#why are there still master/legend restrictions in ranked?

2105 messages · Page 3 of 3 (latest)

tawny island
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Nothing

vital warren
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I'm good

wintry sky
vital warren
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There's definitely some new characters that I'd like to try out and the gameplay/progression is thousands of times better than currently in supervive

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So there's that

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Also there's a ton more variety

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I remember some melee Abrams build I played that was funny af

lean swan
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I liken it closer to Smite and other mobas in 3rd person. But 3rd person isn't for everyone

hexed garnet
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Lets get back on topic )9)

night tusk
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BAPBAP feels similar enough just a lil slower. Though the augments make everyone giga OP once you're a few rounds in.

vital warren
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There's also no matchmaking iirc so you can only play with friends

night tusk
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yeah that's where it's at its best. But there is a server browser and playing with randos has been pretty fine in my experience

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max lobby size is 8 and they seem to be getting anywhere from 600-1200 daily users so lobbies should be open pretty much all the time

clever stump
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Bapbap gonna be hard to get into with it's current party game like system no matter what honestly. Game seems cool but I could never get into it

tropic glen
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8stacks etc

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very fun but gets stale quickly

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once a week type of game

formal bough
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Sounds familiar

bronze estuary
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yea the combat depth in that game is very very limited

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you know its a low skill game if pyn is good at it

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thats a low bar

hexed garnet
bronze estuary
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honestly u can do better than that

hexed garnet
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I can, I'm just exhausted

limber phoenix
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you must be exhausted all the time then

hexed garnet
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Rude af

bronze estuary
cloud phoenix
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I Love this gameI Love this gameI Love this gameI Love this gameI Love this gameI Love this game

Still matching you with silvers and giving them the drop lead on top of that, just to drop you in Narnia

wraith moth
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got 2 bronze 4s in my game yesterday

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i was master 3

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i wasnt master 3 after

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the restriction rules are stupid but my issue with the game at this point is that playing ranked is literally meaningless

inner orbit
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Ranked past masters 4 seems to be 'how well can you solo carry' when only a few characters in the game can solo carry at that rank

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Unless you dou ig

wraith moth
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ranked starts at master 4 everything before that is just the only thing people que for

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since ppl complain about 30m wait times for casual

cloud phoenix
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This is just a joke at this point

wraith moth
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im ngl i think i had 100% bots in my last game

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didnt recognize a single name, went 16 0 15

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never saw another person with green shield or above

cloud phoenix
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You can check your op.gg if there isn't 12 teams in the lobby

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then that means there were bots teams

wraith moth
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11 bot teams

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-_-

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i was playin singleplayer lol

cloud phoenix
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Should look like that

wraith moth
flint widget
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Terrorizing bots rocketW

thorn basalt
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Please lift restrictions we re a premade of 3 that just hit master we wish we could still play together without having to just make new accounts and untill we get gakekeeped again

wraith moth
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please dont i play soloq and im master and my teammates are usually platinum

topaz path
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because in season 0 people just premaded into legend rank

frail willow
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remove the restrictions, please!!!
The time when the game had the most players was when we could actually play together.
Supervive is a fun game, meant to be played as a team. When the game grows, establishes itself, and builds a solid player base, only THEN should you think about competitive play, solo player viability, or the legitimacy of the ranked system.

If a new player or a solo player doesn’t want to get stomped by a 3-stack lobby, then they should simply not play ranked.
Simple.
That’s exactly why you separated the queues into normal games and ranked in the first place.

The dumbest thing in the world is to insist on these restrictions.
Does it make sense? Sure, but only when the game actually grows.

The only server that really had major problems with this was EU, and that happened for several other reasons:

Brall was EXTREMELY strong.

There were very few good teams (way above the curve).

But now:

the game doesn’t have low TTK anymore,

the game doesn’t have a fast pacing anymore,

the game doesn’t have one broken character that can 1v9 anymore,

and the game doesn’t have just 4 good players anymore.

And honestly—what do you even have to lose right now? We already have the same player base as before 1.0

What’s the harm in lifting the restrictions, gathering some data, and seeing what happens? If the outcome is really bad, you can just revert it.

Supervive is a fun game, built to play with friends. Let us play with our friends, where the reason to keep playing is competing for ranks—together.

patent night
cloud phoenix
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man we love this game

tardy apex
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CCU issue

neat salmon
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2 hours 1 bronze

wraith moth
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i am so sorry

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did you boost him to silver?

neat salmon
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

wraith moth
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oh i thought it was bronze 1

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i thought it was his silver promo game

neat salmon
last perch
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incorrect

inner dirge
last perch
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more queue ranked summoners rift than normals

inner dirge
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Aram + flex + normals is like 60 - 70% of league games played

last perch
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in most servers

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yea match each of them 1v1 vs ranked

inner dirge
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2024 aram was most played

last perch
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no shit compiling 50 modes is more but thinking thatbis insane value is bullshit

inner dirge
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2nd was ranked sr

last perch
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u could remoce half of the added modes

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and league would be fine

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even with the lost players

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dat is euw

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N only servers where diff is big in aram numbers is poop servers every other server its rlly close with either being most played so what does that say

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nobody cares for flex or clash and aram is only relevant mode

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globally normal draft fames 96 mill global ranked 320 mill

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combine all the modes without aram and ranked still wins

thorn basalt
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half of those ranked games are <silver which you could consider casual players

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a competitive game cannot survive without a massive audience of casuals

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casuals bring money, money bring competition

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no game game has ever survived trying to be only competitive and catering to competitive players

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doesnt matter how good/shit you are at league there is enough players queuing at any given point for you to get in a game and "feel good" atleast 50% of the time

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supervive experience for a casual is so far away from the casual enjoyment anyone can get from league

bronze estuary
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NA and EU play aram more

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but in like KR its much more heavily skewed towards ranked

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iirc

limber phoenix
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League is also very old and has a big playerbase that isnt commited enough anymore to play ranked but still wants to play the game enough to settle with aram

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I dont think even 10% of these games has players that started playing league to play aram

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Yes its nice to have another gamemode that can be used for fun with no ties attached to some random funny number

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but at the same time, keep in mind that that usually isnt what gets people to play ur game

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That kinda attachement to a game is hard to forge.

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I see this argument come up now and then and i get it, but this only really makes sense if you have a playerbase to begin with lol, itd be more interesting to see how the relationship between gamemodes was when the majority of players was still new to League.