#🏠awesome-bases
1 messages · Page 70 of 1
I didn't think you could have too much storage
but that might be nearing the limit
how is your base not flooding with all those windows and glass
Grand reef base
That’s a cool photo with the leviathan and all the vehicles
Cool base too
…Thats a lot of glass
Has a base ever saved your hardcore world like this?
you probably want to reload
a lot of reinforcements 😛
most of the inside of the "garage" area made of compartments at the bottom is lined with them
ahhhh
how long is that save?
over 120 hours
my god
no kidding...
that's my survival one, I also have a hardcore one with slightly more play time
and another large base
you, sir, are a gamer
my 430 hours of play time is nothing compared to some people, Sh4dow (if you know who that is) has over 2k 😛
no idea what you do with all of that time but I guess people find ways to use it lol
I have, like 100 in the game
and here i thought i spent too much time gaming...
ikr
next to Minecraft, Subnautica is my most played game
I don't have nearly as much time in most of my other games, I'm not like those people who have several thousand hours in multiple games
I probably don't even have 1k hours in Minecraft tbh, I'd estimate it's probably somewhere between 600 and 800
I don't know my minecraft time, but probably my most played game as I've had it since like 1.3, but my most played steam game is bloons monkey city with nearly 400 hours
this is my main hardcore base
I'm still unsure as to whether this one or my survival one used more materials, I should try to calculate that sometime
also
those are my hours
U are a sussy Baka
I cannot understate how upset I am that a Cyclops dock never came to fruition.
I'd have loved making a huge space for it
How do u dock a submarine
They did put out a concept art very early on in development
But on top of that, people have made mods for it...
I'm pretty sure in the update on their website they said that they might do it(or even moon pool)
I know there is a new Seatruck dock being added to Below Zero. I doubt the Cyclops will get one in SN though.
We can always hope :)
Tbh, the same goes for the seatruck modules.
If they could clip in as a temporary corridor, I'd love that. I get so annoyed when they drift off or I have to empty the storage after a long trip
According to a YouTube video I watched recently, the new Seatruck dock is apparently in BZ's experimental mode right now. It even has space for a group of Seatruck modules inside, though I don't know if you can enter them whilst they're docked.
It's unfinished, but it's mostly functional
dang that's pretty cool
I still don't know how to access experimental mode lol, and I'm not sure if I want to either cause idk if has the potential to mess up the existing game in any way or how you'd switch between the two easily
Pretty sure Experimental is Steam-only. If you have the Steam version, you go into the betas area in the game's properties menu and select it
As for existing saves, you can just not play on your normal saves while using Experimental. Same works the other way around.
who?
i see so many people asking if 300 lockers is enough storage. Like why would you need that much?
resource gathering and then base building
fair point but that amount of storage is still overkill
Okay, maybe 300 is a few too many, but there's nothing wrong with having loads of storage
I think 20 wall lockers and 12 lockers should be enough for a regular player
i still don't see why you would need that many. In my most recent Subnautica below zero playthough i only had 5 lockers.
just to have it, or a massive resource thing
Depends on how much resource farming you do, I suppose
and most of them probably aren't really that practical
Yea thats my thinking.
But yeah, you don't need a hundred lockers or more.
however, the cyclops you need at least that bottem portion with lockers of some sort for transporting and stuff
And also, id rather prefer to build a base close to resources that i will need so i don't have to spend too much time gathering resources.
Thats a fair point. The Cyclops argument is understandable as you dont want to constantly return to the surface to gather materials.
if you want to have resources near, you might wanna be somewhere near the lava zone because ILZ has a lot of drillable places
yea the lava zone is pretty good but i dont like it that much
id rather preffer the biome above it as it is still close to materials on the surface and to the lava zone and i think it is more aesthetically pleasing
I have my base at the cove/ghost tree and I go down to get stuff in bulk, besides, they're portals near there
good point, didnt consider that
That's an argument for lava castle area base though, portals to all zones are very close
And base integrity isn't proportional to depth so no worries there
it isn't?
It is
where should I put a creative base?
ah ok, I do play on Steam
so you can just switch back and forth between normal and experimental? and I would assume in experimental you'd need to make new saves as it wouldn't load the regular ones, or do they still show up but you just can't access them in experimental?
It is?
I never noticed... In that case I stand corrected
putting a moonpool at my base 900m almost takes 10 hull point things
I have moonpool right on 900 also lol I keep seamoth in it
yall ever have one of those bases where if you're not careful enough docking your Seamoth you go under max crush depth for a couple seconds before getting docked xD
no, I built my moonpool for my seamoth a little bit too high up for that
I just tried experimental and my save was still there and fine. The seatruck dock was kinda useless imo. I personally didn't care for it. They also added a base attached pump like in the first subnautica. Only differences I noted. Then I uninstalled back to normal and my saves were fine.
You can load a pre-existing stable save in experimental, but it permanently converts it to an experimental save.
You might be able to convert it back to a stable save if the game receives an update and you to switch back to stable then.
Not 100% sure on that though
I'd recommend keeping your stable and experimental saves seperate though, incase something in experimental breaks
yeah that seems logical
Yes
I just checked and it will convert your save! Guess I gotta stay on experimental now
I think its only IF you save in game but Im not 100% becauyse my subnautica 1 save if good but one below zero Ill need to reinstall experimental
To be clear: I installed experimental on both after beating both games. Only tried experimental on Below Zero. Didn't care for it. Uninstalled experimental on both. Now I can't play my Below Zero save without reinstalling experimental, but I can play my Subnautica 1 save no problem.
I'm assuming the save you couldn't play without reinstalling experimental was one that you played while you were in experimental
Yes
yep
first message in this server! here is a base i had worked on for about 5 hours. im still not finished. im very new to subnautica, this is the third base ive built (creative) and also the biggest one.
is this modded or experimental? I see BZ parts
experimental
i had to choose between BZ base pieces or mods, bc the game did not like having mods and experimental at once
Can you pictures of data bank entry’s on picture frames
That’s probably mods
you can put anything in a picture frame
no mods required
so long as you put the image in the file where the PDA screenshots go
I've put databank entries in that way by saving the images off the wiki then putting them in that file, it'd be nice if there was an easier way though
yeah thats what i did
i found out i could put any picture i wanted in the game and had a lot of fun with it
Where ur base at
Cove/ghost tree
So this is my bedroom. I've put a lot of stuff into the aquarium so my question is will the creature from the green egg kill the others? Btw I also released some into wildlife :)
I don’t think that things in containment attack each other
They don't fight. You get an achievement for releasing a cuddle fish once it's grown btw.
Did you just copy and paste
I'm uhh play bz
Cuddlefish arent in bz
Didn't notice it was bz
day 2's hardcore base
Nice
This is what the Degasi crew would have accomplished had they not died or whatever. The biggest tower is a full aquarium. Kind of interesting to swim up and down it. All Degasi bases are connected in the most efficient way possible I think. The base continues all the way to the Tree Cove with small bases in between at the predator looking fossils, main large fossils, and alien research facility. I'd post more pics but I think this is enough unless anyone wants to see the rest.
Prob creative
that's quite the tower you have there, good to see some larger scale bases now and then
is this creative or survival? I'd guess creative but having built large stuff in survival I wouldn't be surprised if it was that either
First time really going all out in creative. It get's ridiculously slow to build though as your base gets bigger. Pretty much why I stopped.
yep, I know that feeling 😛
After the underwater Degasi base it heads into the lost river. The first split (left) goes to the predator fossil alien sanctuary, the other goes to the giant fossil room with the ghost leviathan. The next split is between the alien research facility and the Tree Cove in the smaller fossil room. I tried really hard to change depth only when needed so everything is smoother. Some of the picture quality might not be great because I lowered my graphic settings to try to build faster 😂
If you look close at the tower you can see its only supported by ONE vertical column, lmao. I
How much glass did you use
Anything that can be is. This is creative tho. I do a lot of glass in survival too
Gotta keep it glassy 👉
Yea
Dont mind my dad at the background
after several revisions and updates heres my new and improved main outpost
Nice
Is this in the first game?
yes, im using experimental mode
Yes, it's at the floating island which is in subnautica
Ah. I saw the large room and got confused
experimental is not available for console versions though unfortunately
So if the Degasi survived, the player’s pc would die.
Yes
holy thats big
big and cool
thanks
Do you guys also get the lag of death after adding/removing pieces from a larger base?
I am at something like almost a minute freeze when i try to add/remove something (corridor, airlock, planting bed, ...).
Tho on the other hand i can walk from one island to the other and visit the Aurora topside in between.
Ya I don't think theres a way around it. Having to redo things becomes a nightmare especially if you're OCD
Towards the end of my base I was browsing the web/listening to music on one screen and building on the other. Multiple screens ftw
As much as I love the look of big bases... I just find them a bit of a waste. I run out of things to take up space with any more than 4 large rooms
Storage, cool looking room, greenhouse, aquarium going through 3 of the rooms
But then I'm a strict thermal power person, so I save space therr
Make big aquariums, and a bedroom or observatory
My base in Safe Shallows doesn't feel safe.
Does that count as an awesome base?
The ghost is not weclome here, kill it and assert dominance
He croosin. But yes, not safe.. At least no more Stalkers, maybe?
dang and I thought I was the only one who got a Ghost in the Kelp Forest once 😂
Let’s just hope his partner goes to get him back
do you have a pic for efficient power plants? I have a slight energy problem 😅
just have a few thermal plants down by a thermal vent and you'll be set for power on a decently sized base
can you show me an image? i made that to but my power drops every night down to nearly dead 🙈
I don't have my switch near me plus it's nearly 2am, I'll try to get an image tomorrow morning if no one else gets an image before me
i life in another time zone ist nearly 8am at my place sry wish a good night to you 😉
It's fine mate, i probably won't be asleep until 3am anyways so it's not bothering me at all
ok 👍 thanks for helping
Np
WOAHH
U can tell that spots near the vents that u can place thermal plant are the hottest with the GUI in corner of screen
3 should be enough for bases that aren't super extra (scanner room, water, a few containments, moonpool)
For mine at leasr
also can use a bioreactor and put Reginald's/oculus or lantern fruit for additional if thermal can't keep up temporarily
If you can, use nuclear
It generates so much power so quickly. If you have two or three, you’re set for a good while
I’ve never though about building at the gun, smart idea!
I'm happy-ish to know I am not the only one to have had this problem.
Someone build a base around the entire map
bioreactor
No. Bioreactor sucks
Nuclear is simply the best
Trust me, it may be expensive, but it is definitely worth it
i catch way too many fish so bioreactor ftw in my case
But your constantly having to put fuel in, and it still doesn’t put out nearly as much energy
Gel sacks
Thermal if you can
I would disagree, yes it doesn't give nearly as much energy as a nuclear one but at the same time a bioreactor has renewable fuel that's super easy to obtain, whereas nukes you have to replace reactor rods which might start to get expensive depending on how much power your base typically consumes
I usually use both, with the bioreactor as my immediate power supply and nuclear reactors as a power tank in case I need to do something super energy consuming
that way you don't have to make new reactor rods nearly as often and it's way more economical
Rods contain absurd amount of power, so I think most of the time it shouldn't be bad
What?
The best fuel for the bio reactor is sea treader poop
At least in the first Subnautica
It's a good thing my bio base is right next to the treader path
Thermal and Solar are my go to, zero maintenance. You can find reactors on the aurora and some other wrecks. A mix of different energy sources is the best imo
25k,(or 250k) when you can have like 5k in a bio reactor full of gel sacks and have it be renewable
Absolutely not
Can you choose which power generator is to be used first?
not really
You're right. Shows how much I use a bioreactor. Seatreader poop is decent at 300 energy, but after looking up the energy values farming Bulbo Trees, Bulb Bush, or Blood Oil would seemingly be the most efficient route at 420 energy each. I didn't know you could feed it hatched eggs either.
From what I remember gel sacks are generally even better while still easy to farm (fish are harder) because of taking just one slot
Daaang yep. 245 for one, sooo 980 as opposed to 420 for the same space.
The Bioreactor is constructed with the Habitat Builder (Subnautica) and composts organic matter into Energy. It has a 4×4 inventory grid to place organic items into, and items placed inside it cannot be removed once placed. It can break down any organic matter into reliable energy for Seabases (Subnautica). The Bioreactor produces 1 energy every...
A full Bioreactor of gel sacks will last about 1.5 hours being constantly drained. A full nuclear reactor will last about 5.3 hours being constantly drained.
Also "Power is drawn from the oldest generator first, regardless of the type of generator."
Not sure about BZ, this is for the first one
BZ is probably the same
But I'm not sure about that in case if my main base.
I have a thermal power plant quite far so I use the power things, but when I enter the game it connects with a delay. So I'm not sure if it would still count as oldest or newest.
Why was my nuclear reactor being drain when my bio was there first
Maybe you rebuilt and forgot. I'm getting that info from here https://subnautica.fandom.com/wiki/Energy
Energy is essential to electronics. With tools, a power supply percentage is displayed for a short time after the tool is selected. Energy is unlimited in Creative Mode. Seabases require energy to produce breathable air and to power appliances such as the Fabricator, Power Cell Charger, and Battery Charger. Seabases will draw power from internal...
Dang, my base is weird
bet, mines a big tube with a scanner room
Wha
I have a big central spire with alien containment, my bedroom, and bio/nuclear reactors.I plan to make another one that’s like it without the power
And maybe two more
Found this is a steam thread "when you load the game, it loads your nearest vicinity first. if your thermal plants are somewhat further from the base, they don't get loaded right away. that should be the reason for what you see."
That's a pain in the a$$
pics or it didnt happen
You think having them like 100m away would make them not load?
console 🤷
touche
but im just bad at finding multipurpose rooms 😔
Makes sense. But then how does the game count them?
Find the Degasi Crew
Probably a really smart idea....
.....if i had a moth and could go that low
im not good at this game but i love it to bits.
You can use multiple air tanks btw. Switch them out when you're almost out of air. Might help get that little extra distance.
Wait- that- works??? Im probably the most unintelligent player.
Took me a bit to think of it
Make sure to refill both when you surface!!! I've made the mistake of forgetting to switch at the surface and went back down with a backup that was empty and died
D: I'll try to remember- The only way I've died is drowning, but all I lost was lead, so it wasn't a biggie.
Either way I got my lead back.
It happens. In speedruns they strategically use drowning
That's true, I've seen multiple speedruns like that.
It's like you have a teleporter at your base always lol
Unless you dont have a bed, lmao, but if you build close to the pod, its fine
I never noticed this, just read it, but anytime you enter your lifepod/base/cyclops your inventory is "secured". Meaning if you go back out and die, any items that were "secured" won't be dropped.
Oh wonky! I'll have to see that-
Never tried this trick either, just read it lol: "quickly building a single I Compartment and a Hatch on the seabed can be a valid tactic to secure the player's inventory if they are about to die. "
pls rate my base its my biggest creations ever
no windows 💀
Beautiful!
i use 5 hours to place rooms and corridors and the furniture 💀
Check out mine. Took me at least 20 hours just getting the materials
very cool
Thanks
i am living on the lost river forever
So far youre doing a great job
Very Good
creative or survival?
What is that
something from a mod
looks like the Alterra Hub modpack if I'm naming that correctly
I think that's a FCS large solar panel but I'm not sure
It works thanks i set up seven of theme and my energy is up and running plus two bio reactors running on horseshoe nuts currently i dindt get the Aquarium in this run yet
Nuclear is an option but i was told uranium ist realy limited on below zero so i want to relay on regrowing energy 😅 for the main game i definitely take that option
oversized base
ayo mod
Yes is a mod
cool
i guess imma install one
Built it throughout story
Holly 💩
Bz I’m not sure about, I haven’t played the game. I was mainly talking about sn.
I have found too much uranium tbh, I barely picked any up
I made a ton of rods because I had to wait (so decided to do something)
Also the rods you get from the murcury
Whats the murcury?
Mercury my bad
Ah ok understood
Im not that far in to the game still trying to figure out how to get in to this greenhouse facility thingi i found on one of the icebergs
To get access you need to do something that is part of the storyline.
They’re talking abt the satellite
I don’t think it is in the game normally
Unless they’re a control room attachment
Also the large aquarium is in the mercury 2 right?
Alien containment and in below zero yes
What satellite
This
Ty
I didn't see that they were replying to someone, I just thought they were talking about the message above
I don’t know which part though
Really awesome base
What’s the orange and blue one at the top? Never seen that one b4
The what
The ghost leviathan?
That one
Oh, spade fish
Oooooh it just looks weird from that angle
alien & fauna research base (in creative ofc, im just having fun)
in progress
For the timeframe of sunbeam that’s impressive
I mean, you can also just not use radio
True
I’ve seen playtroughs where the gun is deactivated before sunbeam event
(Also speed runs)
then the sunbean just goes "oh nvm we wont land bye"
Something about debris in orbit
To be fair, the Neptune did need a dedicated shield to get through said debris.
Yeah
Wait, didn’t they already encounter the debris field, it was in that one message about being sorry after he was mean
(Documents leaked by unknown persons) - Alterra Operation KFP status update: Outpost FreeByrd running smoothly. We've successfully bred the fear of heights into the Penglings through selective breeding and other various means when needed. Any who do jump are quickly put into the bioreactors. This ensures 100% that their fearless genes will not spread. Currently we have over 200 bred this way housed in 3 spawning aquariums and an outdoor recreational area. They have provided all the energy we could ever need for base power and surface exploration as well as being absolutely delicious. We have kept the mission as secret as possible as to not effect our relations with the Precursor Race. We know how they feel about these types of things. Our search for target MM continues. Over.
Is that a- A hotel!?
:O Don't hurt the Penglings!!
I'm just a messenger trying to get the truth out about Alterra. They want you to think it's a hotel, it's more like a prison.
What did you expect from a galactic corporation?
Not much. But come on, Penglings are so cute, how could they do that?!
They’re alterra
They do it every day to multiple species across multiple galaxies, including humans here on Earth. This is the nature of the organism we know as the Alterra Corporation. We don't know exactly who or what they are, but they've been around for a very very long time and they're masters of enslavement.
Fair, they don't care about anybody other than themselves. (I think that was stated somewhere)
They didn’t release facts about the aurora and sunbeam getting powwed(refer to BZ)
Oh that's weird!!
Powwed?
Covering up what happened for some reason
Boomed
Blown up by the QEP
ahh lol
If you play BZ, most of the pdas are in Koppa mining site
Haven't played yet, trying to go in almost entirely blind.
Oops my bad
I know some of the things, like the ||Frozen Leviathan and Marguerit|| but almost nothing else
Shall I tell you about-
Uhhhhhmmmm no-? I didn't have this whole 'going in blind' thing with Subnautica 1, so I want to know nothing about it :>
You wanna know one of the first things you learn?
UhhhhHH sure?
Your sister died “due to her own negligence” and the company you are an employee of got bought by alterra
Yeah, I know about the Alterra-Xenoworx things, but I didn't know she died due to 'her own negligence'-
The plot thickens!
the plot is as thick as stew
You can infer what she died from if you look at madias logs
Alterra isnt necessarily evil for the sake of being evil. Theyre just extremely money hungry being one of the richest megacorporations in the galaxy. And they will go to sometimes quite extreme lengths for profit.
That's true, but what they do for money can be considered evil
Evil and good are subjective, they have no actual basis in reality.
They conform to the transgov charter so they arent doing anything considered illegal (at least not to the extent that it could reach the public eye) but probably do everything they can for more money.
A friend of mine bragged about making the penglings extinct by throwing all of them into the bio reactor, he said he never found another on the whole map after.
They respawn tho
Maybe he lied then, i dunno
holy- nnNNOOOooOooooOOo
Why do they want scared penglings? Do they want to make sure that they never evolve to fly?
The ice shelf is a natural cage if they're afraid to jump off.
Most, if not all of those penglings, probably have never been in the ocean as well. All they know is captivity.
What h guys think
Lookin cool. I personally don't use those platforms unless I absolutely need them for hull integrity which you don't need to worry about above sea level. I'm pretty sure you can float an entire base in the air if you really want.
I did this insane base in creative on that island. I love the little lagoon in the middle.
Why is it so tempting to make a base on that island now
imo I don't like bases on islands, its too far from water
I do like my current tree cove base and it's a lot of work to make another base now. Also in survival
same
mines not that big yet, I'm play BZ rn
I dunno what else I can do to this. I pretty much done everything but it still feels like there is something missing
Yeah it took quite a while. I also used mods at the end cuz I got tired from collecting materials
a 15 story tall aquarium
Damn, mine is two storey. I could make it larger yeah.
I have like a 8 story maybe, then my bedroom and a observatory to look at the eggs
Nice! I have observatory setup right at ghost levithan eggs
think thats the best pic I have of it
yeah, planning on making it go around and having 4 more of those pillars
A pillar on each side would be cool
I see very less windows tho
But I see the lack of re inforcements
yeah, glass is hard as hack to come by, and I used most of it for my 6 story aquarium
reinforcements are going in the two rooms at the bottom of the pillar, and the top one on the side
True! Two big problems have always been titanium and quartz.
Those biomes were filled with only lithium
That's why I used mods cuz I wanna get the base done
I have like 8 lockers of titanium rn, quartz is almost out I think
There must be drillable quartz somewhere maybe in lava zone
Also here's my observatory
lights
yeah, I almost exhausted that though, from what I can see, I have to go like to the other side of the ILZ to get them
Better watch out on those perky dragons
attack them once and they run
It took me about a hour to scan one because he kept running
how
stasis and knife
Someone said to me that thermal knife don't do any damage to lava zone creatures including sea dragons
regular knife then, itll be pain but probably easier
no, and don't really want to
nice
Man I cant wait for bz parts on switch.
base in the works
ooo
can you use below zero buildings on the first subnautica?
In the experimental beta, yupp
@lavish mangoOk will it come to the orginal game without experimental?
and how do i find the experimental?
It'll come to the original game in a future update
I think you need a code to access it or something. I don't remember but you can ask in #subnautica-chat
Actually nah. Just need to go to properties in steam then betas and select it from the dropdown menu
@quartz nacellecan i get experimental on epic games also?
ok thanks
Can confirm one ghost to another.
I hope the below zero buildings very sone will come to the first subnautica
The SN2.0 Update will be released AFTER the BZ2.0 Update.
do you know if the BZ base pieces in SN1 will be available in all gamemodes, or just creative?
All gamemodes.
You obtain all of the new blueprints by unlocking the Multipurpose Room.
ah I see
I was hoping that'd be the case, I thought it was only creative for some reason
you can bet I'll be putting a mp room dome on here as soon as the update releases 😛
I love them
how do you have large rooms in base game
Scroll up
it's an update coming to the game soon
ah, thanks
currently accessible in experimental mode
this is my lilypad base rn, any tips/suggestions
Love this but it's so cursed
Kinda cool tho at the same time.
Yea trying to build the most compact base that can hold everything, and grow everything indoors without having to leave
Thinking about putting this down in the inactive Lava zone
Also... the descriptions for the added base pieces are floofing atrocious.
Oh I never read them in my excitement lol
add a tower
Yeah, debating to add either a multipurpose room alien containment tower or the large room tower, and if multipurpose underwater or above water
My base made in survival mode. Took me some hours !!!
Share your creations ^^
My base plans for when 2.0 comes to subnsutica, this it's going to be a great self contained base
Oh I forgot about having a storage room in my base hmmm, need to rework somethings
Are those multipurpose rooms connected to the large room below?
I'm pretty sure they connect via the hallways out the side, large rooms don't connect to multipurpose from the top of bottom
Sadly...
Yeah I wish they'd done more with connecting ladders through rooms
it would be cool if there was vertical connections between rooms
would've been cool to put a ladder between a large room and a multipurpose room like that, or between 2 large rooms that are perpendicular to each other
would've been harder to code though probably
I like using aquariums as basically elevators and ditching ladders when I can.
yeah, probably good idea
No sadly
I wish they did, maybe they can take inspiration from no man sky
My home, glitched cuddlefish, and stil a wip
im wondering: should I wrap my base around the cove tree with rooms or with tubes and rooms at the corners?
my base currently. i have plans to move the greenhouse room from the second floor to its own multipurpose room. ill prob end up putting a nuclear reactor on the second floor when i get that. all also remove the bioreactor from the first floor when i do that lol
Yup, they are adding a new dock for the Seatruck
Oh, that's amazing!
Is that modded?
Nope
How did you make the seatruck go in the base like that
Seatruck dock
How do I get that
It’s not in the game at the moment but if you switch to the experimental branch on steam you can get it early
Well hopefully it will come soon! It seems like it’s almost done. There’s just some funky collisions by the door
I got it unlocked when I unlocked the moon pool
Yea
Neat
It’s nice to have a dock made for the seatruck tho lol
playing survival on experimental? 
yup 
Risky
I hope you make backups 😂
Exactly, risky
i sure dont 
I backup my hardcore save, actually all my saves any time I make major progress on them
in the first game that is
well I back up my BZ saves too but I don't have a hardcore in there yet
im working on relocating my entire base to the lilypad area
im going at it for about 4 hours now
almost done
the most annoying part will be getting new reactor rods for my new base lol
reactor rods aren't that hard to get
so long as you know where to find uranite
Tree Spires has plenty
i think i have enough uraninite to make 4 more
not sure about other materials tho lol
this is my current progress on my new base
l o n g
how's the Seatruck dock working for you
I haven't tried it out yet myself
also can you connect two of them to each other to make a longer one? or is that not an option
very good, the only issue i have with it is the area with the control panel in it isn't colored correctly and the colliders by the bulkhead are a little funky
it only has 1 connection point
lol
well it is still in development so it's not fully polished yet, it's in experimental still for a reason
if you have a long seatruck, some of it will just hang out of the dock
yea lol
or have a small bank of bocks next to each other
that could actually look quite cool
*docks not bocks lol
I heard from one YouTuber that there's supposed to be an extender module, but I'm not sure how credible they are
oh really? that could be interesting
they should make it so you can park the modules in backwards
so you can back the truck up to a tube, clamp the modules on then drive off
Bit awkward to access the upgrade slots and power cells that way
would make it more modular though
cause the way it currently is, you can't really have different tubes for different modules without having a Seatruck for each one
so I hope that gets changed in some way to make it more accessible
I don't like the idea of the Seatruck being stuck in the tube with all the modules behind it and the only way to get it out is with them all attached
this looks nice lol
i think there adding it
pretty sure yeah
i know there adding the large room and the bulkhead on dry land
heck as soon as they add that I'm slapping one on the tower in my hardcore base
i dont have sub1 on steam so i cant play the experimental branch lol
I've gotta play BZ again sometime
I've been frustrated with it lately cause it keeps having really bad lag spikes and I don't know why
I hope it's just my pc and not the game itself
To me, it doesn't feel like there's as much to do as there is in SN1, so I stopped playing for awhile
ive been noticing some stutters in my game recently too
BZ seems to struggle more than SN1 on my PC
it ran better at first but just recently it's gotten worse
Anyone got any unusual base building spots for either game?
oh I can name a few
under the ||Alien Thermal Plant|| for one
I have a little base there, right on the lava
Ok, that is unusual
in one of those Crash Zone mesas
I've just come up with one; the volcanic sea floor under the underwater islands
inside one of the 4 ||Alien Arch|| caves
I've built there before. It's a nice spot
or on the floating rocks around the big island
I have a base there in my hardcore, I'll bring up a pic
very unique base location
That's a cool spot
that area of the map is so underused
it's got great scenery and a really cool vibe to it
One of the big reasons I prefer SN1 over BZ is just how vast the map feels.
I've been playing since the reapers were first added in early access and even now I can still find new nooks and crannies to build in
yeah
sometimes I'll go around in areas like the Deep Sparse Reef and there'll be spots I've never physically been in before
these little coves are really nice looking
I could totally see a tiny base slotted in there
how did you get the rocks there? terraformer?
No, I think they are there
huh, never saw that before
really cool spot
yea
I've since removed most of the lights since they were expending way too much energy for my solar panel grid to deal with
actually I don't think I even had that hooked up when I took those screenshots
💀
believe it or not my hardcore save has 120+ hours and I'm still going strong
that's one of my 4 bases
and it's the 2nd smallest one xD
thats a nice starter base
lost river base anyone?
I called that base the "Underwater Treehouse"
lost river probably the best farming spot in the game
just take a prawn suit with a drill arm and its free everything basically
I like the Tree Cove but I've never made anything elsewhere in the Lost River, idk I just don't like the green aesthetic for a base location
it is great for resources though
I go down there all the time
theres a spot near the teleporter thats pretty hidden away
this is my main one in the Blood Kelp Trench, the 4th and largest one is a Reaper containment in the Dunes which I'm still in the process of building, no idea when it'll be finished
how has that not flooded yet lol
lots of reinforcements
where lol
ohh makes sense
the middle one in this image
you can see the outlines of the reinforcements in the walls
yea
probably one of my favourite shots of it
I love the Blood Kelp Trench
such a dark, ominous place
perfect for a main hardcore base
might just be me but below zero has alot more places to build
I would disagree with that
especially below the ventgardens
SN1 has a bigger map and more biomes
although I do agree that BZ has some pretty cool base building locations
BZ has the above water spots too
the Tree Spires is my favourite
BZ has more places that look amazing but the OG has more locations
to be fair SN1s map is like 30% dunes/aurora wreckage
my top 3 base-building biomes in SN1 are the Grand Reef, Blood Kelp Zone (either one although personally I prefer the trench) and the Bulb Zone, which I have yet to make a mega base in
but theres also large underground places too
and of course the Dunes is great for stupid things like this 😂
don't ask how many hours of grinding it took to get all that titanium
I have a hard time finding decent quantities of it anymore 😛
Cyclops for scale
lost river or the aurora wreck are just infinite titanium farms
you think you drained the entire lost river?
I've been through the whole LR and and I can't find large titanium deposits anymore
theres gotta be a few thousand titanium at minimum there
dont the big piles respawn after a while???
sadly no
could be a switch only thing
install a mod then
I'm sure there's a few left that are either impossible to get or hiding from me but I've definitely gotten the vast majority of them
i thought that outcrops respawned when you reload a save
time for you to go thru the subnautica backrooms for that 1 titanium left in your world
i mean they do respawn on switch im pretty sure
i have like 8 glass storage units of titanium on my cyclops
not including what i used for bases

ironically the part of the Subnautica map that actually looks like the backrooms doesn't have any titanium as it's under the void lol
I've been through all the major biomes that are loaded with titanium deposits
Crash Zone, Lost River, Inactive Lava Zone, Bulb Zone, Kelp Forest, Save Shallows...
wait the Kelp Forest only has scrap my bad
same with Shallows
I don't think there's any titanium deposits there, mostly gold and uranite
maybe some stones there
we should move to #subnautica-chat
old base gone D:
but im almost done with the new one :D
youre on experimental right?
yea
maybe thats why your base is gone
understandable
I really wouldn't play your "treasured" savefiles on the experimental branch since there's a chance that you save could be corrupted and unplayable.
So... I'm just gonna hope you made a backup.
That's actually mad. Good effort haha
