bug-fixing

312 threads · Page 5 of 7

[2.1.42][fixed]Persistent memory keep 0 11 messages
Complete
[2.1.41]/[2.1.42]crash with setting DRAM ticks to any value greater than one and adding a load port 9 messages
Complete Crash
Component produces no area when placed between area defining squares 3 messages
WontFix
Campaign patches for 2.1.41 12 messages
ProgressionBlocker Complete
[2.1.41] Mistake in not gate 3 messages
Complete
Improve score of SRAM 7 messages
WontFix
DUPLICATE [2.1.39] (Linux Flatpak & Windows) hovering over RAM component picker crashes game 5 messages
Complete
RAM settings caused a crash 2 messages
Complete Crash
Crash when hovering on Ram component icon 4 messages
Complete Crash
Instruction alias unclear 71 messages
Complete
game doesn't load main menu 4 messages
Crash WontFix
Crash upon startup 13 messages
Wip
Panning camera while cursor hovers toolbar items stutters camera movement 5 messages
Complete
DUPLICATE Placing a store port on latency ram creates an error, and adding a load port on top crashe 8 messages
Complete Crash
[Ongoing] The ISA specification manual page 120 messages
Wip
[fixed in 2.1.39] Component overwriting works weird 10 messages
Complete
ISA bugs 9 messages
ProgressionBlocker WontFix
[2.1.36] `ai_showdown` tests are broken 16 messages
ProgressionBlocker Complete
[2.1.36]Splitter 4 messages
Complete
[2.1.36] `capitalize` tests are incorrect 24 messages
ProgressionBlocker Complete
[2.1.36] ISA and level description disparity 12 messages
ProgressionBlocker Complete
A group level log patch for 2.1.36 15 messages
Complete
My levels are missing 6 messages
WontFix
ISA crash with if statement with non-existing variable 2 messages
Complete
ISA crash with certain sign and size specifiers 5 messages
Complete Crash
ISA variable used in bit field no longer errors when the value does not fit 5 messages
MainPatch
Hang and crash on Odd number of signals 19 messages
ProgressionBlocker Complete Crash
Spurious invalid ghost 9 messages
Complete
Ugly glow on De Morgan manual page 2 messages
Complete
Run tick -> Run 2 messages
Complete
level "saving bytes" crashes 400–500 ticks after execute run fast. 6 messages
Complete
Cannot link registers onto Program Editor 6 messages
Complete
Instant crashing 2 messages
Complete
Wire values incorrect when viewed as hex 4 messages
Complete
`Little Box` test doesn't return fail after ``set_error(`Output should have been Z.`)`` 6 messages
Complete
[2.1.32] Tests for the level `overture_conditions` allows incorrect circuit to pass 24 messages
Complete
Game crash on start up with new save breaker 7 messages
Complete Crash
[windows 11] 2.1.32 code editor color issue 15 messages
Complete
[windows 11] 2.1.32 code editor broke all input 56 messages
Complete
[windows 11] 2.1.32 sandbox The comment display 3 messages
Wip
Component preview is super small 3 messages
Complete
[windows 11] breakpoint in the code 2 messages
Complete
win11 even more crashing 3 messages
Complete
[windows 11] ascii table 5 messages
LowPriority
(Fixed) [windows 11] white bar 2.1.28 4 messages
Complete
Placing a port onto Latency RAM causes a crash or an error message 4 messages
Complete Crash
Wires go missing from schematics 5 messages
Complete
Crash while editing wire 4 messages
Complete Crash
[linux proton] [2.1.27] 2 word splitter only outputs on first pin 7 messages
Complete
(disregard) Bit switch broken 5 messages
WontFix