💭・ideas-forum
Add war cry settings
Other function for CTRL
Horned Crab into explosive crab
Replays
turrets for nest
Auxiliary queens
GameMaster/Sandbox Tools for Immersion
Factory Assisting
Post-Game Screen
Allow players to change class, grab Hoverbike in HQ after Barracks is made
collect sol & centaury trash to fortify nest
Blitz match idea
Dual Purpose Mini-Gun Tank
Ctrl-Abilities for all aliens
Quick Mass Transport
Saboteur Ideas
Goliath Mobile Cover
Craters and Flamethrowers
Alien tunnel entrance and exit
Player Infantry Equipment - Scout's Drone
Turn siege into survival mode
More alien borrowers like the crabs (tails can shoot)
Adding biotics as a higher tier human resource and balterium as a higher tier alien resource
Biomass farms
Humans faction skin difference
Parachutes
Outpost Upgrades
Rival Factions
Ideas for Infantry Players QoL
Alien terrain corruption
tunneling alien
Add Tactical Pause in Strategy Single Player
Add a default unit aggression option to spawners/factories
improved infantry
change to radar
coop vehicle
Changes to the Alien Queen
passive resource generating buildings
Different skyboxes/ weather selections for each map
Capture/Victory Points or Buildings with passive resource bonuses
More deffensive variation
Jet Packs and Stealth Suits for infantry
Some Feedback and ideas for Sandbox Mode
Resource overhaul
Allow Aliens to build even if Queen is outside the Nest + More ideas
Harvester turrets/Weaponized variant
HQ / NEST spawn idea
Map idea
UI Improvement - Local Elevation Indication
Adjusting the HQ expansion