bug-fixing
[2.1.62] Capitalize invalid test input
Complete
[2.1.61]Calibrating Laser Cannons completely broke my game
Crash
WontFix
[2.1.62] Unsigned less and Signed less don't accept disconnected wires.
WontFix
Campaign is Broken
Complete
[2.1.62] Creating custom component schematics with colons in their name crashes game
Complete
Crash
[2.1.62] Cursor
[2.1.62] Count leading zeros
Complete
[2.1.62] Assembler interprets hex values as signed integers
MainPatch
Double Indents Are Broken
Complete
[2.1.62] Equal component delay cost don't scale
WontFix
[Duplicate][2.1.62] Text substitution for suppression confirmation modal is broken
Complete
[fixed][2.1.62] Renaming comparison is case-insensitive
Complete
[2.1.62] Wierd LSR crash
ProgressionBlocker
Wip
Crash
[2.1.62] Tab characters mess up text cursor alignment
Complete
[2.1.62] Delay is showing before objective beauty is unlocked
Complete
[2.1.62] Symphony Counter asks for width tool, but it's not there
Complete
[2.1.62] Delete schematic dialog - placeholder instead of name
Complete
[2.1.61] count_leading_zeroes level broken
ProgressionBlocker
Complete
SRAM/DRAM setting missing
Complete
Store port missing in sandbox
ProgressionBlocker
Complete
[windows11] 2.1.60 Punchcard Level blank schematic
WontFix
[2.1.60] Empty string field are invalid now
Complete
[2.1.60] Strange crash when placing CC at particular position in other CC
Complete
Crash
Level: Equality - Mistake in level hint solution [v 2.1.59]
Wip
So 0x0000 is 0xffff now
Wip
File Error
Crash
WontFix
Incorrect CC gate
Complete
Memory Leakage?
LowPriority
Crash
[2.1.51] [Fedora Linux] UI Scaling feels claustrophobic
LowPriority
[2.1.51, Windows 11] Game cannot load after bugged Conditions level
Complete
Crash
Static eval crash on syntax error in expression
Complete
Crash
[2.1.56] Panning is pretty stuttery
Wip
Level byte_constant crashes game
Complete
[fixed][2.1.51] Time component breaks when simulation speed is over 199Hz
Complete
[2.1.49] RAM Load Port output is linked with Level Input
Complete
[2.1.49] "Level code broken." when "{" entered in Static Evaluator
Wip
Crash
Manual not reachable in sandbox with fresh save
Complete
[2.1.49] Crash when certain RAM components are selected
Complete
Crash
[2.1.49] RAM ports not attached to RAM crash the game
Complete
Crash
The delay of the last component in the path is ignored in many cases
Wip
[2.1.48] unable to type [] and {} into assembler on german keyboard layout
Complete
[2.1.48] You can unlock the foundry early
Complete
Drag cancelled by Ctrl+Z is not undoable
Complete
Moving component onto wire sometimes breaks wire
Complete
Pasting rotated circuit sometimes does not place all gates
Complete
Invalid placement in editor
Complete
[2.1.46 | Windows] Loading specific architecture in sandbox crashes the game.
Complete
Crash
Signed less S9 -1 < 0 is wrong
Wip
[2.1.46] UI - Font size for component names & descriptions is way too small
Complete
Component score updating should ignore ticks
Wip