#why are there still master/legend restrictions in ranked?
1 messages · Page 2 of 1
Hit gm yesterday and needed to win 1 for legend. Wukong gets taken away from me in hunter select, I don't play any other meta abusers so I had to roll up on Ghost who is VERY susceptible to being aped with grappling hook
Lo and behold my team overcommits to a fight in storm for no reason
And I get grapple-slammed by a kp half a second into having vision of him
The change in agency was more than tangible
Isn't ghost pretty decent this patch? Like he's not meta but he's still a solid pick no?
Pretty decent yeah but still hard loses to Shiv and can't chase other melees. Gotta play really well to compete
True but everyone hard loses into shiv 😂
Without meat shields to take some aggro any group of 3 vaguely competent players can just bait nade and ape you depending on position
The zone was over the lava area (I'm so bad with area names) so I had next to 0 walls for nade and kiting was extremely difficult. Low econ game so I couldn't get the hazard perk
Idk it also feels like some periods of time feel almost unplayable
Like for me
morning is okayish you have low quality teammates but enemies are also pretty low quality so you feel like u have some impact
And from like idk 2-3pm+ it feels so unplayable you get slightly better teammates on average but this is also when 2/3 stackers come online and make Ur life utter misery
And super late at night (usually after scrims for me so like 23:30+) lobbies feel sooo good
Teammates actually decent/good and enemies are also pretty decent/good with mostly ppl soloQing
This is at least for me
I can like never climb reliably mid day
Ofc it's not always like that but on average from my experience of soloQing for like a few weeks now
Chaos stepes yea?
I mean even if they're not the sharpest tool in the shed it's a lot better compared to in the mornings + most ppl soloQ
That's why I like it
If ppl also soloQ
SoloQ feels KIND OF fair
(Matchmaking is still messed up and I literally had one game when I was soloQing in legend I literally got in the same team with a friend of mine that's also legend
We literally stomped the lobby
While other legend players with worse luck probably got anything from gold to maybe diamond if lucky )
And this is just aids but it feels a little more fair then ppl duo/3 stacking
I've been on both ends of that spectrum
I've had a squad of 2 masters and we matched with a legend
I've alsk been a solo in masters and matched with a bonze and silver (at peak hours)
Nah why r u torturing urself like that my boy 😭
I have a lot less time to play than most of the other legend players so when everyone was duo'd I had to try solo once or twice
My condolences
Very very off track from main thread but like it got most of the attention I hoped for so whatever
How strong do u personally think wukong is soloQ wise strong/fun/ whatever metric u want
lowk i win vs shiv
linny the only annoying one cuz he goes idol so his dash is 2 sec cd
I can't wrap my head around how to play against her personally. Lile dodge the first emp shot great, but then she pops ult and gets 2 for free before my dasb is back up
nade
In the past you were able to side atep her shots pretty reliably, then why she ults you'd dash back out of it and behind cover if possible. Ik you could do this on every hunter cus i could do it on hudson even if hard.
I say in the past cus you csn no longer do this. Her shots are now faster and she has more range now + longclaw and it's just bs.
if she is good you can almost never win 1v1 really
If the Shiv player is good you ain't winning the 1vs1
idk matchup always felt playable
haven't faced bush shiv recently and lord vader is somewhere in china but i think i've 1v1'ed most of the best na shivs at some point
if I die it felt like I just executed poorly
What do you play ?
ghost with songbow vive infusor
You on Na ?
yur
Unlucky, but yeah ngl Ghost never felt like a problem
i'm not even that good of a ghost player compared to the ones we have here
it's prob bc I play to neutralize rather than kill
like they won't die fast but I'll play to just not die and i will always outsustain
not super practical in comp or messy soloq fights
is what i'll acknowledge^
I don't know, i just feel like the times where i wasn't able to 1vs3 is usually because either i get greedy and miss play or enemy played well and managed to get a stun on me
the way i approach it is, i can at least not die to the shiv if I'm not a noob, my team can play the 2v2 and I can escape if they lose
She counters the impulse with her dash and then out dps's you anyway. She hard stat sticks ghost if she can just hit a shot dude
ult then
Man she always has dash up. Ult ain't hitting a hudson nevermind a shiv without a stun
it's to trade with her ult
she either tanks it, commits a dash around, or daggers ig
There's a lot of shivs that can be winnable against because they're not mechanically up to par, but I think the majority of Legend shivs just roflstomp ghost unless they misplay
I just don't see the matchup being any less binary than them fucking up
It's her kit design and her abuse of the new items. Shiv should never lose unless she misplays imo
Ghost ult is not even the equations of the match up
You ain't getting value out of it in a 1vs1 outside of just zoning to an extend with the terrain
But even then, it doesn't matter because we get 2 dashes out of the ult
And with rocket top boots you get so much space out of each dash
the original problem was that after she misses the first dash she uses ult to gapclose
and if u trade nade she can buffer with a shift from the ult
then ghost ult should neutralize the additional ult gapclose
But you are assuming at that point that the shiv is missing her empowerments
If we go with that approach, you can say that your character/build will beat everyone on any hero
But yeah, it only takes her to land the first empowerment to gap close and then you ain't getting away anymore
yea and at that point it's just a reaction speed/luck dodge test
I still think this will hurt the game in the long-run
Especially with how many 1k+ hour players are quitting currently.
there is no legitimacy in the ranked system right it favors fast characters and the top of the leaderboards dont equate skill it equates the amount of shit youre willing to deal with to not lose points babysitting.
did you guys play during the time grouping was allowed
going back to that would hurt the game just as much or more
see that's where you're just wrong, no offense
the problem was back then the skill disparity was WAY too high between players because there were squads with 1000 hours or in general a lot of experience from LIMITED playtests
and there were very few of them
now there's a lot more squads that all have a chance instead of there being that one squad that just runs the entire server
in general theres A LOT more players that are better and can compete than there were back then
There's already "boosting" via smurfs trio Qing. A boosted legend player would get decimated by an actual legend trio.
More players should be willing to communicate, even with randoms. The problem isn't that the premades are too good, the problem is that premades communicate, randoms don't.
you're technically already boosting the people that you get into your team whenever you queue solo q as a Legend player considering there's quite a few times where you get gold/plat players.
I can see ur point but I don't think the gap would be that different, I can't think of a single team game where full stacking isn't much much stronger than soloq
See tom kick's stream for example, he's able to communicate with anyone willing to communicate and take advantage of the circumstances to get a win even if his teammates are silver
Communication is stronger than non communication.
the gap would 100% be a lot different, as said back then when OB just released there were basically only players who had just started playing supervive going against one or some of the best teams.
This won't happen anymore.
Also is this not supposed to be a "team game"? People should look towards finding a team and LFGing instead of restricting people
games like apex don't have restrictions so why should this game ?
Disabling restrictions would bring back a lot of people who have either quit or switched to smurfing with friends. Solo Q legend players would not quit. They are either too ego to quit and will keep going on solo with whatever mm gives them or will give in and find a team
Yeah? It was great what are we talking about.
If somehow it turns the game to shit it can be reverted
Ok let's be real no it was not.
well it wasn't for like 95% of people
it was mostly just pumpers shitting on the entire server (for EU)
Duo Restrictions squads was the best time
and even before that squads was 100x more fun than solo
im not convinced the skill disparities were just a playtest thing
I mean how can you not be convinced ? When you have players that just start the game, against people who have been playing the limited playtests for YEARS before, of course there's going to be a HUGE skill disparity.
people have been playing league for years, if u put a 5 stack into a challenger game they would roll almost every game
Maybe in NA but in EU there isnt a single trio team that will guarantee win every single lobby
what ?
what are you even saying
if the 5 stack isnt like grandmaster they are getting rolled
challenger 5 stack
I mean youre just stating the obvious but if you want to balance a team game on the solo experience enjoy your dead game ig?
in that game it's pretty simple to balance etc. since most of the game you're sitting in laning phases
in this game you're not.
most team games are balanced around solo experience are they not
a game thats only fun to play with people you already know cant sustain a playerbase all that well
Deeprock galatic
Helldivers 2
just put lfg systems into your game / discord
so people can find people their skill level
and play
its not rocket science
Even league is miserable as solo
^^^^
1000 times better when you have a duo
most league players play aram / norms / flex with friends
like in the current game gm players get put with like diamond and lower, you dont think theres a skill gap between a 3 stack of gm players and 3 random diamonds?
I think there is and I dont think the diamond will win every game but I think if you make it to diamond at that point youre trying to make it higher and the only way youll get tehre is if you play against better players and learn from it
I think the main thing youll learn is that you should be stacking with other players
Yeah and if you want to hit the top rank of a team game
I think that should be acceptable
and for the gm players, who is gonna want to willingly opt into the disadvantage of having random players
more and more gms will be 3 stacking which means more and more lobbies have multiple gm stacks along with 3 random guys who just got off work and have next to no chance of winning
Why don't the 3 random guys whom just got off work q up together
they dont know each other
So basically its a good thing that 80% of 1k+ hour players quit because then wherewishescome can have easier lobbies
good logic
I q up solo while putting up an LFG and play solo till someone joins me
this has to be THE WORST sentence ive read in my life
in league if ur a challenger
u dont get matched WITH and AGAINST bronze players bro
thats how big the skill gap is between people in these lobbies
when im fighting another team
all i care about is "who is their legend player?"
and once ive killed that legend player, his team is in 99% of cases already out
where we gettin these stats from
the community im in???
I made them up for drama
survivorship bias @static vessel
people who quit arent on the top100 leaderboard
but if they still played, they would be
Jk, if you join seupervive discord or look around you'll see that a lot of players that are gm+ are complaining and either quitting or making Smurf accounts
People just dont get the chance to play in a teambased environment with them in place, sometimes new faces try scrims but they end on 10-15 points and then quit again, theres also no real way to practice as a team currently outside of scrims
it hurts competitive so fucking much and it also doesnt incentivize anyone to que up when they have virtually no teammates whatsoever
this game is fully communication based
Also a lot of people reach legend and then never play for the rest of the season besides scrims or straight up only play scrims
Since there's also no decay
the least they could do is make it illegal to deafen
Im not even saying ur wrong im just doubtful u actually have stats that prove that
Pls no, I don't want crispy microphone breaths
They could atleast allow us to DUO in gm and legend
i would take that compromise
Ive spoken to so many people about the new patch announcement, we all absolutely love it
but most of them say "but they didnt remove restrictions, so ill still not play"
this patch looks to fix 2 major issues: the armory system and the balancing
but the matchmaking will still ruin it unfortunately
The difference between this game and league, since that was ur original example, is that league has flex que if you wanna 5man. This game has NOTHING..... @static vessel
If u say "Que unranked" as a response to this ur opinion is instantly invalidated fyi
sit 40 minutes in que just to get a full bot-game is def not the competitive practice were looking for
so inevitably, most of us will go back to not touching the game at all, like it was before 1.0 and only play custom games exclusively
flex queue isnt exactly known for being popular or competitive
Ok ur not real
maybe respond to anything ive said here
flex queue in this game would be 10x more competitive
flex queue in ANY BR is 10x more competitive
what does what u said have to do with anything i said
are u ragebaiting me or what
the guy literally sat there, read my text and found the 1 thing he can reply to in a smug way
the main point he's trying to make is that there's literally no reason for anyone that hit legend to keep playing the game
like what is this conversation
no fun of playing with friends, no competitive aspect since you can't play with your team.
legit 0 reason to EVER even queue if you've hit legend once
Casual players all know faker... why? Because hes insanely good at the game, he became the face of league and people aspire to play like him and enjoy watching him compete
If faker was involved in supervive, he wouldve quit long ago :)!
it also means a casual player would have to deal with a bunch of legend stacks no?
Now if u think thats healthy for the game idk what to tell u
So let them deal with it, this is still only an issue because of the dropping playcount
well if there's casual players in legend mm then idk bro
but what is the incentive for the majority of gm+ players to grind out if the official response is u should be obligated to coach ur team
I understand what ur saying but I dont think the solution is to just go back to allowing 3 stacks
I encounter aidanby in my soloque and i know that the moment he dies his team is out
same gos for me
I don't think that's a problem of legend stacks at that point, more of a problem that the mm system shouldn't even allow "casual players" to be in lobbies with full stack legends or any legends at all
i end games on 9 resurrects and if i ever die my team doesnt repay me the favor
if people are bad at the game they are bad at the game
they already have bonuses thrown their way
its time to make ranked actually ranked
if you check the the comments from justjob he offered a few possible options that might help
these need to be removed ASAP if they actually want a competitive ranked ladder
Not just that
but theyve softlocked their game out of having content creators and a competitive scene by doing this
madmagical had that entire talk with them, which they reponded positively to
i hope next time he can also bring this issue up
because que restricions are 80% of the reason we dont see new faces ever
Not coach, lead.
Im just not sure what to tell u when you play a team game and dont want to deal with teammates
I want teammates?
It's also a skill to be able to follow instructions
why do i have to play babysitter whenever i que up
??????????????????????????????
they're still stuck in OB launch
Hes cooking here ngl
dota system worked
that would unironically be decent
Someone who can give instructions along with someone who follows instructions should and will always beat two random egomaniacs doing their own thing
yes but he legit said that pumpers would run lobbies again if they removed restrictions
which is just wrong
like they legit played scrims
and went like what 7-9th
😭
bro said PUMPERS HAHAHHAA
what is this PTSD decision
this is exactly where I said bro that scrim data would help istg
maybe them seeing pumpers end bottom half
would open their fucking eyes
that there's other good players than just ChipSa
literal PTSD
@sudden stag The reason @long jay @tardy apex and me even bothered to ever invest this much time into the game is because we got shit on by pumpers and then had the motivation to reach a similar skill-level. Now there is 0 grind incentive, everyone describes the "Top-Lobbies" as mickey mouse gameplay and sandbox / arcade.
yep literally same
Back then unranked and ranked players were put in the same lobbies keep in mind
the first 4-5 days of 1.0 release felt so healthy
there were no bad teams in the lobby
started beginning of OB solo q 1000 games literally just walking into a wall
fighting pumpers
everyone was 3stacking
the lobbies were competitive
even with shiv and wukong fully overtuned, we all HAD FUN
bro that endgame against shy day 1 of 1.0
was actual cinema
shit is burned into my memory bro shit was so much fun
pumpers???
Ancient lore wow...
i cant be asked trying to argue about this anymore, im also not gonna throw out random threats of "If u dont do this the game will die!!"
The comms in the game are like 50% or more of the fun in higher elosn
i just urge you to genuinely consider the negative effects the que restrictions are having on ur game @ devs
star upvote the message cus they read this apparently
Who remembers Pumpers vs TLD rivalry
hoooly
Pepperidge farm remembers
this is like opening an ancient scroll
I dont think anyone disagrees that games are more fun with ur friends
Not even ancient by my standards
I still feel like this all was just months ago
Thanks to covid ruining my perception of time
Forever
Not even friends, you can just find 2 chill randoms you vibe with and climb all day
i refer to casual as anyone below diamond tbh, yes casual refers more to dedication/hours to the game and plat is "relatively" high level but at the end of the day they just cannot keep up with that game pace
It seems that you value easier lobbies over competition and other peoples enjoyment so idk
Wow people in high ranks are really good at the game shocking
we must debuff them as much as possible asap
can u imagine im so good at minigolf that they give me a +2 for every single hole whenever i play, so now i have to consistantly hit hole in 1s to even remotely compete???
thats what the game feels like to me
i think that type of nuance is lost considering the amount of effort the legend player has to do, just to play the game
limit legend lobbies to master+ only, make actual lfg systems that work inside of the game
The non legends need to put some effort too if they want to win
oh I mean I agree in an ideal world/a world with enough players this would be the simplest approach
90% of callouts to non legends is when they should and should not engage
well the problem is players are leaving on both sides of the spectrum
theyre working on the 2nd part btw
new player resources was a big part of magicals talk
right now, we simply don't have that playercount and I don't think sacrificing the experience of any groups in the already dwindling pool is the answer
so might aswell do something to retain at least the players that have ALREADY spend houndreds of hours in the game no ?
I value keeping the game alive, I dont think a game can survive without a healthy solo playerbase
No bro we gotta value getting 2 new players over losing 10 experienced ones
once again, how can Apex survive for so long then ?
Instead of fixing the core issues
they don't have restrictions yet they're doing pretty good
yea the way I see it is that top level players who are more dedicated to the teamplay aspect or have skills in the teamplay aspect such that they can igl a diverse range of players should be rewarded, and players who seek to play the game competitively and experience that by playing with someone of equal skill are able to do so, but have some restrictions to prevent that from being the "best way to play" or most optimal/easiest to climb (aka by just playing highly mechanical champions and steamrolling the lobby) <- I think this specifically was a symptom of duo squads
NO U DONT
NO U DO. NOT.
no idea, I dont play apex
Soloque is a literal nightmare bro????
People are quitting the game because its so unfun
like what are u saying here LOL
it would be fair if EVERYONE was limited to solo
but only putting that burden on high MMR is insane
I think there should be nuance, focusing on either group just means ur choosing which way u want the game to decline
i think making the experience enjoyable for both sides is extremely hard as well
if i get bastard chased by a 3man squad on their skysharks while i get 2 gold teammates, idk what to tell u but the review on steam is negative for sure
but I also think that older players are more likely to come back if the system benefits their experience, as opposed to vice versa
for what it's worth i kind of disagree with the dev justifications i've seen for changes that incentivize new player retention when it feels like they have been wishy-washy about verifying that
keep in mind im still master
i dont even bother trying to climb all my games are just full arcade cookup whatever meme build i can
this is high level ranked btw
kappa
- If you are worried about boosting, please remove the ability for GM/Legend elo players to be paired with low elo players.
You are outwardly incentivizing boosting by pairing bronze players with legend players.
The soloqueue experience is one that makes all but a few of your top players leave - if they haven't left, they've created smurfs so they can 3 stack.
- You are worried about pulling a single 3rd low rank into a legend lobby - you quite literally have the opposite (legend players being pulled into low ranks) and somehow that is okay?
it would be great it they only gave u players of ur rank but we dont really have the playerbase for that rn
ok but how many times is this going to be used as an excuse
eventually this card will run out of uses for sure
Sacrifice ranked integrity for people being able to get into queue - it's such a meme
Yea whenever this is said i just ignore atp
i cant take hearing this absolute vomit take every single time
If you can't provide a ranked ladder that has integrity, maybe don't do it!
wb thoughts on my take
flame me flame me
We cant make the game better because we dont have the playcount to support it
good statement
you can call it an excuse but that doesnt change that the problem exists
good
The reason im hostile towards ur take is because it makes me realize that the devs also share your mentality and it makes me feel like i should quit the game because it will never succeed
your takes heavily enforce the doomer mentality in me
yippee now I can join in
why is the solution to 180 it, or like why is compromising one side better than the other
Cant do this because game has low playcount...
We would do this... but we first need to stabilize the CCU!
Once we have a good playcount... this will happen.
whats really hurting the game is that most veterans hate the game and dont bother recommending it to friends
and why would they after the experiences they have
yea i mean i recommned this game if you want to dumb 50-200 hours into it
but past that hours
theres legit nothing to do
play scrims 😄
at that point you cant play ranked with friends anymore
comp scene is non existent
Whole game is made for those initial 100 hours of gameplay
^^
ay
no BR game that i know of has restrtictions
holy 800 whole euros
Crazy how we got promised a game that has 10,000 hours of depth and got 100 instead

He means exactly what i also said earlier
How the fuck can u ever have a competitive scene or content creators
I know what he means lol
when nobody can que with eachother or practice as a 3man
the game shoots itself in the foot so hard
even the 800 eur tournaments get split to like 150 a person
which just ends up being basically a nothing burger
all because it wants to virtue signal for the "soloque players"
Also when the ranked ladder has no integrity btw
so we all have to become soloque players apparently
it's never something u want to have happening but part of their job is to acknowledge limitations and work around them, it isn't helpful if they just ignored the data like if they just forced every gm player to only play against gm and make queue times hours long
queue times wouldn't be hours long
because most GM/Legend players can literally organize times when they would play
The queue times for legend are already 15+ mins
and it'd make those queue times a lot better
If restrictions were lifted, more GM+ players would still be playing the game
Idk the meta is kinda just smurf and play with friends for me
I've resorted to soloqueue no fill because I can't be fucked elo boosting random silvers because TCG says I have to
i have 0 interest playing solo
And that makes me want to jump abyss irl (in rocket league)
it snowballs hella tho, the second some gm players start dropping and the queue times get longer and then more people start dropping because oh 10 minutes is a bit long or oh I can't play cuz i have work at this time...
I think relying on an already small population is kinda chung
Ok just to close this up:
Next wednesdays patch looks very promising, this might be THE BEST patch we have ever had in terms of balance changes and global system tweaks, the team has clearly shown that they can respond to feedback and implement amazing changes.
The pressing issue for veterans still remains: We cannot que together and the teammates we are matched with dont make the game worth playing. Atleast 50% of the game is communication reliant and the changes youve made over the last 4-5 months have all tried to bridge this gap but only ended up hurting competitive, while not bringing in any other retention. Please remove the restrictions or atleast let us DUOQUE in high ranks. @sudden stag
or the second some of the better players drop whcih in turn affects match quality so you slowly drop your standards of gm player to master player and then oh other people don't really enjoy playing in these lobbies as much
i am basically just describing what happened with na gm+ customs
I wouldnt mind if they did a test run of removing restrictions but the community would have to be open to that test resulting in the same restrictions
I wouldn't mind if they did this
I would just instantly quit if they decided to keep the restrictions
Because at least then they've engaged with it and said "this game isn't ever going to be competitive and our ranked ladder is never going to have integrity"
It's just the argument that it only affects to top people is true
But then as the season goes on more and more people hit the point of restrictions
And the quality of the ranked games gets lower and lower since no good players play anymore
The whole game has become a individual 1v1s fiesta unfortunately
teamplay is not incentivized at all anymore
But I can't in good faith ever recommend this game to any friends who are looking for depth, they will climb the ladder and what will their reward be?
The inability to play with the friends they climbed with?
Why?
Because Theorycraft says that now you have to boost low elo players instead.
Im not sure what your definition of a competitive and ranked ladder is
Probably one where the highest rank and the lowest rank can't be put into the same game
Let's start there
does that happen?
can you show me a recent example of an actual bronze player put with a gm?
cuz I do not think thats happening
See this
Literally in this thread btw
I have no idea why you think that's not happening
I love matchmaking
You ether get another legend player on Ur team or I get 2 gold players and below while some other team gets that legend player
- wasnt that before they made some matchmaking changes? 2. were those players actually bronze or high mmr players coming back to the game
Bronze
They are no names, bronze players
I mean they weren't absolutely awful but the lobby was also pretty easy since it was filled with players like them
Next to 0 awarenesses
u dont have to be a big name to have high mmr
When I say no name, I mean unrecognisable to anyone who is high elo
Nobody knows their name
They aren't returning players
You can almost immediately tell if someone is smurfing
I also showed the results of that game
If they were smurfing or something like that it would show in the damage section
I almost had double my shrike and wukong is NOT a DPS hunter
theres always gonna be a tradeoff between queue times and ranks, bronze seems like a bit much but I believe there have been changes since then
another thing to mention is theorycraft continuously stating "Were in it for the long run" yet they make many changes that only benefit the game temporarily and hurt it in the long-run (Trios, Que restrictions)
But im hopeful for the future, from what ive heard their philosophy has changed quite a bit in these recent days, new patch preview looks great and ive heard theyre taking new initiatives at marketing and player retention, so i still believe!
exists in every comp pvp game ever made, dont think ignoring it is gonna help anything
Thanos gauntlet levels of GG for any argument
"Why don't we..."
"CCU, GG"
u dont like trios? I feel like it was a good change
Competitively it was a terrible change
Comp variety, Balance, Teamfighting, Skill expression
all lessened immensely with the change
i enjoyed duo-squads restrictions aswell
solo-trios is worse
You gotta give them their flowers tho, theyre finally getting to this next wednesday
Dunks do NOT belong in trios
in squads it was fine because a 3v4 is more doable than a 2v3
not sure what you would rather they do? make changes that dont work?
Objectively so far theyve only made changes that dont work
so im not sure what ur getting at here
As a scrubby diamond-master player who played both when there were ranked restrictions and when they weren't, I just want to provide some perspective.
Legends being able to stack queue was a terrible experience because even if you could outplay someone who was clearly mechanically much better than you, it wouldn't matter whatsover because their teammate would run in and destroy you anyways.
While I do admit that there is some loss of strategic depth without comms with other players, the alternative here is also loss of strategic depth in the sense where the skill difference between these legend stacks and everyone else is so large that you can just run down the whole lobby just through pure mechanical outplay.
With the current restrictions, while some of the strategic depth is just impossible to experience especially in terms of teamplay, at least you can try to improve on your solo play, especially when facing off against other solo legends (although this is admittedly not as fun)
Solution: Legends cannot que with other legends, thoughts?
If i was legend and i could que up with 2 average players, the experience is still much more enjoyable than a full soloque
I would prefer having 2 communicating plat players over a deafened and muted legend in my team even
So what if they restricted legends from queing with other legends, wouldnt this be a good solution to the shark-tank lobbies, win-win for everyone
game is pretty fun to me, idk how that can be objective
survivorship bias 👍
this would change nothing bro
yea idk
the problem is ampower is right
you cannot pretend he isnt
the whole point was that ur not able to queue with friends/your team
Honestly wouldn't mind that
for a solo player whose not very experienced, the game is a nightmare if restrictions are lifted
your "fun" is your experience, that's subjective
😭
I enjoy playing with new players, aslong as theyre in my VC
I don't think it's nearly as much of a nightmare as it used to be back in pumpers area
I think legends with diamond and below is fine, since honestly you could get to master just playing placement anyways
Ive been hitting the "LF +1" allot lately and i just play with whoever shows up, many of them are not very good but the enjoyment i get from simply talking and joking with them heavily outweighs what i would feel in soloque
yea? Im not the one saying its objective
So the arguments of boosting isnt really that valid
so because of this i think if legends can only que with lesser players, it would be the best solution potentially
it still wont fix the issue that no new competitive players / teams are being formed
but atleast it would help high rank retention in ranked
Earlier today i had a game with 2 super nice teammates, i spent the game communicating with them and calling rotations etc, just to get wukong abyss slammed, thats honestly been one of the main issues with the game until now
Getting out-cheesed has been to prevalent for soloque to ever be fun
once i died they werent able to resurrect me, they added me and asked if i wanna play another and i was forced to share the news to them about the rank restrictions
So yea, they def hurt connections in the long run heavily.
Yup, I think its quite valid. It's not a perfect solution since these restrictions would seem oddly specific and would have to be constantly reviewed, but I think it would be a better experience for high elo players
There were times back then where'd there would be 4 or so legend 4 stacks but I got actually good teammates. I was then able to match them. And rn, most of the people at the higher level woukd stack anyways so most high level games would just be stacks anyways.
Even if they do have an advantage, I don't think said advantage is high enough to be an issue.
I can only say look at Hotbiscuit Squad doing Beta literally nb could match them lol
But everyone was so much worse back then
It's been months already
Ppl got a lot better now then before
It wouldn't be such a stomp anymore
people caught up
biscuit squad aint a good example bc at the time they had so much exp compared to almost everyone else
it was not related to "legends can squad up with other legends" cause another squad of legends couldn't win against them
now legends are fairly equal in level
I think they just dont care anymore tbh they could if they actually want to but yh the Game changed since than
they've literally ran scrims both in beta and now in 1.0 and have placed around ~6th in EU
ChipSa himself said it 100% wouldn't be such a stomp anymore
I havent really watched the EU Scrims atm, but yh could be true tho. I cant actually tell cause most of the top people dont play Ranked that often anymore if they actually play it lol
good times
but yea the level of play atleast at the bottom end has caught up
i dont think the top teams really have gotten much better but i think there is now alot more teams who can actually compete with the top teams nowadays
Yh but for me ur squad r the goats of the game maybe people caught up but doesnt matter imo just because of time they needed to get to the point u guys were at the beginning of the game yk what i mean. But thats just my opinion on it people can have different opinions
You're entitled to your opinion, it's just wrong
Also this talking point is omega giga dogwater because if they actually have a system where bronze players don't fight legend players, nobody will care about running into a legend 3 stack
Apparently this take is hotter than lava
Man do we need to bring back all of the posts from OB launch about Legend 4 stacks making the game completely unplayable for the average joe?
Even after restrictions 2 stacks were able to 2v4 teams of average players
It's either we get a bad game right now or the majority of others do. I'd happily take the bad game until something gets done about the dwindling ccu
But that's the issue.
Everyone gets a ranked ladder that has no integrity.
If you are saying that it isn't possible to provide a ranked ladder with integrity - why provide one in the first place?
The whole "someone has to suffer" is the ultimate cope.
You are actively saying that you want games that are less balanced skill wise, in favour of queue times in the name of retention.
You neglect the fact that retention at the top end is dwindling too and that ranked restrictions, done correctly, would bring a lot of the top end back, without affecting those who aren't low elo (and in fact, improving their experience because they wouldn't be paired with a random legend on the enemy team, slaughtering them)
Stop coping with CCU
Also this was already answered!
This is also answered by the meme above!
Nobody is asking for high elo players to be matched with an "average Joe"
It's so bad faith
People have suggest duo no fill for legend or like a negative rp multiplier if you duo like 0.33x rp gains if you duo in legend. The main reason for the second one is that so it’s still competitively viable since you still have to solo q to reach top ranks
Thoughts?
I also think allowing just normal duo q is pretty bad because it forces people to duo up to play high rank/ achieve high rank
I don't like the duo no fill but the negative multiplier could be good. Negative multiplier would force them to work harder which could help with the advantage in the rp system.
And the reason why duo no fill is a terrible idea is cus if you solo you are basically never getting games and will in turn be forced bad teammates vs 2 stacks. Unless you luck out.
higher ante for duo/trio could also work
i also suggested that in a long long discussion above between me and a tryhard soloQ fan
and that guy basically said "that wouldnt change anything since casuals/lower ranked players dont care if theyre getting less RP, theyre still 3 stacking and ruining lobbies" or something like that
so weve come full circle and my post all the way back in december is viable once again
just give solo players a different rank alltogether atp
same lobbies same matchmaking
but if u que solo u get points for a different rank, like solo / flex
imagine flexing soloque legend
its just more impressive than flex no?
the games matchmaking isnt based on rank but mmr anyway so
this would work well
and then u can limit legend to duo so that solos can get in same games with them occasionally
holy banger
Of course people needed time to catch up...because they like...were playing in limited playtests ? And the people that "needed time to get to that point" didn't ?
😭
I guess you can have ur goat squad or whatever but acting like the other teams "needed more time" is just kinda wrong.
Think Ur coping lil bro
You'll never reach the height of pumpers
yes sorry my king ChipSa
It's ok being the best isn't for everyone
dumbest post i've ever read
it'd probably be a lot more constructive if you actually say why you think it's the dumbest post you've ever read instead of just saying it.
i think thats the main thing devs dont seem to understand
were not in OB anymore
were only 1-2 teams would stomp all lobbies
gm/legend is the top 50, in a game with 36 player per game with mixted rank you already face them very often cause a lot of them queue for 10 hours a day ( hey tom kick ) and god know how much game they are already greifing for lower ranks ( aka casual players ), allowing them to duo is just the dumbest thing possible for 90% of the player base, and makes happy only 50 players
ok well, first of all, gm/legend isn't only top 50. Legend itself is top 100 and GM is technically an unlimited amount. The whole point is that through not having any more restrictions the ranked ladder itself would get more competitive than it is right now which is just a shit fest because most of the top players can't be bothered solo qing when they get 2 silver teammates on their team. Also what are legend players supposed to do since you're saying they "grief the game for lower players" while just queueing ranked ? Do you expect everyone that's just good at the game to just not queue at all anymore ? It's not gm/legend players fault that the mm system is just pretty bad. Allowing Legend/GM while also restricting it so the only players in a high elo lobby HAVE to be master+ to even be matched together would make a lot of the veterans who have quit come back and a lot of the players who are actually good at the game return. Because of this you literally just have a more competitive ranked ladder. Playing as a team or even joining a team is what should be pushed more, through an in-game lfg system people would be able to find teams to play with.
This game should never cater to "solo q", it's a team BR game, not league of legends.
I'm top 100 as a master 4 and actually gm legend is top 50 in europe. The mm system is bad cause you can't balance a game with 36 players per game and a low hype. This system is sht cause there is too much players per game you just CANT balance it, like you need every legends in queue to fill a whole game. You being able to duo farm silvers or even plats in every lobby don't make it competitive you know.
Just do scrims
as I said, restricting lobbies that legend and gm players can get into by making it master+ only would make it so no silvers are being farmed. Also as I said A LOT of high tier players would return and for sure be able to fill those queues at the very least during peak-ish hours.
Also you can for sure balance it
once again a game like this CANNOT cater to solo q and actually survive
it's a team BR game
In europe master 4 is top 100 as i said, a master+ queue will require that 30% of the ladder queue at the same time its just not possible. I spend already 5-10 minutes in queue for plats-legend games
we do, do scrims but they're limited to like 2 hours thursday - sunday
it's early in the ladder and as I have said people that are good at the game would return and climb turbo fast
I, as I am sure most of the EU comp scene could make an alt and rank up to gm in a couple of days to a week
and eitherway people in higher ranks are more coordinated
we would for sure be able to basically make hours where we all queue ranked
and have at the very least 2-4 hours a day where queues would be populated
and actually more competitive and challenging
CCU is such an omega fucking cope because if you are talking about removing the TOP 100-200 players from the pool of everyone else, how is that such a huge loss for the rest of the playerbase when they
- shouldn't be in the same lobbies as the top 100-200 players anyway
& - the integrity of EVERYBODY'S games goes way up because they are fighting people that are closer to their skill level
- top players are consistently LEAVING the game because they can no longer play with friends
- top players rewards for playing the game should not be "you are now forced to elo boost random low elo players" - it removes the depth from the game that they are actively seeking
the BEST days of 1.0 so far were the first few days, where none of the top players faceed those restrictions, but were still in the same lobbies with each other, facing other 3 stacks
and low and behold, now that those players have hit restrictions again?
leaving in droves
dumbest post hes ever read
its top 300-400 actually
and master is also affected
again, survivorship bias takes
what is it with yall man
I need to do a master thread on this
because the cope is just too much
like every cope angle has already been answered
but people are pretending that these takes are new
or that we aren't account for nuance
"I need to play with my friends because they are good and i want to steamroll the lobby!!!" has never been the case btw
the issue is 80% of the game is communication based
so i only want to play with people who are in my voicechat
they can be the worst players ever i dont mind
just let people que together and limit that legends / grandmasters cannot que with eachother
that way people make connections
ive been queing with randoms from the "LFT" categories for weeks now and its such a enjoyable experience even if some of them are just genuinely bad
bad player i can talk to >>>>> deafened and muted legend player
and then the current soloque system is bad player whose also deafened and muted
theres ur summary
@tawny island
idk this doesn't really fix the problem you're trying to fix
this is basically just fixing it for yourself but a lot of people who quit won't want to just queue with any rando that has a mic
devs could just test duoq on gm+ at least right? if doesnt go well just revert on hotfix next week
"soloqueue players would be fucked over by people 3 stacking in high elo"
high elo players (I am not talking gold @ 5% btw- I am talking about GM/Legend players) are typically in discords where they can group up and communicate outside of games.
People are frustrated with 3 stacks because they are organized over voice comms.
High elo players will be organized over voice comms whether they use 3rd party software like discord or use ingame voice comms.
ALSO if 3 people are queueing soloqueue, into 3 stacks - how do these 3 players not just get matched together?
top 300 if you mix servers
spoiler you only queue in your server
devs dont care about 50-100 players per servers you won't be able to duo farm silver with your top 50 friend and if they allows you this the game will die faster than you think and you will just farm bots
I don't think anyone wants high elo players to be able to queue into silvers
You will queue into plats diam which is the same thing than silvers. There is not enough legends to make a full lobby, maybe in prime time you can with a 40 min queue
Nobody is asking for a legend exclusive queue - legend in any region is the top 100 players - that doesn't even make 3 lobbies
However, if you remove restrictions - top end players are likely to return to the game because the ranked ladder will be more competitive.
A more competitive ladder, with tighter restrictions will increase the integrity of ranked games for everyone.
Master/GM/legend players won't be forced to eloboost lower elo players and lower elo players won't get slapped about by the random legend players in their lobbies
Its not the top 100, its just not true xd not even top 50 in NA, and in europe I'm master 4 and top 100.
If you remove restrictions few top players will return and 90% of the plats you farm will leave 👍
And thus you get to the second part of the equation!
Don't have legend players fighting platinum players!
Very hard fix
Don't worry this will be fixed when all of the players come and the matchmaking algo can build lobbies of comparable skill instead of having to mix skill levels so much
Until population isn't an issue devs should just turn ranked off and have a single queue to ensure better queue health
"oh no but queue times"
Great, ramp up the queue times for higher elo players and give us quality games instead of making us babysit low ranks
I fully agree with this
I already get 10 min queue with plats in the lobby, you just act like its not a dead game but it is, asking for a magical matchmaking
If you can't provide a ranked ladder with integrity... Don't!
Players all say they want a longer queue time but they actually don't and their decisions and actions reflect that after a 20 minute queue
Even if you are the one that could have the patience for it, many others do not
It's a hard fact / truth of matchmaking engineering
Either way- turn off ranked until the queue health is better and just push everyone to a single queue
That way lobby health improves with a smaller pop
Plus solves the issue of people wanting to play together
"magical matchmaking"
In one breath, you acknowledge that legend / high elo is a very small % of players, in the next breath, removing that very small percentage of players from the rest of the playerbase (that doesn't share their close to or equal mmr - not just rank) is something that requires magic?
This take I agree with
Either that or have like 3 / 5 hours hours of ranked mm every Friday, Saturday, and Sunday to ensure that players who are interested are all logging on and playing at the same times
Given that the game is losing players they will have to get a bit creative
The irony is, pushing everyone to a single queue without addressing MMR puts everyone back in the same place in OB.
This is also a good suggestion, I saw a dev talking about that with players before
Oh devs can remove you don't worry xd, you will just never find any game
Well, what's the difference?
If I queue now, the quality of team mates I get is dogwater
Why queue?
Why am I conscripted to community service
And forced to elo boost
Don't queue and scrim its a dead game
Like nice one, they're just bleeding players from the top end
Its how it works on dead games
I already do scrim
I would be interested to hear JustJob share the CCU numbers per region on what the # of players needed in ranked queue is for a healthy mm
Because I am pretty certain it is quite high
Game is currently tanking anyway, if the ladder has no integrity anyway, why stop players from queueing together btw
Because we can't pretend it's about integrity or preserving a standard
If there are more three stacks playing, why would they not be facing each other
Take the first few days of 1.0 for example.
Those were some of the most competitive games of supervive I've played, the MMR wasn't reset, so it was all 3, stack legend/GM players fighting each other.
It literally can function if there are enough top end players playing
What happened once the top players hit the restrictions?
Bye bye supervive
Game bleeds players from the top end!
We would need the internal data on that one. I'm not certain that is a meaningful loss of players
Probably doesn't help, but I do not think it actively hurts that much in comparison to other areas of drain
I still believe it's a point that should be tackled, it's a cycle where people hit restrictions and dip
They had to face me 3 stacking because I hadn't queued up as much
I have like a 90% wr in ranked by queueing later than everyone else
(Thats an exaggeration its prolly like 70% but point stands)
I've played too much random shit for it to be good
Ranked based restrictions are kinda useless if the community wishes to circumvent them tbh
I can just queue as 3 and get the same games
Indeed
Yeah and basicly if you wanted to play solo the game was just hell and unplayable. People tagging along with good player over than with friend. Top lobby were filled with sEupervive Lobby were poeple randomly chose parter cause the game forced you to do so.
Do the larger battle royale games have queue restrictions at the higher levels?
Don't know to be honest it's the only br i play. Played fortnite before ranked so no restriction was needed.
But for me if restriction was the real problem. Then normal game would naturaly become the most played game mode (only mod without restriction) in reality every time i tried to play normal game the past week, i was stuck in at minimum 20 minute queue feeling like there is 2 lobby per hours and only chispa squad was here. Where are all the gm player that want to plays with their friend? Do player want to play with friend or the matchmaking force them to do so to enjoy game? What i know is that the current systeme isn't fun but not sur about removing restriction to me it will worsen the game state maybe im wrong tho.
Hey Garoh
Seriously, it's clearly working for Deadlock, I don't know why they haven't pursued this option yet
You and your grapple 3 are my nightmare.
There would be more high elo players playing and therefore less casual players in the lobby if high elo players could play together
So many quit at legend or straight up uninstalled because no one wants to play a BR solo
Many quit at legend - 40 legends in NA, a single lobby if EVERY legends queue together lmao. 99% of the player base don't make it to master
And they don't want you in your game at all but the game is dead so you are able to queue alone with them
They don't want you in their game*
Yeah some legend quit the game after reaching that rank but if you compare to the player that actualy leave the game even before having the restriction (or even ranked) prove that there is a way bigger problem than 150 player being restricted to solo. Balancing game at high elo is super hard because master duo with master diamond either duo with master or trio ect... Then legend are left forced to play with low elo player to have matching mmr in the same lobby (same goes to the duo master who often have silver/gold as last player) and every one is sad at the end cause it isn't even competitive anymore and luck based praying to have decent teamate and not facing a good trio. For me the best ways to solve matchmaking is either force soloq or remove ranked. If people doesnt like soloQ then they would move to normal game then just remove ranked if that happens until having more player and focus on other game mode maybe like having proper Arena or new game mode that would make the game better for the futur.
For the GM+ glider of course
True
nah
remove restrictions
then high elos start to actually play the game
and start making streams
and then bring new players to the game
and make a community around it
with restricitions theres no interesting content on social media
because
high elos are not playing to make the content
or even the "try hard" ones because they cant
removing the restriction it's the right way
and somehow make the queue work with it idk
restrictions is bad
I remember that 1 day when all the active vcs in this discord just vanished... was a sad day
I think the best part tho is the community still stuck together we just play other games together now
Like we hit the arkheron playtest into league clash into drinking & gambling into arkheron playtest 2 into UFC fights
Something like League's clash but operating every week or two could go super super hard.
restrictions not lifted
we have the best patch of all time and none of us veterans will bother to touch the game
gg
My solution would be making Group ques time restricted every day
make it from 18:00 - 24:00 or something
that way 3manners dont turbostomp during hours where the matchmaking isnt as tight
gonna play 4 games with new character then get thrash talked by some gold elo with giant ego then quit and wait until scrim to actually play the game again 6 games and then wait for other entire week to be able to play the game in the weekend again
I would not be surprised if they are looking into something that isn't just "lifting restrictions". Would not be surprised if they team mode thing that people have suggested is what they end up doing.
well imo its too late now
the seupervive community was hanging by a thread and waiting another 2 weeks cuts that thread unfortunately
none of these people will return
A lot of them di really like the game so I honestly think they would. But it has been taking them too long to do something about this honestly.
to me its just them showcasing they dont want real player engagement because not a single higher elo players enjoys this
and being master in this game isnt even high elo, ive had the most clueless master teammates ever that started playing the game like 1 week prior
if it was only legend thats limited atleast
i just think we need a party que time rotation every day
I feel like this is more so just because of lower ranks being stupid easy. The ranks skill wise are all over the place, I've seen silver players play better than some legend players. Or seeing a legend player legit play like they're gold. Been like that forever and feels like it'll never change.
#1400716744003420200 !!!!!
They need to figure out an elegant way to allow high elo players to que together but it seems difficult. A teams que or timed que could work but I understand that allowing duo for gm plus would kill solo q and make que times long af.
Tbh this game is a team game and if allowing trios for high elo allowed for tighter matchmaking and high elo players would guarantee play more then it could maybe work
Something tells me that it wouldn’t really fix ques as much as we would like
they could atleast let us know that theyre either working on a solution or that they never will care
the communication around this is the issue for me
and the fact that we have big streamers like jankos, dendi etc playing together with tom kick, aidanby
and aidan and tom are forced to go on smurfs 😭 😭
terrible system that punishes anyone dedicated to the game
especially if they dont smurf (like me)
its just a question of the many vs the few
it sucks for us
but like at the end of the day high elo isnt the focus right now
even though i think you can have your cake and eat it to in this case
^
High elo is a small percentage of the overall base
But as the game number dwindles these players become more important so it’s hard
I’m sure they are trying to find a workaround
They’ve done a lot of good changes quickly
my two cents about the subject, i play supervive 99% of the time with my friends because that's how i have fun with it, solo Q is usually a mess - people don't communicate, they talk shit, they blame even when it's their fault, nothing new, right?
as i play with my friends, we are slowly climbing ranks and soon we won't be able to queue together anymore. main reason why we still can play together is because we mostly mess around in games and don't tryhard (we just have fun) so we lose a little bit of RP sometimes, but we are still climbing
i'd play unranked only BUT we cannot find many games in unranked and when we do, after waiting around 15-30 minutes, it's full of bots and new players and the games aren't fun at all, so we are basically forced to queue ranked
i really don't want to keep playing when queues take forever to find games and i can't play with my friends, if it gets to that point i might have to quit the game and go play something else, we certainly won't lack options
for more context, my friends and I range around platinum-diamond, almost masters, which means i'll be forced to sack one of them and duo. i play on SA servers which heavily lacks players, NA and EU have a lot more
sorry for the wall of text xd i just wanted to talk about these frustrations and concerns i have
its only "the few" because of the playcount
if more people were interested in the game, especially with the league marketing, it would not be few people in higher elos
ye imma just quit the game
so yeah, i got to the point where i can no longer play with my friends, it's joever for me 🙁
if only we could find quality and fast games in unranked, we could still play together
Also, thanks to the way the rp/matchmaker system currently works, every trio queuing together will eventually hit this point.
I've queued together with several groups, and after they hit masters and we couldn't trio, they seemed to lose any desire to play.
Solo q alone is also less fun when your guaranteed to get low rank players and have to solo carry if you want to keep climbing.
Oh what's that? You just hit Grand Master? 🎺🎺🎺🎉🎉🎉🎉🏆
- 10,000 hours community service (TCG sanctioned elo boosting)
-- You can no longer queue with friends
-- aura - GM glider
- OG glider
- L
- Ratio
- Vegan wisp
what if normal games have its own rank like TFT's hyper roll game mode? so 3 staccers can enjoy the pleasure of ranking up with friends and the newbies can just play ranked.
no new game modes, no halved queue times.
Even if you play normal games, 3 stacks or not, your mmr will eventually become so high that you wont ever pop (courtesy of TC mm adjustments to prevent legend 3 stacks from farming prisma in norms)
So yeah, normals already have their own mmr and it solves nothing
Well it does solve stuff. Just not for high mmr players wanting to play with friends
There is no solve for that
It doesn't solve that either because they just make smurfs and play on them
Well that is actually a sign that it is working quite well
Not really, that's like dumping all our trash in the ocean and saying problem solved
It solves it in the sense that it keeps high mmr players in games associated with their mmr. If they are swapping accounts, that is not something that the matchmaker can solve readily because it is circumventing the matchmaker.
TC's rating system does find someone's appropriate mmr quite fast, normally under 10 games would be my guess.
Again- There is no solve for high mmr players wanting to stack and play together because the population for the game isn't large enough to make appropriate skilled matches.
Does this mean that I should be inting some matches to make sure that I can even get a match then?? That's not good
Yup
Seems a bit of a broken system. :(
No way it's perfectly designed why would you say such a thing
Ur right, it's just like the armory system. Perfection
Exactly and all hunters are perfectly balanced and all able to 1v1 each other
It's just a population issue- Game's matchmaker and rating system are likely well reasoned and work well, but lack the adequate number of players to function
Yea idk how idk try to problem solve matchmaking for a lower pop. Like you said, probably would work just fine if there were enough players
There really isn't a way to solve it
The skill bands are not padded enough to make appropriate matches
The better solution is to try to set specific queue hours so that players are all logged on at that time period and queueing
EG: 6 pm - 10 pm are team queue hours, log on to play!
Might encourage more players of the appropriate skill brackets to be on at that time period and queueing
Yeah something like that would be the only way to keep everyone somewhat happy
Want to 3 stack? Play during that time. Want pure soloq? Don't play during that time. Don't care? Play whenever
Then considering we don't have the necessary population to make that system work properly ... shouldn't we disable it for the time being ?
And maybe come back to it if the game pops off ?
Because atm people are legitimately quitting the game/taking a break because they can't queue with their friends anymore
Losing a stack of people who just want to have fun with their friends for the sake of what ?
Remove the restrictions until the population makes sense for it, I'm pretty sure people would rather be allowed to play with their friends and have wacky matchmaking over what we have now
TC previously made the opposite gamble where players were quiting because they were consistently getting stomped by parties and felt like they couldnt play the game. I think it is a no-win situation and they have to decide which is more impactful for their player numbers. The players who want to play solo and quite because they cant overcome stacks or the players who play in stacks and quit because they cant play with their friends.
Before ranked was anything from bots to solo bronze players to legend 3 stacks
Again- There is no solve for high mmr players wanting to stack and play together because the population for the game isn't large enough to make appropriate skilled matches.
The solve is to allow coordination across longer time frames then whatever is tolerable to be in a queue; ie, some kind of automated scrims that interacts with rp.
And also accounting for mmr being higher when a player queues with the same person(s) a lot because better coordination
They should have split the queues at the start when we had the player count - they've already killed off the player base they are trying to cater to now. Probably too little too late.
They don't have the player count to support that. Also that sounds difficult to implement and likely would be a massive time sink to make happen that wouldn't see a lot of use due to the audience it is directed at.
They never had the player count for unranked and ranked single queues, let alone split queues for one or both
I do think it is a bit of a myth that players prefer one method over another. Back when they implemented solo queue only it didn't seem to do much to impact retention or engagement from an outside pov.
If they bake it into normal queue like:
#1405783574996844604 message
It'd be good. (also see surrounding discussion for more specifics)
The two major problems with master/legend restrictions is getting an apropriate mmr calculation (since players that play together have multiplicative, not additive mmr)
And having enough players with similar mmr to have a fair match.
If you extend the timeframe, you make more use out of a limited player pool.
A bigger playerbase won't make the problem go away; it'l just push it to higher ranks.
But it'l be hard to have a bigger player base if the top ranked streamers quit the game from these restrictions, so imo some dev effort would be worth. How difficult depends on the existing codebase.
Even if all legends quit the game they will only loose 300 players you know. 3 stacks making casuals uninstall made them loose way more during the beta :p
You're VASTLY underestimating how easy it is to reach Master/GM
just playing casually with friends you very quickly end up being unable to queue with anyone, by accident
and tagging normal queue only works for a bit before it becomes 35 minute queues
The way the rp/mmr system is setup is you are guaranteed to eventually hit masters, even if it takes a while. They really need to fix that if they want ranked to be competitive imo.
This is an insanely easy fix that they probably don't want to do because of another imo retention feature they have which is called "bonus RP", basically everyone gets free RP for doing nothing every game in order for them to get the dopamine of climbing.
Because of this the competitive side of the ladder is literally non existent below master.
The bonus RP is a flawed metric that tries to give out points for big mmr diffs if you get a kill on them.
In theory it kinda makes sense; but it's a bandaid on the real problem.
The real problem is how to competatively rate the performance of the teams in the game against each other, without causing players to play in an unfun way to game the system.
This is made worse by large disparities in mmr.
Imo to fix this, what they really need to do is rank each teams perf at the end of a game from best to worse; either via elimination rp capped to 3-6 *( 12- placement) or some other method, and then allocate rp purely by the rank relative to the rest of the teams for a given match times the mmr diff.
So placing well against a better team gives more rp, and placing badly against a good team doesn't lose as much, and so on.
We will see where the devs pandering towards this opinion specifically will get the game
as of this week 60% of the comp scene has quit the game
this wont be healthy in the long-run
if a outsider from league / dota asks "Do u recommend supervive?" the answer will 9/10 times be no.... there wont be any new skilled players joining the game and the only retention they will get will be from furry artists that think mercury is hot
so maybe supervive can rebrand itself as a art project
I mean they already moved away from it's competitive aspect in general
SO LET ME QUE WITH FRIENDS!!!!!
LMFAOOOOOO
that makes it an even bigger joke btw
Nobody leave after master restriction, and the ladder is public you can see numbers so i'm not underestimating the number of gm/legends
"I want to queue with friends !!" but without the restriction during the beta all we saw was full stacks of legends smurfing on noobs
survivorship bias 🤦♂️
Its not survivor bias most player are hardstuck diam or master 4 because the game is super hard for casuals and thats why its dead
99% of the player base didn't face any restriction
thats true
but you basically said that nobody leaves because of restrictions
but all the top100 players left, so they were replaced by new top100 players
and those top100 players are now starting to leave aswell
its a cycle
thats why i said survivorship bias
those left over say "this is fine"
because everyone who didnt think its fine has quit
And how many players left after facing full stacks of legends in there lobby because the game is too dead to make a full legends lobby ? Cause maybe YOU want to chill with friends but what will happens is that 90% of legends queuing will queue with other legends to grind the ladder
And every single diam in there lobby will get annihilated the skill level is not even close
And please « don’t tell me just don’t put diam in the lobby!! » because the game is dead and a full master legends lobby will be 1hour queue and not possible
I fully agree with u that this is a problem btw
thats why i wanted there to be a small time period daily where 3-manning is allowed.
its the best of both worlds
you enable 3man ques for a 2-3 hour period for every region in the evening
The only solution is a no restriction queue during dedicated timer i agree with you
Like for me its the ONLY solution
But again, is there enough player to have ok queue time ? If you open a mod for 3 hours but everybody have a 1hour queue…
it can just be the same lobbies
but for 2-3 hours a day you can 3man que
so during that time diamonds might have a worse time, but atleast it gives everyone a chance to play in competitive lobbies again and to practice as a team, which currently everyone can do except veterans... which is why veterans quit and the people who replace them on the leaderboard will aswell
I don't agree with that because casuals who can only play at that timing will can stomp on cd everyday. Dedicated lobbies is the only fair thing to do if you want to allow 3 legends to queue together
I mean Luca already mentioned it but that's not true at all, they do
Also, "but it's only 100/200/300 players leaving" when the game doesn't have over 5k players is uh ...
Alternative option would be to make it actually hard to rank up. Don't give random bonus points for existing and make it a real grind to reach those ranks, at least then you would have to try very hard to face those restrictions
5k avg player doesn’t mean there is only 5k player who launch the game today, so yeah only 300 legends is a very very very very little part of the community
And respectfully, the people leaving have been and are THE CORE PLAYERS... i cant overstate that enough.
The people that stream the game, make content for it, are active in the pro scene, host events, make websites etc....
When all of these people start to mutually quit the devs should really question their decision
Even a hundred players already is more than 1% of the total population right now tho, let alone 300
The point still stands
Yup
You need a core audience to tell outsiders to play the game, now were at the point where none of us can ever recommend it
alienating people who really liked your game, hyped your game and wanted your game to succeed is weird
I want Supervive to thrive, genuinely
It's the most fun pvp based game I played in a so incredibly long
But now what, I tell my friends "hey come play this game, but sorry I literally cannot play with you. Either because ranked restrictions or 40 minutes normal queues"
?
We atleast had arena in open-beta but now thats ruined aswell, thats a entirely different conversation needed to be had
The fact that whoever wins round 1-2 has instantly won the game because of gold advantage
who thought thats a good idea
contract killer perk isnt disabled either.....
If arena atleast worked like open-beta arena, we could play that
Yes, but my point is that legend stacks make more casuals leave, just a fact
its ranked bro.....
this was the case on open beta release because there was no seperation between ranked and unranked
I think that was also mostly caused by ranked/normal queues being fused together. Ranked sweatlords in casual lobbies absolutely sucks for everyone
idk what this handholding mentality is that you have garoh
but its exactly why the game is flopping
becuase the devs are taking the same approach to everything
It's disrespectful to the lower skill players to assume they won't get better and the game shouldn't be balanced or playable when they do
You can’t change the fact that the game is too dead to have a strict matchmaking
this game wont survive without que restrictions removal fully / partially
what youre telling me here is "We cant fix the game because there arent enough players"
thats why they fix the game
and then they do their big marketing push that ive been told theyre working on rn once theyve rebalanced core mechanics and added proper onboarding
then when the marketing hits you have a core audience of veterans and content creators that can vouch the game being good
the first week of 1.0 was S tier, we all had genuine fun
then the restrictions hit and everyone from my friendslist started to dissappear
and now this is also carrying over to scrims and inhouses, nobody has motivation to host / play in them anymore
its the beginning of the end after coping for so long, restrictions have ALWAYS been the problem.
a game that wants only new players and doesnt care about anyone who sticks around, its peak irony
its fine if 100 people leave cus were getting 10 new ones 🔥
the issue has never been brand new players its been retention, theres atleast 10k players who would give this game another shot if something drastic changes and would return
Why would furry artists think Mercury is hot 
i just remember a guy was basically saying all my opinions are invalid and shes girlboss blablabla
so i go to his linked twitter and its all furry "adult content"
and then the same thing happend again the next day
There's a solution for this just a few messages up:
#1400230592083132497 message
Even with more players, the problem won't go away.
Forever bad faith takes from you
Do you think any legend player wants to 3 stack for the ability to simply pub stomp low elo noobs?
Or is it likely that legend players want the ability to 3 stack for multiple reasons, two of the highest of them being:
- to play with friends
- to have better quality lobbies (matchmaking people of the same or similar skill level together)
It's like there's a binary that exists when it comes to reasoning for you
"it's either this or that!!"
No nuance
I just hope they add 3 stack in legend with strict matchmaking so you won't find any game bro, only solution for you to stop being delusional about your "quality lobbies"
You will be 20 to queue for 1 hour then leave and soloq
People were able to get games full of mostly high elo players the first 2 weeks of 1.0. That argument is kinda stupid
I hope they add strict matchmaking so I can watch everyone that played the launch of 1.0 on my friends list return to the game instead of hitting legend and then instantly quitting because of the low quality lobbies.
"Mostly"
Why do you think they added restriction ?
Cus they was a low player count at one point and we couldn't fill high elo lobbies. Literally was not true for the start of 1.0
u are for sure sane
people like u type all this stuff and then end up quitting despite getting everything u want from the devs
So why do legends cry if the high elo is dead ? Because they want to stack and smurf on noobs in every lobby ? Or they want to play with "friends" like in arena where they queue with other legends 99% of the time ?
High elo os literally dead due to restrictions bro. That's the whole point if the 2 threads talking about restrictions
High elo is dead because there is 50 gm legend per server
Or maybe you think a low master should be in the same game than a 2000lp legend
There is more than that bro.
I guarantee you there is close to no skill difference between those 2. If someone reaches masters that is when shit really picks up. There are reasons why nearly everyone that reaches masters is stuck at master 4 most of the time. Cus you don't climb through that unless you're actually good rn. which is ngl good. You're saying stuff that just isn't right. Like objectively just isn't right.
And you have to understand something. What your saying is the case literally was not what it was like the first 2 weeks of 1.0. In the past a lot of these condos were on hypotheticals, this is based on what LITERALLY happened.
why is "friends" in quotations ?
Is it that weird to have friends and be high elo ?
Legends cry about restrictions cause they want to grind with other legends not to play with their plat noob friend that play 3 games a week after work, so yeah "friends"
I don't think its not right
You cannot be serious ...
Why not
I'm sure you have some plats in your friend list
Hope you will play with them when they take out restrictions
To have a lot of fun
Great
Say that to the full stack of legends i proc in arena, I think they should have some fun too
With their real friends
So them going on alts is better?
High elo players make smurf in every game any way
Cause with a real strict matchmaking a legend should wait 50minutes in queue
Oh okay so it's just a personal grudge I see
You don't actually have any arguments
Because my 2 friends I play with most ? We reached masters already, we can't trio anymore.
And we were mostly trolling and trying dumb stuff on purpose, to delay the inevitable.
But now we're there and we can't play together
And it's just master btw, idk why you're so fixated on "Legends this, legends that"
they're real friends, and we can't play Supervive anymore
Not just good; but good at running down other players because thats the only way to gain rp.
Imo this is also skewing balance stats at higher ranks; some hunters are better at this.
nah
Though the addition of cars might counter that a bit.
Personally I'm not a fan of how much running down other players is incentivised. It was even worse before though; and its hard to find a balance that doesn't encourage ratting too much
pointing to the sign once again
Your opinion
No its your opinion
Weve all uninstalled
next patch will decide if the game is removed from our memory aswell
its literally the last chance to remove restrictions before everybody moves on
They lost 50 players gg
keep that same energy when it snowballs into lemur, tomkick etc quitting eventually.
u can be supervives only content creator 🔥
ill watch bro 🔥
this is just another repeat of what happend on open-beta launch with people like paz etc
except this time the "we still have 1.0 release" cope is gone
I think they should delete the battleroyal mod
Lets delete br, arena beacons and balance 8 players games insted of 36 so cry babies that can't play with their friend ( only legends one ) have fun together
weak men create hard times
unfortunate
D1 that play 2 games per day during beta facing rank 1 is a weak man
It was honestly high elo lobbies for the first two weeks, as the Devs didn't reset MMR, just rank.
This means that they learnt from open beta and didn't want the veterans stomping noobs.
It also shows that we were able to get high quality games without interacting with 99% of the playerbase
even with the restrictions i would que up and get legend teammates at first
there were 3 man legend trios that got matched with eachother because we had a proper matchmaking pool
but all of these players vanished due to frustration of getting random teammates every round
it feels like it
and its why many of us quit
u are not good at ragebaiting garoh
u are genuinely terrible at it even
Argue in good faith challenge for Garoh: impossible
u just make urself look foolish unfortunately
Wow! It's almost like you agree that there should be stricter matchmaking!
Shock!
Everything was perfect then they add restriction so you don't have fun, or maybe you stomped 50% of plats and diams team and then had some great end game with legend trios
Arena players always yelling the same things, thought it had gotten better
I play both mod but needing to farm 7 minutes to buy items, res in 0.1s after running away with a BIKE is not always fun
I mean, true, Lucy (at least from what I have seen) but let's stay on topic
i try to do that as wel... it's hard cus some of the stuff is actually so stupid
ok back on topic now
restrictions did just take a lot of fun out of the game for people who are even remotly good. like so many people absoulutly love this game but without restrictions it just got downgraded for them. and how i see it solo que wouldn't feel too bad if the mm was just good.
teams mode would go hard and not cause the main issues with removing restrictions, but doubt they'd do it
I wont defend every decision lol
Resurgence was shit, Wu RMB was a mess of an ability, oath ruined the game for months and the revive timing is terrible
Also the Ranked restrictions were a bad move
The Solo party was wrong
at the time when the discussion was up it's pretty fair from what they were coming from. juts they aren't sustainable in the long run. and back then it was duo not solo so didn't feel as bad
Oh, I whole heartedly believe that the ranked restrictions need to go
The Solo peeps may have won the argument in the past, but they are unquestionably wrong
Some actual major pleasure based takes, I never thought I would see the day
I have based takes, people just dont listen to me :P
We've deffo gotten into it in the past and I swear I have never seen a based take from you
It felt like you were a paid TCG bot
I'm primarily solo and o think it 100% has to go. In the past there was an argument but thwre just isn't now
And tbh, in the past I thought you used Ego as an alternative to a personality, but I've learned thats not the entire EU scrim group 
Idk if ur mistaking him for omnipresent oatmeal cus ive done that before
but major pleasure has good takes
except when he said shrike will be strong on 1.0
Definitely not
Oh I was 100% wrong on this
I mean that's fair, if your only interactions with me are debating supervive and we're almost always opposing ideas, idk how much my personality will really shine through lol
I try my best to be good faith and hear people out, but I can have a lack of patience every now and again for takes written by people like garoh
The argument for that was implementing separate ranked normal queue on launch and not reseting mmr
There was never an argument only some hurried damage control measure
No stacks were running iver lobbies at some point and it was just unhealthy at the time. That was more so cus of low player count than anything tho.
Would that be happening if on launch day mmr was not reset and there was separate queue
I'm not even talking about on launch tho. It was after we lost a lot of players.
On launch it 100% woukd not have happened if mmr wasn't reset. You can't even debate that, it's just true.
Would a lot of players be lost if that all happened on launch day
It's 1 if like 3 main reasons we lost so many players at the time.
Solo que is fine yall, I jist had a great solo que game with 2 gold players :)
(Like 80% sure they were smurfs lmao).
I mean this seriously, I'm somehow getting decent teammates a lot of the time. Not all of the time just it's a lot of my games surprisingly.
Tbf i am in lower rn due to being off the game for a while before. So maybe just different between higher elo and lower elo.
I do think restrictions should go this is just surprising
hop on deadlock
clearly fake screenshot, having "friends" is a myth
(literally playing Peak with friends too rn)
Is both shooter and moba
So double the deadge

Didn't we gain people over the weekend?
Graph looks the same
I've tried it 2 games with 2 friends and I got shit stomped but it looks really fun
I think ppl started playing it mainly cause u can actually play it with friends + game is pretty good ngl
shooter part is okay, its just mainly a moba elements that are pain in the ass
I feel like a lot of ppl playing only because there is literally nothing else to play
since 2020 how many "good" competitive was released beside deadlock?
the only big title was marvel rivals which is garbage for normies
Deadlock isn't even released
You still need an invite from someone playing to play
Last time I tried it I literally liked only 2 or 3 of the characters gameplay wise
And none design wise
Not for me 
u say like getting invite is hard 😭
I remember times when people wanted money for ts
now u can literally ask for invite in tiktok comments
about characters, they are so fcking boring compare to regular hero shooters
I'm not saying it's hard, just saying it still isn't released and has a really decent playercount that will most likely go up when it gets officially released
Lots of people don't even know it exists or go to the page and see that "it's not available" and leave
I agree with someone above who said TC should just disable ranked and put everyone in one queue.. no point in ranked anyway when it is making most of the masters+ players leave the game and makes queue times so long
now, no one is playing normals cause you cant get a game, and lots of people dont even bother playing ranked cause they can't play with their friends. it's a lose/lose
much more ppl know about deadlock than supervive 😭
Idk about that
okay I know this is not gonna be a best argument
since im single example
but 3 of them know played supervive only thanks to me
and this is deadlock xd
where I maybe invited like 2 guys
and its not like im giga moba/hero shooter guy
No one play normal because trio legends stomped every lobby to farm prisma*
artifact be like
No elluna for you :(
I don't even want Elluna specifically
Just something that looks cute or nice

Look at this cutie
He's waiting for u to play him
What game should I play if I like pre 1.0 supervive?
I mean genuinely try deadlock out I think it's a lot of fun
But preferably with some friends
I watched a stream of it and I honestly don't like the pov
I'm not a big ow esque game fan
Me neither
