing "too many changes for us to go over here" is exactly what Velma needs. Because she does need that level of change.
But until they release notes or show previews or something, nothing to do but sit and wait.
Confirmation that the Sass projectiles won't be blocked by platforms is great, though.
You see the notes?
Official notes out?
aaaaaaaaa
is Velma a actual character in the video game now
Welcome back to the game Velma mains
do we finally end the torture
Yes lmao
Velma
These are the changes we were referring to after our Velma changes in the 1.02 patch. We hope to address some of the worst bugs impacting Velma players and also give her some strength in her zoning tools.
• General
• * Fixed an issue where Velma could get stuck to any fighter that grabbed Velma under certain conditions
• Passive
• * Fixed an issue where evidence would stop randomly spawning on the map after Velma was rung out.
• Ground Side Attack 1
• + On-whiff branch window advanced 4 frames
• Ground Side Attack 2
• + On-whiff branch window advanced 4 frames
• Ground Up Attack
• + Velma can now hold forward to slide forward during attack start-up
• Air/Ground Neutral Attack
• + Velma can now aim the megaphone
• Air/Ground Neutral Special
• ~ Branch windows now standardized for both air and ground versions
• ~ “Heyyy” projectile hurtbox size increased to match hitbox size. Should address issues with inconsistent projectile interactions.
• + All speech bubble types no longer collide with fall-through platforms
• Ground Side Special
• + Minimum charge run speed increased
• - Knockback reduced to 2300 from 2500
• + Knockback scaling increased to 9 from 0
• * Fixed an issue where Velma could run off the screen if the ground was destroyed beneath her while running
• Air Side Special
• ~ Now ignores player collisions during movement
• Air Up Special
• + Now has a chance to spawn evidence
• Ground Down Special (Mystery Machine)
• * Fixed an issue where Velma could fall to her death if the ground was destroyed beneath her while summoning the Mystery Machine
Yesa finally
is she worth buying now?
Well the patch isn't out until tomorrow, so have to wait to see how she stacks up against everyone else's changes
BUT some massively needed changes.
Sad to the point of laughter that her side special LEGITIMATELY was designed to never KO with knockback scaling of 0. What was causing such a problem in testing that they decided to make it pointless?
the fact it was 0 further proves my point no playtesting was done 💀
maybe if it had less bkb and could combo i would understand but i have no clue what they were cooking
Also not a fan of her not being able to cancel the side special wind-up still, apparently, but we'll see if it'l actually be a reasonable option that deserves the risk
I doubt you'll ever use side special anyway
dude that thing used to murder
run across the stage at 90mph then spike your opponents when you drop them
Things I'm looking forward to test, does the slide on up attack allow for jab 1 2 - up attack to be more consistent?
If so she may have an actually consistent kill confirm
Aiming megaphone is obviously huge
And Heyyy projectiles going through platforms
I'm very happy
I also wish they'd done anything about her signature perks, but that can wait
I could cry she seems good now
:))
@manic fern
Passive
• * Fixed an issue where evidence would stop randomly spawning on the map after Velma was rung out.
They heard ya
Major fix
Oh, patch notes got posted!
We can aim megaphone again PRAISE GOD and the fixed Quips
VANS AHOY! 🙌
These are a start to some good changes. I'm so happy.
I didn’t even know this was a problem I just thought on about 2/3 of my games I wasn’t getting enough evidence bc of luck
Velma finna be fun asf now
I’ve literally only seen 3 Velma players in the like 130 hours I’ve played so far
It’ll be nice to finally see some more
She was already fun imo that wasn’t her problem
Ground up attack movement sounds nice
But ngl my favorite change might be the side special one. I hope that move becomes a kill move because it’d be funny asf to yeet people to their death
Yeah
She was not fun to play due to her major problems 😂
I’ve been having fun and winning with her so idk
Oh her grab? Lol
I think we can all agree we play her because we love her. It’s fun to play Velma again but it definitely is a struggle lol.
Legitimately happy for you, but her issues directly caused me to stop bothering until this update because the exact things they addressed were issues that didn't make a lick of sense to me and made her feel like a half-finished character.
Barrings bugs, she'll be back to fun for me.
War is over
Velma can aim the megaphone again i think im gonna cry 🥹
Plus a bunch of other buffs 😌
We can edge guard better now. I'm so happy lol.
how 2 kill jerry
now we just need to wait and see how much of an angle we can aim it
hey velmas
Sup
how happy are you about the run having knockback scaling now instead of being literally useless
Seems like a well deserved buff since they killed her from the beta
I was in awe reading the patch notes and seeing it went up from being 0. insane the move was just like that.
Can't wait to play her more now
i always hated missclicking and accidentally using the run it did absolutely nothing but im so happy they’re actually helping out velma now
How much exactly is 9 knockback scaling
I don’t think anyone knows
But my immediate guess is 9 knockback points per 1% damage dealt
That’s the only thing that makes sense considering some moves are dealing like 2000+ knockback
Still a nice change
At 100%, it’ll do 900 units more knockback
So that’s about a 30% knockback increase compared to how far it hits before v1.05
side special feels like a real move now instead of immediately dying due to a misinput on book
Is the game updated?
Ok
