#Tom And Jerry
1 messages · Page 7 of 1
You can do that combo on the di that you want but you got to follow the di perfectly
Or they will get out
Its this
I got 2
Most Gizmo players I play against just camp with arrow, popcorn, and music notes
Jab, arrow, jump, arrow, up special, arrow, up special, dodge cancel into up air, or up air
His an set up character
But i like to rush down a lil bit
This its with 3 arrow
That’s fair. I do the same with T&J
Ik, they got to set up his popcorn and music notes
While they are charging the arrow
Im not complaining about him
Im just mad at the meta
Im at Diamond 5
And ik it will be hard to rank master with all of this meta
I dont get good mus with T&J in ranked
And the stages are so bad
The meta kinda sucks rn but only because the top 5 are so prevalent
Theres stages when you got an crazy disadvantage with T&J
And the adventure time one
They should introduce an mechanic when you can control
Your jerry to go through the platforms and dynamite too
I don’t mind that one
Its so annoying
Its an short stage, and its not good considering that T&J its an light character
We got an crazy advantage on big stages
I mean, yeah but the stage isn’t so small to the point where the blast zones are right next to the stage like Dexters
Idk why the people complain about the paddle combo string
Or Cromulons ceiling
Its just skill issue
Its super diable
And easy to punish
And got no combo starters
And you need an mix up to do the paddle combo
It wont get nerfed
Tbf having been on the receiving end, it’s really hard to get out of if you’re not playing a small character
But like on whiff it’s death
You can get out even if your character its big
I haven’t escaped even once while playing Jason
Maybe I’m just DI’ing incorrectly
But you can do it
You got to di, responding to the tnj reading you
You got to mix it
So the T&J cant read you
Which direction tho?
Then he can get heavy punish
No one, you got to change your direction depending of the Tom and jerry
You cant just hold one direction
Its an mix up of di's
Then which way should I DI depending on where the T&J is moving?
Should I be trying to hold the opposite direction of where he’s moving?
No bc you will pushing your body to the paddle
Di, up side
Thdn when he turn around you can di out
If you di up
Its harder and could escape earlier
People just di out
And thats why they get heavy combo
I’ve been trying to DI up and it hasn’t worked. But I’ll try to DI diagonally up and see if that works better
Or you could do an mix, when your T&J its trying to turn around you can hold the opposite direction upwards
Its like reacting
Its hard to di the paddle if the T&J follows up
They should nerf that and make it harder like more precise but keep the combo in game
I’m not saying it should
And can be punish so hard on wiff
I’m saying that paddle isn’t what makes T&J good
Ik, but thats the move who everyone cry's
Yeah T&J seems fine balance wise. He’s like a solid A tier character. Strong but not broken
They should give the ability to heavy characters to di easily from the paddle like small characters
And he will be totally balanced and skill
Dude you have no idea how many people come into Shaggy chat to complain about his kick lmao
I know the feel
Because they’re bad
Thank you. This is what I’ve always told them
People lit just cry about fair things bc they'are so bad
But im so afraid
Bc pfg lit removed the stripe 50/50 with di
Bc of the skill issue of this people
And complaining a lot instead of improving his gameplay
Dude the gun cancel removal was so unjustified
It wasn’t broken
It was cool
Stripe wasn’t even top 10 pre patch
Like I legitimately feel what VoiD was talking about when he said he’s afraid to share new tech because it’ll get nerfed or removed
Yo its so true
They lit remove the tech and the cool stuff bc the people dont khow how to play
Like stop nerfing mid tiers and instead buff the low tiers
This will become an monkey game
Stop buffing arya its an good start
Shaggy is already a monkey character now. His highest damaging combos only deal like 30, so he’s forced to play unga bunga
I don’t like calling for nerfs, but Arya needs to have some weakness besides being light and Morty dirt absolutely should not apply weaken
Arya got lit no disadvantage
Bro its like the best character in the game
I’m not asking for many changes
Debatable between her, Morty, and Finn
They’re easily the top 3 rn imo
Tbh morty for me its ok
Wonder Woman is the best for sure.
And finn needs an lil nerf on his grounded game besides that kill arya
Arya stark its the best
I think T&J does decently against Morty, but it’s literal hell for other characters to fight him
T&J counters morty
She’s still easily top 5 along with Joker
But morty against other characters its lit the hell in earth
Joker could be top 4
You khow i just want betlejuice to be the second T&J
Literally any non-projectile character has no way of dealing with Morty it’s crazy
Like an tech character with a lot of stuff
Depending on 1V1 or 2V2. I’d say in 1s Arya is easily better. But in 2s Wonder Woman takes it, no contest.
I can see that
We are talking about 1s
I mainly play 1s, but I’ve been playing 2s more recently
Oh I see.
Whats your ranked with T&J on 1s?
Haven’t used him in ranked yet, but I’m diamond 5 with Shaggy
Im diamond 5 with T&J
I’m trying to get every character I play to diamond in both 1s and 2s
It’s a very good whiff punish move
Alright now that’s a bit crazy
Finn its not better than shaggy
Finn definitely is
Guaranteed zero to death with the backpack perk regardless of DI if done correctly
Finn has the same combo game and damage output with more mobility and massive disjoints.
Finn has more range than every character except Jack
I played finn at an high lv and its not even near to shaggy
No bro are you crazy
???
Finn its solid, not broken his s tier
But his combos
Zero 0 deaths
Are super hard to perform
So?
His only broken mechanic
Finn’s neutral is mid but his advantage is like top 3 and he kills off of one jab
Its his spammy grounded game holding jab and up tilt
He dont
His like an T&J but even worst
Bc he dont have an read di move like him
His combo game its lit read di and dodges
Worse Finn players don’t know how to zero to death
Ok, no. He has 0 projectiles and relies on footsies to play neutral. That’s cap.
But it’s super consistent with practice
His worst
Its 0 consistent
Finn got 0 consistent combos
Its more improving in the game
And the only one that people spam its
Charged utilt -> nair -> sair 1 -> up special
Not true
Kills if you’re hit near the ledge
Dude it literally is lmao
Cant you DI up and down?
You can DI backpack down to live longer
And all the zero 0 deaths
But if he has like 800 coins, then backpack kills at like 60 near the top blast zone regardless of DI
He lit got non true zero 0 deaths, his needs an pro player to clap you
It doesnt
Most people don’t DI backpack correctly I’ll give you that
Backpack with 800 coims dont kill that early
You need like 2k coins to kill at that percent
Maybe against Iron Giant
Your saying thst bc you dont khow how to counter finn
He dont kill with 800 coins
Atleast your at the top of the blastzone
I’ve played bad Finn players
I played lostgriff
It’s the good ones who actually know how to combo are the ones that are trouble
One of the best finn players
❌
Thats what im talking about
I have the record and i have him added
But i was testing iron giant
Honestly, I wouldn’t be surprised if Finn combos are more weight dependent and don’t work as easily on light characters
So it doesnt matter
It’s one thing to say a character is bad because you don’t think they’re objectively good. It’s another to try and insult another player’s skill trying to convince them said character is bad.
His not bsd
His not bad
His s tier
Bc of his grounded game
But his aerials zero 0 deaths are non consistent
So his not that crazy
I always di the finn combos
I mean, I know Shaggy loses the matchup because Fin. Outranges him like 3x with a better ground game and better combos
So i got no troubles with him
Up down left or right
Out and up
But I’m not downplaying Finn when I say I’ve been hit with multiple zero to deaths with optimal DI
As i said you could di every direction finn combos
Wdym out
It doesnt matter
Di out, like away
He means diagonal up and away from the direction Finn is facing
So the oppsite directrion?
No
Thats di toward
I di out
Di away
So you cant get combo
Wat
Go to training
Put the bot on dodge away after hitstun
Then up tilt
And you will see what im talking about
Finn its an di based and dodge read combo game
He got an insane kill early potential
But nothing that you cant di
Im confused about DI away is it forward or backward
Forward
Thats confusing
Forward
In the direction Finn is facing
Say Finn is facing left and hits you with charged utilt, you DI up and left
But if you di bacward you'll get the finn bnb zero 0 death
Only left
If you want to di up you can
You can di on every direction finn
He got no true zero 0 death so it doesnt matter
His combo game its ok for me
But i hate his grounded game
I’ll be honest, Finn only really needs 2 changes. Nair knockback reduction and Finn travels less distance to compensate and a nerf to the backpack perk. And then he’s fine
Oh yeah and that too
Thats all
True even with projectiles his head blocks them doesnt make any senss
I’ve also asked for that change
He lit just need that, and he become an fair charscter
I don’t think you can fix that without neutering his tilts or removing his ability to move while charging them.
Finn without being able to indefinitely charge the longest reaching jab in the game would be nice
Its like nerfing them like if you got it fully charge it release
Yea
His aerials are fine for me i mean its easy to punish his zero 0 deaths so im not mad
And remove the Vacuum bag effect
People complain about Jack’s jab being slightly longer than the animation but like you can at least hit his foot
Jason jab are huge
It should stay but the final hit should be weaker
Meh
Like as annoying as backpack spam is, I don’t think the move should be gutted
The amount of trades I’ve had with his jab is crazy, but yeah. I like how it’s balanced because it’s a good whiff punish.
Tbh im ok with that too, so you will remove his zero 0 deaths and you need to be atleast good to do the 3 reads and di to kill
Finn its fine just nerf his jab charge and up tilt and we are ok
Jack is perfectly balanced imo. He’s got clearly defined strengths with his range and speed, and he’s got clearly defined weaknesses being big, light, a weak combo game, and having weak kill power outside of powered specials
And lit people on finn chat are beggin for introducing an projectile for finn thats crazy☠️
Nahh bruh
Fr bro
That’s crazy
If a Finn player has to read my DI or dodges 3 times to kill me, they earned it
But currently it’s too easy
They lit have to do it right now
Oh wait, do you mean the gem he used to have in beta?
People asking for his gem back are insane
And his not easy. The noob player lit spam up tilt and nair but its not consistent
They prob want the Gem back
That would just remove his entire disadvantage
I agree none the less.
Finn its not an easy charactee bc you got to read the di and 3 dodges to kill one time, his skill but the deal its his grounded spammy game
Like yeah gem was cool in beta, but it has absolutely no place in the relaunch
I played finn and his really built kike that
But now people dont use his full potential like this
They lit just monkey spam jab then up tilt and nair into backpack
Lit the easiest zero 0 deaths and easiest to di
Nah the easiest was prepatch Iron Giant
To perform anyway
But that its so easy too
That’s what I meant
But well no one get hit and die om thst combo
And he still has a guaranteed zero to death from the green ball in rage mode lmao
How to scare people who dont want to di
Di
They pretend its like a Eldrich horror or somthing
Iron giant mains got it rough because every time he has a new one they take him out back for a patch. At least the 0-deaths get out of the way.
They got like trillions of lose by an finn zero 0 death, without khowing that you can di out
People eat extended combos from Jack because they don’t know to DI up on jab dtilt to avoid the ground bounce
Like i knew how to DI bc of Smash Bros
And he’s still top tier lmao
Yea you can di put
No, DI out is the trap
Me too, but im not an pro smash player, that game gives artritis
Im pro from brawhalla
You need to DI up
Literally every opponent I’ve fought has done this somehow.
I went from Brawlhalla,Super Smash Bros Ultimate and then Multiversus
DI out will still cause you to ground bounce and he gets a guaranteed dodge jab
Im not an only platform figther player tbh
But yeah same
Dbfz was my game
But now its death
And i tried street figther 5
But its slow
I dropped it bc i dont find it fun to learn
Smash Brawl, Smash 4, Smash Ultimate, Multiversus for me
Anime figthers are goated
Yea they were some hard tech
And Rivals 1 in there somewhere
I want rivals 2 so much
Too mashy for me
I prefer something more akin to Tekken
I love them, and its not about mashing
At high lv they are complicated
For traditional fighters
Bc its hard to block
At low levels they are which is my issue
It’s a turnoff for me
At high lvs they dont
They are hard as hell
I don’t want to slog through the lower levels to eventually make it out of mash fest
I’ve played a few and I’m just not interested
Well gtg
I just hope T&J got an buff
On an frying pan string
I want it like in the beta
Im calling it rn nerfs bc people dont know how to fight them and complain like children
Yeah unfortunately I think it’s more likely that paddle gets nerfed because people can’t deal with it even though it’s not what makes T&J good
Lit paddle its bad, it wont get nerf bro
Its so punishable on wiff
People complain enough, so it might happen
Same with Stripes gun
Lit skill issue of the people
Yeah
Truee
?
You khow, there its lit no reason to they to do that
I think it’s more they watch his content
First if they wanted to do that
Because VoiD has been adamant about not nerfing cool stuff
Didnt Void make a video talking about people acting like children
They just buff him
I mean pfg should prove it by himself
One of the very few VoiD rant videos
Instead of listening the yapping of the community
I think they wont nerf it
Its totally fair
I think they will adjust the di to the bigger character to escape easily
Like light characters
The community is right on some things like the fact that we’re still missing QoL features from the beta like the ability to toast people who toasted you from the main menu if you leave the match before they toast you
But with characters they are totally wrong
They should nerf and buff the characters by themself or contact with pro players
I dont think T&J its going to get an nerf
They will adjust the di to heavy characters escape easily and buff some things
I’m just hoping they make Velma a real character next balance patch
Im dreading what their gonna do next patch
Due to people acting like children in the community (ik i sound like a broken record
Even on the combo?
cuz im using jerry just for help in the combos
like when I throw Jerry
I throw it then I use the pan too combo at the start
It works even with the tennis balls? or the 3 dynamite
because I actually want more speed than power
or both
Pretty much every Jerry shot you land, the opponent bounces on the ground for an extra point of damage
No. Projectiles aren’t affected by pugilist
when I play online, everyone kill Jerry, they know Tom get in disaventage without Jerry
that's why you are using pugilist?
oh
No because you always want to combo a melee hit after a projectile to proc flammable. And pugilist increases the damage of every melee attack by 10% and makes your kill moves kill slightly earlier
OK SO @EVERY TOM AND JERRY MAIN
is the infinte combo true some people say yes some say no
no
mash jump out of it
There are no infinites on this character. I’ve heard rumors of a “loop” but all I know is that it uses up tilt and Jerry shot. I’ve labbed a combo that can do anywhere from 60%-90+% using both (and more) moves though, depending on the character. It might not be 100% true given bots don’t DI though.
Infinite in this case is a bit of a misnomer. The loop isn’t infinite infinite, but you can get a significant amount of damage depending on the character. Some characters can get out easy and others take like 100
I haven’t practiced it myself much, but I believe it’s utilt and cancelling it with Jerry shot on the third hit into another utilt and then you walk over to pick up Jerry again and repeat. It’s also dependent on stage positioning, so you’ll get much less damage near the ledge
That’s crap move variety. I’m not surprised it’s inconsistent.
Yeah I mean I don’t really like to use loops personally. I’ve always just gone for the full utilt to uair
Also you can turn around mid up tilt and still have it connect til hit 3. The timing can be tricky but it should work.
But like you get so much more damage with the loop (tho it’s character dependent)
Yeah you can, but it’s even less consistent
From personal experience, when T&J players try to turn around, it’s easier to escape
The combo I labbed last weekend seems far more consistent than what I’m hearing now. It “works” to varying degrees. Characters like Jason, shaggy, and Batman get stomped by it, but characters like Rick and Morty make it very difficult due to their hitstun animations. Arya is the hardest to perform it on, and I’ve only been able to get 60% true on her.
Ironically gizmo is also one of the easier characters for it.
Also new development, @stoic schooner, it can 0-death Batman, shaggy, gizmo (very easy on him), probably iron giant, Jason (one of the harder ones to death), and possibly Rick and morty if you get lucky with their hitsun animations. Arya and Superman are impossible to kill with it, but Superman will take significant damage. This is all assuming no DI. I would like to test this with a human sometime.
You just need to include some down airs before Jerry shot at later %s.
I did put the Bot on Dodge on hitstun
Nothing bc i was labbing and trying cancel attacks
Im trying to get my hands on the loops
Oh, ok.
I can try and record then send an updated version of the (atm) optimal combo later if it helps. I’ll probably do the version that works on Batman, shaggy, and Jack body type characters. I can do it again for heavies if need be. Gizmo should be super easy since both methods work on him, and he dies earlier than the others.
wait. are we gonna get cyber tnj for free?
the 1000 cyber tickets covers the price for it
If you grind everday
Does anyone know how to quick attack cancel with TnJ
I meant attack cancel i DIDNT PUT IT IN THE MESSAGE DHDGFHDFJF
Attack cancel what attack?
Paddle
Just making sure we’re on the same page first lol u mean when u go for an attack and cancel last second?
Idk if multiversus has that
Pretty sure it’s called a Kara cancel but you can’t do that with paddle once you use paddle you gotta wait for the whole move to finish before you can act out of it unless you are hitting with paddle
So its last hit into dair
The combo its not true in any sense you can di and escape easily, and if you fail the paddle on wiff, you will probably die☠️
No learn his infinite
So after paddle do jump and shoot Jerry directly downwards into paddle again and repeat
Cancel the third hit of paddle (the one before the final hit) with jump and then Jerry shot downwards. Then, you can land and paddle again to scoop them up and walk over to pick up Jerry again during paddle to continue the loop. It’s character and stage positioning dependent how many loops you get but it ranges from like barely or doesn’t work to zero to death lmao
Its not a Infinite
U should be able to get 4 loops done correctly that’s why I call it that but yeah they’re more so loops
im a batman main ive tried all the die even spam jump is it just true on batman?
Di upwards and spam jump
You can escape easily
that what yall told me it aint working lol
If your character its to big you may not get out as easy as an small one
They should do lit one change to tom and jerry, make heavy character di out of the paddle easily like small ones
Do you all just cheat and use a lagswitch or something? I've never met a T&J who I didn't lag against and the lag mysteriously seemed to only affect me
We dont use it
Its lit just follow di
But thered character that cant escape as easy as they could
I've fought like 8 Jack's today on Dexter's Lab where he can kill you at like 20% 💀
I hate that stage so much as Tom
T&J has a winning MU though so you don't have to worry
Do you know what a lagswitch is lmao
Yes
I get a lot of opponents qith lag switch
And i cant reporth them
Report them
@wraith dove T&J paddle its bad tho so you cant complain about it
His only problem its that its hard to di out
If your character its big
But most of the time
People escape from me
You can't DI out of it lmao
You can
Besides that its an super bad move anyway
No combo starter
Even if you can get close to DI out, it doesn't matter because shooting Jerry keeps them in
It's busted
A ton of end lag
But that's not what I was talking about lmao
Super punisheable on wiff
You can di the paddle
But when you do the jerry shot if he do it to early
You can di away when you get hit of the jerry shot
And dont get an follow up with paddle
depends
it not depends
we got no inf
if its an inf its true
and we dont got an true inf
you can di paddle
and di out when you get hit by jerry shot
u cant cancel it
On the third hit onward you can.
Into an attack, jump, or dodge. It’s integral to most of our combos.
But on whiff you cannot cancel the attack at all.
Super accurate comment
Thank you.
IVE FINALLY KNOW HOW TO CANCEL ON THE 3RD BIT ON THE PADDLE LETS GOO
jerry fr
Another tip for T&J combos that I recommend is to bind a neutral special button somewhere on your controller/keyboard so you can input down and Jerry shot at the same time instead of waiting through the animation of aiming Jerry downwards.
You can technically do this without a neutral special button but it requires almost frame perfect timing.
Ive got mine on Left Bumper
Same.
You should figure out most combos pretty quickly now that you have the up tilt cancel down.
You can also cancel jab 1, 2, or 3 (mostly 3 for T&J), into whatever.
Useful as another combo starter/extender.
Is that good or
As long as you have one bound it doesn’t really matter where.
Just personal preference.
I just have one more recommendation for combos on T&J. Practice the timing on using tennis balls after hitting a down angle Jerry shot for some conversions and combo enders.
Using “loops” will stale Jerry shot and down air to the point where you’ll have to call it quits or your opponent can dodge then punish.
That’s why I mix in jabs to my “loops” on characters who can be hit by the jab conversion.
Ive learned that use the rocket with Jerry to set up Tennis balls
oh
then ok
I gonna check this out
thank you
also
one more thing
Jerry die in how many hits?
It’s not a number of hits, it’s HP. I believe Jerry has 12 HP but someone could correct me if I’m wrong
No. I meant in combos. When Jerry swings his tennis racket it has a hitbox that knocks the opponent back at the same angle as the tennis ball sent by Tom. If timed corrrectly, after shooting Jerry close to the opponent in a combo, you can follow up with the Jerry racket hitbox into up air.
I remember doing that more im trying to get that down
It makes a good kill confirm at high %s off a stray Jerry hit in addition to being a good combo ender.
Bro so accurate again, i have my bind on l1
Guys its like hard to grind T&J
On ranked now
Im at diamod 5
And i always get matched with op characters
And well i get an crazy disadvantage
Sometimes i manage to win some wins in a row
And when im about to reach next tier
I get matchmaked with master top 10 shaggy...
And i gain 5 points per win and lose 20 per loss
Ranked its so unbalacend
Im hard stuck silver
I'm currently at the end of sliver and would be gold by now but maintenance stopped me lmao
Guys we got an chance against arya stark lets go
YIPPEEE
What do you mean? Is they a new update?
Nvm checked it. Honestly I don’t think it’ll make much of a difference. Most of her combos start from jab and down air, so down tilt being a little more punishable makes almost no difference.
I like the Morty changes better. Dirt was annoying AF in neutral.
What did they change?
Smith main here, do you guys have any advice for relatively consistently being able to deal with T&J? It feels like you guys have a faster answer for everything I can possibly respond with
what parts do you really struggle with the most
Well for Jerry, do note one neutral special shot should one shot Jerry
If that helps
Even if I'm not running sweet spot pistol perk?
Either normal neutral special or neutral special with the one shot perk
Getting in on him mostly without getting juggled constantly
If you’re being juggled probably try to DI up
i mean you know i play both t&j and smith. Id say your best bet is to approach at sort of a diagonal angle and really utilize down angled neutral special
and perfect height aerial down special
also being able to use dash cancel jab or iad sair are also both good options for approaching
personally, id recommend using multishot vs t&j just because it'll deal with the projectiles easier (and its faster than hand cannon)
jerry does die to dair jab and i think 2 shots of multishot
but if you're going to try and kill jerry, keep in mind tom can send tennis balls which would launch you up and towards him or a rocket which would just launch you far away
both home in on jerry no matter where tom is
Really appreciate the tips. I'll try them out
also if you just need mu expierience and im not editting i got you
(rn im making a joker montage)
Ohh you're the dude that made that funny Smith montage haha. I might hit you up for some 1s practice for sure. As Smith, I struggle mostly vs Tom (and Morty)
This tip is game-changing
who is your favorite 2's partner while playing TnJ?
I've been lately enjoying good jacks in my lobby
Anyone find any good TnJ combos recently
Or are we still stuck with paddle jab down tilt and paddle down Jerry shot?
Yes
Literally just lost a set 3-2 to that 😭
I’m still lost on the DI on that
It doesn’t feel like DIing up does anything
You gotta di close to tom
Also tom just blew up at 47 against a shaggy
Feels great
I did that all game
It just got me in more combos
Dude was just spending the whole game hiding behind cheese trap
Did he predict paddle?
Yeah
Oh then he’s just good
For some reason he paddled off of cheese trap
😔
At least he was respectful
I found a true combo
But lord this character is a pain for me to fight
But only for heavy characters
It’s not even like he’s broken just very very boring for me to fight most the time
Super man jason ect
Cool
Dair
Iron Giant?
Mhm
I’ll send it to ya if you want it
Yeah no T&J doesn’t need nerfs
In fact he doesn’t need to be changed
I guess he’s just gonna be that one platform fighter character that’s annoying to fight
I have a good set of combos I’ve labbed but don’t know how DI affects them. It’s mostly the same with a few alterations to different weight and body types. The only 3 character’s I wouldn’t recommend using it on are Arya, Rick, and Morty. It’s an altered version of the infamous “loops” that’ve been making their way around the discord.
Proceed
Instead of just paddle> Jerry shot> repeat, it’s with some jabs and down airs mixed in, and I finish with tennis ball shot into up air.
It can 0-death no DI on a considerable amount of characters.
Sounds complicated
It’s harder than the normal “loops” but ends up dealing more damage or just kills from 0.
I had a video in #combos but it’s likely buried now.
When I get back home I’ll try and record the main 3 variants of the combo.
If you want an @ to find them I can do that too.
Give Jerry more corks
What do you mean?
Give him 5 corks
You mean like more than 3 after being shot?
And let him have 3 corks when he’s with your teammate
Between those and the 3 tennis balls on Tom I think 3 corks is fine tbh.
Tennis ball shots give Jerry an active hitbox.
And you have rocket to also defend Jerry.
Give tom 10 dynamite sticks
No joke tho
Give tom 3 sticks with dynamite split
And 5 with well rounded
I think it’s fine with the low cooldown it has for turning 1 stick into 3. It’s great utility for getting to ledge safely or as an anti-air.
It’s annoying not having 3 “don’t approach me or you’ll lose neutral” button, but if you play your cards right you’ll only need 1.
Especially if you play around lingering tennis balls and mouse trap.
Besides, people would cry out for even more nerfs than they are now if T&J got buffs, projectile buffs no less.
T&J are like A tier as is, probably at the edge of S tier. I would prefer for other characters being buffed to the same level than make an already great character one of the undisputed best, or nerf said character because “projectiles are annoying, wah wah wah”.
You get way more tools to counter projectiles on literally every single character in this game than most traditional and platform fighters out there. If you’re losing to projectile play in multiversus 9/10 it’s a skill issue.
Way too many
how do i chase down tom
Yknow I noticed I only struggle on T&J on small maps
Big maps like sky arena I’m quite good at beating him on actually
Some of our combos can be cut short if we don’t turn around our up tilt. Otherwise it’s counterintuitive since we should have an easier time when we have more room to work with our projectiles and zoning.
Well since I use Finn it’s easier for me to just side special or high five projectiles when there’s more space
What does high five do? Does it destroy or reflect them? I haven’t played many Finns since beta.
Reflects projectiles
Doesn’t work on cheese trap tho
Guys, how do you deal with Jack?
For me I simply have to keep my distance and set up traps(DS). Since jack is a bruiser he needs to be up close to do damage. Best thing is keep distance and abuse Jerry every time Jack try’s to close the distance. If jack starts to stay away then you can use your fishing rod. Down Attack is also very good at keeping him away when he try’s to close the gap. T&J has to truly be a Mage when it comes to Jack
Spacing
Am I shooting myself in the foot by putting the 3 stack of dynamite perk on? I don’t see anyone else using it
No your not its a very strong perk its bascally a protect Jerry and get off me perk
5% is way better in most cases
there is a sweetspot where u can slingshot his side special at the end of each dash. u need to aim at his head
If you manage the cooldown on your dynamite and use other projectiles/trap, then no. If you just like to use dynamite to stall in or win neutral, then yes.
nah, but you can blast urself by using the rocket upspecial on the ground
i dont get it
how the hell on a ditto tom
the game let opponent hit me with poggo on the floor or the pan on a big range
but when i do it the game just spit on my face
5% is just better you get more ammo which in most cases are better than triple split
You can stall mid air to stop a combo
Or use it as a recovery tool
You get 3 sticks
And that’s 3 bouncing traveling sticks they have to dodge away from
Even use it as an edge guard tool
Drop some sticks on their head
Split IS good
But it’s more of a get off me tool
Not a good utility tool
U can protect Jerry with it aswell
I have to use that perk bc my opp is hell bent at killing jerry
Just as soon as you shoot jerry
Rocket with him
Or cork immediately
Saves him 85% of the time
Just got tom and jerry how do you play them?
you dont
seriously tho just learn the kit and basic combos. Most games you play are mu dependent but if you can get good at camping and forcing your opponent to appraoch you then you're already doing half the work
Tbh you need to learn how to set up and 50/50 with him, the learn how to change your fighting style depending on the mu, passive and agressive, learn how to paddle string with mix up on jabs
To aim correctly your jerry
I play garnet so its completely different
Its an whole world, i alr mastered T&J
Do it will take a long time to learn him
Completely
how long
Like to master him?
yea
Its smth about experienced
Its a lot of time
Like 150+ to learn how to use it 100% atleast
I got like 300 hours with T&J
can you explain the differences of his power with and without the mouse?
With the jerry you got a lot of options to set up, and combo game
Without jerry you have one of the worst characters in game
Bad disadvantage
And you got to wait an cooldown to him to revive
An tip to play him its to never let jerry die its your best tool on everything so its important to keep him alive as long as you can
Can u explain his moves with and without jerry
like all of them
i know its a lot sorry
I can
So basically when Jerry is alive he makes your kit a lot better because he can string your combos a lot better
Like with Jerry he has a loop
Paddle down Jerry shot
Or paddle jump down Jerry shot for smaller opponents
That’s your main source of percentages in the early ranges
But when Jerry dies
You still have combo strings there just significantly worse
And none are loops UNLESS the opponent is burnt out
For example if the opponent isn’t burnt out paddle into full jab is a good combo
But if they are burnt out paddle into single jab and into paddle again is a great combo
That’s just a few ways to play without Jerry
But fyi without Jerry Tom by himself is one of the worst character in the game
If you want me to continue just lmk
That’s just his paddle combos
I can go into other details and other mini combos
we may have to 1v1 so u can show me
But i tried him out in pubs and got like 80 damage
idk im playing with a friend rn
If you want I can send you clips
dm them to me
Gotcha
What is the best small perks for tom and jerry?
I use
That’s flammable doc
Speed force assist
And pugilist
Thanks
That’s flammable doc and pugilist
Is a must
You can pick
Speed force assist
Or collateral damage as your 2nd
get a PHD in physics
what do u guys think about the new TnJ skin? it's already released in the new rifts, u can play against it in 2nd level
Tom & Jerry always have some great skins
I was surprised to see how well the Cyberpunk look works for them
we need 24h to pass
I think Baker Street and Pirates are probably my favorite variants
Tennis and Seaside are pretty good too
All of them aside from the Circuit Breaker one are very quality
tennis and seaside look the same to me
baker street is my fav
but I still want zootsuit
skin to happen
What's zootsuit
Is that where Tom was wearing a suit or are you referring to something else
Ooohhh
Now I remember
Interesting
I was going to say I wouldn't know how to feel about the two of them having the exact same appearance, but then I remembered the Matrix skins
watch the episode and you'll feel how swaggy the suit is
I assume you're in the same group as the people who want a similar suit for Daffy Duck
I just want skins that represent episodes. did u see the texas one on their wiki?
Yeah
It's been unreleased since like the beginning hasn't it
Yet its been advertised since day 1
welp. skins like that sells for me, they feel pretty nostalgic
ask again tomorrow. still not released
What’s the new skin?
cyberpunk one
Can't wait to purchase their new skin, but tbh I actually got triggered when I knew you can get free skins after I kept grinding gelmenium for the detective skin
How do you get free skins? I thought gleamium was the only way for most, unless you specifically mean the circuit drone skin.
he is prolly talking about the circuit and medals
is the jerry missle launch thing ever useful?
use it when they are charging at you
is it good in neutral? to get close to them
it takes couple seconds to setup unless you learn rocket --> paddle combo
what
If you hit yourself with Jerry cruise missile, Tom will get launched as if he were hit, but takes no damage.
Not very useful but maybe you could avoid a punish for using the move to begin with occasionally.
you need to be 300IQ to use it as a game mechanic with how they start moving when you start charging rocket
You can dodge after aiming Jerry rocket then get in the way of the rocket too, but at that point you’re just free to play neutral like normal.
Tbh i wont do that, in a game, its just not worth it, while your launch in the air your letting your jerry behind
Cant you use it for Tennis Ball set ups?
And remember that, theres some characters that can one shot jerry
None that are useful. Ideally you want to be close to Jerry so you can minimize the risk of him dying.
To me T&J its an changing playstyle character
If your playing an good mu you should play him as an rush down
With jerry shots
If its smth like arya you should play him, passive
Best projectile character. “Use them as rush down”, bruh.
Bro, you can get punish while summoning corks
Yea that doesnt makes any senssle
Im an master TnJ
Its super good to rush down characters with him
Atleast with good mu,s
You can get punished for rushing down too, if not more often than projectile play.
You cant, you need to practice the Jerry shot
To aproach with him its using jerry snipes
Then looking for the jab
Into 50/50 mix up
With loop
Then you get an paddle string, +100 dmg
Following di ofc
I’ve played T&J since beta, I know this character in and out. There’s no need to rush down to be successful. It’s much safer to damage with projectiles.
the funny part with tnj u can do so many loops depending on the enemy fighter
Ik, but now its better to rush down for me bc of his paddle string
You cant call the paddle string an loop, bc it has an end and its easy to get out with di
Just one (with character variants), and it stales pretty hard over time.
T&J are projectile characters
Useful but not super reliable if just paddle> Jerry shot.
So
Idk
I am not talking about the actual loop, some players just keep falling on your paddle if u spam it it's so funny
You could use the projectiles to aproach
Tell that to Gogeta.
(Impossable)
if u just play for projectiles u wont climb high
Ye
Thats an real comment
You can get punish for just spamming projectiles
It really isnt
What rank are you guys in 2's or 1's? whatever u play
1s: master and 2s i dont play it
If you play rush down you probably ain’t climbing to begin with. Optimize your character before trying to adapt them to a play style their moves set doesn’t compliment.
Thats totally not true
Im Silver even i know that
Its risky but its better
utilize the whole kit mate.
Im at master
I am master2 too.
👍
In 2v2
1s or 2s?
2s
I know.
In 2s the optimum way its to cover with projectiles
But tbh in 1s, its better to jerry snipe spam, looking for the paddle string
Embed fail
Its more opressive
I just used the built in gif discord thing. Idk why it doesn’t work.
2's you need to play for surviving more than you need to play for "damage"
Im.guess the MVS discord doesnt let it happen
It’s the “he’s squidward, you’re squidward, I’m squidward!” Gif.
Ik, in 1s its more for dmg, and early kills, thats why you play him rush down
But if your figthing an bad mu
Smth like arya
I dont recommend you to approach
I wouldn't I find 1v1's boring
Its about mixing your figthing style in 1s
Bruh im a Silver T&J even i wouldent do that
Bro i really got to teach you an example
@subtle lotus are you an otp or u play other fighters?
My brother in christ T&J are projectile characters
one trick pony
Ik, but i just like to approach, its good considering the jerry properties
Jerry is a Universal Projectile for Tom and starts Neutral
You know what else is good? Dynamite, tennis balls, and corks.
Ik bro, i use all options of tnj
You cant just approach and do anything
Bc im approching i need to use all the resources bc im leaving jerry on the ground
You just said “use them as rush down”?
This is making my brain hurt
Tbh the optimum way to play TnJ its like projectile spammer
But i like rush down more, bc i can get an early stock
And rewarded from dmg
That contradicts rush down.
But im more vulnerable
You just admitted projectile play is better than rush down.
Maybe, but its boring tbh
in general it is, but u cant use 1 without the other
Then you should’ve just said that lol.
Yes
It’s one thing to be boring, another to be worse than rush down.
I use both at the same time, its like changing
I love rush downs, not like arya thats trash
She’s apparently top tier. I haven’t played as her though, what’s boring about her?
Its just mind numbing to fight her and is hard to pin down to get damage of her
Shes the strongest in the game all her moves combo shes easy and insane damage output
not to mention with her size shes like a little fly
I’m not sure if it’s her size or hurtbox during hitstun, but she does fall out of T&J combos much sooner than other characters. I’ve been trying to lab something more consistent for her with little success atm.
I’m leaning towards the hurtbox theory because rick and morty have some weird animations or Z axis shenanigans that cause them to fall out of combos much the same.
I play garnet and when I’m doing the jab on ground she just walks out of it
Yea when I said free I meant those
It's actually good as a finisher when the opponent's health is above 100
The projectiles characters are called "mage", I actually remember in the open beta when Tom & jerry and bugs were used to be the only mage characters
Btw nobody will talk about how OP the tennis attack is?
Ik that
It really isnt
How is it op
It can reflect every projectile, did someone tried that?
Btw, do somebody has a glitch were few games you can't move?
not hard projectiles
Until I reflects shaggy buffed sandwich I disagree
Yea well, not every projectile but most projectiles, making 90% of the entirety of multiversus character's projectile useless
And you can take that advantage by sending projectiles since they need to attack melee
wait till he finds out about ww shield that kills every projectile
even the hard ones
Yeah that thing used to annoy me so much
Now I just Jason scoop 
Or dynamite if I can before it hits me
Bro the new tnj skin is SERIOUSLY 1500 gleamium? I can't even buy it with the Cybucks?
Darn and I had a good streak going of getting their skins
Yoo sparks
Yes? I'm depressed right now what?
u can still grind the skin out
u only need 150k tickets
10k tickets --> circuit --> 100 gleamium
You can buy out multiple gleamium things?
yes
IS THAT EVEN POSSIBLE IN A WEEK!?
Still is that even possible!?
it's very possible if u have 12h free a day
Yeah but I need to save back 950 plus I already bought something for 500
So play 24/7 got it
This is my only hope
or u can spend 10 bucks
Does the skin even have any special effects or model swaps besides the base character models
nope
So 1500 for an animation?
Tbh the skin doesn't look good but would've been worth it for weapon model swaps
I'm a tnj main so I feel obligated to have most skins for them is why
Plus I think they are cool looking
I've never played reindog and my life and I got 7 of his skins
Oh my fault gang
Nah it's fine I've been remotivated
I need to get 150k cybucks in 2 weeks
Or worst comes to worst I wait a couple weeks for my b day and buy some gleamium but still I wanna try and get it for free
It would feel alot more satisfying that way
Imma just buy it
Cool....I gotta grind
u still haven't LULE
I’ll play 2s with you if you wanna play that
it's pretty worth it
Sure just lemme finish some missions in rifts
And hey even if I don't get 150k cybucks I could always spend my earnings on the rest of the circuit drone skins
What are good perks for T&J
I personally use
Well rounded
That’s flammable doc
Speed force assist
And pugilist
If the missions don’t refresh I think there’s a cap of 23.3k tickets
there is no cap. you get a 100 for every win wearing xp boost variant skin 50 for lose
guess half not wearing a skin
- we get 2 set of missions
ready bub?
In a minute lemme get some breakfast first I literally just woke up to this
...cool
truuu. did u get the discounted bundle?
it's so overpriced
idk why all tnj stuff overpriced af
why didnt they involve the banner in it anyway
I would've paid for it with a 30% discount
The sea one is better anyway
Alright think I'm ready
it's also very expensive
Pfft you all with your fancy banners while I got the best tnj banner
Cheesy temptations
600 gleamium
I got it from the battlepass