#Marvin The Martian
1 messages Ā· Page 9 of 1
Opened a bug report for phantom projectiles since nothing similar existed
https://multiversus.bugs.wbgames.com/bug/MVS-3087
yup the nerfed morty AND marvin im definitely not playing this game much anymore
im handing over ownership
of the marvin server to eggy
@queen swallow
šš
who are you going to play inferno
Rick seems pretty good and he is remotely simular
??? the only nerf marvin got is the reduced jab 3 projectile duration
which is not that big of a deal
Initially, I thought it was gonna be problematic, but it's fine.
I used to get away with a few ultra long range unexpected jab 3s
i never thought jab 3 was that amazing in 1s anyways
and i only play 1s
and it doesnt really affect in at ledge
and thats all i really care about
hmm hmm
not only that, but you can bubble more projectiles than before
thank god
feels good against reindog
I haven't checked out all the projectiles difference, but reindog was the one that stood out for me
oh and bubbling an enemy marvin's jab 3
plenty topics related to marvin to talk about
some not even related to the game
(cosplay, shows, what if we had this cosmetic, etc)
arent there like 3 marvin mains?
that would be the lebron section, jkjk
we are all here
he just is the most technical character in the game
so
lots of interactions, set ups, volatile match ups
ect to talk about
oh i see
Yea but weāre all silly :3
I've been running into a few Marvin mirrors lately
There was that clown last night
But I've face others who do well
now that jason has been banished, I guess I gotta go back to marvin lol
Martian superiority
for mars
Wait I just realized Marvin losing a lot despite being really smart and complex is lore accurate
Flag is nice. Just need phantoms fixed and we're solid
There's another thing I'd like fixed
whenever you bubble a rocket going straight left or right, when it exits the main platform (the stage), whenever you reverse that bubble, most of the time, it will collide with the stage and bounce back. It's kinda annoying.
^^^
What would yall recommend setting Input buffer to?
10-20
Thanks
It still lasts a while too. He even got a buff for the bubble anyways. Like Marvin is still fine
Idk if I count. I main batman the most but also play Marvin, Rick, Bugs and Jason
im admittedly salty, but the dodge once nullifying projectiles for their full duration feels so bad š. why have a character based on tricky reversal projectiles + flag targeting when a single dodge makes it all null
marvin still feels solid (i love him hes so fun) but like. it feels like a blow to his identity as character when you plan things right and it doesnt do anything. seeing ppl running into the rocket 3 more times with no worries after you do your thing feels bad.
For realllll
bleghh its just. genuinely a bad player feel back thing when you bubble your own stuff and reverse it to come back, but it doesn't work and trying to have a strategy doesn't actually do anything
It wouldn't annoy me that much if it was at least consistent for everyone
I've dodged reindog projectiles and bugs projectiles only to STILL get hit by them whenever.
Little ridiculous they won't be consistent.
hmm thats interesting in a way of trying to understand it, i havnt played many reindogs.
i personally blame lebron james because i only noticed it happening after they did the thing that made sure his basketballs couldn't double hit for his first week infinites
maybe i also think its funny to declare lebron james an enemy of mars
Keep it consistent is my philosophy
WW buffed, Marvin and Velma nerfed. What can you expect
Or the projectile ID should change when it is switched at least so you can't just dodge once and have it perma invul
yeah at the very least when its bubbled it should count as a new projectile
The jab 3 nerf makes some sense tbf. It was ridiculous on some maps like the scooby doo mansion
yeah im ngl it was a real menace on flat stages. it was (and still is) quite strong. its nasty for relatively safe edge guarding ringouts. its knockback is wild.
i only play marvin and morty I will not abandon my boys

i took a massive break from multuversus anyways cuz i had to beat the elden ring dlc
Marvin is in a strange position in MVS
On one hand he's very good against a number of the cast
But he's also inconsistent and lacks safe kill options
it is funny against Iron Giant because it perfectly descirbe him
you dominate the match but you cannot kill so it is still very unsure at the end xD
I think Marvin is in the perfect spot actually he dont need to be nerfed nor buffed
if anything he just needs fixes
like I guess I can understand dodging a projectile and then loses its hitbox, but flag and button should renew those hitboxes for sure
damn, I sure love that ONE banana guard up air can destroy the UFO
they need to buff this damn things health dammit
I always try to put my ship as close as I can to the top blast zone
people are a lot less willing to go all the way up there
the only problems is actually getting up there and Marvin mirrors
of course if I do that, I feel like I'm doing the shaggy thing where I just run away to charge lol
and that never works out well
the ufo still needs a health buff either way tbh
Fr
also not a fan if the angle from the top of the blastzone
oh yeah thats its own thing
Itās for sure harder to bubble that way
someday, I'll get better results.
agree on that, that is very annoying we got all those option and cannot use them properly
Anyone else feel like rifts are not playable beyond the first 2 difficulties? I literally just hit this dude 30 times as joker to get 1 ko he kos me with 3-4 hits . The most inflated false difficulty ever.
I can do some missions but when Iām up against 2 people itās pretty much impossible
If I have a bot teammate , theyāre not super helpful
I'm on the 1st node of the 1st rift on chaotic and he literally puts me over 100% in 3 hits
I beat him badly without taking a hit for the first stock....takes way too long to get that ko, then he reverse sweeps me
Oh my Chaos token things are level 7 so thatās probably why I donāt struggle as much
And it takes 3-4 hits from him to ko me
Mine are lvl 4 and 3 but I don't think that makes that much difference, could be wrong, but I also don't see how I'm gonna get them levels without clearing higher difficulties
Yeah it sucks
My other 2 sets are level 4 and those I struggle with hard
Hopefully they figure out a better system in the future
I legit go 65% win rate and up in pvp, but this rift I can't beat......pretty lame. It just doesn't scale in a sensible manner. The previous difficulty was laughable.
Without gems
I didn't even equip them for a lot of it
They need better bots
It'd be cool if you could bring a random to pve also
Thatād be nice
I dont keep many friends the ones I do, don't play this
I hate social engineering being a requirement to progression
I don't like people lol
Then what are you doing in a public discord server š¤
Talking to my fellow martians...also..discord people aren't real
Don't let it bother you, you'll get used to it.
Just realize you are pixels on someone else's screen, the existential crisis of it will pass, then you will just go on.
Iām flesh

It doesn't make you less.....you.....just maybe not the resolution you think
I jest, but I am a misanthrope, irl. I just wanted to gauge if I'm crazy or if the difficulty jump from level 2 to level 3 seems out of whack to anyone else.
Yeah no itās wack
Being Marvin players are used to being a bit weak in the ko , I figured this would be the best place to get a read of other opinions.
I donāt play Marvin for those rifts because of that lol
I usually go for Batman or supes
Yeah same here. I use Jason or joker usually
And even still it seemed really difficult
Hereās where id use Jason
If I had one
I'm like why did I clear the last one without matching gems at all and this one with gems I can't pass the first node.....dafuq
To unlock Smith is 20 bosses. That's the first 3 difficulties on every rift, then the first 2 of his rift 4 days from now
That should be doable solo. The scaling though makes me feel like I need a competent partner for crushing and up
Feels like I'm losing through attrition not because of mistakes.
Is there a better way to level these gems? I'm not trying to re do rifts I already beat every day for the daily rewards....that should make it easier, not be required to be doable imo.
I've been able to eventually do the insanity rifts
so rn I've done all I can, so I have matrix superman
but my question is, where is martrix code marvin smh
Steam achievements make me laugh.... 0.6% of steam players have 100 double ringouts. I often wonder if those numbers are accurate at all.
7.6% have accepted 100 rematches
Seems wrong
Those statistics are always insane
I think itās due to how many people download the game and never play it
I was thinking the same thing, except that happens on not free to play games also... where I'm like....how did 250k pluss people buy this but less than 1% got the basic participation trophy achievements
V rising I was 0.1% of players who reached the 2nd zone.... like walked north east......
Can't be accurate
Idk
Anyone played with the buffer settings and find a sweet spot for marvin?
I was tooling around with it with shaggy as my baseline.... seems funky if you make it too low you can get stalled out of true combos.
wish i could help but if im being honest i havent touched my settings at all
i feel like if i did it'd take me longer to adjust to them
reminds me of a meme I saw where it was like a fallout game and you get an achievement for leaving the vault for the first time
and its not at 100% worldwide despite it being the very first thing you can even do
i dont play doubles at all. i dont think a lot of people do but maybe im wrong
I mostly play 1v1s but I try to do plenty of gaming in the other modes too
1v1s are simpler but also sweatier so I dunno
2v2 is so good as Marvin
Juggling like wild with him, and running interference
So satisfying
I feel like you should at least see how it feels at 15 or 20
To me it feels very nice
I went for 15 for now.
I think I did 15
He has incredible timing tho
I donāt think I need to be doing anything void is doing at my skill level lol
You played against void?
I changed to 15 as well
anyone down for friendly mirrors?
Yeah day one. He beat me badly, I took 1 stock from him in 2 sets. His joker vs my Jason
Just randomly matched against him, which was crazy I had no clue who he was until like a hour prior I watched a YouTube video.
So when I matched against him I was like....welp.....I'm cooked. Lfg
Insane
Sure
I'm sure we all have limited experience fighting against Marvin since so few play him
WB account is 'StressInducer'
@fringe trout got you
Found it
@fringe trout you not getting the invites?
just did
@fringe trout lag was bad as hell i wouldnt of won anyways but ggs bro
i still got much to learn
Right, I saw the message at the start
ggs man
@fringe trout are those perks just better overall with marvin?
Last stand and Clear the Air I equipped just for those matches. Figured the parry should come in handy and Marvin struggles to kill at 100
I normally run Flammable, Speed, and Static
ill try it out
Static is wild.
I usually just run armor killer
It does 9 damage, which can rack up. Just need to play slower and grounded. One static projectile deals more damage than pugilist per enemy life.
Armor killer is good against WW or Jake in 2s
Yeah nah, I go IN as Marvin. You are wasting neutral by not running it down with Neutral Bubble advance
who is now?
Garnet āļø 
Imma be honest, I think Marvin's the cutest character in MV
he's just so creature
heck yeah
i've never made a cosplay so this is fun
someone made a 3d print thing for his gun and i'm gonna try to get that printed at my library
anyone have tips on how to kill with marvin
You Donāt.
š
ty
Just work harder than your opponant it is the way it is unfortunaltly
Sometimes, you gotta get creative.
I hope Multiversus gets merch
i'd love to see art from the game on shirts or something
the best possible outcome for that would be amiibo-like figures
Marvin feels soooooo much better without the input buffer holy hell
Can his down attack be parried?
Or is it a projectile
yes it can be parried
Jab 3 usually starts killing reliably off edge at around 120ish so could dash forward jab pokes
You could always single hop up b to get a strong rocket line up or threaten it
Jabx2 -> bubble -> up special kills around 100 on average if you have the DI read to hit bubble out of jab
Has anyone else noticed the training room bot actually dodging a lot better now?
they updated the game alot along with nerfing marvymarv
They also buffed marv
One more day to get Marvin shark hat
Hope I get lucky
for the fourth day I got the banner so I'm down a hat
but I got marvin on day 2 so I guess I'm happy
I dunno if jason has a shark hat but I would have loved to have it lol
Theyāre also available for purchase now but I donāt want to spend 300 something glemium for it
I don't think jason had one, but if he did I can't check cus they KILLED him lol
Okay so Marvin might just be really really bad
Nuh uh
And what makes you say that?
Itās not worth 500 glem
Oh I forgot it was that high
Other mid tiers out buffed him unfortunately
The shark hats being above 25 glem is a scam lmao
Iāve been thinking about getting referee Marvin but Iām scared as soon as I do it, they release a new skin that I like way better
it is cute
altho they haven't fixed that skirt yet
They might not know about it
I kinda dislike Marvinās tune squad new legacy skin
Itās just the base skin with a shirt he doesnāt even wear in the movie
I only have it cus it was a bundle in the beta I grabbed
I always use the referee one
but once they add that green suit with the tophat from duck dodgers, that'll be the only one I use
I hope they add that
Iām also surprised they donāt have a simple color swap from the originals
like the green jumpsuit
or one I'd love
the purple helmet and skirt from that one Simpsons episode
lol
I enjoy myself purple, so I want more purple
They do have a purple one
I mean I guess
I dunno, not too big on the valentines ones
Me neither
if it used the classic helmet I might be more into it, but that one uses X2 and I prefer the classic
Agreed
how do you guys fight morty ?
no idea how you connect that lol
he s not bad he just cant kill '-'
Pray he misses dirt spam so you can hit him during the endlag. That garbage breaks projectiles for free (rocket too) and has unlimited range
Lol worse match up to us ?
Looks like there is no solution to those Morty as Marvin ^^
I feel like Marvin got some secret nerf idk why he feels so bad now
I've felt this with a lot of characters I feel like, a weird like
feeling of
something
like when jason got buffed, I was just not feeling those buffs
and playing joker and bugs they feel weirdly slow? I mean I know they got nerfed so maybe thats it, but it feels more substantial then a simple attack speed nerf
hard to say
They projectile spam a lot more
like in the beta
The training mode bot?
Best character in the game
Us marvins will claim this game in the name of mars
Facts
I have finally learned how to use dodge to close the distance for melee attacks
I have unlocked true potential
It literally the missing link between helmet bashing and then kicking
Before I couldn't reach
Speaking of kick
It also turns kick into a really scary initiation type lunge attack
Will absolutely catch people off guard
Can work for down air too, down air incoming from the side instead of above
Dodge down air is epic
Hey, does Superman have lines for Marvin now? Cause I heard him call him Marv
I think he had some already but either no one is playing soups or no one is playing marvin pff
so they rarely meet
Noone uses Marv? Why? He's a Blast to Play
Imma be Honest
I think Multiversus has some of the funnest Zoner Characters in any fighting game
Cause you can't just zone
They actually have good combos, that you can combine WITH Zoning
And you barely need much brain power for Marv to get off the skill floor, but a really good Marvin is TERRIFYING
Funny little guy
Yo nice
I tried playing some FFA as Marvin and I donāt think that game mode is for him
He canāt combo and he canāt kill
Either batman or steven might be marvin's worst matchup
Marvin relies on keeping his combos going for as long as possible and batman can constantly interrupt them, and even turn them against marvin since he has really strong up and down moves, which again, marvin relies on for killing.
Like his attacks just come out faster then marvin's
Down air is too slow to respond! You must try to dodge to the ground instead of counterattacking
How so?
maybe its cus its easier to do specific move inputs when you can bind it to a key
like having a neutral key bound, so you can do a neutral attack and still move with it
that's my guess
and its also how I play, I'm a keyboard warrior in this game pff
I have neutral binds on controller
What are you guys talking about ? It shouldnt have any difference + you can mapping your control for neutral attack, special and even dodge
I dunno, I was takin a guess
āØļø
š
āØļø
we need another marvin emote that isn't him angry, cus it gives a different message then it just being a marvin emote pff
Yeah
ć°ļøš«
down atk lovers ā¤ļø
do you get anything out of parry with marvin?

dair
its almost almost always the best option
air parry
you can up special
okok ty
Air parry you can bubble then up special in most cases
is morty a bad matchup for marvin
The worst in my opinion
morty is a bad matchup for everyone since he's so powerful
Camping Doesnāt Equal Spacing
eh? What just happened?
Someone called me a slur and got banned
cant let em know fr
they dont camp THAT hard though
just a lil bit of camping thats all
Noted. Ban worthy indeed.
They Werenāt A Real Martian, They Were A Fake.
tf you want us to do?
run at you with our projectile-centric kit?
mf, we WILL up tilt for the 40th time
you CANNOT do anything about it
The best Marvin I ever played against was actually pretty aggressive using his kit
I like to rushdown no matter what character I play
It's not like being super campy as marvin is really helpful anyways since that just makes you pretty predictable to deal with. One of the only times where it's helpful to be campy is against IG when he's in aerial.
Sometimes i just spam up and down atk to the win it is pretty funny ngl when the opponant have no clue what to do
I find it hard to camp as Marvin (without someone being above) cuz his horizontal projectiles are short ranged and all take a while to put out with the cooldowns and stuff
Yeah fr
Id like to see these Marvinās who camp
Also i finally hit 250 marvin wins today
Congrats!
Thank you!
I wish I could play online without getting so scared
I played some FFA and it felt less scary but Marvin does not do well there
I saw a lot of marvin players from brasil that camp and ran away
I finally beat jokers crushing rift
Way more difficult than it needs to be imo
Legit was just annoyed half the time. Not fun.
Iāve been cooking with Marvin on FFA
You need to do the double damage of the opponant to win a game #clips message
tbh i wish dash attack had more knockback
the only way we have to kill early is to risk the edge guard with dair or touch with the big rocket
if we cant the kill is around 120 170
and we can go to 200 against tank xD
Marvin got me watching a preschool show because Iām so obsessed
(Bugs bunny builders)
What are marving big and small rockets properties? Knockback, damage, hitstun, etc
Big rocket kills much earlier with more damage, both send straight up, and both have the same hitstun
up atk lovers š¤°
how do you beat black adam as marvin
Did anyone else know that the static effect automatically triggers the flammable perk?
grounded bubble alone does 14 in that case
But ACTUAL numbers of their properties
ah, no, sorry
Well, thank you anyway, so. . . the only difference is damage?
Seems to be
And damage is leash to the big rocket killing earlier?
yep
although the knockback must also be greater, not just damage, since damage only comes into affect for knockback growth, not base knockback
bjg rocket is a heavy projectile right
tbh I dont really see many use cases for mini rockets
2v2
Anyone else get an odd bug where a rocket just immediately switches direction when released?
Seems to happen when the ship is higher than usual. Like off the downfall of a double jump. Just a little higher than a single jump
Youāre not alone
Iāve heard a few others talk about this glitch
Okay cool.
It's pretty odd. Not overly consistent that I demand a fix now. But still concerning it happens
Yep I've had it happen also
I think it's height dependent
I've seen this issue several times but can't determine what causes it. Very rare/inconsistent. If it's random, then I'd say <5% of rockets fired go backwards
The bug made this silly moment possible though: #clips message
Just started playing marvin a few days ago
Absolutely loving him
Although wondering what our best way of killing Jerry is
Considering he just flies through all the projectiles I want him gone but he survives a bit
Two down attacks usually do the trick. Breaks the cork if Jerry tries to shoot back
yeah as we need two attacks to kill him i play closely to the Tom as he trow Jerry
we have some good options in close fight too
if the Tom is scared and go too far from Jerry it is your chance to kill him
the match up is way harder when he have Jerry cuz he beats all of our projectiles
Marvin can bubble Agent Brown, this is so sad
thatās so funny
idk how you beat agent smith tho
Did marv get shadow nerfed?
congrats guys for not getting burnt out/discouraged as marvin yet š«” i applaud you
heās a tough boi
Thanks
but
whyd they shadow nerf him
dair button doesnt work until like 50-60
and flag status disappears after a projectile hits
š
actually i did notice this in rifts
i was like wait.. i thought it would stay for a lil
so stupid
Flag is bad anyway
I mean
No it aint
that makes the nerf even more moronic š
Yeah the track is pretty bad
usually goes on a ferris wheel
before just hitting the stage and breaking
Shadow changes is a real problem tho
For example they changed the way the dailies work
And nothing in the patch
you cant rely on that moove if you really are a Marvin player, hitbox is bad, the time is too short anyway, and the projectile prefer just turn around your opponant without touching him most of the time
this moove need a buff it is a really bad one
the only time i would use it is when ringing out my opponant or after using up special
but as you cant rely on the hitbox while you put the flag just randomly put it near the middle of a stage or on a platform to make it use more space
I end combos with it sometimes
Jab flag
but idk if its worth anymore
esp if cd is off
only getting one tracking proj
I didnt even notice without you mentioning it cuz the time was very short anyway
I had tendence to shot twice but as you mention it now i realize that my second shot always didnt get the target
was thinking i was too short on time
but yeah dosnt really affect me as it is already bad and didnt used that much anyway ^^
rip button loops
really tragic
may be they ll buff us next patch xd
but even in the low tier cast we still manage to make people cry so
yeah
it is very satisfaying ngl
š
xD
at least they tried to nerf the top tiers this time
lmaoo
xD
Peak game design 
no one care about the phantom projectile that affect a lot Marvin's gameplay š¢
plz vote and comment
Where
Bored
I hope they fix the infinite lock-on bug soon
Just lost a game against a Marvin because of it
dam how did he do ? xD
How that bug happened you mean?
Just plant a fully charged flag right on someones head
Then that enemy will have lock-on until death
why is this never happen with me š¢
infinite lock on bug is funnyš
one time where lock on ends up being somewhat useful
this is chance
Infinite lock-on is mad powerful. I just laugh when it happens because I can just start blasting. Makes for an easy recovery if you're off-stage. Game over if it happens to Iron Giant
the bugs ive noticed are:
infinite lock on
projectiles just phasing through the opponent and not hitting them
rocket going in the other direction
Are we just the most bugged character ? xD
Oh no wait there were something worst with Velma Jason beeing stuck
nah its morty
morty has like 30 bugsš
there was even a point where if you used neutral attack to detonate grenades it put ur snake shot on cooldown
damn, they dropped matrix code marvin but he's only in a bundle, and I already spend all my money on the steam sale pff
hello, im making an agent smith matchup chart and im looking for a marvin player to test some gorunds with this matchup, should really only need like 5 games to get a good understanding of the matchup
That would go to Taz atm
Whatās wrong with taz
ā¢Dash attack change to make the 2nd hit more consistent ended up actually make it less consistent, especially at higher percents
ā¢The Neutral att lock out meant for Supes has now effected Taz's Soup, making it no longer viable for combos
ā¢anvil can no longer be picked up
Ohh I see
taz bugs do suck
but morty has way more bugsš
Negligible
Morty is still playable and top tier
oh, sorry, I meant to reply to you sooner, but I was doing a run of frostiverse. I'm down to play now.
Taz is borderline unplayable
Thats cuz he has overtuned things in his kit
Hes playable cuz dirt is stupid strong
alright, i just finished with stripe so after i finish eating (like 10 minutes) then we can play
cool?
I'll play a match in a koth stream, if I lose, I'll ping you when I'm ready. Which should be sometime past 10 minutes, if not more.
alright
im all set when you are
turned out I won my koth match, it's take a little bit
alr
@lost sand
alr whats your user ill inv
TheBadJoe, it's the marvin pfp
try again, I heard the pop, but nothing
im just gonna head to the bathroom rq
np np
alright back
ive fought like 4 marvins since release and it was when he was free so i know nothing about the character
hmm
i have no clue what the hell is going on lmao
him being small does not help at all either
lemme know if you need some pointers regarding marvin
yeah genuinely dont know what the hell is going on
Alright
once you properly dodge a projectile, it's nullified, it becomes safe basically
you can destroy the ship that I summon
so that the rocket doesn't come out
the flag debuff makes it so that my projectiles can home on you
How does Marvin fight Arya? Also how does he generally kill besides the rocket?
im gonna have to ask your thoughts on this mu since i dont have projectile shield + no nothing about marvin at all
first character i actually lost to when analyzing characters
I think I need a lot more mu experience to judge, but I think it's in marvin's favor
Like you'd think that his bullets would crap on his projectiles, but there's just so much that you can't deal with em all
i wish i knew more about the character but i never run into him
One thing I know is that marvin wrecks smith's up b
I remember spiking a smith when he tried to up b from below
yeah its smiths worst move by far
i dont think anything in his kit even comes close
yeah, for sure
so laggy, short range, can be easily punished
which is a shame since I think this has the kill power potential needed
I can't tell if it's like "unwinnable" though, I'd need to play more of that mu against various players
But I'm guessing it's harder for smith to hit smaller characters
for me personally its unwinnable lol
oh yeah def
among his 5 worst mus, 3 are small characters
then 1 is batman and the other being finn
friggin finn, I swear to god
hell ye
dealing with finns in tourney made me realise that I gotta play more than just marvin
id say marvin though is top 3 worst mus for smith since he doesnt have a ton of bad mus
all small characters minus jake are already even or losing for him
not a lot of bad mus, huh? That's certainly very interesting for smith.
He does have a fighting chance against a great portion of the cast then
his worst mus are gizmo marvin batman stripe and finn
also loses to bg taz and ww
i also dont have data on rick harley and steven but steven is probably winning
and i need to find a decent rick player
Bg?
We kind of hard stomp ww actually
And Taz 100%
Taz has 0 winning MUs atm
Absolutely gutted tier character atm
oh im talking abt smith
You're in the Marvin channel, brother.
Thing I said about Taz still stands though
Losing to him at this point is entirely on being bad at the game rather than Taz's strengths
i know
Marvin is not a bad match up for Smith at all
The Marvin you fight was propably just better than you at the game for sure
To be fair I dont think the game is balanced enough to propurly talk about bad match up
At this point the top tiers are just bad match up for the low tiers
Now if you compare two high tiers or two low tiers we can talk
But Smith against Marvin is not a thing ^^
The stupid projectile phantom glitch on Marvin is killing me
Trust me
At the very least stripe has more than marvin
Jaja this is so funny cuz everyone got someone different to say
looks like every characters in the game got some bad bugs xD
Pretty much lol
Stripes got some pretty bad ones with his gun
Sometimes it just misses or won't shoot the right amount
Or at least he used to idk if the patch fixed them I haven't played him since
But from the stripes I've fought they seem to still be in the game
damn this one looks annoying too xD
Damn buggy game
And sadly the "big patch" barely fixed it
anyone knows waht attacks can the headbutt cancel and what attacks can he not cancel? obv considering that he cant cance an attact if the other guy has shield or smth
I just don't know how to get in on Marvin at all
But Smith struggles with smaller characters
And Marvin can comfortably camp out Smith from approaching
Other smiths are also telling me it's bad 
Plus it's OK to win a matchup that's not a bottom 5 character
may be you should ask a good one that actually know what is doing ^^
if Marvin is not a bottom 5 rn he s easily bottom 6 xD
Do you genuinely think Marvin is worse in 1s than reindog jake Velma jason LeBron and garnet?
Marvin and Reindog would be the same tier
Lebron is better than Marvin for 1s
I ll put Jason garnet Jake and Velma bellow him
š
And if your opponent knows how to counter him he's easily low tier
I did something dirty with Marvin on Court 2
I hit Arya with the ball by throwing it up at her while she was under the basket, and she had so much hitstun that the dunk exploding comboed
The dodge button:
Players dodge Marvin's attacks like the plague but walk into Shaggy kick
I love it when people try and run from the rocket
And just end up jumping right next to the top blast zone so it hits them and they die at like 20
Do you honestly think marvin is a skill based character or does he just spam to win?
Skill based.
Spam with him and see what happens.
You might win. Chances are they're the same people who complain about Shaggy side kick
A lot of people seem to think he projectile spams but I've realized that his melee attacks are so stubby or slow thats the only reliable way to engage
You'll need to learn to dodge cancel jab to start combos or space side special/side air
Neutral Attack gives you a wonderful advance option for neutral control to let you get it with your melee attacks
And there's also Down Air. The holy grail. The great looper.
No, Marvin is a scapper. With great projectile tools to help control neutral
There was this one batman that kept trying to attack from above so he could knock me above him, didn't know how to deal with that since up attack was coming out too slow or being dodged.
Neutral bubble was working well in defending the area in front of me
Marvin sucks
Funniest character in the game
I wish the game was a little more balance so Marvin could really shine
But that s also cool that people dosnt know the match up ngl š
It's your only hope for winning, it's hilarious when it works though
marvin the goat
skill based
you cant really spam much on marvin apart from up tilt / up air
tbh i kinda wish air side special killed
i also wish that dash attack was better
Characters dash attacks are either unbelievably stupid or completely useless
Looking at you Joker
Aryas kills stupid early
I remember i died at 31 at Arya using the 5% Perk
I honestly just dislike dash attacks being added in general
Or maybe I'm just salty that the characters I play don't have very good ones
I dont mind them bc i just swapped by neutral attack
My
So
some dash attacks are insanely good
but some others are pretty dookie
When I played other characters like reindog
Like his dash attack isn't the the best especially because it's a multihit so it'll just bug out most times
But I'd use it to chase someone who dodged away and because it was one of his better kill moves
I have not once intentionally used Marvin's dash attack
Id never thought a good Marvin player will cook me
TRUE
It's basically
An extended kick
That uses one of your specials
And you can already extend your kick by dodge canceling
It should be chargable and given more killpower
So you don't have to hit your enemy in the middle of the screen at 150 just for them to survive it
I also think
Down air special should be less useless
Maybe it could grab anyone beneath you and you drag them all the way to the ground
Like a
homing to the where the flag is following
if you know what I mean
Which perk should i use:Space Ranger or V Perks
Im just stuck between them tbh bc both sound good
But I think it's really interchangeable between the 3 rockets
On one hand some people just destroy your spaceship as fast as possible and there's no time for even one rocket to come out, let alone three
on the other they dodge the one singular rocket and it becomes useless due to a bug where it won't hit them even when reversed
Ill avoid that perk then
No i meant bc of the glitch
It doesn't happen that often because people try their best to get as far away from the rocket as possible instead of dodging it
space ranger is better
space ranger should honestly be part of his default moveset
Some other characters get crazy perks and one of marvin's best is "you can aim in the air"
F-air is sitting right over there in tears, my friend
I dont know why isnt part of it
I think a good replacement perk wouold be something like "faster moving bubble"
And make it slightly bigger to get bigger projectiles
but everyone spams forward air
They do?
Well yeah, but on Marvin it combos into itself
I looped a Bugs with 4 of them once
Actually, for those who didn't know, you can destroy heavy objects with d-air and d-tilt/d-light, whatever you wanna call it
This includes Bugs' ACME Rocket
Im new to Marvin ill try to do it
I meant for Marvin
idk cuz I dont come across a lot of marvins
Reindog and Marvin players dont exist
Im both
I play both
We probably have the worst dash attack in the game. When I played Bugs I could cancel the dash on a successful hit to start a combo. Can't cancel Marvin's dash, just stuck in place for a second, free to get hit
we do have the worst dash attack in the gameš
If you do, don't do it up close (obviously, since he's an aggro zoner) cause you'll risk still getting hit while it's getting destroyed. Do it as far away as possible, and try to do it with the right angle if possible to minimize the chance you'll get it. If you can't, that's fine, but if you can, grounded for upwards, aerial version for sideways
Iirc doesn't it have armor break on it?
No, but it hits 3 or 4 times
Down atk is the right term š
Yeah, that thing lol
Ohhh, so basically it's only like that if you use either Unstoppable Force or Armor Break. I might've just forgot I had one equipped now that I think about it lol
Plz Marvin player's vote and comment the bug on phantom projectiles so we can actually use the button and the bubble xD
Devs only care to correct the bugs with votes '-'
What kind of sense does that make
Marv is heavily bugged
I mean there is so much bugs in the game looks like we need to put them in the right direction you know
He is?
There on the right track rn they just dont mess it up
if gifs could embed i would send a handshake gif
I havent really experienced it them so
most havent
What bugs does he even have
ive had the bug of his rocket flying in the opposite direction
but thats really it
i guess theres also the whole phantom projectile thing but i'd consider that just something that would buff marvin instead of a bug he has
Ive seen a Marvins rocket go the other direction but it looked like it looked it was going forward
itll go the direction the missile is facing
While it was bubbled
but like if marvin is on the left side of the ship then sometimes it'll just fly to the right
That confused me when i first saw that
funny though
people will think they're safe and suddenly the missile is flying in a completely different direction
So it can catch people off guard
yea
most of the time i save bubble to play around
its so slow that you can stay near it and they cant really approach you
but the occasional missile stuff will catch some easy kills
Im still getting used to Marvin he seems like a fun character
And needs a brain to play
exactly
idk if i would even be playing the game if i didnt try him
so many characters are so brainless that playing someone who makes you actually think is super satisfying
Looking at you Finn and WW
taz as well for me
i know is isnt top tier or anything
but i swear he only has like 4 moves
I hate fighting Taz bc smashing 4 buttons doesnt me you won fair and square
Sound like a skill issue tho
I don't doubt that a skill issue is part of it
Although specifically up attack on taz is just stupid
I think its just need him get him off me
As a Taz main and a Marvin main who's played both sides of the matchup, you're skill issued.
Marvin should just freely win it
The maximum threatening move Taz has on Marvin is a his dash attack. And that's currently bugged to just randomly not connect at higher percents
And aerial approach you can stuff with up attacks and side special
Any ground attacks you have the vertical advantage.
If I'm Taz, I'm looking to fish for a Nair to start a combo, up att stuff it. If I go desperate and side special or up special, Marvin has projectiles to stuff them and height advantage as well to wait out the duration
is Jake a bad MU for marvin
no
idk how to fight that character when he keeps spacing me out with stretchy punch
neutral att pretty much shuts down alot of what jake does if he goes in
side special is good if he wants to spam house
this was like the first time ive fought a good jake so i didnt know how to fight him
Jake is one of the worst character in the game
Might have just been his play style was difficult to deal with
Marvin needs help. What would you guys suggest to buff Marvin?
Fix phantom projectiles which destroy his core gameplan (https://multiversus.bugs.wbgames.com/bug/MVS-3087)
Knew about that already, this seriously sucks. How could this have passed them by?
Up special also needs help. The hitbox is smaller than visual collisions and the slow startup time is hard to combo with. Don't even mention the damage/knockback
That absolutely needs a adjustment.
We need a kill move some character have multiple ones we havent any
Anything side air atk, down atk or side air special
Something that kill before 150 that s all we need plz
Besides the rocket, absolutely
Meanwhile WW side special does 17
tbf
That move is more of a hard read/whiff punish
Takes while to charge and is super easy to punish if just thrown out for no reason
Buff Dash Attack
Give Flag a hitbox on air version as its descending
Give air side special more knockback
Make up tilt / up airs horizontal KB = vertical KB
got a lot of KB though so ill take it
marvin doesnt really struggle with dmg
its funny, marvin can't kill sometimes but also he can be so hard to get in on that it might not matter
I played my one marvin friend and I just could not compete, no matter who I played I was just pelted with projectiles and couldn't get in
that same friend also had the exact same realization when they tried out agent smith, they dm'd me like "I am ready to apologize to everyone I've played against as marvin"
What is kb ?
Knockback
hey what attacks can the marvin headbutt cancel?
like ig it doesnt block jasons air side but ik it blocks wonder womans air side
he can be absolutely obnoxious to hit sometimes too. it's so fun how side and shipless up special can change your air trajectory in ways they're not expecting. incredibly floaty little menace
Buff Headbutt hitbox
Buff up att and up air KB
Buff projectile IDs so by capturing a projectile with neutral att transforms the item id to a new move so it wont remain as a phantom projectile once dodged before the capture
marvins phantom projectiles are really annoying
after you dodge a projectile it no longer is active on marvin which is really annoying
i think that's fair though
it's not fair if you take the time to transform it into a new projectile, like with the nair/natt bubble
it becomes annoying once you reverse the projectile just to realise its a phantom projectile
it may be annoying but it'd be incredibly broken esp on projectiles like Rocket. with good timing you can essentially switch a projectile while it's in an oppponent, making it a guareenteed hit if it didnt become phantom.
That's broken.
The goal of a buff should be to make a character more in line with others.
most good players break rocket before it spawns
it probably wouldnt be broken anyway
sounds broken on paper but rockets always been strong
phantom projectiles were never an intended game mechanic, its a bug that exist on marvin
and it wouldnt be a buff per say, its a bug fix
Make buttons hitbox slightly larger so it can be used to stagger pressure and be a more viable alternate route
Give ufo a touch more hp, so it doesn't get insta gibbed randomly
Let Marvin hold his purple beam longer.
Imo thats all he needs.
I don't think I need more ko potential, because I can drag a fight out and take minimal damage if I don't make big errors. I can juggle an opponent enough to make them respect my vertical space. Fixing phantom projectile also. Biggest thing is that 100%.
An absolute menace uptilting in 2v2s with any decent partner.
Bubble stagger is real
Positional ko potential is real.
Marvin's in here like to pretend we don't get 30% kos because a person jumped one thing and ate a rocket or a trumpet call higher than is safe
I've gotten kos just by 2x uptilt, jump trumpet, jump trumpet. Opponent had very little dmg, just made a tactical error.
If they di into you and then dodge, pretty easy to punish vertically
My worst matches seem to be against black adams, and Tom Jerry
For a lack of being able to reach them. We both end up camping and kinda doing hit and runs.
Here's a potentially lethal scenario, you low jump dair to start, grounded uptilt, upspecial, jump, upspecial, react to dodge or di appropriately and if they react poorly they get top zoned, not even counting the ufo and rocket
ive gotten used to purple beam
also I dont think they will buff that move
actually I dont want them to touch that move at all
its already really strong
Clearly the best moove in his kit
id argue its bubble
bubble is like a top 5 projectile
uncharged bubble is also really good
I think marvin has one of the best down tilts in the game idk
too much end lag and doesnt even kill until 130 off edge to even be considered "best"
it's good though.
It controls so much space, armor breaks and idk
Gets gapped by arya down tilt but
Very good button
I think its only competition unironically is like arya, WW, maybe joker? But joker has to go like airwalker to get extreme value out of his
If someone comes here to complain about a Marvin spamming S-air Special, that me lol
Bubble on and off cooldown is his best move
it controls neutral and allows approaches off cooldown
and stuffs approaches on cooldown
always leads to combos
its just great
Dtilt is good
but it is easily parryable
from all the marvs ive fought
so
Thatās awesome lol
on cooldown bubble is so good its insane
legit it straight up denies superman side B
and its a good answer to harley slide
I've started using a keybind made especially for bubble so that I can remind myself to use it more often and more consistently
(neutral attack)
Neutral Attack bind is incredibly important for alot of characters. Glad to hear you binded it
why keyboard make you realize you have more buttons ?
you can map your button for the neutral attack on controller you know ^^
i mean mapping sorry bad english
Marvin N-attack is honestly just better Mega Man lemons lol
its very tempting to treat myself to tooniverse marvin, but then season 2 is gonna happen soon so I'm conflicted, I should probably wait
not really but they are both amazing
tooniverse marvin is great im ngl
even flag looks different too
Does it really look different?
Also got Space Jam '96 Marvin cause it's subtle, but a clean skin
Why do you say that? No beef, just genuinely asking
Because mega man lemon is kinda used to spam in the mid range to force an approach or farm damage
Marv bubble
cooldown
slow projectile
can sometimes force an approach
But usually used to create an approach for marv
and you cant spam it in midrange bc cooldown
and if you are on cooldown its kinda useless in midrange
i can send a ss of it iyw
Yes please
sent
Okay, fair enough. Honestly I meant it as in they both like to abuse the
outta it in neutral and throw it out to have a safe zone in front of it, but at that point it's kinda reaching lol
Where? ^^;
Nevermind, just got the notif. Thank you ^^
And I'm definitely getting it when I get home
i mean yeah
its their main projectile but thats where the similarities end
why is he an Assassin
j personally enjoy it quite a bit just because it looks really nice on marvin
im waiting for a real marv skin
its oddly kinda fitting
Characters that play neutral and then rushdown suddenly are usually assassins
he has projectiles but you dont play them out like ur a mage
Because he's an explosive rushdown that can ko you at 0 if set up right (I know half the cast can do it, but Marvin has enough setup to do it reliably)
marv can kill at 0 on a damn miracle
When I say rushdown btw, I mean he wants to be close enough to capitalize on his projectiles, like n-light
Not that he's all physical attacks like Jason
If I'm wrong, please tell me so. I don't wanna spread misinformation
killing at all
very potent kill setups vertically and the way he can position 50/50 setups or just outright kill off a teammates wrong 50/50 guess and then keep their ladder going anyways
a 3 hit combo starting at 50 can turn into a kill with a missile setup
also having these on tanks is a pretty big feature of assassins too
also longshot q but how do I get trackergg to track my marvin mmr/stats bc I never played him in beta (i stopped playing beta right around black adam's launch)
he shows up un my matches just fine but otherwise i cant see anything
I Feel Like They Both Serve Different Purposes, Megamanās Lemons Focus On Chip Damage And Spacing (Along With Being Able To Disrupt Attacks From A Distance And Knock Back When Close Up.) While I Feel Like Marvinās Bubbles More So Are Additive To Other Moves Or Playstyle Like Being Able To Cause Mix-Ups With His Other Projectiles, Force An Option, Or Set Up For A Punish.
No Slander Btw I Just Like Having An Excuse To Be Able To Talk About Game Design And Also Inadvertently Give Info On Moves.
No no, if anything I welcome this kinda talk
Thanks, I Donāt Mean To Sound Corrective Or Assertive, I Just Like Yapping.
I agree yari
Oh god I hate the way this was typed.
You mean how every word is capitalized?
Yes.
The way you type is scary
:3
Explosive montage #2: #clips message
so many capital letters, makes it hard to read
do any of you guys post marvin gameplay i wanna be inspired, couldnāt find any online
(1v1)
the best montage ive seen
flag was on sale again
I got it this time, had to
man
i really wish Marvin's kill power is at least increased or addressed
being unable to kill an arya with an up air at 140% doesn't feel fair
secretly this is the EVO announcement
no new characters or trailers being shown off, just them saying "btw marvin is getting buffed, see ya"
god i hope lol
sometimes im like "this is gonna be a nasty clip" and then his sair or uair just doesn't kill
that and i hope his matchups get more bearable
the marvin/morty and marvin/finn matchup make me feel like inserting my fingers into a live wire
also the projectiles that have a hitbox but just don't hit people like bubble rocket that thing barely ever hits
....and attacks just cancelling the knockback momentum of rocket instead of adding to it
yeah some fixing really needs to happen
TY!! š
my biggest gripes are side b colliding with invisible surfaces/platforms
like grounded side b into air side b doesnt work for some reason
and it not getting the same hitbox duration extension as other side specials
Knockback canceling is another huge one. I've lost matches because the finishing rocket hits just before another weaker move in the setup. I know for certain this wasn't an issue before release
Projectile platform collisions mess up several tricks possiblebefore. Rifle could be shot downwards through platforms to catch players from below or shot through your ship. An angled bubble rocket on Dexter's will often bounce away to oblivion
bubble rocket is just pointless to do for the most part anyway
i don't think I've had it hit anybody once
i think generally the platform collisions work with projectiles
the bubble is so deceiving
like i like the angles you can do with bubble/side three with the edges
You can get cool stuff with it
its just the air side b that gets caught on the plats that is really frustrating
i mean, yeah, but I've never seen like an actual practical use for bubble rocket like
ever
it looks cool but like
thats bc youre putting the wrong rocket in it š
gotta put bugs rocket in it
š
i mean one change im glad about is making the spaceship perk more actually viable
I use bubble rocket sometimes to confuse people
because bubble rocket on redirect, redirects the direction of the bubble not the rocket
so it looks like its going one way but its going the other way
i wouldnt say its pointless anyway purely just cuz bubble is on a short cooldown anyway
and on cooldown bubble is also pretty solid
Bubbling rocket gets you two reverses for free, only the second occurs at a fixed time
i guess? i don't know
i usually end up using bubble as a quick projectile that the opponent has to play around and i can get an attack in when they dodge
i tend to use rocket in addition to flag for kill confirms or without flag to redirect and maintain control of the stage
i should probably incorporate bubble rocket into my gameplay more, i just never really found it practical
marvin nation
beating people up in the name of mars
RAHHH IN THE NAME OF MARS šš
in the mars of name
in the mame of nars?
Where's the kaboom-shattering Earth
There was Earth to kaboom supposed an be shattering!
once again I have to ask myself why they thought buffing finn last patch was a good idea
and no marvin buff
remove phantom projectiles, please!
someone can dodge it ONCE and bam its useless
they did NOT need to nerf it like jesus
It was OP when you sit back in 2v2s and flood the screen with 3-4 jab 3s. But the issue was very low priority. Phantoms are still a thing lol
even in twos its still a big commitment as you pretty much are always either leaving your teammate to temporarily 1v2, or you surrender stage to run away from your 1v1, or you break off from staying paired with your teammate
as one of the only side combos with just way worse hitboxes than everyone elses
like sure WW armor and sitting back and doing a bunch was a bit annoying but the problem was WW and honestly thats not a comp of WW's thats particularly meta noteworthy
at least jab 3 is really god for spiking offstage for the edgeguarding
as long as its still good at the spike and edgeguard im ok with it. hell im even alright if he doesnt really get buffed, but phantom projectiles, bubbles with no hurtbox, and unpredictable rockets are killing me
oh yeah do other people get that bug where like rockets just launch in the complete opposite direction
like without the reverse obvs
unpredictability with game bugs isnt something i can really form a gameplan around and is quite frustrating at times
yeahhh
sometimes it just doesnt feel like being on the clock and goes the wrong way
The first time I hit the jab combo, I do the whole thing and just remember their DI so that I can hit the bubble -> up special confirm later
who do you play
nah cuz it's annoying if i do it at the edge or i don't have any reflects available because i just lose it for no reason lol
this character has so many bugs that just hinder gameplay that makes me just
surprised
and i thought the morty bugs were bad
on another note
general question
do yall religiously run that's flammable or do you people try other stuff
No. It was insanely strong before.
Dodge button. Map it.
The bar for "insanely strong" is much much higher than that
Esp with no drawback nobrainer buttons that are just massive
Main is finn but i mess around with half the roster šš just got whooped playing as smith against a marvin