#🏠awesome-bases
1 messages · Page 65 of 1
that has been proven false
ive seen people go into an observatory in the void while being chased by ghost leviathans and those things immidiatly backed off
Well yeah, the void Ghost Leviathans use different AIs to the other aggressive creatures
They're hard-programmed to leave the player alone when they leave the Void biome
my base so far in subnautica below zero!
Underground tunnel network station (built in creative with mods)
i love the idea of that
same
i should really get the terraforming mod
how did you get into it though? wheres the entrance
or did you use the quantum teleporter
theres multiple research facilities on the surface connected to tunnels
damn thats sick
would feel so safe to be in there with a raging leviathan outside
then it morphs through the ground
boutta build a plateau facility
theres one behind this place connected to a mushroom forest facility
and another connected to a creepvine facility
so you just got an entire network
that would be so useful in survival lol
get anywhere you need to go hella fast and safely
unfortunately it would be nearly impossible without immense time, effort, and patience
sadly yeah
u got any other mods or is it just the terraforming one
(like, building mods)
decorationsmod etc
decorations mod is top tier
snap to grid
is the terraforming from building tweaks?
or is that a seperate mod
thanks ill get it sometime it seems helpful as hell
really frustrating when you spent an hour making a base then you cant add a key feature cause some invisible terrain is there
you can only get the tool with commands tho
i suppose you could just give it to yourself and delete resources of your choice
doesnt it terraform while building?
yes
thats all i really care about, terraformer was a dumb tool in the first place imo
i remember using it in the very early builds and thinking ''god damn this doesnt fit the game at all''
sad that the epic model went to waste tho
when i heard about it i was like "god damn this fits the game so well" lol
I LOVE THAT!! ❤️
i like it but the locker room is kinda weird
Looks great, but in the locker room put some glass lockers in the middle, and benches to make it less empty.
Otherwise great base!!!
When you get ||planter|| blueprints, plonk them around the base; in corners, along corridors et cetera to improve it even more

Ight thx für the design tips 
anyone got any good base-building or interior design tips?
i always feel like the inside of my base is lacking
for exterior building, I'd suggest putting things on foundations as I find it makes the base feel more solid and grounded compared to just being held up by legs, also build vertically not just horizontally so the base doesn't seem flat
as for interior, use things like wall planters wherever you can but without being excessive, where you have empty spaces that aren't being used for anything functional (like filtration machines or beds for example), fill the area with decorative things like desks, chairs/benches, wall shelves, aquariums, vending machines, really anything decorative
also use plant pots/wall planters throughout the base as well as things like picture frames, I like to make sure I have 2 wall planters on either side of any doorway like this:
in short, just try to fill the space as much as you can without it being repetitive or cramped
it will cost a lot more but will be worth it for looks
for an example here's one of the rooms in a small survival base I have
hope my advice helps : )
I'd put in more windows
Dont want to be rude but you could make it more organized and stack the rooms in 4 room stacks then put moonpool on some side and yoy can put it against a wall or a cliff and then put windows in the opposite walss but thats just a idea if you want to make it a more sudel and tighter
Theres a lot of waste space you can get lesser rooms and put locker back to back then you can have two lockers in place of one
finished base before i go beat the game!
Purty
I think a few Foundations could make it look a bit better, but the interior is really nice
man haven't used this channel for a while
I really wish there was a snap to grid option for placing items inside a base. I like the free movement and free rotation when setting the first module up, but I wish that I could get all my lockers even. And don't get me started on the damned solar panels...
I thought that thing outside the glass dome in the first pic was a Reefback for a second and I was confused 😂
very nice interior design tho
Has there been any mention of bringing the qol/base building improvements from sub zero to the classic subnautica?
Rate my base a setup please
is that chess board
its good
it looks good lol
shopping mall
Thx
I would add more windows to it
and maybe expand it a bit vertically so it doesn't look so flat
Yeah ofc I’m just saying layout
I mean personally I prefer non-symmetrical base layouts that aren't in any kind of pattern, but if you like it that's what matters most
Its ugly, you puted the floor thingys, they make evrything iglier
Uglier
Hmmm
Why not, why shouldnt i do this in bellow zero
But with food stops
Where i have plants planted
ngl that sounded kinda mean
you called the base ugly as a whole
How harsh and unnecessary
Survival Base Tour
Many things will change once I make the Prawn Suit and Cyclops
very nice base 👍
Thankyou
your locker mods are amazing lol
They are also more efficient than the normal big lockers
so it gives even more storage space and room
But decorations mod most certainly played a roll in the making of this base lol
epikcccc
#1. They help immensely with structural integrity
#2. They give you a place to put farms outside
#3: They make your base look more realistic and less dumb.
I often structure my bases in a square shape with the foundation on the inside, and the modules hanging off all around so from the outside, it looks like there are none there at all.
egg
How did you get the mushroom tree??
The mushroom tree is from a mod
Via the seeds fabricator and the cheap cost of 10 salt deposits I was able to make one seed
Nice and clever idea with those tables! I like your base
Thank you sir, I was inspired by the double desk design the guy who makes leviathan observation bases uses
I forgot their username but their bases are also incredible
I think it looks nice, only thing I could recommend is making some parts move behind the entrance hatch perhaps
Hi there. I love the original Subnautica, but I prefer Subnautica: Below Zero when considering base building. Is this chat only for Subnautica bases or are Subnautica: Below Zero bases allowed as well?
No this is for both
Ok.
Me personally, I enjoy Subnautica base building more since it is a lot more basic and allows you to get a minor plan for each room as you go
However once the decoration mod is moved to BZ I will try and make a base there
I like Below Zero's base building because there's more options for building bases.
I agree
I also play on PS4 though so I can't mod
People may do this differently but when I build bases in both games I do not really plan it out (at most I will plan the biome) overall I make it up as I go and some things will just click
Large rooms are certainly a good concept for bases but the walls are what kill it for me because of how occasionally limited the options for placement are
I usually build bases designed for multiple people. It helps remind me that I need to be careful, because I'm alone in the treacherous waters of 4546B.
I may or may not take that multiple purpose rooms into account once I get the prawn and cyclops in my Subnautica save
Because quartz is difficult to get without the Prawn Suit
I've also created cyclops docking bays (sort of) that look like a shipyard straight out of Star Trek.
I used to do that until I started modding and I do remember the old method of a cyclops dock being expensive
Yeah.
Like 3 lockers worth of titanium at least
I also make mine out of glass, so very difficult to acquire all of the required resources.
I can image
Just for the windows in my base I had to take 2 real life days of quartz gathering to get enough for it and enough to save
Yeah. Usually I'll spend the entire weekend to build half of it
I am probably going to prioritize the cyclops and prawn when I get on as those will make my life so much easier
The base I showed in the images took me about 2 and a half weeks
Both due to reorganization and resource gathering
Yeah. But once you build the cyclops, bases feel almost useless.
Ok. I have to go for now.
+1 its symetric ❤️
+1 a lot of spaße
-1 no moonpool
-1 just one entrance
much better
Rate my 2 mini bases OwO I like the 1st one more, cause you can use it right at the start.
very nice!
this is a megabase i made in a creative save. i plan to build this or something similar to this in my survival
I made this base in survival mode, in my favourite place on 4546B.
Made some upgrades and now I just need to make my glass corridor tunnel further into the void because it reaches the void but only barely
Windows + maj + S ;)
I'm on console man
oh sorry
Interesting idea, I might use that for an outpost
Nice! I like the layout.
I used to do polls and ppl would answer by reacting but I have an interesting one that might make your brain hurt -
Out of all the building pieces in both subnautica games, which is the best? 🤨
Oarfish?
Yeah
his bases are pretty epic
used the Habitat Platform mod for this base.
it's sitting right at the border of the dead zone.
where it crosses where the crater is and where the void is.
here's the underside.
it has double moonpools and MP Rooms under the platform. It has a large structure there with a larger section for more MP Rooms.
Imma show my base in which I just reached 60 hrs in, all survival btw
My personal favourite has probably got to be the multipurpose room, and the glass dome for it
large room, 100%
there's so much space to do things with
and the glass dome is epic, I cannot make a single base in BZ without having at least 1 large room that contains a glass dome
I am a fan of compact bases
You're epic.
Both bases on my 60 hrs survival world
those bases look so cool bro
Thanks
I prefer to play on console; is there any way to upload Xbox screen shots to a PC so I can post here?
xbox dvr
Nice bases, really like the design. What do you use the second cyclops for? I’m curious
The one that has my first prawn is used for going to the lava zone
what a nice base, looks great
i have bad eyesight so i don't recognise anything
New BASE guys!!! I worked abt a 12 hrs on this one!
Survival
Jesus
But I like the design for this one, the wall of glass tubes and then the central “hub part” with the observatories. It reminds me of a medieval castle wall/fort lmao. 12 hours well spent! 😎
Is it possible to build bases way high off the seafloor? I'm trying to put a moonpool for the Seamoth in the cove tree chamber, but it has to be near the ceiling.
...I suppose I could put a separate base at the entrance to the chamber, and swim down to my prawn/Cyclops dock.
I think you could make a module and then using those vertical things slowly go to the top
where do you put all your reinforcements to make up for all the glass corridors lol
As you can see on the sides there are two pillars of multipurpose rooms stacked on each other, all full with reinforcements, each room also base one nuclear reactor for power
ah
Impressive right?
ye noice
train
you should learn how to do a screenshot haha
Kmon
i just pick one room and put a bunch of reinforcements on it when need be. Also bulkheads. They make your base nicer and add structural stability
just positive critics! it was not meant mean
The haha emphasizes that
sorry! I really didn't want to be mean 
Very nice, i wish i had a bade like that ngl
Lol
Yes I’m kinda a subnautica chad
Is it possible to learn this power?
I’m curious, why do you have so many tubes?
Caus cool
well i mean it must be very hard to make that in SURVIVAL mode and it does look really good but it must be really weird looking indoors
Nah it’s not that weird when your indoors
k
It's not really much, but i'm working on expanding it.
This was my megabase in my 1st playthrough
Loads of memories in it
Full interior
And its powered by solar and nuclear energy, 3 nuclear reactors lol
i have 9 water purifiers in my base.
gotta stay thirsty
also, here is my megabase. I'm still expanding and decorating.
Those will eat power like CHAMPIONS lmao
problably lol.
see the second level?
all reactors and solar panels
I like the locations/map better in original, but the better base modules yep BZ has it
Agreed
Not enough
Incredible how machines to rearrange atoms into whatever you want takes up so little power
Then one that just filters water is a huge drain
yup
Or how a small hand hand tool can repair mechs or small submerine, which shouldn't be hard to just stick to it so it auto repairs
Or how instead of submarines sinking electric engines just explode for some reason
Lithium ion batteries no doubt
@heady jacinth got there ups and downs
My huge garden in subnautica (hardcore mode$
Actually doing a giga base in hardcore with much alien containment with all fish for breeding
wow
That don't need lithium...
And explosion is still pretty absurd
They use organically derived electrolytes. Evidenced by the fact that they are crafted from acid shroom/ribbon plants
ggs
that would be with regular batteries. lithium ion batteries could easily cause the explosion considering the amount of ionic energy inside them being equal to about a kilogram of TNT
titanium ovderdose
@pseudo rain talk about my new base
Now THATS TITANIUM OVERDOSE baby!
Its a megabase I'm working on
They dont include lithium
here it is.
WTF is that FR?
I have a few mods.
you mean lithium ion batteries?
I have the building tweaks mod so I can build outside of bases with interior stuff.
Ion batteries could cause the explosion
It is said that an ion cube can hold enough energy to match a kiloton of dynamite if I remember correctly
tnt actually
Correction, TEN kilotons
But regular power cells use organic electrolytes
Its in the PDA
Even more dangerous
See
Probably not enough to reach light speed but… plot holes shmot holes
Mhm
idFk how they use only 2 ion power cells for the rocket and it still reached lightspeed lol
probably something else in the boosters that uses the ion energy to make the booster
Hmm, we can only speculate
that wont even get you out of the atmosphere
Did you know the rocket NEVER leaves the planet
The cinematic at the end of the game is just a picture/vid
Since the devs were too lazy to make the rocket launch Lmao
It took the aurora months to travel the same distance your ship goes in like presumably a few minutes
Since its using alien tech?
the ion boosters does that
Thats 4 ion cubes in 2 power cells
Not lazy. Its just much more efficient than creating an entirely separate map just for a 2 minute ending cutscene
But subnautica is weird when it comes to quantity of resources
Yes
It costs the same amount of titanium to make a hallway than it does to make a chair
true
And that applies to size too
Thats half
what about a planter?
Of a hallway
that takes 2 titanium at full size
An indoor planter costs twice a hallway
4 Ti for indoor growbed, 2 Ti for each plant pot, 2 for AN exterior growbed
Yes
Maybe the single sulfur in the ion engine does something
science 100
LMFAO
The only other stuff in it is a plasteel (for the structure itself) and a kyanite (probably for heat containment)
And the boosters themselves are aerogel (probably also for heat insulation) and nickel
You cant land on the phasegate since you have to PAY A TRILLION CREDITS
I assume ryley’s discovery of an intelligent species got him into alterra
But again…its alterra
So…
Alterra bad
Good theory
agreed
Also. They evidently did build a phasegate for the ariadne arm and started sending missions to 4546b
very possible
They wouldnt know that it is safe to go to unless Ryley told them
Considering the fact that a total of 3 ships went down on that planet, they probably wouldnt risk losing more trillion credit ships unless they knew it was safe
Yes
His PDA saw everything Ryley saw, so I'm sure they could just remotely download all the information on 4546B off of it without compensating Ryley at all
True
I dont think it recorded everything he saw
But it does apparently have a camera, microphone, and OCR sensor for scanning
Ryley wouldnt have it out and filming all the time
But the scans they can definitely access
I would say if we are counting instruments it has it's pretty absurd
Thats what the pda entry for the pda says
Plus it also appears to have a selfie camera
From the ui
It's able to detect "energy signatures", very easily determine things like geography and detect things like the alkaline thing in LR, detect a lot of leviathans from a good distance, scan though thought skin and bone without a problem, determine when Aurora explodes, and make totally new technologies etc.
YET ||sensors on ships couldn't notice the "very suspicious structure" on one of the islands||
||Sunbeam wasn't Alterran though, so maybe they just didn't have sensors that were as good||
||I think that the ship was Alterra or something like that but used by other thanks gov. And you don't need any good sensors for it, it would be easy to do with our current technology and they have things like OP PDA.||
||That same ship was also able to detect potencial place for landing (and state that there is good chance they could crash on something that small) at least days before landing||
The aep suit has biometric scanners. The pda itself isnt scanning you.
None of those technologies are new. They are scanned from existing tech and the pda simply determines what is needed to make them.
The lifepod does alot of the environmental scans. It says so when you first repair the secondary systems.
Also the sunbeam did detect the qep. They straight up say they see a “building”
All of this is in lore/dialogue
Ion tech and tablets
They said building when it could be pretty much seen with naked eye just before touch down
like one of the voice logs shows the qep was detected by scans on the aurora
And what lifepod did is pretty unimpressive, it pulled out planet from database and had 2 likes about atmosphere being breathable and water having a lot of bacteria
Were talking a race with borderline magic. They could easily hide their structures from puny human sensors
Somehow it's still visible tho
Plus there wouldn't be much reason to try to hide it in the first place
I like it
Thanks
Me and my friend went a bit overboard, while playing nitrox.
Are you building Aurora or something?
When will you ever have that many resources
I beat the entire game on like 5 wall lockers
there is no such thing as too many lockers
2 different Cyclops' btw but they both have a lot of storage
well if they're blocking your path through the room then I'd say that's too many
Lies
How do you dock something with lockers in the loading bay
You do not

Lmao
God dam
My void mega base and it’s quarry wip (in creative and also using the terraforming mod)
Noice
Gonna start working on my cyclops
Its time to play subnautica again boys, havent played in ages and im gona steal all ur base ideas
best base ever
how did you even do that
i have no idea
I’m pretty sure it’s the hologram glitches
yea
You know you see the outline of the room when you select it, maybe it stayed there and it turned into real colors and not just blue
ik how and its still hard to explain
it's also possible to build two base pieces near each other but have them not count as the same base, then build extensions off both until they go through each other
like this
or this
Game broke
That looks like way of making the glitch with walking underwater or the opposite
why you responding to messages way up in the chat history lol
and pinging
Idk I like it
Lmao fair enough
Bec i went on pins
there should be a channel for awful bases or at least the glitchy ones Lol
has any one ever got their sea moth inside a large room beffor?
bruh I asked that over 2 years ago
thanks for the advice though I’ll take it into consideration
Lol idc
Np lmao
lol
You still have that base?
Lol good question
Do u still have that base?
If so screenshot?
Nah i was joking idk if i even have the save anymore
I have all my bases from 2 years ago when I started the game
work-in-progress secondary base powered by the thermal vents that are down there
mainly built because my current solar-powered base does not have enough power production for things like water filtration
and the moonpool means it is a good place to deposit any resources i gather down there
Here's the inside of my cyclops so far
Working on making it fully ion power and adding lots of storage
Also gonna make a little rec room kinda area with the coffee and vending machines.
very cool markplier statue?
also what plant is that
on the right
voxel shrub
There's a lifepod in the crag fields and it has it in it
I'm going go cover the table with them
that just gave me an idea

Fill an entire base
very cool bases
lifepod in crag feilds?
never knew one existed there
It doesn't have a beacon
It's a secret one
There was a pda too I forgot to look at it
I'll do that now
Mark is also my copilot
idk what that is but i know where grand reef is
You know all the rock spires and stuff right before you get to the grand reef?
Well when you find those, follow along them to the left.
(South)
This is what the crag field looks like
Anyways search between the rocks and you'll find a lifepod
If you get the stuff quickly and get out they don't do much damage
I got in and picked everything up quickly and they got my seamoth down to 60hp
last time i left a seamoth near some bone sharks returned like 5 mins later and the seamoth was at 40% repair
I also went back down but left my seamoth near the surface and just swan down and they didn't touch it
It's only like 170m down
alr im going to try that
Here's my mostly finished cyclops
Probably gonna add more planets, and work on the lower level. Then I still need to replace 3 of the power cells with ion power cells.
Holy crap that’s a lot of markiplier figures lol
I’ve still never been able to even find one
Hey devs could we get a jukebox in og subnautica?
once you scan the one, you can build as many as you want
It also allows you to turn glass into titanium

all hail mark
No matter where I look I can't find the lifepod! i've done multiple runs and spent hours looking in the area.
i got sick of my second below zero run so i'm going back to the OG to see where I left off.
ye ik. just cant ever find it when I look.
it should be directly south of Lifepod 3 somewhere, just move until 3 is directly north of you and then look north or south along that line
yeppers
what mod is this from?
It's not a mod
It's a secret item you can find
There is a secret lifepod in the crag fields which has it inside
And a few other little decorations
How is that lifepod a secret?
Im guessing ur gona add more storage?
And why so many markipliers LMAO
Its not it pops up on the pda im pretty sure
I used thermal plants before but i could never get enough power? How many do u have?
Lmao how? Lol
Add some spotlights that would make it super cool
like 3
i still wanna add more because currently it can only run two water filtration machines with the moon pool
at some point i wanna add even more filtration machines but I'd rather not rely on bioreactors or nuclear power
but I'm running out of rubies so Imma have to get more of those before I can build more thermal plants
2! Thats way to many ngl
Nuclear is good tho?
never enough water
In my opinion best power source
Wat? Do u not have plants?
non renewable and requires traveling places and touching grass
i do but four large filtered water bottles is much more space efficient than one marblemelon
Lol just build a base in lost river
some day i will
Just eat before leaving ur base so ur bars are full then u wont even need water?
Are u late game?
tho i gotta figure out why my prawn is bugged
Wats happening to it?
in this playthrough not quite, fixed aurora and have cyclops
So sorta late game
sometimes it randomly loses all of its upgrade slots
not the upgrade modules, the slots themselves entirely disappear
there is no explanation as to why
Just dont make ur base rn really good bec its a waste of time just keep it small until u get to the lost river
i can't put upgrades on my prawn unless i wanna risk them ceasing to exist randomly
Just scavenge anything u can from it and drop the emtpy prawn suit into the dunes for fun
And make a new one
and i'm not sure but there seems to be either a causation or correlation between the prawns issues and the cyclops docking bay
Well idk maybe the save is glitchy
it has qmodloader
and just a Manage Creature Spawns mod but nothing that should affect prawn
Ok well idk gl ig
i need insurance on those upgrades
Lmao
also the issue always comes when for some reason the prawn suit is misaligned in the cyclops docking bay
again idk if correlation or causation but the two things are definitely connected somehow
completely random and possibly incorrect theory: the game can't agree with itself whether the prawn is docked or not and when you try to access the terminal in the cyclops to see the upgrades it thinks there are no upgrades because it might think nothing is docked but it is docked so it messes up the prawn's upgrades
Hate those, they eat power like champions lmfao
wait do they?! no wonder my base keeps having a rave party
lol
Yes
I did that and died in my base because it was nightime, solar panels were not powered and they drained it in seconds
I died in my OWN BASE
🤣
Lmao ye there kinda bad but cool
Yep
Thats why I powered my base with ALL of the power options for maximum efficiency and ZERO chance of power dropping to zero
LMAO
My base had 8 solar panels and 5 spotlights and I never ran outta power
that's why I only put 4 floodlights on this base even though I had 3 nuclear reactors, 2 bioreactors and 6 thermal plants powering it
4 was just the right amount so that the power fluctuated slightly but didn't go down
Did u have a water fultration?
THE HELL why so much power u only need like 1 nuclear reactor
How the hell do you find the resources for that?!!
Toasted yes
a lot of time spent collecting metal salvage and drilling large resource deposits of various kinds, it's actually not that bad once you get into it
it really helps to have a Cyclops with a big storage onboard
that way you can go around and collect resources with the Prawn, store them in the Cyclops, move the Cyclops to a new location, repeat
then once you're full you just move the whole Cyclops over to where you wanna build the base and start building
Just run them off a nuke reactor and ur good
One set of rods will last you long enough to complete the game twice
someone should make a tower base out of the water by stacking multipurpose rooms on top of eachother, and keep doing so until you reach the skybox
@plain ridge
no
Idk wat he is thinking lmao
The real question is, is there a skybox?
Lol
idk, prolly. i also cant say
Prolly lmao thats word of the day now and by the sounds of it maybe d?
possibly
thats why i’m challenging sineone to tgat
the thing is, there is a max depth, so there must be a max height
Lol there has to be a max height in games
There hast to be
just if it goes past what anyone has patience to do is the qusetion
i'm pretty sure that that whenever u go 8 thousand something meters in any direction from the lifepod then u just respawn at the lifepod
Yes but its likely ridiculously massive and way out of reach of the player.
The size of the sunbeam model is close to the aurora, its just far away. Just to put size into perspective
I did actually do that in an old survival save, I didn't get anywhere near the skybox though which I believe is 8192 m above the surface
I reached about 850 m before my game started lagging really bad and at that point I cut it down to 500 m and made a base on top
keep going
this was the base on top which was mostly finished when I lost my save
i think you may only be 7.5k meters away
that save got deleted so yeah
however I did make another tower in a save I still have, got up to 1 km this time using vertical connectors instead of multipurpose rooms which was a lot smarter since they both don't cause nearly as much lag and also are only a 4th of the cost
lemme see where the screenshots are
ah here we go
hard to see but that beacon says 1003 m, it's placed down on some foundations at sea level
You must try the high dive at least once...
oh yeah I've done that a few times xD
something interesting, it hit me that with a setup like this, I could actually time my fall and since I have the height, I could calculate the acceleration due to gravity on 4546B, I might make a video on that
Well, that would depend on if the game has a terminal velocity for the player and what it is if it does
Since it’s almost certainly not simulating air resistance, terminal velocity would either be set at an arbitrary value or it could simply be uncapped
If it is uncapped, you could do the math pretty easily, but I imagine there’s probably a safeguard against infinite speed, even if it would be impractical to achieve
There’s also the possibility that the simulated acceleration due to gravity isn’t constant, which is also unlikely, but would be very tedious to determine with certainty that it isn’t
I made backrooms on switch but I can't show the pics also I'm sad we can't colour the interior
I did it in bz so exterior was fine
in the main game
Yeah
like the way we can paint vehicles
Lmao
When u go deep enough in the void u respawn at the safe shallows ye
Well that seems like a challenge lol
I mean its way outside the map
There is no feasible way to come even close to it ingame
Thats usually how skyboxes are
well if you can manage to build something 8192 m up in the air then you've reached it
do it, i triple dog dare you
Still seems like a challenge lmao
Lol
Im not gona do it but still is a challenge
i just wanna know the acceleration due to gravity on 4546B
and the terminal velocity
its probably just the same as earth
yeah but i like nerdy stuff like a game's acceleration due to gravity
I mean usually the physical map is about .1% the size of the skybox
Skyboxes are normally absolutely enormous
It could also be sort of "attached" to the player(but taking into account where player is pointing and stuff) like planet during launch sequence
You can look in the game code to find gravity. Odds are it’s just 9.81 m/s/s
Oh well still challenge lol
Ik but its still posible to get to it
Usually skyboxes are more so absolutely indescribably gigantic domes that encapsulate everything that possibly can be rendered in by the game.
Void(going down) at some point teleport you to 0/0/0 so I assume it's same for all directions
so I did a thing
Someone should make a base around the ghost tree, that would look amazing
I have one next to it but not around it
great now i know how i want my lost river base to look
please tell me that it is on a creative save file...?
wdym
New objective: Create a satanic cult room for the Markiplier doll
Well I tend to overstock on materials typically hard to get even if I need a few of it, mainly because I like to build multiple backup modules in case something bad happens
Is that the tree in the lost river? If so a lot of people build there including me
I mean a ring around it
Oh well im pretty sure someone has done that and if not i will
i now know what i have to do
i have One Shot
yes
How do u do this
im gonna do an office building in the future
the conclusion was dissapointing
lol, Subnautica physics for you
you know what's funnier
you can fall from over a quarter of a kilometer, land on a foundation, and still not die somehow
Riley must have leg bones made of out whatever the Precursors use to make their bases
Bro never skipped leg day
How did u build this
KSP community would like to disagree
how do you get back up?
ya, Minecraft, Subnautica, Subnautica below zero etc
I think he might use alien containment to get up
I start with 2 compartments next to each other, then I build up 2 vertical connectors on one while standing on the other (I also deconstruct that other one and replace it with a connector), put a compartment on top of that and stick a hatch in it, jump up and enter the hatch, deconstruct it and place it again in the ceiling of the compartment, exit that so I'm on top then deconstruct the hatch again, then I deconstruct the compartment 2 connectors below me I used for scaffolding and put it next to the one I'm on so I have 2 side by side again, then repeat the whole process
it may seem slow but I think it's the best way to do it, I was able to get up to 1 km in only a couple hours iirc
Nice
Oh you are barely scratching the surface
This feels nostalgic to me. It's a recreation of one of the rooms i built on my first base in my first playthhrough.
all walls are wall planters, with a big sign saying "HALL OF MARBLEMELON," and a bunch of planters and growbeds filled to the brim with marblemelon
yeah
This is a picture from a year ago (2021)
That's really cool
Is the purple a mod?
yes but I'm not sure which one
yea
the control base panel
Base color is in bz
i deleted the mod anyway
Ignore the floating seamoth. This is basically a building that i just build its called 4546B HQ.
I deleted the world that had this building , and it was never meant to show it to you guys but i changed my option.
Oh that’s really cool, building on a Neptune launch platform
Nope... that's a mod. The Habitat Platform.
not for the interior
I rlly need base ideas for someone who wants to get out of shallows but still needs to be in like the red grass or grassy plateaus idk what it's called, but I need room for moonpool
All b4 sunbeam
if you want some inspiration, here's a small base I made in the Plateaus
Wow looks v cool
thanks 😄
Does the location have much of an impact
not really
well sort of
cause I use solar panels so you'd want to make sure it's shallow enough
That's interesting, instead of going mostly horizontal it's mostly vertical
What's accessible to you close by at that area, I have an area in mind but I just wanna know
yeah I got bored of horizontal bases pretty fast since that's all I ever saw everywhere, so I wanted to try something more unique and it turned out really well
Yea
I was still in my pod lol
Damn
Only because I'm a bad builder so I didn't know what to build
Build on one of the spire things
I did that b4, my base looked kinda boring tbh, I don't have a pic, but it's just a central room and a moonpool. I don't have much inspiration for good build lol
Build in the bulb zone, lava zone, blood kelp zone or under the floating islands
Ok. Any tips for the actual structure?
Oh emm just try to make it as efficient as possible and have things as close as possible with multiple layers, most bases turn out cool if u just keep adding to them
Oh ok cool
Or just get better
You really felt the need to add that?
no u
Ye i really did lol
Nah no u
status checks out
Lol
Dudes personality is inspiring people to improve
Exactly
did he fr change his about me just now
Im built different
Mine?
Hmm
If its mine ur talking about ive had mine for AGES
Biological Research based off the Alterra bases in-game (potential spoilers from posters)
Yo, wouldn’t it be cool if we had more large/multipurpose room types in base game subnautica? I mean I know there’s already mods and stuff for it, but I’d like to see something like a moon pool room without a moon pool or like a large octagonal room with (let’s say hypothetically) four corner walls with two flat walls in between each and four centerpiece squares
Idk, just seems like a cool thing I’d want to see in subnautica
my base so far
yeah like the medium room that are in some bases
like the middle room in Marguerit's base
I think it'd also be cool to be able to connect your aquarium to the outside. basically make a multi room hollow
like a donut
or like the seatruck aquarium module but for your wall
so it would suck fishies up
Or an exterior pen, like you fence off an area of ocean. Like, the inner aquarium is for small fish or hatching large ones, and big pen for holding large animals...
WTF?! How do you milk the chelicerate leviathans? You know what? I dont even wanna know💀🤣
yellow milk
Maybe it's a bit similar to platypus
We have multipurpose room glass windows glass dome now all we need is glass floor
Or no floors
Here, have a sneek peak to project DUNES.
what do you guys think?
Looks nice
I think being able to vertically connect mp rooms would be cool. So you can have a single tower-like structure that is all one single room
yeah I wish there was a way to make it so that when you stack multipurpose rooms it removes the floors
but the floors would be kept by default
I tried to build in the dunes and it ended horribly
Lol
Honestly more than anything I want the below zero base parts in the original
It wouldn't be that easy if they were to be in survival
Why
Subnautica has just as many resources as below zero
If not more
And if they can be implemented in bz, they definitely can in the original with some minor work
The games run the same engine. Below zero’s base code is identical to subnautica’s
How would you get the blueprints?
Ye that would be cool
so cute!
Ain’t he a cuttie
After exploring the shallows, kelp forest, some grassy plateau and some mushroom biome, what do I do next
Look for openings in the ground and explore those deeper caves.
Wait I'm in the wrong channel
Your right I forgot about that you will need things there.
Sub
Helo
awesome I must say
Thank you! Once I get round to mining more titanium, I’ll add more planters etc.
Outside:
ur base is awesome
I love the degasi recreation
well the kind of degasi recreation
Ty! Yeah, I liked the above water base idea, but I wanted to have an observation area under water
Another base I’m working on, more windows to come, I’ll depart for a farming trip soon.
Finshed base^
more wildlife than I have ever seen in MY life :o
how you make a blue base
It’s not exactly blue-just the reflection of the ambient water colour and pools of blue brine
Lmao
another awesome bases how do you do it???
no touch grass
that works yep
I have to touch grass as I have to go to school 😦
luckily nearing final years of my degree
of completing high school
it's slightly stressful but you get used to it
I once fell asleep on my bus going to high school
ended up on the other side of my city
💀
that was embaressing
yeah lol
but yeah you get used to it you make good friends and life is just fun overall
but you never NEVER get used to falling asleep on the bus
First, find a nice, flat place to build, with nice views. Or you could bridge two parts of a base across a gap.
Second, build the basic layout. You could draw up some layouts and then see how they look in-game. You could use foundations or a simple layout of rooms to expand on, or make a moonpool your centre point.
Third, start expanding on the existing layer. You could make it symmetrical, or have it branch off into different clusters if rooms. Make sure to add plenty of bulkheads, and distribute the reinforcements evenly everywhere-too many on one piece looks ugly.
Fourthly, add windows. Lots of windows, and add a scanner room and multiple observotaries-with spotlights on top. Add plenty of outdoor growbeds with plants outside windows, and add spotlights around the whole thing.
Fifth, make a power source. You could use thermal plants if near a vent, but best option is a nuclear reactor.
Sixth, start the interior design. Vary the rooms, and not all have to be functional. Remember, you don’t want empty spaces, but you don’t want cluttery either. You could have a lab room with microscopes etc.
Seventh, place planters everywhere. I mean everywhere. Vary the stuff you plant in them, and add a healthy dose of posters, signs and pictures. You name it.
It helps to have a cyclops full of resources near at hand, and a prawn to mine large resource nodes. Stock up on large waters and nutrient blocks, you’re gonna need them. And put on extended abandon ship lmao
Sorry for the arduous essay and lengthy typing time😂😂
To help with storage, building a temporary room near the base is a good idea. During mining trips I often have a youtube video running while I drill away :3
Noice 
I’m not saying you’re right, but I get it lmao
yes broken english les goooo xD
Lol
bro im so sad that the big rooms form below zero arent in base games
ye
this is actually very helpful I look at tutorials but half of it is always make sure to like and subscribe
Is your cyclops docked to your base
I always make certain rooms with all 8 reinforcements, ig it depends what is inside
I usually surround my reactor rooms with reinforcements. It gives a feeling of powerful industrial-ness to the room with the big dangerous atom splitting machine.
Nope
normal room
that's nice
I love these rooms! You’ve perfectly balanced the amount of furniture to make it look great
sarcasm detector going through the roof
¯_(ツ)_/¯
error sarcasm detector overload
sure I’ll just say its bad
?
That sounds cool
Damn thats cool!
Thx
Looks awesome
Thanks
brilliant
Noice
Came a long way
Yeah I love seeing before-after base pictures
It really makes the improvements stick out
Yeah I’m proud of how it came out
Perfect base?
has everything i need so i would say so
I’ve also got a base there-pretty much exactly where your one is
its a great location
Yeah I love seeing the ghostrays swimming around the tree
Very noice
He means recreating his actual room
No. Put 2 moonpools
Decided not too cause it’s below the seamoth crush limit
And I like barely use my seamoth in lost river
You can get a seamoth down there
Seamoth maximum crush depth is 900m with vanilla depth modules. You can't get past the Ghost Cove, but you can get to the cove
I was more asking about the image
Ye there isnt a reason for 2 moonpools
U can put the prawn suit in the cyclops and then if u cab get the seamoth down there u can lut the seamoth in the moonpool
Base I’ve been working on. Nowhere near finished
what are you gonna fill all the rooms with
who needs filled rooms when it looks epic on the outside?
I’ve got a few ideas…
I’m gonna have some alien containments and greenhouse towers
I’ve already put in some custom rooms
Like a disease research rooms with aquariums and equipment looking at infected fish
Now when I think about it
I should probably collect some before ||I cure the thing||
i shoudlve done that
Nah ||infected|| fish still exist in some areas
The truest thing ive ever read
They do in the safe shallows i think
Y'know what I want? A large room/moonpool combo. Like, three versions.
A) a double docking bay with two slots for prawn and seamoth/seatruck.
B) a single large bay which can hold the seatruck with a few attached modules longwise
C) a single bay moonpool one end, and empty room at the other. For simple, one module bases.
I’d like that like a larger moon pool with space on the sides for stuff
The problem with the Cuddlefish is they made no way to take him with us.
I only hatched one once, and I've never launched the rocket in that file 😭
I managed to glitch it into my cyclops
Then proceeded to get it out with a repulsion cannon
Still dont know where it went
You could maybe somehow do the same with a rocket
Nope. Me and Sparky, hanging out in a hab on the Floating Island and watching the emp babies grow up.
now i have mods to let my seamoth go that deep i actually have reason for 2 moonpools, so where should i put it?
i was thinking just next to my other moonpool but i want some feedback
or i could put it like here
yes
i deided to move it here
bit of a hassle having to redesign part of it
only downside is the only way to access the upper levels of that central thing is to have to go to the hallway and climb that ladder
cool
hello chat
My Cove Tree base has a small "waystation" base at the Lost River entrance for my Seamoth, and a larger facility deeper in which I just free-swim to. Once I get the Cyclops down there, I never bring it back up again.
Update: added a little observatory layout to the top and did a room-plants for the planters are coming next
It took ages because at first I wanted to have a multi room, but glitched supports would always spawn in so I gave up and did this. It actually turned out a lot better than I thought
looks awesome!
I had to wait for salt so I made more than 6 fuel cells
A small price to pay for the look also is that ghost leviathan? Lol
No a ghost ray
Yeah it looks great
That’s cool how do you have like glass at the end of the hallways or is that just a vanilla feature I never knew about
Those are windows
Never knew you could put it at the end of a hallway
Like to make the little rounded window thing
Yeah it’s a vanilla feature-it’s a pretty inconspicuous one tho. Best thing is that you can walk into the window and have a full uninterrupted panoramic view xD
Sadly lol
It really does
Agreed.
you may think i'm a terrible person but i stuffed a cuddlefish from my alien containment in a time capsule so who ever finds it gets a buddy :D
so that is how i took one with me
sorta
I'm down with that... didn't know you could put him back in inventory
you cant i picked it up from the alien containment not outside
Mine just swims around inside my base
Should I start working on a megabase in below zero or subnautica? I usually make functional bases in below zero so I don't know if I should continue that or do something different
there are only 5
Bz is objectively superior for base building…at least until they add large rooms and glass roofs to og subnautica…please.
I would fr pay for a dlc that added Below Zero base stuff to the original
I saw an early concept of a seatruck moonpool that could pull in trailer modules too. So they are still working on additions
I thought so as well. Below zero has a lot more design options which is why I usually build on below zero
Create a large water filtration plant
and then create a large power grid
And then create a city
Then bury your pc
like my base?
reactor room
That looks sick!!!
On the topic of reactor rooms, here's my reactor room I made in a creative world as the beginnings of a mega base project I'm working on
Noice!!!
I have a plan for a large city build. Basically I'll have 3 research sectors, 3 utility sectors, and 1 main city. The reactor room I showed is for sector 1. For utility I'll have a water filtration plant, a greenhouse, and a nuclear power plant
And the main city will be somewhat near Delta Island
The utilities will need to be close to the city though so I'll have to repurpose Delta island for power and the greenhouse
Sounds epic!
I play on switch so it sounds very laggy to me
Same here, I bet you’ll have like 10 second lag after building something 
Here’s an interior update btw. Plants are still to come in some places.
Nice
Thanks!
Quick question, are the marblemelons only found in marguriets green house?
Yes, only there


