#Taz
1 messages · Page 6 of 1
I do feel like the chicken should be larger or make the effect last longer since it is meant to be a punishment for the opponent for letting Taz apply all stacks on them
Im hoping they buff the chicken debuff yea
Its really just a Win-more effect rn which makes it pointless
Its not even a strategy to lean on, in most cases it gives you a short amount of time to be aggressive which already happens while the opponents in burnout
And the opponent goes into cooldown after they get chicken’s once
They really need to make it happen faster tbh
So Taz has more of an Identity to his strategy instead of getting lucky and turning them into a chicken once in a blue moon
imo chickens good
i can manage to get it on prety even 1v1s if i just get a good combo or a few charged neutrals in , shouldnt happen too much anyway with it completely disabling the opponent
if your fighting someone slow like jason or iron giant its nasty
then should move the fighting dust cloud to a down special and do something new for a recovery
Taz new up Special he scoops you up into a cooking pot and cooks you 
also true taz can not recover for his life
no real uair with no actual recovery toool is rough
This character is so bad 💀
they hinted at buffs
but yeah the teching ruined his combo potential and the lock out mechanic for dair and simultaneous attacks make his moves not go through
its easier to parry on other characters vs Taz for some reason
Im hoping he gets a big rework honestly, what hes working with rn is not it
his grab move also is buggy and spits them out weirdly
visually, and he cant spit back projectile compared to beta
for example batarang
but i saw hitbox overhauls and movement buffs so maybe
itll be better
I hope so im struggling with him rn
he mid tier for sure with tornado priority being changed
compared to the rest of the cast
like rick is nuts
theres vids and combos in the taz cord
if u wanna see how other tazs are playing
I actually know alot about him, ive mained him since beta day 1 when he was broken
I just think this games meta rn is against him
I just want some combo expression with him, all im doin is fishing for nair over and over lol
Having one of the worst jabs dont help either
theres a good amount of combos but most are nairs for sure lol
and the teching mechanic changed and kinda ruined some of the combos i found
but jab into dtilt into cooldown upspecial is cool
since i dont see it used often
i also found a boot combo
but i havent test enough but i hit it in lab and training room
rn its works only at high hps and light characters
Using boot when getting up from ledge
Helps his recovery a bit
Also spacing it out so after you land it you get a dodge in fair
And its decent for edgeguarding
alr yea ive been trying to use the tiny arch from boot to edge guard lol
Id be down to run a mirror set not rn though I just got a headache from ranked 🙂
for sure, needa warm up since ive havent played this season expect for getting master rank and doing events
havent seen how other tazs are playing rn
with the new changes
Taz could use alittle help I agree with shields being added. I think he is 100% getting something next season.
yeah tbf shields sound so rough for taz
yeah like no more nado too 😭
The price to pay for shields, his bad matchups will definitely be better with shieds
Shields*
if you wanna get good at Taz you gotta learn that nado isnt actually the goat...
spamming nado leaves you open to punishment and makes you easy to read
plus it is super easy to parry!
i use it primarily off stage
which is still viable for shields
since shielding only works on platforms
nah i mean taz ik
just makes it even worse though
you aint ever gona land it on a grounded target
I think that shielding will help taz more than it nerfs him
Considering they have hardly any range
The best they have is the boot
Against higher skilled ppl you probably will not be hitting a naked nado on a grounded opponent period. Shielding won't make much of a difference, tomorrow we shall see what they do with taz. Hoping for a rework
Taz I hope gets a speed boost to nado
It being walk speed is dumb
If yall wanna be that guy with Taz, Camp on platforms while holding grounded Neutral aiming down through the Platform lul
Players will hate ur guts
Barf goes though platforms
A faster nado is all I want for Taz
We won, the Taz skin is a battle pass skin
If they focusing on Taz this season I feel a buff really coming
It we can fall faster while using aerial boot with Taz, hes about to be so good this season
maybe combos after down tilt will be more consistent too
Yea
new taz skin looks fire
buffs!
he needs reddish eyes
Im interested to see how the buffs will effect Taz
Im alittle worried what they did to Taz’s fastfall for his nair though
We need to test this
His side Air buff looks nice
They really keep buffing his down attack lol
I'd like Taz's Dad from Tazmania as a skin
no way they decided to make nado suck
The changes are interesting, weird they don't mention the weird hurtbox on jab or anything else being adjusted.
I'm still pretty underwhelmed just from the notes
I would be surprised
But were talking about player first game
Like
They are the LJN of plat fighters
They just removed one of Taz’s edge-guard tools lol
Oh well I guess the Bad Taz Player’s bout to get culled
Testing his Down Attack combos
It feels slightly easier to chain dodge Jabs out his downAttack Combos
We are eating good with Sair Buff holy
They need to rework Nado if they are gonna make it a Non Existent attack though
Because Im never using the attack again lol
Not even to edge-Guard
Sweet Baby Jesus Taz’s low Hop Nair ☠️☠️☠️☠️☠️
What happened to Taz's spin?
I'm afraid to know the answer if they killed the move
He got stuff in return
You gotta Aim tornado better instead of fastfalling onto players with it now
He lost wallguard using tornado sadly
It doesn't sound bad actually
Dropped an example of how easy you can low hop nair in the Combos section
It was me just testing stuff out
Im sure it can be extended
I'm playing Taz in the lab rn and I'm feeling the nado change so Taz can't just spin at free will
Kinda sux tho was fun being able to drop onto opponents while at a disadvantage and reverse them
We lost a few forms of gameplay expression but it is what it is
Nado will still come up tho
Just gotta aim better
Nado still kills which is good
Yea
I like they wanted to add more skill for the move
They should Increase its horizontal movement then atleast
Agreed
Finn just freaking flies across the map
Taz is stationary lawl
Some assassin
The nerfs across the roster tho I see as a Taz buff also
It's a fair trade off to make nado less oppressive
The trade off is people will stop crying finally
I feel like the move needs to be faster or have the same ground movement in the air for nado
Yea
Next patch
Mid season lets push for it
U see my small combo?
Posted it in combos
Yep, Taz's combo game is better
Yea horizontal characters getting big buff this patch
not feeling good bout the changes
We lost a few Interactions with Taz but gained some awesome combos
I wanna see AppleCore return tbh
With boot as the cooldown move
Scum
Wtf yyyyy his Bread and Butter!!!!
just pfg being pfg as always
I’m back
Taz pretty much received similar treatment from Beta and in Modern Multiversus:
His nado became a mid tool overall (but still kills) but in trade to make his kit more versatile since he has a great nair and his non-nado kill conforms and combos are still usable
I still want nado to be good though since it is his signature move and defies him in Multiversus*
It's hard to ballance nado without making it toxic and a Alpha situation but it was one of the most versatile specials in the game since it's the spindash equivalent in Multiversus
I felt it in rifts yesterday
Not being able to fast-fall while doing it is crazy
Mostly gonna be an air-to-air tool now, I guess
Situational kill move if nothing else
Taz feels good in terms of his combo game. If PFG wants to make him a legit threat in the format, speed up his horizontal speed of his tornado, and allow it to be dodge canceled out of. Give him more tasty stacks also.
PFG gotta stop being so Afraid of Taz being good, meanwhile they accidentally give a Banana a 0tD and PPG had the most Blatantly obvious Broken perk that anyone playing the game could of seen being broke.
The tornado feels aweful now, but did they also somehow change his nair? Feels like everyone falls out of the first hit now, knocking them behind you. That used to only happen if I hit them at a wrong angle before
He really feels unplayable at the moment
He's the only character I like to use.But now I don't even feel like playing the game
down air feels super smooth now though
The devs couldve always just... not made these changes to Taz
Yo
Been better off deleting tornados and adding something else. I’m convinced they don’t think much
yoo no way
I used to use Tazs Tornado while the enemy clung to the wall and fast fall on em. Now I cannot punish the wall clinging chickens . I know I could use another down attack but it was so satisfying punishing them with that move.
Thats my issue, that was one of his anti Superman tools
Taz feels empty if his nado isn't good because... it's his iconic move...
I wouldn't mind nado lost kill power to be a utility tool if it allowed him to destroy projectiles and break armor
holy no fastfall on nado
RİP taz
actual useless move now
that feels so bad to use bruh
Raven gets cool arial movement with lenore and we get gutted
are we supposed to play in the air or on the ground pfg
are we little mac or wario or just lame
i keep nadoing in the air and just staying still there it feels so wrong
It's been what, 6 months and Taz still feels like an unfinished character while smith and finn are touch of deathing people
And move way faster, make it for racking up damage and closing distance and Hes amazing
Also the Ability to dodge cancel out of it like we can with Dogpile
Also they didnt compensate the removal of our weaken stacks we apply with eat, Im not sure even if it Applies Tasty but if they made it apply a bunch. Would make Taz feel more like he knows what he wants to do
I'd like to see some sort of two combos in to tasty
and buff chicken debuff
like sitting the live balance guy down with the taz community would be awesome
cause it feels like they are just throwing one or two changes out and then pulling our power back in another way for no real benefit to the character over all
I don't feel any stronger from before even the down attack change
just different
Even the way soup hits doesn't really change what he does
I'm gonna have to find someone else to hit masters on this season
Taz's chews should've applied tasty stacks like in beta or have him heal by the amount of tasty
never UNderstood why they kept making Taz have less Utility, that makes the game less fun
It's the whole point of Taz's kit to have utility to make up his poor range outside of dogpile. I wish Taz can contiunleslly eat projectiles when his neutral special is held (again like in Beta) and make his Tornado at least versatile
Taz isn't bad but will get boring if he often needs to use nair for his combos and doesn't have any other ways to fight
PFG I feel isnt paying enough attention to him to get him right
I know they want to avoid creating Alpha Taz 2.0 but you can't just nerf Taz's best option.
It's like Batman without Batterrang and Jake without his fair. Still usable without them but it doesn't feel the same without those options
Batman has all the Utility in the world and damage its not even funny
I get it Taz is one of the fastest characters in the game, his Tornado however feels like a Please hit me Im floating here move
Like if they made Taz‘s tornado move super fast with that floaty‘ness I suppose it would have it‘s aggressive use.
yeah nado is straight up a hit me button
they will leave you alone while you idly go around by yourself and they will punish it
Its so slow that it might be best used for trying to do dodge reads or something
Its legit only good while at advantage, and its even less accurate for Edge-Guarding now
Its only really usable now when they're knocked to the top half off of the platform in 1's.
Move was trash before now it’s a Dumpster Fire On God
Atleast it was fun to use before
Nah, Nado was in the top 3 best moves in MVS before this change
Not in high rank play, Its one of the easiest moves to parry
And just walking away solves the nado issue
Naaah, when they go for the parry you just stop a bit
The "smart" players are so much easier to hit
Well ya
Doesnt change the fact that alot of characters can Jab you out of nado
Best counter was just to jump off the ledge
True
Even against the high GM players it was super easy to tell when they were going for the tornado parry
Nado needs a speed buff or idk make it more punishing to get hit by the move
The move only works on bad players on god
meanwhile stripe can fastfall chainsaw
also they gave me taz on arena and it hard crashed first match
@dire patio GGs I was the marvin you just played if you main taz idk if this your username on discord lol
Wrong guy sorry
lol mb for pinging you bro
I was so confused cause I haven't played in like 2 months 😭
any taz main named purpletree up in here
RIP Taznado.. 😢
Hate this game. Hope it fails
Went from master rank. Now I can't break platinum
Once i unlock that Taz skin.I'm not touching this game
why cant i move down while side special is active
we are all wondering the same thing 😔
having to press my spacebar so lightly to where it doesnt feel like im pressing it just to shorthop is the thing that made me not want to play this game
completely ruined my movement/combo playstyle
now im stuck doing nair into jab
I don't mind the side special nerf honestly. I didn't notice it, till recently.
You're literally insane.
Taz bottom 1 now, or Velma still got it lol
did i miss something? when did they change tornado, so you cannot descend with it anymore
this patch
Taz-Nado received a nerf where Taz can't fast fall when using the move in the air.
It cripples the move entirely due to it being his best edge guard tool and was Taz's best approach option
yeah i was playing arena today, and tried to approach with it. was super sad when i just floated like a dumbo
Taz-Nado is limited as a grounded move now since how slow it is in the air
appears so
If they want to nerf taz's nado more they need to look at Joker's tools also. They are way more annoying.
Nado fatigue was a good trade off already compare to the alpha/beta nado
I think wifflag should be a key thing they need on all characters. Jake has suffered from it way too much and has not reverted it.
imo they should just revert it to beta where you could dodge cancell everything but they aint doing that so just slap more whifflag
atleast that way they dont butcher moves like taznado
I remember someone in the beta/alpha suggesting making the nado have dizzy punishment if used too much and if you use it too much it messes up your attacks
would be funny lol
if you use it on cooldown you get dizzy and deal less damage/knockback
This is cap, Taz kills me at 80 every interaction
i mean with taz you have to only worry about dying from the sides
when you got characters who can kill you at 40 from the top of the stage
up tilt
Its less the kill power and more the priority
we were talking about kill power
and uptilt is easily avoidable depending on your character
and when maps have platforms
Well I play bugs, a taz that spam up tiult is hard af to hit
and it kills at like 90
yeah i mean any platform map and your good
even if no platforms just float offstage
dont even need that tbh just walk away
I play both, you can just juke it.
If you're trying to challenge it with a physical attack..... Don't.
Taz aint Winning no Tournaments, PFG
Dont know what they’re doing with the character at all. 
They made his boot attack while trying To recover from the wall also worse thus removing another tool he had
They want us to only spam Nair into Jab combos or sair and have no creative freedom with Taz I guess
I don't think tournaments are a good metric for characters being under tuned.
If anything it's show which are OP usually.
If tournaments showcase a strong combo and kill game then, yeah, it's a good metric when representation is considered.
If you see characters that enter and fail then you see what's op, if you don't see characters at all then they aren't even competing at a fundamental level.
Not as good doesn't automatically equate to bad.
I want the chicken to be half the size of Iron Giant again. Yeah the chicken was still mid in beta but the size made becoming a chicken a nuisance
I think the chicken is Taz's size if not a bit taller rn
Goodbye multiversus and Taz. Player first games ruined the small amount of fun that was left
The fact that anyone is talking about anything other than the tornado change proves you aren't Taz players. You don't give a f. There should be outrage right now
There should be a crazy amount of outrage, but since not many people play taz they do not care
Shaggy and all these other characters can still aim their side special. That's insanity to me. The developers are the dumbest people I've ever seen
His tornado hasn't changed for years. Now they change it. I hate player first games
You should fkn hate them too for doing this to us constantly
NO CONSISTENCY. PFG IS STRAIGHT DEI HIRES
YOU LOSERS RUINED A GREAT GAME
This game is diarrhea
bad in comparison,so it shows who is better
He's back chat
i just recently got back into the game after a bit, and does taz feel really off for anyone else
This aged poorly
I predicted that the nado was unintended change, since it was not in the patch notes. it's sad it took a week, but at least the team fixed it
Taz isn't goated again. They ruined him just like they ruined this game
They didn't fix anything
He can't fast fall with the tornado
He slowly floats down. He can't compete with the other characters
Black Adam, Raven, powerpuff girls and everyone else just flying across the map. Taz is locked into a slow moving tornado that can't even fast fall anymore
Wish the internet outage is over soon so I can see if Nado did gained it's fast fall again
Oh my god I read the patch notes and yes I think it's back...
Taz players r the biggest cry babies I’ve ever seen
They get a nerf to one move while everything else in their kit gets buffed every patch
And they can’t play the game anymore
They also get ragebabies in here saying they got it good cause now they have to play against it now
it's weird how non taz players come in here to see the discussion for some reason, almost like they just got beat by one
just parry it
I’m not complaining about it
My complaint is how carried u guys r
U got buffed so much in every patch
Say your main, coward
And one slight nerf to tornado and u can’t play the game anymore
Wonder Woman, u know a character who actually uses their whole kit
Bro u can remove lasso and I would still beat u every time
I don’t need that move at all
It’s called not relying on a crutch
A taz player couldn’t comprehended this
Taz has some of the best buttons in the game
But u drones only know how to use side b
What r u even talking about
Oh wait English isn’t tornado
It’s too hard for taz players
best buttons in the game but i can still beat you without one of my moves
pick a side
keep getting nado'd brother i've got scrubs to eat
Thankfully ur about as smart as a bag of bricks so I can still win with u playing such an op character
Cause u only use tornado
And when that move gets nerfed ur all rendered incapable of playing the game
Even tho the rest of taz’s kit is unbelievable broken
As a Taz player who uses his whole kit, Tornado being nerfed bothered me, because it removed his edge-guard sauce using it. Im fully aware of Taz’s strengths of his other moves.
If ur a Taz player who only relied on Nado sure. Dont be coming at the Taz players, because we were upset for losing another utility in his kit.
WW is probably one of the easiest characters to play in the game considering her hitbox size:Damage-output:Speed while having an amazing kit to boot.
I won't use tornado one time and I'll beat you easily. They removed the fun from tazs kit. His movement is horrible now. He can't cancel the tornado and he's stuck in a slow moving attack. All they've ever done is remove the fun from the game since beta
Anyone not complaining must love being taken advantage of
Some of us paid a lot of money for all of Taz skins and other things in the game. Just for them to change it and me to not want to play at all. That's unfair
How does the game change so much every patch? There's no consistency and no clear direction
wonder woman complaining about taz 💀
probably like tazs worst matchup 💀
Fast fall nado feels slower than before, or is that just me?
Honestly, too many people just complain about their character not being broken.
Taz is fine, the other characters need to be paired down.
Superman should be more committal, WW could be slower..... ECT ect
yeah its slower
Sounds like your hard stuck plat 🤣
I’m master 1 every season
Then what are you whining for
Just wanted to come in here and show people that you mean business? Like lmao ur wasting yours and everyone else's time
I’m saying u guys r carried
It’s not whining it’s facts
I have never seen this level of crying from one minor nerf
It's pointless. That's what it is
When ur character gets buffed all the time
Rage baiting? No? Then what? I ain't crying about nado. I'd rather have a diff move honestly. Nado is the most uninteresting move he has. But Good taz mains know that. Coming into a community server calling ppl braindead just ain't it man. Be better
I believe in you dawg
It’s not rage baiting
U guys genuinely tilt me from all the whining u do
U play an over powered af character
Who gets BUFFED
and after he gets buffed
U complain
So if you are not rage baiting, and your not complaining. Then why are you here? Lmao you needed to get this off your chest? There is many other issues in the game. Go use your time wisely and talk about real problems. Or provide some valid feedback on how this "op af" character can change for the better. Because right now you look foolish and are waisting people's time with senseless messages.
Of course a taz player thinks it’s foolish to say a broken af character doesn’t need a buff
Yeah makes sense
My god it's like talking to a wall
Consider not feeding trolls just mute or ignore.
W ragebbait!
Taz is like Bottom 5 and this player calling him Op is really funny
#wishlist-discussion message
its top 5 easiest characters
even steve from smash is more honest than wonder braindead
wonder woman?
sit down
easy af character
literally the only reason i dont main ww is becasue is so easy and boring to use
100% of dmg healed from chew is crazy
No 100% of the damage done by chew, it matches the damage done by chewing.
sry i worded wrong thats what i meant though
Reversing opponent controls is disgusting. Absolutely not on that one. The others seem fine, but the bite and chew heal might be a bit too strong imo
Why would they nerf a character that is not even meta
nado is pretty much the main thing people complain about Taz. it was always a controversial move if you're aren't used to Taz
yeah its the ultimate noobstomp move
you just get punished for walking into it
if you know the mu your not geting hit by that lol
My thinking is that it isn't easy to hit unless you opponent is super predictable. As well having the perk makes the opponent aware that you want to eat them.
With Dizzy my initial thought was dodge bar drain and slow, but backwards inputs felt more appropriate for a "dizzy" effect. I think if the reverse inputs are short enough it won't be too problematic.
Ok but like this just makes tornado edgeguards even better and tornado is already harder to avoid off stage
Taz should be able to eat all heavy projectiles again like he did in beta. it made him unique of a anti-projectile move that can deal with certain projectiles
The only heavy projectiles he can’t eat are Bugs rocket and Jerry, right?
I mean, there’s only like 4 or 5 heavy projectiles in the game
- Bugs safe
- Bugs rocket
- Jerry
- Shaggy super sandwich
It made Taz fun though and doesn't always force anvil whenever Bugs or Tom are in a match*
Taz was a effective counter for Tom and Bugs since he can remove their tools. he can even eat Marvin's spaceship too in beta along with it's rocket that's also a heavy projectile
Taz can't even spit out most projectiles in the game anyways or his spit out versions are just worse than what the opponent sent out
I think Taz not being able to delete the necessary tool is a reasonable choice.
But
Safe is paper thin now
And Several characters can very easily delete those same tools, so like what's the point?
Oh I forgot about Marvin’s rocket
They can keep Taz nado a combo piece, if people hate it that much. Just make his other moves outside nair good
we need teching gone
I SAY- I SAY, YALL CHARACTER HOT GARBAGE SON.
Everything's getting stuffed by just anything 😐😑😐
Still better than Marvin
I definitely need to use boot more against Jack
I love being outraged by every character
BTW, the dogpile perk should've been implemented to his base kit and I still belive it
samurai is so rough
you just cant come close to him in any way,he has stupid broken range and priority
Taz isn't good against characters with disjoints since gatekeeping him is the way to beat him
yeah
Most *Sig perks feel like base kit stuff tbh.
i mean, we're talking about pfg crew
i trust more in the works of a monkey with brain damage than them
SECONDED! BEEN THINKING THE SAME THING! Hugh skin when tho!
Yeah it makes zero sense dogpile being a perk when other characters get teammate abilities that are more useful and don't take up a whole ass perk. I guess the pay off is andvil and dogpile can be used together even tho both mid af.
100% this, Other characters have way more utility in 2‘s than Taz
Yes he‘s Hot Garbage because all the Oversights by the devs with him.
They didnt have an issue giving Batman an entire new Dash Attack when he was already a Powerful character
😀
Also making his old powerful dash attack easier to do. 🙃
And ajax was like were cooking
Boy never let him cook again
He cooks and burns the house just to make a glass of milk
Becuase the devs are biasef
Look at ww or ig
The Mythic Vista Taz skin is peak ngl
Definitely buying it for the event when I have enough event currency
i think ima have to betray my taz collection for the joker skin
best looking skin out of them all imo
School uniforms are better across the board. Batman is cool tho
the Mythic Vista skins in general are amazing
Super secret Taz tech. Don't tell PFG 🤫
Is Taz mid tier
Taz is a mixed character overall where people say he's terrible or is the most slept on fighter in the game
Taz did fell off due to his side special being nerfd, which is his best tool due to it being versatile
Taz's weird but my stance is that he isn't hot garbage but he isn't a top tier either. it's just he's incredibly flawed when it shows from a passive meta is growing
Taz is medium tier
Taz is... what tier?
Taz is Taz Tier
tazs only good because you catch one bad di and kill at ledge on 10 dmg sumthing
other than that idk man
Nice pfp
Thanks
Yo what’s goodie
Started playing Taz for the EXP bonus after getting the delinquent variant
Because I am not a DC person lol
He's very um
Strange to understand how to play sometimes despite his hyper aggressive playstyle
Taz is and aways meant to be a hyper aggressive, in your face fighter with his movement and specials
Think I need to properly learn the character then lol
How in the sigma do you play this character nowadays
A lot of short hop Nair for neutral
Down special actually stacking tasty is huge cuz you can zone out better with it
But yeah, Jab is still slow and tiny, so you p much have to confirm off nair
And get reads to hit side special in the air
Nair Nair Nair
In 2s if the opponents can outspace me and start camping it's actually literally over
taz doesnt even feel like its a rushdown
i feel like im mostly just waiting for my opponent to whiff so i can nair
and the nado range is actually puny,it has no priority and doesnt even trade with some jabs 😦
All they had to do is make Taz super vulnerable on start up or whiff.
(already vulnerable on start up lol)
I've noticed that, tornado barely has any priority now, also more importantly it no longer sucks the opponent into it properly so occasionally you hit the opponent for one frame and then the tornado just drops
Do both, and choose the one *your teammate doesn't have.
I personally run 5%, burn, and shock. takes boot from a simple disrupter to adding good damage.
It comes down to how much you use Taz's projectiles honestly.
ik its good but i rarely use the boot
its really good against someone like ig that has no counterplay but its such a long animation you get stuck in for a very bad projectile thast usually wont do nothing idk
I used to use down special a lot in beta when it was decent. Then launch happened and I had to retrain my muscle memory to pretty much never use it because it was basically a useless button. Now it's decent again and I need to try and retrain my muscle memory again to not avoid it like the plague. Haven't really managed it yet, but also haven't really been playing enough to really push at it and been playing too many characters at once
I mostly use it to interrupt attacks. I definitely wouldn't just throw it out.
i feel like even than theres better options like ntilt
Taz players
I am here to sincerely apologize for hating you
This character has more bugs than even Jason
nah jason main has the right of crying about taz ur good g
Thanks man but me playing Taz myself I'm more scared my moves are going to bug than I am of my opponent 😭
You are forgiven my child
i'm so depressed playing this game bro
all that dev time on hitboxes and it all feels the same
this stuff screams of not enough people and too many deadlines
feels good waiting 700 seconds for a match too
in plat
The game needs time to polish and the ftp format doesn't really allow it.
It's getting better though.
It's debatable.
right now i'm having to reset my client every couple of matches to get matchmaking to work
I turned on crossplay for a few matches to try and get in to games faster and they were just worse games
getting scooped from outside hitbox ranges
projectiles and effects just disappearing
things like raven calling to lenore for the long strand of purple
just doesn't show up sometimes
I mostly haven't seen these recently.
I know matchmaking can run long, but I reset at 50(that point is usually a sign it'll go on forever)
And
Big characters still have exaggerated hurtboxes, IG, Jason, and Garnet. Get hit by phantom touches. I don't see it with other characters.
you can still hit people with neutral from behind you which makes me think there was a deadline on this stuff
just skimming
too many holes, not enough hands
Punches that reel back mostly. And Banana guards forward special.
When you devote dev teams to hitboxes
they better work cause it's been 6 months since they've been that way
and they aren't gonna go back
Funnily they over trimmed bugs neutral attack. It's clearly a circle, you just watch the hammer go through people.
He often whiff because he steps forward. Like he can miss someone right in front of him.
it's okay his neutral air is still busted
the ammount of spam people get away with in this game is unreal
No it's not, it isn't early Multiversus nair.
No bugs lack natural momentum now, he has to eat through bar to connect
just go through rabbit hole to get all of your free momentum
Tbh I hate nair because it's becoming quite clear that's all they want him to do.
batman slide catching people in the air
meanwhile we duck under any small jump but still get hit by raven's raven
and pies
cause they hit sliding
i just got grabbed by a smith clone
20 seconds after it was gone
it spawned under a banana guard and grabbed me
That's Smith passive, his teammate gets an agent too.
yeah but just holding it forever
is rediculous
i also had a dot tick on me after respawning too, like I could legit make pages on pages of bugs
It's not LeBron's balls tho
Just got back into the game after a while, kind of upset that Taz cant fall nearly as fast with his air special (tornado) i would be able to fall and damage players much easier with that.
Anyone else notice that change?
It was worse until they "fixed it"
Feels good trying to cover the ledge only for them to see it and fast fall out of something you can't cancel
I should really use boot more often since it's how Taz can deal with some characters easier
though if Taz can spit out boot faster or functioned like how Taz's down special was in beta it would be better since it helps his approaching without nair nor nado
Might change doubt it'll be a nerf at this point
yeah theres really nothing left to nerf
I can't believe I'm saying this but they really need to buff Tornado
Or at least fix it
So many times it drops randomly
Tornado got fixed I can fastfall with it Yeeeesss
yay I can fast fall as Taz again : )
I still see people whining about Taz yeeesh
They nerf yall and they still lose. How long is it going to take them to realize they are just bad.
nado demolishes sheilds btw
Yes Be at Half Stamina and see what happens if you block Nado
Nerf Taz tornado and his sandwich move
Anyone that says Taz isn’t top tier is down playing super bad. Has so many confirmed combos no matter what damage
Someone got looped for their bad DI lol
💀
It was already nerfed
Question which character are you using?
Buff Taz
Not nerfed enough lol but I use Garnet
Bro Garnet is better than Taz
How is she better when she has been blessed with having more whiff frames?
Weight, damage, range, and a strong projectile.
Taz is very stubby and a lot of his moves can be stuffed. He does grind up big bodies to be fair.
Ok weight is given, Damage is only if she can land a hit, range is absolutely terrible lol
More range compared to his, and you can get some distance with di.
Taz has grounded loop combos though. Garnet doesn’t
Also with Taz being smaller and faster he has advantage Garnets size and slow movement are a disadvantage
Better combos, better kill power, higher weight, better anti-projectile zoning, longer range
Nah Taz is far better at this point If I get combo looped by a Taz player I just jump off stage and clip it and send it to PFG cause there isn’t a point in trying to play against a character that has a lot of OP moves like nado and dogpile
Nado can be poked, and dogpile can certainly be *out maneuvered.
Not to be that guy, but it’s kind of a skill issue. Clap out of shield will literally beat every Taz option and clap kills at like 80-90
Sair 1 into sair 2 kills off stage at as early as 30
Rhythm 3 gives you armor breaker
Well i believe he outmatches Garnet cause of only one projectile that can be used to fully stop it and dogpile has a chance to be outmaneuvered but its a small chance and the taz players ive played use dogpile offstage which is very hard to avoid
I didn't want to say that, but yeah she has solutions for Taz.
Nair, down attack, side special
Like yeah Garnet being big means that Taz gets better combos on you, but you can really shut down mindless Taz offense with a bit of practice
Well really 80-90 just depends on the stage. If it’s a small stage then it’s possible but it doesn’t kill on larger stages. But also I didn’t know that clap could be useful out of shields against taz. Thanks for that tip
Clap has a stupidly wide hitbox
No idea how it made it past the hitbox adjustments ngl
I’ll just have to hope onto the lab and see more into it.
If you can get parry timing down, you can really kill Taz for being too aggressive
Well clap does still drop sometimes against smaller characters. It’s several times that clapped dropped on Taz for me and idk why but it happens every now and then
Hell you can just block now (not tornado obviously)
Yeah tornado and dogpile can’t be blocked fr it kills the meter
Does nado beat shield? I haven’t played Taz since shields were dropped
If it’s a fresh nado that’s not on cool down then yeah nado can beat shield
Dodge meter is eaten up by hits while blocking, tornado does a lot of hits.
Ah I see
Mmm
Kinda makes sense
Garnet is rn the best mu for taz (not that he is better than her, its just that he has better chances defeating her than the rest)
But still
with garnet you can stop nado with all side special, charged attacks and nair
Not even jason is the best mu for taz
Thats sad
Where in a point that jason, the punching bag of s1, its better than taz
Dev's please fix taz's passive, i'm sick of having my moves canceled
I love runing for a dash attack to lick and have it just turn in to jab
it's been SO long, just fix it
Prolly the hardest and most frustrating climb to masters to date.
finally got it in master V
not gonna touch ranked again
and istg if they took my rp and will freaking riot
You can tell the dev team is gunshy with how much they are handling taz with kid gloves.
Meanwhile marci has the most outrageous hitboxes. I've never seen a small dev team put out content like they work in different states from each other.
It's like they all work from home or something.
What perks y'all run on taz?
5%, burn, speed, shock
Also
5%,snowball, speed, pugilist
Neutral charge and boot attack is a projectile, how I apply burn/shock.
Oh nice
Thank youu
Since when did taz get a 0tD combo lol
I believe they literally do lol some of the devs don’t work at a designated office. Cause why else would they do their pre-season release videos from their own homes
di out
Yeah I found out I could. Just only in 1 direction though
Charged downtilt has gotta be the worst charge move in the game
Even fully charged against a high dmg enemy it just won't kill them
Ok nvm what am I saying I play Reindog lol
Still pretty bad though
Not a kill move it's for combos and interrupting armored attacks.
That said I have killed folks on the ledge with it, it'll spike the diagonally.
The first hit had a pretty high amount of base knockback. I haven’t hit it before, but it would be pretty funny to edgeguard with airwalker dtilt
i dont even think its that good for combos outside of giant chars
id rather go for jab ntilt every time instead of trying something with dtilt
On larger characters, jab dtilt will link back into jab, so it’s more worth it
So you can do something like jab -> dtilt -> jab -> ntilt -> sair
It will not. Enemies can tech roll
It's not a true combo
yeah i mean taz just gets away with silly things on large characters dtilt or not though
I hate when I try doing down tilt but Taz just crouches
that never happens, are you using right stick for attacks>
I'm on a kb
is there any counter to you guys besides having a mage, or do yall actually just have it that easy
nah your just really bad 🙏
Which character do you use?
marvin. not asking for myself. i just see teamates struggle a bunch agsint him
and ive struggled in a few games agaisnt him when i was playing stripe
hes not my main though
Just realized if u eat someone and chew them it doesn't count towards chicken
This game is so bad
Chew was for weakened, and weakened is gone.... Except for Batman(seriously wtf) and Jack in duos(which means his partner gets it too)
Salt, soup and boot does chicken/cooked
I was gonna say. I didn’t think chew ever applied extra tasty, even back in beta. But now since weaken is gone (except Batman god please remove that perk and Jack), I guess chew is just extra damage
I haven’t tested, but chew might unstale your other moves letting any frequently used kill moves kill slightly earlier
Similarly to how pummels in Smash unstale moves by replacing them in the stale move queue
Tasty is a mid debuff overall as it's difficult for him to apply 16 stacks and even then the enemy can still run away on top of the debuff lasts shorter when Taz hits the enemy
Getting tasty debuff is only really viable against the big characters like Jason and Garnet because they take more combo hits and are just easier to hit because they’re big
Honestly if they were to buff the tasty debuff to make it legitimately threatening, the only change it really needs is to make it so chickens have no dodge invincibility
Because currently, if you actually get the tasty off, your opponent can pretty easily circle camp you using platforms because Taz’s jump height is bad
I suspect tasty is meant to be ticked up by your teammate in duos.
I don't think they actually wanted Taz to get opponents cooked on his own. (That's my theory anyway)
my main problem with tasty is that if the enemy lets you get 16 hits that quick you probably dont need the tasty buff anyways
I think I might get like maybe one extra hit in when my opponent is a chicken and that hit is never enough to kill
Taz's neutral attack can go through Bug's tunnel.
Not that useful but it's neat.
I mean, it is a projectile
wtf it can?
i tought bugs was straight up invincible during that
He means with your teammate as Bugs I think
You can use neutral attack to spit soup into the tunnel and it comes out the other side
But ngl Bugs tunnel especially with the perk is one of the most obnoxious moves in the entire game
It's not that bad, people smack me out of it all the time.
It's way softer than people think
That little explosion every time you leave a tunnel makes it near impossible to punish without a parry
But I find it a lot harder to parry on reaction compared to something like Batman’s grapple
It's not, impossible. That's why I usually leave it after a pop up.
I mean, in general trying to punish bugs for using tunnel is just asking to get punished yourself
It’s easier to just camp out the timer and let Bugs get stage control
A lot of Bugs players I’ve noticed will just blow all their resources at once
Safe you can eat as Taz, but just camp out rocket and Tunnel with platforms
Those resources are meant to interact with each other so they're often used together.
I know but I’ll often see safe and rocket thrown into the tunnel and the safe does literally nothing because it just zooms into the blast zone
I honestly don't know why some people do that.
Taz should've honestly have his tasty stacks reduced to online 14 or 12 imo.
A problem with Taz and other fighters with perks that requires to apply multiple stacks in order to activate is it's rather difficult or requires god tier combos/readings in order to pull off
They can make being a chicken more punishing as making it larger and limiting enemy options like not being able to dodge
It should be hard, it handcuffs an opponent and heals you(I think they should buff the heal percentage)
On that note Rick transmogrifier is too easy, and arguably giant mode is too much.
Polymorph Rick is easily the best character in the game and the fact that he gets access to it for free is kind of ridiculous
Taz friends, I will miss you
Abloabla pppft 
🫡
Shields saved the game guys.
Hopefully s5 will be fun even if the rug was pulled out from everyone.
I'll just twiddle my 19 fighter tickets as a reminder that WB is just another way to say EA.
I don’t get how this keeps happening to WB Games. They’ve somehow managed to mismanage literally every game they release and it flops as a result
It's like they told the team to copy every other live service game but only the most egregious parts to make the most money for the least effort
Monetization is usually done by higher-ups, and WB has a record of funky pricing decisions. So likely.....
Regardless, 'online only gas game' and 'fighter' don't go together. Especially if it needs to make bank.
RoA2 didn't try to do too much, it's just cosmetics. They don't have to worry about trying to release and balance a new character every month, and they only need to make enough money for a small team.
I can't see anyone on the team telling the ui guy to just copy the fortnite store layout especially after having a functional ui in beta
Just seems like cut corners directed by suits
Not only that
Down tilt cant be combo
Taz doesnt have kill power
Hes bread and butter jab + soup can be dodge
Dash attack has less kill power + new angle so you cant kill with it
And all the bugs of season 4 are still there
So in a word
Im so glad that this game is dying
So people can go to rivals of aether 2
A game that truly deserves the support
Yeah I've noticed dtilt no longer combos lol
It's really like they want people to just spam nado and up tilt
The devs only improved fan favorites
While the others were kinda left behind or utterly destroyed
Taz def lost kill power its kinda insane lol
He has nice combos for me now but the lack of kill power really makes him fall short alittle
You know being stubby in a game full of disjoints, swordies, and zoners might be inherently bad ......
it's only bad if your jab puts your hitbox 3 football fields away from you but your hurtbox angled down and delayed so you can get hit before the animation even starts
it's okay though if we give them enough time they'll finish making Taz
oh wait
a bit sad that there's been a month without Taz talk.
I feel like I'm one of the few players who still likes playing the character
Taz is ending on a awful note as he lost his kill power. I wish they didn't nerf one of his redeeming factors for a lack of range
Honestly Taz lacking range for good kill power is what made him unique as the game's Wario counterpart (as he's literally Wario without waft & bike)
Real I fear
It's whatever, they don't care.
Yeah I stop playing because they made taz unplayable for me